three-stdlib 2.22.10 → 2.23.1

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Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
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  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
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  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
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  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
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  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
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  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
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  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
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  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
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  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
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  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
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  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
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  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
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  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,18 +1,20 @@
1
- import { Matrix4, Object3D, Vector3, EventDispatcher, BufferGeometry, Float32BufferAttribute, MathUtils, Matrix3, Color, Vector2, Box3, Sphere, BufferAttribute } from "three";
2
- const _m1 = /* @__PURE__ */ new Matrix4();
3
- const _obj = /* @__PURE__ */ new Object3D();
4
- const _offset = /* @__PURE__ */ new Vector3();
5
- class Geometry extends EventDispatcher {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const _m1 = /* @__PURE__ */ new THREE.Matrix4();
5
+ const _obj = /* @__PURE__ */ new THREE.Object3D();
6
+ const _offset = /* @__PURE__ */ new THREE.Vector3();
7
+ class Geometry extends THREE.EventDispatcher {
6
8
  static createBufferGeometryFromObject(object) {
7
- let buffergeometry = new BufferGeometry();
9
+ let buffergeometry = new THREE.BufferGeometry();
8
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  const geometry = object.geometry;
9
11
  if (object.isPoints || object.isLine) {
10
- const positions = new Float32BufferAttribute(geometry.vertices.length * 3, 3);
11
- const colors = new Float32BufferAttribute(geometry.colors.length * 3, 3);
12
+ const positions = new THREE.Float32BufferAttribute(geometry.vertices.length * 3, 3);
13
+ const colors = new THREE.Float32BufferAttribute(geometry.colors.length * 3, 3);
12
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  buffergeometry.setAttribute("position", positions.copyVector3sArray(geometry.vertices));
13
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  buffergeometry.setAttribute("color", colors.copyColorsArray(geometry.colors));
14
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  if (geometry.lineDistances && geometry.lineDistances.length === geometry.vertices.length) {
15
- const lineDistances = new Float32BufferAttribute(geometry.lineDistances.length, 1);
17
+ const lineDistances = new THREE.Float32BufferAttribute(geometry.lineDistances.length, 1);
16
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  buffergeometry.setAttribute("lineDistance", lineDistances.copyArray(geometry.lineDistances));
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  }
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  if (geometry.boundingSphere !== null) {
@@ -29,7 +31,7 @@ class Geometry extends EventDispatcher {
29
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  constructor() {
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  super();
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  this.isGeometry = true;
32
- this.uuid = MathUtils.generateUUID();
34
+ this.uuid = THREE.MathUtils.generateUUID();
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  this.name = "";
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  this.type = "Geometry";
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  this.vertices = [];
@@ -52,7 +54,7 @@ class Geometry extends EventDispatcher {
52
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  this.groupsNeedUpdate = false;
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  }
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  applyMatrix4(matrix) {
55
- const normalMatrix = new Matrix3().getNormalMatrix(matrix);
57
+ const normalMatrix = new THREE.Matrix3().getNormalMatrix(matrix);
56
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  for (let i = 0, il = this.vertices.length; i < il; i++) {
57
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  const vertex = this.vertices[i];
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  vertex.applyMatrix4(matrix);
@@ -121,32 +123,32 @@ class Geometry extends EventDispatcher {
121
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  if (uv2 !== void 0)
122
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  this.faceVertexUvs[1] = [];
123
125
  for (let i = 0; i < position.count; i++) {
124
- scope.vertices.push(new Vector3().fromBufferAttribute(position, i));
126
+ scope.vertices.push(new THREE.Vector3().fromBufferAttribute(position, i));
125
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  if (color !== void 0) {
126
- scope.colors.push(new Color().fromBufferAttribute(color, i));
128
+ scope.colors.push(new THREE.Color().fromBufferAttribute(color, i));
127
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  }
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  }
129
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  function addFace(a, b, c, materialIndex) {
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  const vertexColors = color === void 0 ? [] : [scope.colors[a].clone(), scope.colors[b].clone(), scope.colors[c].clone()];
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  const vertexNormals = normal === void 0 ? [] : [
132
- new Vector3().fromBufferAttribute(normal, a),
133
- new Vector3().fromBufferAttribute(normal, b),
134
- new Vector3().fromBufferAttribute(normal, c)
134
+ new THREE.Vector3().fromBufferAttribute(normal, a),
135
+ new THREE.Vector3().fromBufferAttribute(normal, b),
136
+ new THREE.Vector3().fromBufferAttribute(normal, c)
135
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  ];
136
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  const face = new Face3(a, b, c, vertexNormals, vertexColors, materialIndex);
137
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  scope.faces.push(face);
138
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  if (uv !== void 0) {
139
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  scope.faceVertexUvs[0].push([
140
- new Vector2().fromBufferAttribute(uv, a),
141
- new Vector2().fromBufferAttribute(uv, b),
142
- new Vector2().fromBufferAttribute(uv, c)
142
+ new THREE.Vector2().fromBufferAttribute(uv, a),
143
+ new THREE.Vector2().fromBufferAttribute(uv, b),
144
+ new THREE.Vector2().fromBufferAttribute(uv, c)
143
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  ]);
144
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  }
145
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  if (uv2 !== void 0) {
146
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  scope.faceVertexUvs[1].push([
147
- new Vector2().fromBufferAttribute(uv2, a),
148
- new Vector2().fromBufferAttribute(uv2, b),
149
- new Vector2().fromBufferAttribute(uv2, c)
149
+ new THREE.Vector2().fromBufferAttribute(uv2, a),
150
+ new THREE.Vector2().fromBufferAttribute(uv2, b),
151
+ new THREE.Vector2().fromBufferAttribute(uv2, c)
150
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  ]);
151
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  }
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  }
@@ -195,13 +197,13 @@ class Geometry extends EventDispatcher {
195
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  const center = this.boundingSphere.center;
196
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  const radius = this.boundingSphere.radius;
197
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  const s = radius === 0 ? 1 : 1 / radius;
198
- const matrix = new Matrix4();
200
+ const matrix = new THREE.Matrix4();
199
201
  matrix.set(s, 0, 0, -s * center.x, 0, s, 0, -s * center.y, 0, 0, s, -s * center.z, 0, 0, 0, 1);
200
202
  this.applyMatrix4(matrix);
201
203
  return this;
202
204
  }
203
205
  computeFaceNormals() {
204
- const cb = new Vector3(), ab = new Vector3();
206
+ const cb = new THREE.Vector3(), ab = new THREE.Vector3();
205
207
  for (let f = 0, fl = this.faces.length; f < fl; f++) {
206
208
  const face = this.faces[f];
207
209
  const vA = this.vertices[face.a];
@@ -217,10 +219,10 @@ class Geometry extends EventDispatcher {
217
219
  computeVertexNormals(areaWeighted = true) {
218
220
  const vertices = new Array(this.vertices.length);
219
221
  for (let v = 0, vl = this.vertices.length; v < vl; v++) {
220
- vertices[v] = new Vector3();
222
+ vertices[v] = new THREE.Vector3();
221
223
  }
222
224
  if (areaWeighted) {
223
- const cb = new Vector3(), ab = new Vector3();
225
+ const cb = new THREE.Vector3(), ab = new THREE.Vector3();
224
226
  for (let f = 0, fl = this.faces.length; f < fl; f++) {
225
227
  const face = this.faces[f];
226
228
  const vA = this.vertices[face.a];
@@ -309,11 +311,11 @@ class Geometry extends EventDispatcher {
309
311
  const dstNormalsFace = this.morphNormals[i].faceNormals;
310
312
  const dstNormalsVertex = this.morphNormals[i].vertexNormals;
311
313
  for (let f = 0, fl = this.faces.length; f < fl; f++) {
312
- const faceNormal = new Vector3();
314
+ const faceNormal = new THREE.Vector3();
313
315
  const vertexNormals = {
314
- a: new Vector3(),
315
- b: new Vector3(),
316
- c: new Vector3()
316
+ a: new THREE.Vector3(),
317
+ b: new THREE.Vector3(),
318
+ c: new THREE.Vector3()
317
319
  };
318
320
  dstNormalsFace.push(faceNormal);
319
321
  dstNormalsVertex.push(vertexNormals);
@@ -341,13 +343,13 @@ class Geometry extends EventDispatcher {
341
343
  }
342
344
  computeBoundingBox() {
343
345
  if (this.boundingBox === null) {
344
- this.boundingBox = new Box3();
346
+ this.boundingBox = new THREE.Box3();
345
347
  }
346
348
  this.boundingBox.setFromPoints(this.vertices);
347
349
  }
348
350
  computeBoundingSphere() {
349
351
  if (this.boundingSphere === null) {
350
- this.boundingSphere = new Sphere();
352
+ this.boundingSphere = new THREE.Sphere();
351
353
  }
352
354
  this.boundingSphere.setFromPoints(this.vertices);
353
355
  }
@@ -359,7 +361,7 @@ class Geometry extends EventDispatcher {
359
361
  let normalMatrix;
360
362
  const vertexOffset = this.vertices.length, vertices1 = this.vertices, vertices2 = geometry.vertices, faces1 = this.faces, faces2 = geometry.faces, colors1 = this.colors, colors2 = geometry.colors;
361
363
  if (matrix !== void 0) {
362
- normalMatrix = new Matrix3().getNormalMatrix(matrix);
364
+ normalMatrix = new THREE.Matrix3().getNormalMatrix(matrix);
363
365
  }
364
366
  for (let i = 0, il = vertices2.length; i < il; i++) {
365
367
  const vertex = vertices2[i];
@@ -466,7 +468,7 @@ class Geometry extends EventDispatcher {
466
468
  this.vertices = [];
467
469
  for (let i = 0, l = points.length; i < l; i++) {
468
470
  const point = points[i];
469
- this.vertices.push(new Vector3(point.x, point.y, point.z || 0));
471
+ this.vertices.push(new THREE.Vector3(point.x, point.y, point.z || 0));
470
472
  }
471
473
  return this;
472
474
  }
@@ -724,24 +726,24 @@ class Geometry extends EventDispatcher {
724
726
  }
725
727
  toBufferGeometry() {
726
728
  const geometry = new DirectGeometry().fromGeometry(this);
727
- const buffergeometry = new BufferGeometry();
729
+ const buffergeometry = new THREE.BufferGeometry();
728
730
  const positions = new Float32Array(geometry.vertices.length * 3);
729
- buffergeometry.setAttribute("position", new BufferAttribute(positions, 3).copyVector3sArray(geometry.vertices));
731
+ buffergeometry.setAttribute("position", new THREE.BufferAttribute(positions, 3).copyVector3sArray(geometry.vertices));
730
732
  if (geometry.normals.length > 0) {
731
733
  const normals = new Float32Array(geometry.normals.length * 3);
732
- buffergeometry.setAttribute("normal", new BufferAttribute(normals, 3).copyVector3sArray(geometry.normals));
734
+ buffergeometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3).copyVector3sArray(geometry.normals));
733
735
  }
734
736
  if (geometry.colors.length > 0) {
735
737
  const colors = new Float32Array(geometry.colors.length * 3);
736
- buffergeometry.setAttribute("color", new BufferAttribute(colors, 3).copyColorsArray(geometry.colors));
738
+ buffergeometry.setAttribute("color", new THREE.BufferAttribute(colors, 3).copyColorsArray(geometry.colors));
737
739
  }
738
740
  if (geometry.uvs.length > 0) {
739
741
  const uvs = new Float32Array(geometry.uvs.length * 2);
740
- buffergeometry.setAttribute("uv", new BufferAttribute(uvs, 2).copyVector2sArray(geometry.uvs));
742
+ buffergeometry.setAttribute("uv", new THREE.BufferAttribute(uvs, 2).copyVector2sArray(geometry.uvs));
741
743
  }
742
744
  if (geometry.uvs2.length > 0) {
743
745
  const uvs2 = new Float32Array(geometry.uvs2.length * 2);
744
- buffergeometry.setAttribute("uv2", new BufferAttribute(uvs2, 2).copyVector2sArray(geometry.uvs2));
746
+ buffergeometry.setAttribute("uv2", new THREE.BufferAttribute(uvs2, 2).copyVector2sArray(geometry.uvs2));
745
747
  }
746
748
  buffergeometry.groups = geometry.groups;
747
749
  for (let name in geometry.morphTargets) {
@@ -749,18 +751,18 @@ class Geometry extends EventDispatcher {
749
751
  const morphTargets = geometry.morphTargets[name];
750
752
  for (let i = 0, l = morphTargets.length; i < l; i++) {
751
753
  const morphTarget = morphTargets[i];
752
- const attribute = new Float32BufferAttribute(morphTarget.data.length * 3, 3);
754
+ const attribute = new THREE.Float32BufferAttribute(morphTarget.data.length * 3, 3);
753
755
  attribute.name = morphTarget.name;
754
756
  array.push(attribute.copyVector3sArray(morphTarget.data));
755
757
  }
756
758
  buffergeometry.morphAttributes[name] = array;
757
759
  }
758
760
  if (geometry.skinIndices.length > 0) {
759
- const skinIndices = new Float32BufferAttribute(geometry.skinIndices.length * 4, 4);
761
+ const skinIndices = new THREE.Float32BufferAttribute(geometry.skinIndices.length * 4, 4);
760
762
  buffergeometry.setAttribute("skinIndex", skinIndices.copyVector4sArray(geometry.skinIndices));
761
763
  }
762
764
  if (geometry.skinWeights.length > 0) {
763
- const skinWeights = new Float32BufferAttribute(geometry.skinWeights.length * 4, 4);
765
+ const skinWeights = new THREE.Float32BufferAttribute(geometry.skinWeights.length * 4, 4);
764
766
  buffergeometry.setAttribute("skinWeight", skinWeights.copyVector4sArray(geometry.skinWeights));
765
767
  }
766
768
  if (geometry.boundingSphere !== null) {
@@ -893,7 +895,7 @@ class DirectGeometry {
893
895
  this.uvs.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
894
896
  } else {
895
897
  console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", i);
896
- this.uvs.push(new Vector2(), new Vector2(), new Vector2());
898
+ this.uvs.push(new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2());
897
899
  }
898
900
  }
899
901
  if (hasFaceVertexUv2 === true) {
@@ -902,7 +904,7 @@ class DirectGeometry {
902
904
  this.uvs2.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
903
905
  } else {
904
906
  console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", i);
905
- this.uvs2.push(new Vector2(), new Vector2(), new Vector2());
907
+ this.uvs2.push(new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2());
906
908
  }
907
909
  }
908
910
  for (let j = 0; j < morphTargetsLength; j++) {
@@ -940,9 +942,9 @@ class Face3 {
940
942
  this.a = a;
941
943
  this.b = b;
942
944
  this.c = c;
943
- this.normal = normal && normal.isVector3 ? normal : new Vector3();
945
+ this.normal = normal && normal.isVector3 ? normal : new THREE.Vector3();
944
946
  this.vertexNormals = Array.isArray(normal) ? normal : [];
945
- this.color = color && color.isColor ? color : new Color();
947
+ this.color = color && color.isColor ? color : new THREE.Color();
946
948
  this.vertexColors = Array.isArray(color) ? color : [];
947
949
  this.materialIndex = materialIndex;
948
950
  }
@@ -965,7 +967,5 @@ class Face3 {
965
967
  return this;
966
968
  }
967
969
  }
968
- export {
969
- Face3,
970
- Geometry
971
- };
970
+ exports.Face3 = Face3;
971
+ exports.Geometry = Geometry;
@@ -1,20 +1,18 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const _m1 = /* @__PURE__ */ new THREE.Matrix4();
5
- const _obj = /* @__PURE__ */ new THREE.Object3D();
6
- const _offset = /* @__PURE__ */ new THREE.Vector3();
7
- class Geometry extends THREE.EventDispatcher {
1
+ import { Matrix4, Object3D, Vector3, EventDispatcher, BufferGeometry, Float32BufferAttribute, MathUtils, Matrix3, Color, Vector2, Box3, Sphere, BufferAttribute } from "three";
2
+ const _m1 = /* @__PURE__ */ new Matrix4();
3
+ const _obj = /* @__PURE__ */ new Object3D();
4
+ const _offset = /* @__PURE__ */ new Vector3();
5
+ class Geometry extends EventDispatcher {
8
6
  static createBufferGeometryFromObject(object) {
9
- let buffergeometry = new THREE.BufferGeometry();
7
+ let buffergeometry = new BufferGeometry();
10
8
  const geometry = object.geometry;
11
9
  if (object.isPoints || object.isLine) {
12
- const positions = new THREE.Float32BufferAttribute(geometry.vertices.length * 3, 3);
13
- const colors = new THREE.Float32BufferAttribute(geometry.colors.length * 3, 3);
10
+ const positions = new Float32BufferAttribute(geometry.vertices.length * 3, 3);
11
+ const colors = new Float32BufferAttribute(geometry.colors.length * 3, 3);
14
12
  buffergeometry.setAttribute("position", positions.copyVector3sArray(geometry.vertices));
15
13
  buffergeometry.setAttribute("color", colors.copyColorsArray(geometry.colors));
16
14
  if (geometry.lineDistances && geometry.lineDistances.length === geometry.vertices.length) {
17
- const lineDistances = new THREE.Float32BufferAttribute(geometry.lineDistances.length, 1);
15
+ const lineDistances = new Float32BufferAttribute(geometry.lineDistances.length, 1);
18
16
  buffergeometry.setAttribute("lineDistance", lineDistances.copyArray(geometry.lineDistances));
19
17
  }
20
18
  if (geometry.boundingSphere !== null) {
@@ -31,7 +29,7 @@ class Geometry extends THREE.EventDispatcher {
31
29
  constructor() {
32
30
  super();
33
31
  this.isGeometry = true;
34
- this.uuid = THREE.MathUtils.generateUUID();
32
+ this.uuid = MathUtils.generateUUID();
35
33
  this.name = "";
36
34
  this.type = "Geometry";
37
35
  this.vertices = [];
@@ -54,7 +52,7 @@ class Geometry extends THREE.EventDispatcher {
54
52
  this.groupsNeedUpdate = false;
55
53
  }
56
54
  applyMatrix4(matrix) {
57
- const normalMatrix = new THREE.Matrix3().getNormalMatrix(matrix);
55
+ const normalMatrix = new Matrix3().getNormalMatrix(matrix);
58
56
  for (let i = 0, il = this.vertices.length; i < il; i++) {
59
57
  const vertex = this.vertices[i];
60
58
  vertex.applyMatrix4(matrix);
@@ -123,32 +121,32 @@ class Geometry extends THREE.EventDispatcher {
123
121
  if (uv2 !== void 0)
124
122
  this.faceVertexUvs[1] = [];
125
123
  for (let i = 0; i < position.count; i++) {
126
- scope.vertices.push(new THREE.Vector3().fromBufferAttribute(position, i));
124
+ scope.vertices.push(new Vector3().fromBufferAttribute(position, i));
127
125
  if (color !== void 0) {
128
- scope.colors.push(new THREE.Color().fromBufferAttribute(color, i));
126
+ scope.colors.push(new Color().fromBufferAttribute(color, i));
129
127
  }
130
128
  }
131
129
  function addFace(a, b, c, materialIndex) {
132
130
  const vertexColors = color === void 0 ? [] : [scope.colors[a].clone(), scope.colors[b].clone(), scope.colors[c].clone()];
133
131
  const vertexNormals = normal === void 0 ? [] : [
134
- new THREE.Vector3().fromBufferAttribute(normal, a),
135
- new THREE.Vector3().fromBufferAttribute(normal, b),
136
- new THREE.Vector3().fromBufferAttribute(normal, c)
132
+ new Vector3().fromBufferAttribute(normal, a),
133
+ new Vector3().fromBufferAttribute(normal, b),
134
+ new Vector3().fromBufferAttribute(normal, c)
137
135
  ];
138
136
  const face = new Face3(a, b, c, vertexNormals, vertexColors, materialIndex);
139
137
  scope.faces.push(face);
140
138
  if (uv !== void 0) {
141
139
  scope.faceVertexUvs[0].push([
142
- new THREE.Vector2().fromBufferAttribute(uv, a),
143
- new THREE.Vector2().fromBufferAttribute(uv, b),
144
- new THREE.Vector2().fromBufferAttribute(uv, c)
140
+ new Vector2().fromBufferAttribute(uv, a),
141
+ new Vector2().fromBufferAttribute(uv, b),
142
+ new Vector2().fromBufferAttribute(uv, c)
145
143
  ]);
146
144
  }
147
145
  if (uv2 !== void 0) {
148
146
  scope.faceVertexUvs[1].push([
149
- new THREE.Vector2().fromBufferAttribute(uv2, a),
150
- new THREE.Vector2().fromBufferAttribute(uv2, b),
151
- new THREE.Vector2().fromBufferAttribute(uv2, c)
147
+ new Vector2().fromBufferAttribute(uv2, a),
148
+ new Vector2().fromBufferAttribute(uv2, b),
149
+ new Vector2().fromBufferAttribute(uv2, c)
152
150
  ]);
153
151
  }
154
152
  }
@@ -197,13 +195,13 @@ class Geometry extends THREE.EventDispatcher {
197
195
  const center = this.boundingSphere.center;
198
196
  const radius = this.boundingSphere.radius;
199
197
  const s = radius === 0 ? 1 : 1 / radius;
200
- const matrix = new THREE.Matrix4();
198
+ const matrix = new Matrix4();
201
199
  matrix.set(s, 0, 0, -s * center.x, 0, s, 0, -s * center.y, 0, 0, s, -s * center.z, 0, 0, 0, 1);
202
200
  this.applyMatrix4(matrix);
203
201
  return this;
204
202
  }
205
203
  computeFaceNormals() {
206
- const cb = new THREE.Vector3(), ab = new THREE.Vector3();
204
+ const cb = new Vector3(), ab = new Vector3();
207
205
  for (let f = 0, fl = this.faces.length; f < fl; f++) {
208
206
  const face = this.faces[f];
209
207
  const vA = this.vertices[face.a];
@@ -219,10 +217,10 @@ class Geometry extends THREE.EventDispatcher {
219
217
  computeVertexNormals(areaWeighted = true) {
220
218
  const vertices = new Array(this.vertices.length);
221
219
  for (let v = 0, vl = this.vertices.length; v < vl; v++) {
222
- vertices[v] = new THREE.Vector3();
220
+ vertices[v] = new Vector3();
223
221
  }
224
222
  if (areaWeighted) {
225
- const cb = new THREE.Vector3(), ab = new THREE.Vector3();
223
+ const cb = new Vector3(), ab = new Vector3();
226
224
  for (let f = 0, fl = this.faces.length; f < fl; f++) {
227
225
  const face = this.faces[f];
228
226
  const vA = this.vertices[face.a];
@@ -311,11 +309,11 @@ class Geometry extends THREE.EventDispatcher {
311
309
  const dstNormalsFace = this.morphNormals[i].faceNormals;
312
310
  const dstNormalsVertex = this.morphNormals[i].vertexNormals;
313
311
  for (let f = 0, fl = this.faces.length; f < fl; f++) {
314
- const faceNormal = new THREE.Vector3();
312
+ const faceNormal = new Vector3();
315
313
  const vertexNormals = {
316
- a: new THREE.Vector3(),
317
- b: new THREE.Vector3(),
318
- c: new THREE.Vector3()
314
+ a: new Vector3(),
315
+ b: new Vector3(),
316
+ c: new Vector3()
319
317
  };
320
318
  dstNormalsFace.push(faceNormal);
321
319
  dstNormalsVertex.push(vertexNormals);
@@ -343,13 +341,13 @@ class Geometry extends THREE.EventDispatcher {
343
341
  }
344
342
  computeBoundingBox() {
345
343
  if (this.boundingBox === null) {
346
- this.boundingBox = new THREE.Box3();
344
+ this.boundingBox = new Box3();
347
345
  }
348
346
  this.boundingBox.setFromPoints(this.vertices);
349
347
  }
350
348
  computeBoundingSphere() {
351
349
  if (this.boundingSphere === null) {
352
- this.boundingSphere = new THREE.Sphere();
350
+ this.boundingSphere = new Sphere();
353
351
  }
354
352
  this.boundingSphere.setFromPoints(this.vertices);
355
353
  }
@@ -361,7 +359,7 @@ class Geometry extends THREE.EventDispatcher {
361
359
  let normalMatrix;
362
360
  const vertexOffset = this.vertices.length, vertices1 = this.vertices, vertices2 = geometry.vertices, faces1 = this.faces, faces2 = geometry.faces, colors1 = this.colors, colors2 = geometry.colors;
363
361
  if (matrix !== void 0) {
364
- normalMatrix = new THREE.Matrix3().getNormalMatrix(matrix);
362
+ normalMatrix = new Matrix3().getNormalMatrix(matrix);
365
363
  }
366
364
  for (let i = 0, il = vertices2.length; i < il; i++) {
367
365
  const vertex = vertices2[i];
@@ -468,7 +466,7 @@ class Geometry extends THREE.EventDispatcher {
468
466
  this.vertices = [];
469
467
  for (let i = 0, l = points.length; i < l; i++) {
470
468
  const point = points[i];
471
- this.vertices.push(new THREE.Vector3(point.x, point.y, point.z || 0));
469
+ this.vertices.push(new Vector3(point.x, point.y, point.z || 0));
472
470
  }
473
471
  return this;
474
472
  }
@@ -726,24 +724,24 @@ class Geometry extends THREE.EventDispatcher {
726
724
  }
727
725
  toBufferGeometry() {
728
726
  const geometry = new DirectGeometry().fromGeometry(this);
729
- const buffergeometry = new THREE.BufferGeometry();
727
+ const buffergeometry = new BufferGeometry();
730
728
  const positions = new Float32Array(geometry.vertices.length * 3);
731
- buffergeometry.setAttribute("position", new THREE.BufferAttribute(positions, 3).copyVector3sArray(geometry.vertices));
729
+ buffergeometry.setAttribute("position", new BufferAttribute(positions, 3).copyVector3sArray(geometry.vertices));
732
730
  if (geometry.normals.length > 0) {
733
731
  const normals = new Float32Array(geometry.normals.length * 3);
734
- buffergeometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3).copyVector3sArray(geometry.normals));
732
+ buffergeometry.setAttribute("normal", new BufferAttribute(normals, 3).copyVector3sArray(geometry.normals));
735
733
  }
736
734
  if (geometry.colors.length > 0) {
737
735
  const colors = new Float32Array(geometry.colors.length * 3);
738
- buffergeometry.setAttribute("color", new THREE.BufferAttribute(colors, 3).copyColorsArray(geometry.colors));
736
+ buffergeometry.setAttribute("color", new BufferAttribute(colors, 3).copyColorsArray(geometry.colors));
739
737
  }
740
738
  if (geometry.uvs.length > 0) {
741
739
  const uvs = new Float32Array(geometry.uvs.length * 2);
742
- buffergeometry.setAttribute("uv", new THREE.BufferAttribute(uvs, 2).copyVector2sArray(geometry.uvs));
740
+ buffergeometry.setAttribute("uv", new BufferAttribute(uvs, 2).copyVector2sArray(geometry.uvs));
743
741
  }
744
742
  if (geometry.uvs2.length > 0) {
745
743
  const uvs2 = new Float32Array(geometry.uvs2.length * 2);
746
- buffergeometry.setAttribute("uv2", new THREE.BufferAttribute(uvs2, 2).copyVector2sArray(geometry.uvs2));
744
+ buffergeometry.setAttribute("uv2", new BufferAttribute(uvs2, 2).copyVector2sArray(geometry.uvs2));
747
745
  }
748
746
  buffergeometry.groups = geometry.groups;
749
747
  for (let name in geometry.morphTargets) {
@@ -751,18 +749,18 @@ class Geometry extends THREE.EventDispatcher {
751
749
  const morphTargets = geometry.morphTargets[name];
752
750
  for (let i = 0, l = morphTargets.length; i < l; i++) {
753
751
  const morphTarget = morphTargets[i];
754
- const attribute = new THREE.Float32BufferAttribute(morphTarget.data.length * 3, 3);
752
+ const attribute = new Float32BufferAttribute(morphTarget.data.length * 3, 3);
755
753
  attribute.name = morphTarget.name;
756
754
  array.push(attribute.copyVector3sArray(morphTarget.data));
757
755
  }
758
756
  buffergeometry.morphAttributes[name] = array;
759
757
  }
760
758
  if (geometry.skinIndices.length > 0) {
761
- const skinIndices = new THREE.Float32BufferAttribute(geometry.skinIndices.length * 4, 4);
759
+ const skinIndices = new Float32BufferAttribute(geometry.skinIndices.length * 4, 4);
762
760
  buffergeometry.setAttribute("skinIndex", skinIndices.copyVector4sArray(geometry.skinIndices));
763
761
  }
764
762
  if (geometry.skinWeights.length > 0) {
765
- const skinWeights = new THREE.Float32BufferAttribute(geometry.skinWeights.length * 4, 4);
763
+ const skinWeights = new Float32BufferAttribute(geometry.skinWeights.length * 4, 4);
766
764
  buffergeometry.setAttribute("skinWeight", skinWeights.copyVector4sArray(geometry.skinWeights));
767
765
  }
768
766
  if (geometry.boundingSphere !== null) {
@@ -895,7 +893,7 @@ class DirectGeometry {
895
893
  this.uvs.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
896
894
  } else {
897
895
  console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", i);
898
- this.uvs.push(new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2());
896
+ this.uvs.push(new Vector2(), new Vector2(), new Vector2());
899
897
  }
900
898
  }
901
899
  if (hasFaceVertexUv2 === true) {
@@ -904,7 +902,7 @@ class DirectGeometry {
904
902
  this.uvs2.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
905
903
  } else {
906
904
  console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", i);
907
- this.uvs2.push(new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2());
905
+ this.uvs2.push(new Vector2(), new Vector2(), new Vector2());
908
906
  }
909
907
  }
910
908
  for (let j = 0; j < morphTargetsLength; j++) {
@@ -942,9 +940,9 @@ class Face3 {
942
940
  this.a = a;
943
941
  this.b = b;
944
942
  this.c = c;
945
- this.normal = normal && normal.isVector3 ? normal : new THREE.Vector3();
943
+ this.normal = normal && normal.isVector3 ? normal : new Vector3();
946
944
  this.vertexNormals = Array.isArray(normal) ? normal : [];
947
- this.color = color && color.isColor ? color : new THREE.Color();
945
+ this.color = color && color.isColor ? color : new Color();
948
946
  this.vertexColors = Array.isArray(color) ? color : [];
949
947
  this.materialIndex = materialIndex;
950
948
  }
@@ -967,5 +965,7 @@ class Face3 {
967
965
  return this;
968
966
  }
969
967
  }
970
- exports.Face3 = Face3;
971
- exports.Geometry = Geometry;
968
+ export {
969
+ Face3,
970
+ Geometry
971
+ };
@@ -1,7 +1,9 @@
1
- import { Matrix3, OrthographicCamera, Scene, StereoCamera, LinearFilter, NearestFilter, RGBAFormat, WebGLRenderTarget, ShaderMaterial, Mesh, PlaneGeometry } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class AnaglyphEffect {
3
5
  constructor(renderer, width = 512, height = 512) {
4
- this.colorMatrixLeft = new Matrix3().fromArray([
6
+ this.colorMatrixLeft = new THREE.Matrix3().fromArray([
5
7
  0.4561,
6
8
  -0.0400822,
7
9
  -0.0152161,
@@ -12,7 +14,7 @@ class AnaglyphEffect {
12
14
  -0.0157589,
13
15
  -546856e-8
14
16
  ]);
15
- this.colorMatrixRight = new Matrix3().fromArray([
17
+ this.colorMatrixRight = new THREE.Matrix3().fromArray([
16
18
  -0.0434706,
17
19
  0.378476,
18
20
  -0.0721527,
@@ -23,13 +25,13 @@ class AnaglyphEffect {
23
25
  -0.0184503,
24
26
  1.2264
25
27
  ]);
26
- const _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
27
- const _scene = new Scene();
28
- const _stereo = new StereoCamera();
29
- const _params = { minFilter: LinearFilter, magFilter: NearestFilter, format: RGBAFormat };
30
- const _renderTargetL = new WebGLRenderTarget(width, height, _params);
31
- const _renderTargetR = new WebGLRenderTarget(width, height, _params);
32
- const _material = new ShaderMaterial({
28
+ const _camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
29
+ const _scene = new THREE.Scene();
30
+ const _stereo = new THREE.StereoCamera();
31
+ const _params = { minFilter: THREE.LinearFilter, magFilter: THREE.NearestFilter, format: THREE.RGBAFormat };
32
+ const _renderTargetL = new THREE.WebGLRenderTarget(width, height, _params);
33
+ const _renderTargetR = new THREE.WebGLRenderTarget(width, height, _params);
34
+ const _material = new THREE.ShaderMaterial({
33
35
  uniforms: {
34
36
  mapLeft: { value: _renderTargetL.texture },
35
37
  mapRight: { value: _renderTargetR.texture },
@@ -64,7 +66,7 @@ class AnaglyphEffect {
64
66
  "}"
65
67
  ].join("\n")
66
68
  });
67
- const _mesh = new Mesh(new PlaneGeometry(2, 2), _material);
69
+ const _mesh = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), _material);
68
70
  _scene.add(_mesh);
69
71
  this.setSize = function(width2, height2) {
70
72
  renderer.setSize(width2, height2);
@@ -97,6 +99,4 @@ class AnaglyphEffect {
97
99
  };
98
100
  }
99
101
  }
100
- export {
101
- AnaglyphEffect
102
- };
102
+ exports.AnaglyphEffect = AnaglyphEffect;
@@ -1,9 +1,7 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Matrix3, OrthographicCamera, Scene, StereoCamera, LinearFilter, NearestFilter, RGBAFormat, WebGLRenderTarget, ShaderMaterial, Mesh, PlaneGeometry } from "three";
4
2
  class AnaglyphEffect {
5
3
  constructor(renderer, width = 512, height = 512) {
6
- this.colorMatrixLeft = new THREE.Matrix3().fromArray([
4
+ this.colorMatrixLeft = new Matrix3().fromArray([
7
5
  0.4561,
8
6
  -0.0400822,
9
7
  -0.0152161,
@@ -14,7 +12,7 @@ class AnaglyphEffect {
14
12
  -0.0157589,
15
13
  -546856e-8
16
14
  ]);
17
- this.colorMatrixRight = new THREE.Matrix3().fromArray([
15
+ this.colorMatrixRight = new Matrix3().fromArray([
18
16
  -0.0434706,
19
17
  0.378476,
20
18
  -0.0721527,
@@ -25,13 +23,13 @@ class AnaglyphEffect {
25
23
  -0.0184503,
26
24
  1.2264
27
25
  ]);
28
- const _camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
29
- const _scene = new THREE.Scene();
30
- const _stereo = new THREE.StereoCamera();
31
- const _params = { minFilter: THREE.LinearFilter, magFilter: THREE.NearestFilter, format: THREE.RGBAFormat };
32
- const _renderTargetL = new THREE.WebGLRenderTarget(width, height, _params);
33
- const _renderTargetR = new THREE.WebGLRenderTarget(width, height, _params);
34
- const _material = new THREE.ShaderMaterial({
26
+ const _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
27
+ const _scene = new Scene();
28
+ const _stereo = new StereoCamera();
29
+ const _params = { minFilter: LinearFilter, magFilter: NearestFilter, format: RGBAFormat };
30
+ const _renderTargetL = new WebGLRenderTarget(width, height, _params);
31
+ const _renderTargetR = new WebGLRenderTarget(width, height, _params);
32
+ const _material = new ShaderMaterial({
35
33
  uniforms: {
36
34
  mapLeft: { value: _renderTargetL.texture },
37
35
  mapRight: { value: _renderTargetR.texture },
@@ -66,7 +64,7 @@ class AnaglyphEffect {
66
64
  "}"
67
65
  ].join("\n")
68
66
  });
69
- const _mesh = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), _material);
67
+ const _mesh = new Mesh(new PlaneGeometry(2, 2), _material);
70
68
  _scene.add(_mesh);
71
69
  this.setSize = function(width2, height2) {
72
70
  renderer.setSize(width2, height2);
@@ -99,4 +97,6 @@ class AnaglyphEffect {
99
97
  };
100
98
  }
101
99
  }
102
- exports.AnaglyphEffect = AnaglyphEffect;
100
+ export {
101
+ AnaglyphEffect
102
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
3
  class AsciiEffect {
2
4
  constructor(renderer, charSet = " .:-=+*#%@", options = {}) {
3
5
  const fResolution = options["resolution"] || 0.15;
@@ -150,6 +152,4 @@ class AsciiEffect {
150
152
  }
151
153
  }
152
154
  }
153
- export {
154
- AsciiEffect
155
- };
155
+ exports.AsciiEffect = AsciiEffect;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  class AsciiEffect {
4
2
  constructor(renderer, charSet = " .:-=+*#%@", options = {}) {
5
3
  const fResolution = options["resolution"] || 0.15;
@@ -152,4 +150,6 @@ class AsciiEffect {
152
150
  }
153
151
  }
154
152
  }
155
- exports.AsciiEffect = AsciiEffect;
153
+ export {
154
+ AsciiEffect
155
+ };