three-stdlib 2.15.1 → 2.15.2
Sign up to get free protection for your applications and to get access to all the features.
- package/animation/AnimationClipCreator.js +32 -52
- package/animation/AnimationClipCreator.mjs +57 -0
- package/animation/CCDIKSolver.js +66 -161
- package/animation/CCDIKSolver.mjs +234 -0
- package/animation/MMDAnimationHelper.js +150 -341
- package/animation/MMDAnimationHelper.mjs +514 -0
- package/animation/MMDPhysics.js +154 -361
- package/animation/MMDPhysics.mjs +769 -0
- package/cameras/CinematicCamera.js +67 -77
- package/cameras/CinematicCamera.mjs +129 -0
- package/controls/ArcballControls.js +544 -1449
- package/controls/ArcballControls.mjs +1737 -0
- package/controls/DeviceOrientationControls.js +52 -97
- package/controls/DeviceOrientationControls.mjs +74 -0
- package/controls/DragControls.js +85 -187
- package/controls/DragControls.mjs +172 -0
- package/controls/FirstPersonControls.js +123 -193
- package/controls/FirstPersonControls.mjs +220 -0
- package/controls/FlyControls.js +82 -152
- package/controls/FlyControls.mjs +239 -0
- package/controls/OrbitControls.js +232 -481
- package/controls/OrbitControls.mjs +731 -0
- package/controls/PointerLockControls.js +63 -99
- package/controls/PointerLockControls.mjs +88 -0
- package/controls/TrackballControls.js +211 -383
- package/controls/TrackballControls.mjs +481 -0
- package/controls/TransformControls.js +575 -782
- package/controls/TransformControls.mjs +1068 -0
- package/controls/experimental/CameraControls.js +329 -609
- package/controls/experimental/CameraControls.mjs +673 -0
- package/csm/CSM.js +47 -108
- package/csm/CSM.mjs +244 -0
- package/csm/CSMFrustum.js +14 -29
- package/csm/CSMFrustum.mjs +75 -0
- package/csm/CSMHelper.js +20 -34
- package/csm/CSMHelper.mjs +114 -0
- package/csm/CSMShader.js +7 -11
- package/csm/CSMShader.mjs +251 -0
- package/curves/CurveExtras.js +73 -115
- package/curves/CurveExtras.mjs +224 -0
- package/curves/NURBSCurve.js +15 -43
- package/curves/NURBSCurve.mjs +35 -0
- package/curves/NURBSSurface.js +11 -27
- package/curves/NURBSSurface.mjs +28 -0
- package/curves/NURBSUtils.js +54 -203
- package/curves/NURBSUtils.mjs +226 -0
- package/deprecated/Geometry.js +191 -486
- package/deprecated/Geometry.mjs +966 -0
- package/effects/AnaglyphEffect.js +95 -60
- package/effects/AnaglyphEffect.mjs +120 -0
- package/effects/AsciiEffect.js +80 -110
- package/effects/AsciiEffect.mjs +173 -0
- package/effects/OutlineEffect.js +121 -204
- package/effects/OutlineEffect.mjs +295 -0
- package/effects/ParallaxBarrierEffect.js +39 -38
- package/effects/ParallaxBarrierEffect.mjs +64 -0
- package/effects/PeppersGhostEffect.js +19 -68
- package/effects/PeppersGhostEffect.mjs +85 -0
- package/effects/StereoEffect.js +12 -16
- package/effects/StereoEffect.mjs +32 -0
- package/environments/RoomEnvironment.js +52 -47
- package/environments/RoomEnvironment.mjs +78 -0
- package/exporters/ColladaExporter.js +115 -241
- package/exporters/ColladaExporter.mjs +299 -0
- package/exporters/DRACOExporter.js +67 -121
- package/exporters/DRACOExporter.mjs +132 -0
- package/exporters/GLTFExporter.js +463 -1014
- package/exporters/GLTFExporter.mjs +1381 -0
- package/exporters/MMDExporter.js +44 -102
- package/exporters/MMDExporter.mjs +102 -0
- package/exporters/OBJExporter.js +78 -140
- package/exporters/OBJExporter.mjs +166 -0
- package/exporters/PLYExporter.js +93 -154
- package/exporters/PLYExporter.mjs +278 -0
- package/exporters/STLExporter.js +30 -81
- package/exporters/STLExporter.mjs +129 -0
- package/exporters/USDZExporter.js +84 -144
- package/exporters/USDZExporter.mjs +328 -0
- package/geometries/BoxLineGeometry.js +7 -14
- package/geometries/BoxLineGeometry.mjs +45 -0
- package/geometries/ConvexGeometry.js +14 -23
- package/geometries/ConvexGeometry.mjs +29 -0
- package/geometries/DecalGeometry.js +108 -162
- package/geometries/DecalGeometry.mjs +184 -0
- package/geometries/LightningStrike.js +101 -294
- package/geometries/LightningStrike.mjs +547 -0
- package/geometries/ParametricGeometries.js +26 -76
- package/geometries/ParametricGeometries.mjs +129 -0
- package/geometries/ParametricGeometry.js +24 -48
- package/geometries/ParametricGeometry.mjs +63 -0
- package/geometries/RoundedBoxGeometry.js +33 -64
- package/geometries/RoundedBoxGeometry.mjs +91 -0
- package/geometries/TeapotGeometry.js +1434 -174
- package/geometries/TeapotGeometry.mjs +1557 -0
- package/geometries/TextGeometry.js +9 -17
- package/geometries/TextGeometry.mjs +23 -0
- package/helpers/LightProbeHelper.js +53 -21
- package/helpers/LightProbeHelper.mjs +72 -0
- package/helpers/PositionalAudioHelper.js +23 -30
- package/helpers/PositionalAudioHelper.mjs +68 -0
- package/helpers/RectAreaLightHelper.js +17 -33
- package/helpers/RectAreaLightHelper.mjs +44 -0
- package/helpers/VertexNormalsHelper.js +20 -41
- package/helpers/VertexNormalsHelper.mjs +54 -0
- package/helpers/VertexTangentsHelper.js +18 -36
- package/helpers/VertexTangentsHelper.mjs +45 -0
- package/index.js +968 -333
- package/index.mjs +968 -0
- package/interactive/SelectionBox.js +31 -46
- package/interactive/SelectionBox.mjs +137 -0
- package/interactive/SelectionHelper.js +16 -21
- package/interactive/SelectionHelper.mjs +54 -0
- package/libs/MeshoptDecoder.js +147 -58
- package/libs/MeshoptDecoder.mjs +210 -0
- package/libs/MotionControllers.js +66 -208
- package/libs/MotionControllers.mjs +261 -0
- package/lights/LightProbeGenerator.js +40 -96
- package/lights/LightProbeGenerator.mjs +145 -0
- package/lights/RectAreaLightUniformsLib.js +32842 -9
- package/lights/RectAreaLightUniformsLib.mjs +32842 -0
- package/lines/Line2.js +9 -12
- package/lines/Line2.mjs +13 -0
- package/lines/LineGeometry.js +7 -19
- package/lines/LineGeometry.mjs +44 -0
- package/lines/LineMaterial.js +51 -89
- package/lines/LineMaterial.mjs +539 -0
- package/lines/LineSegments2.js +56 -165
- package/lines/LineSegments2.mjs +202 -0
- package/lines/LineSegmentsGeometry.js +29 -71
- package/lines/LineSegmentsGeometry.mjs +124 -0
- package/lines/Wireframe.js +15 -29
- package/lines/Wireframe.mjs +31 -0
- package/lines/WireframeGeometry2.js +8 -9
- package/lines/WireframeGeometry2.mjs +13 -0
- package/loaders/3DMLoader.js +234 -469
- package/loaders/3DMLoader.mjs +802 -0
- package/loaders/3MFLoader.js +340 -555
- package/loaders/3MFLoader.mjs +837 -0
- package/loaders/AMFLoader.js +114 -219
- package/loaders/AMFLoader.mjs +284 -0
- package/loaders/AssimpLoader.js +328 -725
- package/loaders/AssimpLoader.mjs +1396 -0
- package/loaders/BVHLoader.js +94 -200
- package/loaders/BVHLoader.mjs +207 -0
- package/loaders/BasisTextureLoader.js +229 -357
- package/loaders/BasisTextureLoader.mjs +474 -0
- package/loaders/ColladaLoader.js +932 -1522
- package/loaders/ColladaLoader.mjs +2403 -0
- package/loaders/DDSLoader.js +42 -108
- package/loaders/DDSLoader.mjs +148 -0
- package/loaders/DRACOLoader.js +103 -210
- package/loaders/DRACOLoader.mjs +340 -0
- package/loaders/EXRLoader.js +461 -809
- package/loaders/EXRLoader.mjs +1351 -0
- package/loaders/FBXLoader.js +842 -1397
- package/loaders/FBXLoader.mjs +2362 -0
- package/loaders/FontLoader.js +33 -66
- package/loaders/FontLoader.mjs +111 -0
- package/loaders/GCodeLoader.js +63 -111
- package/loaders/GCodeLoader.mjs +141 -0
- package/loaders/GLTFLoader.js +771 -1484
- package/loaders/GLTFLoader.mjs +2316 -0
- package/loaders/HDRCubeTextureLoader.js +45 -50
- package/loaders/HDRCubeTextureLoader.mjs +77 -0
- package/loaders/KMZLoader.js +42 -55
- package/loaders/KMZLoader.mjs +75 -0
- package/loaders/KTX2Loader.js +229 -362
- package/loaders/KTX2Loader.mjs +427 -0
- package/loaders/KTXLoader.js +37 -99
- package/loaders/KTXLoader.mjs +87 -0
- package/loaders/LDrawLoader.js +313 -746
- package/loaders/LDrawLoader.mjs +1409 -0
- package/loaders/LUT3dlLoader.js +50 -62
- package/loaders/LUT3dlLoader.mjs +100 -0
- package/loaders/LUTCubeLoader.js +45 -56
- package/loaders/LUTCubeLoader.mjs +104 -0
- package/loaders/LWOLoader.js +227 -339
- package/loaders/LWOLoader.mjs +625 -0
- package/loaders/LottieLoader.js +36 -38
- package/loaders/LottieLoader.mjs +47 -0
- package/loaders/MD2Loader.js +248 -91
- package/loaders/MD2Loader.mjs +359 -0
- package/loaders/MDDLoader.js +25 -45
- package/loaders/MDDLoader.mjs +58 -0
- package/loaders/MMDLoader.js +359 -795
- package/loaders/MMDLoader.mjs +998 -0
- package/loaders/MTLLoader.js +91 -201
- package/loaders/MTLLoader.mjs +280 -0
- package/loaders/NRRDLoader.js +182 -263
- package/loaders/NRRDLoader.mjs +401 -0
- package/loaders/NodeMaterialLoader.js +121 -14
- package/loaders/NodeMaterialLoader.mjs +146 -0
- package/loaders/OBJLoader.js +161 -283
- package/loaders/OBJLoader.mjs +487 -0
- package/loaders/PCDLoader.js +145 -164
- package/loaders/PCDLoader.mjs +248 -0
- package/loaders/PDBLoader.js +45 -63
- package/loaders/PDBLoader.mjs +246 -0
- package/loaders/PLYLoader.js +106 -203
- package/loaders/PLYLoader.mjs +317 -0
- package/loaders/PRWMLoader.js +73 -110
- package/loaders/PRWMLoader.mjs +160 -0
- package/loaders/PVRLoader.js +32 -93
- package/loaders/PVRLoader.mjs +131 -0
- package/loaders/RGBELoader.js +96 -233
- package/loaders/RGBELoader.mjs +244 -0
- package/loaders/RGBMLoader.js +344 -514
- package/loaders/RGBMLoader.mjs +998 -0
- package/loaders/STLLoader.js +59 -165
- package/loaders/STLLoader.mjs +190 -0
- package/loaders/SVGLoader.js +481 -851
- package/loaders/SVGLoader.mjs +1709 -0
- package/loaders/TDSLoader.js +137 -527
- package/loaders/TDSLoader.mjs +480 -0
- package/loaders/TGALoader.js +94 -205
- package/loaders/TGALoader.mjs +285 -0
- package/loaders/TTFLoader.js +58 -79
- package/loaders/TTFLoader.mjs +131 -0
- package/loaders/TiltLoader.js +129 -167
- package/loaders/TiltLoader.mjs +373 -0
- package/loaders/VOXLoader.js +320 -84
- package/loaders/VOXLoader.mjs +431 -0
- package/loaders/VRMLLoader.js +786 -1268
- package/loaders/VRMLLoader.mjs +2093 -0
- package/loaders/VRMLoader.js +23 -31
- package/loaders/VRMLoader.mjs +38 -0
- package/loaders/VTKLoader.js +219 -407
- package/loaders/VTKLoader.mjs +646 -0
- package/loaders/XLoader.js +1083 -1259
- package/loaders/XLoader.mjs +1258 -0
- package/loaders/XYZLoader.js +28 -34
- package/loaders/XYZLoader.mjs +60 -0
- package/loaders/lwo/IFFParser.js +238 -492
- package/loaders/lwo/IFFParser.mjs +697 -0
- package/loaders/lwo/LWO2Parser.js +176 -279
- package/loaders/lwo/LWO2Parser.mjs +327 -0
- package/loaders/lwo/LWO3Parser.js +160 -247
- package/loaders/lwo/LWO3Parser.mjs +298 -0
- package/math/Capsule.js +56 -43
- package/math/Capsule.mjs +100 -0
- package/math/ColorConverter.js +18 -32
- package/math/ColorConverter.mjs +51 -0
- package/math/ConvexHull.js +97 -357
- package/math/ConvexHull.mjs +574 -0
- package/math/ImprovedNoise.js +282 -32
- package/math/ImprovedNoise.mjs +302 -0
- package/math/Lut.js +51 -35
- package/math/Lut.mjs +135 -0
- package/math/MeshSurfaceSampler.js +25 -68
- package/math/MeshSurfaceSampler.mjs +107 -0
- package/math/OBB.js +91 -152
- package/math/OBB.mjs +235 -0
- package/math/Octree.js +76 -139
- package/math/Octree.mjs +278 -0
- package/math/SimplexNoise.js +217 -238
- package/math/SimplexNoise.mjs +425 -0
- package/misc/ConvexObjectBreaker.js +79 -185
- package/misc/ConvexObjectBreaker.mjs +292 -0
- package/misc/GPUComputationRenderer.js +69 -194
- package/misc/GPUComputationRenderer.mjs +171 -0
- package/misc/Gyroscope.js +16 -22
- package/misc/Gyroscope.mjs +35 -0
- package/misc/MD2Character.js +52 -74
- package/misc/MD2Character.mjs +162 -0
- package/misc/MD2CharacterComplex.js +112 -163
- package/misc/MD2CharacterComplex.mjs +328 -0
- package/misc/MorphAnimMesh.js +20 -28
- package/misc/MorphAnimMesh.mjs +40 -0
- package/misc/MorphBlendMesh.js +45 -69
- package/misc/MorphBlendMesh.mjs +179 -0
- package/misc/ProgressiveLightmap.js +70 -187
- package/misc/ProgressiveLightmap.mjs +166 -0
- package/misc/RollerCoaster.js +106 -135
- package/misc/RollerCoaster.mjs +346 -0
- package/misc/TubePainter.js +74 -92
- package/misc/TubePainter.mjs +123 -0
- package/misc/Volume.js +108 -270
- package/misc/Volume.mjs +244 -0
- package/misc/VolumeSlice.js +34 -122
- package/misc/VolumeSlice.mjs +106 -0
- package/misc/WebGL.js +37 -34
- package/misc/WebGL.mjs +74 -0
- package/modifiers/CurveModifier.js +46 -151
- package/modifiers/CurveModifier.mjs +182 -0
- package/modifiers/EdgeSplitModifier.js +46 -90
- package/modifiers/EdgeSplitModifier.mjs +162 -0
- package/modifiers/SimplifyModifier.js +77 -202
- package/modifiers/SimplifyModifier.mjs +282 -0
- package/modifiers/TessellateModifier.js +65 -90
- package/modifiers/TessellateModifier.mjs +206 -0
- package/nodes/Nodes.js +274 -140
- package/nodes/Nodes.mjs +400 -0
- package/nodes/ShaderNode.js +296 -196
- package/nodes/ShaderNode.mjs +408 -0
- package/nodes/accessors/BufferNode.js +4 -8
- package/nodes/accessors/BufferNode.mjs +15 -0
- package/nodes/accessors/CameraNode.js +20 -25
- package/nodes/accessors/CameraNode.mjs +44 -0
- package/nodes/accessors/CubeTextureNode.js +14 -26
- package/nodes/accessors/CubeTextureNode.mjs +42 -0
- package/nodes/accessors/MaterialNode.js +43 -53
- package/nodes/accessors/MaterialNode.mjs +71 -0
- package/nodes/accessors/MaterialReferenceNode.js +3 -6
- package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
- package/nodes/accessors/ModelNode.js +3 -5
- package/nodes/accessors/ModelNode.mjs +9 -0
- package/nodes/accessors/ModelViewProjectionNode.js +14 -13
- package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
- package/nodes/accessors/NormalNode.js +40 -39
- package/nodes/accessors/NormalNode.mjs +62 -0
- package/nodes/accessors/Object3DNode.js +40 -50
- package/nodes/accessors/Object3DNode.mjs +76 -0
- package/nodes/accessors/PointUVNode.js +5 -9
- package/nodes/accessors/PointUVNode.mjs +13 -0
- package/nodes/accessors/PositionNode.js +42 -41
- package/nodes/accessors/PositionNode.mjs +65 -0
- package/nodes/accessors/ReferenceNode.js +10 -17
- package/nodes/accessors/ReferenceNode.mjs +37 -0
- package/nodes/accessors/ReflectNode.js +23 -26
- package/nodes/accessors/ReflectNode.mjs +43 -0
- package/nodes/accessors/SkinningNode.js +46 -48
- package/nodes/accessors/SkinningNode.mjs +58 -0
- package/nodes/accessors/TextureNode.js +14 -29
- package/nodes/accessors/TextureNode.mjs +54 -0
- package/nodes/accessors/UVNode.js +5 -11
- package/nodes/accessors/UVNode.mjs +23 -0
- package/nodes/core/ArrayUniformNode.js +3 -7
- package/nodes/core/ArrayUniformNode.mjs +14 -0
- package/nodes/core/AttributeNode.js +5 -12
- package/nodes/core/AttributeNode.mjs +30 -0
- package/nodes/core/BypassNode.js +5 -12
- package/nodes/core/BypassNode.mjs +22 -0
- package/nodes/core/CodeNode.js +4 -12
- package/nodes/core/CodeNode.mjs +28 -0
- package/nodes/core/ConstNode.js +3 -7
- package/nodes/core/ConstNode.mjs +14 -0
- package/nodes/core/ContextNode.js +3 -8
- package/nodes/core/ContextNode.mjs +22 -0
- package/nodes/core/ExpressionNode.js +5 -9
- package/nodes/core/ExpressionNode.mjs +19 -0
- package/nodes/core/FunctionCallNode.js +6 -15
- package/nodes/core/FunctionCallNode.mjs +37 -0
- package/nodes/core/FunctionNode.js +10 -25
- package/nodes/core/FunctionNode.mjs +56 -0
- package/nodes/core/InputNode.js +12 -23
- package/nodes/core/InputNode.mjs +38 -0
- package/nodes/core/Node.js +35 -75
- package/nodes/core/Node.mjs +139 -0
- package/nodes/core/NodeAttribute.js +2 -4
- package/nodes/core/NodeAttribute.mjs +10 -0
- package/nodes/core/NodeBuilder.js +110 -224
- package/nodes/core/NodeBuilder.mjs +395 -0
- package/nodes/core/NodeCode.js +4 -7
- package/nodes/core/NodeCode.mjs +11 -0
- package/nodes/core/NodeFrame.js +9 -12
- package/nodes/core/NodeFrame.mjs +35 -0
- package/nodes/core/NodeFunctionInput.js +3 -5
- package/nodes/core/NodeFunctionInput.mjs +13 -0
- package/nodes/core/NodeKeywords.js +5 -16
- package/nodes/core/NodeKeywords.mjs +44 -0
- package/nodes/core/NodeUniform.js +3 -7
- package/nodes/core/NodeUniform.mjs +18 -0
- package/nodes/core/NodeUtils.js +39 -43
- package/nodes/core/NodeUtils.mjs +57 -0
- package/nodes/core/NodeVar.js +2 -4
- package/nodes/core/NodeVar.mjs +10 -0
- package/nodes/core/NodeVary.js +2 -4
- package/nodes/core/NodeVary.mjs +10 -0
- package/nodes/core/PropertyNode.js +4 -10
- package/nodes/core/PropertyNode.mjs +21 -0
- package/nodes/core/TempNode.js +5 -11
- package/nodes/core/TempNode.mjs +25 -0
- package/nodes/core/UniformNode.js +4 -10
- package/nodes/core/UniformNode.mjs +23 -0
- package/nodes/core/VarNode.js +3 -11
- package/nodes/core/VarNode.mjs +31 -0
- package/nodes/core/VaryNode.js +6 -15
- package/nodes/core/VaryNode.mjs +30 -0
- package/nodes/core/constants.js +20 -7
- package/nodes/core/constants.mjs +24 -0
- package/nodes/display/ColorSpaceNode.js +34 -38
- package/nodes/display/ColorSpaceNode.mjs +63 -0
- package/nodes/display/NormalMapNode.js +35 -53
- package/nodes/display/NormalMapNode.mjs +54 -0
- package/nodes/fog/FogNode.js +5 -9
- package/nodes/fog/FogNode.mjs +15 -0
- package/nodes/fog/FogRangeNode.js +5 -9
- package/nodes/fog/FogRangeNode.mjs +17 -0
- package/nodes/functions/BSDFs.js +61 -118
- package/nodes/functions/BSDFs.mjs +64 -0
- package/nodes/lights/LightContextNode.js +14 -23
- package/nodes/lights/LightContextNode.mjs +35 -0
- package/nodes/lights/LightNode.js +27 -31
- package/nodes/lights/LightNode.mjs +58 -0
- package/nodes/lights/LightsNode.js +9 -28
- package/nodes/lights/LightsNode.mjs +59 -0
- package/nodes/loaders/NodeLoader.js +27 -42
- package/nodes/loaders/NodeLoader.mjs +66 -0
- package/nodes/loaders/NodeMaterialLoader.js +4 -10
- package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
- package/nodes/loaders/NodeObjectLoader.js +9 -19
- package/nodes/loaders/NodeObjectLoader.mjs +40 -0
- package/nodes/materials/LineBasicNodeMaterial.js +5 -10
- package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
- package/nodes/materials/Materials.js +14 -17
- package/nodes/materials/Materials.mjs +28 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +5 -10
- package/nodes/materials/MeshBasicNodeMaterial.mjs +28 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +5 -8
- package/nodes/materials/MeshStandardNodeMaterial.mjs +41 -0
- package/nodes/materials/NodeMaterial.js +20 -36
- package/nodes/materials/NodeMaterial.mjs +64 -0
- package/nodes/materials/PointsNodeMaterial.js +5 -10
- package/nodes/materials/PointsNodeMaterial.mjs +30 -0
- package/nodes/math/CondNode.js +11 -23
- package/nodes/math/CondNode.mjs +38 -0
- package/nodes/math/MathNode.js +98 -142
- package/nodes/math/MathNode.mjs +163 -0
- package/nodes/math/OperatorNode.js +24 -46
- package/nodes/math/OperatorNode.mjs +103 -0
- package/nodes/procedural/CheckerNode.js +13 -19
- package/nodes/procedural/CheckerNode.mjs +21 -0
- package/nodes/utils/ArrayElementNode.js +4 -8
- package/nodes/utils/ArrayElementNode.mjs +19 -0
- package/nodes/utils/ConvertNode.js +3 -8
- package/nodes/utils/ConvertNode.mjs +25 -0
- package/nodes/utils/JoinNode.js +7 -11
- package/nodes/utils/JoinNode.mjs +26 -0
- package/nodes/utils/MatcapUVNode.js +8 -11
- package/nodes/utils/MatcapUVNode.mjs +16 -0
- package/nodes/utils/OscNode.js +27 -33
- package/nodes/utils/OscNode.mjs +50 -0
- package/nodes/utils/SplitNode.js +6 -20
- package/nodes/utils/SplitNode.mjs +45 -0
- package/nodes/utils/SpriteSheetUVNode.js +23 -23
- package/nodes/utils/SpriteSheetUVNode.mjs +40 -0
- package/nodes/utils/TimerNode.js +20 -24
- package/nodes/utils/TimerNode.mjs +44 -0
- package/objects/GroundProjectedEnv.js +22 -37
- package/objects/GroundProjectedEnv.mjs +130 -0
- package/objects/Lensflare.js +86 -156
- package/objects/Lensflare.mjs +262 -0
- package/objects/LightningStorm.js +38 -102
- package/objects/LightningStorm.mjs +110 -0
- package/objects/MarchingCubes.js +150 -303
- package/objects/MarchingCubes.mjs +457 -0
- package/objects/Reflector.js +50 -72
- package/objects/Reflector.mjs +166 -0
- package/objects/ReflectorForSSRPass.js +80 -131
- package/objects/ReflectorForSSRPass.mjs +247 -0
- package/objects/ReflectorRTT.js +6 -7
- package/objects/ReflectorRTT.mjs +10 -0
- package/objects/Refractor.js +64 -106
- package/objects/Refractor.mjs +178 -0
- package/objects/ShadowMesh.js +8 -17
- package/objects/ShadowMesh.mjs +41 -0
- package/objects/Sky.js +119 -80
- package/objects/Sky.mjs +124 -0
- package/objects/Water.js +83 -127
- package/objects/Water.mjs +235 -0
- package/objects/Water2.js +72 -108
- package/objects/Water2.mjs +252 -0
- package/offscreen/jank.js +10 -14
- package/offscreen/jank.mjs +27 -0
- package/offscreen/offscreen.js +4 -5
- package/offscreen/offscreen.mjs +5 -0
- package/offscreen/scene.js +45 -48
- package/offscreen/scene.mjs +52 -0
- package/package.json +3 -3
- package/physics/AmmoPhysics.js +30 -71
- package/physics/AmmoPhysics.mjs +165 -0
- package/postprocessing/AdaptiveToneMappingPass.js +97 -123
- package/postprocessing/AdaptiveToneMappingPass.mjs +221 -0
- package/postprocessing/AfterimagePass.js +28 -49
- package/postprocessing/AfterimagePass.mjs +55 -0
- package/postprocessing/BloomPass.js +43 -69
- package/postprocessing/BloomPass.mjs +90 -0
- package/postprocessing/BokehPass.js +39 -69
- package/postprocessing/BokehPass.mjs +76 -0
- package/postprocessing/ClearPass.js +10 -25
- package/postprocessing/ClearPass.mjs +27 -0
- package/postprocessing/CubeTexturePass.js +28 -27
- package/postprocessing/CubeTexturePass.mjs +49 -0
- package/postprocessing/DotScreenPass.js +24 -32
- package/postprocessing/DotScreenPass.mjs +40 -0
- package/postprocessing/EffectComposer.js +39 -86
- package/postprocessing/EffectComposer.mjs +139 -0
- package/postprocessing/FilmPass.js +25 -30
- package/postprocessing/FilmPass.mjs +42 -0
- package/postprocessing/GlitchPass.js +38 -61
- package/postprocessing/GlitchPass.mjs +75 -0
- package/postprocessing/HalftonePass.js +19 -39
- package/postprocessing/HalftonePass.mjs +44 -0
- package/postprocessing/LUTPass.js +13 -38
- package/postprocessing/LUTPass.mjs +136 -0
- package/postprocessing/MaskPass.js +19 -38
- package/postprocessing/MaskPass.mjs +60 -0
- package/postprocessing/OutlinePass.js +135 -277
- package/postprocessing/OutlinePass.mjs +438 -0
- package/postprocessing/Pass.js +20 -44
- package/postprocessing/Pass.mjs +37 -0
- package/postprocessing/RenderPass.js +13 -36
- package/postprocessing/RenderPass.mjs +48 -0
- package/postprocessing/RenderPixelatedPass.js +44 -58
- package/postprocessing/RenderPixelatedPass.mjs +199 -0
- package/postprocessing/SAOPass.js +154 -189
- package/postprocessing/SAOPass.mjs +282 -0
- package/postprocessing/SMAAPass.js +64 -84
- package/postprocessing/SMAAPass.mjs +112 -0
- package/postprocessing/SSAARenderPass.js +121 -69
- package/postprocessing/SSAARenderPass.mjs +170 -0
- package/postprocessing/SSAOPass.js +123 -172
- package/postprocessing/SSAOPass.mjs +265 -0
- package/postprocessing/SSRPass.js +211 -280
- package/postprocessing/SSRPass.mjs +432 -0
- package/postprocessing/SavePass.js +20 -25
- package/postprocessing/SavePass.mjs +37 -0
- package/postprocessing/ShaderPass.js +14 -30
- package/postprocessing/ShaderPass.mjs +39 -0
- package/postprocessing/TAARenderPass.js +42 -61
- package/postprocessing/TAARenderPass.mjs +88 -0
- package/postprocessing/TexturePass.js +21 -22
- package/postprocessing/TexturePass.mjs +39 -0
- package/postprocessing/UnrealBloomPass.js +105 -213
- package/postprocessing/UnrealBloomPass.mjs +220 -0
- package/renderers/CSS2DRenderer.js +44 -56
- package/renderers/CSS2DRenderer.mjs +112 -0
- package/renderers/CSS3DRenderer.js +53 -86
- package/renderers/CSS3DRenderer.mjs +133 -0
- package/renderers/Projector.js +107 -274
- package/renderers/Projector.mjs +511 -0
- package/renderers/SVGRenderer.js +72 -182
- package/renderers/SVGRenderer.mjs +306 -0
- package/renderers/nodes/accessors/CameraNode.js +29 -40
- package/renderers/nodes/accessors/CameraNode.mjs +63 -0
- package/renderers/nodes/accessors/ModelNode.js +28 -37
- package/renderers/nodes/accessors/ModelNode.mjs +61 -0
- package/renderers/nodes/accessors/ModelViewProjectionNode.js +10 -23
- package/renderers/nodes/accessors/ModelViewProjectionNode.mjs +21 -0
- package/renderers/nodes/accessors/NormalNode.js +35 -45
- package/renderers/nodes/accessors/NormalNode.mjs +61 -0
- package/renderers/nodes/accessors/PositionNode.js +18 -19
- package/renderers/nodes/accessors/PositionNode.mjs +30 -0
- package/renderers/nodes/accessors/UVNode.js +5 -10
- package/renderers/nodes/accessors/UVNode.mjs +13 -0
- package/renderers/nodes/core/AttributeNode.js +5 -14
- package/renderers/nodes/core/AttributeNode.mjs +35 -0
- package/renderers/nodes/core/InputNode.js +4 -14
- package/renderers/nodes/core/InputNode.mjs +31 -0
- package/renderers/nodes/core/Node.js +7 -17
- package/renderers/nodes/core/Node.mjs +34 -0
- package/renderers/nodes/core/NodeAttribute.js +3 -6
- package/renderers/nodes/core/NodeAttribute.mjs +10 -0
- package/renderers/nodes/core/NodeBuilder.js +87 -154
- package/renderers/nodes/core/NodeBuilder.mjs +243 -0
- package/renderers/nodes/core/NodeFrame.js +9 -12
- package/renderers/nodes/core/NodeFrame.mjs +35 -0
- package/renderers/nodes/core/NodeSlot.js +2 -3
- package/renderers/nodes/core/NodeSlot.mjs +10 -0
- package/renderers/nodes/core/NodeUniform.js +4 -9
- package/renderers/nodes/core/NodeUniform.mjs +18 -0
- package/renderers/nodes/core/NodeVary.js +4 -7
- package/renderers/nodes/core/NodeVary.mjs +11 -0
- package/renderers/nodes/core/VaryNode.js +6 -12
- package/renderers/nodes/core/VaryNode.mjs +22 -0
- package/renderers/nodes/core/constants.js +16 -13
- package/renderers/nodes/core/constants.mjs +22 -0
- package/renderers/nodes/inputs/ColorNode.js +5 -11
- package/renderers/nodes/inputs/ColorNode.mjs +11 -0
- package/renderers/nodes/inputs/FloatNode.js +5 -11
- package/renderers/nodes/inputs/FloatNode.mjs +11 -0
- package/renderers/nodes/inputs/Matrix3Node.js +7 -13
- package/renderers/nodes/inputs/Matrix3Node.mjs +12 -0
- package/renderers/nodes/inputs/Matrix4Node.js +7 -13
- package/renderers/nodes/inputs/Matrix4Node.mjs +12 -0
- package/renderers/nodes/inputs/TextureNode.js +7 -15
- package/renderers/nodes/inputs/TextureNode.mjs +20 -0
- package/renderers/nodes/inputs/Vector2Node.js +5 -11
- package/renderers/nodes/inputs/Vector2Node.mjs +11 -0
- package/renderers/nodes/inputs/Vector3Node.js +7 -13
- package/renderers/nodes/inputs/Vector3Node.mjs +12 -0
- package/renderers/nodes/inputs/Vector4Node.js +7 -13
- package/renderers/nodes/inputs/Vector4Node.mjs +12 -0
- package/renderers/nodes/math/MathNode.js +20 -30
- package/renderers/nodes/math/MathNode.mjs +55 -0
- package/renderers/nodes/math/OperatorNode.js +4 -20
- package/renderers/nodes/math/OperatorNode.mjs +42 -0
- package/renderers/nodes/utils/SwitchNode.js +4 -9
- package/renderers/nodes/utils/SwitchNode.mjs +20 -0
- package/renderers/nodes/utils/TimerNode.js +5 -10
- package/renderers/nodes/utils/TimerNode.mjs +14 -0
- package/renderers/webgpu/WebGPU.js +14 -16
- package/renderers/webgpu/WebGPU.mjs +24 -0
- package/renderers/webgpu/WebGPUAttributes.js +16 -23
- package/renderers/webgpu/WebGPUAttributes.mjs +69 -0
- package/renderers/webgpu/WebGPUBackground.js +13 -30
- package/renderers/webgpu/WebGPUBackground.mjs +61 -0
- package/renderers/webgpu/WebGPUBinding.js +4 -7
- package/renderers/webgpu/WebGPUBinding.mjs +14 -0
- package/renderers/webgpu/WebGPUBindings.js +21 -57
- package/renderers/webgpu/WebGPUBindings.mjs +155 -0
- package/renderers/webgpu/WebGPUComputePipelines.js +14 -25
- package/renderers/webgpu/WebGPUComputePipelines.mjs +44 -0
- package/renderers/webgpu/WebGPUGeometries.js +5 -15
- package/renderers/webgpu/WebGPUGeometries.mjs +41 -0
- package/renderers/webgpu/WebGPUInfo.js +3 -8
- package/renderers/webgpu/WebGPUInfo.mjs +46 -0
- package/renderers/webgpu/WebGPUObjects.js +5 -10
- package/renderers/webgpu/WebGPUObjects.mjs +25 -0
- package/renderers/webgpu/WebGPUProperties.js +5 -11
- package/renderers/webgpu/WebGPUProperties.mjs +22 -0
- package/renderers/webgpu/WebGPURenderLists.js +20 -36
- package/renderers/webgpu/WebGPURenderLists.mjs +119 -0
- package/renderers/webgpu/WebGPURenderPipelines.js +260 -387
- package/renderers/webgpu/WebGPURenderPipelines.mjs +545 -0
- package/renderers/webgpu/WebGPURenderer.js +124 -262
- package/renderers/webgpu/WebGPURenderer.mjs +574 -0
- package/renderers/webgpu/WebGPUSampledTexture.js +18 -31
- package/renderers/webgpu/WebGPUSampledTexture.mjs +40 -0
- package/renderers/webgpu/WebGPUSampler.js +7 -12
- package/renderers/webgpu/WebGPUSampler.mjs +15 -0
- package/renderers/webgpu/WebGPUStorageBuffer.js +7 -12
- package/renderers/webgpu/WebGPUStorageBuffer.mjs +15 -0
- package/renderers/webgpu/WebGPUTextureRenderer.js +5 -11
- package/renderers/webgpu/WebGPUTextureRenderer.mjs +23 -0
- package/renderers/webgpu/WebGPUTextureUtils.js +29 -40
- package/renderers/webgpu/WebGPUTextureUtils.mjs +98 -0
- package/renderers/webgpu/WebGPUTextures.js +186 -333
- package/renderers/webgpu/WebGPUTextures.mjs +484 -0
- package/renderers/webgpu/WebGPUUniform.js +25 -51
- package/renderers/webgpu/WebGPUUniform.mjs +81 -0
- package/renderers/webgpu/WebGPUUniformsGroup.js +32 -72
- package/renderers/webgpu/WebGPUUniformsGroup.mjs +176 -0
- package/renderers/webgpu/constants.js +190 -181
- package/renderers/webgpu/constants.mjs +230 -0
- package/renderers/webgpu/nodes/ShaderLib.js +2 -2
- package/renderers/webgpu/nodes/ShaderLib.mjs +42 -0
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +53 -124
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +165 -0
- package/renderers/webgpu/nodes/WebGPUNodeUniform.js +17 -31
- package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +73 -0
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +8 -9
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +15 -0
- package/renderers/webgpu/nodes/WebGPUNodes.js +7 -45
- package/renderers/webgpu/nodes/WebGPUNodes.mjs +40 -0
- package/shaders/ACESFilmicToneMappingShader.js +44 -24
- package/shaders/ACESFilmicToneMappingShader.mjs +48 -0
- package/shaders/AfterimageShader.js +28 -18
- package/shaders/AfterimageShader.mjs +32 -0
- package/shaders/BasicShader.js +9 -7
- package/shaders/BasicShader.mjs +12 -0
- package/shaders/BleachBypassShader.js +31 -15
- package/shaders/BleachBypassShader.mjs +35 -0
- package/shaders/BlendShader.js +26 -19
- package/shaders/BlendShader.mjs +30 -0
- package/shaders/BokehShader.js +98 -36
- package/shaders/BokehShader.mjs +106 -0
- package/shaders/BokehShader2.js +261 -90
- package/shaders/BokehShader2.mjs +269 -0
- package/shaders/BrightnessContrastShader.js +28 -19
- package/shaders/BrightnessContrastShader.mjs +32 -0
- package/shaders/ColorCorrectionShader.js +26 -22
- package/shaders/ColorCorrectionShader.mjs +30 -0
- package/shaders/ColorifyShader.js +24 -16
- package/shaders/ColorifyShader.mjs +28 -0
- package/shaders/ConvolutionShader.js +40 -36
- package/shaders/ConvolutionShader.mjs +55 -0
- package/shaders/CopyShader.js +21 -13
- package/shaders/CopyShader.mjs +25 -0
- package/shaders/DOFMipMapShader.js +28 -21
- package/shaders/DOFMipMapShader.mjs +32 -0
- package/shaders/DepthLimitedBlurShader.js +85 -40
- package/shaders/DepthLimitedBlurShader.mjs +114 -0
- package/shaders/DigitalGlitch.js +74 -46
- package/shaders/DigitalGlitch.mjs +78 -0
- package/shaders/DotScreenShader.js +35 -27
- package/shaders/DotScreenShader.mjs +39 -0
- package/shaders/FXAAShader.js +1094 -19
- package/shaders/FXAAShader.mjs +1098 -0
- package/shaders/FilmShader.js +38 -52
- package/shaders/FilmShader.mjs +42 -0
- package/shaders/FocusShader.js +51 -24
- package/shaders/FocusShader.mjs +55 -0
- package/shaders/FreiChenShader.js +57 -24
- package/shaders/FreiChenShader.mjs +61 -0
- package/shaders/FresnelShader.js +43 -22
- package/shaders/FresnelShader.mjs +47 -0
- package/shaders/GammaCorrectionShader.js +19 -11
- package/shaders/GammaCorrectionShader.mjs +23 -0
- package/shaders/GodRaysShader.js +103 -94
- package/shaders/GodRaysShader.mjs +146 -0
- package/shaders/HalftoneShader.js +208 -65
- package/shaders/HalftoneShader.mjs +212 -0
- package/shaders/HorizontalBlurShader.js +7 -23
- package/shaders/HorizontalBlurShader.mjs +43 -0
- package/shaders/HorizontalTiltShiftShader.js +33 -21
- package/shaders/HorizontalTiltShiftShader.mjs +37 -0
- package/shaders/HueSaturationShader.js +37 -21
- package/shaders/HueSaturationShader.mjs +41 -0
- package/shaders/KaleidoShader.js +30 -22
- package/shaders/KaleidoShader.mjs +34 -0
- package/shaders/LuminosityHighPassShader.js +33 -27
- package/shaders/LuminosityHighPassShader.mjs +37 -0
- package/shaders/LuminosityShader.js +21 -11
- package/shaders/LuminosityShader.mjs +25 -0
- package/shaders/MirrorShader.js +31 -16
- package/shaders/MirrorShader.mjs +35 -0
- package/shaders/NormalMapShader.js +27 -23
- package/shaders/NormalMapShader.mjs +31 -0
- package/shaders/ParallaxShader.js +107 -48
- package/shaders/ParallaxShader.mjs +113 -0
- package/shaders/PixelShader.js +24 -16
- package/shaders/PixelShader.mjs +28 -0
- package/shaders/RGBShiftShader.js +26 -22
- package/shaders/RGBShiftShader.mjs +30 -0
- package/shaders/SAOShader.js +132 -48
- package/shaders/SAOShader.mjs +144 -0
- package/shaders/SMAAShader.js +256 -135
- package/shaders/SMAAShader.mjs +272 -0
- package/shaders/SSAOShader.js +153 -81
- package/shaders/SSAOShader.mjs +172 -0
- package/shaders/SSRShader.js +32 -87
- package/shaders/SSRShader.mjs +324 -0
- package/shaders/SepiaShader.js +25 -15
- package/shaders/SepiaShader.mjs +29 -0
- package/shaders/SobelOperatorShader.js +40 -29
- package/shaders/SobelOperatorShader.mjs +44 -0
- package/shaders/SubsurfaceScatteringShader.js +53 -39
- package/shaders/SubsurfaceScatteringShader.mjs +59 -0
- package/shaders/TechnicolorShader.js +20 -13
- package/shaders/TechnicolorShader.mjs +24 -0
- package/shaders/ToneMapShader.js +44 -28
- package/shaders/ToneMapShader.mjs +48 -0
- package/shaders/ToonShader.js +172 -96
- package/shaders/ToonShader.mjs +188 -0
- package/shaders/TriangleBlurShader.js +32 -23
- package/shaders/TriangleBlurShader.mjs +36 -0
- package/shaders/UnpackDepthRGBAShader.js +22 -14
- package/shaders/UnpackDepthRGBAShader.mjs +26 -0
- package/shaders/VerticalBlurShader.js +7 -23
- package/shaders/VerticalBlurShader.mjs +44 -0
- package/shaders/VerticalTiltShiftShader.js +33 -21
- package/shaders/VerticalTiltShiftShader.mjs +37 -0
- package/shaders/VignetteShader.js +24 -28
- package/shaders/VignetteShader.mjs +28 -0
- package/shaders/VolumeShader.js +174 -77
- package/shaders/VolumeShader.mjs +178 -0
- package/shaders/WaterRefractionShader.js +38 -6
- package/shaders/WaterRefractionShader.mjs +57 -0
- package/shaders/types.js +1 -1
- package/{custom.d.js → shaders/types.mjs} +0 -0
- package/textures/FlakesTexture.js +8 -10
- package/textures/FlakesTexture.mjs +30 -0
- package/types/helpers.js +3 -2
- package/types/helpers.mjs +4 -0
- package/utils/BufferGeometryUtils.js +251 -325
- package/utils/BufferGeometryUtils.mjs +570 -0
- package/utils/GeometryCompressionUtils.js +241 -239
- package/utils/GeometryCompressionUtils.mjs +547 -0
- package/utils/GeometryUtils.js +41 -94
- package/utils/GeometryUtils.mjs +108 -0
- package/utils/RoughnessMipmapper.js +38 -82
- package/utils/RoughnessMipmapper.mjs +213 -0
- package/utils/SceneUtils.js +15 -20
- package/utils/SceneUtils.mjs +36 -0
- package/utils/ShadowMapViewer.js +49 -95
- package/utils/ShadowMapViewer.mjs +114 -0
- package/utils/SkeletonUtils.js +74 -165
- package/utils/SkeletonUtils.mjs +292 -0
- package/utils/UVsDebug.js +32 -62
- package/utils/UVsDebug.mjs +85 -0
- package/utils/WorkerPool.js +13 -33
- package/utils/WorkerPool.mjs +62 -0
- package/webxr/ARButton.js +72 -98
- package/webxr/ARButton.mjs +119 -0
- package/webxr/OculusHandModel.js +18 -37
- package/webxr/OculusHandModel.mjs +71 -0
- package/webxr/OculusHandPointerModel.js +58 -80
- package/webxr/OculusHandPointerModel.mjs +207 -0
- package/webxr/Text2D.js +37 -19
- package/webxr/Text2D.mjs +31 -0
- package/webxr/VRButton.js +59 -90
- package/webxr/VRButton.mjs +105 -0
- package/webxr/XRControllerModelFactory.js +58 -116
- package/webxr/XRControllerModelFactory.mjs +146 -0
- package/webxr/XREstimatedLight.js +39 -66
- package/webxr/XREstimatedLight.mjs +126 -0
- package/webxr/XRHandMeshModel.js +40 -29
- package/webxr/XRHandMeshModel.mjs +73 -0
- package/webxr/XRHandModelFactory.js +28 -31
- package/webxr/XRHandModelFactory.mjs +61 -0
- package/webxr/XRHandPrimitiveModel.js +41 -27
- package/webxr/XRHandPrimitiveModel.mjs +68 -0
- package/BufferGeometryUtils-1a7a235c.js +0 -655
- package/BufferGeometryUtils-971dfde3.js +0 -1
- package/Nodes-4f766d71.js +0 -471
- package/Nodes-9aa16d74.js +0 -1
- package/animation/AnimationClipCreator.cjs.js +0 -1
- package/animation/CCDIKSolver.cjs.js +0 -1
- package/animation/MMDAnimationHelper.cjs.js +0 -1
- package/animation/MMDPhysics.cjs.js +0 -1
- package/cameras/CinematicCamera.cjs.js +0 -1
- package/controls/ArcballControls.cjs.js +0 -1
- package/controls/DeviceOrientationControls.cjs.js +0 -1
- package/controls/DragControls.cjs.js +0 -1
- package/controls/FirstPersonControls.cjs.js +0 -1
- package/controls/FlyControls.cjs.js +0 -1
- package/controls/OrbitControls.cjs.js +0 -1
- package/controls/PointerLockControls.cjs.js +0 -1
- package/controls/TrackballControls.cjs.js +0 -1
- package/controls/TransformControls.cjs.js +0 -1
- package/controls/experimental/CameraControls.cjs.js +0 -1
- package/csm/CSM.cjs.js +0 -1
- package/csm/CSMFrustum.cjs.js +0 -1
- package/csm/CSMHelper.cjs.js +0 -1
- package/csm/CSMShader.cjs.js +0 -1
- package/curves/CurveExtras.cjs.js +0 -1
- package/curves/NURBSCurve.cjs.js +0 -1
- package/curves/NURBSSurface.cjs.js +0 -1
- package/curves/NURBSUtils.cjs.js +0 -1
- package/custom.d.cjs.js +0 -1
- package/deprecated/Geometry.cjs.js +0 -1
- package/effects/AnaglyphEffect.cjs.js +0 -1
- package/effects/AsciiEffect.cjs.js +0 -1
- package/effects/OutlineEffect.cjs.js +0 -1
- package/effects/ParallaxBarrierEffect.cjs.js +0 -1
- package/effects/PeppersGhostEffect.cjs.js +0 -1
- package/effects/StereoEffect.cjs.js +0 -1
- package/environments/RoomEnvironment.cjs.js +0 -1
- package/exporters/ColladaExporter.cjs.js +0 -1
- package/exporters/DRACOExporter.cjs.js +0 -1
- package/exporters/GLTFExporter.cjs.js +0 -1
- package/exporters/MMDExporter.cjs.js +0 -1
- package/exporters/OBJExporter.cjs.js +0 -1
- package/exporters/PLYExporter.cjs.js +0 -1
- package/exporters/STLExporter.cjs.js +0 -1
- package/exporters/USDZExporter.cjs.js +0 -1
- package/geometries/BoxLineGeometry.cjs.js +0 -1
- package/geometries/ConvexGeometry.cjs.js +0 -1
- package/geometries/DecalGeometry.cjs.js +0 -1
- package/geometries/LightningStrike.cjs.js +0 -1
- package/geometries/ParametricGeometries.cjs.js +0 -1
- package/geometries/ParametricGeometry.cjs.js +0 -1
- package/geometries/RoundedBoxGeometry.cjs.js +0 -1
- package/geometries/TeapotGeometry.cjs.js +0 -1
- package/geometries/TextGeometry.cjs.js +0 -1
- package/helpers/LightProbeHelper.cjs.js +0 -1
- package/helpers/PositionalAudioHelper.cjs.js +0 -1
- package/helpers/RectAreaLightHelper.cjs.js +0 -1
- package/helpers/VertexNormalsHelper.cjs.js +0 -1
- package/helpers/VertexTangentsHelper.cjs.js +0 -1
- package/index.cjs.js +0 -1
- package/interactive/InteractiveGroup.cjs.js +0 -1
- package/interactive/InteractiveGroup.d.ts +0 -5
- package/interactive/InteractiveGroup.js +0 -87
- package/interactive/SelectionBox.cjs.js +0 -1
- package/interactive/SelectionHelper.cjs.js +0 -1
- package/libs/MeshoptDecoder.cjs.js +0 -1
- package/libs/MotionControllers.cjs.js +0 -1
- package/lights/LightProbeGenerator.cjs.js +0 -1
- package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
- package/lines/Line2.cjs.js +0 -1
- package/lines/LineGeometry.cjs.js +0 -1
- package/lines/LineMaterial.cjs.js +0 -1
- package/lines/LineSegments2.cjs.js +0 -1
- package/lines/LineSegmentsGeometry.cjs.js +0 -1
- package/lines/Wireframe.cjs.js +0 -1
- package/lines/WireframeGeometry2.cjs.js +0 -1
- package/loaders/3DMLoader.cjs.js +0 -1
- package/loaders/3MFLoader.cjs.js +0 -1
- package/loaders/AMFLoader.cjs.js +0 -1
- package/loaders/AssimpLoader.cjs.js +0 -1
- package/loaders/BVHLoader.cjs.js +0 -1
- package/loaders/BasisTextureLoader.cjs.js +0 -1
- package/loaders/ColladaLoader.cjs.js +0 -1
- package/loaders/DDSLoader.cjs.js +0 -1
- package/loaders/DRACOLoader.cjs.js +0 -1
- package/loaders/EXRLoader.cjs.js +0 -1
- package/loaders/FBXLoader.cjs.js +0 -1
- package/loaders/FontLoader.cjs.js +0 -1
- package/loaders/GCodeLoader.cjs.js +0 -1
- package/loaders/GLTFLoader.cjs.js +0 -1
- package/loaders/HDRCubeTextureLoader.cjs.js +0 -1
- package/loaders/KMZLoader.cjs.js +0 -1
- package/loaders/KTX2Loader.cjs.js +0 -1
- package/loaders/KTXLoader.cjs.js +0 -1
- package/loaders/LDrawLoader.cjs.js +0 -1
- package/loaders/LUT3dlLoader.cjs.js +0 -1
- package/loaders/LUTCubeLoader.cjs.js +0 -1
- package/loaders/LWOLoader.cjs.js +0 -1
- package/loaders/LottieLoader.cjs.js +0 -1
- package/loaders/MD2Loader.cjs.js +0 -1
- package/loaders/MDDLoader.cjs.js +0 -1
- package/loaders/MMDLoader.cjs.js +0 -1
- package/loaders/MTLLoader.cjs.js +0 -1
- package/loaders/NRRDLoader.cjs.js +0 -1
- package/loaders/NodeMaterialLoader.cjs.js +0 -1
- package/loaders/OBJLoader.cjs.js +0 -1
- package/loaders/PCDLoader.cjs.js +0 -1
- package/loaders/PDBLoader.cjs.js +0 -1
- package/loaders/PLYLoader.cjs.js +0 -1
- package/loaders/PRWMLoader.cjs.js +0 -1
- package/loaders/PVRLoader.cjs.js +0 -1
- package/loaders/RGBELoader.cjs.js +0 -1
- package/loaders/RGBMLoader.cjs.js +0 -1
- package/loaders/STLLoader.cjs.js +0 -1
- package/loaders/SVGLoader.cjs.js +0 -1
- package/loaders/TDSLoader.cjs.js +0 -1
- package/loaders/TGALoader.cjs.js +0 -1
- package/loaders/TTFLoader.cjs.js +0 -1
- package/loaders/TiltLoader.cjs.js +0 -1
- package/loaders/VOXLoader.cjs.js +0 -1
- package/loaders/VRMLLoader.cjs.js +0 -1
- package/loaders/VRMLoader.cjs.js +0 -1
- package/loaders/VTKLoader.cjs.js +0 -1
- package/loaders/XLoader.cjs.js +0 -1
- package/loaders/XYZLoader.cjs.js +0 -1
- package/loaders/lwo/IFFParser.cjs.js +0 -1
- package/loaders/lwo/LWO2Parser.cjs.js +0 -1
- package/loaders/lwo/LWO3Parser.cjs.js +0 -1
- package/math/Capsule.cjs.js +0 -1
- package/math/ColorConverter.cjs.js +0 -1
- package/math/ConvexHull.cjs.js +0 -1
- package/math/ImprovedNoise.cjs.js +0 -1
- package/math/Lut.cjs.js +0 -1
- package/math/MeshSurfaceSampler.cjs.js +0 -1
- package/math/OBB.cjs.js +0 -1
- package/math/Octree.cjs.js +0 -1
- package/math/SimplexNoise.cjs.js +0 -1
- package/misc/ConvexObjectBreaker.cjs.js +0 -1
- package/misc/GPUComputationRenderer.cjs.js +0 -1
- package/misc/Gyroscope.cjs.js +0 -1
- package/misc/MD2Character.cjs.js +0 -1
- package/misc/MD2CharacterComplex.cjs.js +0 -1
- package/misc/MorphAnimMesh.cjs.js +0 -1
- package/misc/MorphBlendMesh.cjs.js +0 -1
- package/misc/ProgressiveLightmap.cjs.js +0 -1
- package/misc/RollerCoaster.cjs.js +0 -1
- package/misc/TubePainter.cjs.js +0 -1
- package/misc/Volume.cjs.js +0 -1
- package/misc/VolumeSlice.cjs.js +0 -1
- package/misc/WebGL.cjs.js +0 -1
- package/modifiers/CurveModifier.cjs.js +0 -1
- package/modifiers/EdgeSplitModifier.cjs.js +0 -1
- package/modifiers/SimplifyModifier.cjs.js +0 -1
- package/modifiers/TessellateModifier.cjs.js +0 -1
- package/nodes/Nodes.cjs.js +0 -1
- package/nodes/ShaderNode.cjs.js +0 -1
- package/nodes/accessors/BufferNode.cjs.js +0 -1
- package/nodes/accessors/CameraNode.cjs.js +0 -1
- package/nodes/accessors/CubeTextureNode.cjs.js +0 -1
- package/nodes/accessors/MaterialNode.cjs.js +0 -1
- package/nodes/accessors/MaterialReferenceNode.cjs.js +0 -1
- package/nodes/accessors/ModelNode.cjs.js +0 -1
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
- package/nodes/accessors/NormalNode.cjs.js +0 -1
- package/nodes/accessors/Object3DNode.cjs.js +0 -1
- package/nodes/accessors/PointUVNode.cjs.js +0 -1
- package/nodes/accessors/PositionNode.cjs.js +0 -1
- package/nodes/accessors/ReferenceNode.cjs.js +0 -1
- package/nodes/accessors/ReflectNode.cjs.js +0 -1
- package/nodes/accessors/SkinningNode.cjs.js +0 -1
- package/nodes/accessors/TextureNode.cjs.js +0 -1
- package/nodes/accessors/UVNode.cjs.js +0 -1
- package/nodes/core/ArrayUniformNode.cjs.js +0 -1
- package/nodes/core/AttributeNode.cjs.js +0 -1
- package/nodes/core/BypassNode.cjs.js +0 -1
- package/nodes/core/CodeNode.cjs.js +0 -1
- package/nodes/core/ConstNode.cjs.js +0 -1
- package/nodes/core/ContextNode.cjs.js +0 -1
- package/nodes/core/ExpressionNode.cjs.js +0 -1
- package/nodes/core/FunctionCallNode.cjs.js +0 -1
- package/nodes/core/FunctionNode.cjs.js +0 -1
- package/nodes/core/InputNode.cjs.js +0 -1
- package/nodes/core/Node.cjs.js +0 -1
- package/nodes/core/NodeAttribute.cjs.js +0 -1
- package/nodes/core/NodeBuilder.cjs.js +0 -1
- package/nodes/core/NodeCode.cjs.js +0 -1
- package/nodes/core/NodeFrame.cjs.js +0 -1
- package/nodes/core/NodeFunction.cjs.js +0 -1
- package/nodes/core/NodeFunction.js +0 -17
- package/nodes/core/NodeFunctionInput.cjs.js +0 -1
- package/nodes/core/NodeKeywords.cjs.js +0 -1
- package/nodes/core/NodeParser.cjs.js +0 -1
- package/nodes/core/NodeParser.js +0 -8
- package/nodes/core/NodeUniform.cjs.js +0 -1
- package/nodes/core/NodeUtils.cjs.js +0 -1
- package/nodes/core/NodeVar.cjs.js +0 -1
- package/nodes/core/NodeVary.cjs.js +0 -1
- package/nodes/core/PropertyNode.cjs.js +0 -1
- package/nodes/core/TempNode.cjs.js +0 -1
- package/nodes/core/UniformNode.cjs.js +0 -1
- package/nodes/core/VarNode.cjs.js +0 -1
- package/nodes/core/VaryNode.cjs.js +0 -1
- package/nodes/core/constants.cjs.js +0 -1
- package/nodes/display/ColorSpaceNode.cjs.js +0 -1
- package/nodes/display/NormalMapNode.cjs.js +0 -1
- package/nodes/fog/FogNode.cjs.js +0 -1
- package/nodes/fog/FogRangeNode.cjs.js +0 -1
- package/nodes/functions/BSDFs.cjs.js +0 -1
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +0 -1
- package/nodes/functions/PhysicalMaterialFunctions.js +0 -57
- package/nodes/lights/LightContextNode.cjs.js +0 -1
- package/nodes/lights/LightNode.cjs.js +0 -1
- package/nodes/lights/LightsNode.cjs.js +0 -1
- package/nodes/loaders/NodeLoader.cjs.js +0 -1
- package/nodes/loaders/NodeMaterialLoader.cjs.js +0 -1
- package/nodes/loaders/NodeObjectLoader.cjs.js +0 -1
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/Materials.cjs.js +0 -1
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +0 -1
- package/nodes/materials/NodeMaterial.cjs.js +0 -1
- package/nodes/materials/PointsNodeMaterial.cjs.js +0 -1
- package/nodes/math/CondNode.cjs.js +0 -1
- package/nodes/math/MathNode.cjs.js +0 -1
- package/nodes/math/OperatorNode.cjs.js +0 -1
- package/nodes/parsers/GLSLNodeFunction.cjs.js +0 -1
- package/nodes/parsers/GLSLNodeFunction.js +0 -101
- package/nodes/parsers/GLSLNodeParser.cjs.js +0 -1
- package/nodes/parsers/GLSLNodeParser.js +0 -13
- package/nodes/parsers/WGSLNodeFunction.cjs.js +0 -1
- package/nodes/parsers/WGSLNodeFunction.js +0 -71
- package/nodes/parsers/WGSLNodeParser.cjs.js +0 -1
- package/nodes/parsers/WGSLNodeParser.js +0 -13
- package/nodes/procedural/CheckerNode.cjs.js +0 -1
- package/nodes/utils/ArrayElementNode.cjs.js +0 -1
- package/nodes/utils/ConvertNode.cjs.js +0 -1
- package/nodes/utils/JoinNode.cjs.js +0 -1
- package/nodes/utils/MatcapUVNode.cjs.js +0 -1
- package/nodes/utils/OscNode.cjs.js +0 -1
- package/nodes/utils/SplitNode.cjs.js +0 -1
- package/nodes/utils/SpriteSheetUVNode.cjs.js +0 -1
- package/nodes/utils/TimerNode.cjs.js +0 -1
- package/objects/GroundProjectedEnv.cjs.js +0 -1
- package/objects/Lensflare.cjs.js +0 -1
- package/objects/LightningStorm.cjs.js +0 -1
- package/objects/MarchingCubes.cjs.js +0 -1
- package/objects/Reflector.cjs.js +0 -1
- package/objects/ReflectorForSSRPass.cjs.js +0 -1
- package/objects/ReflectorRTT.cjs.js +0 -1
- package/objects/Refractor.cjs.js +0 -1
- package/objects/ShadowMesh.cjs.js +0 -1
- package/objects/Sky.cjs.js +0 -1
- package/objects/Water.cjs.js +0 -1
- package/objects/Water2.cjs.js +0 -1
- package/offscreen/jank.cjs.js +0 -1
- package/offscreen/offscreen.cjs.js +0 -1
- package/offscreen/scene.cjs.js +0 -1
- package/physics/AmmoPhysics.cjs.js +0 -1
- package/postprocessing/AdaptiveToneMappingPass.cjs.js +0 -1
- package/postprocessing/AfterimagePass.cjs.js +0 -1
- package/postprocessing/BloomPass.cjs.js +0 -1
- package/postprocessing/BokehPass.cjs.js +0 -1
- package/postprocessing/ClearPass.cjs.js +0 -1
- package/postprocessing/CubeTexturePass.cjs.js +0 -1
- package/postprocessing/DotScreenPass.cjs.js +0 -1
- package/postprocessing/EffectComposer.cjs.js +0 -1
- package/postprocessing/FilmPass.cjs.js +0 -1
- package/postprocessing/GlitchPass.cjs.js +0 -1
- package/postprocessing/HalftonePass.cjs.js +0 -1
- package/postprocessing/LUTPass.cjs.js +0 -1
- package/postprocessing/MaskPass.cjs.js +0 -1
- package/postprocessing/OutlinePass.cjs.js +0 -1
- package/postprocessing/Pass.cjs.js +0 -1
- package/postprocessing/RenderPass.cjs.js +0 -1
- package/postprocessing/RenderPixelatedPass.cjs.js +0 -1
- package/postprocessing/SAOPass.cjs.js +0 -1
- package/postprocessing/SMAAPass.cjs.js +0 -1
- package/postprocessing/SSAARenderPass.cjs.js +0 -1
- package/postprocessing/SSAOPass.cjs.js +0 -1
- package/postprocessing/SSRPass.cjs.js +0 -1
- package/postprocessing/SavePass.cjs.js +0 -1
- package/postprocessing/ShaderPass.cjs.js +0 -1
- package/postprocessing/TAARenderPass.cjs.js +0 -1
- package/postprocessing/TexturePass.cjs.js +0 -1
- package/postprocessing/UnrealBloomPass.cjs.js +0 -1
- package/renderers/CSS2DRenderer.cjs.js +0 -1
- package/renderers/CSS3DRenderer.cjs.js +0 -1
- package/renderers/Projector.cjs.js +0 -1
- package/renderers/SVGRenderer.cjs.js +0 -1
- package/renderers/nodes/accessors/CameraNode.cjs.js +0 -1
- package/renderers/nodes/accessors/ModelNode.cjs.js +0 -1
- package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
- package/renderers/nodes/accessors/NormalNode.cjs.js +0 -1
- package/renderers/nodes/accessors/PositionNode.cjs.js +0 -1
- package/renderers/nodes/accessors/UVNode.cjs.js +0 -1
- package/renderers/nodes/core/AttributeNode.cjs.js +0 -1
- package/renderers/nodes/core/InputNode.cjs.js +0 -1
- package/renderers/nodes/core/Node.cjs.js +0 -1
- package/renderers/nodes/core/NodeAttribute.cjs.js +0 -1
- package/renderers/nodes/core/NodeBuilder.cjs.js +0 -1
- package/renderers/nodes/core/NodeFrame.cjs.js +0 -1
- package/renderers/nodes/core/NodeSlot.cjs.js +0 -1
- package/renderers/nodes/core/NodeUniform.cjs.js +0 -1
- package/renderers/nodes/core/NodeVary.cjs.js +0 -1
- package/renderers/nodes/core/VaryNode.cjs.js +0 -1
- package/renderers/nodes/core/constants.cjs.js +0 -1
- package/renderers/nodes/inputs/ColorNode.cjs.js +0 -1
- package/renderers/nodes/inputs/FloatNode.cjs.js +0 -1
- package/renderers/nodes/inputs/Matrix3Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Matrix4Node.cjs.js +0 -1
- package/renderers/nodes/inputs/TextureNode.cjs.js +0 -1
- package/renderers/nodes/inputs/Vector2Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Vector3Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Vector4Node.cjs.js +0 -1
- package/renderers/nodes/math/MathNode.cjs.js +0 -1
- package/renderers/nodes/math/OperatorNode.cjs.js +0 -1
- package/renderers/nodes/utils/SwitchNode.cjs.js +0 -1
- package/renderers/nodes/utils/TimerNode.cjs.js +0 -1
- package/renderers/webgpu/WebGPU.cjs.js +0 -1
- package/renderers/webgpu/WebGPUAttributes.cjs.js +0 -1
- package/renderers/webgpu/WebGPUBackground.cjs.js +0 -1
- package/renderers/webgpu/WebGPUBinding.cjs.js +0 -1
- package/renderers/webgpu/WebGPUBindings.cjs.js +0 -1
- package/renderers/webgpu/WebGPUComputePipelines.cjs.js +0 -1
- package/renderers/webgpu/WebGPUGeometries.cjs.js +0 -1
- package/renderers/webgpu/WebGPUInfo.cjs.js +0 -1
- package/renderers/webgpu/WebGPUObjects.cjs.js +0 -1
- package/renderers/webgpu/WebGPUProperties.cjs.js +0 -1
- package/renderers/webgpu/WebGPURenderLists.cjs.js +0 -1
- package/renderers/webgpu/WebGPURenderPipelines.cjs.js +0 -1
- package/renderers/webgpu/WebGPURenderer.cjs.js +0 -1
- package/renderers/webgpu/WebGPUSampledTexture.cjs.js +0 -1
- package/renderers/webgpu/WebGPUSampler.cjs.js +0 -1
- package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +0 -1
- package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +0 -1
- package/renderers/webgpu/WebGPUTextureUtils.cjs.js +0 -1
- package/renderers/webgpu/WebGPUTextures.cjs.js +0 -1
- package/renderers/webgpu/WebGPUUniform.cjs.js +0 -1
- package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +0 -1
- package/renderers/webgpu/constants.cjs.js +0 -1
- package/renderers/webgpu/nodes/ShaderLib.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +0 -1
- package/shaders/ACESFilmicToneMappingShader.cjs.js +0 -1
- package/shaders/AfterimageShader.cjs.js +0 -1
- package/shaders/BasicShader.cjs.js +0 -1
- package/shaders/BleachBypassShader.cjs.js +0 -1
- package/shaders/BlendShader.cjs.js +0 -1
- package/shaders/BokehShader.cjs.js +0 -1
- package/shaders/BokehShader2.cjs.js +0 -1
- package/shaders/BrightnessContrastShader.cjs.js +0 -1
- package/shaders/ColorCorrectionShader.cjs.js +0 -1
- package/shaders/ColorifyShader.cjs.js +0 -1
- package/shaders/ConvolutionShader.cjs.js +0 -1
- package/shaders/CopyShader.cjs.js +0 -1
- package/shaders/DOFMipMapShader.cjs.js +0 -1
- package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
- package/shaders/DigitalGlitch.cjs.js +0 -1
- package/shaders/DotScreenShader.cjs.js +0 -1
- package/shaders/FXAAShader.cjs.js +0 -1
- package/shaders/FilmShader.cjs.js +0 -1
- package/shaders/FocusShader.cjs.js +0 -1
- package/shaders/FreiChenShader.cjs.js +0 -1
- package/shaders/FresnelShader.cjs.js +0 -1
- package/shaders/GammaCorrectionShader.cjs.js +0 -1
- package/shaders/GodRaysShader.cjs.js +0 -1
- package/shaders/HalftoneShader.cjs.js +0 -1
- package/shaders/HorizontalBlurShader.cjs.js +0 -1
- package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
- package/shaders/HueSaturationShader.cjs.js +0 -1
- package/shaders/KaleidoShader.cjs.js +0 -1
- package/shaders/LuminosityHighPassShader.cjs.js +0 -1
- package/shaders/LuminosityShader.cjs.js +0 -1
- package/shaders/MirrorShader.cjs.js +0 -1
- package/shaders/NormalMapShader.cjs.js +0 -1
- package/shaders/ParallaxShader.cjs.js +0 -1
- package/shaders/PixelShader.cjs.js +0 -1
- package/shaders/RGBShiftShader.cjs.js +0 -1
- package/shaders/SAOShader.cjs.js +0 -1
- package/shaders/SMAAShader.cjs.js +0 -1
- package/shaders/SSAOShader.cjs.js +0 -1
- package/shaders/SSRShader.cjs.js +0 -1
- package/shaders/SepiaShader.cjs.js +0 -1
- package/shaders/SobelOperatorShader.cjs.js +0 -1
- package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
- package/shaders/TechnicolorShader.cjs.js +0 -1
- package/shaders/ToneMapShader.cjs.js +0 -1
- package/shaders/ToonShader.cjs.js +0 -1
- package/shaders/TriangleBlurShader.cjs.js +0 -1
- package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
- package/shaders/VerticalBlurShader.cjs.js +0 -1
- package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
- package/shaders/VignetteShader.cjs.js +0 -1
- package/shaders/VolumeShader.cjs.js +0 -1
- package/shaders/WaterRefractionShader.cjs.js +0 -1
- package/shaders/types.cjs.js +0 -1
- package/textures/FlakesTexture.cjs.js +0 -1
- package/types/helpers.cjs.js +0 -1
- package/types/shared.cjs.js +0 -1
- package/types/shared.js +0 -1
- package/types/utils.cjs.js +0 -1
- package/types/utils.js +0 -1
- package/utils/BufferGeometryUtils.cjs.js +0 -1
- package/utils/GeometryCompressionUtils.cjs.js +0 -1
- package/utils/GeometryUtils.cjs.js +0 -1
- package/utils/LDrawUtils.cjs.js +0 -1
- package/utils/LDrawUtils.d.ts +0 -5
- package/utils/LDrawUtils.js +0 -144
- package/utils/RoughnessMipmapper.cjs.js +0 -1
- package/utils/SceneUtils.cjs.js +0 -1
- package/utils/ShadowMapViewer.cjs.js +0 -1
- package/utils/SkeletonUtils.cjs.js +0 -1
- package/utils/UVsDebug.cjs.js +0 -1
- package/utils/WorkerPool.cjs.js +0 -1
- package/webxr/ARButton.cjs.js +0 -1
- package/webxr/OculusHandModel.cjs.js +0 -1
- package/webxr/OculusHandPointerModel.cjs.js +0 -1
- package/webxr/Text2D.cjs.js +0 -1
- package/webxr/VRButton.cjs.js +0 -1
- package/webxr/XRControllerModelFactory.cjs.js +0 -1
- package/webxr/XREstimatedLight.cjs.js +0 -1
- package/webxr/XRHandMeshModel.cjs.js +0 -1
- package/webxr/XRHandModelFactory.cjs.js +0 -1
- package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
package/animation/MMDPhysics.js
CHANGED
@@ -1,165 +1,85 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
4
|
-
* Dependencies
|
5
|
-
* - Ammo.js https://github.com/kripken/ammo.js
|
6
|
-
*
|
7
|
-
* MMDPhysics calculates physics with Ammo(Bullet based JavaScript Physics engine)
|
8
|
-
* for MMD model loaded by MMDLoader.
|
9
|
-
*
|
10
|
-
* TODO
|
11
|
-
* - Physics in Worker
|
12
|
-
*/
|
13
|
-
|
14
|
-
/* global Ammo */
|
15
|
-
|
1
|
+
"use strict";
|
2
|
+
Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
|
3
|
+
const THREE = require("three");
|
16
4
|
const MMDPhysics = (() => {
|
17
|
-
|
18
|
-
|
19
|
-
|
20
|
-
* @param {Array<Object>} (optional) constraintParams
|
21
|
-
* @param {Object} params - (optional)
|
22
|
-
* @param {Number} params.unitStep - Default is 1 / 65.
|
23
|
-
* @param {Integer} params.maxStepNum - Default is 3.
|
24
|
-
* @param {Vector3} params.gravity - Default is ( 0, - 9.8 * 10, 0 )
|
25
|
-
*/
|
26
|
-
function MMDPhysics(mesh, rigidBodyParams, constraintParams, params) {
|
27
|
-
if (typeof Ammo === 'undefined') {
|
28
|
-
throw new Error('THREE.MMDPhysics: Import ammo.js https://github.com/kripken/ammo.js');
|
5
|
+
function MMDPhysics2(mesh, rigidBodyParams, constraintParams, params) {
|
6
|
+
if (typeof Ammo === "undefined") {
|
7
|
+
throw new Error("THREE.MMDPhysics: Import ammo.js https://github.com/kripken/ammo.js");
|
29
8
|
}
|
30
|
-
|
31
9
|
constraintParams = constraintParams || [];
|
32
10
|
params = params || {};
|
33
11
|
this.manager = new ResourceManager();
|
34
12
|
this.mesh = mesh;
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
|
39
|
-
|
40
|
-
|
41
|
-
|
42
|
-
this.unitStep = params.unitStep !== undefined ? params.unitStep : 1 / 65;
|
43
|
-
this.maxStepNum = params.maxStepNum !== undefined ? params.maxStepNum : 3;
|
44
|
-
this.gravity = new Vector3(0, -9.8 * 10, 0);
|
45
|
-
if (params.gravity !== undefined) this.gravity.copy(params.gravity);
|
46
|
-
this.world = params.world !== undefined ? params.world : null; // experimental
|
47
|
-
|
13
|
+
this.unitStep = params.unitStep !== void 0 ? params.unitStep : 1 / 65;
|
14
|
+
this.maxStepNum = params.maxStepNum !== void 0 ? params.maxStepNum : 3;
|
15
|
+
this.gravity = new THREE.Vector3(0, -9.8 * 10, 0);
|
16
|
+
if (params.gravity !== void 0)
|
17
|
+
this.gravity.copy(params.gravity);
|
18
|
+
this.world = params.world !== void 0 ? params.world : null;
|
48
19
|
this.bodies = [];
|
49
20
|
this.constraints = [];
|
50
|
-
|
51
21
|
this._init(mesh, rigidBodyParams, constraintParams);
|
52
22
|
}
|
53
|
-
|
54
|
-
|
55
|
-
|
56
|
-
|
57
|
-
/**
|
58
|
-
* Advances Physics calculation and updates bones.
|
59
|
-
*
|
60
|
-
* @param {Number} delta - time in second
|
61
|
-
* @return {MMDPhysics}
|
62
|
-
*/
|
63
|
-
update: function (delta) {
|
23
|
+
MMDPhysics2.prototype = {
|
24
|
+
constructor: MMDPhysics2,
|
25
|
+
update: function(delta) {
|
64
26
|
const manager = this.manager;
|
65
|
-
const mesh = this.mesh;
|
66
|
-
// mesh's world scale (1, 1, 1).
|
67
|
-
// Convert to (1, 1, 1) if it isn't.
|
68
|
-
|
27
|
+
const mesh = this.mesh;
|
69
28
|
let isNonDefaultScale = false;
|
70
29
|
const position = manager.allocThreeVector3();
|
71
30
|
const quaternion = manager.allocThreeQuaternion();
|
72
31
|
const scale = manager.allocThreeVector3();
|
73
32
|
mesh.matrixWorld.decompose(position, quaternion, scale);
|
74
|
-
|
75
33
|
if (scale.x !== 1 || scale.y !== 1 || scale.z !== 1) {
|
76
34
|
isNonDefaultScale = true;
|
77
35
|
}
|
78
|
-
|
79
36
|
let parent;
|
80
|
-
|
81
37
|
if (isNonDefaultScale) {
|
82
38
|
parent = mesh.parent;
|
83
|
-
if (parent !== null)
|
39
|
+
if (parent !== null)
|
40
|
+
mesh.parent = null;
|
84
41
|
scale.copy(this.mesh.scale);
|
85
42
|
mesh.scale.set(1, 1, 1);
|
86
43
|
mesh.updateMatrixWorld(true);
|
87
|
-
}
|
88
|
-
|
89
|
-
|
44
|
+
}
|
90
45
|
this._updateRigidBodies();
|
91
|
-
|
92
46
|
this._stepSimulation(delta);
|
93
|
-
|
94
|
-
this._updateBones(); // restore mesh if converted above
|
95
|
-
|
96
|
-
|
47
|
+
this._updateBones();
|
97
48
|
if (isNonDefaultScale) {
|
98
|
-
if (parent !== null)
|
49
|
+
if (parent !== null)
|
50
|
+
mesh.parent = parent;
|
99
51
|
mesh.scale.copy(scale);
|
100
52
|
}
|
101
|
-
|
102
53
|
manager.freeThreeVector3(scale);
|
103
54
|
manager.freeThreeQuaternion(quaternion);
|
104
55
|
manager.freeThreeVector3(position);
|
105
56
|
return this;
|
106
57
|
},
|
107
|
-
|
108
|
-
/**
|
109
|
-
* Resets rigid bodies transorm to current bone's.
|
110
|
-
*
|
111
|
-
* @return {MMDPhysics}
|
112
|
-
*/
|
113
|
-
reset: function () {
|
58
|
+
reset: function() {
|
114
59
|
for (let i = 0, il = this.bodies.length; i < il; i++) {
|
115
60
|
this.bodies[i].reset();
|
116
61
|
}
|
117
|
-
|
118
62
|
return this;
|
119
63
|
},
|
120
|
-
|
121
|
-
/**
|
122
|
-
* Warm ups Rigid bodies. Calculates cycles steps.
|
123
|
-
*
|
124
|
-
* @param {Integer} cycles
|
125
|
-
* @return {MMDPhysics}
|
126
|
-
*/
|
127
|
-
warmup: function (cycles) {
|
64
|
+
warmup: function(cycles) {
|
128
65
|
for (let i = 0; i < cycles; i++) {
|
129
66
|
this.update(1 / 60);
|
130
67
|
}
|
131
|
-
|
132
68
|
return this;
|
133
69
|
},
|
134
|
-
|
135
|
-
/**
|
136
|
-
* Sets gravity.
|
137
|
-
*
|
138
|
-
* @param {Vector3} gravity
|
139
|
-
* @return {MMDPhysicsHelper}
|
140
|
-
*/
|
141
|
-
setGravity: function (gravity) {
|
70
|
+
setGravity: function(gravity) {
|
142
71
|
this.world.setGravity(new Ammo.btVector3(gravity.x, gravity.y, gravity.z));
|
143
72
|
this.gravity.copy(gravity);
|
144
73
|
return this;
|
145
74
|
},
|
146
|
-
|
147
|
-
/**
|
148
|
-
* Creates MMDPhysicsHelper
|
149
|
-
*
|
150
|
-
* @return {MMDPhysicsHelper}
|
151
|
-
*/
|
152
|
-
createHelper: function () {
|
75
|
+
createHelper: function() {
|
153
76
|
return new MMDPhysicsHelper(this.mesh, this);
|
154
77
|
},
|
155
|
-
|
156
|
-
|
157
|
-
const manager = this.manager; // rigid body/constraint parameters are for
|
158
|
-
// mesh's default world transform as position(0, 0, 0),
|
159
|
-
// quaternion(0, 0, 0, 1) and scale(0, 0, 0)
|
160
|
-
|
78
|
+
_init: function(mesh, rigidBodyParams, constraintParams) {
|
79
|
+
const manager = this.manager;
|
161
80
|
let parent = mesh.parent;
|
162
|
-
if (parent !== null)
|
81
|
+
if (parent !== null)
|
82
|
+
parent = null;
|
163
83
|
const currentPosition = manager.allocThreeVector3();
|
164
84
|
const currentQuaternion = manager.allocThreeQuaternion();
|
165
85
|
const currentScale = manager.allocThreeVector3();
|
@@ -170,17 +90,14 @@ const MMDPhysics = (() => {
|
|
170
90
|
mesh.quaternion.set(0, 0, 0, 1);
|
171
91
|
mesh.scale.set(1, 1, 1);
|
172
92
|
mesh.updateMatrixWorld(true);
|
173
|
-
|
174
93
|
if (this.world === null) {
|
175
94
|
this.world = this._createWorld();
|
176
95
|
this.setGravity(this.gravity);
|
177
96
|
}
|
178
|
-
|
179
97
|
this._initRigidBodies(rigidBodyParams);
|
180
|
-
|
181
98
|
this._initConstraints(constraintParams);
|
182
|
-
|
183
|
-
|
99
|
+
if (parent !== null)
|
100
|
+
mesh.parent = parent;
|
184
101
|
mesh.position.copy(currentPosition);
|
185
102
|
mesh.quaternion.copy(currentQuaternion);
|
186
103
|
mesh.scale.copy(currentScale);
|
@@ -190,7 +107,7 @@ const MMDPhysics = (() => {
|
|
190
107
|
manager.freeThreeQuaternion(currentQuaternion);
|
191
108
|
manager.freeThreeVector3(currentScale);
|
192
109
|
},
|
193
|
-
_createWorld: function
|
110
|
+
_createWorld: function() {
|
194
111
|
const config = new Ammo.btDefaultCollisionConfiguration();
|
195
112
|
const dispatcher = new Ammo.btCollisionDispatcher(config);
|
196
113
|
const cache = new Ammo.btDbvtBroadphase();
|
@@ -198,12 +115,12 @@ const MMDPhysics = (() => {
|
|
198
115
|
const world = new Ammo.btDiscreteDynamicsWorld(dispatcher, cache, solver, config);
|
199
116
|
return world;
|
200
117
|
},
|
201
|
-
_initRigidBodies: function
|
118
|
+
_initRigidBodies: function(rigidBodies) {
|
202
119
|
for (let i = 0, il = rigidBodies.length; i < il; i++) {
|
203
120
|
this.bodies.push(new RigidBody(this.mesh, this.world, rigidBodies[i], this.manager));
|
204
121
|
}
|
205
122
|
},
|
206
|
-
_initConstraints: function
|
123
|
+
_initConstraints: function(constraints) {
|
207
124
|
for (let i = 0, il = constraints.length; i < il; i++) {
|
208
125
|
const params = constraints[i];
|
209
126
|
const bodyA = this.bodies[params.rigidBodyIndex1];
|
@@ -211,138 +128,122 @@ const MMDPhysics = (() => {
|
|
211
128
|
this.constraints.push(new Constraint(this.mesh, this.world, bodyA, bodyB, params, this.manager));
|
212
129
|
}
|
213
130
|
},
|
214
|
-
_stepSimulation: function
|
131
|
+
_stepSimulation: function(delta) {
|
215
132
|
const unitStep = this.unitStep;
|
216
133
|
let stepTime = delta;
|
217
134
|
let maxStepNum = (delta / unitStep | 0) + 1;
|
218
|
-
|
219
135
|
if (stepTime < unitStep) {
|
220
136
|
stepTime = unitStep;
|
221
137
|
maxStepNum = 1;
|
222
138
|
}
|
223
|
-
|
224
139
|
if (maxStepNum > this.maxStepNum) {
|
225
140
|
maxStepNum = this.maxStepNum;
|
226
141
|
}
|
227
|
-
|
228
142
|
this.world.stepSimulation(stepTime, maxStepNum, unitStep);
|
229
143
|
},
|
230
|
-
_updateRigidBodies: function
|
144
|
+
_updateRigidBodies: function() {
|
231
145
|
for (let i = 0, il = this.bodies.length; i < il; i++) {
|
232
146
|
this.bodies[i].updateFromBone();
|
233
147
|
}
|
234
148
|
},
|
235
|
-
_updateBones: function
|
149
|
+
_updateBones: function() {
|
236
150
|
for (let i = 0, il = this.bodies.length; i < il; i++) {
|
237
151
|
this.bodies[i].updateBone();
|
238
152
|
}
|
239
153
|
}
|
240
154
|
};
|
241
|
-
/**
|
242
|
-
* This manager's responsibilies are
|
243
|
-
*
|
244
|
-
* 1. manage Ammo.js and Three.js object resources and
|
245
|
-
* improve the performance and the memory consumption by
|
246
|
-
* reusing objects.
|
247
|
-
*
|
248
|
-
* 2. provide simple Ammo object operations.
|
249
|
-
*/
|
250
|
-
|
251
155
|
function ResourceManager() {
|
252
|
-
// for Three.js
|
253
156
|
this.threeVector3s = [];
|
254
157
|
this.threeMatrix4s = [];
|
255
158
|
this.threeQuaternions = [];
|
256
|
-
this.threeEulers = [];
|
257
|
-
|
159
|
+
this.threeEulers = [];
|
258
160
|
this.transforms = [];
|
259
161
|
this.quaternions = [];
|
260
162
|
this.vector3s = [];
|
261
163
|
}
|
262
|
-
|
263
164
|
ResourceManager.prototype = {
|
264
165
|
constructor: ResourceManager,
|
265
|
-
allocThreeVector3: function
|
266
|
-
return this.threeVector3s.length > 0 ? this.threeVector3s.pop() : new Vector3();
|
166
|
+
allocThreeVector3: function() {
|
167
|
+
return this.threeVector3s.length > 0 ? this.threeVector3s.pop() : new THREE.Vector3();
|
267
168
|
},
|
268
|
-
freeThreeVector3: function
|
169
|
+
freeThreeVector3: function(v) {
|
269
170
|
this.threeVector3s.push(v);
|
270
171
|
},
|
271
|
-
allocThreeMatrix4: function
|
272
|
-
return this.threeMatrix4s.length > 0 ? this.threeMatrix4s.pop() : new Matrix4();
|
172
|
+
allocThreeMatrix4: function() {
|
173
|
+
return this.threeMatrix4s.length > 0 ? this.threeMatrix4s.pop() : new THREE.Matrix4();
|
273
174
|
},
|
274
|
-
freeThreeMatrix4: function
|
175
|
+
freeThreeMatrix4: function(m) {
|
275
176
|
this.threeMatrix4s.push(m);
|
276
177
|
},
|
277
|
-
allocThreeQuaternion: function
|
278
|
-
return this.threeQuaternions.length > 0 ? this.threeQuaternions.pop() : new Quaternion();
|
178
|
+
allocThreeQuaternion: function() {
|
179
|
+
return this.threeQuaternions.length > 0 ? this.threeQuaternions.pop() : new THREE.Quaternion();
|
279
180
|
},
|
280
|
-
freeThreeQuaternion: function
|
181
|
+
freeThreeQuaternion: function(q) {
|
281
182
|
this.threeQuaternions.push(q);
|
282
183
|
},
|
283
|
-
allocThreeEuler: function
|
284
|
-
return this.threeEulers.length > 0 ? this.threeEulers.pop() : new Euler();
|
184
|
+
allocThreeEuler: function() {
|
185
|
+
return this.threeEulers.length > 0 ? this.threeEulers.pop() : new THREE.Euler();
|
285
186
|
},
|
286
|
-
freeThreeEuler: function
|
187
|
+
freeThreeEuler: function(e) {
|
287
188
|
this.threeEulers.push(e);
|
288
189
|
},
|
289
|
-
allocTransform: function
|
190
|
+
allocTransform: function() {
|
290
191
|
return this.transforms.length > 0 ? this.transforms.pop() : new Ammo.btTransform();
|
291
192
|
},
|
292
|
-
freeTransform: function
|
193
|
+
freeTransform: function(t) {
|
293
194
|
this.transforms.push(t);
|
294
195
|
},
|
295
|
-
allocQuaternion: function
|
196
|
+
allocQuaternion: function() {
|
296
197
|
return this.quaternions.length > 0 ? this.quaternions.pop() : new Ammo.btQuaternion();
|
297
198
|
},
|
298
|
-
freeQuaternion: function
|
199
|
+
freeQuaternion: function(q) {
|
299
200
|
this.quaternions.push(q);
|
300
201
|
},
|
301
|
-
allocVector3: function
|
202
|
+
allocVector3: function() {
|
302
203
|
return this.vector3s.length > 0 ? this.vector3s.pop() : new Ammo.btVector3();
|
303
204
|
},
|
304
|
-
freeVector3: function
|
205
|
+
freeVector3: function(v) {
|
305
206
|
this.vector3s.push(v);
|
306
207
|
},
|
307
|
-
setIdentity: function
|
208
|
+
setIdentity: function(t) {
|
308
209
|
t.setIdentity();
|
309
210
|
},
|
310
|
-
getBasis: function
|
211
|
+
getBasis: function(t) {
|
311
212
|
const q = this.allocQuaternion();
|
312
213
|
t.getBasis().getRotation(q);
|
313
214
|
return q;
|
314
215
|
},
|
315
|
-
getBasisAsMatrix3: function
|
216
|
+
getBasisAsMatrix3: function(t) {
|
316
217
|
const q = this.getBasis(t);
|
317
218
|
const m = this.quaternionToMatrix3(q);
|
318
219
|
this.freeQuaternion(q);
|
319
220
|
return m;
|
320
221
|
},
|
321
|
-
getOrigin: function
|
222
|
+
getOrigin: function(t) {
|
322
223
|
return t.getOrigin();
|
323
224
|
},
|
324
|
-
setOrigin: function
|
225
|
+
setOrigin: function(t, v) {
|
325
226
|
t.getOrigin().setValue(v.x(), v.y(), v.z());
|
326
227
|
},
|
327
|
-
copyOrigin: function
|
228
|
+
copyOrigin: function(t1, t2) {
|
328
229
|
const o = t2.getOrigin();
|
329
230
|
this.setOrigin(t1, o);
|
330
231
|
},
|
331
|
-
setBasis: function
|
232
|
+
setBasis: function(t, q) {
|
332
233
|
t.setRotation(q);
|
333
234
|
},
|
334
|
-
setBasisFromMatrix3: function
|
235
|
+
setBasisFromMatrix3: function(t, m) {
|
335
236
|
const q = this.matrix3ToQuaternion(m);
|
336
237
|
this.setBasis(t, q);
|
337
238
|
this.freeQuaternion(q);
|
338
239
|
},
|
339
|
-
setOriginFromArray3: function
|
240
|
+
setOriginFromArray3: function(t, a) {
|
340
241
|
t.getOrigin().setValue(a[0], a[1], a[2]);
|
341
242
|
},
|
342
|
-
setOriginFromThreeVector3: function
|
243
|
+
setOriginFromThreeVector3: function(t, v) {
|
343
244
|
t.getOrigin().setValue(v.x, v.y, v.z);
|
344
245
|
},
|
345
|
-
setBasisFromArray3: function
|
246
|
+
setBasisFromArray3: function(t, a) {
|
346
247
|
const thQ = this.allocThreeQuaternion();
|
347
248
|
const thE = this.allocThreeEuler();
|
348
249
|
thE.set(a[0], a[1], a[2]);
|
@@ -350,7 +251,7 @@ const MMDPhysics = (() => {
|
|
350
251
|
this.freeThreeEuler(thE);
|
351
252
|
this.freeThreeQuaternion(thQ);
|
352
253
|
},
|
353
|
-
setBasisFromThreeQuaternion: function
|
254
|
+
setBasisFromThreeQuaternion: function(t, a) {
|
354
255
|
const q = this.allocQuaternion();
|
355
256
|
q.setX(a.x);
|
356
257
|
q.setY(a.y);
|
@@ -359,7 +260,7 @@ const MMDPhysics = (() => {
|
|
359
260
|
this.setBasis(t, q);
|
360
261
|
this.freeQuaternion(q);
|
361
262
|
},
|
362
|
-
multiplyTransforms: function
|
263
|
+
multiplyTransforms: function(t1, t2) {
|
363
264
|
const t = this.allocTransform();
|
364
265
|
this.setIdentity(t);
|
365
266
|
const m1 = this.getBasisAsMatrix3(t1);
|
@@ -375,7 +276,7 @@ const MMDPhysics = (() => {
|
|
375
276
|
this.freeVector3(v2);
|
376
277
|
return t;
|
377
278
|
},
|
378
|
-
inverseTransform: function
|
279
|
+
inverseTransform: function(t) {
|
379
280
|
const t2 = this.allocTransform();
|
380
281
|
const m1 = this.getBasisAsMatrix3(t);
|
381
282
|
const o = this.getOrigin(t);
|
@@ -388,7 +289,7 @@ const MMDPhysics = (() => {
|
|
388
289
|
this.freeVector3(v2);
|
389
290
|
return t2;
|
390
291
|
},
|
391
|
-
multiplyMatrices3: function
|
292
|
+
multiplyMatrices3: function(m1, m2) {
|
392
293
|
const m3 = [];
|
393
294
|
const v10 = this.rowOfMatrix3(m1, 0);
|
394
295
|
const v11 = this.rowOfMatrix3(m1, 1);
|
@@ -413,30 +314,30 @@ const MMDPhysics = (() => {
|
|
413
314
|
this.freeVector3(v22);
|
414
315
|
return m3;
|
415
316
|
},
|
416
|
-
addVector3: function
|
317
|
+
addVector3: function(v1, v2) {
|
417
318
|
const v = this.allocVector3();
|
418
319
|
v.setValue(v1.x() + v2.x(), v1.y() + v2.y(), v1.z() + v2.z());
|
419
320
|
return v;
|
420
321
|
},
|
421
|
-
dotVectors3: function
|
322
|
+
dotVectors3: function(v1, v2) {
|
422
323
|
return v1.x() * v2.x() + v1.y() * v2.y() + v1.z() * v2.z();
|
423
324
|
},
|
424
|
-
rowOfMatrix3: function
|
325
|
+
rowOfMatrix3: function(m, i) {
|
425
326
|
const v = this.allocVector3();
|
426
327
|
v.setValue(m[i * 3 + 0], m[i * 3 + 1], m[i * 3 + 2]);
|
427
328
|
return v;
|
428
329
|
},
|
429
|
-
columnOfMatrix3: function
|
330
|
+
columnOfMatrix3: function(m, i) {
|
430
331
|
const v = this.allocVector3();
|
431
332
|
v.setValue(m[i + 0], m[i + 3], m[i + 6]);
|
432
333
|
return v;
|
433
334
|
},
|
434
|
-
negativeVector3: function
|
335
|
+
negativeVector3: function(v) {
|
435
336
|
const v2 = this.allocVector3();
|
436
337
|
v2.setValue(-v.x(), -v.y(), -v.z());
|
437
338
|
return v2;
|
438
339
|
},
|
439
|
-
multiplyMatrix3ByVector3: function
|
340
|
+
multiplyMatrix3ByVector3: function(m, v) {
|
440
341
|
const v4 = this.allocVector3();
|
441
342
|
const v0 = this.rowOfMatrix3(m, 0);
|
442
343
|
const v1 = this.rowOfMatrix3(m, 1);
|
@@ -450,7 +351,7 @@ const MMDPhysics = (() => {
|
|
450
351
|
this.freeVector3(v2);
|
451
352
|
return v4;
|
452
353
|
},
|
453
|
-
transposeMatrix3: function
|
354
|
+
transposeMatrix3: function(m) {
|
454
355
|
const m2 = [];
|
455
356
|
m2[0] = m[0];
|
456
357
|
m2[1] = m[3];
|
@@ -463,7 +364,7 @@ const MMDPhysics = (() => {
|
|
463
364
|
m2[8] = m[8];
|
464
365
|
return m2;
|
465
366
|
},
|
466
|
-
quaternionToMatrix3: function
|
367
|
+
quaternionToMatrix3: function(q) {
|
467
368
|
const m = [];
|
468
369
|
const x = q.x();
|
469
370
|
const y = q.y();
|
@@ -489,36 +390,34 @@ const MMDPhysics = (() => {
|
|
489
390
|
m[8] = 1 - 2 * (xx + yy);
|
490
391
|
return m;
|
491
392
|
},
|
492
|
-
matrix3ToQuaternion: function
|
393
|
+
matrix3ToQuaternion: function(m) {
|
493
394
|
const t = m[0] + m[4] + m[8];
|
494
395
|
let s, x, y, z, w;
|
495
|
-
|
496
396
|
if (t > 0) {
|
497
|
-
s = Math.sqrt(t + 1
|
397
|
+
s = Math.sqrt(t + 1) * 2;
|
498
398
|
w = 0.25 * s;
|
499
399
|
x = (m[7] - m[5]) / s;
|
500
400
|
y = (m[2] - m[6]) / s;
|
501
401
|
z = (m[3] - m[1]) / s;
|
502
402
|
} else if (m[0] > m[4] && m[0] > m[8]) {
|
503
|
-
s = Math.sqrt(1
|
403
|
+
s = Math.sqrt(1 + m[0] - m[4] - m[8]) * 2;
|
504
404
|
w = (m[7] - m[5]) / s;
|
505
405
|
x = 0.25 * s;
|
506
406
|
y = (m[1] + m[3]) / s;
|
507
407
|
z = (m[2] + m[6]) / s;
|
508
408
|
} else if (m[4] > m[8]) {
|
509
|
-
s = Math.sqrt(1
|
409
|
+
s = Math.sqrt(1 + m[4] - m[0] - m[8]) * 2;
|
510
410
|
w = (m[2] - m[6]) / s;
|
511
411
|
x = (m[1] + m[3]) / s;
|
512
412
|
y = 0.25 * s;
|
513
413
|
z = (m[5] + m[7]) / s;
|
514
414
|
} else {
|
515
|
-
s = Math.sqrt(1
|
415
|
+
s = Math.sqrt(1 + m[8] - m[0] - m[4]) * 2;
|
516
416
|
w = (m[3] - m[1]) / s;
|
517
417
|
x = (m[2] + m[6]) / s;
|
518
418
|
y = (m[5] + m[7]) / s;
|
519
419
|
z = 0.25 * s;
|
520
420
|
}
|
521
|
-
|
522
421
|
const q = this.allocQuaternion();
|
523
422
|
q.setX(x);
|
524
423
|
q.setY(y);
|
@@ -527,13 +426,6 @@ const MMDPhysics = (() => {
|
|
527
426
|
return q;
|
528
427
|
}
|
529
428
|
};
|
530
|
-
/**
|
531
|
-
* @param {THREE.SkinnedMesh} mesh
|
532
|
-
* @param {Ammo.btDiscreteDynamicsWorld} world
|
533
|
-
* @param {Object} params
|
534
|
-
* @param {ResourceManager} manager
|
535
|
-
*/
|
536
|
-
|
537
429
|
function RigidBody(mesh, world, params, manager) {
|
538
430
|
this.mesh = mesh;
|
539
431
|
this.world = world;
|
@@ -543,92 +435,58 @@ const MMDPhysics = (() => {
|
|
543
435
|
this.bone = null;
|
544
436
|
this.boneOffsetForm = null;
|
545
437
|
this.boneOffsetFormInverse = null;
|
546
|
-
|
547
438
|
this._init();
|
548
439
|
}
|
549
|
-
|
550
440
|
RigidBody.prototype = {
|
551
|
-
constructor:
|
552
|
-
|
553
|
-
/**
|
554
|
-
* Resets rigid body transform to the current bone's.
|
555
|
-
*
|
556
|
-
* @return {RigidBody}
|
557
|
-
*/
|
558
|
-
reset: function () {
|
441
|
+
constructor: MMDPhysics2.RigidBody,
|
442
|
+
reset: function() {
|
559
443
|
this._setTransformFromBone();
|
560
|
-
|
561
444
|
return this;
|
562
445
|
},
|
563
|
-
|
564
|
-
/**
|
565
|
-
* Updates rigid body's transform from the current bone.
|
566
|
-
*
|
567
|
-
* @return {RidigBody}
|
568
|
-
*/
|
569
|
-
updateFromBone: function () {
|
446
|
+
updateFromBone: function() {
|
570
447
|
if (this.params.boneIndex !== -1 && this.params.type === 0) {
|
571
448
|
this._setTransformFromBone();
|
572
449
|
}
|
573
|
-
|
574
450
|
return this;
|
575
451
|
},
|
576
|
-
|
577
|
-
/**
|
578
|
-
* Updates bone from the current ridid body's transform.
|
579
|
-
*
|
580
|
-
* @return {RidigBody}
|
581
|
-
*/
|
582
|
-
updateBone: function () {
|
452
|
+
updateBone: function() {
|
583
453
|
if (this.params.type === 0 || this.params.boneIndex === -1) {
|
584
454
|
return this;
|
585
455
|
}
|
586
|
-
|
587
456
|
this._updateBoneRotation();
|
588
|
-
|
589
457
|
if (this.params.type === 1) {
|
590
458
|
this._updateBonePosition();
|
591
459
|
}
|
592
|
-
|
593
460
|
this.bone.updateMatrixWorld(true);
|
594
|
-
|
595
461
|
if (this.params.type === 2) {
|
596
462
|
this._setPositionFromBone();
|
597
463
|
}
|
598
|
-
|
599
464
|
return this;
|
600
465
|
},
|
601
|
-
|
602
|
-
_init: function () {
|
466
|
+
_init: function() {
|
603
467
|
function generateShape(p) {
|
604
468
|
switch (p.shapeType) {
|
605
469
|
case 0:
|
606
470
|
return new Ammo.btSphereShape(p.width);
|
607
|
-
|
608
471
|
case 1:
|
609
472
|
return new Ammo.btBoxShape(new Ammo.btVector3(p.width, p.height, p.depth));
|
610
|
-
|
611
473
|
case 2:
|
612
474
|
return new Ammo.btCapsuleShape(p.width, p.height);
|
613
|
-
|
614
475
|
default:
|
615
476
|
throw `unknown shape type ${p.shapeType}`;
|
616
477
|
}
|
617
478
|
}
|
618
|
-
|
619
479
|
const manager = this.manager;
|
620
480
|
const params = this.params;
|
621
481
|
const bones = this.mesh.skeleton.bones;
|
622
|
-
const bone = params.boneIndex === -1 ? new Bone() : bones[params.boneIndex];
|
482
|
+
const bone = params.boneIndex === -1 ? new THREE.Bone() : bones[params.boneIndex];
|
623
483
|
const shape = generateShape(params);
|
624
484
|
const weight = params.type === 0 ? 0 : params.weight;
|
625
485
|
const localInertia = manager.allocVector3();
|
626
486
|
localInertia.setValue(0, 0, 0);
|
627
|
-
|
628
487
|
if (weight !== 0) {
|
629
488
|
shape.calculateLocalInertia(weight, localInertia);
|
630
489
|
}
|
631
|
-
|
632
490
|
const boneOffsetForm = manager.allocTransform();
|
633
491
|
manager.setIdentity(boneOffsetForm);
|
634
492
|
manager.setOriginFromArray3(boneOffsetForm, params.position);
|
@@ -643,18 +501,10 @@ const MMDPhysics = (() => {
|
|
643
501
|
info.set_m_friction(params.friction);
|
644
502
|
info.set_m_restitution(params.restitution);
|
645
503
|
const body = new Ammo.btRigidBody(info);
|
646
|
-
|
647
504
|
if (params.type === 0) {
|
648
505
|
body.setCollisionFlags(body.getCollisionFlags() | 2);
|
649
|
-
/*
|
650
|
-
* It'd be better to comment out this line though in general I should call this method
|
651
|
-
* because I'm not sure why but physics will be more like MMD's
|
652
|
-
* if I comment out.
|
653
|
-
*/
|
654
|
-
|
655
506
|
body.setActivationState(4);
|
656
507
|
}
|
657
|
-
|
658
508
|
body.setDamping(params.positionDamping, params.rotationDamping);
|
659
509
|
body.setSleepingThresholds(0, 0);
|
660
510
|
this.world.addRigidBody(body, 1 << params.groupIndex, params.groupTarget);
|
@@ -667,7 +517,7 @@ const MMDPhysics = (() => {
|
|
667
517
|
manager.freeTransform(boneForm);
|
668
518
|
manager.freeThreeVector3(vector);
|
669
519
|
},
|
670
|
-
_getBoneTransform: function
|
520
|
+
_getBoneTransform: function() {
|
671
521
|
const manager = this.manager;
|
672
522
|
const p = manager.allocThreeVector3();
|
673
523
|
const q = manager.allocThreeQuaternion();
|
@@ -683,42 +533,32 @@ const MMDPhysics = (() => {
|
|
683
533
|
manager.freeThreeVector3(p);
|
684
534
|
return form;
|
685
535
|
},
|
686
|
-
_getWorldTransformForBone: function
|
536
|
+
_getWorldTransformForBone: function() {
|
687
537
|
const manager = this.manager;
|
688
538
|
const tr = this.body.getCenterOfMassTransform();
|
689
539
|
return manager.multiplyTransforms(tr, this.boneOffsetFormInverse);
|
690
540
|
},
|
691
|
-
_setTransformFromBone: function
|
541
|
+
_setTransformFromBone: function() {
|
692
542
|
const manager = this.manager;
|
693
|
-
|
694
|
-
const form = this._getBoneTransform(); // TODO: check the most appropriate way to set
|
695
|
-
//this.body.setWorldTransform( form );
|
696
|
-
|
697
|
-
|
543
|
+
const form = this._getBoneTransform();
|
698
544
|
this.body.setCenterOfMassTransform(form);
|
699
545
|
this.body.getMotionState().setWorldTransform(form);
|
700
546
|
manager.freeTransform(form);
|
701
547
|
},
|
702
|
-
_setPositionFromBone: function
|
548
|
+
_setPositionFromBone: function() {
|
703
549
|
const manager = this.manager;
|
704
|
-
|
705
550
|
const form = this._getBoneTransform();
|
706
|
-
|
707
551
|
const tr = manager.allocTransform();
|
708
552
|
this.body.getMotionState().getWorldTransform(tr);
|
709
|
-
manager.copyOrigin(tr, form);
|
710
|
-
//this.body.setWorldTransform( tr );
|
711
|
-
|
553
|
+
manager.copyOrigin(tr, form);
|
712
554
|
this.body.setCenterOfMassTransform(tr);
|
713
555
|
this.body.getMotionState().setWorldTransform(tr);
|
714
556
|
manager.freeTransform(tr);
|
715
557
|
manager.freeTransform(form);
|
716
558
|
},
|
717
|
-
_updateBoneRotation: function
|
559
|
+
_updateBoneRotation: function() {
|
718
560
|
const manager = this.manager;
|
719
|
-
|
720
561
|
const tr = this._getWorldTransformForBone();
|
721
|
-
|
722
562
|
const q = manager.getBasis(tr);
|
723
563
|
const thQ = manager.allocThreeQuaternion();
|
724
564
|
const thQ2 = manager.allocThreeQuaternion();
|
@@ -726,12 +566,8 @@ const MMDPhysics = (() => {
|
|
726
566
|
thQ.set(q.x(), q.y(), q.z(), q.w());
|
727
567
|
thQ2.setFromRotationMatrix(this.bone.matrixWorld);
|
728
568
|
thQ2.conjugate();
|
729
|
-
thQ2.multiply(thQ);
|
730
|
-
|
731
|
-
thQ3.setFromRotationMatrix(this.bone.matrix); // Renormalizing quaternion here because repeatedly transforming
|
732
|
-
// quaternion continuously accumulates floating point error and
|
733
|
-
// can end up being overflow. See #15335
|
734
|
-
|
569
|
+
thQ2.multiply(thQ);
|
570
|
+
thQ3.setFromRotationMatrix(this.bone.matrix);
|
735
571
|
this.bone.quaternion.copy(thQ2.multiply(thQ3).normalize());
|
736
572
|
manager.freeThreeQuaternion(thQ);
|
737
573
|
manager.freeThreeQuaternion(thQ2);
|
@@ -739,33 +575,20 @@ const MMDPhysics = (() => {
|
|
739
575
|
manager.freeQuaternion(q);
|
740
576
|
manager.freeTransform(tr);
|
741
577
|
},
|
742
|
-
_updateBonePosition: function
|
578
|
+
_updateBonePosition: function() {
|
743
579
|
const manager = this.manager;
|
744
|
-
|
745
580
|
const tr = this._getWorldTransformForBone();
|
746
|
-
|
747
581
|
const thV = manager.allocThreeVector3();
|
748
582
|
const o = manager.getOrigin(tr);
|
749
583
|
thV.set(o.x(), o.y(), o.z());
|
750
|
-
|
751
584
|
if (this.bone.parent) {
|
752
585
|
this.bone.parent.worldToLocal(thV);
|
753
586
|
}
|
754
|
-
|
755
587
|
this.bone.position.copy(thV);
|
756
588
|
manager.freeThreeVector3(thV);
|
757
589
|
manager.freeTransform(tr);
|
758
590
|
}
|
759
591
|
};
|
760
|
-
/**
|
761
|
-
* @param {THREE.SkinnedMesh} mesh
|
762
|
-
* @param {Ammo.btDiscreteDynamicsWorld} world
|
763
|
-
* @param {RigidBody} bodyA
|
764
|
-
* @param {RigidBody} bodyB
|
765
|
-
* @param {Object} params
|
766
|
-
* @param {ResourceManager} manager
|
767
|
-
*/
|
768
|
-
|
769
592
|
function Constraint(mesh, world, bodyA, bodyB, params, manager) {
|
770
593
|
this.mesh = mesh;
|
771
594
|
this.world = world;
|
@@ -774,14 +597,11 @@ const MMDPhysics = (() => {
|
|
774
597
|
this.params = params;
|
775
598
|
this.manager = manager;
|
776
599
|
this.constraint = null;
|
777
|
-
|
778
600
|
this._init();
|
779
601
|
}
|
780
|
-
|
781
602
|
Constraint.prototype = {
|
782
603
|
constructor: Constraint,
|
783
|
-
|
784
|
-
_init: function () {
|
604
|
+
_init: function() {
|
785
605
|
const manager = this.manager;
|
786
606
|
const params = this.params;
|
787
607
|
const bodyA = this.bodyA;
|
@@ -811,35 +631,23 @@ const MMDPhysics = (() => {
|
|
811
631
|
constraint.setLinearUpperLimit(lul);
|
812
632
|
constraint.setAngularLowerLimit(all);
|
813
633
|
constraint.setAngularUpperLimit(aul);
|
814
|
-
|
815
634
|
for (let i = 0; i < 3; i++) {
|
816
635
|
if (params.springPosition[i] !== 0) {
|
817
636
|
constraint.enableSpring(i, true);
|
818
637
|
constraint.setStiffness(i, params.springPosition[i]);
|
819
638
|
}
|
820
639
|
}
|
821
|
-
|
822
640
|
for (let i = 0; i < 3; i++) {
|
823
641
|
if (params.springRotation[i] !== 0) {
|
824
642
|
constraint.enableSpring(i + 3, true);
|
825
643
|
constraint.setStiffness(i + 3, params.springRotation[i]);
|
826
644
|
}
|
827
645
|
}
|
828
|
-
|
829
|
-
* Currently(10/31/2016) official ammo.js doesn't support
|
830
|
-
* btGeneric6DofSpringConstraint.setParam method.
|
831
|
-
* You need custom ammo.js (add the method into idl) if you wanna use.
|
832
|
-
* By setting this parameter, physics will be more like MMD's
|
833
|
-
*/
|
834
|
-
|
835
|
-
|
836
|
-
if (constraint.setParam !== undefined) {
|
646
|
+
if (constraint.setParam !== void 0) {
|
837
647
|
for (let i = 0; i < 6; i++) {
|
838
|
-
// this parameter is from http://www20.atpages.jp/katwat/three.js_r58/examples/mytest37/mmd.three.js
|
839
648
|
constraint.setParam(2, 0.475, i);
|
840
649
|
}
|
841
650
|
}
|
842
|
-
|
843
651
|
this.world.addConstraint(constraint, true);
|
844
652
|
this.constraint = constraint;
|
845
653
|
manager.freeTransform(form);
|
@@ -855,66 +663,57 @@ const MMDPhysics = (() => {
|
|
855
663
|
manager.freeVector3(aul);
|
856
664
|
}
|
857
665
|
};
|
858
|
-
/**
|
859
|
-
* Visualize Rigid bodies
|
860
|
-
*
|
861
|
-
* @param {THREE.SkinnedMesh} mesh
|
862
|
-
* @param {Physics} physics
|
863
|
-
*/
|
864
|
-
|
865
666
|
function MMDPhysicsHelper(mesh, physics) {
|
866
|
-
Object3D.call(this);
|
667
|
+
THREE.Object3D.call(this);
|
867
668
|
this.root = mesh;
|
868
669
|
this.physics = physics;
|
869
670
|
this.matrix.copy(mesh.matrixWorld);
|
870
671
|
this.matrixAutoUpdate = false;
|
871
672
|
this.materials = [];
|
872
|
-
this.materials.push(
|
873
|
-
|
874
|
-
|
875
|
-
|
876
|
-
|
877
|
-
|
878
|
-
|
879
|
-
|
880
|
-
|
881
|
-
|
882
|
-
|
883
|
-
|
884
|
-
|
885
|
-
|
886
|
-
|
887
|
-
|
888
|
-
|
889
|
-
|
890
|
-
|
891
|
-
|
892
|
-
|
893
|
-
|
894
|
-
|
895
|
-
|
896
|
-
|
673
|
+
this.materials.push(
|
674
|
+
new THREE.MeshBasicMaterial({
|
675
|
+
color: new THREE.Color(16746632),
|
676
|
+
wireframe: true,
|
677
|
+
depthTest: false,
|
678
|
+
depthWrite: false,
|
679
|
+
opacity: 0.25,
|
680
|
+
transparent: true
|
681
|
+
})
|
682
|
+
);
|
683
|
+
this.materials.push(
|
684
|
+
new THREE.MeshBasicMaterial({
|
685
|
+
color: new THREE.Color(8978312),
|
686
|
+
wireframe: true,
|
687
|
+
depthTest: false,
|
688
|
+
depthWrite: false,
|
689
|
+
opacity: 0.25,
|
690
|
+
transparent: true
|
691
|
+
})
|
692
|
+
);
|
693
|
+
this.materials.push(
|
694
|
+
new THREE.MeshBasicMaterial({
|
695
|
+
color: new THREE.Color(8947967),
|
696
|
+
wireframe: true,
|
697
|
+
depthTest: false,
|
698
|
+
depthWrite: false,
|
699
|
+
opacity: 0.25,
|
700
|
+
transparent: true
|
701
|
+
})
|
702
|
+
);
|
897
703
|
this._init();
|
898
704
|
}
|
899
|
-
|
900
|
-
MMDPhysicsHelper.prototype = Object.assign(Object.create(Object3D.prototype), {
|
705
|
+
MMDPhysicsHelper.prototype = Object.assign(Object.create(THREE.Object3D.prototype), {
|
901
706
|
constructor: MMDPhysicsHelper,
|
902
|
-
|
903
|
-
/**
|
904
|
-
* Updates Rigid Bodies visualization.
|
905
|
-
*/
|
906
707
|
updateMatrixWorld: (() => {
|
907
|
-
const position = new Vector3();
|
908
|
-
const quaternion = new Quaternion();
|
909
|
-
const scale = new Vector3();
|
910
|
-
const matrixWorldInv = new Matrix4();
|
708
|
+
const position = new THREE.Vector3();
|
709
|
+
const quaternion = new THREE.Quaternion();
|
710
|
+
const scale = new THREE.Vector3();
|
711
|
+
const matrixWorldInv = new THREE.Matrix4();
|
911
712
|
return function updateMatrixWorld(force) {
|
912
713
|
const mesh = this.root;
|
913
|
-
|
914
714
|
if (this.visible) {
|
915
715
|
const bodies = this.physics.bodies;
|
916
716
|
matrixWorldInv.copy(mesh.matrixWorld).decompose(position, quaternion, scale).compose(position, quaternion, scale.set(1, 1, 1)).invert();
|
917
|
-
|
918
717
|
for (let i = 0, il = bodies.length; i < il; i++) {
|
919
718
|
const body = bodies[i].body;
|
920
719
|
const child = this.children[i];
|
@@ -925,36 +724,32 @@ const MMDPhysics = (() => {
|
|
925
724
|
child.quaternion.setFromRotationMatrix(matrixWorldInv).multiply(quaternion.set(rotation.x(), rotation.y(), rotation.z(), rotation.w()));
|
926
725
|
}
|
927
726
|
}
|
928
|
-
|
929
727
|
this.matrix.copy(mesh.matrixWorld).decompose(position, quaternion, scale).compose(position, quaternion, scale.set(1, 1, 1));
|
930
|
-
Object3D.prototype.updateMatrixWorld.call(this, force);
|
728
|
+
THREE.Object3D.prototype.updateMatrixWorld.call(this, force);
|
931
729
|
};
|
932
730
|
})(),
|
933
|
-
|
934
|
-
_init: function () {
|
731
|
+
_init: function() {
|
935
732
|
const bodies = this.physics.bodies;
|
936
|
-
|
937
733
|
function createGeometry(param) {
|
938
734
|
switch (param.shapeType) {
|
939
735
|
case 0:
|
940
|
-
return new SphereGeometry(param.width, 16, 8);
|
941
|
-
|
736
|
+
return new THREE.SphereGeometry(param.width, 16, 8);
|
942
737
|
case 1:
|
943
|
-
return new BoxGeometry(param.width * 2, param.height * 2, param.depth * 2, 8, 8, 8);
|
944
|
-
|
738
|
+
return new THREE.BoxGeometry(param.width * 2, param.height * 2, param.depth * 2, 8, 8, 8);
|
945
739
|
case 2:
|
946
740
|
return new createCapsuleGeometry(param.width, param.height, 16, 8);
|
947
|
-
|
948
741
|
default:
|
949
742
|
return null;
|
950
743
|
}
|
951
|
-
}
|
952
|
-
|
953
|
-
|
744
|
+
}
|
954
745
|
function createCapsuleGeometry(radius, cylinderHeight, segmentsRadius, segmentsHeight) {
|
955
|
-
const geometry = new CylinderGeometry(radius, radius, cylinderHeight, segmentsRadius, segmentsHeight, true);
|
956
|
-
const upperSphere = new Mesh(
|
957
|
-
|
746
|
+
const geometry = new THREE.CylinderGeometry(radius, radius, cylinderHeight, segmentsRadius, segmentsHeight, true);
|
747
|
+
const upperSphere = new THREE.Mesh(
|
748
|
+
new THREE.SphereGeometry(radius, segmentsRadius, segmentsHeight, 0, Math.PI * 2, 0, Math.PI / 2)
|
749
|
+
);
|
750
|
+
const lowerSphere = new THREE.Mesh(
|
751
|
+
new THREE.SphereGeometry(radius, segmentsRadius, segmentsHeight, 0, Math.PI * 2, Math.PI / 2, Math.PI / 2)
|
752
|
+
);
|
958
753
|
upperSphere.position.set(0, cylinderHeight / 2, 0);
|
959
754
|
lowerSphere.position.set(0, -cylinderHeight / 2, 0);
|
960
755
|
upperSphere.updateMatrix();
|
@@ -963,14 +758,12 @@ const MMDPhysics = (() => {
|
|
963
758
|
geometry.merge(lowerSphere.geometry, lowerSphere.matrix);
|
964
759
|
return geometry;
|
965
760
|
}
|
966
|
-
|
967
761
|
for (let i = 0, il = bodies.length; i < il; i++) {
|
968
762
|
const param = bodies[i].params;
|
969
|
-
this.add(new Mesh(createGeometry(param), this.materials[param.type]));
|
763
|
+
this.add(new THREE.Mesh(createGeometry(param), this.materials[param.type]));
|
970
764
|
}
|
971
765
|
}
|
972
766
|
});
|
973
|
-
return
|
767
|
+
return MMDPhysics2;
|
974
768
|
})();
|
975
|
-
|
976
|
-
export { MMDPhysics };
|
769
|
+
exports.MMDPhysics = MMDPhysics;
|