three-stdlib 2.22.10 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,11 +1,13 @@
1
- import { Loader, FileLoader, BufferGeometry, BufferAttribute, Vector3, Float32BufferAttribute, LoaderUtils } from "three";
2
- class STLLoader extends Loader {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class STLLoader extends THREE.Loader {
3
5
  constructor(manager) {
4
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  super(manager);
5
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  }
6
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  load(url, onLoad, onProgress, onError) {
7
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  const scope = this;
8
- const loader = new FileLoader(this.manager);
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+ const loader = new THREE.FileLoader(this.manager);
9
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  loader.setPath(this.path);
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  loader.setResponseType("arraybuffer");
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  loader.setRequestHeader(this.requestHeader);
@@ -68,7 +70,7 @@ class STLLoader extends Loader {
68
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  }
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  const dataOffset = 84;
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  const faceLength = 12 * 4 + 2;
71
- const geometry = new BufferGeometry();
73
+ const geometry = new THREE.BufferGeometry();
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  const vertices = new Float32Array(faces * 3 * 3);
73
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  const normals = new Float32Array(faces * 3 * 3);
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  for (let face = 0; face < faces; face++) {
@@ -104,17 +106,17 @@ class STLLoader extends Loader {
104
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  }
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  }
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  }
107
- geometry.setAttribute("position", new BufferAttribute(vertices, 3));
108
- geometry.setAttribute("normal", new BufferAttribute(normals, 3));
109
+ geometry.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
110
+ geometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
109
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  if (hasColors) {
110
- geometry.setAttribute("color", new BufferAttribute(colors, 3));
112
+ geometry.setAttribute("color", new THREE.BufferAttribute(colors, 3));
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  geometry.hasColors = true;
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  geometry.alpha = alpha;
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  }
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  return geometry;
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  }
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  function parseASCII(data2) {
117
- const geometry = new BufferGeometry();
119
+ const geometry = new THREE.BufferGeometry();
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  const patternSolid = /solid([\s\S]*?)endsolid/g;
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  const patternFace = /facet([\s\S]*?)endfacet/g;
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  let faceCounter = 0;
@@ -123,7 +125,7 @@ class STLLoader extends Loader {
123
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  const patternNormal = new RegExp("normal" + patternFloat + patternFloat + patternFloat, "g");
124
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  const vertices = [];
125
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  const normals = [];
126
- const normal = new Vector3();
128
+ const normal = new THREE.Vector3();
127
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  let result;
128
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  let groupCount = 0;
129
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  let startVertex = 0;
@@ -160,13 +162,13 @@ class STLLoader extends Loader {
160
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  geometry.addGroup(start, count, groupCount);
161
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  groupCount++;
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  }
163
- geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
164
- geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
165
+ geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
166
+ geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
165
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  return geometry;
166
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  }
167
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  function ensureString(buffer) {
168
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  if (typeof buffer !== "string") {
169
- return LoaderUtils.decodeText(new Uint8Array(buffer));
171
+ return THREE.LoaderUtils.decodeText(new Uint8Array(buffer));
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  }
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  return buffer;
172
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  }
@@ -185,6 +187,4 @@ class STLLoader extends Loader {
185
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  return isBinary(binData) ? parseBinary(binData) : parseASCII(ensureString(data));
186
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  }
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  }
188
- export {
189
- STLLoader
190
- };
190
+ exports.STLLoader = STLLoader;
@@ -1,13 +1,11 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class STLLoader extends THREE.Loader {
1
+ import { Loader, FileLoader, BufferGeometry, BufferAttribute, Vector3, Float32BufferAttribute, LoaderUtils } from "three";
2
+ class STLLoader extends Loader {
5
3
  constructor(manager) {
6
4
  super(manager);
7
5
  }
8
6
  load(url, onLoad, onProgress, onError) {
9
7
  const scope = this;
10
- const loader = new THREE.FileLoader(this.manager);
8
+ const loader = new FileLoader(this.manager);
11
9
  loader.setPath(this.path);
12
10
  loader.setResponseType("arraybuffer");
13
11
  loader.setRequestHeader(this.requestHeader);
@@ -70,7 +68,7 @@ class STLLoader extends THREE.Loader {
70
68
  }
71
69
  const dataOffset = 84;
72
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  const faceLength = 12 * 4 + 2;
73
- const geometry = new THREE.BufferGeometry();
71
+ const geometry = new BufferGeometry();
74
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  const vertices = new Float32Array(faces * 3 * 3);
75
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  const normals = new Float32Array(faces * 3 * 3);
76
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  for (let face = 0; face < faces; face++) {
@@ -106,17 +104,17 @@ class STLLoader extends THREE.Loader {
106
104
  }
107
105
  }
108
106
  }
109
- geometry.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
110
- geometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
107
+ geometry.setAttribute("position", new BufferAttribute(vertices, 3));
108
+ geometry.setAttribute("normal", new BufferAttribute(normals, 3));
111
109
  if (hasColors) {
112
- geometry.setAttribute("color", new THREE.BufferAttribute(colors, 3));
110
+ geometry.setAttribute("color", new BufferAttribute(colors, 3));
113
111
  geometry.hasColors = true;
114
112
  geometry.alpha = alpha;
115
113
  }
116
114
  return geometry;
117
115
  }
118
116
  function parseASCII(data2) {
119
- const geometry = new THREE.BufferGeometry();
117
+ const geometry = new BufferGeometry();
120
118
  const patternSolid = /solid([\s\S]*?)endsolid/g;
121
119
  const patternFace = /facet([\s\S]*?)endfacet/g;
122
120
  let faceCounter = 0;
@@ -125,7 +123,7 @@ class STLLoader extends THREE.Loader {
125
123
  const patternNormal = new RegExp("normal" + patternFloat + patternFloat + patternFloat, "g");
126
124
  const vertices = [];
127
125
  const normals = [];
128
- const normal = new THREE.Vector3();
126
+ const normal = new Vector3();
129
127
  let result;
130
128
  let groupCount = 0;
131
129
  let startVertex = 0;
@@ -162,13 +160,13 @@ class STLLoader extends THREE.Loader {
162
160
  geometry.addGroup(start, count, groupCount);
163
161
  groupCount++;
164
162
  }
165
- geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
166
- geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
163
+ geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
164
+ geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
167
165
  return geometry;
168
166
  }
169
167
  function ensureString(buffer) {
170
168
  if (typeof buffer !== "string") {
171
- return THREE.LoaderUtils.decodeText(new Uint8Array(buffer));
169
+ return LoaderUtils.decodeText(new Uint8Array(buffer));
172
170
  }
173
171
  return buffer;
174
172
  }
@@ -187,4 +185,6 @@ class STLLoader extends THREE.Loader {
187
185
  return isBinary(binData) ? parseBinary(binData) : parseASCII(ensureString(data));
188
186
  }
189
187
  }
190
- exports.STLLoader = STLLoader;
188
+ export {
189
+ STLLoader
190
+ };
@@ -1,5 +1,7 @@
1
- import { Loader, FileLoader, ShapePath, Vector2, Path, Matrix3, Vector3, ShapeUtils, Box2, Shape, BufferGeometry, Float32BufferAttribute } from "three";
2
- class SVGLoader extends Loader {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class SVGLoader extends THREE.Loader {
3
5
  constructor(manager) {
4
6
  super(manager);
5
7
  this.defaultDPI = 90;
@@ -7,7 +9,7 @@ class SVGLoader extends Loader {
7
9
  }
8
10
  load(url, onLoad, onProgress, onError) {
9
11
  const scope = this;
10
- const loader = new FileLoader(scope.manager);
12
+ const loader = new THREE.FileLoader(scope.manager);
11
13
  loader.setPath(scope.path);
12
14
  loader.setRequestHeader(scope.requestHeader);
13
15
  loader.setWithCredentials(scope.withCredentials);
@@ -117,10 +119,10 @@ class SVGLoader extends Loader {
117
119
  }
118
120
  }
119
121
  function parsePathNode(node) {
120
- const path = new ShapePath();
121
- const point = new Vector2();
122
- const control = new Vector2();
123
- const firstPoint = new Vector2();
122
+ const path = new THREE.ShapePath();
123
+ const point = new THREE.Vector2();
124
+ const control = new THREE.Vector2();
125
+ const firstPoint = new THREE.Vector2();
124
126
  let isFirstPoint = true;
125
127
  let doSetFirstPoint = false;
126
128
  const d = node.getAttribute("d");
@@ -498,7 +500,7 @@ class SVGLoader extends Loader {
498
500
  const w = parseFloatWithUnits(node.getAttribute("width"));
499
501
  const h = parseFloatWithUnits(node.getAttribute("height"));
500
502
  const bci = 1 - 0.551915024494;
501
- const path = new ShapePath();
503
+ const path = new THREE.ShapePath();
502
504
  path.moveTo(x + rx, y);
503
505
  path.lineTo(x + w - rx, y);
504
506
  if (rx !== 0 || ry !== 0) {
@@ -530,7 +532,7 @@ class SVGLoader extends Loader {
530
532
  index++;
531
533
  }
532
534
  const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
533
- const path = new ShapePath();
535
+ const path = new THREE.ShapePath();
534
536
  let index = 0;
535
537
  node.getAttribute("points").replace(regex, iterator);
536
538
  path.currentPath.autoClose = true;
@@ -548,7 +550,7 @@ class SVGLoader extends Loader {
548
550
  index++;
549
551
  }
550
552
  const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
551
- const path = new ShapePath();
553
+ const path = new THREE.ShapePath();
552
554
  let index = 0;
553
555
  node.getAttribute("points").replace(regex, iterator);
554
556
  path.currentPath.autoClose = false;
@@ -558,9 +560,9 @@ class SVGLoader extends Loader {
558
560
  const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
559
561
  const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
560
562
  const r = parseFloatWithUnits(node.getAttribute("r") || 0);
561
- const subpath = new Path();
563
+ const subpath = new THREE.Path();
562
564
  subpath.absarc(x, y, r, 0, Math.PI * 2);
563
- const path = new ShapePath();
565
+ const path = new THREE.ShapePath();
564
566
  path.subPaths.push(subpath);
565
567
  return path;
566
568
  }
@@ -569,9 +571,9 @@ class SVGLoader extends Loader {
569
571
  const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
570
572
  const rx = parseFloatWithUnits(node.getAttribute("rx") || 0);
571
573
  const ry = parseFloatWithUnits(node.getAttribute("ry") || 0);
572
- const subpath = new Path();
574
+ const subpath = new THREE.Path();
573
575
  subpath.absellipse(x, y, rx, ry, 0, Math.PI * 2);
574
- const path = new ShapePath();
576
+ const path = new THREE.ShapePath();
575
577
  path.subPaths.push(subpath);
576
578
  return path;
577
579
  }
@@ -580,7 +582,7 @@ class SVGLoader extends Loader {
580
582
  const y1 = parseFloatWithUnits(node.getAttribute("y1") || 0);
581
583
  const x2 = parseFloatWithUnits(node.getAttribute("x2") || 0);
582
584
  const y2 = parseFloatWithUnits(node.getAttribute("y2") || 0);
583
- const path = new ShapePath();
585
+ const path = new THREE.ShapePath();
584
586
  path.moveTo(x1, y1);
585
587
  path.lineTo(x2, y2);
586
588
  path.currentPath.autoClose = false;
@@ -854,7 +856,7 @@ class SVGLoader extends Loader {
854
856
  return transform;
855
857
  }
856
858
  function parseNodeTransform(node) {
857
- const transform = new Matrix3();
859
+ const transform = new THREE.Matrix3();
858
860
  const currentTransform2 = tempTransform0;
859
861
  if (node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y"))) {
860
862
  const tx = parseFloatWithUnits(node.getAttribute("x"));
@@ -985,13 +987,13 @@ class SVGLoader extends Loader {
985
987
  const paths = [];
986
988
  const stylesheets = {};
987
989
  const transformStack = [];
988
- const tempTransform0 = new Matrix3();
989
- const tempTransform1 = new Matrix3();
990
- const tempTransform2 = new Matrix3();
991
- const tempTransform3 = new Matrix3();
992
- const tempV2 = new Vector2();
993
- const tempV3 = new Vector3();
994
- const currentTransform = new Matrix3();
990
+ const tempTransform0 = new THREE.Matrix3();
991
+ const tempTransform1 = new THREE.Matrix3();
992
+ const tempTransform2 = new THREE.Matrix3();
993
+ const tempTransform3 = new THREE.Matrix3();
994
+ const tempV2 = new THREE.Vector2();
995
+ const tempV3 = new THREE.Vector3();
996
+ const currentTransform = new THREE.Matrix3();
995
997
  const xml = new DOMParser().parseFromString(text, "image/svg+xml");
996
998
  parseNode(xml.documentElement, {
997
999
  fill: "#000",
@@ -1117,14 +1119,14 @@ class SVGLoader extends Loader {
1117
1119
  (i) => i.t <= intersection.t + Number.EPSILON && i.t >= intersection.t - Number.EPSILON
1118
1120
  ) === void 0) {
1119
1121
  intersectionsRaw.push(intersection);
1120
- intersections.push(new Vector2(intersection.x, intersection.y));
1122
+ intersections.push(new THREE.Vector2(intersection.x, intersection.y));
1121
1123
  }
1122
1124
  }
1123
1125
  }
1124
1126
  return intersections;
1125
1127
  }
1126
1128
  function getScanlineIntersections(scanline, boundingBox, paths) {
1127
- const center = new Vector2();
1129
+ const center = new THREE.Vector2();
1128
1130
  boundingBox.getCenter(center);
1129
1131
  const allIntersections = [];
1130
1132
  paths.forEach((path) => {
@@ -1144,9 +1146,9 @@ class SVGLoader extends Loader {
1144
1146
  if (_fillRule === null || _fillRule === void 0 || _fillRule === "") {
1145
1147
  _fillRule = "nonzero";
1146
1148
  }
1147
- const centerBoundingBox = new Vector2();
1149
+ const centerBoundingBox = new THREE.Vector2();
1148
1150
  simplePath.boundingBox.getCenter(centerBoundingBox);
1149
- const scanline = [new Vector2(scanlineMinX2, centerBoundingBox.y), new Vector2(scanlineMaxX2, centerBoundingBox.y)];
1151
+ const scanline = [new THREE.Vector2(scanlineMinX2, centerBoundingBox.y), new THREE.Vector2(scanlineMaxX2, centerBoundingBox.y)];
1150
1152
  const scanlineIntersections = getScanlineIntersections(scanline, simplePath.boundingBox, allPaths);
1151
1153
  scanlineIntersections.sort((i1, i2) => {
1152
1154
  return i1.point.x - i2.point.x;
@@ -1229,9 +1231,9 @@ class SVGLoader extends Loader {
1229
1231
  return {
1230
1232
  curves: p.curves,
1231
1233
  points,
1232
- isCW: ShapeUtils.isClockWise(points),
1234
+ isCW: THREE.ShapeUtils.isClockWise(points),
1233
1235
  identifier: identifier++,
1234
- boundingBox: new Box2(new Vector2(minX, minY), new Vector2(maxX, maxY))
1236
+ boundingBox: new THREE.Box2(new THREE.Vector2(minX, minY), new THREE.Vector2(maxX, maxY))
1235
1237
  };
1236
1238
  });
1237
1239
  simplePaths = simplePaths.filter((sp) => sp.points.length > 1);
@@ -1242,12 +1244,12 @@ class SVGLoader extends Loader {
1242
1244
  simplePaths.forEach((p) => {
1243
1245
  const amIAHole = isAHole[p.identifier];
1244
1246
  if (!amIAHole.isHole) {
1245
- const shape = new Shape();
1247
+ const shape = new THREE.Shape();
1246
1248
  shape.curves = p.curves;
1247
1249
  const holes = isAHole.filter((h) => h.isHole && h.for === p.identifier);
1248
1250
  holes.forEach((h) => {
1249
1251
  const hole = simplePaths[h.identifier];
1250
- const path = new Path();
1252
+ const path = new THREE.Path();
1251
1253
  path.curves = hole.curves;
1252
1254
  shape.holes.push(path);
1253
1255
  });
@@ -1277,30 +1279,30 @@ class SVGLoader extends Loader {
1277
1279
  if (SVGLoader.pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs) === 0) {
1278
1280
  return null;
1279
1281
  }
1280
- const geometry = new BufferGeometry();
1281
- geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
1282
- geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
1283
- geometry.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
1282
+ const geometry = new THREE.BufferGeometry();
1283
+ geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
1284
+ geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
1285
+ geometry.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
1284
1286
  return geometry;
1285
1287
  }
1286
1288
  static pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs, vertexOffset) {
1287
- const tempV2_1 = new Vector2();
1288
- const tempV2_2 = new Vector2();
1289
- const tempV2_3 = new Vector2();
1290
- const tempV2_4 = new Vector2();
1291
- const tempV2_5 = new Vector2();
1292
- const tempV2_6 = new Vector2();
1293
- const tempV2_7 = new Vector2();
1294
- const lastPointL = new Vector2();
1295
- const lastPointR = new Vector2();
1296
- const point0L = new Vector2();
1297
- const point0R = new Vector2();
1298
- const currentPointL = new Vector2();
1299
- const currentPointR = new Vector2();
1300
- const nextPointL = new Vector2();
1301
- const nextPointR = new Vector2();
1302
- const innerPoint = new Vector2();
1303
- const outerPoint = new Vector2();
1289
+ const tempV2_1 = new THREE.Vector2();
1290
+ const tempV2_2 = new THREE.Vector2();
1291
+ const tempV2_3 = new THREE.Vector2();
1292
+ const tempV2_4 = new THREE.Vector2();
1293
+ const tempV2_5 = new THREE.Vector2();
1294
+ const tempV2_6 = new THREE.Vector2();
1295
+ const tempV2_7 = new THREE.Vector2();
1296
+ const lastPointL = new THREE.Vector2();
1297
+ const lastPointR = new THREE.Vector2();
1298
+ const point0L = new THREE.Vector2();
1299
+ const point0R = new THREE.Vector2();
1300
+ const currentPointL = new THREE.Vector2();
1301
+ const currentPointR = new THREE.Vector2();
1302
+ const nextPointL = new THREE.Vector2();
1303
+ const nextPointR = new THREE.Vector2();
1304
+ const innerPoint = new THREE.Vector2();
1305
+ const outerPoint = new THREE.Vector2();
1304
1306
  arcDivisions = arcDivisions !== void 0 ? arcDivisions : 12;
1305
1307
  minDistance = minDistance !== void 0 ? minDistance : 1e-3;
1306
1308
  vertexOffset = vertexOffset !== void 0 ? vertexOffset : 0;
@@ -1707,6 +1709,4 @@ class SVGLoader extends Loader {
1707
1709
  }
1708
1710
  }
1709
1711
  }
1710
- export {
1711
- SVGLoader
1712
- };
1712
+ exports.SVGLoader = SVGLoader;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class SVGLoader extends THREE.Loader {
1
+ import { Loader, FileLoader, ShapePath, Vector2, Path, Matrix3, Vector3, ShapeUtils, Box2, Shape, BufferGeometry, Float32BufferAttribute } from "three";
2
+ class SVGLoader extends Loader {
5
3
  constructor(manager) {
6
4
  super(manager);
7
5
  this.defaultDPI = 90;
@@ -9,7 +7,7 @@ class SVGLoader extends THREE.Loader {
9
7
  }
10
8
  load(url, onLoad, onProgress, onError) {
11
9
  const scope = this;
12
- const loader = new THREE.FileLoader(scope.manager);
10
+ const loader = new FileLoader(scope.manager);
13
11
  loader.setPath(scope.path);
14
12
  loader.setRequestHeader(scope.requestHeader);
15
13
  loader.setWithCredentials(scope.withCredentials);
@@ -119,10 +117,10 @@ class SVGLoader extends THREE.Loader {
119
117
  }
120
118
  }
121
119
  function parsePathNode(node) {
122
- const path = new THREE.ShapePath();
123
- const point = new THREE.Vector2();
124
- const control = new THREE.Vector2();
125
- const firstPoint = new THREE.Vector2();
120
+ const path = new ShapePath();
121
+ const point = new Vector2();
122
+ const control = new Vector2();
123
+ const firstPoint = new Vector2();
126
124
  let isFirstPoint = true;
127
125
  let doSetFirstPoint = false;
128
126
  const d = node.getAttribute("d");
@@ -500,7 +498,7 @@ class SVGLoader extends THREE.Loader {
500
498
  const w = parseFloatWithUnits(node.getAttribute("width"));
501
499
  const h = parseFloatWithUnits(node.getAttribute("height"));
502
500
  const bci = 1 - 0.551915024494;
503
- const path = new THREE.ShapePath();
501
+ const path = new ShapePath();
504
502
  path.moveTo(x + rx, y);
505
503
  path.lineTo(x + w - rx, y);
506
504
  if (rx !== 0 || ry !== 0) {
@@ -532,7 +530,7 @@ class SVGLoader extends THREE.Loader {
532
530
  index++;
533
531
  }
534
532
  const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
535
- const path = new THREE.ShapePath();
533
+ const path = new ShapePath();
536
534
  let index = 0;
537
535
  node.getAttribute("points").replace(regex, iterator);
538
536
  path.currentPath.autoClose = true;
@@ -550,7 +548,7 @@ class SVGLoader extends THREE.Loader {
550
548
  index++;
551
549
  }
552
550
  const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
553
- const path = new THREE.ShapePath();
551
+ const path = new ShapePath();
554
552
  let index = 0;
555
553
  node.getAttribute("points").replace(regex, iterator);
556
554
  path.currentPath.autoClose = false;
@@ -560,9 +558,9 @@ class SVGLoader extends THREE.Loader {
560
558
  const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
561
559
  const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
562
560
  const r = parseFloatWithUnits(node.getAttribute("r") || 0);
563
- const subpath = new THREE.Path();
561
+ const subpath = new Path();
564
562
  subpath.absarc(x, y, r, 0, Math.PI * 2);
565
- const path = new THREE.ShapePath();
563
+ const path = new ShapePath();
566
564
  path.subPaths.push(subpath);
567
565
  return path;
568
566
  }
@@ -571,9 +569,9 @@ class SVGLoader extends THREE.Loader {
571
569
  const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
572
570
  const rx = parseFloatWithUnits(node.getAttribute("rx") || 0);
573
571
  const ry = parseFloatWithUnits(node.getAttribute("ry") || 0);
574
- const subpath = new THREE.Path();
572
+ const subpath = new Path();
575
573
  subpath.absellipse(x, y, rx, ry, 0, Math.PI * 2);
576
- const path = new THREE.ShapePath();
574
+ const path = new ShapePath();
577
575
  path.subPaths.push(subpath);
578
576
  return path;
579
577
  }
@@ -582,7 +580,7 @@ class SVGLoader extends THREE.Loader {
582
580
  const y1 = parseFloatWithUnits(node.getAttribute("y1") || 0);
583
581
  const x2 = parseFloatWithUnits(node.getAttribute("x2") || 0);
584
582
  const y2 = parseFloatWithUnits(node.getAttribute("y2") || 0);
585
- const path = new THREE.ShapePath();
583
+ const path = new ShapePath();
586
584
  path.moveTo(x1, y1);
587
585
  path.lineTo(x2, y2);
588
586
  path.currentPath.autoClose = false;
@@ -856,7 +854,7 @@ class SVGLoader extends THREE.Loader {
856
854
  return transform;
857
855
  }
858
856
  function parseNodeTransform(node) {
859
- const transform = new THREE.Matrix3();
857
+ const transform = new Matrix3();
860
858
  const currentTransform2 = tempTransform0;
861
859
  if (node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y"))) {
862
860
  const tx = parseFloatWithUnits(node.getAttribute("x"));
@@ -987,13 +985,13 @@ class SVGLoader extends THREE.Loader {
987
985
  const paths = [];
988
986
  const stylesheets = {};
989
987
  const transformStack = [];
990
- const tempTransform0 = new THREE.Matrix3();
991
- const tempTransform1 = new THREE.Matrix3();
992
- const tempTransform2 = new THREE.Matrix3();
993
- const tempTransform3 = new THREE.Matrix3();
994
- const tempV2 = new THREE.Vector2();
995
- const tempV3 = new THREE.Vector3();
996
- const currentTransform = new THREE.Matrix3();
988
+ const tempTransform0 = new Matrix3();
989
+ const tempTransform1 = new Matrix3();
990
+ const tempTransform2 = new Matrix3();
991
+ const tempTransform3 = new Matrix3();
992
+ const tempV2 = new Vector2();
993
+ const tempV3 = new Vector3();
994
+ const currentTransform = new Matrix3();
997
995
  const xml = new DOMParser().parseFromString(text, "image/svg+xml");
998
996
  parseNode(xml.documentElement, {
999
997
  fill: "#000",
@@ -1119,14 +1117,14 @@ class SVGLoader extends THREE.Loader {
1119
1117
  (i) => i.t <= intersection.t + Number.EPSILON && i.t >= intersection.t - Number.EPSILON
1120
1118
  ) === void 0) {
1121
1119
  intersectionsRaw.push(intersection);
1122
- intersections.push(new THREE.Vector2(intersection.x, intersection.y));
1120
+ intersections.push(new Vector2(intersection.x, intersection.y));
1123
1121
  }
1124
1122
  }
1125
1123
  }
1126
1124
  return intersections;
1127
1125
  }
1128
1126
  function getScanlineIntersections(scanline, boundingBox, paths) {
1129
- const center = new THREE.Vector2();
1127
+ const center = new Vector2();
1130
1128
  boundingBox.getCenter(center);
1131
1129
  const allIntersections = [];
1132
1130
  paths.forEach((path) => {
@@ -1146,9 +1144,9 @@ class SVGLoader extends THREE.Loader {
1146
1144
  if (_fillRule === null || _fillRule === void 0 || _fillRule === "") {
1147
1145
  _fillRule = "nonzero";
1148
1146
  }
1149
- const centerBoundingBox = new THREE.Vector2();
1147
+ const centerBoundingBox = new Vector2();
1150
1148
  simplePath.boundingBox.getCenter(centerBoundingBox);
1151
- const scanline = [new THREE.Vector2(scanlineMinX2, centerBoundingBox.y), new THREE.Vector2(scanlineMaxX2, centerBoundingBox.y)];
1149
+ const scanline = [new Vector2(scanlineMinX2, centerBoundingBox.y), new Vector2(scanlineMaxX2, centerBoundingBox.y)];
1152
1150
  const scanlineIntersections = getScanlineIntersections(scanline, simplePath.boundingBox, allPaths);
1153
1151
  scanlineIntersections.sort((i1, i2) => {
1154
1152
  return i1.point.x - i2.point.x;
@@ -1231,9 +1229,9 @@ class SVGLoader extends THREE.Loader {
1231
1229
  return {
1232
1230
  curves: p.curves,
1233
1231
  points,
1234
- isCW: THREE.ShapeUtils.isClockWise(points),
1232
+ isCW: ShapeUtils.isClockWise(points),
1235
1233
  identifier: identifier++,
1236
- boundingBox: new THREE.Box2(new THREE.Vector2(minX, minY), new THREE.Vector2(maxX, maxY))
1234
+ boundingBox: new Box2(new Vector2(minX, minY), new Vector2(maxX, maxY))
1237
1235
  };
1238
1236
  });
1239
1237
  simplePaths = simplePaths.filter((sp) => sp.points.length > 1);
@@ -1244,12 +1242,12 @@ class SVGLoader extends THREE.Loader {
1244
1242
  simplePaths.forEach((p) => {
1245
1243
  const amIAHole = isAHole[p.identifier];
1246
1244
  if (!amIAHole.isHole) {
1247
- const shape = new THREE.Shape();
1245
+ const shape = new Shape();
1248
1246
  shape.curves = p.curves;
1249
1247
  const holes = isAHole.filter((h) => h.isHole && h.for === p.identifier);
1250
1248
  holes.forEach((h) => {
1251
1249
  const hole = simplePaths[h.identifier];
1252
- const path = new THREE.Path();
1250
+ const path = new Path();
1253
1251
  path.curves = hole.curves;
1254
1252
  shape.holes.push(path);
1255
1253
  });
@@ -1279,30 +1277,30 @@ class SVGLoader extends THREE.Loader {
1279
1277
  if (SVGLoader.pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs) === 0) {
1280
1278
  return null;
1281
1279
  }
1282
- const geometry = new THREE.BufferGeometry();
1283
- geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
1284
- geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
1285
- geometry.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
1280
+ const geometry = new BufferGeometry();
1281
+ geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
1282
+ geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
1283
+ geometry.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
1286
1284
  return geometry;
1287
1285
  }
1288
1286
  static pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs, vertexOffset) {
1289
- const tempV2_1 = new THREE.Vector2();
1290
- const tempV2_2 = new THREE.Vector2();
1291
- const tempV2_3 = new THREE.Vector2();
1292
- const tempV2_4 = new THREE.Vector2();
1293
- const tempV2_5 = new THREE.Vector2();
1294
- const tempV2_6 = new THREE.Vector2();
1295
- const tempV2_7 = new THREE.Vector2();
1296
- const lastPointL = new THREE.Vector2();
1297
- const lastPointR = new THREE.Vector2();
1298
- const point0L = new THREE.Vector2();
1299
- const point0R = new THREE.Vector2();
1300
- const currentPointL = new THREE.Vector2();
1301
- const currentPointR = new THREE.Vector2();
1302
- const nextPointL = new THREE.Vector2();
1303
- const nextPointR = new THREE.Vector2();
1304
- const innerPoint = new THREE.Vector2();
1305
- const outerPoint = new THREE.Vector2();
1287
+ const tempV2_1 = new Vector2();
1288
+ const tempV2_2 = new Vector2();
1289
+ const tempV2_3 = new Vector2();
1290
+ const tempV2_4 = new Vector2();
1291
+ const tempV2_5 = new Vector2();
1292
+ const tempV2_6 = new Vector2();
1293
+ const tempV2_7 = new Vector2();
1294
+ const lastPointL = new Vector2();
1295
+ const lastPointR = new Vector2();
1296
+ const point0L = new Vector2();
1297
+ const point0R = new Vector2();
1298
+ const currentPointL = new Vector2();
1299
+ const currentPointR = new Vector2();
1300
+ const nextPointL = new Vector2();
1301
+ const nextPointR = new Vector2();
1302
+ const innerPoint = new Vector2();
1303
+ const outerPoint = new Vector2();
1306
1304
  arcDivisions = arcDivisions !== void 0 ? arcDivisions : 12;
1307
1305
  minDistance = minDistance !== void 0 ? minDistance : 1e-3;
1308
1306
  vertexOffset = vertexOffset !== void 0 ? vertexOffset : 0;
@@ -1709,4 +1707,6 @@ class SVGLoader extends THREE.Loader {
1709
1707
  }
1710
1708
  }
1711
1709
  }
1712
- exports.SVGLoader = SVGLoader;
1710
+ export {
1711
+ SVGLoader
1712
+ };