three-stdlib 2.22.10 → 2.23.1
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- package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
- package/dist/_polyfill/CompressedArrayTexture.js +6 -6
- package/dist/_polyfill/Data3DTexture.cjs +17 -0
- package/dist/_polyfill/Data3DTexture.js +8 -8
- package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
- package/dist/animation/AnimationClipCreator.js +18 -18
- package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
- package/dist/animation/CCDIKSolver.js +32 -32
- package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
- package/dist/animation/MMDAnimationHelper.js +17 -17
- package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
- package/dist/animation/MMDPhysics.js +25 -25
- package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
- package/dist/cameras/CinematicCamera.js +17 -17
- package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
- package/dist/controls/ArcballControls.js +102 -102
- package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
- package/dist/controls/DeviceOrientationControls.js +14 -14
- package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
- package/dist/controls/DragControls.js +12 -12
- package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
- package/dist/controls/FirstPersonControls.js +16 -16
- package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
- package/dist/controls/FlyControls.js +10 -10
- package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
- package/dist/controls/OrbitControls.d.ts +4 -4
- package/dist/controls/OrbitControls.js +52 -54
- package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
- package/dist/controls/PointerLockControls.js +8 -8
- package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
- package/dist/controls/TrackballControls.d.ts +2 -2
- package/dist/controls/TrackballControls.js +32 -32
- package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
- package/dist/controls/TransformControls.js +169 -169
- package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
- package/dist/controls/experimental/CameraControls.js +59 -59
- package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
- package/dist/csm/CSM.js +17 -17
- package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
- package/dist/csm/CSMFrustum.js +7 -7
- package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
- package/dist/csm/CSMHelper.js +14 -14
- package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
- package/dist/csm/CSMShader.js +5 -5
- package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
- package/dist/curves/CurveExtras.js +45 -45
- package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
- package/dist/curves/NURBSCurve.js +11 -11
- package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
- package/dist/curves/NURBSSurface.js +7 -7
- package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
- package/dist/deprecated/Geometry.js +51 -51
- package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
- package/dist/effects/AnaglyphEffect.js +14 -14
- package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
- package/dist/effects/AsciiEffect.js +3 -3
- package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
- package/dist/effects/OutlineEffect.js +8 -8
- package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
- package/dist/effects/ParallaxBarrierEffect.js +12 -12
- package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
- package/dist/effects/PeppersGhostEffect.js +11 -11
- package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
- package/dist/effects/StereoEffect.js +6 -6
- package/dist/environments/RoomEnvironment.cjs +95 -0
- package/dist/environments/RoomEnvironment.js +23 -40
- package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
- package/dist/exporters/ColladaExporter.js +16 -16
- package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
- package/dist/exporters/DRACOExporter.js +8 -8
- package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
- package/dist/exporters/GLTFExporter.js +52 -49
- package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
- package/dist/exporters/MMDExporter.js +10 -10
- package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
- package/dist/exporters/OBJExporter.js +13 -13
- package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
- package/dist/exporters/PLYExporter.js +8 -8
- package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
- package/dist/exporters/STLExporter.js +12 -12
- package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
- package/dist/exporters/USDZExporter.js +10 -10
- package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
- package/dist/geometries/BoxLineGeometry.js +6 -6
- package/dist/geometries/ConvexGeometry.cjs +26 -0
- package/dist/geometries/ConvexGeometry.js +9 -9
- package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
- package/dist/geometries/DecalGeometry.js +16 -16
- package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
- package/dist/geometries/LightningStrike.js +45 -45
- package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
- package/dist/geometries/ParametricGeometries.js +11 -11
- package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
- package/dist/geometries/ParametricGeometry.js +11 -11
- package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
- package/dist/geometries/RoundedBoxGeometry.js +10 -10
- package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
- package/dist/geometries/TeapotGeometry.js +21 -21
- package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
- package/dist/geometries/TextGeometry.js +6 -6
- package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
- package/dist/helpers/LightProbeHelper.js +7 -7
- package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
- package/dist/helpers/PositionalAudioHelper.js +11 -11
- package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
- package/dist/helpers/RectAreaLightHelper.js +11 -11
- package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
- package/dist/helpers/VertexNormalsHelper.js +11 -11
- package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
- package/dist/helpers/VertexTangentsHelper.js +10 -10
- package/dist/index.cjs +613 -0
- package/dist/index.js +613 -613
- package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
- package/dist/interactive/HTMLMesh.js +11 -11
- package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
- package/dist/interactive/InteractiveGroup.js +8 -8
- package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
- package/dist/interactive/SelectionBox.js +21 -21
- package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
- package/dist/interactive/SelectionHelper.js +7 -7
- package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
- package/dist/libs/MeshoptDecoder.js +3 -3
- package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
- package/dist/libs/MotionControllers.js +6 -6
- package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
- package/dist/lights/LightProbeGenerator.js +16 -16
- package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
- package/dist/lights/RectAreaLightUniformsLib.js +42 -42
- package/dist/lines/Line2.cjs +13 -0
- package/dist/lines/Line2.js +8 -8
- package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
- package/dist/lines/LineGeometry.js +5 -5
- package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
- package/dist/lines/LineMaterial.js +10 -10
- package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
- package/dist/lines/LineSegments2.js +28 -28
- package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
- package/dist/lines/LineSegmentsGeometry.js +18 -18
- package/dist/lines/Wireframe.cjs +32 -0
- package/dist/lines/Wireframe.js +13 -13
- package/dist/lines/WireframeGeometry2.cjs +13 -0
- package/dist/lines/WireframeGeometry2.js +7 -7
- package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
- package/dist/loaders/3DMLoader.js +37 -37
- package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
- package/dist/loaders/3MFLoader.js +53 -53
- package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
- package/dist/loaders/AMFLoader.js +19 -19
- package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
- package/dist/loaders/AssimpLoader.js +41 -41
- package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
- package/dist/loaders/BVHLoader.js +18 -18
- package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
- package/dist/loaders/BasisTextureLoader.js +22 -22
- package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
- package/dist/loaders/ColladaLoader.js +76 -76
- package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
- package/dist/loaders/DDSLoader.js +10 -10
- package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
- package/dist/loaders/DRACOLoader.js +12 -12
- package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
- package/dist/loaders/EXRLoader.js +23 -23
- package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
- package/dist/loaders/FBXLoader.js +116 -116
- package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
- package/dist/loaders/FontLoader.js +9 -9
- package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
- package/dist/loaders/GCodeLoader.js +13 -13
- package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
- package/dist/loaders/GLTFLoader.js +112 -112
- package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
- package/dist/loaders/HDRCubeTextureLoader.js +15 -15
- package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
- package/dist/loaders/KMZLoader.js +13 -13
- package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
- package/dist/loaders/KTX2Loader.js +65 -65
- package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
- package/dist/loaders/KTXLoader.js +5 -5
- package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
- package/dist/loaders/LDrawLoader.js +39 -39
- package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
- package/dist/loaders/LUT3dlLoader.js +22 -22
- package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
- package/dist/loaders/LUTCubeLoader.js +22 -22
- package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
- package/dist/loaders/LWOLoader.js +42 -42
- package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
- package/dist/loaders/LottieLoader.js +8 -8
- package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
- package/dist/loaders/MD2Loader.js +15 -15
- package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
- package/dist/loaders/MDDLoader.js +9 -9
- package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
- package/dist/loaders/MMDLoader.js +59 -59
- package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
- package/dist/loaders/MTLLoader.js +17 -17
- package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
- package/dist/loaders/NRRDLoader.js +17 -17
- package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
- package/dist/loaders/OBJLoader.js +37 -37
- package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
- package/dist/loaders/PCDLoader.js +13 -13
- package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
- package/dist/loaders/PDBLoader.js +11 -11
- package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
- package/dist/loaders/PLYLoader.js +13 -13
- package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
- package/dist/loaders/PRWMLoader.js +9 -9
- package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
- package/dist/loaders/PVRLoader.js +11 -11
- package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
- package/dist/loaders/RGBELoader.js +18 -18
- package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
- package/dist/loaders/RGBMLoader.js +16 -16
- package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
- package/dist/loaders/STLLoader.js +15 -15
- package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
- package/dist/loaders/SVGLoader.js +55 -55
- package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
- package/dist/loaders/TDSLoader.js +20 -20
- package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
- package/dist/loaders/TGALoader.js +6 -6
- package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
- package/dist/loaders/TTFLoader.js +9 -9
- package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
- package/dist/loaders/TiltLoader.js +26 -26
- package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
- package/dist/loaders/VOXLoader.js +18 -18
- package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
- package/dist/loaders/VRMLLoader.js +125 -125
- package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
- package/dist/loaders/VRMLoader.js +7 -7
- package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
- package/dist/loaders/VTKLoader.js +24 -24
- package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
- package/dist/loaders/XLoader.js +42 -42
- package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
- package/dist/loaders/XYZLoader.js +9 -9
- package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
- package/dist/loaders/lwo/IFFParser.js +7 -7
- package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
- package/dist/loaders/lwo/LWO2Parser.js +3 -3
- package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
- package/dist/loaders/lwo/LWO3Parser.js +3 -3
- package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
- package/dist/math/Capsule.js +8 -8
- package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
- package/dist/math/ColorConverter.js +7 -7
- package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
- package/dist/math/ConvexHull.js +18 -18
- package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
- package/dist/math/ImprovedNoise.js +3 -3
- package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
- package/dist/math/Lut.js +14 -14
- package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
- package/dist/math/MeshSurfaceSampler.js +6 -6
- package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
- package/dist/math/OBB.js +21 -21
- package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
- package/dist/math/Octree.js +19 -19
- package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
- package/dist/math/SimplexNoise.js +3 -3
- package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
- package/dist/misc/ConvexObjectBreaker.js +25 -25
- package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
- package/dist/misc/GPUComputationRenderer.js +19 -19
- package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
- package/dist/misc/Gyroscope.js +11 -11
- package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
- package/dist/misc/MD2Character.js +14 -14
- package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
- package/dist/misc/MD2CharacterComplex.js +20 -20
- package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
- package/dist/misc/MorphAnimMesh.js +8 -8
- package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
- package/dist/misc/MorphBlendMesh.js +6 -6
- package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
- package/dist/misc/ProgressiveLightmap.js +17 -17
- package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
- package/dist/misc/RollerCoaster.js +77 -77
- package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
- package/dist/misc/Timer.js +3 -3
- package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
- package/dist/misc/TubePainter.js +24 -24
- package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
- package/dist/misc/Volume.js +18 -18
- package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
- package/dist/misc/VolumeSlice.js +10 -10
- package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
- package/dist/misc/WebGL.js +7 -7
- package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
- package/dist/modifiers/CurveModifier.js +17 -17
- package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
- package/dist/modifiers/EdgeSplitModifier.js +13 -12
- package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
- package/dist/modifiers/SimplifyModifier.js +12 -12
- package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
- package/dist/modifiers/TessellateModifier.js +30 -30
- package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
- package/dist/objects/GroundProjectedEnv.js +8 -8
- package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
- package/dist/objects/Lensflare.js +37 -37
- package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
- package/dist/objects/LightningStorm.js +17 -17
- package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
- package/dist/objects/MarchingCubes.js +21 -21
- package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
- package/dist/objects/Reflector.js +23 -23
- package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
- package/dist/objects/ReflectorForSSRPass.js +33 -33
- package/dist/objects/ReflectorRTT.cjs +10 -0
- package/dist/objects/ReflectorRTT.js +5 -5
- package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
- package/dist/objects/Refractor.js +26 -26
- package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
- package/dist/objects/ShadowMesh.js +9 -9
- package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
- package/dist/objects/Sky.js +11 -11
- package/dist/objects/{Water.mjs → Water.cjs} +33 -33
- package/dist/objects/Water.js +33 -33
- package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
- package/dist/objects/Water2.js +20 -20
- package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
- package/dist/physics/AmmoPhysics.js +3 -3
- package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
- package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
- package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
- package/dist/postprocessing/AfterimagePass.js +21 -21
- package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
- package/dist/postprocessing/BloomPass.js +20 -20
- package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
- package/dist/postprocessing/BokehPass.js +19 -19
- package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
- package/dist/postprocessing/ClearPass.js +7 -7
- package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
- package/dist/postprocessing/CubeTexturePass.js +14 -14
- package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
- package/dist/postprocessing/DotScreenPass.js +12 -12
- package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
- package/dist/postprocessing/EffectComposer.js +20 -20
- package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
- package/dist/postprocessing/FilmPass.js +12 -12
- package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
- package/dist/postprocessing/GlitchPass.js +26 -26
- package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
- package/dist/postprocessing/HalftonePass.js +13 -13
- package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
- package/dist/postprocessing/LUTPass.js +5 -5
- package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
- package/dist/postprocessing/MaskPass.js +7 -7
- package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
- package/dist/postprocessing/OutlinePass.js +45 -45
- package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
- package/dist/postprocessing/Pass.js +8 -8
- package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
- package/dist/postprocessing/RenderPass.js +7 -7
- package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
- package/dist/postprocessing/RenderPixelatedPass.js +18 -18
- package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
- package/dist/postprocessing/SAOPass.js +69 -69
- package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
- package/dist/postprocessing/SMAAPass.js +30 -30
- package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
- package/dist/postprocessing/SSAARenderPass.js +19 -19
- package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
- package/dist/postprocessing/SSAOPass.js +63 -63
- package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
- package/dist/postprocessing/SSRPass.js +86 -86
- package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
- package/dist/postprocessing/SavePass.js +13 -13
- package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
- package/dist/postprocessing/ShaderPass.js +10 -10
- package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
- package/dist/postprocessing/TAARenderPass.js +8 -8
- package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
- package/dist/postprocessing/TexturePass.js +11 -11
- package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
- package/dist/postprocessing/UnrealBloomPass.js +36 -36
- package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
- package/dist/postprocessing/WaterPass.js +10 -10
- package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
- package/dist/renderers/CSS2DRenderer.js +12 -12
- package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
- package/dist/renderers/CSS3DRenderer.js +12 -12
- package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
- package/dist/renderers/Projector.js +21 -21
- package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
- package/dist/renderers/SVGRenderer.js +12 -12
- package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
- package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
- package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
- package/dist/shaders/AfterimageShader.js +3 -3
- package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
- package/dist/shaders/BasicShader.js +3 -3
- package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
- package/dist/shaders/BleachBypassShader.js +3 -3
- package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
- package/dist/shaders/BlendShader.js +3 -3
- package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
- package/dist/shaders/BokehShader.js +3 -3
- package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
- package/dist/shaders/BokehShader2.js +6 -6
- package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
- package/dist/shaders/BrightnessContrastShader.js +3 -3
- package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
- package/dist/shaders/ColorCorrectionShader.js +7 -7
- package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
- package/dist/shaders/ColorifyShader.js +5 -5
- package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
- package/dist/shaders/ConvolutionShader.js +5 -5
- package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
- package/dist/shaders/CopyShader.js +3 -3
- package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
- package/dist/shaders/DOFMipMapShader.js +3 -3
- package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
- package/dist/shaders/DepthLimitedBlurShader.js +7 -7
- package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
- package/dist/shaders/DigitalGlitch.js +3 -3
- package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
- package/dist/shaders/DotScreenShader.js +6 -6
- package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
- package/dist/shaders/FXAAShader.js +5 -5
- package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
- package/dist/shaders/FilmShader.js +3 -3
- package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
- package/dist/shaders/FocusShader.js +3 -3
- package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
- package/dist/shaders/FreiChenShader.js +5 -5
- package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
- package/dist/shaders/FresnelShader.js +3 -3
- package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
- package/dist/shaders/GammaCorrectionShader.js +3 -3
- package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
- package/dist/shaders/GodRaysShader.js +11 -11
- package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
- package/dist/shaders/HalftoneShader.js +3 -3
- package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
- package/dist/shaders/HorizontalBlurShader.js +3 -3
- package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
- package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
- package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
- package/dist/shaders/HueSaturationShader.js +3 -3
- package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
- package/dist/shaders/KaleidoShader.js +3 -3
- package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
- package/dist/shaders/LuminosityHighPassShader.js +5 -5
- package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
- package/dist/shaders/LuminosityShader.js +3 -3
- package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
- package/dist/shaders/MirrorShader.js +3 -3
- package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
- package/dist/shaders/NormalMapShader.js +6 -6
- package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
- package/dist/shaders/ParallaxShader.js +3 -3
- package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
- package/dist/shaders/PixelShader.js +3 -3
- package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
- package/dist/shaders/RGBShiftShader.js +3 -3
- package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
- package/dist/shaders/SAOShader.js +7 -7
- package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
- package/dist/shaders/SMAAShader.js +9 -9
- package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
- package/dist/shaders/SSAOShader.js +10 -10
- package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
- package/dist/shaders/SSRShader.js +10 -10
- package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
- package/dist/shaders/SepiaShader.js +3 -3
- package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
- package/dist/shaders/SobelOperatorShader.js +5 -5
- package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
- package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
- package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
- package/dist/shaders/TechnicolorShader.js +3 -3
- package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
- package/dist/shaders/ToneMapShader.js +3 -3
- package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
- package/dist/shaders/ToonShader.js +32 -32
- package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
- package/dist/shaders/TriangleBlurShader.js +5 -5
- package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
- package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
- package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
- package/dist/shaders/VerticalBlurShader.js +3 -3
- package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
- package/dist/shaders/VerticalTiltShiftShader.js +3 -3
- package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
- package/dist/shaders/VignetteShader.js +3 -3
- package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
- package/dist/shaders/VolumeShader.js +6 -6
- package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
- package/dist/shaders/WaterRefractionShader.js +3 -3
- package/dist/shaders/types.cjs +1 -0
- package/dist/shaders/types.js +1 -1
- package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
- package/dist/textures/FlakesTexture.js +3 -3
- package/dist/types/Loader.cjs +26 -0
- package/dist/types/Loader.js +5 -22
- package/dist/types/helpers.cjs +4 -0
- package/dist/types/helpers.js +3 -3
- package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
- package/dist/utils/BufferGeometryUtils.js +41 -41
- package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
- package/dist/utils/GeometryCompressionUtils.js +94 -94
- package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
- package/dist/utils/GeometryUtils.js +18 -18
- package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
- package/dist/utils/RoughnessMipmapper.js +13 -13
- package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
- package/dist/utils/SceneUtils.js +8 -8
- package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
- package/dist/utils/ShadowMapViewer.js +18 -18
- package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
- package/dist/utils/SkeletonUtils.js +10 -10
- package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
- package/dist/utils/UVsDebug.js +7 -7
- package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
- package/dist/utils/WorkerPool.js +3 -3
- package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
- package/dist/webxr/ARButton.js +3 -3
- package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
- package/dist/webxr/OculusHandModel.js +9 -9
- package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
- package/dist/webxr/OculusHandPointerModel.js +24 -41
- package/dist/webxr/Text2D.cjs +48 -0
- package/dist/webxr/Text2D.js +9 -26
- package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
- package/dist/webxr/VRButton.js +3 -3
- package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
- package/dist/webxr/XRControllerModelFactory.js +18 -18
- package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
- package/dist/webxr/XREstimatedLight.js +8 -8
- package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
- package/dist/webxr/XRHandMeshModel.js +5 -5
- package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
- package/dist/webxr/XRHandModelFactory.js +10 -10
- package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
- package/dist/webxr/XRHandPrimitiveModel.js +11 -11
- package/package.json +3 -3
- package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
- package/dist/_polyfill/Data3DTexture.mjs +0 -17
- package/dist/environments/RoomEnvironment.mjs +0 -78
- package/dist/geometries/ConvexGeometry.mjs +0 -26
- package/dist/index.mjs +0 -613
- package/dist/lines/Line2.mjs +0 -13
- package/dist/lines/Wireframe.mjs +0 -32
- package/dist/lines/WireframeGeometry2.mjs +0 -13
- package/dist/objects/ReflectorRTT.mjs +0 -10
- package/dist/shaders/types.mjs +0 -1
- package/dist/types/Loader.mjs +0 -9
- package/dist/types/helpers.mjs +0 -4
- package/dist/webxr/Text2D.mjs +0 -31
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const normal = new THREE.Vector3();
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type: HalfFloatType
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type: THREE.HalfFloatType
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const material = new THREE.ShaderMaterial({
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uniforms: UniformsUtils.clone(shader.uniforms),
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uniforms: THREE.UniformsUtils.clone(shader.uniforms),
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const globalPlane = new Plane(new Vector3(0, 1, 0), clipBias);
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tDiffuse: { value: null },
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tDepth: { value: null },
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textureMatrix: { value: /* @__PURE__ */ new Matrix4() },
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textureMatrix: { value: /* @__PURE__ */ new THREE.Matrix4() },
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maxDistance: { value: 180 },
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opacity: { value: 0.5 },
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fresnelCoe: { value: null },
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virtualCameraNear: { value: null },
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virtualCameraFar: { value: null },
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virtualCameraProjectionMatrix: { value: /* @__PURE__ */ new Matrix4() },
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virtualCameraMatrixWorld: { value: /* @__PURE__ */ new Matrix4() },
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virtualCameraProjectionMatrixInverse: { value: /* @__PURE__ */ new Matrix4() },
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resolution: { value: /* @__PURE__ */ new Vector2() }
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virtualCameraProjectionMatrix: { value: /* @__PURE__ */ new THREE.Matrix4() },
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virtualCameraMatrixWorld: { value: /* @__PURE__ */ new THREE.Matrix4() },
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virtualCameraProjectionMatrixInverse: { value: /* @__PURE__ */ new THREE.Matrix4() },
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resolution: { value: /* @__PURE__ */ new THREE.Vector2() }
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`
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)
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};
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exports.ReflectorForSSRPass = ReflectorForSSRPass;
|
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"use strict";
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var __defProp = Object.defineProperty;
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var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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var __publicField = (obj, key, value) => {
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__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
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return value;
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};
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-
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const
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const _ReflectorForSSRPass = class extends THREE.Mesh {
|
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import { Mesh, Matrix4, Vector2, Color, Vector3, PerspectiveCamera, DepthTexture, UnsignedShortType, NearestFilter, HalfFloatType, WebGLRenderTarget, ShaderMaterial, UniformsUtils, Plane } from "three";
|
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const _ReflectorForSSRPass = class extends Mesh {
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constructor(geometry, options = {}) {
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super(geometry);
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this.isReflectorForSSRPass = true;
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this.type = "ReflectorForSSRPass";
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const scope = this;
|
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const color = options.color !== void 0 ? new
|
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const color = options.color !== void 0 ? new Color(options.color) : new Color(8355711);
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const textureWidth = options.textureWidth || 512;
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const textureHeight = options.textureHeight || 512;
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const clipBias = options.clipBias || 0;
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const shader = options.shader || _ReflectorForSSRPass.ReflectorShader;
|
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const useDepthTexture = options.useDepthTexture === true;
|
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const yAxis = new
|
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const vecTemp0 = new
|
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const vecTemp1 = new
|
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const yAxis = new Vector3(0, 1, 0);
|
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const vecTemp0 = new Vector3();
|
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const vecTemp1 = new Vector3();
|
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scope.needsUpdate = false;
|
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scope.maxDistance = _ReflectorForSSRPass.ReflectorShader.uniforms.maxDistance.value;
|
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scope.opacity = _ReflectorForSSRPass.ReflectorShader.uniforms.opacity.value;
|
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scope.color = color;
|
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scope.resolution = options.resolution || new
|
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scope.resolution = options.resolution || new Vector2(window.innerWidth, window.innerHeight);
|
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scope._distanceAttenuation = _ReflectorForSSRPass.ReflectorShader.defines.DISTANCE_ATTENUATION;
|
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Object.defineProperty(scope, "distanceAttenuation", {
|
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get() {
|
@@ -53,33 +51,33 @@ const _ReflectorForSSRPass = class extends THREE.Mesh {
|
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|
scope.material.needsUpdate = true;
|
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}
|
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|
});
|
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const normal = new
|
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const reflectorWorldPosition = new
|
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const cameraWorldPosition = new
|
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const rotationMatrix = new
|
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const lookAtPosition = new
|
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const view = new
|
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const target = new
|
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const textureMatrix = new
|
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const virtualCamera = new
|
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const normal = new Vector3();
|
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const reflectorWorldPosition = new Vector3();
|
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const cameraWorldPosition = new Vector3();
|
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const rotationMatrix = new Matrix4();
|
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const lookAtPosition = new Vector3(0, 0, -1);
|
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const view = new Vector3();
|
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const target = new Vector3();
|
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const textureMatrix = new Matrix4();
|
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const virtualCamera = new PerspectiveCamera();
|
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let depthTexture;
|
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if (useDepthTexture) {
|
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depthTexture = new
|
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depthTexture.type =
|
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depthTexture.minFilter =
|
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depthTexture.magFilter =
|
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|
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depthTexture = new DepthTexture();
|
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depthTexture.type = UnsignedShortType;
|
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|
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depthTexture.minFilter = NearestFilter;
|
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depthTexture.magFilter = NearestFilter;
|
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}
|
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const parameters = {
|
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depthTexture: useDepthTexture ? depthTexture : null,
|
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type:
|
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type: HalfFloatType
|
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|
};
|
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const renderTarget = new
|
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const material = new
|
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|
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const renderTarget = new WebGLRenderTarget(textureWidth, textureHeight, parameters);
|
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|
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const material = new ShaderMaterial({
|
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transparent: useDepthTexture,
|
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defines: Object.assign({}, _ReflectorForSSRPass.ReflectorShader.defines, {
|
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|
useDepthTexture
|
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|
}),
|
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uniforms:
|
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|
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uniforms: UniformsUtils.clone(shader.uniforms),
|
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fragmentShader: shader.fragmentShader,
|
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vertexShader: shader.vertexShader
|
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|
});
|
@@ -90,7 +88,7 @@ const _ReflectorForSSRPass = class extends THREE.Mesh {
|
|
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|
material.uniforms["tDepth"].value = renderTarget.depthTexture;
|
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|
}
|
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|
this.material = material;
|
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const globalPlane = new
|
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|
+
const globalPlane = new Plane(new Vector3(0, 1, 0), clipBias);
|
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|
const globalPlanes = [globalPlane];
|
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|
this.doRender = function(renderer, scene, camera) {
|
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|
material.uniforms["maxDistance"].value = scope.maxDistance;
|
@@ -170,16 +168,16 @@ __publicField(ReflectorForSSRPass, "ReflectorShader", {
|
|
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color: { value: null },
|
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tDiffuse: { value: null },
|
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tDepth: { value: null },
|
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textureMatrix: { value: /* @__PURE__ */ new
|
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textureMatrix: { value: /* @__PURE__ */ new Matrix4() },
|
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maxDistance: { value: 180 },
|
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opacity: { value: 0.5 },
|
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fresnelCoe: { value: null },
|
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virtualCameraNear: { value: null },
|
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virtualCameraFar: { value: null },
|
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virtualCameraProjectionMatrix: { value: /* @__PURE__ */ new
|
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virtualCameraMatrixWorld: { value: /* @__PURE__ */ new
|
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virtualCameraProjectionMatrixInverse: { value: /* @__PURE__ */ new
|
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resolution: { value: /* @__PURE__ */ new
|
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virtualCameraProjectionMatrix: { value: /* @__PURE__ */ new Matrix4() },
|
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virtualCameraMatrixWorld: { value: /* @__PURE__ */ new Matrix4() },
|
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virtualCameraProjectionMatrixInverse: { value: /* @__PURE__ */ new Matrix4() },
|
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resolution: { value: /* @__PURE__ */ new Vector2() }
|
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},
|
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vertexShader: (
|
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/* glsl */
|
@@ -257,4 +255,6 @@ __publicField(ReflectorForSSRPass, "ReflectorShader", {
|
|
257
255
|
`
|
258
256
|
)
|
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|
});
|
260
|
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|
258
|
+
export {
|
259
|
+
ReflectorForSSRPass
|
260
|
+
};
|
@@ -0,0 +1,10 @@
|
|
1
|
+
"use strict";
|
2
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
+
const Reflector = require("./Reflector.cjs");
|
4
|
+
class ReflectorRTT extends Reflector.Reflector {
|
5
|
+
constructor(geometry, options) {
|
6
|
+
super(geometry, options);
|
7
|
+
this.geometry.setDrawRange(0, 0);
|
8
|
+
}
|
9
|
+
}
|
10
|
+
exports.ReflectorRTT = ReflectorRTT;
|
@@ -1,10 +1,10 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
const Reflector = require("./Reflector.js");
|
4
|
-
class ReflectorRTT extends Reflector.Reflector {
|
1
|
+
import { Reflector } from "./Reflector.js";
|
2
|
+
class ReflectorRTT extends Reflector {
|
5
3
|
constructor(geometry, options) {
|
6
4
|
super(geometry, options);
|
7
5
|
this.geometry.setDrawRange(0, 0);
|
8
6
|
}
|
9
7
|
}
|
10
|
-
|
8
|
+
export {
|
9
|
+
ReflectorRTT
|
10
|
+
};
|
@@ -1,18 +1,20 @@
|
|
1
|
+
"use strict";
|
1
2
|
var __defProp = Object.defineProperty;
|
2
3
|
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
3
4
|
var __publicField = (obj, key, value) => {
|
4
5
|
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
5
6
|
return value;
|
6
7
|
};
|
7
|
-
|
8
|
-
const
|
8
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
9
|
+
const THREE = require("three");
|
10
|
+
const _Refractor = class extends THREE.Mesh {
|
9
11
|
constructor(geometry, options = {}) {
|
10
12
|
super(geometry);
|
11
13
|
this.isRefractor = true;
|
12
14
|
this.type = "Refractor";
|
13
|
-
this.camera = new PerspectiveCamera();
|
15
|
+
this.camera = new THREE.PerspectiveCamera();
|
14
16
|
const scope = this;
|
15
|
-
const color = options.color !== void 0 ? new Color(options.color) : new Color(8355711);
|
17
|
+
const color = options.color !== void 0 ? new THREE.Color(options.color) : new THREE.Color(8355711);
|
16
18
|
const textureWidth = options.textureWidth || 512;
|
17
19
|
const textureHeight = options.textureHeight || 512;
|
18
20
|
const clipBias = options.clipBias || 0;
|
@@ -21,14 +23,14 @@ const _Refractor = class extends Mesh {
|
|
21
23
|
const virtualCamera = this.camera;
|
22
24
|
virtualCamera.matrixAutoUpdate = false;
|
23
25
|
virtualCamera.userData.refractor = true;
|
24
|
-
const refractorPlane = new Plane();
|
25
|
-
const textureMatrix = new Matrix4();
|
26
|
-
const renderTarget = new WebGLRenderTarget(textureWidth, textureHeight, {
|
26
|
+
const refractorPlane = new THREE.Plane();
|
27
|
+
const textureMatrix = new THREE.Matrix4();
|
28
|
+
const renderTarget = new THREE.WebGLRenderTarget(textureWidth, textureHeight, {
|
27
29
|
samples: multisample,
|
28
|
-
type: HalfFloatType
|
30
|
+
type: THREE.HalfFloatType
|
29
31
|
});
|
30
|
-
this.material = new ShaderMaterial({
|
31
|
-
uniforms: UniformsUtils.clone(shader.uniforms),
|
32
|
+
this.material = new THREE.ShaderMaterial({
|
33
|
+
uniforms: THREE.UniformsUtils.clone(shader.uniforms),
|
32
34
|
vertexShader: shader.vertexShader,
|
33
35
|
fragmentShader: shader.fragmentShader,
|
34
36
|
transparent: true
|
@@ -38,11 +40,11 @@ const _Refractor = class extends Mesh {
|
|
38
40
|
this.material.uniforms["tDiffuse"].value = renderTarget.texture;
|
39
41
|
this.material.uniforms["textureMatrix"].value = textureMatrix;
|
40
42
|
const visible = function() {
|
41
|
-
const refractorWorldPosition = new Vector3();
|
42
|
-
const cameraWorldPosition = new Vector3();
|
43
|
-
const rotationMatrix = new Matrix4();
|
44
|
-
const view = new Vector3();
|
45
|
-
const normal = new Vector3();
|
43
|
+
const refractorWorldPosition = new THREE.Vector3();
|
44
|
+
const cameraWorldPosition = new THREE.Vector3();
|
45
|
+
const rotationMatrix = new THREE.Matrix4();
|
46
|
+
const view = new THREE.Vector3();
|
47
|
+
const normal = new THREE.Vector3();
|
46
48
|
return function visible2(camera) {
|
47
49
|
refractorWorldPosition.setFromMatrixPosition(scope.matrixWorld);
|
48
50
|
cameraWorldPosition.setFromMatrixPosition(camera.matrixWorld);
|
@@ -54,10 +56,10 @@ const _Refractor = class extends Mesh {
|
|
54
56
|
};
|
55
57
|
}();
|
56
58
|
const updateRefractorPlane = function() {
|
57
|
-
const normal = new Vector3();
|
58
|
-
const position = new Vector3();
|
59
|
-
const quaternion = new Quaternion();
|
60
|
-
const scale = new Vector3();
|
59
|
+
const normal = new THREE.Vector3();
|
60
|
+
const position = new THREE.Vector3();
|
61
|
+
const quaternion = new THREE.Quaternion();
|
62
|
+
const scale = new THREE.Vector3();
|
61
63
|
return function updateRefractorPlane2() {
|
62
64
|
scope.matrixWorld.decompose(position, quaternion, scale);
|
63
65
|
normal.set(0, 0, 1).applyQuaternion(quaternion).normalize();
|
@@ -66,9 +68,9 @@ const _Refractor = class extends Mesh {
|
|
66
68
|
};
|
67
69
|
}();
|
68
70
|
const updateVirtualCamera = function() {
|
69
|
-
const clipPlane = new Plane();
|
70
|
-
const clipVector = new Vector4();
|
71
|
-
const q = new Vector4();
|
71
|
+
const clipPlane = new THREE.Plane();
|
72
|
+
const clipVector = new THREE.Vector4();
|
73
|
+
const q = new THREE.Vector4();
|
72
74
|
return function updateVirtualCamera2(camera) {
|
73
75
|
virtualCamera.matrixWorld.copy(camera.matrixWorld);
|
74
76
|
virtualCamera.matrixWorldInverse.copy(virtualCamera.matrixWorld).invert();
|
@@ -112,7 +114,7 @@ const _Refractor = class extends Mesh {
|
|
112
114
|
renderer.outputColorSpace = "linear-srgb";
|
113
115
|
else
|
114
116
|
renderer.outputEncoding = 3e3;
|
115
|
-
renderer.toneMapping = NoToneMapping;
|
117
|
+
renderer.toneMapping = THREE.NoToneMapping;
|
116
118
|
renderer.setRenderTarget(renderTarget);
|
117
119
|
if (renderer.autoClear === false)
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renderer.clear();
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@@ -210,6 +212,4 @@ __publicField(Refractor, "RefractorShader", {
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}`
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)
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});
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-
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-
Refractor
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};
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+
exports.Refractor = Refractor;
|
@@ -1,20 +1,18 @@
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1
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-
"use strict";
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2
1
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var __defProp = Object.defineProperty;
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var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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var __publicField = (obj, key, value) => {
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__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
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return value;
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};
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-
|
9
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-
const
|
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-
const _Refractor = class extends THREE.Mesh {
|
7
|
+
import { Mesh, PerspectiveCamera, Color, Plane, Matrix4, WebGLRenderTarget, HalfFloatType, ShaderMaterial, UniformsUtils, Vector3, Quaternion, Vector4, NoToneMapping } from "three";
|
8
|
+
const _Refractor = class extends Mesh {
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9
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constructor(geometry, options = {}) {
|
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super(geometry);
|
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this.isRefractor = true;
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this.type = "Refractor";
|
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-
this.camera = new
|
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+
this.camera = new PerspectiveCamera();
|
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const scope = this;
|
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-
const color = options.color !== void 0 ? new
|
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+
const color = options.color !== void 0 ? new Color(options.color) : new Color(8355711);
|
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const textureWidth = options.textureWidth || 512;
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const textureHeight = options.textureHeight || 512;
|
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const clipBias = options.clipBias || 0;
|
@@ -23,14 +21,14 @@ const _Refractor = class extends THREE.Mesh {
|
|
23
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|
const virtualCamera = this.camera;
|
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22
|
virtualCamera.matrixAutoUpdate = false;
|
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23
|
virtualCamera.userData.refractor = true;
|
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|
-
const refractorPlane = new
|
27
|
-
const textureMatrix = new
|
28
|
-
const renderTarget = new
|
24
|
+
const refractorPlane = new Plane();
|
25
|
+
const textureMatrix = new Matrix4();
|
26
|
+
const renderTarget = new WebGLRenderTarget(textureWidth, textureHeight, {
|
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|
samples: multisample,
|
30
|
-
type:
|
28
|
+
type: HalfFloatType
|
31
29
|
});
|
32
|
-
this.material = new
|
33
|
-
uniforms:
|
30
|
+
this.material = new ShaderMaterial({
|
31
|
+
uniforms: UniformsUtils.clone(shader.uniforms),
|
34
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|
vertexShader: shader.vertexShader,
|
35
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|
fragmentShader: shader.fragmentShader,
|
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|
transparent: true
|
@@ -40,11 +38,11 @@ const _Refractor = class extends THREE.Mesh {
|
|
40
38
|
this.material.uniforms["tDiffuse"].value = renderTarget.texture;
|
41
39
|
this.material.uniforms["textureMatrix"].value = textureMatrix;
|
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40
|
const visible = function() {
|
43
|
-
const refractorWorldPosition = new
|
44
|
-
const cameraWorldPosition = new
|
45
|
-
const rotationMatrix = new
|
46
|
-
const view = new
|
47
|
-
const normal = new
|
41
|
+
const refractorWorldPosition = new Vector3();
|
42
|
+
const cameraWorldPosition = new Vector3();
|
43
|
+
const rotationMatrix = new Matrix4();
|
44
|
+
const view = new Vector3();
|
45
|
+
const normal = new Vector3();
|
48
46
|
return function visible2(camera) {
|
49
47
|
refractorWorldPosition.setFromMatrixPosition(scope.matrixWorld);
|
50
48
|
cameraWorldPosition.setFromMatrixPosition(camera.matrixWorld);
|
@@ -56,10 +54,10 @@ const _Refractor = class extends THREE.Mesh {
|
|
56
54
|
};
|
57
55
|
}();
|
58
56
|
const updateRefractorPlane = function() {
|
59
|
-
const normal = new
|
60
|
-
const position = new
|
61
|
-
const quaternion = new
|
62
|
-
const scale = new
|
57
|
+
const normal = new Vector3();
|
58
|
+
const position = new Vector3();
|
59
|
+
const quaternion = new Quaternion();
|
60
|
+
const scale = new Vector3();
|
63
61
|
return function updateRefractorPlane2() {
|
64
62
|
scope.matrixWorld.decompose(position, quaternion, scale);
|
65
63
|
normal.set(0, 0, 1).applyQuaternion(quaternion).normalize();
|
@@ -68,9 +66,9 @@ const _Refractor = class extends THREE.Mesh {
|
|
68
66
|
};
|
69
67
|
}();
|
70
68
|
const updateVirtualCamera = function() {
|
71
|
-
const clipPlane = new
|
72
|
-
const clipVector = new
|
73
|
-
const q = new
|
69
|
+
const clipPlane = new Plane();
|
70
|
+
const clipVector = new Vector4();
|
71
|
+
const q = new Vector4();
|
74
72
|
return function updateVirtualCamera2(camera) {
|
75
73
|
virtualCamera.matrixWorld.copy(camera.matrixWorld);
|
76
74
|
virtualCamera.matrixWorldInverse.copy(virtualCamera.matrixWorld).invert();
|
@@ -114,7 +112,7 @@ const _Refractor = class extends THREE.Mesh {
|
|
114
112
|
renderer.outputColorSpace = "linear-srgb";
|
115
113
|
else
|
116
114
|
renderer.outputEncoding = 3e3;
|
117
|
-
renderer.toneMapping =
|
115
|
+
renderer.toneMapping = NoToneMapping;
|
118
116
|
renderer.setRenderTarget(renderTarget);
|
119
117
|
if (renderer.autoClear === false)
|
120
118
|
renderer.clear();
|
@@ -212,4 +210,6 @@ __publicField(Refractor, "RefractorShader", {
|
|
212
210
|
}`
|
213
211
|
)
|
214
212
|
});
|
215
|
-
|
213
|
+
export {
|
214
|
+
Refractor
|
215
|
+
};
|
@@ -1,16 +1,18 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
1
|
+
"use strict";
|
2
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
+
const THREE = require("three");
|
4
|
+
const _shadowMatrix = /* @__PURE__ */ new THREE.Matrix4();
|
5
|
+
class ShadowMesh extends THREE.Mesh {
|
4
6
|
constructor(mesh) {
|
5
|
-
const shadowMaterial = new MeshBasicMaterial({
|
7
|
+
const shadowMaterial = new THREE.MeshBasicMaterial({
|
6
8
|
color: 0,
|
7
9
|
transparent: true,
|
8
10
|
opacity: 0.6,
|
9
11
|
depthWrite: false,
|
10
12
|
stencilWrite: true,
|
11
|
-
stencilFunc: EqualStencilFunc,
|
13
|
+
stencilFunc: THREE.EqualStencilFunc,
|
12
14
|
stencilRef: 0,
|
13
|
-
stencilZPass: IncrementStencilOp
|
15
|
+
stencilZPass: THREE.IncrementStencilOp
|
14
16
|
});
|
15
17
|
super(mesh.geometry, shadowMaterial);
|
16
18
|
this.isShadowMesh = true;
|
@@ -40,6 +42,4 @@ class ShadowMesh extends Mesh {
|
|
40
42
|
this.matrix.multiplyMatrices(_shadowMatrix, this.meshMatrix);
|
41
43
|
}
|
42
44
|
}
|
43
|
-
|
44
|
-
ShadowMesh
|
45
|
-
};
|
45
|
+
exports.ShadowMesh = ShadowMesh;
|
@@ -1,18 +1,16 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
4
|
-
const _shadowMatrix = /* @__PURE__ */ new THREE.Matrix4();
|
5
|
-
class ShadowMesh extends THREE.Mesh {
|
1
|
+
import { Matrix4, Mesh, MeshBasicMaterial, EqualStencilFunc, IncrementStencilOp } from "three";
|
2
|
+
const _shadowMatrix = /* @__PURE__ */ new Matrix4();
|
3
|
+
class ShadowMesh extends Mesh {
|
6
4
|
constructor(mesh) {
|
7
|
-
const shadowMaterial = new
|
5
|
+
const shadowMaterial = new MeshBasicMaterial({
|
8
6
|
color: 0,
|
9
7
|
transparent: true,
|
10
8
|
opacity: 0.6,
|
11
9
|
depthWrite: false,
|
12
10
|
stencilWrite: true,
|
13
|
-
stencilFunc:
|
11
|
+
stencilFunc: EqualStencilFunc,
|
14
12
|
stencilRef: 0,
|
15
|
-
stencilZPass:
|
13
|
+
stencilZPass: IncrementStencilOp
|
16
14
|
});
|
17
15
|
super(mesh.geometry, shadowMaterial);
|
18
16
|
this.isShadowMesh = true;
|
@@ -42,4 +40,6 @@ class ShadowMesh extends THREE.Mesh {
|
|
42
40
|
this.matrix.multiplyMatrices(_shadowMatrix, this.meshMatrix);
|
43
41
|
}
|
44
42
|
}
|
45
|
-
|
43
|
+
export {
|
44
|
+
ShadowMesh
|
45
|
+
};
|