three-stdlib 2.15.1 → 2.15.2
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- package/animation/AnimationClipCreator.js +32 -52
- package/animation/AnimationClipCreator.mjs +57 -0
- package/animation/CCDIKSolver.js +66 -161
- package/animation/CCDIKSolver.mjs +234 -0
- package/animation/MMDAnimationHelper.js +150 -341
- package/animation/MMDAnimationHelper.mjs +514 -0
- package/animation/MMDPhysics.js +154 -361
- package/animation/MMDPhysics.mjs +769 -0
- package/cameras/CinematicCamera.js +67 -77
- package/cameras/CinematicCamera.mjs +129 -0
- package/controls/ArcballControls.js +544 -1449
- package/controls/ArcballControls.mjs +1737 -0
- package/controls/DeviceOrientationControls.js +52 -97
- package/controls/DeviceOrientationControls.mjs +74 -0
- package/controls/DragControls.js +85 -187
- package/controls/DragControls.mjs +172 -0
- package/controls/FirstPersonControls.js +123 -193
- package/controls/FirstPersonControls.mjs +220 -0
- package/controls/FlyControls.js +82 -152
- package/controls/FlyControls.mjs +239 -0
- package/controls/OrbitControls.js +232 -481
- package/controls/OrbitControls.mjs +731 -0
- package/controls/PointerLockControls.js +63 -99
- package/controls/PointerLockControls.mjs +88 -0
- package/controls/TrackballControls.js +211 -383
- package/controls/TrackballControls.mjs +481 -0
- package/controls/TransformControls.js +575 -782
- package/controls/TransformControls.mjs +1068 -0
- package/controls/experimental/CameraControls.js +329 -609
- package/controls/experimental/CameraControls.mjs +673 -0
- package/csm/CSM.js +47 -108
- package/csm/CSM.mjs +244 -0
- package/csm/CSMFrustum.js +14 -29
- package/csm/CSMFrustum.mjs +75 -0
- package/csm/CSMHelper.js +20 -34
- package/csm/CSMHelper.mjs +114 -0
- package/csm/CSMShader.js +7 -11
- package/csm/CSMShader.mjs +251 -0
- package/curves/CurveExtras.js +73 -115
- package/curves/CurveExtras.mjs +224 -0
- package/curves/NURBSCurve.js +15 -43
- package/curves/NURBSCurve.mjs +35 -0
- package/curves/NURBSSurface.js +11 -27
- package/curves/NURBSSurface.mjs +28 -0
- package/curves/NURBSUtils.js +54 -203
- package/curves/NURBSUtils.mjs +226 -0
- package/deprecated/Geometry.js +191 -486
- package/deprecated/Geometry.mjs +966 -0
- package/effects/AnaglyphEffect.js +95 -60
- package/effects/AnaglyphEffect.mjs +120 -0
- package/effects/AsciiEffect.js +80 -110
- package/effects/AsciiEffect.mjs +173 -0
- package/effects/OutlineEffect.js +121 -204
- package/effects/OutlineEffect.mjs +295 -0
- package/effects/ParallaxBarrierEffect.js +39 -38
- package/effects/ParallaxBarrierEffect.mjs +64 -0
- package/effects/PeppersGhostEffect.js +19 -68
- package/effects/PeppersGhostEffect.mjs +85 -0
- package/effects/StereoEffect.js +12 -16
- package/effects/StereoEffect.mjs +32 -0
- package/environments/RoomEnvironment.js +52 -47
- package/environments/RoomEnvironment.mjs +78 -0
- package/exporters/ColladaExporter.js +115 -241
- package/exporters/ColladaExporter.mjs +299 -0
- package/exporters/DRACOExporter.js +67 -121
- package/exporters/DRACOExporter.mjs +132 -0
- package/exporters/GLTFExporter.js +463 -1014
- package/exporters/GLTFExporter.mjs +1381 -0
- package/exporters/MMDExporter.js +44 -102
- package/exporters/MMDExporter.mjs +102 -0
- package/exporters/OBJExporter.js +78 -140
- package/exporters/OBJExporter.mjs +166 -0
- package/exporters/PLYExporter.js +93 -154
- package/exporters/PLYExporter.mjs +278 -0
- package/exporters/STLExporter.js +30 -81
- package/exporters/STLExporter.mjs +129 -0
- package/exporters/USDZExporter.js +84 -144
- package/exporters/USDZExporter.mjs +328 -0
- package/geometries/BoxLineGeometry.js +7 -14
- package/geometries/BoxLineGeometry.mjs +45 -0
- package/geometries/ConvexGeometry.js +14 -23
- package/geometries/ConvexGeometry.mjs +29 -0
- package/geometries/DecalGeometry.js +108 -162
- package/geometries/DecalGeometry.mjs +184 -0
- package/geometries/LightningStrike.js +101 -294
- package/geometries/LightningStrike.mjs +547 -0
- package/geometries/ParametricGeometries.js +26 -76
- package/geometries/ParametricGeometries.mjs +129 -0
- package/geometries/ParametricGeometry.js +24 -48
- package/geometries/ParametricGeometry.mjs +63 -0
- package/geometries/RoundedBoxGeometry.js +33 -64
- package/geometries/RoundedBoxGeometry.mjs +91 -0
- package/geometries/TeapotGeometry.js +1434 -174
- package/geometries/TeapotGeometry.mjs +1557 -0
- package/geometries/TextGeometry.js +9 -17
- package/geometries/TextGeometry.mjs +23 -0
- package/helpers/LightProbeHelper.js +53 -21
- package/helpers/LightProbeHelper.mjs +72 -0
- package/helpers/PositionalAudioHelper.js +23 -30
- package/helpers/PositionalAudioHelper.mjs +68 -0
- package/helpers/RectAreaLightHelper.js +17 -33
- package/helpers/RectAreaLightHelper.mjs +44 -0
- package/helpers/VertexNormalsHelper.js +20 -41
- package/helpers/VertexNormalsHelper.mjs +54 -0
- package/helpers/VertexTangentsHelper.js +18 -36
- package/helpers/VertexTangentsHelper.mjs +45 -0
- package/index.js +968 -333
- package/index.mjs +968 -0
- package/interactive/SelectionBox.js +31 -46
- package/interactive/SelectionBox.mjs +137 -0
- package/interactive/SelectionHelper.js +16 -21
- package/interactive/SelectionHelper.mjs +54 -0
- package/libs/MeshoptDecoder.js +147 -58
- package/libs/MeshoptDecoder.mjs +210 -0
- package/libs/MotionControllers.js +66 -208
- package/libs/MotionControllers.mjs +261 -0
- package/lights/LightProbeGenerator.js +40 -96
- package/lights/LightProbeGenerator.mjs +145 -0
- package/lights/RectAreaLightUniformsLib.js +32842 -9
- package/lights/RectAreaLightUniformsLib.mjs +32842 -0
- package/lines/Line2.js +9 -12
- package/lines/Line2.mjs +13 -0
- package/lines/LineGeometry.js +7 -19
- package/lines/LineGeometry.mjs +44 -0
- package/lines/LineMaterial.js +51 -89
- package/lines/LineMaterial.mjs +539 -0
- package/lines/LineSegments2.js +56 -165
- package/lines/LineSegments2.mjs +202 -0
- package/lines/LineSegmentsGeometry.js +29 -71
- package/lines/LineSegmentsGeometry.mjs +124 -0
- package/lines/Wireframe.js +15 -29
- package/lines/Wireframe.mjs +31 -0
- package/lines/WireframeGeometry2.js +8 -9
- package/lines/WireframeGeometry2.mjs +13 -0
- package/loaders/3DMLoader.js +234 -469
- package/loaders/3DMLoader.mjs +802 -0
- package/loaders/3MFLoader.js +340 -555
- package/loaders/3MFLoader.mjs +837 -0
- package/loaders/AMFLoader.js +114 -219
- package/loaders/AMFLoader.mjs +284 -0
- package/loaders/AssimpLoader.js +328 -725
- package/loaders/AssimpLoader.mjs +1396 -0
- package/loaders/BVHLoader.js +94 -200
- package/loaders/BVHLoader.mjs +207 -0
- package/loaders/BasisTextureLoader.js +229 -357
- package/loaders/BasisTextureLoader.mjs +474 -0
- package/loaders/ColladaLoader.js +932 -1522
- package/loaders/ColladaLoader.mjs +2403 -0
- package/loaders/DDSLoader.js +42 -108
- package/loaders/DDSLoader.mjs +148 -0
- package/loaders/DRACOLoader.js +103 -210
- package/loaders/DRACOLoader.mjs +340 -0
- package/loaders/EXRLoader.js +461 -809
- package/loaders/EXRLoader.mjs +1351 -0
- package/loaders/FBXLoader.js +842 -1397
- package/loaders/FBXLoader.mjs +2362 -0
- package/loaders/FontLoader.js +33 -66
- package/loaders/FontLoader.mjs +111 -0
- package/loaders/GCodeLoader.js +63 -111
- package/loaders/GCodeLoader.mjs +141 -0
- package/loaders/GLTFLoader.js +771 -1484
- package/loaders/GLTFLoader.mjs +2316 -0
- package/loaders/HDRCubeTextureLoader.js +45 -50
- package/loaders/HDRCubeTextureLoader.mjs +77 -0
- package/loaders/KMZLoader.js +42 -55
- package/loaders/KMZLoader.mjs +75 -0
- package/loaders/KTX2Loader.js +229 -362
- package/loaders/KTX2Loader.mjs +427 -0
- package/loaders/KTXLoader.js +37 -99
- package/loaders/KTXLoader.mjs +87 -0
- package/loaders/LDrawLoader.js +313 -746
- package/loaders/LDrawLoader.mjs +1409 -0
- package/loaders/LUT3dlLoader.js +50 -62
- package/loaders/LUT3dlLoader.mjs +100 -0
- package/loaders/LUTCubeLoader.js +45 -56
- package/loaders/LUTCubeLoader.mjs +104 -0
- package/loaders/LWOLoader.js +227 -339
- package/loaders/LWOLoader.mjs +625 -0
- package/loaders/LottieLoader.js +36 -38
- package/loaders/LottieLoader.mjs +47 -0
- package/loaders/MD2Loader.js +248 -91
- package/loaders/MD2Loader.mjs +359 -0
- package/loaders/MDDLoader.js +25 -45
- package/loaders/MDDLoader.mjs +58 -0
- package/loaders/MMDLoader.js +359 -795
- package/loaders/MMDLoader.mjs +998 -0
- package/loaders/MTLLoader.js +91 -201
- package/loaders/MTLLoader.mjs +280 -0
- package/loaders/NRRDLoader.js +182 -263
- package/loaders/NRRDLoader.mjs +401 -0
- package/loaders/NodeMaterialLoader.js +121 -14
- package/loaders/NodeMaterialLoader.mjs +146 -0
- package/loaders/OBJLoader.js +161 -283
- package/loaders/OBJLoader.mjs +487 -0
- package/loaders/PCDLoader.js +145 -164
- package/loaders/PCDLoader.mjs +248 -0
- package/loaders/PDBLoader.js +45 -63
- package/loaders/PDBLoader.mjs +246 -0
- package/loaders/PLYLoader.js +106 -203
- package/loaders/PLYLoader.mjs +317 -0
- package/loaders/PRWMLoader.js +73 -110
- package/loaders/PRWMLoader.mjs +160 -0
- package/loaders/PVRLoader.js +32 -93
- package/loaders/PVRLoader.mjs +131 -0
- package/loaders/RGBELoader.js +96 -233
- package/loaders/RGBELoader.mjs +244 -0
- package/loaders/RGBMLoader.js +344 -514
- package/loaders/RGBMLoader.mjs +998 -0
- package/loaders/STLLoader.js +59 -165
- package/loaders/STLLoader.mjs +190 -0
- package/loaders/SVGLoader.js +481 -851
- package/loaders/SVGLoader.mjs +1709 -0
- package/loaders/TDSLoader.js +137 -527
- package/loaders/TDSLoader.mjs +480 -0
- package/loaders/TGALoader.js +94 -205
- package/loaders/TGALoader.mjs +285 -0
- package/loaders/TTFLoader.js +58 -79
- package/loaders/TTFLoader.mjs +131 -0
- package/loaders/TiltLoader.js +129 -167
- package/loaders/TiltLoader.mjs +373 -0
- package/loaders/VOXLoader.js +320 -84
- package/loaders/VOXLoader.mjs +431 -0
- package/loaders/VRMLLoader.js +786 -1268
- package/loaders/VRMLLoader.mjs +2093 -0
- package/loaders/VRMLoader.js +23 -31
- package/loaders/VRMLoader.mjs +38 -0
- package/loaders/VTKLoader.js +219 -407
- package/loaders/VTKLoader.mjs +646 -0
- package/loaders/XLoader.js +1083 -1259
- package/loaders/XLoader.mjs +1258 -0
- package/loaders/XYZLoader.js +28 -34
- package/loaders/XYZLoader.mjs +60 -0
- package/loaders/lwo/IFFParser.js +238 -492
- package/loaders/lwo/IFFParser.mjs +697 -0
- package/loaders/lwo/LWO2Parser.js +176 -279
- package/loaders/lwo/LWO2Parser.mjs +327 -0
- package/loaders/lwo/LWO3Parser.js +160 -247
- package/loaders/lwo/LWO3Parser.mjs +298 -0
- package/math/Capsule.js +56 -43
- package/math/Capsule.mjs +100 -0
- package/math/ColorConverter.js +18 -32
- package/math/ColorConverter.mjs +51 -0
- package/math/ConvexHull.js +97 -357
- package/math/ConvexHull.mjs +574 -0
- package/math/ImprovedNoise.js +282 -32
- package/math/ImprovedNoise.mjs +302 -0
- package/math/Lut.js +51 -35
- package/math/Lut.mjs +135 -0
- package/math/MeshSurfaceSampler.js +25 -68
- package/math/MeshSurfaceSampler.mjs +107 -0
- package/math/OBB.js +91 -152
- package/math/OBB.mjs +235 -0
- package/math/Octree.js +76 -139
- package/math/Octree.mjs +278 -0
- package/math/SimplexNoise.js +217 -238
- package/math/SimplexNoise.mjs +425 -0
- package/misc/ConvexObjectBreaker.js +79 -185
- package/misc/ConvexObjectBreaker.mjs +292 -0
- package/misc/GPUComputationRenderer.js +69 -194
- package/misc/GPUComputationRenderer.mjs +171 -0
- package/misc/Gyroscope.js +16 -22
- package/misc/Gyroscope.mjs +35 -0
- package/misc/MD2Character.js +52 -74
- package/misc/MD2Character.mjs +162 -0
- package/misc/MD2CharacterComplex.js +112 -163
- package/misc/MD2CharacterComplex.mjs +328 -0
- package/misc/MorphAnimMesh.js +20 -28
- package/misc/MorphAnimMesh.mjs +40 -0
- package/misc/MorphBlendMesh.js +45 -69
- package/misc/MorphBlendMesh.mjs +179 -0
- package/misc/ProgressiveLightmap.js +70 -187
- package/misc/ProgressiveLightmap.mjs +166 -0
- package/misc/RollerCoaster.js +106 -135
- package/misc/RollerCoaster.mjs +346 -0
- package/misc/TubePainter.js +74 -92
- package/misc/TubePainter.mjs +123 -0
- package/misc/Volume.js +108 -270
- package/misc/Volume.mjs +244 -0
- package/misc/VolumeSlice.js +34 -122
- package/misc/VolumeSlice.mjs +106 -0
- package/misc/WebGL.js +37 -34
- package/misc/WebGL.mjs +74 -0
- package/modifiers/CurveModifier.js +46 -151
- package/modifiers/CurveModifier.mjs +182 -0
- package/modifiers/EdgeSplitModifier.js +46 -90
- package/modifiers/EdgeSplitModifier.mjs +162 -0
- package/modifiers/SimplifyModifier.js +77 -202
- package/modifiers/SimplifyModifier.mjs +282 -0
- package/modifiers/TessellateModifier.js +65 -90
- package/modifiers/TessellateModifier.mjs +206 -0
- package/nodes/Nodes.js +274 -140
- package/nodes/Nodes.mjs +400 -0
- package/nodes/ShaderNode.js +296 -196
- package/nodes/ShaderNode.mjs +408 -0
- package/nodes/accessors/BufferNode.js +4 -8
- package/nodes/accessors/BufferNode.mjs +15 -0
- package/nodes/accessors/CameraNode.js +20 -25
- package/nodes/accessors/CameraNode.mjs +44 -0
- package/nodes/accessors/CubeTextureNode.js +14 -26
- package/nodes/accessors/CubeTextureNode.mjs +42 -0
- package/nodes/accessors/MaterialNode.js +43 -53
- package/nodes/accessors/MaterialNode.mjs +71 -0
- package/nodes/accessors/MaterialReferenceNode.js +3 -6
- package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
- package/nodes/accessors/ModelNode.js +3 -5
- package/nodes/accessors/ModelNode.mjs +9 -0
- package/nodes/accessors/ModelViewProjectionNode.js +14 -13
- package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
- package/nodes/accessors/NormalNode.js +40 -39
- package/nodes/accessors/NormalNode.mjs +62 -0
- package/nodes/accessors/Object3DNode.js +40 -50
- package/nodes/accessors/Object3DNode.mjs +76 -0
- package/nodes/accessors/PointUVNode.js +5 -9
- package/nodes/accessors/PointUVNode.mjs +13 -0
- package/nodes/accessors/PositionNode.js +42 -41
- package/nodes/accessors/PositionNode.mjs +65 -0
- package/nodes/accessors/ReferenceNode.js +10 -17
- package/nodes/accessors/ReferenceNode.mjs +37 -0
- package/nodes/accessors/ReflectNode.js +23 -26
- package/nodes/accessors/ReflectNode.mjs +43 -0
- package/nodes/accessors/SkinningNode.js +46 -48
- package/nodes/accessors/SkinningNode.mjs +58 -0
- package/nodes/accessors/TextureNode.js +14 -29
- package/nodes/accessors/TextureNode.mjs +54 -0
- package/nodes/accessors/UVNode.js +5 -11
- package/nodes/accessors/UVNode.mjs +23 -0
- package/nodes/core/ArrayUniformNode.js +3 -7
- package/nodes/core/ArrayUniformNode.mjs +14 -0
- package/nodes/core/AttributeNode.js +5 -12
- package/nodes/core/AttributeNode.mjs +30 -0
- package/nodes/core/BypassNode.js +5 -12
- package/nodes/core/BypassNode.mjs +22 -0
- package/nodes/core/CodeNode.js +4 -12
- package/nodes/core/CodeNode.mjs +28 -0
- package/nodes/core/ConstNode.js +3 -7
- package/nodes/core/ConstNode.mjs +14 -0
- package/nodes/core/ContextNode.js +3 -8
- package/nodes/core/ContextNode.mjs +22 -0
- package/nodes/core/ExpressionNode.js +5 -9
- package/nodes/core/ExpressionNode.mjs +19 -0
- package/nodes/core/FunctionCallNode.js +6 -15
- package/nodes/core/FunctionCallNode.mjs +37 -0
- package/nodes/core/FunctionNode.js +10 -25
- package/nodes/core/FunctionNode.mjs +56 -0
- package/nodes/core/InputNode.js +12 -23
- package/nodes/core/InputNode.mjs +38 -0
- package/nodes/core/Node.js +35 -75
- package/nodes/core/Node.mjs +139 -0
- package/nodes/core/NodeAttribute.js +2 -4
- package/nodes/core/NodeAttribute.mjs +10 -0
- package/nodes/core/NodeBuilder.js +110 -224
- package/nodes/core/NodeBuilder.mjs +395 -0
- package/nodes/core/NodeCode.js +4 -7
- package/nodes/core/NodeCode.mjs +11 -0
- package/nodes/core/NodeFrame.js +9 -12
- package/nodes/core/NodeFrame.mjs +35 -0
- package/nodes/core/NodeFunctionInput.js +3 -5
- package/nodes/core/NodeFunctionInput.mjs +13 -0
- package/nodes/core/NodeKeywords.js +5 -16
- package/nodes/core/NodeKeywords.mjs +44 -0
- package/nodes/core/NodeUniform.js +3 -7
- package/nodes/core/NodeUniform.mjs +18 -0
- package/nodes/core/NodeUtils.js +39 -43
- package/nodes/core/NodeUtils.mjs +57 -0
- package/nodes/core/NodeVar.js +2 -4
- package/nodes/core/NodeVar.mjs +10 -0
- package/nodes/core/NodeVary.js +2 -4
- package/nodes/core/NodeVary.mjs +10 -0
- package/nodes/core/PropertyNode.js +4 -10
- package/nodes/core/PropertyNode.mjs +21 -0
- package/nodes/core/TempNode.js +5 -11
- package/nodes/core/TempNode.mjs +25 -0
- package/nodes/core/UniformNode.js +4 -10
- package/nodes/core/UniformNode.mjs +23 -0
- package/nodes/core/VarNode.js +3 -11
- package/nodes/core/VarNode.mjs +31 -0
- package/nodes/core/VaryNode.js +6 -15
- package/nodes/core/VaryNode.mjs +30 -0
- package/nodes/core/constants.js +20 -7
- package/nodes/core/constants.mjs +24 -0
- package/nodes/display/ColorSpaceNode.js +34 -38
- package/nodes/display/ColorSpaceNode.mjs +63 -0
- package/nodes/display/NormalMapNode.js +35 -53
- package/nodes/display/NormalMapNode.mjs +54 -0
- package/nodes/fog/FogNode.js +5 -9
- package/nodes/fog/FogNode.mjs +15 -0
- package/nodes/fog/FogRangeNode.js +5 -9
- package/nodes/fog/FogRangeNode.mjs +17 -0
- package/nodes/functions/BSDFs.js +61 -118
- package/nodes/functions/BSDFs.mjs +64 -0
- package/nodes/lights/LightContextNode.js +14 -23
- package/nodes/lights/LightContextNode.mjs +35 -0
- package/nodes/lights/LightNode.js +27 -31
- package/nodes/lights/LightNode.mjs +58 -0
- package/nodes/lights/LightsNode.js +9 -28
- package/nodes/lights/LightsNode.mjs +59 -0
- package/nodes/loaders/NodeLoader.js +27 -42
- package/nodes/loaders/NodeLoader.mjs +66 -0
- package/nodes/loaders/NodeMaterialLoader.js +4 -10
- package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
- package/nodes/loaders/NodeObjectLoader.js +9 -19
- package/nodes/loaders/NodeObjectLoader.mjs +40 -0
- package/nodes/materials/LineBasicNodeMaterial.js +5 -10
- package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
- package/nodes/materials/Materials.js +14 -17
- package/nodes/materials/Materials.mjs +28 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +5 -10
- package/nodes/materials/MeshBasicNodeMaterial.mjs +28 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +5 -8
- package/nodes/materials/MeshStandardNodeMaterial.mjs +41 -0
- package/nodes/materials/NodeMaterial.js +20 -36
- package/nodes/materials/NodeMaterial.mjs +64 -0
- package/nodes/materials/PointsNodeMaterial.js +5 -10
- package/nodes/materials/PointsNodeMaterial.mjs +30 -0
- package/nodes/math/CondNode.js +11 -23
- package/nodes/math/CondNode.mjs +38 -0
- package/nodes/math/MathNode.js +98 -142
- package/nodes/math/MathNode.mjs +163 -0
- package/nodes/math/OperatorNode.js +24 -46
- package/nodes/math/OperatorNode.mjs +103 -0
- package/nodes/procedural/CheckerNode.js +13 -19
- package/nodes/procedural/CheckerNode.mjs +21 -0
- package/nodes/utils/ArrayElementNode.js +4 -8
- package/nodes/utils/ArrayElementNode.mjs +19 -0
- package/nodes/utils/ConvertNode.js +3 -8
- package/nodes/utils/ConvertNode.mjs +25 -0
- package/nodes/utils/JoinNode.js +7 -11
- package/nodes/utils/JoinNode.mjs +26 -0
- package/nodes/utils/MatcapUVNode.js +8 -11
- package/nodes/utils/MatcapUVNode.mjs +16 -0
- package/nodes/utils/OscNode.js +27 -33
- package/nodes/utils/OscNode.mjs +50 -0
- package/nodes/utils/SplitNode.js +6 -20
- package/nodes/utils/SplitNode.mjs +45 -0
- package/nodes/utils/SpriteSheetUVNode.js +23 -23
- package/nodes/utils/SpriteSheetUVNode.mjs +40 -0
- package/nodes/utils/TimerNode.js +20 -24
- package/nodes/utils/TimerNode.mjs +44 -0
- package/objects/GroundProjectedEnv.js +22 -37
- package/objects/GroundProjectedEnv.mjs +130 -0
- package/objects/Lensflare.js +86 -156
- package/objects/Lensflare.mjs +262 -0
- package/objects/LightningStorm.js +38 -102
- package/objects/LightningStorm.mjs +110 -0
- package/objects/MarchingCubes.js +150 -303
- package/objects/MarchingCubes.mjs +457 -0
- package/objects/Reflector.js +50 -72
- package/objects/Reflector.mjs +166 -0
- package/objects/ReflectorForSSRPass.js +80 -131
- package/objects/ReflectorForSSRPass.mjs +247 -0
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- package/utils/GeometryCompressionUtils.cjs.js +0 -1
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- package/utils/LDrawUtils.cjs.js +0 -1
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- package/utils/LDrawUtils.js +0 -144
- package/utils/RoughnessMipmapper.cjs.js +0 -1
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- package/utils/ShadowMapViewer.cjs.js +0 -1
- package/utils/SkeletonUtils.cjs.js +0 -1
- package/utils/UVsDebug.cjs.js +0 -1
- package/utils/WorkerPool.cjs.js +0 -1
- package/webxr/ARButton.cjs.js +0 -1
- package/webxr/OculusHandModel.cjs.js +0 -1
- package/webxr/OculusHandPointerModel.cjs.js +0 -1
- package/webxr/Text2D.cjs.js +0 -1
- package/webxr/VRButton.cjs.js +0 -1
- package/webxr/XRControllerModelFactory.cjs.js +0 -1
- package/webxr/XREstimatedLight.cjs.js +0 -1
- package/webxr/XRHandMeshModel.cjs.js +0 -1
- package/webxr/XRHandModelFactory.cjs.js +0 -1
- package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
package/loaders/SVGLoader.js
CHANGED
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"use strict";
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Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
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const THREE = require("three");
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class SVGLoader extends THREE.Loader {
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constructor(manager) {
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super(manager);
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this.
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this.defaultUnit = 'px';
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super(manager);
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this.defaultDPI = 90;
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this.defaultUnit = "px";
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}
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load(url, onLoad, onProgress, onError) {
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const scope = this;
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const loader = new FileLoader(scope.manager);
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const loader = new THREE.FileLoader(scope.manager);
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loader.setPath(scope.path);
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loader.setRequestHeader(scope.requestHeader);
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loader.setWithCredentials(scope.withCredentials);
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loader.load(
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loader.load(
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url,
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function(text) {
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try {
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onLoad(scope.parse(text));
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} catch (e) {
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if (onError) {
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onError(e);
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} else {
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console.error(e);
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}
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scope.manager.itemError(url);
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}
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27
|
-
|
28
|
-
|
29
|
-
|
30
|
-
|
29
|
+
},
|
30
|
+
onProgress,
|
31
|
+
onError
|
32
|
+
);
|
31
33
|
}
|
32
|
-
|
33
34
|
parse(text) {
|
34
35
|
const scope = this;
|
35
|
-
|
36
36
|
function parseNode(node, style) {
|
37
|
-
if (node.nodeType !== 1)
|
37
|
+
if (node.nodeType !== 1)
|
38
|
+
return;
|
38
39
|
const transform = getNodeTransform(node);
|
39
40
|
let traverseChildNodes = true;
|
40
41
|
let path = null;
|
41
|
-
|
42
42
|
switch (node.nodeName) {
|
43
|
-
case
|
43
|
+
case "svg":
|
44
44
|
break;
|
45
|
-
|
46
|
-
case 'style':
|
45
|
+
case "style":
|
47
46
|
parseCSSStylesheet(node);
|
48
47
|
break;
|
49
|
-
|
50
|
-
case 'g':
|
48
|
+
case "g":
|
51
49
|
style = parseStyle(node, style);
|
52
50
|
break;
|
53
|
-
|
54
|
-
case 'path':
|
51
|
+
case "path":
|
55
52
|
style = parseStyle(node, style);
|
56
|
-
if (node.hasAttribute(
|
53
|
+
if (node.hasAttribute("d"))
|
54
|
+
path = parsePathNode(node);
|
57
55
|
break;
|
58
|
-
|
59
|
-
case 'rect':
|
56
|
+
case "rect":
|
60
57
|
style = parseStyle(node, style);
|
61
58
|
path = parseRectNode(node);
|
62
59
|
break;
|
63
|
-
|
64
|
-
case 'polygon':
|
60
|
+
case "polygon":
|
65
61
|
style = parseStyle(node, style);
|
66
62
|
path = parsePolygonNode(node);
|
67
63
|
break;
|
68
|
-
|
69
|
-
case 'polyline':
|
64
|
+
case "polyline":
|
70
65
|
style = parseStyle(node, style);
|
71
66
|
path = parsePolylineNode(node);
|
72
67
|
break;
|
73
|
-
|
74
|
-
case 'circle':
|
68
|
+
case "circle":
|
75
69
|
style = parseStyle(node, style);
|
76
70
|
path = parseCircleNode(node);
|
77
71
|
break;
|
78
|
-
|
79
|
-
case 'ellipse':
|
72
|
+
case "ellipse":
|
80
73
|
style = parseStyle(node, style);
|
81
74
|
path = parseEllipseNode(node);
|
82
75
|
break;
|
83
|
-
|
84
|
-
case 'line':
|
76
|
+
case "line":
|
85
77
|
style = parseStyle(node, style);
|
86
78
|
path = parseLineNode(node);
|
87
79
|
break;
|
88
|
-
|
89
|
-
case 'defs':
|
80
|
+
case "defs":
|
90
81
|
traverseChildNodes = false;
|
91
82
|
break;
|
92
|
-
|
93
|
-
case 'use':
|
83
|
+
case "use":
|
94
84
|
style = parseStyle(node, style);
|
95
85
|
const usedNodeId = node.href.baseVal.substring(1);
|
96
86
|
const usedNode = node.viewportElement.getElementById(usedNodeId);
|
97
|
-
|
98
87
|
if (usedNode) {
|
99
88
|
parseNode(usedNode, style);
|
100
89
|
} else {
|
101
90
|
console.warn("SVGLoader: 'use node' references non-existent node id: " + usedNodeId);
|
102
91
|
}
|
103
|
-
|
104
92
|
break;
|
105
|
-
|
93
|
+
default:
|
106
94
|
}
|
107
|
-
|
108
95
|
if (path) {
|
109
|
-
if (style.fill !==
|
96
|
+
if (style.fill !== void 0 && style.fill !== "none") {
|
110
97
|
path.color.setStyle(style.fill);
|
111
98
|
}
|
112
|
-
|
113
99
|
transformPath(path, currentTransform);
|
114
100
|
paths.push(path);
|
115
|
-
path.userData = {
|
116
|
-
node: node,
|
117
|
-
style: style
|
118
|
-
};
|
101
|
+
path.userData = { node, style };
|
119
102
|
}
|
120
|
-
|
121
103
|
if (traverseChildNodes) {
|
122
104
|
const nodes = node.childNodes;
|
123
|
-
|
124
105
|
for (let i = 0; i < nodes.length; i++) {
|
125
106
|
parseNode(nodes[i], style);
|
126
107
|
}
|
127
108
|
}
|
128
|
-
|
129
109
|
if (transform) {
|
130
110
|
transformStack.pop();
|
131
|
-
|
132
111
|
if (transformStack.length > 0) {
|
133
112
|
currentTransform.copy(transformStack[transformStack.length - 1]);
|
134
113
|
} else {
|
@@ -136,136 +115,127 @@ class SVGLoader extends Loader {
|
|
136
115
|
}
|
137
116
|
}
|
138
117
|
}
|
139
|
-
|
140
118
|
function parsePathNode(node) {
|
141
|
-
const path = new ShapePath();
|
142
|
-
const point = new Vector2();
|
143
|
-
const control = new Vector2();
|
144
|
-
const firstPoint = new Vector2();
|
119
|
+
const path = new THREE.ShapePath();
|
120
|
+
const point = new THREE.Vector2();
|
121
|
+
const control = new THREE.Vector2();
|
122
|
+
const firstPoint = new THREE.Vector2();
|
145
123
|
let isFirstPoint = true;
|
146
124
|
let doSetFirstPoint = false;
|
147
|
-
const d = node.getAttribute(
|
148
|
-
|
125
|
+
const d = node.getAttribute("d");
|
149
126
|
const commands = d.match(/[a-df-z][^a-df-z]*/gi);
|
150
|
-
|
151
127
|
for (let i = 0, l = commands.length; i < l; i++) {
|
152
128
|
const command = commands[i];
|
153
129
|
const type = command.charAt(0);
|
154
|
-
const
|
155
|
-
|
130
|
+
const data2 = command.substr(1).trim();
|
156
131
|
if (isFirstPoint === true) {
|
157
132
|
doSetFirstPoint = true;
|
158
133
|
isFirstPoint = false;
|
159
134
|
}
|
160
|
-
|
161
135
|
let numbers;
|
162
|
-
|
163
136
|
switch (type) {
|
164
|
-
case
|
165
|
-
numbers = parseFloats(
|
166
|
-
|
137
|
+
case "M":
|
138
|
+
numbers = parseFloats(data2);
|
167
139
|
for (let j = 0, jl = numbers.length; j < jl; j += 2) {
|
168
140
|
point.x = numbers[j + 0];
|
169
141
|
point.y = numbers[j + 1];
|
170
142
|
control.x = point.x;
|
171
143
|
control.y = point.y;
|
172
|
-
|
173
144
|
if (j === 0) {
|
174
145
|
path.moveTo(point.x, point.y);
|
175
146
|
} else {
|
176
147
|
path.lineTo(point.x, point.y);
|
177
148
|
}
|
178
|
-
|
179
|
-
|
149
|
+
if (j === 0)
|
150
|
+
firstPoint.copy(point);
|
180
151
|
}
|
181
|
-
|
182
152
|
break;
|
183
|
-
|
184
|
-
|
185
|
-
numbers = parseFloats(data);
|
186
|
-
|
153
|
+
case "H":
|
154
|
+
numbers = parseFloats(data2);
|
187
155
|
for (let j = 0, jl = numbers.length; j < jl; j++) {
|
188
156
|
point.x = numbers[j];
|
189
157
|
control.x = point.x;
|
190
158
|
control.y = point.y;
|
191
159
|
path.lineTo(point.x, point.y);
|
192
|
-
if (j === 0 && doSetFirstPoint === true)
|
160
|
+
if (j === 0 && doSetFirstPoint === true)
|
161
|
+
firstPoint.copy(point);
|
193
162
|
}
|
194
|
-
|
195
163
|
break;
|
196
|
-
|
197
|
-
|
198
|
-
numbers = parseFloats(data);
|
199
|
-
|
164
|
+
case "V":
|
165
|
+
numbers = parseFloats(data2);
|
200
166
|
for (let j = 0, jl = numbers.length; j < jl; j++) {
|
201
167
|
point.y = numbers[j];
|
202
168
|
control.x = point.x;
|
203
169
|
control.y = point.y;
|
204
170
|
path.lineTo(point.x, point.y);
|
205
|
-
if (j === 0 && doSetFirstPoint === true)
|
171
|
+
if (j === 0 && doSetFirstPoint === true)
|
172
|
+
firstPoint.copy(point);
|
206
173
|
}
|
207
|
-
|
208
174
|
break;
|
209
|
-
|
210
|
-
|
211
|
-
numbers = parseFloats(data);
|
212
|
-
|
175
|
+
case "L":
|
176
|
+
numbers = parseFloats(data2);
|
213
177
|
for (let j = 0, jl = numbers.length; j < jl; j += 2) {
|
214
178
|
point.x = numbers[j + 0];
|
215
179
|
point.y = numbers[j + 1];
|
216
180
|
control.x = point.x;
|
217
181
|
control.y = point.y;
|
218
182
|
path.lineTo(point.x, point.y);
|
219
|
-
if (j === 0 && doSetFirstPoint === true)
|
183
|
+
if (j === 0 && doSetFirstPoint === true)
|
184
|
+
firstPoint.copy(point);
|
220
185
|
}
|
221
|
-
|
222
186
|
break;
|
223
|
-
|
224
|
-
|
225
|
-
numbers = parseFloats(data);
|
226
|
-
|
187
|
+
case "C":
|
188
|
+
numbers = parseFloats(data2);
|
227
189
|
for (let j = 0, jl = numbers.length; j < jl; j += 6) {
|
228
|
-
path.bezierCurveTo(
|
190
|
+
path.bezierCurveTo(
|
191
|
+
numbers[j + 0],
|
192
|
+
numbers[j + 1],
|
193
|
+
numbers[j + 2],
|
194
|
+
numbers[j + 3],
|
195
|
+
numbers[j + 4],
|
196
|
+
numbers[j + 5]
|
197
|
+
);
|
229
198
|
control.x = numbers[j + 2];
|
230
199
|
control.y = numbers[j + 3];
|
231
200
|
point.x = numbers[j + 4];
|
232
201
|
point.y = numbers[j + 5];
|
233
|
-
if (j === 0 && doSetFirstPoint === true)
|
202
|
+
if (j === 0 && doSetFirstPoint === true)
|
203
|
+
firstPoint.copy(point);
|
234
204
|
}
|
235
|
-
|
236
205
|
break;
|
237
|
-
|
238
|
-
|
239
|
-
numbers = parseFloats(data);
|
240
|
-
|
206
|
+
case "S":
|
207
|
+
numbers = parseFloats(data2);
|
241
208
|
for (let j = 0, jl = numbers.length; j < jl; j += 4) {
|
242
|
-
path.bezierCurveTo(
|
209
|
+
path.bezierCurveTo(
|
210
|
+
getReflection(point.x, control.x),
|
211
|
+
getReflection(point.y, control.y),
|
212
|
+
numbers[j + 0],
|
213
|
+
numbers[j + 1],
|
214
|
+
numbers[j + 2],
|
215
|
+
numbers[j + 3]
|
216
|
+
);
|
243
217
|
control.x = numbers[j + 0];
|
244
218
|
control.y = numbers[j + 1];
|
245
219
|
point.x = numbers[j + 2];
|
246
220
|
point.y = numbers[j + 3];
|
247
|
-
if (j === 0 && doSetFirstPoint === true)
|
221
|
+
if (j === 0 && doSetFirstPoint === true)
|
222
|
+
firstPoint.copy(point);
|
248
223
|
}
|
249
|
-
|
250
224
|
break;
|
251
|
-
|
252
|
-
|
253
|
-
numbers = parseFloats(data);
|
254
|
-
|
225
|
+
case "Q":
|
226
|
+
numbers = parseFloats(data2);
|
255
227
|
for (let j = 0, jl = numbers.length; j < jl; j += 4) {
|
256
228
|
path.quadraticCurveTo(numbers[j + 0], numbers[j + 1], numbers[j + 2], numbers[j + 3]);
|
257
229
|
control.x = numbers[j + 0];
|
258
230
|
control.y = numbers[j + 1];
|
259
231
|
point.x = numbers[j + 2];
|
260
232
|
point.y = numbers[j + 3];
|
261
|
-
if (j === 0 && doSetFirstPoint === true)
|
233
|
+
if (j === 0 && doSetFirstPoint === true)
|
234
|
+
firstPoint.copy(point);
|
262
235
|
}
|
263
|
-
|
264
236
|
break;
|
265
|
-
|
266
|
-
|
267
|
-
numbers = parseFloats(data);
|
268
|
-
|
237
|
+
case "T":
|
238
|
+
numbers = parseFloats(data2);
|
269
239
|
for (let j = 0, jl = numbers.length; j < jl; j += 2) {
|
270
240
|
const rx = getReflection(point.x, control.x);
|
271
241
|
const ry = getReflection(point.y, control.y);
|
@@ -274,133 +244,141 @@ class SVGLoader extends Loader {
|
|
274
244
|
control.y = ry;
|
275
245
|
point.x = numbers[j + 0];
|
276
246
|
point.y = numbers[j + 1];
|
277
|
-
if (j === 0 && doSetFirstPoint === true)
|
247
|
+
if (j === 0 && doSetFirstPoint === true)
|
248
|
+
firstPoint.copy(point);
|
278
249
|
}
|
279
|
-
|
280
250
|
break;
|
281
|
-
|
282
|
-
|
283
|
-
numbers = parseFloats(data, [3, 4], 7);
|
284
|
-
|
251
|
+
case "A":
|
252
|
+
numbers = parseFloats(data2, [3, 4], 7);
|
285
253
|
for (let j = 0, jl = numbers.length; j < jl; j += 7) {
|
286
|
-
|
287
|
-
|
254
|
+
if (numbers[j + 5] == point.x && numbers[j + 6] == point.y)
|
255
|
+
continue;
|
288
256
|
const start = point.clone();
|
289
257
|
point.x = numbers[j + 5];
|
290
258
|
point.y = numbers[j + 6];
|
291
259
|
control.x = point.x;
|
292
260
|
control.y = point.y;
|
293
|
-
parseArcCommand(
|
294
|
-
|
261
|
+
parseArcCommand(
|
262
|
+
path,
|
263
|
+
numbers[j],
|
264
|
+
numbers[j + 1],
|
265
|
+
numbers[j + 2],
|
266
|
+
numbers[j + 3],
|
267
|
+
numbers[j + 4],
|
268
|
+
start,
|
269
|
+
point
|
270
|
+
);
|
271
|
+
if (j === 0 && doSetFirstPoint === true)
|
272
|
+
firstPoint.copy(point);
|
295
273
|
}
|
296
|
-
|
297
274
|
break;
|
298
|
-
|
299
|
-
|
300
|
-
numbers = parseFloats(data);
|
301
|
-
|
275
|
+
case "m":
|
276
|
+
numbers = parseFloats(data2);
|
302
277
|
for (let j = 0, jl = numbers.length; j < jl; j += 2) {
|
303
278
|
point.x += numbers[j + 0];
|
304
279
|
point.y += numbers[j + 1];
|
305
280
|
control.x = point.x;
|
306
281
|
control.y = point.y;
|
307
|
-
|
308
282
|
if (j === 0) {
|
309
283
|
path.moveTo(point.x, point.y);
|
310
284
|
} else {
|
311
285
|
path.lineTo(point.x, point.y);
|
312
286
|
}
|
313
|
-
|
314
|
-
|
287
|
+
if (j === 0)
|
288
|
+
firstPoint.copy(point);
|
315
289
|
}
|
316
|
-
|
317
290
|
break;
|
318
|
-
|
319
|
-
|
320
|
-
numbers = parseFloats(data);
|
321
|
-
|
291
|
+
case "h":
|
292
|
+
numbers = parseFloats(data2);
|
322
293
|
for (let j = 0, jl = numbers.length; j < jl; j++) {
|
323
294
|
point.x += numbers[j];
|
324
295
|
control.x = point.x;
|
325
296
|
control.y = point.y;
|
326
297
|
path.lineTo(point.x, point.y);
|
327
|
-
if (j === 0 && doSetFirstPoint === true)
|
298
|
+
if (j === 0 && doSetFirstPoint === true)
|
299
|
+
firstPoint.copy(point);
|
328
300
|
}
|
329
|
-
|
330
301
|
break;
|
331
|
-
|
332
|
-
|
333
|
-
numbers = parseFloats(data);
|
334
|
-
|
302
|
+
case "v":
|
303
|
+
numbers = parseFloats(data2);
|
335
304
|
for (let j = 0, jl = numbers.length; j < jl; j++) {
|
336
305
|
point.y += numbers[j];
|
337
306
|
control.x = point.x;
|
338
307
|
control.y = point.y;
|
339
308
|
path.lineTo(point.x, point.y);
|
340
|
-
if (j === 0 && doSetFirstPoint === true)
|
309
|
+
if (j === 0 && doSetFirstPoint === true)
|
310
|
+
firstPoint.copy(point);
|
341
311
|
}
|
342
|
-
|
343
312
|
break;
|
344
|
-
|
345
|
-
|
346
|
-
numbers = parseFloats(data);
|
347
|
-
|
313
|
+
case "l":
|
314
|
+
numbers = parseFloats(data2);
|
348
315
|
for (let j = 0, jl = numbers.length; j < jl; j += 2) {
|
349
316
|
point.x += numbers[j + 0];
|
350
317
|
point.y += numbers[j + 1];
|
351
318
|
control.x = point.x;
|
352
319
|
control.y = point.y;
|
353
320
|
path.lineTo(point.x, point.y);
|
354
|
-
if (j === 0 && doSetFirstPoint === true)
|
321
|
+
if (j === 0 && doSetFirstPoint === true)
|
322
|
+
firstPoint.copy(point);
|
355
323
|
}
|
356
|
-
|
357
324
|
break;
|
358
|
-
|
359
|
-
|
360
|
-
numbers = parseFloats(data);
|
361
|
-
|
325
|
+
case "c":
|
326
|
+
numbers = parseFloats(data2);
|
362
327
|
for (let j = 0, jl = numbers.length; j < jl; j += 6) {
|
363
|
-
path.bezierCurveTo(
|
328
|
+
path.bezierCurveTo(
|
329
|
+
point.x + numbers[j + 0],
|
330
|
+
point.y + numbers[j + 1],
|
331
|
+
point.x + numbers[j + 2],
|
332
|
+
point.y + numbers[j + 3],
|
333
|
+
point.x + numbers[j + 4],
|
334
|
+
point.y + numbers[j + 5]
|
335
|
+
);
|
364
336
|
control.x = point.x + numbers[j + 2];
|
365
337
|
control.y = point.y + numbers[j + 3];
|
366
338
|
point.x += numbers[j + 4];
|
367
339
|
point.y += numbers[j + 5];
|
368
|
-
if (j === 0 && doSetFirstPoint === true)
|
340
|
+
if (j === 0 && doSetFirstPoint === true)
|
341
|
+
firstPoint.copy(point);
|
369
342
|
}
|
370
|
-
|
371
343
|
break;
|
372
|
-
|
373
|
-
|
374
|
-
numbers = parseFloats(data);
|
375
|
-
|
344
|
+
case "s":
|
345
|
+
numbers = parseFloats(data2);
|
376
346
|
for (let j = 0, jl = numbers.length; j < jl; j += 4) {
|
377
|
-
path.bezierCurveTo(
|
347
|
+
path.bezierCurveTo(
|
348
|
+
getReflection(point.x, control.x),
|
349
|
+
getReflection(point.y, control.y),
|
350
|
+
point.x + numbers[j + 0],
|
351
|
+
point.y + numbers[j + 1],
|
352
|
+
point.x + numbers[j + 2],
|
353
|
+
point.y + numbers[j + 3]
|
354
|
+
);
|
378
355
|
control.x = point.x + numbers[j + 0];
|
379
356
|
control.y = point.y + numbers[j + 1];
|
380
357
|
point.x += numbers[j + 2];
|
381
358
|
point.y += numbers[j + 3];
|
382
|
-
if (j === 0 && doSetFirstPoint === true)
|
359
|
+
if (j === 0 && doSetFirstPoint === true)
|
360
|
+
firstPoint.copy(point);
|
383
361
|
}
|
384
|
-
|
385
362
|
break;
|
386
|
-
|
387
|
-
|
388
|
-
numbers = parseFloats(data);
|
389
|
-
|
363
|
+
case "q":
|
364
|
+
numbers = parseFloats(data2);
|
390
365
|
for (let j = 0, jl = numbers.length; j < jl; j += 4) {
|
391
|
-
path.quadraticCurveTo(
|
366
|
+
path.quadraticCurveTo(
|
367
|
+
point.x + numbers[j + 0],
|
368
|
+
point.y + numbers[j + 1],
|
369
|
+
point.x + numbers[j + 2],
|
370
|
+
point.y + numbers[j + 3]
|
371
|
+
);
|
392
372
|
control.x = point.x + numbers[j + 0];
|
393
373
|
control.y = point.y + numbers[j + 1];
|
394
374
|
point.x += numbers[j + 2];
|
395
375
|
point.y += numbers[j + 3];
|
396
|
-
if (j === 0 && doSetFirstPoint === true)
|
376
|
+
if (j === 0 && doSetFirstPoint === true)
|
377
|
+
firstPoint.copy(point);
|
397
378
|
}
|
398
|
-
|
399
379
|
break;
|
400
|
-
|
401
|
-
|
402
|
-
numbers = parseFloats(data);
|
403
|
-
|
380
|
+
case "t":
|
381
|
+
numbers = parseFloats(data2);
|
404
382
|
for (let j = 0, jl = numbers.length; j < jl; j += 2) {
|
405
383
|
const rx = getReflection(point.x, control.x);
|
406
384
|
const ry = getReflection(point.y, control.y);
|
@@ -409,325 +387,257 @@ class SVGLoader extends Loader {
|
|
409
387
|
control.y = ry;
|
410
388
|
point.x = point.x + numbers[j + 0];
|
411
389
|
point.y = point.y + numbers[j + 1];
|
412
|
-
if (j === 0 && doSetFirstPoint === true)
|
390
|
+
if (j === 0 && doSetFirstPoint === true)
|
391
|
+
firstPoint.copy(point);
|
413
392
|
}
|
414
|
-
|
415
393
|
break;
|
416
|
-
|
417
|
-
|
418
|
-
numbers = parseFloats(data, [3, 4], 7);
|
419
|
-
|
394
|
+
case "a":
|
395
|
+
numbers = parseFloats(data2, [3, 4], 7);
|
420
396
|
for (let j = 0, jl = numbers.length; j < jl; j += 7) {
|
421
|
-
|
422
|
-
|
397
|
+
if (numbers[j + 5] == 0 && numbers[j + 6] == 0)
|
398
|
+
continue;
|
423
399
|
const start = point.clone();
|
424
400
|
point.x += numbers[j + 5];
|
425
401
|
point.y += numbers[j + 6];
|
426
402
|
control.x = point.x;
|
427
403
|
control.y = point.y;
|
428
|
-
parseArcCommand(
|
429
|
-
|
404
|
+
parseArcCommand(
|
405
|
+
path,
|
406
|
+
numbers[j],
|
407
|
+
numbers[j + 1],
|
408
|
+
numbers[j + 2],
|
409
|
+
numbers[j + 3],
|
410
|
+
numbers[j + 4],
|
411
|
+
start,
|
412
|
+
point
|
413
|
+
);
|
414
|
+
if (j === 0 && doSetFirstPoint === true)
|
415
|
+
firstPoint.copy(point);
|
430
416
|
}
|
431
|
-
|
432
417
|
break;
|
433
|
-
|
434
|
-
case
|
435
|
-
case 'z':
|
418
|
+
case "Z":
|
419
|
+
case "z":
|
436
420
|
path.currentPath.autoClose = true;
|
437
|
-
|
438
421
|
if (path.currentPath.curves.length > 0) {
|
439
|
-
// Reset point to beginning of Path
|
440
422
|
point.copy(firstPoint);
|
441
423
|
path.currentPath.currentPoint.copy(point);
|
442
424
|
isFirstPoint = true;
|
443
425
|
}
|
444
|
-
|
445
426
|
break;
|
446
|
-
|
447
427
|
default:
|
448
428
|
console.warn(command);
|
449
|
-
}
|
450
|
-
|
451
|
-
|
429
|
+
}
|
452
430
|
doSetFirstPoint = false;
|
453
431
|
}
|
454
|
-
|
455
432
|
return path;
|
456
433
|
}
|
457
|
-
|
458
434
|
function parseCSSStylesheet(node) {
|
459
|
-
if (!node.sheet || !node.sheet.cssRules || !node.sheet.cssRules.length)
|
460
|
-
|
435
|
+
if (!node.sheet || !node.sheet.cssRules || !node.sheet.cssRules.length)
|
436
|
+
return;
|
461
437
|
for (let i = 0; i < node.sheet.cssRules.length; i++) {
|
462
438
|
const stylesheet = node.sheet.cssRules[i];
|
463
|
-
if (stylesheet.type !== 1)
|
464
|
-
|
465
|
-
|
439
|
+
if (stylesheet.type !== 1)
|
440
|
+
continue;
|
441
|
+
const selectorList = stylesheet.selectorText.split(/,/gm).filter(Boolean).map((i2) => i2.trim());
|
466
442
|
for (let j = 0; j < selectorList.length; j++) {
|
467
443
|
stylesheets[selectorList[j]] = Object.assign(stylesheets[selectorList[j]] || {}, stylesheet.style);
|
468
444
|
}
|
469
445
|
}
|
470
446
|
}
|
471
|
-
/**
|
472
|
-
* https://www.w3.org/TR/SVG/implnote.html#ArcImplementationNotes
|
473
|
-
* https://mortoray.com/2017/02/16/rendering-an-svg-elliptical-arc-as-bezier-curves/ Appendix: Endpoint to center arc conversion
|
474
|
-
* From
|
475
|
-
* rx ry x-axis-rotation large-arc-flag sweep-flag x y
|
476
|
-
* To
|
477
|
-
* aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation
|
478
|
-
*/
|
479
|
-
|
480
|
-
|
481
447
|
function parseArcCommand(path, rx, ry, x_axis_rotation, large_arc_flag, sweep_flag, start, end) {
|
482
448
|
if (rx == 0 || ry == 0) {
|
483
|
-
// draw a line if either of the radii == 0
|
484
449
|
path.lineTo(end.x, end.y);
|
485
450
|
return;
|
486
451
|
}
|
487
|
-
|
488
|
-
x_axis_rotation = x_axis_rotation * Math.PI / 180; // Ensure radii are positive
|
489
|
-
|
452
|
+
x_axis_rotation = x_axis_rotation * Math.PI / 180;
|
490
453
|
rx = Math.abs(rx);
|
491
|
-
ry = Math.abs(ry);
|
492
|
-
|
493
|
-
const
|
494
|
-
const dy2 = (start.y - end.y) / 2.0;
|
454
|
+
ry = Math.abs(ry);
|
455
|
+
const dx2 = (start.x - end.x) / 2;
|
456
|
+
const dy2 = (start.y - end.y) / 2;
|
495
457
|
const x1p = Math.cos(x_axis_rotation) * dx2 + Math.sin(x_axis_rotation) * dy2;
|
496
|
-
const y1p = -Math.sin(x_axis_rotation) * dx2 + Math.cos(x_axis_rotation) * dy2;
|
497
|
-
|
458
|
+
const y1p = -Math.sin(x_axis_rotation) * dx2 + Math.cos(x_axis_rotation) * dy2;
|
498
459
|
let rxs = rx * rx;
|
499
460
|
let rys = ry * ry;
|
500
461
|
const x1ps = x1p * x1p;
|
501
|
-
const y1ps = y1p * y1p;
|
502
|
-
|
462
|
+
const y1ps = y1p * y1p;
|
503
463
|
const cr = x1ps / rxs + y1ps / rys;
|
504
|
-
|
505
464
|
if (cr > 1) {
|
506
|
-
// scale up rx,ry equally so cr == 1
|
507
465
|
const s = Math.sqrt(cr);
|
508
466
|
rx = s * rx;
|
509
467
|
ry = s * ry;
|
510
468
|
rxs = rx * rx;
|
511
469
|
rys = ry * ry;
|
512
470
|
}
|
513
|
-
|
514
471
|
const dq = rxs * y1ps + rys * x1ps;
|
515
472
|
const pq = (rxs * rys - dq) / dq;
|
516
473
|
let q = Math.sqrt(Math.max(0, pq));
|
517
|
-
if (large_arc_flag === sweep_flag)
|
474
|
+
if (large_arc_flag === sweep_flag)
|
475
|
+
q = -q;
|
518
476
|
const cxp = q * rx * y1p / ry;
|
519
|
-
const cyp = -q * ry * x1p / rx;
|
520
|
-
|
477
|
+
const cyp = -q * ry * x1p / rx;
|
521
478
|
const cx = Math.cos(x_axis_rotation) * cxp - Math.sin(x_axis_rotation) * cyp + (start.x + end.x) / 2;
|
522
|
-
const cy = Math.sin(x_axis_rotation) * cxp + Math.cos(x_axis_rotation) * cyp + (start.y + end.y) / 2;
|
523
|
-
|
479
|
+
const cy = Math.sin(x_axis_rotation) * cxp + Math.cos(x_axis_rotation) * cyp + (start.y + end.y) / 2;
|
524
480
|
const theta = svgAngle(1, 0, (x1p - cxp) / rx, (y1p - cyp) / ry);
|
525
481
|
const delta = svgAngle((x1p - cxp) / rx, (y1p - cyp) / ry, (-x1p - cxp) / rx, (-y1p - cyp) / ry) % (Math.PI * 2);
|
526
482
|
path.currentPath.absellipse(cx, cy, rx, ry, theta, theta + delta, sweep_flag === 0, x_axis_rotation);
|
527
483
|
}
|
528
|
-
|
529
484
|
function svgAngle(ux, uy, vx, vy) {
|
530
485
|
const dot = ux * vx + uy * vy;
|
531
486
|
const len = Math.sqrt(ux * ux + uy * uy) * Math.sqrt(vx * vx + vy * vy);
|
532
|
-
let ang = Math.acos(Math.max(-1, Math.min(1, dot / len)));
|
533
|
-
|
534
|
-
|
487
|
+
let ang = Math.acos(Math.max(-1, Math.min(1, dot / len)));
|
488
|
+
if (ux * vy - uy * vx < 0)
|
489
|
+
ang = -ang;
|
535
490
|
return ang;
|
536
491
|
}
|
537
|
-
/*
|
538
|
-
* According to https://www.w3.org/TR/SVG/shapes.html#RectElementRXAttribute
|
539
|
-
* rounded corner should be rendered to elliptical arc, but bezier curve does the job well enough
|
540
|
-
*/
|
541
|
-
|
542
|
-
|
543
492
|
function parseRectNode(node) {
|
544
|
-
const x = parseFloatWithUnits(node.getAttribute(
|
545
|
-
const y = parseFloatWithUnits(node.getAttribute(
|
546
|
-
const rx = parseFloatWithUnits(node.getAttribute(
|
547
|
-
const ry = parseFloatWithUnits(node.getAttribute(
|
548
|
-
const w = parseFloatWithUnits(node.getAttribute(
|
549
|
-
const h = parseFloatWithUnits(node.getAttribute(
|
550
|
-
// https://spencermortensen.com/articles/bezier-circle/
|
551
|
-
|
493
|
+
const x = parseFloatWithUnits(node.getAttribute("x") || 0);
|
494
|
+
const y = parseFloatWithUnits(node.getAttribute("y") || 0);
|
495
|
+
const rx = parseFloatWithUnits(node.getAttribute("rx") || node.getAttribute("ry") || 0);
|
496
|
+
const ry = parseFloatWithUnits(node.getAttribute("ry") || node.getAttribute("rx") || 0);
|
497
|
+
const w = parseFloatWithUnits(node.getAttribute("width"));
|
498
|
+
const h = parseFloatWithUnits(node.getAttribute("height"));
|
552
499
|
const bci = 1 - 0.551915024494;
|
553
|
-
const path = new ShapePath();
|
554
|
-
|
555
|
-
path.moveTo(x + rx, y); // top right
|
556
|
-
|
500
|
+
const path = new THREE.ShapePath();
|
501
|
+
path.moveTo(x + rx, y);
|
557
502
|
path.lineTo(x + w - rx, y);
|
558
|
-
|
559
503
|
if (rx !== 0 || ry !== 0) {
|
560
504
|
path.bezierCurveTo(x + w - rx * bci, y, x + w, y + ry * bci, x + w, y + ry);
|
561
|
-
}
|
562
|
-
|
563
|
-
|
505
|
+
}
|
564
506
|
path.lineTo(x + w, y + h - ry);
|
565
|
-
|
566
507
|
if (rx !== 0 || ry !== 0) {
|
567
508
|
path.bezierCurveTo(x + w, y + h - ry * bci, x + w - rx * bci, y + h, x + w - rx, y + h);
|
568
|
-
}
|
569
|
-
|
570
|
-
|
509
|
+
}
|
571
510
|
path.lineTo(x + rx, y + h);
|
572
|
-
|
573
511
|
if (rx !== 0 || ry !== 0) {
|
574
512
|
path.bezierCurveTo(x + rx * bci, y + h, x, y + h - ry * bci, x, y + h - ry);
|
575
|
-
}
|
576
|
-
|
577
|
-
|
513
|
+
}
|
578
514
|
path.lineTo(x, y + ry);
|
579
|
-
|
580
515
|
if (rx !== 0 || ry !== 0) {
|
581
516
|
path.bezierCurveTo(x, y + ry * bci, x + rx * bci, y, x + rx, y);
|
582
517
|
}
|
583
|
-
|
584
518
|
return path;
|
585
519
|
}
|
586
|
-
|
587
520
|
function parsePolygonNode(node) {
|
588
521
|
function iterator(match, a, b) {
|
589
522
|
const x = parseFloatWithUnits(a);
|
590
523
|
const y = parseFloatWithUnits(b);
|
591
|
-
|
592
524
|
if (index === 0) {
|
593
525
|
path.moveTo(x, y);
|
594
526
|
} else {
|
595
527
|
path.lineTo(x, y);
|
596
528
|
}
|
597
|
-
|
598
529
|
index++;
|
599
530
|
}
|
600
|
-
|
601
531
|
const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
|
602
|
-
const path = new ShapePath();
|
532
|
+
const path = new THREE.ShapePath();
|
603
533
|
let index = 0;
|
604
|
-
node.getAttribute(
|
534
|
+
node.getAttribute("points").replace(regex, iterator);
|
605
535
|
path.currentPath.autoClose = true;
|
606
536
|
return path;
|
607
537
|
}
|
608
|
-
|
609
538
|
function parsePolylineNode(node) {
|
610
539
|
function iterator(match, a, b) {
|
611
540
|
const x = parseFloatWithUnits(a);
|
612
541
|
const y = parseFloatWithUnits(b);
|
613
|
-
|
614
542
|
if (index === 0) {
|
615
543
|
path.moveTo(x, y);
|
616
544
|
} else {
|
617
545
|
path.lineTo(x, y);
|
618
546
|
}
|
619
|
-
|
620
547
|
index++;
|
621
548
|
}
|
622
|
-
|
623
549
|
const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
|
624
|
-
const path = new ShapePath();
|
550
|
+
const path = new THREE.ShapePath();
|
625
551
|
let index = 0;
|
626
|
-
node.getAttribute(
|
552
|
+
node.getAttribute("points").replace(regex, iterator);
|
627
553
|
path.currentPath.autoClose = false;
|
628
554
|
return path;
|
629
555
|
}
|
630
|
-
|
631
556
|
function parseCircleNode(node) {
|
632
|
-
const x = parseFloatWithUnits(node.getAttribute(
|
633
|
-
const y = parseFloatWithUnits(node.getAttribute(
|
634
|
-
const r = parseFloatWithUnits(node.getAttribute(
|
635
|
-
const subpath = new Path();
|
557
|
+
const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
|
558
|
+
const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
|
559
|
+
const r = parseFloatWithUnits(node.getAttribute("r") || 0);
|
560
|
+
const subpath = new THREE.Path();
|
636
561
|
subpath.absarc(x, y, r, 0, Math.PI * 2);
|
637
|
-
const path = new ShapePath();
|
562
|
+
const path = new THREE.ShapePath();
|
638
563
|
path.subPaths.push(subpath);
|
639
564
|
return path;
|
640
565
|
}
|
641
|
-
|
642
566
|
function parseEllipseNode(node) {
|
643
|
-
const x = parseFloatWithUnits(node.getAttribute(
|
644
|
-
const y = parseFloatWithUnits(node.getAttribute(
|
645
|
-
const rx = parseFloatWithUnits(node.getAttribute(
|
646
|
-
const ry = parseFloatWithUnits(node.getAttribute(
|
647
|
-
const subpath = new Path();
|
567
|
+
const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
|
568
|
+
const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
|
569
|
+
const rx = parseFloatWithUnits(node.getAttribute("rx") || 0);
|
570
|
+
const ry = parseFloatWithUnits(node.getAttribute("ry") || 0);
|
571
|
+
const subpath = new THREE.Path();
|
648
572
|
subpath.absellipse(x, y, rx, ry, 0, Math.PI * 2);
|
649
|
-
const path = new ShapePath();
|
573
|
+
const path = new THREE.ShapePath();
|
650
574
|
path.subPaths.push(subpath);
|
651
575
|
return path;
|
652
576
|
}
|
653
|
-
|
654
577
|
function parseLineNode(node) {
|
655
|
-
const x1 = parseFloatWithUnits(node.getAttribute(
|
656
|
-
const y1 = parseFloatWithUnits(node.getAttribute(
|
657
|
-
const x2 = parseFloatWithUnits(node.getAttribute(
|
658
|
-
const y2 = parseFloatWithUnits(node.getAttribute(
|
659
|
-
const path = new ShapePath();
|
578
|
+
const x1 = parseFloatWithUnits(node.getAttribute("x1") || 0);
|
579
|
+
const y1 = parseFloatWithUnits(node.getAttribute("y1") || 0);
|
580
|
+
const x2 = parseFloatWithUnits(node.getAttribute("x2") || 0);
|
581
|
+
const y2 = parseFloatWithUnits(node.getAttribute("y2") || 0);
|
582
|
+
const path = new THREE.ShapePath();
|
660
583
|
path.moveTo(x1, y1);
|
661
584
|
path.lineTo(x2, y2);
|
662
585
|
path.currentPath.autoClose = false;
|
663
586
|
return path;
|
664
|
-
}
|
665
|
-
|
666
|
-
|
587
|
+
}
|
667
588
|
function parseStyle(node, style) {
|
668
|
-
style = Object.assign({}, style);
|
669
|
-
|
589
|
+
style = Object.assign({}, style);
|
670
590
|
let stylesheetStyles = {};
|
671
|
-
|
672
|
-
|
673
|
-
const classSelectors = node.getAttribute('class').split(/\s/).filter(Boolean).map(i => i.trim());
|
674
|
-
|
591
|
+
if (node.hasAttribute("class")) {
|
592
|
+
const classSelectors = node.getAttribute("class").split(/\s/).filter(Boolean).map((i) => i.trim());
|
675
593
|
for (let i = 0; i < classSelectors.length; i++) {
|
676
|
-
stylesheetStyles = Object.assign(stylesheetStyles, stylesheets[
|
594
|
+
stylesheetStyles = Object.assign(stylesheetStyles, stylesheets["." + classSelectors[i]]);
|
677
595
|
}
|
678
596
|
}
|
679
|
-
|
680
|
-
|
681
|
-
stylesheetStyles = Object.assign(stylesheetStyles, stylesheets['#' + node.getAttribute('id')]);
|
597
|
+
if (node.hasAttribute("id")) {
|
598
|
+
stylesheetStyles = Object.assign(stylesheetStyles, stylesheets["#" + node.getAttribute("id")]);
|
682
599
|
}
|
683
|
-
|
684
600
|
function addStyle(svgName, jsName, adjustFunction) {
|
685
|
-
if (adjustFunction ===
|
601
|
+
if (adjustFunction === void 0) {
|
686
602
|
adjustFunction = function copy(v) {
|
687
|
-
if (v.startsWith(
|
603
|
+
if (v.startsWith("url"))
|
604
|
+
console.warn("SVGLoader: url access in attributes is not implemented.");
|
688
605
|
return v;
|
689
606
|
};
|
690
607
|
}
|
691
|
-
|
692
|
-
|
693
|
-
if (stylesheetStyles[svgName])
|
694
|
-
|
608
|
+
if (node.hasAttribute(svgName))
|
609
|
+
style[jsName] = adjustFunction(node.getAttribute(svgName));
|
610
|
+
if (stylesheetStyles[svgName])
|
611
|
+
style[jsName] = adjustFunction(stylesheetStyles[svgName]);
|
612
|
+
if (node.style && node.style[svgName] !== "")
|
613
|
+
style[jsName] = adjustFunction(node.style[svgName]);
|
695
614
|
}
|
696
|
-
|
697
615
|
function clamp(v) {
|
698
616
|
return Math.max(0, Math.min(1, parseFloatWithUnits(v)));
|
699
617
|
}
|
700
|
-
|
701
618
|
function positive(v) {
|
702
619
|
return Math.max(0, parseFloatWithUnits(v));
|
703
620
|
}
|
704
|
-
|
705
|
-
addStyle(
|
706
|
-
addStyle(
|
707
|
-
addStyle(
|
708
|
-
addStyle(
|
709
|
-
addStyle(
|
710
|
-
addStyle(
|
711
|
-
addStyle(
|
712
|
-
addStyle(
|
713
|
-
addStyle(
|
714
|
-
addStyle(
|
715
|
-
addStyle('visibility', 'visibility');
|
621
|
+
addStyle("fill", "fill");
|
622
|
+
addStyle("fill-opacity", "fillOpacity", clamp);
|
623
|
+
addStyle("fill-rule", "fillRule");
|
624
|
+
addStyle("opacity", "opacity", clamp);
|
625
|
+
addStyle("stroke", "stroke");
|
626
|
+
addStyle("stroke-opacity", "strokeOpacity", clamp);
|
627
|
+
addStyle("stroke-width", "strokeWidth", positive);
|
628
|
+
addStyle("stroke-linejoin", "strokeLineJoin");
|
629
|
+
addStyle("stroke-linecap", "strokeLineCap");
|
630
|
+
addStyle("stroke-miterlimit", "strokeMiterLimit", positive);
|
631
|
+
addStyle("visibility", "visibility");
|
716
632
|
return style;
|
717
|
-
}
|
718
|
-
|
719
|
-
|
633
|
+
}
|
720
634
|
function getReflection(a, b) {
|
721
635
|
return a - (b - a);
|
722
|
-
}
|
723
|
-
|
724
|
-
|
636
|
+
}
|
725
637
|
function parseFloats(input, flags, stride) {
|
726
|
-
if (typeof input !==
|
727
|
-
throw new TypeError(
|
728
|
-
}
|
729
|
-
|
730
|
-
|
638
|
+
if (typeof input !== "string") {
|
639
|
+
throw new TypeError("Invalid input: " + typeof input);
|
640
|
+
}
|
731
641
|
const RE = {
|
732
642
|
SEPARATOR: /[ \t\r\n\,.\-+]/,
|
733
643
|
WHITESPACE: /[ \t\r\n]/,
|
@@ -737,138 +647,107 @@ class SVGLoader extends Loader {
|
|
737
647
|
COMMA: /,/,
|
738
648
|
EXP: /e/i,
|
739
649
|
FLAGS: /[01]/
|
740
|
-
};
|
741
|
-
|
650
|
+
};
|
742
651
|
const SEP = 0;
|
743
652
|
const INT = 1;
|
744
653
|
const FLOAT = 2;
|
745
654
|
const EXP = 3;
|
746
655
|
let state = SEP;
|
747
656
|
let seenComma = true;
|
748
|
-
let number =
|
749
|
-
exponent = '';
|
657
|
+
let number = "", exponent = "";
|
750
658
|
const result = [];
|
751
|
-
|
752
|
-
|
753
|
-
const error = new SyntaxError('Unexpected character "' + current + '" at index ' + i + '.');
|
659
|
+
function throwSyntaxError(current2, i, partial) {
|
660
|
+
const error = new SyntaxError('Unexpected character "' + current2 + '" at index ' + i + ".");
|
754
661
|
error.partial = partial;
|
755
662
|
throw error;
|
756
663
|
}
|
757
|
-
|
758
664
|
function newNumber() {
|
759
|
-
if (number !==
|
760
|
-
if (exponent ===
|
665
|
+
if (number !== "") {
|
666
|
+
if (exponent === "")
|
667
|
+
result.push(Number(number));
|
668
|
+
else
|
669
|
+
result.push(Number(number) * Math.pow(10, Number(exponent)));
|
761
670
|
}
|
762
|
-
|
763
|
-
|
764
|
-
exponent = '';
|
671
|
+
number = "";
|
672
|
+
exponent = "";
|
765
673
|
}
|
766
|
-
|
767
674
|
let current;
|
768
675
|
const length = input.length;
|
769
|
-
|
770
676
|
for (let i = 0; i < length; i++) {
|
771
|
-
current = input[i];
|
772
|
-
|
677
|
+
current = input[i];
|
773
678
|
if (Array.isArray(flags) && flags.includes(result.length % stride) && RE.FLAGS.test(current)) {
|
774
679
|
state = INT;
|
775
680
|
number = current;
|
776
681
|
newNumber();
|
777
682
|
continue;
|
778
|
-
}
|
779
|
-
|
780
|
-
|
683
|
+
}
|
781
684
|
if (state === SEP) {
|
782
|
-
// eat whitespace
|
783
685
|
if (RE.WHITESPACE.test(current)) {
|
784
686
|
continue;
|
785
|
-
}
|
786
|
-
|
787
|
-
|
687
|
+
}
|
788
688
|
if (RE.DIGIT.test(current) || RE.SIGN.test(current)) {
|
789
689
|
state = INT;
|
790
690
|
number = current;
|
791
691
|
continue;
|
792
692
|
}
|
793
|
-
|
794
693
|
if (RE.POINT.test(current)) {
|
795
694
|
state = FLOAT;
|
796
695
|
number = current;
|
797
696
|
continue;
|
798
|
-
}
|
799
|
-
|
800
|
-
|
697
|
+
}
|
801
698
|
if (RE.COMMA.test(current)) {
|
802
699
|
if (seenComma) {
|
803
700
|
throwSyntaxError(current, i, result);
|
804
701
|
}
|
805
|
-
|
806
702
|
seenComma = true;
|
807
703
|
}
|
808
|
-
}
|
809
|
-
|
810
|
-
|
704
|
+
}
|
811
705
|
if (state === INT) {
|
812
706
|
if (RE.DIGIT.test(current)) {
|
813
707
|
number += current;
|
814
708
|
continue;
|
815
709
|
}
|
816
|
-
|
817
710
|
if (RE.POINT.test(current)) {
|
818
711
|
number += current;
|
819
712
|
state = FLOAT;
|
820
713
|
continue;
|
821
714
|
}
|
822
|
-
|
823
715
|
if (RE.EXP.test(current)) {
|
824
716
|
state = EXP;
|
825
717
|
continue;
|
826
|
-
}
|
827
|
-
|
828
|
-
|
718
|
+
}
|
829
719
|
if (RE.SIGN.test(current) && number.length === 1 && RE.SIGN.test(number[0])) {
|
830
720
|
throwSyntaxError(current, i, result);
|
831
721
|
}
|
832
|
-
}
|
833
|
-
|
834
|
-
|
722
|
+
}
|
835
723
|
if (state === FLOAT) {
|
836
724
|
if (RE.DIGIT.test(current)) {
|
837
725
|
number += current;
|
838
726
|
continue;
|
839
727
|
}
|
840
|
-
|
841
728
|
if (RE.EXP.test(current)) {
|
842
729
|
state = EXP;
|
843
730
|
continue;
|
844
|
-
}
|
845
|
-
|
846
|
-
|
847
|
-
if (RE.POINT.test(current) && number[number.length - 1] === '.') {
|
731
|
+
}
|
732
|
+
if (RE.POINT.test(current) && number[number.length - 1] === ".") {
|
848
733
|
throwSyntaxError(current, i, result);
|
849
734
|
}
|
850
|
-
}
|
851
|
-
|
852
|
-
|
735
|
+
}
|
853
736
|
if (state === EXP) {
|
854
737
|
if (RE.DIGIT.test(current)) {
|
855
738
|
exponent += current;
|
856
739
|
continue;
|
857
740
|
}
|
858
|
-
|
859
741
|
if (RE.SIGN.test(current)) {
|
860
|
-
if (exponent ===
|
742
|
+
if (exponent === "") {
|
861
743
|
exponent += current;
|
862
744
|
continue;
|
863
745
|
}
|
864
|
-
|
865
746
|
if (exponent.length === 1 && RE.SIGN.test(exponent)) {
|
866
747
|
throwSyntaxError(current, i, result);
|
867
748
|
}
|
868
749
|
}
|
869
|
-
}
|
870
|
-
|
871
|
-
|
750
|
+
}
|
872
751
|
if (RE.WHITESPACE.test(current)) {
|
873
752
|
newNumber();
|
874
753
|
state = SEP;
|
@@ -888,16 +767,11 @@ class SVGLoader extends Loader {
|
|
888
767
|
} else {
|
889
768
|
throwSyntaxError(current, i, result);
|
890
769
|
}
|
891
|
-
}
|
892
|
-
|
893
|
-
|
770
|
+
}
|
894
771
|
newNumber();
|
895
772
|
return result;
|
896
|
-
}
|
897
|
-
|
898
|
-
|
899
|
-
const units = ['mm', 'cm', 'in', 'pt', 'pc', 'px']; // Conversion: [ fromUnit ][ toUnit ] (-1 means dpi dependent)
|
900
|
-
|
773
|
+
}
|
774
|
+
const units = ["mm", "cm", "in", "pt", "pc", "px"];
|
901
775
|
const unitConversion = {
|
902
776
|
mm: {
|
903
777
|
mm: 1,
|
@@ -943,14 +817,11 @@ class SVGLoader extends Loader {
|
|
943
817
|
px: 1
|
944
818
|
}
|
945
819
|
};
|
946
|
-
|
947
820
|
function parseFloatWithUnits(string) {
|
948
|
-
let theUnit =
|
949
|
-
|
950
|
-
if (typeof string === 'string' || string instanceof String) {
|
821
|
+
let theUnit = "px";
|
822
|
+
if (typeof string === "string" || string instanceof String) {
|
951
823
|
for (let i = 0, n = units.length; i < n; i++) {
|
952
824
|
const u = units[i];
|
953
|
-
|
954
825
|
if (string.endsWith(u)) {
|
955
826
|
theUnit = u;
|
956
827
|
string = string.substring(0, string.length - u.length);
|
@@ -958,164 +829,121 @@ class SVGLoader extends Loader {
|
|
958
829
|
}
|
959
830
|
}
|
960
831
|
}
|
961
|
-
|
962
|
-
|
963
|
-
|
964
|
-
if (theUnit === 'px' && scope.defaultUnit !== 'px') {
|
965
|
-
// Conversion scale from pixels to inches, then to default units
|
966
|
-
scale = unitConversion['in'][scope.defaultUnit] / scope.defaultDPI;
|
832
|
+
let scale = void 0;
|
833
|
+
if (theUnit === "px" && scope.defaultUnit !== "px") {
|
834
|
+
scale = unitConversion["in"][scope.defaultUnit] / scope.defaultDPI;
|
967
835
|
} else {
|
968
836
|
scale = unitConversion[theUnit][scope.defaultUnit];
|
969
|
-
|
970
837
|
if (scale < 0) {
|
971
|
-
|
972
|
-
scale = unitConversion[theUnit]['in'] * scope.defaultDPI;
|
838
|
+
scale = unitConversion[theUnit]["in"] * scope.defaultDPI;
|
973
839
|
}
|
974
840
|
}
|
975
|
-
|
976
841
|
return scale * parseFloat(string);
|
977
|
-
}
|
978
|
-
|
979
|
-
|
842
|
+
}
|
980
843
|
function getNodeTransform(node) {
|
981
|
-
if (!(node.hasAttribute(
|
844
|
+
if (!(node.hasAttribute("transform") || node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y")))) {
|
982
845
|
return null;
|
983
846
|
}
|
984
|
-
|
985
847
|
const transform = parseNodeTransform(node);
|
986
|
-
|
987
848
|
if (transformStack.length > 0) {
|
988
849
|
transform.premultiply(transformStack[transformStack.length - 1]);
|
989
850
|
}
|
990
|
-
|
991
851
|
currentTransform.copy(transform);
|
992
852
|
transformStack.push(transform);
|
993
853
|
return transform;
|
994
854
|
}
|
995
|
-
|
996
855
|
function parseNodeTransform(node) {
|
997
|
-
const transform = new Matrix3();
|
998
|
-
const
|
999
|
-
|
1000
|
-
|
1001
|
-
const
|
1002
|
-
const ty = parseFloatWithUnits(node.getAttribute('y'));
|
856
|
+
const transform = new THREE.Matrix3();
|
857
|
+
const currentTransform2 = tempTransform0;
|
858
|
+
if (node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y"))) {
|
859
|
+
const tx = parseFloatWithUnits(node.getAttribute("x"));
|
860
|
+
const ty = parseFloatWithUnits(node.getAttribute("y"));
|
1003
861
|
transform.translate(tx, ty);
|
1004
862
|
}
|
1005
|
-
|
1006
|
-
|
1007
|
-
const transformsTexts = node.getAttribute('transform').split(')');
|
1008
|
-
|
863
|
+
if (node.hasAttribute("transform")) {
|
864
|
+
const transformsTexts = node.getAttribute("transform").split(")");
|
1009
865
|
for (let tIndex = transformsTexts.length - 1; tIndex >= 0; tIndex--) {
|
1010
866
|
const transformText = transformsTexts[tIndex].trim();
|
1011
|
-
if (transformText ===
|
1012
|
-
|
867
|
+
if (transformText === "")
|
868
|
+
continue;
|
869
|
+
const openParPos = transformText.indexOf("(");
|
1013
870
|
const closeParPos = transformText.length;
|
1014
|
-
|
1015
871
|
if (openParPos > 0 && openParPos < closeParPos) {
|
1016
872
|
const transformType = transformText.substr(0, openParPos);
|
1017
873
|
const array = parseFloats(transformText.substr(openParPos + 1, closeParPos - openParPos - 1));
|
1018
|
-
|
1019
|
-
|
874
|
+
currentTransform2.identity();
|
1020
875
|
switch (transformType) {
|
1021
|
-
case
|
876
|
+
case "translate":
|
1022
877
|
if (array.length >= 1) {
|
1023
878
|
const tx = array[0];
|
1024
879
|
let ty = tx;
|
1025
|
-
|
1026
880
|
if (array.length >= 2) {
|
1027
881
|
ty = array[1];
|
1028
882
|
}
|
1029
|
-
|
1030
|
-
currentTransform.translate(tx, ty);
|
883
|
+
currentTransform2.translate(tx, ty);
|
1031
884
|
}
|
1032
|
-
|
1033
885
|
break;
|
1034
|
-
|
1035
|
-
case 'rotate':
|
886
|
+
case "rotate":
|
1036
887
|
if (array.length >= 1) {
|
1037
888
|
let angle = 0;
|
1038
889
|
let cx = 0;
|
1039
|
-
let cy = 0;
|
1040
|
-
|
890
|
+
let cy = 0;
|
1041
891
|
angle = -array[0] * Math.PI / 180;
|
1042
|
-
|
1043
892
|
if (array.length >= 3) {
|
1044
|
-
// Center x, y
|
1045
893
|
cx = array[1];
|
1046
894
|
cy = array[2];
|
1047
|
-
}
|
1048
|
-
|
1049
|
-
|
895
|
+
}
|
1050
896
|
tempTransform1.identity().translate(-cx, -cy);
|
1051
897
|
tempTransform2.identity().rotate(angle);
|
1052
898
|
tempTransform3.multiplyMatrices(tempTransform2, tempTransform1);
|
1053
899
|
tempTransform1.identity().translate(cx, cy);
|
1054
|
-
|
900
|
+
currentTransform2.multiplyMatrices(tempTransform1, tempTransform3);
|
1055
901
|
}
|
1056
|
-
|
1057
902
|
break;
|
1058
|
-
|
1059
|
-
case 'scale':
|
903
|
+
case "scale":
|
1060
904
|
if (array.length >= 1) {
|
1061
905
|
const scaleX = array[0];
|
1062
906
|
let scaleY = scaleX;
|
1063
|
-
|
1064
907
|
if (array.length >= 2) {
|
1065
908
|
scaleY = array[1];
|
1066
909
|
}
|
1067
|
-
|
1068
|
-
currentTransform.scale(scaleX, scaleY);
|
910
|
+
currentTransform2.scale(scaleX, scaleY);
|
1069
911
|
}
|
1070
|
-
|
1071
912
|
break;
|
1072
|
-
|
1073
|
-
case 'skewX':
|
913
|
+
case "skewX":
|
1074
914
|
if (array.length === 1) {
|
1075
|
-
|
915
|
+
currentTransform2.set(1, Math.tan(array[0] * Math.PI / 180), 0, 0, 1, 0, 0, 0, 1);
|
1076
916
|
}
|
1077
|
-
|
1078
917
|
break;
|
1079
|
-
|
1080
|
-
case 'skewY':
|
918
|
+
case "skewY":
|
1081
919
|
if (array.length === 1) {
|
1082
|
-
|
920
|
+
currentTransform2.set(1, 0, 0, Math.tan(array[0] * Math.PI / 180), 1, 0, 0, 0, 1);
|
1083
921
|
}
|
1084
|
-
|
1085
922
|
break;
|
1086
|
-
|
1087
|
-
case 'matrix':
|
923
|
+
case "matrix":
|
1088
924
|
if (array.length === 6) {
|
1089
|
-
|
925
|
+
currentTransform2.set(array[0], array[2], array[4], array[1], array[3], array[5], 0, 0, 1);
|
1090
926
|
}
|
1091
|
-
|
1092
927
|
break;
|
1093
928
|
}
|
1094
929
|
}
|
1095
|
-
|
1096
|
-
transform.premultiply(currentTransform);
|
930
|
+
transform.premultiply(currentTransform2);
|
1097
931
|
}
|
1098
932
|
}
|
1099
|
-
|
1100
933
|
return transform;
|
1101
934
|
}
|
1102
|
-
|
1103
935
|
function transformPath(path, m) {
|
1104
936
|
function transfVec2(v2) {
|
1105
937
|
tempV3.set(v2.x, v2.y, 1).applyMatrix3(m);
|
1106
938
|
v2.set(tempV3.x, tempV3.y);
|
1107
939
|
}
|
1108
|
-
|
1109
940
|
const isRotated = isTransformRotated(m);
|
1110
941
|
const subPaths = path.subPaths;
|
1111
|
-
|
1112
942
|
for (let i = 0, n = subPaths.length; i < n; i++) {
|
1113
943
|
const subPath = subPaths[i];
|
1114
944
|
const curves = subPath.curves;
|
1115
|
-
|
1116
945
|
for (let j = 0; j < curves.length; j++) {
|
1117
946
|
const curve = curves[j];
|
1118
|
-
|
1119
947
|
if (curve.isLineCurve) {
|
1120
948
|
transfVec2(curve.v1);
|
1121
949
|
transfVec2(curve.v2);
|
@@ -1130,9 +958,8 @@ class SVGLoader extends Loader {
|
|
1130
958
|
transfVec2(curve.v2);
|
1131
959
|
} else if (curve.isEllipseCurve) {
|
1132
960
|
if (isRotated) {
|
1133
|
-
console.warn(
|
961
|
+
console.warn("SVGLoader: Elliptic arc or ellipse rotation or skewing is not implemented.");
|
1134
962
|
}
|
1135
|
-
|
1136
963
|
tempV2.set(curve.aX, curve.aY);
|
1137
964
|
transfVec2(tempV2);
|
1138
965
|
curve.aX = tempV2.x;
|
@@ -1143,54 +970,41 @@ class SVGLoader extends Loader {
|
|
1143
970
|
}
|
1144
971
|
}
|
1145
972
|
}
|
1146
|
-
|
1147
973
|
function isTransformRotated(m) {
|
1148
974
|
return m.elements[1] !== 0 || m.elements[3] !== 0;
|
1149
975
|
}
|
1150
|
-
|
1151
976
|
function getTransformScaleX(m) {
|
1152
977
|
const te = m.elements;
|
1153
978
|
return Math.sqrt(te[0] * te[0] + te[1] * te[1]);
|
1154
979
|
}
|
1155
|
-
|
1156
980
|
function getTransformScaleY(m) {
|
1157
981
|
const te = m.elements;
|
1158
982
|
return Math.sqrt(te[3] * te[3] + te[4] * te[4]);
|
1159
|
-
}
|
1160
|
-
|
1161
|
-
|
983
|
+
}
|
1162
984
|
const paths = [];
|
1163
985
|
const stylesheets = {};
|
1164
986
|
const transformStack = [];
|
1165
|
-
const tempTransform0 = new Matrix3();
|
1166
|
-
const tempTransform1 = new Matrix3();
|
1167
|
-
const tempTransform2 = new Matrix3();
|
1168
|
-
const tempTransform3 = new Matrix3();
|
1169
|
-
const tempV2 = new Vector2();
|
1170
|
-
const tempV3 = new Vector3();
|
1171
|
-
const currentTransform = new Matrix3();
|
1172
|
-
const xml = new DOMParser().parseFromString(text,
|
1173
|
-
|
987
|
+
const tempTransform0 = new THREE.Matrix3();
|
988
|
+
const tempTransform1 = new THREE.Matrix3();
|
989
|
+
const tempTransform2 = new THREE.Matrix3();
|
990
|
+
const tempTransform3 = new THREE.Matrix3();
|
991
|
+
const tempV2 = new THREE.Vector2();
|
992
|
+
const tempV3 = new THREE.Vector3();
|
993
|
+
const currentTransform = new THREE.Matrix3();
|
994
|
+
const xml = new DOMParser().parseFromString(text, "image/svg+xml");
|
1174
995
|
parseNode(xml.documentElement, {
|
1175
|
-
fill:
|
996
|
+
fill: "#000",
|
1176
997
|
fillOpacity: 1,
|
1177
998
|
strokeOpacity: 1,
|
1178
999
|
strokeWidth: 1,
|
1179
|
-
strokeLineJoin:
|
1180
|
-
strokeLineCap:
|
1000
|
+
strokeLineJoin: "miter",
|
1001
|
+
strokeLineCap: "butt",
|
1181
1002
|
strokeMiterLimit: 4
|
1182
1003
|
});
|
1183
|
-
const data = {
|
1184
|
-
paths: paths,
|
1185
|
-
xml: xml.documentElement
|
1186
|
-
}; // console.log( paths );
|
1187
|
-
|
1004
|
+
const data = { paths, xml: xml.documentElement };
|
1188
1005
|
return data;
|
1189
1006
|
}
|
1190
|
-
|
1191
1007
|
static createShapes(shapePath) {
|
1192
|
-
// Param shapePath: a shapepath as returned by the parse function of this class
|
1193
|
-
// Returns Shape object
|
1194
1008
|
const BIGNUMBER = 999999999;
|
1195
1009
|
const IntersectionLocationType = {
|
1196
1010
|
ORIGIN: 0,
|
@@ -1205,7 +1019,6 @@ class SVGLoader extends Loader {
|
|
1205
1019
|
loc: IntersectionLocationType.ORIGIN,
|
1206
1020
|
t: 0
|
1207
1021
|
};
|
1208
|
-
|
1209
1022
|
function findEdgeIntersection(a0, a1, b0, b1) {
|
1210
1023
|
const x1 = a0.x;
|
1211
1024
|
const x2 = a1.x;
|
@@ -1220,150 +1033,104 @@ class SVGLoader extends Loader {
|
|
1220
1033
|
const denom = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1);
|
1221
1034
|
const t1 = nom1 / denom;
|
1222
1035
|
const t2 = nom2 / denom;
|
1223
|
-
|
1224
1036
|
if (denom === 0 && nom1 !== 0 || t1 <= 0 || t1 >= 1 || t2 < 0 || t2 > 1) {
|
1225
|
-
//1. lines are parallel or edges don't intersect
|
1226
1037
|
return null;
|
1227
1038
|
} else if (nom1 === 0 && denom === 0) {
|
1228
|
-
//2. lines are colinear
|
1229
|
-
//check if endpoints of edge2 (b0-b1) lies on edge1 (a0-a1)
|
1230
1039
|
for (let i = 0; i < 2; i++) {
|
1231
|
-
classifyPoint(i === 0 ? b0 : b1, a0, a1);
|
1232
|
-
|
1040
|
+
classifyPoint(i === 0 ? b0 : b1, a0, a1);
|
1233
1041
|
if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
|
1234
1042
|
const point = i === 0 ? b0 : b1;
|
1235
|
-
return {
|
1236
|
-
x: point.x,
|
1237
|
-
y: point.y,
|
1238
|
-
t: classifyResult.t
|
1239
|
-
};
|
1043
|
+
return { x: point.x, y: point.y, t: classifyResult.t };
|
1240
1044
|
} else if (classifyResult.loc == IntersectionLocationType.BETWEEN) {
|
1241
1045
|
const x = +(x1 + classifyResult.t * (x2 - x1)).toPrecision(10);
|
1242
1046
|
const y = +(y1 + classifyResult.t * (y2 - y1)).toPrecision(10);
|
1243
|
-
return {
|
1244
|
-
x: x,
|
1245
|
-
y: y,
|
1246
|
-
t: classifyResult.t
|
1247
|
-
};
|
1047
|
+
return { x, y, t: classifyResult.t };
|
1248
1048
|
}
|
1249
1049
|
}
|
1250
|
-
|
1251
1050
|
return null;
|
1252
1051
|
} else {
|
1253
|
-
//3. edges intersect
|
1254
1052
|
for (let i = 0; i < 2; i++) {
|
1255
1053
|
classifyPoint(i === 0 ? b0 : b1, a0, a1);
|
1256
|
-
|
1257
1054
|
if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
|
1258
1055
|
const point = i === 0 ? b0 : b1;
|
1259
|
-
return {
|
1260
|
-
x: point.x,
|
1261
|
-
y: point.y,
|
1262
|
-
t: classifyResult.t
|
1263
|
-
};
|
1056
|
+
return { x: point.x, y: point.y, t: classifyResult.t };
|
1264
1057
|
}
|
1265
1058
|
}
|
1266
|
-
|
1267
1059
|
const x = +(x1 + t1 * (x2 - x1)).toPrecision(10);
|
1268
1060
|
const y = +(y1 + t1 * (y2 - y1)).toPrecision(10);
|
1269
|
-
return {
|
1270
|
-
x: x,
|
1271
|
-
y: y,
|
1272
|
-
t: t1
|
1273
|
-
};
|
1061
|
+
return { x, y, t: t1 };
|
1274
1062
|
}
|
1275
1063
|
}
|
1276
|
-
|
1277
1064
|
function classifyPoint(p, edgeStart, edgeEnd) {
|
1278
1065
|
const ax = edgeEnd.x - edgeStart.x;
|
1279
1066
|
const ay = edgeEnd.y - edgeStart.y;
|
1280
1067
|
const bx = p.x - edgeStart.x;
|
1281
1068
|
const by = p.y - edgeStart.y;
|
1282
1069
|
const sa = ax * by - bx * ay;
|
1283
|
-
|
1284
1070
|
if (p.x === edgeStart.x && p.y === edgeStart.y) {
|
1285
1071
|
classifyResult.loc = IntersectionLocationType.ORIGIN;
|
1286
1072
|
classifyResult.t = 0;
|
1287
1073
|
return;
|
1288
1074
|
}
|
1289
|
-
|
1290
1075
|
if (p.x === edgeEnd.x && p.y === edgeEnd.y) {
|
1291
1076
|
classifyResult.loc = IntersectionLocationType.DESTINATION;
|
1292
1077
|
classifyResult.t = 1;
|
1293
1078
|
return;
|
1294
1079
|
}
|
1295
|
-
|
1296
1080
|
if (sa < -Number.EPSILON) {
|
1297
1081
|
classifyResult.loc = IntersectionLocationType.LEFT;
|
1298
1082
|
return;
|
1299
1083
|
}
|
1300
|
-
|
1301
1084
|
if (sa > Number.EPSILON) {
|
1302
1085
|
classifyResult.loc = IntersectionLocationType.RIGHT;
|
1303
1086
|
return;
|
1304
1087
|
}
|
1305
|
-
|
1306
1088
|
if (ax * bx < 0 || ay * by < 0) {
|
1307
1089
|
classifyResult.loc = IntersectionLocationType.BEHIND;
|
1308
1090
|
return;
|
1309
1091
|
}
|
1310
|
-
|
1311
1092
|
if (Math.sqrt(ax * ax + ay * ay) < Math.sqrt(bx * bx + by * by)) {
|
1312
1093
|
classifyResult.loc = IntersectionLocationType.BEYOND;
|
1313
1094
|
return;
|
1314
1095
|
}
|
1315
|
-
|
1316
1096
|
let t;
|
1317
|
-
|
1318
1097
|
if (ax !== 0) {
|
1319
1098
|
t = bx / ax;
|
1320
1099
|
} else {
|
1321
1100
|
t = by / ay;
|
1322
1101
|
}
|
1323
|
-
|
1324
1102
|
classifyResult.loc = IntersectionLocationType.BETWEEN;
|
1325
1103
|
classifyResult.t = t;
|
1326
1104
|
}
|
1327
|
-
|
1328
1105
|
function getIntersections(path1, path2) {
|
1329
1106
|
const intersectionsRaw = [];
|
1330
1107
|
const intersections = [];
|
1331
|
-
|
1332
1108
|
for (let index = 1; index < path1.length; index++) {
|
1333
1109
|
const path1EdgeStart = path1[index - 1];
|
1334
1110
|
const path1EdgeEnd = path1[index];
|
1335
|
-
|
1336
1111
|
for (let index2 = 1; index2 < path2.length; index2++) {
|
1337
1112
|
const path2EdgeStart = path2[index2 - 1];
|
1338
1113
|
const path2EdgeEnd = path2[index2];
|
1339
1114
|
const intersection = findEdgeIntersection(path1EdgeStart, path1EdgeEnd, path2EdgeStart, path2EdgeEnd);
|
1340
|
-
|
1341
|
-
|
1115
|
+
if (intersection !== null && intersectionsRaw.find(
|
1116
|
+
(i) => i.t <= intersection.t + Number.EPSILON && i.t >= intersection.t - Number.EPSILON
|
1117
|
+
) === void 0) {
|
1342
1118
|
intersectionsRaw.push(intersection);
|
1343
|
-
intersections.push(new Vector2(intersection.x, intersection.y));
|
1119
|
+
intersections.push(new THREE.Vector2(intersection.x, intersection.y));
|
1344
1120
|
}
|
1345
1121
|
}
|
1346
1122
|
}
|
1347
|
-
|
1348
1123
|
return intersections;
|
1349
1124
|
}
|
1350
|
-
|
1351
1125
|
function getScanlineIntersections(scanline, boundingBox, paths) {
|
1352
|
-
const center = new Vector2();
|
1126
|
+
const center = new THREE.Vector2();
|
1353
1127
|
boundingBox.getCenter(center);
|
1354
1128
|
const allIntersections = [];
|
1355
|
-
paths.forEach(path => {
|
1356
|
-
// check if the center of the bounding box is in the bounding box of the paths.
|
1357
|
-
// this is a pruning method to limit the search of intersections in paths that can't envelop of the current path.
|
1358
|
-
// if a path envelops another path. The center of that oter path, has to be inside the bounding box of the enveloping path.
|
1129
|
+
paths.forEach((path) => {
|
1359
1130
|
if (path.boundingBox.containsPoint(center)) {
|
1360
1131
|
const intersections = getIntersections(scanline, path.points);
|
1361
|
-
intersections.forEach(p => {
|
1362
|
-
allIntersections.push({
|
1363
|
-
identifier: path.identifier,
|
1364
|
-
isCW: path.isCW,
|
1365
|
-
point: p
|
1366
|
-
});
|
1132
|
+
intersections.forEach((p) => {
|
1133
|
+
allIntersections.push({ identifier: path.identifier, isCW: path.isCW, point: p });
|
1367
1134
|
});
|
1368
1135
|
}
|
1369
1136
|
});
|
@@ -1372,148 +1139,114 @@ class SVGLoader extends Loader {
|
|
1372
1139
|
});
|
1373
1140
|
return allIntersections;
|
1374
1141
|
}
|
1375
|
-
|
1376
|
-
|
1377
|
-
|
1378
|
-
_fillRule = 'nonzero';
|
1142
|
+
function isHoleTo(simplePath, allPaths, scanlineMinX2, scanlineMaxX2, _fillRule) {
|
1143
|
+
if (_fillRule === null || _fillRule === void 0 || _fillRule === "") {
|
1144
|
+
_fillRule = "nonzero";
|
1379
1145
|
}
|
1380
|
-
|
1381
|
-
const centerBoundingBox = new Vector2();
|
1146
|
+
const centerBoundingBox = new THREE.Vector2();
|
1382
1147
|
simplePath.boundingBox.getCenter(centerBoundingBox);
|
1383
|
-
const scanline = [new Vector2(
|
1148
|
+
const scanline = [new THREE.Vector2(scanlineMinX2, centerBoundingBox.y), new THREE.Vector2(scanlineMaxX2, centerBoundingBox.y)];
|
1384
1149
|
const scanlineIntersections = getScanlineIntersections(scanline, simplePath.boundingBox, allPaths);
|
1385
1150
|
scanlineIntersections.sort((i1, i2) => {
|
1386
1151
|
return i1.point.x - i2.point.x;
|
1387
1152
|
});
|
1388
1153
|
const baseIntersections = [];
|
1389
1154
|
const otherIntersections = [];
|
1390
|
-
scanlineIntersections.forEach(
|
1391
|
-
if (
|
1392
|
-
baseIntersections.push(
|
1155
|
+
scanlineIntersections.forEach((i2) => {
|
1156
|
+
if (i2.identifier === simplePath.identifier) {
|
1157
|
+
baseIntersections.push(i2);
|
1393
1158
|
} else {
|
1394
|
-
otherIntersections.push(
|
1159
|
+
otherIntersections.push(i2);
|
1395
1160
|
}
|
1396
1161
|
});
|
1397
|
-
const firstXOfPath = baseIntersections[0].point.x;
|
1398
|
-
|
1162
|
+
const firstXOfPath = baseIntersections[0].point.x;
|
1399
1163
|
const stack = [];
|
1400
1164
|
let i = 0;
|
1401
|
-
|
1402
1165
|
while (i < otherIntersections.length && otherIntersections[i].point.x < firstXOfPath) {
|
1403
1166
|
if (stack.length > 0 && stack[stack.length - 1] === otherIntersections[i].identifier) {
|
1404
1167
|
stack.pop();
|
1405
1168
|
} else {
|
1406
1169
|
stack.push(otherIntersections[i].identifier);
|
1407
1170
|
}
|
1408
|
-
|
1409
1171
|
i++;
|
1410
1172
|
}
|
1411
|
-
|
1412
1173
|
stack.push(simplePath.identifier);
|
1413
|
-
|
1414
|
-
if (_fillRule === 'evenodd') {
|
1174
|
+
if (_fillRule === "evenodd") {
|
1415
1175
|
const isHole = stack.length % 2 === 0 ? true : false;
|
1416
1176
|
const isHoleFor = stack[stack.length - 2];
|
1417
|
-
return {
|
1418
|
-
|
1419
|
-
isHole: isHole,
|
1420
|
-
for: isHoleFor
|
1421
|
-
};
|
1422
|
-
} else if (_fillRule === 'nonzero') {
|
1423
|
-
// check if path is a hole by counting the amount of paths with alternating rotations it has to cross.
|
1177
|
+
return { identifier: simplePath.identifier, isHole, for: isHoleFor };
|
1178
|
+
} else if (_fillRule === "nonzero") {
|
1424
1179
|
let isHole = true;
|
1425
1180
|
let isHoleFor = null;
|
1426
1181
|
let lastCWValue = null;
|
1427
|
-
|
1428
|
-
|
1429
|
-
const identifier = stack[i];
|
1430
|
-
|
1182
|
+
for (let i2 = 0; i2 < stack.length; i2++) {
|
1183
|
+
const identifier2 = stack[i2];
|
1431
1184
|
if (isHole) {
|
1432
|
-
lastCWValue = allPaths[
|
1185
|
+
lastCWValue = allPaths[identifier2].isCW;
|
1433
1186
|
isHole = false;
|
1434
|
-
isHoleFor =
|
1435
|
-
} else if (lastCWValue !== allPaths[
|
1436
|
-
lastCWValue = allPaths[
|
1187
|
+
isHoleFor = identifier2;
|
1188
|
+
} else if (lastCWValue !== allPaths[identifier2].isCW) {
|
1189
|
+
lastCWValue = allPaths[identifier2].isCW;
|
1437
1190
|
isHole = true;
|
1438
1191
|
}
|
1439
1192
|
}
|
1440
|
-
|
1441
|
-
return {
|
1442
|
-
identifier: simplePath.identifier,
|
1443
|
-
isHole: isHole,
|
1444
|
-
for: isHoleFor
|
1445
|
-
};
|
1193
|
+
return { identifier: simplePath.identifier, isHole, for: isHoleFor };
|
1446
1194
|
} else {
|
1447
1195
|
console.warn('fill-rule: "' + _fillRule + '" is currently not implemented.');
|
1448
1196
|
}
|
1449
|
-
}
|
1450
|
-
// TODO
|
1451
|
-
// check intersecting paths
|
1452
|
-
// TODO
|
1453
|
-
// prepare paths for hole detection
|
1454
|
-
|
1455
|
-
|
1197
|
+
}
|
1456
1198
|
let identifier = 0;
|
1457
1199
|
let scanlineMinX = BIGNUMBER;
|
1458
1200
|
let scanlineMaxX = -BIGNUMBER;
|
1459
|
-
let simplePaths = shapePath.subPaths.map(p => {
|
1201
|
+
let simplePaths = shapePath.subPaths.map((p) => {
|
1460
1202
|
const points = p.getPoints();
|
1461
1203
|
let maxY = -BIGNUMBER;
|
1462
1204
|
let minY = BIGNUMBER;
|
1463
1205
|
let maxX = -BIGNUMBER;
|
1464
|
-
let minX = BIGNUMBER;
|
1465
|
-
|
1206
|
+
let minX = BIGNUMBER;
|
1466
1207
|
for (let i = 0; i < points.length; i++) {
|
1467
|
-
const
|
1468
|
-
|
1469
|
-
|
1470
|
-
maxY = p.y;
|
1208
|
+
const p2 = points[i];
|
1209
|
+
if (p2.y > maxY) {
|
1210
|
+
maxY = p2.y;
|
1471
1211
|
}
|
1472
|
-
|
1473
|
-
|
1474
|
-
minY = p.y;
|
1212
|
+
if (p2.y < minY) {
|
1213
|
+
minY = p2.y;
|
1475
1214
|
}
|
1476
|
-
|
1477
|
-
|
1478
|
-
maxX = p.x;
|
1215
|
+
if (p2.x > maxX) {
|
1216
|
+
maxX = p2.x;
|
1479
1217
|
}
|
1480
|
-
|
1481
|
-
|
1482
|
-
minX = p.x;
|
1218
|
+
if (p2.x < minX) {
|
1219
|
+
minX = p2.x;
|
1483
1220
|
}
|
1484
|
-
}
|
1485
|
-
|
1486
|
-
|
1221
|
+
}
|
1487
1222
|
if (scanlineMaxX <= maxX) {
|
1488
1223
|
scanlineMaxX = maxX + 1;
|
1489
1224
|
}
|
1490
|
-
|
1491
1225
|
if (scanlineMinX >= minX) {
|
1492
1226
|
scanlineMinX = minX - 1;
|
1493
1227
|
}
|
1494
|
-
|
1495
1228
|
return {
|
1496
1229
|
curves: p.curves,
|
1497
|
-
points
|
1498
|
-
isCW: ShapeUtils.isClockWise(points),
|
1230
|
+
points,
|
1231
|
+
isCW: THREE.ShapeUtils.isClockWise(points),
|
1499
1232
|
identifier: identifier++,
|
1500
|
-
boundingBox: new Box2(new Vector2(minX, minY), new Vector2(maxX, maxY))
|
1233
|
+
boundingBox: new THREE.Box2(new THREE.Vector2(minX, minY), new THREE.Vector2(maxX, maxY))
|
1501
1234
|
};
|
1502
1235
|
});
|
1503
|
-
simplePaths = simplePaths.filter(sp => sp.points.length > 1);
|
1504
|
-
|
1505
|
-
|
1236
|
+
simplePaths = simplePaths.filter((sp) => sp.points.length > 1);
|
1237
|
+
const isAHole = simplePaths.map(
|
1238
|
+
(p) => isHoleTo(p, simplePaths, scanlineMinX, scanlineMaxX, shapePath.userData.style.fillRule)
|
1239
|
+
);
|
1506
1240
|
const shapesToReturn = [];
|
1507
|
-
simplePaths.forEach(p => {
|
1241
|
+
simplePaths.forEach((p) => {
|
1508
1242
|
const amIAHole = isAHole[p.identifier];
|
1509
|
-
|
1510
1243
|
if (!amIAHole.isHole) {
|
1511
|
-
const shape = new Shape();
|
1244
|
+
const shape = new THREE.Shape();
|
1512
1245
|
shape.curves = p.curves;
|
1513
|
-
const holes = isAHole.filter(h => h.isHole && h.for === p.identifier);
|
1514
|
-
holes.forEach(h => {
|
1246
|
+
const holes = isAHole.filter((h) => h.isHole && h.for === p.identifier);
|
1247
|
+
holes.forEach((h) => {
|
1515
1248
|
const hole = simplePaths[h.identifier];
|
1516
|
-
const path = new Path();
|
1249
|
+
const path = new THREE.Path();
|
1517
1250
|
path.curves = hole.curves;
|
1518
1251
|
shape.holes.push(path);
|
1519
1252
|
});
|
@@ -1522,19 +1255,12 @@ class SVGLoader extends Loader {
|
|
1522
1255
|
});
|
1523
1256
|
return shapesToReturn;
|
1524
1257
|
}
|
1525
|
-
|
1526
1258
|
static getStrokeStyle(width, color, lineJoin, lineCap, miterLimit) {
|
1527
|
-
|
1528
|
-
|
1529
|
-
|
1530
|
-
|
1531
|
-
|
1532
|
-
// Returns style object
|
1533
|
-
width = width !== undefined ? width : 1;
|
1534
|
-
color = color !== undefined ? color : '#000';
|
1535
|
-
lineJoin = lineJoin !== undefined ? lineJoin : 'miter';
|
1536
|
-
lineCap = lineCap !== undefined ? lineCap : 'butt';
|
1537
|
-
miterLimit = miterLimit !== undefined ? miterLimit : 4;
|
1259
|
+
width = width !== void 0 ? width : 1;
|
1260
|
+
color = color !== void 0 ? color : "#000";
|
1261
|
+
lineJoin = lineJoin !== void 0 ? lineJoin : "miter";
|
1262
|
+
lineCap = lineCap !== void 0 ? lineCap : "butt";
|
1263
|
+
miterLimit = miterLimit !== void 0 ? miterLimit : 4;
|
1538
1264
|
return {
|
1539
1265
|
strokeColor: color,
|
1540
1266
|
strokeWidth: width,
|
@@ -1543,98 +1269,74 @@ class SVGLoader extends Loader {
|
|
1543
1269
|
strokeMiterLimit: miterLimit
|
1544
1270
|
};
|
1545
1271
|
}
|
1546
|
-
|
1547
1272
|
static pointsToStroke(points, style, arcDivisions, minDistance) {
|
1548
|
-
// Generates a stroke with some witdh around the given path.
|
1549
|
-
// The path can be open or closed (last point equals to first point)
|
1550
|
-
// Param points: Array of Vector2D (the path). Minimum 2 points.
|
1551
|
-
// Param style: Object with SVG properties as returned by SVGLoader.getStrokeStyle(), or SVGLoader.parse() in the path.userData.style object
|
1552
|
-
// Params arcDivisions: Arc divisions for round joins and endcaps. (Optional)
|
1553
|
-
// Param minDistance: Points closer to this distance will be merged. (Optional)
|
1554
|
-
// Returns BufferGeometry with stroke triangles (In plane z = 0). UV coordinates are generated ('u' along path. 'v' across it, from left to right)
|
1555
1273
|
const vertices = [];
|
1556
1274
|
const normals = [];
|
1557
1275
|
const uvs = [];
|
1558
|
-
|
1559
1276
|
if (SVGLoader.pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs) === 0) {
|
1560
1277
|
return null;
|
1561
1278
|
}
|
1562
|
-
|
1563
|
-
|
1564
|
-
geometry.setAttribute(
|
1565
|
-
geometry.setAttribute(
|
1566
|
-
geometry.setAttribute('uv', new Float32BufferAttribute(uvs, 2));
|
1279
|
+
const geometry = new THREE.BufferGeometry();
|
1280
|
+
geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
|
1281
|
+
geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
|
1282
|
+
geometry.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
|
1567
1283
|
return geometry;
|
1568
1284
|
}
|
1569
|
-
|
1570
1285
|
static pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs, vertexOffset) {
|
1571
|
-
|
1572
|
-
|
1573
|
-
|
1574
|
-
|
1575
|
-
|
1576
|
-
|
1577
|
-
const
|
1578
|
-
const
|
1579
|
-
const
|
1580
|
-
const
|
1581
|
-
const
|
1582
|
-
const
|
1583
|
-
const
|
1584
|
-
const
|
1585
|
-
const
|
1586
|
-
const
|
1587
|
-
const
|
1588
|
-
|
1589
|
-
|
1590
|
-
|
1591
|
-
const nextPointR = new Vector2();
|
1592
|
-
const innerPoint = new Vector2();
|
1593
|
-
const outerPoint = new Vector2();
|
1594
|
-
arcDivisions = arcDivisions !== undefined ? arcDivisions : 12;
|
1595
|
-
minDistance = minDistance !== undefined ? minDistance : 0.001;
|
1596
|
-
vertexOffset = vertexOffset !== undefined ? vertexOffset : 0; // First ensure there are no duplicated points
|
1597
|
-
|
1286
|
+
const tempV2_1 = new THREE.Vector2();
|
1287
|
+
const tempV2_2 = new THREE.Vector2();
|
1288
|
+
const tempV2_3 = new THREE.Vector2();
|
1289
|
+
const tempV2_4 = new THREE.Vector2();
|
1290
|
+
const tempV2_5 = new THREE.Vector2();
|
1291
|
+
const tempV2_6 = new THREE.Vector2();
|
1292
|
+
const tempV2_7 = new THREE.Vector2();
|
1293
|
+
const lastPointL = new THREE.Vector2();
|
1294
|
+
const lastPointR = new THREE.Vector2();
|
1295
|
+
const point0L = new THREE.Vector2();
|
1296
|
+
const point0R = new THREE.Vector2();
|
1297
|
+
const currentPointL = new THREE.Vector2();
|
1298
|
+
const currentPointR = new THREE.Vector2();
|
1299
|
+
const nextPointL = new THREE.Vector2();
|
1300
|
+
const nextPointR = new THREE.Vector2();
|
1301
|
+
const innerPoint = new THREE.Vector2();
|
1302
|
+
const outerPoint = new THREE.Vector2();
|
1303
|
+
arcDivisions = arcDivisions !== void 0 ? arcDivisions : 12;
|
1304
|
+
minDistance = minDistance !== void 0 ? minDistance : 1e-3;
|
1305
|
+
vertexOffset = vertexOffset !== void 0 ? vertexOffset : 0;
|
1598
1306
|
points = removeDuplicatedPoints(points);
|
1599
1307
|
const numPoints = points.length;
|
1600
|
-
if (numPoints < 2)
|
1308
|
+
if (numPoints < 2)
|
1309
|
+
return 0;
|
1601
1310
|
const isClosed = points[0].equals(points[numPoints - 1]);
|
1602
1311
|
let currentPoint;
|
1603
1312
|
let previousPoint = points[0];
|
1604
1313
|
let nextPoint;
|
1605
1314
|
const strokeWidth2 = style.strokeWidth / 2;
|
1606
1315
|
const deltaU = 1 / (numPoints - 1);
|
1607
|
-
let u0 = 0,
|
1608
|
-
u1;
|
1316
|
+
let u0 = 0, u1;
|
1609
1317
|
let innerSideModified;
|
1610
1318
|
let joinIsOnLeftSide;
|
1611
1319
|
let isMiter;
|
1612
1320
|
let initialJoinIsOnLeftSide = false;
|
1613
1321
|
let numVertices = 0;
|
1614
1322
|
let currentCoordinate = vertexOffset * 3;
|
1615
|
-
let currentCoordinateUV = vertexOffset * 2;
|
1616
|
-
|
1323
|
+
let currentCoordinateUV = vertexOffset * 2;
|
1617
1324
|
getNormal(points[0], points[1], tempV2_1).multiplyScalar(strokeWidth2);
|
1618
1325
|
lastPointL.copy(points[0]).sub(tempV2_1);
|
1619
1326
|
lastPointR.copy(points[0]).add(tempV2_1);
|
1620
1327
|
point0L.copy(lastPointL);
|
1621
1328
|
point0R.copy(lastPointR);
|
1622
|
-
|
1623
1329
|
for (let iPoint = 1; iPoint < numPoints; iPoint++) {
|
1624
|
-
currentPoint = points[iPoint];
|
1625
|
-
|
1330
|
+
currentPoint = points[iPoint];
|
1626
1331
|
if (iPoint === numPoints - 1) {
|
1627
1332
|
if (isClosed) {
|
1628
|
-
// Skip duplicated initial point
|
1629
1333
|
nextPoint = points[1];
|
1630
1334
|
} else {
|
1631
|
-
nextPoint =
|
1335
|
+
nextPoint = void 0;
|
1632
1336
|
}
|
1633
1337
|
} else {
|
1634
1338
|
nextPoint = points[iPoint + 1];
|
1635
|
-
}
|
1636
|
-
|
1637
|
-
|
1339
|
+
}
|
1638
1340
|
const normal1 = tempV2_1;
|
1639
1341
|
getNormal(previousPoint, currentPoint, normal1);
|
1640
1342
|
tempV2_3.copy(normal1).multiplyScalar(strokeWidth2);
|
@@ -1642,27 +1344,22 @@ class SVGLoader extends Loader {
|
|
1642
1344
|
currentPointR.copy(currentPoint).add(tempV2_3);
|
1643
1345
|
u1 = u0 + deltaU;
|
1644
1346
|
innerSideModified = false;
|
1645
|
-
|
1646
|
-
if (nextPoint !== undefined) {
|
1647
|
-
// Normal of next segment in tempV2_2
|
1347
|
+
if (nextPoint !== void 0) {
|
1648
1348
|
getNormal(currentPoint, nextPoint, tempV2_2);
|
1649
1349
|
tempV2_3.copy(tempV2_2).multiplyScalar(strokeWidth2);
|
1650
1350
|
nextPointL.copy(currentPoint).sub(tempV2_3);
|
1651
1351
|
nextPointR.copy(currentPoint).add(tempV2_3);
|
1652
1352
|
joinIsOnLeftSide = true;
|
1653
1353
|
tempV2_3.subVectors(nextPoint, previousPoint);
|
1654
|
-
|
1655
1354
|
if (normal1.dot(tempV2_3) < 0) {
|
1656
1355
|
joinIsOnLeftSide = false;
|
1657
1356
|
}
|
1658
|
-
|
1659
|
-
|
1357
|
+
if (iPoint === 1)
|
1358
|
+
initialJoinIsOnLeftSide = joinIsOnLeftSide;
|
1660
1359
|
tempV2_3.subVectors(nextPoint, currentPoint);
|
1661
1360
|
tempV2_3.normalize();
|
1662
|
-
const dot = Math.abs(normal1.dot(tempV2_3));
|
1663
|
-
|
1361
|
+
const dot = Math.abs(normal1.dot(tempV2_3));
|
1664
1362
|
if (dot !== 0) {
|
1665
|
-
// Compute inner and outer segment intersections
|
1666
1363
|
const miterSide = strokeWidth2 / dot;
|
1667
1364
|
tempV2_3.multiplyScalar(-miterSide);
|
1668
1365
|
tempV2_4.subVectors(currentPoint, previousPoint);
|
@@ -1673,16 +1370,13 @@ class SVGLoader extends Loader {
|
|
1673
1370
|
tempV2_4.divideScalar(segmentLengthPrev);
|
1674
1371
|
tempV2_6.subVectors(nextPoint, currentPoint);
|
1675
1372
|
const segmentLengthNext = tempV2_6.length();
|
1676
|
-
tempV2_6.divideScalar(segmentLengthNext);
|
1677
|
-
|
1373
|
+
tempV2_6.divideScalar(segmentLengthNext);
|
1678
1374
|
if (tempV2_4.dot(innerPoint) < segmentLengthPrev && tempV2_6.dot(innerPoint) < segmentLengthNext) {
|
1679
1375
|
innerSideModified = true;
|
1680
1376
|
}
|
1681
|
-
|
1682
1377
|
outerPoint.copy(tempV2_5).add(currentPoint);
|
1683
1378
|
innerPoint.add(currentPoint);
|
1684
1379
|
isMiter = false;
|
1685
|
-
|
1686
1380
|
if (innerSideModified) {
|
1687
1381
|
if (joinIsOnLeftSide) {
|
1688
1382
|
nextPointR.copy(innerPoint);
|
@@ -1692,41 +1386,30 @@ class SVGLoader extends Loader {
|
|
1692
1386
|
currentPointL.copy(innerPoint);
|
1693
1387
|
}
|
1694
1388
|
} else {
|
1695
|
-
// The segment triangles are generated here if there was overlapping
|
1696
1389
|
makeSegmentTriangles();
|
1697
1390
|
}
|
1698
|
-
|
1699
1391
|
switch (style.strokeLineJoin) {
|
1700
|
-
case
|
1392
|
+
case "bevel":
|
1701
1393
|
makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
|
1702
1394
|
break;
|
1703
|
-
|
1704
|
-
|
1705
|
-
// Segment triangles
|
1706
|
-
createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified); // Join triangles
|
1707
|
-
|
1395
|
+
case "round":
|
1396
|
+
createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified);
|
1708
1397
|
if (joinIsOnLeftSide) {
|
1709
1398
|
makeCircularSector(currentPoint, currentPointL, nextPointL, u1, 0);
|
1710
1399
|
} else {
|
1711
1400
|
makeCircularSector(currentPoint, nextPointR, currentPointR, u1, 1);
|
1712
1401
|
}
|
1713
|
-
|
1714
1402
|
break;
|
1715
|
-
|
1716
|
-
case
|
1717
|
-
case 'miter-clip':
|
1403
|
+
case "miter":
|
1404
|
+
case "miter-clip":
|
1718
1405
|
default:
|
1719
1406
|
const miterFraction = strokeWidth2 * style.strokeMiterLimit / miterLength2;
|
1720
|
-
|
1721
1407
|
if (miterFraction < 1) {
|
1722
|
-
|
1723
|
-
if (style.strokeLineJoin !== 'miter-clip') {
|
1408
|
+
if (style.strokeLineJoin !== "miter-clip") {
|
1724
1409
|
makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
|
1725
1410
|
break;
|
1726
1411
|
} else {
|
1727
|
-
|
1728
|
-
createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified); // Miter-clip join triangles
|
1729
|
-
|
1412
|
+
createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified);
|
1730
1413
|
if (joinIsOnLeftSide) {
|
1731
1414
|
tempV2_6.subVectors(outerPoint, currentPointL).multiplyScalar(miterFraction).add(currentPointL);
|
1732
1415
|
tempV2_7.subVectors(outerPoint, nextPointL).multiplyScalar(miterFraction).add(nextPointL);
|
@@ -1754,9 +1437,7 @@ class SVGLoader extends Loader {
|
|
1754
1437
|
}
|
1755
1438
|
}
|
1756
1439
|
} else {
|
1757
|
-
// Miter join segment triangles
|
1758
1440
|
if (innerSideModified) {
|
1759
|
-
// Optimized segment + join triangles
|
1760
1441
|
if (joinIsOnLeftSide) {
|
1761
1442
|
addVertex(lastPointR, u0, 1);
|
1762
1443
|
addVertex(lastPointL, u0, 0);
|
@@ -1772,14 +1453,12 @@ class SVGLoader extends Loader {
|
|
1772
1453
|
addVertex(innerPoint, u1, 0);
|
1773
1454
|
addVertex(outerPoint, u1, 1);
|
1774
1455
|
}
|
1775
|
-
|
1776
1456
|
if (joinIsOnLeftSide) {
|
1777
1457
|
nextPointL.copy(outerPoint);
|
1778
1458
|
} else {
|
1779
1459
|
nextPointR.copy(outerPoint);
|
1780
1460
|
}
|
1781
1461
|
} else {
|
1782
|
-
// Add extra miter join triangles
|
1783
1462
|
if (joinIsOnLeftSide) {
|
1784
1463
|
addVertex(currentPointL, u1, 0);
|
1785
1464
|
addVertex(outerPoint, u1, 0);
|
@@ -1796,51 +1475,37 @@ class SVGLoader extends Loader {
|
|
1796
1475
|
addVertex(nextPointR, u1, 1);
|
1797
1476
|
}
|
1798
1477
|
}
|
1799
|
-
|
1800
1478
|
isMiter = true;
|
1801
1479
|
}
|
1802
|
-
|
1803
1480
|
break;
|
1804
1481
|
}
|
1805
1482
|
} else {
|
1806
|
-
// The segment triangles are generated here when two consecutive points are collinear
|
1807
1483
|
makeSegmentTriangles();
|
1808
1484
|
}
|
1809
1485
|
} else {
|
1810
|
-
// The segment triangles are generated here if it is the ending segment
|
1811
1486
|
makeSegmentTriangles();
|
1812
1487
|
}
|
1813
|
-
|
1814
1488
|
if (!isClosed && iPoint === numPoints - 1) {
|
1815
|
-
// Start line endcap
|
1816
1489
|
addCapGeometry(points[0], point0L, point0R, joinIsOnLeftSide, true, u0);
|
1817
|
-
}
|
1818
|
-
|
1819
|
-
|
1490
|
+
}
|
1820
1491
|
u0 = u1;
|
1821
1492
|
previousPoint = currentPoint;
|
1822
1493
|
lastPointL.copy(nextPointL);
|
1823
1494
|
lastPointR.copy(nextPointR);
|
1824
1495
|
}
|
1825
|
-
|
1826
1496
|
if (!isClosed) {
|
1827
|
-
// Ending line endcap
|
1828
1497
|
addCapGeometry(currentPoint, currentPointL, currentPointR, joinIsOnLeftSide, false, u1);
|
1829
1498
|
} else if (innerSideModified && vertices) {
|
1830
|
-
// Modify path first segment vertices to adjust to the segments inner and outer intersections
|
1831
1499
|
let lastOuter = outerPoint;
|
1832
1500
|
let lastInner = innerPoint;
|
1833
|
-
|
1834
1501
|
if (initialJoinIsOnLeftSide !== joinIsOnLeftSide) {
|
1835
1502
|
lastOuter = innerPoint;
|
1836
1503
|
lastInner = outerPoint;
|
1837
1504
|
}
|
1838
|
-
|
1839
1505
|
if (joinIsOnLeftSide) {
|
1840
1506
|
if (isMiter || initialJoinIsOnLeftSide) {
|
1841
1507
|
lastInner.toArray(vertices, 0 * 3);
|
1842
1508
|
lastInner.toArray(vertices, 3 * 3);
|
1843
|
-
|
1844
1509
|
if (isMiter) {
|
1845
1510
|
lastOuter.toArray(vertices, 1 * 3);
|
1846
1511
|
}
|
@@ -1849,57 +1514,45 @@ class SVGLoader extends Loader {
|
|
1849
1514
|
if (isMiter || !initialJoinIsOnLeftSide) {
|
1850
1515
|
lastInner.toArray(vertices, 1 * 3);
|
1851
1516
|
lastInner.toArray(vertices, 3 * 3);
|
1852
|
-
|
1853
1517
|
if (isMiter) {
|
1854
1518
|
lastOuter.toArray(vertices, 0 * 3);
|
1855
1519
|
}
|
1856
1520
|
}
|
1857
1521
|
}
|
1858
1522
|
}
|
1859
|
-
|
1860
|
-
return numVertices; // -- End of algorithm
|
1861
|
-
// -- Functions
|
1862
|
-
|
1523
|
+
return numVertices;
|
1863
1524
|
function getNormal(p1, p2, result) {
|
1864
1525
|
result.subVectors(p2, p1);
|
1865
1526
|
return result.set(-result.y, result.x).normalize();
|
1866
1527
|
}
|
1867
|
-
|
1868
1528
|
function addVertex(position, u, v) {
|
1869
1529
|
if (vertices) {
|
1870
1530
|
vertices[currentCoordinate] = position.x;
|
1871
1531
|
vertices[currentCoordinate + 1] = position.y;
|
1872
1532
|
vertices[currentCoordinate + 2] = 0;
|
1873
|
-
|
1874
1533
|
if (normals) {
|
1875
1534
|
normals[currentCoordinate] = 0;
|
1876
1535
|
normals[currentCoordinate + 1] = 0;
|
1877
1536
|
normals[currentCoordinate + 2] = 1;
|
1878
1537
|
}
|
1879
|
-
|
1880
1538
|
currentCoordinate += 3;
|
1881
|
-
|
1882
1539
|
if (uvs) {
|
1883
1540
|
uvs[currentCoordinateUV] = u;
|
1884
1541
|
uvs[currentCoordinateUV + 1] = v;
|
1885
1542
|
currentCoordinateUV += 2;
|
1886
1543
|
}
|
1887
1544
|
}
|
1888
|
-
|
1889
1545
|
numVertices += 3;
|
1890
1546
|
}
|
1891
|
-
|
1892
1547
|
function makeCircularSector(center, p1, p2, u, v) {
|
1893
|
-
// param p1, p2: Points in the circle arc.
|
1894
|
-
// p1 and p2 are in clockwise direction.
|
1895
1548
|
tempV2_1.copy(p1).sub(center).normalize();
|
1896
1549
|
tempV2_2.copy(p2).sub(center).normalize();
|
1897
1550
|
let angle = Math.PI;
|
1898
1551
|
const dot = tempV2_1.dot(tempV2_2);
|
1899
|
-
if (Math.abs(dot) < 1)
|
1552
|
+
if (Math.abs(dot) < 1)
|
1553
|
+
angle = Math.abs(Math.acos(dot));
|
1900
1554
|
angle /= arcDivisions;
|
1901
1555
|
tempV2_3.copy(p1);
|
1902
|
-
|
1903
1556
|
for (let i = 0, il = arcDivisions - 1; i < il; i++) {
|
1904
1557
|
tempV2_4.copy(tempV2_3).rotateAround(center, angle);
|
1905
1558
|
addVertex(tempV2_3, u, v);
|
@@ -1907,12 +1560,10 @@ class SVGLoader extends Loader {
|
|
1907
1560
|
addVertex(center, u, 0.5);
|
1908
1561
|
tempV2_3.copy(tempV2_4);
|
1909
1562
|
}
|
1910
|
-
|
1911
1563
|
addVertex(tempV2_4, u, v);
|
1912
1564
|
addVertex(p2, u, v);
|
1913
1565
|
addVertex(center, u, 0.5);
|
1914
1566
|
}
|
1915
|
-
|
1916
1567
|
function makeSegmentTriangles() {
|
1917
1568
|
addVertex(lastPointR, u0, 1);
|
1918
1569
|
addVertex(lastPointL, u0, 0);
|
@@ -1921,38 +1572,31 @@ class SVGLoader extends Loader {
|
|
1921
1572
|
addVertex(currentPointL, u1, 1);
|
1922
1573
|
addVertex(currentPointR, u1, 0);
|
1923
1574
|
}
|
1924
|
-
|
1925
|
-
|
1926
|
-
|
1927
|
-
// Optimized segment + bevel triangles
|
1928
|
-
if (joinIsOnLeftSide) {
|
1929
|
-
// Path segments triangles
|
1575
|
+
function makeSegmentWithBevelJoin(joinIsOnLeftSide2, innerSideModified2, u) {
|
1576
|
+
if (innerSideModified2) {
|
1577
|
+
if (joinIsOnLeftSide2) {
|
1930
1578
|
addVertex(lastPointR, u0, 1);
|
1931
1579
|
addVertex(lastPointL, u0, 0);
|
1932
1580
|
addVertex(currentPointL, u1, 0);
|
1933
1581
|
addVertex(lastPointR, u0, 1);
|
1934
1582
|
addVertex(currentPointL, u1, 0);
|
1935
|
-
addVertex(innerPoint, u1, 1);
|
1936
|
-
|
1583
|
+
addVertex(innerPoint, u1, 1);
|
1937
1584
|
addVertex(currentPointL, u, 0);
|
1938
1585
|
addVertex(nextPointL, u, 0);
|
1939
1586
|
addVertex(innerPoint, u, 0.5);
|
1940
1587
|
} else {
|
1941
|
-
// Path segments triangles
|
1942
1588
|
addVertex(lastPointR, u0, 1);
|
1943
1589
|
addVertex(lastPointL, u0, 0);
|
1944
1590
|
addVertex(currentPointR, u1, 1);
|
1945
1591
|
addVertex(lastPointL, u0, 0);
|
1946
1592
|
addVertex(innerPoint, u1, 0);
|
1947
|
-
addVertex(currentPointR, u1, 1);
|
1948
|
-
|
1593
|
+
addVertex(currentPointR, u1, 1);
|
1949
1594
|
addVertex(currentPointR, u, 1);
|
1950
1595
|
addVertex(nextPointR, u, 0);
|
1951
1596
|
addVertex(innerPoint, u, 0.5);
|
1952
1597
|
}
|
1953
1598
|
} else {
|
1954
|
-
|
1955
|
-
if (joinIsOnLeftSide) {
|
1599
|
+
if (joinIsOnLeftSide2) {
|
1956
1600
|
addVertex(currentPointL, u, 0);
|
1957
1601
|
addVertex(nextPointL, u, 0);
|
1958
1602
|
addVertex(currentPoint, u, 0.5);
|
@@ -1963,10 +1607,9 @@ class SVGLoader extends Loader {
|
|
1963
1607
|
}
|
1964
1608
|
}
|
1965
1609
|
}
|
1966
|
-
|
1967
|
-
|
1968
|
-
|
1969
|
-
if (joinIsOnLeftSide) {
|
1610
|
+
function createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide2, innerSideModified2) {
|
1611
|
+
if (innerSideModified2) {
|
1612
|
+
if (joinIsOnLeftSide2) {
|
1970
1613
|
addVertex(lastPointR, u0, 1);
|
1971
1614
|
addVertex(lastPointL, u0, 0);
|
1972
1615
|
addVertex(currentPointL, u1, 0);
|
@@ -1995,28 +1638,22 @@ class SVGLoader extends Loader {
|
|
1995
1638
|
}
|
1996
1639
|
}
|
1997
1640
|
}
|
1998
|
-
|
1999
|
-
function addCapGeometry(center, p1, p2, joinIsOnLeftSide, start, u) {
|
2000
|
-
// param center: End point of the path
|
2001
|
-
// param p1, p2: Left and right cap points
|
1641
|
+
function addCapGeometry(center, p1, p2, joinIsOnLeftSide2, start, u) {
|
2002
1642
|
switch (style.strokeLineCap) {
|
2003
|
-
case
|
1643
|
+
case "round":
|
2004
1644
|
if (start) {
|
2005
1645
|
makeCircularSector(center, p2, p1, u, 0.5);
|
2006
1646
|
} else {
|
2007
1647
|
makeCircularSector(center, p1, p2, u, 0.5);
|
2008
1648
|
}
|
2009
|
-
|
2010
1649
|
break;
|
2011
|
-
|
2012
|
-
case 'square':
|
1650
|
+
case "square":
|
2013
1651
|
if (start) {
|
2014
1652
|
tempV2_1.subVectors(p1, center);
|
2015
1653
|
tempV2_2.set(tempV2_1.y, -tempV2_1.x);
|
2016
1654
|
tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
|
2017
|
-
tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
|
2018
|
-
|
2019
|
-
if (joinIsOnLeftSide) {
|
1655
|
+
tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
|
1656
|
+
if (joinIsOnLeftSide2) {
|
2020
1657
|
tempV2_3.toArray(vertices, 1 * 3);
|
2021
1658
|
tempV2_4.toArray(vertices, 0 * 3);
|
2022
1659
|
tempV2_4.toArray(vertices, 3 * 3);
|
@@ -2030,9 +1667,8 @@ class SVGLoader extends Loader {
|
|
2030
1667
|
tempV2_2.set(tempV2_1.y, -tempV2_1.x);
|
2031
1668
|
tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
|
2032
1669
|
tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
|
2033
|
-
const vl = vertices.length;
|
2034
|
-
|
2035
|
-
if (joinIsOnLeftSide) {
|
1670
|
+
const vl = vertices.length;
|
1671
|
+
if (joinIsOnLeftSide2) {
|
2036
1672
|
tempV2_3.toArray(vertices, vl - 1 * 3);
|
2037
1673
|
tempV2_4.toArray(vertices, vl - 2 * 3);
|
2038
1674
|
tempV2_4.toArray(vertices, vl - 4 * 3);
|
@@ -2042,38 +1678,32 @@ class SVGLoader extends Loader {
|
|
2042
1678
|
tempV2_4.toArray(vertices, vl - 4 * 3);
|
2043
1679
|
}
|
2044
1680
|
}
|
2045
|
-
|
1681
|
+
break;
|
1682
|
+
case "butt":
|
1683
|
+
default:
|
2046
1684
|
break;
|
2047
1685
|
}
|
2048
1686
|
}
|
2049
|
-
|
2050
|
-
function removeDuplicatedPoints(points) {
|
2051
|
-
// Creates a new array if necessary with duplicated points removed.
|
2052
|
-
// This does not remove duplicated initial and ending points of a closed path.
|
1687
|
+
function removeDuplicatedPoints(points2) {
|
2053
1688
|
let dupPoints = false;
|
2054
|
-
|
2055
|
-
|
2056
|
-
if (points[i].distanceTo(points[i + 1]) < minDistance) {
|
1689
|
+
for (let i = 1, n = points2.length - 1; i < n; i++) {
|
1690
|
+
if (points2[i].distanceTo(points2[i + 1]) < minDistance) {
|
2057
1691
|
dupPoints = true;
|
2058
1692
|
break;
|
2059
1693
|
}
|
2060
1694
|
}
|
2061
|
-
|
2062
|
-
|
1695
|
+
if (!dupPoints)
|
1696
|
+
return points2;
|
2063
1697
|
const newPoints = [];
|
2064
|
-
newPoints.push(
|
2065
|
-
|
2066
|
-
|
2067
|
-
|
2068
|
-
newPoints.push(points[i]);
|
1698
|
+
newPoints.push(points2[0]);
|
1699
|
+
for (let i = 1, n = points2.length - 1; i < n; i++) {
|
1700
|
+
if (points2[i].distanceTo(points2[i + 1]) >= minDistance) {
|
1701
|
+
newPoints.push(points2[i]);
|
2069
1702
|
}
|
2070
1703
|
}
|
2071
|
-
|
2072
|
-
newPoints.push(points[points.length - 1]);
|
1704
|
+
newPoints.push(points2[points2.length - 1]);
|
2073
1705
|
return newPoints;
|
2074
1706
|
}
|
2075
1707
|
}
|
2076
|
-
|
2077
1708
|
}
|
2078
|
-
|
2079
|
-
export { SVGLoader };
|
1709
|
+
exports.SVGLoader = SVGLoader;
|