three-stdlib 2.22.10 → 2.23.1

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Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,9 +1,11 @@
1
- import { Loader, LoaderUtils, FileLoader, TextureLoader, Vector3, Quaternion, Matrix4, Bone, Skeleton, BufferGeometry, MeshLambertMaterial, BufferAttribute, Mesh, SkinnedMesh, Color, Object3D, MeshPhongMaterial } from "three";
2
- class AssimpLoader extends Loader {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class AssimpLoader extends THREE.Loader {
3
5
  load(url, onLoad, onProgress, onError) {
4
6
  var scope = this;
5
- var path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path;
6
- var loader = new FileLoader(scope.manager);
7
+ var path = scope.path === "" ? THREE.LoaderUtils.extractUrlBase(url) : scope.path;
8
+ var loader = new THREE.FileLoader(scope.manager);
7
9
  loader.setPath(scope.path);
8
10
  loader.setResponseType("arraybuffer");
9
11
  loader.setRequestHeader(scope.requestHeader);
@@ -27,16 +29,16 @@ class AssimpLoader extends Loader {
27
29
  );
28
30
  }
29
31
  parse(buffer, path) {
30
- var textureLoader = new TextureLoader(this.manager);
32
+ var textureLoader = new THREE.TextureLoader(this.manager);
31
33
  textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
32
34
  var Virtulous = {};
33
35
  Virtulous.KeyFrame = class {
34
36
  constructor(time, matrix) {
35
37
  this.time = time;
36
38
  this.matrix = matrix.clone();
37
- this.position = new Vector3();
38
- this.quaternion = new Quaternion();
39
- this.scale = new Vector3(1, 1, 1);
39
+ this.position = new THREE.Vector3();
40
+ this.quaternion = new THREE.Quaternion();
41
+ this.scale = new THREE.Vector3(1, 1, 1);
40
42
  this.matrix.decompose(this.position, this.quaternion, this.scale);
41
43
  this.clone = function() {
42
44
  var n = new Virtulous.KeyFrame(this.time, this.matrix);
@@ -64,10 +66,10 @@ class AssimpLoader extends Loader {
64
66
  };
65
67
  }
66
68
  };
67
- Virtulous.KeyFrame.tempAniPos = new Vector3();
68
- Virtulous.KeyFrame.tempAniQuat = new Quaternion();
69
- Virtulous.KeyFrame.tempAniScale = new Vector3(1, 1, 1);
70
- Virtulous.KeyFrame.tempAniMatrix = new Matrix4();
69
+ Virtulous.KeyFrame.tempAniPos = new THREE.Vector3();
70
+ Virtulous.KeyFrame.tempAniQuat = new THREE.Quaternion();
71
+ Virtulous.KeyFrame.tempAniScale = new THREE.Vector3(1, 1, 1);
72
+ Virtulous.KeyFrame.tempAniMatrix = new THREE.Matrix4();
71
73
  Virtulous.KeyFrameTrack = function() {
72
74
  this.keys = [];
73
75
  this.target = null;
@@ -273,7 +275,7 @@ class AssimpLoader extends Loader {
273
275
  }
274
276
  }
275
277
  function cloneTreeToBones(root, scene) {
276
- var rootBone = new Bone();
278
+ var rootBone = new THREE.Bone();
277
279
  rootBone.matrix.copy(root.matrix);
278
280
  rootBone.matrixWorld.copy(root.matrixWorld);
279
281
  rootBone.position.copy(root.position);
@@ -376,38 +378,38 @@ class AssimpLoader extends Loader {
376
378
  offsetMatrix.push(this.mBones[i].mOffsetMatrix.toTHREE());
377
379
  }
378
380
  }
379
- var skeleton = new Skeleton(allBones, offsetMatrix);
380
- this.threeNode.bind(skeleton, new Matrix4());
381
+ var skeleton = new THREE.Skeleton(allBones, offsetMatrix);
382
+ this.threeNode.bind(skeleton, new THREE.Matrix4());
381
383
  this.threeNode.material.skinning = true;
382
384
  };
383
385
  this.toTHREE = function(scene) {
384
386
  if (this.threeNode)
385
387
  return this.threeNode;
386
- var geometry = new BufferGeometry();
388
+ var geometry = new THREE.BufferGeometry();
387
389
  var mat;
388
390
  if (scene.mMaterials[this.mMaterialIndex])
389
391
  mat = scene.mMaterials[this.mMaterialIndex].toTHREE(scene);
390
392
  else
391
- mat = new MeshLambertMaterial();
392
- geometry.setIndex(new BufferAttribute(new Uint32Array(this.mIndexArray), 1));
393
- geometry.setAttribute("position", new BufferAttribute(this.mVertexBuffer, 3));
393
+ mat = new THREE.MeshLambertMaterial();
394
+ geometry.setIndex(new THREE.BufferAttribute(new Uint32Array(this.mIndexArray), 1));
395
+ geometry.setAttribute("position", new THREE.BufferAttribute(this.mVertexBuffer, 3));
394
396
  if (this.mNormalBuffer && this.mNormalBuffer.length > 0) {
395
- geometry.setAttribute("normal", new BufferAttribute(this.mNormalBuffer, 3));
397
+ geometry.setAttribute("normal", new THREE.BufferAttribute(this.mNormalBuffer, 3));
396
398
  }
397
399
  if (this.mColorBuffer && this.mColorBuffer.length > 0) {
398
- geometry.setAttribute("color", new BufferAttribute(this.mColorBuffer, 4));
400
+ geometry.setAttribute("color", new THREE.BufferAttribute(this.mColorBuffer, 4));
399
401
  }
400
402
  if (this.mTexCoordsBuffers[0] && this.mTexCoordsBuffers[0].length > 0) {
401
- geometry.setAttribute("uv", new BufferAttribute(new Float32Array(this.mTexCoordsBuffers[0]), 2));
403
+ geometry.setAttribute("uv", new THREE.BufferAttribute(new Float32Array(this.mTexCoordsBuffers[0]), 2));
402
404
  }
403
405
  if (this.mTexCoordsBuffers[1] && this.mTexCoordsBuffers[1].length > 0) {
404
- geometry.setAttribute("uv1", new BufferAttribute(new Float32Array(this.mTexCoordsBuffers[1]), 2));
406
+ geometry.setAttribute("uv1", new THREE.BufferAttribute(new Float32Array(this.mTexCoordsBuffers[1]), 2));
405
407
  }
406
408
  if (this.mTangentBuffer && this.mTangentBuffer.length > 0) {
407
- geometry.setAttribute("tangents", new BufferAttribute(this.mTangentBuffer, 3));
409
+ geometry.setAttribute("tangents", new THREE.BufferAttribute(this.mTangentBuffer, 3));
408
410
  }
409
411
  if (this.mBitangentBuffer && this.mBitangentBuffer.length > 0) {
410
- geometry.setAttribute("bitangents", new BufferAttribute(this.mBitangentBuffer, 3));
412
+ geometry.setAttribute("bitangents", new THREE.BufferAttribute(this.mBitangentBuffer, 3));
411
413
  }
412
414
  if (this.mBones.length > 0) {
413
415
  var weights = [];
@@ -441,14 +443,14 @@ class AssimpLoader extends Loader {
441
443
  }
442
444
  }
443
445
  }
444
- geometry.setAttribute("skinWeight", new BufferAttribute(new Float32Array(_weights), BONESPERVERT));
445
- geometry.setAttribute("skinIndex", new BufferAttribute(new Float32Array(_bones), BONESPERVERT));
446
+ geometry.setAttribute("skinWeight", new THREE.BufferAttribute(new Float32Array(_weights), BONESPERVERT));
447
+ geometry.setAttribute("skinIndex", new THREE.BufferAttribute(new Float32Array(_bones), BONESPERVERT));
446
448
  }
447
449
  var mesh;
448
450
  if (this.mBones.length == 0)
449
- mesh = new Mesh(geometry, mat);
451
+ mesh = new THREE.Mesh(geometry, mat);
450
452
  if (this.mBones.length > 0) {
451
- mesh = new SkinnedMesh(geometry, mat);
453
+ mesh = new THREE.SkinnedMesh(geometry, mat);
452
454
  mesh.normalizeSkinWeights();
453
455
  }
454
456
  this.threeNode = mesh;
@@ -468,7 +470,7 @@ class AssimpLoader extends Loader {
468
470
  this.y = 0;
469
471
  this.z = 0;
470
472
  this.toTHREE = function() {
471
- return new Vector3(this.x, this.y, this.z);
473
+ return new THREE.Vector3(this.x, this.y, this.z);
472
474
  };
473
475
  }
474
476
  }
@@ -479,7 +481,7 @@ class AssimpLoader extends Loader {
479
481
  this.b = 0;
480
482
  this.a = 0;
481
483
  this.toTHREE = function() {
482
- return new Color(this.r, this.g, this.b);
484
+ return new THREE.Color(this.r, this.g, this.b);
483
485
  };
484
486
  }
485
487
  }
@@ -490,7 +492,7 @@ class AssimpLoader extends Loader {
490
492
  this.z = 0;
491
493
  this.w = 0;
492
494
  this.toTHREE = function() {
493
- return new Quaternion(this.x, this.y, this.z, this.w);
495
+ return new THREE.Quaternion(this.x, this.y, this.z, this.w);
494
496
  };
495
497
  }
496
498
  }
@@ -535,7 +537,7 @@ class AssimpLoader extends Loader {
535
537
  this.toTHREE = function(scene) {
536
538
  if (this.threeNode)
537
539
  return this.threeNode;
538
- var o = new Object3D();
540
+ var o = new THREE.Object3D();
539
541
  o.name = this.mName;
540
542
  o.matrix = this.mTransformation.toTHREE();
541
543
  for (let i = 0; i < this.mChildren.length; i++) {
@@ -571,7 +573,7 @@ class AssimpLoader extends Loader {
571
573
  var r = reader.getFloat32(0, true);
572
574
  var g = reader.getFloat32(4, true);
573
575
  var b = reader.getFloat32(8, true);
574
- return new Color(r, g, b);
576
+ return new THREE.Color(r, g, b);
575
577
  };
576
578
  this.dataAsFloat = function() {
577
579
  var array = new Uint8Array(this.mData).buffer;
@@ -640,7 +642,7 @@ class AssimpLoader extends Loader {
640
642
  this.mNumProperties = 0;
641
643
  this.mProperties = [];
642
644
  this.toTHREE = function() {
643
- var mat = new MeshPhongMaterial();
645
+ var mat = new THREE.MeshPhongMaterial();
644
646
  for (let i = 0; i < this.mProperties.length; i++) {
645
647
  if (nameTypeMapping[this.mProperties[i].mKey] == "float") {
646
648
  mat[namePropMapping[this.mProperties[i].mKey]] = this.mProperties[i].dataAsFloat();
@@ -677,7 +679,7 @@ class AssimpLoader extends Loader {
677
679
  }
678
680
  }
679
681
  function veclerp(v1, v2, l) {
680
- var v = new Vector3();
682
+ var v = new THREE.Vector3();
681
683
  var lm1 = 1 - l;
682
684
  v.x = v1.x * l + v2.x * lm1;
683
685
  v.y = v1.y * l + v2.y * lm1;
@@ -773,7 +775,7 @@ class AssimpLoader extends Loader {
773
775
  var length = this.getLength();
774
776
  var track = new Virtulous.KeyFrameTrack();
775
777
  for (let i = 0; i < length; i += 0.05) {
776
- var matrix = new Matrix4();
778
+ var matrix = new THREE.Matrix4();
777
779
  var time = i;
778
780
  var pos = sampleTrack(this.mPositionKeys, time, length, veclerp);
779
781
  var scale = sampleTrack(this.mScalingKeys, time, length, veclerp);
@@ -907,7 +909,7 @@ class AssimpLoader extends Loader {
907
909
  constructor() {
908
910
  this.elements = [[], [], [], []];
909
911
  this.toTHREE = function() {
910
- var m = new Matrix4();
912
+ var m = new THREE.Matrix4();
911
913
  for (let i = 0; i < 4; ++i) {
912
914
  for (let i2 = 0; i2 < 4; ++i2) {
913
915
  m.elements[i * 4 + i2] = this.elements[i2][i];
@@ -1429,6 +1431,4 @@ class AssimpLoader extends Loader {
1429
1431
  return InternReadFile(buffer);
1430
1432
  }
1431
1433
  }
1432
- export {
1433
- AssimpLoader
1434
- };
1434
+ exports.AssimpLoader = AssimpLoader;
@@ -1,11 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class AssimpLoader extends THREE.Loader {
1
+ import { Loader, LoaderUtils, FileLoader, TextureLoader, Vector3, Quaternion, Matrix4, Bone, Skeleton, BufferGeometry, MeshLambertMaterial, BufferAttribute, Mesh, SkinnedMesh, Color, Object3D, MeshPhongMaterial } from "three";
2
+ class AssimpLoader extends Loader {
5
3
  load(url, onLoad, onProgress, onError) {
6
4
  var scope = this;
7
- var path = scope.path === "" ? THREE.LoaderUtils.extractUrlBase(url) : scope.path;
8
- var loader = new THREE.FileLoader(scope.manager);
5
+ var path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path;
6
+ var loader = new FileLoader(scope.manager);
9
7
  loader.setPath(scope.path);
10
8
  loader.setResponseType("arraybuffer");
11
9
  loader.setRequestHeader(scope.requestHeader);
@@ -29,16 +27,16 @@ class AssimpLoader extends THREE.Loader {
29
27
  );
30
28
  }
31
29
  parse(buffer, path) {
32
- var textureLoader = new THREE.TextureLoader(this.manager);
30
+ var textureLoader = new TextureLoader(this.manager);
33
31
  textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
34
32
  var Virtulous = {};
35
33
  Virtulous.KeyFrame = class {
36
34
  constructor(time, matrix) {
37
35
  this.time = time;
38
36
  this.matrix = matrix.clone();
39
- this.position = new THREE.Vector3();
40
- this.quaternion = new THREE.Quaternion();
41
- this.scale = new THREE.Vector3(1, 1, 1);
37
+ this.position = new Vector3();
38
+ this.quaternion = new Quaternion();
39
+ this.scale = new Vector3(1, 1, 1);
42
40
  this.matrix.decompose(this.position, this.quaternion, this.scale);
43
41
  this.clone = function() {
44
42
  var n = new Virtulous.KeyFrame(this.time, this.matrix);
@@ -66,10 +64,10 @@ class AssimpLoader extends THREE.Loader {
66
64
  };
67
65
  }
68
66
  };
69
- Virtulous.KeyFrame.tempAniPos = new THREE.Vector3();
70
- Virtulous.KeyFrame.tempAniQuat = new THREE.Quaternion();
71
- Virtulous.KeyFrame.tempAniScale = new THREE.Vector3(1, 1, 1);
72
- Virtulous.KeyFrame.tempAniMatrix = new THREE.Matrix4();
67
+ Virtulous.KeyFrame.tempAniPos = new Vector3();
68
+ Virtulous.KeyFrame.tempAniQuat = new Quaternion();
69
+ Virtulous.KeyFrame.tempAniScale = new Vector3(1, 1, 1);
70
+ Virtulous.KeyFrame.tempAniMatrix = new Matrix4();
73
71
  Virtulous.KeyFrameTrack = function() {
74
72
  this.keys = [];
75
73
  this.target = null;
@@ -275,7 +273,7 @@ class AssimpLoader extends THREE.Loader {
275
273
  }
276
274
  }
277
275
  function cloneTreeToBones(root, scene) {
278
- var rootBone = new THREE.Bone();
276
+ var rootBone = new Bone();
279
277
  rootBone.matrix.copy(root.matrix);
280
278
  rootBone.matrixWorld.copy(root.matrixWorld);
281
279
  rootBone.position.copy(root.position);
@@ -378,38 +376,38 @@ class AssimpLoader extends THREE.Loader {
378
376
  offsetMatrix.push(this.mBones[i].mOffsetMatrix.toTHREE());
379
377
  }
380
378
  }
381
- var skeleton = new THREE.Skeleton(allBones, offsetMatrix);
382
- this.threeNode.bind(skeleton, new THREE.Matrix4());
379
+ var skeleton = new Skeleton(allBones, offsetMatrix);
380
+ this.threeNode.bind(skeleton, new Matrix4());
383
381
  this.threeNode.material.skinning = true;
384
382
  };
385
383
  this.toTHREE = function(scene) {
386
384
  if (this.threeNode)
387
385
  return this.threeNode;
388
- var geometry = new THREE.BufferGeometry();
386
+ var geometry = new BufferGeometry();
389
387
  var mat;
390
388
  if (scene.mMaterials[this.mMaterialIndex])
391
389
  mat = scene.mMaterials[this.mMaterialIndex].toTHREE(scene);
392
390
  else
393
- mat = new THREE.MeshLambertMaterial();
394
- geometry.setIndex(new THREE.BufferAttribute(new Uint32Array(this.mIndexArray), 1));
395
- geometry.setAttribute("position", new THREE.BufferAttribute(this.mVertexBuffer, 3));
391
+ mat = new MeshLambertMaterial();
392
+ geometry.setIndex(new BufferAttribute(new Uint32Array(this.mIndexArray), 1));
393
+ geometry.setAttribute("position", new BufferAttribute(this.mVertexBuffer, 3));
396
394
  if (this.mNormalBuffer && this.mNormalBuffer.length > 0) {
397
- geometry.setAttribute("normal", new THREE.BufferAttribute(this.mNormalBuffer, 3));
395
+ geometry.setAttribute("normal", new BufferAttribute(this.mNormalBuffer, 3));
398
396
  }
399
397
  if (this.mColorBuffer && this.mColorBuffer.length > 0) {
400
- geometry.setAttribute("color", new THREE.BufferAttribute(this.mColorBuffer, 4));
398
+ geometry.setAttribute("color", new BufferAttribute(this.mColorBuffer, 4));
401
399
  }
402
400
  if (this.mTexCoordsBuffers[0] && this.mTexCoordsBuffers[0].length > 0) {
403
- geometry.setAttribute("uv", new THREE.BufferAttribute(new Float32Array(this.mTexCoordsBuffers[0]), 2));
401
+ geometry.setAttribute("uv", new BufferAttribute(new Float32Array(this.mTexCoordsBuffers[0]), 2));
404
402
  }
405
403
  if (this.mTexCoordsBuffers[1] && this.mTexCoordsBuffers[1].length > 0) {
406
- geometry.setAttribute("uv1", new THREE.BufferAttribute(new Float32Array(this.mTexCoordsBuffers[1]), 2));
404
+ geometry.setAttribute("uv1", new BufferAttribute(new Float32Array(this.mTexCoordsBuffers[1]), 2));
407
405
  }
408
406
  if (this.mTangentBuffer && this.mTangentBuffer.length > 0) {
409
- geometry.setAttribute("tangents", new THREE.BufferAttribute(this.mTangentBuffer, 3));
407
+ geometry.setAttribute("tangents", new BufferAttribute(this.mTangentBuffer, 3));
410
408
  }
411
409
  if (this.mBitangentBuffer && this.mBitangentBuffer.length > 0) {
412
- geometry.setAttribute("bitangents", new THREE.BufferAttribute(this.mBitangentBuffer, 3));
410
+ geometry.setAttribute("bitangents", new BufferAttribute(this.mBitangentBuffer, 3));
413
411
  }
414
412
  if (this.mBones.length > 0) {
415
413
  var weights = [];
@@ -443,14 +441,14 @@ class AssimpLoader extends THREE.Loader {
443
441
  }
444
442
  }
445
443
  }
446
- geometry.setAttribute("skinWeight", new THREE.BufferAttribute(new Float32Array(_weights), BONESPERVERT));
447
- geometry.setAttribute("skinIndex", new THREE.BufferAttribute(new Float32Array(_bones), BONESPERVERT));
444
+ geometry.setAttribute("skinWeight", new BufferAttribute(new Float32Array(_weights), BONESPERVERT));
445
+ geometry.setAttribute("skinIndex", new BufferAttribute(new Float32Array(_bones), BONESPERVERT));
448
446
  }
449
447
  var mesh;
450
448
  if (this.mBones.length == 0)
451
- mesh = new THREE.Mesh(geometry, mat);
449
+ mesh = new Mesh(geometry, mat);
452
450
  if (this.mBones.length > 0) {
453
- mesh = new THREE.SkinnedMesh(geometry, mat);
451
+ mesh = new SkinnedMesh(geometry, mat);
454
452
  mesh.normalizeSkinWeights();
455
453
  }
456
454
  this.threeNode = mesh;
@@ -470,7 +468,7 @@ class AssimpLoader extends THREE.Loader {
470
468
  this.y = 0;
471
469
  this.z = 0;
472
470
  this.toTHREE = function() {
473
- return new THREE.Vector3(this.x, this.y, this.z);
471
+ return new Vector3(this.x, this.y, this.z);
474
472
  };
475
473
  }
476
474
  }
@@ -481,7 +479,7 @@ class AssimpLoader extends THREE.Loader {
481
479
  this.b = 0;
482
480
  this.a = 0;
483
481
  this.toTHREE = function() {
484
- return new THREE.Color(this.r, this.g, this.b);
482
+ return new Color(this.r, this.g, this.b);
485
483
  };
486
484
  }
487
485
  }
@@ -492,7 +490,7 @@ class AssimpLoader extends THREE.Loader {
492
490
  this.z = 0;
493
491
  this.w = 0;
494
492
  this.toTHREE = function() {
495
- return new THREE.Quaternion(this.x, this.y, this.z, this.w);
493
+ return new Quaternion(this.x, this.y, this.z, this.w);
496
494
  };
497
495
  }
498
496
  }
@@ -537,7 +535,7 @@ class AssimpLoader extends THREE.Loader {
537
535
  this.toTHREE = function(scene) {
538
536
  if (this.threeNode)
539
537
  return this.threeNode;
540
- var o = new THREE.Object3D();
538
+ var o = new Object3D();
541
539
  o.name = this.mName;
542
540
  o.matrix = this.mTransformation.toTHREE();
543
541
  for (let i = 0; i < this.mChildren.length; i++) {
@@ -573,7 +571,7 @@ class AssimpLoader extends THREE.Loader {
573
571
  var r = reader.getFloat32(0, true);
574
572
  var g = reader.getFloat32(4, true);
575
573
  var b = reader.getFloat32(8, true);
576
- return new THREE.Color(r, g, b);
574
+ return new Color(r, g, b);
577
575
  };
578
576
  this.dataAsFloat = function() {
579
577
  var array = new Uint8Array(this.mData).buffer;
@@ -642,7 +640,7 @@ class AssimpLoader extends THREE.Loader {
642
640
  this.mNumProperties = 0;
643
641
  this.mProperties = [];
644
642
  this.toTHREE = function() {
645
- var mat = new THREE.MeshPhongMaterial();
643
+ var mat = new MeshPhongMaterial();
646
644
  for (let i = 0; i < this.mProperties.length; i++) {
647
645
  if (nameTypeMapping[this.mProperties[i].mKey] == "float") {
648
646
  mat[namePropMapping[this.mProperties[i].mKey]] = this.mProperties[i].dataAsFloat();
@@ -679,7 +677,7 @@ class AssimpLoader extends THREE.Loader {
679
677
  }
680
678
  }
681
679
  function veclerp(v1, v2, l) {
682
- var v = new THREE.Vector3();
680
+ var v = new Vector3();
683
681
  var lm1 = 1 - l;
684
682
  v.x = v1.x * l + v2.x * lm1;
685
683
  v.y = v1.y * l + v2.y * lm1;
@@ -775,7 +773,7 @@ class AssimpLoader extends THREE.Loader {
775
773
  var length = this.getLength();
776
774
  var track = new Virtulous.KeyFrameTrack();
777
775
  for (let i = 0; i < length; i += 0.05) {
778
- var matrix = new THREE.Matrix4();
776
+ var matrix = new Matrix4();
779
777
  var time = i;
780
778
  var pos = sampleTrack(this.mPositionKeys, time, length, veclerp);
781
779
  var scale = sampleTrack(this.mScalingKeys, time, length, veclerp);
@@ -909,7 +907,7 @@ class AssimpLoader extends THREE.Loader {
909
907
  constructor() {
910
908
  this.elements = [[], [], [], []];
911
909
  this.toTHREE = function() {
912
- var m = new THREE.Matrix4();
910
+ var m = new Matrix4();
913
911
  for (let i = 0; i < 4; ++i) {
914
912
  for (let i2 = 0; i2 < 4; ++i2) {
915
913
  m.elements[i * 4 + i2] = this.elements[i2][i];
@@ -1431,4 +1429,6 @@ class AssimpLoader extends THREE.Loader {
1431
1429
  return InternReadFile(buffer);
1432
1430
  }
1433
1431
  }
1434
- exports.AssimpLoader = AssimpLoader;
1432
+ export {
1433
+ AssimpLoader
1434
+ };
@@ -1,5 +1,7 @@
1
- import { Loader, FileLoader, Vector3, Quaternion, Bone, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, Skeleton } from "three";
2
- class BVHLoader extends Loader {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class BVHLoader extends THREE.Loader {
3
5
  constructor(manager) {
4
6
  super(manager);
5
7
  this.animateBonePositions = true;
@@ -7,7 +9,7 @@ class BVHLoader extends Loader {
7
9
  }
8
10
  load(url, onLoad, onProgress, onError) {
9
11
  const scope = this;
10
- const loader = new FileLoader(scope.manager);
12
+ const loader = new THREE.FileLoader(scope.manager);
11
13
  loader.setPath(scope.path);
12
14
  loader.setRequestHeader(scope.requestHeader);
13
15
  loader.setWithCredentials(scope.withCredentials);
@@ -60,14 +62,14 @@ class BVHLoader extends Loader {
60
62
  return;
61
63
  const keyframe = {
62
64
  time: frameTime,
63
- position: new Vector3(),
64
- rotation: new Quaternion()
65
+ position: new THREE.Vector3(),
66
+ rotation: new THREE.Quaternion()
65
67
  };
66
68
  bone.frames.push(keyframe);
67
- const quat = new Quaternion();
68
- const vx = new Vector3(1, 0, 0);
69
- const vy = new Vector3(0, 1, 0);
70
- const vz = new Vector3(0, 0, 1);
69
+ const quat = new THREE.Quaternion();
70
+ const vx = new THREE.Vector3(1, 0, 0);
71
+ const vy = new THREE.Vector3(0, 1, 0);
72
+ const vz = new THREE.Vector3(0, 0, 1);
71
73
  for (let i = 0; i < bone.channels.length; i++) {
72
74
  switch (bone.channels[i]) {
73
75
  case "Xposition":
@@ -120,7 +122,7 @@ class BVHLoader extends Loader {
120
122
  if (tokens.length !== 4) {
121
123
  console.error("THREE.BVHLoader: Invalid number of values for OFFSET.");
122
124
  }
123
- const offset = new Vector3(parseFloat(tokens[1]), parseFloat(tokens[2]), parseFloat(tokens[3]));
125
+ const offset = new THREE.Vector3(parseFloat(tokens[1]), parseFloat(tokens[2]), parseFloat(tokens[3]));
124
126
  if (isNaN(offset.x) || isNaN(offset.y) || isNaN(offset.z)) {
125
127
  console.error("THREE.BVHLoader: Invalid values of OFFSET.");
126
128
  }
@@ -144,7 +146,7 @@ class BVHLoader extends Loader {
144
146
  }
145
147
  }
146
148
  function toTHREEBone(source, list) {
147
- const bone = new Bone();
149
+ const bone = new THREE.Bone();
148
150
  list.push(bone);
149
151
  bone.position.add(source.offset);
150
152
  bone.name = source.name;
@@ -176,13 +178,13 @@ class BVHLoader extends Loader {
176
178
  rotations.push(frame.rotation.w);
177
179
  }
178
180
  if (scope.animateBonePositions) {
179
- tracks.push(new VectorKeyframeTrack(".bones[" + bone.name + "].position", times, positions));
181
+ tracks.push(new THREE.VectorKeyframeTrack(".bones[" + bone.name + "].position", times, positions));
180
182
  }
181
183
  if (scope.animateBoneRotations) {
182
- tracks.push(new QuaternionKeyframeTrack(".bones[" + bone.name + "].quaternion", times, rotations));
184
+ tracks.push(new THREE.QuaternionKeyframeTrack(".bones[" + bone.name + "].quaternion", times, rotations));
183
185
  }
184
186
  }
185
- return new AnimationClip("animation", -1, tracks);
187
+ return new THREE.AnimationClip("animation", -1, tracks);
186
188
  }
187
189
  function nextLine(lines2) {
188
190
  let line;
@@ -197,11 +199,9 @@ class BVHLoader extends Loader {
197
199
  toTHREEBone(bones[0], threeBones);
198
200
  const threeClip = toTHREEAnimation(bones);
199
201
  return {
200
- skeleton: new Skeleton(threeBones),
202
+ skeleton: new THREE.Skeleton(threeBones),
201
203
  clip: threeClip
202
204
  };
203
205
  }
204
206
  }
205
- export {
206
- BVHLoader
207
- };
207
+ exports.BVHLoader = BVHLoader;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class BVHLoader extends THREE.Loader {
1
+ import { Loader, FileLoader, Vector3, Quaternion, Bone, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, Skeleton } from "three";
2
+ class BVHLoader extends Loader {
5
3
  constructor(manager) {
6
4
  super(manager);
7
5
  this.animateBonePositions = true;
@@ -9,7 +7,7 @@ class BVHLoader extends THREE.Loader {
9
7
  }
10
8
  load(url, onLoad, onProgress, onError) {
11
9
  const scope = this;
12
- const loader = new THREE.FileLoader(scope.manager);
10
+ const loader = new FileLoader(scope.manager);
13
11
  loader.setPath(scope.path);
14
12
  loader.setRequestHeader(scope.requestHeader);
15
13
  loader.setWithCredentials(scope.withCredentials);
@@ -62,14 +60,14 @@ class BVHLoader extends THREE.Loader {
62
60
  return;
63
61
  const keyframe = {
64
62
  time: frameTime,
65
- position: new THREE.Vector3(),
66
- rotation: new THREE.Quaternion()
63
+ position: new Vector3(),
64
+ rotation: new Quaternion()
67
65
  };
68
66
  bone.frames.push(keyframe);
69
- const quat = new THREE.Quaternion();
70
- const vx = new THREE.Vector3(1, 0, 0);
71
- const vy = new THREE.Vector3(0, 1, 0);
72
- const vz = new THREE.Vector3(0, 0, 1);
67
+ const quat = new Quaternion();
68
+ const vx = new Vector3(1, 0, 0);
69
+ const vy = new Vector3(0, 1, 0);
70
+ const vz = new Vector3(0, 0, 1);
73
71
  for (let i = 0; i < bone.channels.length; i++) {
74
72
  switch (bone.channels[i]) {
75
73
  case "Xposition":
@@ -122,7 +120,7 @@ class BVHLoader extends THREE.Loader {
122
120
  if (tokens.length !== 4) {
123
121
  console.error("THREE.BVHLoader: Invalid number of values for OFFSET.");
124
122
  }
125
- const offset = new THREE.Vector3(parseFloat(tokens[1]), parseFloat(tokens[2]), parseFloat(tokens[3]));
123
+ const offset = new Vector3(parseFloat(tokens[1]), parseFloat(tokens[2]), parseFloat(tokens[3]));
126
124
  if (isNaN(offset.x) || isNaN(offset.y) || isNaN(offset.z)) {
127
125
  console.error("THREE.BVHLoader: Invalid values of OFFSET.");
128
126
  }
@@ -146,7 +144,7 @@ class BVHLoader extends THREE.Loader {
146
144
  }
147
145
  }
148
146
  function toTHREEBone(source, list) {
149
- const bone = new THREE.Bone();
147
+ const bone = new Bone();
150
148
  list.push(bone);
151
149
  bone.position.add(source.offset);
152
150
  bone.name = source.name;
@@ -178,13 +176,13 @@ class BVHLoader extends THREE.Loader {
178
176
  rotations.push(frame.rotation.w);
179
177
  }
180
178
  if (scope.animateBonePositions) {
181
- tracks.push(new THREE.VectorKeyframeTrack(".bones[" + bone.name + "].position", times, positions));
179
+ tracks.push(new VectorKeyframeTrack(".bones[" + bone.name + "].position", times, positions));
182
180
  }
183
181
  if (scope.animateBoneRotations) {
184
- tracks.push(new THREE.QuaternionKeyframeTrack(".bones[" + bone.name + "].quaternion", times, rotations));
182
+ tracks.push(new QuaternionKeyframeTrack(".bones[" + bone.name + "].quaternion", times, rotations));
185
183
  }
186
184
  }
187
- return new THREE.AnimationClip("animation", -1, tracks);
185
+ return new AnimationClip("animation", -1, tracks);
188
186
  }
189
187
  function nextLine(lines2) {
190
188
  let line;
@@ -199,9 +197,11 @@ class BVHLoader extends THREE.Loader {
199
197
  toTHREEBone(bones[0], threeBones);
200
198
  const threeClip = toTHREEAnimation(bones);
201
199
  return {
202
- skeleton: new THREE.Skeleton(threeBones),
200
+ skeleton: new Skeleton(threeBones),
203
201
  clip: threeClip
204
202
  };
205
203
  }
206
204
  }
207
- exports.BVHLoader = BVHLoader;
205
+ export {
206
+ BVHLoader
207
+ };