three-stdlib 2.22.10 → 2.23.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
- package/dist/_polyfill/CompressedArrayTexture.js +6 -6
- package/dist/_polyfill/Data3DTexture.cjs +17 -0
- package/dist/_polyfill/Data3DTexture.js +8 -8
- package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
- package/dist/animation/AnimationClipCreator.js +18 -18
- package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
- package/dist/animation/CCDIKSolver.js +32 -32
- package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
- package/dist/animation/MMDAnimationHelper.js +17 -17
- package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
- package/dist/animation/MMDPhysics.js +25 -25
- package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
- package/dist/cameras/CinematicCamera.js +17 -17
- package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
- package/dist/controls/ArcballControls.js +102 -102
- package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
- package/dist/controls/DeviceOrientationControls.js +14 -14
- package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
- package/dist/controls/DragControls.js +12 -12
- package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
- package/dist/controls/FirstPersonControls.js +16 -16
- package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
- package/dist/controls/FlyControls.js +10 -10
- package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
- package/dist/controls/OrbitControls.d.ts +4 -4
- package/dist/controls/OrbitControls.js +52 -54
- package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
- package/dist/controls/PointerLockControls.js +8 -8
- package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
- package/dist/controls/TrackballControls.d.ts +2 -2
- package/dist/controls/TrackballControls.js +32 -32
- package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
- package/dist/controls/TransformControls.js +169 -169
- package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
- package/dist/controls/experimental/CameraControls.js +59 -59
- package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
- package/dist/csm/CSM.js +17 -17
- package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
- package/dist/csm/CSMFrustum.js +7 -7
- package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
- package/dist/csm/CSMHelper.js +14 -14
- package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
- package/dist/csm/CSMShader.js +5 -5
- package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
- package/dist/curves/CurveExtras.js +45 -45
- package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
- package/dist/curves/NURBSCurve.js +11 -11
- package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
- package/dist/curves/NURBSSurface.js +7 -7
- package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
- package/dist/deprecated/Geometry.js +51 -51
- package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
- package/dist/effects/AnaglyphEffect.js +14 -14
- package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
- package/dist/effects/AsciiEffect.js +3 -3
- package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
- package/dist/effects/OutlineEffect.js +8 -8
- package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
- package/dist/effects/ParallaxBarrierEffect.js +12 -12
- package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
- package/dist/effects/PeppersGhostEffect.js +11 -11
- package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
- package/dist/effects/StereoEffect.js +6 -6
- package/dist/environments/RoomEnvironment.cjs +95 -0
- package/dist/environments/RoomEnvironment.js +23 -40
- package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
- package/dist/exporters/ColladaExporter.js +16 -16
- package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
- package/dist/exporters/DRACOExporter.js +8 -8
- package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
- package/dist/exporters/GLTFExporter.js +52 -49
- package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
- package/dist/exporters/MMDExporter.js +10 -10
- package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
- package/dist/exporters/OBJExporter.js +13 -13
- package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
- package/dist/exporters/PLYExporter.js +8 -8
- package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
- package/dist/exporters/STLExporter.js +12 -12
- package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
- package/dist/exporters/USDZExporter.js +10 -10
- package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
- package/dist/geometries/BoxLineGeometry.js +6 -6
- package/dist/geometries/ConvexGeometry.cjs +26 -0
- package/dist/geometries/ConvexGeometry.js +9 -9
- package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
- package/dist/geometries/DecalGeometry.js +16 -16
- package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
- package/dist/geometries/LightningStrike.js +45 -45
- package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
- package/dist/geometries/ParametricGeometries.js +11 -11
- package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
- package/dist/geometries/ParametricGeometry.js +11 -11
- package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
- package/dist/geometries/RoundedBoxGeometry.js +10 -10
- package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
- package/dist/geometries/TeapotGeometry.js +21 -21
- package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
- package/dist/geometries/TextGeometry.js +6 -6
- package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
- package/dist/helpers/LightProbeHelper.js +7 -7
- package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
- package/dist/helpers/PositionalAudioHelper.js +11 -11
- package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
- package/dist/helpers/RectAreaLightHelper.js +11 -11
- package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
- package/dist/helpers/VertexNormalsHelper.js +11 -11
- package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
- package/dist/helpers/VertexTangentsHelper.js +10 -10
- package/dist/index.cjs +613 -0
- package/dist/index.js +613 -613
- package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
- package/dist/interactive/HTMLMesh.js +11 -11
- package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
- package/dist/interactive/InteractiveGroup.js +8 -8
- package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
- package/dist/interactive/SelectionBox.js +21 -21
- package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
- package/dist/interactive/SelectionHelper.js +7 -7
- package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
- package/dist/libs/MeshoptDecoder.js +3 -3
- package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
- package/dist/libs/MotionControllers.js +6 -6
- package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
- package/dist/lights/LightProbeGenerator.js +16 -16
- package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
- package/dist/lights/RectAreaLightUniformsLib.js +42 -42
- package/dist/lines/Line2.cjs +13 -0
- package/dist/lines/Line2.js +8 -8
- package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
- package/dist/lines/LineGeometry.js +5 -5
- package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
- package/dist/lines/LineMaterial.js +10 -10
- package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
- package/dist/lines/LineSegments2.js +28 -28
- package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
- package/dist/lines/LineSegmentsGeometry.js +18 -18
- package/dist/lines/Wireframe.cjs +32 -0
- package/dist/lines/Wireframe.js +13 -13
- package/dist/lines/WireframeGeometry2.cjs +13 -0
- package/dist/lines/WireframeGeometry2.js +7 -7
- package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
- package/dist/loaders/3DMLoader.js +37 -37
- package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
- package/dist/loaders/3MFLoader.js +53 -53
- package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
- package/dist/loaders/AMFLoader.js +19 -19
- package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
- package/dist/loaders/AssimpLoader.js +41 -41
- package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
- package/dist/loaders/BVHLoader.js +18 -18
- package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
- package/dist/loaders/BasisTextureLoader.js +22 -22
- package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
- package/dist/loaders/ColladaLoader.js +76 -76
- package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
- package/dist/loaders/DDSLoader.js +10 -10
- package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
- package/dist/loaders/DRACOLoader.js +12 -12
- package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
- package/dist/loaders/EXRLoader.js +23 -23
- package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
- package/dist/loaders/FBXLoader.js +116 -116
- package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
- package/dist/loaders/FontLoader.js +9 -9
- package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
- package/dist/loaders/GCodeLoader.js +13 -13
- package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
- package/dist/loaders/GLTFLoader.js +112 -112
- package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
- package/dist/loaders/HDRCubeTextureLoader.js +15 -15
- package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
- package/dist/loaders/KMZLoader.js +13 -13
- package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
- package/dist/loaders/KTX2Loader.js +65 -65
- package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
- package/dist/loaders/KTXLoader.js +5 -5
- package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
- package/dist/loaders/LDrawLoader.js +39 -39
- package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
- package/dist/loaders/LUT3dlLoader.js +22 -22
- package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
- package/dist/loaders/LUTCubeLoader.js +22 -22
- package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
- package/dist/loaders/LWOLoader.js +42 -42
- package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
- package/dist/loaders/LottieLoader.js +8 -8
- package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
- package/dist/loaders/MD2Loader.js +15 -15
- package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
- package/dist/loaders/MDDLoader.js +9 -9
- package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
- package/dist/loaders/MMDLoader.js +59 -59
- package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
- package/dist/loaders/MTLLoader.js +17 -17
- package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
- package/dist/loaders/NRRDLoader.js +17 -17
- package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
- package/dist/loaders/OBJLoader.js +37 -37
- package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
- package/dist/loaders/PCDLoader.js +13 -13
- package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
- package/dist/loaders/PDBLoader.js +11 -11
- package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
- package/dist/loaders/PLYLoader.js +13 -13
- package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
- package/dist/loaders/PRWMLoader.js +9 -9
- package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
- package/dist/loaders/PVRLoader.js +11 -11
- package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
- package/dist/loaders/RGBELoader.js +18 -18
- package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
- package/dist/loaders/RGBMLoader.js +16 -16
- package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
- package/dist/loaders/STLLoader.js +15 -15
- package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
- package/dist/loaders/SVGLoader.js +55 -55
- package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
- package/dist/loaders/TDSLoader.js +20 -20
- package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
- package/dist/loaders/TGALoader.js +6 -6
- package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
- package/dist/loaders/TTFLoader.js +9 -9
- package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
- package/dist/loaders/TiltLoader.js +26 -26
- package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
- package/dist/loaders/VOXLoader.js +18 -18
- package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
- package/dist/loaders/VRMLLoader.js +125 -125
- package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
- package/dist/loaders/VRMLoader.js +7 -7
- package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
- package/dist/loaders/VTKLoader.js +24 -24
- package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
- package/dist/loaders/XLoader.js +42 -42
- package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
- package/dist/loaders/XYZLoader.js +9 -9
- package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
- package/dist/loaders/lwo/IFFParser.js +7 -7
- package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
- package/dist/loaders/lwo/LWO2Parser.js +3 -3
- package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
- package/dist/loaders/lwo/LWO3Parser.js +3 -3
- package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
- package/dist/math/Capsule.js +8 -8
- package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
- package/dist/math/ColorConverter.js +7 -7
- package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
- package/dist/math/ConvexHull.js +18 -18
- package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
- package/dist/math/ImprovedNoise.js +3 -3
- package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
- package/dist/math/Lut.js +14 -14
- package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
- package/dist/math/MeshSurfaceSampler.js +6 -6
- package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
- package/dist/math/OBB.js +21 -21
- package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
- package/dist/math/Octree.js +19 -19
- package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
- package/dist/math/SimplexNoise.js +3 -3
- package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
- package/dist/misc/ConvexObjectBreaker.js +25 -25
- package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
- package/dist/misc/GPUComputationRenderer.js +19 -19
- package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
- package/dist/misc/Gyroscope.js +11 -11
- package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
- package/dist/misc/MD2Character.js +14 -14
- package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
- package/dist/misc/MD2CharacterComplex.js +20 -20
- package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
- package/dist/misc/MorphAnimMesh.js +8 -8
- package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
- package/dist/misc/MorphBlendMesh.js +6 -6
- package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
- package/dist/misc/ProgressiveLightmap.js +17 -17
- package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
- package/dist/misc/RollerCoaster.js +77 -77
- package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
- package/dist/misc/Timer.js +3 -3
- package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
- package/dist/misc/TubePainter.js +24 -24
- package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
- package/dist/misc/Volume.js +18 -18
- package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
- package/dist/misc/VolumeSlice.js +10 -10
- package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
- package/dist/misc/WebGL.js +7 -7
- package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
- package/dist/modifiers/CurveModifier.js +17 -17
- package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
- package/dist/modifiers/EdgeSplitModifier.js +13 -12
- package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
- package/dist/modifiers/SimplifyModifier.js +12 -12
- package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
- package/dist/modifiers/TessellateModifier.js +30 -30
- package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
- package/dist/objects/GroundProjectedEnv.js +8 -8
- package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
- package/dist/objects/Lensflare.js +37 -37
- package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
- package/dist/objects/LightningStorm.js +17 -17
- package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
- package/dist/objects/MarchingCubes.js +21 -21
- package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
- package/dist/objects/Reflector.js +23 -23
- package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
- package/dist/objects/ReflectorForSSRPass.js +33 -33
- package/dist/objects/ReflectorRTT.cjs +10 -0
- package/dist/objects/ReflectorRTT.js +5 -5
- package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
- package/dist/objects/Refractor.js +26 -26
- package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
- package/dist/objects/ShadowMesh.js +9 -9
- package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
- package/dist/objects/Sky.js +11 -11
- package/dist/objects/{Water.mjs → Water.cjs} +33 -33
- package/dist/objects/Water.js +33 -33
- package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
- package/dist/objects/Water2.js +20 -20
- package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
- package/dist/physics/AmmoPhysics.js +3 -3
- package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
- package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
- package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
- package/dist/postprocessing/AfterimagePass.js +21 -21
- package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
- package/dist/postprocessing/BloomPass.js +20 -20
- package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
- package/dist/postprocessing/BokehPass.js +19 -19
- package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
- package/dist/postprocessing/ClearPass.js +7 -7
- package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
- package/dist/postprocessing/CubeTexturePass.js +14 -14
- package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
- package/dist/postprocessing/DotScreenPass.js +12 -12
- package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
- package/dist/postprocessing/EffectComposer.js +20 -20
- package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
- package/dist/postprocessing/FilmPass.js +12 -12
- package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
- package/dist/postprocessing/GlitchPass.js +26 -26
- package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
- package/dist/postprocessing/HalftonePass.js +13 -13
- package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
- package/dist/postprocessing/LUTPass.js +5 -5
- package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
- package/dist/postprocessing/MaskPass.js +7 -7
- package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
- package/dist/postprocessing/OutlinePass.js +45 -45
- package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
- package/dist/postprocessing/Pass.js +8 -8
- package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
- package/dist/postprocessing/RenderPass.js +7 -7
- package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
- package/dist/postprocessing/RenderPixelatedPass.js +18 -18
- package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
- package/dist/postprocessing/SAOPass.js +69 -69
- package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
- package/dist/postprocessing/SMAAPass.js +30 -30
- package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
- package/dist/postprocessing/SSAARenderPass.js +19 -19
- package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
- package/dist/postprocessing/SSAOPass.js +63 -63
- package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
- package/dist/postprocessing/SSRPass.js +86 -86
- package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
- package/dist/postprocessing/SavePass.js +13 -13
- package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
- package/dist/postprocessing/ShaderPass.js +10 -10
- package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
- package/dist/postprocessing/TAARenderPass.js +8 -8
- package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
- package/dist/postprocessing/TexturePass.js +11 -11
- package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
- package/dist/postprocessing/UnrealBloomPass.js +36 -36
- package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
- package/dist/postprocessing/WaterPass.js +10 -10
- package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
- package/dist/renderers/CSS2DRenderer.js +12 -12
- package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
- package/dist/renderers/CSS3DRenderer.js +12 -12
- package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
- package/dist/renderers/Projector.js +21 -21
- package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
- package/dist/renderers/SVGRenderer.js +12 -12
- package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
- package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
- package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
- package/dist/shaders/AfterimageShader.js +3 -3
- package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
- package/dist/shaders/BasicShader.js +3 -3
- package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
- package/dist/shaders/BleachBypassShader.js +3 -3
- package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
- package/dist/shaders/BlendShader.js +3 -3
- package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
- package/dist/shaders/BokehShader.js +3 -3
- package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
- package/dist/shaders/BokehShader2.js +6 -6
- package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
- package/dist/shaders/BrightnessContrastShader.js +3 -3
- package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
- package/dist/shaders/ColorCorrectionShader.js +7 -7
- package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
- package/dist/shaders/ColorifyShader.js +5 -5
- package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
- package/dist/shaders/ConvolutionShader.js +5 -5
- package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
- package/dist/shaders/CopyShader.js +3 -3
- package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
- package/dist/shaders/DOFMipMapShader.js +3 -3
- package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
- package/dist/shaders/DepthLimitedBlurShader.js +7 -7
- package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
- package/dist/shaders/DigitalGlitch.js +3 -3
- package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
- package/dist/shaders/DotScreenShader.js +6 -6
- package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
- package/dist/shaders/FXAAShader.js +5 -5
- package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
- package/dist/shaders/FilmShader.js +3 -3
- package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
- package/dist/shaders/FocusShader.js +3 -3
- package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
- package/dist/shaders/FreiChenShader.js +5 -5
- package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
- package/dist/shaders/FresnelShader.js +3 -3
- package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
- package/dist/shaders/GammaCorrectionShader.js +3 -3
- package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
- package/dist/shaders/GodRaysShader.js +11 -11
- package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
- package/dist/shaders/HalftoneShader.js +3 -3
- package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
- package/dist/shaders/HorizontalBlurShader.js +3 -3
- package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
- package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
- package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
- package/dist/shaders/HueSaturationShader.js +3 -3
- package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
- package/dist/shaders/KaleidoShader.js +3 -3
- package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
- package/dist/shaders/LuminosityHighPassShader.js +5 -5
- package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
- package/dist/shaders/LuminosityShader.js +3 -3
- package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
- package/dist/shaders/MirrorShader.js +3 -3
- package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
- package/dist/shaders/NormalMapShader.js +6 -6
- package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
- package/dist/shaders/ParallaxShader.js +3 -3
- package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
- package/dist/shaders/PixelShader.js +3 -3
- package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
- package/dist/shaders/RGBShiftShader.js +3 -3
- package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
- package/dist/shaders/SAOShader.js +7 -7
- package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
- package/dist/shaders/SMAAShader.js +9 -9
- package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
- package/dist/shaders/SSAOShader.js +10 -10
- package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
- package/dist/shaders/SSRShader.js +10 -10
- package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
- package/dist/shaders/SepiaShader.js +3 -3
- package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
- package/dist/shaders/SobelOperatorShader.js +5 -5
- package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
- package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
- package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
- package/dist/shaders/TechnicolorShader.js +3 -3
- package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
- package/dist/shaders/ToneMapShader.js +3 -3
- package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
- package/dist/shaders/ToonShader.js +32 -32
- package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
- package/dist/shaders/TriangleBlurShader.js +5 -5
- package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
- package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
- package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
- package/dist/shaders/VerticalBlurShader.js +3 -3
- package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
- package/dist/shaders/VerticalTiltShiftShader.js +3 -3
- package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
- package/dist/shaders/VignetteShader.js +3 -3
- package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
- package/dist/shaders/VolumeShader.js +6 -6
- package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
- package/dist/shaders/WaterRefractionShader.js +3 -3
- package/dist/shaders/types.cjs +1 -0
- package/dist/shaders/types.js +1 -1
- package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
- package/dist/textures/FlakesTexture.js +3 -3
- package/dist/types/Loader.cjs +26 -0
- package/dist/types/Loader.js +5 -22
- package/dist/types/helpers.cjs +4 -0
- package/dist/types/helpers.js +3 -3
- package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
- package/dist/utils/BufferGeometryUtils.js +41 -41
- package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
- package/dist/utils/GeometryCompressionUtils.js +94 -94
- package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
- package/dist/utils/GeometryUtils.js +18 -18
- package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
- package/dist/utils/RoughnessMipmapper.js +13 -13
- package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
- package/dist/utils/SceneUtils.js +8 -8
- package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
- package/dist/utils/ShadowMapViewer.js +18 -18
- package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
- package/dist/utils/SkeletonUtils.js +10 -10
- package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
- package/dist/utils/UVsDebug.js +7 -7
- package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
- package/dist/utils/WorkerPool.js +3 -3
- package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
- package/dist/webxr/ARButton.js +3 -3
- package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
- package/dist/webxr/OculusHandModel.js +9 -9
- package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
- package/dist/webxr/OculusHandPointerModel.js +24 -41
- package/dist/webxr/Text2D.cjs +48 -0
- package/dist/webxr/Text2D.js +9 -26
- package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
- package/dist/webxr/VRButton.js +3 -3
- package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
- package/dist/webxr/XRControllerModelFactory.js +18 -18
- package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
- package/dist/webxr/XREstimatedLight.js +8 -8
- package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
- package/dist/webxr/XRHandMeshModel.js +5 -5
- package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
- package/dist/webxr/XRHandModelFactory.js +10 -10
- package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
- package/dist/webxr/XRHandPrimitiveModel.js +11 -11
- package/package.json +3 -3
- package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
- package/dist/_polyfill/Data3DTexture.mjs +0 -17
- package/dist/environments/RoomEnvironment.mjs +0 -78
- package/dist/geometries/ConvexGeometry.mjs +0 -26
- package/dist/index.mjs +0 -613
- package/dist/lines/Line2.mjs +0 -13
- package/dist/lines/Wireframe.mjs +0 -32
- package/dist/lines/WireframeGeometry2.mjs +0 -13
- package/dist/objects/ReflectorRTT.mjs +0 -10
- package/dist/shaders/types.mjs +0 -1
- package/dist/types/Loader.mjs +0 -9
- package/dist/types/helpers.mjs +0 -4
- package/dist/webxr/Text2D.mjs +0 -31
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const LCurly = chevrotain.createToken({ name: "LCurly", pattern: /{/ });
|
|
169
|
+
const RCurly = chevrotain.createToken({ name: "RCurly", pattern: /}/ });
|
|
170
|
+
const Comment = chevrotain.createToken({
|
|
169
171
|
name: "Comment",
|
|
170
172
|
pattern: /#.*/,
|
|
171
|
-
group: Lexer.SKIPPED
|
|
173
|
+
group: chevrotain.Lexer.SKIPPED
|
|
172
174
|
});
|
|
173
|
-
const WhiteSpace = createToken({
|
|
175
|
+
const WhiteSpace = chevrotain.createToken({
|
|
174
176
|
name: "WhiteSpace",
|
|
175
177
|
pattern: /[ ,\s]/,
|
|
176
|
-
group: Lexer.SKIPPED
|
|
178
|
+
group: chevrotain.Lexer.SKIPPED
|
|
177
179
|
});
|
|
178
180
|
const tokens = [
|
|
179
181
|
WhiteSpace,
|
|
@@ -355,7 +357,7 @@ class VRMLLoader extends Loader {
|
|
|
355
357
|
}
|
|
356
358
|
function parseTree(tree2) {
|
|
357
359
|
const nodes = tree2.nodes;
|
|
358
|
-
const scene2 = new Scene();
|
|
360
|
+
const scene2 = new THREE.Scene();
|
|
359
361
|
for (let i = 0, l = nodes.length; i < l; i++) {
|
|
360
362
|
const node = nodes[i];
|
|
361
363
|
buildNodeMap(node);
|
|
@@ -363,7 +365,7 @@ class VRMLLoader extends Loader {
|
|
|
363
365
|
for (let i = 0, l = nodes.length; i < l; i++) {
|
|
364
366
|
const node = nodes[i];
|
|
365
367
|
const object = getNode(node);
|
|
366
|
-
if (object instanceof Object3D)
|
|
368
|
+
if (object instanceof THREE.Object3D)
|
|
367
369
|
scene2.add(object);
|
|
368
370
|
if (node.name === "WorldInfo")
|
|
369
371
|
scene2.userData.worldInfo = object;
|
|
@@ -501,7 +503,7 @@ class VRMLLoader extends Loader {
|
|
|
501
503
|
return build;
|
|
502
504
|
}
|
|
503
505
|
function buildGroupingNode(node) {
|
|
504
|
-
const object = new Group();
|
|
506
|
+
const object = new THREE.Group();
|
|
505
507
|
const fields = node.fields;
|
|
506
508
|
for (let i = 0, l = fields.length; i < l; i++) {
|
|
507
509
|
const field = fields[i];
|
|
@@ -520,7 +522,7 @@ class VRMLLoader extends Loader {
|
|
|
520
522
|
case "collide":
|
|
521
523
|
break;
|
|
522
524
|
case "rotation":
|
|
523
|
-
const axis = new Vector3(fieldValues[0], fieldValues[1], fieldValues[2]);
|
|
525
|
+
const axis = new THREE.Vector3(fieldValues[0], fieldValues[1], fieldValues[2]);
|
|
524
526
|
const angle = fieldValues[3];
|
|
525
527
|
object.quaternion.setFromAxisAngle(axis, angle);
|
|
526
528
|
break;
|
|
@@ -542,7 +544,7 @@ class VRMLLoader extends Loader {
|
|
|
542
544
|
return object;
|
|
543
545
|
}
|
|
544
546
|
function buildBackgroundNode(node) {
|
|
545
|
-
const group = new Group();
|
|
547
|
+
const group = new THREE.Group();
|
|
546
548
|
let groundAngle, groundColor;
|
|
547
549
|
let skyAngle, skyColor;
|
|
548
550
|
const fields = node.fields;
|
|
@@ -582,29 +584,29 @@ class VRMLLoader extends Loader {
|
|
|
582
584
|
}
|
|
583
585
|
const radius = 1e4;
|
|
584
586
|
if (skyColor) {
|
|
585
|
-
const skyGeometry = new SphereGeometry(radius, 32, 16);
|
|
586
|
-
const skyMaterial = new MeshBasicMaterial({ fog: false, side: BackSide, depthWrite: false, depthTest: false });
|
|
587
|
+
const skyGeometry = new THREE.SphereGeometry(radius, 32, 16);
|
|
588
|
+
const skyMaterial = new THREE.MeshBasicMaterial({ fog: false, side: THREE.BackSide, depthWrite: false, depthTest: false });
|
|
587
589
|
if (skyColor.length > 3) {
|
|
588
590
|
paintFaces(skyGeometry, radius, skyAngle, toColorArray(skyColor), true);
|
|
589
591
|
skyMaterial.vertexColors = true;
|
|
590
592
|
} else {
|
|
591
593
|
skyMaterial.color.setRGB(skyColor[0], skyColor[1], skyColor[2]);
|
|
592
594
|
}
|
|
593
|
-
const sky = new Mesh(skyGeometry, skyMaterial);
|
|
595
|
+
const sky = new THREE.Mesh(skyGeometry, skyMaterial);
|
|
594
596
|
group.add(sky);
|
|
595
597
|
}
|
|
596
598
|
if (groundColor) {
|
|
597
599
|
if (groundColor.length > 0) {
|
|
598
|
-
const groundGeometry = new SphereGeometry(radius, 32, 16, 0, 2 * Math.PI, 0.5 * Math.PI, 1.5 * Math.PI);
|
|
599
|
-
const groundMaterial = new MeshBasicMaterial({
|
|
600
|
+
const groundGeometry = new THREE.SphereGeometry(radius, 32, 16, 0, 2 * Math.PI, 0.5 * Math.PI, 1.5 * Math.PI);
|
|
601
|
+
const groundMaterial = new THREE.MeshBasicMaterial({
|
|
600
602
|
fog: false,
|
|
601
|
-
side: BackSide,
|
|
603
|
+
side: THREE.BackSide,
|
|
602
604
|
vertexColors: true,
|
|
603
605
|
depthWrite: false,
|
|
604
606
|
depthTest: false
|
|
605
607
|
});
|
|
606
608
|
paintFaces(groundGeometry, radius, groundAngle, toColorArray(groundColor), false);
|
|
607
|
-
const ground = new Mesh(groundGeometry, groundMaterial);
|
|
609
|
+
const ground = new THREE.Mesh(groundGeometry, groundMaterial);
|
|
608
610
|
group.add(ground);
|
|
609
611
|
}
|
|
610
612
|
}
|
|
@@ -613,7 +615,7 @@ class VRMLLoader extends Loader {
|
|
|
613
615
|
}
|
|
614
616
|
function buildShapeNode(node) {
|
|
615
617
|
const fields = node.fields;
|
|
616
|
-
let material = new MeshBasicMaterial({ color: 0 });
|
|
618
|
+
let material = new THREE.MeshBasicMaterial({ color: 0 });
|
|
617
619
|
let geometry;
|
|
618
620
|
for (let i = 0, l = fields.length; i < l; i++) {
|
|
619
621
|
const field = fields[i];
|
|
@@ -639,7 +641,7 @@ class VRMLLoader extends Loader {
|
|
|
639
641
|
if (geometry && geometry.attributes.position) {
|
|
640
642
|
const type = geometry._type;
|
|
641
643
|
if (type === "points") {
|
|
642
|
-
const pointsMaterial = new PointsMaterial({ color: 16777215 });
|
|
644
|
+
const pointsMaterial = new THREE.PointsMaterial({ color: 16777215 });
|
|
643
645
|
if (geometry.attributes.color !== void 0) {
|
|
644
646
|
pointsMaterial.vertexColors = true;
|
|
645
647
|
} else {
|
|
@@ -647,9 +649,9 @@ class VRMLLoader extends Loader {
|
|
|
647
649
|
pointsMaterial.color.copy(material.emissive);
|
|
648
650
|
}
|
|
649
651
|
}
|
|
650
|
-
object = new Points(geometry, pointsMaterial);
|
|
652
|
+
object = new THREE.Points(geometry, pointsMaterial);
|
|
651
653
|
} else if (type === "line") {
|
|
652
|
-
const lineMaterial = new LineBasicMaterial({ color: 16777215 });
|
|
654
|
+
const lineMaterial = new THREE.LineBasicMaterial({ color: 16777215 });
|
|
653
655
|
if (geometry.attributes.color !== void 0) {
|
|
654
656
|
lineMaterial.vertexColors = true;
|
|
655
657
|
} else {
|
|
@@ -657,24 +659,24 @@ class VRMLLoader extends Loader {
|
|
|
657
659
|
lineMaterial.color.copy(material.emissive);
|
|
658
660
|
}
|
|
659
661
|
}
|
|
660
|
-
object = new LineSegments(geometry, lineMaterial);
|
|
662
|
+
object = new THREE.LineSegments(geometry, lineMaterial);
|
|
661
663
|
} else {
|
|
662
664
|
if (geometry._solid !== void 0) {
|
|
663
|
-
material.side = geometry._solid ? FrontSide : DoubleSide;
|
|
665
|
+
material.side = geometry._solid ? THREE.FrontSide : THREE.DoubleSide;
|
|
664
666
|
}
|
|
665
667
|
if (geometry.attributes.color !== void 0) {
|
|
666
668
|
material.vertexColors = true;
|
|
667
669
|
}
|
|
668
|
-
object = new Mesh(geometry, material);
|
|
670
|
+
object = new THREE.Mesh(geometry, material);
|
|
669
671
|
}
|
|
670
672
|
} else {
|
|
671
|
-
object = new Object3D();
|
|
673
|
+
object = new THREE.Object3D();
|
|
672
674
|
object.visible = false;
|
|
673
675
|
}
|
|
674
676
|
return object;
|
|
675
677
|
}
|
|
676
678
|
function buildAppearanceNode(node) {
|
|
677
|
-
let material = new MeshPhongMaterial();
|
|
679
|
+
let material = new THREE.MeshPhongMaterial();
|
|
678
680
|
let transformData;
|
|
679
681
|
const fields = node.fields;
|
|
680
682
|
for (let i = 0, l = fields.length; i < l; i++) {
|
|
@@ -698,7 +700,7 @@ class VRMLLoader extends Loader {
|
|
|
698
700
|
if (materialData.transparency > 0)
|
|
699
701
|
material.transparent = true;
|
|
700
702
|
} else {
|
|
701
|
-
material = new MeshBasicMaterial({ color: 0 });
|
|
703
|
+
material = new THREE.MeshBasicMaterial({ color: 0 });
|
|
702
704
|
}
|
|
703
705
|
break;
|
|
704
706
|
case "texture":
|
|
@@ -757,16 +759,16 @@ class VRMLLoader extends Loader {
|
|
|
757
759
|
case "ambientIntensity":
|
|
758
760
|
break;
|
|
759
761
|
case "diffuseColor":
|
|
760
|
-
materialData.diffuseColor = new Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
|
762
|
+
materialData.diffuseColor = new THREE.Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
|
761
763
|
break;
|
|
762
764
|
case "emissiveColor":
|
|
763
|
-
materialData.emissiveColor = new Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
|
765
|
+
materialData.emissiveColor = new THREE.Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
|
764
766
|
break;
|
|
765
767
|
case "shininess":
|
|
766
768
|
materialData.shininess = fieldValues[0];
|
|
767
769
|
break;
|
|
768
770
|
case "specularColor":
|
|
769
|
-
materialData.emissiveColor = new Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
|
771
|
+
materialData.emissiveColor = new THREE.Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
|
770
772
|
break;
|
|
771
773
|
case "transparency":
|
|
772
774
|
materialData.transparency = fieldValues[0];
|
|
@@ -831,8 +833,8 @@ class VRMLLoader extends Loader {
|
|
|
831
833
|
}
|
|
832
834
|
function buildPixelTextureNode(node) {
|
|
833
835
|
let texture;
|
|
834
|
-
let wrapS = RepeatWrapping;
|
|
835
|
-
let wrapT = RepeatWrapping;
|
|
836
|
+
let wrapS = THREE.RepeatWrapping;
|
|
837
|
+
let wrapT = THREE.RepeatWrapping;
|
|
836
838
|
const fields = node.fields;
|
|
837
839
|
for (let i = 0, l = fields.length; i < l; i++) {
|
|
838
840
|
const field = fields[i];
|
|
@@ -854,17 +856,17 @@ class VRMLLoader extends Loader {
|
|
|
854
856
|
data2[stride + 2] = color.b;
|
|
855
857
|
data2[stride + 3] = color.a;
|
|
856
858
|
}
|
|
857
|
-
texture = new DataTexture(data2, width, height);
|
|
859
|
+
texture = new THREE.DataTexture(data2, width, height);
|
|
858
860
|
texture.needsUpdate = true;
|
|
859
861
|
texture.__type = textureType;
|
|
860
862
|
break;
|
|
861
863
|
case "repeatS":
|
|
862
864
|
if (fieldValues[0] === false)
|
|
863
|
-
wrapS = ClampToEdgeWrapping;
|
|
865
|
+
wrapS = THREE.ClampToEdgeWrapping;
|
|
864
866
|
break;
|
|
865
867
|
case "repeatT":
|
|
866
868
|
if (fieldValues[0] === false)
|
|
867
|
-
wrapT = ClampToEdgeWrapping;
|
|
869
|
+
wrapT = THREE.ClampToEdgeWrapping;
|
|
868
870
|
break;
|
|
869
871
|
default:
|
|
870
872
|
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
|
@@ -879,8 +881,8 @@ class VRMLLoader extends Loader {
|
|
|
879
881
|
}
|
|
880
882
|
function buildImageTextureNode(node) {
|
|
881
883
|
let texture;
|
|
882
|
-
let wrapS = RepeatWrapping;
|
|
883
|
-
let wrapT = RepeatWrapping;
|
|
884
|
+
let wrapS = THREE.RepeatWrapping;
|
|
885
|
+
let wrapT = THREE.RepeatWrapping;
|
|
884
886
|
const fields = node.fields;
|
|
885
887
|
for (let i = 0, l = fields.length; i < l; i++) {
|
|
886
888
|
const field = fields[i];
|
|
@@ -894,11 +896,11 @@ class VRMLLoader extends Loader {
|
|
|
894
896
|
break;
|
|
895
897
|
case "repeatS":
|
|
896
898
|
if (fieldValues[0] === false)
|
|
897
|
-
wrapS = ClampToEdgeWrapping;
|
|
899
|
+
wrapS = THREE.ClampToEdgeWrapping;
|
|
898
900
|
break;
|
|
899
901
|
case "repeatT":
|
|
900
902
|
if (fieldValues[0] === false)
|
|
901
|
-
wrapT = ClampToEdgeWrapping;
|
|
903
|
+
wrapT = THREE.ClampToEdgeWrapping;
|
|
902
904
|
break;
|
|
903
905
|
default:
|
|
904
906
|
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
|
@@ -913,10 +915,10 @@ class VRMLLoader extends Loader {
|
|
|
913
915
|
}
|
|
914
916
|
function buildTextureTransformNode(node) {
|
|
915
917
|
const transformData = {
|
|
916
|
-
center: new Vector2(),
|
|
917
|
-
rotation: new Vector2(),
|
|
918
|
-
scale: new Vector2(),
|
|
919
|
-
translation: new Vector2()
|
|
918
|
+
center: new THREE.Vector2(),
|
|
919
|
+
rotation: new THREE.Vector2(),
|
|
920
|
+
scale: new THREE.Vector2(),
|
|
921
|
+
translation: new THREE.Vector2()
|
|
920
922
|
};
|
|
921
923
|
const fields = node.fields;
|
|
922
924
|
for (let i = 0, l = fields.length; i < l; i++) {
|
|
@@ -1038,7 +1040,7 @@ class VRMLLoader extends Loader {
|
|
|
1038
1040
|
}
|
|
1039
1041
|
if (coordIndex === void 0) {
|
|
1040
1042
|
console.warn("THREE.VRMLLoader: Missing coordIndex.");
|
|
1041
|
-
return new BufferGeometry();
|
|
1043
|
+
return new THREE.BufferGeometry();
|
|
1042
1044
|
}
|
|
1043
1045
|
const triangulatedCoordIndex = triangulateFaceIndex(coordIndex, ccw);
|
|
1044
1046
|
let colorAttribute;
|
|
@@ -1050,7 +1052,7 @@ class VRMLLoader extends Loader {
|
|
|
1050
1052
|
const triangulatedColorIndex = triangulateFaceIndex(colorIndex, ccw);
|
|
1051
1053
|
colorAttribute = computeAttributeFromIndexedData(triangulatedCoordIndex, triangulatedColorIndex, color, 3);
|
|
1052
1054
|
} else {
|
|
1053
|
-
colorAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(color, 3));
|
|
1055
|
+
colorAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new THREE.Float32BufferAttribute(color, 3));
|
|
1054
1056
|
}
|
|
1055
1057
|
} else {
|
|
1056
1058
|
if (colorIndex && colorIndex.length > 0) {
|
|
@@ -1074,7 +1076,7 @@ class VRMLLoader extends Loader {
|
|
|
1074
1076
|
3
|
|
1075
1077
|
);
|
|
1076
1078
|
} else {
|
|
1077
|
-
normalAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(normal, 3));
|
|
1079
|
+
normalAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new THREE.Float32BufferAttribute(normal, 3));
|
|
1078
1080
|
}
|
|
1079
1081
|
} else {
|
|
1080
1082
|
if (normalIndex && normalIndex.length > 0) {
|
|
@@ -1094,11 +1096,11 @@ class VRMLLoader extends Loader {
|
|
|
1094
1096
|
const triangulatedTexCoordIndex = triangulateFaceIndex(texCoordIndex, ccw);
|
|
1095
1097
|
uvAttribute = computeAttributeFromIndexedData(triangulatedCoordIndex, triangulatedTexCoordIndex, texCoord, 2);
|
|
1096
1098
|
} else {
|
|
1097
|
-
uvAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(texCoord, 2));
|
|
1099
|
+
uvAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new THREE.Float32BufferAttribute(texCoord, 2));
|
|
1098
1100
|
}
|
|
1099
1101
|
}
|
|
1100
|
-
const geometry = new BufferGeometry();
|
|
1101
|
-
const positionAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(coord, 3));
|
|
1102
|
+
const geometry = new THREE.BufferGeometry();
|
|
1103
|
+
const positionAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new THREE.Float32BufferAttribute(coord, 3));
|
|
1102
1104
|
geometry.setAttribute("position", positionAttribute);
|
|
1103
1105
|
geometry.setAttribute("normal", normalAttribute);
|
|
1104
1106
|
if (colorAttribute)
|
|
@@ -1153,7 +1155,7 @@ class VRMLLoader extends Loader {
|
|
|
1153
1155
|
const expandedColorIndex = expandLineIndex(colorIndex);
|
|
1154
1156
|
colorAttribute = computeAttributeFromIndexedData(expandedLineIndex, expandedColorIndex, color, 3);
|
|
1155
1157
|
} else {
|
|
1156
|
-
colorAttribute = toNonIndexedAttribute(expandedLineIndex, new Float32BufferAttribute(color, 3));
|
|
1158
|
+
colorAttribute = toNonIndexedAttribute(expandedLineIndex, new THREE.Float32BufferAttribute(color, 3));
|
|
1157
1159
|
}
|
|
1158
1160
|
} else {
|
|
1159
1161
|
if (colorIndex.length > 0) {
|
|
@@ -1166,8 +1168,8 @@ class VRMLLoader extends Loader {
|
|
|
1166
1168
|
}
|
|
1167
1169
|
}
|
|
1168
1170
|
}
|
|
1169
|
-
const geometry = new BufferGeometry();
|
|
1170
|
-
const positionAttribute = toNonIndexedAttribute(expandedLineIndex, new Float32BufferAttribute(coord, 3));
|
|
1171
|
+
const geometry = new THREE.BufferGeometry();
|
|
1172
|
+
const positionAttribute = toNonIndexedAttribute(expandedLineIndex, new THREE.Float32BufferAttribute(coord, 3));
|
|
1171
1173
|
geometry.setAttribute("position", positionAttribute);
|
|
1172
1174
|
if (colorAttribute)
|
|
1173
1175
|
geometry.setAttribute("color", colorAttribute);
|
|
@@ -1199,15 +1201,15 @@ class VRMLLoader extends Loader {
|
|
|
1199
1201
|
break;
|
|
1200
1202
|
}
|
|
1201
1203
|
}
|
|
1202
|
-
const geometry = new BufferGeometry();
|
|
1203
|
-
geometry.setAttribute("position", new Float32BufferAttribute(coord, 3));
|
|
1204
|
+
const geometry = new THREE.BufferGeometry();
|
|
1205
|
+
geometry.setAttribute("position", new THREE.Float32BufferAttribute(coord, 3));
|
|
1204
1206
|
if (color)
|
|
1205
|
-
geometry.setAttribute("color", new Float32BufferAttribute(color, 3));
|
|
1207
|
+
geometry.setAttribute("color", new THREE.Float32BufferAttribute(color, 3));
|
|
1206
1208
|
geometry._type = "points";
|
|
1207
1209
|
return geometry;
|
|
1208
1210
|
}
|
|
1209
1211
|
function buildBoxNode(node) {
|
|
1210
|
-
const size = new Vector3(2, 2, 2);
|
|
1212
|
+
const size = new THREE.Vector3(2, 2, 2);
|
|
1211
1213
|
const fields = node.fields;
|
|
1212
1214
|
for (let i = 0, l = fields.length; i < l; i++) {
|
|
1213
1215
|
const field = fields[i];
|
|
@@ -1224,7 +1226,7 @@ class VRMLLoader extends Loader {
|
|
|
1224
1226
|
break;
|
|
1225
1227
|
}
|
|
1226
1228
|
}
|
|
1227
|
-
const geometry = new BoxGeometry(size.x, size.y, size.z);
|
|
1229
|
+
const geometry = new THREE.BoxGeometry(size.x, size.y, size.z);
|
|
1228
1230
|
return geometry;
|
|
1229
1231
|
}
|
|
1230
1232
|
function buildConeNode(node) {
|
|
@@ -1251,7 +1253,7 @@ class VRMLLoader extends Loader {
|
|
|
1251
1253
|
break;
|
|
1252
1254
|
}
|
|
1253
1255
|
}
|
|
1254
|
-
const geometry = new ConeGeometry(radius, height, 16, 1, openEnded);
|
|
1256
|
+
const geometry = new THREE.ConeGeometry(radius, height, 16, 1, openEnded);
|
|
1255
1257
|
return geometry;
|
|
1256
1258
|
}
|
|
1257
1259
|
function buildCylinderNode(node) {
|
|
@@ -1279,7 +1281,7 @@ class VRMLLoader extends Loader {
|
|
|
1279
1281
|
break;
|
|
1280
1282
|
}
|
|
1281
1283
|
}
|
|
1282
|
-
const geometry = new CylinderGeometry(radius, radius, height, 16, 1);
|
|
1284
|
+
const geometry = new THREE.CylinderGeometry(radius, radius, height, 16, 1);
|
|
1283
1285
|
return geometry;
|
|
1284
1286
|
}
|
|
1285
1287
|
function buildSphereNode(node) {
|
|
@@ -1298,7 +1300,7 @@ class VRMLLoader extends Loader {
|
|
|
1298
1300
|
break;
|
|
1299
1301
|
}
|
|
1300
1302
|
}
|
|
1301
|
-
const geometry = new SphereGeometry(radius, 16, 16);
|
|
1303
|
+
const geometry = new THREE.SphereGeometry(radius, 16, 16);
|
|
1302
1304
|
return geometry;
|
|
1303
1305
|
}
|
|
1304
1306
|
function buildElevationGridNode(node) {
|
|
@@ -1422,8 +1424,8 @@ class VRMLLoader extends Loader {
|
|
|
1422
1424
|
}
|
|
1423
1425
|
}
|
|
1424
1426
|
}
|
|
1425
|
-
const positionAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(vertices, 3));
|
|
1426
|
-
const uvAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(uvs, 2));
|
|
1427
|
+
const positionAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(vertices, 3));
|
|
1428
|
+
const uvAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(uvs, 2));
|
|
1427
1429
|
let colorAttribute;
|
|
1428
1430
|
let normalAttribute;
|
|
1429
1431
|
if (color) {
|
|
@@ -1442,9 +1444,9 @@ class VRMLLoader extends Loader {
|
|
|
1442
1444
|
colors.push(r, g, b);
|
|
1443
1445
|
}
|
|
1444
1446
|
}
|
|
1445
|
-
colorAttribute = new Float32BufferAttribute(colors, 3);
|
|
1447
|
+
colorAttribute = new THREE.Float32BufferAttribute(colors, 3);
|
|
1446
1448
|
} else {
|
|
1447
|
-
colorAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(colors, 3));
|
|
1449
|
+
colorAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(colors, 3));
|
|
1448
1450
|
}
|
|
1449
1451
|
}
|
|
1450
1452
|
if (normal) {
|
|
@@ -1463,14 +1465,14 @@ class VRMLLoader extends Loader {
|
|
|
1463
1465
|
normals.push(xn, yn, zn);
|
|
1464
1466
|
}
|
|
1465
1467
|
}
|
|
1466
|
-
normalAttribute = new Float32BufferAttribute(normals, 3);
|
|
1468
|
+
normalAttribute = new THREE.Float32BufferAttribute(normals, 3);
|
|
1467
1469
|
} else {
|
|
1468
|
-
normalAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(normals, 3));
|
|
1470
|
+
normalAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(normals, 3));
|
|
1469
1471
|
}
|
|
1470
1472
|
} else {
|
|
1471
1473
|
normalAttribute = computeNormalAttribute(indices, vertices, creaseAngle);
|
|
1472
1474
|
}
|
|
1473
|
-
const geometry = new BufferGeometry();
|
|
1475
|
+
const geometry = new THREE.BufferGeometry();
|
|
1474
1476
|
geometry.setAttribute("position", positionAttribute);
|
|
1475
1477
|
geometry.setAttribute("normal", normalAttribute);
|
|
1476
1478
|
geometry.setAttribute("uv", uvAttribute);
|
|
@@ -1532,11 +1534,11 @@ class VRMLLoader extends Loader {
|
|
|
1532
1534
|
}
|
|
1533
1535
|
const crossSectionClosed = crossSection[0] === crossSection[crossSection.length - 2] && crossSection[1] === crossSection[crossSection.length - 1];
|
|
1534
1536
|
const vertices = [];
|
|
1535
|
-
const spineVector = new Vector3();
|
|
1536
|
-
const scaling = new Vector3();
|
|
1537
|
-
const axis = new Vector3();
|
|
1538
|
-
const vertex = new Vector3();
|
|
1539
|
-
const quaternion = new Quaternion();
|
|
1537
|
+
const spineVector = new THREE.Vector3();
|
|
1538
|
+
const scaling = new THREE.Vector3();
|
|
1539
|
+
const axis = new THREE.Vector3();
|
|
1540
|
+
const vertex = new THREE.Vector3();
|
|
1541
|
+
const quaternion = new THREE.Quaternion();
|
|
1540
1542
|
for (let i = 0, j = 0, o = 0, il = spine.length; i < il; i += 3, j += 2, o += 4) {
|
|
1541
1543
|
spineVector.fromArray(spine, i);
|
|
1542
1544
|
scaling.x = scale ? scale[j + 0] : 1;
|
|
@@ -1582,9 +1584,9 @@ class VRMLLoader extends Loader {
|
|
|
1582
1584
|
if (beginCap === true || endCap === true) {
|
|
1583
1585
|
const contour = [];
|
|
1584
1586
|
for (let i = 0, l = crossSection.length; i < l; i += 2) {
|
|
1585
|
-
contour.push(new Vector2(crossSection[i], crossSection[i + 1]));
|
|
1587
|
+
contour.push(new THREE.Vector2(crossSection[i], crossSection[i + 1]));
|
|
1586
1588
|
}
|
|
1587
|
-
const faces = ShapeUtils.triangulateShape(contour, []);
|
|
1589
|
+
const faces = THREE.ShapeUtils.triangulateShape(contour, []);
|
|
1588
1590
|
const capIndices = [];
|
|
1589
1591
|
for (let i = 0, l = faces.length; i < l; i++) {
|
|
1590
1592
|
const face = faces[i];
|
|
@@ -1618,9 +1620,9 @@ class VRMLLoader extends Loader {
|
|
|
1618
1620
|
}
|
|
1619
1621
|
}
|
|
1620
1622
|
}
|
|
1621
|
-
const positionAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(vertices, 3));
|
|
1623
|
+
const positionAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(vertices, 3));
|
|
1622
1624
|
const normalAttribute = computeNormalAttribute(indices, vertices, creaseAngle);
|
|
1623
|
-
const geometry = new BufferGeometry();
|
|
1625
|
+
const geometry = new THREE.BufferGeometry();
|
|
1624
1626
|
geometry.setAttribute("position", positionAttribute);
|
|
1625
1627
|
geometry.setAttribute("normal", normalAttribute);
|
|
1626
1628
|
geometry._solid = solid;
|
|
@@ -1635,7 +1637,7 @@ class VRMLLoader extends Loader {
|
|
|
1635
1637
|
function parseFieldChildren(children, owner) {
|
|
1636
1638
|
for (let i = 0, l = children.length; i < l; i++) {
|
|
1637
1639
|
const object = getNode(children[i]);
|
|
1638
|
-
if (object instanceof Object3D)
|
|
1640
|
+
if (object instanceof THREE.Object3D)
|
|
1639
1641
|
owner.add(object);
|
|
1640
1642
|
}
|
|
1641
1643
|
}
|
|
@@ -1710,12 +1712,12 @@ class VRMLLoader extends Loader {
|
|
|
1710
1712
|
}
|
|
1711
1713
|
return triangulatedData;
|
|
1712
1714
|
}
|
|
1713
|
-
const vA = new Vector3();
|
|
1714
|
-
const vB = new Vector3();
|
|
1715
|
-
const vC = new Vector3();
|
|
1716
|
-
const uvA = new Vector2();
|
|
1717
|
-
const uvB = new Vector2();
|
|
1718
|
-
const uvC = new Vector2();
|
|
1715
|
+
const vA = new THREE.Vector3();
|
|
1716
|
+
const vB = new THREE.Vector3();
|
|
1717
|
+
const vC = new THREE.Vector3();
|
|
1718
|
+
const uvA = new THREE.Vector2();
|
|
1719
|
+
const uvB = new THREE.Vector2();
|
|
1720
|
+
const uvC = new THREE.Vector2();
|
|
1719
1721
|
function computeAttributeFromIndexedData(coordIndex, index, data2, itemSize) {
|
|
1720
1722
|
const array = [];
|
|
1721
1723
|
for (let i = 0, l = coordIndex.length; i < l; i += 3) {
|
|
@@ -1738,7 +1740,7 @@ class VRMLLoader extends Loader {
|
|
|
1738
1740
|
array.push(vC.x, vC.y, vC.z);
|
|
1739
1741
|
}
|
|
1740
1742
|
}
|
|
1741
|
-
return new Float32BufferAttribute(array, itemSize);
|
|
1743
|
+
return new THREE.Float32BufferAttribute(array, itemSize);
|
|
1742
1744
|
}
|
|
1743
1745
|
function computeAttributeFromFaceData(index, faceData) {
|
|
1744
1746
|
const array = [];
|
|
@@ -1748,7 +1750,7 @@ class VRMLLoader extends Loader {
|
|
|
1748
1750
|
array.push(vA.x, vA.y, vA.z);
|
|
1749
1751
|
array.push(vA.x, vA.y, vA.z);
|
|
1750
1752
|
}
|
|
1751
|
-
return new Float32BufferAttribute(array, 3);
|
|
1753
|
+
return new THREE.Float32BufferAttribute(array, 3);
|
|
1752
1754
|
}
|
|
1753
1755
|
function computeAttributeFromLineData(index, lineData) {
|
|
1754
1756
|
const array = [];
|
|
@@ -1757,7 +1759,7 @@ class VRMLLoader extends Loader {
|
|
|
1757
1759
|
array.push(vA.x, vA.y, vA.z);
|
|
1758
1760
|
array.push(vA.x, vA.y, vA.z);
|
|
1759
1761
|
}
|
|
1760
|
-
return new Float32BufferAttribute(array, 3);
|
|
1762
|
+
return new THREE.Float32BufferAttribute(array, 3);
|
|
1761
1763
|
}
|
|
1762
1764
|
function toNonIndexedAttribute(indices, attribute) {
|
|
1763
1765
|
const array = attribute.array;
|
|
@@ -1770,10 +1772,10 @@ class VRMLLoader extends Loader {
|
|
|
1770
1772
|
array2[index2++] = array[index++];
|
|
1771
1773
|
}
|
|
1772
1774
|
}
|
|
1773
|
-
return new Float32BufferAttribute(array2, itemSize);
|
|
1775
|
+
return new THREE.Float32BufferAttribute(array2, itemSize);
|
|
1774
1776
|
}
|
|
1775
|
-
const ab = new Vector3();
|
|
1776
|
-
const cb = new Vector3();
|
|
1777
|
+
const ab = new THREE.Vector3();
|
|
1778
|
+
const cb = new THREE.Vector3();
|
|
1777
1779
|
function computeNormalAttribute(index, coord, creaseAngle) {
|
|
1778
1780
|
const faces = [];
|
|
1779
1781
|
const vertexNormals = {};
|
|
@@ -1814,10 +1816,10 @@ class VRMLLoader extends Loader {
|
|
|
1814
1816
|
normals.push(nB.x, nB.y, nB.z);
|
|
1815
1817
|
normals.push(nC.x, nC.y, nC.z);
|
|
1816
1818
|
}
|
|
1817
|
-
return new Float32BufferAttribute(normals, 3);
|
|
1819
|
+
return new THREE.Float32BufferAttribute(normals, 3);
|
|
1818
1820
|
}
|
|
1819
1821
|
function weightedNormal(normals, vector, creaseAngle) {
|
|
1820
|
-
const normal = new Vector3();
|
|
1822
|
+
const normal = new THREE.Vector3();
|
|
1821
1823
|
if (creaseAngle === 0) {
|
|
1822
1824
|
normal.copy(vector);
|
|
1823
1825
|
} else {
|
|
@@ -1832,7 +1834,7 @@ class VRMLLoader extends Loader {
|
|
|
1832
1834
|
function toColorArray(colors) {
|
|
1833
1835
|
const array = [];
|
|
1834
1836
|
for (let i = 0, l = colors.length; i < l; i += 3) {
|
|
1835
|
-
array.push(new Color(colors[i], colors[i + 1], colors[i + 2]));
|
|
1837
|
+
array.push(new THREE.Color(colors[i], colors[i + 1], colors[i + 2]));
|
|
1836
1838
|
}
|
|
1837
1839
|
return array;
|
|
1838
1840
|
}
|
|
@@ -1842,15 +1844,15 @@ class VRMLLoader extends Loader {
|
|
|
1842
1844
|
for (let i = 0, l = colors.length; i < l; i++) {
|
|
1843
1845
|
let angle = i === 0 ? 0 : angles[i - 1];
|
|
1844
1846
|
angle = topDown === true ? angle : startAngle - angle;
|
|
1845
|
-
const point = new Vector3();
|
|
1847
|
+
const point = new THREE.Vector3();
|
|
1846
1848
|
point.setFromSphericalCoords(radius, angle, 0);
|
|
1847
1849
|
thresholds.push(point);
|
|
1848
1850
|
}
|
|
1849
1851
|
const indices = geometry.index;
|
|
1850
1852
|
const positionAttribute = geometry.attributes.position;
|
|
1851
|
-
const colorAttribute = new BufferAttribute(new Float32Array(geometry.attributes.position.count * 3), 3);
|
|
1852
|
-
const position = new Vector3();
|
|
1853
|
-
const color = new Color();
|
|
1853
|
+
const colorAttribute = new THREE.BufferAttribute(new Float32Array(geometry.attributes.position.count * 3), 3);
|
|
1854
|
+
const position = new THREE.Vector3();
|
|
1855
|
+
const color = new THREE.Color();
|
|
1854
1856
|
for (let i = 0; i < indices.count; i++) {
|
|
1855
1857
|
const index = indices.getX(i);
|
|
1856
1858
|
position.fromBufferAttribute(positionAttribute, index);
|
|
@@ -1880,7 +1882,7 @@ class VRMLLoader extends Loader {
|
|
|
1880
1882
|
}
|
|
1881
1883
|
geometry.setAttribute("color", colorAttribute);
|
|
1882
1884
|
}
|
|
1883
|
-
const textureLoader = new TextureLoader(this.manager);
|
|
1885
|
+
const textureLoader = new THREE.TextureLoader(this.manager);
|
|
1884
1886
|
textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
|
|
1885
1887
|
if (data.indexOf("#VRML V2.0") === -1) {
|
|
1886
1888
|
throw Error("THREE.VRMLLexer: Version of VRML asset not supported.");
|
|
@@ -1892,7 +1894,7 @@ class VRMLLoader extends Loader {
|
|
|
1892
1894
|
}
|
|
1893
1895
|
class VRMLLexer {
|
|
1894
1896
|
constructor(tokens) {
|
|
1895
|
-
this.lexer = new Lexer(tokens);
|
|
1897
|
+
this.lexer = new chevrotain.Lexer(tokens);
|
|
1896
1898
|
}
|
|
1897
1899
|
lex(inputText) {
|
|
1898
1900
|
const lexingResult = this.lexer.tokenize(inputText);
|
|
@@ -1903,7 +1905,7 @@ class VRMLLexer {
|
|
|
1903
1905
|
return lexingResult;
|
|
1904
1906
|
}
|
|
1905
1907
|
}
|
|
1906
|
-
class VRMLParser extends CstParser {
|
|
1908
|
+
class VRMLParser extends chevrotain.CstParser {
|
|
1907
1909
|
constructor(tokenVocabulary) {
|
|
1908
1910
|
super(tokenVocabulary);
|
|
1909
1911
|
const $ = this;
|
|
@@ -2091,7 +2093,7 @@ class Face {
|
|
|
2091
2093
|
this.a = a;
|
|
2092
2094
|
this.b = b;
|
|
2093
2095
|
this.c = c;
|
|
2094
|
-
this.normal = new Vector3();
|
|
2096
|
+
this.normal = new THREE.Vector3();
|
|
2095
2097
|
}
|
|
2096
2098
|
}
|
|
2097
2099
|
const TEXTURE_TYPE = {
|
|
@@ -2100,6 +2102,4 @@ const TEXTURE_TYPE = {
|
|
|
2100
2102
|
RGB: 3,
|
|
2101
2103
|
RGBA: 4
|
|
2102
2104
|
};
|
|
2103
|
-
|
|
2104
|
-
VRMLLoader
|
|
2105
|
-
};
|
|
2105
|
+
exports.VRMLLoader = VRMLLoader;
|