three-stdlib 2.15.1 → 2.15.2
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- package/animation/AnimationClipCreator.js +32 -52
- package/animation/AnimationClipCreator.mjs +57 -0
- package/animation/CCDIKSolver.js +66 -161
- package/animation/CCDIKSolver.mjs +234 -0
- package/animation/MMDAnimationHelper.js +150 -341
- package/animation/MMDAnimationHelper.mjs +514 -0
- package/animation/MMDPhysics.js +154 -361
- package/animation/MMDPhysics.mjs +769 -0
- package/cameras/CinematicCamera.js +67 -77
- package/cameras/CinematicCamera.mjs +129 -0
- package/controls/ArcballControls.js +544 -1449
- package/controls/ArcballControls.mjs +1737 -0
- package/controls/DeviceOrientationControls.js +52 -97
- package/controls/DeviceOrientationControls.mjs +74 -0
- package/controls/DragControls.js +85 -187
- package/controls/DragControls.mjs +172 -0
- package/controls/FirstPersonControls.js +123 -193
- package/controls/FirstPersonControls.mjs +220 -0
- package/controls/FlyControls.js +82 -152
- package/controls/FlyControls.mjs +239 -0
- package/controls/OrbitControls.js +232 -481
- package/controls/OrbitControls.mjs +731 -0
- package/controls/PointerLockControls.js +63 -99
- package/controls/PointerLockControls.mjs +88 -0
- package/controls/TrackballControls.js +211 -383
- package/controls/TrackballControls.mjs +481 -0
- package/controls/TransformControls.js +575 -782
- package/controls/TransformControls.mjs +1068 -0
- package/controls/experimental/CameraControls.js +329 -609
- package/controls/experimental/CameraControls.mjs +673 -0
- package/csm/CSM.js +47 -108
- package/csm/CSM.mjs +244 -0
- package/csm/CSMFrustum.js +14 -29
- package/csm/CSMFrustum.mjs +75 -0
- package/csm/CSMHelper.js +20 -34
- package/csm/CSMHelper.mjs +114 -0
- package/csm/CSMShader.js +7 -11
- package/csm/CSMShader.mjs +251 -0
- package/curves/CurveExtras.js +73 -115
- package/curves/CurveExtras.mjs +224 -0
- package/curves/NURBSCurve.js +15 -43
- package/curves/NURBSCurve.mjs +35 -0
- package/curves/NURBSSurface.js +11 -27
- package/curves/NURBSSurface.mjs +28 -0
- package/curves/NURBSUtils.js +54 -203
- package/curves/NURBSUtils.mjs +226 -0
- package/deprecated/Geometry.js +191 -486
- package/deprecated/Geometry.mjs +966 -0
- package/effects/AnaglyphEffect.js +95 -60
- package/effects/AnaglyphEffect.mjs +120 -0
- package/effects/AsciiEffect.js +80 -110
- package/effects/AsciiEffect.mjs +173 -0
- package/effects/OutlineEffect.js +121 -204
- package/effects/OutlineEffect.mjs +295 -0
- package/effects/ParallaxBarrierEffect.js +39 -38
- package/effects/ParallaxBarrierEffect.mjs +64 -0
- package/effects/PeppersGhostEffect.js +19 -68
- package/effects/PeppersGhostEffect.mjs +85 -0
- package/effects/StereoEffect.js +12 -16
- package/effects/StereoEffect.mjs +32 -0
- package/environments/RoomEnvironment.js +52 -47
- package/environments/RoomEnvironment.mjs +78 -0
- package/exporters/ColladaExporter.js +115 -241
- package/exporters/ColladaExporter.mjs +299 -0
- package/exporters/DRACOExporter.js +67 -121
- package/exporters/DRACOExporter.mjs +132 -0
- package/exporters/GLTFExporter.js +463 -1014
- package/exporters/GLTFExporter.mjs +1381 -0
- package/exporters/MMDExporter.js +44 -102
- package/exporters/MMDExporter.mjs +102 -0
- package/exporters/OBJExporter.js +78 -140
- package/exporters/OBJExporter.mjs +166 -0
- package/exporters/PLYExporter.js +93 -154
- package/exporters/PLYExporter.mjs +278 -0
- package/exporters/STLExporter.js +30 -81
- package/exporters/STLExporter.mjs +129 -0
- package/exporters/USDZExporter.js +84 -144
- package/exporters/USDZExporter.mjs +328 -0
- package/geometries/BoxLineGeometry.js +7 -14
- package/geometries/BoxLineGeometry.mjs +45 -0
- package/geometries/ConvexGeometry.js +14 -23
- package/geometries/ConvexGeometry.mjs +29 -0
- package/geometries/DecalGeometry.js +108 -162
- package/geometries/DecalGeometry.mjs +184 -0
- package/geometries/LightningStrike.js +101 -294
- package/geometries/LightningStrike.mjs +547 -0
- package/geometries/ParametricGeometries.js +26 -76
- package/geometries/ParametricGeometries.mjs +129 -0
- package/geometries/ParametricGeometry.js +24 -48
- package/geometries/ParametricGeometry.mjs +63 -0
- package/geometries/RoundedBoxGeometry.js +33 -64
- package/geometries/RoundedBoxGeometry.mjs +91 -0
- package/geometries/TeapotGeometry.js +1434 -174
- package/geometries/TeapotGeometry.mjs +1557 -0
- package/geometries/TextGeometry.js +9 -17
- package/geometries/TextGeometry.mjs +23 -0
- package/helpers/LightProbeHelper.js +53 -21
- package/helpers/LightProbeHelper.mjs +72 -0
- package/helpers/PositionalAudioHelper.js +23 -30
- package/helpers/PositionalAudioHelper.mjs +68 -0
- package/helpers/RectAreaLightHelper.js +17 -33
- package/helpers/RectAreaLightHelper.mjs +44 -0
- package/helpers/VertexNormalsHelper.js +20 -41
- package/helpers/VertexNormalsHelper.mjs +54 -0
- package/helpers/VertexTangentsHelper.js +18 -36
- package/helpers/VertexTangentsHelper.mjs +45 -0
- package/index.js +968 -333
- package/index.mjs +968 -0
- package/interactive/SelectionBox.js +31 -46
- package/interactive/SelectionBox.mjs +137 -0
- package/interactive/SelectionHelper.js +16 -21
- package/interactive/SelectionHelper.mjs +54 -0
- package/libs/MeshoptDecoder.js +147 -58
- package/libs/MeshoptDecoder.mjs +210 -0
- package/libs/MotionControllers.js +66 -208
- package/libs/MotionControllers.mjs +261 -0
- package/lights/LightProbeGenerator.js +40 -96
- package/lights/LightProbeGenerator.mjs +145 -0
- package/lights/RectAreaLightUniformsLib.js +32842 -9
- package/lights/RectAreaLightUniformsLib.mjs +32842 -0
- package/lines/Line2.js +9 -12
- package/lines/Line2.mjs +13 -0
- package/lines/LineGeometry.js +7 -19
- package/lines/LineGeometry.mjs +44 -0
- package/lines/LineMaterial.js +51 -89
- package/lines/LineMaterial.mjs +539 -0
- package/lines/LineSegments2.js +56 -165
- package/lines/LineSegments2.mjs +202 -0
- package/lines/LineSegmentsGeometry.js +29 -71
- package/lines/LineSegmentsGeometry.mjs +124 -0
- package/lines/Wireframe.js +15 -29
- package/lines/Wireframe.mjs +31 -0
- package/lines/WireframeGeometry2.js +8 -9
- package/lines/WireframeGeometry2.mjs +13 -0
- package/loaders/3DMLoader.js +234 -469
- package/loaders/3DMLoader.mjs +802 -0
- package/loaders/3MFLoader.js +340 -555
- package/loaders/3MFLoader.mjs +837 -0
- package/loaders/AMFLoader.js +114 -219
- package/loaders/AMFLoader.mjs +284 -0
- package/loaders/AssimpLoader.js +328 -725
- package/loaders/AssimpLoader.mjs +1396 -0
- package/loaders/BVHLoader.js +94 -200
- package/loaders/BVHLoader.mjs +207 -0
- package/loaders/BasisTextureLoader.js +229 -357
- package/loaders/BasisTextureLoader.mjs +474 -0
- package/loaders/ColladaLoader.js +932 -1522
- package/loaders/ColladaLoader.mjs +2403 -0
- package/loaders/DDSLoader.js +42 -108
- package/loaders/DDSLoader.mjs +148 -0
- package/loaders/DRACOLoader.js +103 -210
- package/loaders/DRACOLoader.mjs +340 -0
- package/loaders/EXRLoader.js +461 -809
- package/loaders/EXRLoader.mjs +1351 -0
- package/loaders/FBXLoader.js +842 -1397
- package/loaders/FBXLoader.mjs +2362 -0
- package/loaders/FontLoader.js +33 -66
- package/loaders/FontLoader.mjs +111 -0
- package/loaders/GCodeLoader.js +63 -111
- package/loaders/GCodeLoader.mjs +141 -0
- package/loaders/GLTFLoader.js +771 -1484
- package/loaders/GLTFLoader.mjs +2316 -0
- package/loaders/HDRCubeTextureLoader.js +45 -50
- package/loaders/HDRCubeTextureLoader.mjs +77 -0
- package/loaders/KMZLoader.js +42 -55
- package/loaders/KMZLoader.mjs +75 -0
- package/loaders/KTX2Loader.js +229 -362
- package/loaders/KTX2Loader.mjs +427 -0
- package/loaders/KTXLoader.js +37 -99
- package/loaders/KTXLoader.mjs +87 -0
- package/loaders/LDrawLoader.js +313 -746
- package/loaders/LDrawLoader.mjs +1409 -0
- package/loaders/LUT3dlLoader.js +50 -62
- package/loaders/LUT3dlLoader.mjs +100 -0
- package/loaders/LUTCubeLoader.js +45 -56
- package/loaders/LUTCubeLoader.mjs +104 -0
- package/loaders/LWOLoader.js +227 -339
- package/loaders/LWOLoader.mjs +625 -0
- package/loaders/LottieLoader.js +36 -38
- package/loaders/LottieLoader.mjs +47 -0
- package/loaders/MD2Loader.js +248 -91
- package/loaders/MD2Loader.mjs +359 -0
- package/loaders/MDDLoader.js +25 -45
- package/loaders/MDDLoader.mjs +58 -0
- package/loaders/MMDLoader.js +359 -795
- package/loaders/MMDLoader.mjs +998 -0
- package/loaders/MTLLoader.js +91 -201
- package/loaders/MTLLoader.mjs +280 -0
- package/loaders/NRRDLoader.js +182 -263
- package/loaders/NRRDLoader.mjs +401 -0
- package/loaders/NodeMaterialLoader.js +121 -14
- package/loaders/NodeMaterialLoader.mjs +146 -0
- package/loaders/OBJLoader.js +161 -283
- package/loaders/OBJLoader.mjs +487 -0
- package/loaders/PCDLoader.js +145 -164
- package/loaders/PCDLoader.mjs +248 -0
- package/loaders/PDBLoader.js +45 -63
- package/loaders/PDBLoader.mjs +246 -0
- package/loaders/PLYLoader.js +106 -203
- package/loaders/PLYLoader.mjs +317 -0
- package/loaders/PRWMLoader.js +73 -110
- package/loaders/PRWMLoader.mjs +160 -0
- package/loaders/PVRLoader.js +32 -93
- package/loaders/PVRLoader.mjs +131 -0
- package/loaders/RGBELoader.js +96 -233
- package/loaders/RGBELoader.mjs +244 -0
- package/loaders/RGBMLoader.js +344 -514
- package/loaders/RGBMLoader.mjs +998 -0
- package/loaders/STLLoader.js +59 -165
- package/loaders/STLLoader.mjs +190 -0
- package/loaders/SVGLoader.js +481 -851
- package/loaders/SVGLoader.mjs +1709 -0
- package/loaders/TDSLoader.js +137 -527
- package/loaders/TDSLoader.mjs +480 -0
- package/loaders/TGALoader.js +94 -205
- package/loaders/TGALoader.mjs +285 -0
- package/loaders/TTFLoader.js +58 -79
- package/loaders/TTFLoader.mjs +131 -0
- package/loaders/TiltLoader.js +129 -167
- package/loaders/TiltLoader.mjs +373 -0
- package/loaders/VOXLoader.js +320 -84
- package/loaders/VOXLoader.mjs +431 -0
- package/loaders/VRMLLoader.js +786 -1268
- package/loaders/VRMLLoader.mjs +2093 -0
- package/loaders/VRMLoader.js +23 -31
- package/loaders/VRMLoader.mjs +38 -0
- package/loaders/VTKLoader.js +219 -407
- package/loaders/VTKLoader.mjs +646 -0
- package/loaders/XLoader.js +1083 -1259
- package/loaders/XLoader.mjs +1258 -0
- package/loaders/XYZLoader.js +28 -34
- package/loaders/XYZLoader.mjs +60 -0
- package/loaders/lwo/IFFParser.js +238 -492
- package/loaders/lwo/IFFParser.mjs +697 -0
- package/loaders/lwo/LWO2Parser.js +176 -279
- package/loaders/lwo/LWO2Parser.mjs +327 -0
- package/loaders/lwo/LWO3Parser.js +160 -247
- package/loaders/lwo/LWO3Parser.mjs +298 -0
- package/math/Capsule.js +56 -43
- package/math/Capsule.mjs +100 -0
- package/math/ColorConverter.js +18 -32
- package/math/ColorConverter.mjs +51 -0
- package/math/ConvexHull.js +97 -357
- package/math/ConvexHull.mjs +574 -0
- package/math/ImprovedNoise.js +282 -32
- package/math/ImprovedNoise.mjs +302 -0
- package/math/Lut.js +51 -35
- package/math/Lut.mjs +135 -0
- package/math/MeshSurfaceSampler.js +25 -68
- package/math/MeshSurfaceSampler.mjs +107 -0
- package/math/OBB.js +91 -152
- package/math/OBB.mjs +235 -0
- package/math/Octree.js +76 -139
- package/math/Octree.mjs +278 -0
- package/math/SimplexNoise.js +217 -238
- package/math/SimplexNoise.mjs +425 -0
- package/misc/ConvexObjectBreaker.js +79 -185
- package/misc/ConvexObjectBreaker.mjs +292 -0
- package/misc/GPUComputationRenderer.js +69 -194
- package/misc/GPUComputationRenderer.mjs +171 -0
- package/misc/Gyroscope.js +16 -22
- package/misc/Gyroscope.mjs +35 -0
- package/misc/MD2Character.js +52 -74
- package/misc/MD2Character.mjs +162 -0
- package/misc/MD2CharacterComplex.js +112 -163
- package/misc/MD2CharacterComplex.mjs +328 -0
- package/misc/MorphAnimMesh.js +20 -28
- package/misc/MorphAnimMesh.mjs +40 -0
- package/misc/MorphBlendMesh.js +45 -69
- package/misc/MorphBlendMesh.mjs +179 -0
- package/misc/ProgressiveLightmap.js +70 -187
- package/misc/ProgressiveLightmap.mjs +166 -0
- package/misc/RollerCoaster.js +106 -135
- package/misc/RollerCoaster.mjs +346 -0
- package/misc/TubePainter.js +74 -92
- package/misc/TubePainter.mjs +123 -0
- package/misc/Volume.js +108 -270
- package/misc/Volume.mjs +244 -0
- package/misc/VolumeSlice.js +34 -122
- package/misc/VolumeSlice.mjs +106 -0
- package/misc/WebGL.js +37 -34
- package/misc/WebGL.mjs +74 -0
- package/modifiers/CurveModifier.js +46 -151
- package/modifiers/CurveModifier.mjs +182 -0
- package/modifiers/EdgeSplitModifier.js +46 -90
- package/modifiers/EdgeSplitModifier.mjs +162 -0
- package/modifiers/SimplifyModifier.js +77 -202
- package/modifiers/SimplifyModifier.mjs +282 -0
- package/modifiers/TessellateModifier.js +65 -90
- package/modifiers/TessellateModifier.mjs +206 -0
- package/nodes/Nodes.js +274 -140
- package/nodes/Nodes.mjs +400 -0
- package/nodes/ShaderNode.js +296 -196
- package/nodes/ShaderNode.mjs +408 -0
- package/nodes/accessors/BufferNode.js +4 -8
- package/nodes/accessors/BufferNode.mjs +15 -0
- package/nodes/accessors/CameraNode.js +20 -25
- package/nodes/accessors/CameraNode.mjs +44 -0
- package/nodes/accessors/CubeTextureNode.js +14 -26
- package/nodes/accessors/CubeTextureNode.mjs +42 -0
- package/nodes/accessors/MaterialNode.js +43 -53
- package/nodes/accessors/MaterialNode.mjs +71 -0
- package/nodes/accessors/MaterialReferenceNode.js +3 -6
- package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
- package/nodes/accessors/ModelNode.js +3 -5
- package/nodes/accessors/ModelNode.mjs +9 -0
- package/nodes/accessors/ModelViewProjectionNode.js +14 -13
- package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
- package/nodes/accessors/NormalNode.js +40 -39
- package/nodes/accessors/NormalNode.mjs +62 -0
- package/nodes/accessors/Object3DNode.js +40 -50
- package/nodes/accessors/Object3DNode.mjs +76 -0
- package/nodes/accessors/PointUVNode.js +5 -9
- package/nodes/accessors/PointUVNode.mjs +13 -0
- package/nodes/accessors/PositionNode.js +42 -41
- package/nodes/accessors/PositionNode.mjs +65 -0
- package/nodes/accessors/ReferenceNode.js +10 -17
- package/nodes/accessors/ReferenceNode.mjs +37 -0
- package/nodes/accessors/ReflectNode.js +23 -26
- package/nodes/accessors/ReflectNode.mjs +43 -0
- package/nodes/accessors/SkinningNode.js +46 -48
- package/nodes/accessors/SkinningNode.mjs +58 -0
- package/nodes/accessors/TextureNode.js +14 -29
- package/nodes/accessors/TextureNode.mjs +54 -0
- package/nodes/accessors/UVNode.js +5 -11
- package/nodes/accessors/UVNode.mjs +23 -0
- package/nodes/core/ArrayUniformNode.js +3 -7
- package/nodes/core/ArrayUniformNode.mjs +14 -0
- package/nodes/core/AttributeNode.js +5 -12
- package/nodes/core/AttributeNode.mjs +30 -0
- package/nodes/core/BypassNode.js +5 -12
- package/nodes/core/BypassNode.mjs +22 -0
- package/nodes/core/CodeNode.js +4 -12
- package/nodes/core/CodeNode.mjs +28 -0
- package/nodes/core/ConstNode.js +3 -7
- package/nodes/core/ConstNode.mjs +14 -0
- package/nodes/core/ContextNode.js +3 -8
- package/nodes/core/ContextNode.mjs +22 -0
- package/nodes/core/ExpressionNode.js +5 -9
- package/nodes/core/ExpressionNode.mjs +19 -0
- package/nodes/core/FunctionCallNode.js +6 -15
- package/nodes/core/FunctionCallNode.mjs +37 -0
- package/nodes/core/FunctionNode.js +10 -25
- package/nodes/core/FunctionNode.mjs +56 -0
- package/nodes/core/InputNode.js +12 -23
- package/nodes/core/InputNode.mjs +38 -0
- package/nodes/core/Node.js +35 -75
- package/nodes/core/Node.mjs +139 -0
- package/nodes/core/NodeAttribute.js +2 -4
- package/nodes/core/NodeAttribute.mjs +10 -0
- package/nodes/core/NodeBuilder.js +110 -224
- package/nodes/core/NodeBuilder.mjs +395 -0
- package/nodes/core/NodeCode.js +4 -7
- package/nodes/core/NodeCode.mjs +11 -0
- package/nodes/core/NodeFrame.js +9 -12
- package/nodes/core/NodeFrame.mjs +35 -0
- package/nodes/core/NodeFunctionInput.js +3 -5
- package/nodes/core/NodeFunctionInput.mjs +13 -0
- package/nodes/core/NodeKeywords.js +5 -16
- package/nodes/core/NodeKeywords.mjs +44 -0
- package/nodes/core/NodeUniform.js +3 -7
- package/nodes/core/NodeUniform.mjs +18 -0
- package/nodes/core/NodeUtils.js +39 -43
- package/nodes/core/NodeUtils.mjs +57 -0
- package/nodes/core/NodeVar.js +2 -4
- package/nodes/core/NodeVar.mjs +10 -0
- package/nodes/core/NodeVary.js +2 -4
- package/nodes/core/NodeVary.mjs +10 -0
- package/nodes/core/PropertyNode.js +4 -10
- package/nodes/core/PropertyNode.mjs +21 -0
- package/nodes/core/TempNode.js +5 -11
- package/nodes/core/TempNode.mjs +25 -0
- package/nodes/core/UniformNode.js +4 -10
- package/nodes/core/UniformNode.mjs +23 -0
- package/nodes/core/VarNode.js +3 -11
- package/nodes/core/VarNode.mjs +31 -0
- package/nodes/core/VaryNode.js +6 -15
- package/nodes/core/VaryNode.mjs +30 -0
- package/nodes/core/constants.js +20 -7
- package/nodes/core/constants.mjs +24 -0
- package/nodes/display/ColorSpaceNode.js +34 -38
- package/nodes/display/ColorSpaceNode.mjs +63 -0
- package/nodes/display/NormalMapNode.js +35 -53
- package/nodes/display/NormalMapNode.mjs +54 -0
- package/nodes/fog/FogNode.js +5 -9
- package/nodes/fog/FogNode.mjs +15 -0
- package/nodes/fog/FogRangeNode.js +5 -9
- package/nodes/fog/FogRangeNode.mjs +17 -0
- package/nodes/functions/BSDFs.js +61 -118
- package/nodes/functions/BSDFs.mjs +64 -0
- package/nodes/lights/LightContextNode.js +14 -23
- package/nodes/lights/LightContextNode.mjs +35 -0
- package/nodes/lights/LightNode.js +27 -31
- package/nodes/lights/LightNode.mjs +58 -0
- package/nodes/lights/LightsNode.js +9 -28
- package/nodes/lights/LightsNode.mjs +59 -0
- package/nodes/loaders/NodeLoader.js +27 -42
- package/nodes/loaders/NodeLoader.mjs +66 -0
- package/nodes/loaders/NodeMaterialLoader.js +4 -10
- package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
- package/nodes/loaders/NodeObjectLoader.js +9 -19
- package/nodes/loaders/NodeObjectLoader.mjs +40 -0
- package/nodes/materials/LineBasicNodeMaterial.js +5 -10
- package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
- package/nodes/materials/Materials.js +14 -17
- package/nodes/materials/Materials.mjs +28 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +5 -10
- package/nodes/materials/MeshBasicNodeMaterial.mjs +28 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +5 -8
- package/nodes/materials/MeshStandardNodeMaterial.mjs +41 -0
- package/nodes/materials/NodeMaterial.js +20 -36
- package/nodes/materials/NodeMaterial.mjs +64 -0
- package/nodes/materials/PointsNodeMaterial.js +5 -10
- package/nodes/materials/PointsNodeMaterial.mjs +30 -0
- package/nodes/math/CondNode.js +11 -23
- package/nodes/math/CondNode.mjs +38 -0
- package/nodes/math/MathNode.js +98 -142
- package/nodes/math/MathNode.mjs +163 -0
- package/nodes/math/OperatorNode.js +24 -46
- package/nodes/math/OperatorNode.mjs +103 -0
- package/nodes/procedural/CheckerNode.js +13 -19
- package/nodes/procedural/CheckerNode.mjs +21 -0
- package/nodes/utils/ArrayElementNode.js +4 -8
- package/nodes/utils/ArrayElementNode.mjs +19 -0
- package/nodes/utils/ConvertNode.js +3 -8
- package/nodes/utils/ConvertNode.mjs +25 -0
- package/nodes/utils/JoinNode.js +7 -11
- package/nodes/utils/JoinNode.mjs +26 -0
- package/nodes/utils/MatcapUVNode.js +8 -11
- package/nodes/utils/MatcapUVNode.mjs +16 -0
- package/nodes/utils/OscNode.js +27 -33
- package/nodes/utils/OscNode.mjs +50 -0
- package/nodes/utils/SplitNode.js +6 -20
- package/nodes/utils/SplitNode.mjs +45 -0
- package/nodes/utils/SpriteSheetUVNode.js +23 -23
- package/nodes/utils/SpriteSheetUVNode.mjs +40 -0
- package/nodes/utils/TimerNode.js +20 -24
- package/nodes/utils/TimerNode.mjs +44 -0
- package/objects/GroundProjectedEnv.js +22 -37
- package/objects/GroundProjectedEnv.mjs +130 -0
- package/objects/Lensflare.js +86 -156
- package/objects/Lensflare.mjs +262 -0
- package/objects/LightningStorm.js +38 -102
- package/objects/LightningStorm.mjs +110 -0
- package/objects/MarchingCubes.js +150 -303
- package/objects/MarchingCubes.mjs +457 -0
- package/objects/Reflector.js +50 -72
- package/objects/Reflector.mjs +166 -0
- package/objects/ReflectorForSSRPass.js +80 -131
- package/objects/ReflectorForSSRPass.mjs +247 -0
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- package/webxr/XREstimatedLight.cjs.js +0 -1
- package/webxr/XRHandMeshModel.cjs.js +0 -1
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package/loaders/MMDLoader.js
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* PMD, VMD format (in Japanese)
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* - http://blog.goo.ne.jp/torisu_tetosuki/e/209ad341d3ece2b1b4df24abf619d6e4
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/**
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class MMDLoader extends Loader {
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"use strict";
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Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
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const THREE = require("three");
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const TGALoader = require("./TGALoader.js");
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const mmdParser = require("mmd-parser");
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class MMDLoader extends THREE.Loader {
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constructor(manager) {
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super(manager);
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this.loader = new FileLoader(this.manager);
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this.parser = null;
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-
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this.loader = new THREE.FileLoader(this.manager);
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this.parser = null;
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this.meshBuilder = new MeshBuilder(this.manager);
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this.animationBuilder = new AnimationBuilder();
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}
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/**
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* @param {string} animationPath
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* @return {MMDLoader}
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*/
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setAnimationPath(animationPath) {
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this.animationPath = animationPath;
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return this;
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}
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/**
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* Loads Model file (.pmd or .pmx) as a SkinnedMesh.
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*
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* @param {string} url - url to Model(.pmd or .pmx) file
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* @param {function} onLoad
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* @param {function} onProgress
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* @param {function} onError
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*/
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-
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}
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load(url, onLoad, onProgress, onError) {
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const builder = this.meshBuilder.setCrossOrigin(this.crossOrigin);
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const builder = this.meshBuilder.setCrossOrigin(this.crossOrigin);
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let resourcePath;
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-
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if (this.resourcePath !== '') {
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if (this.resourcePath !== "") {
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resourcePath = this.resourcePath;
|
75
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-
} else if (this.path !==
|
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+
} else if (this.path !== "") {
|
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resourcePath = this.path;
|
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} else {
|
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resourcePath = LoaderUtils.extractUrlBase(url);
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resourcePath = THREE.LoaderUtils.extractUrlBase(url);
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}
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-
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if (modelExtension !== 'pmd' && modelExtension !== 'pmx') {
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if (onError) onError(new Error('THREE.MMDLoader: Unknown model file extension .' + modelExtension + '.'));
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const modelExtension = this._extractExtension(url).toLowerCase();
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if (modelExtension !== "pmd" && modelExtension !== "pmx") {
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if (onError)
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onError(new Error("THREE.MMDLoader: Unknown model file extension ." + modelExtension + "."));
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return;
|
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}
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this[modelExtension === "pmd" ? "loadPMD" : "loadPMX"](
|
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url,
|
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function(data) {
|
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onLoad(builder.build(data, resourcePath, onProgress, onError));
|
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},
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onProgress,
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onError
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);
|
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}
|
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/**
|
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* Loads Motion file(s) (.vmd) as a AnimationClip.
|
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* If two or more files are specified, they'll be merged.
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*
|
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* @param {string|Array<string>} url - url(s) to animation(.vmd) file(s)
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* @param {SkinnedMesh|THREE.Camera} object - tracks will be fitting to this object
|
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* @param {function} onLoad
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* @param {function} onProgress
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*/
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loadAnimation(url, object, onLoad, onProgress, onError) {
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const builder = this.animationBuilder;
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this.loadVMD(
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this.loadVMD(
|
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url,
|
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function(vmd) {
|
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+
onLoad(object.isCamera ? builder.buildCameraAnimation(vmd) : builder.build(vmd, object));
|
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},
|
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onProgress,
|
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onError
|
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);
|
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53
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}
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/**
|
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* Loads mode file and motion file(s) as an object containing
|
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* a SkinnedMesh and a AnimationClip.
|
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* Tracks of AnimationClip are fitting to the model.
|
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*
|
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* @param {string} modelUrl - url to Model(.pmd or .pmx) file
|
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* @param {string|Array{string}} vmdUrl - url(s) to animation(.vmd) file
|
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* @param {function} onLoad
|
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*/
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54
|
loadWithAnimation(modelUrl, vmdUrl, onLoad, onProgress, onError) {
|
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const scope = this;
|
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this.load(
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|
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this.load(
|
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+
modelUrl,
|
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|
+
function(mesh) {
|
59
|
+
scope.loadAnimation(
|
60
|
+
vmdUrl,
|
61
|
+
mesh,
|
62
|
+
function(animation) {
|
63
|
+
onLoad({
|
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|
+
mesh,
|
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|
+
animation
|
66
|
+
});
|
67
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+
},
|
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onProgress,
|
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+
onError
|
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+
);
|
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},
|
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onProgress,
|
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|
+
onError
|
74
|
+
);
|
75
|
+
}
|
146
76
|
loadPMD(url, onLoad, onProgress, onError) {
|
147
77
|
const parser = this._getParser();
|
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|
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|
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|
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|
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|
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|
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|
+
this.loader.setMimeType(void 0).setPath(this.path).setResponseType("arraybuffer").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials).load(
|
79
|
+
url,
|
80
|
+
function(buffer) {
|
81
|
+
onLoad(parser.parsePmd(buffer, true));
|
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|
+
},
|
83
|
+
onProgress,
|
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|
+
onError
|
85
|
+
);
|
152
86
|
}
|
153
|
-
/**
|
154
|
-
* Loads .pmx file as an Object.
|
155
|
-
*
|
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|
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* @param {string} url - url to .pmx file
|
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|
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* @param {function} onLoad
|
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* @param {function} onProgress
|
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|
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* @param {function} onError
|
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|
-
*/
|
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|
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|
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|
163
87
|
loadPMX(url, onLoad, onProgress, onError) {
|
164
88
|
const parser = this._getParser();
|
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|
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|
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|
-
|
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|
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|
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|
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|
+
this.loader.setMimeType(void 0).setPath(this.path).setResponseType("arraybuffer").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials).load(
|
90
|
+
url,
|
91
|
+
function(buffer) {
|
92
|
+
onLoad(parser.parsePmx(buffer, true));
|
93
|
+
},
|
94
|
+
onProgress,
|
95
|
+
onError
|
96
|
+
);
|
169
97
|
}
|
170
|
-
/**
|
171
|
-
* Loads .vmd file as an Object. If two or more files are specified
|
172
|
-
* they'll be merged.
|
173
|
-
*
|
174
|
-
* @param {string|Array<string>} url - url(s) to .vmd file(s)
|
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|
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* @param {function} onLoad
|
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|
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* @param {function} onProgress
|
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|
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* @param {function} onError
|
178
|
-
*/
|
179
|
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|
180
|
-
|
181
98
|
loadVMD(url, onLoad, onProgress, onError) {
|
182
99
|
const urls = Array.isArray(url) ? url : [url];
|
183
100
|
const vmds = [];
|
184
101
|
const vmdNum = urls.length;
|
185
|
-
|
186
102
|
const parser = this._getParser();
|
187
|
-
|
188
|
-
this.loader.setMimeType(undefined).setPath(this.animationPath).setResponseType('arraybuffer').setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials);
|
189
|
-
|
103
|
+
this.loader.setMimeType(void 0).setPath(this.animationPath).setResponseType("arraybuffer").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials);
|
190
104
|
for (let i = 0, il = urls.length; i < il; i++) {
|
191
|
-
this.loader.load(
|
192
|
-
|
193
|
-
|
194
|
-
|
105
|
+
this.loader.load(
|
106
|
+
urls[i],
|
107
|
+
function(buffer) {
|
108
|
+
vmds.push(parser.parseVmd(buffer, true));
|
109
|
+
if (vmds.length === vmdNum)
|
110
|
+
onLoad(parser.mergeVmds(vmds));
|
111
|
+
},
|
112
|
+
onProgress,
|
113
|
+
onError
|
114
|
+
);
|
195
115
|
}
|
196
116
|
}
|
197
|
-
/**
|
198
|
-
* Loads .vpd file as an Object.
|
199
|
-
*
|
200
|
-
* @param {string} url - url to .vpd file
|
201
|
-
* @param {boolean} isUnicode
|
202
|
-
* @param {function} onLoad
|
203
|
-
* @param {function} onProgress
|
204
|
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* @param {function} onError
|
205
|
-
*/
|
206
|
-
|
207
|
-
|
208
117
|
loadVPD(url, isUnicode, onLoad, onProgress, onError) {
|
209
118
|
const parser = this._getParser();
|
210
|
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|
211
|
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|
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|
-
|
213
|
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|
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|
-
|
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|
-
|
216
|
-
|
119
|
+
this.loader.setMimeType(isUnicode ? void 0 : "text/plain; charset=shift_jis").setPath(this.animationPath).setResponseType("text").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials).load(
|
120
|
+
url,
|
121
|
+
function(text) {
|
122
|
+
onLoad(parser.parseVpd(text, true));
|
123
|
+
},
|
124
|
+
onProgress,
|
125
|
+
onError
|
126
|
+
);
|
127
|
+
}
|
217
128
|
_extractExtension(url) {
|
218
|
-
const index = url.lastIndexOf(
|
219
|
-
return index < 0 ?
|
129
|
+
const index = url.lastIndexOf(".");
|
130
|
+
return index < 0 ? "" : url.slice(index + 1);
|
220
131
|
}
|
221
|
-
|
222
132
|
_getParser() {
|
223
133
|
if (this.parser === null) {
|
224
|
-
this.parser = new Parser();
|
134
|
+
this.parser = new mmdParser.Parser();
|
225
135
|
}
|
226
|
-
|
227
136
|
return this.parser;
|
228
137
|
}
|
229
|
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|
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|
243
|
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*/
|
244
|
-
|
138
|
+
}
|
139
|
+
const DEFAULT_TOON_TEXTURES = [
|
140
|
+
"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
|
141
|
+
"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAN0lEQVRYR+3WQREAMBACsZ5/bWiiMvgEBTt5cW37hjsBBAgQIECAwFwgyfYPCCBAgAABAgTWAh8aBHZBl14e8wAAAABJRU5ErkJggg==",
|
142
|
+
"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAOUlEQVRYR+3WMREAMAwDsYY/yoDI7MLwIiP40+RJklfcCCBAgAABAgTqArfb/QMCCBAgQIAAgbbAB3z/e0F3js2cAAAAAElFTkSuQmCC",
|
143
|
+
"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAN0lEQVRYR+3WQREAMBACsZ5/B5ilMvgEBTt5cW37hjsBBAgQIECAwFwgyfYPCCBAgAABAgTWAh81dWyx0gFwKAAAAABJRU5ErkJggg==",
|
144
|
+
"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAOklEQVRYR+3WoREAMAwDsWb/UQtCy9wxTOQJ/oQ8SXKKGwEECBAgQIBAXeDt7f4BAQQIECBAgEBb4AOz8Hzx7WLY4wAAAABJRU5ErkJggg==",
|
145
|
+
"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAABPUlEQVRYR+1XwW7CMAy1+f9fZOMysSEOEweEOPRNdm3HbdOyIhAcklPrOs/PLy9RygBALxzcCDQFmgJNgaZAU6Ap0BR4PwX8gsRMVLssMRH5HcpzJEaWL7EVg9F1IHRlyqQohgVr4FGUlUcMJSjcUlDw0zvjeun70cLWmneoyf7NgBTQSniBTQQSuJAZsOnnaczjIMb5hCiuHKxokCrJfVnrctyZL0PkJAJe1HMil4nxeyi3Ypfn1kX51jpPvo/JeCNC4PhVdHdJw2XjBR8brF8PEIhNVn12AgP7uHsTBguBn53MUZCqv7Lp07Pn5k1Ro+uWmUNn7D+M57rtk7aG0Vo73xyF/fbFf0bPJjDXngnGocDTdFhygZjwUQrMNrDcmZlQT50VJ/g/UwNyHpu778+yW+/ksOz/BFo54P4AsUXMfRq7XWsAAAAASUVORK5CYII=",
|
146
|
+
"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAACMElEQVRYR+2Xv4pTQRTGf2dubhLdICiii2KnYKHVolhauKWPoGAnNr6BD6CvIVaihYuI2i1ia0BY0MZGRHQXjZj/mSPnnskfNWiWZUlzJ5k7M2cm833nO5Mziej2DWWJRUoCpQKlAntSQCqgw39/iUWAGmh37jrRnVsKlgpiqmkoGVABA7E57fvY+pJDdgKqF6HzFCSADkDq+F6AHABtQ+UMVE5D7zXod7fFNhTEckTbj5XQgHzNN+5tQvc5NG7C6BNkp6D3EmpXHDR+dQAjFLchW3VS9rlw3JBh+B7ys5Cf9z0GW1C/7P32AyBAOAz1q4jGliIH3YPuBnSfQX4OGreTIgEYQb/pBDtPnEQ4CivXYPAWBk13oHrB54yA9QuSn2H4AcKRpEILDt0BUzj+RLR1V5EqjD66NPRBVpLcQwjHoHYJOhsQv6U4mnzmrIXJCFr4LDwm/xBUoboG9XX4cc9VKdYoSA2yk5NQLJaKDUjTBoveG3Z2TElTxwjNK4M3LEZgUdDdruvcXzKBpStgp2NPiWi3ks9ZXxIoFVi+AvHLdc9TqtjL3/aYjpPlrzOcEnK62Szhimdd7xX232zFDTgtxezOu3WNMRLjiKgjtOhHVMd1loynVHvOgjuIIJMaELEqhJAV/RCSLbWTcfPFakFgFlALTRRvx+ok6Hlp/Q+v3fmx90bMyUzaEAhmM3KvHlXTL5DxnbGf/1M8RNNACLL5MNtPxP/mypJAqcDSFfgFhpYqWUzhTEAAAAAASUVORK5CYII=",
|
147
|
+
"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
|
148
|
+
"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
|
149
|
+
"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
|
150
|
+
"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII="
|
151
|
+
];
|
245
152
|
class MeshBuilder {
|
246
153
|
constructor(manager) {
|
247
|
-
this.crossOrigin =
|
154
|
+
this.crossOrigin = "anonymous";
|
248
155
|
this.geometryBuilder = new GeometryBuilder();
|
249
156
|
this.materialBuilder = new MaterialBuilder(manager);
|
250
157
|
}
|
251
|
-
/**
|
252
|
-
* @param {string} crossOrigin
|
253
|
-
* @return {MeshBuilder}
|
254
|
-
*/
|
255
|
-
|
256
|
-
|
257
158
|
setCrossOrigin(crossOrigin) {
|
258
159
|
this.crossOrigin = crossOrigin;
|
259
160
|
return this;
|
260
161
|
}
|
261
|
-
/**
|
262
|
-
* @param {Object} data - parsed PMD/PMX data
|
263
|
-
* @param {string} resourcePath
|
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|
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|
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*/
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|
build(data, resourcePath, onProgress, onError) {
|
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|
const geometry = this.geometryBuilder.build(data);
|
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|
const material = this.materialBuilder.setCrossOrigin(this.crossOrigin).setResourcePath(resourcePath).build(data, geometry, onProgress, onError);
|
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const mesh = new SkinnedMesh(geometry, material);
|
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|
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mesh.bind(skeleton);
|
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const mesh = new THREE.SkinnedMesh(geometry, material);
|
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const skeleton = new THREE.Skeleton(initBones(mesh));
|
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mesh.bind(skeleton);
|
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|
return mesh;
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}
|
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|
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|
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} // TODO: Try to remove this function
|
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}
|
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|
function initBones(mesh) {
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|
const geometry = mesh.geometry;
|
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|
const bones = [];
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if (geometry && geometry.bones !== undefined) {
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|
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if (geometry && geometry.bones !== void 0) {
|
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|
for (let i = 0, il = geometry.bones.length; i < il; i++) {
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const gbone = geometry.bones[i];
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292
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-
|
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bones.push(bone); // apply values
|
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-
|
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const gbone = geometry.bones[i];
|
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+
const bone = new THREE.Bone();
|
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bones.push(bone);
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bone.name = gbone.name;
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bone.position.fromArray(gbone.pos);
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bone.quaternion.fromArray(gbone.rotq);
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if (gbone.scl !==
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300
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301
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if (gbone.scl !== void 0)
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bone.scale.fromArray(gbone.scl);
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}
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|
for (let i = 0, il = geometry.bones.length; i < il; i++) {
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const gbone = geometry.bones[i];
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-
if (gbone.parent !== -1 && gbone.parent !== null && bones[gbone.parent] !== undefined) {
|
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// subsequent bones in the hierarchy
|
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|
+
if (gbone.parent !== -1 && gbone.parent !== null && bones[gbone.parent] !== void 0) {
|
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188
|
bones[gbone.parent].add(bones[i]);
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|
} else {
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// topmost bone, immediate child of the skinned mesh
|
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|
mesh.add(bones[i]);
|
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|
}
|
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192
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}
|
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}
|
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// let's update the corresponding matrices
|
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|
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-
|
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+
}
|
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194
|
mesh.updateMatrixWorld(true);
|
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195
|
return bones;
|
319
|
-
}
|
320
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-
|
321
|
-
|
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|
+
}
|
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|
class GeometryBuilder {
|
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-
/**
|
324
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* @param {Object} data - parsed PMD/PMX data
|
325
|
-
* @return {BufferGeometry}
|
326
|
-
*/
|
327
198
|
build(data) {
|
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|
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// for geometry
|
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199
|
const positions = [];
|
330
200
|
const uvs = [];
|
331
201
|
const normals = [];
|
@@ -339,45 +209,33 @@ class GeometryBuilder {
|
|
339
209
|
const iks = [];
|
340
210
|
const grants = [];
|
341
211
|
const rigidBodies = [];
|
342
|
-
const constraints = [];
|
343
|
-
|
212
|
+
const constraints = [];
|
344
213
|
let offset = 0;
|
345
|
-
const boneTypeTable = {};
|
346
|
-
|
214
|
+
const boneTypeTable = {};
|
347
215
|
for (let i = 0; i < data.metadata.vertexCount; i++) {
|
348
216
|
const v = data.vertices[i];
|
349
|
-
|
350
217
|
for (let j = 0, jl = v.position.length; j < jl; j++) {
|
351
218
|
positions.push(v.position[j]);
|
352
219
|
}
|
353
|
-
|
354
220
|
for (let j = 0, jl = v.normal.length; j < jl; j++) {
|
355
221
|
normals.push(v.normal[j]);
|
356
222
|
}
|
357
|
-
|
358
223
|
for (let j = 0, jl = v.uv.length; j < jl; j++) {
|
359
224
|
uvs.push(v.uv[j]);
|
360
225
|
}
|
361
|
-
|
362
226
|
for (let j = 0; j < 4; j++) {
|
363
|
-
skinIndices.push(v.skinIndices.length - 1 >= j ? v.skinIndices[j] : 0
|
227
|
+
skinIndices.push(v.skinIndices.length - 1 >= j ? v.skinIndices[j] : 0);
|
364
228
|
}
|
365
|
-
|
366
229
|
for (let j = 0; j < 4; j++) {
|
367
|
-
skinWeights.push(v.skinWeights.length - 1 >= j ? v.skinWeights[j] : 0
|
230
|
+
skinWeights.push(v.skinWeights.length - 1 >= j ? v.skinWeights[j] : 0);
|
368
231
|
}
|
369
|
-
}
|
370
|
-
|
371
|
-
|
232
|
+
}
|
372
233
|
for (let i = 0; i < data.metadata.faceCount; i++) {
|
373
234
|
const face = data.faces[i];
|
374
|
-
|
375
235
|
for (let j = 0, jl = face.indices.length; j < jl; j++) {
|
376
236
|
indices.push(face.indices[j]);
|
377
237
|
}
|
378
|
-
}
|
379
|
-
|
380
|
-
|
238
|
+
}
|
381
239
|
for (let i = 0; i < data.metadata.materialCount; i++) {
|
382
240
|
const material = data.materials[i];
|
383
241
|
groups.push({
|
@@ -385,17 +243,13 @@ class GeometryBuilder {
|
|
385
243
|
count: material.faceCount * 3
|
386
244
|
});
|
387
245
|
offset += material.faceCount;
|
388
|
-
}
|
389
|
-
|
390
|
-
|
246
|
+
}
|
391
247
|
for (let i = 0; i < data.metadata.rigidBodyCount; i++) {
|
392
248
|
const body = data.rigidBodies[i];
|
393
|
-
let value = boneTypeTable[body.boneIndex];
|
394
|
-
|
395
|
-
value = value === undefined ? body.type : Math.max(body.type, value);
|
249
|
+
let value = boneTypeTable[body.boneIndex];
|
250
|
+
value = value === void 0 ? body.type : Math.max(body.type, value);
|
396
251
|
boneTypeTable[body.boneIndex] = value;
|
397
252
|
}
|
398
|
-
|
399
253
|
for (let i = 0; i < data.metadata.boneCount; i++) {
|
400
254
|
const boneData = data.bones[i];
|
401
255
|
const bone = {
|
@@ -406,21 +260,16 @@ class GeometryBuilder {
|
|
406
260
|
pos: boneData.position.slice(0, 3),
|
407
261
|
rotq: [0, 0, 0, 1],
|
408
262
|
scl: [1, 1, 1],
|
409
|
-
rigidBodyType: boneTypeTable[i] !==
|
263
|
+
rigidBodyType: boneTypeTable[i] !== void 0 ? boneTypeTable[i] : -1
|
410
264
|
};
|
411
|
-
|
412
265
|
if (bone.parent !== -1) {
|
413
266
|
bone.pos[0] -= data.bones[bone.parent].position[0];
|
414
267
|
bone.pos[1] -= data.bones[bone.parent].position[1];
|
415
268
|
bone.pos[2] -= data.bones[bone.parent].position[2];
|
416
269
|
}
|
417
|
-
|
418
270
|
bones.push(bone);
|
419
|
-
}
|
420
|
-
|
421
|
-
|
422
|
-
|
423
|
-
if (data.metadata.format === 'pmd') {
|
271
|
+
}
|
272
|
+
if (data.metadata.format === "pmd") {
|
424
273
|
for (let i = 0; i < data.metadata.ikCount; i++) {
|
425
274
|
const ik = data.iks[i];
|
426
275
|
const param = {
|
@@ -430,25 +279,22 @@ class GeometryBuilder {
|
|
430
279
|
maxAngle: ik.maxAngle * 4,
|
431
280
|
links: []
|
432
281
|
};
|
433
|
-
|
434
282
|
for (let j = 0, jl = ik.links.length; j < jl; j++) {
|
435
283
|
const link = {};
|
436
284
|
link.index = ik.links[j].index;
|
437
285
|
link.enabled = true;
|
438
|
-
|
439
|
-
|
440
|
-
link.limitation = new Vector3(1.0, 0.0, 0.0);
|
286
|
+
if (data.bones[link.index].name.indexOf("\u3072\u3056") >= 0) {
|
287
|
+
link.limitation = new THREE.Vector3(1, 0, 0);
|
441
288
|
}
|
442
|
-
|
443
289
|
param.links.push(link);
|
444
290
|
}
|
445
|
-
|
446
291
|
iks.push(param);
|
447
292
|
}
|
448
293
|
} else {
|
449
294
|
for (let i = 0; i < data.metadata.boneCount; i++) {
|
450
295
|
const ik = data.bones[i].ik;
|
451
|
-
if (ik ===
|
296
|
+
if (ik === void 0)
|
297
|
+
continue;
|
452
298
|
const param = {
|
453
299
|
target: i,
|
454
300
|
effector: ik.effector,
|
@@ -456,48 +302,47 @@ class GeometryBuilder {
|
|
456
302
|
maxAngle: ik.maxAngle,
|
457
303
|
links: []
|
458
304
|
};
|
459
|
-
|
460
305
|
for (let j = 0, jl = ik.links.length; j < jl; j++) {
|
461
306
|
const link = {};
|
462
307
|
link.index = ik.links[j].index;
|
463
308
|
link.enabled = true;
|
464
|
-
|
465
309
|
if (ik.links[j].angleLimitation === 1) {
|
466
|
-
// Revert if rotationMin/Max doesn't work well
|
467
|
-
// link.limitation = new Vector3( 1.0, 0.0, 0.0 );
|
468
310
|
const rotationMin = ik.links[j].lowerLimitationAngle;
|
469
|
-
const rotationMax = ik.links[j].upperLimitationAngle;
|
470
|
-
// MMDParser doesn't convert. It's a MMDParser's bug
|
471
|
-
|
311
|
+
const rotationMax = ik.links[j].upperLimitationAngle;
|
472
312
|
const tmp1 = -rotationMax[0];
|
473
313
|
const tmp2 = -rotationMax[1];
|
474
314
|
rotationMax[0] = -rotationMin[0];
|
475
315
|
rotationMax[1] = -rotationMin[1];
|
476
316
|
rotationMin[0] = tmp1;
|
477
317
|
rotationMin[1] = tmp2;
|
478
|
-
link.rotationMin = new Vector3().fromArray(rotationMin);
|
479
|
-
link.rotationMax = new Vector3().fromArray(rotationMax);
|
318
|
+
link.rotationMin = new THREE.Vector3().fromArray(rotationMin);
|
319
|
+
link.rotationMax = new THREE.Vector3().fromArray(rotationMax);
|
480
320
|
}
|
481
|
-
|
482
321
|
param.links.push(link);
|
483
322
|
}
|
484
|
-
|
485
|
-
iks.push(param); // Save the reference even from bone data for efficiently
|
486
|
-
// simulating PMX animation system
|
487
|
-
|
323
|
+
iks.push(param);
|
488
324
|
bones[i].ik = param;
|
489
325
|
}
|
490
|
-
}
|
491
|
-
|
492
|
-
|
493
|
-
|
494
|
-
|
326
|
+
}
|
327
|
+
if (data.metadata.format === "pmx") {
|
328
|
+
let traverse = function(entry) {
|
329
|
+
if (entry.param) {
|
330
|
+
grants.push(entry.param);
|
331
|
+
bones[entry.param.index].grant = entry.param;
|
332
|
+
}
|
333
|
+
entry.visited = true;
|
334
|
+
for (let i = 0, il = entry.children.length; i < il; i++) {
|
335
|
+
const child = entry.children[i];
|
336
|
+
if (!child.visited)
|
337
|
+
traverse(child);
|
338
|
+
}
|
339
|
+
};
|
495
340
|
const grantEntryMap = {};
|
496
|
-
|
497
341
|
for (let i = 0; i < data.metadata.boneCount; i++) {
|
498
342
|
const boneData = data.bones[i];
|
499
343
|
const grant = boneData.grant;
|
500
|
-
if (grant ===
|
344
|
+
if (grant === void 0)
|
345
|
+
continue;
|
501
346
|
const param = {
|
502
347
|
index: i,
|
503
348
|
parentIndex: grant.parentIndex,
|
@@ -507,122 +352,74 @@ class GeometryBuilder {
|
|
507
352
|
affectPosition: grant.affectPosition,
|
508
353
|
transformationClass: boneData.transformationClass
|
509
354
|
};
|
510
|
-
grantEntryMap[i] = {
|
511
|
-
parent: null,
|
512
|
-
children: [],
|
513
|
-
param: param,
|
514
|
-
visited: false
|
515
|
-
};
|
355
|
+
grantEntryMap[i] = { parent: null, children: [], param, visited: false };
|
516
356
|
}
|
517
|
-
|
518
|
-
const rootEntry = {
|
519
|
-
parent: null,
|
520
|
-
children: [],
|
521
|
-
param: null,
|
522
|
-
visited: false
|
523
|
-
}; // Build a tree representing grant hierarchy
|
524
|
-
|
357
|
+
const rootEntry = { parent: null, children: [], param: null, visited: false };
|
525
358
|
for (const boneIndex in grantEntryMap) {
|
526
359
|
const grantEntry = grantEntryMap[boneIndex];
|
527
360
|
const parentGrantEntry = grantEntryMap[grantEntry.parentIndex] || rootEntry;
|
528
361
|
grantEntry.parent = parentGrantEntry;
|
529
362
|
parentGrantEntry.children.push(grantEntry);
|
530
|
-
} // Sort grant parameters from parents to children because
|
531
|
-
// grant uses parent's transform that parent's grant is already applied
|
532
|
-
// so grant should be applied in order from parents to children
|
533
|
-
|
534
|
-
|
535
|
-
function traverse(entry) {
|
536
|
-
if (entry.param) {
|
537
|
-
grants.push(entry.param); // Save the reference even from bone data for efficiently
|
538
|
-
// simulating PMX animation system
|
539
|
-
|
540
|
-
bones[entry.param.index].grant = entry.param;
|
541
|
-
}
|
542
|
-
|
543
|
-
entry.visited = true;
|
544
|
-
|
545
|
-
for (let i = 0, il = entry.children.length; i < il; i++) {
|
546
|
-
const child = entry.children[i]; // Cut off a loop if exists. (Is a grant loop invalid?)
|
547
|
-
|
548
|
-
if (!child.visited) traverse(child);
|
549
|
-
}
|
550
363
|
}
|
551
|
-
|
552
364
|
traverse(rootEntry);
|
553
|
-
}
|
554
|
-
|
555
|
-
|
365
|
+
}
|
556
366
|
function updateAttributes(attribute, morph, ratio) {
|
557
367
|
for (let i = 0; i < morph.elementCount; i++) {
|
558
368
|
const element = morph.elements[i];
|
559
369
|
let index;
|
560
|
-
|
561
|
-
if (data.metadata.format === 'pmd') {
|
370
|
+
if (data.metadata.format === "pmd") {
|
562
371
|
index = data.morphs[0].elements[element.index].index;
|
563
372
|
} else {
|
564
373
|
index = element.index;
|
565
374
|
}
|
566
|
-
|
567
375
|
attribute.array[index * 3 + 0] += element.position[0] * ratio;
|
568
376
|
attribute.array[index * 3 + 1] += element.position[1] * ratio;
|
569
377
|
attribute.array[index * 3 + 2] += element.position[2] * ratio;
|
570
378
|
}
|
571
379
|
}
|
572
|
-
|
573
380
|
for (let i = 0; i < data.metadata.morphCount; i++) {
|
574
381
|
const morph = data.morphs[i];
|
575
|
-
const params = {
|
576
|
-
|
577
|
-
};
|
578
|
-
const attribute = new Float32BufferAttribute(data.metadata.vertexCount * 3, 3);
|
382
|
+
const params = { name: morph.name };
|
383
|
+
const attribute = new THREE.Float32BufferAttribute(data.metadata.vertexCount * 3, 3);
|
579
384
|
attribute.name = morph.name;
|
580
|
-
|
581
385
|
for (let j = 0; j < data.metadata.vertexCount * 3; j++) {
|
582
386
|
attribute.array[j] = positions[j];
|
583
387
|
}
|
584
|
-
|
585
|
-
if (data.metadata.format === 'pmd') {
|
388
|
+
if (data.metadata.format === "pmd") {
|
586
389
|
if (i !== 0) {
|
587
|
-
updateAttributes(attribute, morph, 1
|
390
|
+
updateAttributes(attribute, morph, 1);
|
588
391
|
}
|
589
392
|
} else {
|
590
393
|
if (morph.type === 0) {
|
591
|
-
// group
|
592
394
|
for (let j = 0; j < morph.elementCount; j++) {
|
593
395
|
const morph2 = data.morphs[morph.elements[j].index];
|
594
396
|
const ratio = morph.elements[j].ratio;
|
595
|
-
|
596
397
|
if (morph2.type === 1) {
|
597
398
|
updateAttributes(attribute, morph2, ratio);
|
399
|
+
} else {
|
598
400
|
}
|
599
401
|
}
|
600
402
|
} else if (morph.type === 1) {
|
601
|
-
|
602
|
-
|
603
|
-
} else if (morph.type ===
|
403
|
+
updateAttributes(attribute, morph, 1);
|
404
|
+
} else if (morph.type === 2) {
|
405
|
+
} else if (morph.type === 3) {
|
406
|
+
} else if (morph.type === 4) {
|
407
|
+
} else if (morph.type === 5) {
|
408
|
+
} else if (morph.type === 6) {
|
409
|
+
} else if (morph.type === 7) {
|
410
|
+
} else if (morph.type === 8) {
|
411
|
+
}
|
604
412
|
}
|
605
|
-
|
606
413
|
morphTargets.push(params);
|
607
414
|
morphPositions.push(attribute);
|
608
|
-
}
|
609
|
-
|
610
|
-
|
415
|
+
}
|
611
416
|
for (let i = 0; i < data.metadata.rigidBodyCount; i++) {
|
612
417
|
const rigidBody = data.rigidBodies[i];
|
613
418
|
const params = {};
|
614
|
-
|
615
419
|
for (const key in rigidBody) {
|
616
420
|
params[key] = rigidBody[key];
|
617
421
|
}
|
618
|
-
|
619
|
-
* RigidBody position parameter in PMX seems global position
|
620
|
-
* while the one in PMD seems offset from corresponding bone.
|
621
|
-
* So unify being offset.
|
622
|
-
*/
|
623
|
-
|
624
|
-
|
625
|
-
if (data.metadata.format === 'pmx') {
|
422
|
+
if (data.metadata.format === "pmx") {
|
626
423
|
if (params.boneIndex !== -1) {
|
627
424
|
const bone = data.bones[params.boneIndex];
|
628
425
|
params.position[0] -= bone.position[0];
|
@@ -630,250 +427,168 @@ class GeometryBuilder {
|
|
630
427
|
params.position[2] -= bone.position[2];
|
631
428
|
}
|
632
429
|
}
|
633
|
-
|
634
430
|
rigidBodies.push(params);
|
635
|
-
}
|
636
|
-
|
637
|
-
|
431
|
+
}
|
638
432
|
for (let i = 0; i < data.metadata.constraintCount; i++) {
|
639
433
|
const constraint = data.constraints[i];
|
640
434
|
const params = {};
|
641
|
-
|
642
435
|
for (const key in constraint) {
|
643
436
|
params[key] = constraint[key];
|
644
437
|
}
|
645
|
-
|
646
438
|
const bodyA = rigidBodies[params.rigidBodyIndex1];
|
647
|
-
const bodyB = rigidBodies[params.rigidBodyIndex2];
|
648
|
-
|
439
|
+
const bodyB = rigidBodies[params.rigidBodyIndex2];
|
649
440
|
if (bodyA.type !== 0 && bodyB.type === 2) {
|
650
441
|
if (bodyA.boneIndex !== -1 && bodyB.boneIndex !== -1 && data.bones[bodyB.boneIndex].parentIndex === bodyA.boneIndex) {
|
651
442
|
bodyB.type = 1;
|
652
443
|
}
|
653
444
|
}
|
654
|
-
|
655
445
|
constraints.push(params);
|
656
|
-
}
|
657
|
-
|
658
|
-
|
659
|
-
|
660
|
-
geometry.setAttribute(
|
661
|
-
geometry.setAttribute(
|
662
|
-
geometry.setAttribute(
|
663
|
-
geometry.setAttribute('skinIndex', new Uint16BufferAttribute(skinIndices, 4));
|
664
|
-
geometry.setAttribute('skinWeight', new Float32BufferAttribute(skinWeights, 4));
|
446
|
+
}
|
447
|
+
const geometry = new THREE.BufferGeometry();
|
448
|
+
geometry.setAttribute("position", new THREE.Float32BufferAttribute(positions, 3));
|
449
|
+
geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
|
450
|
+
geometry.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
|
451
|
+
geometry.setAttribute("skinIndex", new THREE.Uint16BufferAttribute(skinIndices, 4));
|
452
|
+
geometry.setAttribute("skinWeight", new THREE.Float32BufferAttribute(skinWeights, 4));
|
665
453
|
geometry.setIndex(indices);
|
666
|
-
|
667
454
|
for (let i = 0, il = groups.length; i < il; i++) {
|
668
455
|
geometry.addGroup(groups[i].offset, groups[i].count, i);
|
669
456
|
}
|
670
|
-
|
671
457
|
geometry.bones = bones;
|
672
458
|
geometry.morphTargets = morphTargets;
|
673
459
|
geometry.morphAttributes.position = morphPositions;
|
674
460
|
geometry.morphTargetsRelative = false;
|
675
461
|
geometry.userData.MMD = {
|
676
|
-
bones
|
677
|
-
iks
|
678
|
-
grants
|
679
|
-
rigidBodies
|
680
|
-
constraints
|
462
|
+
bones,
|
463
|
+
iks,
|
464
|
+
grants,
|
465
|
+
rigidBodies,
|
466
|
+
constraints,
|
681
467
|
format: data.metadata.format
|
682
468
|
};
|
683
469
|
geometry.computeBoundingSphere();
|
684
470
|
return geometry;
|
685
471
|
}
|
686
|
-
|
687
|
-
} //
|
688
|
-
|
689
|
-
/**
|
690
|
-
* @param {THREE.LoadingManager} manager
|
691
|
-
*/
|
692
|
-
|
693
|
-
|
472
|
+
}
|
694
473
|
class MaterialBuilder {
|
695
474
|
constructor(manager) {
|
696
475
|
this.manager = manager;
|
697
|
-
this.textureLoader = new TextureLoader(this.manager);
|
698
|
-
this.tgaLoader = null;
|
699
|
-
|
700
|
-
this.
|
701
|
-
this.resourcePath = undefined;
|
476
|
+
this.textureLoader = new THREE.TextureLoader(this.manager);
|
477
|
+
this.tgaLoader = null;
|
478
|
+
this.crossOrigin = "anonymous";
|
479
|
+
this.resourcePath = void 0;
|
702
480
|
}
|
703
|
-
/**
|
704
|
-
* @param {string} crossOrigin
|
705
|
-
* @return {MaterialBuilder}
|
706
|
-
*/
|
707
|
-
|
708
|
-
|
709
481
|
setCrossOrigin(crossOrigin) {
|
710
482
|
this.crossOrigin = crossOrigin;
|
711
483
|
return this;
|
712
484
|
}
|
713
|
-
/**
|
714
|
-
* @param {string} resourcePath
|
715
|
-
* @return {MaterialBuilder}
|
716
|
-
*/
|
717
|
-
|
718
|
-
|
719
485
|
setResourcePath(resourcePath) {
|
720
486
|
this.resourcePath = resourcePath;
|
721
487
|
return this;
|
722
488
|
}
|
723
|
-
|
724
|
-
* @param {Object} data - parsed PMD/PMX data
|
725
|
-
* @param {BufferGeometry} geometry - some properties are dependend on geometry
|
726
|
-
* @param {function} onProgress
|
727
|
-
* @param {function} onError
|
728
|
-
* @return {Array<MeshToonMaterial>}
|
729
|
-
*/
|
730
|
-
|
731
|
-
|
732
|
-
build(data, geometry
|
733
|
-
/*, onProgress, onError */
|
734
|
-
) {
|
489
|
+
build(data, geometry) {
|
735
490
|
const materials = [];
|
736
491
|
const textures = {};
|
737
|
-
this.textureLoader.setCrossOrigin(this.crossOrigin);
|
738
|
-
|
492
|
+
this.textureLoader.setCrossOrigin(this.crossOrigin);
|
739
493
|
for (let i = 0; i < data.metadata.materialCount; i++) {
|
740
494
|
const material = data.materials[i];
|
741
|
-
const params = {
|
742
|
-
|
743
|
-
|
744
|
-
|
745
|
-
/*
|
746
|
-
* Color
|
747
|
-
*
|
748
|
-
* MMD MeshToonMaterial
|
749
|
-
* diffuse - color
|
750
|
-
* ambient - emissive * a
|
751
|
-
* (a = 1.0 without map texture or 0.2 with map texture)
|
752
|
-
*
|
753
|
-
* MeshToonMaterial doesn't have ambient. Set it to emissive instead.
|
754
|
-
* It'll be too bright if material has map texture so using coef 0.2.
|
755
|
-
*/
|
756
|
-
|
757
|
-
params.color = new Color().fromArray(material.diffuse);
|
495
|
+
const params = { userData: {} };
|
496
|
+
if (material.name !== void 0)
|
497
|
+
params.name = material.name;
|
498
|
+
params.color = new THREE.Color().fromArray(material.diffuse);
|
758
499
|
params.opacity = material.diffuse[3];
|
759
|
-
params.emissive = new Color().fromArray(material.ambient);
|
760
|
-
params.transparent = params.opacity !== 1
|
761
|
-
|
500
|
+
params.emissive = new THREE.Color().fromArray(material.ambient);
|
501
|
+
params.transparent = params.opacity !== 1;
|
762
502
|
params.skinning = geometry.bones.length > 0 ? true : false;
|
763
503
|
params.morphTargets = geometry.morphTargets.length > 0 ? true : false;
|
764
|
-
params.fog = true;
|
765
|
-
|
766
|
-
params.
|
767
|
-
params.
|
768
|
-
params.
|
769
|
-
params.
|
770
|
-
|
771
|
-
|
772
|
-
if (data.metadata.format === 'pmx' && (material.flag & 0x1) === 1) {
|
773
|
-
params.side = DoubleSide;
|
504
|
+
params.fog = true;
|
505
|
+
params.blending = THREE.CustomBlending;
|
506
|
+
params.blendSrc = THREE.SrcAlphaFactor;
|
507
|
+
params.blendDst = THREE.OneMinusSrcAlphaFactor;
|
508
|
+
params.blendSrcAlpha = THREE.SrcAlphaFactor;
|
509
|
+
params.blendDstAlpha = THREE.DstAlphaFactor;
|
510
|
+
if (data.metadata.format === "pmx" && (material.flag & 1) === 1) {
|
511
|
+
params.side = THREE.DoubleSide;
|
774
512
|
} else {
|
775
|
-
params.side = params.opacity === 1
|
513
|
+
params.side = params.opacity === 1 ? THREE.FrontSide : THREE.DoubleSide;
|
776
514
|
}
|
777
|
-
|
778
|
-
if (data.metadata.format === 'pmd') {
|
779
|
-
// map, envMap
|
515
|
+
if (data.metadata.format === "pmd") {
|
780
516
|
if (material.fileName) {
|
781
517
|
const fileName = material.fileName;
|
782
|
-
const fileNames = fileName.split(
|
783
|
-
// fileNames[ 1 ]: envMapFileName( optional )
|
784
|
-
|
518
|
+
const fileNames = fileName.split("*");
|
785
519
|
params.map = this._loadTexture(fileNames[0], textures);
|
786
|
-
|
787
520
|
if (fileNames.length > 1) {
|
788
521
|
const extension = fileNames[1].slice(-4).toLowerCase();
|
789
522
|
params.envMap = this._loadTexture(fileNames[1], textures);
|
790
|
-
params.combine = extension ===
|
523
|
+
params.combine = extension === ".sph" ? THREE.MultiplyOperation : THREE.AddOperation;
|
791
524
|
}
|
792
|
-
}
|
793
|
-
|
794
|
-
|
795
|
-
const toonFileName = material.toonIndex === -1 ? 'toon00.bmp' : data.toonTextures[material.toonIndex].fileName;
|
525
|
+
}
|
526
|
+
const toonFileName = material.toonIndex === -1 ? "toon00.bmp" : data.toonTextures[material.toonIndex].fileName;
|
796
527
|
params.gradientMap = this._loadTexture(toonFileName, textures, {
|
797
528
|
isToonTexture: true,
|
798
529
|
isDefaultToonTexture: this._isDefaultToonTexture(toonFileName)
|
799
|
-
});
|
800
|
-
|
530
|
+
});
|
801
531
|
params.userData.outlineParameters = {
|
802
|
-
thickness: material.edgeFlag === 1 ?
|
532
|
+
thickness: material.edgeFlag === 1 ? 3e-3 : 0,
|
803
533
|
color: [0, 0, 0],
|
804
|
-
alpha: 1
|
534
|
+
alpha: 1,
|
805
535
|
visible: material.edgeFlag === 1
|
806
536
|
};
|
807
537
|
} else {
|
808
|
-
// map
|
809
538
|
if (material.textureIndex !== -1) {
|
810
539
|
params.map = this._loadTexture(data.textures[material.textureIndex], textures);
|
811
|
-
}
|
812
|
-
|
813
|
-
|
540
|
+
}
|
814
541
|
if (material.envTextureIndex !== -1 && (material.envFlag === 1 || material.envFlag == 2)) {
|
815
542
|
params.envMap = this._loadTexture(data.textures[material.envTextureIndex], textures);
|
816
|
-
params.combine = material.envFlag === 1 ? MultiplyOperation : AddOperation;
|
817
|
-
}
|
818
|
-
|
819
|
-
|
543
|
+
params.combine = material.envFlag === 1 ? THREE.MultiplyOperation : THREE.AddOperation;
|
544
|
+
}
|
820
545
|
let toonFileName, isDefaultToon;
|
821
|
-
|
822
546
|
if (material.toonIndex === -1 || material.toonFlag !== 0) {
|
823
|
-
toonFileName =
|
547
|
+
toonFileName = "toon" + ("0" + (material.toonIndex + 1)).slice(-2) + ".bmp";
|
824
548
|
isDefaultToon = true;
|
825
549
|
} else {
|
826
550
|
toonFileName = data.textures[material.toonIndex];
|
827
551
|
isDefaultToon = false;
|
828
552
|
}
|
829
|
-
|
830
553
|
params.gradientMap = this._loadTexture(toonFileName, textures, {
|
831
554
|
isToonTexture: true,
|
832
555
|
isDefaultToonTexture: isDefaultToon
|
833
|
-
});
|
834
|
-
|
556
|
+
});
|
835
557
|
params.userData.outlineParameters = {
|
836
558
|
thickness: material.edgeSize / 300,
|
837
|
-
// TODO: better calculation?
|
838
559
|
color: material.edgeColor.slice(0, 3),
|
839
560
|
alpha: material.edgeColor[3],
|
840
|
-
visible: (material.flag &
|
561
|
+
visible: (material.flag & 16) !== 0 && material.edgeSize > 0
|
841
562
|
};
|
842
563
|
}
|
843
|
-
|
844
|
-
if (params.map !== undefined) {
|
564
|
+
if (params.map !== void 0) {
|
845
565
|
if (!params.transparent) {
|
846
566
|
this._checkImageTransparency(params.map, geometry, i);
|
847
567
|
}
|
848
|
-
|
849
568
|
params.emissive.multiplyScalar(0.2);
|
850
569
|
}
|
851
|
-
|
852
|
-
materials.push(new MeshToonMaterial(params));
|
570
|
+
materials.push(new THREE.MeshToonMaterial(params));
|
853
571
|
}
|
854
|
-
|
855
|
-
|
856
|
-
// set transparent true if alpha morph is defined.
|
857
|
-
function checkAlphaMorph(elements, materials) {
|
572
|
+
if (data.metadata.format === "pmx") {
|
573
|
+
let checkAlphaMorph = function(elements, materials2) {
|
858
574
|
for (let i = 0, il = elements.length; i < il; i++) {
|
859
575
|
const element = elements[i];
|
860
|
-
if (element.index === -1)
|
861
|
-
|
862
|
-
|
576
|
+
if (element.index === -1)
|
577
|
+
continue;
|
578
|
+
const material = materials2[element.index];
|
863
579
|
if (material.opacity !== element.diffuse[3]) {
|
864
580
|
material.transparent = true;
|
865
581
|
}
|
866
582
|
}
|
867
|
-
}
|
868
|
-
|
583
|
+
};
|
869
584
|
for (let i = 0, il = data.morphs.length; i < il; i++) {
|
870
585
|
const morph = data.morphs[i];
|
871
586
|
const elements = morph.elements;
|
872
|
-
|
873
587
|
if (morph.type === 0) {
|
874
588
|
for (let j = 0, jl = elements.length; j < jl; j++) {
|
875
589
|
const morph2 = data.morphs[elements[j].index];
|
876
|
-
if (morph2.type !== 8)
|
590
|
+
if (morph2.type !== 8)
|
591
|
+
continue;
|
877
592
|
checkAlphaMorph(morph2.elements, materials);
|
878
593
|
}
|
879
594
|
} else if (morph.type === 8) {
|
@@ -881,227 +596,175 @@ class MaterialBuilder {
|
|
881
596
|
}
|
882
597
|
}
|
883
598
|
}
|
884
|
-
|
885
599
|
return materials;
|
886
|
-
}
|
887
|
-
|
888
|
-
|
600
|
+
}
|
889
601
|
_getTGALoader() {
|
890
602
|
if (this.tgaLoader === null) {
|
891
|
-
if (TGALoader ===
|
892
|
-
throw new Error(
|
603
|
+
if (TGALoader.TGALoader === void 0) {
|
604
|
+
throw new Error("THREE.MMDLoader: Import TGALoader");
|
893
605
|
}
|
894
|
-
|
895
|
-
this.tgaLoader = new TGALoader(this.manager);
|
606
|
+
this.tgaLoader = new TGALoader.TGALoader(this.manager);
|
896
607
|
}
|
897
|
-
|
898
608
|
return this.tgaLoader;
|
899
609
|
}
|
900
|
-
|
901
610
|
_isDefaultToonTexture(name) {
|
902
|
-
if (name.length !== 10)
|
611
|
+
if (name.length !== 10)
|
612
|
+
return false;
|
903
613
|
return /toon(10|0[0-9])\.bmp/.test(name);
|
904
614
|
}
|
905
|
-
|
906
615
|
_loadTexture(filePath, textures, params, onProgress, onError) {
|
907
616
|
params = params || {};
|
908
617
|
const scope = this;
|
909
618
|
let fullPath;
|
910
|
-
|
911
619
|
if (params.isDefaultToonTexture === true) {
|
912
620
|
let index;
|
913
|
-
|
914
621
|
try {
|
915
622
|
index = parseInt(filePath.match(/toon([0-9]{2})\.bmp$/)[1]);
|
916
623
|
} catch (e) {
|
917
|
-
console.warn(
|
624
|
+
console.warn(
|
625
|
+
"THREE.MMDLoader: " + filePath + " seems like a not right default texture path. Using toon00.bmp instead."
|
626
|
+
);
|
918
627
|
index = 0;
|
919
628
|
}
|
920
|
-
|
921
629
|
fullPath = DEFAULT_TOON_TEXTURES[index];
|
922
630
|
} else {
|
923
631
|
fullPath = this.resourcePath + filePath;
|
924
632
|
}
|
925
|
-
|
926
|
-
|
633
|
+
if (textures[fullPath] !== void 0)
|
634
|
+
return textures[fullPath];
|
927
635
|
let loader = this.manager.getHandler(fullPath);
|
928
|
-
|
929
636
|
if (loader === null) {
|
930
|
-
loader = filePath.slice(-4).toLowerCase() ===
|
637
|
+
loader = filePath.slice(-4).toLowerCase() === ".tga" ? this._getTGALoader() : this.textureLoader;
|
931
638
|
}
|
932
|
-
|
933
|
-
|
934
|
-
|
935
|
-
|
936
|
-
|
937
|
-
|
938
|
-
|
939
|
-
|
940
|
-
t.
|
941
|
-
|
942
|
-
|
943
|
-
|
944
|
-
|
945
|
-
|
946
|
-
|
947
|
-
|
948
|
-
|
949
|
-
|
950
|
-
|
951
|
-
delete texture.readyCallbacks;
|
952
|
-
}, onProgress, onError);
|
639
|
+
const texture = loader.load(
|
640
|
+
fullPath,
|
641
|
+
function(t) {
|
642
|
+
if (params.isToonTexture === true) {
|
643
|
+
t.image = scope._getRotatedImage(t.image);
|
644
|
+
t.magFilter = THREE.NearestFilter;
|
645
|
+
t.minFilter = THREE.NearestFilter;
|
646
|
+
}
|
647
|
+
t.flipY = false;
|
648
|
+
t.wrapS = THREE.RepeatWrapping;
|
649
|
+
t.wrapT = THREE.RepeatWrapping;
|
650
|
+
for (let i = 0; i < texture.readyCallbacks.length; i++) {
|
651
|
+
texture.readyCallbacks[i](texture);
|
652
|
+
}
|
653
|
+
delete texture.readyCallbacks;
|
654
|
+
},
|
655
|
+
onProgress,
|
656
|
+
onError
|
657
|
+
);
|
953
658
|
texture.readyCallbacks = [];
|
954
659
|
textures[fullPath] = texture;
|
955
660
|
return texture;
|
956
661
|
}
|
957
|
-
|
958
662
|
_getRotatedImage(image) {
|
959
|
-
const canvas = document.createElement(
|
960
|
-
const context = canvas.getContext(
|
663
|
+
const canvas = document.createElement("canvas");
|
664
|
+
const context = canvas.getContext("2d");
|
961
665
|
const width = image.width;
|
962
666
|
const height = image.height;
|
963
667
|
canvas.width = width;
|
964
668
|
canvas.height = height;
|
965
669
|
context.clearRect(0, 0, width, height);
|
966
|
-
context.translate(width / 2
|
967
|
-
context.rotate(0.5 * Math.PI);
|
968
|
-
|
969
|
-
context.translate(-width / 2.0, -height / 2.0);
|
670
|
+
context.translate(width / 2, height / 2);
|
671
|
+
context.rotate(0.5 * Math.PI);
|
672
|
+
context.translate(-width / 2, -height / 2);
|
970
673
|
context.drawImage(image, 0, 0);
|
971
674
|
return context.getImageData(0, 0, width, height);
|
972
|
-
}
|
973
|
-
|
974
|
-
|
675
|
+
}
|
975
676
|
_checkImageTransparency(map, geometry, groupIndex) {
|
976
|
-
map.readyCallbacks.push(function
|
977
|
-
// Is there any efficient ways?
|
677
|
+
map.readyCallbacks.push(function(texture) {
|
978
678
|
function createImageData(image) {
|
979
|
-
const canvas = document.createElement(
|
679
|
+
const canvas = document.createElement("canvas");
|
980
680
|
canvas.width = image.width;
|
981
681
|
canvas.height = image.height;
|
982
|
-
const context = canvas.getContext(
|
682
|
+
const context = canvas.getContext("2d");
|
983
683
|
context.drawImage(image, 0, 0);
|
984
684
|
return context.getImageData(0, 0, canvas.width, canvas.height);
|
985
685
|
}
|
986
|
-
|
987
686
|
function detectImageTransparency(image, uvs, indices) {
|
988
687
|
const width = image.width;
|
989
688
|
const height = image.height;
|
990
689
|
const data = image.data;
|
991
690
|
const threshold = 253;
|
992
|
-
if (data.length / (width * height) !== 4)
|
993
|
-
|
691
|
+
if (data.length / (width * height) !== 4)
|
692
|
+
return false;
|
994
693
|
for (let i = 0; i < indices.length; i += 3) {
|
995
|
-
const centerUV = {
|
996
|
-
x: 0.0,
|
997
|
-
y: 0.0
|
998
|
-
};
|
999
|
-
|
694
|
+
const centerUV = { x: 0, y: 0 };
|
1000
695
|
for (let j = 0; j < 3; j++) {
|
1001
696
|
const index = indices[i * 3 + j];
|
1002
|
-
const uv = {
|
1003
|
-
|
1004
|
-
|
1005
|
-
};
|
1006
|
-
if (getAlphaByUv(image, uv) < threshold) return true;
|
697
|
+
const uv = { x: uvs[index * 2 + 0], y: uvs[index * 2 + 1] };
|
698
|
+
if (getAlphaByUv(image, uv) < threshold)
|
699
|
+
return true;
|
1007
700
|
centerUV.x += uv.x;
|
1008
701
|
centerUV.y += uv.y;
|
1009
702
|
}
|
1010
|
-
|
1011
703
|
centerUV.x /= 3;
|
1012
704
|
centerUV.y /= 3;
|
1013
|
-
if (getAlphaByUv(image, centerUV) < threshold)
|
705
|
+
if (getAlphaByUv(image, centerUV) < threshold)
|
706
|
+
return true;
|
1014
707
|
}
|
1015
|
-
|
1016
708
|
return false;
|
1017
709
|
}
|
1018
|
-
/*
|
1019
|
-
* This method expects
|
1020
|
-
* texture.flipY = false
|
1021
|
-
* texture.wrapS = RepeatWrapping
|
1022
|
-
* texture.wrapT = RepeatWrapping
|
1023
|
-
* TODO: more precise
|
1024
|
-
*/
|
1025
|
-
|
1026
|
-
|
1027
710
|
function getAlphaByUv(image, uv) {
|
1028
711
|
const width = image.width;
|
1029
712
|
const height = image.height;
|
1030
713
|
let x = Math.round(uv.x * width) % width;
|
1031
714
|
let y = Math.round(uv.y * height) % height;
|
1032
|
-
if (x < 0)
|
1033
|
-
|
715
|
+
if (x < 0)
|
716
|
+
x += width;
|
717
|
+
if (y < 0)
|
718
|
+
y += height;
|
1034
719
|
const index = y * width + x;
|
1035
720
|
return image.data[index * 4 + 3];
|
1036
721
|
}
|
1037
|
-
|
1038
|
-
const imageData = texture.image.data !== undefined ? texture.image : createImageData(texture.image);
|
722
|
+
const imageData = texture.image.data !== void 0 ? texture.image : createImageData(texture.image);
|
1039
723
|
const group = geometry.groups[groupIndex];
|
1040
|
-
|
1041
|
-
|
724
|
+
if (detectImageTransparency(
|
725
|
+
imageData,
|
726
|
+
geometry.attributes.uv.array,
|
727
|
+
geometry.index.array.slice(group.start, group.start + group.count)
|
728
|
+
)) {
|
1042
729
|
map.transparent = true;
|
1043
730
|
}
|
1044
731
|
});
|
1045
732
|
}
|
1046
|
-
|
1047
|
-
} //
|
1048
|
-
|
1049
|
-
|
733
|
+
}
|
1050
734
|
class AnimationBuilder {
|
1051
|
-
/**
|
1052
|
-
* @param {Object} vmd - parsed VMD data
|
1053
|
-
* @param {SkinnedMesh} mesh - tracks will be fitting to mesh
|
1054
|
-
* @return {AnimationClip}
|
1055
|
-
*/
|
1056
735
|
build(vmd, mesh) {
|
1057
|
-
// combine skeletal and morph animations
|
1058
736
|
const tracks = this.buildSkeletalAnimation(vmd, mesh).tracks;
|
1059
737
|
const tracks2 = this.buildMorphAnimation(vmd, mesh).tracks;
|
1060
|
-
|
1061
738
|
for (let i = 0, il = tracks2.length; i < il; i++) {
|
1062
739
|
tracks.push(tracks2[i]);
|
1063
740
|
}
|
1064
|
-
|
1065
|
-
return new AnimationClip('', -1, tracks);
|
741
|
+
return new THREE.AnimationClip("", -1, tracks);
|
1066
742
|
}
|
1067
|
-
/**
|
1068
|
-
* @param {Object} vmd - parsed VMD data
|
1069
|
-
* @param {SkinnedMesh} mesh - tracks will be fitting to mesh
|
1070
|
-
* @return {AnimationClip}
|
1071
|
-
*/
|
1072
|
-
|
1073
|
-
|
1074
743
|
buildSkeletalAnimation(vmd, mesh) {
|
1075
744
|
function pushInterpolation(array, interpolation, index) {
|
1076
|
-
array.push(interpolation[index + 0] / 127);
|
1077
|
-
|
1078
|
-
array.push(interpolation[index +
|
1079
|
-
|
1080
|
-
array.push(interpolation[index + 4] / 127); // y1
|
1081
|
-
|
1082
|
-
array.push(interpolation[index + 12] / 127); // y2
|
745
|
+
array.push(interpolation[index + 0] / 127);
|
746
|
+
array.push(interpolation[index + 8] / 127);
|
747
|
+
array.push(interpolation[index + 4] / 127);
|
748
|
+
array.push(interpolation[index + 12] / 127);
|
1083
749
|
}
|
1084
|
-
|
1085
750
|
const tracks = [];
|
1086
751
|
const motions = {};
|
1087
752
|
const bones = mesh.skeleton.bones;
|
1088
753
|
const boneNameDictionary = {};
|
1089
|
-
|
1090
754
|
for (let i = 0, il = bones.length; i < il; i++) {
|
1091
755
|
boneNameDictionary[bones[i].name] = true;
|
1092
756
|
}
|
1093
|
-
|
1094
757
|
for (let i = 0; i < vmd.metadata.motionCount; i++) {
|
1095
758
|
const motion = vmd.motions[i];
|
1096
759
|
const boneName = motion.boneName;
|
1097
|
-
if (boneNameDictionary[boneName] ===
|
760
|
+
if (boneNameDictionary[boneName] === void 0)
|
761
|
+
continue;
|
1098
762
|
motions[boneName] = motions[boneName] || [];
|
1099
763
|
motions[boneName].push(motion);
|
1100
764
|
}
|
1101
|
-
|
1102
765
|
for (const key in motions) {
|
1103
766
|
const array = motions[key];
|
1104
|
-
array.sort(function
|
767
|
+
array.sort(function(a, b) {
|
1105
768
|
return a.frameNum - b.frameNum;
|
1106
769
|
});
|
1107
770
|
const times = [];
|
@@ -1110,100 +773,75 @@ class AnimationBuilder {
|
|
1110
773
|
const pInterpolations = [];
|
1111
774
|
const rInterpolations = [];
|
1112
775
|
const basePosition = mesh.skeleton.getBoneByName(key).position.toArray();
|
1113
|
-
|
1114
776
|
for (let i = 0, il = array.length; i < il; i++) {
|
1115
777
|
const time = array[i].frameNum / 30;
|
1116
778
|
const position = array[i].position;
|
1117
779
|
const rotation = array[i].rotation;
|
1118
780
|
const interpolation = array[i].interpolation;
|
1119
781
|
times.push(time);
|
1120
|
-
|
1121
|
-
|
1122
|
-
|
1123
|
-
|
1124
|
-
|
1125
|
-
|
1126
|
-
|
782
|
+
for (let j = 0; j < 3; j++)
|
783
|
+
positions.push(basePosition[j] + position[j]);
|
784
|
+
for (let j = 0; j < 4; j++)
|
785
|
+
rotations.push(rotation[j]);
|
786
|
+
for (let j = 0; j < 3; j++)
|
787
|
+
pushInterpolation(pInterpolations, interpolation, j);
|
1127
788
|
pushInterpolation(rInterpolations, interpolation, 3);
|
1128
789
|
}
|
1129
|
-
|
1130
|
-
|
1131
|
-
tracks.push(
|
1132
|
-
|
790
|
+
const targetName = ".bones[" + key + "]";
|
791
|
+
tracks.push(this._createTrack(targetName + ".position", THREE.VectorKeyframeTrack, times, positions, pInterpolations));
|
792
|
+
tracks.push(
|
793
|
+
this._createTrack(targetName + ".quaternion", THREE.QuaternionKeyframeTrack, times, rotations, rInterpolations)
|
794
|
+
);
|
1133
795
|
}
|
1134
|
-
|
1135
|
-
return new AnimationClip('', -1, tracks);
|
796
|
+
return new THREE.AnimationClip("", -1, tracks);
|
1136
797
|
}
|
1137
|
-
/**
|
1138
|
-
* @param {Object} vmd - parsed VMD data
|
1139
|
-
* @param {SkinnedMesh} mesh - tracks will be fitting to mesh
|
1140
|
-
* @return {AnimationClip}
|
1141
|
-
*/
|
1142
|
-
|
1143
|
-
|
1144
798
|
buildMorphAnimation(vmd, mesh) {
|
1145
799
|
const tracks = [];
|
1146
800
|
const morphs = {};
|
1147
801
|
const morphTargetDictionary = mesh.morphTargetDictionary;
|
1148
|
-
|
1149
802
|
for (let i = 0; i < vmd.metadata.morphCount; i++) {
|
1150
803
|
const morph = vmd.morphs[i];
|
1151
804
|
const morphName = morph.morphName;
|
1152
|
-
if (morphTargetDictionary[morphName] ===
|
805
|
+
if (morphTargetDictionary[morphName] === void 0)
|
806
|
+
continue;
|
1153
807
|
morphs[morphName] = morphs[morphName] || [];
|
1154
808
|
morphs[morphName].push(morph);
|
1155
809
|
}
|
1156
|
-
|
1157
810
|
for (const key in morphs) {
|
1158
811
|
const array = morphs[key];
|
1159
|
-
array.sort(function
|
812
|
+
array.sort(function(a, b) {
|
1160
813
|
return a.frameNum - b.frameNum;
|
1161
814
|
});
|
1162
815
|
const times = [];
|
1163
816
|
const values = [];
|
1164
|
-
|
1165
817
|
for (let i = 0, il = array.length; i < il; i++) {
|
1166
818
|
times.push(array[i].frameNum / 30);
|
1167
819
|
values.push(array[i].weight);
|
1168
820
|
}
|
1169
|
-
|
1170
|
-
tracks.push(new NumberKeyframeTrack('.morphTargetInfluences[' + morphTargetDictionary[key] + ']', times, values));
|
821
|
+
tracks.push(new THREE.NumberKeyframeTrack(".morphTargetInfluences[" + morphTargetDictionary[key] + "]", times, values));
|
1171
822
|
}
|
1172
|
-
|
1173
|
-
return new AnimationClip('', -1, tracks);
|
823
|
+
return new THREE.AnimationClip("", -1, tracks);
|
1174
824
|
}
|
1175
|
-
/**
|
1176
|
-
* @param {Object} vmd - parsed VMD data
|
1177
|
-
* @return {AnimationClip}
|
1178
|
-
*/
|
1179
|
-
|
1180
|
-
|
1181
825
|
buildCameraAnimation(vmd) {
|
1182
826
|
function pushVector3(array, vec) {
|
1183
827
|
array.push(vec.x);
|
1184
828
|
array.push(vec.y);
|
1185
829
|
array.push(vec.z);
|
1186
830
|
}
|
1187
|
-
|
1188
831
|
function pushQuaternion(array, q) {
|
1189
832
|
array.push(q.x);
|
1190
833
|
array.push(q.y);
|
1191
834
|
array.push(q.z);
|
1192
835
|
array.push(q.w);
|
1193
836
|
}
|
1194
|
-
|
1195
837
|
function pushInterpolation(array, interpolation, index) {
|
1196
|
-
array.push(interpolation[index * 4 + 0] / 127);
|
1197
|
-
|
1198
|
-
array.push(interpolation[index * 4 +
|
1199
|
-
|
1200
|
-
array.push(interpolation[index * 4 + 2] / 127); // y1
|
1201
|
-
|
1202
|
-
array.push(interpolation[index * 4 + 3] / 127); // y2
|
838
|
+
array.push(interpolation[index * 4 + 0] / 127);
|
839
|
+
array.push(interpolation[index * 4 + 1] / 127);
|
840
|
+
array.push(interpolation[index * 4 + 2] / 127);
|
841
|
+
array.push(interpolation[index * 4 + 3] / 127);
|
1203
842
|
}
|
1204
|
-
|
1205
|
-
|
1206
|
-
cameras.sort(function (a, b) {
|
843
|
+
const cameras = vmd.cameras === void 0 ? [] : vmd.cameras.slice();
|
844
|
+
cameras.sort(function(a, b) {
|
1207
845
|
return a.frameNum - b.frameNum;
|
1208
846
|
});
|
1209
847
|
const times = [];
|
@@ -1215,11 +853,10 @@ class AnimationBuilder {
|
|
1215
853
|
const qInterpolations = [];
|
1216
854
|
const pInterpolations = [];
|
1217
855
|
const fInterpolations = [];
|
1218
|
-
const quaternion = new Quaternion();
|
1219
|
-
const euler = new Euler();
|
1220
|
-
const position = new Vector3();
|
1221
|
-
const center = new Vector3();
|
1222
|
-
|
856
|
+
const quaternion = new THREE.Quaternion();
|
857
|
+
const euler = new THREE.Euler();
|
858
|
+
const position = new THREE.Vector3();
|
859
|
+
const center = new THREE.Vector3();
|
1223
860
|
for (let i = 0, il = cameras.length; i < il; i++) {
|
1224
861
|
const motion = cameras[i];
|
1225
862
|
const time = motion.frameNum / 30;
|
@@ -1239,36 +876,23 @@ class AnimationBuilder {
|
|
1239
876
|
pushQuaternion(quaternions, quaternion);
|
1240
877
|
pushVector3(positions, position);
|
1241
878
|
fovs.push(fov);
|
1242
|
-
|
1243
879
|
for (let j = 0; j < 3; j++) {
|
1244
880
|
pushInterpolation(cInterpolations, interpolation, j);
|
1245
881
|
}
|
1246
|
-
|
1247
|
-
pushInterpolation(qInterpolations, interpolation, 3); // use the same parameter for x, y, z axis.
|
1248
|
-
|
882
|
+
pushInterpolation(qInterpolations, interpolation, 3);
|
1249
883
|
for (let j = 0; j < 3; j++) {
|
1250
884
|
pushInterpolation(pInterpolations, interpolation, 4);
|
1251
885
|
}
|
1252
|
-
|
1253
886
|
pushInterpolation(fInterpolations, interpolation, 5);
|
1254
887
|
}
|
1255
|
-
|
1256
|
-
|
1257
|
-
|
1258
|
-
tracks.push(this._createTrack(
|
1259
|
-
tracks.push(this._createTrack(
|
1260
|
-
|
1261
|
-
|
1262
|
-
return new AnimationClip('', -1, tracks);
|
1263
|
-
} // private method
|
1264
|
-
|
1265
|
-
|
888
|
+
const tracks = [];
|
889
|
+
tracks.push(this._createTrack("target.position", THREE.VectorKeyframeTrack, times, centers, cInterpolations));
|
890
|
+
tracks.push(this._createTrack(".quaternion", THREE.QuaternionKeyframeTrack, times, quaternions, qInterpolations));
|
891
|
+
tracks.push(this._createTrack(".position", THREE.VectorKeyframeTrack, times, positions, pInterpolations));
|
892
|
+
tracks.push(this._createTrack(".fov", THREE.NumberKeyframeTrack, times, fovs, fInterpolations));
|
893
|
+
return new THREE.AnimationClip("", -1, tracks);
|
894
|
+
}
|
1266
895
|
_createTrack(node, typedKeyframeTrack, times, values, interpolations) {
|
1267
|
-
/*
|
1268
|
-
* optimizes here not to let KeyframeTrackPrototype optimize
|
1269
|
-
* because KeyframeTrackPrototype optimizes times and values but
|
1270
|
-
* doesn't optimize interpolations.
|
1271
|
-
*/
|
1272
896
|
if (times.length > 2) {
|
1273
897
|
times = times.slice();
|
1274
898
|
values = values.slice();
|
@@ -1276,7 +900,6 @@ class AnimationBuilder {
|
|
1276
900
|
const stride = values.length / times.length;
|
1277
901
|
const interpolateStride = interpolations.length / times.length;
|
1278
902
|
let index = 1;
|
1279
|
-
|
1280
903
|
for (let aheadIndex = 2, endIndex = times.length; aheadIndex < endIndex; aheadIndex++) {
|
1281
904
|
for (let i = 0; i < stride; i++) {
|
1282
905
|
if (values[index * stride + i] !== values[(index - 1) * stride + i] || values[index * stride + i] !== values[aheadIndex * stride + i]) {
|
@@ -1284,151 +907,92 @@ class AnimationBuilder {
|
|
1284
907
|
break;
|
1285
908
|
}
|
1286
909
|
}
|
1287
|
-
|
1288
910
|
if (aheadIndex > index) {
|
1289
911
|
times[index] = times[aheadIndex];
|
1290
|
-
|
1291
912
|
for (let i = 0; i < stride; i++) {
|
1292
913
|
values[index * stride + i] = values[aheadIndex * stride + i];
|
1293
914
|
}
|
1294
|
-
|
1295
915
|
for (let i = 0; i < interpolateStride; i++) {
|
1296
916
|
interpolations[index * interpolateStride + i] = interpolations[aheadIndex * interpolateStride + i];
|
1297
917
|
}
|
1298
918
|
}
|
1299
919
|
}
|
1300
|
-
|
1301
920
|
times.length = index + 1;
|
1302
921
|
values.length = (index + 1) * stride;
|
1303
922
|
interpolations.length = (index + 1) * interpolateStride;
|
1304
923
|
}
|
1305
|
-
|
1306
924
|
const track = new typedKeyframeTrack(node, times, values);
|
1307
|
-
|
1308
925
|
track.createInterpolant = function InterpolantFactoryMethodCubicBezier(result) {
|
1309
|
-
return new CubicBezierInterpolation(
|
926
|
+
return new CubicBezierInterpolation(
|
927
|
+
this.times,
|
928
|
+
this.values,
|
929
|
+
this.getValueSize(),
|
930
|
+
result,
|
931
|
+
new Float32Array(interpolations)
|
932
|
+
);
|
1310
933
|
};
|
1311
|
-
|
1312
934
|
return track;
|
1313
935
|
}
|
1314
|
-
|
1315
|
-
|
1316
|
-
|
1317
|
-
|
1318
|
-
class CubicBezierInterpolation extends Interpolant {
|
936
|
+
}
|
937
|
+
class CubicBezierInterpolation extends THREE.Interpolant {
|
1319
938
|
constructor(parameterPositions, sampleValues, sampleSize, resultBuffer, params) {
|
1320
939
|
super(parameterPositions, sampleValues, sampleSize, resultBuffer);
|
1321
940
|
this.interpolationParams = params;
|
1322
941
|
}
|
1323
|
-
|
1324
942
|
interpolate_(i1, t0, t, t1) {
|
1325
943
|
const result = this.resultBuffer;
|
1326
944
|
const values = this.sampleValues;
|
1327
945
|
const stride = this.valueSize;
|
1328
946
|
const params = this.interpolationParams;
|
1329
947
|
const offset1 = i1 * stride;
|
1330
|
-
const offset0 = offset1 - stride;
|
1331
|
-
|
1332
|
-
// '1.5' is for precision loss. times are Float32 in Three.js Animation system.
|
1333
|
-
|
1334
|
-
const weight1 = t1 - t0 < 1 / 30 * 1.5 ? 0.0 : (t - t0) / (t1 - t0);
|
1335
|
-
|
948
|
+
const offset0 = offset1 - stride;
|
949
|
+
const weight1 = t1 - t0 < 1 / 30 * 1.5 ? 0 : (t - t0) / (t1 - t0);
|
1336
950
|
if (stride === 4) {
|
1337
|
-
// Quaternion
|
1338
951
|
const x1 = params[i1 * 4 + 0];
|
1339
952
|
const x2 = params[i1 * 4 + 1];
|
1340
953
|
const y1 = params[i1 * 4 + 2];
|
1341
954
|
const y2 = params[i1 * 4 + 3];
|
1342
|
-
|
1343
955
|
const ratio = this._calculate(x1, x2, y1, y2, weight1);
|
1344
|
-
|
1345
|
-
Quaternion.slerpFlat(result, 0, values, offset0, values, offset1, ratio);
|
956
|
+
THREE.Quaternion.slerpFlat(result, 0, values, offset0, values, offset1, ratio);
|
1346
957
|
} else if (stride === 3) {
|
1347
|
-
// Vector3
|
1348
958
|
for (let i = 0; i !== stride; ++i) {
|
1349
959
|
const x1 = params[i1 * 12 + i * 4 + 0];
|
1350
960
|
const x2 = params[i1 * 12 + i * 4 + 1];
|
1351
961
|
const y1 = params[i1 * 12 + i * 4 + 2];
|
1352
962
|
const y2 = params[i1 * 12 + i * 4 + 3];
|
1353
|
-
|
1354
963
|
const ratio = this._calculate(x1, x2, y1, y2, weight1);
|
1355
|
-
|
1356
964
|
result[i] = values[offset0 + i] * (1 - ratio) + values[offset1 + i] * ratio;
|
1357
965
|
}
|
1358
966
|
} else {
|
1359
|
-
// Number
|
1360
967
|
const x1 = params[i1 * 4 + 0];
|
1361
968
|
const x2 = params[i1 * 4 + 1];
|
1362
969
|
const y1 = params[i1 * 4 + 2];
|
1363
970
|
const y2 = params[i1 * 4 + 3];
|
1364
|
-
|
1365
971
|
const ratio = this._calculate(x1, x2, y1, y2, weight1);
|
1366
|
-
|
1367
972
|
result[0] = values[offset0] * (1 - ratio) + values[offset1] * ratio;
|
1368
973
|
}
|
1369
|
-
|
1370
974
|
return result;
|
1371
975
|
}
|
1372
|
-
|
1373
976
|
_calculate(x1, x2, y1, y2, x) {
|
1374
|
-
/*
|
1375
|
-
* Cubic Bezier curves
|
1376
|
-
* https://en.wikipedia.org/wiki/B%C3%A9zier_curve#Cubic_B.C3.A9zier_curves
|
1377
|
-
*
|
1378
|
-
* B(t) = ( 1 - t ) ^ 3 * P0
|
1379
|
-
* + 3 * ( 1 - t ) ^ 2 * t * P1
|
1380
|
-
* + 3 * ( 1 - t ) * t^2 * P2
|
1381
|
-
* + t ^ 3 * P3
|
1382
|
-
* ( 0 <= t <= 1 )
|
1383
|
-
*
|
1384
|
-
* MMD uses Cubic Bezier curves for bone and camera animation interpolation.
|
1385
|
-
* http://d.hatena.ne.jp/edvakf/20111016/1318716097
|
1386
|
-
*
|
1387
|
-
* x = ( 1 - t ) ^ 3 * x0
|
1388
|
-
* + 3 * ( 1 - t ) ^ 2 * t * x1
|
1389
|
-
* + 3 * ( 1 - t ) * t^2 * x2
|
1390
|
-
* + t ^ 3 * x3
|
1391
|
-
* y = ( 1 - t ) ^ 3 * y0
|
1392
|
-
* + 3 * ( 1 - t ) ^ 2 * t * y1
|
1393
|
-
* + 3 * ( 1 - t ) * t^2 * y2
|
1394
|
-
* + t ^ 3 * y3
|
1395
|
-
* ( x0 = 0, y0 = 0 )
|
1396
|
-
* ( x3 = 1, y3 = 1 )
|
1397
|
-
* ( 0 <= t, x1, x2, y1, y2 <= 1 )
|
1398
|
-
*
|
1399
|
-
* Here solves this equation with Bisection method,
|
1400
|
-
* https://en.wikipedia.org/wiki/Bisection_method
|
1401
|
-
* gets t, and then calculate y.
|
1402
|
-
*
|
1403
|
-
* f(t) = 3 * ( 1 - t ) ^ 2 * t * x1
|
1404
|
-
* + 3 * ( 1 - t ) * t^2 * x2
|
1405
|
-
* + t ^ 3 - x = 0
|
1406
|
-
*
|
1407
|
-
* (Another option: Newton's method
|
1408
|
-
* https://en.wikipedia.org/wiki/Newton%27s_method)
|
1409
|
-
*/
|
1410
977
|
let c = 0.5;
|
1411
978
|
let t = c;
|
1412
|
-
let s = 1
|
979
|
+
let s = 1 - t;
|
1413
980
|
const loop = 15;
|
1414
981
|
const eps = 1e-5;
|
1415
982
|
const math = Math;
|
1416
983
|
let sst3, stt3, ttt;
|
1417
|
-
|
1418
984
|
for (let i = 0; i < loop; i++) {
|
1419
|
-
sst3 = 3
|
1420
|
-
stt3 = 3
|
985
|
+
sst3 = 3 * s * s * t;
|
986
|
+
stt3 = 3 * s * t * t;
|
1421
987
|
ttt = t * t * t;
|
1422
988
|
const ft = sst3 * x1 + stt3 * x2 + ttt - x;
|
1423
|
-
if (math.abs(ft) < eps)
|
1424
|
-
|
989
|
+
if (math.abs(ft) < eps)
|
990
|
+
break;
|
991
|
+
c /= 2;
|
1425
992
|
t += ft < 0 ? c : -c;
|
1426
|
-
s = 1
|
993
|
+
s = 1 - t;
|
1427
994
|
}
|
1428
|
-
|
1429
995
|
return sst3 * y1 + stt3 * y2 + ttt;
|
1430
996
|
}
|
1431
|
-
|
1432
997
|
}
|
1433
|
-
|
1434
|
-
export { MMDLoader };
|
998
|
+
exports.MMDLoader = MMDLoader;
|