three-stdlib 2.22.10 → 2.23.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
- package/dist/_polyfill/CompressedArrayTexture.js +6 -6
- package/dist/_polyfill/Data3DTexture.cjs +17 -0
- package/dist/_polyfill/Data3DTexture.js +8 -8
- package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
- package/dist/animation/AnimationClipCreator.js +18 -18
- package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
- package/dist/animation/CCDIKSolver.js +32 -32
- package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
- package/dist/animation/MMDAnimationHelper.js +17 -17
- package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
- package/dist/animation/MMDPhysics.js +25 -25
- package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
- package/dist/cameras/CinematicCamera.js +17 -17
- package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
- package/dist/controls/ArcballControls.js +102 -102
- package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
- package/dist/controls/DeviceOrientationControls.js +14 -14
- package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
- package/dist/controls/DragControls.js +12 -12
- package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
- package/dist/controls/FirstPersonControls.js +16 -16
- package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
- package/dist/controls/FlyControls.js +10 -10
- package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
- package/dist/controls/OrbitControls.d.ts +4 -4
- package/dist/controls/OrbitControls.js +52 -54
- package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
- package/dist/controls/PointerLockControls.js +8 -8
- package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
- package/dist/controls/TrackballControls.d.ts +2 -2
- package/dist/controls/TrackballControls.js +32 -32
- package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
- package/dist/controls/TransformControls.js +169 -169
- package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
- package/dist/controls/experimental/CameraControls.js +59 -59
- package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
- package/dist/csm/CSM.js +17 -17
- package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
- package/dist/csm/CSMFrustum.js +7 -7
- package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
- package/dist/csm/CSMHelper.js +14 -14
- package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
- package/dist/csm/CSMShader.js +5 -5
- package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
- package/dist/curves/CurveExtras.js +45 -45
- package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
- package/dist/curves/NURBSCurve.js +11 -11
- package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
- package/dist/curves/NURBSSurface.js +7 -7
- package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
- package/dist/deprecated/Geometry.js +51 -51
- package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
- package/dist/effects/AnaglyphEffect.js +14 -14
- package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
- package/dist/effects/AsciiEffect.js +3 -3
- package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
- package/dist/effects/OutlineEffect.js +8 -8
- package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
- package/dist/effects/ParallaxBarrierEffect.js +12 -12
- package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
- package/dist/effects/PeppersGhostEffect.js +11 -11
- package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
- package/dist/effects/StereoEffect.js +6 -6
- package/dist/environments/RoomEnvironment.cjs +95 -0
- package/dist/environments/RoomEnvironment.js +23 -40
- package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
- package/dist/exporters/ColladaExporter.js +16 -16
- package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
- package/dist/exporters/DRACOExporter.js +8 -8
- package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
- package/dist/exporters/GLTFExporter.js +52 -49
- package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
- package/dist/exporters/MMDExporter.js +10 -10
- package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
- package/dist/exporters/OBJExporter.js +13 -13
- package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
- package/dist/exporters/PLYExporter.js +8 -8
- package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
- package/dist/exporters/STLExporter.js +12 -12
- package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
- package/dist/exporters/USDZExporter.js +10 -10
- package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
- package/dist/geometries/BoxLineGeometry.js +6 -6
- package/dist/geometries/ConvexGeometry.cjs +26 -0
- package/dist/geometries/ConvexGeometry.js +9 -9
- package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
- package/dist/geometries/DecalGeometry.js +16 -16
- package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
- package/dist/geometries/LightningStrike.js +45 -45
- package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
- package/dist/geometries/ParametricGeometries.js +11 -11
- package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
- package/dist/geometries/ParametricGeometry.js +11 -11
- package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
- package/dist/geometries/RoundedBoxGeometry.js +10 -10
- package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
- package/dist/geometries/TeapotGeometry.js +21 -21
- package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
- package/dist/geometries/TextGeometry.js +6 -6
- package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
- package/dist/helpers/LightProbeHelper.js +7 -7
- package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
- package/dist/helpers/PositionalAudioHelper.js +11 -11
- package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
- package/dist/helpers/RectAreaLightHelper.js +11 -11
- package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
- package/dist/helpers/VertexNormalsHelper.js +11 -11
- package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
- package/dist/helpers/VertexTangentsHelper.js +10 -10
- package/dist/index.cjs +613 -0
- package/dist/index.js +613 -613
- package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
- package/dist/interactive/HTMLMesh.js +11 -11
- package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
- package/dist/interactive/InteractiveGroup.js +8 -8
- package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
- package/dist/interactive/SelectionBox.js +21 -21
- package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
- package/dist/interactive/SelectionHelper.js +7 -7
- package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
- package/dist/libs/MeshoptDecoder.js +3 -3
- package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
- package/dist/libs/MotionControllers.js +6 -6
- package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
- package/dist/lights/LightProbeGenerator.js +16 -16
- package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
- package/dist/lights/RectAreaLightUniformsLib.js +42 -42
- package/dist/lines/Line2.cjs +13 -0
- package/dist/lines/Line2.js +8 -8
- package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
- package/dist/lines/LineGeometry.js +5 -5
- package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
- package/dist/lines/LineMaterial.js +10 -10
- package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
- package/dist/lines/LineSegments2.js +28 -28
- package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
- package/dist/lines/LineSegmentsGeometry.js +18 -18
- package/dist/lines/Wireframe.cjs +32 -0
- package/dist/lines/Wireframe.js +13 -13
- package/dist/lines/WireframeGeometry2.cjs +13 -0
- package/dist/lines/WireframeGeometry2.js +7 -7
- package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
- package/dist/loaders/3DMLoader.js +37 -37
- package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
- package/dist/loaders/3MFLoader.js +53 -53
- package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
- package/dist/loaders/AMFLoader.js +19 -19
- package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
- package/dist/loaders/AssimpLoader.js +41 -41
- package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
- package/dist/loaders/BVHLoader.js +18 -18
- package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
- package/dist/loaders/BasisTextureLoader.js +22 -22
- package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
- package/dist/loaders/ColladaLoader.js +76 -76
- package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
- package/dist/loaders/DDSLoader.js +10 -10
- package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
- package/dist/loaders/DRACOLoader.js +12 -12
- package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
- package/dist/loaders/EXRLoader.js +23 -23
- package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
- package/dist/loaders/FBXLoader.js +116 -116
- package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
- package/dist/loaders/FontLoader.js +9 -9
- package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
- package/dist/loaders/GCodeLoader.js +13 -13
- package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
- package/dist/loaders/GLTFLoader.js +112 -112
- package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
- package/dist/loaders/HDRCubeTextureLoader.js +15 -15
- package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
- package/dist/loaders/KMZLoader.js +13 -13
- package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
- package/dist/loaders/KTX2Loader.js +65 -65
- package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
- package/dist/loaders/KTXLoader.js +5 -5
- package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
- package/dist/loaders/LDrawLoader.js +39 -39
- package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
- package/dist/loaders/LUT3dlLoader.js +22 -22
- package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
- package/dist/loaders/LUTCubeLoader.js +22 -22
- package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
- package/dist/loaders/LWOLoader.js +42 -42
- package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
- package/dist/loaders/LottieLoader.js +8 -8
- package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
- package/dist/loaders/MD2Loader.js +15 -15
- package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
- package/dist/loaders/MDDLoader.js +9 -9
- package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
- package/dist/loaders/MMDLoader.js +59 -59
- package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
- package/dist/loaders/MTLLoader.js +17 -17
- package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
- package/dist/loaders/NRRDLoader.js +17 -17
- package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
- package/dist/loaders/OBJLoader.js +37 -37
- package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
- package/dist/loaders/PCDLoader.js +13 -13
- package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
- package/dist/loaders/PDBLoader.js +11 -11
- package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
- package/dist/loaders/PLYLoader.js +13 -13
- package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
- package/dist/loaders/PRWMLoader.js +9 -9
- package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
- package/dist/loaders/PVRLoader.js +11 -11
- package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
- package/dist/loaders/RGBELoader.js +18 -18
- package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
- package/dist/loaders/RGBMLoader.js +16 -16
- package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
- package/dist/loaders/STLLoader.js +15 -15
- package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
- package/dist/loaders/SVGLoader.js +55 -55
- package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
- package/dist/loaders/TDSLoader.js +20 -20
- package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
- package/dist/loaders/TGALoader.js +6 -6
- package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
- package/dist/loaders/TTFLoader.js +9 -9
- package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
- package/dist/loaders/TiltLoader.js +26 -26
- package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
- package/dist/loaders/VOXLoader.js +18 -18
- package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
- package/dist/loaders/VRMLLoader.js +125 -125
- package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
- package/dist/loaders/VRMLoader.js +7 -7
- package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
- package/dist/loaders/VTKLoader.js +24 -24
- package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
- package/dist/loaders/XLoader.js +42 -42
- package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
- package/dist/loaders/XYZLoader.js +9 -9
- package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
- package/dist/loaders/lwo/IFFParser.js +7 -7
- package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
- package/dist/loaders/lwo/LWO2Parser.js +3 -3
- package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
- package/dist/loaders/lwo/LWO3Parser.js +3 -3
- package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
- package/dist/math/Capsule.js +8 -8
- package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
- package/dist/math/ColorConverter.js +7 -7
- package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
- package/dist/math/ConvexHull.js +18 -18
- package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
- package/dist/math/ImprovedNoise.js +3 -3
- package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
- package/dist/math/Lut.js +14 -14
- package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
- package/dist/math/MeshSurfaceSampler.js +6 -6
- package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
- package/dist/math/OBB.js +21 -21
- package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
- package/dist/math/Octree.js +19 -19
- package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
- package/dist/math/SimplexNoise.js +3 -3
- package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
- package/dist/misc/ConvexObjectBreaker.js +25 -25
- package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
- package/dist/misc/GPUComputationRenderer.js +19 -19
- package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
- package/dist/misc/Gyroscope.js +11 -11
- package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
- package/dist/misc/MD2Character.js +14 -14
- package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
- package/dist/misc/MD2CharacterComplex.js +20 -20
- package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
- package/dist/misc/MorphAnimMesh.js +8 -8
- package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
- package/dist/misc/MorphBlendMesh.js +6 -6
- package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
- package/dist/misc/ProgressiveLightmap.js +17 -17
- package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
- package/dist/misc/RollerCoaster.js +77 -77
- package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
- package/dist/misc/Timer.js +3 -3
- package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
- package/dist/misc/TubePainter.js +24 -24
- package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
- package/dist/misc/Volume.js +18 -18
- package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
- package/dist/misc/VolumeSlice.js +10 -10
- package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
- package/dist/misc/WebGL.js +7 -7
- package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
- package/dist/modifiers/CurveModifier.js +17 -17
- package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
- package/dist/modifiers/EdgeSplitModifier.js +13 -12
- package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
- package/dist/modifiers/SimplifyModifier.js +12 -12
- package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
- package/dist/modifiers/TessellateModifier.js +30 -30
- package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
- package/dist/objects/GroundProjectedEnv.js +8 -8
- package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
- package/dist/objects/Lensflare.js +37 -37
- package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
- package/dist/objects/LightningStorm.js +17 -17
- package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
- package/dist/objects/MarchingCubes.js +21 -21
- package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
- package/dist/objects/Reflector.js +23 -23
- package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
- package/dist/objects/ReflectorForSSRPass.js +33 -33
- package/dist/objects/ReflectorRTT.cjs +10 -0
- package/dist/objects/ReflectorRTT.js +5 -5
- package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
- package/dist/objects/Refractor.js +26 -26
- package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
- package/dist/objects/ShadowMesh.js +9 -9
- package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
- package/dist/objects/Sky.js +11 -11
- package/dist/objects/{Water.mjs → Water.cjs} +33 -33
- package/dist/objects/Water.js +33 -33
- package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
- package/dist/objects/Water2.js +20 -20
- package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
- package/dist/physics/AmmoPhysics.js +3 -3
- package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
- package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
- package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
- package/dist/postprocessing/AfterimagePass.js +21 -21
- package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
- package/dist/postprocessing/BloomPass.js +20 -20
- package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
- package/dist/postprocessing/BokehPass.js +19 -19
- package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
- package/dist/postprocessing/ClearPass.js +7 -7
- package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
- package/dist/postprocessing/CubeTexturePass.js +14 -14
- package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
- package/dist/postprocessing/DotScreenPass.js +12 -12
- package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
- package/dist/postprocessing/EffectComposer.js +20 -20
- package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
- package/dist/postprocessing/FilmPass.js +12 -12
- package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
- package/dist/postprocessing/GlitchPass.js +26 -26
- package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
- package/dist/postprocessing/HalftonePass.js +13 -13
- package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
- package/dist/postprocessing/LUTPass.js +5 -5
- package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
- package/dist/postprocessing/MaskPass.js +7 -7
- package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
- package/dist/postprocessing/OutlinePass.js +45 -45
- package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
- package/dist/postprocessing/Pass.js +8 -8
- package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
- package/dist/postprocessing/RenderPass.js +7 -7
- package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
- package/dist/postprocessing/RenderPixelatedPass.js +18 -18
- package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
- package/dist/postprocessing/SAOPass.js +69 -69
- package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
- package/dist/postprocessing/SMAAPass.js +30 -30
- package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
- package/dist/postprocessing/SSAARenderPass.js +19 -19
- package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
- package/dist/postprocessing/SSAOPass.js +63 -63
- package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
- package/dist/postprocessing/SSRPass.js +86 -86
- package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
- package/dist/postprocessing/SavePass.js +13 -13
- package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
- package/dist/postprocessing/ShaderPass.js +10 -10
- package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
- package/dist/postprocessing/TAARenderPass.js +8 -8
- package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
- package/dist/postprocessing/TexturePass.js +11 -11
- package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
- package/dist/postprocessing/UnrealBloomPass.js +36 -36
- package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
- package/dist/postprocessing/WaterPass.js +10 -10
- package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
- package/dist/renderers/CSS2DRenderer.js +12 -12
- package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
- package/dist/renderers/CSS3DRenderer.js +12 -12
- package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
- package/dist/renderers/Projector.js +21 -21
- package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
- package/dist/renderers/SVGRenderer.js +12 -12
- package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
- package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
- package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
- package/dist/shaders/AfterimageShader.js +3 -3
- package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
- package/dist/shaders/BasicShader.js +3 -3
- package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
- package/dist/shaders/BleachBypassShader.js +3 -3
- package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
- package/dist/shaders/BlendShader.js +3 -3
- package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
- package/dist/shaders/BokehShader.js +3 -3
- package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
- package/dist/shaders/BokehShader2.js +6 -6
- package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
- package/dist/shaders/BrightnessContrastShader.js +3 -3
- package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
- package/dist/shaders/ColorCorrectionShader.js +7 -7
- package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
- package/dist/shaders/ColorifyShader.js +5 -5
- package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
- package/dist/shaders/ConvolutionShader.js +5 -5
- package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
- package/dist/shaders/CopyShader.js +3 -3
- package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
- package/dist/shaders/DOFMipMapShader.js +3 -3
- package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
- package/dist/shaders/DepthLimitedBlurShader.js +7 -7
- package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
- package/dist/shaders/DigitalGlitch.js +3 -3
- package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
- package/dist/shaders/DotScreenShader.js +6 -6
- package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
- package/dist/shaders/FXAAShader.js +5 -5
- package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
- package/dist/shaders/FilmShader.js +3 -3
- package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
- package/dist/shaders/FocusShader.js +3 -3
- package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
- package/dist/shaders/FreiChenShader.js +5 -5
- package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
- package/dist/shaders/FresnelShader.js +3 -3
- package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
- package/dist/shaders/GammaCorrectionShader.js +3 -3
- package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
- package/dist/shaders/GodRaysShader.js +11 -11
- package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
- package/dist/shaders/HalftoneShader.js +3 -3
- package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
- package/dist/shaders/HorizontalBlurShader.js +3 -3
- package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
- package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
- package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
- package/dist/shaders/HueSaturationShader.js +3 -3
- package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
- package/dist/shaders/KaleidoShader.js +3 -3
- package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
- package/dist/shaders/LuminosityHighPassShader.js +5 -5
- package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
- package/dist/shaders/LuminosityShader.js +3 -3
- package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
- package/dist/shaders/MirrorShader.js +3 -3
- package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
- package/dist/shaders/NormalMapShader.js +6 -6
- package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
- package/dist/shaders/ParallaxShader.js +3 -3
- package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
- package/dist/shaders/PixelShader.js +3 -3
- package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
- package/dist/shaders/RGBShiftShader.js +3 -3
- package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
- package/dist/shaders/SAOShader.js +7 -7
- package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
- package/dist/shaders/SMAAShader.js +9 -9
- package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
- package/dist/shaders/SSAOShader.js +10 -10
- package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
- package/dist/shaders/SSRShader.js +10 -10
- package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
- package/dist/shaders/SepiaShader.js +3 -3
- package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
- package/dist/shaders/SobelOperatorShader.js +5 -5
- package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
- package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
- package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
- package/dist/shaders/TechnicolorShader.js +3 -3
- package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
- package/dist/shaders/ToneMapShader.js +3 -3
- package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
- package/dist/shaders/ToonShader.js +32 -32
- package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
- package/dist/shaders/TriangleBlurShader.js +5 -5
- package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
- package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
- package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
- package/dist/shaders/VerticalBlurShader.js +3 -3
- package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
- package/dist/shaders/VerticalTiltShiftShader.js +3 -3
- package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
- package/dist/shaders/VignetteShader.js +3 -3
- package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
- package/dist/shaders/VolumeShader.js +6 -6
- package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
- package/dist/shaders/WaterRefractionShader.js +3 -3
- package/dist/shaders/types.cjs +1 -0
- package/dist/shaders/types.js +1 -1
- package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
- package/dist/textures/FlakesTexture.js +3 -3
- package/dist/types/Loader.cjs +26 -0
- package/dist/types/Loader.js +5 -22
- package/dist/types/helpers.cjs +4 -0
- package/dist/types/helpers.js +3 -3
- package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
- package/dist/utils/BufferGeometryUtils.js +41 -41
- package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
- package/dist/utils/GeometryCompressionUtils.js +94 -94
- package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
- package/dist/utils/GeometryUtils.js +18 -18
- package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
- package/dist/utils/RoughnessMipmapper.js +13 -13
- package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
- package/dist/utils/SceneUtils.js +8 -8
- package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
- package/dist/utils/ShadowMapViewer.js +18 -18
- package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
- package/dist/utils/SkeletonUtils.js +10 -10
- package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
- package/dist/utils/UVsDebug.js +7 -7
- package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
- package/dist/utils/WorkerPool.js +3 -3
- package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
- package/dist/webxr/ARButton.js +3 -3
- package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
- package/dist/webxr/OculusHandModel.js +9 -9
- package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
- package/dist/webxr/OculusHandPointerModel.js +24 -41
- package/dist/webxr/Text2D.cjs +48 -0
- package/dist/webxr/Text2D.js +9 -26
- package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
- package/dist/webxr/VRButton.js +3 -3
- package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
- package/dist/webxr/XRControllerModelFactory.js +18 -18
- package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
- package/dist/webxr/XREstimatedLight.js +8 -8
- package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
- package/dist/webxr/XRHandMeshModel.js +5 -5
- package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
- package/dist/webxr/XRHandModelFactory.js +10 -10
- package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
- package/dist/webxr/XRHandPrimitiveModel.js +11 -11
- package/package.json +3 -3
- package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
- package/dist/_polyfill/Data3DTexture.mjs +0 -17
- package/dist/environments/RoomEnvironment.mjs +0 -78
- package/dist/geometries/ConvexGeometry.mjs +0 -26
- package/dist/index.mjs +0 -613
- package/dist/lines/Line2.mjs +0 -13
- package/dist/lines/Wireframe.mjs +0 -32
- package/dist/lines/WireframeGeometry2.mjs +0 -13
- package/dist/objects/ReflectorRTT.mjs +0 -10
- package/dist/shaders/types.mjs +0 -1
- package/dist/types/Loader.mjs +0 -9
- package/dist/types/helpers.mjs +0 -4
- package/dist/webxr/Text2D.mjs +0 -31
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-
const sunDirection = options.sunDirection !== void 0 ? options.sunDirection : new Vector3(0.70707, 0.70707, 0);
|
|
14
|
-
const sunColor = new Color(options.sunColor !== void 0 ? options.sunColor : 16777215);
|
|
15
|
-
const waterColor = new Color(options.waterColor !== void 0 ? options.waterColor : 8355711);
|
|
16
|
-
const eye = options.eye !== void 0 ? options.eye : new Vector3(0, 0, 0);
|
|
15
|
+
const sunDirection = options.sunDirection !== void 0 ? options.sunDirection : new THREE.Vector3(0.70707, 0.70707, 0);
|
|
16
|
+
const sunColor = new THREE.Color(options.sunColor !== void 0 ? options.sunColor : 16777215);
|
|
17
|
+
const waterColor = new THREE.Color(options.waterColor !== void 0 ? options.waterColor : 8355711);
|
|
18
|
+
const eye = options.eye !== void 0 ? options.eye : new THREE.Vector3(0, 0, 0);
|
|
17
19
|
const distortionScale = options.distortionScale !== void 0 ? options.distortionScale : 20;
|
|
18
|
-
const side = options.side !== void 0 ? options.side : FrontSide;
|
|
20
|
+
const side = options.side !== void 0 ? options.side : THREE.FrontSide;
|
|
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21
|
const fog = options.fog !== void 0 ? options.fog : false;
|
|
20
|
-
const mirrorPlane = new Plane();
|
|
21
|
-
const normal = new Vector3();
|
|
22
|
-
const mirrorWorldPosition = new Vector3();
|
|
23
|
-
const cameraWorldPosition = new Vector3();
|
|
24
|
-
const rotationMatrix = new Matrix4();
|
|
25
|
-
const lookAtPosition = new Vector3(0, 0, -1);
|
|
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|
-
const clipPlane = new Vector4();
|
|
27
|
-
const view = new Vector3();
|
|
28
|
-
const target = new Vector3();
|
|
29
|
-
const q = new Vector4();
|
|
30
|
-
const textureMatrix = new Matrix4();
|
|
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|
-
const mirrorCamera = new PerspectiveCamera();
|
|
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|
-
const renderTarget = new WebGLRenderTarget(textureWidth, textureHeight);
|
|
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|
+
const mirrorPlane = new THREE.Plane();
|
|
23
|
+
const normal = new THREE.Vector3();
|
|
24
|
+
const mirrorWorldPosition = new THREE.Vector3();
|
|
25
|
+
const cameraWorldPosition = new THREE.Vector3();
|
|
26
|
+
const rotationMatrix = new THREE.Matrix4();
|
|
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|
+
const lookAtPosition = new THREE.Vector3(0, 0, -1);
|
|
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|
+
const clipPlane = new THREE.Vector4();
|
|
29
|
+
const view = new THREE.Vector3();
|
|
30
|
+
const target = new THREE.Vector3();
|
|
31
|
+
const q = new THREE.Vector4();
|
|
32
|
+
const textureMatrix = new THREE.Matrix4();
|
|
33
|
+
const mirrorCamera = new THREE.PerspectiveCamera();
|
|
34
|
+
const renderTarget = new THREE.WebGLRenderTarget(textureWidth, textureHeight);
|
|
33
35
|
const mirrorShader = {
|
|
34
|
-
uniforms: UniformsUtils.merge([
|
|
35
|
-
UniformsLib["fog"],
|
|
36
|
-
UniformsLib["lights"],
|
|
36
|
+
uniforms: THREE.UniformsUtils.merge([
|
|
37
|
+
THREE.UniformsLib["fog"],
|
|
38
|
+
THREE.UniformsLib["lights"],
|
|
37
39
|
{
|
|
38
40
|
normalSampler: { value: null },
|
|
39
41
|
mirrorSampler: { value: null },
|
|
@@ -41,11 +43,11 @@ class Water extends Mesh {
|
|
|
41
43
|
time: { value: 0 },
|
|
42
44
|
size: { value: 1 },
|
|
43
45
|
distortionScale: { value: 20 },
|
|
44
|
-
textureMatrix: { value: new Matrix4() },
|
|
45
|
-
sunColor: { value: new Color(8355711) },
|
|
46
|
-
sunDirection: { value: new Vector3(0.70707, 0.70707, 0) },
|
|
47
|
-
eye: { value: new Vector3() },
|
|
48
|
-
waterColor: { value: new Color(5592405) }
|
|
46
|
+
textureMatrix: { value: new THREE.Matrix4() },
|
|
47
|
+
sunColor: { value: new THREE.Color(8355711) },
|
|
48
|
+
sunDirection: { value: new THREE.Vector3(0.70707, 0.70707, 0) },
|
|
49
|
+
eye: { value: new THREE.Vector3() },
|
|
50
|
+
waterColor: { value: new THREE.Color(5592405) }
|
|
49
51
|
}
|
|
50
52
|
]),
|
|
51
53
|
vertexShader: (
|
|
@@ -153,10 +155,10 @@ class Water extends Mesh {
|
|
|
153
155
|
}`
|
|
154
156
|
)
|
|
155
157
|
};
|
|
156
|
-
const material = new ShaderMaterial({
|
|
158
|
+
const material = new THREE.ShaderMaterial({
|
|
157
159
|
fragmentShader: mirrorShader.fragmentShader,
|
|
158
160
|
vertexShader: mirrorShader.vertexShader,
|
|
159
|
-
uniforms: UniformsUtils.clone(mirrorShader.uniforms),
|
|
161
|
+
uniforms: THREE.UniformsUtils.clone(mirrorShader.uniforms),
|
|
160
162
|
lights: true,
|
|
161
163
|
side,
|
|
162
164
|
fog
|
|
@@ -237,6 +239,4 @@ class Water extends Mesh {
|
|
|
237
239
|
};
|
|
238
240
|
}
|
|
239
241
|
}
|
|
240
|
-
|
|
241
|
-
Water
|
|
242
|
-
};
|
|
242
|
+
exports.Water = Water;
|
package/dist/objects/Water.js
CHANGED
|
@@ -1,7 +1,5 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
const THREE = require("three");
|
|
4
|
-
class Water extends THREE.Mesh {
|
|
1
|
+
import { Mesh, Vector3, Color, FrontSide, Plane, Matrix4, Vector4, PerspectiveCamera, WebGLRenderTarget, UniformsUtils, UniformsLib, ShaderMaterial } from "three";
|
|
2
|
+
class Water extends Mesh {
|
|
5
3
|
constructor(geometry, options = {}) {
|
|
6
4
|
super(geometry);
|
|
7
5
|
this.isWater = true;
|
|
@@ -12,30 +10,30 @@ class Water extends THREE.Mesh {
|
|
|
12
10
|
const alpha = options.alpha !== void 0 ? options.alpha : 1;
|
|
13
11
|
const time = options.time !== void 0 ? options.time : 0;
|
|
14
12
|
const normalSampler = options.waterNormals !== void 0 ? options.waterNormals : null;
|
|
15
|
-
const sunDirection = options.sunDirection !== void 0 ? options.sunDirection : new
|
|
16
|
-
const sunColor = new
|
|
17
|
-
const waterColor = new
|
|
18
|
-
const eye = options.eye !== void 0 ? options.eye : new
|
|
13
|
+
const sunDirection = options.sunDirection !== void 0 ? options.sunDirection : new Vector3(0.70707, 0.70707, 0);
|
|
14
|
+
const sunColor = new Color(options.sunColor !== void 0 ? options.sunColor : 16777215);
|
|
15
|
+
const waterColor = new Color(options.waterColor !== void 0 ? options.waterColor : 8355711);
|
|
16
|
+
const eye = options.eye !== void 0 ? options.eye : new Vector3(0, 0, 0);
|
|
19
17
|
const distortionScale = options.distortionScale !== void 0 ? options.distortionScale : 20;
|
|
20
|
-
const side = options.side !== void 0 ? options.side :
|
|
18
|
+
const side = options.side !== void 0 ? options.side : FrontSide;
|
|
21
19
|
const fog = options.fog !== void 0 ? options.fog : false;
|
|
22
|
-
const mirrorPlane = new
|
|
23
|
-
const normal = new
|
|
24
|
-
const mirrorWorldPosition = new
|
|
25
|
-
const cameraWorldPosition = new
|
|
26
|
-
const rotationMatrix = new
|
|
27
|
-
const lookAtPosition = new
|
|
28
|
-
const clipPlane = new
|
|
29
|
-
const view = new
|
|
30
|
-
const target = new
|
|
31
|
-
const q = new
|
|
32
|
-
const textureMatrix = new
|
|
33
|
-
const mirrorCamera = new
|
|
34
|
-
const renderTarget = new
|
|
20
|
+
const mirrorPlane = new Plane();
|
|
21
|
+
const normal = new Vector3();
|
|
22
|
+
const mirrorWorldPosition = new Vector3();
|
|
23
|
+
const cameraWorldPosition = new Vector3();
|
|
24
|
+
const rotationMatrix = new Matrix4();
|
|
25
|
+
const lookAtPosition = new Vector3(0, 0, -1);
|
|
26
|
+
const clipPlane = new Vector4();
|
|
27
|
+
const view = new Vector3();
|
|
28
|
+
const target = new Vector3();
|
|
29
|
+
const q = new Vector4();
|
|
30
|
+
const textureMatrix = new Matrix4();
|
|
31
|
+
const mirrorCamera = new PerspectiveCamera();
|
|
32
|
+
const renderTarget = new WebGLRenderTarget(textureWidth, textureHeight);
|
|
35
33
|
const mirrorShader = {
|
|
36
|
-
uniforms:
|
|
37
|
-
|
|
38
|
-
|
|
34
|
+
uniforms: UniformsUtils.merge([
|
|
35
|
+
UniformsLib["fog"],
|
|
36
|
+
UniformsLib["lights"],
|
|
39
37
|
{
|
|
40
38
|
normalSampler: { value: null },
|
|
41
39
|
mirrorSampler: { value: null },
|
|
@@ -43,11 +41,11 @@ class Water extends THREE.Mesh {
|
|
|
43
41
|
time: { value: 0 },
|
|
44
42
|
size: { value: 1 },
|
|
45
43
|
distortionScale: { value: 20 },
|
|
46
|
-
textureMatrix: { value: new
|
|
47
|
-
sunColor: { value: new
|
|
48
|
-
sunDirection: { value: new
|
|
49
|
-
eye: { value: new
|
|
50
|
-
waterColor: { value: new
|
|
44
|
+
textureMatrix: { value: new Matrix4() },
|
|
45
|
+
sunColor: { value: new Color(8355711) },
|
|
46
|
+
sunDirection: { value: new Vector3(0.70707, 0.70707, 0) },
|
|
47
|
+
eye: { value: new Vector3() },
|
|
48
|
+
waterColor: { value: new Color(5592405) }
|
|
51
49
|
}
|
|
52
50
|
]),
|
|
53
51
|
vertexShader: (
|
|
@@ -155,10 +153,10 @@ class Water extends THREE.Mesh {
|
|
|
155
153
|
}`
|
|
156
154
|
)
|
|
157
155
|
};
|
|
158
|
-
const material = new
|
|
156
|
+
const material = new ShaderMaterial({
|
|
159
157
|
fragmentShader: mirrorShader.fragmentShader,
|
|
160
158
|
vertexShader: mirrorShader.vertexShader,
|
|
161
|
-
uniforms:
|
|
159
|
+
uniforms: UniformsUtils.clone(mirrorShader.uniforms),
|
|
162
160
|
lights: true,
|
|
163
161
|
side,
|
|
164
162
|
fog
|
|
@@ -239,4 +237,6 @@ class Water extends THREE.Mesh {
|
|
|
239
237
|
};
|
|
240
238
|
}
|
|
241
239
|
}
|
|
242
|
-
|
|
240
|
+
export {
|
|
241
|
+
Water
|
|
242
|
+
};
|
|
@@ -1,23 +1,25 @@
|
|
|
1
|
+
"use strict";
|
|
1
2
|
var __defProp = Object.defineProperty;
|
|
2
3
|
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
3
4
|
var __publicField = (obj, key, value) => {
|
|
4
5
|
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
5
6
|
return value;
|
|
6
7
|
};
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
const
|
|
8
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
|
9
|
+
const THREE = require("three");
|
|
10
|
+
const Reflector = require("./Reflector.cjs");
|
|
11
|
+
const Refractor = require("./Refractor.cjs");
|
|
12
|
+
const _Water2 = class extends THREE.Mesh {
|
|
11
13
|
constructor(geometry, options = {}) {
|
|
12
14
|
super(geometry);
|
|
13
15
|
this.isWater = true;
|
|
14
16
|
this.type = "Water";
|
|
15
17
|
const scope = this;
|
|
16
|
-
const color = options.color !== void 0 ? new Color(options.color) : new Color(16777215);
|
|
18
|
+
const color = options.color !== void 0 ? new THREE.Color(options.color) : new THREE.Color(16777215);
|
|
17
19
|
const textureWidth = options.textureWidth || 512;
|
|
18
20
|
const textureHeight = options.textureHeight || 512;
|
|
19
21
|
const clipBias = options.clipBias || 0;
|
|
20
|
-
const flowDirection = options.flowDirection || new Vector2(1, 0);
|
|
22
|
+
const flowDirection = options.flowDirection || new THREE.Vector2(1, 0);
|
|
21
23
|
const flowSpeed = options.flowSpeed || 0.03;
|
|
22
24
|
const reflectivity = options.reflectivity || 0.02;
|
|
23
25
|
const scale = options.scale || 1;
|
|
@@ -28,23 +30,23 @@ const _Water2 = class extends Mesh {
|
|
|
28
30
|
const normalMap1 = options.normalMap1;
|
|
29
31
|
const cycle = 0.15;
|
|
30
32
|
const halfCycle = cycle * 0.5;
|
|
31
|
-
const textureMatrix = new Matrix4();
|
|
32
|
-
const clock = new Clock();
|
|
33
|
-
if (Reflector === void 0) {
|
|
33
|
+
const textureMatrix = new THREE.Matrix4();
|
|
34
|
+
const clock = new THREE.Clock();
|
|
35
|
+
if (Reflector.Reflector === void 0) {
|
|
34
36
|
console.error("THREE.Water: Required component Reflector not found.");
|
|
35
37
|
return;
|
|
36
38
|
}
|
|
37
|
-
if (Refractor === void 0) {
|
|
39
|
+
if (Refractor.Refractor === void 0) {
|
|
38
40
|
console.error("THREE.Water: Required component Refractor not found.");
|
|
39
41
|
return;
|
|
40
42
|
}
|
|
41
|
-
const reflector = new Reflector(geometry, {
|
|
43
|
+
const reflector = new Reflector.Reflector(geometry, {
|
|
42
44
|
textureWidth,
|
|
43
45
|
textureHeight,
|
|
44
46
|
clipBias,
|
|
45
47
|
encoding
|
|
46
48
|
});
|
|
47
|
-
const refractor = new Refractor(geometry, {
|
|
49
|
+
const refractor = new Refractor.Refractor(geometry, {
|
|
48
50
|
textureWidth,
|
|
49
51
|
textureHeight,
|
|
50
52
|
clipBias,
|
|
@@ -52,8 +54,8 @@ const _Water2 = class extends Mesh {
|
|
|
52
54
|
});
|
|
53
55
|
reflector.matrixAutoUpdate = false;
|
|
54
56
|
refractor.matrixAutoUpdate = false;
|
|
55
|
-
this.material = new ShaderMaterial({
|
|
56
|
-
uniforms: UniformsUtils.merge([UniformsLib["fog"], shader.uniforms]),
|
|
57
|
+
this.material = new THREE.ShaderMaterial({
|
|
58
|
+
uniforms: THREE.UniformsUtils.merge([THREE.UniformsLib["fog"], shader.uniforms]),
|
|
57
59
|
vertexShader: shader.vertexShader,
|
|
58
60
|
fragmentShader: shader.fragmentShader,
|
|
59
61
|
transparent: true,
|
|
@@ -71,8 +73,8 @@ const _Water2 = class extends Mesh {
|
|
|
71
73
|
value: flowDirection
|
|
72
74
|
};
|
|
73
75
|
}
|
|
74
|
-
normalMap0.wrapS = normalMap0.wrapT = RepeatWrapping;
|
|
75
|
-
normalMap1.wrapS = normalMap1.wrapT = RepeatWrapping;
|
|
76
|
+
normalMap0.wrapS = normalMap0.wrapT = THREE.RepeatWrapping;
|
|
77
|
+
normalMap1.wrapS = normalMap1.wrapT = THREE.RepeatWrapping;
|
|
76
78
|
this.material.uniforms["tReflectionMap"].value = reflector.getRenderTarget().texture;
|
|
77
79
|
this.material.uniforms["tRefractionMap"].value = refractor.getRenderTarget().texture;
|
|
78
80
|
this.material.uniforms["tNormalMap0"].value = normalMap0;
|
|
@@ -139,7 +141,7 @@ __publicField(Water2, "WaterShader", {
|
|
|
139
141
|
value: null
|
|
140
142
|
},
|
|
141
143
|
config: {
|
|
142
|
-
value: /* @__PURE__ */ new Vector4()
|
|
144
|
+
value: /* @__PURE__ */ new THREE.Vector4()
|
|
143
145
|
}
|
|
144
146
|
},
|
|
145
147
|
vertexShader: (
|
|
@@ -251,6 +253,4 @@ __publicField(Water2, "WaterShader", {
|
|
|
251
253
|
}`
|
|
252
254
|
)
|
|
253
255
|
});
|
|
254
|
-
|
|
255
|
-
Water2
|
|
256
|
-
};
|
|
256
|
+
exports.Water2 = Water2;
|
package/dist/objects/Water2.js
CHANGED
|
@@ -1,25 +1,23 @@
|
|
|
1
|
-
"use strict";
|
|
2
1
|
var __defProp = Object.defineProperty;
|
|
3
2
|
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
|
|
4
3
|
var __publicField = (obj, key, value) => {
|
|
5
4
|
__defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
|
|
6
5
|
return value;
|
|
7
6
|
};
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
const
|
|
12
|
-
const _Water2 = class extends THREE.Mesh {
|
|
7
|
+
import { Mesh, Vector4, Color, Vector2, Matrix4, Clock, ShaderMaterial, UniformsUtils, UniformsLib, RepeatWrapping } from "three";
|
|
8
|
+
import { Reflector } from "./Reflector.js";
|
|
9
|
+
import { Refractor } from "./Refractor.js";
|
|
10
|
+
const _Water2 = class extends Mesh {
|
|
13
11
|
constructor(geometry, options = {}) {
|
|
14
12
|
super(geometry);
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this.isWater = true;
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this.type = "Water";
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const scope = this;
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const color = options.color !== void 0 ? new
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+
const color = options.color !== void 0 ? new Color(options.color) : new Color(16777215);
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const textureWidth = options.textureWidth || 512;
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const textureHeight = options.textureHeight || 512;
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const clipBias = options.clipBias || 0;
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const flowDirection = options.flowDirection || new
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const flowDirection = options.flowDirection || new Vector2(1, 0);
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const flowSpeed = options.flowSpeed || 0.03;
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const reflectivity = options.reflectivity || 0.02;
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const scale = options.scale || 1;
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@@ -30,23 +28,23 @@ const _Water2 = class extends THREE.Mesh {
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const normalMap1 = options.normalMap1;
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const cycle = 0.15;
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const halfCycle = cycle * 0.5;
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const textureMatrix = new
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const clock = new
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-
if (Reflector
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const textureMatrix = new Matrix4();
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const clock = new Clock();
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if (Reflector === void 0) {
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console.error("THREE.Water: Required component Reflector not found.");
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return;
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}
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-
if (Refractor
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if (Refractor === void 0) {
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console.error("THREE.Water: Required component Refractor not found.");
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return;
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}
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-
const reflector = new Reflector
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+
const reflector = new Reflector(geometry, {
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textureWidth,
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textureHeight,
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clipBias,
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encoding
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});
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-
const refractor = new Refractor
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+
const refractor = new Refractor(geometry, {
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textureWidth,
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textureHeight,
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clipBias,
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@@ -54,8 +52,8 @@ const _Water2 = class extends THREE.Mesh {
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});
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reflector.matrixAutoUpdate = false;
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refractor.matrixAutoUpdate = false;
|
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|
-
this.material = new
|
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-
uniforms:
|
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+
this.material = new ShaderMaterial({
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uniforms: UniformsUtils.merge([UniformsLib["fog"], shader.uniforms]),
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vertexShader: shader.vertexShader,
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fragmentShader: shader.fragmentShader,
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transparent: true,
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@@ -73,8 +71,8 @@ const _Water2 = class extends THREE.Mesh {
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value: flowDirection
|
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};
|
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|
}
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-
normalMap0.wrapS = normalMap0.wrapT =
|
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-
normalMap1.wrapS = normalMap1.wrapT =
|
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+
normalMap0.wrapS = normalMap0.wrapT = RepeatWrapping;
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|
+
normalMap1.wrapS = normalMap1.wrapT = RepeatWrapping;
|
|
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|
this.material.uniforms["tReflectionMap"].value = reflector.getRenderTarget().texture;
|
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this.material.uniforms["tRefractionMap"].value = refractor.getRenderTarget().texture;
|
|
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|
this.material.uniforms["tNormalMap0"].value = normalMap0;
|
|
@@ -141,7 +139,7 @@ __publicField(Water2, "WaterShader", {
|
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value: null
|
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},
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|
config: {
|
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|
-
value: /* @__PURE__ */ new
|
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|
+
value: /* @__PURE__ */ new Vector4()
|
|
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|
}
|
|
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|
},
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|
vertexShader: (
|
|
@@ -253,4 +251,6 @@ __publicField(Water2, "WaterShader", {
|
|
|
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|
}`
|
|
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|
)
|
|
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|
});
|
|
256
|
-
|
|
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|
+
export {
|
|
255
|
+
Water2
|
|
256
|
+
};
|
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
|
1
3
|
async function AmmoPhysics() {
|
|
2
4
|
if ("Ammo" in window === false) {
|
|
3
5
|
console.error("AmmoPhysics: Couldn't find Ammo.js");
|
|
@@ -161,6 +163,4 @@ function compose(position, quaternion, array, index) {
|
|
|
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163
|
array[index + 14] = position.z();
|
|
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|
array[index + 15] = 1;
|
|
163
165
|
}
|
|
164
|
-
|
|
165
|
-
AmmoPhysics
|
|
166
|
-
};
|
|
166
|
+
exports.AmmoPhysics = AmmoPhysics;
|
|
@@ -1,5 +1,3 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
|
3
1
|
async function AmmoPhysics() {
|
|
4
2
|
if ("Ammo" in window === false) {
|
|
5
3
|
console.error("AmmoPhysics: Couldn't find Ammo.js");
|
|
@@ -163,4 +161,6 @@ function compose(position, quaternion, array, index) {
|
|
|
163
161
|
array[index + 14] = position.z();
|
|
164
162
|
array[index + 15] = 1;
|
|
165
163
|
}
|
|
166
|
-
|
|
164
|
+
export {
|
|
165
|
+
AmmoPhysics
|
|
166
|
+
};
|
|
@@ -1,9 +1,11 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
|
3
|
+
const THREE = require("three");
|
|
4
|
+
const Pass = require("./Pass.cjs");
|
|
5
|
+
const CopyShader = require("../shaders/CopyShader.cjs");
|
|
6
|
+
const LuminosityShader = require("../shaders/LuminosityShader.cjs");
|
|
7
|
+
const ToneMapShader = require("../shaders/ToneMapShader.cjs");
|
|
8
|
+
class AdaptiveToneMappingPass extends Pass.Pass {
|
|
7
9
|
constructor(adaptive, resolution) {
|
|
8
10
|
super();
|
|
9
11
|
this.resolution = resolution !== void 0 ? resolution : 256;
|
|
@@ -12,20 +14,20 @@ class AdaptiveToneMappingPass extends Pass {
|
|
|
12
14
|
this.luminanceRT = null;
|
|
13
15
|
this.previousLuminanceRT = null;
|
|
14
16
|
this.currentLuminanceRT = null;
|
|
15
|
-
const copyShader = CopyShader;
|
|
16
|
-
this.copyUniforms = UniformsUtils.clone(copyShader.uniforms);
|
|
17
|
-
this.materialCopy = new ShaderMaterial({
|
|
17
|
+
const copyShader = CopyShader.CopyShader;
|
|
18
|
+
this.copyUniforms = THREE.UniformsUtils.clone(copyShader.uniforms);
|
|
19
|
+
this.materialCopy = new THREE.ShaderMaterial({
|
|
18
20
|
uniforms: this.copyUniforms,
|
|
19
21
|
vertexShader: copyShader.vertexShader,
|
|
20
22
|
fragmentShader: copyShader.fragmentShader,
|
|
21
|
-
blending: NoBlending,
|
|
23
|
+
blending: THREE.NoBlending,
|
|
22
24
|
depthTest: false
|
|
23
25
|
});
|
|
24
|
-
this.materialLuminance = new ShaderMaterial({
|
|
25
|
-
uniforms: UniformsUtils.clone(LuminosityShader.uniforms),
|
|
26
|
-
vertexShader: LuminosityShader.vertexShader,
|
|
27
|
-
fragmentShader: LuminosityShader.fragmentShader,
|
|
28
|
-
blending: NoBlending
|
|
26
|
+
this.materialLuminance = new THREE.ShaderMaterial({
|
|
27
|
+
uniforms: THREE.UniformsUtils.clone(LuminosityShader.LuminosityShader.uniforms),
|
|
28
|
+
vertexShader: LuminosityShader.LuminosityShader.vertexShader,
|
|
29
|
+
fragmentShader: LuminosityShader.LuminosityShader.fragmentShader,
|
|
30
|
+
blending: THREE.NoBlending
|
|
29
31
|
});
|
|
30
32
|
this.adaptLuminanceShader = {
|
|
31
33
|
defines: {
|
|
@@ -72,20 +74,20 @@ class AdaptiveToneMappingPass extends Pass {
|
|
|
72
74
|
gl_FragColor.r = fAdaptedLum;
|
|
73
75
|
}`
|
|
74
76
|
};
|
|
75
|
-
this.materialAdaptiveLum = new ShaderMaterial({
|
|
76
|
-
uniforms: UniformsUtils.clone(this.adaptLuminanceShader.uniforms),
|
|
77
|
+
this.materialAdaptiveLum = new THREE.ShaderMaterial({
|
|
78
|
+
uniforms: THREE.UniformsUtils.clone(this.adaptLuminanceShader.uniforms),
|
|
77
79
|
vertexShader: this.adaptLuminanceShader.vertexShader,
|
|
78
80
|
fragmentShader: this.adaptLuminanceShader.fragmentShader,
|
|
79
81
|
defines: Object.assign({}, this.adaptLuminanceShader.defines),
|
|
80
|
-
blending: NoBlending
|
|
82
|
+
blending: THREE.NoBlending
|
|
81
83
|
});
|
|
82
|
-
this.materialToneMap = new ShaderMaterial({
|
|
83
|
-
uniforms: UniformsUtils.clone(ToneMapShader.uniforms),
|
|
84
|
-
vertexShader: ToneMapShader.vertexShader,
|
|
85
|
-
fragmentShader: ToneMapShader.fragmentShader,
|
|
86
|
-
blending: NoBlending
|
|
84
|
+
this.materialToneMap = new THREE.ShaderMaterial({
|
|
85
|
+
uniforms: THREE.UniformsUtils.clone(ToneMapShader.ToneMapShader.uniforms),
|
|
86
|
+
vertexShader: ToneMapShader.ToneMapShader.vertexShader,
|
|
87
|
+
fragmentShader: ToneMapShader.ToneMapShader.fragmentShader,
|
|
88
|
+
blending: THREE.NoBlending
|
|
87
89
|
});
|
|
88
|
-
this.fsQuad = new FullScreenQuad(null);
|
|
90
|
+
this.fsQuad = new Pass.FullScreenQuad(null);
|
|
89
91
|
}
|
|
90
92
|
render(renderer, writeBuffer, readBuffer, deltaTime) {
|
|
91
93
|
if (this.needsInit) {
|
|
@@ -133,20 +135,20 @@ class AdaptiveToneMappingPass extends Pass {
|
|
|
133
135
|
if (this.previousLuminanceRT) {
|
|
134
136
|
this.previousLuminanceRT.dispose();
|
|
135
137
|
}
|
|
136
|
-
this.luminanceRT = new WebGLRenderTarget(this.resolution, this.resolution);
|
|
138
|
+
this.luminanceRT = new THREE.WebGLRenderTarget(this.resolution, this.resolution);
|
|
137
139
|
this.luminanceRT.texture.name = "AdaptiveToneMappingPass.l";
|
|
138
140
|
this.luminanceRT.texture.generateMipmaps = false;
|
|
139
|
-
this.previousLuminanceRT = new WebGLRenderTarget(this.resolution, this.resolution);
|
|
141
|
+
this.previousLuminanceRT = new THREE.WebGLRenderTarget(this.resolution, this.resolution);
|
|
140
142
|
this.previousLuminanceRT.texture.name = "AdaptiveToneMappingPass.pl";
|
|
141
143
|
this.previousLuminanceRT.texture.generateMipmaps = false;
|
|
142
|
-
const pars = { minFilter: LinearMipmapLinearFilter, generateMipmaps: true };
|
|
143
|
-
this.currentLuminanceRT = new WebGLRenderTarget(this.resolution, this.resolution, pars);
|
|
144
|
+
const pars = { minFilter: THREE.LinearMipmapLinearFilter, generateMipmaps: true };
|
|
145
|
+
this.currentLuminanceRT = new THREE.WebGLRenderTarget(this.resolution, this.resolution, pars);
|
|
144
146
|
this.currentLuminanceRT.texture.name = "AdaptiveToneMappingPass.cl";
|
|
145
147
|
if (this.adaptive) {
|
|
146
148
|
this.materialToneMap.defines["ADAPTED_LUMINANCE"] = "";
|
|
147
149
|
this.materialToneMap.uniforms.luminanceMap.value = this.luminanceRT.texture;
|
|
148
150
|
}
|
|
149
|
-
this.fsQuad.material = new MeshBasicMaterial({ color: 7829367 });
|
|
151
|
+
this.fsQuad.material = new THREE.MeshBasicMaterial({ color: 7829367 });
|
|
150
152
|
this.materialLuminance.needsUpdate = true;
|
|
151
153
|
this.materialAdaptiveLum.needsUpdate = true;
|
|
152
154
|
this.materialToneMap.needsUpdate = true;
|
|
@@ -213,6 +215,4 @@ class AdaptiveToneMappingPass extends Pass {
|
|
|
213
215
|
}
|
|
214
216
|
}
|
|
215
217
|
}
|
|
216
|
-
|
|
217
|
-
AdaptiveToneMappingPass
|
|
218
|
-
};
|
|
218
|
+
exports.AdaptiveToneMappingPass = AdaptiveToneMappingPass;
|