three-stdlib 2.22.10 → 2.23.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
- package/dist/_polyfill/CompressedArrayTexture.js +6 -6
- package/dist/_polyfill/Data3DTexture.cjs +17 -0
- package/dist/_polyfill/Data3DTexture.js +8 -8
- package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
- package/dist/animation/AnimationClipCreator.js +18 -18
- package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
- package/dist/animation/CCDIKSolver.js +32 -32
- package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
- package/dist/animation/MMDAnimationHelper.js +17 -17
- package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
- package/dist/animation/MMDPhysics.js +25 -25
- package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
- package/dist/cameras/CinematicCamera.js +17 -17
- package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
- package/dist/controls/ArcballControls.js +102 -102
- package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
- package/dist/controls/DeviceOrientationControls.js +14 -14
- package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
- package/dist/controls/DragControls.js +12 -12
- package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
- package/dist/controls/FirstPersonControls.js +16 -16
- package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
- package/dist/controls/FlyControls.js +10 -10
- package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
- package/dist/controls/OrbitControls.d.ts +4 -4
- package/dist/controls/OrbitControls.js +52 -54
- package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
- package/dist/controls/PointerLockControls.js +8 -8
- package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
- package/dist/controls/TrackballControls.d.ts +2 -2
- package/dist/controls/TrackballControls.js +32 -32
- package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
- package/dist/controls/TransformControls.js +169 -169
- package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
- package/dist/controls/experimental/CameraControls.js +59 -59
- package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
- package/dist/csm/CSM.js +17 -17
- package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
- package/dist/csm/CSMFrustum.js +7 -7
- package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
- package/dist/csm/CSMHelper.js +14 -14
- package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
- package/dist/csm/CSMShader.js +5 -5
- package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
- package/dist/curves/CurveExtras.js +45 -45
- package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
- package/dist/curves/NURBSCurve.js +11 -11
- package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
- package/dist/curves/NURBSSurface.js +7 -7
- package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
- package/dist/deprecated/Geometry.js +51 -51
- package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
- package/dist/effects/AnaglyphEffect.js +14 -14
- package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
- package/dist/effects/AsciiEffect.js +3 -3
- package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
- package/dist/effects/OutlineEffect.js +8 -8
- package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
- package/dist/effects/ParallaxBarrierEffect.js +12 -12
- package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
- package/dist/effects/PeppersGhostEffect.js +11 -11
- package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
- package/dist/effects/StereoEffect.js +6 -6
- package/dist/environments/RoomEnvironment.cjs +95 -0
- package/dist/environments/RoomEnvironment.js +23 -40
- package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
- package/dist/exporters/ColladaExporter.js +16 -16
- package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
- package/dist/exporters/DRACOExporter.js +8 -8
- package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
- package/dist/exporters/GLTFExporter.js +52 -49
- package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
- package/dist/exporters/MMDExporter.js +10 -10
- package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
- package/dist/exporters/OBJExporter.js +13 -13
- package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
- package/dist/exporters/PLYExporter.js +8 -8
- package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
- package/dist/exporters/STLExporter.js +12 -12
- package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
- package/dist/exporters/USDZExporter.js +10 -10
- package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
- package/dist/geometries/BoxLineGeometry.js +6 -6
- package/dist/geometries/ConvexGeometry.cjs +26 -0
- package/dist/geometries/ConvexGeometry.js +9 -9
- package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
- package/dist/geometries/DecalGeometry.js +16 -16
- package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
- package/dist/geometries/LightningStrike.js +45 -45
- package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
- package/dist/geometries/ParametricGeometries.js +11 -11
- package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
- package/dist/geometries/ParametricGeometry.js +11 -11
- package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
- package/dist/geometries/RoundedBoxGeometry.js +10 -10
- package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
- package/dist/geometries/TeapotGeometry.js +21 -21
- package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
- package/dist/geometries/TextGeometry.js +6 -6
- package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
- package/dist/helpers/LightProbeHelper.js +7 -7
- package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
- package/dist/helpers/PositionalAudioHelper.js +11 -11
- package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
- package/dist/helpers/RectAreaLightHelper.js +11 -11
- package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
- package/dist/helpers/VertexNormalsHelper.js +11 -11
- package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
- package/dist/helpers/VertexTangentsHelper.js +10 -10
- package/dist/index.cjs +613 -0
- package/dist/index.js +613 -613
- package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
- package/dist/interactive/HTMLMesh.js +11 -11
- package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
- package/dist/interactive/InteractiveGroup.js +8 -8
- package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
- package/dist/interactive/SelectionBox.js +21 -21
- package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
- package/dist/interactive/SelectionHelper.js +7 -7
- package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
- package/dist/libs/MeshoptDecoder.js +3 -3
- package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
- package/dist/libs/MotionControllers.js +6 -6
- package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
- package/dist/lights/LightProbeGenerator.js +16 -16
- package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
- package/dist/lights/RectAreaLightUniformsLib.js +42 -42
- package/dist/lines/Line2.cjs +13 -0
- package/dist/lines/Line2.js +8 -8
- package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
- package/dist/lines/LineGeometry.js +5 -5
- package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
- package/dist/lines/LineMaterial.js +10 -10
- package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
- package/dist/lines/LineSegments2.js +28 -28
- package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
- package/dist/lines/LineSegmentsGeometry.js +18 -18
- package/dist/lines/Wireframe.cjs +32 -0
- package/dist/lines/Wireframe.js +13 -13
- package/dist/lines/WireframeGeometry2.cjs +13 -0
- package/dist/lines/WireframeGeometry2.js +7 -7
- package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
- package/dist/loaders/3DMLoader.js +37 -37
- package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
- package/dist/loaders/3MFLoader.js +53 -53
- package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
- package/dist/loaders/AMFLoader.js +19 -19
- package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
- package/dist/loaders/AssimpLoader.js +41 -41
- package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
- package/dist/loaders/BVHLoader.js +18 -18
- package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
- package/dist/loaders/BasisTextureLoader.js +22 -22
- package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
- package/dist/loaders/ColladaLoader.js +76 -76
- package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
- package/dist/loaders/DDSLoader.js +10 -10
- package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
- package/dist/loaders/DRACOLoader.js +12 -12
- package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
- package/dist/loaders/EXRLoader.js +23 -23
- package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
- package/dist/loaders/FBXLoader.js +116 -116
- package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
- package/dist/loaders/FontLoader.js +9 -9
- package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
- package/dist/loaders/GCodeLoader.js +13 -13
- package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
- package/dist/loaders/GLTFLoader.js +112 -112
- package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
- package/dist/loaders/HDRCubeTextureLoader.js +15 -15
- package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
- package/dist/loaders/KMZLoader.js +13 -13
- package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
- package/dist/loaders/KTX2Loader.js +65 -65
- package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
- package/dist/loaders/KTXLoader.js +5 -5
- package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
- package/dist/loaders/LDrawLoader.js +39 -39
- package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
- package/dist/loaders/LUT3dlLoader.js +22 -22
- package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
- package/dist/loaders/LUTCubeLoader.js +22 -22
- package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
- package/dist/loaders/LWOLoader.js +42 -42
- package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
- package/dist/loaders/LottieLoader.js +8 -8
- package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
- package/dist/loaders/MD2Loader.js +15 -15
- package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
- package/dist/loaders/MDDLoader.js +9 -9
- package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
- package/dist/loaders/MMDLoader.js +59 -59
- package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
- package/dist/loaders/MTLLoader.js +17 -17
- package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
- package/dist/loaders/NRRDLoader.js +17 -17
- package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
- package/dist/loaders/OBJLoader.js +37 -37
- package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
- package/dist/loaders/PCDLoader.js +13 -13
- package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
- package/dist/loaders/PDBLoader.js +11 -11
- package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
- package/dist/loaders/PLYLoader.js +13 -13
- package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
- package/dist/loaders/PRWMLoader.js +9 -9
- package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
- package/dist/loaders/PVRLoader.js +11 -11
- package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
- package/dist/loaders/RGBELoader.js +18 -18
- package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
- package/dist/loaders/RGBMLoader.js +16 -16
- package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
- package/dist/loaders/STLLoader.js +15 -15
- package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
- package/dist/loaders/SVGLoader.js +55 -55
- package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
- package/dist/loaders/TDSLoader.js +20 -20
- package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
- package/dist/loaders/TGALoader.js +6 -6
- package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
- package/dist/loaders/TTFLoader.js +9 -9
- package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
- package/dist/loaders/TiltLoader.js +26 -26
- package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
- package/dist/loaders/VOXLoader.js +18 -18
- package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
- package/dist/loaders/VRMLLoader.js +125 -125
- package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
- package/dist/loaders/VRMLoader.js +7 -7
- package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
- package/dist/loaders/VTKLoader.js +24 -24
- package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
- package/dist/loaders/XLoader.js +42 -42
- package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
- package/dist/loaders/XYZLoader.js +9 -9
- package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
- package/dist/loaders/lwo/IFFParser.js +7 -7
- package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
- package/dist/loaders/lwo/LWO2Parser.js +3 -3
- package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
- package/dist/loaders/lwo/LWO3Parser.js +3 -3
- package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
- package/dist/math/Capsule.js +8 -8
- package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
- package/dist/math/ColorConverter.js +7 -7
- package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
- package/dist/math/ConvexHull.js +18 -18
- package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
- package/dist/math/ImprovedNoise.js +3 -3
- package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
- package/dist/math/Lut.js +14 -14
- package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
- package/dist/math/MeshSurfaceSampler.js +6 -6
- package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
- package/dist/math/OBB.js +21 -21
- package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
- package/dist/math/Octree.js +19 -19
- package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
- package/dist/math/SimplexNoise.js +3 -3
- package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
- package/dist/misc/ConvexObjectBreaker.js +25 -25
- package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
- package/dist/misc/GPUComputationRenderer.js +19 -19
- package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
- package/dist/misc/Gyroscope.js +11 -11
- package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
- package/dist/misc/MD2Character.js +14 -14
- package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
- package/dist/misc/MD2CharacterComplex.js +20 -20
- package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
- package/dist/misc/MorphAnimMesh.js +8 -8
- package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
- package/dist/misc/MorphBlendMesh.js +6 -6
- package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
- package/dist/misc/ProgressiveLightmap.js +17 -17
- package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
- package/dist/misc/RollerCoaster.js +77 -77
- package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
- package/dist/misc/Timer.js +3 -3
- package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
- package/dist/misc/TubePainter.js +24 -24
- package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
- package/dist/misc/Volume.js +18 -18
- package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
- package/dist/misc/VolumeSlice.js +10 -10
- package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
- package/dist/misc/WebGL.js +7 -7
- package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
- package/dist/modifiers/CurveModifier.js +17 -17
- package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
- package/dist/modifiers/EdgeSplitModifier.js +13 -12
- package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
- package/dist/modifiers/SimplifyModifier.js +12 -12
- package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
- package/dist/modifiers/TessellateModifier.js +30 -30
- package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
- package/dist/objects/GroundProjectedEnv.js +8 -8
- package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
- package/dist/objects/Lensflare.js +37 -37
- package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
- package/dist/objects/LightningStorm.js +17 -17
- package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
- package/dist/objects/MarchingCubes.js +21 -21
- package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
- package/dist/objects/Reflector.js +23 -23
- package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
- package/dist/objects/ReflectorForSSRPass.js +33 -33
- package/dist/objects/ReflectorRTT.cjs +10 -0
- package/dist/objects/ReflectorRTT.js +5 -5
- package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
- package/dist/objects/Refractor.js +26 -26
- package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
- package/dist/objects/ShadowMesh.js +9 -9
- package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
- package/dist/objects/Sky.js +11 -11
- package/dist/objects/{Water.mjs → Water.cjs} +33 -33
- package/dist/objects/Water.js +33 -33
- package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
- package/dist/objects/Water2.js +20 -20
- package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
- package/dist/physics/AmmoPhysics.js +3 -3
- package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
- package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
- package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
- package/dist/postprocessing/AfterimagePass.js +21 -21
- package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
- package/dist/postprocessing/BloomPass.js +20 -20
- package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
- package/dist/postprocessing/BokehPass.js +19 -19
- package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
- package/dist/postprocessing/ClearPass.js +7 -7
- package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
- package/dist/postprocessing/CubeTexturePass.js +14 -14
- package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
- package/dist/postprocessing/DotScreenPass.js +12 -12
- package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
- package/dist/postprocessing/EffectComposer.js +20 -20
- package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
- package/dist/postprocessing/FilmPass.js +12 -12
- package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
- package/dist/postprocessing/GlitchPass.js +26 -26
- package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
- package/dist/postprocessing/HalftonePass.js +13 -13
- package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
- package/dist/postprocessing/LUTPass.js +5 -5
- package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
- package/dist/postprocessing/MaskPass.js +7 -7
- package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
- package/dist/postprocessing/OutlinePass.js +45 -45
- package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
- package/dist/postprocessing/Pass.js +8 -8
- package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
- package/dist/postprocessing/RenderPass.js +7 -7
- package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
- package/dist/postprocessing/RenderPixelatedPass.js +18 -18
- package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
- package/dist/postprocessing/SAOPass.js +69 -69
- package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
- package/dist/postprocessing/SMAAPass.js +30 -30
- package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
- package/dist/postprocessing/SSAARenderPass.js +19 -19
- package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
- package/dist/postprocessing/SSAOPass.js +63 -63
- package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
- package/dist/postprocessing/SSRPass.js +86 -86
- package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
- package/dist/postprocessing/SavePass.js +13 -13
- package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
- package/dist/postprocessing/ShaderPass.js +10 -10
- package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
- package/dist/postprocessing/TAARenderPass.js +8 -8
- package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
- package/dist/postprocessing/TexturePass.js +11 -11
- package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
- package/dist/postprocessing/UnrealBloomPass.js +36 -36
- package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
- package/dist/postprocessing/WaterPass.js +10 -10
- package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
- package/dist/renderers/CSS2DRenderer.js +12 -12
- package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
- package/dist/renderers/CSS3DRenderer.js +12 -12
- package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
- package/dist/renderers/Projector.js +21 -21
- package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
- package/dist/renderers/SVGRenderer.js +12 -12
- package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
- package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
- package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
- package/dist/shaders/AfterimageShader.js +3 -3
- package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
- package/dist/shaders/BasicShader.js +3 -3
- package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
- package/dist/shaders/BleachBypassShader.js +3 -3
- package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
- package/dist/shaders/BlendShader.js +3 -3
- package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
- package/dist/shaders/BokehShader.js +3 -3
- package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
- package/dist/shaders/BokehShader2.js +6 -6
- package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
- package/dist/shaders/BrightnessContrastShader.js +3 -3
- package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
- package/dist/shaders/ColorCorrectionShader.js +7 -7
- package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
- package/dist/shaders/ColorifyShader.js +5 -5
- package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
- package/dist/shaders/ConvolutionShader.js +5 -5
- package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
- package/dist/shaders/CopyShader.js +3 -3
- package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
- package/dist/shaders/DOFMipMapShader.js +3 -3
- package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
- package/dist/shaders/DepthLimitedBlurShader.js +7 -7
- package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
- package/dist/shaders/DigitalGlitch.js +3 -3
- package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
- package/dist/shaders/DotScreenShader.js +6 -6
- package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
- package/dist/shaders/FXAAShader.js +5 -5
- package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
- package/dist/shaders/FilmShader.js +3 -3
- package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
- package/dist/shaders/FocusShader.js +3 -3
- package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
- package/dist/shaders/FreiChenShader.js +5 -5
- package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
- package/dist/shaders/FresnelShader.js +3 -3
- package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
- package/dist/shaders/GammaCorrectionShader.js +3 -3
- package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
- package/dist/shaders/GodRaysShader.js +11 -11
- package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
- package/dist/shaders/HalftoneShader.js +3 -3
- package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
- package/dist/shaders/HorizontalBlurShader.js +3 -3
- package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
- package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
- package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
- package/dist/shaders/HueSaturationShader.js +3 -3
- package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
- package/dist/shaders/KaleidoShader.js +3 -3
- package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
- package/dist/shaders/LuminosityHighPassShader.js +5 -5
- package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
- package/dist/shaders/LuminosityShader.js +3 -3
- package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
- package/dist/shaders/MirrorShader.js +3 -3
- package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
- package/dist/shaders/NormalMapShader.js +6 -6
- package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
- package/dist/shaders/ParallaxShader.js +3 -3
- package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
- package/dist/shaders/PixelShader.js +3 -3
- package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
- package/dist/shaders/RGBShiftShader.js +3 -3
- package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
- package/dist/shaders/SAOShader.js +7 -7
- package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
- package/dist/shaders/SMAAShader.js +9 -9
- package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
- package/dist/shaders/SSAOShader.js +10 -10
- package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
- package/dist/shaders/SSRShader.js +10 -10
- package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
- package/dist/shaders/SepiaShader.js +3 -3
- package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
- package/dist/shaders/SobelOperatorShader.js +5 -5
- package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
- package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
- package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
- package/dist/shaders/TechnicolorShader.js +3 -3
- package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
- package/dist/shaders/ToneMapShader.js +3 -3
- package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
- package/dist/shaders/ToonShader.js +32 -32
- package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
- package/dist/shaders/TriangleBlurShader.js +5 -5
- package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
- package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
- package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
- package/dist/shaders/VerticalBlurShader.js +3 -3
- package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
- package/dist/shaders/VerticalTiltShiftShader.js +3 -3
- package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
- package/dist/shaders/VignetteShader.js +3 -3
- package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
- package/dist/shaders/VolumeShader.js +6 -6
- package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
- package/dist/shaders/WaterRefractionShader.js +3 -3
- package/dist/shaders/types.cjs +1 -0
- package/dist/shaders/types.js +1 -1
- package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
- package/dist/textures/FlakesTexture.js +3 -3
- package/dist/types/Loader.cjs +26 -0
- package/dist/types/Loader.js +5 -22
- package/dist/types/helpers.cjs +4 -0
- package/dist/types/helpers.js +3 -3
- package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
- package/dist/utils/BufferGeometryUtils.js +41 -41
- package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
- package/dist/utils/GeometryCompressionUtils.js +94 -94
- package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
- package/dist/utils/GeometryUtils.js +18 -18
- package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
- package/dist/utils/RoughnessMipmapper.js +13 -13
- package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
- package/dist/utils/SceneUtils.js +8 -8
- package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
- package/dist/utils/ShadowMapViewer.js +18 -18
- package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
- package/dist/utils/SkeletonUtils.js +10 -10
- package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
- package/dist/utils/UVsDebug.js +7 -7
- package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
- package/dist/utils/WorkerPool.js +3 -3
- package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
- package/dist/webxr/ARButton.js +3 -3
- package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
- package/dist/webxr/OculusHandModel.js +9 -9
- package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
- package/dist/webxr/OculusHandPointerModel.js +24 -41
- package/dist/webxr/Text2D.cjs +48 -0
- package/dist/webxr/Text2D.js +9 -26
- package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
- package/dist/webxr/VRButton.js +3 -3
- package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
- package/dist/webxr/XRControllerModelFactory.js +18 -18
- package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
- package/dist/webxr/XREstimatedLight.js +8 -8
- package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
- package/dist/webxr/XRHandMeshModel.js +5 -5
- package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
- package/dist/webxr/XRHandModelFactory.js +10 -10
- package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
- package/dist/webxr/XRHandPrimitiveModel.js +11 -11
- package/package.json +3 -3
- package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
- package/dist/_polyfill/Data3DTexture.mjs +0 -17
- package/dist/environments/RoomEnvironment.mjs +0 -78
- package/dist/geometries/ConvexGeometry.mjs +0 -26
- package/dist/index.mjs +0 -613
- package/dist/lines/Line2.mjs +0 -13
- package/dist/lines/Wireframe.mjs +0 -32
- package/dist/lines/WireframeGeometry2.mjs +0 -13
- package/dist/objects/ReflectorRTT.mjs +0 -10
- package/dist/shaders/types.mjs +0 -1
- package/dist/types/Loader.mjs +0 -9
- package/dist/types/helpers.mjs +0 -4
- package/dist/webxr/Text2D.mjs +0 -31
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inputs.push(`${pad}float inputs:clearcoatRoughness = ${material.clearcoatRoughness}`);
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@@ -335,6 +337,4 @@ ${samplers.join("\n")}
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}
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-
USDZExporter
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};
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+
exports.USDZExporter = USDZExporter;
|
|
@@ -1,13 +1,11 @@
|
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|
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"use strict";
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|
var __defProp = Object.defineProperty;
|
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var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
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var __publicField = (obj, key, value) => {
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__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
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return value;
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};
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-
|
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-
const THREE = require("three");
|
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|
+
import { strToU8, zipSync } from "fflate";
|
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|
+
import { Mesh, MeshPhysicalMaterial } from "three";
|
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|
class USDZExporter {
|
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|
constructor() {
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__publicField(this, "PRECISION", 7);
|
|
@@ -23,7 +21,7 @@ class USDZExporter {
|
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this.files[modelFileName] = null;
|
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let output = this.buildHeader();
|
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scene.traverseVisible((object) => {
|
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-
if (object instanceof
|
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+
if (object instanceof Mesh && object.isMesh && object.material.isMeshStandardMaterial) {
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const geometry = object.geometry;
|
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const material = object.material;
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const geometryFileName = "geometries/Geometry_" + geometry.id + ".usd";
|
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@@ -38,7 +36,7 @@ class USDZExporter {
|
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}
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});
|
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|
output += this.buildMaterials(this.materials);
|
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this.files[modelFileName] =
|
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+
this.files[modelFileName] = strToU8(output);
|
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output = null;
|
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for (const id in this.textures) {
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const texture = this.textures[id];
|
|
@@ -67,7 +65,7 @@ class USDZExporter {
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offset = file.length;
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}
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}
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return
|
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return zipSync(this.files, { level: 0 });
|
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}
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imageToCanvas(image, color) {
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if (typeof HTMLImageElement !== "undefined" && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== "undefined" && image instanceof HTMLCanvasElement || typeof OffscreenCanvas !== "undefined" && image instanceof OffscreenCanvas || typeof ImageBitmap !== "undefined" && image instanceof ImageBitmap) {
|
|
@@ -110,7 +108,7 @@ class USDZExporter {
|
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buildUSDFileAsString(dataToInsert) {
|
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let output = this.buildHeader();
|
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output += dataToInsert;
|
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return
|
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+
return strToU8(output);
|
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}
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// Xform
|
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buildXform(object, geometry, material) {
|
|
@@ -272,7 +270,7 @@ ${array.join("")}
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|
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if (material instanceof
|
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+
if (material instanceof MeshPhysicalMaterial) {
|
|
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inputs.push(`${pad}float inputs:clearcoat = ${material.clearcoat}`);
|
|
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inputs.push(`${pad}float inputs:clearcoatRoughness = ${material.clearcoatRoughness}`);
|
|
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|
inputs.push(`${pad}float inputs:ior = ${material.ior}`);
|
|
@@ -337,4 +335,6 @@ ${samplers.join("\n")}
|
|
|
337
335
|
return `(${vector.x}, ${vector.y})`;
|
|
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|
}
|
|
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337
|
}
|
|
340
|
-
|
|
338
|
+
export {
|
|
339
|
+
USDZExporter
|
|
340
|
+
};
|
|
@@ -1,5 +1,7 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
|
3
|
+
const THREE = require("three");
|
|
4
|
+
class BoxLineGeometry extends THREE.BufferGeometry {
|
|
3
5
|
constructor(width, height, depth, widthSegments, heightSegments, depthSegments) {
|
|
4
6
|
super();
|
|
5
7
|
width = width || 1;
|
|
@@ -37,9 +39,7 @@ class BoxLineGeometry extends BufferGeometry {
|
|
|
37
39
|
vertices.push(widthHalf, -heightHalf, z, -widthHalf, -heightHalf, z);
|
|
38
40
|
z += segmentDepth;
|
|
39
41
|
}
|
|
40
|
-
this.setAttribute("position", new Float32BufferAttribute(vertices, 3));
|
|
42
|
+
this.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
|
|
41
43
|
}
|
|
42
44
|
}
|
|
43
|
-
|
|
44
|
-
BoxLineGeometry
|
|
45
|
-
};
|
|
45
|
+
exports.BoxLineGeometry = BoxLineGeometry;
|
|
@@ -1,7 +1,5 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
const THREE = require("three");
|
|
4
|
-
class BoxLineGeometry extends THREE.BufferGeometry {
|
|
1
|
+
import { BufferGeometry, Float32BufferAttribute } from "three";
|
|
2
|
+
class BoxLineGeometry extends BufferGeometry {
|
|
5
3
|
constructor(width, height, depth, widthSegments, heightSegments, depthSegments) {
|
|
6
4
|
super();
|
|
7
5
|
width = width || 1;
|
|
@@ -39,7 +37,9 @@ class BoxLineGeometry extends THREE.BufferGeometry {
|
|
|
39
37
|
vertices.push(widthHalf, -heightHalf, z, -widthHalf, -heightHalf, z);
|
|
40
38
|
z += segmentDepth;
|
|
41
39
|
}
|
|
42
|
-
this.setAttribute("position", new
|
|
40
|
+
this.setAttribute("position", new Float32BufferAttribute(vertices, 3));
|
|
43
41
|
}
|
|
44
42
|
}
|
|
45
|
-
|
|
43
|
+
export {
|
|
44
|
+
BoxLineGeometry
|
|
45
|
+
};
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
|
3
|
+
const THREE = require("three");
|
|
4
|
+
const ConvexHull = require("../math/ConvexHull.cjs");
|
|
5
|
+
class ConvexGeometry extends THREE.BufferGeometry {
|
|
6
|
+
constructor(points = []) {
|
|
7
|
+
super();
|
|
8
|
+
const vertices = [];
|
|
9
|
+
const normals = [];
|
|
10
|
+
const convexHull = new ConvexHull.ConvexHull().setFromPoints(points);
|
|
11
|
+
const faces = convexHull.faces;
|
|
12
|
+
for (let i = 0; i < faces.length; i++) {
|
|
13
|
+
const face = faces[i];
|
|
14
|
+
let edge = face.edge;
|
|
15
|
+
do {
|
|
16
|
+
const point = edge.head().point;
|
|
17
|
+
vertices.push(point.x, point.y, point.z);
|
|
18
|
+
normals.push(face.normal.x, face.normal.y, face.normal.z);
|
|
19
|
+
edge = edge.next;
|
|
20
|
+
} while (edge !== face.edge);
|
|
21
|
+
}
|
|
22
|
+
this.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
|
|
23
|
+
this.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
exports.ConvexGeometry = ConvexGeometry;
|
|
@@ -1,13 +1,11 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
const ConvexHull = require("../math/ConvexHull.js");
|
|
5
|
-
class ConvexGeometry extends THREE.BufferGeometry {
|
|
1
|
+
import { BufferGeometry, Float32BufferAttribute } from "three";
|
|
2
|
+
import { ConvexHull } from "../math/ConvexHull.js";
|
|
3
|
+
class ConvexGeometry extends BufferGeometry {
|
|
6
4
|
constructor(points = []) {
|
|
7
5
|
super();
|
|
8
6
|
const vertices = [];
|
|
9
7
|
const normals = [];
|
|
10
|
-
const convexHull = new ConvexHull
|
|
8
|
+
const convexHull = new ConvexHull().setFromPoints(points);
|
|
11
9
|
const faces = convexHull.faces;
|
|
12
10
|
for (let i = 0; i < faces.length; i++) {
|
|
13
11
|
const face = faces[i];
|
|
@@ -19,8 +17,10 @@ class ConvexGeometry extends THREE.BufferGeometry {
|
|
|
19
17
|
edge = edge.next;
|
|
20
18
|
} while (edge !== face.edge);
|
|
21
19
|
}
|
|
22
|
-
this.setAttribute("position", new
|
|
23
|
-
this.setAttribute("normal", new
|
|
20
|
+
this.setAttribute("position", new Float32BufferAttribute(vertices, 3));
|
|
21
|
+
this.setAttribute("normal", new Float32BufferAttribute(normals, 3));
|
|
24
22
|
}
|
|
25
23
|
}
|
|
26
|
-
|
|
24
|
+
export {
|
|
25
|
+
ConvexGeometry
|
|
26
|
+
};
|
|
@@ -1,25 +1,27 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
|
3
|
+
const THREE = require("three");
|
|
4
|
+
class DecalGeometry extends THREE.BufferGeometry {
|
|
3
5
|
constructor(mesh, position, orientation, size) {
|
|
4
6
|
super();
|
|
5
7
|
const vertices = [];
|
|
6
8
|
const normals = [];
|
|
7
9
|
const uvs = [];
|
|
8
|
-
const plane = new Vector3();
|
|
9
|
-
const projectorMatrix = new Matrix4();
|
|
10
|
+
const plane = new THREE.Vector3();
|
|
11
|
+
const projectorMatrix = new THREE.Matrix4();
|
|
10
12
|
projectorMatrix.makeRotationFromEuler(orientation);
|
|
11
13
|
projectorMatrix.setPosition(position);
|
|
12
|
-
const projectorMatrixInverse = new Matrix4();
|
|
14
|
+
const projectorMatrixInverse = new THREE.Matrix4();
|
|
13
15
|
projectorMatrixInverse.copy(projectorMatrix).invert();
|
|
14
16
|
generate();
|
|
15
|
-
this.setAttribute("position", new Float32BufferAttribute(vertices, 3));
|
|
16
|
-
this.setAttribute("normal", new Float32BufferAttribute(normals, 3));
|
|
17
|
-
this.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
|
|
17
|
+
this.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
|
|
18
|
+
this.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
|
|
19
|
+
this.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
|
|
18
20
|
function generate() {
|
|
19
21
|
let i;
|
|
20
22
|
let decalVertices = [];
|
|
21
|
-
const vertex = new Vector3();
|
|
22
|
-
const normal = new Vector3();
|
|
23
|
+
const vertex = new THREE.Vector3();
|
|
24
|
+
const normal = new THREE.Vector3();
|
|
23
25
|
if (mesh.geometry.isGeometry === true) {
|
|
24
26
|
console.error("THREE.DecalGeometry no longer supports THREE.Geometry. Use BufferGeometry instead.");
|
|
25
27
|
return;
|
|
@@ -154,12 +156,12 @@ class DecalGeometry extends BufferGeometry {
|
|
|
154
156
|
const d1 = v1.position.dot(p) - s;
|
|
155
157
|
const s0 = d0 / (d0 - d1);
|
|
156
158
|
const v = new DecalVertex(
|
|
157
|
-
new Vector3(
|
|
159
|
+
new THREE.Vector3(
|
|
158
160
|
v0.position.x + s0 * (v1.position.x - v0.position.x),
|
|
159
161
|
v0.position.y + s0 * (v1.position.y - v0.position.y),
|
|
160
162
|
v0.position.z + s0 * (v1.position.z - v0.position.z)
|
|
161
163
|
),
|
|
162
|
-
new Vector3(
|
|
164
|
+
new THREE.Vector3(
|
|
163
165
|
v0.normal.x + s0 * (v1.normal.x - v0.normal.x),
|
|
164
166
|
v0.normal.y + s0 * (v1.normal.y - v0.normal.y),
|
|
165
167
|
v0.normal.z + s0 * (v1.normal.z - v0.normal.z)
|
|
@@ -178,7 +180,5 @@ class DecalVertex {
|
|
|
178
180
|
return new this.constructor(this.position.clone(), this.normal.clone());
|
|
179
181
|
}
|
|
180
182
|
}
|
|
181
|
-
|
|
182
|
-
|
|
183
|
-
DecalVertex
|
|
184
|
-
};
|
|
183
|
+
exports.DecalGeometry = DecalGeometry;
|
|
184
|
+
exports.DecalVertex = DecalVertex;
|
|
@@ -1,27 +1,25 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
const THREE = require("three");
|
|
4
|
-
class DecalGeometry extends THREE.BufferGeometry {
|
|
1
|
+
import { BufferGeometry, Vector3, Matrix4, Float32BufferAttribute } from "three";
|
|
2
|
+
class DecalGeometry extends BufferGeometry {
|
|
5
3
|
constructor(mesh, position, orientation, size) {
|
|
6
4
|
super();
|
|
7
5
|
const vertices = [];
|
|
8
6
|
const normals = [];
|
|
9
7
|
const uvs = [];
|
|
10
|
-
const plane = new
|
|
11
|
-
const projectorMatrix = new
|
|
8
|
+
const plane = new Vector3();
|
|
9
|
+
const projectorMatrix = new Matrix4();
|
|
12
10
|
projectorMatrix.makeRotationFromEuler(orientation);
|
|
13
11
|
projectorMatrix.setPosition(position);
|
|
14
|
-
const projectorMatrixInverse = new
|
|
12
|
+
const projectorMatrixInverse = new Matrix4();
|
|
15
13
|
projectorMatrixInverse.copy(projectorMatrix).invert();
|
|
16
14
|
generate();
|
|
17
|
-
this.setAttribute("position", new
|
|
18
|
-
this.setAttribute("normal", new
|
|
19
|
-
this.setAttribute("uv", new
|
|
15
|
+
this.setAttribute("position", new Float32BufferAttribute(vertices, 3));
|
|
16
|
+
this.setAttribute("normal", new Float32BufferAttribute(normals, 3));
|
|
17
|
+
this.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
|
|
20
18
|
function generate() {
|
|
21
19
|
let i;
|
|
22
20
|
let decalVertices = [];
|
|
23
|
-
const vertex = new
|
|
24
|
-
const normal = new
|
|
21
|
+
const vertex = new Vector3();
|
|
22
|
+
const normal = new Vector3();
|
|
25
23
|
if (mesh.geometry.isGeometry === true) {
|
|
26
24
|
console.error("THREE.DecalGeometry no longer supports THREE.Geometry. Use BufferGeometry instead.");
|
|
27
25
|
return;
|
|
@@ -156,12 +154,12 @@ class DecalGeometry extends THREE.BufferGeometry {
|
|
|
156
154
|
const d1 = v1.position.dot(p) - s;
|
|
157
155
|
const s0 = d0 / (d0 - d1);
|
|
158
156
|
const v = new DecalVertex(
|
|
159
|
-
new
|
|
157
|
+
new Vector3(
|
|
160
158
|
v0.position.x + s0 * (v1.position.x - v0.position.x),
|
|
161
159
|
v0.position.y + s0 * (v1.position.y - v0.position.y),
|
|
162
160
|
v0.position.z + s0 * (v1.position.z - v0.position.z)
|
|
163
161
|
),
|
|
164
|
-
new
|
|
162
|
+
new Vector3(
|
|
165
163
|
v0.normal.x + s0 * (v1.normal.x - v0.normal.x),
|
|
166
164
|
v0.normal.y + s0 * (v1.normal.y - v0.normal.y),
|
|
167
165
|
v0.normal.z + s0 * (v1.normal.z - v0.normal.z)
|
|
@@ -180,5 +178,7 @@ class DecalVertex {
|
|
|
180
178
|
return new this.constructor(this.position.clone(), this.normal.clone());
|
|
181
179
|
}
|
|
182
180
|
}
|
|
183
|
-
|
|
184
|
-
|
|
181
|
+
export {
|
|
182
|
+
DecalGeometry,
|
|
183
|
+
DecalVertex
|
|
184
|
+
};
|
|
@@ -1,12 +1,14 @@
|
|
|
1
|
+
"use strict";
|
|
1
2
|
var __defProp = Object.defineProperty;
|
|
2
3
|
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
3
4
|
var __publicField = (obj, key, value) => {
|
|
4
5
|
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
5
6
|
return value;
|
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};
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-
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const
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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9
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const THREE = require("three");
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10
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const SimplexNoise = require("../math/SimplexNoise.cjs");
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11
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const _LightningStrike = class extends THREE.BufferGeometry {
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constructor(rayParameters = {}) {
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super();
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this.isLightningStrike = true;
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@@ -44,8 +46,8 @@ const _LightningStrike = class extends BufferGeometry {
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return v.clone();
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}
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};
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-
dest.sourceOffset = source.sourceOffset !== void 0 ? vecCopy(source.sourceOffset) : new Vector3(0, 100, 0), dest.destOffset = source.destOffset !== void 0 ? vecCopy(source.destOffset) : new Vector3(0, 0, 0), dest.timeScale = source.timeScale !== void 0 ? source.timeScale : 1, dest.roughness = source.roughness !== void 0 ? source.roughness : 0.9, dest.straightness = source.straightness !== void 0 ? source.straightness : 0.7, dest.up0 = source.up0 !== void 0 ? vecCopy(source.up0) : new Vector3(0, 0, 1);
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48
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dest.up1 = source.up1 !== void 0 ? vecCopy(source.up1) : new Vector3(0, 0, 1), dest.radius0 = source.radius0 !== void 0 ? source.radius0 : 1, dest.radius1 = source.radius1 !== void 0 ? source.radius1 : 1, dest.radius0Factor = source.radius0Factor !== void 0 ? source.radius0Factor : 0.5, dest.radius1Factor = source.radius1Factor !== void 0 ? source.radius1Factor : 0.2, dest.minRadius = source.minRadius !== void 0 ? source.minRadius : 0.2, // These parameters should not be changed after lightning creation. They can be changed but the ray will change its form abruptly:
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+
dest.sourceOffset = source.sourceOffset !== void 0 ? vecCopy(source.sourceOffset) : new THREE.Vector3(0, 100, 0), dest.destOffset = source.destOffset !== void 0 ? vecCopy(source.destOffset) : new THREE.Vector3(0, 0, 0), dest.timeScale = source.timeScale !== void 0 ? source.timeScale : 1, dest.roughness = source.roughness !== void 0 ? source.roughness : 0.9, dest.straightness = source.straightness !== void 0 ? source.straightness : 0.7, dest.up0 = source.up0 !== void 0 ? vecCopy(source.up0) : new THREE.Vector3(0, 0, 1);
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50
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+
dest.up1 = source.up1 !== void 0 ? vecCopy(source.up1) : new THREE.Vector3(0, 0, 1), dest.radius0 = source.radius0 !== void 0 ? source.radius0 : 1, dest.radius1 = source.radius1 !== void 0 ? source.radius1 : 1, dest.radius0Factor = source.radius0Factor !== void 0 ? source.radius0Factor : 0.5, dest.radius1Factor = source.radius1Factor !== void 0 ? source.radius1Factor : 0.2, dest.minRadius = source.minRadius !== void 0 ? source.minRadius : 0.2, // These parameters should not be changed after lightning creation. They can be changed but the ray will change its form abruptly:
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dest.isEternal = source.isEternal !== void 0 ? source.isEternal : source.birthTime === void 0 || source.deathTime === void 0, dest.birthTime = source.birthTime, dest.deathTime = source.deathTime, dest.propagationTimeFactor = source.propagationTimeFactor !== void 0 ? source.propagationTimeFactor : 0.1, dest.vanishingTimeFactor = source.vanishingTimeFactor !== void 0 ? source.vanishingTimeFactor : 0.9, dest.subrayPeriod = source.subrayPeriod !== void 0 ? source.subrayPeriod : 4, dest.subrayDutyCycle = source.subrayDutyCycle !== void 0 ? source.subrayDutyCycle : 0.6;
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dest.maxIterations = source.maxIterations !== void 0 ? source.maxIterations : 9;
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dest.isStatic = source.isStatic !== void 0 ? source.isStatic : false;
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@@ -140,18 +142,18 @@ const _LightningStrike = class extends BufferGeometry {
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this.indices = null;
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this.positionAttribute = null;
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this.uvsAttribute = null;
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this.simplexX = new SimplexNoise(this.seedGenerator);
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this.simplexY = new SimplexNoise(this.seedGenerator);
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this.simplexZ = new SimplexNoise(this.seedGenerator);
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-
this.forwards = new Vector3();
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this.forwardsFill = new Vector3();
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this.side = new Vector3();
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this.down = new Vector3();
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150
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this.middlePos = new Vector3();
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this.middleLinPos = new Vector3();
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this.newPos = new Vector3();
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this.vPos = new Vector3();
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this.cross1 = new Vector3();
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145
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+
this.simplexX = new SimplexNoise.SimplexNoise(this.seedGenerator);
|
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146
|
+
this.simplexY = new SimplexNoise.SimplexNoise(this.seedGenerator);
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147
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+
this.simplexZ = new SimplexNoise.SimplexNoise(this.seedGenerator);
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|
+
this.forwards = new THREE.Vector3();
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+
this.forwardsFill = new THREE.Vector3();
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+
this.side = new THREE.Vector3();
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+
this.down = new THREE.Vector3();
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this.middlePos = new THREE.Vector3();
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this.middleLinPos = new THREE.Vector3();
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this.newPos = new THREE.Vector3();
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this.vPos = new THREE.Vector3();
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this.cross1 = new THREE.Vector3();
|
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|
}
|
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createMesh() {
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const maxDrawableSegmentsPerSubRay = 1 << this.maxIterations;
|
|
@@ -163,18 +165,18 @@ const _LightningStrike = class extends BufferGeometry {
|
|
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163
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|
this.uvs = new Float32Array(maxVerts * 2);
|
|
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|
}
|
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|
this.fillMesh(0);
|
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166
|
-
this.setIndex(new Uint32BufferAttribute(this.indices, 1));
|
|
167
|
-
this.positionAttribute = new Float32BufferAttribute(this.vertices, 3);
|
|
168
|
+
this.setIndex(new THREE.Uint32BufferAttribute(this.indices, 1));
|
|
169
|
+
this.positionAttribute = new THREE.Float32BufferAttribute(this.vertices, 3);
|
|
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|
this.setAttribute("position", this.positionAttribute);
|
|
169
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|
if (this.generateUVs) {
|
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170
|
-
this.uvsAttribute = new Float32BufferAttribute(new Float32Array(this.uvs), 2);
|
|
172
|
+
this.uvsAttribute = new THREE.Float32BufferAttribute(new Float32Array(this.uvs), 2);
|
|
171
173
|
this.setAttribute("uv", this.uvsAttribute);
|
|
172
174
|
}
|
|
173
175
|
if (!this.isStatic) {
|
|
174
|
-
this.index.usage = DynamicDrawUsage;
|
|
175
|
-
this.positionAttribute.usage = DynamicDrawUsage;
|
|
176
|
+
this.index.usage = THREE.DynamicDrawUsage;
|
|
177
|
+
this.positionAttribute.usage = THREE.DynamicDrawUsage;
|
|
176
178
|
if (this.generateUVs) {
|
|
177
|
-
this.uvsAttribute.usage = DynamicDrawUsage;
|
|
179
|
+
this.uvsAttribute.usage = THREE.DynamicDrawUsage;
|
|
178
180
|
}
|
|
179
181
|
}
|
|
180
182
|
this.vertices = this.positionAttribute.array;
|
|
@@ -251,8 +253,8 @@ const _LightningStrike = class extends BufferGeometry {
|
|
|
251
253
|
const subray = this.subrays[subrayIndex];
|
|
252
254
|
this.currentSubray = subray;
|
|
253
255
|
this.randomGenerator.setSeed(subray.seed);
|
|
254
|
-
subray.endPropagationTime = MathUtils.lerp(subray.birthTime, subray.deathTime, subray.propagationTimeFactor);
|
|
255
|
-
subray.beginVanishingTime = MathUtils.lerp(subray.deathTime, subray.birthTime, 1 - subray.vanishingTimeFactor);
|
|
256
|
+
subray.endPropagationTime = THREE.MathUtils.lerp(subray.birthTime, subray.deathTime, subray.propagationTimeFactor);
|
|
257
|
+
subray.beginVanishingTime = THREE.MathUtils.lerp(subray.deathTime, subray.birthTime, 1 - subray.vanishingTimeFactor);
|
|
256
258
|
const random1 = this.randomGenerator.random;
|
|
257
259
|
subray.linPos0.set(random1(), random1(), random1()).multiplyScalar(1e3);
|
|
258
260
|
subray.linPos1.set(random1(), random1(), random1()).multiplyScalar(1e3);
|
|
@@ -414,7 +416,7 @@ const _LightningStrike = class extends BufferGeometry {
|
|
|
414
416
|
const subray = lightningStrike.currentSubray;
|
|
415
417
|
const period = lightningStrike.rayParameters.subrayPeriod;
|
|
416
418
|
const dutyCycle = lightningStrike.rayParameters.subrayDutyCycle;
|
|
417
|
-
const phase0 = lightningStrike.rayParameters.isEternal && subray.recursion == 0 ? -random1() * period : MathUtils.lerp(subray.birthTime, subray.endPropagationTime, segment.fraction0) - random1() * period;
|
|
419
|
+
const phase0 = lightningStrike.rayParameters.isEternal && subray.recursion == 0 ? -random1() * period : THREE.MathUtils.lerp(subray.birthTime, subray.endPropagationTime, segment.fraction0) - random1() * period;
|
|
418
420
|
const phase = lightningStrike.time - phase0;
|
|
419
421
|
const currentCycle = Math.floor(phase / period);
|
|
420
422
|
const childSubraySeed = random1() * (currentCycle + 1);
|
|
@@ -454,10 +456,10 @@ const _LightningStrike = class extends BufferGeometry {
|
|
|
454
456
|
lightningStrike.randomGenerator.setSeed(parentSeed);
|
|
455
457
|
}
|
|
456
458
|
};
|
|
457
|
-
const vec1Pos = new Vector3();
|
|
458
|
-
const vec2Forward = new Vector3();
|
|
459
|
-
const vec3Side = new Vector3();
|
|
460
|
-
const vec4Up = new Vector3();
|
|
459
|
+
const vec1Pos = new THREE.Vector3();
|
|
460
|
+
const vec2Forward = new THREE.Vector3();
|
|
461
|
+
const vec3Side = new THREE.Vector3();
|
|
462
|
+
const vec4Up = new THREE.Vector3();
|
|
461
463
|
this.onSubrayCreation = function(segment, parentSubray, childSubray, lightningStrike) {
|
|
462
464
|
lightningStrike.subrayCylinderPosition(segment, parentSubray, childSubray, 0.5, 0.6, 0.2);
|
|
463
465
|
};
|
|
@@ -491,12 +493,12 @@ const _LightningStrike = class extends BufferGeometry {
|
|
|
491
493
|
seed: 0,
|
|
492
494
|
maxIterations: 0,
|
|
493
495
|
recursion: 0,
|
|
494
|
-
pos0: new Vector3(),
|
|
495
|
-
pos1: new Vector3(),
|
|
496
|
-
linPos0: new Vector3(),
|
|
497
|
-
linPos1: new Vector3(),
|
|
498
|
-
up0: new Vector3(),
|
|
499
|
-
up1: new Vector3(),
|
|
496
|
+
pos0: new THREE.Vector3(),
|
|
497
|
+
pos1: new THREE.Vector3(),
|
|
498
|
+
linPos0: new THREE.Vector3(),
|
|
499
|
+
linPos1: new THREE.Vector3(),
|
|
500
|
+
up0: new THREE.Vector3(),
|
|
501
|
+
up1: new THREE.Vector3(),
|
|
500
502
|
radius0: 0,
|
|
501
503
|
radius1: 0,
|
|
502
504
|
birthTime: 0,
|
|
@@ -513,12 +515,12 @@ const _LightningStrike = class extends BufferGeometry {
|
|
|
513
515
|
createSegment() {
|
|
514
516
|
return {
|
|
515
517
|
iteration: 0,
|
|
516
|
-
pos0: new Vector3(),
|
|
517
|
-
pos1: new Vector3(),
|
|
518
|
-
linPos0: new Vector3(),
|
|
519
|
-
linPos1: new Vector3(),
|
|
520
|
-
up0: new Vector3(),
|
|
521
|
-
up1: new Vector3(),
|
|
518
|
+
pos0: new THREE.Vector3(),
|
|
519
|
+
pos1: new THREE.Vector3(),
|
|
520
|
+
linPos0: new THREE.Vector3(),
|
|
521
|
+
linPos1: new THREE.Vector3(),
|
|
522
|
+
up0: new THREE.Vector3(),
|
|
523
|
+
up1: new THREE.Vector3(),
|
|
522
524
|
radius0: 0,
|
|
523
525
|
radius1: 0,
|
|
524
526
|
fraction0: 0,
|
|
@@ -548,6 +550,4 @@ __publicField(LightningStrike, "RAY_VANISHING", 4);
|
|
|
548
550
|
__publicField(LightningStrike, "RAY_EXTINGUISHED", 5);
|
|
549
551
|
__publicField(LightningStrike, "COS30DEG", Math.cos(30 * Math.PI / 180));
|
|
550
552
|
__publicField(LightningStrike, "SIN30DEG", Math.sin(30 * Math.PI / 180));
|
|
551
|
-
|
|
552
|
-
LightningStrike
|
|
553
|
-
};
|
|
553
|
+
exports.LightningStrike = LightningStrike;
|