three-stdlib 2.15.1 → 2.15.2
Sign up to get free protection for your applications and to get access to all the features.
- package/animation/AnimationClipCreator.js +32 -52
- package/animation/AnimationClipCreator.mjs +57 -0
- package/animation/CCDIKSolver.js +66 -161
- package/animation/CCDIKSolver.mjs +234 -0
- package/animation/MMDAnimationHelper.js +150 -341
- package/animation/MMDAnimationHelper.mjs +514 -0
- package/animation/MMDPhysics.js +154 -361
- package/animation/MMDPhysics.mjs +769 -0
- package/cameras/CinematicCamera.js +67 -77
- package/cameras/CinematicCamera.mjs +129 -0
- package/controls/ArcballControls.js +544 -1449
- package/controls/ArcballControls.mjs +1737 -0
- package/controls/DeviceOrientationControls.js +52 -97
- package/controls/DeviceOrientationControls.mjs +74 -0
- package/controls/DragControls.js +85 -187
- package/controls/DragControls.mjs +172 -0
- package/controls/FirstPersonControls.js +123 -193
- package/controls/FirstPersonControls.mjs +220 -0
- package/controls/FlyControls.js +82 -152
- package/controls/FlyControls.mjs +239 -0
- package/controls/OrbitControls.js +232 -481
- package/controls/OrbitControls.mjs +731 -0
- package/controls/PointerLockControls.js +63 -99
- package/controls/PointerLockControls.mjs +88 -0
- package/controls/TrackballControls.js +211 -383
- package/controls/TrackballControls.mjs +481 -0
- package/controls/TransformControls.js +575 -782
- package/controls/TransformControls.mjs +1068 -0
- package/controls/experimental/CameraControls.js +329 -609
- package/controls/experimental/CameraControls.mjs +673 -0
- package/csm/CSM.js +47 -108
- package/csm/CSM.mjs +244 -0
- package/csm/CSMFrustum.js +14 -29
- package/csm/CSMFrustum.mjs +75 -0
- package/csm/CSMHelper.js +20 -34
- package/csm/CSMHelper.mjs +114 -0
- package/csm/CSMShader.js +7 -11
- package/csm/CSMShader.mjs +251 -0
- package/curves/CurveExtras.js +73 -115
- package/curves/CurveExtras.mjs +224 -0
- package/curves/NURBSCurve.js +15 -43
- package/curves/NURBSCurve.mjs +35 -0
- package/curves/NURBSSurface.js +11 -27
- package/curves/NURBSSurface.mjs +28 -0
- package/curves/NURBSUtils.js +54 -203
- package/curves/NURBSUtils.mjs +226 -0
- package/deprecated/Geometry.js +191 -486
- package/deprecated/Geometry.mjs +966 -0
- package/effects/AnaglyphEffect.js +95 -60
- package/effects/AnaglyphEffect.mjs +120 -0
- package/effects/AsciiEffect.js +80 -110
- package/effects/AsciiEffect.mjs +173 -0
- package/effects/OutlineEffect.js +121 -204
- package/effects/OutlineEffect.mjs +295 -0
- package/effects/ParallaxBarrierEffect.js +39 -38
- package/effects/ParallaxBarrierEffect.mjs +64 -0
- package/effects/PeppersGhostEffect.js +19 -68
- package/effects/PeppersGhostEffect.mjs +85 -0
- package/effects/StereoEffect.js +12 -16
- package/effects/StereoEffect.mjs +32 -0
- package/environments/RoomEnvironment.js +52 -47
- package/environments/RoomEnvironment.mjs +78 -0
- package/exporters/ColladaExporter.js +115 -241
- package/exporters/ColladaExporter.mjs +299 -0
- package/exporters/DRACOExporter.js +67 -121
- package/exporters/DRACOExporter.mjs +132 -0
- package/exporters/GLTFExporter.js +463 -1014
- package/exporters/GLTFExporter.mjs +1381 -0
- package/exporters/MMDExporter.js +44 -102
- package/exporters/MMDExporter.mjs +102 -0
- package/exporters/OBJExporter.js +78 -140
- package/exporters/OBJExporter.mjs +166 -0
- package/exporters/PLYExporter.js +93 -154
- package/exporters/PLYExporter.mjs +278 -0
- package/exporters/STLExporter.js +30 -81
- package/exporters/STLExporter.mjs +129 -0
- package/exporters/USDZExporter.js +84 -144
- package/exporters/USDZExporter.mjs +328 -0
- package/geometries/BoxLineGeometry.js +7 -14
- package/geometries/BoxLineGeometry.mjs +45 -0
- package/geometries/ConvexGeometry.js +14 -23
- package/geometries/ConvexGeometry.mjs +29 -0
- package/geometries/DecalGeometry.js +108 -162
- package/geometries/DecalGeometry.mjs +184 -0
- package/geometries/LightningStrike.js +101 -294
- package/geometries/LightningStrike.mjs +547 -0
- package/geometries/ParametricGeometries.js +26 -76
- package/geometries/ParametricGeometries.mjs +129 -0
- package/geometries/ParametricGeometry.js +24 -48
- package/geometries/ParametricGeometry.mjs +63 -0
- package/geometries/RoundedBoxGeometry.js +33 -64
- package/geometries/RoundedBoxGeometry.mjs +91 -0
- package/geometries/TeapotGeometry.js +1434 -174
- package/geometries/TeapotGeometry.mjs +1557 -0
- package/geometries/TextGeometry.js +9 -17
- package/geometries/TextGeometry.mjs +23 -0
- package/helpers/LightProbeHelper.js +53 -21
- package/helpers/LightProbeHelper.mjs +72 -0
- package/helpers/PositionalAudioHelper.js +23 -30
- package/helpers/PositionalAudioHelper.mjs +68 -0
- package/helpers/RectAreaLightHelper.js +17 -33
- package/helpers/RectAreaLightHelper.mjs +44 -0
- package/helpers/VertexNormalsHelper.js +20 -41
- package/helpers/VertexNormalsHelper.mjs +54 -0
- package/helpers/VertexTangentsHelper.js +18 -36
- package/helpers/VertexTangentsHelper.mjs +45 -0
- package/index.js +968 -333
- package/index.mjs +968 -0
- package/interactive/SelectionBox.js +31 -46
- package/interactive/SelectionBox.mjs +137 -0
- package/interactive/SelectionHelper.js +16 -21
- package/interactive/SelectionHelper.mjs +54 -0
- package/libs/MeshoptDecoder.js +147 -58
- package/libs/MeshoptDecoder.mjs +210 -0
- package/libs/MotionControllers.js +66 -208
- package/libs/MotionControllers.mjs +261 -0
- package/lights/LightProbeGenerator.js +40 -96
- package/lights/LightProbeGenerator.mjs +145 -0
- package/lights/RectAreaLightUniformsLib.js +32842 -9
- package/lights/RectAreaLightUniformsLib.mjs +32842 -0
- package/lines/Line2.js +9 -12
- package/lines/Line2.mjs +13 -0
- package/lines/LineGeometry.js +7 -19
- package/lines/LineGeometry.mjs +44 -0
- package/lines/LineMaterial.js +51 -89
- package/lines/LineMaterial.mjs +539 -0
- package/lines/LineSegments2.js +56 -165
- package/lines/LineSegments2.mjs +202 -0
- package/lines/LineSegmentsGeometry.js +29 -71
- package/lines/LineSegmentsGeometry.mjs +124 -0
- package/lines/Wireframe.js +15 -29
- package/lines/Wireframe.mjs +31 -0
- package/lines/WireframeGeometry2.js +8 -9
- package/lines/WireframeGeometry2.mjs +13 -0
- package/loaders/3DMLoader.js +234 -469
- package/loaders/3DMLoader.mjs +802 -0
- package/loaders/3MFLoader.js +340 -555
- package/loaders/3MFLoader.mjs +837 -0
- package/loaders/AMFLoader.js +114 -219
- package/loaders/AMFLoader.mjs +284 -0
- package/loaders/AssimpLoader.js +328 -725
- package/loaders/AssimpLoader.mjs +1396 -0
- package/loaders/BVHLoader.js +94 -200
- package/loaders/BVHLoader.mjs +207 -0
- package/loaders/BasisTextureLoader.js +229 -357
- package/loaders/BasisTextureLoader.mjs +474 -0
- package/loaders/ColladaLoader.js +932 -1522
- package/loaders/ColladaLoader.mjs +2403 -0
- package/loaders/DDSLoader.js +42 -108
- package/loaders/DDSLoader.mjs +148 -0
- package/loaders/DRACOLoader.js +103 -210
- package/loaders/DRACOLoader.mjs +340 -0
- package/loaders/EXRLoader.js +461 -809
- package/loaders/EXRLoader.mjs +1351 -0
- package/loaders/FBXLoader.js +842 -1397
- package/loaders/FBXLoader.mjs +2362 -0
- package/loaders/FontLoader.js +33 -66
- package/loaders/FontLoader.mjs +111 -0
- package/loaders/GCodeLoader.js +63 -111
- package/loaders/GCodeLoader.mjs +141 -0
- package/loaders/GLTFLoader.js +771 -1484
- package/loaders/GLTFLoader.mjs +2316 -0
- package/loaders/HDRCubeTextureLoader.js +45 -50
- package/loaders/HDRCubeTextureLoader.mjs +77 -0
- package/loaders/KMZLoader.js +42 -55
- package/loaders/KMZLoader.mjs +75 -0
- package/loaders/KTX2Loader.js +229 -362
- package/loaders/KTX2Loader.mjs +427 -0
- package/loaders/KTXLoader.js +37 -99
- package/loaders/KTXLoader.mjs +87 -0
- package/loaders/LDrawLoader.js +313 -746
- package/loaders/LDrawLoader.mjs +1409 -0
- package/loaders/LUT3dlLoader.js +50 -62
- package/loaders/LUT3dlLoader.mjs +100 -0
- package/loaders/LUTCubeLoader.js +45 -56
- package/loaders/LUTCubeLoader.mjs +104 -0
- package/loaders/LWOLoader.js +227 -339
- package/loaders/LWOLoader.mjs +625 -0
- package/loaders/LottieLoader.js +36 -38
- package/loaders/LottieLoader.mjs +47 -0
- package/loaders/MD2Loader.js +248 -91
- package/loaders/MD2Loader.mjs +359 -0
- package/loaders/MDDLoader.js +25 -45
- package/loaders/MDDLoader.mjs +58 -0
- package/loaders/MMDLoader.js +359 -795
- package/loaders/MMDLoader.mjs +998 -0
- package/loaders/MTLLoader.js +91 -201
- package/loaders/MTLLoader.mjs +280 -0
- package/loaders/NRRDLoader.js +182 -263
- package/loaders/NRRDLoader.mjs +401 -0
- package/loaders/NodeMaterialLoader.js +121 -14
- package/loaders/NodeMaterialLoader.mjs +146 -0
- package/loaders/OBJLoader.js +161 -283
- package/loaders/OBJLoader.mjs +487 -0
- package/loaders/PCDLoader.js +145 -164
- package/loaders/PCDLoader.mjs +248 -0
- package/loaders/PDBLoader.js +45 -63
- package/loaders/PDBLoader.mjs +246 -0
- package/loaders/PLYLoader.js +106 -203
- package/loaders/PLYLoader.mjs +317 -0
- package/loaders/PRWMLoader.js +73 -110
- package/loaders/PRWMLoader.mjs +160 -0
- package/loaders/PVRLoader.js +32 -93
- package/loaders/PVRLoader.mjs +131 -0
- package/loaders/RGBELoader.js +96 -233
- package/loaders/RGBELoader.mjs +244 -0
- package/loaders/RGBMLoader.js +344 -514
- package/loaders/RGBMLoader.mjs +998 -0
- package/loaders/STLLoader.js +59 -165
- package/loaders/STLLoader.mjs +190 -0
- package/loaders/SVGLoader.js +481 -851
- package/loaders/SVGLoader.mjs +1709 -0
- package/loaders/TDSLoader.js +137 -527
- package/loaders/TDSLoader.mjs +480 -0
- package/loaders/TGALoader.js +94 -205
- package/loaders/TGALoader.mjs +285 -0
- package/loaders/TTFLoader.js +58 -79
- package/loaders/TTFLoader.mjs +131 -0
- package/loaders/TiltLoader.js +129 -167
- package/loaders/TiltLoader.mjs +373 -0
- package/loaders/VOXLoader.js +320 -84
- package/loaders/VOXLoader.mjs +431 -0
- package/loaders/VRMLLoader.js +786 -1268
- package/loaders/VRMLLoader.mjs +2093 -0
- package/loaders/VRMLoader.js +23 -31
- package/loaders/VRMLoader.mjs +38 -0
- package/loaders/VTKLoader.js +219 -407
- package/loaders/VTKLoader.mjs +646 -0
- package/loaders/XLoader.js +1083 -1259
- package/loaders/XLoader.mjs +1258 -0
- package/loaders/XYZLoader.js +28 -34
- package/loaders/XYZLoader.mjs +60 -0
- package/loaders/lwo/IFFParser.js +238 -492
- package/loaders/lwo/IFFParser.mjs +697 -0
- package/loaders/lwo/LWO2Parser.js +176 -279
- package/loaders/lwo/LWO2Parser.mjs +327 -0
- package/loaders/lwo/LWO3Parser.js +160 -247
- package/loaders/lwo/LWO3Parser.mjs +298 -0
- package/math/Capsule.js +56 -43
- package/math/Capsule.mjs +100 -0
- package/math/ColorConverter.js +18 -32
- package/math/ColorConverter.mjs +51 -0
- package/math/ConvexHull.js +97 -357
- package/math/ConvexHull.mjs +574 -0
- package/math/ImprovedNoise.js +282 -32
- package/math/ImprovedNoise.mjs +302 -0
- package/math/Lut.js +51 -35
- package/math/Lut.mjs +135 -0
- package/math/MeshSurfaceSampler.js +25 -68
- package/math/MeshSurfaceSampler.mjs +107 -0
- package/math/OBB.js +91 -152
- package/math/OBB.mjs +235 -0
- package/math/Octree.js +76 -139
- package/math/Octree.mjs +278 -0
- package/math/SimplexNoise.js +217 -238
- package/math/SimplexNoise.mjs +425 -0
- package/misc/ConvexObjectBreaker.js +79 -185
- package/misc/ConvexObjectBreaker.mjs +292 -0
- package/misc/GPUComputationRenderer.js +69 -194
- package/misc/GPUComputationRenderer.mjs +171 -0
- package/misc/Gyroscope.js +16 -22
- package/misc/Gyroscope.mjs +35 -0
- package/misc/MD2Character.js +52 -74
- package/misc/MD2Character.mjs +162 -0
- package/misc/MD2CharacterComplex.js +112 -163
- package/misc/MD2CharacterComplex.mjs +328 -0
- package/misc/MorphAnimMesh.js +20 -28
- package/misc/MorphAnimMesh.mjs +40 -0
- package/misc/MorphBlendMesh.js +45 -69
- package/misc/MorphBlendMesh.mjs +179 -0
- package/misc/ProgressiveLightmap.js +70 -187
- package/misc/ProgressiveLightmap.mjs +166 -0
- package/misc/RollerCoaster.js +106 -135
- package/misc/RollerCoaster.mjs +346 -0
- package/misc/TubePainter.js +74 -92
- package/misc/TubePainter.mjs +123 -0
- package/misc/Volume.js +108 -270
- package/misc/Volume.mjs +244 -0
- package/misc/VolumeSlice.js +34 -122
- package/misc/VolumeSlice.mjs +106 -0
- package/misc/WebGL.js +37 -34
- package/misc/WebGL.mjs +74 -0
- package/modifiers/CurveModifier.js +46 -151
- package/modifiers/CurveModifier.mjs +182 -0
- package/modifiers/EdgeSplitModifier.js +46 -90
- package/modifiers/EdgeSplitModifier.mjs +162 -0
- package/modifiers/SimplifyModifier.js +77 -202
- package/modifiers/SimplifyModifier.mjs +282 -0
- package/modifiers/TessellateModifier.js +65 -90
- package/modifiers/TessellateModifier.mjs +206 -0
- package/nodes/Nodes.js +274 -140
- package/nodes/Nodes.mjs +400 -0
- package/nodes/ShaderNode.js +296 -196
- package/nodes/ShaderNode.mjs +408 -0
- package/nodes/accessors/BufferNode.js +4 -8
- package/nodes/accessors/BufferNode.mjs +15 -0
- package/nodes/accessors/CameraNode.js +20 -25
- package/nodes/accessors/CameraNode.mjs +44 -0
- package/nodes/accessors/CubeTextureNode.js +14 -26
- package/nodes/accessors/CubeTextureNode.mjs +42 -0
- package/nodes/accessors/MaterialNode.js +43 -53
- package/nodes/accessors/MaterialNode.mjs +71 -0
- package/nodes/accessors/MaterialReferenceNode.js +3 -6
- package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
- package/nodes/accessors/ModelNode.js +3 -5
- package/nodes/accessors/ModelNode.mjs +9 -0
- package/nodes/accessors/ModelViewProjectionNode.js +14 -13
- package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
- package/nodes/accessors/NormalNode.js +40 -39
- package/nodes/accessors/NormalNode.mjs +62 -0
- package/nodes/accessors/Object3DNode.js +40 -50
- package/nodes/accessors/Object3DNode.mjs +76 -0
- package/nodes/accessors/PointUVNode.js +5 -9
- package/nodes/accessors/PointUVNode.mjs +13 -0
- package/nodes/accessors/PositionNode.js +42 -41
- package/nodes/accessors/PositionNode.mjs +65 -0
- package/nodes/accessors/ReferenceNode.js +10 -17
- package/nodes/accessors/ReferenceNode.mjs +37 -0
- package/nodes/accessors/ReflectNode.js +23 -26
- package/nodes/accessors/ReflectNode.mjs +43 -0
- package/nodes/accessors/SkinningNode.js +46 -48
- package/nodes/accessors/SkinningNode.mjs +58 -0
- package/nodes/accessors/TextureNode.js +14 -29
- package/nodes/accessors/TextureNode.mjs +54 -0
- package/nodes/accessors/UVNode.js +5 -11
- package/nodes/accessors/UVNode.mjs +23 -0
- package/nodes/core/ArrayUniformNode.js +3 -7
- package/nodes/core/ArrayUniformNode.mjs +14 -0
- package/nodes/core/AttributeNode.js +5 -12
- package/nodes/core/AttributeNode.mjs +30 -0
- package/nodes/core/BypassNode.js +5 -12
- package/nodes/core/BypassNode.mjs +22 -0
- package/nodes/core/CodeNode.js +4 -12
- package/nodes/core/CodeNode.mjs +28 -0
- package/nodes/core/ConstNode.js +3 -7
- package/nodes/core/ConstNode.mjs +14 -0
- package/nodes/core/ContextNode.js +3 -8
- package/nodes/core/ContextNode.mjs +22 -0
- package/nodes/core/ExpressionNode.js +5 -9
- package/nodes/core/ExpressionNode.mjs +19 -0
- package/nodes/core/FunctionCallNode.js +6 -15
- package/nodes/core/FunctionCallNode.mjs +37 -0
- package/nodes/core/FunctionNode.js +10 -25
- package/nodes/core/FunctionNode.mjs +56 -0
- package/nodes/core/InputNode.js +12 -23
- package/nodes/core/InputNode.mjs +38 -0
- package/nodes/core/Node.js +35 -75
- package/nodes/core/Node.mjs +139 -0
- package/nodes/core/NodeAttribute.js +2 -4
- package/nodes/core/NodeAttribute.mjs +10 -0
- package/nodes/core/NodeBuilder.js +110 -224
- package/nodes/core/NodeBuilder.mjs +395 -0
- package/nodes/core/NodeCode.js +4 -7
- package/nodes/core/NodeCode.mjs +11 -0
- package/nodes/core/NodeFrame.js +9 -12
- package/nodes/core/NodeFrame.mjs +35 -0
- package/nodes/core/NodeFunctionInput.js +3 -5
- package/nodes/core/NodeFunctionInput.mjs +13 -0
- package/nodes/core/NodeKeywords.js +5 -16
- package/nodes/core/NodeKeywords.mjs +44 -0
- package/nodes/core/NodeUniform.js +3 -7
- package/nodes/core/NodeUniform.mjs +18 -0
- package/nodes/core/NodeUtils.js +39 -43
- package/nodes/core/NodeUtils.mjs +57 -0
- package/nodes/core/NodeVar.js +2 -4
- package/nodes/core/NodeVar.mjs +10 -0
- package/nodes/core/NodeVary.js +2 -4
- package/nodes/core/NodeVary.mjs +10 -0
- package/nodes/core/PropertyNode.js +4 -10
- package/nodes/core/PropertyNode.mjs +21 -0
- package/nodes/core/TempNode.js +5 -11
- package/nodes/core/TempNode.mjs +25 -0
- package/nodes/core/UniformNode.js +4 -10
- package/nodes/core/UniformNode.mjs +23 -0
- package/nodes/core/VarNode.js +3 -11
- package/nodes/core/VarNode.mjs +31 -0
- package/nodes/core/VaryNode.js +6 -15
- package/nodes/core/VaryNode.mjs +30 -0
- package/nodes/core/constants.js +20 -7
- package/nodes/core/constants.mjs +24 -0
- package/nodes/display/ColorSpaceNode.js +34 -38
- package/nodes/display/ColorSpaceNode.mjs +63 -0
- package/nodes/display/NormalMapNode.js +35 -53
- package/nodes/display/NormalMapNode.mjs +54 -0
- package/nodes/fog/FogNode.js +5 -9
- package/nodes/fog/FogNode.mjs +15 -0
- package/nodes/fog/FogRangeNode.js +5 -9
- package/nodes/fog/FogRangeNode.mjs +17 -0
- package/nodes/functions/BSDFs.js +61 -118
- package/nodes/functions/BSDFs.mjs +64 -0
- package/nodes/lights/LightContextNode.js +14 -23
- package/nodes/lights/LightContextNode.mjs +35 -0
- package/nodes/lights/LightNode.js +27 -31
- package/nodes/lights/LightNode.mjs +58 -0
- package/nodes/lights/LightsNode.js +9 -28
- package/nodes/lights/LightsNode.mjs +59 -0
- package/nodes/loaders/NodeLoader.js +27 -42
- package/nodes/loaders/NodeLoader.mjs +66 -0
- package/nodes/loaders/NodeMaterialLoader.js +4 -10
- package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
- package/nodes/loaders/NodeObjectLoader.js +9 -19
- package/nodes/loaders/NodeObjectLoader.mjs +40 -0
- package/nodes/materials/LineBasicNodeMaterial.js +5 -10
- package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
- package/nodes/materials/Materials.js +14 -17
- package/nodes/materials/Materials.mjs +28 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +5 -10
- package/nodes/materials/MeshBasicNodeMaterial.mjs +28 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +5 -8
- package/nodes/materials/MeshStandardNodeMaterial.mjs +41 -0
- package/nodes/materials/NodeMaterial.js +20 -36
- package/nodes/materials/NodeMaterial.mjs +64 -0
- package/nodes/materials/PointsNodeMaterial.js +5 -10
- package/nodes/materials/PointsNodeMaterial.mjs +30 -0
- package/nodes/math/CondNode.js +11 -23
- package/nodes/math/CondNode.mjs +38 -0
- package/nodes/math/MathNode.js +98 -142
- package/nodes/math/MathNode.mjs +163 -0
- package/nodes/math/OperatorNode.js +24 -46
- package/nodes/math/OperatorNode.mjs +103 -0
- package/nodes/procedural/CheckerNode.js +13 -19
- package/nodes/procedural/CheckerNode.mjs +21 -0
- package/nodes/utils/ArrayElementNode.js +4 -8
- package/nodes/utils/ArrayElementNode.mjs +19 -0
- package/nodes/utils/ConvertNode.js +3 -8
- package/nodes/utils/ConvertNode.mjs +25 -0
- package/nodes/utils/JoinNode.js +7 -11
- package/nodes/utils/JoinNode.mjs +26 -0
- package/nodes/utils/MatcapUVNode.js +8 -11
- package/nodes/utils/MatcapUVNode.mjs +16 -0
- package/nodes/utils/OscNode.js +27 -33
- package/nodes/utils/OscNode.mjs +50 -0
- package/nodes/utils/SplitNode.js +6 -20
- package/nodes/utils/SplitNode.mjs +45 -0
- package/nodes/utils/SpriteSheetUVNode.js +23 -23
- package/nodes/utils/SpriteSheetUVNode.mjs +40 -0
- package/nodes/utils/TimerNode.js +20 -24
- package/nodes/utils/TimerNode.mjs +44 -0
- package/objects/GroundProjectedEnv.js +22 -37
- package/objects/GroundProjectedEnv.mjs +130 -0
- package/objects/Lensflare.js +86 -156
- package/objects/Lensflare.mjs +262 -0
- package/objects/LightningStorm.js +38 -102
- package/objects/LightningStorm.mjs +110 -0
- package/objects/MarchingCubes.js +150 -303
- package/objects/MarchingCubes.mjs +457 -0
- package/objects/Reflector.js +50 -72
- package/objects/Reflector.mjs +166 -0
- package/objects/ReflectorForSSRPass.js +80 -131
- package/objects/ReflectorForSSRPass.mjs +247 -0
- package/objects/ReflectorRTT.js +6 -7
- package/objects/ReflectorRTT.mjs +10 -0
- package/objects/Refractor.js +64 -106
- package/objects/Refractor.mjs +178 -0
- package/objects/ShadowMesh.js +8 -17
- package/objects/ShadowMesh.mjs +41 -0
- package/objects/Sky.js +119 -80
- package/objects/Sky.mjs +124 -0
- package/objects/Water.js +83 -127
- package/objects/Water.mjs +235 -0
- package/objects/Water2.js +72 -108
- package/objects/Water2.mjs +252 -0
- package/offscreen/jank.js +10 -14
- package/offscreen/jank.mjs +27 -0
- package/offscreen/offscreen.js +4 -5
- package/offscreen/offscreen.mjs +5 -0
- package/offscreen/scene.js +45 -48
- package/offscreen/scene.mjs +52 -0
- package/package.json +3 -3
- package/physics/AmmoPhysics.js +30 -71
- package/physics/AmmoPhysics.mjs +165 -0
- package/postprocessing/AdaptiveToneMappingPass.js +97 -123
- package/postprocessing/AdaptiveToneMappingPass.mjs +221 -0
- package/postprocessing/AfterimagePass.js +28 -49
- package/postprocessing/AfterimagePass.mjs +55 -0
- package/postprocessing/BloomPass.js +43 -69
- package/postprocessing/BloomPass.mjs +90 -0
- package/postprocessing/BokehPass.js +39 -69
- package/postprocessing/BokehPass.mjs +76 -0
- package/postprocessing/ClearPass.js +10 -25
- package/postprocessing/ClearPass.mjs +27 -0
- package/postprocessing/CubeTexturePass.js +28 -27
- package/postprocessing/CubeTexturePass.mjs +49 -0
- package/postprocessing/DotScreenPass.js +24 -32
- package/postprocessing/DotScreenPass.mjs +40 -0
- package/postprocessing/EffectComposer.js +39 -86
- package/postprocessing/EffectComposer.mjs +139 -0
- package/postprocessing/FilmPass.js +25 -30
- package/postprocessing/FilmPass.mjs +42 -0
- package/postprocessing/GlitchPass.js +38 -61
- package/postprocessing/GlitchPass.mjs +75 -0
- package/postprocessing/HalftonePass.js +19 -39
- package/postprocessing/HalftonePass.mjs +44 -0
- package/postprocessing/LUTPass.js +13 -38
- package/postprocessing/LUTPass.mjs +136 -0
- package/postprocessing/MaskPass.js +19 -38
- package/postprocessing/MaskPass.mjs +60 -0
- package/postprocessing/OutlinePass.js +135 -277
- package/postprocessing/OutlinePass.mjs +438 -0
- package/postprocessing/Pass.js +20 -44
- package/postprocessing/Pass.mjs +37 -0
- package/postprocessing/RenderPass.js +13 -36
- package/postprocessing/RenderPass.mjs +48 -0
- package/postprocessing/RenderPixelatedPass.js +44 -58
- package/postprocessing/RenderPixelatedPass.mjs +199 -0
- package/postprocessing/SAOPass.js +154 -189
- package/postprocessing/SAOPass.mjs +282 -0
- package/postprocessing/SMAAPass.js +64 -84
- package/postprocessing/SMAAPass.mjs +112 -0
- package/postprocessing/SSAARenderPass.js +121 -69
- package/postprocessing/SSAARenderPass.mjs +170 -0
- package/postprocessing/SSAOPass.js +123 -172
- package/postprocessing/SSAOPass.mjs +265 -0
- package/postprocessing/SSRPass.js +211 -280
- package/postprocessing/SSRPass.mjs +432 -0
- package/postprocessing/SavePass.js +20 -25
- package/postprocessing/SavePass.mjs +37 -0
- package/postprocessing/ShaderPass.js +14 -30
- package/postprocessing/ShaderPass.mjs +39 -0
- package/postprocessing/TAARenderPass.js +42 -61
- package/postprocessing/TAARenderPass.mjs +88 -0
- package/postprocessing/TexturePass.js +21 -22
- package/postprocessing/TexturePass.mjs +39 -0
- package/postprocessing/UnrealBloomPass.js +105 -213
- package/postprocessing/UnrealBloomPass.mjs +220 -0
- package/renderers/CSS2DRenderer.js +44 -56
- package/renderers/CSS2DRenderer.mjs +112 -0
- package/renderers/CSS3DRenderer.js +53 -86
- package/renderers/CSS3DRenderer.mjs +133 -0
- package/renderers/Projector.js +107 -274
- package/renderers/Projector.mjs +511 -0
- package/renderers/SVGRenderer.js +72 -182
- package/renderers/SVGRenderer.mjs +306 -0
- package/renderers/nodes/accessors/CameraNode.js +29 -40
- package/renderers/nodes/accessors/CameraNode.mjs +63 -0
- package/renderers/nodes/accessors/ModelNode.js +28 -37
- package/renderers/nodes/accessors/ModelNode.mjs +61 -0
- package/renderers/nodes/accessors/ModelViewProjectionNode.js +10 -23
- package/renderers/nodes/accessors/ModelViewProjectionNode.mjs +21 -0
- package/renderers/nodes/accessors/NormalNode.js +35 -45
- package/renderers/nodes/accessors/NormalNode.mjs +61 -0
- package/renderers/nodes/accessors/PositionNode.js +18 -19
- package/renderers/nodes/accessors/PositionNode.mjs +30 -0
- package/renderers/nodes/accessors/UVNode.js +5 -10
- package/renderers/nodes/accessors/UVNode.mjs +13 -0
- package/renderers/nodes/core/AttributeNode.js +5 -14
- package/renderers/nodes/core/AttributeNode.mjs +35 -0
- package/renderers/nodes/core/InputNode.js +4 -14
- package/renderers/nodes/core/InputNode.mjs +31 -0
- package/renderers/nodes/core/Node.js +7 -17
- package/renderers/nodes/core/Node.mjs +34 -0
- package/renderers/nodes/core/NodeAttribute.js +3 -6
- package/renderers/nodes/core/NodeAttribute.mjs +10 -0
- package/renderers/nodes/core/NodeBuilder.js +87 -154
- package/renderers/nodes/core/NodeBuilder.mjs +243 -0
- package/renderers/nodes/core/NodeFrame.js +9 -12
- package/renderers/nodes/core/NodeFrame.mjs +35 -0
- package/renderers/nodes/core/NodeSlot.js +2 -3
- package/renderers/nodes/core/NodeSlot.mjs +10 -0
- package/renderers/nodes/core/NodeUniform.js +4 -9
- package/renderers/nodes/core/NodeUniform.mjs +18 -0
- package/renderers/nodes/core/NodeVary.js +4 -7
- package/renderers/nodes/core/NodeVary.mjs +11 -0
- package/renderers/nodes/core/VaryNode.js +6 -12
- package/renderers/nodes/core/VaryNode.mjs +22 -0
- package/renderers/nodes/core/constants.js +16 -13
- package/renderers/nodes/core/constants.mjs +22 -0
- package/renderers/nodes/inputs/ColorNode.js +5 -11
- package/renderers/nodes/inputs/ColorNode.mjs +11 -0
- package/renderers/nodes/inputs/FloatNode.js +5 -11
- package/renderers/nodes/inputs/FloatNode.mjs +11 -0
- package/renderers/nodes/inputs/Matrix3Node.js +7 -13
- package/renderers/nodes/inputs/Matrix3Node.mjs +12 -0
- package/renderers/nodes/inputs/Matrix4Node.js +7 -13
- package/renderers/nodes/inputs/Matrix4Node.mjs +12 -0
- package/renderers/nodes/inputs/TextureNode.js +7 -15
- package/renderers/nodes/inputs/TextureNode.mjs +20 -0
- package/renderers/nodes/inputs/Vector2Node.js +5 -11
- package/renderers/nodes/inputs/Vector2Node.mjs +11 -0
- package/renderers/nodes/inputs/Vector3Node.js +7 -13
- package/renderers/nodes/inputs/Vector3Node.mjs +12 -0
- package/renderers/nodes/inputs/Vector4Node.js +7 -13
- package/renderers/nodes/inputs/Vector4Node.mjs +12 -0
- package/renderers/nodes/math/MathNode.js +20 -30
- package/renderers/nodes/math/MathNode.mjs +55 -0
- package/renderers/nodes/math/OperatorNode.js +4 -20
- package/renderers/nodes/math/OperatorNode.mjs +42 -0
- package/renderers/nodes/utils/SwitchNode.js +4 -9
- package/renderers/nodes/utils/SwitchNode.mjs +20 -0
- package/renderers/nodes/utils/TimerNode.js +5 -10
- package/renderers/nodes/utils/TimerNode.mjs +14 -0
- package/renderers/webgpu/WebGPU.js +14 -16
- package/renderers/webgpu/WebGPU.mjs +24 -0
- package/renderers/webgpu/WebGPUAttributes.js +16 -23
- package/renderers/webgpu/WebGPUAttributes.mjs +69 -0
- package/renderers/webgpu/WebGPUBackground.js +13 -30
- package/renderers/webgpu/WebGPUBackground.mjs +61 -0
- package/renderers/webgpu/WebGPUBinding.js +4 -7
- package/renderers/webgpu/WebGPUBinding.mjs +14 -0
- package/renderers/webgpu/WebGPUBindings.js +21 -57
- package/renderers/webgpu/WebGPUBindings.mjs +155 -0
- package/renderers/webgpu/WebGPUComputePipelines.js +14 -25
- package/renderers/webgpu/WebGPUComputePipelines.mjs +44 -0
- package/renderers/webgpu/WebGPUGeometries.js +5 -15
- package/renderers/webgpu/WebGPUGeometries.mjs +41 -0
- package/renderers/webgpu/WebGPUInfo.js +3 -8
- package/renderers/webgpu/WebGPUInfo.mjs +46 -0
- package/renderers/webgpu/WebGPUObjects.js +5 -10
- package/renderers/webgpu/WebGPUObjects.mjs +25 -0
- package/renderers/webgpu/WebGPUProperties.js +5 -11
- package/renderers/webgpu/WebGPUProperties.mjs +22 -0
- package/renderers/webgpu/WebGPURenderLists.js +20 -36
- package/renderers/webgpu/WebGPURenderLists.mjs +119 -0
- package/renderers/webgpu/WebGPURenderPipelines.js +260 -387
- package/renderers/webgpu/WebGPURenderPipelines.mjs +545 -0
- package/renderers/webgpu/WebGPURenderer.js +124 -262
- package/renderers/webgpu/WebGPURenderer.mjs +574 -0
- package/renderers/webgpu/WebGPUSampledTexture.js +18 -31
- package/renderers/webgpu/WebGPUSampledTexture.mjs +40 -0
- package/renderers/webgpu/WebGPUSampler.js +7 -12
- package/renderers/webgpu/WebGPUSampler.mjs +15 -0
- package/renderers/webgpu/WebGPUStorageBuffer.js +7 -12
- package/renderers/webgpu/WebGPUStorageBuffer.mjs +15 -0
- package/renderers/webgpu/WebGPUTextureRenderer.js +5 -11
- package/renderers/webgpu/WebGPUTextureRenderer.mjs +23 -0
- package/renderers/webgpu/WebGPUTextureUtils.js +29 -40
- package/renderers/webgpu/WebGPUTextureUtils.mjs +98 -0
- package/renderers/webgpu/WebGPUTextures.js +186 -333
- package/renderers/webgpu/WebGPUTextures.mjs +484 -0
- package/renderers/webgpu/WebGPUUniform.js +25 -51
- package/renderers/webgpu/WebGPUUniform.mjs +81 -0
- package/renderers/webgpu/WebGPUUniformsGroup.js +32 -72
- package/renderers/webgpu/WebGPUUniformsGroup.mjs +176 -0
- package/renderers/webgpu/constants.js +190 -181
- package/renderers/webgpu/constants.mjs +230 -0
- package/renderers/webgpu/nodes/ShaderLib.js +2 -2
- package/renderers/webgpu/nodes/ShaderLib.mjs +42 -0
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +53 -124
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +165 -0
- package/renderers/webgpu/nodes/WebGPUNodeUniform.js +17 -31
- package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +73 -0
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +8 -9
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +15 -0
- package/renderers/webgpu/nodes/WebGPUNodes.js +7 -45
- package/renderers/webgpu/nodes/WebGPUNodes.mjs +40 -0
- package/shaders/ACESFilmicToneMappingShader.js +44 -24
- package/shaders/ACESFilmicToneMappingShader.mjs +48 -0
- package/shaders/AfterimageShader.js +28 -18
- package/shaders/AfterimageShader.mjs +32 -0
- package/shaders/BasicShader.js +9 -7
- package/shaders/BasicShader.mjs +12 -0
- package/shaders/BleachBypassShader.js +31 -15
- package/shaders/BleachBypassShader.mjs +35 -0
- package/shaders/BlendShader.js +26 -19
- package/shaders/BlendShader.mjs +30 -0
- package/shaders/BokehShader.js +98 -36
- package/shaders/BokehShader.mjs +106 -0
- package/shaders/BokehShader2.js +261 -90
- package/shaders/BokehShader2.mjs +269 -0
- package/shaders/BrightnessContrastShader.js +28 -19
- package/shaders/BrightnessContrastShader.mjs +32 -0
- package/shaders/ColorCorrectionShader.js +26 -22
- package/shaders/ColorCorrectionShader.mjs +30 -0
- package/shaders/ColorifyShader.js +24 -16
- package/shaders/ColorifyShader.mjs +28 -0
- package/shaders/ConvolutionShader.js +40 -36
- package/shaders/ConvolutionShader.mjs +55 -0
- package/shaders/CopyShader.js +21 -13
- package/shaders/CopyShader.mjs +25 -0
- package/shaders/DOFMipMapShader.js +28 -21
- package/shaders/DOFMipMapShader.mjs +32 -0
- package/shaders/DepthLimitedBlurShader.js +85 -40
- package/shaders/DepthLimitedBlurShader.mjs +114 -0
- package/shaders/DigitalGlitch.js +74 -46
- package/shaders/DigitalGlitch.mjs +78 -0
- package/shaders/DotScreenShader.js +35 -27
- package/shaders/DotScreenShader.mjs +39 -0
- package/shaders/FXAAShader.js +1094 -19
- package/shaders/FXAAShader.mjs +1098 -0
- package/shaders/FilmShader.js +38 -52
- package/shaders/FilmShader.mjs +42 -0
- package/shaders/FocusShader.js +51 -24
- package/shaders/FocusShader.mjs +55 -0
- package/shaders/FreiChenShader.js +57 -24
- package/shaders/FreiChenShader.mjs +61 -0
- package/shaders/FresnelShader.js +43 -22
- package/shaders/FresnelShader.mjs +47 -0
- package/shaders/GammaCorrectionShader.js +19 -11
- package/shaders/GammaCorrectionShader.mjs +23 -0
- package/shaders/GodRaysShader.js +103 -94
- package/shaders/GodRaysShader.mjs +146 -0
- package/shaders/HalftoneShader.js +208 -65
- package/shaders/HalftoneShader.mjs +212 -0
- package/shaders/HorizontalBlurShader.js +7 -23
- package/shaders/HorizontalBlurShader.mjs +43 -0
- package/shaders/HorizontalTiltShiftShader.js +33 -21
- package/shaders/HorizontalTiltShiftShader.mjs +37 -0
- package/shaders/HueSaturationShader.js +37 -21
- package/shaders/HueSaturationShader.mjs +41 -0
- package/shaders/KaleidoShader.js +30 -22
- package/shaders/KaleidoShader.mjs +34 -0
- package/shaders/LuminosityHighPassShader.js +33 -27
- package/shaders/LuminosityHighPassShader.mjs +37 -0
- package/shaders/LuminosityShader.js +21 -11
- package/shaders/LuminosityShader.mjs +25 -0
- package/shaders/MirrorShader.js +31 -16
- package/shaders/MirrorShader.mjs +35 -0
- package/shaders/NormalMapShader.js +27 -23
- package/shaders/NormalMapShader.mjs +31 -0
- package/shaders/ParallaxShader.js +107 -48
- package/shaders/ParallaxShader.mjs +113 -0
- package/shaders/PixelShader.js +24 -16
- package/shaders/PixelShader.mjs +28 -0
- package/shaders/RGBShiftShader.js +26 -22
- package/shaders/RGBShiftShader.mjs +30 -0
- package/shaders/SAOShader.js +132 -48
- package/shaders/SAOShader.mjs +144 -0
- package/shaders/SMAAShader.js +256 -135
- package/shaders/SMAAShader.mjs +272 -0
- package/shaders/SSAOShader.js +153 -81
- package/shaders/SSAOShader.mjs +172 -0
- package/shaders/SSRShader.js +32 -87
- package/shaders/SSRShader.mjs +324 -0
- package/shaders/SepiaShader.js +25 -15
- package/shaders/SepiaShader.mjs +29 -0
- package/shaders/SobelOperatorShader.js +40 -29
- package/shaders/SobelOperatorShader.mjs +44 -0
- package/shaders/SubsurfaceScatteringShader.js +53 -39
- package/shaders/SubsurfaceScatteringShader.mjs +59 -0
- package/shaders/TechnicolorShader.js +20 -13
- package/shaders/TechnicolorShader.mjs +24 -0
- package/shaders/ToneMapShader.js +44 -28
- package/shaders/ToneMapShader.mjs +48 -0
- package/shaders/ToonShader.js +172 -96
- package/shaders/ToonShader.mjs +188 -0
- package/shaders/TriangleBlurShader.js +32 -23
- package/shaders/TriangleBlurShader.mjs +36 -0
- package/shaders/UnpackDepthRGBAShader.js +22 -14
- package/shaders/UnpackDepthRGBAShader.mjs +26 -0
- package/shaders/VerticalBlurShader.js +7 -23
- package/shaders/VerticalBlurShader.mjs +44 -0
- package/shaders/VerticalTiltShiftShader.js +33 -21
- package/shaders/VerticalTiltShiftShader.mjs +37 -0
- package/shaders/VignetteShader.js +24 -28
- package/shaders/VignetteShader.mjs +28 -0
- package/shaders/VolumeShader.js +174 -77
- package/shaders/VolumeShader.mjs +178 -0
- package/shaders/WaterRefractionShader.js +38 -6
- package/shaders/WaterRefractionShader.mjs +57 -0
- package/shaders/types.js +1 -1
- package/{custom.d.js → shaders/types.mjs} +0 -0
- package/textures/FlakesTexture.js +8 -10
- package/textures/FlakesTexture.mjs +30 -0
- package/types/helpers.js +3 -2
- package/types/helpers.mjs +4 -0
- package/utils/BufferGeometryUtils.js +251 -325
- package/utils/BufferGeometryUtils.mjs +570 -0
- package/utils/GeometryCompressionUtils.js +241 -239
- package/utils/GeometryCompressionUtils.mjs +547 -0
- package/utils/GeometryUtils.js +41 -94
- package/utils/GeometryUtils.mjs +108 -0
- package/utils/RoughnessMipmapper.js +38 -82
- package/utils/RoughnessMipmapper.mjs +213 -0
- package/utils/SceneUtils.js +15 -20
- package/utils/SceneUtils.mjs +36 -0
- package/utils/ShadowMapViewer.js +49 -95
- package/utils/ShadowMapViewer.mjs +114 -0
- package/utils/SkeletonUtils.js +74 -165
- package/utils/SkeletonUtils.mjs +292 -0
- package/utils/UVsDebug.js +32 -62
- package/utils/UVsDebug.mjs +85 -0
- package/utils/WorkerPool.js +13 -33
- package/utils/WorkerPool.mjs +62 -0
- package/webxr/ARButton.js +72 -98
- package/webxr/ARButton.mjs +119 -0
- package/webxr/OculusHandModel.js +18 -37
- package/webxr/OculusHandModel.mjs +71 -0
- package/webxr/OculusHandPointerModel.js +58 -80
- package/webxr/OculusHandPointerModel.mjs +207 -0
- package/webxr/Text2D.js +37 -19
- package/webxr/Text2D.mjs +31 -0
- package/webxr/VRButton.js +59 -90
- package/webxr/VRButton.mjs +105 -0
- package/webxr/XRControllerModelFactory.js +58 -116
- package/webxr/XRControllerModelFactory.mjs +146 -0
- package/webxr/XREstimatedLight.js +39 -66
- package/webxr/XREstimatedLight.mjs +126 -0
- package/webxr/XRHandMeshModel.js +40 -29
- package/webxr/XRHandMeshModel.mjs +73 -0
- package/webxr/XRHandModelFactory.js +28 -31
- package/webxr/XRHandModelFactory.mjs +61 -0
- package/webxr/XRHandPrimitiveModel.js +41 -27
- package/webxr/XRHandPrimitiveModel.mjs +68 -0
- package/BufferGeometryUtils-1a7a235c.js +0 -655
- package/BufferGeometryUtils-971dfde3.js +0 -1
- package/Nodes-4f766d71.js +0 -471
- package/Nodes-9aa16d74.js +0 -1
- package/animation/AnimationClipCreator.cjs.js +0 -1
- package/animation/CCDIKSolver.cjs.js +0 -1
- package/animation/MMDAnimationHelper.cjs.js +0 -1
- package/animation/MMDPhysics.cjs.js +0 -1
- package/cameras/CinematicCamera.cjs.js +0 -1
- package/controls/ArcballControls.cjs.js +0 -1
- package/controls/DeviceOrientationControls.cjs.js +0 -1
- package/controls/DragControls.cjs.js +0 -1
- package/controls/FirstPersonControls.cjs.js +0 -1
- package/controls/FlyControls.cjs.js +0 -1
- package/controls/OrbitControls.cjs.js +0 -1
- package/controls/PointerLockControls.cjs.js +0 -1
- package/controls/TrackballControls.cjs.js +0 -1
- package/controls/TransformControls.cjs.js +0 -1
- package/controls/experimental/CameraControls.cjs.js +0 -1
- package/csm/CSM.cjs.js +0 -1
- package/csm/CSMFrustum.cjs.js +0 -1
- package/csm/CSMHelper.cjs.js +0 -1
- package/csm/CSMShader.cjs.js +0 -1
- package/curves/CurveExtras.cjs.js +0 -1
- package/curves/NURBSCurve.cjs.js +0 -1
- package/curves/NURBSSurface.cjs.js +0 -1
- package/curves/NURBSUtils.cjs.js +0 -1
- package/custom.d.cjs.js +0 -1
- package/deprecated/Geometry.cjs.js +0 -1
- package/effects/AnaglyphEffect.cjs.js +0 -1
- package/effects/AsciiEffect.cjs.js +0 -1
- package/effects/OutlineEffect.cjs.js +0 -1
- package/effects/ParallaxBarrierEffect.cjs.js +0 -1
- package/effects/PeppersGhostEffect.cjs.js +0 -1
- package/effects/StereoEffect.cjs.js +0 -1
- package/environments/RoomEnvironment.cjs.js +0 -1
- package/exporters/ColladaExporter.cjs.js +0 -1
- package/exporters/DRACOExporter.cjs.js +0 -1
- package/exporters/GLTFExporter.cjs.js +0 -1
- package/exporters/MMDExporter.cjs.js +0 -1
- package/exporters/OBJExporter.cjs.js +0 -1
- package/exporters/PLYExporter.cjs.js +0 -1
- package/exporters/STLExporter.cjs.js +0 -1
- package/exporters/USDZExporter.cjs.js +0 -1
- package/geometries/BoxLineGeometry.cjs.js +0 -1
- package/geometries/ConvexGeometry.cjs.js +0 -1
- package/geometries/DecalGeometry.cjs.js +0 -1
- package/geometries/LightningStrike.cjs.js +0 -1
- package/geometries/ParametricGeometries.cjs.js +0 -1
- package/geometries/ParametricGeometry.cjs.js +0 -1
- package/geometries/RoundedBoxGeometry.cjs.js +0 -1
- package/geometries/TeapotGeometry.cjs.js +0 -1
- package/geometries/TextGeometry.cjs.js +0 -1
- package/helpers/LightProbeHelper.cjs.js +0 -1
- package/helpers/PositionalAudioHelper.cjs.js +0 -1
- package/helpers/RectAreaLightHelper.cjs.js +0 -1
- package/helpers/VertexNormalsHelper.cjs.js +0 -1
- package/helpers/VertexTangentsHelper.cjs.js +0 -1
- package/index.cjs.js +0 -1
- package/interactive/InteractiveGroup.cjs.js +0 -1
- package/interactive/InteractiveGroup.d.ts +0 -5
- package/interactive/InteractiveGroup.js +0 -87
- package/interactive/SelectionBox.cjs.js +0 -1
- package/interactive/SelectionHelper.cjs.js +0 -1
- package/libs/MeshoptDecoder.cjs.js +0 -1
- package/libs/MotionControllers.cjs.js +0 -1
- package/lights/LightProbeGenerator.cjs.js +0 -1
- package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
- package/lines/Line2.cjs.js +0 -1
- package/lines/LineGeometry.cjs.js +0 -1
- package/lines/LineMaterial.cjs.js +0 -1
- package/lines/LineSegments2.cjs.js +0 -1
- package/lines/LineSegmentsGeometry.cjs.js +0 -1
- package/lines/Wireframe.cjs.js +0 -1
- package/lines/WireframeGeometry2.cjs.js +0 -1
- package/loaders/3DMLoader.cjs.js +0 -1
- package/loaders/3MFLoader.cjs.js +0 -1
- package/loaders/AMFLoader.cjs.js +0 -1
- package/loaders/AssimpLoader.cjs.js +0 -1
- package/loaders/BVHLoader.cjs.js +0 -1
- package/loaders/BasisTextureLoader.cjs.js +0 -1
- package/loaders/ColladaLoader.cjs.js +0 -1
- package/loaders/DDSLoader.cjs.js +0 -1
- package/loaders/DRACOLoader.cjs.js +0 -1
- package/loaders/EXRLoader.cjs.js +0 -1
- package/loaders/FBXLoader.cjs.js +0 -1
- package/loaders/FontLoader.cjs.js +0 -1
- package/loaders/GCodeLoader.cjs.js +0 -1
- package/loaders/GLTFLoader.cjs.js +0 -1
- package/loaders/HDRCubeTextureLoader.cjs.js +0 -1
- package/loaders/KMZLoader.cjs.js +0 -1
- package/loaders/KTX2Loader.cjs.js +0 -1
- package/loaders/KTXLoader.cjs.js +0 -1
- package/loaders/LDrawLoader.cjs.js +0 -1
- package/loaders/LUT3dlLoader.cjs.js +0 -1
- package/loaders/LUTCubeLoader.cjs.js +0 -1
- package/loaders/LWOLoader.cjs.js +0 -1
- package/loaders/LottieLoader.cjs.js +0 -1
- package/loaders/MD2Loader.cjs.js +0 -1
- package/loaders/MDDLoader.cjs.js +0 -1
- package/loaders/MMDLoader.cjs.js +0 -1
- package/loaders/MTLLoader.cjs.js +0 -1
- package/loaders/NRRDLoader.cjs.js +0 -1
- package/loaders/NodeMaterialLoader.cjs.js +0 -1
- package/loaders/OBJLoader.cjs.js +0 -1
- package/loaders/PCDLoader.cjs.js +0 -1
- package/loaders/PDBLoader.cjs.js +0 -1
- package/loaders/PLYLoader.cjs.js +0 -1
- package/loaders/PRWMLoader.cjs.js +0 -1
- package/loaders/PVRLoader.cjs.js +0 -1
- package/loaders/RGBELoader.cjs.js +0 -1
- package/loaders/RGBMLoader.cjs.js +0 -1
- package/loaders/STLLoader.cjs.js +0 -1
- package/loaders/SVGLoader.cjs.js +0 -1
- package/loaders/TDSLoader.cjs.js +0 -1
- package/loaders/TGALoader.cjs.js +0 -1
- package/loaders/TTFLoader.cjs.js +0 -1
- package/loaders/TiltLoader.cjs.js +0 -1
- package/loaders/VOXLoader.cjs.js +0 -1
- package/loaders/VRMLLoader.cjs.js +0 -1
- package/loaders/VRMLoader.cjs.js +0 -1
- package/loaders/VTKLoader.cjs.js +0 -1
- package/loaders/XLoader.cjs.js +0 -1
- package/loaders/XYZLoader.cjs.js +0 -1
- package/loaders/lwo/IFFParser.cjs.js +0 -1
- package/loaders/lwo/LWO2Parser.cjs.js +0 -1
- package/loaders/lwo/LWO3Parser.cjs.js +0 -1
- package/math/Capsule.cjs.js +0 -1
- package/math/ColorConverter.cjs.js +0 -1
- package/math/ConvexHull.cjs.js +0 -1
- package/math/ImprovedNoise.cjs.js +0 -1
- package/math/Lut.cjs.js +0 -1
- package/math/MeshSurfaceSampler.cjs.js +0 -1
- package/math/OBB.cjs.js +0 -1
- package/math/Octree.cjs.js +0 -1
- package/math/SimplexNoise.cjs.js +0 -1
- package/misc/ConvexObjectBreaker.cjs.js +0 -1
- package/misc/GPUComputationRenderer.cjs.js +0 -1
- package/misc/Gyroscope.cjs.js +0 -1
- package/misc/MD2Character.cjs.js +0 -1
- package/misc/MD2CharacterComplex.cjs.js +0 -1
- package/misc/MorphAnimMesh.cjs.js +0 -1
- package/misc/MorphBlendMesh.cjs.js +0 -1
- package/misc/ProgressiveLightmap.cjs.js +0 -1
- package/misc/RollerCoaster.cjs.js +0 -1
- package/misc/TubePainter.cjs.js +0 -1
- package/misc/Volume.cjs.js +0 -1
- package/misc/VolumeSlice.cjs.js +0 -1
- package/misc/WebGL.cjs.js +0 -1
- package/modifiers/CurveModifier.cjs.js +0 -1
- package/modifiers/EdgeSplitModifier.cjs.js +0 -1
- package/modifiers/SimplifyModifier.cjs.js +0 -1
- package/modifiers/TessellateModifier.cjs.js +0 -1
- package/nodes/Nodes.cjs.js +0 -1
- package/nodes/ShaderNode.cjs.js +0 -1
- package/nodes/accessors/BufferNode.cjs.js +0 -1
- package/nodes/accessors/CameraNode.cjs.js +0 -1
- package/nodes/accessors/CubeTextureNode.cjs.js +0 -1
- package/nodes/accessors/MaterialNode.cjs.js +0 -1
- package/nodes/accessors/MaterialReferenceNode.cjs.js +0 -1
- package/nodes/accessors/ModelNode.cjs.js +0 -1
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
- package/nodes/accessors/NormalNode.cjs.js +0 -1
- package/nodes/accessors/Object3DNode.cjs.js +0 -1
- package/nodes/accessors/PointUVNode.cjs.js +0 -1
- package/nodes/accessors/PositionNode.cjs.js +0 -1
- package/nodes/accessors/ReferenceNode.cjs.js +0 -1
- package/nodes/accessors/ReflectNode.cjs.js +0 -1
- package/nodes/accessors/SkinningNode.cjs.js +0 -1
- package/nodes/accessors/TextureNode.cjs.js +0 -1
- package/nodes/accessors/UVNode.cjs.js +0 -1
- package/nodes/core/ArrayUniformNode.cjs.js +0 -1
- package/nodes/core/AttributeNode.cjs.js +0 -1
- package/nodes/core/BypassNode.cjs.js +0 -1
- package/nodes/core/CodeNode.cjs.js +0 -1
- package/nodes/core/ConstNode.cjs.js +0 -1
- package/nodes/core/ContextNode.cjs.js +0 -1
- package/nodes/core/ExpressionNode.cjs.js +0 -1
- package/nodes/core/FunctionCallNode.cjs.js +0 -1
- package/nodes/core/FunctionNode.cjs.js +0 -1
- package/nodes/core/InputNode.cjs.js +0 -1
- package/nodes/core/Node.cjs.js +0 -1
- package/nodes/core/NodeAttribute.cjs.js +0 -1
- package/nodes/core/NodeBuilder.cjs.js +0 -1
- package/nodes/core/NodeCode.cjs.js +0 -1
- package/nodes/core/NodeFrame.cjs.js +0 -1
- package/nodes/core/NodeFunction.cjs.js +0 -1
- package/nodes/core/NodeFunction.js +0 -17
- package/nodes/core/NodeFunctionInput.cjs.js +0 -1
- package/nodes/core/NodeKeywords.cjs.js +0 -1
- package/nodes/core/NodeParser.cjs.js +0 -1
- package/nodes/core/NodeParser.js +0 -8
- package/nodes/core/NodeUniform.cjs.js +0 -1
- package/nodes/core/NodeUtils.cjs.js +0 -1
- package/nodes/core/NodeVar.cjs.js +0 -1
- package/nodes/core/NodeVary.cjs.js +0 -1
- package/nodes/core/PropertyNode.cjs.js +0 -1
- package/nodes/core/TempNode.cjs.js +0 -1
- package/nodes/core/UniformNode.cjs.js +0 -1
- package/nodes/core/VarNode.cjs.js +0 -1
- package/nodes/core/VaryNode.cjs.js +0 -1
- package/nodes/core/constants.cjs.js +0 -1
- package/nodes/display/ColorSpaceNode.cjs.js +0 -1
- package/nodes/display/NormalMapNode.cjs.js +0 -1
- package/nodes/fog/FogNode.cjs.js +0 -1
- package/nodes/fog/FogRangeNode.cjs.js +0 -1
- package/nodes/functions/BSDFs.cjs.js +0 -1
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +0 -1
- package/nodes/functions/PhysicalMaterialFunctions.js +0 -57
- package/nodes/lights/LightContextNode.cjs.js +0 -1
- package/nodes/lights/LightNode.cjs.js +0 -1
- package/nodes/lights/LightsNode.cjs.js +0 -1
- package/nodes/loaders/NodeLoader.cjs.js +0 -1
- package/nodes/loaders/NodeMaterialLoader.cjs.js +0 -1
- package/nodes/loaders/NodeObjectLoader.cjs.js +0 -1
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/Materials.cjs.js +0 -1
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +0 -1
- package/nodes/materials/NodeMaterial.cjs.js +0 -1
- package/nodes/materials/PointsNodeMaterial.cjs.js +0 -1
- package/nodes/math/CondNode.cjs.js +0 -1
- package/nodes/math/MathNode.cjs.js +0 -1
- package/nodes/math/OperatorNode.cjs.js +0 -1
- package/nodes/parsers/GLSLNodeFunction.cjs.js +0 -1
- package/nodes/parsers/GLSLNodeFunction.js +0 -101
- package/nodes/parsers/GLSLNodeParser.cjs.js +0 -1
- package/nodes/parsers/GLSLNodeParser.js +0 -13
- package/nodes/parsers/WGSLNodeFunction.cjs.js +0 -1
- package/nodes/parsers/WGSLNodeFunction.js +0 -71
- package/nodes/parsers/WGSLNodeParser.cjs.js +0 -1
- package/nodes/parsers/WGSLNodeParser.js +0 -13
- package/nodes/procedural/CheckerNode.cjs.js +0 -1
- package/nodes/utils/ArrayElementNode.cjs.js +0 -1
- package/nodes/utils/ConvertNode.cjs.js +0 -1
- package/nodes/utils/JoinNode.cjs.js +0 -1
- package/nodes/utils/MatcapUVNode.cjs.js +0 -1
- package/nodes/utils/OscNode.cjs.js +0 -1
- package/nodes/utils/SplitNode.cjs.js +0 -1
- package/nodes/utils/SpriteSheetUVNode.cjs.js +0 -1
- package/nodes/utils/TimerNode.cjs.js +0 -1
- package/objects/GroundProjectedEnv.cjs.js +0 -1
- package/objects/Lensflare.cjs.js +0 -1
- package/objects/LightningStorm.cjs.js +0 -1
- package/objects/MarchingCubes.cjs.js +0 -1
- package/objects/Reflector.cjs.js +0 -1
- package/objects/ReflectorForSSRPass.cjs.js +0 -1
- package/objects/ReflectorRTT.cjs.js +0 -1
- package/objects/Refractor.cjs.js +0 -1
- package/objects/ShadowMesh.cjs.js +0 -1
- package/objects/Sky.cjs.js +0 -1
- package/objects/Water.cjs.js +0 -1
- package/objects/Water2.cjs.js +0 -1
- package/offscreen/jank.cjs.js +0 -1
- package/offscreen/offscreen.cjs.js +0 -1
- package/offscreen/scene.cjs.js +0 -1
- package/physics/AmmoPhysics.cjs.js +0 -1
- package/postprocessing/AdaptiveToneMappingPass.cjs.js +0 -1
- package/postprocessing/AfterimagePass.cjs.js +0 -1
- package/postprocessing/BloomPass.cjs.js +0 -1
- package/postprocessing/BokehPass.cjs.js +0 -1
- package/postprocessing/ClearPass.cjs.js +0 -1
- package/postprocessing/CubeTexturePass.cjs.js +0 -1
- package/postprocessing/DotScreenPass.cjs.js +0 -1
- package/postprocessing/EffectComposer.cjs.js +0 -1
- package/postprocessing/FilmPass.cjs.js +0 -1
- package/postprocessing/GlitchPass.cjs.js +0 -1
- package/postprocessing/HalftonePass.cjs.js +0 -1
- package/postprocessing/LUTPass.cjs.js +0 -1
- package/postprocessing/MaskPass.cjs.js +0 -1
- package/postprocessing/OutlinePass.cjs.js +0 -1
- package/postprocessing/Pass.cjs.js +0 -1
- package/postprocessing/RenderPass.cjs.js +0 -1
- package/postprocessing/RenderPixelatedPass.cjs.js +0 -1
- package/postprocessing/SAOPass.cjs.js +0 -1
- package/postprocessing/SMAAPass.cjs.js +0 -1
- package/postprocessing/SSAARenderPass.cjs.js +0 -1
- package/postprocessing/SSAOPass.cjs.js +0 -1
- package/postprocessing/SSRPass.cjs.js +0 -1
- package/postprocessing/SavePass.cjs.js +0 -1
- package/postprocessing/ShaderPass.cjs.js +0 -1
- package/postprocessing/TAARenderPass.cjs.js +0 -1
- package/postprocessing/TexturePass.cjs.js +0 -1
- package/postprocessing/UnrealBloomPass.cjs.js +0 -1
- package/renderers/CSS2DRenderer.cjs.js +0 -1
- package/renderers/CSS3DRenderer.cjs.js +0 -1
- package/renderers/Projector.cjs.js +0 -1
- package/renderers/SVGRenderer.cjs.js +0 -1
- package/renderers/nodes/accessors/CameraNode.cjs.js +0 -1
- package/renderers/nodes/accessors/ModelNode.cjs.js +0 -1
- package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
- package/renderers/nodes/accessors/NormalNode.cjs.js +0 -1
- package/renderers/nodes/accessors/PositionNode.cjs.js +0 -1
- package/renderers/nodes/accessors/UVNode.cjs.js +0 -1
- package/renderers/nodes/core/AttributeNode.cjs.js +0 -1
- package/renderers/nodes/core/InputNode.cjs.js +0 -1
- package/renderers/nodes/core/Node.cjs.js +0 -1
- package/renderers/nodes/core/NodeAttribute.cjs.js +0 -1
- package/renderers/nodes/core/NodeBuilder.cjs.js +0 -1
- package/renderers/nodes/core/NodeFrame.cjs.js +0 -1
- package/renderers/nodes/core/NodeSlot.cjs.js +0 -1
- package/renderers/nodes/core/NodeUniform.cjs.js +0 -1
- package/renderers/nodes/core/NodeVary.cjs.js +0 -1
- package/renderers/nodes/core/VaryNode.cjs.js +0 -1
- package/renderers/nodes/core/constants.cjs.js +0 -1
- package/renderers/nodes/inputs/ColorNode.cjs.js +0 -1
- package/renderers/nodes/inputs/FloatNode.cjs.js +0 -1
- package/renderers/nodes/inputs/Matrix3Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Matrix4Node.cjs.js +0 -1
- package/renderers/nodes/inputs/TextureNode.cjs.js +0 -1
- package/renderers/nodes/inputs/Vector2Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Vector3Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Vector4Node.cjs.js +0 -1
- package/renderers/nodes/math/MathNode.cjs.js +0 -1
- package/renderers/nodes/math/OperatorNode.cjs.js +0 -1
- package/renderers/nodes/utils/SwitchNode.cjs.js +0 -1
- package/renderers/nodes/utils/TimerNode.cjs.js +0 -1
- package/renderers/webgpu/WebGPU.cjs.js +0 -1
- package/renderers/webgpu/WebGPUAttributes.cjs.js +0 -1
- package/renderers/webgpu/WebGPUBackground.cjs.js +0 -1
- package/renderers/webgpu/WebGPUBinding.cjs.js +0 -1
- package/renderers/webgpu/WebGPUBindings.cjs.js +0 -1
- package/renderers/webgpu/WebGPUComputePipelines.cjs.js +0 -1
- package/renderers/webgpu/WebGPUGeometries.cjs.js +0 -1
- package/renderers/webgpu/WebGPUInfo.cjs.js +0 -1
- package/renderers/webgpu/WebGPUObjects.cjs.js +0 -1
- package/renderers/webgpu/WebGPUProperties.cjs.js +0 -1
- package/renderers/webgpu/WebGPURenderLists.cjs.js +0 -1
- package/renderers/webgpu/WebGPURenderPipelines.cjs.js +0 -1
- package/renderers/webgpu/WebGPURenderer.cjs.js +0 -1
- package/renderers/webgpu/WebGPUSampledTexture.cjs.js +0 -1
- package/renderers/webgpu/WebGPUSampler.cjs.js +0 -1
- package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +0 -1
- package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +0 -1
- package/renderers/webgpu/WebGPUTextureUtils.cjs.js +0 -1
- package/renderers/webgpu/WebGPUTextures.cjs.js +0 -1
- package/renderers/webgpu/WebGPUUniform.cjs.js +0 -1
- package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +0 -1
- package/renderers/webgpu/constants.cjs.js +0 -1
- package/renderers/webgpu/nodes/ShaderLib.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +0 -1
- package/shaders/ACESFilmicToneMappingShader.cjs.js +0 -1
- package/shaders/AfterimageShader.cjs.js +0 -1
- package/shaders/BasicShader.cjs.js +0 -1
- package/shaders/BleachBypassShader.cjs.js +0 -1
- package/shaders/BlendShader.cjs.js +0 -1
- package/shaders/BokehShader.cjs.js +0 -1
- package/shaders/BokehShader2.cjs.js +0 -1
- package/shaders/BrightnessContrastShader.cjs.js +0 -1
- package/shaders/ColorCorrectionShader.cjs.js +0 -1
- package/shaders/ColorifyShader.cjs.js +0 -1
- package/shaders/ConvolutionShader.cjs.js +0 -1
- package/shaders/CopyShader.cjs.js +0 -1
- package/shaders/DOFMipMapShader.cjs.js +0 -1
- package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
- package/shaders/DigitalGlitch.cjs.js +0 -1
- package/shaders/DotScreenShader.cjs.js +0 -1
- package/shaders/FXAAShader.cjs.js +0 -1
- package/shaders/FilmShader.cjs.js +0 -1
- package/shaders/FocusShader.cjs.js +0 -1
- package/shaders/FreiChenShader.cjs.js +0 -1
- package/shaders/FresnelShader.cjs.js +0 -1
- package/shaders/GammaCorrectionShader.cjs.js +0 -1
- package/shaders/GodRaysShader.cjs.js +0 -1
- package/shaders/HalftoneShader.cjs.js +0 -1
- package/shaders/HorizontalBlurShader.cjs.js +0 -1
- package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
- package/shaders/HueSaturationShader.cjs.js +0 -1
- package/shaders/KaleidoShader.cjs.js +0 -1
- package/shaders/LuminosityHighPassShader.cjs.js +0 -1
- package/shaders/LuminosityShader.cjs.js +0 -1
- package/shaders/MirrorShader.cjs.js +0 -1
- package/shaders/NormalMapShader.cjs.js +0 -1
- package/shaders/ParallaxShader.cjs.js +0 -1
- package/shaders/PixelShader.cjs.js +0 -1
- package/shaders/RGBShiftShader.cjs.js +0 -1
- package/shaders/SAOShader.cjs.js +0 -1
- package/shaders/SMAAShader.cjs.js +0 -1
- package/shaders/SSAOShader.cjs.js +0 -1
- package/shaders/SSRShader.cjs.js +0 -1
- package/shaders/SepiaShader.cjs.js +0 -1
- package/shaders/SobelOperatorShader.cjs.js +0 -1
- package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
- package/shaders/TechnicolorShader.cjs.js +0 -1
- package/shaders/ToneMapShader.cjs.js +0 -1
- package/shaders/ToonShader.cjs.js +0 -1
- package/shaders/TriangleBlurShader.cjs.js +0 -1
- package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
- package/shaders/VerticalBlurShader.cjs.js +0 -1
- package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
- package/shaders/VignetteShader.cjs.js +0 -1
- package/shaders/VolumeShader.cjs.js +0 -1
- package/shaders/WaterRefractionShader.cjs.js +0 -1
- package/shaders/types.cjs.js +0 -1
- package/textures/FlakesTexture.cjs.js +0 -1
- package/types/helpers.cjs.js +0 -1
- package/types/shared.cjs.js +0 -1
- package/types/shared.js +0 -1
- package/types/utils.cjs.js +0 -1
- package/types/utils.js +0 -1
- package/utils/BufferGeometryUtils.cjs.js +0 -1
- package/utils/GeometryCompressionUtils.cjs.js +0 -1
- package/utils/GeometryUtils.cjs.js +0 -1
- package/utils/LDrawUtils.cjs.js +0 -1
- package/utils/LDrawUtils.d.ts +0 -5
- package/utils/LDrawUtils.js +0 -144
- package/utils/RoughnessMipmapper.cjs.js +0 -1
- package/utils/SceneUtils.cjs.js +0 -1
- package/utils/ShadowMapViewer.cjs.js +0 -1
- package/utils/SkeletonUtils.cjs.js +0 -1
- package/utils/UVsDebug.cjs.js +0 -1
- package/utils/WorkerPool.cjs.js +0 -1
- package/webxr/ARButton.cjs.js +0 -1
- package/webxr/OculusHandModel.cjs.js +0 -1
- package/webxr/OculusHandPointerModel.cjs.js +0 -1
- package/webxr/Text2D.cjs.js +0 -1
- package/webxr/VRButton.cjs.js +0 -1
- package/webxr/XRControllerModelFactory.cjs.js +0 -1
- package/webxr/XREstimatedLight.cjs.js +0 -1
- package/webxr/XRHandMeshModel.cjs.js +0 -1
- package/webxr/XRHandModelFactory.cjs.js +0 -1
- package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
@@ -1,238 +1,163 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
4
|
-
* Octahedron and Quantization encodings based on work by:
|
5
|
-
*
|
6
|
-
* @link https://github.com/tsherif/mesh-quantization-example
|
7
|
-
*
|
8
|
-
*/
|
1
|
+
"use strict";
|
2
|
+
Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
|
3
|
+
const THREE = require("three");
|
9
4
|
var GeometryCompressionUtils = {
|
10
|
-
|
11
|
-
* Make the input mesh.geometry's normal attribute encoded and compressed by 3 different methods.
|
12
|
-
* Also will change the mesh.material to `PackedPhongMaterial` which let the vertex shader program decode the normal data.
|
13
|
-
*
|
14
|
-
* @param {THREE.Mesh} mesh
|
15
|
-
* @param {String} encodeMethod "DEFAULT" || "OCT1Byte" || "OCT2Byte" || "ANGLES"
|
16
|
-
*
|
17
|
-
*/
|
18
|
-
compressNormals: function (mesh, encodeMethod) {
|
5
|
+
compressNormals: function(mesh, encodeMethod) {
|
19
6
|
if (!mesh.geometry) {
|
20
|
-
console.error(
|
7
|
+
console.error("Mesh must contain geometry. ");
|
21
8
|
}
|
22
|
-
|
23
9
|
const normal = mesh.geometry.attributes.normal;
|
24
|
-
|
25
10
|
if (!normal) {
|
26
|
-
console.error(
|
11
|
+
console.error("Geometry must contain normal attribute. ");
|
27
12
|
}
|
28
|
-
|
29
|
-
|
30
|
-
|
13
|
+
if (normal.isPacked)
|
14
|
+
return;
|
31
15
|
if (normal.itemSize != 3) {
|
32
|
-
console.error(
|
16
|
+
console.error("normal.itemSize is not 3, which cannot be encoded. ");
|
33
17
|
}
|
34
|
-
|
35
18
|
const array = normal.array;
|
36
19
|
const count = normal.count;
|
37
20
|
let result;
|
38
|
-
|
39
|
-
if (encodeMethod == 'DEFAULT') {
|
40
|
-
// TODO: Add 1 byte to the result, making the encoded length to be 4 bytes.
|
21
|
+
if (encodeMethod == "DEFAULT") {
|
41
22
|
result = new Uint8Array(count * 3);
|
42
|
-
|
43
23
|
for (let idx = 0; idx < array.length; idx += 3) {
|
44
24
|
const encoded = this.EncodingFuncs.defaultEncode(array[idx], array[idx + 1], array[idx + 2], 1);
|
45
25
|
result[idx + 0] = encoded[0];
|
46
26
|
result[idx + 1] = encoded[1];
|
47
27
|
result[idx + 2] = encoded[2];
|
48
28
|
}
|
49
|
-
|
50
|
-
mesh.geometry.setAttribute('normal', new BufferAttribute(result, 3, true));
|
29
|
+
mesh.geometry.setAttribute("normal", new THREE.BufferAttribute(result, 3, true));
|
51
30
|
mesh.geometry.attributes.normal.bytes = result.length * 1;
|
52
|
-
} else if (encodeMethod ==
|
53
|
-
/**
|
54
|
-
* It is not recommended to use 1-byte octahedron normals encoding unless you want to extremely reduce the memory usage
|
55
|
-
* As it makes vertex data not aligned to a 4 byte boundary which may harm some WebGL implementations and sometimes the normal distortion is visible
|
56
|
-
* Please refer to @zeux 's comments in https://github.com/mrdoob/three.js/pull/18208
|
57
|
-
*/
|
31
|
+
} else if (encodeMethod == "OCT1Byte") {
|
58
32
|
result = new Int8Array(count * 2);
|
59
|
-
|
60
33
|
for (let idx = 0; idx < array.length; idx += 3) {
|
61
34
|
const encoded = this.EncodingFuncs.octEncodeBest(array[idx], array[idx + 1], array[idx + 2], 1);
|
62
35
|
result[idx / 3 * 2 + 0] = encoded[0];
|
63
36
|
result[idx / 3 * 2 + 1] = encoded[1];
|
64
37
|
}
|
65
|
-
|
66
|
-
mesh.geometry.setAttribute('normal', new BufferAttribute(result, 2, true));
|
38
|
+
mesh.geometry.setAttribute("normal", new THREE.BufferAttribute(result, 2, true));
|
67
39
|
mesh.geometry.attributes.normal.bytes = result.length * 1;
|
68
|
-
} else if (encodeMethod ==
|
40
|
+
} else if (encodeMethod == "OCT2Byte") {
|
69
41
|
result = new Int16Array(count * 2);
|
70
|
-
|
71
42
|
for (let idx = 0; idx < array.length; idx += 3) {
|
72
43
|
const encoded = this.EncodingFuncs.octEncodeBest(array[idx], array[idx + 1], array[idx + 2], 2);
|
73
44
|
result[idx / 3 * 2 + 0] = encoded[0];
|
74
45
|
result[idx / 3 * 2 + 1] = encoded[1];
|
75
46
|
}
|
76
|
-
|
77
|
-
mesh.geometry.setAttribute('normal', new BufferAttribute(result, 2, true));
|
47
|
+
mesh.geometry.setAttribute("normal", new THREE.BufferAttribute(result, 2, true));
|
78
48
|
mesh.geometry.attributes.normal.bytes = result.length * 2;
|
79
|
-
} else if (encodeMethod ==
|
49
|
+
} else if (encodeMethod == "ANGLES") {
|
80
50
|
result = new Uint16Array(count * 2);
|
81
|
-
|
82
51
|
for (let idx = 0; idx < array.length; idx += 3) {
|
83
52
|
const encoded = this.EncodingFuncs.anglesEncode(array[idx], array[idx + 1], array[idx + 2]);
|
84
53
|
result[idx / 3 * 2 + 0] = encoded[0];
|
85
54
|
result[idx / 3 * 2 + 1] = encoded[1];
|
86
55
|
}
|
87
|
-
|
88
|
-
mesh.geometry.setAttribute('normal', new BufferAttribute(result, 2, true));
|
56
|
+
mesh.geometry.setAttribute("normal", new THREE.BufferAttribute(result, 2, true));
|
89
57
|
mesh.geometry.attributes.normal.bytes = result.length * 2;
|
90
58
|
} else {
|
91
|
-
console.error(
|
59
|
+
console.error("Unrecognized encoding method, should be `DEFAULT` or `ANGLES` or `OCT`. ");
|
92
60
|
}
|
93
|
-
|
94
61
|
mesh.geometry.attributes.normal.needsUpdate = true;
|
95
62
|
mesh.geometry.attributes.normal.isPacked = true;
|
96
|
-
mesh.geometry.attributes.normal.packingMethod = encodeMethod;
|
97
|
-
|
63
|
+
mesh.geometry.attributes.normal.packingMethod = encodeMethod;
|
98
64
|
if (!(mesh.material instanceof PackedPhongMaterial)) {
|
99
65
|
mesh.material = new PackedPhongMaterial().copy(mesh.material);
|
100
66
|
}
|
101
|
-
|
102
|
-
if (encodeMethod == 'ANGLES') {
|
67
|
+
if (encodeMethod == "ANGLES") {
|
103
68
|
mesh.material.defines.USE_PACKED_NORMAL = 0;
|
104
69
|
}
|
105
|
-
|
106
|
-
if (encodeMethod == 'OCT1Byte') {
|
70
|
+
if (encodeMethod == "OCT1Byte") {
|
107
71
|
mesh.material.defines.USE_PACKED_NORMAL = 1;
|
108
72
|
}
|
109
|
-
|
110
|
-
if (encodeMethod == 'OCT2Byte') {
|
73
|
+
if (encodeMethod == "OCT2Byte") {
|
111
74
|
mesh.material.defines.USE_PACKED_NORMAL = 1;
|
112
75
|
}
|
113
|
-
|
114
|
-
if (encodeMethod == 'DEFAULT') {
|
76
|
+
if (encodeMethod == "DEFAULT") {
|
115
77
|
mesh.material.defines.USE_PACKED_NORMAL = 2;
|
116
78
|
}
|
117
79
|
},
|
118
|
-
|
119
|
-
/**
|
120
|
-
* Make the input mesh.geometry's position attribute encoded and compressed.
|
121
|
-
* Also will change the mesh.material to `PackedPhongMaterial` which let the vertex shader program decode the position data.
|
122
|
-
*
|
123
|
-
* @param {THREE.Mesh} mesh
|
124
|
-
*
|
125
|
-
*/
|
126
|
-
compressPositions: function (mesh) {
|
80
|
+
compressPositions: function(mesh) {
|
127
81
|
if (!mesh.geometry) {
|
128
|
-
console.error(
|
82
|
+
console.error("Mesh must contain geometry. ");
|
129
83
|
}
|
130
|
-
|
131
84
|
const position = mesh.geometry.attributes.position;
|
132
|
-
|
133
85
|
if (!position) {
|
134
|
-
console.error(
|
86
|
+
console.error("Geometry must contain position attribute. ");
|
135
87
|
}
|
136
|
-
|
137
|
-
|
138
|
-
|
88
|
+
if (position.isPacked)
|
89
|
+
return;
|
139
90
|
if (position.itemSize != 3) {
|
140
|
-
console.error(
|
91
|
+
console.error("position.itemSize is not 3, which cannot be packed. ");
|
141
92
|
}
|
142
|
-
|
143
93
|
const array = position.array;
|
144
94
|
const encodingBytes = 2;
|
145
95
|
const result = this.EncodingFuncs.quantizedEncode(array, encodingBytes);
|
146
96
|
const quantized = result.quantized;
|
147
|
-
const decodeMat = result.decodeMat;
|
148
|
-
|
149
|
-
|
150
|
-
if (mesh.geometry.boundingSphere == null)
|
151
|
-
|
97
|
+
const decodeMat = result.decodeMat;
|
98
|
+
if (mesh.geometry.boundingBox == null)
|
99
|
+
mesh.geometry.computeBoundingBox();
|
100
|
+
if (mesh.geometry.boundingSphere == null)
|
101
|
+
mesh.geometry.computeBoundingSphere();
|
102
|
+
mesh.geometry.setAttribute("position", new THREE.BufferAttribute(quantized, 3));
|
152
103
|
mesh.geometry.attributes.position.isPacked = true;
|
153
104
|
mesh.geometry.attributes.position.needsUpdate = true;
|
154
|
-
mesh.geometry.attributes.position.bytes = quantized.length * encodingBytes;
|
155
|
-
|
105
|
+
mesh.geometry.attributes.position.bytes = quantized.length * encodingBytes;
|
156
106
|
if (!(mesh.material instanceof PackedPhongMaterial)) {
|
157
107
|
mesh.material = new PackedPhongMaterial().copy(mesh.material);
|
158
108
|
}
|
159
|
-
|
160
109
|
mesh.material.defines.USE_PACKED_POSITION = 0;
|
161
110
|
mesh.material.uniforms.quantizeMatPos.value = decodeMat;
|
162
111
|
mesh.material.uniforms.quantizeMatPos.needsUpdate = true;
|
163
112
|
},
|
164
|
-
|
165
|
-
/**
|
166
|
-
* Make the input mesh.geometry's uv attribute encoded and compressed.
|
167
|
-
* Also will change the mesh.material to `PackedPhongMaterial` which let the vertex shader program decode the uv data.
|
168
|
-
*
|
169
|
-
* @param {THREE.Mesh} mesh
|
170
|
-
*
|
171
|
-
*/
|
172
|
-
compressUvs: function (mesh) {
|
113
|
+
compressUvs: function(mesh) {
|
173
114
|
if (!mesh.geometry) {
|
174
|
-
console.error(
|
115
|
+
console.error("Mesh must contain geometry property. ");
|
175
116
|
}
|
176
|
-
|
177
117
|
const uvs = mesh.geometry.attributes.uv;
|
178
|
-
|
179
118
|
if (!uvs) {
|
180
|
-
console.error(
|
119
|
+
console.error("Geometry must contain uv attribute. ");
|
181
120
|
}
|
182
|
-
|
183
|
-
|
184
|
-
const range = {
|
185
|
-
min: Infinity,
|
186
|
-
max: -Infinity
|
187
|
-
};
|
121
|
+
if (uvs.isPacked)
|
122
|
+
return;
|
123
|
+
const range = { min: Infinity, max: -Infinity };
|
188
124
|
const array = uvs.array;
|
189
|
-
|
190
125
|
for (let i = 0; i < array.length; i++) {
|
191
126
|
range.min = Math.min(range.min, array[i]);
|
192
127
|
range.max = Math.max(range.max, array[i]);
|
193
128
|
}
|
194
|
-
|
195
129
|
let result;
|
196
|
-
|
197
|
-
if (range.min >= -1.0 && range.max <= 1.0) {
|
198
|
-
// use default encoding method
|
130
|
+
if (range.min >= -1 && range.max <= 1) {
|
199
131
|
result = new Uint16Array(array.length);
|
200
|
-
|
201
132
|
for (let i = 0; i < array.length; i += 2) {
|
202
133
|
const encoded = this.EncodingFuncs.defaultEncode(array[i], array[i + 1], 0, 2);
|
203
134
|
result[i] = encoded[0];
|
204
135
|
result[i + 1] = encoded[1];
|
205
136
|
}
|
206
|
-
|
207
|
-
mesh.geometry.setAttribute('uv', new BufferAttribute(result, 2, true));
|
137
|
+
mesh.geometry.setAttribute("uv", new THREE.BufferAttribute(result, 2, true));
|
208
138
|
mesh.geometry.attributes.uv.isPacked = true;
|
209
139
|
mesh.geometry.attributes.uv.needsUpdate = true;
|
210
140
|
mesh.geometry.attributes.uv.bytes = result.length * 2;
|
211
|
-
|
212
141
|
if (!(mesh.material instanceof PackedPhongMaterial)) {
|
213
142
|
mesh.material = new PackedPhongMaterial().copy(mesh.material);
|
214
143
|
}
|
215
|
-
|
216
144
|
mesh.material.defines.USE_PACKED_UV = 0;
|
217
145
|
} else {
|
218
|
-
// use quantized encoding method
|
219
146
|
result = this.EncodingFuncs.quantizedEncodeUV(array, 2);
|
220
|
-
mesh.geometry.setAttribute(
|
147
|
+
mesh.geometry.setAttribute("uv", new THREE.BufferAttribute(result.quantized, 2));
|
221
148
|
mesh.geometry.attributes.uv.isPacked = true;
|
222
149
|
mesh.geometry.attributes.uv.needsUpdate = true;
|
223
150
|
mesh.geometry.attributes.uv.bytes = result.quantized.length * 2;
|
224
|
-
|
225
151
|
if (!(mesh.material instanceof PackedPhongMaterial)) {
|
226
152
|
mesh.material = new PackedPhongMaterial().copy(mesh.material);
|
227
153
|
}
|
228
|
-
|
229
154
|
mesh.material.defines.USE_PACKED_UV = 1;
|
230
155
|
mesh.material.uniforms.quantizeMatUV.value = result.decodeMat;
|
231
156
|
mesh.material.uniforms.quantizeMatUV.needsUpdate = true;
|
232
157
|
}
|
233
158
|
},
|
234
159
|
EncodingFuncs: {
|
235
|
-
defaultEncode: function
|
160
|
+
defaultEncode: function(x, y, z, bytes) {
|
236
161
|
if (bytes == 1) {
|
237
162
|
const tmpx = Math.round((x + 1) * 0.5 * 255);
|
238
163
|
const tmpy = Math.round((y + 1) * 0.5 * 255);
|
@@ -244,118 +169,99 @@ var GeometryCompressionUtils = {
|
|
244
169
|
const tmpz = Math.round((z + 1) * 0.5 * 65535);
|
245
170
|
return new Uint16Array([tmpx, tmpy, tmpz]);
|
246
171
|
} else {
|
247
|
-
console.error(
|
172
|
+
console.error("number of bytes must be 1 or 2");
|
248
173
|
}
|
249
174
|
},
|
250
|
-
defaultDecode: function
|
175
|
+
defaultDecode: function(array, bytes) {
|
251
176
|
if (bytes == 1) {
|
252
|
-
return [array[0] / 255 * 2
|
177
|
+
return [array[0] / 255 * 2 - 1, array[1] / 255 * 2 - 1, array[2] / 255 * 2 - 1];
|
253
178
|
} else if (bytes == 2) {
|
254
|
-
return [array[0] / 65535 * 2
|
179
|
+
return [array[0] / 65535 * 2 - 1, array[1] / 65535 * 2 - 1, array[2] / 65535 * 2 - 1];
|
255
180
|
} else {
|
256
|
-
console.error(
|
181
|
+
console.error("number of bytes must be 1 or 2");
|
257
182
|
}
|
258
183
|
},
|
259
|
-
|
260
|
-
|
261
|
-
const
|
262
|
-
const normal1 = parseInt(0.5 * (1.0 + z) * 65535);
|
184
|
+
anglesEncode: function(x, y, z) {
|
185
|
+
const normal0 = parseInt(0.5 * (1 + Math.atan2(y, x) / Math.PI) * 65535);
|
186
|
+
const normal1 = parseInt(0.5 * (1 + z) * 65535);
|
263
187
|
return new Uint16Array([normal0, normal1]);
|
264
188
|
},
|
265
|
-
|
266
|
-
|
267
|
-
|
268
|
-
// to minimize rounding errors
|
269
|
-
|
270
|
-
best = oct = octEncodeVec3(x, y, z, 'floor', 'floor');
|
189
|
+
octEncodeBest: function(x, y, z, bytes) {
|
190
|
+
var oct, dec, best, currentCos, bestCos;
|
191
|
+
best = oct = octEncodeVec3(x, y, z, "floor", "floor");
|
271
192
|
dec = octDecodeVec2(oct);
|
272
193
|
bestCos = dot(x, y, z, dec);
|
273
|
-
oct = octEncodeVec3(x, y, z,
|
194
|
+
oct = octEncodeVec3(x, y, z, "ceil", "floor");
|
274
195
|
dec = octDecodeVec2(oct);
|
275
196
|
currentCos = dot(x, y, z, dec);
|
276
|
-
|
277
197
|
if (currentCos > bestCos) {
|
278
198
|
best = oct;
|
279
199
|
bestCos = currentCos;
|
280
200
|
}
|
281
|
-
|
282
|
-
oct = octEncodeVec3(x, y, z, 'floor', 'ceil');
|
201
|
+
oct = octEncodeVec3(x, y, z, "floor", "ceil");
|
283
202
|
dec = octDecodeVec2(oct);
|
284
203
|
currentCos = dot(x, y, z, dec);
|
285
|
-
|
286
204
|
if (currentCos > bestCos) {
|
287
205
|
best = oct;
|
288
206
|
bestCos = currentCos;
|
289
207
|
}
|
290
|
-
|
291
|
-
oct = octEncodeVec3(x, y, z, 'ceil', 'ceil');
|
208
|
+
oct = octEncodeVec3(x, y, z, "ceil", "ceil");
|
292
209
|
dec = octDecodeVec2(oct);
|
293
210
|
currentCos = dot(x, y, z, dec);
|
294
|
-
|
295
211
|
if (currentCos > bestCos) {
|
296
212
|
best = oct;
|
297
213
|
}
|
298
|
-
|
299
214
|
return best;
|
300
|
-
|
301
215
|
function octEncodeVec3(x0, y0, z0, xfunc, yfunc) {
|
302
|
-
var
|
303
|
-
var
|
304
|
-
|
216
|
+
var x2 = x0 / (Math.abs(x0) + Math.abs(y0) + Math.abs(z0));
|
217
|
+
var y2 = y0 / (Math.abs(x0) + Math.abs(y0) + Math.abs(z0));
|
305
218
|
if (z < 0) {
|
306
|
-
var tempx = (1 - Math.abs(
|
307
|
-
var tempy = (1 - Math.abs(
|
308
|
-
|
309
|
-
|
310
|
-
var diff = 1 - Math.abs(
|
311
|
-
|
219
|
+
var tempx = (1 - Math.abs(y2)) * (x2 >= 0 ? 1 : -1);
|
220
|
+
var tempy = (1 - Math.abs(x2)) * (y2 >= 0 ? 1 : -1);
|
221
|
+
x2 = tempx;
|
222
|
+
y2 = tempy;
|
223
|
+
var diff = 1 - Math.abs(x2) - Math.abs(y2);
|
312
224
|
if (diff > 0) {
|
313
|
-
diff +=
|
314
|
-
|
315
|
-
|
225
|
+
diff += 1e-3;
|
226
|
+
x2 += x2 > 0 ? diff / 2 : -diff / 2;
|
227
|
+
y2 += y2 > 0 ? diff / 2 : -diff / 2;
|
316
228
|
}
|
317
229
|
}
|
318
|
-
|
319
230
|
if (bytes == 1) {
|
320
|
-
return new Int8Array([Math[xfunc](
|
231
|
+
return new Int8Array([Math[xfunc](x2 * 127.5 + (x2 < 0 ? 1 : 0)), Math[yfunc](y2 * 127.5 + (y2 < 0 ? 1 : 0))]);
|
321
232
|
}
|
322
|
-
|
323
233
|
if (bytes == 2) {
|
324
|
-
return new Int16Array([
|
234
|
+
return new Int16Array([
|
235
|
+
Math[xfunc](x2 * 32767.5 + (x2 < 0 ? 1 : 0)),
|
236
|
+
Math[yfunc](y2 * 32767.5 + (y2 < 0 ? 1 : 0))
|
237
|
+
]);
|
325
238
|
}
|
326
239
|
}
|
327
|
-
|
328
|
-
|
329
|
-
var
|
330
|
-
var y = oct[1];
|
331
|
-
|
240
|
+
function octDecodeVec2(oct2) {
|
241
|
+
var x2 = oct2[0];
|
242
|
+
var y2 = oct2[1];
|
332
243
|
if (bytes == 1) {
|
333
|
-
|
334
|
-
|
244
|
+
x2 /= x2 < 0 ? 127 : 128;
|
245
|
+
y2 /= y2 < 0 ? 127 : 128;
|
335
246
|
} else if (bytes == 2) {
|
336
|
-
|
337
|
-
|
247
|
+
x2 /= x2 < 0 ? 32767 : 32768;
|
248
|
+
y2 /= y2 < 0 ? 32767 : 32768;
|
338
249
|
}
|
339
|
-
|
340
|
-
|
341
|
-
|
342
|
-
|
343
|
-
|
344
|
-
x = (1 - Math.abs(y)) * (x >= 0 ? 1 : -1);
|
345
|
-
y = (1 - Math.abs(tmpx)) * (y >= 0 ? 1 : -1);
|
250
|
+
var z2 = 1 - Math.abs(x2) - Math.abs(y2);
|
251
|
+
if (z2 < 0) {
|
252
|
+
var tmpx = x2;
|
253
|
+
x2 = (1 - Math.abs(y2)) * (x2 >= 0 ? 1 : -1);
|
254
|
+
y2 = (1 - Math.abs(tmpx)) * (y2 >= 0 ? 1 : -1);
|
346
255
|
}
|
347
|
-
|
348
|
-
|
349
|
-
return [x / length, y / length, z / length];
|
256
|
+
var length = Math.sqrt(x2 * x2 + y2 * y2 + z2 * z2);
|
257
|
+
return [x2 / length, y2 / length, z2 / length];
|
350
258
|
}
|
351
|
-
|
352
|
-
|
353
|
-
return x * vec3[0] + y * vec3[1] + z * vec3[2];
|
259
|
+
function dot(x2, y2, z2, vec3) {
|
260
|
+
return x2 * vec3[0] + y2 * vec3[1] + z2 * vec3[2];
|
354
261
|
}
|
355
262
|
},
|
356
|
-
quantizedEncode: function
|
263
|
+
quantizedEncode: function(array, bytes) {
|
357
264
|
let quantized, segments;
|
358
|
-
|
359
265
|
if (bytes == 1) {
|
360
266
|
quantized = new Uint8Array(array.length);
|
361
267
|
segments = 255;
|
@@ -363,15 +269,13 @@ var GeometryCompressionUtils = {
|
|
363
269
|
quantized = new Uint16Array(array.length);
|
364
270
|
segments = 65535;
|
365
271
|
} else {
|
366
|
-
console.error(
|
272
|
+
console.error("number of bytes error! ");
|
367
273
|
}
|
368
|
-
|
369
|
-
const decodeMat = new Matrix4();
|
274
|
+
const decodeMat = new THREE.Matrix4();
|
370
275
|
const min = new Float32Array(3);
|
371
276
|
const max = new Float32Array(3);
|
372
277
|
min[0] = min[1] = min[2] = Number.MAX_VALUE;
|
373
278
|
max[0] = max[1] = max[2] = -Number.MAX_VALUE;
|
374
|
-
|
375
279
|
for (let i = 0; i < array.length; i += 3) {
|
376
280
|
min[0] = Math.min(min[0], array[i + 0]);
|
377
281
|
min[1] = Math.min(min[1], array[i + 1]);
|
@@ -380,28 +284,30 @@ var GeometryCompressionUtils = {
|
|
380
284
|
max[1] = Math.max(max[1], array[i + 1]);
|
381
285
|
max[2] = Math.max(max[2], array[i + 2]);
|
382
286
|
}
|
383
|
-
|
384
|
-
|
287
|
+
decodeMat.scale(
|
288
|
+
new THREE.Vector3((max[0] - min[0]) / segments, (max[1] - min[1]) / segments, (max[2] - min[2]) / segments)
|
289
|
+
);
|
385
290
|
decodeMat.elements[12] = min[0];
|
386
291
|
decodeMat.elements[13] = min[1];
|
387
292
|
decodeMat.elements[14] = min[2];
|
388
293
|
decodeMat.transpose();
|
389
|
-
const multiplier = new Float32Array([
|
390
|
-
|
294
|
+
const multiplier = new Float32Array([
|
295
|
+
max[0] !== min[0] ? segments / (max[0] - min[0]) : 0,
|
296
|
+
max[1] !== min[1] ? segments / (max[1] - min[1]) : 0,
|
297
|
+
max[2] !== min[2] ? segments / (max[2] - min[2]) : 0
|
298
|
+
]);
|
391
299
|
for (let i = 0; i < array.length; i += 3) {
|
392
300
|
quantized[i + 0] = Math.floor((array[i + 0] - min[0]) * multiplier[0]);
|
393
301
|
quantized[i + 1] = Math.floor((array[i + 1] - min[1]) * multiplier[1]);
|
394
302
|
quantized[i + 2] = Math.floor((array[i + 2] - min[2]) * multiplier[2]);
|
395
303
|
}
|
396
|
-
|
397
304
|
return {
|
398
|
-
quantized
|
399
|
-
decodeMat
|
305
|
+
quantized,
|
306
|
+
decodeMat
|
400
307
|
};
|
401
308
|
},
|
402
|
-
quantizedEncodeUV: function
|
309
|
+
quantizedEncodeUV: function(array, bytes) {
|
403
310
|
let quantized, segments;
|
404
|
-
|
405
311
|
if (bytes == 1) {
|
406
312
|
quantized = new Uint8Array(array.length);
|
407
313
|
segments = 255;
|
@@ -409,60 +315,69 @@ var GeometryCompressionUtils = {
|
|
409
315
|
quantized = new Uint16Array(array.length);
|
410
316
|
segments = 65535;
|
411
317
|
} else {
|
412
|
-
console.error(
|
318
|
+
console.error("number of bytes error! ");
|
413
319
|
}
|
414
|
-
|
415
|
-
const decodeMat = new Matrix3();
|
320
|
+
const decodeMat = new THREE.Matrix3();
|
416
321
|
const min = new Float32Array(2);
|
417
322
|
const max = new Float32Array(2);
|
418
323
|
min[0] = min[1] = Number.MAX_VALUE;
|
419
324
|
max[0] = max[1] = -Number.MAX_VALUE;
|
420
|
-
|
421
325
|
for (let i = 0; i < array.length; i += 2) {
|
422
326
|
min[0] = Math.min(min[0], array[i + 0]);
|
423
327
|
min[1] = Math.min(min[1], array[i + 1]);
|
424
328
|
max[0] = Math.max(max[0], array[i + 0]);
|
425
329
|
max[1] = Math.max(max[1], array[i + 1]);
|
426
330
|
}
|
427
|
-
|
428
331
|
decodeMat.scale((max[0] - min[0]) / segments, (max[1] - min[1]) / segments);
|
429
332
|
decodeMat.elements[6] = min[0];
|
430
333
|
decodeMat.elements[7] = min[1];
|
431
334
|
decodeMat.transpose();
|
432
|
-
const multiplier = new Float32Array([
|
433
|
-
|
335
|
+
const multiplier = new Float32Array([
|
336
|
+
max[0] !== min[0] ? segments / (max[0] - min[0]) : 0,
|
337
|
+
max[1] !== min[1] ? segments / (max[1] - min[1]) : 0
|
338
|
+
]);
|
434
339
|
for (let i = 0; i < array.length; i += 2) {
|
435
340
|
quantized[i + 0] = Math.floor((array[i + 0] - min[0]) * multiplier[0]);
|
436
341
|
quantized[i + 1] = Math.floor((array[i + 1] - min[1]) * multiplier[1]);
|
437
342
|
}
|
438
|
-
|
439
343
|
return {
|
440
|
-
quantized
|
441
|
-
decodeMat
|
344
|
+
quantized,
|
345
|
+
decodeMat
|
442
346
|
};
|
443
347
|
}
|
444
348
|
}
|
445
349
|
};
|
446
|
-
|
447
|
-
* `PackedPhongMaterial` inherited from THREE.MeshPhongMaterial
|
448
|
-
*
|
449
|
-
* @param {Object} parameters
|
450
|
-
*/
|
451
|
-
|
452
|
-
class PackedPhongMaterial extends MeshPhongMaterial {
|
350
|
+
class PackedPhongMaterial extends THREE.MeshPhongMaterial {
|
453
351
|
constructor(parameters) {
|
454
352
|
super();
|
455
353
|
this.defines = {};
|
456
|
-
this.type =
|
457
|
-
this.uniforms = UniformsUtils.merge([
|
458
|
-
|
459
|
-
|
460
|
-
|
461
|
-
|
462
|
-
value: null
|
354
|
+
this.type = "PackedPhongMaterial";
|
355
|
+
this.uniforms = THREE.UniformsUtils.merge([
|
356
|
+
THREE.ShaderLib.phong.uniforms,
|
357
|
+
{
|
358
|
+
quantizeMatPos: { value: null },
|
359
|
+
quantizeMatUV: { value: null }
|
463
360
|
}
|
464
|
-
|
465
|
-
this.vertexShader = [
|
361
|
+
]);
|
362
|
+
this.vertexShader = [
|
363
|
+
"#define PHONG",
|
364
|
+
"varying vec3 vViewPosition;",
|
365
|
+
"#ifndef FLAT_SHADED",
|
366
|
+
"varying vec3 vNormal;",
|
367
|
+
"#endif",
|
368
|
+
THREE.ShaderChunk.common,
|
369
|
+
THREE.ShaderChunk.uv_pars_vertex,
|
370
|
+
THREE.ShaderChunk.uv2_pars_vertex,
|
371
|
+
THREE.ShaderChunk.displacementmap_pars_vertex,
|
372
|
+
THREE.ShaderChunk.envmap_pars_vertex,
|
373
|
+
THREE.ShaderChunk.color_pars_vertex,
|
374
|
+
THREE.ShaderChunk.fog_pars_vertex,
|
375
|
+
THREE.ShaderChunk.morphtarget_pars_vertex,
|
376
|
+
THREE.ShaderChunk.skinning_pars_vertex,
|
377
|
+
THREE.ShaderChunk.shadowmap_pars_vertex,
|
378
|
+
THREE.ShaderChunk.logdepthbuf_pars_vertex,
|
379
|
+
THREE.ShaderChunk.clipping_planes_pars_vertex,
|
380
|
+
`#ifdef USE_PACKED_NORMAL
|
466
381
|
#if USE_PACKED_NORMAL == 0
|
467
382
|
vec3 decodeNormal(vec3 packedNormal)
|
468
383
|
{
|
@@ -493,15 +408,18 @@ class PackedPhongMaterial extends MeshPhongMaterial {
|
|
493
408
|
return normalize(v);
|
494
409
|
}
|
495
410
|
#endif
|
496
|
-
#endif`,
|
411
|
+
#endif`,
|
412
|
+
`#ifdef USE_PACKED_POSITION
|
497
413
|
#if USE_PACKED_POSITION == 0
|
498
414
|
uniform mat4 quantizeMatPos;
|
499
415
|
#endif
|
500
|
-
#endif`,
|
416
|
+
#endif`,
|
417
|
+
`#ifdef USE_PACKED_UV
|
501
418
|
#if USE_PACKED_UV == 1
|
502
419
|
uniform mat3 quantizeMatUV;
|
503
420
|
#endif
|
504
|
-
#endif`,
|
421
|
+
#endif`,
|
422
|
+
`#ifdef USE_PACKED_UV
|
505
423
|
#if USE_PACKED_UV == 0
|
506
424
|
vec2 decodeUV(vec2 packedUV)
|
507
425
|
{
|
@@ -517,29 +435,113 @@ class PackedPhongMaterial extends MeshPhongMaterial {
|
|
517
435
|
return uv;
|
518
436
|
}
|
519
437
|
#endif
|
520
|
-
#endif`,
|
438
|
+
#endif`,
|
439
|
+
"void main() {",
|
440
|
+
THREE.ShaderChunk.uv_vertex,
|
441
|
+
`#ifdef USE_UV
|
521
442
|
#ifdef USE_PACKED_UV
|
522
443
|
vUv = decodeUV(vUv);
|
523
444
|
#endif
|
524
|
-
#endif`,
|
445
|
+
#endif`,
|
446
|
+
THREE.ShaderChunk.uv2_vertex,
|
447
|
+
THREE.ShaderChunk.color_vertex,
|
448
|
+
THREE.ShaderChunk.beginnormal_vertex,
|
449
|
+
`#ifdef USE_PACKED_NORMAL
|
525
450
|
objectNormal = decodeNormal(objectNormal);
|
526
451
|
#endif
|
527
452
|
|
528
453
|
#ifdef USE_TANGENT
|
529
454
|
vec3 objectTangent = vec3( tangent.xyz );
|
530
455
|
#endif
|
531
|
-
`,
|
456
|
+
`,
|
457
|
+
THREE.ShaderChunk.morphnormal_vertex,
|
458
|
+
THREE.ShaderChunk.skinbase_vertex,
|
459
|
+
THREE.ShaderChunk.skinnormal_vertex,
|
460
|
+
THREE.ShaderChunk.defaultnormal_vertex,
|
461
|
+
"#ifndef FLAT_SHADED",
|
462
|
+
" vNormal = normalize( transformedNormal );",
|
463
|
+
"#endif",
|
464
|
+
THREE.ShaderChunk.begin_vertex,
|
465
|
+
`#ifdef USE_PACKED_POSITION
|
532
466
|
#if USE_PACKED_POSITION == 0
|
533
467
|
transformed = ( vec4(transformed, 1.0) * quantizeMatPos ).xyz;
|
534
468
|
#endif
|
535
|
-
#endif`,
|
536
|
-
|
537
|
-
|
538
|
-
|
539
|
-
|
469
|
+
#endif`,
|
470
|
+
THREE.ShaderChunk.morphtarget_vertex,
|
471
|
+
THREE.ShaderChunk.skinning_vertex,
|
472
|
+
THREE.ShaderChunk.displacementmap_vertex,
|
473
|
+
THREE.ShaderChunk.project_vertex,
|
474
|
+
THREE.ShaderChunk.logdepthbuf_vertex,
|
475
|
+
THREE.ShaderChunk.clipping_planes_vertex,
|
476
|
+
"vViewPosition = - mvPosition.xyz;",
|
477
|
+
THREE.ShaderChunk.worldpos_vertex,
|
478
|
+
THREE.ShaderChunk.envmap_vertex,
|
479
|
+
THREE.ShaderChunk.shadowmap_vertex,
|
480
|
+
THREE.ShaderChunk.fog_vertex,
|
481
|
+
"}"
|
482
|
+
].join("\n");
|
483
|
+
this.fragmentShader = [
|
484
|
+
"#define PHONG",
|
485
|
+
"uniform vec3 diffuse;",
|
486
|
+
"uniform vec3 emissive;",
|
487
|
+
"uniform vec3 specular;",
|
488
|
+
"uniform float shininess;",
|
489
|
+
"uniform float opacity;",
|
490
|
+
THREE.ShaderChunk.common,
|
491
|
+
THREE.ShaderChunk.packing,
|
492
|
+
THREE.ShaderChunk.dithering_pars_fragment,
|
493
|
+
THREE.ShaderChunk.color_pars_fragment,
|
494
|
+
THREE.ShaderChunk.uv_pars_fragment,
|
495
|
+
THREE.ShaderChunk.uv2_pars_fragment,
|
496
|
+
THREE.ShaderChunk.map_pars_fragment,
|
497
|
+
THREE.ShaderChunk.alphamap_pars_fragment,
|
498
|
+
THREE.ShaderChunk.aomap_pars_fragment,
|
499
|
+
THREE.ShaderChunk.lightmap_pars_fragment,
|
500
|
+
THREE.ShaderChunk.emissivemap_pars_fragment,
|
501
|
+
THREE.ShaderChunk.envmap_common_pars_fragment,
|
502
|
+
THREE.ShaderChunk.envmap_pars_fragment,
|
503
|
+
THREE.ShaderChunk.cube_uv_reflection_fragment,
|
504
|
+
THREE.ShaderChunk.fog_pars_fragment,
|
505
|
+
THREE.ShaderChunk.bsdfs,
|
506
|
+
THREE.ShaderChunk.lights_pars_begin,
|
507
|
+
THREE.ShaderChunk.lights_phong_pars_fragment,
|
508
|
+
THREE.ShaderChunk.shadowmap_pars_fragment,
|
509
|
+
THREE.ShaderChunk.bumpmap_pars_fragment,
|
510
|
+
THREE.ShaderChunk.normalmap_pars_fragment,
|
511
|
+
THREE.ShaderChunk.specularmap_pars_fragment,
|
512
|
+
THREE.ShaderChunk.logdepthbuf_pars_fragment,
|
513
|
+
THREE.ShaderChunk.clipping_planes_pars_fragment,
|
514
|
+
"void main() {",
|
515
|
+
THREE.ShaderChunk.clipping_planes_fragment,
|
516
|
+
"vec4 diffuseColor = vec4( diffuse, opacity );",
|
517
|
+
"ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );",
|
518
|
+
"vec3 totalEmissiveRadiance = emissive;",
|
519
|
+
THREE.ShaderChunk.logdepthbuf_fragment,
|
520
|
+
THREE.ShaderChunk.map_fragment,
|
521
|
+
THREE.ShaderChunk.color_fragment,
|
522
|
+
THREE.ShaderChunk.alphamap_fragment,
|
523
|
+
THREE.ShaderChunk.alphatest_fragment,
|
524
|
+
THREE.ShaderChunk.specularmap_fragment,
|
525
|
+
THREE.ShaderChunk.normal_fragment_begin,
|
526
|
+
THREE.ShaderChunk.normal_fragment_maps,
|
527
|
+
THREE.ShaderChunk.emissivemap_fragment,
|
528
|
+
THREE.ShaderChunk.lights_phong_fragment,
|
529
|
+
THREE.ShaderChunk.lights_fragment_begin,
|
530
|
+
THREE.ShaderChunk.lights_fragment_maps,
|
531
|
+
THREE.ShaderChunk.lights_fragment_end,
|
532
|
+
THREE.ShaderChunk.aomap_fragment,
|
533
|
+
"vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;",
|
534
|
+
THREE.ShaderChunk.envmap_fragment,
|
535
|
+
"gl_FragColor = vec4( outgoingLight, diffuseColor.a );",
|
536
|
+
THREE.ShaderChunk.tonemapping_fragment,
|
537
|
+
THREE.ShaderChunk.encodings_fragment,
|
538
|
+
THREE.ShaderChunk.fog_fragment,
|
539
|
+
THREE.ShaderChunk.premultiplied_alpha_fragment,
|
540
|
+
THREE.ShaderChunk.dithering_fragment,
|
541
|
+
"}"
|
542
|
+
].join("\n");
|
540
543
|
this.setValues(parameters);
|
541
544
|
}
|
542
|
-
|
543
545
|
}
|
544
|
-
|
545
|
-
|
546
|
+
exports.GeometryCompressionUtils = GeometryCompressionUtils;
|
547
|
+
exports.PackedPhongMaterial = PackedPhongMaterial;
|