isaacscript-common 2.3.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.d.ts +37 -0
- package/cachedClasses.lua +30 -0
- package/callbacks/customRevive.d.ts +1 -0
- package/callbacks/customRevive.lua +147 -0
- package/callbacks/itemPickup.d.ts +1 -0
- package/callbacks/itemPickup.lua +66 -0
- package/callbacks/postBombInitLate.d.ts +1 -0
- package/callbacks/postBombInitLate.lua +33 -0
- package/callbacks/postBoneSwing.d.ts +1 -0
- package/callbacks/postBoneSwing.lua +50 -0
- package/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/callbacks/postCollectibleInitFirst.lua +34 -0
- package/callbacks/postCursedTeleport.d.ts +1 -0
- package/callbacks/postCursedTeleport.lua +121 -0
- package/callbacks/postCustomDoorEnter.d.ts +50 -0
- package/callbacks/postCustomDoorEnter.lua +247 -0
- package/callbacks/postDoorRender.d.ts +1 -0
- package/callbacks/postDoorRender.lua +26 -0
- package/callbacks/postDoorUpdate.d.ts +1 -0
- package/callbacks/postDoorUpdate.lua +26 -0
- package/callbacks/postEffectInitLate.d.ts +1 -0
- package/callbacks/postEffectInitLate.lua +33 -0
- package/callbacks/postEffectStateChanged.d.ts +1 -0
- package/callbacks/postEffectStateChanged.lua +39 -0
- package/callbacks/postEsauJr.d.ts +1 -0
- package/callbacks/postEsauJr.lua +69 -0
- package/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/callbacks/postFamiliarInitLate.lua +33 -0
- package/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/callbacks/postFamiliarStateChanged.lua +39 -0
- package/callbacks/postFlip.d.ts +1 -0
- package/callbacks/postFlip.lua +63 -0
- package/callbacks/postGreedModeWave.d.ts +1 -0
- package/callbacks/postGreedModeWave.lua +34 -0
- package/callbacks/postGridEntity.d.ts +1 -0
- package/callbacks/postGridEntity.lua +107 -0
- package/callbacks/postGridEntityCollision.d.ts +1 -0
- package/callbacks/postGridEntityCollision.lua +67 -0
- package/callbacks/postGridEntityRender.d.ts +1 -0
- package/callbacks/postGridEntityRender.lua +26 -0
- package/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/callbacks/postHolyMantleRemoved.lua +41 -0
- package/callbacks/postItemDischarged.d.ts +2 -0
- package/callbacks/postItemDischarged.lua +104 -0
- package/callbacks/postKnifeInitLate.d.ts +1 -0
- package/callbacks/postKnifeInitLate.lua +33 -0
- package/callbacks/postLaserInitLate.d.ts +1 -0
- package/callbacks/postLaserInitLate.lua +33 -0
- package/callbacks/postNPCInitLate.d.ts +1 -0
- package/callbacks/postNPCInitLate.lua +33 -0
- package/callbacks/postNPCStateChanged.d.ts +1 -0
- package/callbacks/postNPCStateChanged.lua +39 -0
- package/callbacks/postNewRoomEarly.d.ts +1 -0
- package/callbacks/postNewRoomEarly.lua +67 -0
- package/callbacks/postPickupCollect.d.ts +1 -0
- package/callbacks/postPickupCollect.lua +41 -0
- package/callbacks/postPickupInitLate.d.ts +1 -0
- package/callbacks/postPickupInitLate.lua +33 -0
- package/callbacks/postPickupStateChanged.d.ts +1 -0
- package/callbacks/postPickupStateChanged.lua +39 -0
- package/callbacks/postPitRender.d.ts +1 -0
- package/callbacks/postPitRender.lua +26 -0
- package/callbacks/postPitUpdate.d.ts +1 -0
- package/callbacks/postPitUpdate.lua +26 -0
- package/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/callbacks/postPlayerChangeHealth.lua +52 -0
- package/callbacks/postPlayerChangeType.d.ts +1 -0
- package/callbacks/postPlayerChangeType.lua +41 -0
- package/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/callbacks/postPlayerFatalDamage.lua +73 -0
- package/callbacks/postPlayerInitLate.d.ts +1 -0
- package/callbacks/postPlayerInitLate.lua +35 -0
- package/callbacks/postPlayerReordered.d.ts +1 -0
- package/callbacks/postPlayerReordered.lua +114 -0
- package/callbacks/postPoopRender.d.ts +1 -0
- package/callbacks/postPoopRender.lua +26 -0
- package/callbacks/postPoopUpdate.d.ts +1 -0
- package/callbacks/postPoopUpdate.lua +26 -0
- package/callbacks/postPressurePlateRender.d.ts +1 -0
- package/callbacks/postPressurePlateRender.lua +26 -0
- package/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/callbacks/postPressurePlateUpdate.lua +26 -0
- package/callbacks/postProjectileInitLate.d.ts +1 -0
- package/callbacks/postProjectileInitLate.lua +33 -0
- package/callbacks/postPurchase.d.ts +1 -0
- package/callbacks/postPurchase.lua +51 -0
- package/callbacks/postRockRender.d.ts +1 -0
- package/callbacks/postRockRender.lua +26 -0
- package/callbacks/postRockUpdate.d.ts +1 -0
- package/callbacks/postRockUpdate.lua +26 -0
- package/callbacks/postRoomClearChanged.d.ts +1 -0
- package/callbacks/postRoomClearChanged.lua +42 -0
- package/callbacks/postSacrifice.d.ts +1 -0
- package/callbacks/postSacrifice.lua +44 -0
- package/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/callbacks/postSlotInitUpdate.lua +53 -0
- package/callbacks/postSlotRender.d.ts +1 -0
- package/callbacks/postSlotRender.lua +76 -0
- package/callbacks/postSpikesRender.d.ts +1 -0
- package/callbacks/postSpikesRender.lua +26 -0
- package/callbacks/postSpikesUpdate.d.ts +1 -0
- package/callbacks/postSpikesUpdate.lua +26 -0
- package/callbacks/postTNTRender.d.ts +1 -0
- package/callbacks/postTNTRender.lua +26 -0
- package/callbacks/postTNTUpdate.d.ts +1 -0
- package/callbacks/postTNTUpdate.lua +26 -0
- package/callbacks/postTearInitLate.d.ts +1 -0
- package/callbacks/postTearInitLate.lua +33 -0
- package/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/callbacks/postTearInitVeryLate.lua +36 -0
- package/callbacks/postTransformation.d.ts +1 -0
- package/callbacks/postTransformation.lua +48 -0
- package/callbacks/postTrinketBreak.d.ts +1 -0
- package/callbacks/postTrinketBreak.lua +72 -0
- package/callbacks/preBerserkDeath.d.ts +1 -0
- package/callbacks/preBerserkDeath.lua +38 -0
- package/callbacks/preNewLevel.d.ts +1 -0
- package/callbacks/preNewLevel.lua +45 -0
- package/callbacks/reorderedCallbacks.d.ts +20 -0
- package/callbacks/reorderedCallbacks.lua +108 -0
- package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postBombInitLate.lua +29 -0
- package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
- package/callbacks/subscriptions/postBoneSwing.lua +22 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
- package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
- package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
- package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
- package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
- package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
- package/callbacks/subscriptions/postCustomRevive.lua +29 -0
- package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
- package/callbacks/subscriptions/postDoorRender.lua +30 -0
- package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
- package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
- package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
- package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
- package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFirstFlip.lua +22 -0
- package/callbacks/subscriptions/postFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFlip.lua +22 -0
- package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
- package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
- package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
- package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
- package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
- package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
- package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
- package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
- package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
- package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
- package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
- package/callbacks/subscriptions/postItemDischarged.lua +29 -0
- package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/postItemPickup.lua +33 -0
- package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
- package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
- package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
- package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
- package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
- package/callbacks/subscriptions/postPickupCollect.lua +29 -0
- package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
- package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
- package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
- package/callbacks/subscriptions/postPitRender.d.ts +5 -0
- package/callbacks/subscriptions/postPitRender.lua +30 -0
- package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPitUpdate.lua +30 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
- package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
- package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
- package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
- package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
- package/callbacks/subscriptions/postPoopRender.lua +30 -0
- package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
- package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
- package/callbacks/subscriptions/postPurchase.d.ts +6 -0
- package/callbacks/subscriptions/postPurchase.lua +22 -0
- package/callbacks/subscriptions/postRockRender.d.ts +5 -0
- package/callbacks/subscriptions/postRockRender.lua +30 -0
- package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postRockUpdate.lua +30 -0
- package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
- package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
- package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
- package/callbacks/subscriptions/postSacrifice.lua +34 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
- package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
- package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
- package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
- package/callbacks/subscriptions/postSlotInit.lua +29 -0
- package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
- package/callbacks/subscriptions/postSlotRender.lua +29 -0
- package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
- package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesRender.lua +30 -0
- package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
- package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
- package/callbacks/subscriptions/postTNTRender.lua +30 -0
- package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
- package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitLate.lua +29 -0
- package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
- package/callbacks/subscriptions/postTransformation.d.ts +5 -0
- package/callbacks/subscriptions/postTransformation.lua +29 -0
- package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
- package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
- package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
- package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
- package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
- package/callbacks/subscriptions/preCustomRevive.lua +38 -0
- package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/preItemPickup.lua +33 -0
- package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
- package/callbacks/subscriptions/preNewLevel.lua +22 -0
- package/classes/DefaultMap.d.ts +110 -0
- package/classes/DefaultMap.lua +135 -0
- package/classes/ModUpgraded.d.ts +23 -0
- package/classes/ModUpgraded.lua +43 -0
- package/constants.d.ts +104 -0
- package/constants.lua +86 -0
- package/constantsFirstLast.d.ts +130 -0
- package/constantsFirstLast.lua +113 -0
- package/enums/HealthType.d.ts +16 -0
- package/enums/HealthType.lua +24 -0
- package/enums/ModCallbackCustom.d.ts +860 -0
- package/enums/ModCallbackCustom.lua +159 -0
- package/enums/PocketItemType.d.ts +8 -0
- package/enums/PocketItemType.lua +15 -0
- package/enums/SerializationType.d.ts +5 -0
- package/enums/SerializationType.lua +9 -0
- package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
- package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
- package/enums/private/SaveDataKey.d.ts +7 -0
- package/enums/private/SaveDataKey.lua +11 -0
- package/enums/private/SerializationBrand.d.ts +37 -0
- package/enums/private/SerializationBrand.lua +17 -0
- package/features/characterHealthConversion.d.ts +9 -0
- package/features/characterHealthConversion.lua +91 -0
- package/features/characterStats.d.ts +19 -0
- package/features/characterStats.lua +54 -0
- package/features/debugDisplay/debugDisplay.d.ts +2 -0
- package/features/debugDisplay/debugDisplay.lua +181 -0
- package/features/debugDisplay/exports.d.ts +199 -0
- package/features/debugDisplay/exports.lua +223 -0
- package/features/debugDisplay/v.d.ts +44 -0
- package/features/debugDisplay/v.lua +54 -0
- package/features/deployJSONRoom.d.ts +65 -0
- package/features/deployJSONRoom.lua +519 -0
- package/features/disableInputs.d.ts +62 -0
- package/features/disableInputs.lua +134 -0
- package/features/disableSound.d.ts +18 -0
- package/features/disableSound.lua +62 -0
- package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
- package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
- package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
- package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
- package/features/extraConsoleCommands/init.d.ts +26 -0
- package/features/extraConsoleCommands/init.lua +265 -0
- package/features/extraConsoleCommands/listCommands.d.ts +349 -0
- package/features/extraConsoleCommands/listCommands.lua +1094 -0
- package/features/extraConsoleCommands/v.d.ts +13 -0
- package/features/extraConsoleCommands/v.lua +10 -0
- package/features/fadeInRemover.d.ts +14 -0
- package/features/fadeInRemover.lua +55 -0
- package/features/fastReset.d.ts +14 -0
- package/features/fastReset.lua +59 -0
- package/features/forgottenSwitch.d.ts +5 -0
- package/features/forgottenSwitch.lua +32 -0
- package/features/getCollectibleItemPoolType.d.ts +7 -0
- package/features/getCollectibleItemPoolType.lua +48 -0
- package/features/playerInventory.d.ts +23 -0
- package/features/playerInventory.lua +147 -0
- package/features/ponyDetection.d.ts +6 -0
- package/features/ponyDetection.lua +53 -0
- package/features/preventCollectibleRotation.d.ts +11 -0
- package/features/preventCollectibleRotation.lua +67 -0
- package/features/runInNFrames.d.ts +61 -0
- package/features/runInNFrames.lua +128 -0
- package/features/saveDataManager/constants.d.ts +3 -0
- package/features/saveDataManager/constants.lua +5 -0
- package/features/saveDataManager/exports.d.ts +131 -0
- package/features/saveDataManager/exports.lua +181 -0
- package/features/saveDataManager/load.d.ts +4 -0
- package/features/saveDataManager/load.lua +66 -0
- package/features/saveDataManager/main.d.ts +3 -0
- package/features/saveDataManager/main.lua +125 -0
- package/features/saveDataManager/maps.d.ts +10 -0
- package/features/saveDataManager/maps.lua +11 -0
- package/features/saveDataManager/merge.d.ts +24 -0
- package/features/saveDataManager/merge.lua +144 -0
- package/features/saveDataManager/save.d.ts +4 -0
- package/features/saveDataManager/save.lua +44 -0
- package/features/saveDataManager/serializationBrand.d.ts +1 -0
- package/features/saveDataManager/serializationBrand.lua +17 -0
- package/features/sirenHelpers.d.ts +18 -0
- package/features/sirenHelpers.lua +82 -0
- package/features/taintedLazarusPlayers.d.ts +13 -0
- package/features/taintedLazarusPlayers.lua +85 -0
- package/featuresInitialized.d.ts +1 -0
- package/featuresInitialized.lua +20 -0
- package/functions/array.d.ts +141 -0
- package/functions/array.lua +354 -0
- package/functions/benchmark.d.ts +10 -0
- package/functions/benchmark.lua +38 -0
- package/functions/bitwise.d.ts +4 -0
- package/functions/bitwise.lua +21 -0
- package/functions/boss.d.ts +56 -0
- package/functions/boss.lua +218 -0
- package/functions/cacheFlag.d.ts +8 -0
- package/functions/cacheFlag.lua +11 -0
- package/functions/cards.d.ts +95 -0
- package/functions/cards.lua +234 -0
- package/functions/challenges.d.ts +3 -0
- package/functions/challenges.lua +10 -0
- package/functions/character.d.ts +48 -0
- package/functions/character.lua +96 -0
- package/functions/charge.d.ts +54 -0
- package/functions/charge.lua +162 -0
- package/functions/chargeBar.d.ts +12 -0
- package/functions/chargeBar.lua +47 -0
- package/functions/collectibleCacheFlag.d.ts +23 -0
- package/functions/collectibleCacheFlag.lua +80 -0
- package/functions/collectibleSet.d.ts +9 -0
- package/functions/collectibleSet.lua +54 -0
- package/functions/collectibleTag.d.ts +16 -0
- package/functions/collectibleTag.lua +83 -0
- package/functions/collectibles.d.ts +211 -0
- package/functions/collectibles.lua +412 -0
- package/functions/color.d.ts +45 -0
- package/functions/color.lua +140 -0
- package/functions/debug.d.ts +27 -0
- package/functions/debug.lua +49 -0
- package/functions/deepCopy.d.ts +29 -0
- package/functions/deepCopy.lua +382 -0
- package/functions/deepCopyTests.d.ts +1 -0
- package/functions/deepCopyTests.lua +316 -0
- package/functions/direction.d.ts +4 -0
- package/functions/direction.lua +17 -0
- package/functions/doors.d.ts +117 -0
- package/functions/doors.lua +284 -0
- package/functions/easing.d.ts +30 -0
- package/functions/easing.lua +115 -0
- package/functions/eden.d.ts +3 -0
- package/functions/eden.lua +47 -0
- package/functions/entity.d.ts +131 -0
- package/functions/entity.lua +321 -0
- package/functions/entitySpecific.d.ts +264 -0
- package/functions/entitySpecific.lua +832 -0
- package/functions/entityTypes.d.ts +3 -0
- package/functions/entityTypes.lua +8 -0
- package/functions/enums.d.ts +80 -0
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- package/src/features/characterStats.ts +0 -61
- package/src/features/debugDisplay/debugDisplay.ts +0 -221
- package/src/features/debugDisplay/exports.ts +0 -368
- package/src/features/debugDisplay/v.ts +0 -65
- package/src/features/deployJSONRoom.ts +0 -672
- package/src/features/disableInputs.ts +0 -193
- package/src/features/disableSound.ts +0 -77
- package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
- package/src/features/extraConsoleCommands/init.ts +0 -334
- package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
- package/src/features/extraConsoleCommands/v.ts +0 -14
- package/src/features/fadeInRemover.ts +0 -60
- package/src/features/fastReset.ts +0 -75
- package/src/features/forgottenSwitch.ts +0 -50
- package/src/features/getCollectibleItemPoolType.ts +0 -66
- package/src/features/playerInventory.ts +0 -187
- package/src/features/ponyDetection.ts +0 -74
- package/src/features/preventCollectibleRotation.ts +0 -113
- package/src/features/runInNFrames.ts +0 -148
- package/src/features/saveDataManager/constants.ts +0 -4
- package/src/features/saveDataManager/exports.ts +0 -230
- package/src/features/saveDataManager/load.ts +0 -90
- package/src/features/saveDataManager/main.ts +0 -187
- package/src/features/saveDataManager/maps.ts +0 -13
- package/src/features/saveDataManager/merge.ts +0 -182
- package/src/features/saveDataManager/save.ts +0 -66
- package/src/features/saveDataManager/serializationBrand.ts +0 -15
- package/src/features/sirenHelpers.ts +0 -129
- package/src/features/taintedLazarusPlayers.ts +0 -113
- package/src/featuresInitialized.ts +0 -20
- package/src/functions/array.ts +0 -412
- package/src/functions/benchmark.ts +0 -36
- package/src/functions/bitwise.ts +0 -24
- package/src/functions/boss.ts +0 -227
- package/src/functions/cacheFlag.ts +0 -12
- package/src/functions/cards.ts +0 -267
- package/src/functions/challenges.ts +0 -11
- package/src/functions/character.ts +0 -124
- package/src/functions/charge.ts +0 -237
- package/src/functions/chargeBar.ts +0 -67
- package/src/functions/collectibleCacheFlag.ts +0 -90
- package/src/functions/collectibleSet.ts +0 -57
- package/src/functions/collectibleTag.ts +0 -89
- package/src/functions/collectibles.ts +0 -610
- package/src/functions/color.ts +0 -149
- package/src/functions/debug.ts +0 -65
- package/src/functions/deepCopy.ts +0 -508
- package/src/functions/deepCopyTests.ts +0 -390
- package/src/functions/direction.ts +0 -16
- package/src/functions/doors.ts +0 -343
- package/src/functions/easing.ts +0 -182
- package/src/functions/eden.ts +0 -47
- package/src/functions/entity.ts +0 -352
- package/src/functions/entitySpecific.ts +0 -889
- package/src/functions/entityTypes.ts +0 -6
- package/src/functions/enums.ts +0 -145
- package/src/functions/familiars.ts +0 -106
- package/src/functions/flag.ts +0 -165
- package/src/functions/flying.ts +0 -117
- package/src/functions/globals.ts +0 -249
- package/src/functions/gridEntity.ts +0 -511
- package/src/functions/gridEntitySpecific.ts +0 -112
- package/src/functions/input.ts +0 -139
- package/src/functions/isaacAPIClass.ts +0 -65
- package/src/functions/jsonHelpers.ts +0 -45
- package/src/functions/jsonRoom.ts +0 -100
- package/src/functions/kColor.ts +0 -130
- package/src/functions/language.ts +0 -13
- package/src/functions/level.ts +0 -31
- package/src/functions/log.ts +0 -660
- package/src/functions/map.ts +0 -56
- package/src/functions/math.ts +0 -149
- package/src/functions/mergeTests.ts +0 -288
- package/src/functions/npc.ts +0 -148
- package/src/functions/pickupVariants.ts +0 -60
- package/src/functions/pickups.ts +0 -449
- package/src/functions/pills.ts +0 -182
- package/src/functions/player.ts +0 -975
- package/src/functions/playerDataStructures.ts +0 -150
- package/src/functions/playerHealth.ts +0 -318
- package/src/functions/playerIndex.ts +0 -195
- package/src/functions/pocketItems.ts +0 -149
- package/src/functions/positionVelocity.ts +0 -188
- package/src/functions/random.ts +0 -77
- package/src/functions/revive.ts +0 -201
- package/src/functions/rng.ts +0 -177
- package/src/functions/roomData.ts +0 -199
- package/src/functions/roomGrid.ts +0 -109
- package/src/functions/roomShape.ts +0 -80
- package/src/functions/rooms.ts +0 -667
- package/src/functions/run.ts +0 -36
- package/src/functions/seeds.ts +0 -19
- package/src/functions/serialization.ts +0 -97
- package/src/functions/set.ts +0 -95
- package/src/functions/sound.ts +0 -9
- package/src/functions/spawnCollectible.ts +0 -104
- package/src/functions/sprite.ts +0 -107
- package/src/functions/stage.ts +0 -125
- package/src/functions/string.ts +0 -47
- package/src/functions/table.ts +0 -139
- package/src/functions/tears.ts +0 -32
- package/src/functions/transformations.ts +0 -137
- package/src/functions/trinketCacheFlag.ts +0 -60
- package/src/functions/trinketGive.ts +0 -157
- package/src/functions/trinkets.ts +0 -215
- package/src/functions/tstlClass.ts +0 -91
- package/src/functions/ui.ts +0 -138
- package/src/functions/utils.ts +0 -200
- package/src/functions/vector.ts +0 -145
- package/src/index.ts +0 -162
- package/src/initCustomCallbacks.ts +0 -120
- package/src/initFeatures.ts +0 -37
- package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
- package/src/interfaces/ChargeBarSprites.ts +0 -12
- package/src/interfaces/JSONDoor.ts +0 -13
- package/src/interfaces/JSONEntity.ts +0 -16
- package/src/interfaces/JSONRoom.ts +0 -36
- package/src/interfaces/JSONRooms.ts +0 -12
- package/src/interfaces/JSONSpawn.ts +0 -14
- package/src/interfaces/PlayerHealth.ts +0 -16
- package/src/interfaces/PocketItemDescription.ts +0 -9
- package/src/interfaces/SaveData.ts +0 -29
- package/src/interfaces/TrinketSituation.ts +0 -9
- package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
- package/src/maps/cardMap.ts +0 -209
- package/src/maps/characterMap.ts +0 -87
- package/src/maps/collectibleDescriptionMap.ts +0 -732
- package/src/maps/collectibleNameMap.ts +0 -731
- package/src/maps/defaultPlayerStatMap.ts +0 -17
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
- package/src/maps/gridEntityXMLMap.ts +0 -176
- package/src/maps/pillEffectMap.ts +0 -88
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
- package/src/maps/roomTypeMap.ts +0 -40
- package/src/maps/trinketDescriptionMap.ts +0 -200
- package/src/maps/trinketNameMap.ts +0 -198
- package/src/objects/LRoomShapeToRectangles.ts +0 -44
- package/src/objects/callbackRegisterFunctions.ts +0 -171
- package/src/objects/cardDescriptions.ts +0 -105
- package/src/objects/cardNames.ts +0 -105
- package/src/objects/cardTypes.ts +0 -104
- package/src/objects/challengeNames.ts +0 -52
- package/src/objects/characterNames.ts +0 -48
- package/src/objects/coinSubTypeToValue.ts +0 -14
- package/src/objects/colors.ts +0 -16
- package/src/objects/directionNames.ts +0 -11
- package/src/objects/directionToDegrees.ts +0 -11
- package/src/objects/directionToVector.ts +0 -12
- package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
- package/src/objects/doorSlotToDirection.ts +0 -14
- package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
- package/src/objects/languageNames.ts +0 -13
- package/src/objects/pillEffectClasses.ts +0 -63
- package/src/objects/pillEffectNames.ts +0 -57
- package/src/objects/pillEffectTypes.ts +0 -62
- package/src/objects/roomShapeBounds.ts +0 -71
- package/src/objects/roomShapeLayoutSizes.ts +0 -45
- package/src/objects/roomShapeToBottomRightPosition.ts +0 -25
- package/src/objects/roomShapeToDoorSlots.ts +0 -83
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
- package/src/objects/roomShapeToGridWidth.ts +0 -21
- package/src/objects/roomShapeToTopLeftPosition.ts +0 -26
- package/src/objects/roomShapeVolumes.ts +0 -38
- package/src/objects/roomTypeNames.ts +0 -36
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
- package/src/objects/stageTypeToLetter.ts +0 -15
- package/src/objects/transformationNames.ts +0 -20
- package/src/patchErrorFunctions.ts +0 -92
- package/src/sets/LRoomShapesSet.ts +0 -8
- package/src/sets/bossSets.ts +0 -470
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
- package/src/sets/charactersWithFreeDevilDealsSet.ts +0 -4
- package/src/sets/charactersWithNoRedHeartsSet.ts +0 -17
- package/src/sets/charactersWithNoSoulHeartsSet.ts +0 -14
- package/src/sets/chestPickupVariantsSet.ts +0 -16
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
- package/src/sets/lostStyleCharactersSet.ts +0 -13
- package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
- package/src/sets/redHeartSubTypesSet.ts +0 -7
- package/src/sets/sinEntityTypesSet.ts +0 -11
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
- package/src/sets/storyBossesSet.ts +0 -17
- package/src/types/AnyEntity.ts +0 -12
- package/src/types/AwaitingTextInput.d.ts +0 -2
- package/src/types/CollectibleIndex.ts +0 -14
- package/src/types/PickingUpItem.ts +0 -89
- package/src/types/PlayerIndex.ts +0 -13
- package/src/types/private/IsaacAPIClass.ts +0 -3
- package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
- package/src/types/private/TSTLClass.ts +0 -3
- package/src/upgradeMod.ts +0 -55
- package/tsconfig.json +0 -42
- package/typedoc.json +0 -158
- package/website-root.md +0 -11
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/**
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ButtonAction,
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InputHook,
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ModCallback,
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const FEATURE_NAME = "forgotten switcher";
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saveDataManager("forgottenSwitch", v);
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mod.AddCallback(
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// ModCallback.INPUT_ACTION (13)
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function isActionTriggered(
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/**
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*/
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export function forgottenSwitch(): void {
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// The item pool type of a collectible is not stored on the collectible. Thus, we scan for incoming
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import {
|
|
6
|
-
ItemPoolType,
|
|
7
|
-
ModCallback,
|
|
8
|
-
PickupVariant,
|
|
9
|
-
} from "isaac-typescript-definitions";
|
|
10
|
-
import { game } from "../cachedClasses";
|
|
11
|
-
import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
|
|
12
|
-
import { getEntityID } from "../functions/entity";
|
|
13
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import { isCollectible } from "../functions/pickupVariants";
|
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14
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import { getRoomItemPoolType } from "../functions/rooms";
|
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import { saveDataManager } from "./saveDataManager/exports";
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|
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17
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const FEATURE_NAME = "get collectible item pool type";
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-
|
|
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const v = {
|
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20
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run: {
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-
collectibleItemPoolTypeMap: new Map<PtrHash, ItemPoolType>(),
|
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},
|
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|
-
};
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24
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-
|
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/** @internal */
|
|
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|
-
export function getCollectibleItemPoolTypeInit(mod: Mod): void {
|
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saveDataManager("getCollectibleItemPoolType", v);
|
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|
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mod.AddCallback(
|
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ModCallback.POST_PICKUP_INIT,
|
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postPickupInitCollectible,
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PickupVariant.COLLECTIBLE,
|
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33
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-
); // 34
|
|
34
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-
}
|
|
35
|
-
|
|
36
|
-
// ModCallback.POST_PICKUP_INIT (34)
|
|
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// PickupVariant.COLLECTIBLE (100)
|
|
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|
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function postPickupInitCollectible(pickup: EntityPickup) {
|
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39
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-
const itemPool = game.GetItemPool();
|
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40
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-
const ptrHash = GetPtrHash(pickup);
|
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const lastItemPoolType = itemPool.GetLastPool();
|
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|
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v.run.collectibleItemPoolTypeMap.set(ptrHash, lastItemPoolType);
|
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}
|
|
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|
-
|
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46
|
-
/**
|
|
47
|
-
* Helper function to get the item pool type that a given collectible came from. Since there is no
|
|
48
|
-
* native method in the API to get this, we listen in the PreGetCollectible callback for item pool
|
|
49
|
-
* types, and then assume that the next spawned collectible will match.
|
|
50
|
-
*/
|
|
51
|
-
export function getCollectibleItemPoolType(
|
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52
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collectible: EntityPickup,
|
|
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|
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): ItemPoolType {
|
|
54
|
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errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
55
|
-
|
|
56
|
-
if (!isCollectible(collectible)) {
|
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const entityID = getEntityID(collectible);
|
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|
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error(
|
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59
|
-
`The "getCollectibleItemPoolType" function was given a non-collectible: ${entityID}`,
|
|
60
|
-
);
|
|
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|
-
}
|
|
62
|
-
|
|
63
|
-
const ptrHash = GetPtrHash(collectible);
|
|
64
|
-
const itemPoolType = v.run.collectibleItemPoolTypeMap.get(ptrHash);
|
|
65
|
-
return itemPoolType === undefined ? getRoomItemPoolType() : itemPoolType;
|
|
66
|
-
}
|
|
@@ -1,187 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
ActiveSlot,
|
|
3
|
-
CollectibleType,
|
|
4
|
-
ModCallback,
|
|
5
|
-
} from "isaac-typescript-definitions";
|
|
6
|
-
import { DefaultMap } from "../classes/DefaultMap";
|
|
7
|
-
import { ModUpgraded } from "../classes/ModUpgraded";
|
|
8
|
-
import { ModCallbackCustom } from "../enums/ModCallbackCustom";
|
|
9
|
-
import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
|
|
10
|
-
import { arrayRemoveInPlace, copyArray } from "../functions/array";
|
|
11
|
-
import { isActiveCollectible } from "../functions/collectibles";
|
|
12
|
-
import { getCollectibleSet } from "../functions/collectibleSet";
|
|
13
|
-
import { getAllPlayers, getPlayerIndex } from "../functions/playerIndex";
|
|
14
|
-
import { repeat } from "../functions/utils";
|
|
15
|
-
import {
|
|
16
|
-
PickingUpItem,
|
|
17
|
-
pickingUpItemIsCollectible,
|
|
18
|
-
} from "../types/PickingUpItem";
|
|
19
|
-
import { PlayerIndex } from "../types/PlayerIndex";
|
|
20
|
-
import { saveDataManager } from "./saveDataManager/exports";
|
|
21
|
-
|
|
22
|
-
const FEATURE_NAME = "player inventory tracker";
|
|
23
|
-
|
|
24
|
-
const v = {
|
|
25
|
-
run: {
|
|
26
|
-
playersInventory: new DefaultMap<
|
|
27
|
-
PlayerIndex,
|
|
28
|
-
CollectibleType[],
|
|
29
|
-
[player: EntityPlayer]
|
|
30
|
-
>((player: EntityPlayer) => newPlayerInventory(player)),
|
|
31
|
-
|
|
32
|
-
/**
|
|
33
|
-
* We also keep track of the active items that the player has, so that we can easily flush them
|
|
34
|
-
* from the inventory when other active items are picked up.
|
|
35
|
-
*/
|
|
36
|
-
playersActiveCollectibleTypes: new DefaultMap<
|
|
37
|
-
PlayerIndex,
|
|
38
|
-
CollectibleType[]
|
|
39
|
-
>(() => []),
|
|
40
|
-
},
|
|
41
|
-
};
|
|
42
|
-
|
|
43
|
-
function newPlayerInventory(player: EntityPlayer) {
|
|
44
|
-
const inventory: CollectibleType[] = [];
|
|
45
|
-
|
|
46
|
-
const collectibleSet = getCollectibleSet();
|
|
47
|
-
for (const collectibleType of collectibleSet.values()) {
|
|
48
|
-
const numCollectibles = player.GetCollectibleNum(collectibleType, true);
|
|
49
|
-
repeat(numCollectibles, () => {
|
|
50
|
-
inventory.push(collectibleType);
|
|
51
|
-
});
|
|
52
|
-
}
|
|
53
|
-
|
|
54
|
-
return inventory;
|
|
55
|
-
}
|
|
56
|
-
|
|
57
|
-
/** @internal */
|
|
58
|
-
export function playerInventoryInit(mod: ModUpgraded): void {
|
|
59
|
-
saveDataManager("playerInventory", v);
|
|
60
|
-
|
|
61
|
-
mod.AddCallback(ModCallback.POST_USE_ITEM, useItemD4, CollectibleType.D4); // 3
|
|
62
|
-
mod.AddCallback(ModCallback.POST_GAME_STARTED, postGameStarted); // 15
|
|
63
|
-
mod.AddCallbackCustom(ModCallbackCustom.POST_ITEM_PICKUP, postItemPickup);
|
|
64
|
-
}
|
|
65
|
-
|
|
66
|
-
// ModCallback.POST_USE_ITEM (3)
|
|
67
|
-
// CollectibleType.D4 (284)
|
|
68
|
-
function useItemD4(
|
|
69
|
-
_collectibleType: CollectibleType,
|
|
70
|
-
_rng: RNG,
|
|
71
|
-
player: EntityPlayer,
|
|
72
|
-
) {
|
|
73
|
-
const playerIndex = getPlayerIndex(player);
|
|
74
|
-
const inventory = newPlayerInventory(player);
|
|
75
|
-
v.run.playersInventory.set(playerIndex, inventory);
|
|
76
|
-
}
|
|
77
|
-
|
|
78
|
-
// ModCallback.POST_GAME_STARTED (15)
|
|
79
|
-
function postGameStarted() {
|
|
80
|
-
// We don't use the PostPlayerInit function because some items are not given to the player at that
|
|
81
|
-
// point.
|
|
82
|
-
for (const player of getAllPlayers()) {
|
|
83
|
-
const playerIndex = getPlayerIndex(player);
|
|
84
|
-
if (!v.run.playersInventory.has(playerIndex)) {
|
|
85
|
-
const inventory = newPlayerInventory(player);
|
|
86
|
-
v.run.playersInventory.set(playerIndex, inventory);
|
|
87
|
-
}
|
|
88
|
-
}
|
|
89
|
-
}
|
|
90
|
-
|
|
91
|
-
// ModCallbackCustom.POST_ITEM_PICKUP
|
|
92
|
-
function postItemPickup(player: EntityPlayer, pickingUpItem: PickingUpItem) {
|
|
93
|
-
if (!pickingUpItemIsCollectible(pickingUpItem)) {
|
|
94
|
-
return;
|
|
95
|
-
}
|
|
96
|
-
|
|
97
|
-
addCollectibleToInventory(player, pickingUpItem.subType);
|
|
98
|
-
}
|
|
99
|
-
|
|
100
|
-
function addCollectibleToInventory(
|
|
101
|
-
player: EntityPlayer,
|
|
102
|
-
collectibleType: CollectibleType,
|
|
103
|
-
) {
|
|
104
|
-
const playerIndex = getPlayerIndex(player);
|
|
105
|
-
const inventory = v.run.playersInventory.getAndSetDefault(
|
|
106
|
-
playerIndex,
|
|
107
|
-
player,
|
|
108
|
-
);
|
|
109
|
-
inventory.push(collectibleType);
|
|
110
|
-
|
|
111
|
-
if (!isActiveCollectible(collectibleType)) {
|
|
112
|
-
return;
|
|
113
|
-
}
|
|
114
|
-
|
|
115
|
-
const activeCollectibleTypes =
|
|
116
|
-
v.run.playersActiveCollectibleTypes.getAndSetDefault(playerIndex);
|
|
117
|
-
activeCollectibleTypes.push(collectibleType);
|
|
118
|
-
|
|
119
|
-
const droppedActiveCollectibleTypes = activeCollectibleTypes.filter(
|
|
120
|
-
(activeCollectibleType) => !player.HasCollectible(activeCollectibleType),
|
|
121
|
-
);
|
|
122
|
-
for (const activeCollectibleType of droppedActiveCollectibleTypes) {
|
|
123
|
-
arrayRemoveInPlace(inventory, activeCollectibleType);
|
|
124
|
-
arrayRemoveInPlace(activeCollectibleTypes, activeCollectibleType);
|
|
125
|
-
}
|
|
126
|
-
}
|
|
127
|
-
|
|
128
|
-
/**
|
|
129
|
-
* Helper function to get all of the collectibles that the player has gotten so far on this run, in
|
|
130
|
-
* order.
|
|
131
|
-
*
|
|
132
|
-
* Note that this does not include active collectibles that have since been dropped for other
|
|
133
|
-
* collectibles.
|
|
134
|
-
*
|
|
135
|
-
* In the case of inventory initialization or the case where the player rerolls their build in the
|
|
136
|
-
* middle of the run (e.g. with D4), the order of the inventory will not correspond to the order
|
|
137
|
-
* that the items were actually given to the player. In this case, the inventory will be in the
|
|
138
|
-
* order of the lowest `CollectibleType` to the highest.
|
|
139
|
-
*/
|
|
140
|
-
export function getPlayerInventory(
|
|
141
|
-
player: EntityPlayer,
|
|
142
|
-
includeActiveCollectibles = true,
|
|
143
|
-
): CollectibleType[] {
|
|
144
|
-
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
145
|
-
|
|
146
|
-
const playerIndex = getPlayerIndex(player);
|
|
147
|
-
const inventory = v.run.playersInventory.getAndSetDefault(
|
|
148
|
-
playerIndex,
|
|
149
|
-
player,
|
|
150
|
-
);
|
|
151
|
-
|
|
152
|
-
const copiedInventory = copyArray(inventory);
|
|
153
|
-
if (includeActiveCollectibles) {
|
|
154
|
-
return copiedInventory;
|
|
155
|
-
}
|
|
156
|
-
|
|
157
|
-
return copiedInventory.filter(
|
|
158
|
-
(collectibleType) => !isActiveCollectible(collectibleType),
|
|
159
|
-
);
|
|
160
|
-
}
|
|
161
|
-
|
|
162
|
-
/**
|
|
163
|
-
* Helper function to add a collectible to a player. Use this instead of the
|
|
164
|
-
* `EntityPlayer.AddCollectible` method if you want the collectible that is added to be
|
|
165
|
-
* automatically tracked by the player inventory tracker feature.
|
|
166
|
-
*
|
|
167
|
-
* You only need to use this function if you are using the inventory feature from the standard
|
|
168
|
-
* library.
|
|
169
|
-
*/
|
|
170
|
-
export function addCollectible(
|
|
171
|
-
player: EntityPlayer,
|
|
172
|
-
collectibleType: CollectibleType,
|
|
173
|
-
charge?: int,
|
|
174
|
-
firstTimePickingUp?: boolean,
|
|
175
|
-
activeSlot?: ActiveSlot,
|
|
176
|
-
varData?: int,
|
|
177
|
-
): void {
|
|
178
|
-
player.AddCollectible(
|
|
179
|
-
collectibleType,
|
|
180
|
-
charge,
|
|
181
|
-
firstTimePickingUp,
|
|
182
|
-
activeSlot,
|
|
183
|
-
varData,
|
|
184
|
-
);
|
|
185
|
-
|
|
186
|
-
addCollectibleToInventory(player, collectibleType);
|
|
187
|
-
}
|
|
@@ -1,74 +0,0 @@
|
|
|
1
|
-
// Detecting whether or not A Pony or White Pony is active is difficult with the vanilla API.
|
|
2
|
-
// Normally, activation will cause the player to have the respective temporary collectible effect
|
|
3
|
-
// However, this effect is lost if the player enters a new room (but the effect will still be
|
|
4
|
-
// active). When the effect is active, the player will have some specific entity flags. Thus, we can
|
|
5
|
-
// work around the problem by checking to see if the player has these entity flags and has had a
|
|
6
|
-
// collectible effect on a previous frame.
|
|
7
|
-
|
|
8
|
-
import { CollectibleType, EntityFlag } from "isaac-typescript-definitions";
|
|
9
|
-
import { ModUpgraded } from "../classes/ModUpgraded";
|
|
10
|
-
import { ModCallbackCustom } from "../enums/ModCallbackCustom";
|
|
11
|
-
import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
|
|
12
|
-
import { hasFlag } from "../functions/flag";
|
|
13
|
-
import {
|
|
14
|
-
setAddPlayer,
|
|
15
|
-
setDeletePlayer,
|
|
16
|
-
setHasPlayer,
|
|
17
|
-
} from "../functions/playerDataStructures";
|
|
18
|
-
import { PlayerIndex } from "../types/PlayerIndex";
|
|
19
|
-
import { saveDataManager } from "./saveDataManager/exports";
|
|
20
|
-
|
|
21
|
-
const FEATURE_NAME = "pony activation detector";
|
|
22
|
-
|
|
23
|
-
const FLAGS_WHEN_PONY_IS_ACTIVE: readonly EntityFlag[] = [
|
|
24
|
-
EntityFlag.NO_KNOCKBACK, // 1 << 26
|
|
25
|
-
EntityFlag.NO_PHYSICS_KNOCKBACK, // 1 << 30
|
|
26
|
-
EntityFlag.NO_DAMAGE_BLINK, // 1 << 36
|
|
27
|
-
];
|
|
28
|
-
|
|
29
|
-
const v = {
|
|
30
|
-
run: {
|
|
31
|
-
playersIsPonyActive: new Set<PlayerIndex>(),
|
|
32
|
-
},
|
|
33
|
-
};
|
|
34
|
-
|
|
35
|
-
/** @internal */
|
|
36
|
-
export function ponyDetectionInit(mod: ModUpgraded): void {
|
|
37
|
-
saveDataManager("ponyDetection", v);
|
|
38
|
-
|
|
39
|
-
mod.AddCallbackCustom(
|
|
40
|
-
ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
|
|
41
|
-
postPEffectUpdateReordered,
|
|
42
|
-
);
|
|
43
|
-
}
|
|
44
|
-
|
|
45
|
-
// ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
|
|
46
|
-
function postPEffectUpdateReordered(player: EntityPlayer) {
|
|
47
|
-
const effects = player.GetEffects();
|
|
48
|
-
const entityFlags = player.GetEntityFlags();
|
|
49
|
-
const hasPonyCollectibleEffect =
|
|
50
|
-
effects.HasCollectibleEffect(CollectibleType.PONY) ||
|
|
51
|
-
effects.HasCollectibleEffect(CollectibleType.WHITE_PONY);
|
|
52
|
-
const isPonyActiveOnPreviousFrame = setHasPlayer(
|
|
53
|
-
v.run.playersIsPonyActive,
|
|
54
|
-
player,
|
|
55
|
-
);
|
|
56
|
-
const hasPonyFlags = hasFlag(entityFlags, ...FLAGS_WHEN_PONY_IS_ACTIVE);
|
|
57
|
-
|
|
58
|
-
const isPonyActiveNow =
|
|
59
|
-
hasPonyCollectibleEffect || (isPonyActiveOnPreviousFrame && hasPonyFlags);
|
|
60
|
-
if (isPonyActiveNow) {
|
|
61
|
-
setAddPlayer(v.run.playersIsPonyActive, player);
|
|
62
|
-
} else {
|
|
63
|
-
setDeletePlayer(v.run.playersIsPonyActive, player);
|
|
64
|
-
}
|
|
65
|
-
}
|
|
66
|
-
|
|
67
|
-
/**
|
|
68
|
-
* Helper function to see if the player is under the effects of A Pony or White Pony charge.
|
|
69
|
-
* Detecting this is difficult, as the temporary effect will disappear upon entering a new room.
|
|
70
|
-
*/
|
|
71
|
-
export function isPonyActive(player: EntityPlayer): boolean {
|
|
72
|
-
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
73
|
-
return setHasPlayer(v.run.playersIsPonyActive, player);
|
|
74
|
-
}
|
|
@@ -1,113 +0,0 @@
|
|
|
1
|
-
// Keep specific items from being affected by the Glitched Crown, Binge Eater, and the Tainted Isaac
|
|
2
|
-
// switching mechanic.
|
|
3
|
-
|
|
4
|
-
import {
|
|
5
|
-
Card,
|
|
6
|
-
CollectibleType,
|
|
7
|
-
ModCallback,
|
|
8
|
-
PickupVariant,
|
|
9
|
-
} from "isaac-typescript-definitions";
|
|
10
|
-
import { game } from "../cachedClasses";
|
|
11
|
-
import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
|
|
12
|
-
import { setCollectibleSubType } from "../functions/collectibles";
|
|
13
|
-
import { getEntityID } from "../functions/entity";
|
|
14
|
-
import { isCollectible } from "../functions/pickupVariants";
|
|
15
|
-
import { saveDataManager } from "./saveDataManager/exports";
|
|
16
|
-
|
|
17
|
-
const FEATURE_NAME = "prevent collectible rotation";
|
|
18
|
-
|
|
19
|
-
const v = {
|
|
20
|
-
room: {
|
|
21
|
-
/**
|
|
22
|
-
* Index is a string containing the grid index and the InitSeed of the collectible.
|
|
23
|
-
* (e.g. "12,1123579202")
|
|
24
|
-
*
|
|
25
|
-
* (We cannot simply use the InitSeed of the collectible because Diplopia can cause multiple
|
|
26
|
-
* collectibles in the room to have the same InitSeed. However, no two collectibles should ever
|
|
27
|
-
* be on the same grid index.)
|
|
28
|
-
*
|
|
29
|
-
* (We cannot use PtrHash as an index because that stays the same when the item is rolled.)
|
|
30
|
-
*/
|
|
31
|
-
trackedCollectibles: new Map<string, CollectibleType>(),
|
|
32
|
-
},
|
|
33
|
-
};
|
|
34
|
-
|
|
35
|
-
/** @internal */
|
|
36
|
-
export function preventCollectibleRotationInit(mod: Mod): void {
|
|
37
|
-
saveDataManager("preventCollectibleRotation", v);
|
|
38
|
-
|
|
39
|
-
mod.AddCallback(
|
|
40
|
-
ModCallback.POST_USE_CARD,
|
|
41
|
-
useCardSoulOfIsaac,
|
|
42
|
-
Card.SOUL_ISAAC,
|
|
43
|
-
); // 5
|
|
44
|
-
|
|
45
|
-
mod.AddCallback(
|
|
46
|
-
ModCallback.POST_PICKUP_UPDATE,
|
|
47
|
-
postPickupUpdateCollectible,
|
|
48
|
-
PickupVariant.COLLECTIBLE,
|
|
49
|
-
); // 35
|
|
50
|
-
}
|
|
51
|
-
|
|
52
|
-
// ModCallback.POST_USE_CARD (5)
|
|
53
|
-
// Card.SOUL_ISAAC (81)
|
|
54
|
-
function useCardSoulOfIsaac() {
|
|
55
|
-
// Soul of Isaac causes items to flip. Delete all tracked items (assuming that the player
|
|
56
|
-
// deliberately wants to roll a quest item).
|
|
57
|
-
v.room.trackedCollectibles.clear();
|
|
58
|
-
}
|
|
59
|
-
|
|
60
|
-
// ModCallback.POST_PICKUP_UPDATE (35)
|
|
61
|
-
// PickupVariant.COLLECTIBLE (100)
|
|
62
|
-
function postPickupUpdateCollectible(collectible: EntityPickupCollectible) {
|
|
63
|
-
// Ignore empty pedestals (i.e. items that have already been taken by the player).
|
|
64
|
-
if (collectible.SubType === CollectibleType.NULL) {
|
|
65
|
-
return;
|
|
66
|
-
}
|
|
67
|
-
|
|
68
|
-
const index = getMapIndex(collectible);
|
|
69
|
-
const trackedCollectibleType = v.room.trackedCollectibles.get(index);
|
|
70
|
-
if (
|
|
71
|
-
trackedCollectibleType !== undefined &&
|
|
72
|
-
collectible.SubType !== trackedCollectibleType
|
|
73
|
-
) {
|
|
74
|
-
// This item has switched, so restore it back to the way it was.
|
|
75
|
-
setCollectibleSubType(collectible, trackedCollectibleType);
|
|
76
|
-
}
|
|
77
|
-
}
|
|
78
|
-
|
|
79
|
-
/**
|
|
80
|
-
* Helper function to prevent a collectible from being affected by Tainted Isaac's rotation
|
|
81
|
-
* mechanic. (This mechanic also happens from Glitched Crown and Binge Eater.) This is useful
|
|
82
|
-
* because quest items that are manually spawned by mods will be automatically be affected by this
|
|
83
|
-
* mechanic.
|
|
84
|
-
*
|
|
85
|
-
* It is required to pass the intended collectible type to this function since it is possible for
|
|
86
|
-
* collectibles to rotate on the first frame that they are spawned.
|
|
87
|
-
*/
|
|
88
|
-
export function preventCollectibleRotation(
|
|
89
|
-
collectible: EntityPickup,
|
|
90
|
-
collectibleType: CollectibleType,
|
|
91
|
-
): void {
|
|
92
|
-
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
93
|
-
|
|
94
|
-
if (!isCollectible(collectible)) {
|
|
95
|
-
const entityID = getEntityID(collectible);
|
|
96
|
-
error(
|
|
97
|
-
`The "preventCollectibleRotate" function was given a non-collectible: ${entityID}`,
|
|
98
|
-
);
|
|
99
|
-
}
|
|
100
|
-
|
|
101
|
-
const index = getMapIndex(collectible);
|
|
102
|
-
v.room.trackedCollectibles.set(index, collectibleType);
|
|
103
|
-
|
|
104
|
-
// The item might have already shifted on the first frame that it spawns, so change it back if
|
|
105
|
-
// necessary.
|
|
106
|
-
postPickupUpdateCollectible(collectible);
|
|
107
|
-
}
|
|
108
|
-
|
|
109
|
-
function getMapIndex(collectible: EntityPickup) {
|
|
110
|
-
const room = game.GetRoom();
|
|
111
|
-
const gridIndex = room.GetGridIndex(collectible.Position);
|
|
112
|
-
return `${gridIndex},${collectible.InitSeed}`;
|
|
113
|
-
}
|