three-stdlib 2.22.10 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
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  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
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  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
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  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
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  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
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  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
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  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
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  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
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  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
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  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
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  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
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  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
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  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
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  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
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  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
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  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
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  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
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  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
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  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
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  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
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  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
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  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
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  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
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  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
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  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
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  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,18 +1,20 @@
1
- import { Matrix4, Object3D, Vector3, EventDispatcher, BufferGeometry, Float32BufferAttribute, MathUtils, Matrix3, Color, Vector2, Box3, Sphere, BufferAttribute } from "three";
2
- const _m1 = /* @__PURE__ */ new Matrix4();
3
- const _obj = /* @__PURE__ */ new Object3D();
4
- const _offset = /* @__PURE__ */ new Vector3();
5
- class Geometry extends EventDispatcher {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const _m1 = /* @__PURE__ */ new THREE.Matrix4();
5
+ const _obj = /* @__PURE__ */ new THREE.Object3D();
6
+ const _offset = /* @__PURE__ */ new THREE.Vector3();
7
+ class Geometry extends THREE.EventDispatcher {
6
8
  static createBufferGeometryFromObject(object) {
7
- let buffergeometry = new BufferGeometry();
9
+ let buffergeometry = new THREE.BufferGeometry();
8
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  const geometry = object.geometry;
9
11
  if (object.isPoints || object.isLine) {
10
- const positions = new Float32BufferAttribute(geometry.vertices.length * 3, 3);
11
- const colors = new Float32BufferAttribute(geometry.colors.length * 3, 3);
12
+ const positions = new THREE.Float32BufferAttribute(geometry.vertices.length * 3, 3);
13
+ const colors = new THREE.Float32BufferAttribute(geometry.colors.length * 3, 3);
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  buffergeometry.setAttribute("position", positions.copyVector3sArray(geometry.vertices));
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  buffergeometry.setAttribute("color", colors.copyColorsArray(geometry.colors));
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  if (geometry.lineDistances && geometry.lineDistances.length === geometry.vertices.length) {
15
- const lineDistances = new Float32BufferAttribute(geometry.lineDistances.length, 1);
17
+ const lineDistances = new THREE.Float32BufferAttribute(geometry.lineDistances.length, 1);
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  buffergeometry.setAttribute("lineDistance", lineDistances.copyArray(geometry.lineDistances));
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  }
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  if (geometry.boundingSphere !== null) {
@@ -29,7 +31,7 @@ class Geometry extends EventDispatcher {
29
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  constructor() {
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  super();
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  this.isGeometry = true;
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- this.uuid = MathUtils.generateUUID();
34
+ this.uuid = THREE.MathUtils.generateUUID();
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  this.name = "";
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  this.type = "Geometry";
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  this.vertices = [];
@@ -52,7 +54,7 @@ class Geometry extends EventDispatcher {
52
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  this.groupsNeedUpdate = false;
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  }
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  applyMatrix4(matrix) {
55
- const normalMatrix = new Matrix3().getNormalMatrix(matrix);
57
+ const normalMatrix = new THREE.Matrix3().getNormalMatrix(matrix);
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  for (let i = 0, il = this.vertices.length; i < il; i++) {
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  const vertex = this.vertices[i];
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  vertex.applyMatrix4(matrix);
@@ -121,32 +123,32 @@ class Geometry extends EventDispatcher {
121
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  if (uv2 !== void 0)
122
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  this.faceVertexUvs[1] = [];
123
125
  for (let i = 0; i < position.count; i++) {
124
- scope.vertices.push(new Vector3().fromBufferAttribute(position, i));
126
+ scope.vertices.push(new THREE.Vector3().fromBufferAttribute(position, i));
125
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  if (color !== void 0) {
126
- scope.colors.push(new Color().fromBufferAttribute(color, i));
128
+ scope.colors.push(new THREE.Color().fromBufferAttribute(color, i));
127
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  }
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  }
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  function addFace(a, b, c, materialIndex) {
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  const vertexColors = color === void 0 ? [] : [scope.colors[a].clone(), scope.colors[b].clone(), scope.colors[c].clone()];
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  const vertexNormals = normal === void 0 ? [] : [
132
- new Vector3().fromBufferAttribute(normal, a),
133
- new Vector3().fromBufferAttribute(normal, b),
134
- new Vector3().fromBufferAttribute(normal, c)
134
+ new THREE.Vector3().fromBufferAttribute(normal, a),
135
+ new THREE.Vector3().fromBufferAttribute(normal, b),
136
+ new THREE.Vector3().fromBufferAttribute(normal, c)
135
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  ];
136
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  const face = new Face3(a, b, c, vertexNormals, vertexColors, materialIndex);
137
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  scope.faces.push(face);
138
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  if (uv !== void 0) {
139
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  scope.faceVertexUvs[0].push([
140
- new Vector2().fromBufferAttribute(uv, a),
141
- new Vector2().fromBufferAttribute(uv, b),
142
- new Vector2().fromBufferAttribute(uv, c)
142
+ new THREE.Vector2().fromBufferAttribute(uv, a),
143
+ new THREE.Vector2().fromBufferAttribute(uv, b),
144
+ new THREE.Vector2().fromBufferAttribute(uv, c)
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  ]);
144
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  }
145
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  if (uv2 !== void 0) {
146
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  scope.faceVertexUvs[1].push([
147
- new Vector2().fromBufferAttribute(uv2, a),
148
- new Vector2().fromBufferAttribute(uv2, b),
149
- new Vector2().fromBufferAttribute(uv2, c)
149
+ new THREE.Vector2().fromBufferAttribute(uv2, a),
150
+ new THREE.Vector2().fromBufferAttribute(uv2, b),
151
+ new THREE.Vector2().fromBufferAttribute(uv2, c)
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  ]);
151
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  }
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  }
@@ -195,13 +197,13 @@ class Geometry extends EventDispatcher {
195
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  const center = this.boundingSphere.center;
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  const radius = this.boundingSphere.radius;
197
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  const s = radius === 0 ? 1 : 1 / radius;
198
- const matrix = new Matrix4();
200
+ const matrix = new THREE.Matrix4();
199
201
  matrix.set(s, 0, 0, -s * center.x, 0, s, 0, -s * center.y, 0, 0, s, -s * center.z, 0, 0, 0, 1);
200
202
  this.applyMatrix4(matrix);
201
203
  return this;
202
204
  }
203
205
  computeFaceNormals() {
204
- const cb = new Vector3(), ab = new Vector3();
206
+ const cb = new THREE.Vector3(), ab = new THREE.Vector3();
205
207
  for (let f = 0, fl = this.faces.length; f < fl; f++) {
206
208
  const face = this.faces[f];
207
209
  const vA = this.vertices[face.a];
@@ -217,10 +219,10 @@ class Geometry extends EventDispatcher {
217
219
  computeVertexNormals(areaWeighted = true) {
218
220
  const vertices = new Array(this.vertices.length);
219
221
  for (let v = 0, vl = this.vertices.length; v < vl; v++) {
220
- vertices[v] = new Vector3();
222
+ vertices[v] = new THREE.Vector3();
221
223
  }
222
224
  if (areaWeighted) {
223
- const cb = new Vector3(), ab = new Vector3();
225
+ const cb = new THREE.Vector3(), ab = new THREE.Vector3();
224
226
  for (let f = 0, fl = this.faces.length; f < fl; f++) {
225
227
  const face = this.faces[f];
226
228
  const vA = this.vertices[face.a];
@@ -309,11 +311,11 @@ class Geometry extends EventDispatcher {
309
311
  const dstNormalsFace = this.morphNormals[i].faceNormals;
310
312
  const dstNormalsVertex = this.morphNormals[i].vertexNormals;
311
313
  for (let f = 0, fl = this.faces.length; f < fl; f++) {
312
- const faceNormal = new Vector3();
314
+ const faceNormal = new THREE.Vector3();
313
315
  const vertexNormals = {
314
- a: new Vector3(),
315
- b: new Vector3(),
316
- c: new Vector3()
316
+ a: new THREE.Vector3(),
317
+ b: new THREE.Vector3(),
318
+ c: new THREE.Vector3()
317
319
  };
318
320
  dstNormalsFace.push(faceNormal);
319
321
  dstNormalsVertex.push(vertexNormals);
@@ -341,13 +343,13 @@ class Geometry extends EventDispatcher {
341
343
  }
342
344
  computeBoundingBox() {
343
345
  if (this.boundingBox === null) {
344
- this.boundingBox = new Box3();
346
+ this.boundingBox = new THREE.Box3();
345
347
  }
346
348
  this.boundingBox.setFromPoints(this.vertices);
347
349
  }
348
350
  computeBoundingSphere() {
349
351
  if (this.boundingSphere === null) {
350
- this.boundingSphere = new Sphere();
352
+ this.boundingSphere = new THREE.Sphere();
351
353
  }
352
354
  this.boundingSphere.setFromPoints(this.vertices);
353
355
  }
@@ -359,7 +361,7 @@ class Geometry extends EventDispatcher {
359
361
  let normalMatrix;
360
362
  const vertexOffset = this.vertices.length, vertices1 = this.vertices, vertices2 = geometry.vertices, faces1 = this.faces, faces2 = geometry.faces, colors1 = this.colors, colors2 = geometry.colors;
361
363
  if (matrix !== void 0) {
362
- normalMatrix = new Matrix3().getNormalMatrix(matrix);
364
+ normalMatrix = new THREE.Matrix3().getNormalMatrix(matrix);
363
365
  }
364
366
  for (let i = 0, il = vertices2.length; i < il; i++) {
365
367
  const vertex = vertices2[i];
@@ -466,7 +468,7 @@ class Geometry extends EventDispatcher {
466
468
  this.vertices = [];
467
469
  for (let i = 0, l = points.length; i < l; i++) {
468
470
  const point = points[i];
469
- this.vertices.push(new Vector3(point.x, point.y, point.z || 0));
471
+ this.vertices.push(new THREE.Vector3(point.x, point.y, point.z || 0));
470
472
  }
471
473
  return this;
472
474
  }
@@ -724,24 +726,24 @@ class Geometry extends EventDispatcher {
724
726
  }
725
727
  toBufferGeometry() {
726
728
  const geometry = new DirectGeometry().fromGeometry(this);
727
- const buffergeometry = new BufferGeometry();
729
+ const buffergeometry = new THREE.BufferGeometry();
728
730
  const positions = new Float32Array(geometry.vertices.length * 3);
729
- buffergeometry.setAttribute("position", new BufferAttribute(positions, 3).copyVector3sArray(geometry.vertices));
731
+ buffergeometry.setAttribute("position", new THREE.BufferAttribute(positions, 3).copyVector3sArray(geometry.vertices));
730
732
  if (geometry.normals.length > 0) {
731
733
  const normals = new Float32Array(geometry.normals.length * 3);
732
- buffergeometry.setAttribute("normal", new BufferAttribute(normals, 3).copyVector3sArray(geometry.normals));
734
+ buffergeometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3).copyVector3sArray(geometry.normals));
733
735
  }
734
736
  if (geometry.colors.length > 0) {
735
737
  const colors = new Float32Array(geometry.colors.length * 3);
736
- buffergeometry.setAttribute("color", new BufferAttribute(colors, 3).copyColorsArray(geometry.colors));
738
+ buffergeometry.setAttribute("color", new THREE.BufferAttribute(colors, 3).copyColorsArray(geometry.colors));
737
739
  }
738
740
  if (geometry.uvs.length > 0) {
739
741
  const uvs = new Float32Array(geometry.uvs.length * 2);
740
- buffergeometry.setAttribute("uv", new BufferAttribute(uvs, 2).copyVector2sArray(geometry.uvs));
742
+ buffergeometry.setAttribute("uv", new THREE.BufferAttribute(uvs, 2).copyVector2sArray(geometry.uvs));
741
743
  }
742
744
  if (geometry.uvs2.length > 0) {
743
745
  const uvs2 = new Float32Array(geometry.uvs2.length * 2);
744
- buffergeometry.setAttribute("uv2", new BufferAttribute(uvs2, 2).copyVector2sArray(geometry.uvs2));
746
+ buffergeometry.setAttribute("uv2", new THREE.BufferAttribute(uvs2, 2).copyVector2sArray(geometry.uvs2));
745
747
  }
746
748
  buffergeometry.groups = geometry.groups;
747
749
  for (let name in geometry.morphTargets) {
@@ -749,18 +751,18 @@ class Geometry extends EventDispatcher {
749
751
  const morphTargets = geometry.morphTargets[name];
750
752
  for (let i = 0, l = morphTargets.length; i < l; i++) {
751
753
  const morphTarget = morphTargets[i];
752
- const attribute = new Float32BufferAttribute(morphTarget.data.length * 3, 3);
754
+ const attribute = new THREE.Float32BufferAttribute(morphTarget.data.length * 3, 3);
753
755
  attribute.name = morphTarget.name;
754
756
  array.push(attribute.copyVector3sArray(morphTarget.data));
755
757
  }
756
758
  buffergeometry.morphAttributes[name] = array;
757
759
  }
758
760
  if (geometry.skinIndices.length > 0) {
759
- const skinIndices = new Float32BufferAttribute(geometry.skinIndices.length * 4, 4);
761
+ const skinIndices = new THREE.Float32BufferAttribute(geometry.skinIndices.length * 4, 4);
760
762
  buffergeometry.setAttribute("skinIndex", skinIndices.copyVector4sArray(geometry.skinIndices));
761
763
  }
762
764
  if (geometry.skinWeights.length > 0) {
763
- const skinWeights = new Float32BufferAttribute(geometry.skinWeights.length * 4, 4);
765
+ const skinWeights = new THREE.Float32BufferAttribute(geometry.skinWeights.length * 4, 4);
764
766
  buffergeometry.setAttribute("skinWeight", skinWeights.copyVector4sArray(geometry.skinWeights));
765
767
  }
766
768
  if (geometry.boundingSphere !== null) {
@@ -893,7 +895,7 @@ class DirectGeometry {
893
895
  this.uvs.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
894
896
  } else {
895
897
  console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", i);
896
- this.uvs.push(new Vector2(), new Vector2(), new Vector2());
898
+ this.uvs.push(new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2());
897
899
  }
898
900
  }
899
901
  if (hasFaceVertexUv2 === true) {
@@ -902,7 +904,7 @@ class DirectGeometry {
902
904
  this.uvs2.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
903
905
  } else {
904
906
  console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", i);
905
- this.uvs2.push(new Vector2(), new Vector2(), new Vector2());
907
+ this.uvs2.push(new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2());
906
908
  }
907
909
  }
908
910
  for (let j = 0; j < morphTargetsLength; j++) {
@@ -940,9 +942,9 @@ class Face3 {
940
942
  this.a = a;
941
943
  this.b = b;
942
944
  this.c = c;
943
- this.normal = normal && normal.isVector3 ? normal : new Vector3();
945
+ this.normal = normal && normal.isVector3 ? normal : new THREE.Vector3();
944
946
  this.vertexNormals = Array.isArray(normal) ? normal : [];
945
- this.color = color && color.isColor ? color : new Color();
947
+ this.color = color && color.isColor ? color : new THREE.Color();
946
948
  this.vertexColors = Array.isArray(color) ? color : [];
947
949
  this.materialIndex = materialIndex;
948
950
  }
@@ -965,7 +967,5 @@ class Face3 {
965
967
  return this;
966
968
  }
967
969
  }
968
- export {
969
- Face3,
970
- Geometry
971
- };
970
+ exports.Face3 = Face3;
971
+ exports.Geometry = Geometry;
@@ -1,20 +1,18 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const _m1 = /* @__PURE__ */ new THREE.Matrix4();
5
- const _obj = /* @__PURE__ */ new THREE.Object3D();
6
- const _offset = /* @__PURE__ */ new THREE.Vector3();
7
- class Geometry extends THREE.EventDispatcher {
1
+ import { Matrix4, Object3D, Vector3, EventDispatcher, BufferGeometry, Float32BufferAttribute, MathUtils, Matrix3, Color, Vector2, Box3, Sphere, BufferAttribute } from "three";
2
+ const _m1 = /* @__PURE__ */ new Matrix4();
3
+ const _obj = /* @__PURE__ */ new Object3D();
4
+ const _offset = /* @__PURE__ */ new Vector3();
5
+ class Geometry extends EventDispatcher {
8
6
  static createBufferGeometryFromObject(object) {
9
- let buffergeometry = new THREE.BufferGeometry();
7
+ let buffergeometry = new BufferGeometry();
10
8
  const geometry = object.geometry;
11
9
  if (object.isPoints || object.isLine) {
12
- const positions = new THREE.Float32BufferAttribute(geometry.vertices.length * 3, 3);
13
- const colors = new THREE.Float32BufferAttribute(geometry.colors.length * 3, 3);
10
+ const positions = new Float32BufferAttribute(geometry.vertices.length * 3, 3);
11
+ const colors = new Float32BufferAttribute(geometry.colors.length * 3, 3);
14
12
  buffergeometry.setAttribute("position", positions.copyVector3sArray(geometry.vertices));
15
13
  buffergeometry.setAttribute("color", colors.copyColorsArray(geometry.colors));
16
14
  if (geometry.lineDistances && geometry.lineDistances.length === geometry.vertices.length) {
17
- const lineDistances = new THREE.Float32BufferAttribute(geometry.lineDistances.length, 1);
15
+ const lineDistances = new Float32BufferAttribute(geometry.lineDistances.length, 1);
18
16
  buffergeometry.setAttribute("lineDistance", lineDistances.copyArray(geometry.lineDistances));
19
17
  }
20
18
  if (geometry.boundingSphere !== null) {
@@ -31,7 +29,7 @@ class Geometry extends THREE.EventDispatcher {
31
29
  constructor() {
32
30
  super();
33
31
  this.isGeometry = true;
34
- this.uuid = THREE.MathUtils.generateUUID();
32
+ this.uuid = MathUtils.generateUUID();
35
33
  this.name = "";
36
34
  this.type = "Geometry";
37
35
  this.vertices = [];
@@ -54,7 +52,7 @@ class Geometry extends THREE.EventDispatcher {
54
52
  this.groupsNeedUpdate = false;
55
53
  }
56
54
  applyMatrix4(matrix) {
57
- const normalMatrix = new THREE.Matrix3().getNormalMatrix(matrix);
55
+ const normalMatrix = new Matrix3().getNormalMatrix(matrix);
58
56
  for (let i = 0, il = this.vertices.length; i < il; i++) {
59
57
  const vertex = this.vertices[i];
60
58
  vertex.applyMatrix4(matrix);
@@ -123,32 +121,32 @@ class Geometry extends THREE.EventDispatcher {
123
121
  if (uv2 !== void 0)
124
122
  this.faceVertexUvs[1] = [];
125
123
  for (let i = 0; i < position.count; i++) {
126
- scope.vertices.push(new THREE.Vector3().fromBufferAttribute(position, i));
124
+ scope.vertices.push(new Vector3().fromBufferAttribute(position, i));
127
125
  if (color !== void 0) {
128
- scope.colors.push(new THREE.Color().fromBufferAttribute(color, i));
126
+ scope.colors.push(new Color().fromBufferAttribute(color, i));
129
127
  }
130
128
  }
131
129
  function addFace(a, b, c, materialIndex) {
132
130
  const vertexColors = color === void 0 ? [] : [scope.colors[a].clone(), scope.colors[b].clone(), scope.colors[c].clone()];
133
131
  const vertexNormals = normal === void 0 ? [] : [
134
- new THREE.Vector3().fromBufferAttribute(normal, a),
135
- new THREE.Vector3().fromBufferAttribute(normal, b),
136
- new THREE.Vector3().fromBufferAttribute(normal, c)
132
+ new Vector3().fromBufferAttribute(normal, a),
133
+ new Vector3().fromBufferAttribute(normal, b),
134
+ new Vector3().fromBufferAttribute(normal, c)
137
135
  ];
138
136
  const face = new Face3(a, b, c, vertexNormals, vertexColors, materialIndex);
139
137
  scope.faces.push(face);
140
138
  if (uv !== void 0) {
141
139
  scope.faceVertexUvs[0].push([
142
- new THREE.Vector2().fromBufferAttribute(uv, a),
143
- new THREE.Vector2().fromBufferAttribute(uv, b),
144
- new THREE.Vector2().fromBufferAttribute(uv, c)
140
+ new Vector2().fromBufferAttribute(uv, a),
141
+ new Vector2().fromBufferAttribute(uv, b),
142
+ new Vector2().fromBufferAttribute(uv, c)
145
143
  ]);
146
144
  }
147
145
  if (uv2 !== void 0) {
148
146
  scope.faceVertexUvs[1].push([
149
- new THREE.Vector2().fromBufferAttribute(uv2, a),
150
- new THREE.Vector2().fromBufferAttribute(uv2, b),
151
- new THREE.Vector2().fromBufferAttribute(uv2, c)
147
+ new Vector2().fromBufferAttribute(uv2, a),
148
+ new Vector2().fromBufferAttribute(uv2, b),
149
+ new Vector2().fromBufferAttribute(uv2, c)
152
150
  ]);
153
151
  }
154
152
  }
@@ -197,13 +195,13 @@ class Geometry extends THREE.EventDispatcher {
197
195
  const center = this.boundingSphere.center;
198
196
  const radius = this.boundingSphere.radius;
199
197
  const s = radius === 0 ? 1 : 1 / radius;
200
- const matrix = new THREE.Matrix4();
198
+ const matrix = new Matrix4();
201
199
  matrix.set(s, 0, 0, -s * center.x, 0, s, 0, -s * center.y, 0, 0, s, -s * center.z, 0, 0, 0, 1);
202
200
  this.applyMatrix4(matrix);
203
201
  return this;
204
202
  }
205
203
  computeFaceNormals() {
206
- const cb = new THREE.Vector3(), ab = new THREE.Vector3();
204
+ const cb = new Vector3(), ab = new Vector3();
207
205
  for (let f = 0, fl = this.faces.length; f < fl; f++) {
208
206
  const face = this.faces[f];
209
207
  const vA = this.vertices[face.a];
@@ -219,10 +217,10 @@ class Geometry extends THREE.EventDispatcher {
219
217
  computeVertexNormals(areaWeighted = true) {
220
218
  const vertices = new Array(this.vertices.length);
221
219
  for (let v = 0, vl = this.vertices.length; v < vl; v++) {
222
- vertices[v] = new THREE.Vector3();
220
+ vertices[v] = new Vector3();
223
221
  }
224
222
  if (areaWeighted) {
225
- const cb = new THREE.Vector3(), ab = new THREE.Vector3();
223
+ const cb = new Vector3(), ab = new Vector3();
226
224
  for (let f = 0, fl = this.faces.length; f < fl; f++) {
227
225
  const face = this.faces[f];
228
226
  const vA = this.vertices[face.a];
@@ -311,11 +309,11 @@ class Geometry extends THREE.EventDispatcher {
311
309
  const dstNormalsFace = this.morphNormals[i].faceNormals;
312
310
  const dstNormalsVertex = this.morphNormals[i].vertexNormals;
313
311
  for (let f = 0, fl = this.faces.length; f < fl; f++) {
314
- const faceNormal = new THREE.Vector3();
312
+ const faceNormal = new Vector3();
315
313
  const vertexNormals = {
316
- a: new THREE.Vector3(),
317
- b: new THREE.Vector3(),
318
- c: new THREE.Vector3()
314
+ a: new Vector3(),
315
+ b: new Vector3(),
316
+ c: new Vector3()
319
317
  };
320
318
  dstNormalsFace.push(faceNormal);
321
319
  dstNormalsVertex.push(vertexNormals);
@@ -343,13 +341,13 @@ class Geometry extends THREE.EventDispatcher {
343
341
  }
344
342
  computeBoundingBox() {
345
343
  if (this.boundingBox === null) {
346
- this.boundingBox = new THREE.Box3();
344
+ this.boundingBox = new Box3();
347
345
  }
348
346
  this.boundingBox.setFromPoints(this.vertices);
349
347
  }
350
348
  computeBoundingSphere() {
351
349
  if (this.boundingSphere === null) {
352
- this.boundingSphere = new THREE.Sphere();
350
+ this.boundingSphere = new Sphere();
353
351
  }
354
352
  this.boundingSphere.setFromPoints(this.vertices);
355
353
  }
@@ -361,7 +359,7 @@ class Geometry extends THREE.EventDispatcher {
361
359
  let normalMatrix;
362
360
  const vertexOffset = this.vertices.length, vertices1 = this.vertices, vertices2 = geometry.vertices, faces1 = this.faces, faces2 = geometry.faces, colors1 = this.colors, colors2 = geometry.colors;
363
361
  if (matrix !== void 0) {
364
- normalMatrix = new THREE.Matrix3().getNormalMatrix(matrix);
362
+ normalMatrix = new Matrix3().getNormalMatrix(matrix);
365
363
  }
366
364
  for (let i = 0, il = vertices2.length; i < il; i++) {
367
365
  const vertex = vertices2[i];
@@ -468,7 +466,7 @@ class Geometry extends THREE.EventDispatcher {
468
466
  this.vertices = [];
469
467
  for (let i = 0, l = points.length; i < l; i++) {
470
468
  const point = points[i];
471
- this.vertices.push(new THREE.Vector3(point.x, point.y, point.z || 0));
469
+ this.vertices.push(new Vector3(point.x, point.y, point.z || 0));
472
470
  }
473
471
  return this;
474
472
  }
@@ -726,24 +724,24 @@ class Geometry extends THREE.EventDispatcher {
726
724
  }
727
725
  toBufferGeometry() {
728
726
  const geometry = new DirectGeometry().fromGeometry(this);
729
- const buffergeometry = new THREE.BufferGeometry();
727
+ const buffergeometry = new BufferGeometry();
730
728
  const positions = new Float32Array(geometry.vertices.length * 3);
731
- buffergeometry.setAttribute("position", new THREE.BufferAttribute(positions, 3).copyVector3sArray(geometry.vertices));
729
+ buffergeometry.setAttribute("position", new BufferAttribute(positions, 3).copyVector3sArray(geometry.vertices));
732
730
  if (geometry.normals.length > 0) {
733
731
  const normals = new Float32Array(geometry.normals.length * 3);
734
- buffergeometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3).copyVector3sArray(geometry.normals));
732
+ buffergeometry.setAttribute("normal", new BufferAttribute(normals, 3).copyVector3sArray(geometry.normals));
735
733
  }
736
734
  if (geometry.colors.length > 0) {
737
735
  const colors = new Float32Array(geometry.colors.length * 3);
738
- buffergeometry.setAttribute("color", new THREE.BufferAttribute(colors, 3).copyColorsArray(geometry.colors));
736
+ buffergeometry.setAttribute("color", new BufferAttribute(colors, 3).copyColorsArray(geometry.colors));
739
737
  }
740
738
  if (geometry.uvs.length > 0) {
741
739
  const uvs = new Float32Array(geometry.uvs.length * 2);
742
- buffergeometry.setAttribute("uv", new THREE.BufferAttribute(uvs, 2).copyVector2sArray(geometry.uvs));
740
+ buffergeometry.setAttribute("uv", new BufferAttribute(uvs, 2).copyVector2sArray(geometry.uvs));
743
741
  }
744
742
  if (geometry.uvs2.length > 0) {
745
743
  const uvs2 = new Float32Array(geometry.uvs2.length * 2);
746
- buffergeometry.setAttribute("uv2", new THREE.BufferAttribute(uvs2, 2).copyVector2sArray(geometry.uvs2));
744
+ buffergeometry.setAttribute("uv2", new BufferAttribute(uvs2, 2).copyVector2sArray(geometry.uvs2));
747
745
  }
748
746
  buffergeometry.groups = geometry.groups;
749
747
  for (let name in geometry.morphTargets) {
@@ -751,18 +749,18 @@ class Geometry extends THREE.EventDispatcher {
751
749
  const morphTargets = geometry.morphTargets[name];
752
750
  for (let i = 0, l = morphTargets.length; i < l; i++) {
753
751
  const morphTarget = morphTargets[i];
754
- const attribute = new THREE.Float32BufferAttribute(morphTarget.data.length * 3, 3);
752
+ const attribute = new Float32BufferAttribute(morphTarget.data.length * 3, 3);
755
753
  attribute.name = morphTarget.name;
756
754
  array.push(attribute.copyVector3sArray(morphTarget.data));
757
755
  }
758
756
  buffergeometry.morphAttributes[name] = array;
759
757
  }
760
758
  if (geometry.skinIndices.length > 0) {
761
- const skinIndices = new THREE.Float32BufferAttribute(geometry.skinIndices.length * 4, 4);
759
+ const skinIndices = new Float32BufferAttribute(geometry.skinIndices.length * 4, 4);
762
760
  buffergeometry.setAttribute("skinIndex", skinIndices.copyVector4sArray(geometry.skinIndices));
763
761
  }
764
762
  if (geometry.skinWeights.length > 0) {
765
- const skinWeights = new THREE.Float32BufferAttribute(geometry.skinWeights.length * 4, 4);
763
+ const skinWeights = new Float32BufferAttribute(geometry.skinWeights.length * 4, 4);
766
764
  buffergeometry.setAttribute("skinWeight", skinWeights.copyVector4sArray(geometry.skinWeights));
767
765
  }
768
766
  if (geometry.boundingSphere !== null) {
@@ -895,7 +893,7 @@ class DirectGeometry {
895
893
  this.uvs.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
896
894
  } else {
897
895
  console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", i);
898
- this.uvs.push(new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2());
896
+ this.uvs.push(new Vector2(), new Vector2(), new Vector2());
899
897
  }
900
898
  }
901
899
  if (hasFaceVertexUv2 === true) {
@@ -904,7 +902,7 @@ class DirectGeometry {
904
902
  this.uvs2.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
905
903
  } else {
906
904
  console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", i);
907
- this.uvs2.push(new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2());
905
+ this.uvs2.push(new Vector2(), new Vector2(), new Vector2());
908
906
  }
909
907
  }
910
908
  for (let j = 0; j < morphTargetsLength; j++) {
@@ -942,9 +940,9 @@ class Face3 {
942
940
  this.a = a;
943
941
  this.b = b;
944
942
  this.c = c;
945
- this.normal = normal && normal.isVector3 ? normal : new THREE.Vector3();
943
+ this.normal = normal && normal.isVector3 ? normal : new Vector3();
946
944
  this.vertexNormals = Array.isArray(normal) ? normal : [];
947
- this.color = color && color.isColor ? color : new THREE.Color();
945
+ this.color = color && color.isColor ? color : new Color();
948
946
  this.vertexColors = Array.isArray(color) ? color : [];
949
947
  this.materialIndex = materialIndex;
950
948
  }
@@ -967,5 +965,7 @@ class Face3 {
967
965
  return this;
968
966
  }
969
967
  }
970
- exports.Face3 = Face3;
971
- exports.Geometry = Geometry;
968
+ export {
969
+ Face3,
970
+ Geometry
971
+ };
@@ -1,7 +1,9 @@
1
- import { Matrix3, OrthographicCamera, Scene, StereoCamera, LinearFilter, NearestFilter, RGBAFormat, WebGLRenderTarget, ShaderMaterial, Mesh, PlaneGeometry } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class AnaglyphEffect {
3
5
  constructor(renderer, width = 512, height = 512) {
4
- this.colorMatrixLeft = new Matrix3().fromArray([
6
+ this.colorMatrixLeft = new THREE.Matrix3().fromArray([
5
7
  0.4561,
6
8
  -0.0400822,
7
9
  -0.0152161,
@@ -12,7 +14,7 @@ class AnaglyphEffect {
12
14
  -0.0157589,
13
15
  -546856e-8
14
16
  ]);
15
- this.colorMatrixRight = new Matrix3().fromArray([
17
+ this.colorMatrixRight = new THREE.Matrix3().fromArray([
16
18
  -0.0434706,
17
19
  0.378476,
18
20
  -0.0721527,
@@ -23,13 +25,13 @@ class AnaglyphEffect {
23
25
  -0.0184503,
24
26
  1.2264
25
27
  ]);
26
- const _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
27
- const _scene = new Scene();
28
- const _stereo = new StereoCamera();
29
- const _params = { minFilter: LinearFilter, magFilter: NearestFilter, format: RGBAFormat };
30
- const _renderTargetL = new WebGLRenderTarget(width, height, _params);
31
- const _renderTargetR = new WebGLRenderTarget(width, height, _params);
32
- const _material = new ShaderMaterial({
28
+ const _camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
29
+ const _scene = new THREE.Scene();
30
+ const _stereo = new THREE.StereoCamera();
31
+ const _params = { minFilter: THREE.LinearFilter, magFilter: THREE.NearestFilter, format: THREE.RGBAFormat };
32
+ const _renderTargetL = new THREE.WebGLRenderTarget(width, height, _params);
33
+ const _renderTargetR = new THREE.WebGLRenderTarget(width, height, _params);
34
+ const _material = new THREE.ShaderMaterial({
33
35
  uniforms: {
34
36
  mapLeft: { value: _renderTargetL.texture },
35
37
  mapRight: { value: _renderTargetR.texture },
@@ -64,7 +66,7 @@ class AnaglyphEffect {
64
66
  "}"
65
67
  ].join("\n")
66
68
  });
67
- const _mesh = new Mesh(new PlaneGeometry(2, 2), _material);
69
+ const _mesh = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), _material);
68
70
  _scene.add(_mesh);
69
71
  this.setSize = function(width2, height2) {
70
72
  renderer.setSize(width2, height2);
@@ -97,6 +99,4 @@ class AnaglyphEffect {
97
99
  };
98
100
  }
99
101
  }
100
- export {
101
- AnaglyphEffect
102
- };
102
+ exports.AnaglyphEffect = AnaglyphEffect;
@@ -1,9 +1,7 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Matrix3, OrthographicCamera, Scene, StereoCamera, LinearFilter, NearestFilter, RGBAFormat, WebGLRenderTarget, ShaderMaterial, Mesh, PlaneGeometry } from "three";
4
2
  class AnaglyphEffect {
5
3
  constructor(renderer, width = 512, height = 512) {
6
- this.colorMatrixLeft = new THREE.Matrix3().fromArray([
4
+ this.colorMatrixLeft = new Matrix3().fromArray([
7
5
  0.4561,
8
6
  -0.0400822,
9
7
  -0.0152161,
@@ -14,7 +12,7 @@ class AnaglyphEffect {
14
12
  -0.0157589,
15
13
  -546856e-8
16
14
  ]);
17
- this.colorMatrixRight = new THREE.Matrix3().fromArray([
15
+ this.colorMatrixRight = new Matrix3().fromArray([
18
16
  -0.0434706,
19
17
  0.378476,
20
18
  -0.0721527,
@@ -25,13 +23,13 @@ class AnaglyphEffect {
25
23
  -0.0184503,
26
24
  1.2264
27
25
  ]);
28
- const _camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
29
- const _scene = new THREE.Scene();
30
- const _stereo = new THREE.StereoCamera();
31
- const _params = { minFilter: THREE.LinearFilter, magFilter: THREE.NearestFilter, format: THREE.RGBAFormat };
32
- const _renderTargetL = new THREE.WebGLRenderTarget(width, height, _params);
33
- const _renderTargetR = new THREE.WebGLRenderTarget(width, height, _params);
34
- const _material = new THREE.ShaderMaterial({
26
+ const _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
27
+ const _scene = new Scene();
28
+ const _stereo = new StereoCamera();
29
+ const _params = { minFilter: LinearFilter, magFilter: NearestFilter, format: RGBAFormat };
30
+ const _renderTargetL = new WebGLRenderTarget(width, height, _params);
31
+ const _renderTargetR = new WebGLRenderTarget(width, height, _params);
32
+ const _material = new ShaderMaterial({
35
33
  uniforms: {
36
34
  mapLeft: { value: _renderTargetL.texture },
37
35
  mapRight: { value: _renderTargetR.texture },
@@ -66,7 +64,7 @@ class AnaglyphEffect {
66
64
  "}"
67
65
  ].join("\n")
68
66
  });
69
- const _mesh = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), _material);
67
+ const _mesh = new Mesh(new PlaneGeometry(2, 2), _material);
70
68
  _scene.add(_mesh);
71
69
  this.setSize = function(width2, height2) {
72
70
  renderer.setSize(width2, height2);
@@ -99,4 +97,6 @@ class AnaglyphEffect {
99
97
  };
100
98
  }
101
99
  }
102
- exports.AnaglyphEffect = AnaglyphEffect;
100
+ export {
101
+ AnaglyphEffect
102
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
3
  class AsciiEffect {
2
4
  constructor(renderer, charSet = " .:-=+*#%@", options = {}) {
3
5
  const fResolution = options["resolution"] || 0.15;
@@ -150,6 +152,4 @@ class AsciiEffect {
150
152
  }
151
153
  }
152
154
  }
153
- export {
154
- AsciiEffect
155
- };
155
+ exports.AsciiEffect = AsciiEffect;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  class AsciiEffect {
4
2
  constructor(renderer, charSet = " .:-=+*#%@", options = {}) {
5
3
  const fResolution = options["resolution"] || 0.15;
@@ -152,4 +150,6 @@ class AsciiEffect {
152
150
  }
153
151
  }
154
152
  }
155
- exports.AsciiEffect = AsciiEffect;
153
+ export {
154
+ AsciiEffect
155
+ };