three-stdlib 2.22.10 → 2.23.1
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- package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
- package/dist/_polyfill/CompressedArrayTexture.js +6 -6
- package/dist/_polyfill/Data3DTexture.cjs +17 -0
- package/dist/_polyfill/Data3DTexture.js +8 -8
- package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
- package/dist/animation/AnimationClipCreator.js +18 -18
- package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
- package/dist/animation/CCDIKSolver.js +32 -32
- package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
- package/dist/animation/MMDAnimationHelper.js +17 -17
- package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
- package/dist/animation/MMDPhysics.js +25 -25
- package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
- package/dist/cameras/CinematicCamera.js +17 -17
- package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
- package/dist/controls/ArcballControls.js +102 -102
- package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
- package/dist/controls/DeviceOrientationControls.js +14 -14
- package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
- package/dist/controls/DragControls.js +12 -12
- package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
- package/dist/controls/FirstPersonControls.js +16 -16
- package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
- package/dist/controls/FlyControls.js +10 -10
- package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
- package/dist/controls/OrbitControls.d.ts +4 -4
- package/dist/controls/OrbitControls.js +52 -54
- package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
- package/dist/controls/PointerLockControls.js +8 -8
- package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
- package/dist/controls/TrackballControls.d.ts +2 -2
- package/dist/controls/TrackballControls.js +32 -32
- package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
- package/dist/controls/TransformControls.js +169 -169
- package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
- package/dist/controls/experimental/CameraControls.js +59 -59
- package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
- package/dist/csm/CSM.js +17 -17
- package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
- package/dist/csm/CSMFrustum.js +7 -7
- package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
- package/dist/csm/CSMHelper.js +14 -14
- package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
- package/dist/csm/CSMShader.js +5 -5
- package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
- package/dist/curves/CurveExtras.js +45 -45
- package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
- package/dist/curves/NURBSCurve.js +11 -11
- package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
- package/dist/curves/NURBSSurface.js +7 -7
- package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
- package/dist/deprecated/Geometry.js +51 -51
- package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
- package/dist/effects/AnaglyphEffect.js +14 -14
- package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
- package/dist/effects/AsciiEffect.js +3 -3
- package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
- package/dist/effects/OutlineEffect.js +8 -8
- package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
- package/dist/effects/ParallaxBarrierEffect.js +12 -12
- package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
- package/dist/effects/PeppersGhostEffect.js +11 -11
- package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
- package/dist/effects/StereoEffect.js +6 -6
- package/dist/environments/RoomEnvironment.cjs +95 -0
- package/dist/environments/RoomEnvironment.js +23 -40
- package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
- package/dist/exporters/ColladaExporter.js +16 -16
- package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
- package/dist/exporters/DRACOExporter.js +8 -8
- package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
- package/dist/exporters/GLTFExporter.js +52 -49
- package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
- package/dist/exporters/MMDExporter.js +10 -10
- package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
- package/dist/exporters/OBJExporter.js +13 -13
- package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
- package/dist/exporters/PLYExporter.js +8 -8
- package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
- package/dist/exporters/STLExporter.js +12 -12
- package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
- package/dist/exporters/USDZExporter.js +10 -10
- package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
- package/dist/geometries/BoxLineGeometry.js +6 -6
- package/dist/geometries/ConvexGeometry.cjs +26 -0
- package/dist/geometries/ConvexGeometry.js +9 -9
- package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
- package/dist/geometries/DecalGeometry.js +16 -16
- package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
- package/dist/geometries/LightningStrike.js +45 -45
- package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
- package/dist/geometries/ParametricGeometries.js +11 -11
- package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
- package/dist/geometries/ParametricGeometry.js +11 -11
- package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
- package/dist/geometries/RoundedBoxGeometry.js +10 -10
- package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
- package/dist/geometries/TeapotGeometry.js +21 -21
- package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
- package/dist/geometries/TextGeometry.js +6 -6
- package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
- package/dist/helpers/LightProbeHelper.js +7 -7
- package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
- package/dist/helpers/PositionalAudioHelper.js +11 -11
- package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
- package/dist/helpers/RectAreaLightHelper.js +11 -11
- package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
- package/dist/helpers/VertexNormalsHelper.js +11 -11
- package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
- package/dist/helpers/VertexTangentsHelper.js +10 -10
- package/dist/index.cjs +613 -0
- package/dist/index.js +613 -613
- package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
- package/dist/interactive/HTMLMesh.js +11 -11
- package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
- package/dist/interactive/InteractiveGroup.js +8 -8
- package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
- package/dist/interactive/SelectionBox.js +21 -21
- package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
- package/dist/interactive/SelectionHelper.js +7 -7
- package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
- package/dist/libs/MeshoptDecoder.js +3 -3
- package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
- package/dist/libs/MotionControllers.js +6 -6
- package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
- package/dist/lights/LightProbeGenerator.js +16 -16
- package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
- package/dist/lights/RectAreaLightUniformsLib.js +42 -42
- package/dist/lines/Line2.cjs +13 -0
- package/dist/lines/Line2.js +8 -8
- package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
- package/dist/lines/LineGeometry.js +5 -5
- package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
- package/dist/lines/LineMaterial.js +10 -10
- package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
- package/dist/lines/LineSegments2.js +28 -28
- package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
- package/dist/lines/LineSegmentsGeometry.js +18 -18
- package/dist/lines/Wireframe.cjs +32 -0
- package/dist/lines/Wireframe.js +13 -13
- package/dist/lines/WireframeGeometry2.cjs +13 -0
- package/dist/lines/WireframeGeometry2.js +7 -7
- package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
- package/dist/loaders/3DMLoader.js +37 -37
- package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
- package/dist/loaders/3MFLoader.js +53 -53
- package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
- package/dist/loaders/AMFLoader.js +19 -19
- package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
- package/dist/loaders/AssimpLoader.js +41 -41
- package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
- package/dist/loaders/BVHLoader.js +18 -18
- package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
- package/dist/loaders/BasisTextureLoader.js +22 -22
- package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
- package/dist/loaders/ColladaLoader.js +76 -76
- package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
- package/dist/loaders/DDSLoader.js +10 -10
- package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
- package/dist/loaders/DRACOLoader.js +12 -12
- package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
- package/dist/loaders/EXRLoader.js +23 -23
- package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
- package/dist/loaders/FBXLoader.js +116 -116
- package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
- package/dist/loaders/FontLoader.js +9 -9
- package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
- package/dist/loaders/GCodeLoader.js +13 -13
- package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
- package/dist/loaders/GLTFLoader.js +112 -112
- package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
- package/dist/loaders/HDRCubeTextureLoader.js +15 -15
- package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
- package/dist/loaders/KMZLoader.js +13 -13
- package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
- package/dist/loaders/KTX2Loader.js +65 -65
- package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
- package/dist/loaders/KTXLoader.js +5 -5
- package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
- package/dist/loaders/LDrawLoader.js +39 -39
- package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
- package/dist/loaders/LUT3dlLoader.js +22 -22
- package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
- package/dist/loaders/LUTCubeLoader.js +22 -22
- package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
- package/dist/loaders/LWOLoader.js +42 -42
- package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
- package/dist/loaders/LottieLoader.js +8 -8
- package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
- package/dist/loaders/MD2Loader.js +15 -15
- package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
- package/dist/loaders/MDDLoader.js +9 -9
- package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
- package/dist/loaders/MMDLoader.js +59 -59
- package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
- package/dist/loaders/MTLLoader.js +17 -17
- package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
- package/dist/loaders/NRRDLoader.js +17 -17
- package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
- package/dist/loaders/OBJLoader.js +37 -37
- package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
- package/dist/loaders/PCDLoader.js +13 -13
- package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
- package/dist/loaders/PDBLoader.js +11 -11
- package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
- package/dist/loaders/PLYLoader.js +13 -13
- package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
- package/dist/loaders/PRWMLoader.js +9 -9
- package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
- package/dist/loaders/PVRLoader.js +11 -11
- package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
- package/dist/loaders/RGBELoader.js +18 -18
- package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
- package/dist/loaders/RGBMLoader.js +16 -16
- package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
- package/dist/loaders/STLLoader.js +15 -15
- package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
- package/dist/loaders/SVGLoader.js +55 -55
- package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
- package/dist/loaders/TDSLoader.js +20 -20
- package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
- package/dist/loaders/TGALoader.js +6 -6
- package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
- package/dist/loaders/TTFLoader.js +9 -9
- package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
- package/dist/loaders/TiltLoader.js +26 -26
- package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
- package/dist/loaders/VOXLoader.js +18 -18
- package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
- package/dist/loaders/VRMLLoader.js +125 -125
- package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
- package/dist/loaders/VRMLoader.js +7 -7
- package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
- package/dist/loaders/VTKLoader.js +24 -24
- package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
- package/dist/loaders/XLoader.js +42 -42
- package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
- package/dist/loaders/XYZLoader.js +9 -9
- package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
- package/dist/loaders/lwo/IFFParser.js +7 -7
- package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
- package/dist/loaders/lwo/LWO2Parser.js +3 -3
- package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
- package/dist/loaders/lwo/LWO3Parser.js +3 -3
- package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
- package/dist/math/Capsule.js +8 -8
- package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
- package/dist/math/ColorConverter.js +7 -7
- package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
- package/dist/math/ConvexHull.js +18 -18
- package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
- package/dist/math/ImprovedNoise.js +3 -3
- package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
- package/dist/math/Lut.js +14 -14
- package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
- package/dist/math/MeshSurfaceSampler.js +6 -6
- package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
- package/dist/math/OBB.js +21 -21
- package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
- package/dist/math/Octree.js +19 -19
- package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
- package/dist/math/SimplexNoise.js +3 -3
- package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
- package/dist/misc/ConvexObjectBreaker.js +25 -25
- package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
- package/dist/misc/GPUComputationRenderer.js +19 -19
- package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
- package/dist/misc/Gyroscope.js +11 -11
- package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
- package/dist/misc/MD2Character.js +14 -14
- package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
- package/dist/misc/MD2CharacterComplex.js +20 -20
- package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
- package/dist/misc/MorphAnimMesh.js +8 -8
- package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
- package/dist/misc/MorphBlendMesh.js +6 -6
- package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
- package/dist/misc/ProgressiveLightmap.js +17 -17
- package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
- package/dist/misc/RollerCoaster.js +77 -77
- package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
- package/dist/misc/Timer.js +3 -3
- package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
- package/dist/misc/TubePainter.js +24 -24
- package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
- package/dist/misc/Volume.js +18 -18
- package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
- package/dist/misc/VolumeSlice.js +10 -10
- package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
- package/dist/misc/WebGL.js +7 -7
- package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
- package/dist/modifiers/CurveModifier.js +17 -17
- package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
- package/dist/modifiers/EdgeSplitModifier.js +13 -12
- package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
- package/dist/modifiers/SimplifyModifier.js +12 -12
- package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
- package/dist/modifiers/TessellateModifier.js +30 -30
- package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
- package/dist/objects/GroundProjectedEnv.js +8 -8
- package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
- package/dist/objects/Lensflare.js +37 -37
- package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
- package/dist/objects/LightningStorm.js +17 -17
- package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
- package/dist/objects/MarchingCubes.js +21 -21
- package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
- package/dist/objects/Reflector.js +23 -23
- package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
- package/dist/objects/ReflectorForSSRPass.js +33 -33
- package/dist/objects/ReflectorRTT.cjs +10 -0
- package/dist/objects/ReflectorRTT.js +5 -5
- package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
- package/dist/objects/Refractor.js +26 -26
- package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
- package/dist/objects/ShadowMesh.js +9 -9
- package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
- package/dist/objects/Sky.js +11 -11
- package/dist/objects/{Water.mjs → Water.cjs} +33 -33
- package/dist/objects/Water.js +33 -33
- package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
- package/dist/objects/Water2.js +20 -20
- package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
- package/dist/physics/AmmoPhysics.js +3 -3
- package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
- package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
- package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
- package/dist/postprocessing/AfterimagePass.js +21 -21
- package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
- package/dist/postprocessing/BloomPass.js +20 -20
- package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
- package/dist/postprocessing/BokehPass.js +19 -19
- package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
- package/dist/postprocessing/ClearPass.js +7 -7
- package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
- package/dist/postprocessing/CubeTexturePass.js +14 -14
- package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
- package/dist/postprocessing/DotScreenPass.js +12 -12
- package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
- package/dist/postprocessing/EffectComposer.js +20 -20
- package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
- package/dist/postprocessing/FilmPass.js +12 -12
- package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
- package/dist/postprocessing/GlitchPass.js +26 -26
- package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
- package/dist/postprocessing/HalftonePass.js +13 -13
- package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
- package/dist/postprocessing/LUTPass.js +5 -5
- package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
- package/dist/postprocessing/MaskPass.js +7 -7
- package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
- package/dist/postprocessing/OutlinePass.js +45 -45
- package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
- package/dist/postprocessing/Pass.js +8 -8
- package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
- package/dist/postprocessing/RenderPass.js +7 -7
- package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
- package/dist/postprocessing/RenderPixelatedPass.js +18 -18
- package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
- package/dist/postprocessing/SAOPass.js +69 -69
- package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
- package/dist/postprocessing/SMAAPass.js +30 -30
- package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
- package/dist/postprocessing/SSAARenderPass.js +19 -19
- package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
- package/dist/postprocessing/SSAOPass.js +63 -63
- package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
- package/dist/postprocessing/SSRPass.js +86 -86
- package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
- package/dist/postprocessing/SavePass.js +13 -13
- package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
- package/dist/postprocessing/ShaderPass.js +10 -10
- package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
- package/dist/postprocessing/TAARenderPass.js +8 -8
- package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
- package/dist/postprocessing/TexturePass.js +11 -11
- package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
- package/dist/postprocessing/UnrealBloomPass.js +36 -36
- package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
- package/dist/postprocessing/WaterPass.js +10 -10
- package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
- package/dist/renderers/CSS2DRenderer.js +12 -12
- package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
- package/dist/renderers/CSS3DRenderer.js +12 -12
- package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
- package/dist/renderers/Projector.js +21 -21
- package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
- package/dist/renderers/SVGRenderer.js +12 -12
- package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
- package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
- package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
- package/dist/shaders/AfterimageShader.js +3 -3
- package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
- package/dist/shaders/BasicShader.js +3 -3
- package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
- package/dist/shaders/BleachBypassShader.js +3 -3
- package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
- package/dist/shaders/BlendShader.js +3 -3
- package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
- package/dist/shaders/BokehShader.js +3 -3
- package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
- package/dist/shaders/BokehShader2.js +6 -6
- package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
- package/dist/shaders/BrightnessContrastShader.js +3 -3
- package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
- package/dist/shaders/ColorCorrectionShader.js +7 -7
- package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
- package/dist/shaders/ColorifyShader.js +5 -5
- package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
- package/dist/shaders/ConvolutionShader.js +5 -5
- package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
- package/dist/shaders/CopyShader.js +3 -3
- package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
- package/dist/shaders/DOFMipMapShader.js +3 -3
- package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
- package/dist/shaders/DepthLimitedBlurShader.js +7 -7
- package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
- package/dist/shaders/DigitalGlitch.js +3 -3
- package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
- package/dist/shaders/DotScreenShader.js +6 -6
- package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
- package/dist/shaders/FXAAShader.js +5 -5
- package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
- package/dist/shaders/FilmShader.js +3 -3
- package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
- package/dist/shaders/FocusShader.js +3 -3
- package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
- package/dist/shaders/FreiChenShader.js +5 -5
- package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
- package/dist/shaders/FresnelShader.js +3 -3
- package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
- package/dist/shaders/GammaCorrectionShader.js +3 -3
- package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
- package/dist/shaders/GodRaysShader.js +11 -11
- package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
- package/dist/shaders/HalftoneShader.js +3 -3
- package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
- package/dist/shaders/HorizontalBlurShader.js +3 -3
- package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
- package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
- package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
- package/dist/shaders/HueSaturationShader.js +3 -3
- package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
- package/dist/shaders/KaleidoShader.js +3 -3
- package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
- package/dist/shaders/LuminosityHighPassShader.js +5 -5
- package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
- package/dist/shaders/LuminosityShader.js +3 -3
- package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
- package/dist/shaders/MirrorShader.js +3 -3
- package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
- package/dist/shaders/NormalMapShader.js +6 -6
- package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
- package/dist/shaders/ParallaxShader.js +3 -3
- package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
- package/dist/shaders/PixelShader.js +3 -3
- package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
- package/dist/shaders/RGBShiftShader.js +3 -3
- package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
- package/dist/shaders/SAOShader.js +7 -7
- package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
- package/dist/shaders/SMAAShader.js +9 -9
- package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
- package/dist/shaders/SSAOShader.js +10 -10
- package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
- package/dist/shaders/SSRShader.js +10 -10
- package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
- package/dist/shaders/SepiaShader.js +3 -3
- package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
- package/dist/shaders/SobelOperatorShader.js +5 -5
- package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
- package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
- package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
- package/dist/shaders/TechnicolorShader.js +3 -3
- package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
- package/dist/shaders/ToneMapShader.js +3 -3
- package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
- package/dist/shaders/ToonShader.js +32 -32
- package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
- package/dist/shaders/TriangleBlurShader.js +5 -5
- package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
- package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
- package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
- package/dist/shaders/VerticalBlurShader.js +3 -3
- package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
- package/dist/shaders/VerticalTiltShiftShader.js +3 -3
- package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
- package/dist/shaders/VignetteShader.js +3 -3
- package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
- package/dist/shaders/VolumeShader.js +6 -6
- package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
- package/dist/shaders/WaterRefractionShader.js +3 -3
- package/dist/shaders/types.cjs +1 -0
- package/dist/shaders/types.js +1 -1
- package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
- package/dist/textures/FlakesTexture.js +3 -3
- package/dist/types/Loader.cjs +26 -0
- package/dist/types/Loader.js +5 -22
- package/dist/types/helpers.cjs +4 -0
- package/dist/types/helpers.js +3 -3
- package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
- package/dist/utils/BufferGeometryUtils.js +41 -41
- package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
- package/dist/utils/GeometryCompressionUtils.js +94 -94
- package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
- package/dist/utils/GeometryUtils.js +18 -18
- package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
- package/dist/utils/RoughnessMipmapper.js +13 -13
- package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
- package/dist/utils/SceneUtils.js +8 -8
- package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
- package/dist/utils/ShadowMapViewer.js +18 -18
- package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
- package/dist/utils/SkeletonUtils.js +10 -10
- package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
- package/dist/utils/UVsDebug.js +7 -7
- package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
- package/dist/utils/WorkerPool.js +3 -3
- package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
- package/dist/webxr/ARButton.js +3 -3
- package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
- package/dist/webxr/OculusHandModel.js +9 -9
- package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
- package/dist/webxr/OculusHandPointerModel.js +24 -41
- package/dist/webxr/Text2D.cjs +48 -0
- package/dist/webxr/Text2D.js +9 -26
- package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
- package/dist/webxr/VRButton.js +3 -3
- package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
- package/dist/webxr/XRControllerModelFactory.js +18 -18
- package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
- package/dist/webxr/XREstimatedLight.js +8 -8
- package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
- package/dist/webxr/XRHandMeshModel.js +5 -5
- package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
- package/dist/webxr/XRHandModelFactory.js +10 -10
- package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
- package/dist/webxr/XRHandPrimitiveModel.js +11 -11
- package/package.json +3 -3
- package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
- package/dist/_polyfill/Data3DTexture.mjs +0 -17
- package/dist/environments/RoomEnvironment.mjs +0 -78
- package/dist/geometries/ConvexGeometry.mjs +0 -26
- package/dist/index.mjs +0 -613
- package/dist/lines/Line2.mjs +0 -13
- package/dist/lines/Wireframe.mjs +0 -32
- package/dist/lines/WireframeGeometry2.mjs +0 -13
- package/dist/objects/ReflectorRTT.mjs +0 -10
- package/dist/shaders/types.mjs +0 -1
- package/dist/types/Loader.mjs +0 -9
- package/dist/types/helpers.mjs +0 -4
- package/dist/webxr/Text2D.mjs +0 -31
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fragmentShader: SSRShader.fragmentShader,
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blending: NoBlending
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});
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this.ssrMaterial.uniforms["tDiffuse"].value = this.beautyRenderTarget.texture;
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this.ssrMaterial.uniforms["tNormal"].value = this.normalRenderTarget.texture;
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@@ -154,57 +152,57 @@ const _SSRPass = class extends Pass.Pass {
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this.ssrMaterial.uniforms["resolution"].value.set(this.width, this.height);
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this.ssrMaterial.uniforms["cameraProjectionMatrix"].value.copy(this.camera.projectionMatrix);
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this.ssrMaterial.uniforms["cameraInverseProjectionMatrix"].value.copy(this.camera.projectionMatrixInverse);
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-
this.normalMaterial = new
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this.normalMaterial.blending =
|
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this.metalnessOnMaterial = new
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this.normalMaterial = new MeshNormalMaterial();
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this.normalMaterial.blending = NoBlending;
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this.metalnessOnMaterial = new MeshBasicMaterial({
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color: "white"
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});
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-
this.metalnessOffMaterial = new
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+
this.metalnessOffMaterial = new MeshBasicMaterial({
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color: "black"
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});
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this.blurMaterial = new
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defines: Object.assign({},
|
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uniforms:
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vertexShader:
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fragmentShader:
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this.blurMaterial = new ShaderMaterial({
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defines: Object.assign({}, SSRBlurShader.defines),
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uniforms: UniformsUtils.clone(SSRBlurShader.uniforms),
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vertexShader: SSRBlurShader.vertexShader,
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fragmentShader: SSRBlurShader.fragmentShader
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});
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this.blurMaterial.uniforms["tDiffuse"].value = this.ssrRenderTarget.texture;
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this.blurMaterial.uniforms["resolution"].value.set(this.width, this.height);
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this.blurMaterial2 = new
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defines: Object.assign({},
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uniforms:
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vertexShader:
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fragmentShader:
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this.blurMaterial2 = new ShaderMaterial({
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defines: Object.assign({}, SSRBlurShader.defines),
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uniforms: UniformsUtils.clone(SSRBlurShader.uniforms),
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vertexShader: SSRBlurShader.vertexShader,
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fragmentShader: SSRBlurShader.fragmentShader
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});
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this.blurMaterial2.uniforms["tDiffuse"].value = this.blurRenderTarget.texture;
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this.blurMaterial2.uniforms["resolution"].value.set(this.width, this.height);
|
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-
this.depthRenderMaterial = new
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defines: Object.assign({},
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uniforms:
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vertexShader:
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fragmentShader:
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blending:
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this.depthRenderMaterial = new ShaderMaterial({
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defines: Object.assign({}, SSRDepthShader.defines),
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uniforms: UniformsUtils.clone(SSRDepthShader.uniforms),
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vertexShader: SSRDepthShader.vertexShader,
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fragmentShader: SSRDepthShader.fragmentShader,
|
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blending: NoBlending
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});
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this.depthRenderMaterial.uniforms["tDepth"].value = this.beautyRenderTarget.depthTexture;
|
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this.depthRenderMaterial.uniforms["cameraNear"].value = this.camera.near;
|
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this.depthRenderMaterial.uniforms["cameraFar"].value = this.camera.far;
|
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-
this.copyMaterial = new
|
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-
uniforms:
|
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vertexShader: CopyShader.
|
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-
fragmentShader: CopyShader.
|
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+
this.copyMaterial = new ShaderMaterial({
|
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+
uniforms: UniformsUtils.clone(CopyShader.uniforms),
|
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vertexShader: CopyShader.vertexShader,
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fragmentShader: CopyShader.fragmentShader,
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transparent: true,
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depthTest: false,
|
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depthWrite: false,
|
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blendSrc:
|
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|
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blendDst:
|
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blendEquation:
|
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-
blendSrcAlpha:
|
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|
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blendDstAlpha:
|
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|
-
blendEquationAlpha:
|
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|
+
blendSrc: SrcAlphaFactor,
|
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|
+
blendDst: OneMinusSrcAlphaFactor,
|
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|
+
blendEquation: AddEquation,
|
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|
+
blendSrcAlpha: SrcAlphaFactor,
|
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|
+
blendDstAlpha: OneMinusSrcAlphaFactor,
|
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|
+
blendEquationAlpha: AddEquation
|
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|
// premultipliedAlpha:true,
|
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|
});
|
206
|
-
this.fsQuad = new
|
207
|
-
this.originalClearColor = new
|
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|
+
this.fsQuad = new FullScreenQuad(null);
|
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|
+
this.originalClearColor = new Color();
|
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206
|
}
|
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207
|
dispose() {
|
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208
|
this.beautyRenderTarget.dispose();
|
@@ -250,26 +248,26 @@ const _SSRPass = class extends Pass.Pass {
|
|
250
248
|
case _SSRPass.OUTPUT.Default:
|
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249
|
if (this.bouncing) {
|
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250
|
this.copyMaterial.uniforms["tDiffuse"].value = this.beautyRenderTarget.texture;
|
253
|
-
this.copyMaterial.blending =
|
251
|
+
this.copyMaterial.blending = NoBlending;
|
254
252
|
this.renderPass(renderer, this.copyMaterial, this.prevRenderTarget);
|
255
253
|
if (this.blur)
|
256
254
|
this.copyMaterial.uniforms["tDiffuse"].value = this.blurRenderTarget2.texture;
|
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255
|
else
|
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256
|
this.copyMaterial.uniforms["tDiffuse"].value = this.ssrRenderTarget.texture;
|
259
|
-
this.copyMaterial.blending =
|
257
|
+
this.copyMaterial.blending = NormalBlending;
|
260
258
|
this.renderPass(renderer, this.copyMaterial, this.prevRenderTarget);
|
261
259
|
this.copyMaterial.uniforms["tDiffuse"].value = this.prevRenderTarget.texture;
|
262
|
-
this.copyMaterial.blending =
|
260
|
+
this.copyMaterial.blending = NoBlending;
|
263
261
|
this.renderPass(renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer);
|
264
262
|
} else {
|
265
263
|
this.copyMaterial.uniforms["tDiffuse"].value = this.beautyRenderTarget.texture;
|
266
|
-
this.copyMaterial.blending =
|
264
|
+
this.copyMaterial.blending = NoBlending;
|
267
265
|
this.renderPass(renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer);
|
268
266
|
if (this.blur)
|
269
267
|
this.copyMaterial.uniforms["tDiffuse"].value = this.blurRenderTarget2.texture;
|
270
268
|
else
|
271
269
|
this.copyMaterial.uniforms["tDiffuse"].value = this.ssrRenderTarget.texture;
|
272
|
-
this.copyMaterial.blending =
|
270
|
+
this.copyMaterial.blending = NormalBlending;
|
273
271
|
this.renderPass(renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer);
|
274
272
|
}
|
275
273
|
break;
|
@@ -278,23 +276,23 @@ const _SSRPass = class extends Pass.Pass {
|
|
278
276
|
this.copyMaterial.uniforms["tDiffuse"].value = this.blurRenderTarget2.texture;
|
279
277
|
else
|
280
278
|
this.copyMaterial.uniforms["tDiffuse"].value = this.ssrRenderTarget.texture;
|
281
|
-
this.copyMaterial.blending =
|
279
|
+
this.copyMaterial.blending = NoBlending;
|
282
280
|
this.renderPass(renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer);
|
283
281
|
if (this.bouncing) {
|
284
282
|
if (this.blur)
|
285
283
|
this.copyMaterial.uniforms["tDiffuse"].value = this.blurRenderTarget2.texture;
|
286
284
|
else
|
287
285
|
this.copyMaterial.uniforms["tDiffuse"].value = this.beautyRenderTarget.texture;
|
288
|
-
this.copyMaterial.blending =
|
286
|
+
this.copyMaterial.blending = NoBlending;
|
289
287
|
this.renderPass(renderer, this.copyMaterial, this.prevRenderTarget);
|
290
288
|
this.copyMaterial.uniforms["tDiffuse"].value = this.ssrRenderTarget.texture;
|
291
|
-
this.copyMaterial.blending =
|
289
|
+
this.copyMaterial.blending = NormalBlending;
|
292
290
|
this.renderPass(renderer, this.copyMaterial, this.prevRenderTarget);
|
293
291
|
}
|
294
292
|
break;
|
295
293
|
case _SSRPass.OUTPUT.Beauty:
|
296
294
|
this.copyMaterial.uniforms["tDiffuse"].value = this.beautyRenderTarget.texture;
|
297
|
-
this.copyMaterial.blending =
|
295
|
+
this.copyMaterial.blending = NoBlending;
|
298
296
|
this.renderPass(renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer);
|
299
297
|
break;
|
300
298
|
case _SSRPass.OUTPUT.Depth:
|
@@ -302,12 +300,12 @@ const _SSRPass = class extends Pass.Pass {
|
|
302
300
|
break;
|
303
301
|
case _SSRPass.OUTPUT.Normal:
|
304
302
|
this.copyMaterial.uniforms["tDiffuse"].value = this.normalRenderTarget.texture;
|
305
|
-
this.copyMaterial.blending =
|
303
|
+
this.copyMaterial.blending = NoBlending;
|
306
304
|
this.renderPass(renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer);
|
307
305
|
break;
|
308
306
|
case _SSRPass.OUTPUT.Metalness:
|
309
307
|
this.copyMaterial.uniforms["tDiffuse"].value = this.metalnessRenderTarget.texture;
|
310
|
-
this.copyMaterial.blending =
|
308
|
+
this.copyMaterial.blending = NoBlending;
|
311
309
|
this.renderPass(renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer);
|
312
310
|
break;
|
313
311
|
default:
|
@@ -408,4 +406,6 @@ __publicField(SSRPass, "OUTPUT", {
|
|
408
406
|
Normal: 5,
|
409
407
|
Metalness: 7
|
410
408
|
});
|
411
|
-
|
409
|
+
export {
|
410
|
+
SSRPass
|
411
|
+
};
|
@@ -1,26 +1,28 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
4
|
-
|
1
|
+
"use strict";
|
2
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
+
const THREE = require("three");
|
4
|
+
const Pass = require("./Pass.cjs");
|
5
|
+
const CopyShader = require("../shaders/CopyShader.cjs");
|
6
|
+
class SavePass extends Pass.Pass {
|
5
7
|
constructor(renderTarget) {
|
6
8
|
super();
|
7
|
-
if (CopyShader === void 0)
|
9
|
+
if (CopyShader.CopyShader === void 0)
|
8
10
|
console.error("THREE.SavePass relies on CopyShader");
|
9
|
-
const shader = CopyShader;
|
11
|
+
const shader = CopyShader.CopyShader;
|
10
12
|
this.textureID = "tDiffuse";
|
11
|
-
this.uniforms = UniformsUtils.clone(shader.uniforms);
|
12
|
-
this.material = new ShaderMaterial({
|
13
|
+
this.uniforms = THREE.UniformsUtils.clone(shader.uniforms);
|
14
|
+
this.material = new THREE.ShaderMaterial({
|
13
15
|
uniforms: this.uniforms,
|
14
16
|
vertexShader: shader.vertexShader,
|
15
17
|
fragmentShader: shader.fragmentShader
|
16
18
|
});
|
17
19
|
this.renderTarget = renderTarget;
|
18
20
|
if (this.renderTarget === void 0) {
|
19
|
-
this.renderTarget = new WebGLRenderTarget(window.innerWidth, window.innerHeight);
|
21
|
+
this.renderTarget = new THREE.WebGLRenderTarget(window.innerWidth, window.innerHeight);
|
20
22
|
this.renderTarget.texture.name = "SavePass.rt";
|
21
23
|
}
|
22
24
|
this.needsSwap = false;
|
23
|
-
this.fsQuad = new FullScreenQuad(this.material);
|
25
|
+
this.fsQuad = new Pass.FullScreenQuad(this.material);
|
24
26
|
}
|
25
27
|
render(renderer, writeBuffer, readBuffer) {
|
26
28
|
if (this.uniforms[this.textureID]) {
|
@@ -32,6 +34,4 @@ class SavePass extends Pass {
|
|
32
34
|
this.fsQuad.render(renderer);
|
33
35
|
}
|
34
36
|
}
|
35
|
-
|
36
|
-
SavePass
|
37
|
-
};
|
37
|
+
exports.SavePass = SavePass;
|
@@ -1,28 +1,26 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
4
|
-
|
5
|
-
const CopyShader = require("../shaders/CopyShader.js");
|
6
|
-
class SavePass extends Pass.Pass {
|
1
|
+
import { UniformsUtils, ShaderMaterial, WebGLRenderTarget } from "three";
|
2
|
+
import { Pass, FullScreenQuad } from "./Pass.js";
|
3
|
+
import { CopyShader } from "../shaders/CopyShader.js";
|
4
|
+
class SavePass extends Pass {
|
7
5
|
constructor(renderTarget) {
|
8
6
|
super();
|
9
|
-
if (CopyShader
|
7
|
+
if (CopyShader === void 0)
|
10
8
|
console.error("THREE.SavePass relies on CopyShader");
|
11
|
-
const shader = CopyShader
|
9
|
+
const shader = CopyShader;
|
12
10
|
this.textureID = "tDiffuse";
|
13
|
-
this.uniforms =
|
14
|
-
this.material = new
|
11
|
+
this.uniforms = UniformsUtils.clone(shader.uniforms);
|
12
|
+
this.material = new ShaderMaterial({
|
15
13
|
uniforms: this.uniforms,
|
16
14
|
vertexShader: shader.vertexShader,
|
17
15
|
fragmentShader: shader.fragmentShader
|
18
16
|
});
|
19
17
|
this.renderTarget = renderTarget;
|
20
18
|
if (this.renderTarget === void 0) {
|
21
|
-
this.renderTarget = new
|
19
|
+
this.renderTarget = new WebGLRenderTarget(window.innerWidth, window.innerHeight);
|
22
20
|
this.renderTarget.texture.name = "SavePass.rt";
|
23
21
|
}
|
24
22
|
this.needsSwap = false;
|
25
|
-
this.fsQuad = new
|
23
|
+
this.fsQuad = new FullScreenQuad(this.material);
|
26
24
|
}
|
27
25
|
render(renderer, writeBuffer, readBuffer) {
|
28
26
|
if (this.uniforms[this.textureID]) {
|
@@ -34,4 +32,6 @@ class SavePass extends Pass.Pass {
|
|
34
32
|
this.fsQuad.render(renderer);
|
35
33
|
}
|
36
34
|
}
|
37
|
-
|
35
|
+
export {
|
36
|
+
SavePass
|
37
|
+
};
|
@@ -1,12 +1,14 @@
|
|
1
|
+
"use strict";
|
1
2
|
var __defProp = Object.defineProperty;
|
2
3
|
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
3
4
|
var __publicField = (obj, key, value) => {
|
4
5
|
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
5
6
|
return value;
|
6
7
|
};
|
7
|
-
|
8
|
-
|
9
|
-
|
8
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
9
|
+
const THREE = require("three");
|
10
|
+
const Pass = require("./Pass.cjs");
|
11
|
+
class ShaderPass extends Pass.Pass {
|
10
12
|
constructor(shader, textureID = "tDiffuse") {
|
11
13
|
super();
|
12
14
|
__publicField(this, "textureID");
|
@@ -14,19 +16,19 @@ class ShaderPass extends Pass {
|
|
14
16
|
__publicField(this, "material");
|
15
17
|
__publicField(this, "fsQuad");
|
16
18
|
this.textureID = textureID;
|
17
|
-
if (shader instanceof ShaderMaterial) {
|
19
|
+
if (shader instanceof THREE.ShaderMaterial) {
|
18
20
|
this.uniforms = shader.uniforms;
|
19
21
|
this.material = shader;
|
20
22
|
} else {
|
21
|
-
this.uniforms = UniformsUtils.clone(shader.uniforms);
|
22
|
-
this.material = new ShaderMaterial({
|
23
|
+
this.uniforms = THREE.UniformsUtils.clone(shader.uniforms);
|
24
|
+
this.material = new THREE.ShaderMaterial({
|
23
25
|
defines: Object.assign({}, shader.defines),
|
24
26
|
uniforms: this.uniforms,
|
25
27
|
vertexShader: shader.vertexShader,
|
26
28
|
fragmentShader: shader.fragmentShader
|
27
29
|
});
|
28
30
|
}
|
29
|
-
this.fsQuad = new FullScreenQuad(this.material);
|
31
|
+
this.fsQuad = new Pass.FullScreenQuad(this.material);
|
30
32
|
}
|
31
33
|
render(renderer, writeBuffer, readBuffer) {
|
32
34
|
if (this.uniforms[this.textureID]) {
|
@@ -44,6 +46,4 @@ class ShaderPass extends Pass {
|
|
44
46
|
}
|
45
47
|
}
|
46
48
|
}
|
47
|
-
|
48
|
-
ShaderPass
|
49
|
-
};
|
49
|
+
exports.ShaderPass = ShaderPass;
|
@@ -1,14 +1,12 @@
|
|
1
|
-
"use strict";
|
2
1
|
var __defProp = Object.defineProperty;
|
3
2
|
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
4
3
|
var __publicField = (obj, key, value) => {
|
5
4
|
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
6
5
|
return value;
|
7
6
|
};
|
8
|
-
|
9
|
-
|
10
|
-
|
11
|
-
class ShaderPass extends Pass.Pass {
|
7
|
+
import { ShaderMaterial, UniformsUtils } from "three";
|
8
|
+
import { Pass, FullScreenQuad } from "./Pass.js";
|
9
|
+
class ShaderPass extends Pass {
|
12
10
|
constructor(shader, textureID = "tDiffuse") {
|
13
11
|
super();
|
14
12
|
__publicField(this, "textureID");
|
@@ -16,19 +14,19 @@ class ShaderPass extends Pass.Pass {
|
|
16
14
|
__publicField(this, "material");
|
17
15
|
__publicField(this, "fsQuad");
|
18
16
|
this.textureID = textureID;
|
19
|
-
if (shader instanceof
|
17
|
+
if (shader instanceof ShaderMaterial) {
|
20
18
|
this.uniforms = shader.uniforms;
|
21
19
|
this.material = shader;
|
22
20
|
} else {
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-
this.uniforms =
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-
this.material = new
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+
this.uniforms = UniformsUtils.clone(shader.uniforms);
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+
this.material = new ShaderMaterial({
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defines: Object.assign({}, shader.defines),
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uniforms: this.uniforms,
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vertexShader: shader.vertexShader,
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fragmentShader: shader.fragmentShader
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});
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}
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this.fsQuad = new
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+
this.fsQuad = new FullScreenQuad(this.material);
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}
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render(renderer, writeBuffer, readBuffer) {
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if (this.uniforms[this.textureID]) {
|
@@ -46,4 +44,6 @@ class ShaderPass extends Pass.Pass {
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}
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}
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}
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-
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+
export {
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+
ShaderPass
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+
};
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@@ -1,6 +1,8 @@
|
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1
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-
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2
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-
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3
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-
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1
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+
"use strict";
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2
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+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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3
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+
const THREE = require("three");
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4
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+
const SSAARenderPass = require("./SSAARenderPass.cjs");
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5
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+
class TAARenderPass extends SSAARenderPass.SSAARenderPass {
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6
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constructor(scene, camera, clearColor, clearAlpha) {
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7
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super(scene, camera, clearColor, clearAlpha);
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this.sampleLevel = 0;
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@@ -14,11 +16,11 @@ class TAARenderPass extends SSAARenderPass {
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14
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}
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const jitterOffsets = _JitterVectors[5];
|
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if (this.sampleRenderTarget === void 0) {
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-
this.sampleRenderTarget = new WebGLRenderTarget(readBuffer.width, readBuffer.height, { type: HalfFloatType });
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+
this.sampleRenderTarget = new THREE.WebGLRenderTarget(readBuffer.width, readBuffer.height, { type: THREE.HalfFloatType });
|
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this.sampleRenderTarget.texture.name = "TAARenderPass.sample";
|
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}
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22
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if (this.holdRenderTarget === void 0) {
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-
this.holdRenderTarget = new WebGLRenderTarget(readBuffer.width, readBuffer.height, { type: HalfFloatType });
|
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+
this.holdRenderTarget = new THREE.WebGLRenderTarget(readBuffer.width, readBuffer.height, { type: THREE.HalfFloatType });
|
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24
|
this.holdRenderTarget.texture.name = "TAARenderPass.hold";
|
23
25
|
}
|
24
26
|
if (this.accumulateIndex === -1) {
|
@@ -163,6 +165,4 @@ const _JitterVectors = [
|
|
163
165
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[3, 7]
|
164
166
|
]
|
165
167
|
];
|
166
|
-
|
167
|
-
TAARenderPass
|
168
|
-
};
|
168
|
+
exports.TAARenderPass = TAARenderPass;
|
@@ -1,8 +1,6 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
4
|
-
const SSAARenderPass = require("./SSAARenderPass.js");
|
5
|
-
class TAARenderPass extends SSAARenderPass.SSAARenderPass {
|
1
|
+
import { WebGLRenderTarget, HalfFloatType } from "three";
|
2
|
+
import { SSAARenderPass } from "./SSAARenderPass.js";
|
3
|
+
class TAARenderPass extends SSAARenderPass {
|
6
4
|
constructor(scene, camera, clearColor, clearAlpha) {
|
7
5
|
super(scene, camera, clearColor, clearAlpha);
|
8
6
|
this.sampleLevel = 0;
|
@@ -16,11 +14,11 @@ class TAARenderPass extends SSAARenderPass.SSAARenderPass {
|
|
16
14
|
}
|
17
15
|
const jitterOffsets = _JitterVectors[5];
|
18
16
|
if (this.sampleRenderTarget === void 0) {
|
19
|
-
this.sampleRenderTarget = new
|
17
|
+
this.sampleRenderTarget = new WebGLRenderTarget(readBuffer.width, readBuffer.height, { type: HalfFloatType });
|
20
18
|
this.sampleRenderTarget.texture.name = "TAARenderPass.sample";
|
21
19
|
}
|
22
20
|
if (this.holdRenderTarget === void 0) {
|
23
|
-
this.holdRenderTarget = new
|
21
|
+
this.holdRenderTarget = new WebGLRenderTarget(readBuffer.width, readBuffer.height, { type: HalfFloatType });
|
24
22
|
this.holdRenderTarget.texture.name = "TAARenderPass.hold";
|
25
23
|
}
|
26
24
|
if (this.accumulateIndex === -1) {
|
@@ -165,4 +163,6 @@ const _JitterVectors = [
|
|
165
163
|
[3, 7]
|
166
164
|
]
|
167
165
|
];
|
168
|
-
|
166
|
+
export {
|
167
|
+
TAARenderPass
|
168
|
+
};
|
@@ -1,14 +1,16 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
4
|
-
|
1
|
+
"use strict";
|
2
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
+
const THREE = require("three");
|
4
|
+
const Pass = require("./Pass.cjs");
|
5
|
+
const CopyShader = require("../shaders/CopyShader.cjs");
|
6
|
+
class TexturePass extends Pass.Pass {
|
5
7
|
constructor(map, opacity) {
|
6
8
|
super();
|
7
|
-
const shader = CopyShader;
|
9
|
+
const shader = CopyShader.CopyShader;
|
8
10
|
this.map = map;
|
9
11
|
this.opacity = opacity !== void 0 ? opacity : 1;
|
10
|
-
this.uniforms = UniformsUtils.clone(shader.uniforms);
|
11
|
-
this.material = new ShaderMaterial({
|
12
|
+
this.uniforms = THREE.UniformsUtils.clone(shader.uniforms);
|
13
|
+
this.material = new THREE.ShaderMaterial({
|
12
14
|
uniforms: this.uniforms,
|
13
15
|
vertexShader: shader.vertexShader,
|
14
16
|
fragmentShader: shader.fragmentShader,
|
@@ -16,7 +18,7 @@ class TexturePass extends Pass {
|
|
16
18
|
depthWrite: false
|
17
19
|
});
|
18
20
|
this.needsSwap = false;
|
19
|
-
this.fsQuad = new FullScreenQuad(null);
|
21
|
+
this.fsQuad = new Pass.FullScreenQuad(null);
|
20
22
|
}
|
21
23
|
render(renderer, writeBuffer, readBuffer) {
|
22
24
|
const oldAutoClear = renderer.autoClear;
|
@@ -36,6 +38,4 @@ class TexturePass extends Pass {
|
|
36
38
|
this.fsQuad.dispose();
|
37
39
|
}
|
38
40
|
}
|
39
|
-
|
40
|
-
TexturePass
|
41
|
-
};
|
41
|
+
exports.TexturePass = TexturePass;
|
@@ -1,16 +1,14 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
4
|
-
|
5
|
-
const CopyShader = require("../shaders/CopyShader.js");
|
6
|
-
class TexturePass extends Pass.Pass {
|
1
|
+
import { UniformsUtils, ShaderMaterial } from "three";
|
2
|
+
import { Pass, FullScreenQuad } from "./Pass.js";
|
3
|
+
import { CopyShader } from "../shaders/CopyShader.js";
|
4
|
+
class TexturePass extends Pass {
|
7
5
|
constructor(map, opacity) {
|
8
6
|
super();
|
9
|
-
const shader = CopyShader
|
7
|
+
const shader = CopyShader;
|
10
8
|
this.map = map;
|
11
9
|
this.opacity = opacity !== void 0 ? opacity : 1;
|
12
|
-
this.uniforms =
|
13
|
-
this.material = new
|
10
|
+
this.uniforms = UniformsUtils.clone(shader.uniforms);
|
11
|
+
this.material = new ShaderMaterial({
|
14
12
|
uniforms: this.uniforms,
|
15
13
|
vertexShader: shader.vertexShader,
|
16
14
|
fragmentShader: shader.fragmentShader,
|
@@ -18,7 +16,7 @@ class TexturePass extends Pass.Pass {
|
|
18
16
|
depthWrite: false
|
19
17
|
});
|
20
18
|
this.needsSwap = false;
|
21
|
-
this.fsQuad = new
|
19
|
+
this.fsQuad = new FullScreenQuad(null);
|
22
20
|
}
|
23
21
|
render(renderer, writeBuffer, readBuffer) {
|
24
22
|
const oldAutoClear = renderer.autoClear;
|
@@ -38,4 +36,6 @@ class TexturePass extends Pass.Pass {
|
|
38
36
|
this.fsQuad.dispose();
|
39
37
|
}
|
40
38
|
}
|
41
|
-
|
39
|
+
export {
|
40
|
+
TexturePass
|
41
|
+
};
|