three-stdlib 2.22.10 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,26 +1,28 @@
1
- import { Vector3, Line3, Plane, Mesh } from "three";
2
- import { ConvexGeometry } from "../geometries/ConvexGeometry.mjs";
3
- const _v1 = /* @__PURE__ */ new Vector3();
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const ConvexGeometry = require("../geometries/ConvexGeometry.cjs");
5
+ const _v1 = /* @__PURE__ */ new THREE.Vector3();
4
6
  class ConvexObjectBreaker {
5
7
  constructor(minSizeForBreak = 1.4, smallDelta = 1e-4) {
6
8
  this.minSizeForBreak = minSizeForBreak;
7
9
  this.smallDelta = smallDelta;
8
- this.tempLine1 = new Line3();
9
- this.tempPlane1 = new Plane();
10
- this.tempPlane2 = new Plane();
11
- this.tempPlane_Cut = new Plane();
12
- this.tempCM1 = new Vector3();
13
- this.tempCM2 = new Vector3();
14
- this.tempVector3 = new Vector3();
15
- this.tempVector3_2 = new Vector3();
16
- this.tempVector3_3 = new Vector3();
17
- this.tempVector3_P0 = new Vector3();
18
- this.tempVector3_P1 = new Vector3();
19
- this.tempVector3_P2 = new Vector3();
20
- this.tempVector3_N0 = new Vector3();
21
- this.tempVector3_N1 = new Vector3();
22
- this.tempVector3_AB = new Vector3();
23
- this.tempVector3_CB = new Vector3();
10
+ this.tempLine1 = new THREE.Line3();
11
+ this.tempPlane1 = new THREE.Plane();
12
+ this.tempPlane2 = new THREE.Plane();
13
+ this.tempPlane_Cut = new THREE.Plane();
14
+ this.tempCM1 = new THREE.Vector3();
15
+ this.tempCM2 = new THREE.Vector3();
16
+ this.tempVector3 = new THREE.Vector3();
17
+ this.tempVector3_2 = new THREE.Vector3();
18
+ this.tempVector3_3 = new THREE.Vector3();
19
+ this.tempVector3_P0 = new THREE.Vector3();
20
+ this.tempVector3_P1 = new THREE.Vector3();
21
+ this.tempVector3_P2 = new THREE.Vector3();
22
+ this.tempVector3_N0 = new THREE.Vector3();
23
+ this.tempVector3_N1 = new THREE.Vector3();
24
+ this.tempVector3_AB = new THREE.Vector3();
25
+ this.tempVector3_CB = new THREE.Vector3();
24
26
  this.tempResultObjects = { object1: null, object2: null };
25
27
  this.segments = [];
26
28
  const n = 30 * 30;
@@ -180,7 +182,7 @@ class ConvexObjectBreaker {
180
182
  if (mark0 === 1 && mark1 === 2 || mark0 === 2 && mark1 === 1) {
181
183
  this.tempLine1.start.copy(p0);
182
184
  this.tempLine1.end.copy(p1);
183
- let intersection = new Vector3();
185
+ let intersection = new THREE.Vector3();
184
186
  intersection = localPlane.intersectLine(this.tempLine1, intersection);
185
187
  if (intersection === null) {
186
188
  console.error("Internal error: segment does not intersect plane.");
@@ -226,7 +228,7 @@ class ConvexObjectBreaker {
226
228
  let object2 = null;
227
229
  let numObjects = 0;
228
230
  if (numPoints1 > 4) {
229
- object1 = new Mesh(new ConvexGeometry(points1), object.material);
231
+ object1 = new THREE.Mesh(new ConvexGeometry.ConvexGeometry(points1), object.material);
230
232
  object1.position.copy(this.tempCM1);
231
233
  object1.quaternion.copy(object.quaternion);
232
234
  this.prepareBreakableObject(
@@ -239,7 +241,7 @@ class ConvexObjectBreaker {
239
241
  numObjects++;
240
242
  }
241
243
  if (numPoints2 > 4) {
242
- object2 = new Mesh(new ConvexGeometry(points2), object.material);
244
+ object2 = new THREE.Mesh(new ConvexGeometry.ConvexGeometry(points2), object.material);
243
245
  object2.position.copy(this.tempCM2);
244
246
  object2.quaternion.copy(object.quaternion);
245
247
  this.prepareBreakableObject(
@@ -287,6 +289,4 @@ class ConvexObjectBreaker {
287
289
  resultPlane.constant = -referencePoint.dot(resultPlane.normal);
288
290
  }
289
291
  }
290
- export {
291
- ConvexObjectBreaker
292
- };
292
+ exports.ConvexObjectBreaker = ConvexObjectBreaker;
@@ -1,28 +1,26 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const ConvexGeometry = require("../geometries/ConvexGeometry.js");
5
- const _v1 = /* @__PURE__ */ new THREE.Vector3();
1
+ import { Vector3, Line3, Plane, Mesh } from "three";
2
+ import { ConvexGeometry } from "../geometries/ConvexGeometry.js";
3
+ const _v1 = /* @__PURE__ */ new Vector3();
6
4
  class ConvexObjectBreaker {
7
5
  constructor(minSizeForBreak = 1.4, smallDelta = 1e-4) {
8
6
  this.minSizeForBreak = minSizeForBreak;
9
7
  this.smallDelta = smallDelta;
10
- this.tempLine1 = new THREE.Line3();
11
- this.tempPlane1 = new THREE.Plane();
12
- this.tempPlane2 = new THREE.Plane();
13
- this.tempPlane_Cut = new THREE.Plane();
14
- this.tempCM1 = new THREE.Vector3();
15
- this.tempCM2 = new THREE.Vector3();
16
- this.tempVector3 = new THREE.Vector3();
17
- this.tempVector3_2 = new THREE.Vector3();
18
- this.tempVector3_3 = new THREE.Vector3();
19
- this.tempVector3_P0 = new THREE.Vector3();
20
- this.tempVector3_P1 = new THREE.Vector3();
21
- this.tempVector3_P2 = new THREE.Vector3();
22
- this.tempVector3_N0 = new THREE.Vector3();
23
- this.tempVector3_N1 = new THREE.Vector3();
24
- this.tempVector3_AB = new THREE.Vector3();
25
- this.tempVector3_CB = new THREE.Vector3();
8
+ this.tempLine1 = new Line3();
9
+ this.tempPlane1 = new Plane();
10
+ this.tempPlane2 = new Plane();
11
+ this.tempPlane_Cut = new Plane();
12
+ this.tempCM1 = new Vector3();
13
+ this.tempCM2 = new Vector3();
14
+ this.tempVector3 = new Vector3();
15
+ this.tempVector3_2 = new Vector3();
16
+ this.tempVector3_3 = new Vector3();
17
+ this.tempVector3_P0 = new Vector3();
18
+ this.tempVector3_P1 = new Vector3();
19
+ this.tempVector3_P2 = new Vector3();
20
+ this.tempVector3_N0 = new Vector3();
21
+ this.tempVector3_N1 = new Vector3();
22
+ this.tempVector3_AB = new Vector3();
23
+ this.tempVector3_CB = new Vector3();
26
24
  this.tempResultObjects = { object1: null, object2: null };
27
25
  this.segments = [];
28
26
  const n = 30 * 30;
@@ -182,7 +180,7 @@ class ConvexObjectBreaker {
182
180
  if (mark0 === 1 && mark1 === 2 || mark0 === 2 && mark1 === 1) {
183
181
  this.tempLine1.start.copy(p0);
184
182
  this.tempLine1.end.copy(p1);
185
- let intersection = new THREE.Vector3();
183
+ let intersection = new Vector3();
186
184
  intersection = localPlane.intersectLine(this.tempLine1, intersection);
187
185
  if (intersection === null) {
188
186
  console.error("Internal error: segment does not intersect plane.");
@@ -228,7 +226,7 @@ class ConvexObjectBreaker {
228
226
  let object2 = null;
229
227
  let numObjects = 0;
230
228
  if (numPoints1 > 4) {
231
- object1 = new THREE.Mesh(new ConvexGeometry.ConvexGeometry(points1), object.material);
229
+ object1 = new Mesh(new ConvexGeometry(points1), object.material);
232
230
  object1.position.copy(this.tempCM1);
233
231
  object1.quaternion.copy(object.quaternion);
234
232
  this.prepareBreakableObject(
@@ -241,7 +239,7 @@ class ConvexObjectBreaker {
241
239
  numObjects++;
242
240
  }
243
241
  if (numPoints2 > 4) {
244
- object2 = new THREE.Mesh(new ConvexGeometry.ConvexGeometry(points2), object.material);
242
+ object2 = new Mesh(new ConvexGeometry(points2), object.material);
245
243
  object2.position.copy(this.tempCM2);
246
244
  object2.quaternion.copy(object.quaternion);
247
245
  this.prepareBreakableObject(
@@ -289,4 +287,6 @@ class ConvexObjectBreaker {
289
287
  resultPlane.constant = -referencePoint.dot(resultPlane.normal);
290
288
  }
291
289
  }
292
- exports.ConvexObjectBreaker = ConvexObjectBreaker;
290
+ export {
291
+ ConvexObjectBreaker
292
+ };
@@ -1,17 +1,19 @@
1
- import { FloatType, Scene, Camera, Mesh, PlaneGeometry, NearestFilter, ShaderMaterial, ClampToEdgeWrapping, WebGLRenderTarget, RGBAFormat, DataTexture, NoToneMapping } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class GPUComputationRenderer {
3
5
  constructor(sizeX, sizeY, renderer) {
4
6
  this.variables = [];
5
7
  this.currentTextureIndex = 0;
6
- let dataType = FloatType;
7
- const scene = new Scene();
8
- const camera = new Camera();
8
+ let dataType = THREE.FloatType;
9
+ const scene = new THREE.Scene();
10
+ const camera = new THREE.Camera();
9
11
  camera.position.z = 1;
10
12
  const passThruUniforms = {
11
13
  passThruTexture: { value: null }
12
14
  };
13
15
  const passThruShader = createShaderMaterial(getPassThroughFragmentShader(), passThruUniforms);
14
- const mesh = new Mesh(new PlaneGeometry(2, 2), passThruShader);
16
+ const mesh = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), passThruShader);
15
17
  scene.add(mesh);
16
18
  this.setDataType = function(type) {
17
19
  dataType = type;
@@ -27,8 +29,8 @@ class GPUComputationRenderer {
27
29
  renderTargets: [],
28
30
  wrapS: null,
29
31
  wrapT: null,
30
- minFilter: NearestFilter,
31
- magFilter: NearestFilter
32
+ minFilter: THREE.NearestFilter,
33
+ magFilter: THREE.NearestFilter
32
34
  };
33
35
  this.variables.push(variable);
34
36
  return variable;
@@ -131,7 +133,7 @@ class GPUComputationRenderer {
131
133
  this.addResolutionDefine = addResolutionDefine;
132
134
  function createShaderMaterial(computeFragmentShader, uniforms) {
133
135
  uniforms = uniforms || {};
134
- const material = new ShaderMaterial({
136
+ const material = new THREE.ShaderMaterial({
135
137
  uniforms,
136
138
  vertexShader: getPassThroughVertexShader(),
137
139
  fragmentShader: computeFragmentShader
@@ -143,16 +145,16 @@ class GPUComputationRenderer {
143
145
  this.createRenderTarget = function(sizeXTexture, sizeYTexture, wrapS, wrapT, minFilter, magFilter) {
144
146
  sizeXTexture = sizeXTexture || sizeX;
145
147
  sizeYTexture = sizeYTexture || sizeY;
146
- wrapS = wrapS || ClampToEdgeWrapping;
147
- wrapT = wrapT || ClampToEdgeWrapping;
148
- minFilter = minFilter || NearestFilter;
149
- magFilter = magFilter || NearestFilter;
150
- const renderTarget = new WebGLRenderTarget(sizeXTexture, sizeYTexture, {
148
+ wrapS = wrapS || THREE.ClampToEdgeWrapping;
149
+ wrapT = wrapT || THREE.ClampToEdgeWrapping;
150
+ minFilter = minFilter || THREE.NearestFilter;
151
+ magFilter = magFilter || THREE.NearestFilter;
152
+ const renderTarget = new THREE.WebGLRenderTarget(sizeXTexture, sizeYTexture, {
151
153
  wrapS,
152
154
  wrapT,
153
155
  minFilter,
154
156
  magFilter,
155
- format: RGBAFormat,
157
+ format: THREE.RGBAFormat,
156
158
  type: dataType,
157
159
  depthBuffer: false
158
160
  });
@@ -160,7 +162,7 @@ class GPUComputationRenderer {
160
162
  };
161
163
  this.createTexture = function() {
162
164
  const data = new Float32Array(sizeX * sizeY * 4);
163
- const texture = new DataTexture(data, sizeX, sizeY, RGBAFormat, FloatType);
165
+ const texture = new THREE.DataTexture(data, sizeX, sizeY, THREE.RGBAFormat, THREE.FloatType);
164
166
  texture.needsUpdate = true;
165
167
  return texture;
166
168
  };
@@ -181,7 +183,7 @@ class GPUComputationRenderer {
181
183
  renderer.outputColorSpace = "srgb-linear";
182
184
  else
183
185
  renderer.encoding = 3e3;
184
- renderer.toneMapping = NoToneMapping;
186
+ renderer.toneMapping = THREE.NoToneMapping;
185
187
  mesh.material = material;
186
188
  renderer.setRenderTarget(output);
187
189
  renderer.render(scene, camera);
@@ -200,6 +202,4 @@ class GPUComputationRenderer {
200
202
  }
201
203
  }
202
204
  }
203
- export {
204
- GPUComputationRenderer
205
- };
205
+ exports.GPUComputationRenderer = GPUComputationRenderer;
@@ -1,19 +1,17 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { FloatType, Scene, Camera, Mesh, PlaneGeometry, NearestFilter, ShaderMaterial, ClampToEdgeWrapping, WebGLRenderTarget, RGBAFormat, DataTexture, NoToneMapping } from "three";
4
2
  class GPUComputationRenderer {
5
3
  constructor(sizeX, sizeY, renderer) {
6
4
  this.variables = [];
7
5
  this.currentTextureIndex = 0;
8
- let dataType = THREE.FloatType;
9
- const scene = new THREE.Scene();
10
- const camera = new THREE.Camera();
6
+ let dataType = FloatType;
7
+ const scene = new Scene();
8
+ const camera = new Camera();
11
9
  camera.position.z = 1;
12
10
  const passThruUniforms = {
13
11
  passThruTexture: { value: null }
14
12
  };
15
13
  const passThruShader = createShaderMaterial(getPassThroughFragmentShader(), passThruUniforms);
16
- const mesh = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), passThruShader);
14
+ const mesh = new Mesh(new PlaneGeometry(2, 2), passThruShader);
17
15
  scene.add(mesh);
18
16
  this.setDataType = function(type) {
19
17
  dataType = type;
@@ -29,8 +27,8 @@ class GPUComputationRenderer {
29
27
  renderTargets: [],
30
28
  wrapS: null,
31
29
  wrapT: null,
32
- minFilter: THREE.NearestFilter,
33
- magFilter: THREE.NearestFilter
30
+ minFilter: NearestFilter,
31
+ magFilter: NearestFilter
34
32
  };
35
33
  this.variables.push(variable);
36
34
  return variable;
@@ -133,7 +131,7 @@ class GPUComputationRenderer {
133
131
  this.addResolutionDefine = addResolutionDefine;
134
132
  function createShaderMaterial(computeFragmentShader, uniforms) {
135
133
  uniforms = uniforms || {};
136
- const material = new THREE.ShaderMaterial({
134
+ const material = new ShaderMaterial({
137
135
  uniforms,
138
136
  vertexShader: getPassThroughVertexShader(),
139
137
  fragmentShader: computeFragmentShader
@@ -145,16 +143,16 @@ class GPUComputationRenderer {
145
143
  this.createRenderTarget = function(sizeXTexture, sizeYTexture, wrapS, wrapT, minFilter, magFilter) {
146
144
  sizeXTexture = sizeXTexture || sizeX;
147
145
  sizeYTexture = sizeYTexture || sizeY;
148
- wrapS = wrapS || THREE.ClampToEdgeWrapping;
149
- wrapT = wrapT || THREE.ClampToEdgeWrapping;
150
- minFilter = minFilter || THREE.NearestFilter;
151
- magFilter = magFilter || THREE.NearestFilter;
152
- const renderTarget = new THREE.WebGLRenderTarget(sizeXTexture, sizeYTexture, {
146
+ wrapS = wrapS || ClampToEdgeWrapping;
147
+ wrapT = wrapT || ClampToEdgeWrapping;
148
+ minFilter = minFilter || NearestFilter;
149
+ magFilter = magFilter || NearestFilter;
150
+ const renderTarget = new WebGLRenderTarget(sizeXTexture, sizeYTexture, {
153
151
  wrapS,
154
152
  wrapT,
155
153
  minFilter,
156
154
  magFilter,
157
- format: THREE.RGBAFormat,
155
+ format: RGBAFormat,
158
156
  type: dataType,
159
157
  depthBuffer: false
160
158
  });
@@ -162,7 +160,7 @@ class GPUComputationRenderer {
162
160
  };
163
161
  this.createTexture = function() {
164
162
  const data = new Float32Array(sizeX * sizeY * 4);
165
- const texture = new THREE.DataTexture(data, sizeX, sizeY, THREE.RGBAFormat, THREE.FloatType);
163
+ const texture = new DataTexture(data, sizeX, sizeY, RGBAFormat, FloatType);
166
164
  texture.needsUpdate = true;
167
165
  return texture;
168
166
  };
@@ -183,7 +181,7 @@ class GPUComputationRenderer {
183
181
  renderer.outputColorSpace = "srgb-linear";
184
182
  else
185
183
  renderer.encoding = 3e3;
186
- renderer.toneMapping = THREE.NoToneMapping;
184
+ renderer.toneMapping = NoToneMapping;
187
185
  mesh.material = material;
188
186
  renderer.setRenderTarget(output);
189
187
  renderer.render(scene, camera);
@@ -202,4 +200,6 @@ class GPUComputationRenderer {
202
200
  }
203
201
  }
204
202
  }
205
- exports.GPUComputationRenderer = GPUComputationRenderer;
203
+ export {
204
+ GPUComputationRenderer
205
+ };
@@ -1,11 +1,13 @@
1
- import { Vector3, Quaternion, Object3D } from "three";
2
- const _translationObject = /* @__PURE__ */ new Vector3();
3
- const _quaternionObject = /* @__PURE__ */ new Quaternion();
4
- const _scaleObject = /* @__PURE__ */ new Vector3();
5
- const _translationWorld = /* @__PURE__ */ new Vector3();
6
- const _quaternionWorld = /* @__PURE__ */ new Quaternion();
7
- const _scaleWorld = /* @__PURE__ */ new Vector3();
8
- class Gyroscope extends Object3D {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const _translationObject = /* @__PURE__ */ new THREE.Vector3();
5
+ const _quaternionObject = /* @__PURE__ */ new THREE.Quaternion();
6
+ const _scaleObject = /* @__PURE__ */ new THREE.Vector3();
7
+ const _translationWorld = /* @__PURE__ */ new THREE.Vector3();
8
+ const _quaternionWorld = /* @__PURE__ */ new THREE.Quaternion();
9
+ const _scaleWorld = /* @__PURE__ */ new THREE.Vector3();
10
+ class Gyroscope extends THREE.Object3D {
9
11
  constructor() {
10
12
  super();
11
13
  }
@@ -28,6 +30,4 @@ class Gyroscope extends Object3D {
28
30
  }
29
31
  }
30
32
  }
31
- export {
32
- Gyroscope
33
- };
33
+ exports.Gyroscope = Gyroscope;
@@ -1,13 +1,11 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const _translationObject = /* @__PURE__ */ new THREE.Vector3();
5
- const _quaternionObject = /* @__PURE__ */ new THREE.Quaternion();
6
- const _scaleObject = /* @__PURE__ */ new THREE.Vector3();
7
- const _translationWorld = /* @__PURE__ */ new THREE.Vector3();
8
- const _quaternionWorld = /* @__PURE__ */ new THREE.Quaternion();
9
- const _scaleWorld = /* @__PURE__ */ new THREE.Vector3();
10
- class Gyroscope extends THREE.Object3D {
1
+ import { Vector3, Quaternion, Object3D } from "three";
2
+ const _translationObject = /* @__PURE__ */ new Vector3();
3
+ const _quaternionObject = /* @__PURE__ */ new Quaternion();
4
+ const _scaleObject = /* @__PURE__ */ new Vector3();
5
+ const _translationWorld = /* @__PURE__ */ new Vector3();
6
+ const _quaternionWorld = /* @__PURE__ */ new Quaternion();
7
+ const _scaleWorld = /* @__PURE__ */ new Vector3();
8
+ class Gyroscope extends Object3D {
11
9
  constructor() {
12
10
  super();
13
11
  }
@@ -30,4 +28,6 @@ class Gyroscope extends THREE.Object3D {
30
28
  }
31
29
  }
32
30
  }
33
- exports.Gyroscope = Gyroscope;
31
+ export {
32
+ Gyroscope
33
+ };
@@ -1,10 +1,12 @@
1
- import { Object3D, MeshLambertMaterial, Mesh, TextureLoader, UVMapping, Box3, AnimationMixer } from "three";
2
- import { MD2Loader } from "../loaders/MD2Loader.mjs";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const MD2Loader = require("../loaders/MD2Loader.cjs");
3
5
  class MD2Character {
4
6
  constructor() {
5
7
  this.scale = 1;
6
8
  this.animationFPS = 6;
7
- this.root = new Object3D();
9
+ this.root = new THREE.Object3D();
8
10
  this.meshBody = null;
9
11
  this.meshWeapon = null;
10
12
  this.skinsBody = [];
@@ -19,20 +21,20 @@ class MD2Character {
19
21
  loadParts(config) {
20
22
  const scope = this;
21
23
  function createPart(geometry, skinMap) {
22
- const materialWireframe = new MeshLambertMaterial({
24
+ const materialWireframe = new THREE.MeshLambertMaterial({
23
25
  color: 16755200,
24
26
  wireframe: true,
25
27
  morphTargets: true,
26
28
  morphNormals: true
27
29
  });
28
- const materialTexture = new MeshLambertMaterial({
30
+ const materialTexture = new THREE.MeshLambertMaterial({
29
31
  color: 16777215,
30
32
  wireframe: false,
31
33
  map: skinMap,
32
34
  morphTargets: true,
33
35
  morphNormals: true
34
36
  });
35
- const mesh = new Mesh(geometry, materialTexture);
37
+ const mesh = new THREE.Mesh(geometry, materialTexture);
36
38
  mesh.rotation.y = -Math.PI / 2;
37
39
  mesh.castShadow = true;
38
40
  mesh.receiveShadow = true;
@@ -41,11 +43,11 @@ class MD2Character {
41
43
  return mesh;
42
44
  }
43
45
  function loadTextures(baseUrl, textureUrls) {
44
- const textureLoader = new TextureLoader();
46
+ const textureLoader = new THREE.TextureLoader();
45
47
  const textures = [];
46
48
  for (let i = 0; i < textureUrls.length; i++) {
47
49
  textures[i] = textureLoader.load(baseUrl + textureUrls[i], checkLoadingComplete);
48
- textures[i].mapping = UVMapping;
50
+ textures[i].mapping = THREE.UVMapping;
49
51
  textures[i].name = textureUrls[i];
50
52
  if ("colorSpace" in textures[i])
51
53
  textures[i].colorSpace = "srgb";
@@ -65,9 +67,9 @@ class MD2Character {
65
67
  weaponsTextures[i] = config.weapons[i][1];
66
68
  this.skinsBody = loadTextures(config.baseUrl + "skins/", config.skins);
67
69
  this.skinsWeapon = loadTextures(config.baseUrl + "skins/", weaponsTextures);
68
- const loader = new MD2Loader();
70
+ const loader = new MD2Loader.MD2Loader();
69
71
  loader.load(config.baseUrl + config.body, function(geo) {
70
- const boundingBox = new Box3();
72
+ const boundingBox = new THREE.Box3();
71
73
  boundingBox.setFromBufferAttribute(geo.attributes.position);
72
74
  scope.root.position.y = -scope.scale * boundingBox.min.y;
73
75
  const mesh = createPart(geo, scope.skinsBody[0]);
@@ -76,7 +78,7 @@ class MD2Character {
76
78
  scope.meshBody = mesh;
77
79
  scope.meshBody.clipOffset = 0;
78
80
  scope.activeAnimationClipName = mesh.geometry.animations[0].name;
79
- scope.mixer = new AnimationMixer(mesh);
81
+ scope.mixer = new THREE.AnimationMixer(mesh);
80
82
  checkLoadingComplete();
81
83
  });
82
84
  const generateCallback = function(index, name) {
@@ -162,6 +164,4 @@ class MD2Character {
162
164
  this.mixer.update(delta);
163
165
  }
164
166
  }
165
- export {
166
- MD2Character
167
- };
167
+ exports.MD2Character = MD2Character;
@@ -1,12 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const MD2Loader = require("../loaders/MD2Loader.js");
1
+ import { Object3D, MeshLambertMaterial, Mesh, TextureLoader, UVMapping, Box3, AnimationMixer } from "three";
2
+ import { MD2Loader } from "../loaders/MD2Loader.js";
5
3
  class MD2Character {
6
4
  constructor() {
7
5
  this.scale = 1;
8
6
  this.animationFPS = 6;
9
- this.root = new THREE.Object3D();
7
+ this.root = new Object3D();
10
8
  this.meshBody = null;
11
9
  this.meshWeapon = null;
12
10
  this.skinsBody = [];
@@ -21,20 +19,20 @@ class MD2Character {
21
19
  loadParts(config) {
22
20
  const scope = this;
23
21
  function createPart(geometry, skinMap) {
24
- const materialWireframe = new THREE.MeshLambertMaterial({
22
+ const materialWireframe = new MeshLambertMaterial({
25
23
  color: 16755200,
26
24
  wireframe: true,
27
25
  morphTargets: true,
28
26
  morphNormals: true
29
27
  });
30
- const materialTexture = new THREE.MeshLambertMaterial({
28
+ const materialTexture = new MeshLambertMaterial({
31
29
  color: 16777215,
32
30
  wireframe: false,
33
31
  map: skinMap,
34
32
  morphTargets: true,
35
33
  morphNormals: true
36
34
  });
37
- const mesh = new THREE.Mesh(geometry, materialTexture);
35
+ const mesh = new Mesh(geometry, materialTexture);
38
36
  mesh.rotation.y = -Math.PI / 2;
39
37
  mesh.castShadow = true;
40
38
  mesh.receiveShadow = true;
@@ -43,11 +41,11 @@ class MD2Character {
43
41
  return mesh;
44
42
  }
45
43
  function loadTextures(baseUrl, textureUrls) {
46
- const textureLoader = new THREE.TextureLoader();
44
+ const textureLoader = new TextureLoader();
47
45
  const textures = [];
48
46
  for (let i = 0; i < textureUrls.length; i++) {
49
47
  textures[i] = textureLoader.load(baseUrl + textureUrls[i], checkLoadingComplete);
50
- textures[i].mapping = THREE.UVMapping;
48
+ textures[i].mapping = UVMapping;
51
49
  textures[i].name = textureUrls[i];
52
50
  if ("colorSpace" in textures[i])
53
51
  textures[i].colorSpace = "srgb";
@@ -67,9 +65,9 @@ class MD2Character {
67
65
  weaponsTextures[i] = config.weapons[i][1];
68
66
  this.skinsBody = loadTextures(config.baseUrl + "skins/", config.skins);
69
67
  this.skinsWeapon = loadTextures(config.baseUrl + "skins/", weaponsTextures);
70
- const loader = new MD2Loader.MD2Loader();
68
+ const loader = new MD2Loader();
71
69
  loader.load(config.baseUrl + config.body, function(geo) {
72
- const boundingBox = new THREE.Box3();
70
+ const boundingBox = new Box3();
73
71
  boundingBox.setFromBufferAttribute(geo.attributes.position);
74
72
  scope.root.position.y = -scope.scale * boundingBox.min.y;
75
73
  const mesh = createPart(geo, scope.skinsBody[0]);
@@ -78,7 +76,7 @@ class MD2Character {
78
76
  scope.meshBody = mesh;
79
77
  scope.meshBody.clipOffset = 0;
80
78
  scope.activeAnimationClipName = mesh.geometry.animations[0].name;
81
- scope.mixer = new THREE.AnimationMixer(mesh);
79
+ scope.mixer = new AnimationMixer(mesh);
82
80
  checkLoadingComplete();
83
81
  });
84
82
  const generateCallback = function(index, name) {
@@ -164,4 +162,6 @@ class MD2Character {
164
162
  this.mixer.update(delta);
165
163
  }
166
164
  }
167
- exports.MD2Character = MD2Character;
165
+ export {
166
+ MD2Character
167
+ };