three-stdlib 2.22.10 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,9 +1,11 @@
1
- import { Loader, LoaderUtils, FileLoader, TextureLoader, Vector3, Quaternion, Matrix4, Bone, Skeleton, BufferGeometry, MeshLambertMaterial, BufferAttribute, Mesh, SkinnedMesh, Color, Object3D, MeshPhongMaterial } from "three";
2
- class AssimpLoader extends Loader {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class AssimpLoader extends THREE.Loader {
3
5
  load(url, onLoad, onProgress, onError) {
4
6
  var scope = this;
5
- var path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path;
6
- var loader = new FileLoader(scope.manager);
7
+ var path = scope.path === "" ? THREE.LoaderUtils.extractUrlBase(url) : scope.path;
8
+ var loader = new THREE.FileLoader(scope.manager);
7
9
  loader.setPath(scope.path);
8
10
  loader.setResponseType("arraybuffer");
9
11
  loader.setRequestHeader(scope.requestHeader);
@@ -27,16 +29,16 @@ class AssimpLoader extends Loader {
27
29
  );
28
30
  }
29
31
  parse(buffer, path) {
30
- var textureLoader = new TextureLoader(this.manager);
32
+ var textureLoader = new THREE.TextureLoader(this.manager);
31
33
  textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
32
34
  var Virtulous = {};
33
35
  Virtulous.KeyFrame = class {
34
36
  constructor(time, matrix) {
35
37
  this.time = time;
36
38
  this.matrix = matrix.clone();
37
- this.position = new Vector3();
38
- this.quaternion = new Quaternion();
39
- this.scale = new Vector3(1, 1, 1);
39
+ this.position = new THREE.Vector3();
40
+ this.quaternion = new THREE.Quaternion();
41
+ this.scale = new THREE.Vector3(1, 1, 1);
40
42
  this.matrix.decompose(this.position, this.quaternion, this.scale);
41
43
  this.clone = function() {
42
44
  var n = new Virtulous.KeyFrame(this.time, this.matrix);
@@ -64,10 +66,10 @@ class AssimpLoader extends Loader {
64
66
  };
65
67
  }
66
68
  };
67
- Virtulous.KeyFrame.tempAniPos = new Vector3();
68
- Virtulous.KeyFrame.tempAniQuat = new Quaternion();
69
- Virtulous.KeyFrame.tempAniScale = new Vector3(1, 1, 1);
70
- Virtulous.KeyFrame.tempAniMatrix = new Matrix4();
69
+ Virtulous.KeyFrame.tempAniPos = new THREE.Vector3();
70
+ Virtulous.KeyFrame.tempAniQuat = new THREE.Quaternion();
71
+ Virtulous.KeyFrame.tempAniScale = new THREE.Vector3(1, 1, 1);
72
+ Virtulous.KeyFrame.tempAniMatrix = new THREE.Matrix4();
71
73
  Virtulous.KeyFrameTrack = function() {
72
74
  this.keys = [];
73
75
  this.target = null;
@@ -273,7 +275,7 @@ class AssimpLoader extends Loader {
273
275
  }
274
276
  }
275
277
  function cloneTreeToBones(root, scene) {
276
- var rootBone = new Bone();
278
+ var rootBone = new THREE.Bone();
277
279
  rootBone.matrix.copy(root.matrix);
278
280
  rootBone.matrixWorld.copy(root.matrixWorld);
279
281
  rootBone.position.copy(root.position);
@@ -376,38 +378,38 @@ class AssimpLoader extends Loader {
376
378
  offsetMatrix.push(this.mBones[i].mOffsetMatrix.toTHREE());
377
379
  }
378
380
  }
379
- var skeleton = new Skeleton(allBones, offsetMatrix);
380
- this.threeNode.bind(skeleton, new Matrix4());
381
+ var skeleton = new THREE.Skeleton(allBones, offsetMatrix);
382
+ this.threeNode.bind(skeleton, new THREE.Matrix4());
381
383
  this.threeNode.material.skinning = true;
382
384
  };
383
385
  this.toTHREE = function(scene) {
384
386
  if (this.threeNode)
385
387
  return this.threeNode;
386
- var geometry = new BufferGeometry();
388
+ var geometry = new THREE.BufferGeometry();
387
389
  var mat;
388
390
  if (scene.mMaterials[this.mMaterialIndex])
389
391
  mat = scene.mMaterials[this.mMaterialIndex].toTHREE(scene);
390
392
  else
391
- mat = new MeshLambertMaterial();
392
- geometry.setIndex(new BufferAttribute(new Uint32Array(this.mIndexArray), 1));
393
- geometry.setAttribute("position", new BufferAttribute(this.mVertexBuffer, 3));
393
+ mat = new THREE.MeshLambertMaterial();
394
+ geometry.setIndex(new THREE.BufferAttribute(new Uint32Array(this.mIndexArray), 1));
395
+ geometry.setAttribute("position", new THREE.BufferAttribute(this.mVertexBuffer, 3));
394
396
  if (this.mNormalBuffer && this.mNormalBuffer.length > 0) {
395
- geometry.setAttribute("normal", new BufferAttribute(this.mNormalBuffer, 3));
397
+ geometry.setAttribute("normal", new THREE.BufferAttribute(this.mNormalBuffer, 3));
396
398
  }
397
399
  if (this.mColorBuffer && this.mColorBuffer.length > 0) {
398
- geometry.setAttribute("color", new BufferAttribute(this.mColorBuffer, 4));
400
+ geometry.setAttribute("color", new THREE.BufferAttribute(this.mColorBuffer, 4));
399
401
  }
400
402
  if (this.mTexCoordsBuffers[0] && this.mTexCoordsBuffers[0].length > 0) {
401
- geometry.setAttribute("uv", new BufferAttribute(new Float32Array(this.mTexCoordsBuffers[0]), 2));
403
+ geometry.setAttribute("uv", new THREE.BufferAttribute(new Float32Array(this.mTexCoordsBuffers[0]), 2));
402
404
  }
403
405
  if (this.mTexCoordsBuffers[1] && this.mTexCoordsBuffers[1].length > 0) {
404
- geometry.setAttribute("uv1", new BufferAttribute(new Float32Array(this.mTexCoordsBuffers[1]), 2));
406
+ geometry.setAttribute("uv1", new THREE.BufferAttribute(new Float32Array(this.mTexCoordsBuffers[1]), 2));
405
407
  }
406
408
  if (this.mTangentBuffer && this.mTangentBuffer.length > 0) {
407
- geometry.setAttribute("tangents", new BufferAttribute(this.mTangentBuffer, 3));
409
+ geometry.setAttribute("tangents", new THREE.BufferAttribute(this.mTangentBuffer, 3));
408
410
  }
409
411
  if (this.mBitangentBuffer && this.mBitangentBuffer.length > 0) {
410
- geometry.setAttribute("bitangents", new BufferAttribute(this.mBitangentBuffer, 3));
412
+ geometry.setAttribute("bitangents", new THREE.BufferAttribute(this.mBitangentBuffer, 3));
411
413
  }
412
414
  if (this.mBones.length > 0) {
413
415
  var weights = [];
@@ -441,14 +443,14 @@ class AssimpLoader extends Loader {
441
443
  }
442
444
  }
443
445
  }
444
- geometry.setAttribute("skinWeight", new BufferAttribute(new Float32Array(_weights), BONESPERVERT));
445
- geometry.setAttribute("skinIndex", new BufferAttribute(new Float32Array(_bones), BONESPERVERT));
446
+ geometry.setAttribute("skinWeight", new THREE.BufferAttribute(new Float32Array(_weights), BONESPERVERT));
447
+ geometry.setAttribute("skinIndex", new THREE.BufferAttribute(new Float32Array(_bones), BONESPERVERT));
446
448
  }
447
449
  var mesh;
448
450
  if (this.mBones.length == 0)
449
- mesh = new Mesh(geometry, mat);
451
+ mesh = new THREE.Mesh(geometry, mat);
450
452
  if (this.mBones.length > 0) {
451
- mesh = new SkinnedMesh(geometry, mat);
453
+ mesh = new THREE.SkinnedMesh(geometry, mat);
452
454
  mesh.normalizeSkinWeights();
453
455
  }
454
456
  this.threeNode = mesh;
@@ -468,7 +470,7 @@ class AssimpLoader extends Loader {
468
470
  this.y = 0;
469
471
  this.z = 0;
470
472
  this.toTHREE = function() {
471
- return new Vector3(this.x, this.y, this.z);
473
+ return new THREE.Vector3(this.x, this.y, this.z);
472
474
  };
473
475
  }
474
476
  }
@@ -479,7 +481,7 @@ class AssimpLoader extends Loader {
479
481
  this.b = 0;
480
482
  this.a = 0;
481
483
  this.toTHREE = function() {
482
- return new Color(this.r, this.g, this.b);
484
+ return new THREE.Color(this.r, this.g, this.b);
483
485
  };
484
486
  }
485
487
  }
@@ -490,7 +492,7 @@ class AssimpLoader extends Loader {
490
492
  this.z = 0;
491
493
  this.w = 0;
492
494
  this.toTHREE = function() {
493
- return new Quaternion(this.x, this.y, this.z, this.w);
495
+ return new THREE.Quaternion(this.x, this.y, this.z, this.w);
494
496
  };
495
497
  }
496
498
  }
@@ -535,7 +537,7 @@ class AssimpLoader extends Loader {
535
537
  this.toTHREE = function(scene) {
536
538
  if (this.threeNode)
537
539
  return this.threeNode;
538
- var o = new Object3D();
540
+ var o = new THREE.Object3D();
539
541
  o.name = this.mName;
540
542
  o.matrix = this.mTransformation.toTHREE();
541
543
  for (let i = 0; i < this.mChildren.length; i++) {
@@ -571,7 +573,7 @@ class AssimpLoader extends Loader {
571
573
  var r = reader.getFloat32(0, true);
572
574
  var g = reader.getFloat32(4, true);
573
575
  var b = reader.getFloat32(8, true);
574
- return new Color(r, g, b);
576
+ return new THREE.Color(r, g, b);
575
577
  };
576
578
  this.dataAsFloat = function() {
577
579
  var array = new Uint8Array(this.mData).buffer;
@@ -640,7 +642,7 @@ class AssimpLoader extends Loader {
640
642
  this.mNumProperties = 0;
641
643
  this.mProperties = [];
642
644
  this.toTHREE = function() {
643
- var mat = new MeshPhongMaterial();
645
+ var mat = new THREE.MeshPhongMaterial();
644
646
  for (let i = 0; i < this.mProperties.length; i++) {
645
647
  if (nameTypeMapping[this.mProperties[i].mKey] == "float") {
646
648
  mat[namePropMapping[this.mProperties[i].mKey]] = this.mProperties[i].dataAsFloat();
@@ -677,7 +679,7 @@ class AssimpLoader extends Loader {
677
679
  }
678
680
  }
679
681
  function veclerp(v1, v2, l) {
680
- var v = new Vector3();
682
+ var v = new THREE.Vector3();
681
683
  var lm1 = 1 - l;
682
684
  v.x = v1.x * l + v2.x * lm1;
683
685
  v.y = v1.y * l + v2.y * lm1;
@@ -773,7 +775,7 @@ class AssimpLoader extends Loader {
773
775
  var length = this.getLength();
774
776
  var track = new Virtulous.KeyFrameTrack();
775
777
  for (let i = 0; i < length; i += 0.05) {
776
- var matrix = new Matrix4();
778
+ var matrix = new THREE.Matrix4();
777
779
  var time = i;
778
780
  var pos = sampleTrack(this.mPositionKeys, time, length, veclerp);
779
781
  var scale = sampleTrack(this.mScalingKeys, time, length, veclerp);
@@ -907,7 +909,7 @@ class AssimpLoader extends Loader {
907
909
  constructor() {
908
910
  this.elements = [[], [], [], []];
909
911
  this.toTHREE = function() {
910
- var m = new Matrix4();
912
+ var m = new THREE.Matrix4();
911
913
  for (let i = 0; i < 4; ++i) {
912
914
  for (let i2 = 0; i2 < 4; ++i2) {
913
915
  m.elements[i * 4 + i2] = this.elements[i2][i];
@@ -1429,6 +1431,4 @@ class AssimpLoader extends Loader {
1429
1431
  return InternReadFile(buffer);
1430
1432
  }
1431
1433
  }
1432
- export {
1433
- AssimpLoader
1434
- };
1434
+ exports.AssimpLoader = AssimpLoader;
@@ -1,11 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class AssimpLoader extends THREE.Loader {
1
+ import { Loader, LoaderUtils, FileLoader, TextureLoader, Vector3, Quaternion, Matrix4, Bone, Skeleton, BufferGeometry, MeshLambertMaterial, BufferAttribute, Mesh, SkinnedMesh, Color, Object3D, MeshPhongMaterial } from "three";
2
+ class AssimpLoader extends Loader {
5
3
  load(url, onLoad, onProgress, onError) {
6
4
  var scope = this;
7
- var path = scope.path === "" ? THREE.LoaderUtils.extractUrlBase(url) : scope.path;
8
- var loader = new THREE.FileLoader(scope.manager);
5
+ var path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path;
6
+ var loader = new FileLoader(scope.manager);
9
7
  loader.setPath(scope.path);
10
8
  loader.setResponseType("arraybuffer");
11
9
  loader.setRequestHeader(scope.requestHeader);
@@ -29,16 +27,16 @@ class AssimpLoader extends THREE.Loader {
29
27
  );
30
28
  }
31
29
  parse(buffer, path) {
32
- var textureLoader = new THREE.TextureLoader(this.manager);
30
+ var textureLoader = new TextureLoader(this.manager);
33
31
  textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
34
32
  var Virtulous = {};
35
33
  Virtulous.KeyFrame = class {
36
34
  constructor(time, matrix) {
37
35
  this.time = time;
38
36
  this.matrix = matrix.clone();
39
- this.position = new THREE.Vector3();
40
- this.quaternion = new THREE.Quaternion();
41
- this.scale = new THREE.Vector3(1, 1, 1);
37
+ this.position = new Vector3();
38
+ this.quaternion = new Quaternion();
39
+ this.scale = new Vector3(1, 1, 1);
42
40
  this.matrix.decompose(this.position, this.quaternion, this.scale);
43
41
  this.clone = function() {
44
42
  var n = new Virtulous.KeyFrame(this.time, this.matrix);
@@ -66,10 +64,10 @@ class AssimpLoader extends THREE.Loader {
66
64
  };
67
65
  }
68
66
  };
69
- Virtulous.KeyFrame.tempAniPos = new THREE.Vector3();
70
- Virtulous.KeyFrame.tempAniQuat = new THREE.Quaternion();
71
- Virtulous.KeyFrame.tempAniScale = new THREE.Vector3(1, 1, 1);
72
- Virtulous.KeyFrame.tempAniMatrix = new THREE.Matrix4();
67
+ Virtulous.KeyFrame.tempAniPos = new Vector3();
68
+ Virtulous.KeyFrame.tempAniQuat = new Quaternion();
69
+ Virtulous.KeyFrame.tempAniScale = new Vector3(1, 1, 1);
70
+ Virtulous.KeyFrame.tempAniMatrix = new Matrix4();
73
71
  Virtulous.KeyFrameTrack = function() {
74
72
  this.keys = [];
75
73
  this.target = null;
@@ -275,7 +273,7 @@ class AssimpLoader extends THREE.Loader {
275
273
  }
276
274
  }
277
275
  function cloneTreeToBones(root, scene) {
278
- var rootBone = new THREE.Bone();
276
+ var rootBone = new Bone();
279
277
  rootBone.matrix.copy(root.matrix);
280
278
  rootBone.matrixWorld.copy(root.matrixWorld);
281
279
  rootBone.position.copy(root.position);
@@ -378,38 +376,38 @@ class AssimpLoader extends THREE.Loader {
378
376
  offsetMatrix.push(this.mBones[i].mOffsetMatrix.toTHREE());
379
377
  }
380
378
  }
381
- var skeleton = new THREE.Skeleton(allBones, offsetMatrix);
382
- this.threeNode.bind(skeleton, new THREE.Matrix4());
379
+ var skeleton = new Skeleton(allBones, offsetMatrix);
380
+ this.threeNode.bind(skeleton, new Matrix4());
383
381
  this.threeNode.material.skinning = true;
384
382
  };
385
383
  this.toTHREE = function(scene) {
386
384
  if (this.threeNode)
387
385
  return this.threeNode;
388
- var geometry = new THREE.BufferGeometry();
386
+ var geometry = new BufferGeometry();
389
387
  var mat;
390
388
  if (scene.mMaterials[this.mMaterialIndex])
391
389
  mat = scene.mMaterials[this.mMaterialIndex].toTHREE(scene);
392
390
  else
393
- mat = new THREE.MeshLambertMaterial();
394
- geometry.setIndex(new THREE.BufferAttribute(new Uint32Array(this.mIndexArray), 1));
395
- geometry.setAttribute("position", new THREE.BufferAttribute(this.mVertexBuffer, 3));
391
+ mat = new MeshLambertMaterial();
392
+ geometry.setIndex(new BufferAttribute(new Uint32Array(this.mIndexArray), 1));
393
+ geometry.setAttribute("position", new BufferAttribute(this.mVertexBuffer, 3));
396
394
  if (this.mNormalBuffer && this.mNormalBuffer.length > 0) {
397
- geometry.setAttribute("normal", new THREE.BufferAttribute(this.mNormalBuffer, 3));
395
+ geometry.setAttribute("normal", new BufferAttribute(this.mNormalBuffer, 3));
398
396
  }
399
397
  if (this.mColorBuffer && this.mColorBuffer.length > 0) {
400
- geometry.setAttribute("color", new THREE.BufferAttribute(this.mColorBuffer, 4));
398
+ geometry.setAttribute("color", new BufferAttribute(this.mColorBuffer, 4));
401
399
  }
402
400
  if (this.mTexCoordsBuffers[0] && this.mTexCoordsBuffers[0].length > 0) {
403
- geometry.setAttribute("uv", new THREE.BufferAttribute(new Float32Array(this.mTexCoordsBuffers[0]), 2));
401
+ geometry.setAttribute("uv", new BufferAttribute(new Float32Array(this.mTexCoordsBuffers[0]), 2));
404
402
  }
405
403
  if (this.mTexCoordsBuffers[1] && this.mTexCoordsBuffers[1].length > 0) {
406
- geometry.setAttribute("uv1", new THREE.BufferAttribute(new Float32Array(this.mTexCoordsBuffers[1]), 2));
404
+ geometry.setAttribute("uv1", new BufferAttribute(new Float32Array(this.mTexCoordsBuffers[1]), 2));
407
405
  }
408
406
  if (this.mTangentBuffer && this.mTangentBuffer.length > 0) {
409
- geometry.setAttribute("tangents", new THREE.BufferAttribute(this.mTangentBuffer, 3));
407
+ geometry.setAttribute("tangents", new BufferAttribute(this.mTangentBuffer, 3));
410
408
  }
411
409
  if (this.mBitangentBuffer && this.mBitangentBuffer.length > 0) {
412
- geometry.setAttribute("bitangents", new THREE.BufferAttribute(this.mBitangentBuffer, 3));
410
+ geometry.setAttribute("bitangents", new BufferAttribute(this.mBitangentBuffer, 3));
413
411
  }
414
412
  if (this.mBones.length > 0) {
415
413
  var weights = [];
@@ -443,14 +441,14 @@ class AssimpLoader extends THREE.Loader {
443
441
  }
444
442
  }
445
443
  }
446
- geometry.setAttribute("skinWeight", new THREE.BufferAttribute(new Float32Array(_weights), BONESPERVERT));
447
- geometry.setAttribute("skinIndex", new THREE.BufferAttribute(new Float32Array(_bones), BONESPERVERT));
444
+ geometry.setAttribute("skinWeight", new BufferAttribute(new Float32Array(_weights), BONESPERVERT));
445
+ geometry.setAttribute("skinIndex", new BufferAttribute(new Float32Array(_bones), BONESPERVERT));
448
446
  }
449
447
  var mesh;
450
448
  if (this.mBones.length == 0)
451
- mesh = new THREE.Mesh(geometry, mat);
449
+ mesh = new Mesh(geometry, mat);
452
450
  if (this.mBones.length > 0) {
453
- mesh = new THREE.SkinnedMesh(geometry, mat);
451
+ mesh = new SkinnedMesh(geometry, mat);
454
452
  mesh.normalizeSkinWeights();
455
453
  }
456
454
  this.threeNode = mesh;
@@ -470,7 +468,7 @@ class AssimpLoader extends THREE.Loader {
470
468
  this.y = 0;
471
469
  this.z = 0;
472
470
  this.toTHREE = function() {
473
- return new THREE.Vector3(this.x, this.y, this.z);
471
+ return new Vector3(this.x, this.y, this.z);
474
472
  };
475
473
  }
476
474
  }
@@ -481,7 +479,7 @@ class AssimpLoader extends THREE.Loader {
481
479
  this.b = 0;
482
480
  this.a = 0;
483
481
  this.toTHREE = function() {
484
- return new THREE.Color(this.r, this.g, this.b);
482
+ return new Color(this.r, this.g, this.b);
485
483
  };
486
484
  }
487
485
  }
@@ -492,7 +490,7 @@ class AssimpLoader extends THREE.Loader {
492
490
  this.z = 0;
493
491
  this.w = 0;
494
492
  this.toTHREE = function() {
495
- return new THREE.Quaternion(this.x, this.y, this.z, this.w);
493
+ return new Quaternion(this.x, this.y, this.z, this.w);
496
494
  };
497
495
  }
498
496
  }
@@ -537,7 +535,7 @@ class AssimpLoader extends THREE.Loader {
537
535
  this.toTHREE = function(scene) {
538
536
  if (this.threeNode)
539
537
  return this.threeNode;
540
- var o = new THREE.Object3D();
538
+ var o = new Object3D();
541
539
  o.name = this.mName;
542
540
  o.matrix = this.mTransformation.toTHREE();
543
541
  for (let i = 0; i < this.mChildren.length; i++) {
@@ -573,7 +571,7 @@ class AssimpLoader extends THREE.Loader {
573
571
  var r = reader.getFloat32(0, true);
574
572
  var g = reader.getFloat32(4, true);
575
573
  var b = reader.getFloat32(8, true);
576
- return new THREE.Color(r, g, b);
574
+ return new Color(r, g, b);
577
575
  };
578
576
  this.dataAsFloat = function() {
579
577
  var array = new Uint8Array(this.mData).buffer;
@@ -642,7 +640,7 @@ class AssimpLoader extends THREE.Loader {
642
640
  this.mNumProperties = 0;
643
641
  this.mProperties = [];
644
642
  this.toTHREE = function() {
645
- var mat = new THREE.MeshPhongMaterial();
643
+ var mat = new MeshPhongMaterial();
646
644
  for (let i = 0; i < this.mProperties.length; i++) {
647
645
  if (nameTypeMapping[this.mProperties[i].mKey] == "float") {
648
646
  mat[namePropMapping[this.mProperties[i].mKey]] = this.mProperties[i].dataAsFloat();
@@ -679,7 +677,7 @@ class AssimpLoader extends THREE.Loader {
679
677
  }
680
678
  }
681
679
  function veclerp(v1, v2, l) {
682
- var v = new THREE.Vector3();
680
+ var v = new Vector3();
683
681
  var lm1 = 1 - l;
684
682
  v.x = v1.x * l + v2.x * lm1;
685
683
  v.y = v1.y * l + v2.y * lm1;
@@ -775,7 +773,7 @@ class AssimpLoader extends THREE.Loader {
775
773
  var length = this.getLength();
776
774
  var track = new Virtulous.KeyFrameTrack();
777
775
  for (let i = 0; i < length; i += 0.05) {
778
- var matrix = new THREE.Matrix4();
776
+ var matrix = new Matrix4();
779
777
  var time = i;
780
778
  var pos = sampleTrack(this.mPositionKeys, time, length, veclerp);
781
779
  var scale = sampleTrack(this.mScalingKeys, time, length, veclerp);
@@ -909,7 +907,7 @@ class AssimpLoader extends THREE.Loader {
909
907
  constructor() {
910
908
  this.elements = [[], [], [], []];
911
909
  this.toTHREE = function() {
912
- var m = new THREE.Matrix4();
910
+ var m = new Matrix4();
913
911
  for (let i = 0; i < 4; ++i) {
914
912
  for (let i2 = 0; i2 < 4; ++i2) {
915
913
  m.elements[i * 4 + i2] = this.elements[i2][i];
@@ -1431,4 +1429,6 @@ class AssimpLoader extends THREE.Loader {
1431
1429
  return InternReadFile(buffer);
1432
1430
  }
1433
1431
  }
1434
- exports.AssimpLoader = AssimpLoader;
1432
+ export {
1433
+ AssimpLoader
1434
+ };
@@ -1,5 +1,7 @@
1
- import { Loader, FileLoader, Vector3, Quaternion, Bone, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, Skeleton } from "three";
2
- class BVHLoader extends Loader {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class BVHLoader extends THREE.Loader {
3
5
  constructor(manager) {
4
6
  super(manager);
5
7
  this.animateBonePositions = true;
@@ -7,7 +9,7 @@ class BVHLoader extends Loader {
7
9
  }
8
10
  load(url, onLoad, onProgress, onError) {
9
11
  const scope = this;
10
- const loader = new FileLoader(scope.manager);
12
+ const loader = new THREE.FileLoader(scope.manager);
11
13
  loader.setPath(scope.path);
12
14
  loader.setRequestHeader(scope.requestHeader);
13
15
  loader.setWithCredentials(scope.withCredentials);
@@ -60,14 +62,14 @@ class BVHLoader extends Loader {
60
62
  return;
61
63
  const keyframe = {
62
64
  time: frameTime,
63
- position: new Vector3(),
64
- rotation: new Quaternion()
65
+ position: new THREE.Vector3(),
66
+ rotation: new THREE.Quaternion()
65
67
  };
66
68
  bone.frames.push(keyframe);
67
- const quat = new Quaternion();
68
- const vx = new Vector3(1, 0, 0);
69
- const vy = new Vector3(0, 1, 0);
70
- const vz = new Vector3(0, 0, 1);
69
+ const quat = new THREE.Quaternion();
70
+ const vx = new THREE.Vector3(1, 0, 0);
71
+ const vy = new THREE.Vector3(0, 1, 0);
72
+ const vz = new THREE.Vector3(0, 0, 1);
71
73
  for (let i = 0; i < bone.channels.length; i++) {
72
74
  switch (bone.channels[i]) {
73
75
  case "Xposition":
@@ -120,7 +122,7 @@ class BVHLoader extends Loader {
120
122
  if (tokens.length !== 4) {
121
123
  console.error("THREE.BVHLoader: Invalid number of values for OFFSET.");
122
124
  }
123
- const offset = new Vector3(parseFloat(tokens[1]), parseFloat(tokens[2]), parseFloat(tokens[3]));
125
+ const offset = new THREE.Vector3(parseFloat(tokens[1]), parseFloat(tokens[2]), parseFloat(tokens[3]));
124
126
  if (isNaN(offset.x) || isNaN(offset.y) || isNaN(offset.z)) {
125
127
  console.error("THREE.BVHLoader: Invalid values of OFFSET.");
126
128
  }
@@ -144,7 +146,7 @@ class BVHLoader extends Loader {
144
146
  }
145
147
  }
146
148
  function toTHREEBone(source, list) {
147
- const bone = new Bone();
149
+ const bone = new THREE.Bone();
148
150
  list.push(bone);
149
151
  bone.position.add(source.offset);
150
152
  bone.name = source.name;
@@ -176,13 +178,13 @@ class BVHLoader extends Loader {
176
178
  rotations.push(frame.rotation.w);
177
179
  }
178
180
  if (scope.animateBonePositions) {
179
- tracks.push(new VectorKeyframeTrack(".bones[" + bone.name + "].position", times, positions));
181
+ tracks.push(new THREE.VectorKeyframeTrack(".bones[" + bone.name + "].position", times, positions));
180
182
  }
181
183
  if (scope.animateBoneRotations) {
182
- tracks.push(new QuaternionKeyframeTrack(".bones[" + bone.name + "].quaternion", times, rotations));
184
+ tracks.push(new THREE.QuaternionKeyframeTrack(".bones[" + bone.name + "].quaternion", times, rotations));
183
185
  }
184
186
  }
185
- return new AnimationClip("animation", -1, tracks);
187
+ return new THREE.AnimationClip("animation", -1, tracks);
186
188
  }
187
189
  function nextLine(lines2) {
188
190
  let line;
@@ -197,11 +199,9 @@ class BVHLoader extends Loader {
197
199
  toTHREEBone(bones[0], threeBones);
198
200
  const threeClip = toTHREEAnimation(bones);
199
201
  return {
200
- skeleton: new Skeleton(threeBones),
202
+ skeleton: new THREE.Skeleton(threeBones),
201
203
  clip: threeClip
202
204
  };
203
205
  }
204
206
  }
205
- export {
206
- BVHLoader
207
- };
207
+ exports.BVHLoader = BVHLoader;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class BVHLoader extends THREE.Loader {
1
+ import { Loader, FileLoader, Vector3, Quaternion, Bone, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, Skeleton } from "three";
2
+ class BVHLoader extends Loader {
5
3
  constructor(manager) {
6
4
  super(manager);
7
5
  this.animateBonePositions = true;
@@ -9,7 +7,7 @@ class BVHLoader extends THREE.Loader {
9
7
  }
10
8
  load(url, onLoad, onProgress, onError) {
11
9
  const scope = this;
12
- const loader = new THREE.FileLoader(scope.manager);
10
+ const loader = new FileLoader(scope.manager);
13
11
  loader.setPath(scope.path);
14
12
  loader.setRequestHeader(scope.requestHeader);
15
13
  loader.setWithCredentials(scope.withCredentials);
@@ -62,14 +60,14 @@ class BVHLoader extends THREE.Loader {
62
60
  return;
63
61
  const keyframe = {
64
62
  time: frameTime,
65
- position: new THREE.Vector3(),
66
- rotation: new THREE.Quaternion()
63
+ position: new Vector3(),
64
+ rotation: new Quaternion()
67
65
  };
68
66
  bone.frames.push(keyframe);
69
- const quat = new THREE.Quaternion();
70
- const vx = new THREE.Vector3(1, 0, 0);
71
- const vy = new THREE.Vector3(0, 1, 0);
72
- const vz = new THREE.Vector3(0, 0, 1);
67
+ const quat = new Quaternion();
68
+ const vx = new Vector3(1, 0, 0);
69
+ const vy = new Vector3(0, 1, 0);
70
+ const vz = new Vector3(0, 0, 1);
73
71
  for (let i = 0; i < bone.channels.length; i++) {
74
72
  switch (bone.channels[i]) {
75
73
  case "Xposition":
@@ -122,7 +120,7 @@ class BVHLoader extends THREE.Loader {
122
120
  if (tokens.length !== 4) {
123
121
  console.error("THREE.BVHLoader: Invalid number of values for OFFSET.");
124
122
  }
125
- const offset = new THREE.Vector3(parseFloat(tokens[1]), parseFloat(tokens[2]), parseFloat(tokens[3]));
123
+ const offset = new Vector3(parseFloat(tokens[1]), parseFloat(tokens[2]), parseFloat(tokens[3]));
126
124
  if (isNaN(offset.x) || isNaN(offset.y) || isNaN(offset.z)) {
127
125
  console.error("THREE.BVHLoader: Invalid values of OFFSET.");
128
126
  }
@@ -146,7 +144,7 @@ class BVHLoader extends THREE.Loader {
146
144
  }
147
145
  }
148
146
  function toTHREEBone(source, list) {
149
- const bone = new THREE.Bone();
147
+ const bone = new Bone();
150
148
  list.push(bone);
151
149
  bone.position.add(source.offset);
152
150
  bone.name = source.name;
@@ -178,13 +176,13 @@ class BVHLoader extends THREE.Loader {
178
176
  rotations.push(frame.rotation.w);
179
177
  }
180
178
  if (scope.animateBonePositions) {
181
- tracks.push(new THREE.VectorKeyframeTrack(".bones[" + bone.name + "].position", times, positions));
179
+ tracks.push(new VectorKeyframeTrack(".bones[" + bone.name + "].position", times, positions));
182
180
  }
183
181
  if (scope.animateBoneRotations) {
184
- tracks.push(new THREE.QuaternionKeyframeTrack(".bones[" + bone.name + "].quaternion", times, rotations));
182
+ tracks.push(new QuaternionKeyframeTrack(".bones[" + bone.name + "].quaternion", times, rotations));
185
183
  }
186
184
  }
187
- return new THREE.AnimationClip("animation", -1, tracks);
185
+ return new AnimationClip("animation", -1, tracks);
188
186
  }
189
187
  function nextLine(lines2) {
190
188
  let line;
@@ -199,9 +197,11 @@ class BVHLoader extends THREE.Loader {
199
197
  toTHREEBone(bones[0], threeBones);
200
198
  const threeClip = toTHREEAnimation(bones);
201
199
  return {
202
- skeleton: new THREE.Skeleton(threeBones),
200
+ skeleton: new Skeleton(threeBones),
203
201
  clip: threeClip
204
202
  };
205
203
  }
206
204
  }
207
- exports.BVHLoader = BVHLoader;
205
+ export {
206
+ BVHLoader
207
+ };