three-stdlib 2.22.10 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,11 +1,13 @@
1
- import { Vector3 } from "three";
2
- const hilbert2D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3) => {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const hilbert2D = (center = new THREE.Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3) => {
3
5
  const half = size / 2;
4
6
  const vec_s = [
5
- new Vector3(center.x - half, center.y, center.z - half),
6
- new Vector3(center.x - half, center.y, center.z + half),
7
- new Vector3(center.x + half, center.y, center.z + half),
8
- new Vector3(center.x + half, center.y, center.z - half)
7
+ new THREE.Vector3(center.x - half, center.y, center.z - half),
8
+ new THREE.Vector3(center.x - half, center.y, center.z + half),
9
+ new THREE.Vector3(center.x + half, center.y, center.z + half),
10
+ new THREE.Vector3(center.x + half, center.y, center.z - half)
9
11
  ];
10
12
  const vec = [vec_s[v0], vec_s[v1], vec_s[v2], vec_s[v3]];
11
13
  if (0 <= --iterations) {
@@ -18,17 +20,17 @@ const hilbert2D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0
18
20
  }
19
21
  return vec;
20
22
  };
21
- const hilbert3D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3, v4 = 4, v5 = 5, v6 = 6, v7 = 7) => {
23
+ const hilbert3D = (center = new THREE.Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3, v4 = 4, v5 = 5, v6 = 6, v7 = 7) => {
22
24
  const half = size / 2;
23
25
  const vec_s = [
24
- new Vector3(center.x - half, center.y + half, center.z - half),
25
- new Vector3(center.x - half, center.y + half, center.z + half),
26
- new Vector3(center.x - half, center.y - half, center.z + half),
27
- new Vector3(center.x - half, center.y - half, center.z - half),
28
- new Vector3(center.x + half, center.y - half, center.z - half),
29
- new Vector3(center.x + half, center.y - half, center.z + half),
30
- new Vector3(center.x + half, center.y + half, center.z + half),
31
- new Vector3(center.x + half, center.y + half, center.z - half)
26
+ new THREE.Vector3(center.x - half, center.y + half, center.z - half),
27
+ new THREE.Vector3(center.x - half, center.y + half, center.z + half),
28
+ new THREE.Vector3(center.x - half, center.y - half, center.z + half),
29
+ new THREE.Vector3(center.x - half, center.y - half, center.z - half),
30
+ new THREE.Vector3(center.x + half, center.y - half, center.z - half),
31
+ new THREE.Vector3(center.x + half, center.y - half, center.z + half),
32
+ new THREE.Vector3(center.x + half, center.y + half, center.z + half),
33
+ new THREE.Vector3(center.x + half, center.y + half, center.z - half)
32
34
  ];
33
35
  const vec = [vec_s[v0], vec_s[v1], vec_s[v2], vec_s[v3], vec_s[v4], vec_s[v5], vec_s[v6], vec_s[v7]];
34
36
  if (--iterations >= 0) {
@@ -104,6 +106,4 @@ const GeometryUtils = {
104
106
  gosper,
105
107
  hilbert2D
106
108
  };
107
- export {
108
- GeometryUtils
109
- };
109
+ exports.GeometryUtils = GeometryUtils;
@@ -1,13 +1,11 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const hilbert2D = (center = new THREE.Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3) => {
1
+ import { Vector3 } from "three";
2
+ const hilbert2D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3) => {
5
3
  const half = size / 2;
6
4
  const vec_s = [
7
- new THREE.Vector3(center.x - half, center.y, center.z - half),
8
- new THREE.Vector3(center.x - half, center.y, center.z + half),
9
- new THREE.Vector3(center.x + half, center.y, center.z + half),
10
- new THREE.Vector3(center.x + half, center.y, center.z - half)
5
+ new Vector3(center.x - half, center.y, center.z - half),
6
+ new Vector3(center.x - half, center.y, center.z + half),
7
+ new Vector3(center.x + half, center.y, center.z + half),
8
+ new Vector3(center.x + half, center.y, center.z - half)
11
9
  ];
12
10
  const vec = [vec_s[v0], vec_s[v1], vec_s[v2], vec_s[v3]];
13
11
  if (0 <= --iterations) {
@@ -20,17 +18,17 @@ const hilbert2D = (center = new THREE.Vector3(0, 0, 0), size = 10, iterations =
20
18
  }
21
19
  return vec;
22
20
  };
23
- const hilbert3D = (center = new THREE.Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3, v4 = 4, v5 = 5, v6 = 6, v7 = 7) => {
21
+ const hilbert3D = (center = new Vector3(0, 0, 0), size = 10, iterations = 1, v0 = 0, v1 = 1, v2 = 2, v3 = 3, v4 = 4, v5 = 5, v6 = 6, v7 = 7) => {
24
22
  const half = size / 2;
25
23
  const vec_s = [
26
- new THREE.Vector3(center.x - half, center.y + half, center.z - half),
27
- new THREE.Vector3(center.x - half, center.y + half, center.z + half),
28
- new THREE.Vector3(center.x - half, center.y - half, center.z + half),
29
- new THREE.Vector3(center.x - half, center.y - half, center.z - half),
30
- new THREE.Vector3(center.x + half, center.y - half, center.z - half),
31
- new THREE.Vector3(center.x + half, center.y - half, center.z + half),
32
- new THREE.Vector3(center.x + half, center.y + half, center.z + half),
33
- new THREE.Vector3(center.x + half, center.y + half, center.z - half)
24
+ new Vector3(center.x - half, center.y + half, center.z - half),
25
+ new Vector3(center.x - half, center.y + half, center.z + half),
26
+ new Vector3(center.x - half, center.y - half, center.z + half),
27
+ new Vector3(center.x - half, center.y - half, center.z - half),
28
+ new Vector3(center.x + half, center.y - half, center.z - half),
29
+ new Vector3(center.x + half, center.y - half, center.z + half),
30
+ new Vector3(center.x + half, center.y + half, center.z + half),
31
+ new Vector3(center.x + half, center.y + half, center.z - half)
34
32
  ];
35
33
  const vec = [vec_s[v0], vec_s[v1], vec_s[v2], vec_s[v3], vec_s[v4], vec_s[v5], vec_s[v6], vec_s[v7]];
36
34
  if (--iterations >= 0) {
@@ -106,4 +104,6 @@ const GeometryUtils = {
106
104
  gosper,
107
105
  hilbert2D
108
106
  };
109
- exports.GeometryUtils = GeometryUtils;
107
+ export {
108
+ GeometryUtils
109
+ };
@@ -1,13 +1,15 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Mesh, PlaneGeometry, OrthographicCamera, MathUtils, WebGLRenderTarget, Vector2, RawShaderMaterial, NoBlending } from "three";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
8
10
  var _mipmapMaterial = /* @__PURE__ */ _getMipmapMaterial();
9
- var _mesh = /* @__PURE__ */ new Mesh(/* @__PURE__ */ new PlaneGeometry(2, 2), _mipmapMaterial);
10
- var _flatCamera = /* @__PURE__ */ new OrthographicCamera(0, 1, 0, 1, 0, 1);
11
+ var _mesh = /* @__PURE__ */ new THREE.Mesh(/* @__PURE__ */ new THREE.PlaneGeometry(2, 2), _mipmapMaterial);
12
+ var _flatCamera = /* @__PURE__ */ new THREE.OrthographicCamera(0, 1, 0, 1, 0, 1);
11
13
  var _tempTarget = null;
12
14
  class RoughnessMipmapper {
13
15
  constructor(renderer) {
@@ -21,7 +23,7 @@ class RoughnessMipmapper {
21
23
  material.userData.roughnessUpdated = true;
22
24
  var width = Math.max(roughnessMap.image.width, normalMap.image.width);
23
25
  var height = Math.max(roughnessMap.image.height, normalMap.image.height);
24
- if (!MathUtils.isPowerOfTwo(width) || !MathUtils.isPowerOfTwo(height))
26
+ if (!THREE.MathUtils.isPowerOfTwo(width) || !THREE.MathUtils.isPowerOfTwo(height))
25
27
  return;
26
28
  var oldTarget = this._renderer.getRenderTarget();
27
29
  var autoClear = this._renderer.autoClear;
@@ -29,7 +31,7 @@ class RoughnessMipmapper {
29
31
  if (_tempTarget === null || _tempTarget.width !== width || _tempTarget.height !== height) {
30
32
  if (_tempTarget !== null)
31
33
  _tempTarget.dispose();
32
- _tempTarget = new WebGLRenderTarget(width, height, {
34
+ _tempTarget = new THREE.WebGLRenderTarget(width, height, {
33
35
  depthBuffer: false
34
36
  });
35
37
  _tempTarget.scissorTest = true;
@@ -42,7 +44,7 @@ class RoughnessMipmapper {
42
44
  minFilter: roughnessMap.minFilter,
43
45
  depthBuffer: false
44
46
  };
45
- var newRoughnessTarget = new WebGLRenderTarget(width, height, params);
47
+ var newRoughnessTarget = new THREE.WebGLRenderTarget(width, height, params);
46
48
  newRoughnessTarget.texture.generateMipmaps = true;
47
49
  this._renderer.setRenderTarget(newRoughnessTarget);
48
50
  material.roughnessMap = newRoughnessTarget.texture;
@@ -53,7 +55,7 @@ class RoughnessMipmapper {
53
55
  }
54
56
  _mipmapMaterial.uniforms.roughnessMap.value = roughnessMap;
55
57
  _mipmapMaterial.uniforms.normalMap.value = normalMap;
56
- var position = new Vector2(0, 0);
58
+ var position = new THREE.Vector2(0, 0);
57
59
  var texelSize = _mipmapMaterial.uniforms.texelSize.value;
58
60
  for (let mip = 0; width >= 1 && height >= 1; ++mip, width /= 2, height /= 2) {
59
61
  texelSize.set(1 / width, 1 / height);
@@ -82,11 +84,11 @@ class RoughnessMipmapper {
82
84
  }
83
85
  }
84
86
  function _getMipmapMaterial() {
85
- var shaderMaterial = new RawShaderMaterial({
87
+ var shaderMaterial = new THREE.RawShaderMaterial({
86
88
  uniforms: {
87
89
  roughnessMap: { value: null },
88
90
  normalMap: { value: null },
89
- texelSize: { value: new Vector2(1, 1) }
91
+ texelSize: { value: new THREE.Vector2(1, 1) }
90
92
  },
91
93
  vertexShader: (
92
94
  /* glsl */
@@ -211,13 +213,11 @@ function _getMipmapMaterial() {
211
213
  }
212
214
  `
213
215
  ),
214
- blending: NoBlending,
216
+ blending: THREE.NoBlending,
215
217
  depthTest: false,
216
218
  depthWrite: false
217
219
  });
218
220
  shaderMaterial.type = "RoughnessMipmapper";
219
221
  return shaderMaterial;
220
222
  }
221
- export {
222
- RoughnessMipmapper
223
- };
223
+ exports.RoughnessMipmapper = RoughnessMipmapper;
@@ -1,15 +1,13 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
7
+ import { Mesh, PlaneGeometry, OrthographicCamera, MathUtils, WebGLRenderTarget, Vector2, RawShaderMaterial, NoBlending } from "three";
10
8
  var _mipmapMaterial = /* @__PURE__ */ _getMipmapMaterial();
11
- var _mesh = /* @__PURE__ */ new THREE.Mesh(/* @__PURE__ */ new THREE.PlaneGeometry(2, 2), _mipmapMaterial);
12
- var _flatCamera = /* @__PURE__ */ new THREE.OrthographicCamera(0, 1, 0, 1, 0, 1);
9
+ var _mesh = /* @__PURE__ */ new Mesh(/* @__PURE__ */ new PlaneGeometry(2, 2), _mipmapMaterial);
10
+ var _flatCamera = /* @__PURE__ */ new OrthographicCamera(0, 1, 0, 1, 0, 1);
13
11
  var _tempTarget = null;
14
12
  class RoughnessMipmapper {
15
13
  constructor(renderer) {
@@ -23,7 +21,7 @@ class RoughnessMipmapper {
23
21
  material.userData.roughnessUpdated = true;
24
22
  var width = Math.max(roughnessMap.image.width, normalMap.image.width);
25
23
  var height = Math.max(roughnessMap.image.height, normalMap.image.height);
26
- if (!THREE.MathUtils.isPowerOfTwo(width) || !THREE.MathUtils.isPowerOfTwo(height))
24
+ if (!MathUtils.isPowerOfTwo(width) || !MathUtils.isPowerOfTwo(height))
27
25
  return;
28
26
  var oldTarget = this._renderer.getRenderTarget();
29
27
  var autoClear = this._renderer.autoClear;
@@ -31,7 +29,7 @@ class RoughnessMipmapper {
31
29
  if (_tempTarget === null || _tempTarget.width !== width || _tempTarget.height !== height) {
32
30
  if (_tempTarget !== null)
33
31
  _tempTarget.dispose();
34
- _tempTarget = new THREE.WebGLRenderTarget(width, height, {
32
+ _tempTarget = new WebGLRenderTarget(width, height, {
35
33
  depthBuffer: false
36
34
  });
37
35
  _tempTarget.scissorTest = true;
@@ -44,7 +42,7 @@ class RoughnessMipmapper {
44
42
  minFilter: roughnessMap.minFilter,
45
43
  depthBuffer: false
46
44
  };
47
- var newRoughnessTarget = new THREE.WebGLRenderTarget(width, height, params);
45
+ var newRoughnessTarget = new WebGLRenderTarget(width, height, params);
48
46
  newRoughnessTarget.texture.generateMipmaps = true;
49
47
  this._renderer.setRenderTarget(newRoughnessTarget);
50
48
  material.roughnessMap = newRoughnessTarget.texture;
@@ -55,7 +53,7 @@ class RoughnessMipmapper {
55
53
  }
56
54
  _mipmapMaterial.uniforms.roughnessMap.value = roughnessMap;
57
55
  _mipmapMaterial.uniforms.normalMap.value = normalMap;
58
- var position = new THREE.Vector2(0, 0);
56
+ var position = new Vector2(0, 0);
59
57
  var texelSize = _mipmapMaterial.uniforms.texelSize.value;
60
58
  for (let mip = 0; width >= 1 && height >= 1; ++mip, width /= 2, height /= 2) {
61
59
  texelSize.set(1 / width, 1 / height);
@@ -84,11 +82,11 @@ class RoughnessMipmapper {
84
82
  }
85
83
  }
86
84
  function _getMipmapMaterial() {
87
- var shaderMaterial = new THREE.RawShaderMaterial({
85
+ var shaderMaterial = new RawShaderMaterial({
88
86
  uniforms: {
89
87
  roughnessMap: { value: null },
90
88
  normalMap: { value: null },
91
- texelSize: { value: new THREE.Vector2(1, 1) }
89
+ texelSize: { value: new Vector2(1, 1) }
92
90
  },
93
91
  vertexShader: (
94
92
  /* glsl */
@@ -213,11 +211,13 @@ function _getMipmapMaterial() {
213
211
  }
214
212
  `
215
213
  ),
216
- blending: THREE.NoBlending,
214
+ blending: NoBlending,
217
215
  depthTest: false,
218
216
  depthWrite: false
219
217
  });
220
218
  shaderMaterial.type = "RoughnessMipmapper";
221
219
  return shaderMaterial;
222
220
  }
223
- exports.RoughnessMipmapper = RoughnessMipmapper;
221
+ export {
222
+ RoughnessMipmapper
223
+ };
@@ -1,12 +1,14 @@
1
- import { Group, Mesh } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  const SceneUtils = {
3
5
  createMeshesFromInstancedMesh: function(instancedMesh) {
4
- const group = new Group();
6
+ const group = new THREE.Group();
5
7
  const count = instancedMesh.count;
6
8
  const geometry = instancedMesh.geometry;
7
9
  const material = instancedMesh.material;
8
10
  for (let i = 0; i < count; i++) {
9
- const mesh = new Mesh(geometry, material);
11
+ const mesh = new THREE.Mesh(geometry, material);
10
12
  instancedMesh.getMatrixAt(i, mesh.matrix);
11
13
  mesh.matrix.decompose(mesh.position, mesh.quaternion, mesh.scale);
12
14
  group.add(mesh);
@@ -16,9 +18,9 @@ const SceneUtils = {
16
18
  return group;
17
19
  },
18
20
  createMultiMaterialObject: function(geometry, materials) {
19
- const group = new Group();
21
+ const group = new THREE.Group();
20
22
  for (let i = 0, l = materials.length; i < l; i++) {
21
- group.add(new Mesh(geometry, materials[i]));
23
+ group.add(new THREE.Mesh(geometry, materials[i]));
22
24
  }
23
25
  return group;
24
26
  },
@@ -31,6 +33,4 @@ const SceneUtils = {
31
33
  parent.attach(child);
32
34
  }
33
35
  };
34
- export {
35
- SceneUtils
36
- };
36
+ exports.SceneUtils = SceneUtils;
@@ -1,14 +1,12 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Group, Mesh } from "three";
4
2
  const SceneUtils = {
5
3
  createMeshesFromInstancedMesh: function(instancedMesh) {
6
- const group = new THREE.Group();
4
+ const group = new Group();
7
5
  const count = instancedMesh.count;
8
6
  const geometry = instancedMesh.geometry;
9
7
  const material = instancedMesh.material;
10
8
  for (let i = 0; i < count; i++) {
11
- const mesh = new THREE.Mesh(geometry, material);
9
+ const mesh = new Mesh(geometry, material);
12
10
  instancedMesh.getMatrixAt(i, mesh.matrix);
13
11
  mesh.matrix.decompose(mesh.position, mesh.quaternion, mesh.scale);
14
12
  group.add(mesh);
@@ -18,9 +16,9 @@ const SceneUtils = {
18
16
  return group;
19
17
  },
20
18
  createMultiMaterialObject: function(geometry, materials) {
21
- const group = new THREE.Group();
19
+ const group = new Group();
22
20
  for (let i = 0, l = materials.length; i < l; i++) {
23
- group.add(new THREE.Mesh(geometry, materials[i]));
21
+ group.add(new Mesh(geometry, materials[i]));
24
22
  }
25
23
  return group;
26
24
  },
@@ -33,4 +31,6 @@ const SceneUtils = {
33
31
  parent.attach(child);
34
32
  }
35
33
  };
36
- exports.SceneUtils = SceneUtils;
34
+ export {
35
+ SceneUtils
36
+ };
@@ -1,5 +1,7 @@
1
- import { OrthographicCamera, Scene, UniformsUtils, ShaderMaterial, PlaneGeometry, Mesh, Texture, LinearFilter, MeshBasicMaterial, DoubleSide } from "three";
2
- import { UnpackDepthRGBAShader } from "../shaders/UnpackDepthRGBAShader.mjs";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const UnpackDepthRGBAShader = require("../shaders/UnpackDepthRGBAShader.cjs");
3
5
  class ShadowMapViewer {
4
6
  constructor(light) {
5
7
  const scope = this;
@@ -11,7 +13,7 @@ class ShadowMapViewer {
11
13
  width: 256,
12
14
  height: 256
13
15
  };
14
- const camera = new OrthographicCamera(
16
+ const camera = new THREE.OrthographicCamera(
15
17
  window.innerWidth / -2,
16
18
  window.innerWidth / 2,
17
19
  window.innerHeight / 2,
@@ -20,16 +22,16 @@ class ShadowMapViewer {
20
22
  10
21
23
  );
22
24
  camera.position.set(0, 0, 2);
23
- const scene = new Scene();
24
- const shader = UnpackDepthRGBAShader;
25
- const uniforms = UniformsUtils.clone(shader.uniforms);
26
- const material = new ShaderMaterial({
25
+ const scene = new THREE.Scene();
26
+ const shader = UnpackDepthRGBAShader.UnpackDepthRGBAShader;
27
+ const uniforms = THREE.UniformsUtils.clone(shader.uniforms);
28
+ const material = new THREE.ShaderMaterial({
27
29
  uniforms,
28
30
  vertexShader: shader.vertexShader,
29
31
  fragmentShader: shader.fragmentShader
30
32
  });
31
- const plane = new PlaneGeometry(frame.width, frame.height);
32
- const mesh = new Mesh(plane, material);
33
+ const plane = new THREE.PlaneGeometry(frame.width, frame.height);
34
+ const mesh = new THREE.Mesh(plane, material);
33
35
  scene.add(mesh);
34
36
  let labelCanvas, labelMesh;
35
37
  if (doRenderLabel) {
@@ -42,14 +44,14 @@ class ShadowMapViewer {
42
44
  context.font = "Bold 20px Arial";
43
45
  context.fillStyle = "rgba( 255, 0, 0, 1 )";
44
46
  context.fillText(light.name, 0, 20);
45
- const labelTexture = new Texture(labelCanvas);
46
- labelTexture.magFilter = LinearFilter;
47
- labelTexture.minFilter = LinearFilter;
47
+ const labelTexture = new THREE.Texture(labelCanvas);
48
+ labelTexture.magFilter = THREE.LinearFilter;
49
+ labelTexture.minFilter = THREE.LinearFilter;
48
50
  labelTexture.needsUpdate = true;
49
- const labelMaterial = new MeshBasicMaterial({ map: labelTexture, side: DoubleSide });
51
+ const labelMaterial = new THREE.MeshBasicMaterial({ map: labelTexture, side: THREE.DoubleSide });
50
52
  labelMaterial.transparent = true;
51
- const labelPlane = new PlaneGeometry(labelCanvas.width, labelCanvas.height);
52
- labelMesh = new Mesh(labelPlane, labelMaterial);
53
+ const labelPlane = new THREE.PlaneGeometry(labelCanvas.width, labelCanvas.height);
54
+ labelMesh = new THREE.Mesh(labelPlane, labelMaterial);
53
55
  scene.add(labelMesh);
54
56
  }
55
57
  function resetPosition() {
@@ -106,6 +108,4 @@ class ShadowMapViewer {
106
108
  this.update();
107
109
  }
108
110
  }
109
- export {
110
- ShadowMapViewer
111
- };
111
+ exports.ShadowMapViewer = ShadowMapViewer;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const UnpackDepthRGBAShader = require("../shaders/UnpackDepthRGBAShader.js");
1
+ import { OrthographicCamera, Scene, UniformsUtils, ShaderMaterial, PlaneGeometry, Mesh, Texture, LinearFilter, MeshBasicMaterial, DoubleSide } from "three";
2
+ import { UnpackDepthRGBAShader } from "../shaders/UnpackDepthRGBAShader.js";
5
3
  class ShadowMapViewer {
6
4
  constructor(light) {
7
5
  const scope = this;
@@ -13,7 +11,7 @@ class ShadowMapViewer {
13
11
  width: 256,
14
12
  height: 256
15
13
  };
16
- const camera = new THREE.OrthographicCamera(
14
+ const camera = new OrthographicCamera(
17
15
  window.innerWidth / -2,
18
16
  window.innerWidth / 2,
19
17
  window.innerHeight / 2,
@@ -22,16 +20,16 @@ class ShadowMapViewer {
22
20
  10
23
21
  );
24
22
  camera.position.set(0, 0, 2);
25
- const scene = new THREE.Scene();
26
- const shader = UnpackDepthRGBAShader.UnpackDepthRGBAShader;
27
- const uniforms = THREE.UniformsUtils.clone(shader.uniforms);
28
- const material = new THREE.ShaderMaterial({
23
+ const scene = new Scene();
24
+ const shader = UnpackDepthRGBAShader;
25
+ const uniforms = UniformsUtils.clone(shader.uniforms);
26
+ const material = new ShaderMaterial({
29
27
  uniforms,
30
28
  vertexShader: shader.vertexShader,
31
29
  fragmentShader: shader.fragmentShader
32
30
  });
33
- const plane = new THREE.PlaneGeometry(frame.width, frame.height);
34
- const mesh = new THREE.Mesh(plane, material);
31
+ const plane = new PlaneGeometry(frame.width, frame.height);
32
+ const mesh = new Mesh(plane, material);
35
33
  scene.add(mesh);
36
34
  let labelCanvas, labelMesh;
37
35
  if (doRenderLabel) {
@@ -44,14 +42,14 @@ class ShadowMapViewer {
44
42
  context.font = "Bold 20px Arial";
45
43
  context.fillStyle = "rgba( 255, 0, 0, 1 )";
46
44
  context.fillText(light.name, 0, 20);
47
- const labelTexture = new THREE.Texture(labelCanvas);
48
- labelTexture.magFilter = THREE.LinearFilter;
49
- labelTexture.minFilter = THREE.LinearFilter;
45
+ const labelTexture = new Texture(labelCanvas);
46
+ labelTexture.magFilter = LinearFilter;
47
+ labelTexture.minFilter = LinearFilter;
50
48
  labelTexture.needsUpdate = true;
51
- const labelMaterial = new THREE.MeshBasicMaterial({ map: labelTexture, side: THREE.DoubleSide });
49
+ const labelMaterial = new MeshBasicMaterial({ map: labelTexture, side: DoubleSide });
52
50
  labelMaterial.transparent = true;
53
- const labelPlane = new THREE.PlaneGeometry(labelCanvas.width, labelCanvas.height);
54
- labelMesh = new THREE.Mesh(labelPlane, labelMaterial);
51
+ const labelPlane = new PlaneGeometry(labelCanvas.width, labelCanvas.height);
52
+ labelMesh = new Mesh(labelPlane, labelMaterial);
55
53
  scene.add(labelMesh);
56
54
  }
57
55
  function resetPosition() {
@@ -108,4 +106,6 @@ class ShadowMapViewer {
108
106
  this.update();
109
107
  }
110
108
  }
111
- exports.ShadowMapViewer = ShadowMapViewer;
109
+ export {
110
+ ShadowMapViewer
111
+ };
@@ -1,6 +1,8 @@
1
- import { Vector3, Quaternion, Matrix4, AnimationMixer, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, SkeletonHelper } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  function retarget(target, source, options = {}) {
3
- const pos = new Vector3(), quat = new Quaternion(), scale = new Vector3(), bindBoneMatrix = new Matrix4(), relativeMatrix = new Matrix4(), globalMatrix = new Matrix4();
5
+ const pos = new THREE.Vector3(), quat = new THREE.Quaternion(), scale = new THREE.Vector3(), bindBoneMatrix = new THREE.Matrix4(), relativeMatrix = new THREE.Matrix4(), globalMatrix = new THREE.Matrix4();
4
6
  options.preserveMatrix = options.preserveMatrix !== void 0 ? options.preserveMatrix : true;
5
7
  options.preservePosition = options.preservePosition !== void 0 ? options.preservePosition : true;
6
8
  options.preserveHipPosition = options.preserveHipPosition !== void 0 ? options.preserveHipPosition : false;
@@ -95,7 +97,7 @@ function retargetClip(target, source, clip, options = {}) {
95
97
  if (!source.isObject3D) {
96
98
  source = getHelperFromSkeleton(source);
97
99
  }
98
- const numFrames = Math.round(clip.duration * (options.fps / 1e3) * 1e3), delta = 1 / options.fps, convertedTracks = [], mixer = new AnimationMixer(source), bones = getBones(target.skeleton), boneDatas = [];
100
+ const numFrames = Math.round(clip.duration * (options.fps / 1e3) * 1e3), delta = 1 / options.fps, convertedTracks = [], mixer = new THREE.AnimationMixer(source), bones = getBones(target.skeleton), boneDatas = [];
99
101
  let positionOffset, bone, boneTo, boneData, name;
100
102
  mixer.clipAction(clip).play();
101
103
  mixer.update(0);
@@ -143,7 +145,7 @@ function retargetClip(target, source, clip, options = {}) {
143
145
  if (boneData) {
144
146
  if (boneData.pos) {
145
147
  convertedTracks.push(
146
- new VectorKeyframeTrack(
148
+ new THREE.VectorKeyframeTrack(
147
149
  ".bones[" + boneData.bone.name + "].position",
148
150
  boneData.pos.times,
149
151
  boneData.pos.values
@@ -151,7 +153,7 @@ function retargetClip(target, source, clip, options = {}) {
151
153
  );
152
154
  }
153
155
  convertedTracks.push(
154
- new QuaternionKeyframeTrack(
156
+ new THREE.QuaternionKeyframeTrack(
155
157
  ".bones[" + boneData.bone.name + "].quaternion",
156
158
  boneData.quat.times,
157
159
  boneData.quat.values
@@ -160,7 +162,7 @@ function retargetClip(target, source, clip, options = {}) {
160
162
  }
161
163
  }
162
164
  mixer.uncacheAction(clip);
163
- return new AnimationClip(clip.name, -1, convertedTracks);
165
+ return new THREE.AnimationClip(clip.name, -1, convertedTracks);
164
166
  }
165
167
  function clone(source) {
166
168
  const sourceLookup = /* @__PURE__ */ new Map();
@@ -195,7 +197,7 @@ function getBones(skeleton) {
195
197
  return Array.isArray(skeleton) ? skeleton : skeleton.bones;
196
198
  }
197
199
  function getHelperFromSkeleton(skeleton) {
198
- const source = new SkeletonHelper(skeleton.bones[0]);
200
+ const source = new THREE.SkeletonHelper(skeleton.bones[0]);
199
201
  source.skeleton = skeleton;
200
202
  return source;
201
203
  }
@@ -206,6 +208,4 @@ function parallelTraverse(a, b, callback) {
206
208
  }
207
209
  }
208
210
  const SkeletonUtils = { retarget, retargetClip, clone };
209
- export {
210
- SkeletonUtils
211
- };
211
+ exports.SkeletonUtils = SkeletonUtils;
@@ -1,8 +1,6 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Vector3, Quaternion, Matrix4, AnimationMixer, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, SkeletonHelper } from "three";
4
2
  function retarget(target, source, options = {}) {
5
- const pos = new THREE.Vector3(), quat = new THREE.Quaternion(), scale = new THREE.Vector3(), bindBoneMatrix = new THREE.Matrix4(), relativeMatrix = new THREE.Matrix4(), globalMatrix = new THREE.Matrix4();
3
+ const pos = new Vector3(), quat = new Quaternion(), scale = new Vector3(), bindBoneMatrix = new Matrix4(), relativeMatrix = new Matrix4(), globalMatrix = new Matrix4();
6
4
  options.preserveMatrix = options.preserveMatrix !== void 0 ? options.preserveMatrix : true;
7
5
  options.preservePosition = options.preservePosition !== void 0 ? options.preservePosition : true;
8
6
  options.preserveHipPosition = options.preserveHipPosition !== void 0 ? options.preserveHipPosition : false;
@@ -97,7 +95,7 @@ function retargetClip(target, source, clip, options = {}) {
97
95
  if (!source.isObject3D) {
98
96
  source = getHelperFromSkeleton(source);
99
97
  }
100
- const numFrames = Math.round(clip.duration * (options.fps / 1e3) * 1e3), delta = 1 / options.fps, convertedTracks = [], mixer = new THREE.AnimationMixer(source), bones = getBones(target.skeleton), boneDatas = [];
98
+ const numFrames = Math.round(clip.duration * (options.fps / 1e3) * 1e3), delta = 1 / options.fps, convertedTracks = [], mixer = new AnimationMixer(source), bones = getBones(target.skeleton), boneDatas = [];
101
99
  let positionOffset, bone, boneTo, boneData, name;
102
100
  mixer.clipAction(clip).play();
103
101
  mixer.update(0);
@@ -145,7 +143,7 @@ function retargetClip(target, source, clip, options = {}) {
145
143
  if (boneData) {
146
144
  if (boneData.pos) {
147
145
  convertedTracks.push(
148
- new THREE.VectorKeyframeTrack(
146
+ new VectorKeyframeTrack(
149
147
  ".bones[" + boneData.bone.name + "].position",
150
148
  boneData.pos.times,
151
149
  boneData.pos.values
@@ -153,7 +151,7 @@ function retargetClip(target, source, clip, options = {}) {
153
151
  );
154
152
  }
155
153
  convertedTracks.push(
156
- new THREE.QuaternionKeyframeTrack(
154
+ new QuaternionKeyframeTrack(
157
155
  ".bones[" + boneData.bone.name + "].quaternion",
158
156
  boneData.quat.times,
159
157
  boneData.quat.values
@@ -162,7 +160,7 @@ function retargetClip(target, source, clip, options = {}) {
162
160
  }
163
161
  }
164
162
  mixer.uncacheAction(clip);
165
- return new THREE.AnimationClip(clip.name, -1, convertedTracks);
163
+ return new AnimationClip(clip.name, -1, convertedTracks);
166
164
  }
167
165
  function clone(source) {
168
166
  const sourceLookup = /* @__PURE__ */ new Map();
@@ -197,7 +195,7 @@ function getBones(skeleton) {
197
195
  return Array.isArray(skeleton) ? skeleton : skeleton.bones;
198
196
  }
199
197
  function getHelperFromSkeleton(skeleton) {
200
- const source = new THREE.SkeletonHelper(skeleton.bones[0]);
198
+ const source = new SkeletonHelper(skeleton.bones[0]);
201
199
  source.skeleton = skeleton;
202
200
  return source;
203
201
  }
@@ -208,4 +206,6 @@ function parallelTraverse(a, b, callback) {
208
206
  }
209
207
  }
210
208
  const SkeletonUtils = { retarget, retargetClip, clone };
211
- exports.SkeletonUtils = SkeletonUtils;
209
+ export {
210
+ SkeletonUtils
211
+ };
@@ -1,9 +1,11 @@
1
- import { Vector2 } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  function UVsDebug(geometry, size = 1024) {
3
5
  const abc = "abc";
4
- const a = new Vector2();
5
- const b = new Vector2();
6
- const uvs = [new Vector2(), new Vector2(), new Vector2()];
6
+ const a = new THREE.Vector2();
7
+ const b = new THREE.Vector2();
8
+ const uvs = [new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2()];
7
9
  const face = [];
8
10
  const canvas = document.createElement("canvas");
9
11
  const width = size;
@@ -75,6 +77,4 @@ function UVsDebug(geometry, size = 1024) {
75
77
  }
76
78
  }
77
79
  }
78
- export {
79
- UVsDebug
80
- };
80
+ exports.UVsDebug = UVsDebug;