three-stdlib 2.15.1 → 2.15.2

Sign up to get free protection for your applications and to get access to all the features.
Files changed (1218) hide show
  1. package/animation/AnimationClipCreator.js +32 -52
  2. package/animation/AnimationClipCreator.mjs +57 -0
  3. package/animation/CCDIKSolver.js +66 -161
  4. package/animation/CCDIKSolver.mjs +234 -0
  5. package/animation/MMDAnimationHelper.js +150 -341
  6. package/animation/MMDAnimationHelper.mjs +514 -0
  7. package/animation/MMDPhysics.js +154 -361
  8. package/animation/MMDPhysics.mjs +769 -0
  9. package/cameras/CinematicCamera.js +67 -77
  10. package/cameras/CinematicCamera.mjs +129 -0
  11. package/controls/ArcballControls.js +544 -1449
  12. package/controls/ArcballControls.mjs +1737 -0
  13. package/controls/DeviceOrientationControls.js +52 -97
  14. package/controls/DeviceOrientationControls.mjs +74 -0
  15. package/controls/DragControls.js +85 -187
  16. package/controls/DragControls.mjs +172 -0
  17. package/controls/FirstPersonControls.js +123 -193
  18. package/controls/FirstPersonControls.mjs +220 -0
  19. package/controls/FlyControls.js +82 -152
  20. package/controls/FlyControls.mjs +239 -0
  21. package/controls/OrbitControls.js +232 -481
  22. package/controls/OrbitControls.mjs +731 -0
  23. package/controls/PointerLockControls.js +63 -99
  24. package/controls/PointerLockControls.mjs +88 -0
  25. package/controls/TrackballControls.js +211 -383
  26. package/controls/TrackballControls.mjs +481 -0
  27. package/controls/TransformControls.js +575 -782
  28. package/controls/TransformControls.mjs +1068 -0
  29. package/controls/experimental/CameraControls.js +329 -609
  30. package/controls/experimental/CameraControls.mjs +673 -0
  31. package/csm/CSM.js +47 -108
  32. package/csm/CSM.mjs +244 -0
  33. package/csm/CSMFrustum.js +14 -29
  34. package/csm/CSMFrustum.mjs +75 -0
  35. package/csm/CSMHelper.js +20 -34
  36. package/csm/CSMHelper.mjs +114 -0
  37. package/csm/CSMShader.js +7 -11
  38. package/csm/CSMShader.mjs +251 -0
  39. package/curves/CurveExtras.js +73 -115
  40. package/curves/CurveExtras.mjs +224 -0
  41. package/curves/NURBSCurve.js +15 -43
  42. package/curves/NURBSCurve.mjs +35 -0
  43. package/curves/NURBSSurface.js +11 -27
  44. package/curves/NURBSSurface.mjs +28 -0
  45. package/curves/NURBSUtils.js +54 -203
  46. package/curves/NURBSUtils.mjs +226 -0
  47. package/deprecated/Geometry.js +191 -486
  48. package/deprecated/Geometry.mjs +966 -0
  49. package/effects/AnaglyphEffect.js +95 -60
  50. package/effects/AnaglyphEffect.mjs +120 -0
  51. package/effects/AsciiEffect.js +80 -110
  52. package/effects/AsciiEffect.mjs +173 -0
  53. package/effects/OutlineEffect.js +121 -204
  54. package/effects/OutlineEffect.mjs +295 -0
  55. package/effects/ParallaxBarrierEffect.js +39 -38
  56. package/effects/ParallaxBarrierEffect.mjs +64 -0
  57. package/effects/PeppersGhostEffect.js +19 -68
  58. package/effects/PeppersGhostEffect.mjs +85 -0
  59. package/effects/StereoEffect.js +12 -16
  60. package/effects/StereoEffect.mjs +32 -0
  61. package/environments/RoomEnvironment.js +52 -47
  62. package/environments/RoomEnvironment.mjs +78 -0
  63. package/exporters/ColladaExporter.js +115 -241
  64. package/exporters/ColladaExporter.mjs +299 -0
  65. package/exporters/DRACOExporter.js +67 -121
  66. package/exporters/DRACOExporter.mjs +132 -0
  67. package/exporters/GLTFExporter.js +463 -1014
  68. package/exporters/GLTFExporter.mjs +1381 -0
  69. package/exporters/MMDExporter.js +44 -102
  70. package/exporters/MMDExporter.mjs +102 -0
  71. package/exporters/OBJExporter.js +78 -140
  72. package/exporters/OBJExporter.mjs +166 -0
  73. package/exporters/PLYExporter.js +93 -154
  74. package/exporters/PLYExporter.mjs +278 -0
  75. package/exporters/STLExporter.js +30 -81
  76. package/exporters/STLExporter.mjs +129 -0
  77. package/exporters/USDZExporter.js +84 -144
  78. package/exporters/USDZExporter.mjs +328 -0
  79. package/geometries/BoxLineGeometry.js +7 -14
  80. package/geometries/BoxLineGeometry.mjs +45 -0
  81. package/geometries/ConvexGeometry.js +14 -23
  82. package/geometries/ConvexGeometry.mjs +29 -0
  83. package/geometries/DecalGeometry.js +108 -162
  84. package/geometries/DecalGeometry.mjs +184 -0
  85. package/geometries/LightningStrike.js +101 -294
  86. package/geometries/LightningStrike.mjs +547 -0
  87. package/geometries/ParametricGeometries.js +26 -76
  88. package/geometries/ParametricGeometries.mjs +129 -0
  89. package/geometries/ParametricGeometry.js +24 -48
  90. package/geometries/ParametricGeometry.mjs +63 -0
  91. package/geometries/RoundedBoxGeometry.js +33 -64
  92. package/geometries/RoundedBoxGeometry.mjs +91 -0
  93. package/geometries/TeapotGeometry.js +1434 -174
  94. package/geometries/TeapotGeometry.mjs +1557 -0
  95. package/geometries/TextGeometry.js +9 -17
  96. package/geometries/TextGeometry.mjs +23 -0
  97. package/helpers/LightProbeHelper.js +53 -21
  98. package/helpers/LightProbeHelper.mjs +72 -0
  99. package/helpers/PositionalAudioHelper.js +23 -30
  100. package/helpers/PositionalAudioHelper.mjs +68 -0
  101. package/helpers/RectAreaLightHelper.js +17 -33
  102. package/helpers/RectAreaLightHelper.mjs +44 -0
  103. package/helpers/VertexNormalsHelper.js +20 -41
  104. package/helpers/VertexNormalsHelper.mjs +54 -0
  105. package/helpers/VertexTangentsHelper.js +18 -36
  106. package/helpers/VertexTangentsHelper.mjs +45 -0
  107. package/index.js +968 -333
  108. package/index.mjs +968 -0
  109. package/interactive/SelectionBox.js +31 -46
  110. package/interactive/SelectionBox.mjs +137 -0
  111. package/interactive/SelectionHelper.js +16 -21
  112. package/interactive/SelectionHelper.mjs +54 -0
  113. package/libs/MeshoptDecoder.js +147 -58
  114. package/libs/MeshoptDecoder.mjs +210 -0
  115. package/libs/MotionControllers.js +66 -208
  116. package/libs/MotionControllers.mjs +261 -0
  117. package/lights/LightProbeGenerator.js +40 -96
  118. package/lights/LightProbeGenerator.mjs +145 -0
  119. package/lights/RectAreaLightUniformsLib.js +32842 -9
  120. package/lights/RectAreaLightUniformsLib.mjs +32842 -0
  121. package/lines/Line2.js +9 -12
  122. package/lines/Line2.mjs +13 -0
  123. package/lines/LineGeometry.js +7 -19
  124. package/lines/LineGeometry.mjs +44 -0
  125. package/lines/LineMaterial.js +51 -89
  126. package/lines/LineMaterial.mjs +539 -0
  127. package/lines/LineSegments2.js +56 -165
  128. package/lines/LineSegments2.mjs +202 -0
  129. package/lines/LineSegmentsGeometry.js +29 -71
  130. package/lines/LineSegmentsGeometry.mjs +124 -0
  131. package/lines/Wireframe.js +15 -29
  132. package/lines/Wireframe.mjs +31 -0
  133. package/lines/WireframeGeometry2.js +8 -9
  134. package/lines/WireframeGeometry2.mjs +13 -0
  135. package/loaders/3DMLoader.js +234 -469
  136. package/loaders/3DMLoader.mjs +802 -0
  137. package/loaders/3MFLoader.js +340 -555
  138. package/loaders/3MFLoader.mjs +837 -0
  139. package/loaders/AMFLoader.js +114 -219
  140. package/loaders/AMFLoader.mjs +284 -0
  141. package/loaders/AssimpLoader.js +328 -725
  142. package/loaders/AssimpLoader.mjs +1396 -0
  143. package/loaders/BVHLoader.js +94 -200
  144. package/loaders/BVHLoader.mjs +207 -0
  145. package/loaders/BasisTextureLoader.js +229 -357
  146. package/loaders/BasisTextureLoader.mjs +474 -0
  147. package/loaders/ColladaLoader.js +932 -1522
  148. package/loaders/ColladaLoader.mjs +2403 -0
  149. package/loaders/DDSLoader.js +42 -108
  150. package/loaders/DDSLoader.mjs +148 -0
  151. package/loaders/DRACOLoader.js +103 -210
  152. package/loaders/DRACOLoader.mjs +340 -0
  153. package/loaders/EXRLoader.js +461 -809
  154. package/loaders/EXRLoader.mjs +1351 -0
  155. package/loaders/FBXLoader.js +842 -1397
  156. package/loaders/FBXLoader.mjs +2362 -0
  157. package/loaders/FontLoader.js +33 -66
  158. package/loaders/FontLoader.mjs +111 -0
  159. package/loaders/GCodeLoader.js +63 -111
  160. package/loaders/GCodeLoader.mjs +141 -0
  161. package/loaders/GLTFLoader.js +771 -1484
  162. package/loaders/GLTFLoader.mjs +2316 -0
  163. package/loaders/HDRCubeTextureLoader.js +45 -50
  164. package/loaders/HDRCubeTextureLoader.mjs +77 -0
  165. package/loaders/KMZLoader.js +42 -55
  166. package/loaders/KMZLoader.mjs +75 -0
  167. package/loaders/KTX2Loader.js +229 -362
  168. package/loaders/KTX2Loader.mjs +427 -0
  169. package/loaders/KTXLoader.js +37 -99
  170. package/loaders/KTXLoader.mjs +87 -0
  171. package/loaders/LDrawLoader.js +313 -746
  172. package/loaders/LDrawLoader.mjs +1409 -0
  173. package/loaders/LUT3dlLoader.js +50 -62
  174. package/loaders/LUT3dlLoader.mjs +100 -0
  175. package/loaders/LUTCubeLoader.js +45 -56
  176. package/loaders/LUTCubeLoader.mjs +104 -0
  177. package/loaders/LWOLoader.js +227 -339
  178. package/loaders/LWOLoader.mjs +625 -0
  179. package/loaders/LottieLoader.js +36 -38
  180. package/loaders/LottieLoader.mjs +47 -0
  181. package/loaders/MD2Loader.js +248 -91
  182. package/loaders/MD2Loader.mjs +359 -0
  183. package/loaders/MDDLoader.js +25 -45
  184. package/loaders/MDDLoader.mjs +58 -0
  185. package/loaders/MMDLoader.js +359 -795
  186. package/loaders/MMDLoader.mjs +998 -0
  187. package/loaders/MTLLoader.js +91 -201
  188. package/loaders/MTLLoader.mjs +280 -0
  189. package/loaders/NRRDLoader.js +182 -263
  190. package/loaders/NRRDLoader.mjs +401 -0
  191. package/loaders/NodeMaterialLoader.js +121 -14
  192. package/loaders/NodeMaterialLoader.mjs +146 -0
  193. package/loaders/OBJLoader.js +161 -283
  194. package/loaders/OBJLoader.mjs +487 -0
  195. package/loaders/PCDLoader.js +145 -164
  196. package/loaders/PCDLoader.mjs +248 -0
  197. package/loaders/PDBLoader.js +45 -63
  198. package/loaders/PDBLoader.mjs +246 -0
  199. package/loaders/PLYLoader.js +106 -203
  200. package/loaders/PLYLoader.mjs +317 -0
  201. package/loaders/PRWMLoader.js +73 -110
  202. package/loaders/PRWMLoader.mjs +160 -0
  203. package/loaders/PVRLoader.js +32 -93
  204. package/loaders/PVRLoader.mjs +131 -0
  205. package/loaders/RGBELoader.js +96 -233
  206. package/loaders/RGBELoader.mjs +244 -0
  207. package/loaders/RGBMLoader.js +344 -514
  208. package/loaders/RGBMLoader.mjs +998 -0
  209. package/loaders/STLLoader.js +59 -165
  210. package/loaders/STLLoader.mjs +190 -0
  211. package/loaders/SVGLoader.js +481 -851
  212. package/loaders/SVGLoader.mjs +1709 -0
  213. package/loaders/TDSLoader.js +137 -527
  214. package/loaders/TDSLoader.mjs +480 -0
  215. package/loaders/TGALoader.js +94 -205
  216. package/loaders/TGALoader.mjs +285 -0
  217. package/loaders/TTFLoader.js +58 -79
  218. package/loaders/TTFLoader.mjs +131 -0
  219. package/loaders/TiltLoader.js +129 -167
  220. package/loaders/TiltLoader.mjs +373 -0
  221. package/loaders/VOXLoader.js +320 -84
  222. package/loaders/VOXLoader.mjs +431 -0
  223. package/loaders/VRMLLoader.js +786 -1268
  224. package/loaders/VRMLLoader.mjs +2093 -0
  225. package/loaders/VRMLoader.js +23 -31
  226. package/loaders/VRMLoader.mjs +38 -0
  227. package/loaders/VTKLoader.js +219 -407
  228. package/loaders/VTKLoader.mjs +646 -0
  229. package/loaders/XLoader.js +1083 -1259
  230. package/loaders/XLoader.mjs +1258 -0
  231. package/loaders/XYZLoader.js +28 -34
  232. package/loaders/XYZLoader.mjs +60 -0
  233. package/loaders/lwo/IFFParser.js +238 -492
  234. package/loaders/lwo/IFFParser.mjs +697 -0
  235. package/loaders/lwo/LWO2Parser.js +176 -279
  236. package/loaders/lwo/LWO2Parser.mjs +327 -0
  237. package/loaders/lwo/LWO3Parser.js +160 -247
  238. package/loaders/lwo/LWO3Parser.mjs +298 -0
  239. package/math/Capsule.js +56 -43
  240. package/math/Capsule.mjs +100 -0
  241. package/math/ColorConverter.js +18 -32
  242. package/math/ColorConverter.mjs +51 -0
  243. package/math/ConvexHull.js +97 -357
  244. package/math/ConvexHull.mjs +574 -0
  245. package/math/ImprovedNoise.js +282 -32
  246. package/math/ImprovedNoise.mjs +302 -0
  247. package/math/Lut.js +51 -35
  248. package/math/Lut.mjs +135 -0
  249. package/math/MeshSurfaceSampler.js +25 -68
  250. package/math/MeshSurfaceSampler.mjs +107 -0
  251. package/math/OBB.js +91 -152
  252. package/math/OBB.mjs +235 -0
  253. package/math/Octree.js +76 -139
  254. package/math/Octree.mjs +278 -0
  255. package/math/SimplexNoise.js +217 -238
  256. package/math/SimplexNoise.mjs +425 -0
  257. package/misc/ConvexObjectBreaker.js +79 -185
  258. package/misc/ConvexObjectBreaker.mjs +292 -0
  259. package/misc/GPUComputationRenderer.js +69 -194
  260. package/misc/GPUComputationRenderer.mjs +171 -0
  261. package/misc/Gyroscope.js +16 -22
  262. package/misc/Gyroscope.mjs +35 -0
  263. package/misc/MD2Character.js +52 -74
  264. package/misc/MD2Character.mjs +162 -0
  265. package/misc/MD2CharacterComplex.js +112 -163
  266. package/misc/MD2CharacterComplex.mjs +328 -0
  267. package/misc/MorphAnimMesh.js +20 -28
  268. package/misc/MorphAnimMesh.mjs +40 -0
  269. package/misc/MorphBlendMesh.js +45 -69
  270. package/misc/MorphBlendMesh.mjs +179 -0
  271. package/misc/ProgressiveLightmap.js +70 -187
  272. package/misc/ProgressiveLightmap.mjs +166 -0
  273. package/misc/RollerCoaster.js +106 -135
  274. package/misc/RollerCoaster.mjs +346 -0
  275. package/misc/TubePainter.js +74 -92
  276. package/misc/TubePainter.mjs +123 -0
  277. package/misc/Volume.js +108 -270
  278. package/misc/Volume.mjs +244 -0
  279. package/misc/VolumeSlice.js +34 -122
  280. package/misc/VolumeSlice.mjs +106 -0
  281. package/misc/WebGL.js +37 -34
  282. package/misc/WebGL.mjs +74 -0
  283. package/modifiers/CurveModifier.js +46 -151
  284. package/modifiers/CurveModifier.mjs +182 -0
  285. package/modifiers/EdgeSplitModifier.js +46 -90
  286. package/modifiers/EdgeSplitModifier.mjs +162 -0
  287. package/modifiers/SimplifyModifier.js +77 -202
  288. package/modifiers/SimplifyModifier.mjs +282 -0
  289. package/modifiers/TessellateModifier.js +65 -90
  290. package/modifiers/TessellateModifier.mjs +206 -0
  291. package/nodes/Nodes.js +274 -140
  292. package/nodes/Nodes.mjs +400 -0
  293. package/nodes/ShaderNode.js +296 -196
  294. package/nodes/ShaderNode.mjs +408 -0
  295. package/nodes/accessors/BufferNode.js +4 -8
  296. package/nodes/accessors/BufferNode.mjs +15 -0
  297. package/nodes/accessors/CameraNode.js +20 -25
  298. package/nodes/accessors/CameraNode.mjs +44 -0
  299. package/nodes/accessors/CubeTextureNode.js +14 -26
  300. package/nodes/accessors/CubeTextureNode.mjs +42 -0
  301. package/nodes/accessors/MaterialNode.js +43 -53
  302. package/nodes/accessors/MaterialNode.mjs +71 -0
  303. package/nodes/accessors/MaterialReferenceNode.js +3 -6
  304. package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
  305. package/nodes/accessors/ModelNode.js +3 -5
  306. package/nodes/accessors/ModelNode.mjs +9 -0
  307. package/nodes/accessors/ModelViewProjectionNode.js +14 -13
  308. package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
  309. package/nodes/accessors/NormalNode.js +40 -39
  310. package/nodes/accessors/NormalNode.mjs +62 -0
  311. package/nodes/accessors/Object3DNode.js +40 -50
  312. package/nodes/accessors/Object3DNode.mjs +76 -0
  313. package/nodes/accessors/PointUVNode.js +5 -9
  314. package/nodes/accessors/PointUVNode.mjs +13 -0
  315. package/nodes/accessors/PositionNode.js +42 -41
  316. package/nodes/accessors/PositionNode.mjs +65 -0
  317. package/nodes/accessors/ReferenceNode.js +10 -17
  318. package/nodes/accessors/ReferenceNode.mjs +37 -0
  319. package/nodes/accessors/ReflectNode.js +23 -26
  320. package/nodes/accessors/ReflectNode.mjs +43 -0
  321. package/nodes/accessors/SkinningNode.js +46 -48
  322. package/nodes/accessors/SkinningNode.mjs +58 -0
  323. package/nodes/accessors/TextureNode.js +14 -29
  324. package/nodes/accessors/TextureNode.mjs +54 -0
  325. package/nodes/accessors/UVNode.js +5 -11
  326. package/nodes/accessors/UVNode.mjs +23 -0
  327. package/nodes/core/ArrayUniformNode.js +3 -7
  328. package/nodes/core/ArrayUniformNode.mjs +14 -0
  329. package/nodes/core/AttributeNode.js +5 -12
  330. package/nodes/core/AttributeNode.mjs +30 -0
  331. package/nodes/core/BypassNode.js +5 -12
  332. package/nodes/core/BypassNode.mjs +22 -0
  333. package/nodes/core/CodeNode.js +4 -12
  334. package/nodes/core/CodeNode.mjs +28 -0
  335. package/nodes/core/ConstNode.js +3 -7
  336. package/nodes/core/ConstNode.mjs +14 -0
  337. package/nodes/core/ContextNode.js +3 -8
  338. package/nodes/core/ContextNode.mjs +22 -0
  339. package/nodes/core/ExpressionNode.js +5 -9
  340. package/nodes/core/ExpressionNode.mjs +19 -0
  341. package/nodes/core/FunctionCallNode.js +6 -15
  342. package/nodes/core/FunctionCallNode.mjs +37 -0
  343. package/nodes/core/FunctionNode.js +10 -25
  344. package/nodes/core/FunctionNode.mjs +56 -0
  345. package/nodes/core/InputNode.js +12 -23
  346. package/nodes/core/InputNode.mjs +38 -0
  347. package/nodes/core/Node.js +35 -75
  348. package/nodes/core/Node.mjs +139 -0
  349. package/nodes/core/NodeAttribute.js +2 -4
  350. package/nodes/core/NodeAttribute.mjs +10 -0
  351. package/nodes/core/NodeBuilder.js +110 -224
  352. package/nodes/core/NodeBuilder.mjs +395 -0
  353. package/nodes/core/NodeCode.js +4 -7
  354. package/nodes/core/NodeCode.mjs +11 -0
  355. package/nodes/core/NodeFrame.js +9 -12
  356. package/nodes/core/NodeFrame.mjs +35 -0
  357. package/nodes/core/NodeFunctionInput.js +3 -5
  358. package/nodes/core/NodeFunctionInput.mjs +13 -0
  359. package/nodes/core/NodeKeywords.js +5 -16
  360. package/nodes/core/NodeKeywords.mjs +44 -0
  361. package/nodes/core/NodeUniform.js +3 -7
  362. package/nodes/core/NodeUniform.mjs +18 -0
  363. package/nodes/core/NodeUtils.js +39 -43
  364. package/nodes/core/NodeUtils.mjs +57 -0
  365. package/nodes/core/NodeVar.js +2 -4
  366. package/nodes/core/NodeVar.mjs +10 -0
  367. package/nodes/core/NodeVary.js +2 -4
  368. package/nodes/core/NodeVary.mjs +10 -0
  369. package/nodes/core/PropertyNode.js +4 -10
  370. package/nodes/core/PropertyNode.mjs +21 -0
  371. package/nodes/core/TempNode.js +5 -11
  372. package/nodes/core/TempNode.mjs +25 -0
  373. package/nodes/core/UniformNode.js +4 -10
  374. package/nodes/core/UniformNode.mjs +23 -0
  375. package/nodes/core/VarNode.js +3 -11
  376. package/nodes/core/VarNode.mjs +31 -0
  377. package/nodes/core/VaryNode.js +6 -15
  378. package/nodes/core/VaryNode.mjs +30 -0
  379. package/nodes/core/constants.js +20 -7
  380. package/nodes/core/constants.mjs +24 -0
  381. package/nodes/display/ColorSpaceNode.js +34 -38
  382. package/nodes/display/ColorSpaceNode.mjs +63 -0
  383. package/nodes/display/NormalMapNode.js +35 -53
  384. package/nodes/display/NormalMapNode.mjs +54 -0
  385. package/nodes/fog/FogNode.js +5 -9
  386. package/nodes/fog/FogNode.mjs +15 -0
  387. package/nodes/fog/FogRangeNode.js +5 -9
  388. package/nodes/fog/FogRangeNode.mjs +17 -0
  389. package/nodes/functions/BSDFs.js +61 -118
  390. package/nodes/functions/BSDFs.mjs +64 -0
  391. package/nodes/lights/LightContextNode.js +14 -23
  392. package/nodes/lights/LightContextNode.mjs +35 -0
  393. package/nodes/lights/LightNode.js +27 -31
  394. package/nodes/lights/LightNode.mjs +58 -0
  395. package/nodes/lights/LightsNode.js +9 -28
  396. package/nodes/lights/LightsNode.mjs +59 -0
  397. package/nodes/loaders/NodeLoader.js +27 -42
  398. package/nodes/loaders/NodeLoader.mjs +66 -0
  399. package/nodes/loaders/NodeMaterialLoader.js +4 -10
  400. package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
  401. package/nodes/loaders/NodeObjectLoader.js +9 -19
  402. package/nodes/loaders/NodeObjectLoader.mjs +40 -0
  403. package/nodes/materials/LineBasicNodeMaterial.js +5 -10
  404. package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
  405. package/nodes/materials/Materials.js +14 -17
  406. package/nodes/materials/Materials.mjs +28 -0
  407. package/nodes/materials/MeshBasicNodeMaterial.js +5 -10
  408. package/nodes/materials/MeshBasicNodeMaterial.mjs +28 -0
  409. package/nodes/materials/MeshStandardNodeMaterial.js +5 -8
  410. package/nodes/materials/MeshStandardNodeMaterial.mjs +41 -0
  411. package/nodes/materials/NodeMaterial.js +20 -36
  412. package/nodes/materials/NodeMaterial.mjs +64 -0
  413. package/nodes/materials/PointsNodeMaterial.js +5 -10
  414. package/nodes/materials/PointsNodeMaterial.mjs +30 -0
  415. package/nodes/math/CondNode.js +11 -23
  416. package/nodes/math/CondNode.mjs +38 -0
  417. package/nodes/math/MathNode.js +98 -142
  418. package/nodes/math/MathNode.mjs +163 -0
  419. package/nodes/math/OperatorNode.js +24 -46
  420. package/nodes/math/OperatorNode.mjs +103 -0
  421. package/nodes/procedural/CheckerNode.js +13 -19
  422. package/nodes/procedural/CheckerNode.mjs +21 -0
  423. package/nodes/utils/ArrayElementNode.js +4 -8
  424. package/nodes/utils/ArrayElementNode.mjs +19 -0
  425. package/nodes/utils/ConvertNode.js +3 -8
  426. package/nodes/utils/ConvertNode.mjs +25 -0
  427. package/nodes/utils/JoinNode.js +7 -11
  428. package/nodes/utils/JoinNode.mjs +26 -0
  429. package/nodes/utils/MatcapUVNode.js +8 -11
  430. package/nodes/utils/MatcapUVNode.mjs +16 -0
  431. package/nodes/utils/OscNode.js +27 -33
  432. package/nodes/utils/OscNode.mjs +50 -0
  433. package/nodes/utils/SplitNode.js +6 -20
  434. package/nodes/utils/SplitNode.mjs +45 -0
  435. package/nodes/utils/SpriteSheetUVNode.js +23 -23
  436. package/nodes/utils/SpriteSheetUVNode.mjs +40 -0
  437. package/nodes/utils/TimerNode.js +20 -24
  438. package/nodes/utils/TimerNode.mjs +44 -0
  439. package/objects/GroundProjectedEnv.js +22 -37
  440. package/objects/GroundProjectedEnv.mjs +130 -0
  441. package/objects/Lensflare.js +86 -156
  442. package/objects/Lensflare.mjs +262 -0
  443. package/objects/LightningStorm.js +38 -102
  444. package/objects/LightningStorm.mjs +110 -0
  445. package/objects/MarchingCubes.js +150 -303
  446. package/objects/MarchingCubes.mjs +457 -0
  447. package/objects/Reflector.js +50 -72
  448. package/objects/Reflector.mjs +166 -0
  449. package/objects/ReflectorForSSRPass.js +80 -131
  450. package/objects/ReflectorForSSRPass.mjs +247 -0
  451. package/objects/ReflectorRTT.js +6 -7
  452. package/objects/ReflectorRTT.mjs +10 -0
  453. package/objects/Refractor.js +64 -106
  454. package/objects/Refractor.mjs +178 -0
  455. package/objects/ShadowMesh.js +8 -17
  456. package/objects/ShadowMesh.mjs +41 -0
  457. package/objects/Sky.js +119 -80
  458. package/objects/Sky.mjs +124 -0
  459. package/objects/Water.js +83 -127
  460. package/objects/Water.mjs +235 -0
  461. package/objects/Water2.js +72 -108
  462. package/objects/Water2.mjs +252 -0
  463. package/offscreen/jank.js +10 -14
  464. package/offscreen/jank.mjs +27 -0
  465. package/offscreen/offscreen.js +4 -5
  466. package/offscreen/offscreen.mjs +5 -0
  467. package/offscreen/scene.js +45 -48
  468. package/offscreen/scene.mjs +52 -0
  469. package/package.json +3 -3
  470. package/physics/AmmoPhysics.js +30 -71
  471. package/physics/AmmoPhysics.mjs +165 -0
  472. package/postprocessing/AdaptiveToneMappingPass.js +97 -123
  473. package/postprocessing/AdaptiveToneMappingPass.mjs +221 -0
  474. package/postprocessing/AfterimagePass.js +28 -49
  475. package/postprocessing/AfterimagePass.mjs +55 -0
  476. package/postprocessing/BloomPass.js +43 -69
  477. package/postprocessing/BloomPass.mjs +90 -0
  478. package/postprocessing/BokehPass.js +39 -69
  479. package/postprocessing/BokehPass.mjs +76 -0
  480. package/postprocessing/ClearPass.js +10 -25
  481. package/postprocessing/ClearPass.mjs +27 -0
  482. package/postprocessing/CubeTexturePass.js +28 -27
  483. package/postprocessing/CubeTexturePass.mjs +49 -0
  484. package/postprocessing/DotScreenPass.js +24 -32
  485. package/postprocessing/DotScreenPass.mjs +40 -0
  486. package/postprocessing/EffectComposer.js +39 -86
  487. package/postprocessing/EffectComposer.mjs +139 -0
  488. package/postprocessing/FilmPass.js +25 -30
  489. package/postprocessing/FilmPass.mjs +42 -0
  490. package/postprocessing/GlitchPass.js +38 -61
  491. package/postprocessing/GlitchPass.mjs +75 -0
  492. package/postprocessing/HalftonePass.js +19 -39
  493. package/postprocessing/HalftonePass.mjs +44 -0
  494. package/postprocessing/LUTPass.js +13 -38
  495. package/postprocessing/LUTPass.mjs +136 -0
  496. package/postprocessing/MaskPass.js +19 -38
  497. package/postprocessing/MaskPass.mjs +60 -0
  498. package/postprocessing/OutlinePass.js +135 -277
  499. package/postprocessing/OutlinePass.mjs +438 -0
  500. package/postprocessing/Pass.js +20 -44
  501. package/postprocessing/Pass.mjs +37 -0
  502. package/postprocessing/RenderPass.js +13 -36
  503. package/postprocessing/RenderPass.mjs +48 -0
  504. package/postprocessing/RenderPixelatedPass.js +44 -58
  505. package/postprocessing/RenderPixelatedPass.mjs +199 -0
  506. package/postprocessing/SAOPass.js +154 -189
  507. package/postprocessing/SAOPass.mjs +282 -0
  508. package/postprocessing/SMAAPass.js +64 -84
  509. package/postprocessing/SMAAPass.mjs +112 -0
  510. package/postprocessing/SSAARenderPass.js +121 -69
  511. package/postprocessing/SSAARenderPass.mjs +170 -0
  512. package/postprocessing/SSAOPass.js +123 -172
  513. package/postprocessing/SSAOPass.mjs +265 -0
  514. package/postprocessing/SSRPass.js +211 -280
  515. package/postprocessing/SSRPass.mjs +432 -0
  516. package/postprocessing/SavePass.js +20 -25
  517. package/postprocessing/SavePass.mjs +37 -0
  518. package/postprocessing/ShaderPass.js +14 -30
  519. package/postprocessing/ShaderPass.mjs +39 -0
  520. package/postprocessing/TAARenderPass.js +42 -61
  521. package/postprocessing/TAARenderPass.mjs +88 -0
  522. package/postprocessing/TexturePass.js +21 -22
  523. package/postprocessing/TexturePass.mjs +39 -0
  524. package/postprocessing/UnrealBloomPass.js +105 -213
  525. package/postprocessing/UnrealBloomPass.mjs +220 -0
  526. package/renderers/CSS2DRenderer.js +44 -56
  527. package/renderers/CSS2DRenderer.mjs +112 -0
  528. package/renderers/CSS3DRenderer.js +53 -86
  529. package/renderers/CSS3DRenderer.mjs +133 -0
  530. package/renderers/Projector.js +107 -274
  531. package/renderers/Projector.mjs +511 -0
  532. package/renderers/SVGRenderer.js +72 -182
  533. package/renderers/SVGRenderer.mjs +306 -0
  534. package/renderers/nodes/accessors/CameraNode.js +29 -40
  535. package/renderers/nodes/accessors/CameraNode.mjs +63 -0
  536. package/renderers/nodes/accessors/ModelNode.js +28 -37
  537. package/renderers/nodes/accessors/ModelNode.mjs +61 -0
  538. package/renderers/nodes/accessors/ModelViewProjectionNode.js +10 -23
  539. package/renderers/nodes/accessors/ModelViewProjectionNode.mjs +21 -0
  540. package/renderers/nodes/accessors/NormalNode.js +35 -45
  541. package/renderers/nodes/accessors/NormalNode.mjs +61 -0
  542. package/renderers/nodes/accessors/PositionNode.js +18 -19
  543. package/renderers/nodes/accessors/PositionNode.mjs +30 -0
  544. package/renderers/nodes/accessors/UVNode.js +5 -10
  545. package/renderers/nodes/accessors/UVNode.mjs +13 -0
  546. package/renderers/nodes/core/AttributeNode.js +5 -14
  547. package/renderers/nodes/core/AttributeNode.mjs +35 -0
  548. package/renderers/nodes/core/InputNode.js +4 -14
  549. package/renderers/nodes/core/InputNode.mjs +31 -0
  550. package/renderers/nodes/core/Node.js +7 -17
  551. package/renderers/nodes/core/Node.mjs +34 -0
  552. package/renderers/nodes/core/NodeAttribute.js +3 -6
  553. package/renderers/nodes/core/NodeAttribute.mjs +10 -0
  554. package/renderers/nodes/core/NodeBuilder.js +87 -154
  555. package/renderers/nodes/core/NodeBuilder.mjs +243 -0
  556. package/renderers/nodes/core/NodeFrame.js +9 -12
  557. package/renderers/nodes/core/NodeFrame.mjs +35 -0
  558. package/renderers/nodes/core/NodeSlot.js +2 -3
  559. package/renderers/nodes/core/NodeSlot.mjs +10 -0
  560. package/renderers/nodes/core/NodeUniform.js +4 -9
  561. package/renderers/nodes/core/NodeUniform.mjs +18 -0
  562. package/renderers/nodes/core/NodeVary.js +4 -7
  563. package/renderers/nodes/core/NodeVary.mjs +11 -0
  564. package/renderers/nodes/core/VaryNode.js +6 -12
  565. package/renderers/nodes/core/VaryNode.mjs +22 -0
  566. package/renderers/nodes/core/constants.js +16 -13
  567. package/renderers/nodes/core/constants.mjs +22 -0
  568. package/renderers/nodes/inputs/ColorNode.js +5 -11
  569. package/renderers/nodes/inputs/ColorNode.mjs +11 -0
  570. package/renderers/nodes/inputs/FloatNode.js +5 -11
  571. package/renderers/nodes/inputs/FloatNode.mjs +11 -0
  572. package/renderers/nodes/inputs/Matrix3Node.js +7 -13
  573. package/renderers/nodes/inputs/Matrix3Node.mjs +12 -0
  574. package/renderers/nodes/inputs/Matrix4Node.js +7 -13
  575. package/renderers/nodes/inputs/Matrix4Node.mjs +12 -0
  576. package/renderers/nodes/inputs/TextureNode.js +7 -15
  577. package/renderers/nodes/inputs/TextureNode.mjs +20 -0
  578. package/renderers/nodes/inputs/Vector2Node.js +5 -11
  579. package/renderers/nodes/inputs/Vector2Node.mjs +11 -0
  580. package/renderers/nodes/inputs/Vector3Node.js +7 -13
  581. package/renderers/nodes/inputs/Vector3Node.mjs +12 -0
  582. package/renderers/nodes/inputs/Vector4Node.js +7 -13
  583. package/renderers/nodes/inputs/Vector4Node.mjs +12 -0
  584. package/renderers/nodes/math/MathNode.js +20 -30
  585. package/renderers/nodes/math/MathNode.mjs +55 -0
  586. package/renderers/nodes/math/OperatorNode.js +4 -20
  587. package/renderers/nodes/math/OperatorNode.mjs +42 -0
  588. package/renderers/nodes/utils/SwitchNode.js +4 -9
  589. package/renderers/nodes/utils/SwitchNode.mjs +20 -0
  590. package/renderers/nodes/utils/TimerNode.js +5 -10
  591. package/renderers/nodes/utils/TimerNode.mjs +14 -0
  592. package/renderers/webgpu/WebGPU.js +14 -16
  593. package/renderers/webgpu/WebGPU.mjs +24 -0
  594. package/renderers/webgpu/WebGPUAttributes.js +16 -23
  595. package/renderers/webgpu/WebGPUAttributes.mjs +69 -0
  596. package/renderers/webgpu/WebGPUBackground.js +13 -30
  597. package/renderers/webgpu/WebGPUBackground.mjs +61 -0
  598. package/renderers/webgpu/WebGPUBinding.js +4 -7
  599. package/renderers/webgpu/WebGPUBinding.mjs +14 -0
  600. package/renderers/webgpu/WebGPUBindings.js +21 -57
  601. package/renderers/webgpu/WebGPUBindings.mjs +155 -0
  602. package/renderers/webgpu/WebGPUComputePipelines.js +14 -25
  603. package/renderers/webgpu/WebGPUComputePipelines.mjs +44 -0
  604. package/renderers/webgpu/WebGPUGeometries.js +5 -15
  605. package/renderers/webgpu/WebGPUGeometries.mjs +41 -0
  606. package/renderers/webgpu/WebGPUInfo.js +3 -8
  607. package/renderers/webgpu/WebGPUInfo.mjs +46 -0
  608. package/renderers/webgpu/WebGPUObjects.js +5 -10
  609. package/renderers/webgpu/WebGPUObjects.mjs +25 -0
  610. package/renderers/webgpu/WebGPUProperties.js +5 -11
  611. package/renderers/webgpu/WebGPUProperties.mjs +22 -0
  612. package/renderers/webgpu/WebGPURenderLists.js +20 -36
  613. package/renderers/webgpu/WebGPURenderLists.mjs +119 -0
  614. package/renderers/webgpu/WebGPURenderPipelines.js +260 -387
  615. package/renderers/webgpu/WebGPURenderPipelines.mjs +545 -0
  616. package/renderers/webgpu/WebGPURenderer.js +124 -262
  617. package/renderers/webgpu/WebGPURenderer.mjs +574 -0
  618. package/renderers/webgpu/WebGPUSampledTexture.js +18 -31
  619. package/renderers/webgpu/WebGPUSampledTexture.mjs +40 -0
  620. package/renderers/webgpu/WebGPUSampler.js +7 -12
  621. package/renderers/webgpu/WebGPUSampler.mjs +15 -0
  622. package/renderers/webgpu/WebGPUStorageBuffer.js +7 -12
  623. package/renderers/webgpu/WebGPUStorageBuffer.mjs +15 -0
  624. package/renderers/webgpu/WebGPUTextureRenderer.js +5 -11
  625. package/renderers/webgpu/WebGPUTextureRenderer.mjs +23 -0
  626. package/renderers/webgpu/WebGPUTextureUtils.js +29 -40
  627. package/renderers/webgpu/WebGPUTextureUtils.mjs +98 -0
  628. package/renderers/webgpu/WebGPUTextures.js +186 -333
  629. package/renderers/webgpu/WebGPUTextures.mjs +484 -0
  630. package/renderers/webgpu/WebGPUUniform.js +25 -51
  631. package/renderers/webgpu/WebGPUUniform.mjs +81 -0
  632. package/renderers/webgpu/WebGPUUniformsGroup.js +32 -72
  633. package/renderers/webgpu/WebGPUUniformsGroup.mjs +176 -0
  634. package/renderers/webgpu/constants.js +190 -181
  635. package/renderers/webgpu/constants.mjs +230 -0
  636. package/renderers/webgpu/nodes/ShaderLib.js +2 -2
  637. package/renderers/webgpu/nodes/ShaderLib.mjs +42 -0
  638. package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +53 -124
  639. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +165 -0
  640. package/renderers/webgpu/nodes/WebGPUNodeUniform.js +17 -31
  641. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +73 -0
  642. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +8 -9
  643. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +15 -0
  644. package/renderers/webgpu/nodes/WebGPUNodes.js +7 -45
  645. package/renderers/webgpu/nodes/WebGPUNodes.mjs +40 -0
  646. package/shaders/ACESFilmicToneMappingShader.js +44 -24
  647. package/shaders/ACESFilmicToneMappingShader.mjs +48 -0
  648. package/shaders/AfterimageShader.js +28 -18
  649. package/shaders/AfterimageShader.mjs +32 -0
  650. package/shaders/BasicShader.js +9 -7
  651. package/shaders/BasicShader.mjs +12 -0
  652. package/shaders/BleachBypassShader.js +31 -15
  653. package/shaders/BleachBypassShader.mjs +35 -0
  654. package/shaders/BlendShader.js +26 -19
  655. package/shaders/BlendShader.mjs +30 -0
  656. package/shaders/BokehShader.js +98 -36
  657. package/shaders/BokehShader.mjs +106 -0
  658. package/shaders/BokehShader2.js +261 -90
  659. package/shaders/BokehShader2.mjs +269 -0
  660. package/shaders/BrightnessContrastShader.js +28 -19
  661. package/shaders/BrightnessContrastShader.mjs +32 -0
  662. package/shaders/ColorCorrectionShader.js +26 -22
  663. package/shaders/ColorCorrectionShader.mjs +30 -0
  664. package/shaders/ColorifyShader.js +24 -16
  665. package/shaders/ColorifyShader.mjs +28 -0
  666. package/shaders/ConvolutionShader.js +40 -36
  667. package/shaders/ConvolutionShader.mjs +55 -0
  668. package/shaders/CopyShader.js +21 -13
  669. package/shaders/CopyShader.mjs +25 -0
  670. package/shaders/DOFMipMapShader.js +28 -21
  671. package/shaders/DOFMipMapShader.mjs +32 -0
  672. package/shaders/DepthLimitedBlurShader.js +85 -40
  673. package/shaders/DepthLimitedBlurShader.mjs +114 -0
  674. package/shaders/DigitalGlitch.js +74 -46
  675. package/shaders/DigitalGlitch.mjs +78 -0
  676. package/shaders/DotScreenShader.js +35 -27
  677. package/shaders/DotScreenShader.mjs +39 -0
  678. package/shaders/FXAAShader.js +1094 -19
  679. package/shaders/FXAAShader.mjs +1098 -0
  680. package/shaders/FilmShader.js +38 -52
  681. package/shaders/FilmShader.mjs +42 -0
  682. package/shaders/FocusShader.js +51 -24
  683. package/shaders/FocusShader.mjs +55 -0
  684. package/shaders/FreiChenShader.js +57 -24
  685. package/shaders/FreiChenShader.mjs +61 -0
  686. package/shaders/FresnelShader.js +43 -22
  687. package/shaders/FresnelShader.mjs +47 -0
  688. package/shaders/GammaCorrectionShader.js +19 -11
  689. package/shaders/GammaCorrectionShader.mjs +23 -0
  690. package/shaders/GodRaysShader.js +103 -94
  691. package/shaders/GodRaysShader.mjs +146 -0
  692. package/shaders/HalftoneShader.js +208 -65
  693. package/shaders/HalftoneShader.mjs +212 -0
  694. package/shaders/HorizontalBlurShader.js +7 -23
  695. package/shaders/HorizontalBlurShader.mjs +43 -0
  696. package/shaders/HorizontalTiltShiftShader.js +33 -21
  697. package/shaders/HorizontalTiltShiftShader.mjs +37 -0
  698. package/shaders/HueSaturationShader.js +37 -21
  699. package/shaders/HueSaturationShader.mjs +41 -0
  700. package/shaders/KaleidoShader.js +30 -22
  701. package/shaders/KaleidoShader.mjs +34 -0
  702. package/shaders/LuminosityHighPassShader.js +33 -27
  703. package/shaders/LuminosityHighPassShader.mjs +37 -0
  704. package/shaders/LuminosityShader.js +21 -11
  705. package/shaders/LuminosityShader.mjs +25 -0
  706. package/shaders/MirrorShader.js +31 -16
  707. package/shaders/MirrorShader.mjs +35 -0
  708. package/shaders/NormalMapShader.js +27 -23
  709. package/shaders/NormalMapShader.mjs +31 -0
  710. package/shaders/ParallaxShader.js +107 -48
  711. package/shaders/ParallaxShader.mjs +113 -0
  712. package/shaders/PixelShader.js +24 -16
  713. package/shaders/PixelShader.mjs +28 -0
  714. package/shaders/RGBShiftShader.js +26 -22
  715. package/shaders/RGBShiftShader.mjs +30 -0
  716. package/shaders/SAOShader.js +132 -48
  717. package/shaders/SAOShader.mjs +144 -0
  718. package/shaders/SMAAShader.js +256 -135
  719. package/shaders/SMAAShader.mjs +272 -0
  720. package/shaders/SSAOShader.js +153 -81
  721. package/shaders/SSAOShader.mjs +172 -0
  722. package/shaders/SSRShader.js +32 -87
  723. package/shaders/SSRShader.mjs +324 -0
  724. package/shaders/SepiaShader.js +25 -15
  725. package/shaders/SepiaShader.mjs +29 -0
  726. package/shaders/SobelOperatorShader.js +40 -29
  727. package/shaders/SobelOperatorShader.mjs +44 -0
  728. package/shaders/SubsurfaceScatteringShader.js +53 -39
  729. package/shaders/SubsurfaceScatteringShader.mjs +59 -0
  730. package/shaders/TechnicolorShader.js +20 -13
  731. package/shaders/TechnicolorShader.mjs +24 -0
  732. package/shaders/ToneMapShader.js +44 -28
  733. package/shaders/ToneMapShader.mjs +48 -0
  734. package/shaders/ToonShader.js +172 -96
  735. package/shaders/ToonShader.mjs +188 -0
  736. package/shaders/TriangleBlurShader.js +32 -23
  737. package/shaders/TriangleBlurShader.mjs +36 -0
  738. package/shaders/UnpackDepthRGBAShader.js +22 -14
  739. package/shaders/UnpackDepthRGBAShader.mjs +26 -0
  740. package/shaders/VerticalBlurShader.js +7 -23
  741. package/shaders/VerticalBlurShader.mjs +44 -0
  742. package/shaders/VerticalTiltShiftShader.js +33 -21
  743. package/shaders/VerticalTiltShiftShader.mjs +37 -0
  744. package/shaders/VignetteShader.js +24 -28
  745. package/shaders/VignetteShader.mjs +28 -0
  746. package/shaders/VolumeShader.js +174 -77
  747. package/shaders/VolumeShader.mjs +178 -0
  748. package/shaders/WaterRefractionShader.js +38 -6
  749. package/shaders/WaterRefractionShader.mjs +57 -0
  750. package/shaders/types.js +1 -1
  751. package/{custom.d.js → shaders/types.mjs} +0 -0
  752. package/textures/FlakesTexture.js +8 -10
  753. package/textures/FlakesTexture.mjs +30 -0
  754. package/types/helpers.js +3 -2
  755. package/types/helpers.mjs +4 -0
  756. package/utils/BufferGeometryUtils.js +251 -325
  757. package/utils/BufferGeometryUtils.mjs +570 -0
  758. package/utils/GeometryCompressionUtils.js +241 -239
  759. package/utils/GeometryCompressionUtils.mjs +547 -0
  760. package/utils/GeometryUtils.js +41 -94
  761. package/utils/GeometryUtils.mjs +108 -0
  762. package/utils/RoughnessMipmapper.js +38 -82
  763. package/utils/RoughnessMipmapper.mjs +213 -0
  764. package/utils/SceneUtils.js +15 -20
  765. package/utils/SceneUtils.mjs +36 -0
  766. package/utils/ShadowMapViewer.js +49 -95
  767. package/utils/ShadowMapViewer.mjs +114 -0
  768. package/utils/SkeletonUtils.js +74 -165
  769. package/utils/SkeletonUtils.mjs +292 -0
  770. package/utils/UVsDebug.js +32 -62
  771. package/utils/UVsDebug.mjs +85 -0
  772. package/utils/WorkerPool.js +13 -33
  773. package/utils/WorkerPool.mjs +62 -0
  774. package/webxr/ARButton.js +72 -98
  775. package/webxr/ARButton.mjs +119 -0
  776. package/webxr/OculusHandModel.js +18 -37
  777. package/webxr/OculusHandModel.mjs +71 -0
  778. package/webxr/OculusHandPointerModel.js +58 -80
  779. package/webxr/OculusHandPointerModel.mjs +207 -0
  780. package/webxr/Text2D.js +37 -19
  781. package/webxr/Text2D.mjs +31 -0
  782. package/webxr/VRButton.js +59 -90
  783. package/webxr/VRButton.mjs +105 -0
  784. package/webxr/XRControllerModelFactory.js +58 -116
  785. package/webxr/XRControllerModelFactory.mjs +146 -0
  786. package/webxr/XREstimatedLight.js +39 -66
  787. package/webxr/XREstimatedLight.mjs +126 -0
  788. package/webxr/XRHandMeshModel.js +40 -29
  789. package/webxr/XRHandMeshModel.mjs +73 -0
  790. package/webxr/XRHandModelFactory.js +28 -31
  791. package/webxr/XRHandModelFactory.mjs +61 -0
  792. package/webxr/XRHandPrimitiveModel.js +41 -27
  793. package/webxr/XRHandPrimitiveModel.mjs +68 -0
  794. package/BufferGeometryUtils-1a7a235c.js +0 -655
  795. package/BufferGeometryUtils-971dfde3.js +0 -1
  796. package/Nodes-4f766d71.js +0 -471
  797. package/Nodes-9aa16d74.js +0 -1
  798. package/animation/AnimationClipCreator.cjs.js +0 -1
  799. package/animation/CCDIKSolver.cjs.js +0 -1
  800. package/animation/MMDAnimationHelper.cjs.js +0 -1
  801. package/animation/MMDPhysics.cjs.js +0 -1
  802. package/cameras/CinematicCamera.cjs.js +0 -1
  803. package/controls/ArcballControls.cjs.js +0 -1
  804. package/controls/DeviceOrientationControls.cjs.js +0 -1
  805. package/controls/DragControls.cjs.js +0 -1
  806. package/controls/FirstPersonControls.cjs.js +0 -1
  807. package/controls/FlyControls.cjs.js +0 -1
  808. package/controls/OrbitControls.cjs.js +0 -1
  809. package/controls/PointerLockControls.cjs.js +0 -1
  810. package/controls/TrackballControls.cjs.js +0 -1
  811. package/controls/TransformControls.cjs.js +0 -1
  812. package/controls/experimental/CameraControls.cjs.js +0 -1
  813. package/csm/CSM.cjs.js +0 -1
  814. package/csm/CSMFrustum.cjs.js +0 -1
  815. package/csm/CSMHelper.cjs.js +0 -1
  816. package/csm/CSMShader.cjs.js +0 -1
  817. package/curves/CurveExtras.cjs.js +0 -1
  818. package/curves/NURBSCurve.cjs.js +0 -1
  819. package/curves/NURBSSurface.cjs.js +0 -1
  820. package/curves/NURBSUtils.cjs.js +0 -1
  821. package/custom.d.cjs.js +0 -1
  822. package/deprecated/Geometry.cjs.js +0 -1
  823. package/effects/AnaglyphEffect.cjs.js +0 -1
  824. package/effects/AsciiEffect.cjs.js +0 -1
  825. package/effects/OutlineEffect.cjs.js +0 -1
  826. package/effects/ParallaxBarrierEffect.cjs.js +0 -1
  827. package/effects/PeppersGhostEffect.cjs.js +0 -1
  828. package/effects/StereoEffect.cjs.js +0 -1
  829. package/environments/RoomEnvironment.cjs.js +0 -1
  830. package/exporters/ColladaExporter.cjs.js +0 -1
  831. package/exporters/DRACOExporter.cjs.js +0 -1
  832. package/exporters/GLTFExporter.cjs.js +0 -1
  833. package/exporters/MMDExporter.cjs.js +0 -1
  834. package/exporters/OBJExporter.cjs.js +0 -1
  835. package/exporters/PLYExporter.cjs.js +0 -1
  836. package/exporters/STLExporter.cjs.js +0 -1
  837. package/exporters/USDZExporter.cjs.js +0 -1
  838. package/geometries/BoxLineGeometry.cjs.js +0 -1
  839. package/geometries/ConvexGeometry.cjs.js +0 -1
  840. package/geometries/DecalGeometry.cjs.js +0 -1
  841. package/geometries/LightningStrike.cjs.js +0 -1
  842. package/geometries/ParametricGeometries.cjs.js +0 -1
  843. package/geometries/ParametricGeometry.cjs.js +0 -1
  844. package/geometries/RoundedBoxGeometry.cjs.js +0 -1
  845. package/geometries/TeapotGeometry.cjs.js +0 -1
  846. package/geometries/TextGeometry.cjs.js +0 -1
  847. package/helpers/LightProbeHelper.cjs.js +0 -1
  848. package/helpers/PositionalAudioHelper.cjs.js +0 -1
  849. package/helpers/RectAreaLightHelper.cjs.js +0 -1
  850. package/helpers/VertexNormalsHelper.cjs.js +0 -1
  851. package/helpers/VertexTangentsHelper.cjs.js +0 -1
  852. package/index.cjs.js +0 -1
  853. package/interactive/InteractiveGroup.cjs.js +0 -1
  854. package/interactive/InteractiveGroup.d.ts +0 -5
  855. package/interactive/InteractiveGroup.js +0 -87
  856. package/interactive/SelectionBox.cjs.js +0 -1
  857. package/interactive/SelectionHelper.cjs.js +0 -1
  858. package/libs/MeshoptDecoder.cjs.js +0 -1
  859. package/libs/MotionControllers.cjs.js +0 -1
  860. package/lights/LightProbeGenerator.cjs.js +0 -1
  861. package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
  862. package/lines/Line2.cjs.js +0 -1
  863. package/lines/LineGeometry.cjs.js +0 -1
  864. package/lines/LineMaterial.cjs.js +0 -1
  865. package/lines/LineSegments2.cjs.js +0 -1
  866. package/lines/LineSegmentsGeometry.cjs.js +0 -1
  867. package/lines/Wireframe.cjs.js +0 -1
  868. package/lines/WireframeGeometry2.cjs.js +0 -1
  869. package/loaders/3DMLoader.cjs.js +0 -1
  870. package/loaders/3MFLoader.cjs.js +0 -1
  871. package/loaders/AMFLoader.cjs.js +0 -1
  872. package/loaders/AssimpLoader.cjs.js +0 -1
  873. package/loaders/BVHLoader.cjs.js +0 -1
  874. package/loaders/BasisTextureLoader.cjs.js +0 -1
  875. package/loaders/ColladaLoader.cjs.js +0 -1
  876. package/loaders/DDSLoader.cjs.js +0 -1
  877. package/loaders/DRACOLoader.cjs.js +0 -1
  878. package/loaders/EXRLoader.cjs.js +0 -1
  879. package/loaders/FBXLoader.cjs.js +0 -1
  880. package/loaders/FontLoader.cjs.js +0 -1
  881. package/loaders/GCodeLoader.cjs.js +0 -1
  882. package/loaders/GLTFLoader.cjs.js +0 -1
  883. package/loaders/HDRCubeTextureLoader.cjs.js +0 -1
  884. package/loaders/KMZLoader.cjs.js +0 -1
  885. package/loaders/KTX2Loader.cjs.js +0 -1
  886. package/loaders/KTXLoader.cjs.js +0 -1
  887. package/loaders/LDrawLoader.cjs.js +0 -1
  888. package/loaders/LUT3dlLoader.cjs.js +0 -1
  889. package/loaders/LUTCubeLoader.cjs.js +0 -1
  890. package/loaders/LWOLoader.cjs.js +0 -1
  891. package/loaders/LottieLoader.cjs.js +0 -1
  892. package/loaders/MD2Loader.cjs.js +0 -1
  893. package/loaders/MDDLoader.cjs.js +0 -1
  894. package/loaders/MMDLoader.cjs.js +0 -1
  895. package/loaders/MTLLoader.cjs.js +0 -1
  896. package/loaders/NRRDLoader.cjs.js +0 -1
  897. package/loaders/NodeMaterialLoader.cjs.js +0 -1
  898. package/loaders/OBJLoader.cjs.js +0 -1
  899. package/loaders/PCDLoader.cjs.js +0 -1
  900. package/loaders/PDBLoader.cjs.js +0 -1
  901. package/loaders/PLYLoader.cjs.js +0 -1
  902. package/loaders/PRWMLoader.cjs.js +0 -1
  903. package/loaders/PVRLoader.cjs.js +0 -1
  904. package/loaders/RGBELoader.cjs.js +0 -1
  905. package/loaders/RGBMLoader.cjs.js +0 -1
  906. package/loaders/STLLoader.cjs.js +0 -1
  907. package/loaders/SVGLoader.cjs.js +0 -1
  908. package/loaders/TDSLoader.cjs.js +0 -1
  909. package/loaders/TGALoader.cjs.js +0 -1
  910. package/loaders/TTFLoader.cjs.js +0 -1
  911. package/loaders/TiltLoader.cjs.js +0 -1
  912. package/loaders/VOXLoader.cjs.js +0 -1
  913. package/loaders/VRMLLoader.cjs.js +0 -1
  914. package/loaders/VRMLoader.cjs.js +0 -1
  915. package/loaders/VTKLoader.cjs.js +0 -1
  916. package/loaders/XLoader.cjs.js +0 -1
  917. package/loaders/XYZLoader.cjs.js +0 -1
  918. package/loaders/lwo/IFFParser.cjs.js +0 -1
  919. package/loaders/lwo/LWO2Parser.cjs.js +0 -1
  920. package/loaders/lwo/LWO3Parser.cjs.js +0 -1
  921. package/math/Capsule.cjs.js +0 -1
  922. package/math/ColorConverter.cjs.js +0 -1
  923. package/math/ConvexHull.cjs.js +0 -1
  924. package/math/ImprovedNoise.cjs.js +0 -1
  925. package/math/Lut.cjs.js +0 -1
  926. package/math/MeshSurfaceSampler.cjs.js +0 -1
  927. package/math/OBB.cjs.js +0 -1
  928. package/math/Octree.cjs.js +0 -1
  929. package/math/SimplexNoise.cjs.js +0 -1
  930. package/misc/ConvexObjectBreaker.cjs.js +0 -1
  931. package/misc/GPUComputationRenderer.cjs.js +0 -1
  932. package/misc/Gyroscope.cjs.js +0 -1
  933. package/misc/MD2Character.cjs.js +0 -1
  934. package/misc/MD2CharacterComplex.cjs.js +0 -1
  935. package/misc/MorphAnimMesh.cjs.js +0 -1
  936. package/misc/MorphBlendMesh.cjs.js +0 -1
  937. package/misc/ProgressiveLightmap.cjs.js +0 -1
  938. package/misc/RollerCoaster.cjs.js +0 -1
  939. package/misc/TubePainter.cjs.js +0 -1
  940. package/misc/Volume.cjs.js +0 -1
  941. package/misc/VolumeSlice.cjs.js +0 -1
  942. package/misc/WebGL.cjs.js +0 -1
  943. package/modifiers/CurveModifier.cjs.js +0 -1
  944. package/modifiers/EdgeSplitModifier.cjs.js +0 -1
  945. package/modifiers/SimplifyModifier.cjs.js +0 -1
  946. package/modifiers/TessellateModifier.cjs.js +0 -1
  947. package/nodes/Nodes.cjs.js +0 -1
  948. package/nodes/ShaderNode.cjs.js +0 -1
  949. package/nodes/accessors/BufferNode.cjs.js +0 -1
  950. package/nodes/accessors/CameraNode.cjs.js +0 -1
  951. package/nodes/accessors/CubeTextureNode.cjs.js +0 -1
  952. package/nodes/accessors/MaterialNode.cjs.js +0 -1
  953. package/nodes/accessors/MaterialReferenceNode.cjs.js +0 -1
  954. package/nodes/accessors/ModelNode.cjs.js +0 -1
  955. package/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
  956. package/nodes/accessors/NormalNode.cjs.js +0 -1
  957. package/nodes/accessors/Object3DNode.cjs.js +0 -1
  958. package/nodes/accessors/PointUVNode.cjs.js +0 -1
  959. package/nodes/accessors/PositionNode.cjs.js +0 -1
  960. package/nodes/accessors/ReferenceNode.cjs.js +0 -1
  961. package/nodes/accessors/ReflectNode.cjs.js +0 -1
  962. package/nodes/accessors/SkinningNode.cjs.js +0 -1
  963. package/nodes/accessors/TextureNode.cjs.js +0 -1
  964. package/nodes/accessors/UVNode.cjs.js +0 -1
  965. package/nodes/core/ArrayUniformNode.cjs.js +0 -1
  966. package/nodes/core/AttributeNode.cjs.js +0 -1
  967. package/nodes/core/BypassNode.cjs.js +0 -1
  968. package/nodes/core/CodeNode.cjs.js +0 -1
  969. package/nodes/core/ConstNode.cjs.js +0 -1
  970. package/nodes/core/ContextNode.cjs.js +0 -1
  971. package/nodes/core/ExpressionNode.cjs.js +0 -1
  972. package/nodes/core/FunctionCallNode.cjs.js +0 -1
  973. package/nodes/core/FunctionNode.cjs.js +0 -1
  974. package/nodes/core/InputNode.cjs.js +0 -1
  975. package/nodes/core/Node.cjs.js +0 -1
  976. package/nodes/core/NodeAttribute.cjs.js +0 -1
  977. package/nodes/core/NodeBuilder.cjs.js +0 -1
  978. package/nodes/core/NodeCode.cjs.js +0 -1
  979. package/nodes/core/NodeFrame.cjs.js +0 -1
  980. package/nodes/core/NodeFunction.cjs.js +0 -1
  981. package/nodes/core/NodeFunction.js +0 -17
  982. package/nodes/core/NodeFunctionInput.cjs.js +0 -1
  983. package/nodes/core/NodeKeywords.cjs.js +0 -1
  984. package/nodes/core/NodeParser.cjs.js +0 -1
  985. package/nodes/core/NodeParser.js +0 -8
  986. package/nodes/core/NodeUniform.cjs.js +0 -1
  987. package/nodes/core/NodeUtils.cjs.js +0 -1
  988. package/nodes/core/NodeVar.cjs.js +0 -1
  989. package/nodes/core/NodeVary.cjs.js +0 -1
  990. package/nodes/core/PropertyNode.cjs.js +0 -1
  991. package/nodes/core/TempNode.cjs.js +0 -1
  992. package/nodes/core/UniformNode.cjs.js +0 -1
  993. package/nodes/core/VarNode.cjs.js +0 -1
  994. package/nodes/core/VaryNode.cjs.js +0 -1
  995. package/nodes/core/constants.cjs.js +0 -1
  996. package/nodes/display/ColorSpaceNode.cjs.js +0 -1
  997. package/nodes/display/NormalMapNode.cjs.js +0 -1
  998. package/nodes/fog/FogNode.cjs.js +0 -1
  999. package/nodes/fog/FogRangeNode.cjs.js +0 -1
  1000. package/nodes/functions/BSDFs.cjs.js +0 -1
  1001. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +0 -1
  1002. package/nodes/functions/PhysicalMaterialFunctions.js +0 -57
  1003. package/nodes/lights/LightContextNode.cjs.js +0 -1
  1004. package/nodes/lights/LightNode.cjs.js +0 -1
  1005. package/nodes/lights/LightsNode.cjs.js +0 -1
  1006. package/nodes/loaders/NodeLoader.cjs.js +0 -1
  1007. package/nodes/loaders/NodeMaterialLoader.cjs.js +0 -1
  1008. package/nodes/loaders/NodeObjectLoader.cjs.js +0 -1
  1009. package/nodes/materials/LineBasicNodeMaterial.cjs.js +0 -1
  1010. package/nodes/materials/Materials.cjs.js +0 -1
  1011. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +0 -1
  1012. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +0 -1
  1013. package/nodes/materials/NodeMaterial.cjs.js +0 -1
  1014. package/nodes/materials/PointsNodeMaterial.cjs.js +0 -1
  1015. package/nodes/math/CondNode.cjs.js +0 -1
  1016. package/nodes/math/MathNode.cjs.js +0 -1
  1017. package/nodes/math/OperatorNode.cjs.js +0 -1
  1018. package/nodes/parsers/GLSLNodeFunction.cjs.js +0 -1
  1019. package/nodes/parsers/GLSLNodeFunction.js +0 -101
  1020. package/nodes/parsers/GLSLNodeParser.cjs.js +0 -1
  1021. package/nodes/parsers/GLSLNodeParser.js +0 -13
  1022. package/nodes/parsers/WGSLNodeFunction.cjs.js +0 -1
  1023. package/nodes/parsers/WGSLNodeFunction.js +0 -71
  1024. package/nodes/parsers/WGSLNodeParser.cjs.js +0 -1
  1025. package/nodes/parsers/WGSLNodeParser.js +0 -13
  1026. package/nodes/procedural/CheckerNode.cjs.js +0 -1
  1027. package/nodes/utils/ArrayElementNode.cjs.js +0 -1
  1028. package/nodes/utils/ConvertNode.cjs.js +0 -1
  1029. package/nodes/utils/JoinNode.cjs.js +0 -1
  1030. package/nodes/utils/MatcapUVNode.cjs.js +0 -1
  1031. package/nodes/utils/OscNode.cjs.js +0 -1
  1032. package/nodes/utils/SplitNode.cjs.js +0 -1
  1033. package/nodes/utils/SpriteSheetUVNode.cjs.js +0 -1
  1034. package/nodes/utils/TimerNode.cjs.js +0 -1
  1035. package/objects/GroundProjectedEnv.cjs.js +0 -1
  1036. package/objects/Lensflare.cjs.js +0 -1
  1037. package/objects/LightningStorm.cjs.js +0 -1
  1038. package/objects/MarchingCubes.cjs.js +0 -1
  1039. package/objects/Reflector.cjs.js +0 -1
  1040. package/objects/ReflectorForSSRPass.cjs.js +0 -1
  1041. package/objects/ReflectorRTT.cjs.js +0 -1
  1042. package/objects/Refractor.cjs.js +0 -1
  1043. package/objects/ShadowMesh.cjs.js +0 -1
  1044. package/objects/Sky.cjs.js +0 -1
  1045. package/objects/Water.cjs.js +0 -1
  1046. package/objects/Water2.cjs.js +0 -1
  1047. package/offscreen/jank.cjs.js +0 -1
  1048. package/offscreen/offscreen.cjs.js +0 -1
  1049. package/offscreen/scene.cjs.js +0 -1
  1050. package/physics/AmmoPhysics.cjs.js +0 -1
  1051. package/postprocessing/AdaptiveToneMappingPass.cjs.js +0 -1
  1052. package/postprocessing/AfterimagePass.cjs.js +0 -1
  1053. package/postprocessing/BloomPass.cjs.js +0 -1
  1054. package/postprocessing/BokehPass.cjs.js +0 -1
  1055. package/postprocessing/ClearPass.cjs.js +0 -1
  1056. package/postprocessing/CubeTexturePass.cjs.js +0 -1
  1057. package/postprocessing/DotScreenPass.cjs.js +0 -1
  1058. package/postprocessing/EffectComposer.cjs.js +0 -1
  1059. package/postprocessing/FilmPass.cjs.js +0 -1
  1060. package/postprocessing/GlitchPass.cjs.js +0 -1
  1061. package/postprocessing/HalftonePass.cjs.js +0 -1
  1062. package/postprocessing/LUTPass.cjs.js +0 -1
  1063. package/postprocessing/MaskPass.cjs.js +0 -1
  1064. package/postprocessing/OutlinePass.cjs.js +0 -1
  1065. package/postprocessing/Pass.cjs.js +0 -1
  1066. package/postprocessing/RenderPass.cjs.js +0 -1
  1067. package/postprocessing/RenderPixelatedPass.cjs.js +0 -1
  1068. package/postprocessing/SAOPass.cjs.js +0 -1
  1069. package/postprocessing/SMAAPass.cjs.js +0 -1
  1070. package/postprocessing/SSAARenderPass.cjs.js +0 -1
  1071. package/postprocessing/SSAOPass.cjs.js +0 -1
  1072. package/postprocessing/SSRPass.cjs.js +0 -1
  1073. package/postprocessing/SavePass.cjs.js +0 -1
  1074. package/postprocessing/ShaderPass.cjs.js +0 -1
  1075. package/postprocessing/TAARenderPass.cjs.js +0 -1
  1076. package/postprocessing/TexturePass.cjs.js +0 -1
  1077. package/postprocessing/UnrealBloomPass.cjs.js +0 -1
  1078. package/renderers/CSS2DRenderer.cjs.js +0 -1
  1079. package/renderers/CSS3DRenderer.cjs.js +0 -1
  1080. package/renderers/Projector.cjs.js +0 -1
  1081. package/renderers/SVGRenderer.cjs.js +0 -1
  1082. package/renderers/nodes/accessors/CameraNode.cjs.js +0 -1
  1083. package/renderers/nodes/accessors/ModelNode.cjs.js +0 -1
  1084. package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
  1085. package/renderers/nodes/accessors/NormalNode.cjs.js +0 -1
  1086. package/renderers/nodes/accessors/PositionNode.cjs.js +0 -1
  1087. package/renderers/nodes/accessors/UVNode.cjs.js +0 -1
  1088. package/renderers/nodes/core/AttributeNode.cjs.js +0 -1
  1089. package/renderers/nodes/core/InputNode.cjs.js +0 -1
  1090. package/renderers/nodes/core/Node.cjs.js +0 -1
  1091. package/renderers/nodes/core/NodeAttribute.cjs.js +0 -1
  1092. package/renderers/nodes/core/NodeBuilder.cjs.js +0 -1
  1093. package/renderers/nodes/core/NodeFrame.cjs.js +0 -1
  1094. package/renderers/nodes/core/NodeSlot.cjs.js +0 -1
  1095. package/renderers/nodes/core/NodeUniform.cjs.js +0 -1
  1096. package/renderers/nodes/core/NodeVary.cjs.js +0 -1
  1097. package/renderers/nodes/core/VaryNode.cjs.js +0 -1
  1098. package/renderers/nodes/core/constants.cjs.js +0 -1
  1099. package/renderers/nodes/inputs/ColorNode.cjs.js +0 -1
  1100. package/renderers/nodes/inputs/FloatNode.cjs.js +0 -1
  1101. package/renderers/nodes/inputs/Matrix3Node.cjs.js +0 -1
  1102. package/renderers/nodes/inputs/Matrix4Node.cjs.js +0 -1
  1103. package/renderers/nodes/inputs/TextureNode.cjs.js +0 -1
  1104. package/renderers/nodes/inputs/Vector2Node.cjs.js +0 -1
  1105. package/renderers/nodes/inputs/Vector3Node.cjs.js +0 -1
  1106. package/renderers/nodes/inputs/Vector4Node.cjs.js +0 -1
  1107. package/renderers/nodes/math/MathNode.cjs.js +0 -1
  1108. package/renderers/nodes/math/OperatorNode.cjs.js +0 -1
  1109. package/renderers/nodes/utils/SwitchNode.cjs.js +0 -1
  1110. package/renderers/nodes/utils/TimerNode.cjs.js +0 -1
  1111. package/renderers/webgpu/WebGPU.cjs.js +0 -1
  1112. package/renderers/webgpu/WebGPUAttributes.cjs.js +0 -1
  1113. package/renderers/webgpu/WebGPUBackground.cjs.js +0 -1
  1114. package/renderers/webgpu/WebGPUBinding.cjs.js +0 -1
  1115. package/renderers/webgpu/WebGPUBindings.cjs.js +0 -1
  1116. package/renderers/webgpu/WebGPUComputePipelines.cjs.js +0 -1
  1117. package/renderers/webgpu/WebGPUGeometries.cjs.js +0 -1
  1118. package/renderers/webgpu/WebGPUInfo.cjs.js +0 -1
  1119. package/renderers/webgpu/WebGPUObjects.cjs.js +0 -1
  1120. package/renderers/webgpu/WebGPUProperties.cjs.js +0 -1
  1121. package/renderers/webgpu/WebGPURenderLists.cjs.js +0 -1
  1122. package/renderers/webgpu/WebGPURenderPipelines.cjs.js +0 -1
  1123. package/renderers/webgpu/WebGPURenderer.cjs.js +0 -1
  1124. package/renderers/webgpu/WebGPUSampledTexture.cjs.js +0 -1
  1125. package/renderers/webgpu/WebGPUSampler.cjs.js +0 -1
  1126. package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +0 -1
  1127. package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +0 -1
  1128. package/renderers/webgpu/WebGPUTextureUtils.cjs.js +0 -1
  1129. package/renderers/webgpu/WebGPUTextures.cjs.js +0 -1
  1130. package/renderers/webgpu/WebGPUUniform.cjs.js +0 -1
  1131. package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +0 -1
  1132. package/renderers/webgpu/constants.cjs.js +0 -1
  1133. package/renderers/webgpu/nodes/ShaderLib.cjs.js +0 -1
  1134. package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +0 -1
  1135. package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +0 -1
  1136. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +0 -1
  1137. package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +0 -1
  1138. package/shaders/ACESFilmicToneMappingShader.cjs.js +0 -1
  1139. package/shaders/AfterimageShader.cjs.js +0 -1
  1140. package/shaders/BasicShader.cjs.js +0 -1
  1141. package/shaders/BleachBypassShader.cjs.js +0 -1
  1142. package/shaders/BlendShader.cjs.js +0 -1
  1143. package/shaders/BokehShader.cjs.js +0 -1
  1144. package/shaders/BokehShader2.cjs.js +0 -1
  1145. package/shaders/BrightnessContrastShader.cjs.js +0 -1
  1146. package/shaders/ColorCorrectionShader.cjs.js +0 -1
  1147. package/shaders/ColorifyShader.cjs.js +0 -1
  1148. package/shaders/ConvolutionShader.cjs.js +0 -1
  1149. package/shaders/CopyShader.cjs.js +0 -1
  1150. package/shaders/DOFMipMapShader.cjs.js +0 -1
  1151. package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
  1152. package/shaders/DigitalGlitch.cjs.js +0 -1
  1153. package/shaders/DotScreenShader.cjs.js +0 -1
  1154. package/shaders/FXAAShader.cjs.js +0 -1
  1155. package/shaders/FilmShader.cjs.js +0 -1
  1156. package/shaders/FocusShader.cjs.js +0 -1
  1157. package/shaders/FreiChenShader.cjs.js +0 -1
  1158. package/shaders/FresnelShader.cjs.js +0 -1
  1159. package/shaders/GammaCorrectionShader.cjs.js +0 -1
  1160. package/shaders/GodRaysShader.cjs.js +0 -1
  1161. package/shaders/HalftoneShader.cjs.js +0 -1
  1162. package/shaders/HorizontalBlurShader.cjs.js +0 -1
  1163. package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
  1164. package/shaders/HueSaturationShader.cjs.js +0 -1
  1165. package/shaders/KaleidoShader.cjs.js +0 -1
  1166. package/shaders/LuminosityHighPassShader.cjs.js +0 -1
  1167. package/shaders/LuminosityShader.cjs.js +0 -1
  1168. package/shaders/MirrorShader.cjs.js +0 -1
  1169. package/shaders/NormalMapShader.cjs.js +0 -1
  1170. package/shaders/ParallaxShader.cjs.js +0 -1
  1171. package/shaders/PixelShader.cjs.js +0 -1
  1172. package/shaders/RGBShiftShader.cjs.js +0 -1
  1173. package/shaders/SAOShader.cjs.js +0 -1
  1174. package/shaders/SMAAShader.cjs.js +0 -1
  1175. package/shaders/SSAOShader.cjs.js +0 -1
  1176. package/shaders/SSRShader.cjs.js +0 -1
  1177. package/shaders/SepiaShader.cjs.js +0 -1
  1178. package/shaders/SobelOperatorShader.cjs.js +0 -1
  1179. package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
  1180. package/shaders/TechnicolorShader.cjs.js +0 -1
  1181. package/shaders/ToneMapShader.cjs.js +0 -1
  1182. package/shaders/ToonShader.cjs.js +0 -1
  1183. package/shaders/TriangleBlurShader.cjs.js +0 -1
  1184. package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
  1185. package/shaders/VerticalBlurShader.cjs.js +0 -1
  1186. package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
  1187. package/shaders/VignetteShader.cjs.js +0 -1
  1188. package/shaders/VolumeShader.cjs.js +0 -1
  1189. package/shaders/WaterRefractionShader.cjs.js +0 -1
  1190. package/shaders/types.cjs.js +0 -1
  1191. package/textures/FlakesTexture.cjs.js +0 -1
  1192. package/types/helpers.cjs.js +0 -1
  1193. package/types/shared.cjs.js +0 -1
  1194. package/types/shared.js +0 -1
  1195. package/types/utils.cjs.js +0 -1
  1196. package/types/utils.js +0 -1
  1197. package/utils/BufferGeometryUtils.cjs.js +0 -1
  1198. package/utils/GeometryCompressionUtils.cjs.js +0 -1
  1199. package/utils/GeometryUtils.cjs.js +0 -1
  1200. package/utils/LDrawUtils.cjs.js +0 -1
  1201. package/utils/LDrawUtils.d.ts +0 -5
  1202. package/utils/LDrawUtils.js +0 -144
  1203. package/utils/RoughnessMipmapper.cjs.js +0 -1
  1204. package/utils/SceneUtils.cjs.js +0 -1
  1205. package/utils/ShadowMapViewer.cjs.js +0 -1
  1206. package/utils/SkeletonUtils.cjs.js +0 -1
  1207. package/utils/UVsDebug.cjs.js +0 -1
  1208. package/utils/WorkerPool.cjs.js +0 -1
  1209. package/webxr/ARButton.cjs.js +0 -1
  1210. package/webxr/OculusHandModel.cjs.js +0 -1
  1211. package/webxr/OculusHandPointerModel.cjs.js +0 -1
  1212. package/webxr/Text2D.cjs.js +0 -1
  1213. package/webxr/VRButton.cjs.js +0 -1
  1214. package/webxr/XRControllerModelFactory.cjs.js +0 -1
  1215. package/webxr/XREstimatedLight.cjs.js +0 -1
  1216. package/webxr/XRHandMeshModel.cjs.js +0 -1
  1217. package/webxr/XRHandModelFactory.cjs.js +0 -1
  1218. package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
@@ -0,0 +1,2362 @@
1
+ import { Loader, LoaderUtils, FileLoader, TextureLoader, RepeatWrapping, ClampToEdgeWrapping, Texture, MeshPhongMaterial, MeshLambertMaterial, Color, sRGBEncoding, EquirectangularReflectionMapping, Matrix4, Group, Bone, PropertyBinding, Object3D, OrthographicCamera, PerspectiveCamera, PointLight, MathUtils, SpotLight, DirectionalLight, SkinnedMesh, Mesh, LineBasicMaterial, Line, Vector3, Skeleton, AmbientLight, BufferGeometry, Float32BufferAttribute, Uint16BufferAttribute, Matrix3, Vector4, AnimationClip, Quaternion, Euler, VectorKeyframeTrack, QuaternionKeyframeTrack, NumberKeyframeTrack } from "three";
2
+ import { unzlibSync } from "fflate";
3
+ import { NURBSCurve } from "../curves/NURBSCurve.mjs";
4
+ let fbxTree;
5
+ let connections;
6
+ let sceneGraph;
7
+ class FBXLoader extends Loader {
8
+ constructor(manager) {
9
+ super(manager);
10
+ }
11
+ load(url, onLoad, onProgress, onError) {
12
+ const scope = this;
13
+ const path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path;
14
+ const loader = new FileLoader(this.manager);
15
+ loader.setPath(scope.path);
16
+ loader.setResponseType("arraybuffer");
17
+ loader.setRequestHeader(scope.requestHeader);
18
+ loader.setWithCredentials(scope.withCredentials);
19
+ loader.load(
20
+ url,
21
+ function(buffer) {
22
+ try {
23
+ onLoad(scope.parse(buffer, path));
24
+ } catch (e) {
25
+ if (onError) {
26
+ onError(e);
27
+ } else {
28
+ console.error(e);
29
+ }
30
+ scope.manager.itemError(url);
31
+ }
32
+ },
33
+ onProgress,
34
+ onError
35
+ );
36
+ }
37
+ parse(FBXBuffer, path) {
38
+ if (isFbxFormatBinary(FBXBuffer)) {
39
+ fbxTree = new BinaryParser().parse(FBXBuffer);
40
+ } else {
41
+ const FBXText = convertArrayBufferToString(FBXBuffer);
42
+ if (!isFbxFormatASCII(FBXText)) {
43
+ throw new Error("THREE.FBXLoader: Unknown format.");
44
+ }
45
+ if (getFbxVersion(FBXText) < 7e3) {
46
+ throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: " + getFbxVersion(FBXText));
47
+ }
48
+ fbxTree = new TextParser().parse(FBXText);
49
+ }
50
+ const textureLoader = new TextureLoader(this.manager).setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
51
+ return new FBXTreeParser(textureLoader, this.manager).parse(fbxTree);
52
+ }
53
+ }
54
+ class FBXTreeParser {
55
+ constructor(textureLoader, manager) {
56
+ this.textureLoader = textureLoader;
57
+ this.manager = manager;
58
+ }
59
+ parse() {
60
+ connections = this.parseConnections();
61
+ const images = this.parseImages();
62
+ const textures = this.parseTextures(images);
63
+ const materials = this.parseMaterials(textures);
64
+ const deformers = this.parseDeformers();
65
+ const geometryMap = new GeometryParser().parse(deformers);
66
+ this.parseScene(deformers, geometryMap, materials);
67
+ return sceneGraph;
68
+ }
69
+ parseConnections() {
70
+ const connectionMap = /* @__PURE__ */ new Map();
71
+ if ("Connections" in fbxTree) {
72
+ const rawConnections = fbxTree.Connections.connections;
73
+ rawConnections.forEach(function(rawConnection) {
74
+ const fromID = rawConnection[0];
75
+ const toID = rawConnection[1];
76
+ const relationship = rawConnection[2];
77
+ if (!connectionMap.has(fromID)) {
78
+ connectionMap.set(fromID, {
79
+ parents: [],
80
+ children: []
81
+ });
82
+ }
83
+ const parentRelationship = { ID: toID, relationship };
84
+ connectionMap.get(fromID).parents.push(parentRelationship);
85
+ if (!connectionMap.has(toID)) {
86
+ connectionMap.set(toID, {
87
+ parents: [],
88
+ children: []
89
+ });
90
+ }
91
+ const childRelationship = { ID: fromID, relationship };
92
+ connectionMap.get(toID).children.push(childRelationship);
93
+ });
94
+ }
95
+ return connectionMap;
96
+ }
97
+ parseImages() {
98
+ const images = {};
99
+ const blobs = {};
100
+ if ("Video" in fbxTree.Objects) {
101
+ const videoNodes = fbxTree.Objects.Video;
102
+ for (const nodeID in videoNodes) {
103
+ const videoNode = videoNodes[nodeID];
104
+ const id = parseInt(nodeID);
105
+ images[id] = videoNode.RelativeFilename || videoNode.Filename;
106
+ if ("Content" in videoNode) {
107
+ const arrayBufferContent = videoNode.Content instanceof ArrayBuffer && videoNode.Content.byteLength > 0;
108
+ const base64Content = typeof videoNode.Content === "string" && videoNode.Content !== "";
109
+ if (arrayBufferContent || base64Content) {
110
+ const image = this.parseImage(videoNodes[nodeID]);
111
+ blobs[videoNode.RelativeFilename || videoNode.Filename] = image;
112
+ }
113
+ }
114
+ }
115
+ }
116
+ for (const id in images) {
117
+ const filename = images[id];
118
+ if (blobs[filename] !== void 0)
119
+ images[id] = blobs[filename];
120
+ else
121
+ images[id] = images[id].split("\\").pop();
122
+ }
123
+ return images;
124
+ }
125
+ parseImage(videoNode) {
126
+ const content = videoNode.Content;
127
+ const fileName = videoNode.RelativeFilename || videoNode.Filename;
128
+ const extension = fileName.slice(fileName.lastIndexOf(".") + 1).toLowerCase();
129
+ let type;
130
+ switch (extension) {
131
+ case "bmp":
132
+ type = "image/bmp";
133
+ break;
134
+ case "jpg":
135
+ case "jpeg":
136
+ type = "image/jpeg";
137
+ break;
138
+ case "png":
139
+ type = "image/png";
140
+ break;
141
+ case "tif":
142
+ type = "image/tiff";
143
+ break;
144
+ case "tga":
145
+ if (this.manager.getHandler(".tga") === null) {
146
+ console.warn("FBXLoader: TGA loader not found, skipping ", fileName);
147
+ }
148
+ type = "image/tga";
149
+ break;
150
+ default:
151
+ console.warn('FBXLoader: Image type "' + extension + '" is not supported.');
152
+ return;
153
+ }
154
+ if (typeof content === "string") {
155
+ return "data:" + type + ";base64," + content;
156
+ } else {
157
+ const array = new Uint8Array(content);
158
+ return window.URL.createObjectURL(new Blob([array], { type }));
159
+ }
160
+ }
161
+ parseTextures(images) {
162
+ const textureMap = /* @__PURE__ */ new Map();
163
+ if ("Texture" in fbxTree.Objects) {
164
+ const textureNodes = fbxTree.Objects.Texture;
165
+ for (const nodeID in textureNodes) {
166
+ const texture = this.parseTexture(textureNodes[nodeID], images);
167
+ textureMap.set(parseInt(nodeID), texture);
168
+ }
169
+ }
170
+ return textureMap;
171
+ }
172
+ parseTexture(textureNode, images) {
173
+ const texture = this.loadTexture(textureNode, images);
174
+ texture.ID = textureNode.id;
175
+ texture.name = textureNode.attrName;
176
+ const wrapModeU = textureNode.WrapModeU;
177
+ const wrapModeV = textureNode.WrapModeV;
178
+ const valueU = wrapModeU !== void 0 ? wrapModeU.value : 0;
179
+ const valueV = wrapModeV !== void 0 ? wrapModeV.value : 0;
180
+ texture.wrapS = valueU === 0 ? RepeatWrapping : ClampToEdgeWrapping;
181
+ texture.wrapT = valueV === 0 ? RepeatWrapping : ClampToEdgeWrapping;
182
+ if ("Scaling" in textureNode) {
183
+ const values = textureNode.Scaling.value;
184
+ texture.repeat.x = values[0];
185
+ texture.repeat.y = values[1];
186
+ }
187
+ return texture;
188
+ }
189
+ loadTexture(textureNode, images) {
190
+ let fileName;
191
+ const currentPath = this.textureLoader.path;
192
+ const children = connections.get(textureNode.id).children;
193
+ if (children !== void 0 && children.length > 0 && images[children[0].ID] !== void 0) {
194
+ fileName = images[children[0].ID];
195
+ if (fileName.indexOf("blob:") === 0 || fileName.indexOf("data:") === 0) {
196
+ this.textureLoader.setPath(void 0);
197
+ }
198
+ }
199
+ let texture;
200
+ const extension = textureNode.FileName.slice(-3).toLowerCase();
201
+ if (extension === "tga") {
202
+ const loader = this.manager.getHandler(".tga");
203
+ if (loader === null) {
204
+ console.warn("FBXLoader: TGA loader not found, creating placeholder texture for", textureNode.RelativeFilename);
205
+ texture = new Texture();
206
+ } else {
207
+ loader.setPath(this.textureLoader.path);
208
+ texture = loader.load(fileName);
209
+ }
210
+ } else if (extension === "psd") {
211
+ console.warn(
212
+ "FBXLoader: PSD textures are not supported, creating placeholder texture for",
213
+ textureNode.RelativeFilename
214
+ );
215
+ texture = new Texture();
216
+ } else {
217
+ texture = this.textureLoader.load(fileName);
218
+ }
219
+ this.textureLoader.setPath(currentPath);
220
+ return texture;
221
+ }
222
+ parseMaterials(textureMap) {
223
+ const materialMap = /* @__PURE__ */ new Map();
224
+ if ("Material" in fbxTree.Objects) {
225
+ const materialNodes = fbxTree.Objects.Material;
226
+ for (const nodeID in materialNodes) {
227
+ const material = this.parseMaterial(materialNodes[nodeID], textureMap);
228
+ if (material !== null)
229
+ materialMap.set(parseInt(nodeID), material);
230
+ }
231
+ }
232
+ return materialMap;
233
+ }
234
+ parseMaterial(materialNode, textureMap) {
235
+ const ID = materialNode.id;
236
+ const name = materialNode.attrName;
237
+ let type = materialNode.ShadingModel;
238
+ if (typeof type === "object") {
239
+ type = type.value;
240
+ }
241
+ if (!connections.has(ID))
242
+ return null;
243
+ const parameters = this.parseParameters(materialNode, textureMap, ID);
244
+ let material;
245
+ switch (type.toLowerCase()) {
246
+ case "phong":
247
+ material = new MeshPhongMaterial();
248
+ break;
249
+ case "lambert":
250
+ material = new MeshLambertMaterial();
251
+ break;
252
+ default:
253
+ console.warn('THREE.FBXLoader: unknown material type "%s". Defaulting to MeshPhongMaterial.', type);
254
+ material = new MeshPhongMaterial();
255
+ break;
256
+ }
257
+ material.setValues(parameters);
258
+ material.name = name;
259
+ return material;
260
+ }
261
+ parseParameters(materialNode, textureMap, ID) {
262
+ const parameters = {};
263
+ if (materialNode.BumpFactor) {
264
+ parameters.bumpScale = materialNode.BumpFactor.value;
265
+ }
266
+ if (materialNode.Diffuse) {
267
+ parameters.color = new Color().fromArray(materialNode.Diffuse.value);
268
+ } else if (materialNode.DiffuseColor && (materialNode.DiffuseColor.type === "Color" || materialNode.DiffuseColor.type === "ColorRGB")) {
269
+ parameters.color = new Color().fromArray(materialNode.DiffuseColor.value);
270
+ }
271
+ if (materialNode.DisplacementFactor) {
272
+ parameters.displacementScale = materialNode.DisplacementFactor.value;
273
+ }
274
+ if (materialNode.Emissive) {
275
+ parameters.emissive = new Color().fromArray(materialNode.Emissive.value);
276
+ } else if (materialNode.EmissiveColor && (materialNode.EmissiveColor.type === "Color" || materialNode.EmissiveColor.type === "ColorRGB")) {
277
+ parameters.emissive = new Color().fromArray(materialNode.EmissiveColor.value);
278
+ }
279
+ if (materialNode.EmissiveFactor) {
280
+ parameters.emissiveIntensity = parseFloat(materialNode.EmissiveFactor.value);
281
+ }
282
+ if (materialNode.Opacity) {
283
+ parameters.opacity = parseFloat(materialNode.Opacity.value);
284
+ }
285
+ if (parameters.opacity < 1) {
286
+ parameters.transparent = true;
287
+ }
288
+ if (materialNode.ReflectionFactor) {
289
+ parameters.reflectivity = materialNode.ReflectionFactor.value;
290
+ }
291
+ if (materialNode.Shininess) {
292
+ parameters.shininess = materialNode.Shininess.value;
293
+ }
294
+ if (materialNode.Specular) {
295
+ parameters.specular = new Color().fromArray(materialNode.Specular.value);
296
+ } else if (materialNode.SpecularColor && materialNode.SpecularColor.type === "Color") {
297
+ parameters.specular = new Color().fromArray(materialNode.SpecularColor.value);
298
+ }
299
+ const scope = this;
300
+ connections.get(ID).children.forEach(function(child) {
301
+ const type = child.relationship;
302
+ switch (type) {
303
+ case "Bump":
304
+ parameters.bumpMap = scope.getTexture(textureMap, child.ID);
305
+ break;
306
+ case "Maya|TEX_ao_map":
307
+ parameters.aoMap = scope.getTexture(textureMap, child.ID);
308
+ break;
309
+ case "DiffuseColor":
310
+ case "Maya|TEX_color_map":
311
+ parameters.map = scope.getTexture(textureMap, child.ID);
312
+ if (parameters.map !== void 0) {
313
+ parameters.map.encoding = sRGBEncoding;
314
+ }
315
+ break;
316
+ case "DisplacementColor":
317
+ parameters.displacementMap = scope.getTexture(textureMap, child.ID);
318
+ break;
319
+ case "EmissiveColor":
320
+ parameters.emissiveMap = scope.getTexture(textureMap, child.ID);
321
+ if (parameters.emissiveMap !== void 0) {
322
+ parameters.emissiveMap.encoding = sRGBEncoding;
323
+ }
324
+ break;
325
+ case "NormalMap":
326
+ case "Maya|TEX_normal_map":
327
+ parameters.normalMap = scope.getTexture(textureMap, child.ID);
328
+ break;
329
+ case "ReflectionColor":
330
+ parameters.envMap = scope.getTexture(textureMap, child.ID);
331
+ if (parameters.envMap !== void 0) {
332
+ parameters.envMap.mapping = EquirectangularReflectionMapping;
333
+ parameters.envMap.encoding = sRGBEncoding;
334
+ }
335
+ break;
336
+ case "SpecularColor":
337
+ parameters.specularMap = scope.getTexture(textureMap, child.ID);
338
+ if (parameters.specularMap !== void 0) {
339
+ parameters.specularMap.encoding = sRGBEncoding;
340
+ }
341
+ break;
342
+ case "TransparentColor":
343
+ case "TransparencyFactor":
344
+ parameters.alphaMap = scope.getTexture(textureMap, child.ID);
345
+ parameters.transparent = true;
346
+ break;
347
+ case "AmbientColor":
348
+ case "ShininessExponent":
349
+ case "SpecularFactor":
350
+ case "VectorDisplacementColor":
351
+ default:
352
+ console.warn("THREE.FBXLoader: %s map is not supported in three.js, skipping texture.", type);
353
+ break;
354
+ }
355
+ });
356
+ return parameters;
357
+ }
358
+ getTexture(textureMap, id) {
359
+ if ("LayeredTexture" in fbxTree.Objects && id in fbxTree.Objects.LayeredTexture) {
360
+ console.warn("THREE.FBXLoader: layered textures are not supported in three.js. Discarding all but first layer.");
361
+ id = connections.get(id).children[0].ID;
362
+ }
363
+ return textureMap.get(id);
364
+ }
365
+ parseDeformers() {
366
+ const skeletons = {};
367
+ const morphTargets = {};
368
+ if ("Deformer" in fbxTree.Objects) {
369
+ const DeformerNodes = fbxTree.Objects.Deformer;
370
+ for (const nodeID in DeformerNodes) {
371
+ const deformerNode = DeformerNodes[nodeID];
372
+ const relationships = connections.get(parseInt(nodeID));
373
+ if (deformerNode.attrType === "Skin") {
374
+ const skeleton = this.parseSkeleton(relationships, DeformerNodes);
375
+ skeleton.ID = nodeID;
376
+ if (relationships.parents.length > 1) {
377
+ console.warn("THREE.FBXLoader: skeleton attached to more than one geometry is not supported.");
378
+ }
379
+ skeleton.geometryID = relationships.parents[0].ID;
380
+ skeletons[nodeID] = skeleton;
381
+ } else if (deformerNode.attrType === "BlendShape") {
382
+ const morphTarget = {
383
+ id: nodeID
384
+ };
385
+ morphTarget.rawTargets = this.parseMorphTargets(relationships, DeformerNodes);
386
+ morphTarget.id = nodeID;
387
+ if (relationships.parents.length > 1) {
388
+ console.warn("THREE.FBXLoader: morph target attached to more than one geometry is not supported.");
389
+ }
390
+ morphTargets[nodeID] = morphTarget;
391
+ }
392
+ }
393
+ }
394
+ return {
395
+ skeletons,
396
+ morphTargets
397
+ };
398
+ }
399
+ parseSkeleton(relationships, deformerNodes) {
400
+ const rawBones = [];
401
+ relationships.children.forEach(function(child) {
402
+ const boneNode = deformerNodes[child.ID];
403
+ if (boneNode.attrType !== "Cluster")
404
+ return;
405
+ const rawBone = {
406
+ ID: child.ID,
407
+ indices: [],
408
+ weights: [],
409
+ transformLink: new Matrix4().fromArray(boneNode.TransformLink.a)
410
+ };
411
+ if ("Indexes" in boneNode) {
412
+ rawBone.indices = boneNode.Indexes.a;
413
+ rawBone.weights = boneNode.Weights.a;
414
+ }
415
+ rawBones.push(rawBone);
416
+ });
417
+ return {
418
+ rawBones,
419
+ bones: []
420
+ };
421
+ }
422
+ parseMorphTargets(relationships, deformerNodes) {
423
+ const rawMorphTargets = [];
424
+ for (let i = 0; i < relationships.children.length; i++) {
425
+ const child = relationships.children[i];
426
+ const morphTargetNode = deformerNodes[child.ID];
427
+ const rawMorphTarget = {
428
+ name: morphTargetNode.attrName,
429
+ initialWeight: morphTargetNode.DeformPercent,
430
+ id: morphTargetNode.id,
431
+ fullWeights: morphTargetNode.FullWeights.a
432
+ };
433
+ if (morphTargetNode.attrType !== "BlendShapeChannel")
434
+ return;
435
+ rawMorphTarget.geoID = connections.get(parseInt(child.ID)).children.filter(function(child2) {
436
+ return child2.relationship === void 0;
437
+ })[0].ID;
438
+ rawMorphTargets.push(rawMorphTarget);
439
+ }
440
+ return rawMorphTargets;
441
+ }
442
+ parseScene(deformers, geometryMap, materialMap) {
443
+ sceneGraph = new Group();
444
+ const modelMap = this.parseModels(deformers.skeletons, geometryMap, materialMap);
445
+ const modelNodes = fbxTree.Objects.Model;
446
+ const scope = this;
447
+ modelMap.forEach(function(model) {
448
+ const modelNode = modelNodes[model.ID];
449
+ scope.setLookAtProperties(model, modelNode);
450
+ const parentConnections = connections.get(model.ID).parents;
451
+ parentConnections.forEach(function(connection) {
452
+ const parent = modelMap.get(connection.ID);
453
+ if (parent !== void 0)
454
+ parent.add(model);
455
+ });
456
+ if (model.parent === null) {
457
+ sceneGraph.add(model);
458
+ }
459
+ });
460
+ this.bindSkeleton(deformers.skeletons, geometryMap, modelMap);
461
+ this.createAmbientLight();
462
+ sceneGraph.traverse(function(node) {
463
+ if (node.userData.transformData) {
464
+ if (node.parent) {
465
+ node.userData.transformData.parentMatrix = node.parent.matrix;
466
+ node.userData.transformData.parentMatrixWorld = node.parent.matrixWorld;
467
+ }
468
+ const transform = generateTransform(node.userData.transformData);
469
+ node.applyMatrix4(transform);
470
+ node.updateWorldMatrix();
471
+ }
472
+ });
473
+ const animations = new AnimationParser().parse();
474
+ if (sceneGraph.children.length === 1 && sceneGraph.children[0].isGroup) {
475
+ sceneGraph.children[0].animations = animations;
476
+ sceneGraph = sceneGraph.children[0];
477
+ }
478
+ sceneGraph.animations = animations;
479
+ }
480
+ parseModels(skeletons, geometryMap, materialMap) {
481
+ const modelMap = /* @__PURE__ */ new Map();
482
+ const modelNodes = fbxTree.Objects.Model;
483
+ for (const nodeID in modelNodes) {
484
+ const id = parseInt(nodeID);
485
+ const node = modelNodes[nodeID];
486
+ const relationships = connections.get(id);
487
+ let model = this.buildSkeleton(relationships, skeletons, id, node.attrName);
488
+ if (!model) {
489
+ switch (node.attrType) {
490
+ case "Camera":
491
+ model = this.createCamera(relationships);
492
+ break;
493
+ case "Light":
494
+ model = this.createLight(relationships);
495
+ break;
496
+ case "Mesh":
497
+ model = this.createMesh(relationships, geometryMap, materialMap);
498
+ break;
499
+ case "NurbsCurve":
500
+ model = this.createCurve(relationships, geometryMap);
501
+ break;
502
+ case "LimbNode":
503
+ case "Root":
504
+ model = new Bone();
505
+ break;
506
+ case "Null":
507
+ default:
508
+ model = new Group();
509
+ break;
510
+ }
511
+ model.name = node.attrName ? PropertyBinding.sanitizeNodeName(node.attrName) : "";
512
+ model.ID = id;
513
+ }
514
+ this.getTransformData(model, node);
515
+ modelMap.set(id, model);
516
+ }
517
+ return modelMap;
518
+ }
519
+ buildSkeleton(relationships, skeletons, id, name) {
520
+ let bone = null;
521
+ relationships.parents.forEach(function(parent) {
522
+ for (const ID in skeletons) {
523
+ const skeleton = skeletons[ID];
524
+ skeleton.rawBones.forEach(function(rawBone, i) {
525
+ if (rawBone.ID === parent.ID) {
526
+ const subBone = bone;
527
+ bone = new Bone();
528
+ bone.matrixWorld.copy(rawBone.transformLink);
529
+ bone.name = name ? PropertyBinding.sanitizeNodeName(name) : "";
530
+ bone.ID = id;
531
+ skeleton.bones[i] = bone;
532
+ if (subBone !== null) {
533
+ bone.add(subBone);
534
+ }
535
+ }
536
+ });
537
+ }
538
+ });
539
+ return bone;
540
+ }
541
+ createCamera(relationships) {
542
+ let model;
543
+ let cameraAttribute;
544
+ relationships.children.forEach(function(child) {
545
+ const attr = fbxTree.Objects.NodeAttribute[child.ID];
546
+ if (attr !== void 0) {
547
+ cameraAttribute = attr;
548
+ }
549
+ });
550
+ if (cameraAttribute === void 0) {
551
+ model = new Object3D();
552
+ } else {
553
+ let type = 0;
554
+ if (cameraAttribute.CameraProjectionType !== void 0 && cameraAttribute.CameraProjectionType.value === 1) {
555
+ type = 1;
556
+ }
557
+ let nearClippingPlane = 1;
558
+ if (cameraAttribute.NearPlane !== void 0) {
559
+ nearClippingPlane = cameraAttribute.NearPlane.value / 1e3;
560
+ }
561
+ let farClippingPlane = 1e3;
562
+ if (cameraAttribute.FarPlane !== void 0) {
563
+ farClippingPlane = cameraAttribute.FarPlane.value / 1e3;
564
+ }
565
+ let width = window.innerWidth;
566
+ let height = window.innerHeight;
567
+ if (cameraAttribute.AspectWidth !== void 0 && cameraAttribute.AspectHeight !== void 0) {
568
+ width = cameraAttribute.AspectWidth.value;
569
+ height = cameraAttribute.AspectHeight.value;
570
+ }
571
+ const aspect = width / height;
572
+ let fov = 45;
573
+ if (cameraAttribute.FieldOfView !== void 0) {
574
+ fov = cameraAttribute.FieldOfView.value;
575
+ }
576
+ const focalLength = cameraAttribute.FocalLength ? cameraAttribute.FocalLength.value : null;
577
+ switch (type) {
578
+ case 0:
579
+ model = new PerspectiveCamera(fov, aspect, nearClippingPlane, farClippingPlane);
580
+ if (focalLength !== null)
581
+ model.setFocalLength(focalLength);
582
+ break;
583
+ case 1:
584
+ model = new OrthographicCamera(
585
+ -width / 2,
586
+ width / 2,
587
+ height / 2,
588
+ -height / 2,
589
+ nearClippingPlane,
590
+ farClippingPlane
591
+ );
592
+ break;
593
+ default:
594
+ console.warn("THREE.FBXLoader: Unknown camera type " + type + ".");
595
+ model = new Object3D();
596
+ break;
597
+ }
598
+ }
599
+ return model;
600
+ }
601
+ createLight(relationships) {
602
+ let model;
603
+ let lightAttribute;
604
+ relationships.children.forEach(function(child) {
605
+ const attr = fbxTree.Objects.NodeAttribute[child.ID];
606
+ if (attr !== void 0) {
607
+ lightAttribute = attr;
608
+ }
609
+ });
610
+ if (lightAttribute === void 0) {
611
+ model = new Object3D();
612
+ } else {
613
+ let type;
614
+ if (lightAttribute.LightType === void 0) {
615
+ type = 0;
616
+ } else {
617
+ type = lightAttribute.LightType.value;
618
+ }
619
+ let color = 16777215;
620
+ if (lightAttribute.Color !== void 0) {
621
+ color = new Color().fromArray(lightAttribute.Color.value);
622
+ }
623
+ let intensity = lightAttribute.Intensity === void 0 ? 1 : lightAttribute.Intensity.value / 100;
624
+ if (lightAttribute.CastLightOnObject !== void 0 && lightAttribute.CastLightOnObject.value === 0) {
625
+ intensity = 0;
626
+ }
627
+ let distance = 0;
628
+ if (lightAttribute.FarAttenuationEnd !== void 0) {
629
+ if (lightAttribute.EnableFarAttenuation !== void 0 && lightAttribute.EnableFarAttenuation.value === 0) {
630
+ distance = 0;
631
+ } else {
632
+ distance = lightAttribute.FarAttenuationEnd.value;
633
+ }
634
+ }
635
+ const decay = 1;
636
+ switch (type) {
637
+ case 0:
638
+ model = new PointLight(color, intensity, distance, decay);
639
+ break;
640
+ case 1:
641
+ model = new DirectionalLight(color, intensity);
642
+ break;
643
+ case 2:
644
+ let angle = Math.PI / 3;
645
+ if (lightAttribute.InnerAngle !== void 0) {
646
+ angle = MathUtils.degToRad(lightAttribute.InnerAngle.value);
647
+ }
648
+ let penumbra = 0;
649
+ if (lightAttribute.OuterAngle !== void 0) {
650
+ penumbra = MathUtils.degToRad(lightAttribute.OuterAngle.value);
651
+ penumbra = Math.max(penumbra, 1);
652
+ }
653
+ model = new SpotLight(color, intensity, distance, angle, penumbra, decay);
654
+ break;
655
+ default:
656
+ console.warn(
657
+ "THREE.FBXLoader: Unknown light type " + lightAttribute.LightType.value + ", defaulting to a PointLight."
658
+ );
659
+ model = new PointLight(color, intensity);
660
+ break;
661
+ }
662
+ if (lightAttribute.CastShadows !== void 0 && lightAttribute.CastShadows.value === 1) {
663
+ model.castShadow = true;
664
+ }
665
+ }
666
+ return model;
667
+ }
668
+ createMesh(relationships, geometryMap, materialMap) {
669
+ let model;
670
+ let geometry = null;
671
+ let material = null;
672
+ const materials = [];
673
+ relationships.children.forEach(function(child) {
674
+ if (geometryMap.has(child.ID)) {
675
+ geometry = geometryMap.get(child.ID);
676
+ }
677
+ if (materialMap.has(child.ID)) {
678
+ materials.push(materialMap.get(child.ID));
679
+ }
680
+ });
681
+ if (materials.length > 1) {
682
+ material = materials;
683
+ } else if (materials.length > 0) {
684
+ material = materials[0];
685
+ } else {
686
+ material = new MeshPhongMaterial({ color: 13421772 });
687
+ materials.push(material);
688
+ }
689
+ if ("color" in geometry.attributes) {
690
+ materials.forEach(function(material2) {
691
+ material2.vertexColors = true;
692
+ });
693
+ }
694
+ if (geometry.FBX_Deformer) {
695
+ model = new SkinnedMesh(geometry, material);
696
+ model.normalizeSkinWeights();
697
+ } else {
698
+ model = new Mesh(geometry, material);
699
+ }
700
+ return model;
701
+ }
702
+ createCurve(relationships, geometryMap) {
703
+ const geometry = relationships.children.reduce(function(geo, child) {
704
+ if (geometryMap.has(child.ID))
705
+ geo = geometryMap.get(child.ID);
706
+ return geo;
707
+ }, null);
708
+ const material = new LineBasicMaterial({ color: 3342591, linewidth: 1 });
709
+ return new Line(geometry, material);
710
+ }
711
+ getTransformData(model, modelNode) {
712
+ const transformData = {};
713
+ if ("InheritType" in modelNode)
714
+ transformData.inheritType = parseInt(modelNode.InheritType.value);
715
+ if ("RotationOrder" in modelNode)
716
+ transformData.eulerOrder = getEulerOrder(modelNode.RotationOrder.value);
717
+ else
718
+ transformData.eulerOrder = "ZYX";
719
+ if ("Lcl_Translation" in modelNode)
720
+ transformData.translation = modelNode.Lcl_Translation.value;
721
+ if ("PreRotation" in modelNode)
722
+ transformData.preRotation = modelNode.PreRotation.value;
723
+ if ("Lcl_Rotation" in modelNode)
724
+ transformData.rotation = modelNode.Lcl_Rotation.value;
725
+ if ("PostRotation" in modelNode)
726
+ transformData.postRotation = modelNode.PostRotation.value;
727
+ if ("Lcl_Scaling" in modelNode)
728
+ transformData.scale = modelNode.Lcl_Scaling.value;
729
+ if ("ScalingOffset" in modelNode)
730
+ transformData.scalingOffset = modelNode.ScalingOffset.value;
731
+ if ("ScalingPivot" in modelNode)
732
+ transformData.scalingPivot = modelNode.ScalingPivot.value;
733
+ if ("RotationOffset" in modelNode)
734
+ transformData.rotationOffset = modelNode.RotationOffset.value;
735
+ if ("RotationPivot" in modelNode)
736
+ transformData.rotationPivot = modelNode.RotationPivot.value;
737
+ model.userData.transformData = transformData;
738
+ }
739
+ setLookAtProperties(model, modelNode) {
740
+ if ("LookAtProperty" in modelNode) {
741
+ const children = connections.get(model.ID).children;
742
+ children.forEach(function(child) {
743
+ if (child.relationship === "LookAtProperty") {
744
+ const lookAtTarget = fbxTree.Objects.Model[child.ID];
745
+ if ("Lcl_Translation" in lookAtTarget) {
746
+ const pos = lookAtTarget.Lcl_Translation.value;
747
+ if (model.target !== void 0) {
748
+ model.target.position.fromArray(pos);
749
+ sceneGraph.add(model.target);
750
+ } else {
751
+ model.lookAt(new Vector3().fromArray(pos));
752
+ }
753
+ }
754
+ }
755
+ });
756
+ }
757
+ }
758
+ bindSkeleton(skeletons, geometryMap, modelMap) {
759
+ const bindMatrices = this.parsePoseNodes();
760
+ for (const ID in skeletons) {
761
+ const skeleton = skeletons[ID];
762
+ const parents = connections.get(parseInt(skeleton.ID)).parents;
763
+ parents.forEach(function(parent) {
764
+ if (geometryMap.has(parent.ID)) {
765
+ const geoID = parent.ID;
766
+ const geoRelationships = connections.get(geoID);
767
+ geoRelationships.parents.forEach(function(geoConnParent) {
768
+ if (modelMap.has(geoConnParent.ID)) {
769
+ const model = modelMap.get(geoConnParent.ID);
770
+ model.bind(new Skeleton(skeleton.bones), bindMatrices[geoConnParent.ID]);
771
+ }
772
+ });
773
+ }
774
+ });
775
+ }
776
+ }
777
+ parsePoseNodes() {
778
+ const bindMatrices = {};
779
+ if ("Pose" in fbxTree.Objects) {
780
+ const BindPoseNode = fbxTree.Objects.Pose;
781
+ for (const nodeID in BindPoseNode) {
782
+ if (BindPoseNode[nodeID].attrType === "BindPose" && BindPoseNode[nodeID].NbPoseNodes > 0) {
783
+ const poseNodes = BindPoseNode[nodeID].PoseNode;
784
+ if (Array.isArray(poseNodes)) {
785
+ poseNodes.forEach(function(poseNode) {
786
+ bindMatrices[poseNode.Node] = new Matrix4().fromArray(poseNode.Matrix.a);
787
+ });
788
+ } else {
789
+ bindMatrices[poseNodes.Node] = new Matrix4().fromArray(poseNodes.Matrix.a);
790
+ }
791
+ }
792
+ }
793
+ }
794
+ return bindMatrices;
795
+ }
796
+ createAmbientLight() {
797
+ if ("GlobalSettings" in fbxTree && "AmbientColor" in fbxTree.GlobalSettings) {
798
+ const ambientColor = fbxTree.GlobalSettings.AmbientColor.value;
799
+ const r = ambientColor[0];
800
+ const g = ambientColor[1];
801
+ const b = ambientColor[2];
802
+ if (r !== 0 || g !== 0 || b !== 0) {
803
+ const color = new Color(r, g, b);
804
+ sceneGraph.add(new AmbientLight(color, 1));
805
+ }
806
+ }
807
+ }
808
+ }
809
+ class GeometryParser {
810
+ parse(deformers) {
811
+ const geometryMap = /* @__PURE__ */ new Map();
812
+ if ("Geometry" in fbxTree.Objects) {
813
+ const geoNodes = fbxTree.Objects.Geometry;
814
+ for (const nodeID in geoNodes) {
815
+ const relationships = connections.get(parseInt(nodeID));
816
+ const geo = this.parseGeometry(relationships, geoNodes[nodeID], deformers);
817
+ geometryMap.set(parseInt(nodeID), geo);
818
+ }
819
+ }
820
+ return geometryMap;
821
+ }
822
+ parseGeometry(relationships, geoNode, deformers) {
823
+ switch (geoNode.attrType) {
824
+ case "Mesh":
825
+ return this.parseMeshGeometry(relationships, geoNode, deformers);
826
+ break;
827
+ case "NurbsCurve":
828
+ return this.parseNurbsGeometry(geoNode);
829
+ break;
830
+ }
831
+ }
832
+ parseMeshGeometry(relationships, geoNode, deformers) {
833
+ const skeletons = deformers.skeletons;
834
+ const morphTargets = [];
835
+ const modelNodes = relationships.parents.map(function(parent) {
836
+ return fbxTree.Objects.Model[parent.ID];
837
+ });
838
+ if (modelNodes.length === 0)
839
+ return;
840
+ const skeleton = relationships.children.reduce(function(skeleton2, child) {
841
+ if (skeletons[child.ID] !== void 0)
842
+ skeleton2 = skeletons[child.ID];
843
+ return skeleton2;
844
+ }, null);
845
+ relationships.children.forEach(function(child) {
846
+ if (deformers.morphTargets[child.ID] !== void 0) {
847
+ morphTargets.push(deformers.morphTargets[child.ID]);
848
+ }
849
+ });
850
+ const modelNode = modelNodes[0];
851
+ const transformData = {};
852
+ if ("RotationOrder" in modelNode)
853
+ transformData.eulerOrder = getEulerOrder(modelNode.RotationOrder.value);
854
+ if ("InheritType" in modelNode)
855
+ transformData.inheritType = parseInt(modelNode.InheritType.value);
856
+ if ("GeometricTranslation" in modelNode)
857
+ transformData.translation = modelNode.GeometricTranslation.value;
858
+ if ("GeometricRotation" in modelNode)
859
+ transformData.rotation = modelNode.GeometricRotation.value;
860
+ if ("GeometricScaling" in modelNode)
861
+ transformData.scale = modelNode.GeometricScaling.value;
862
+ const transform = generateTransform(transformData);
863
+ return this.genGeometry(geoNode, skeleton, morphTargets, transform);
864
+ }
865
+ genGeometry(geoNode, skeleton, morphTargets, preTransform) {
866
+ const geo = new BufferGeometry();
867
+ if (geoNode.attrName)
868
+ geo.name = geoNode.attrName;
869
+ const geoInfo = this.parseGeoNode(geoNode, skeleton);
870
+ const buffers = this.genBuffers(geoInfo);
871
+ const positionAttribute = new Float32BufferAttribute(buffers.vertex, 3);
872
+ positionAttribute.applyMatrix4(preTransform);
873
+ geo.setAttribute("position", positionAttribute);
874
+ if (buffers.colors.length > 0) {
875
+ geo.setAttribute("color", new Float32BufferAttribute(buffers.colors, 3));
876
+ }
877
+ if (skeleton) {
878
+ geo.setAttribute("skinIndex", new Uint16BufferAttribute(buffers.weightsIndices, 4));
879
+ geo.setAttribute("skinWeight", new Float32BufferAttribute(buffers.vertexWeights, 4));
880
+ geo.FBX_Deformer = skeleton;
881
+ }
882
+ if (buffers.normal.length > 0) {
883
+ const normalMatrix = new Matrix3().getNormalMatrix(preTransform);
884
+ const normalAttribute = new Float32BufferAttribute(buffers.normal, 3);
885
+ normalAttribute.applyNormalMatrix(normalMatrix);
886
+ geo.setAttribute("normal", normalAttribute);
887
+ }
888
+ buffers.uvs.forEach(function(uvBuffer, i) {
889
+ let name = "uv" + (i + 1).toString();
890
+ if (i === 0) {
891
+ name = "uv";
892
+ }
893
+ geo.setAttribute(name, new Float32BufferAttribute(buffers.uvs[i], 2));
894
+ });
895
+ if (geoInfo.material && geoInfo.material.mappingType !== "AllSame") {
896
+ let prevMaterialIndex = buffers.materialIndex[0];
897
+ let startIndex = 0;
898
+ buffers.materialIndex.forEach(function(currentIndex, i) {
899
+ if (currentIndex !== prevMaterialIndex) {
900
+ geo.addGroup(startIndex, i - startIndex, prevMaterialIndex);
901
+ prevMaterialIndex = currentIndex;
902
+ startIndex = i;
903
+ }
904
+ });
905
+ if (geo.groups.length > 0) {
906
+ const lastGroup = geo.groups[geo.groups.length - 1];
907
+ const lastIndex = lastGroup.start + lastGroup.count;
908
+ if (lastIndex !== buffers.materialIndex.length) {
909
+ geo.addGroup(lastIndex, buffers.materialIndex.length - lastIndex, prevMaterialIndex);
910
+ }
911
+ }
912
+ if (geo.groups.length === 0) {
913
+ geo.addGroup(0, buffers.materialIndex.length, buffers.materialIndex[0]);
914
+ }
915
+ }
916
+ this.addMorphTargets(geo, geoNode, morphTargets, preTransform);
917
+ return geo;
918
+ }
919
+ parseGeoNode(geoNode, skeleton) {
920
+ const geoInfo = {};
921
+ geoInfo.vertexPositions = geoNode.Vertices !== void 0 ? geoNode.Vertices.a : [];
922
+ geoInfo.vertexIndices = geoNode.PolygonVertexIndex !== void 0 ? geoNode.PolygonVertexIndex.a : [];
923
+ if (geoNode.LayerElementColor) {
924
+ geoInfo.color = this.parseVertexColors(geoNode.LayerElementColor[0]);
925
+ }
926
+ if (geoNode.LayerElementMaterial) {
927
+ geoInfo.material = this.parseMaterialIndices(geoNode.LayerElementMaterial[0]);
928
+ }
929
+ if (geoNode.LayerElementNormal) {
930
+ geoInfo.normal = this.parseNormals(geoNode.LayerElementNormal[0]);
931
+ }
932
+ if (geoNode.LayerElementUV) {
933
+ geoInfo.uv = [];
934
+ let i = 0;
935
+ while (geoNode.LayerElementUV[i]) {
936
+ if (geoNode.LayerElementUV[i].UV) {
937
+ geoInfo.uv.push(this.parseUVs(geoNode.LayerElementUV[i]));
938
+ }
939
+ i++;
940
+ }
941
+ }
942
+ geoInfo.weightTable = {};
943
+ if (skeleton !== null) {
944
+ geoInfo.skeleton = skeleton;
945
+ skeleton.rawBones.forEach(function(rawBone, i) {
946
+ rawBone.indices.forEach(function(index, j) {
947
+ if (geoInfo.weightTable[index] === void 0)
948
+ geoInfo.weightTable[index] = [];
949
+ geoInfo.weightTable[index].push({
950
+ id: i,
951
+ weight: rawBone.weights[j]
952
+ });
953
+ });
954
+ });
955
+ }
956
+ return geoInfo;
957
+ }
958
+ genBuffers(geoInfo) {
959
+ const buffers = {
960
+ vertex: [],
961
+ normal: [],
962
+ colors: [],
963
+ uvs: [],
964
+ materialIndex: [],
965
+ vertexWeights: [],
966
+ weightsIndices: []
967
+ };
968
+ let polygonIndex = 0;
969
+ let faceLength = 0;
970
+ let displayedWeightsWarning = false;
971
+ let facePositionIndexes = [];
972
+ let faceNormals = [];
973
+ let faceColors = [];
974
+ let faceUVs = [];
975
+ let faceWeights = [];
976
+ let faceWeightIndices = [];
977
+ const scope = this;
978
+ geoInfo.vertexIndices.forEach(function(vertexIndex, polygonVertexIndex) {
979
+ let materialIndex;
980
+ let endOfFace = false;
981
+ if (vertexIndex < 0) {
982
+ vertexIndex = vertexIndex ^ -1;
983
+ endOfFace = true;
984
+ }
985
+ let weightIndices = [];
986
+ let weights = [];
987
+ facePositionIndexes.push(vertexIndex * 3, vertexIndex * 3 + 1, vertexIndex * 3 + 2);
988
+ if (geoInfo.color) {
989
+ const data = getData(polygonVertexIndex, polygonIndex, vertexIndex, geoInfo.color);
990
+ faceColors.push(data[0], data[1], data[2]);
991
+ }
992
+ if (geoInfo.skeleton) {
993
+ if (geoInfo.weightTable[vertexIndex] !== void 0) {
994
+ geoInfo.weightTable[vertexIndex].forEach(function(wt) {
995
+ weights.push(wt.weight);
996
+ weightIndices.push(wt.id);
997
+ });
998
+ }
999
+ if (weights.length > 4) {
1000
+ if (!displayedWeightsWarning) {
1001
+ console.warn(
1002
+ "THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights."
1003
+ );
1004
+ displayedWeightsWarning = true;
1005
+ }
1006
+ const wIndex = [0, 0, 0, 0];
1007
+ const Weight = [0, 0, 0, 0];
1008
+ weights.forEach(function(weight, weightIndex) {
1009
+ let currentWeight = weight;
1010
+ let currentIndex = weightIndices[weightIndex];
1011
+ Weight.forEach(function(comparedWeight, comparedWeightIndex, comparedWeightArray) {
1012
+ if (currentWeight > comparedWeight) {
1013
+ comparedWeightArray[comparedWeightIndex] = currentWeight;
1014
+ currentWeight = comparedWeight;
1015
+ const tmp = wIndex[comparedWeightIndex];
1016
+ wIndex[comparedWeightIndex] = currentIndex;
1017
+ currentIndex = tmp;
1018
+ }
1019
+ });
1020
+ });
1021
+ weightIndices = wIndex;
1022
+ weights = Weight;
1023
+ }
1024
+ while (weights.length < 4) {
1025
+ weights.push(0);
1026
+ weightIndices.push(0);
1027
+ }
1028
+ for (let i = 0; i < 4; ++i) {
1029
+ faceWeights.push(weights[i]);
1030
+ faceWeightIndices.push(weightIndices[i]);
1031
+ }
1032
+ }
1033
+ if (geoInfo.normal) {
1034
+ const data = getData(polygonVertexIndex, polygonIndex, vertexIndex, geoInfo.normal);
1035
+ faceNormals.push(data[0], data[1], data[2]);
1036
+ }
1037
+ if (geoInfo.material && geoInfo.material.mappingType !== "AllSame") {
1038
+ materialIndex = getData(polygonVertexIndex, polygonIndex, vertexIndex, geoInfo.material)[0];
1039
+ }
1040
+ if (geoInfo.uv) {
1041
+ geoInfo.uv.forEach(function(uv, i) {
1042
+ const data = getData(polygonVertexIndex, polygonIndex, vertexIndex, uv);
1043
+ if (faceUVs[i] === void 0) {
1044
+ faceUVs[i] = [];
1045
+ }
1046
+ faceUVs[i].push(data[0]);
1047
+ faceUVs[i].push(data[1]);
1048
+ });
1049
+ }
1050
+ faceLength++;
1051
+ if (endOfFace) {
1052
+ scope.genFace(
1053
+ buffers,
1054
+ geoInfo,
1055
+ facePositionIndexes,
1056
+ materialIndex,
1057
+ faceNormals,
1058
+ faceColors,
1059
+ faceUVs,
1060
+ faceWeights,
1061
+ faceWeightIndices,
1062
+ faceLength
1063
+ );
1064
+ polygonIndex++;
1065
+ faceLength = 0;
1066
+ facePositionIndexes = [];
1067
+ faceNormals = [];
1068
+ faceColors = [];
1069
+ faceUVs = [];
1070
+ faceWeights = [];
1071
+ faceWeightIndices = [];
1072
+ }
1073
+ });
1074
+ return buffers;
1075
+ }
1076
+ genFace(buffers, geoInfo, facePositionIndexes, materialIndex, faceNormals, faceColors, faceUVs, faceWeights, faceWeightIndices, faceLength) {
1077
+ for (let i = 2; i < faceLength; i++) {
1078
+ buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[0]]);
1079
+ buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[1]]);
1080
+ buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[2]]);
1081
+ buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[(i - 1) * 3]]);
1082
+ buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[(i - 1) * 3 + 1]]);
1083
+ buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[(i - 1) * 3 + 2]]);
1084
+ buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[i * 3]]);
1085
+ buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[i * 3 + 1]]);
1086
+ buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[i * 3 + 2]]);
1087
+ if (geoInfo.skeleton) {
1088
+ buffers.vertexWeights.push(faceWeights[0]);
1089
+ buffers.vertexWeights.push(faceWeights[1]);
1090
+ buffers.vertexWeights.push(faceWeights[2]);
1091
+ buffers.vertexWeights.push(faceWeights[3]);
1092
+ buffers.vertexWeights.push(faceWeights[(i - 1) * 4]);
1093
+ buffers.vertexWeights.push(faceWeights[(i - 1) * 4 + 1]);
1094
+ buffers.vertexWeights.push(faceWeights[(i - 1) * 4 + 2]);
1095
+ buffers.vertexWeights.push(faceWeights[(i - 1) * 4 + 3]);
1096
+ buffers.vertexWeights.push(faceWeights[i * 4]);
1097
+ buffers.vertexWeights.push(faceWeights[i * 4 + 1]);
1098
+ buffers.vertexWeights.push(faceWeights[i * 4 + 2]);
1099
+ buffers.vertexWeights.push(faceWeights[i * 4 + 3]);
1100
+ buffers.weightsIndices.push(faceWeightIndices[0]);
1101
+ buffers.weightsIndices.push(faceWeightIndices[1]);
1102
+ buffers.weightsIndices.push(faceWeightIndices[2]);
1103
+ buffers.weightsIndices.push(faceWeightIndices[3]);
1104
+ buffers.weightsIndices.push(faceWeightIndices[(i - 1) * 4]);
1105
+ buffers.weightsIndices.push(faceWeightIndices[(i - 1) * 4 + 1]);
1106
+ buffers.weightsIndices.push(faceWeightIndices[(i - 1) * 4 + 2]);
1107
+ buffers.weightsIndices.push(faceWeightIndices[(i - 1) * 4 + 3]);
1108
+ buffers.weightsIndices.push(faceWeightIndices[i * 4]);
1109
+ buffers.weightsIndices.push(faceWeightIndices[i * 4 + 1]);
1110
+ buffers.weightsIndices.push(faceWeightIndices[i * 4 + 2]);
1111
+ buffers.weightsIndices.push(faceWeightIndices[i * 4 + 3]);
1112
+ }
1113
+ if (geoInfo.color) {
1114
+ buffers.colors.push(faceColors[0]);
1115
+ buffers.colors.push(faceColors[1]);
1116
+ buffers.colors.push(faceColors[2]);
1117
+ buffers.colors.push(faceColors[(i - 1) * 3]);
1118
+ buffers.colors.push(faceColors[(i - 1) * 3 + 1]);
1119
+ buffers.colors.push(faceColors[(i - 1) * 3 + 2]);
1120
+ buffers.colors.push(faceColors[i * 3]);
1121
+ buffers.colors.push(faceColors[i * 3 + 1]);
1122
+ buffers.colors.push(faceColors[i * 3 + 2]);
1123
+ }
1124
+ if (geoInfo.material && geoInfo.material.mappingType !== "AllSame") {
1125
+ buffers.materialIndex.push(materialIndex);
1126
+ buffers.materialIndex.push(materialIndex);
1127
+ buffers.materialIndex.push(materialIndex);
1128
+ }
1129
+ if (geoInfo.normal) {
1130
+ buffers.normal.push(faceNormals[0]);
1131
+ buffers.normal.push(faceNormals[1]);
1132
+ buffers.normal.push(faceNormals[2]);
1133
+ buffers.normal.push(faceNormals[(i - 1) * 3]);
1134
+ buffers.normal.push(faceNormals[(i - 1) * 3 + 1]);
1135
+ buffers.normal.push(faceNormals[(i - 1) * 3 + 2]);
1136
+ buffers.normal.push(faceNormals[i * 3]);
1137
+ buffers.normal.push(faceNormals[i * 3 + 1]);
1138
+ buffers.normal.push(faceNormals[i * 3 + 2]);
1139
+ }
1140
+ if (geoInfo.uv) {
1141
+ geoInfo.uv.forEach(function(uv, j) {
1142
+ if (buffers.uvs[j] === void 0)
1143
+ buffers.uvs[j] = [];
1144
+ buffers.uvs[j].push(faceUVs[j][0]);
1145
+ buffers.uvs[j].push(faceUVs[j][1]);
1146
+ buffers.uvs[j].push(faceUVs[j][(i - 1) * 2]);
1147
+ buffers.uvs[j].push(faceUVs[j][(i - 1) * 2 + 1]);
1148
+ buffers.uvs[j].push(faceUVs[j][i * 2]);
1149
+ buffers.uvs[j].push(faceUVs[j][i * 2 + 1]);
1150
+ });
1151
+ }
1152
+ }
1153
+ }
1154
+ addMorphTargets(parentGeo, parentGeoNode, morphTargets, preTransform) {
1155
+ if (morphTargets.length === 0)
1156
+ return;
1157
+ parentGeo.morphTargetsRelative = true;
1158
+ parentGeo.morphAttributes.position = [];
1159
+ const scope = this;
1160
+ morphTargets.forEach(function(morphTarget) {
1161
+ morphTarget.rawTargets.forEach(function(rawTarget) {
1162
+ const morphGeoNode = fbxTree.Objects.Geometry[rawTarget.geoID];
1163
+ if (morphGeoNode !== void 0) {
1164
+ scope.genMorphGeometry(parentGeo, parentGeoNode, morphGeoNode, preTransform, rawTarget.name);
1165
+ }
1166
+ });
1167
+ });
1168
+ }
1169
+ genMorphGeometry(parentGeo, parentGeoNode, morphGeoNode, preTransform, name) {
1170
+ const vertexIndices = parentGeoNode.PolygonVertexIndex !== void 0 ? parentGeoNode.PolygonVertexIndex.a : [];
1171
+ const morphPositionsSparse = morphGeoNode.Vertices !== void 0 ? morphGeoNode.Vertices.a : [];
1172
+ const indices = morphGeoNode.Indexes !== void 0 ? morphGeoNode.Indexes.a : [];
1173
+ const length = parentGeo.attributes.position.count * 3;
1174
+ const morphPositions = new Float32Array(length);
1175
+ for (let i = 0; i < indices.length; i++) {
1176
+ const morphIndex = indices[i] * 3;
1177
+ morphPositions[morphIndex] = morphPositionsSparse[i * 3];
1178
+ morphPositions[morphIndex + 1] = morphPositionsSparse[i * 3 + 1];
1179
+ morphPositions[morphIndex + 2] = morphPositionsSparse[i * 3 + 2];
1180
+ }
1181
+ const morphGeoInfo = {
1182
+ vertexIndices,
1183
+ vertexPositions: morphPositions
1184
+ };
1185
+ const morphBuffers = this.genBuffers(morphGeoInfo);
1186
+ const positionAttribute = new Float32BufferAttribute(morphBuffers.vertex, 3);
1187
+ positionAttribute.name = name || morphGeoNode.attrName;
1188
+ positionAttribute.applyMatrix4(preTransform);
1189
+ parentGeo.morphAttributes.position.push(positionAttribute);
1190
+ }
1191
+ parseNormals(NormalNode) {
1192
+ const mappingType = NormalNode.MappingInformationType;
1193
+ const referenceType = NormalNode.ReferenceInformationType;
1194
+ const buffer = NormalNode.Normals.a;
1195
+ let indexBuffer = [];
1196
+ if (referenceType === "IndexToDirect") {
1197
+ if ("NormalIndex" in NormalNode) {
1198
+ indexBuffer = NormalNode.NormalIndex.a;
1199
+ } else if ("NormalsIndex" in NormalNode) {
1200
+ indexBuffer = NormalNode.NormalsIndex.a;
1201
+ }
1202
+ }
1203
+ return {
1204
+ dataSize: 3,
1205
+ buffer,
1206
+ indices: indexBuffer,
1207
+ mappingType,
1208
+ referenceType
1209
+ };
1210
+ }
1211
+ parseUVs(UVNode) {
1212
+ const mappingType = UVNode.MappingInformationType;
1213
+ const referenceType = UVNode.ReferenceInformationType;
1214
+ const buffer = UVNode.UV.a;
1215
+ let indexBuffer = [];
1216
+ if (referenceType === "IndexToDirect") {
1217
+ indexBuffer = UVNode.UVIndex.a;
1218
+ }
1219
+ return {
1220
+ dataSize: 2,
1221
+ buffer,
1222
+ indices: indexBuffer,
1223
+ mappingType,
1224
+ referenceType
1225
+ };
1226
+ }
1227
+ parseVertexColors(ColorNode) {
1228
+ const mappingType = ColorNode.MappingInformationType;
1229
+ const referenceType = ColorNode.ReferenceInformationType;
1230
+ const buffer = ColorNode.Colors.a;
1231
+ let indexBuffer = [];
1232
+ if (referenceType === "IndexToDirect") {
1233
+ indexBuffer = ColorNode.ColorIndex.a;
1234
+ }
1235
+ return {
1236
+ dataSize: 4,
1237
+ buffer,
1238
+ indices: indexBuffer,
1239
+ mappingType,
1240
+ referenceType
1241
+ };
1242
+ }
1243
+ parseMaterialIndices(MaterialNode) {
1244
+ const mappingType = MaterialNode.MappingInformationType;
1245
+ const referenceType = MaterialNode.ReferenceInformationType;
1246
+ if (mappingType === "NoMappingInformation") {
1247
+ return {
1248
+ dataSize: 1,
1249
+ buffer: [0],
1250
+ indices: [0],
1251
+ mappingType: "AllSame",
1252
+ referenceType
1253
+ };
1254
+ }
1255
+ const materialIndexBuffer = MaterialNode.Materials.a;
1256
+ const materialIndices = [];
1257
+ for (let i = 0; i < materialIndexBuffer.length; ++i) {
1258
+ materialIndices.push(i);
1259
+ }
1260
+ return {
1261
+ dataSize: 1,
1262
+ buffer: materialIndexBuffer,
1263
+ indices: materialIndices,
1264
+ mappingType,
1265
+ referenceType
1266
+ };
1267
+ }
1268
+ parseNurbsGeometry(geoNode) {
1269
+ if (NURBSCurve === void 0) {
1270
+ console.error(
1271
+ "THREE.FBXLoader: The loader relies on NURBSCurve for any nurbs present in the model. Nurbs will show up as empty geometry."
1272
+ );
1273
+ return new BufferGeometry();
1274
+ }
1275
+ const order = parseInt(geoNode.Order);
1276
+ if (isNaN(order)) {
1277
+ console.error("THREE.FBXLoader: Invalid Order %s given for geometry ID: %s", geoNode.Order, geoNode.id);
1278
+ return new BufferGeometry();
1279
+ }
1280
+ const degree = order - 1;
1281
+ const knots = geoNode.KnotVector.a;
1282
+ const controlPoints = [];
1283
+ const pointsValues = geoNode.Points.a;
1284
+ for (let i = 0, l = pointsValues.length; i < l; i += 4) {
1285
+ controlPoints.push(new Vector4().fromArray(pointsValues, i));
1286
+ }
1287
+ let startKnot, endKnot;
1288
+ if (geoNode.Form === "Closed") {
1289
+ controlPoints.push(controlPoints[0]);
1290
+ } else if (geoNode.Form === "Periodic") {
1291
+ startKnot = degree;
1292
+ endKnot = knots.length - 1 - startKnot;
1293
+ for (let i = 0; i < degree; ++i) {
1294
+ controlPoints.push(controlPoints[i]);
1295
+ }
1296
+ }
1297
+ const curve = new NURBSCurve(degree, knots, controlPoints, startKnot, endKnot);
1298
+ const points = curve.getPoints(controlPoints.length * 12);
1299
+ return new BufferGeometry().setFromPoints(points);
1300
+ }
1301
+ }
1302
+ class AnimationParser {
1303
+ parse() {
1304
+ const animationClips = [];
1305
+ const rawClips = this.parseClips();
1306
+ if (rawClips !== void 0) {
1307
+ for (const key in rawClips) {
1308
+ const rawClip = rawClips[key];
1309
+ const clip = this.addClip(rawClip);
1310
+ animationClips.push(clip);
1311
+ }
1312
+ }
1313
+ return animationClips;
1314
+ }
1315
+ parseClips() {
1316
+ if (fbxTree.Objects.AnimationCurve === void 0)
1317
+ return void 0;
1318
+ const curveNodesMap = this.parseAnimationCurveNodes();
1319
+ this.parseAnimationCurves(curveNodesMap);
1320
+ const layersMap = this.parseAnimationLayers(curveNodesMap);
1321
+ const rawClips = this.parseAnimStacks(layersMap);
1322
+ return rawClips;
1323
+ }
1324
+ parseAnimationCurveNodes() {
1325
+ const rawCurveNodes = fbxTree.Objects.AnimationCurveNode;
1326
+ const curveNodesMap = /* @__PURE__ */ new Map();
1327
+ for (const nodeID in rawCurveNodes) {
1328
+ const rawCurveNode = rawCurveNodes[nodeID];
1329
+ if (rawCurveNode.attrName.match(/S|R|T|DeformPercent/) !== null) {
1330
+ const curveNode = {
1331
+ id: rawCurveNode.id,
1332
+ attr: rawCurveNode.attrName,
1333
+ curves: {}
1334
+ };
1335
+ curveNodesMap.set(curveNode.id, curveNode);
1336
+ }
1337
+ }
1338
+ return curveNodesMap;
1339
+ }
1340
+ parseAnimationCurves(curveNodesMap) {
1341
+ const rawCurves = fbxTree.Objects.AnimationCurve;
1342
+ for (const nodeID in rawCurves) {
1343
+ const animationCurve = {
1344
+ id: rawCurves[nodeID].id,
1345
+ times: rawCurves[nodeID].KeyTime.a.map(convertFBXTimeToSeconds),
1346
+ values: rawCurves[nodeID].KeyValueFloat.a
1347
+ };
1348
+ const relationships = connections.get(animationCurve.id);
1349
+ if (relationships !== void 0) {
1350
+ const animationCurveID = relationships.parents[0].ID;
1351
+ const animationCurveRelationship = relationships.parents[0].relationship;
1352
+ if (animationCurveRelationship.match(/X/)) {
1353
+ curveNodesMap.get(animationCurveID).curves["x"] = animationCurve;
1354
+ } else if (animationCurveRelationship.match(/Y/)) {
1355
+ curveNodesMap.get(animationCurveID).curves["y"] = animationCurve;
1356
+ } else if (animationCurveRelationship.match(/Z/)) {
1357
+ curveNodesMap.get(animationCurveID).curves["z"] = animationCurve;
1358
+ } else if (animationCurveRelationship.match(/d|DeformPercent/) && curveNodesMap.has(animationCurveID)) {
1359
+ curveNodesMap.get(animationCurveID).curves["morph"] = animationCurve;
1360
+ }
1361
+ }
1362
+ }
1363
+ }
1364
+ parseAnimationLayers(curveNodesMap) {
1365
+ const rawLayers = fbxTree.Objects.AnimationLayer;
1366
+ const layersMap = /* @__PURE__ */ new Map();
1367
+ for (const nodeID in rawLayers) {
1368
+ const layerCurveNodes = [];
1369
+ const connection = connections.get(parseInt(nodeID));
1370
+ if (connection !== void 0) {
1371
+ const children = connection.children;
1372
+ children.forEach(function(child, i) {
1373
+ if (curveNodesMap.has(child.ID)) {
1374
+ const curveNode = curveNodesMap.get(child.ID);
1375
+ if (curveNode.curves.x !== void 0 || curveNode.curves.y !== void 0 || curveNode.curves.z !== void 0) {
1376
+ if (layerCurveNodes[i] === void 0) {
1377
+ const modelID = connections.get(child.ID).parents.filter(function(parent) {
1378
+ return parent.relationship !== void 0;
1379
+ })[0].ID;
1380
+ if (modelID !== void 0) {
1381
+ const rawModel = fbxTree.Objects.Model[modelID.toString()];
1382
+ if (rawModel === void 0) {
1383
+ console.warn("THREE.FBXLoader: Encountered a unused curve.", child);
1384
+ return;
1385
+ }
1386
+ const node = {
1387
+ modelName: rawModel.attrName ? PropertyBinding.sanitizeNodeName(rawModel.attrName) : "",
1388
+ ID: rawModel.id,
1389
+ initialPosition: [0, 0, 0],
1390
+ initialRotation: [0, 0, 0],
1391
+ initialScale: [1, 1, 1]
1392
+ };
1393
+ sceneGraph.traverse(function(child2) {
1394
+ if (child2.ID === rawModel.id) {
1395
+ node.transform = child2.matrix;
1396
+ if (child2.userData.transformData)
1397
+ node.eulerOrder = child2.userData.transformData.eulerOrder;
1398
+ }
1399
+ });
1400
+ if (!node.transform)
1401
+ node.transform = new Matrix4();
1402
+ if ("PreRotation" in rawModel)
1403
+ node.preRotation = rawModel.PreRotation.value;
1404
+ if ("PostRotation" in rawModel)
1405
+ node.postRotation = rawModel.PostRotation.value;
1406
+ layerCurveNodes[i] = node;
1407
+ }
1408
+ }
1409
+ if (layerCurveNodes[i])
1410
+ layerCurveNodes[i][curveNode.attr] = curveNode;
1411
+ } else if (curveNode.curves.morph !== void 0) {
1412
+ if (layerCurveNodes[i] === void 0) {
1413
+ const deformerID = connections.get(child.ID).parents.filter(function(parent) {
1414
+ return parent.relationship !== void 0;
1415
+ })[0].ID;
1416
+ const morpherID = connections.get(deformerID).parents[0].ID;
1417
+ const geoID = connections.get(morpherID).parents[0].ID;
1418
+ const modelID = connections.get(geoID).parents[0].ID;
1419
+ const rawModel = fbxTree.Objects.Model[modelID];
1420
+ const node = {
1421
+ modelName: rawModel.attrName ? PropertyBinding.sanitizeNodeName(rawModel.attrName) : "",
1422
+ morphName: fbxTree.Objects.Deformer[deformerID].attrName
1423
+ };
1424
+ layerCurveNodes[i] = node;
1425
+ }
1426
+ layerCurveNodes[i][curveNode.attr] = curveNode;
1427
+ }
1428
+ }
1429
+ });
1430
+ layersMap.set(parseInt(nodeID), layerCurveNodes);
1431
+ }
1432
+ }
1433
+ return layersMap;
1434
+ }
1435
+ parseAnimStacks(layersMap) {
1436
+ const rawStacks = fbxTree.Objects.AnimationStack;
1437
+ const rawClips = {};
1438
+ for (const nodeID in rawStacks) {
1439
+ const children = connections.get(parseInt(nodeID)).children;
1440
+ if (children.length > 1) {
1441
+ console.warn(
1442
+ "THREE.FBXLoader: Encountered an animation stack with multiple layers, this is currently not supported. Ignoring subsequent layers."
1443
+ );
1444
+ }
1445
+ const layer = layersMap.get(children[0].ID);
1446
+ rawClips[nodeID] = {
1447
+ name: rawStacks[nodeID].attrName,
1448
+ layer
1449
+ };
1450
+ }
1451
+ return rawClips;
1452
+ }
1453
+ addClip(rawClip) {
1454
+ let tracks = [];
1455
+ const scope = this;
1456
+ rawClip.layer.forEach(function(rawTracks) {
1457
+ tracks = tracks.concat(scope.generateTracks(rawTracks));
1458
+ });
1459
+ return new AnimationClip(rawClip.name, -1, tracks);
1460
+ }
1461
+ generateTracks(rawTracks) {
1462
+ const tracks = [];
1463
+ let initialPosition = new Vector3();
1464
+ let initialRotation = new Quaternion();
1465
+ let initialScale = new Vector3();
1466
+ if (rawTracks.transform)
1467
+ rawTracks.transform.decompose(initialPosition, initialRotation, initialScale);
1468
+ initialPosition = initialPosition.toArray();
1469
+ initialRotation = new Euler().setFromQuaternion(initialRotation, rawTracks.eulerOrder).toArray();
1470
+ initialScale = initialScale.toArray();
1471
+ if (rawTracks.T !== void 0 && Object.keys(rawTracks.T.curves).length > 0) {
1472
+ const positionTrack = this.generateVectorTrack(
1473
+ rawTracks.modelName,
1474
+ rawTracks.T.curves,
1475
+ initialPosition,
1476
+ "position"
1477
+ );
1478
+ if (positionTrack !== void 0)
1479
+ tracks.push(positionTrack);
1480
+ }
1481
+ if (rawTracks.R !== void 0 && Object.keys(rawTracks.R.curves).length > 0) {
1482
+ const rotationTrack = this.generateRotationTrack(
1483
+ rawTracks.modelName,
1484
+ rawTracks.R.curves,
1485
+ initialRotation,
1486
+ rawTracks.preRotation,
1487
+ rawTracks.postRotation,
1488
+ rawTracks.eulerOrder
1489
+ );
1490
+ if (rotationTrack !== void 0)
1491
+ tracks.push(rotationTrack);
1492
+ }
1493
+ if (rawTracks.S !== void 0 && Object.keys(rawTracks.S.curves).length > 0) {
1494
+ const scaleTrack = this.generateVectorTrack(rawTracks.modelName, rawTracks.S.curves, initialScale, "scale");
1495
+ if (scaleTrack !== void 0)
1496
+ tracks.push(scaleTrack);
1497
+ }
1498
+ if (rawTracks.DeformPercent !== void 0) {
1499
+ const morphTrack = this.generateMorphTrack(rawTracks);
1500
+ if (morphTrack !== void 0)
1501
+ tracks.push(morphTrack);
1502
+ }
1503
+ return tracks;
1504
+ }
1505
+ generateVectorTrack(modelName, curves, initialValue, type) {
1506
+ const times = this.getTimesForAllAxes(curves);
1507
+ const values = this.getKeyframeTrackValues(times, curves, initialValue);
1508
+ return new VectorKeyframeTrack(modelName + "." + type, times, values);
1509
+ }
1510
+ generateRotationTrack(modelName, curves, initialValue, preRotation, postRotation, eulerOrder) {
1511
+ if (curves.x !== void 0) {
1512
+ this.interpolateRotations(curves.x);
1513
+ curves.x.values = curves.x.values.map(MathUtils.degToRad);
1514
+ }
1515
+ if (curves.y !== void 0) {
1516
+ this.interpolateRotations(curves.y);
1517
+ curves.y.values = curves.y.values.map(MathUtils.degToRad);
1518
+ }
1519
+ if (curves.z !== void 0) {
1520
+ this.interpolateRotations(curves.z);
1521
+ curves.z.values = curves.z.values.map(MathUtils.degToRad);
1522
+ }
1523
+ const times = this.getTimesForAllAxes(curves);
1524
+ const values = this.getKeyframeTrackValues(times, curves, initialValue);
1525
+ if (preRotation !== void 0) {
1526
+ preRotation = preRotation.map(MathUtils.degToRad);
1527
+ preRotation.push(eulerOrder);
1528
+ preRotation = new Euler().fromArray(preRotation);
1529
+ preRotation = new Quaternion().setFromEuler(preRotation);
1530
+ }
1531
+ if (postRotation !== void 0) {
1532
+ postRotation = postRotation.map(MathUtils.degToRad);
1533
+ postRotation.push(eulerOrder);
1534
+ postRotation = new Euler().fromArray(postRotation);
1535
+ postRotation = new Quaternion().setFromEuler(postRotation).invert();
1536
+ }
1537
+ const quaternion = new Quaternion();
1538
+ const euler = new Euler();
1539
+ const quaternionValues = [];
1540
+ for (let i = 0; i < values.length; i += 3) {
1541
+ euler.set(values[i], values[i + 1], values[i + 2], eulerOrder);
1542
+ quaternion.setFromEuler(euler);
1543
+ if (preRotation !== void 0)
1544
+ quaternion.premultiply(preRotation);
1545
+ if (postRotation !== void 0)
1546
+ quaternion.multiply(postRotation);
1547
+ quaternion.toArray(quaternionValues, i / 3 * 4);
1548
+ }
1549
+ return new QuaternionKeyframeTrack(modelName + ".quaternion", times, quaternionValues);
1550
+ }
1551
+ generateMorphTrack(rawTracks) {
1552
+ const curves = rawTracks.DeformPercent.curves.morph;
1553
+ const values = curves.values.map(function(val) {
1554
+ return val / 100;
1555
+ });
1556
+ const morphNum = sceneGraph.getObjectByName(rawTracks.modelName).morphTargetDictionary[rawTracks.morphName];
1557
+ return new NumberKeyframeTrack(
1558
+ rawTracks.modelName + ".morphTargetInfluences[" + morphNum + "]",
1559
+ curves.times,
1560
+ values
1561
+ );
1562
+ }
1563
+ getTimesForAllAxes(curves) {
1564
+ let times = [];
1565
+ if (curves.x !== void 0)
1566
+ times = times.concat(curves.x.times);
1567
+ if (curves.y !== void 0)
1568
+ times = times.concat(curves.y.times);
1569
+ if (curves.z !== void 0)
1570
+ times = times.concat(curves.z.times);
1571
+ times = times.sort(function(a, b) {
1572
+ return a - b;
1573
+ });
1574
+ if (times.length > 1) {
1575
+ let targetIndex = 1;
1576
+ let lastValue = times[0];
1577
+ for (let i = 1; i < times.length; i++) {
1578
+ const currentValue = times[i];
1579
+ if (currentValue !== lastValue) {
1580
+ times[targetIndex] = currentValue;
1581
+ lastValue = currentValue;
1582
+ targetIndex++;
1583
+ }
1584
+ }
1585
+ times = times.slice(0, targetIndex);
1586
+ }
1587
+ return times;
1588
+ }
1589
+ getKeyframeTrackValues(times, curves, initialValue) {
1590
+ const prevValue = initialValue;
1591
+ const values = [];
1592
+ let xIndex = -1;
1593
+ let yIndex = -1;
1594
+ let zIndex = -1;
1595
+ times.forEach(function(time) {
1596
+ if (curves.x)
1597
+ xIndex = curves.x.times.indexOf(time);
1598
+ if (curves.y)
1599
+ yIndex = curves.y.times.indexOf(time);
1600
+ if (curves.z)
1601
+ zIndex = curves.z.times.indexOf(time);
1602
+ if (xIndex !== -1) {
1603
+ const xValue = curves.x.values[xIndex];
1604
+ values.push(xValue);
1605
+ prevValue[0] = xValue;
1606
+ } else {
1607
+ values.push(prevValue[0]);
1608
+ }
1609
+ if (yIndex !== -1) {
1610
+ const yValue = curves.y.values[yIndex];
1611
+ values.push(yValue);
1612
+ prevValue[1] = yValue;
1613
+ } else {
1614
+ values.push(prevValue[1]);
1615
+ }
1616
+ if (zIndex !== -1) {
1617
+ const zValue = curves.z.values[zIndex];
1618
+ values.push(zValue);
1619
+ prevValue[2] = zValue;
1620
+ } else {
1621
+ values.push(prevValue[2]);
1622
+ }
1623
+ });
1624
+ return values;
1625
+ }
1626
+ interpolateRotations(curve) {
1627
+ for (let i = 1; i < curve.values.length; i++) {
1628
+ const initialValue = curve.values[i - 1];
1629
+ const valuesSpan = curve.values[i] - initialValue;
1630
+ const absoluteSpan = Math.abs(valuesSpan);
1631
+ if (absoluteSpan >= 180) {
1632
+ const numSubIntervals = absoluteSpan / 180;
1633
+ const step = valuesSpan / numSubIntervals;
1634
+ let nextValue = initialValue + step;
1635
+ const initialTime = curve.times[i - 1];
1636
+ const timeSpan = curve.times[i] - initialTime;
1637
+ const interval = timeSpan / numSubIntervals;
1638
+ let nextTime = initialTime + interval;
1639
+ const interpolatedTimes = [];
1640
+ const interpolatedValues = [];
1641
+ while (nextTime < curve.times[i]) {
1642
+ interpolatedTimes.push(nextTime);
1643
+ nextTime += interval;
1644
+ interpolatedValues.push(nextValue);
1645
+ nextValue += step;
1646
+ }
1647
+ curve.times = inject(curve.times, i, interpolatedTimes);
1648
+ curve.values = inject(curve.values, i, interpolatedValues);
1649
+ }
1650
+ }
1651
+ }
1652
+ }
1653
+ class TextParser {
1654
+ getPrevNode() {
1655
+ return this.nodeStack[this.currentIndent - 2];
1656
+ }
1657
+ getCurrentNode() {
1658
+ return this.nodeStack[this.currentIndent - 1];
1659
+ }
1660
+ getCurrentProp() {
1661
+ return this.currentProp;
1662
+ }
1663
+ pushStack(node) {
1664
+ this.nodeStack.push(node);
1665
+ this.currentIndent += 1;
1666
+ }
1667
+ popStack() {
1668
+ this.nodeStack.pop();
1669
+ this.currentIndent -= 1;
1670
+ }
1671
+ setCurrentProp(val, name) {
1672
+ this.currentProp = val;
1673
+ this.currentPropName = name;
1674
+ }
1675
+ parse(text) {
1676
+ this.currentIndent = 0;
1677
+ this.allNodes = new FBXTree();
1678
+ this.nodeStack = [];
1679
+ this.currentProp = [];
1680
+ this.currentPropName = "";
1681
+ const scope = this;
1682
+ const split = text.split(/[\r\n]+/);
1683
+ split.forEach(function(line, i) {
1684
+ const matchComment = line.match(/^[\s\t]*;/);
1685
+ const matchEmpty = line.match(/^[\s\t]*$/);
1686
+ if (matchComment || matchEmpty)
1687
+ return;
1688
+ const matchBeginning = line.match("^\\t{" + scope.currentIndent + "}(\\w+):(.*){", "");
1689
+ const matchProperty = line.match("^\\t{" + scope.currentIndent + "}(\\w+):[\\s\\t\\r\\n](.*)");
1690
+ const matchEnd = line.match("^\\t{" + (scope.currentIndent - 1) + "}}");
1691
+ if (matchBeginning) {
1692
+ scope.parseNodeBegin(line, matchBeginning);
1693
+ } else if (matchProperty) {
1694
+ scope.parseNodeProperty(line, matchProperty, split[++i]);
1695
+ } else if (matchEnd) {
1696
+ scope.popStack();
1697
+ } else if (line.match(/^[^\s\t}]/)) {
1698
+ scope.parseNodePropertyContinued(line);
1699
+ }
1700
+ });
1701
+ return this.allNodes;
1702
+ }
1703
+ parseNodeBegin(line, property) {
1704
+ const nodeName = property[1].trim().replace(/^"/, "").replace(/"$/, "");
1705
+ const nodeAttrs = property[2].split(",").map(function(attr) {
1706
+ return attr.trim().replace(/^"/, "").replace(/"$/, "");
1707
+ });
1708
+ const node = { name: nodeName };
1709
+ const attrs = this.parseNodeAttr(nodeAttrs);
1710
+ const currentNode = this.getCurrentNode();
1711
+ if (this.currentIndent === 0) {
1712
+ this.allNodes.add(nodeName, node);
1713
+ } else {
1714
+ if (nodeName in currentNode) {
1715
+ if (nodeName === "PoseNode") {
1716
+ currentNode.PoseNode.push(node);
1717
+ } else if (currentNode[nodeName].id !== void 0) {
1718
+ currentNode[nodeName] = {};
1719
+ currentNode[nodeName][currentNode[nodeName].id] = currentNode[nodeName];
1720
+ }
1721
+ if (attrs.id !== "")
1722
+ currentNode[nodeName][attrs.id] = node;
1723
+ } else if (typeof attrs.id === "number") {
1724
+ currentNode[nodeName] = {};
1725
+ currentNode[nodeName][attrs.id] = node;
1726
+ } else if (nodeName !== "Properties70") {
1727
+ if (nodeName === "PoseNode")
1728
+ currentNode[nodeName] = [node];
1729
+ else
1730
+ currentNode[nodeName] = node;
1731
+ }
1732
+ }
1733
+ if (typeof attrs.id === "number")
1734
+ node.id = attrs.id;
1735
+ if (attrs.name !== "")
1736
+ node.attrName = attrs.name;
1737
+ if (attrs.type !== "")
1738
+ node.attrType = attrs.type;
1739
+ this.pushStack(node);
1740
+ }
1741
+ parseNodeAttr(attrs) {
1742
+ let id = attrs[0];
1743
+ if (attrs[0] !== "") {
1744
+ id = parseInt(attrs[0]);
1745
+ if (isNaN(id)) {
1746
+ id = attrs[0];
1747
+ }
1748
+ }
1749
+ let name = "", type = "";
1750
+ if (attrs.length > 1) {
1751
+ name = attrs[1].replace(/^(\w+)::/, "");
1752
+ type = attrs[2];
1753
+ }
1754
+ return { id, name, type };
1755
+ }
1756
+ parseNodeProperty(line, property, contentLine) {
1757
+ let propName = property[1].replace(/^"/, "").replace(/"$/, "").trim();
1758
+ let propValue = property[2].replace(/^"/, "").replace(/"$/, "").trim();
1759
+ if (propName === "Content" && propValue === ",") {
1760
+ propValue = contentLine.replace(/"/g, "").replace(/,$/, "").trim();
1761
+ }
1762
+ const currentNode = this.getCurrentNode();
1763
+ const parentName = currentNode.name;
1764
+ if (parentName === "Properties70") {
1765
+ this.parseNodeSpecialProperty(line, propName, propValue);
1766
+ return;
1767
+ }
1768
+ if (propName === "C") {
1769
+ const connProps = propValue.split(",").slice(1);
1770
+ const from = parseInt(connProps[0]);
1771
+ const to = parseInt(connProps[1]);
1772
+ let rest = propValue.split(",").slice(3);
1773
+ rest = rest.map(function(elem) {
1774
+ return elem.trim().replace(/^"/, "");
1775
+ });
1776
+ propName = "connections";
1777
+ propValue = [from, to];
1778
+ append(propValue, rest);
1779
+ if (currentNode[propName] === void 0) {
1780
+ currentNode[propName] = [];
1781
+ }
1782
+ }
1783
+ if (propName === "Node")
1784
+ currentNode.id = propValue;
1785
+ if (propName in currentNode && Array.isArray(currentNode[propName])) {
1786
+ currentNode[propName].push(propValue);
1787
+ } else {
1788
+ if (propName !== "a")
1789
+ currentNode[propName] = propValue;
1790
+ else
1791
+ currentNode.a = propValue;
1792
+ }
1793
+ this.setCurrentProp(currentNode, propName);
1794
+ if (propName === "a" && propValue.slice(-1) !== ",") {
1795
+ currentNode.a = parseNumberArray(propValue);
1796
+ }
1797
+ }
1798
+ parseNodePropertyContinued(line) {
1799
+ const currentNode = this.getCurrentNode();
1800
+ currentNode.a += line;
1801
+ if (line.slice(-1) !== ",") {
1802
+ currentNode.a = parseNumberArray(currentNode.a);
1803
+ }
1804
+ }
1805
+ parseNodeSpecialProperty(line, propName, propValue) {
1806
+ const props = propValue.split('",').map(function(prop) {
1807
+ return prop.trim().replace(/^\"/, "").replace(/\s/, "_");
1808
+ });
1809
+ const innerPropName = props[0];
1810
+ const innerPropType1 = props[1];
1811
+ const innerPropType2 = props[2];
1812
+ const innerPropFlag = props[3];
1813
+ let innerPropValue = props[4];
1814
+ switch (innerPropType1) {
1815
+ case "int":
1816
+ case "enum":
1817
+ case "bool":
1818
+ case "ULongLong":
1819
+ case "double":
1820
+ case "Number":
1821
+ case "FieldOfView":
1822
+ innerPropValue = parseFloat(innerPropValue);
1823
+ break;
1824
+ case "Color":
1825
+ case "ColorRGB":
1826
+ case "Vector3D":
1827
+ case "Lcl_Translation":
1828
+ case "Lcl_Rotation":
1829
+ case "Lcl_Scaling":
1830
+ innerPropValue = parseNumberArray(innerPropValue);
1831
+ break;
1832
+ }
1833
+ this.getPrevNode()[innerPropName] = {
1834
+ type: innerPropType1,
1835
+ type2: innerPropType2,
1836
+ flag: innerPropFlag,
1837
+ value: innerPropValue
1838
+ };
1839
+ this.setCurrentProp(this.getPrevNode(), innerPropName);
1840
+ }
1841
+ }
1842
+ class BinaryParser {
1843
+ parse(buffer) {
1844
+ const reader = new BinaryReader(buffer);
1845
+ reader.skip(23);
1846
+ const version = reader.getUint32();
1847
+ if (version < 6400) {
1848
+ throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: " + version);
1849
+ }
1850
+ const allNodes = new FBXTree();
1851
+ while (!this.endOfContent(reader)) {
1852
+ const node = this.parseNode(reader, version);
1853
+ if (node !== null)
1854
+ allNodes.add(node.name, node);
1855
+ }
1856
+ return allNodes;
1857
+ }
1858
+ endOfContent(reader) {
1859
+ if (reader.size() % 16 === 0) {
1860
+ return (reader.getOffset() + 160 + 16 & ~15) >= reader.size();
1861
+ } else {
1862
+ return reader.getOffset() + 160 + 16 >= reader.size();
1863
+ }
1864
+ }
1865
+ parseNode(reader, version) {
1866
+ const node = {};
1867
+ const endOffset = version >= 7500 ? reader.getUint64() : reader.getUint32();
1868
+ const numProperties = version >= 7500 ? reader.getUint64() : reader.getUint32();
1869
+ version >= 7500 ? reader.getUint64() : reader.getUint32();
1870
+ const nameLen = reader.getUint8();
1871
+ const name = reader.getString(nameLen);
1872
+ if (endOffset === 0)
1873
+ return null;
1874
+ const propertyList = [];
1875
+ for (let i = 0; i < numProperties; i++) {
1876
+ propertyList.push(this.parseProperty(reader));
1877
+ }
1878
+ const id = propertyList.length > 0 ? propertyList[0] : "";
1879
+ const attrName = propertyList.length > 1 ? propertyList[1] : "";
1880
+ const attrType = propertyList.length > 2 ? propertyList[2] : "";
1881
+ node.singleProperty = numProperties === 1 && reader.getOffset() === endOffset ? true : false;
1882
+ while (endOffset > reader.getOffset()) {
1883
+ const subNode = this.parseNode(reader, version);
1884
+ if (subNode !== null)
1885
+ this.parseSubNode(name, node, subNode);
1886
+ }
1887
+ node.propertyList = propertyList;
1888
+ if (typeof id === "number")
1889
+ node.id = id;
1890
+ if (attrName !== "")
1891
+ node.attrName = attrName;
1892
+ if (attrType !== "")
1893
+ node.attrType = attrType;
1894
+ if (name !== "")
1895
+ node.name = name;
1896
+ return node;
1897
+ }
1898
+ parseSubNode(name, node, subNode) {
1899
+ if (subNode.singleProperty === true) {
1900
+ const value = subNode.propertyList[0];
1901
+ if (Array.isArray(value)) {
1902
+ node[subNode.name] = subNode;
1903
+ subNode.a = value;
1904
+ } else {
1905
+ node[subNode.name] = value;
1906
+ }
1907
+ } else if (name === "Connections" && subNode.name === "C") {
1908
+ const array = [];
1909
+ subNode.propertyList.forEach(function(property, i) {
1910
+ if (i !== 0)
1911
+ array.push(property);
1912
+ });
1913
+ if (node.connections === void 0) {
1914
+ node.connections = [];
1915
+ }
1916
+ node.connections.push(array);
1917
+ } else if (subNode.name === "Properties70") {
1918
+ const keys = Object.keys(subNode);
1919
+ keys.forEach(function(key) {
1920
+ node[key] = subNode[key];
1921
+ });
1922
+ } else if (name === "Properties70" && subNode.name === "P") {
1923
+ let innerPropName = subNode.propertyList[0];
1924
+ let innerPropType1 = subNode.propertyList[1];
1925
+ const innerPropType2 = subNode.propertyList[2];
1926
+ const innerPropFlag = subNode.propertyList[3];
1927
+ let innerPropValue;
1928
+ if (innerPropName.indexOf("Lcl ") === 0)
1929
+ innerPropName = innerPropName.replace("Lcl ", "Lcl_");
1930
+ if (innerPropType1.indexOf("Lcl ") === 0)
1931
+ innerPropType1 = innerPropType1.replace("Lcl ", "Lcl_");
1932
+ if (innerPropType1 === "Color" || innerPropType1 === "ColorRGB" || innerPropType1 === "Vector" || innerPropType1 === "Vector3D" || innerPropType1.indexOf("Lcl_") === 0) {
1933
+ innerPropValue = [subNode.propertyList[4], subNode.propertyList[5], subNode.propertyList[6]];
1934
+ } else {
1935
+ innerPropValue = subNode.propertyList[4];
1936
+ }
1937
+ node[innerPropName] = {
1938
+ type: innerPropType1,
1939
+ type2: innerPropType2,
1940
+ flag: innerPropFlag,
1941
+ value: innerPropValue
1942
+ };
1943
+ } else if (node[subNode.name] === void 0) {
1944
+ if (typeof subNode.id === "number") {
1945
+ node[subNode.name] = {};
1946
+ node[subNode.name][subNode.id] = subNode;
1947
+ } else {
1948
+ node[subNode.name] = subNode;
1949
+ }
1950
+ } else {
1951
+ if (subNode.name === "PoseNode") {
1952
+ if (!Array.isArray(node[subNode.name])) {
1953
+ node[subNode.name] = [node[subNode.name]];
1954
+ }
1955
+ node[subNode.name].push(subNode);
1956
+ } else if (node[subNode.name][subNode.id] === void 0) {
1957
+ node[subNode.name][subNode.id] = subNode;
1958
+ }
1959
+ }
1960
+ }
1961
+ parseProperty(reader) {
1962
+ const type = reader.getString(1);
1963
+ let length;
1964
+ switch (type) {
1965
+ case "C":
1966
+ return reader.getBoolean();
1967
+ case "D":
1968
+ return reader.getFloat64();
1969
+ case "F":
1970
+ return reader.getFloat32();
1971
+ case "I":
1972
+ return reader.getInt32();
1973
+ case "L":
1974
+ return reader.getInt64();
1975
+ case "R":
1976
+ length = reader.getUint32();
1977
+ return reader.getArrayBuffer(length);
1978
+ case "S":
1979
+ length = reader.getUint32();
1980
+ return reader.getString(length);
1981
+ case "Y":
1982
+ return reader.getInt16();
1983
+ case "b":
1984
+ case "c":
1985
+ case "d":
1986
+ case "f":
1987
+ case "i":
1988
+ case "l":
1989
+ const arrayLength = reader.getUint32();
1990
+ const encoding = reader.getUint32();
1991
+ const compressedLength = reader.getUint32();
1992
+ if (encoding === 0) {
1993
+ switch (type) {
1994
+ case "b":
1995
+ case "c":
1996
+ return reader.getBooleanArray(arrayLength);
1997
+ case "d":
1998
+ return reader.getFloat64Array(arrayLength);
1999
+ case "f":
2000
+ return reader.getFloat32Array(arrayLength);
2001
+ case "i":
2002
+ return reader.getInt32Array(arrayLength);
2003
+ case "l":
2004
+ return reader.getInt64Array(arrayLength);
2005
+ }
2006
+ }
2007
+ const data = unzlibSync(new Uint8Array(reader.getArrayBuffer(compressedLength)));
2008
+ const reader2 = new BinaryReader(data.buffer);
2009
+ switch (type) {
2010
+ case "b":
2011
+ case "c":
2012
+ return reader2.getBooleanArray(arrayLength);
2013
+ case "d":
2014
+ return reader2.getFloat64Array(arrayLength);
2015
+ case "f":
2016
+ return reader2.getFloat32Array(arrayLength);
2017
+ case "i":
2018
+ return reader2.getInt32Array(arrayLength);
2019
+ case "l":
2020
+ return reader2.getInt64Array(arrayLength);
2021
+ }
2022
+ default:
2023
+ throw new Error("THREE.FBXLoader: Unknown property type " + type);
2024
+ }
2025
+ }
2026
+ }
2027
+ class BinaryReader {
2028
+ constructor(buffer, littleEndian) {
2029
+ this.dv = new DataView(buffer);
2030
+ this.offset = 0;
2031
+ this.littleEndian = littleEndian !== void 0 ? littleEndian : true;
2032
+ }
2033
+ getOffset() {
2034
+ return this.offset;
2035
+ }
2036
+ size() {
2037
+ return this.dv.buffer.byteLength;
2038
+ }
2039
+ skip(length) {
2040
+ this.offset += length;
2041
+ }
2042
+ getBoolean() {
2043
+ return (this.getUint8() & 1) === 1;
2044
+ }
2045
+ getBooleanArray(size) {
2046
+ const a = [];
2047
+ for (let i = 0; i < size; i++) {
2048
+ a.push(this.getBoolean());
2049
+ }
2050
+ return a;
2051
+ }
2052
+ getUint8() {
2053
+ const value = this.dv.getUint8(this.offset);
2054
+ this.offset += 1;
2055
+ return value;
2056
+ }
2057
+ getInt16() {
2058
+ const value = this.dv.getInt16(this.offset, this.littleEndian);
2059
+ this.offset += 2;
2060
+ return value;
2061
+ }
2062
+ getInt32() {
2063
+ const value = this.dv.getInt32(this.offset, this.littleEndian);
2064
+ this.offset += 4;
2065
+ return value;
2066
+ }
2067
+ getInt32Array(size) {
2068
+ const a = [];
2069
+ for (let i = 0; i < size; i++) {
2070
+ a.push(this.getInt32());
2071
+ }
2072
+ return a;
2073
+ }
2074
+ getUint32() {
2075
+ const value = this.dv.getUint32(this.offset, this.littleEndian);
2076
+ this.offset += 4;
2077
+ return value;
2078
+ }
2079
+ getInt64() {
2080
+ let low, high;
2081
+ if (this.littleEndian) {
2082
+ low = this.getUint32();
2083
+ high = this.getUint32();
2084
+ } else {
2085
+ high = this.getUint32();
2086
+ low = this.getUint32();
2087
+ }
2088
+ if (high & 2147483648) {
2089
+ high = ~high & 4294967295;
2090
+ low = ~low & 4294967295;
2091
+ if (low === 4294967295)
2092
+ high = high + 1 & 4294967295;
2093
+ low = low + 1 & 4294967295;
2094
+ return -(high * 4294967296 + low);
2095
+ }
2096
+ return high * 4294967296 + low;
2097
+ }
2098
+ getInt64Array(size) {
2099
+ const a = [];
2100
+ for (let i = 0; i < size; i++) {
2101
+ a.push(this.getInt64());
2102
+ }
2103
+ return a;
2104
+ }
2105
+ getUint64() {
2106
+ let low, high;
2107
+ if (this.littleEndian) {
2108
+ low = this.getUint32();
2109
+ high = this.getUint32();
2110
+ } else {
2111
+ high = this.getUint32();
2112
+ low = this.getUint32();
2113
+ }
2114
+ return high * 4294967296 + low;
2115
+ }
2116
+ getFloat32() {
2117
+ const value = this.dv.getFloat32(this.offset, this.littleEndian);
2118
+ this.offset += 4;
2119
+ return value;
2120
+ }
2121
+ getFloat32Array(size) {
2122
+ const a = [];
2123
+ for (let i = 0; i < size; i++) {
2124
+ a.push(this.getFloat32());
2125
+ }
2126
+ return a;
2127
+ }
2128
+ getFloat64() {
2129
+ const value = this.dv.getFloat64(this.offset, this.littleEndian);
2130
+ this.offset += 8;
2131
+ return value;
2132
+ }
2133
+ getFloat64Array(size) {
2134
+ const a = [];
2135
+ for (let i = 0; i < size; i++) {
2136
+ a.push(this.getFloat64());
2137
+ }
2138
+ return a;
2139
+ }
2140
+ getArrayBuffer(size) {
2141
+ const value = this.dv.buffer.slice(this.offset, this.offset + size);
2142
+ this.offset += size;
2143
+ return value;
2144
+ }
2145
+ getString(size) {
2146
+ let a = [];
2147
+ for (let i = 0; i < size; i++) {
2148
+ a[i] = this.getUint8();
2149
+ }
2150
+ const nullByte = a.indexOf(0);
2151
+ if (nullByte >= 0)
2152
+ a = a.slice(0, nullByte);
2153
+ return LoaderUtils.decodeText(new Uint8Array(a));
2154
+ }
2155
+ }
2156
+ class FBXTree {
2157
+ add(key, val) {
2158
+ this[key] = val;
2159
+ }
2160
+ }
2161
+ function isFbxFormatBinary(buffer) {
2162
+ const CORRECT = "Kaydara FBX Binary \0";
2163
+ return buffer.byteLength >= CORRECT.length && CORRECT === convertArrayBufferToString(buffer, 0, CORRECT.length);
2164
+ }
2165
+ function isFbxFormatASCII(text) {
2166
+ const CORRECT = [
2167
+ "K",
2168
+ "a",
2169
+ "y",
2170
+ "d",
2171
+ "a",
2172
+ "r",
2173
+ "a",
2174
+ "\\",
2175
+ "F",
2176
+ "B",
2177
+ "X",
2178
+ "\\",
2179
+ "B",
2180
+ "i",
2181
+ "n",
2182
+ "a",
2183
+ "r",
2184
+ "y",
2185
+ "\\",
2186
+ "\\"
2187
+ ];
2188
+ let cursor = 0;
2189
+ function read(offset) {
2190
+ const result = text[offset - 1];
2191
+ text = text.slice(cursor + offset);
2192
+ cursor++;
2193
+ return result;
2194
+ }
2195
+ for (let i = 0; i < CORRECT.length; ++i) {
2196
+ const num = read(1);
2197
+ if (num === CORRECT[i]) {
2198
+ return false;
2199
+ }
2200
+ }
2201
+ return true;
2202
+ }
2203
+ function getFbxVersion(text) {
2204
+ const versionRegExp = /FBXVersion: (\d+)/;
2205
+ const match = text.match(versionRegExp);
2206
+ if (match) {
2207
+ const version = parseInt(match[1]);
2208
+ return version;
2209
+ }
2210
+ throw new Error("THREE.FBXLoader: Cannot find the version number for the file given.");
2211
+ }
2212
+ function convertFBXTimeToSeconds(time) {
2213
+ return time / 46186158e3;
2214
+ }
2215
+ const dataArray = [];
2216
+ function getData(polygonVertexIndex, polygonIndex, vertexIndex, infoObject) {
2217
+ let index;
2218
+ switch (infoObject.mappingType) {
2219
+ case "ByPolygonVertex":
2220
+ index = polygonVertexIndex;
2221
+ break;
2222
+ case "ByPolygon":
2223
+ index = polygonIndex;
2224
+ break;
2225
+ case "ByVertice":
2226
+ index = vertexIndex;
2227
+ break;
2228
+ case "AllSame":
2229
+ index = infoObject.indices[0];
2230
+ break;
2231
+ default:
2232
+ console.warn("THREE.FBXLoader: unknown attribute mapping type " + infoObject.mappingType);
2233
+ }
2234
+ if (infoObject.referenceType === "IndexToDirect")
2235
+ index = infoObject.indices[index];
2236
+ const from = index * infoObject.dataSize;
2237
+ const to = from + infoObject.dataSize;
2238
+ return slice(dataArray, infoObject.buffer, from, to);
2239
+ }
2240
+ const tempEuler = new Euler();
2241
+ const tempVec = new Vector3();
2242
+ function generateTransform(transformData) {
2243
+ const lTranslationM = new Matrix4();
2244
+ const lPreRotationM = new Matrix4();
2245
+ const lRotationM = new Matrix4();
2246
+ const lPostRotationM = new Matrix4();
2247
+ const lScalingM = new Matrix4();
2248
+ const lScalingPivotM = new Matrix4();
2249
+ const lScalingOffsetM = new Matrix4();
2250
+ const lRotationOffsetM = new Matrix4();
2251
+ const lRotationPivotM = new Matrix4();
2252
+ const lParentGX = new Matrix4();
2253
+ const lParentLX = new Matrix4();
2254
+ const lGlobalT = new Matrix4();
2255
+ const inheritType = transformData.inheritType ? transformData.inheritType : 0;
2256
+ if (transformData.translation)
2257
+ lTranslationM.setPosition(tempVec.fromArray(transformData.translation));
2258
+ if (transformData.preRotation) {
2259
+ const array = transformData.preRotation.map(MathUtils.degToRad);
2260
+ array.push(transformData.eulerOrder);
2261
+ lPreRotationM.makeRotationFromEuler(tempEuler.fromArray(array));
2262
+ }
2263
+ if (transformData.rotation) {
2264
+ const array = transformData.rotation.map(MathUtils.degToRad);
2265
+ array.push(transformData.eulerOrder);
2266
+ lRotationM.makeRotationFromEuler(tempEuler.fromArray(array));
2267
+ }
2268
+ if (transformData.postRotation) {
2269
+ const array = transformData.postRotation.map(MathUtils.degToRad);
2270
+ array.push(transformData.eulerOrder);
2271
+ lPostRotationM.makeRotationFromEuler(tempEuler.fromArray(array));
2272
+ lPostRotationM.invert();
2273
+ }
2274
+ if (transformData.scale)
2275
+ lScalingM.scale(tempVec.fromArray(transformData.scale));
2276
+ if (transformData.scalingOffset)
2277
+ lScalingOffsetM.setPosition(tempVec.fromArray(transformData.scalingOffset));
2278
+ if (transformData.scalingPivot)
2279
+ lScalingPivotM.setPosition(tempVec.fromArray(transformData.scalingPivot));
2280
+ if (transformData.rotationOffset)
2281
+ lRotationOffsetM.setPosition(tempVec.fromArray(transformData.rotationOffset));
2282
+ if (transformData.rotationPivot)
2283
+ lRotationPivotM.setPosition(tempVec.fromArray(transformData.rotationPivot));
2284
+ if (transformData.parentMatrixWorld) {
2285
+ lParentLX.copy(transformData.parentMatrix);
2286
+ lParentGX.copy(transformData.parentMatrixWorld);
2287
+ }
2288
+ const lLRM = lPreRotationM.clone().multiply(lRotationM).multiply(lPostRotationM);
2289
+ const lParentGRM = new Matrix4();
2290
+ lParentGRM.extractRotation(lParentGX);
2291
+ const lParentTM = new Matrix4();
2292
+ lParentTM.copyPosition(lParentGX);
2293
+ const lParentGRSM = lParentTM.clone().invert().multiply(lParentGX);
2294
+ const lParentGSM = lParentGRM.clone().invert().multiply(lParentGRSM);
2295
+ const lLSM = lScalingM;
2296
+ const lGlobalRS = new Matrix4();
2297
+ if (inheritType === 0) {
2298
+ lGlobalRS.copy(lParentGRM).multiply(lLRM).multiply(lParentGSM).multiply(lLSM);
2299
+ } else if (inheritType === 1) {
2300
+ lGlobalRS.copy(lParentGRM).multiply(lParentGSM).multiply(lLRM).multiply(lLSM);
2301
+ } else {
2302
+ const lParentLSM = new Matrix4().scale(new Vector3().setFromMatrixScale(lParentLX));
2303
+ const lParentLSM_inv = lParentLSM.clone().invert();
2304
+ const lParentGSM_noLocal = lParentGSM.clone().multiply(lParentLSM_inv);
2305
+ lGlobalRS.copy(lParentGRM).multiply(lLRM).multiply(lParentGSM_noLocal).multiply(lLSM);
2306
+ }
2307
+ const lRotationPivotM_inv = lRotationPivotM.clone().invert();
2308
+ const lScalingPivotM_inv = lScalingPivotM.clone().invert();
2309
+ let lTransform = lTranslationM.clone().multiply(lRotationOffsetM).multiply(lRotationPivotM).multiply(lPreRotationM).multiply(lRotationM).multiply(lPostRotationM).multiply(lRotationPivotM_inv).multiply(lScalingOffsetM).multiply(lScalingPivotM).multiply(lScalingM).multiply(lScalingPivotM_inv);
2310
+ const lLocalTWithAllPivotAndOffsetInfo = new Matrix4().copyPosition(lTransform);
2311
+ const lGlobalTranslation = lParentGX.clone().multiply(lLocalTWithAllPivotAndOffsetInfo);
2312
+ lGlobalT.copyPosition(lGlobalTranslation);
2313
+ lTransform = lGlobalT.clone().multiply(lGlobalRS);
2314
+ lTransform.premultiply(lParentGX.invert());
2315
+ return lTransform;
2316
+ }
2317
+ function getEulerOrder(order) {
2318
+ order = order || 0;
2319
+ const enums = [
2320
+ "ZYX",
2321
+ "YZX",
2322
+ "XZY",
2323
+ "ZXY",
2324
+ "YXZ",
2325
+ "XYZ"
2326
+ ];
2327
+ if (order === 6) {
2328
+ console.warn("THREE.FBXLoader: unsupported Euler Order: Spherical XYZ. Animations and rotations may be incorrect.");
2329
+ return enums[0];
2330
+ }
2331
+ return enums[order];
2332
+ }
2333
+ function parseNumberArray(value) {
2334
+ const array = value.split(",").map(function(val) {
2335
+ return parseFloat(val);
2336
+ });
2337
+ return array;
2338
+ }
2339
+ function convertArrayBufferToString(buffer, from, to) {
2340
+ if (from === void 0)
2341
+ from = 0;
2342
+ if (to === void 0)
2343
+ to = buffer.byteLength;
2344
+ return LoaderUtils.decodeText(new Uint8Array(buffer, from, to));
2345
+ }
2346
+ function append(a, b) {
2347
+ for (let i = 0, j = a.length, l = b.length; i < l; i++, j++) {
2348
+ a[j] = b[i];
2349
+ }
2350
+ }
2351
+ function slice(a, b, from, to) {
2352
+ for (let i = from, j = 0; i < to; i++, j++) {
2353
+ a[j] = b[i];
2354
+ }
2355
+ return a;
2356
+ }
2357
+ function inject(a1, index, a2) {
2358
+ return a1.slice(0, index).concat(a2).concat(a1.slice(index));
2359
+ }
2360
+ export {
2361
+ FBXLoader
2362
+ };