three-stdlib 2.22.10 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,4 +1,6 @@
1
- import { Vector3, Color, Vector2, Vector4, Box3, Matrix4, Frustum, Matrix3, DoubleSide } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class RenderableObject {
3
5
  constructor() {
4
6
  this.id = 0;
@@ -13,21 +15,21 @@ class RenderableFace {
13
15
  this.v1 = new RenderableVertex();
14
16
  this.v2 = new RenderableVertex();
15
17
  this.v3 = new RenderableVertex();
16
- this.normalModel = new Vector3();
17
- this.vertexNormalsModel = [new Vector3(), new Vector3(), new Vector3()];
18
+ this.normalModel = new THREE.Vector3();
19
+ this.vertexNormalsModel = [new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3()];
18
20
  this.vertexNormalsLength = 0;
19
- this.color = new Color();
21
+ this.color = new THREE.Color();
20
22
  this.material = null;
21
- this.uvs = [new Vector2(), new Vector2(), new Vector2()];
23
+ this.uvs = [new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2()];
22
24
  this.z = 0;
23
25
  this.renderOrder = 0;
24
26
  }
25
27
  }
26
28
  class RenderableVertex {
27
29
  constructor() {
28
- this.position = new Vector3();
29
- this.positionWorld = new Vector3();
30
- this.positionScreen = new Vector4();
30
+ this.position = new THREE.Vector3();
31
+ this.positionWorld = new THREE.Vector3();
32
+ this.positionScreen = new THREE.Vector4();
31
33
  this.visible = true;
32
34
  }
33
35
  copy(vertex) {
@@ -40,7 +42,7 @@ class RenderableLine {
40
42
  this.id = 0;
41
43
  this.v1 = new RenderableVertex();
42
44
  this.v2 = new RenderableVertex();
43
- this.vertexColors = [new Color(), new Color()];
45
+ this.vertexColors = [new THREE.Color(), new THREE.Color()];
44
46
  this.material = null;
45
47
  this.z = 0;
46
48
  this.renderOrder = 0;
@@ -54,7 +56,7 @@ class RenderableSprite {
54
56
  this.y = 0;
55
57
  this.z = 0;
56
58
  this.rotation = 0;
57
- this.scale = new Vector2();
59
+ this.scale = new THREE.Vector2();
58
60
  this.material = null;
59
61
  this.renderOrder = 0;
60
62
  }
@@ -62,13 +64,13 @@ class RenderableSprite {
62
64
  class Projector {
63
65
  constructor() {
64
66
  let _object, _objectCount, _objectPoolLength = 0, _vertex, _vertexCount, _vertexPoolLength = 0, _face, _faceCount, _facePoolLength = 0, _line, _lineCount, _linePoolLength = 0, _sprite, _spriteCount, _spritePoolLength = 0, _modelMatrix;
65
- const _renderData = { objects: [], lights: [], elements: [] }, _vector3 = new Vector3(), _vector4 = new Vector4(), _clipBox = new Box3(new Vector3(-1, -1, -1), new Vector3(1, 1, 1)), _boundingBox = new Box3(), _points3 = new Array(3), _viewMatrix = new Matrix4(), _viewProjectionMatrix = new Matrix4(), _modelViewProjectionMatrix = new Matrix4(), _frustum = new Frustum(), _objectPool = [], _vertexPool = [], _facePool = [], _linePool = [], _spritePool = [];
67
+ const _renderData = { objects: [], lights: [], elements: [] }, _vector3 = new THREE.Vector3(), _vector4 = new THREE.Vector4(), _clipBox = new THREE.Box3(new THREE.Vector3(-1, -1, -1), new THREE.Vector3(1, 1, 1)), _boundingBox = new THREE.Box3(), _points3 = new Array(3), _viewMatrix = new THREE.Matrix4(), _viewProjectionMatrix = new THREE.Matrix4(), _modelViewProjectionMatrix = new THREE.Matrix4(), _frustum = new THREE.Frustum(), _objectPool = [], _vertexPool = [], _facePool = [], _linePool = [], _spritePool = [];
66
68
  function RenderList() {
67
69
  const normals = [];
68
70
  const colors = [];
69
71
  const uvs = [];
70
72
  let object = null;
71
- const normalMatrix = new Matrix3();
73
+ const normalMatrix = new THREE.Matrix3();
72
74
  function setObject(value) {
73
75
  object = value;
74
76
  normalMatrix.getNormalMatrix(object.matrixWorld);
@@ -141,7 +143,7 @@ class Projector {
141
143
  const v3 = _vertexPool[c];
142
144
  if (checkTriangleVisibility(v1, v2, v3) === false)
143
145
  return;
144
- if (material.side === DoubleSide || checkBackfaceCulling(v1, v2, v3) === true) {
146
+ if (material.side === THREE.DoubleSide || checkBackfaceCulling(v1, v2, v3) === true) {
145
147
  _face = getNextFaceInPool();
146
148
  _face.id = object.id;
147
149
  _face.v1.copy(v1);
@@ -489,11 +491,9 @@ class Projector {
489
491
  }
490
492
  }
491
493
  }
492
- export {
493
- Projector,
494
- RenderableFace,
495
- RenderableLine,
496
- RenderableObject,
497
- RenderableSprite,
498
- RenderableVertex
499
- };
494
+ exports.Projector = Projector;
495
+ exports.RenderableFace = RenderableFace;
496
+ exports.RenderableLine = RenderableLine;
497
+ exports.RenderableObject = RenderableObject;
498
+ exports.RenderableSprite = RenderableSprite;
499
+ exports.RenderableVertex = RenderableVertex;
@@ -1,6 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Vector3, Color, Vector2, Vector4, Box3, Matrix4, Frustum, Matrix3, DoubleSide } from "three";
4
2
  class RenderableObject {
5
3
  constructor() {
6
4
  this.id = 0;
@@ -15,21 +13,21 @@ class RenderableFace {
15
13
  this.v1 = new RenderableVertex();
16
14
  this.v2 = new RenderableVertex();
17
15
  this.v3 = new RenderableVertex();
18
- this.normalModel = new THREE.Vector3();
19
- this.vertexNormalsModel = [new THREE.Vector3(), new THREE.Vector3(), new THREE.Vector3()];
16
+ this.normalModel = new Vector3();
17
+ this.vertexNormalsModel = [new Vector3(), new Vector3(), new Vector3()];
20
18
  this.vertexNormalsLength = 0;
21
- this.color = new THREE.Color();
19
+ this.color = new Color();
22
20
  this.material = null;
23
- this.uvs = [new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2()];
21
+ this.uvs = [new Vector2(), new Vector2(), new Vector2()];
24
22
  this.z = 0;
25
23
  this.renderOrder = 0;
26
24
  }
27
25
  }
28
26
  class RenderableVertex {
29
27
  constructor() {
30
- this.position = new THREE.Vector3();
31
- this.positionWorld = new THREE.Vector3();
32
- this.positionScreen = new THREE.Vector4();
28
+ this.position = new Vector3();
29
+ this.positionWorld = new Vector3();
30
+ this.positionScreen = new Vector4();
33
31
  this.visible = true;
34
32
  }
35
33
  copy(vertex) {
@@ -42,7 +40,7 @@ class RenderableLine {
42
40
  this.id = 0;
43
41
  this.v1 = new RenderableVertex();
44
42
  this.v2 = new RenderableVertex();
45
- this.vertexColors = [new THREE.Color(), new THREE.Color()];
43
+ this.vertexColors = [new Color(), new Color()];
46
44
  this.material = null;
47
45
  this.z = 0;
48
46
  this.renderOrder = 0;
@@ -56,7 +54,7 @@ class RenderableSprite {
56
54
  this.y = 0;
57
55
  this.z = 0;
58
56
  this.rotation = 0;
59
- this.scale = new THREE.Vector2();
57
+ this.scale = new Vector2();
60
58
  this.material = null;
61
59
  this.renderOrder = 0;
62
60
  }
@@ -64,13 +62,13 @@ class RenderableSprite {
64
62
  class Projector {
65
63
  constructor() {
66
64
  let _object, _objectCount, _objectPoolLength = 0, _vertex, _vertexCount, _vertexPoolLength = 0, _face, _faceCount, _facePoolLength = 0, _line, _lineCount, _linePoolLength = 0, _sprite, _spriteCount, _spritePoolLength = 0, _modelMatrix;
67
- const _renderData = { objects: [], lights: [], elements: [] }, _vector3 = new THREE.Vector3(), _vector4 = new THREE.Vector4(), _clipBox = new THREE.Box3(new THREE.Vector3(-1, -1, -1), new THREE.Vector3(1, 1, 1)), _boundingBox = new THREE.Box3(), _points3 = new Array(3), _viewMatrix = new THREE.Matrix4(), _viewProjectionMatrix = new THREE.Matrix4(), _modelViewProjectionMatrix = new THREE.Matrix4(), _frustum = new THREE.Frustum(), _objectPool = [], _vertexPool = [], _facePool = [], _linePool = [], _spritePool = [];
65
+ const _renderData = { objects: [], lights: [], elements: [] }, _vector3 = new Vector3(), _vector4 = new Vector4(), _clipBox = new Box3(new Vector3(-1, -1, -1), new Vector3(1, 1, 1)), _boundingBox = new Box3(), _points3 = new Array(3), _viewMatrix = new Matrix4(), _viewProjectionMatrix = new Matrix4(), _modelViewProjectionMatrix = new Matrix4(), _frustum = new Frustum(), _objectPool = [], _vertexPool = [], _facePool = [], _linePool = [], _spritePool = [];
68
66
  function RenderList() {
69
67
  const normals = [];
70
68
  const colors = [];
71
69
  const uvs = [];
72
70
  let object = null;
73
- const normalMatrix = new THREE.Matrix3();
71
+ const normalMatrix = new Matrix3();
74
72
  function setObject(value) {
75
73
  object = value;
76
74
  normalMatrix.getNormalMatrix(object.matrixWorld);
@@ -143,7 +141,7 @@ class Projector {
143
141
  const v3 = _vertexPool[c];
144
142
  if (checkTriangleVisibility(v1, v2, v3) === false)
145
143
  return;
146
- if (material.side === THREE.DoubleSide || checkBackfaceCulling(v1, v2, v3) === true) {
144
+ if (material.side === DoubleSide || checkBackfaceCulling(v1, v2, v3) === true) {
147
145
  _face = getNextFaceInPool();
148
146
  _face.id = object.id;
149
147
  _face.v1.copy(v1);
@@ -491,9 +489,11 @@ class Projector {
491
489
  }
492
490
  }
493
491
  }
494
- exports.Projector = Projector;
495
- exports.RenderableFace = RenderableFace;
496
- exports.RenderableLine = RenderableLine;
497
- exports.RenderableObject = RenderableObject;
498
- exports.RenderableSprite = RenderableSprite;
499
- exports.RenderableVertex = RenderableVertex;
492
+ export {
493
+ Projector,
494
+ RenderableFace,
495
+ RenderableLine,
496
+ RenderableObject,
497
+ RenderableSprite,
498
+ RenderableVertex
499
+ };
@@ -1,6 +1,8 @@
1
- import { Object3D, Box2, Color, Vector3, Matrix3, Matrix4, Camera } from "three";
2
- import { Projector, RenderableSprite, RenderableLine, RenderableFace } from "./Projector.mjs";
3
- class SVGObject extends Object3D {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const Projector = require("./Projector.cjs");
5
+ class SVGObject extends THREE.Object3D {
4
6
  constructor(node) {
5
7
  super();
6
8
  this.isSVGObject = true;
@@ -10,7 +12,7 @@ class SVGObject extends Object3D {
10
12
  class SVGRenderer {
11
13
  constructor() {
12
14
  let _renderData, _elements, _lights, _svgWidth, _svgHeight, _svgWidthHalf, _svgHeightHalf, _v1, _v2, _v3, _svgNode, _pathCount = 0, _precision = null, _quality = 1, _currentPath, _currentStyle;
13
- const _this = this, _clipBox = new Box2(), _elemBox = new Box2(), _color = new Color(), _diffuseColor = new Color(), _ambientLight = new Color(), _directionalLights = new Color(), _pointLights = new Color(), _clearColor = new Color(), _vector3 = new Vector3(), _centroid = new Vector3(), _normal = new Vector3(), _normalViewMatrix = new Matrix3(), _viewMatrix = new Matrix4(), _viewProjectionMatrix = new Matrix4(), _svgPathPool = [], _projector = new Projector(), _svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
15
+ const _this = this, _clipBox = new THREE.Box2(), _elemBox = new THREE.Box2(), _color = new THREE.Color(), _diffuseColor = new THREE.Color(), _ambientLight = new THREE.Color(), _directionalLights = new THREE.Color(), _pointLights = new THREE.Color(), _clearColor = new THREE.Color(), _vector3 = new THREE.Vector3(), _centroid = new THREE.Vector3(), _normal = new THREE.Vector3(), _normalViewMatrix = new THREE.Matrix3(), _viewMatrix = new THREE.Matrix4(), _viewProjectionMatrix = new THREE.Matrix4(), _svgPathPool = [], _projector = new Projector.Projector(), _svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
14
16
  this.domElement = _svg;
15
17
  this.autoClear = true;
16
18
  this.sortObjects = true;
@@ -71,7 +73,7 @@ class SVGRenderer {
71
73
  _svg.style.backgroundColor = _clearColor.getStyle();
72
74
  };
73
75
  this.render = function(scene, camera) {
74
- if (camera instanceof Camera === false) {
76
+ if (camera instanceof THREE.Camera === false) {
75
77
  console.error("THREE.SVGRenderer.render: camera is not an instance of Camera.");
76
78
  return;
77
79
  }
@@ -99,12 +101,12 @@ class SVGRenderer {
99
101
  if (material === void 0 || material.opacity === 0)
100
102
  continue;
101
103
  _elemBox.makeEmpty();
102
- if (element instanceof RenderableSprite) {
104
+ if (element instanceof Projector.RenderableSprite) {
103
105
  _v1 = element;
104
106
  _v1.x *= _svgWidthHalf;
105
107
  _v1.y *= -_svgHeightHalf;
106
108
  renderSprite(_v1, element, material);
107
- } else if (element instanceof RenderableLine) {
109
+ } else if (element instanceof Projector.RenderableLine) {
108
110
  _v1 = element.v1;
109
111
  _v2 = element.v2;
110
112
  _v1.positionScreen.x *= _svgWidthHalf;
@@ -115,7 +117,7 @@ class SVGRenderer {
115
117
  if (_clipBox.intersectsBox(_elemBox) === true) {
116
118
  renderLine(_v1, _v2, material);
117
119
  }
118
- } else if (element instanceof RenderableFace) {
120
+ } else if (element instanceof Projector.RenderableFace) {
119
121
  _v1 = element.v1;
120
122
  _v2 = element.v2;
121
123
  _v3 = element.v3;
@@ -305,7 +307,5 @@ class SVGRenderer {
305
307
  }
306
308
  }
307
309
  }
308
- export {
309
- SVGObject,
310
- SVGRenderer
311
- };
310
+ exports.SVGObject = SVGObject;
311
+ exports.SVGRenderer = SVGRenderer;
@@ -1,8 +1,6 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const Projector = require("./Projector.js");
5
- class SVGObject extends THREE.Object3D {
1
+ import { Object3D, Box2, Color, Vector3, Matrix3, Matrix4, Camera } from "three";
2
+ import { Projector, RenderableSprite, RenderableLine, RenderableFace } from "./Projector.js";
3
+ class SVGObject extends Object3D {
6
4
  constructor(node) {
7
5
  super();
8
6
  this.isSVGObject = true;
@@ -12,7 +10,7 @@ class SVGObject extends THREE.Object3D {
12
10
  class SVGRenderer {
13
11
  constructor() {
14
12
  let _renderData, _elements, _lights, _svgWidth, _svgHeight, _svgWidthHalf, _svgHeightHalf, _v1, _v2, _v3, _svgNode, _pathCount = 0, _precision = null, _quality = 1, _currentPath, _currentStyle;
15
- const _this = this, _clipBox = new THREE.Box2(), _elemBox = new THREE.Box2(), _color = new THREE.Color(), _diffuseColor = new THREE.Color(), _ambientLight = new THREE.Color(), _directionalLights = new THREE.Color(), _pointLights = new THREE.Color(), _clearColor = new THREE.Color(), _vector3 = new THREE.Vector3(), _centroid = new THREE.Vector3(), _normal = new THREE.Vector3(), _normalViewMatrix = new THREE.Matrix3(), _viewMatrix = new THREE.Matrix4(), _viewProjectionMatrix = new THREE.Matrix4(), _svgPathPool = [], _projector = new Projector.Projector(), _svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
13
+ const _this = this, _clipBox = new Box2(), _elemBox = new Box2(), _color = new Color(), _diffuseColor = new Color(), _ambientLight = new Color(), _directionalLights = new Color(), _pointLights = new Color(), _clearColor = new Color(), _vector3 = new Vector3(), _centroid = new Vector3(), _normal = new Vector3(), _normalViewMatrix = new Matrix3(), _viewMatrix = new Matrix4(), _viewProjectionMatrix = new Matrix4(), _svgPathPool = [], _projector = new Projector(), _svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
16
14
  this.domElement = _svg;
17
15
  this.autoClear = true;
18
16
  this.sortObjects = true;
@@ -73,7 +71,7 @@ class SVGRenderer {
73
71
  _svg.style.backgroundColor = _clearColor.getStyle();
74
72
  };
75
73
  this.render = function(scene, camera) {
76
- if (camera instanceof THREE.Camera === false) {
74
+ if (camera instanceof Camera === false) {
77
75
  console.error("THREE.SVGRenderer.render: camera is not an instance of Camera.");
78
76
  return;
79
77
  }
@@ -101,12 +99,12 @@ class SVGRenderer {
101
99
  if (material === void 0 || material.opacity === 0)
102
100
  continue;
103
101
  _elemBox.makeEmpty();
104
- if (element instanceof Projector.RenderableSprite) {
102
+ if (element instanceof RenderableSprite) {
105
103
  _v1 = element;
106
104
  _v1.x *= _svgWidthHalf;
107
105
  _v1.y *= -_svgHeightHalf;
108
106
  renderSprite(_v1, element, material);
109
- } else if (element instanceof Projector.RenderableLine) {
107
+ } else if (element instanceof RenderableLine) {
110
108
  _v1 = element.v1;
111
109
  _v2 = element.v2;
112
110
  _v1.positionScreen.x *= _svgWidthHalf;
@@ -117,7 +115,7 @@ class SVGRenderer {
117
115
  if (_clipBox.intersectsBox(_elemBox) === true) {
118
116
  renderLine(_v1, _v2, material);
119
117
  }
120
- } else if (element instanceof Projector.RenderableFace) {
118
+ } else if (element instanceof RenderableFace) {
121
119
  _v1 = element.v1;
122
120
  _v2 = element.v2;
123
121
  _v3 = element.v3;
@@ -307,5 +305,7 @@ class SVGRenderer {
307
305
  }
308
306
  }
309
307
  }
310
- exports.SVGObject = SVGObject;
311
- exports.SVGRenderer = SVGRenderer;
308
+ export {
309
+ SVGObject,
310
+ SVGRenderer
311
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
3
  const ACESFilmicToneMappingShader = {
2
4
  uniforms: {
3
5
  tDiffuse: { value: null },
@@ -50,6 +52,4 @@ const ACESFilmicToneMappingShader = {
50
52
  "}"
51
53
  ].join("\n")
52
54
  };
53
- export {
54
- ACESFilmicToneMappingShader
55
- };
55
+ exports.ACESFilmicToneMappingShader = ACESFilmicToneMappingShader;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  const ACESFilmicToneMappingShader = {
4
2
  uniforms: {
5
3
  tDiffuse: { value: null },
@@ -52,4 +50,6 @@ const ACESFilmicToneMappingShader = {
52
50
  "}"
53
51
  ].join("\n")
54
52
  };
55
- exports.ACESFilmicToneMappingShader = ACESFilmicToneMappingShader;
53
+ export {
54
+ ACESFilmicToneMappingShader
55
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
3
  const AfterimageShader = {
2
4
  uniforms: {
3
5
  damp: { value: 0.96 },
@@ -27,6 +29,4 @@ const AfterimageShader = {
27
29
  "}"
28
30
  ].join("\n")
29
31
  };
30
- export {
31
- AfterimageShader
32
- };
32
+ exports.AfterimageShader = AfterimageShader;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  const AfterimageShader = {
4
2
  uniforms: {
5
3
  damp: { value: 0.96 },
@@ -29,4 +27,6 @@ const AfterimageShader = {
29
27
  "}"
30
28
  ].join("\n")
31
29
  };
32
- exports.AfterimageShader = AfterimageShader;
30
+ export {
31
+ AfterimageShader
32
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
3
  const BasicShader = {
2
4
  uniforms: {},
3
5
  vertexShader: [
@@ -7,6 +9,4 @@ const BasicShader = {
7
9
  ].join("\n"),
8
10
  fragmentShader: ["void main() {", " gl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );", "}"].join("\n")
9
11
  };
10
- export {
11
- BasicShader
12
- };
12
+ exports.BasicShader = BasicShader;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  const BasicShader = {
4
2
  uniforms: {},
5
3
  vertexShader: [
@@ -9,4 +7,6 @@ const BasicShader = {
9
7
  ].join("\n"),
10
8
  fragmentShader: ["void main() {", " gl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );", "}"].join("\n")
11
9
  };
12
- exports.BasicShader = BasicShader;
10
+ export {
11
+ BasicShader
12
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
3
  const BleachBypassShader = {
2
4
  uniforms: {
3
5
  tDiffuse: { value: null },
@@ -30,6 +32,4 @@ const BleachBypassShader = {
30
32
  "}"
31
33
  ].join("\n")
32
34
  };
33
- export {
34
- BleachBypassShader
35
- };
35
+ exports.BleachBypassShader = BleachBypassShader;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  const BleachBypassShader = {
4
2
  uniforms: {
5
3
  tDiffuse: { value: null },
@@ -32,4 +30,6 @@ const BleachBypassShader = {
32
30
  "}"
33
31
  ].join("\n")
34
32
  };
35
- exports.BleachBypassShader = BleachBypassShader;
33
+ export {
34
+ BleachBypassShader
35
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
3
  const BlendShader = {
2
4
  uniforms: {
3
5
  tDiffuse1: { value: null },
@@ -25,6 +27,4 @@ const BlendShader = {
25
27
  "}"
26
28
  ].join("\n")
27
29
  };
28
- export {
29
- BlendShader
30
- };
30
+ exports.BlendShader = BlendShader;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  const BlendShader = {
4
2
  uniforms: {
5
3
  tDiffuse1: { value: null },
@@ -27,4 +25,6 @@ const BlendShader = {
27
25
  "}"
28
26
  ].join("\n")
29
27
  };
30
- exports.BlendShader = BlendShader;
28
+ export {
29
+ BlendShader
30
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
3
  const BokehShader = {
2
4
  defines: {
3
5
  DEPTH_PACKING: 1,
@@ -104,6 +106,4 @@ const BokehShader = {
104
106
  "}"
105
107
  ].join("\n")
106
108
  };
107
- export {
108
- BokehShader
109
- };
109
+ exports.BokehShader = BokehShader;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  const BokehShader = {
4
2
  defines: {
5
3
  DEPTH_PACKING: 1,
@@ -106,4 +104,6 @@ const BokehShader = {
106
104
  "}"
107
105
  ].join("\n")
108
106
  };
109
- exports.BokehShader = BokehShader;
107
+ export {
108
+ BokehShader
109
+ };
@@ -1,4 +1,6 @@
1
- import { Vector2 } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  const BokehShader2 = {
3
5
  uniforms: {
4
6
  textureWidth: { value: 1 },
@@ -23,7 +25,7 @@ const BokehShader2 = {
23
25
  dithering: { value: 1e-4 },
24
26
  pentagon: { value: 0 },
25
27
  shaderFocus: { value: 1 },
26
- focusCoords: { value: /* @__PURE__ */ new Vector2() }
28
+ focusCoords: { value: /* @__PURE__ */ new THREE.Vector2() }
27
29
  },
28
30
  vertexShader: [
29
31
  "varying vec2 vUv;",
@@ -263,7 +265,5 @@ const BokehDepthShader = {
263
265
  "} "
264
266
  ].join("\n")
265
267
  };
266
- export {
267
- BokehDepthShader,
268
- BokehShader2
269
- };
268
+ exports.BokehDepthShader = BokehDepthShader;
269
+ exports.BokehShader2 = BokehShader2;
@@ -1,6 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Vector2 } from "three";
4
2
  const BokehShader2 = {
5
3
  uniforms: {
6
4
  textureWidth: { value: 1 },
@@ -25,7 +23,7 @@ const BokehShader2 = {
25
23
  dithering: { value: 1e-4 },
26
24
  pentagon: { value: 0 },
27
25
  shaderFocus: { value: 1 },
28
- focusCoords: { value: /* @__PURE__ */ new THREE.Vector2() }
26
+ focusCoords: { value: /* @__PURE__ */ new Vector2() }
29
27
  },
30
28
  vertexShader: [
31
29
  "varying vec2 vUv;",
@@ -265,5 +263,7 @@ const BokehDepthShader = {
265
263
  "} "
266
264
  ].join("\n")
267
265
  };
268
- exports.BokehDepthShader = BokehDepthShader;
269
- exports.BokehShader2 = BokehShader2;
266
+ export {
267
+ BokehDepthShader,
268
+ BokehShader2
269
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
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+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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  const BrightnessContrastShader = {
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  uniforms: {
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  tDiffuse: { value: null },
@@ -27,6 +29,4 @@ const BrightnessContrastShader = {
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  "}"
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  ].join("\n")
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  };
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- export {
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- BrightnessContrastShader
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- };
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+ exports.BrightnessContrastShader = BrightnessContrastShader;
@@ -1,5 +1,3 @@
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- "use strict";
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- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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1
  const BrightnessContrastShader = {
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  uniforms: {
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3
  tDiffuse: { value: null },
@@ -29,4 +27,6 @@ const BrightnessContrastShader = {
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  "}"
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  ].join("\n")
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  };
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- exports.BrightnessContrastShader = BrightnessContrastShader;
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+ export {
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+ BrightnessContrastShader
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+ };
@@ -1,10 +1,12 @@
1
- import { Vector3 } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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+ const THREE = require("three");
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  const ColorCorrectionShader = {
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  uniforms: {
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  tDiffuse: { value: null },
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- powRGB: { value: /* @__PURE__ */ new Vector3(2, 2, 2) },
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- mulRGB: { value: /* @__PURE__ */ new Vector3(1, 1, 1) },
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- addRGB: { value: /* @__PURE__ */ new Vector3(0, 0, 0) }
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+ powRGB: { value: /* @__PURE__ */ new THREE.Vector3(2, 2, 2) },
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+ mulRGB: { value: /* @__PURE__ */ new THREE.Vector3(1, 1, 1) },
9
+ addRGB: { value: /* @__PURE__ */ new THREE.Vector3(0, 0, 0) }
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  },
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  vertexShader: [
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  "varying vec2 vUv;",
@@ -25,6 +27,4 @@ const ColorCorrectionShader = {
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  "}"
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  ].join("\n")
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  };
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- export {
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- ColorCorrectionShader
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- };
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+ exports.ColorCorrectionShader = ColorCorrectionShader;
@@ -1,12 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Vector3 } from "three";
4
2
  const ColorCorrectionShader = {
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3
  uniforms: {
6
4
  tDiffuse: { value: null },
7
- powRGB: { value: /* @__PURE__ */ new THREE.Vector3(2, 2, 2) },
8
- mulRGB: { value: /* @__PURE__ */ new THREE.Vector3(1, 1, 1) },
9
- addRGB: { value: /* @__PURE__ */ new THREE.Vector3(0, 0, 0) }
5
+ powRGB: { value: /* @__PURE__ */ new Vector3(2, 2, 2) },
6
+ mulRGB: { value: /* @__PURE__ */ new Vector3(1, 1, 1) },
7
+ addRGB: { value: /* @__PURE__ */ new Vector3(0, 0, 0) }
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8
  },
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  vertexShader: [
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  "varying vec2 vUv;",
@@ -27,4 +25,6 @@ const ColorCorrectionShader = {
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  "}"
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  ].join("\n")
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  };
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- exports.ColorCorrectionShader = ColorCorrectionShader;
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+ export {
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+ ColorCorrectionShader
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+ };
@@ -1,8 +1,10 @@
1
- import { Color } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  const ColorifyShader = {
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  uniforms: {
4
6
  tDiffuse: { value: null },
5
- color: { value: /* @__PURE__ */ new Color(16777215) }
7
+ color: { value: /* @__PURE__ */ new THREE.Color(16777215) }
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  },
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  vertexShader: [
8
10
  "varying vec2 vUv;",
@@ -23,6 +25,4 @@ const ColorifyShader = {
23
25
  "}"
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  ].join("\n")
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27
  };
26
- export {
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- ColorifyShader
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- };
28
+ exports.ColorifyShader = ColorifyShader;