isaacscript-common 2.3.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.d.ts +37 -0
- package/cachedClasses.lua +30 -0
- package/callbacks/customRevive.d.ts +1 -0
- package/callbacks/customRevive.lua +147 -0
- package/callbacks/itemPickup.d.ts +1 -0
- package/callbacks/itemPickup.lua +66 -0
- package/callbacks/postBombInitLate.d.ts +1 -0
- package/callbacks/postBombInitLate.lua +33 -0
- package/callbacks/postBoneSwing.d.ts +1 -0
- package/callbacks/postBoneSwing.lua +50 -0
- package/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/callbacks/postCollectibleInitFirst.lua +34 -0
- package/callbacks/postCursedTeleport.d.ts +1 -0
- package/callbacks/postCursedTeleport.lua +121 -0
- package/callbacks/postCustomDoorEnter.d.ts +50 -0
- package/callbacks/postCustomDoorEnter.lua +247 -0
- package/callbacks/postDoorRender.d.ts +1 -0
- package/callbacks/postDoorRender.lua +26 -0
- package/callbacks/postDoorUpdate.d.ts +1 -0
- package/callbacks/postDoorUpdate.lua +26 -0
- package/callbacks/postEffectInitLate.d.ts +1 -0
- package/callbacks/postEffectInitLate.lua +33 -0
- package/callbacks/postEffectStateChanged.d.ts +1 -0
- package/callbacks/postEffectStateChanged.lua +39 -0
- package/callbacks/postEsauJr.d.ts +1 -0
- package/callbacks/postEsauJr.lua +69 -0
- package/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/callbacks/postFamiliarInitLate.lua +33 -0
- package/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/callbacks/postFamiliarStateChanged.lua +39 -0
- package/callbacks/postFlip.d.ts +1 -0
- package/callbacks/postFlip.lua +63 -0
- package/callbacks/postGreedModeWave.d.ts +1 -0
- package/callbacks/postGreedModeWave.lua +34 -0
- package/callbacks/postGridEntity.d.ts +1 -0
- package/callbacks/postGridEntity.lua +107 -0
- package/callbacks/postGridEntityCollision.d.ts +1 -0
- package/callbacks/postGridEntityCollision.lua +67 -0
- package/callbacks/postGridEntityRender.d.ts +1 -0
- package/callbacks/postGridEntityRender.lua +26 -0
- package/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/callbacks/postHolyMantleRemoved.lua +41 -0
- package/callbacks/postItemDischarged.d.ts +2 -0
- package/callbacks/postItemDischarged.lua +104 -0
- package/callbacks/postKnifeInitLate.d.ts +1 -0
- package/callbacks/postKnifeInitLate.lua +33 -0
- package/callbacks/postLaserInitLate.d.ts +1 -0
- package/callbacks/postLaserInitLate.lua +33 -0
- package/callbacks/postNPCInitLate.d.ts +1 -0
- package/callbacks/postNPCInitLate.lua +33 -0
- package/callbacks/postNPCStateChanged.d.ts +1 -0
- package/callbacks/postNPCStateChanged.lua +39 -0
- package/callbacks/postNewRoomEarly.d.ts +1 -0
- package/callbacks/postNewRoomEarly.lua +67 -0
- package/callbacks/postPickupCollect.d.ts +1 -0
- package/callbacks/postPickupCollect.lua +41 -0
- package/callbacks/postPickupInitLate.d.ts +1 -0
- package/callbacks/postPickupInitLate.lua +33 -0
- package/callbacks/postPickupStateChanged.d.ts +1 -0
- package/callbacks/postPickupStateChanged.lua +39 -0
- package/callbacks/postPitRender.d.ts +1 -0
- package/callbacks/postPitRender.lua +26 -0
- package/callbacks/postPitUpdate.d.ts +1 -0
- package/callbacks/postPitUpdate.lua +26 -0
- package/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/callbacks/postPlayerChangeHealth.lua +52 -0
- package/callbacks/postPlayerChangeType.d.ts +1 -0
- package/callbacks/postPlayerChangeType.lua +41 -0
- package/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/callbacks/postPlayerFatalDamage.lua +73 -0
- package/callbacks/postPlayerInitLate.d.ts +1 -0
- package/callbacks/postPlayerInitLate.lua +35 -0
- package/callbacks/postPlayerReordered.d.ts +1 -0
- package/callbacks/postPlayerReordered.lua +114 -0
- package/callbacks/postPoopRender.d.ts +1 -0
- package/callbacks/postPoopRender.lua +26 -0
- package/callbacks/postPoopUpdate.d.ts +1 -0
- package/callbacks/postPoopUpdate.lua +26 -0
- package/callbacks/postPressurePlateRender.d.ts +1 -0
- package/callbacks/postPressurePlateRender.lua +26 -0
- package/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/callbacks/postPressurePlateUpdate.lua +26 -0
- package/callbacks/postProjectileInitLate.d.ts +1 -0
- package/callbacks/postProjectileInitLate.lua +33 -0
- package/callbacks/postPurchase.d.ts +1 -0
- package/callbacks/postPurchase.lua +51 -0
- package/callbacks/postRockRender.d.ts +1 -0
- package/callbacks/postRockRender.lua +26 -0
- package/callbacks/postRockUpdate.d.ts +1 -0
- package/callbacks/postRockUpdate.lua +26 -0
- package/callbacks/postRoomClearChanged.d.ts +1 -0
- package/callbacks/postRoomClearChanged.lua +42 -0
- package/callbacks/postSacrifice.d.ts +1 -0
- package/callbacks/postSacrifice.lua +44 -0
- package/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/callbacks/postSlotInitUpdate.lua +53 -0
- package/callbacks/postSlotRender.d.ts +1 -0
- package/callbacks/postSlotRender.lua +76 -0
- package/callbacks/postSpikesRender.d.ts +1 -0
- package/callbacks/postSpikesRender.lua +26 -0
- package/callbacks/postSpikesUpdate.d.ts +1 -0
- package/callbacks/postSpikesUpdate.lua +26 -0
- package/callbacks/postTNTRender.d.ts +1 -0
- package/callbacks/postTNTRender.lua +26 -0
- package/callbacks/postTNTUpdate.d.ts +1 -0
- package/callbacks/postTNTUpdate.lua +26 -0
- package/callbacks/postTearInitLate.d.ts +1 -0
- package/callbacks/postTearInitLate.lua +33 -0
- package/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/callbacks/postTearInitVeryLate.lua +36 -0
- package/callbacks/postTransformation.d.ts +1 -0
- package/callbacks/postTransformation.lua +48 -0
- package/callbacks/postTrinketBreak.d.ts +1 -0
- package/callbacks/postTrinketBreak.lua +72 -0
- package/callbacks/preBerserkDeath.d.ts +1 -0
- package/callbacks/preBerserkDeath.lua +38 -0
- package/callbacks/preNewLevel.d.ts +1 -0
- package/callbacks/preNewLevel.lua +45 -0
- package/callbacks/reorderedCallbacks.d.ts +20 -0
- package/callbacks/reorderedCallbacks.lua +108 -0
- package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postBombInitLate.lua +29 -0
- package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
- package/callbacks/subscriptions/postBoneSwing.lua +22 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
- package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
- package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
- package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
- package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
- package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
- package/callbacks/subscriptions/postCustomRevive.lua +29 -0
- package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
- package/callbacks/subscriptions/postDoorRender.lua +30 -0
- package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
- package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
- package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
- package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
- package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFirstFlip.lua +22 -0
- package/callbacks/subscriptions/postFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFlip.lua +22 -0
- package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
- package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
- package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
- package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
- package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
- package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
- package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
- package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
- package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
- package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
- package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
- package/callbacks/subscriptions/postItemDischarged.lua +29 -0
- package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/postItemPickup.lua +33 -0
- package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
- package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
- package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
- package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
- package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
- package/callbacks/subscriptions/postPickupCollect.lua +29 -0
- package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
- package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
- package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
- package/callbacks/subscriptions/postPitRender.d.ts +5 -0
- package/callbacks/subscriptions/postPitRender.lua +30 -0
- package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPitUpdate.lua +30 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
- package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
- package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
- package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
- package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
- package/callbacks/subscriptions/postPoopRender.lua +30 -0
- package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
- package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
- package/callbacks/subscriptions/postPurchase.d.ts +6 -0
- package/callbacks/subscriptions/postPurchase.lua +22 -0
- package/callbacks/subscriptions/postRockRender.d.ts +5 -0
- package/callbacks/subscriptions/postRockRender.lua +30 -0
- package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postRockUpdate.lua +30 -0
- package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
- package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
- package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
- package/callbacks/subscriptions/postSacrifice.lua +34 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
- package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
- package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
- package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
- package/callbacks/subscriptions/postSlotInit.lua +29 -0
- package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
- package/callbacks/subscriptions/postSlotRender.lua +29 -0
- package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
- package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesRender.lua +30 -0
- package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
- package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
- package/callbacks/subscriptions/postTNTRender.lua +30 -0
- package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
- package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitLate.lua +29 -0
- package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
- package/callbacks/subscriptions/postTransformation.d.ts +5 -0
- package/callbacks/subscriptions/postTransformation.lua +29 -0
- package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
- package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
- package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
- package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
- package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
- package/callbacks/subscriptions/preCustomRevive.lua +38 -0
- package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/preItemPickup.lua +33 -0
- package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
- package/callbacks/subscriptions/preNewLevel.lua +22 -0
- package/classes/DefaultMap.d.ts +110 -0
- package/classes/DefaultMap.lua +135 -0
- package/classes/ModUpgraded.d.ts +23 -0
- package/classes/ModUpgraded.lua +43 -0
- package/constants.d.ts +104 -0
- package/constants.lua +86 -0
- package/constantsFirstLast.d.ts +130 -0
- package/constantsFirstLast.lua +113 -0
- package/enums/HealthType.d.ts +16 -0
- package/enums/HealthType.lua +24 -0
- package/enums/ModCallbackCustom.d.ts +860 -0
- package/enums/ModCallbackCustom.lua +159 -0
- package/enums/PocketItemType.d.ts +8 -0
- package/enums/PocketItemType.lua +15 -0
- package/enums/SerializationType.d.ts +5 -0
- package/enums/SerializationType.lua +9 -0
- package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
- package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
- package/enums/private/SaveDataKey.d.ts +7 -0
- package/enums/private/SaveDataKey.lua +11 -0
- package/enums/private/SerializationBrand.d.ts +37 -0
- package/enums/private/SerializationBrand.lua +17 -0
- package/features/characterHealthConversion.d.ts +9 -0
- package/features/characterHealthConversion.lua +91 -0
- package/features/characterStats.d.ts +19 -0
- package/features/characterStats.lua +54 -0
- package/features/debugDisplay/debugDisplay.d.ts +2 -0
- package/features/debugDisplay/debugDisplay.lua +181 -0
- package/features/debugDisplay/exports.d.ts +199 -0
- package/features/debugDisplay/exports.lua +223 -0
- package/features/debugDisplay/v.d.ts +44 -0
- package/features/debugDisplay/v.lua +54 -0
- package/features/deployJSONRoom.d.ts +65 -0
- package/features/deployJSONRoom.lua +519 -0
- package/features/disableInputs.d.ts +62 -0
- package/features/disableInputs.lua +134 -0
- package/features/disableSound.d.ts +18 -0
- package/features/disableSound.lua +62 -0
- package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
- package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
- package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
- package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
- package/features/extraConsoleCommands/init.d.ts +26 -0
- package/features/extraConsoleCommands/init.lua +265 -0
- package/features/extraConsoleCommands/listCommands.d.ts +349 -0
- package/features/extraConsoleCommands/listCommands.lua +1094 -0
- package/features/extraConsoleCommands/v.d.ts +13 -0
- package/features/extraConsoleCommands/v.lua +10 -0
- package/features/fadeInRemover.d.ts +14 -0
- package/features/fadeInRemover.lua +55 -0
- package/features/fastReset.d.ts +14 -0
- package/features/fastReset.lua +59 -0
- package/features/forgottenSwitch.d.ts +5 -0
- package/features/forgottenSwitch.lua +32 -0
- package/features/getCollectibleItemPoolType.d.ts +7 -0
- package/features/getCollectibleItemPoolType.lua +48 -0
- package/features/playerInventory.d.ts +23 -0
- package/features/playerInventory.lua +147 -0
- package/features/ponyDetection.d.ts +6 -0
- package/features/ponyDetection.lua +53 -0
- package/features/preventCollectibleRotation.d.ts +11 -0
- package/features/preventCollectibleRotation.lua +67 -0
- package/features/runInNFrames.d.ts +61 -0
- package/features/runInNFrames.lua +128 -0
- package/features/saveDataManager/constants.d.ts +3 -0
- package/features/saveDataManager/constants.lua +5 -0
- package/features/saveDataManager/exports.d.ts +131 -0
- package/features/saveDataManager/exports.lua +181 -0
- package/features/saveDataManager/load.d.ts +4 -0
- package/features/saveDataManager/load.lua +66 -0
- package/features/saveDataManager/main.d.ts +3 -0
- package/features/saveDataManager/main.lua +125 -0
- package/features/saveDataManager/maps.d.ts +10 -0
- package/features/saveDataManager/maps.lua +11 -0
- package/features/saveDataManager/merge.d.ts +24 -0
- package/features/saveDataManager/merge.lua +144 -0
- package/features/saveDataManager/save.d.ts +4 -0
- package/features/saveDataManager/save.lua +44 -0
- package/features/saveDataManager/serializationBrand.d.ts +1 -0
- package/features/saveDataManager/serializationBrand.lua +17 -0
- package/features/sirenHelpers.d.ts +18 -0
- package/features/sirenHelpers.lua +82 -0
- package/features/taintedLazarusPlayers.d.ts +13 -0
- package/features/taintedLazarusPlayers.lua +85 -0
- package/featuresInitialized.d.ts +1 -0
- package/featuresInitialized.lua +20 -0
- package/functions/array.d.ts +141 -0
- package/functions/array.lua +354 -0
- package/functions/benchmark.d.ts +10 -0
- package/functions/benchmark.lua +38 -0
- package/functions/bitwise.d.ts +4 -0
- package/functions/bitwise.lua +21 -0
- package/functions/boss.d.ts +56 -0
- package/functions/boss.lua +218 -0
- package/functions/cacheFlag.d.ts +8 -0
- package/functions/cacheFlag.lua +11 -0
- package/functions/cards.d.ts +95 -0
- package/functions/cards.lua +234 -0
- package/functions/challenges.d.ts +3 -0
- package/functions/challenges.lua +10 -0
- package/functions/character.d.ts +48 -0
- package/functions/character.lua +96 -0
- package/functions/charge.d.ts +54 -0
- package/functions/charge.lua +162 -0
- package/functions/chargeBar.d.ts +12 -0
- package/functions/chargeBar.lua +47 -0
- package/functions/collectibleCacheFlag.d.ts +23 -0
- package/functions/collectibleCacheFlag.lua +80 -0
- package/functions/collectibleSet.d.ts +9 -0
- package/functions/collectibleSet.lua +54 -0
- package/functions/collectibleTag.d.ts +16 -0
- package/functions/collectibleTag.lua +83 -0
- package/functions/collectibles.d.ts +211 -0
- package/functions/collectibles.lua +412 -0
- package/functions/color.d.ts +45 -0
- package/functions/color.lua +140 -0
- package/functions/debug.d.ts +27 -0
- package/functions/debug.lua +49 -0
- package/functions/deepCopy.d.ts +29 -0
- package/functions/deepCopy.lua +382 -0
- package/functions/deepCopyTests.d.ts +1 -0
- package/functions/deepCopyTests.lua +316 -0
- package/functions/direction.d.ts +4 -0
- package/functions/direction.lua +17 -0
- package/functions/doors.d.ts +117 -0
- package/functions/doors.lua +284 -0
- package/functions/easing.d.ts +30 -0
- package/functions/easing.lua +115 -0
- package/functions/eden.d.ts +3 -0
- package/functions/eden.lua +47 -0
- package/functions/entity.d.ts +131 -0
- package/functions/entity.lua +321 -0
- package/functions/entitySpecific.d.ts +264 -0
- package/functions/entitySpecific.lua +832 -0
- package/functions/entityTypes.d.ts +3 -0
- package/functions/entityTypes.lua +8 -0
- package/functions/enums.d.ts +80 -0
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- package/src/features/characterStats.ts +0 -61
- package/src/features/debugDisplay/debugDisplay.ts +0 -221
- package/src/features/debugDisplay/exports.ts +0 -368
- package/src/features/debugDisplay/v.ts +0 -65
- package/src/features/deployJSONRoom.ts +0 -672
- package/src/features/disableInputs.ts +0 -193
- package/src/features/disableSound.ts +0 -77
- package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
- package/src/features/extraConsoleCommands/init.ts +0 -334
- package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
- package/src/features/extraConsoleCommands/v.ts +0 -14
- package/src/features/fadeInRemover.ts +0 -60
- package/src/features/fastReset.ts +0 -75
- package/src/features/forgottenSwitch.ts +0 -50
- package/src/features/getCollectibleItemPoolType.ts +0 -66
- package/src/features/playerInventory.ts +0 -187
- package/src/features/ponyDetection.ts +0 -74
- package/src/features/preventCollectibleRotation.ts +0 -113
- package/src/features/runInNFrames.ts +0 -148
- package/src/features/saveDataManager/constants.ts +0 -4
- package/src/features/saveDataManager/exports.ts +0 -230
- package/src/features/saveDataManager/load.ts +0 -90
- package/src/features/saveDataManager/main.ts +0 -187
- package/src/features/saveDataManager/maps.ts +0 -13
- package/src/features/saveDataManager/merge.ts +0 -182
- package/src/features/saveDataManager/save.ts +0 -66
- package/src/features/saveDataManager/serializationBrand.ts +0 -15
- package/src/features/sirenHelpers.ts +0 -129
- package/src/features/taintedLazarusPlayers.ts +0 -113
- package/src/featuresInitialized.ts +0 -20
- package/src/functions/array.ts +0 -412
- package/src/functions/benchmark.ts +0 -36
- package/src/functions/bitwise.ts +0 -24
- package/src/functions/boss.ts +0 -227
- package/src/functions/cacheFlag.ts +0 -12
- package/src/functions/cards.ts +0 -267
- package/src/functions/challenges.ts +0 -11
- package/src/functions/character.ts +0 -124
- package/src/functions/charge.ts +0 -237
- package/src/functions/chargeBar.ts +0 -67
- package/src/functions/collectibleCacheFlag.ts +0 -90
- package/src/functions/collectibleSet.ts +0 -57
- package/src/functions/collectibleTag.ts +0 -89
- package/src/functions/collectibles.ts +0 -610
- package/src/functions/color.ts +0 -149
- package/src/functions/debug.ts +0 -65
- package/src/functions/deepCopy.ts +0 -508
- package/src/functions/deepCopyTests.ts +0 -390
- package/src/functions/direction.ts +0 -16
- package/src/functions/doors.ts +0 -343
- package/src/functions/easing.ts +0 -182
- package/src/functions/eden.ts +0 -47
- package/src/functions/entity.ts +0 -352
- package/src/functions/entitySpecific.ts +0 -889
- package/src/functions/entityTypes.ts +0 -6
- package/src/functions/enums.ts +0 -145
- package/src/functions/familiars.ts +0 -106
- package/src/functions/flag.ts +0 -165
- package/src/functions/flying.ts +0 -117
- package/src/functions/globals.ts +0 -249
- package/src/functions/gridEntity.ts +0 -511
- package/src/functions/gridEntitySpecific.ts +0 -112
- package/src/functions/input.ts +0 -139
- package/src/functions/isaacAPIClass.ts +0 -65
- package/src/functions/jsonHelpers.ts +0 -45
- package/src/functions/jsonRoom.ts +0 -100
- package/src/functions/kColor.ts +0 -130
- package/src/functions/language.ts +0 -13
- package/src/functions/level.ts +0 -31
- package/src/functions/log.ts +0 -660
- package/src/functions/map.ts +0 -56
- package/src/functions/math.ts +0 -149
- package/src/functions/mergeTests.ts +0 -288
- package/src/functions/npc.ts +0 -148
- package/src/functions/pickupVariants.ts +0 -60
- package/src/functions/pickups.ts +0 -449
- package/src/functions/pills.ts +0 -182
- package/src/functions/player.ts +0 -975
- package/src/functions/playerDataStructures.ts +0 -150
- package/src/functions/playerHealth.ts +0 -318
- package/src/functions/playerIndex.ts +0 -195
- package/src/functions/pocketItems.ts +0 -149
- package/src/functions/positionVelocity.ts +0 -188
- package/src/functions/random.ts +0 -77
- package/src/functions/revive.ts +0 -201
- package/src/functions/rng.ts +0 -177
- package/src/functions/roomData.ts +0 -199
- package/src/functions/roomGrid.ts +0 -109
- package/src/functions/roomShape.ts +0 -80
- package/src/functions/rooms.ts +0 -667
- package/src/functions/run.ts +0 -36
- package/src/functions/seeds.ts +0 -19
- package/src/functions/serialization.ts +0 -97
- package/src/functions/set.ts +0 -95
- package/src/functions/sound.ts +0 -9
- package/src/functions/spawnCollectible.ts +0 -104
- package/src/functions/sprite.ts +0 -107
- package/src/functions/stage.ts +0 -125
- package/src/functions/string.ts +0 -47
- package/src/functions/table.ts +0 -139
- package/src/functions/tears.ts +0 -32
- package/src/functions/transformations.ts +0 -137
- package/src/functions/trinketCacheFlag.ts +0 -60
- package/src/functions/trinketGive.ts +0 -157
- package/src/functions/trinkets.ts +0 -215
- package/src/functions/tstlClass.ts +0 -91
- package/src/functions/ui.ts +0 -138
- package/src/functions/utils.ts +0 -200
- package/src/functions/vector.ts +0 -145
- package/src/index.ts +0 -162
- package/src/initCustomCallbacks.ts +0 -120
- package/src/initFeatures.ts +0 -37
- package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
- package/src/interfaces/ChargeBarSprites.ts +0 -12
- package/src/interfaces/JSONDoor.ts +0 -13
- package/src/interfaces/JSONEntity.ts +0 -16
- package/src/interfaces/JSONRoom.ts +0 -36
- package/src/interfaces/JSONRooms.ts +0 -12
- package/src/interfaces/JSONSpawn.ts +0 -14
- package/src/interfaces/PlayerHealth.ts +0 -16
- package/src/interfaces/PocketItemDescription.ts +0 -9
- package/src/interfaces/SaveData.ts +0 -29
- package/src/interfaces/TrinketSituation.ts +0 -9
- package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
- package/src/maps/cardMap.ts +0 -209
- package/src/maps/characterMap.ts +0 -87
- package/src/maps/collectibleDescriptionMap.ts +0 -732
- package/src/maps/collectibleNameMap.ts +0 -731
- package/src/maps/defaultPlayerStatMap.ts +0 -17
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
- package/src/maps/gridEntityXMLMap.ts +0 -176
- package/src/maps/pillEffectMap.ts +0 -88
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
- package/src/maps/roomTypeMap.ts +0 -40
- package/src/maps/trinketDescriptionMap.ts +0 -200
- package/src/maps/trinketNameMap.ts +0 -198
- package/src/objects/LRoomShapeToRectangles.ts +0 -44
- package/src/objects/callbackRegisterFunctions.ts +0 -171
- package/src/objects/cardDescriptions.ts +0 -105
- package/src/objects/cardNames.ts +0 -105
- package/src/objects/cardTypes.ts +0 -104
- package/src/objects/challengeNames.ts +0 -52
- package/src/objects/characterNames.ts +0 -48
- package/src/objects/coinSubTypeToValue.ts +0 -14
- package/src/objects/colors.ts +0 -16
- package/src/objects/directionNames.ts +0 -11
- package/src/objects/directionToDegrees.ts +0 -11
- package/src/objects/directionToVector.ts +0 -12
- package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
- package/src/objects/doorSlotToDirection.ts +0 -14
- package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
- package/src/objects/languageNames.ts +0 -13
- package/src/objects/pillEffectClasses.ts +0 -63
- package/src/objects/pillEffectNames.ts +0 -57
- package/src/objects/pillEffectTypes.ts +0 -62
- package/src/objects/roomShapeBounds.ts +0 -71
- package/src/objects/roomShapeLayoutSizes.ts +0 -45
- package/src/objects/roomShapeToBottomRightPosition.ts +0 -25
- package/src/objects/roomShapeToDoorSlots.ts +0 -83
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
- package/src/objects/roomShapeToGridWidth.ts +0 -21
- package/src/objects/roomShapeToTopLeftPosition.ts +0 -26
- package/src/objects/roomShapeVolumes.ts +0 -38
- package/src/objects/roomTypeNames.ts +0 -36
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
- package/src/objects/stageTypeToLetter.ts +0 -15
- package/src/objects/transformationNames.ts +0 -20
- package/src/patchErrorFunctions.ts +0 -92
- package/src/sets/LRoomShapesSet.ts +0 -8
- package/src/sets/bossSets.ts +0 -470
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
- package/src/sets/charactersWithFreeDevilDealsSet.ts +0 -4
- package/src/sets/charactersWithNoRedHeartsSet.ts +0 -17
- package/src/sets/charactersWithNoSoulHeartsSet.ts +0 -14
- package/src/sets/chestPickupVariantsSet.ts +0 -16
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
- package/src/sets/lostStyleCharactersSet.ts +0 -13
- package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
- package/src/sets/redHeartSubTypesSet.ts +0 -7
- package/src/sets/sinEntityTypesSet.ts +0 -11
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
- package/src/sets/storyBossesSet.ts +0 -17
- package/src/types/AnyEntity.ts +0 -12
- package/src/types/AwaitingTextInput.d.ts +0 -2
- package/src/types/CollectibleIndex.ts +0 -14
- package/src/types/PickingUpItem.ts +0 -89
- package/src/types/PlayerIndex.ts +0 -13
- package/src/types/private/IsaacAPIClass.ts +0 -3
- package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
- package/src/types/private/TSTLClass.ts +0 -3
- package/src/upgradeMod.ts +0 -55
- package/tsconfig.json +0 -42
- package/typedoc.json +0 -158
- package/website-root.md +0 -11
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import { ModCallback, PickupVariant } from "isaac-typescript-definitions";
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import { saveDataManager } from "../features/saveDataManager/exports";
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import { getCollectibleIndex } from "../functions/collectibles";
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import { CollectibleIndex } from "../types/CollectibleIndex";
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import {
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postCollectibleInitFirstFire,
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postCollectibleInitFirstHasSubscriptions,
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} from "./subscriptions/postCollectibleInitFirst";
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const v = {
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run: {
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seenCollectibles: new Set<CollectibleIndex>(),
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},
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};
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/** @internal */
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export function postCollectibleInitFirstCallbackInit(mod: Mod): void {
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saveDataManager("postCollectibleInitFirst", v, hasSubscriptions);
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mod.AddCallback(
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ModCallback.POST_PICKUP_INIT,
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postPickupInitCollectible,
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PickupVariant.COLLECTIBLE,
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); // 34
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}
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function hasSubscriptions() {
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return postCollectibleInitFirstHasSubscriptions();
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}
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function postPickupInitCollectible(collectible: EntityPickupCollectible) {
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const collectibleIndex = getCollectibleIndex(collectible);
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if (v.run.seenCollectibles.has(collectibleIndex)) {
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return;
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}
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v.run.seenCollectibles.add(collectibleIndex);
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postCollectibleInitFirstFire(collectible);
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}
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import {
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CollectibleType,
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DamageFlag,
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EntityType,
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ModCallback,
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PlayerVariant,
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RoomType,
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TrinketType,
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} from "isaac-typescript-definitions";
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import { game } from "../cachedClasses";
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import { saveDataManager } from "../features/saveDataManager/exports";
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import { hasFlag } from "../functions/flag";
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import { getPlayerNumHitsRemaining } from "../functions/player";
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import { mapGetPlayer, mapSetPlayer } from "../functions/playerDataStructures";
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import { PlayerIndex } from "../types/PlayerIndex";
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import {
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postCursedTeleportFire,
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postCursedTeleportHasSubscriptions,
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} from "./subscriptions/postCursedTeleport";
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const v = {
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run: {
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playersDamageFrameMap: new Map<
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PlayerIndex,
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[lastDamageFrame: int, callbackFiredOnThisFrame: boolean]
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>(),
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},
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level: {
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numSacrifices: 0,
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},
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};
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/** @internal */
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export function postCursedTeleportCallbackInit(mod: Mod): void {
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saveDataManager("postCursedTeleport", v, hasSubscriptions);
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mod.AddCallback(
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ModCallback.ENTITY_TAKE_DMG,
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entityTakeDmgPlayer,
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EntityType.PLAYER,
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); // 11
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mod.AddCallback(
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ModCallback.POST_PLAYER_RENDER,
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postPlayerRenderPlayer,
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PlayerVariant.PLAYER, // Co-op babies cannot perform Cursed Eye teleports
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); // 32
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}
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function hasSubscriptions() {
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return postCursedTeleportHasSubscriptions();
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}
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// ModCallback.ENTITY_TAKE_DMG (11)
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// EntityType.PLAYER (1)
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function entityTakeDmgPlayer(
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tookDamage: Entity,
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_damageAmount: float,
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damageFlags: BitFlags<DamageFlag>,
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_damageSource: EntityRef,
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_damageCountdownFrames: int,
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) {
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if (!hasSubscriptions()) {
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return;
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}
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incrementNumSacrifices(damageFlags); // Has to be before setting the damage frame
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setDamageFrame(tookDamage, damageFlags);
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}
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function setDamageFrame(tookDamage: Entity, damageFlags: BitFlags<DamageFlag>) {
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const gameFrameCount = game.GetFrameCount();
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const player = tookDamage.ToPlayer();
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if (player === undefined) {
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return;
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}
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// Don't do anything if we already activated the callback on this frame.
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const trackingArray = mapGetPlayer(v.run.playersDamageFrameMap, player);
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if (trackingArray !== undefined) {
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const [lastDamageFrame, callbackFiredOnThisFrame] = trackingArray;
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if (lastDamageFrame === gameFrameCount && callbackFiredOnThisFrame) {
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return;
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}
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}
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89
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// Don't do anything if this could be a Sacrifice Room teleport.
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90
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if (isPotentialNaturalTeleportFromSacrificeRoom(damageFlags)) {
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return;
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}
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93
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-
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94
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-
const newTrackingArray = [gameFrameCount, false];
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95
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mapSetPlayer(v.run.playersDamageFrameMap, player, newTrackingArray);
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96
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}
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97
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-
|
|
98
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-
function isPotentialNaturalTeleportFromSacrificeRoom(
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99
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damageFlags: BitFlags<DamageFlag>,
|
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100
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) {
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101
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const room = game.GetRoom();
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102
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const roomType = room.GetType();
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103
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const isSpikeDamage = hasFlag(damageFlags, DamageFlag.SPIKES);
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104
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-
|
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105
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// Don't record the frame if we are potentially going to the Angel Room or the Dark Room from a
|
|
106
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// Sacrifice Room.
|
|
107
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return (
|
|
108
|
-
roomType === RoomType.SACRIFICE &&
|
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109
|
-
isSpikeDamage &&
|
|
110
|
-
(v.level.numSacrifices === 6 || v.level.numSacrifices >= 12)
|
|
111
|
-
);
|
|
112
|
-
}
|
|
113
|
-
|
|
114
|
-
function incrementNumSacrifices(damageFlags: BitFlags<DamageFlag>) {
|
|
115
|
-
const room = game.GetRoom();
|
|
116
|
-
const roomType = room.GetType();
|
|
117
|
-
const isSpikeDamage = hasFlag(damageFlags, DamageFlag.SPIKES);
|
|
118
|
-
|
|
119
|
-
if (roomType === RoomType.SACRIFICE && isSpikeDamage) {
|
|
120
|
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v.level.numSacrifices += 1;
|
|
121
|
-
}
|
|
122
|
-
}
|
|
123
|
-
|
|
124
|
-
// ModCallback.POST_PLAYER_RENDER (32)
|
|
125
|
-
// PlayerVariant.PLAYER (0)
|
|
126
|
-
function postPlayerRenderPlayer(player: EntityPlayer) {
|
|
127
|
-
if (!hasSubscriptions()) {
|
|
128
|
-
return;
|
|
129
|
-
}
|
|
130
|
-
|
|
131
|
-
// Retrieve information about this player.
|
|
132
|
-
const trackingArray = mapGetPlayer(v.run.playersDamageFrameMap, player);
|
|
133
|
-
if (trackingArray === undefined) {
|
|
134
|
-
return;
|
|
135
|
-
}
|
|
136
|
-
const [lastDamageFrame, callbackActivatedOnThisFrame] = trackingArray;
|
|
137
|
-
|
|
138
|
-
if (!playerIsTeleportingFromCursedTeleport(player, lastDamageFrame)) {
|
|
139
|
-
return;
|
|
140
|
-
}
|
|
141
|
-
|
|
142
|
-
// Do nothing if the callback already fired on this frame.
|
|
143
|
-
if (callbackActivatedOnThisFrame) {
|
|
144
|
-
return;
|
|
145
|
-
}
|
|
146
|
-
|
|
147
|
-
const gameFrameCount = game.GetFrameCount();
|
|
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const newTrackingArray = [gameFrameCount, true];
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mapSetPlayer(v.run.playersDamageFrameMap, player, newTrackingArray);
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postCursedTeleportFire(player);
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function playerIsTeleportingFromCursedTeleport(
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player: EntityPlayer,
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lastDamageFrame: int,
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if (
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if (player.HasCollectible(CollectibleType.CURSED_EYE)) {
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}
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const numHitsRemaining = getPlayerNumHitsRemaining(player);
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if (player.HasTrinket(TrinketType.CURSED_SKULL) && numHitsRemaining === 1) {
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/* eslint-disable sort-exports/sort-exports */
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import {
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Direction,
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DoorSlot,
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DoorState,
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EffectVariant,
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GridCollisionClass,
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GridEntityType,
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ModCallback,
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} from "isaac-typescript-definitions";
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import { game } from "../cachedClasses";
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import { ModUpgraded } from "../classes/ModUpgraded";
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import { ModCallbackCustom } from "../enums/ModCallbackCustom";
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import { saveDataManager } from "../features/saveDataManager/exports";
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import { directionToVector } from "../functions/direction";
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import { doorSlotToDirection } from "../functions/doors";
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import { getEffects, spawnEffect } from "../functions/entitySpecific";
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import { getClosestPlayer } from "../functions/player";
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import { ensureAllCases } from "../functions/utils";
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import {
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postCustomDoorEnterFire,
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postCustomDoorEnterHasSubscriptions,
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} from "./subscriptions/postCustomDoorEnter";
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interface CustomDoorData {
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slot: DoorSlot;
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state: DoorState;
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}
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const POSITION_OFFSET_MULTIPLIER = -23;
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const initializedEffectVariants = new Set<int>();
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const v = {
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room: {
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customDoors: new Map<PtrHash, CustomDoorData>(),
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customDoorSlots: new Set<DoorSlot>(),
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},
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};
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/** @internal */
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export function postCustomDoorEnterCallbackInit(): void {
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saveDataManager("postCustomDoorEnter", v, hasSubscriptions);
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}
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function hasSubscriptions() {
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return postCustomDoorEnterHasSubscriptions();
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}
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/**
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* `isaacscript-common` provides custom doors that can be spawned where any wall segment is. If you
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* use this feature, you must first call this initialization function at the beginning of your mod.
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*
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* Each kind of custom door that you create must have an entry in the "content/entities2.xml" file,
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* like so:
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*
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* ```xml
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* <entity id="1000" name="Foo Custom Door" anm2path="grid/door_foo.anm2" />
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* ```
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*
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* (Custom door entities must have an id of "1000", which corresponds to an effect. If you do not
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* specify the variant, then the game will automatically assign it.)
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*
|
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65
|
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* Next, pass the variant into this function:
|
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*
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* ```ts
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|
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* const modVanilla = RegisterMod("My Mod", 1);
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|
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* const mod = upgradeMod(modVanilla);
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|
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* const fooEffectVariant = Isaac.GetEntityVariantByName("Foo Custom Door");
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|
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* initCustomDoor(mod, fooEffectVariant);
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* ```
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*
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|
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* Also see the `spawnCustomDoor` function.
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|
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*/
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|
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export function initCustomDoor(
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mod: ModUpgraded,
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|
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effectVariant: EffectVariant,
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|
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): void {
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|
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initializedEffectVariants.add(effectVariant);
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mod.AddCallback(
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ModCallback.POST_EFFECT_UPDATE,
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|
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postEffectUpdaterCustomEntity,
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effectVariant,
|
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86
|
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); // 55
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mod.AddCallback(
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|
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ModCallback.POST_EFFECT_RENDER,
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90
|
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postEffectRenderCustomEntity,
|
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91
|
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effectVariant,
|
|
92
|
-
); // 56
|
|
93
|
-
|
|
94
|
-
mod.AddCallbackCustom(
|
|
95
|
-
ModCallbackCustom.POST_ROOM_CLEAR_CHANGED,
|
|
96
|
-
(roomClear: boolean) => {
|
|
97
|
-
postRoomClearChanged(roomClear, effectVariant);
|
|
98
|
-
},
|
|
99
|
-
);
|
|
100
|
-
}
|
|
101
|
-
|
|
102
|
-
// ModCallback.POST_EFFECT_UPDATE (55)
|
|
103
|
-
function postEffectUpdaterCustomEntity(effect: EntityEffect) {
|
|
104
|
-
const ptrHash = GetPtrHash(effect);
|
|
105
|
-
const doorData = v.room.customDoors.get(ptrHash);
|
|
106
|
-
if (doorData === undefined) {
|
|
107
|
-
return;
|
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108
|
-
}
|
|
109
|
-
|
|
110
|
-
if (doorData.state === (effect.State as DoorState)) {
|
|
111
|
-
return;
|
|
112
|
-
}
|
|
113
|
-
doorData.state = effect.State as DoorState;
|
|
114
|
-
|
|
115
|
-
doorChangedState(effect);
|
|
116
|
-
}
|
|
117
|
-
|
|
118
|
-
function doorChangedState(effect: EntityEffect) {
|
|
119
|
-
const room = game.GetRoom();
|
|
120
|
-
|
|
121
|
-
const sprite = effect.GetSprite();
|
|
122
|
-
const animation = getAnimationForCustomDoor(effect);
|
|
123
|
-
sprite.Play(animation, true);
|
|
124
|
-
|
|
125
|
-
const gridIndex = room.GetGridIndex(effect.Position);
|
|
126
|
-
const wall = room.GetGridEntity(gridIndex);
|
|
127
|
-
if (wall !== undefined) {
|
|
128
|
-
wall.CollisionClass =
|
|
129
|
-
(effect.State as DoorState) === DoorState.OPEN
|
|
130
|
-
? GridCollisionClass.WALL_EXCEPT_PLAYER
|
|
131
|
-
: GridCollisionClass.WALL;
|
|
132
|
-
}
|
|
133
|
-
}
|
|
134
|
-
|
|
135
|
-
function getAnimationForCustomDoor(effect: EntityEffect): string {
|
|
136
|
-
const freshlySpawned = effect.FrameCount === 0;
|
|
137
|
-
|
|
138
|
-
switch (effect.State as DoorState) {
|
|
139
|
-
case DoorState.OPEN: {
|
|
140
|
-
return freshlySpawned ? "Opened" : "Open";
|
|
141
|
-
}
|
|
142
|
-
|
|
143
|
-
case DoorState.CLOSED: {
|
|
144
|
-
return freshlySpawned ? "Closed" : "Close";
|
|
145
|
-
}
|
|
146
|
-
|
|
147
|
-
default: {
|
|
148
|
-
return "Opened";
|
|
149
|
-
}
|
|
150
|
-
}
|
|
151
|
-
}
|
|
152
|
-
|
|
153
|
-
// ModCallback.POST_EFFECT_RENDER (56)
|
|
154
|
-
function postEffectRenderCustomEntity(effect: EntityEffect) {
|
|
155
|
-
const ptrHash = GetPtrHash(effect);
|
|
156
|
-
const doorData = v.room.customDoors.get(ptrHash);
|
|
157
|
-
if (doorData === undefined) {
|
|
158
|
-
return;
|
|
159
|
-
}
|
|
160
|
-
|
|
161
|
-
const direction = doorSlotToDirection(doorData.slot);
|
|
162
|
-
const player = getClosestPlayer(effect.Position);
|
|
163
|
-
if (isPlayerPastDoorThreshold(effect, player, direction)) {
|
|
164
|
-
postCustomDoorEnterFire(player, effect.Variant, doorData.slot, direction);
|
|
165
|
-
}
|
|
166
|
-
}
|
|
167
|
-
|
|
168
|
-
function isPlayerPastDoorThreshold(
|
|
169
|
-
effect: EntityEffect,
|
|
170
|
-
player: EntityPlayer,
|
|
171
|
-
direction: Direction,
|
|
172
|
-
) {
|
|
173
|
-
switch (direction) {
|
|
174
|
-
case Direction.NO_DIRECTION: {
|
|
175
|
-
return false;
|
|
176
|
-
}
|
|
177
|
-
|
|
178
|
-
// 1
|
|
179
|
-
case Direction.UP: {
|
|
180
|
-
return player.Position.Y <= effect.Position.Y;
|
|
181
|
-
}
|
|
182
|
-
|
|
183
|
-
// 2
|
|
184
|
-
case Direction.RIGHT: {
|
|
185
|
-
return player.Position.X >= effect.Position.X;
|
|
186
|
-
}
|
|
187
|
-
|
|
188
|
-
// 3
|
|
189
|
-
case Direction.DOWN: {
|
|
190
|
-
return player.Position.Y >= effect.Position.Y;
|
|
191
|
-
}
|
|
192
|
-
|
|
193
|
-
// 4
|
|
194
|
-
case Direction.LEFT: {
|
|
195
|
-
return player.Position.X <= effect.Position.X;
|
|
196
|
-
}
|
|
197
|
-
|
|
198
|
-
default: {
|
|
199
|
-
return ensureAllCases(direction);
|
|
200
|
-
}
|
|
201
|
-
}
|
|
202
|
-
}
|
|
203
|
-
|
|
204
|
-
// ModCallbackCustom.POST_ROOM_CLEAR_CHANGED
|
|
205
|
-
function postRoomClearChanged(
|
|
206
|
-
roomClear: boolean,
|
|
207
|
-
effectVariant: EffectVariant,
|
|
208
|
-
) {
|
|
209
|
-
const state = roomClear ? DoorState.OPEN : DoorState.CLOSED;
|
|
210
|
-
const customDoors = getEffects(effectVariant);
|
|
211
|
-
for (const customDoor of customDoors) {
|
|
212
|
-
customDoor.State = state;
|
|
213
|
-
}
|
|
214
|
-
}
|
|
215
|
-
|
|
216
|
-
/**
|
|
217
|
-
* Helper function to spawn a custom door. This is intended to be called from the `POST_NEW_ROOM`
|
|
218
|
-
* callback when the player enters a room that should have a custom door. (You could also call it
|
|
219
|
-
* from another callback if you want the door to appear e.g. after clearing all enemies.)
|
|
220
|
-
*
|
|
221
|
-
* Like other entities, the door is not persistent, so you must spawn it every time when re-entering
|
|
222
|
-
* the room.
|
|
223
|
-
*
|
|
224
|
-
* Handle when a player enters the door by hooking the custom `POST_CUSTOM_DOOR_ENTER` callback.
|
|
225
|
-
*
|
|
226
|
-
* The custom door is an `EntityEffect`. You can manually open or close the door by modifying its
|
|
227
|
-
* state. (The values to use correspond to the `DoorState` enum.)
|
|
228
|
-
*
|
|
229
|
-
* This function will throw a runtime error if:
|
|
230
|
-
* - the door slot already has a vanilla door
|
|
231
|
-
* - the door slot already has a custom door
|
|
232
|
-
* - the tile at the door slot does not have a wall
|
|
233
|
-
*
|
|
234
|
-
* Before using this function, you must first initialize the effect/door variant with the
|
|
235
|
-
* `initCustomDoor` function.
|
|
236
|
-
*/
|
|
237
|
-
export function spawnCustomDoor(
|
|
238
|
-
effectVariant: EffectVariant,
|
|
239
|
-
doorSlot: DoorSlot,
|
|
240
|
-
): EntityEffect {
|
|
241
|
-
if (!initializedEffectVariants.has(effectVariant)) {
|
|
242
|
-
error(
|
|
243
|
-
'In order to spawn custom doors, you must first initialize them with the "initCustomDoor" function at the beginning of your mod.',
|
|
244
|
-
);
|
|
245
|
-
}
|
|
246
|
-
|
|
247
|
-
if (v.room.customDoorSlots.has(doorSlot)) {
|
|
248
|
-
error(
|
|
249
|
-
`There is already a custom door initialized on door slot: ${doorSlot}`,
|
|
250
|
-
);
|
|
251
|
-
}
|
|
252
|
-
|
|
253
|
-
const room = game.GetRoom();
|
|
254
|
-
const roomClear = room.IsClear();
|
|
255
|
-
const position = room.GetDoorSlotPosition(doorSlot);
|
|
256
|
-
const gridEntity = room.GetGridEntityFromPos(position);
|
|
257
|
-
if (gridEntity === undefined) {
|
|
258
|
-
error(
|
|
259
|
-
`Failed to initialize a custom door at slot ${doorSlot} because the wall on that tile does not exist.`,
|
|
260
|
-
);
|
|
261
|
-
}
|
|
262
|
-
|
|
263
|
-
const gridEntityType = gridEntity.GetType();
|
|
264
|
-
if (gridEntityType !== GridEntityType.WALL) {
|
|
265
|
-
error(
|
|
266
|
-
`Failed to initialize a custom door at slot ${doorSlot} because there is another grid entity on that tile with a type of: ${gridEntityType}`,
|
|
267
|
-
);
|
|
268
|
-
}
|
|
269
|
-
|
|
270
|
-
const effect = spawnEffect(effectVariant, 0, position);
|
|
271
|
-
|
|
272
|
-
// Do initial setup for the door.
|
|
273
|
-
effect.State = roomClear ? DoorState.OPEN : DoorState.CLOSED;
|
|
274
|
-
effect.RenderZOffset = -10000;
|
|
275
|
-
effect.PositionOffset = getPositionOffset(doorSlot);
|
|
276
|
-
const sprite = effect.GetSprite();
|
|
277
|
-
sprite.Rotation = (doorSlot as int) * 90 - 90;
|
|
278
|
-
|
|
279
|
-
// Keep track of metadata about this door.
|
|
280
|
-
const ptrHash = GetPtrHash(effect);
|
|
281
|
-
const doorData: CustomDoorData = {
|
|
282
|
-
slot: doorSlot,
|
|
283
|
-
state: effect.State,
|
|
284
|
-
};
|
|
285
|
-
v.room.customDoors.set(ptrHash, doorData);
|
|
286
|
-
v.room.customDoorSlots.add(doorSlot);
|
|
287
|
-
|
|
288
|
-
doorChangedState(effect);
|
|
289
|
-
|
|
290
|
-
return effect;
|
|
291
|
-
}
|
|
292
|
-
|
|
293
|
-
function getPositionOffset(doorSlot: DoorSlot) {
|
|
294
|
-
const direction = doorSlotToDirection(doorSlot);
|
|
295
|
-
const vector = directionToVector(direction);
|
|
296
|
-
return vector.mul(POSITION_OFFSET_MULTIPLIER);
|
|
297
|
-
}
|
|
@@ -1,26 +0,0 @@
|
|
|
1
|
-
import { ModCallback } from "isaac-typescript-definitions";
|
|
2
|
-
import { getDoors } from "../functions/doors";
|
|
3
|
-
import {
|
|
4
|
-
postDoorRenderFire,
|
|
5
|
-
postDoorRenderHasSubscriptions,
|
|
6
|
-
} from "./subscriptions/postDoorRender";
|
|
7
|
-
|
|
8
|
-
/** @internal */
|
|
9
|
-
export function postDoorRenderInit(mod: Mod): void {
|
|
10
|
-
mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
|
|
11
|
-
}
|
|
12
|
-
|
|
13
|
-
function hasSubscriptions() {
|
|
14
|
-
return postDoorRenderHasSubscriptions();
|
|
15
|
-
}
|
|
16
|
-
|
|
17
|
-
// ModCallback.POST_RENDER (2)
|
|
18
|
-
function postRender() {
|
|
19
|
-
if (!hasSubscriptions()) {
|
|
20
|
-
return;
|
|
21
|
-
}
|
|
22
|
-
|
|
23
|
-
for (const doors of getDoors()) {
|
|
24
|
-
postDoorRenderFire(doors);
|
|
25
|
-
}
|
|
26
|
-
}
|
|
@@ -1,26 +0,0 @@
|
|
|
1
|
-
import { ModCallback } from "isaac-typescript-definitions";
|
|
2
|
-
import { getDoors } from "../functions/doors";
|
|
3
|
-
import {
|
|
4
|
-
postDoorUpdateFire,
|
|
5
|
-
postDoorUpdateHasSubscriptions,
|
|
6
|
-
} from "./subscriptions/postDoorUpdate";
|
|
7
|
-
|
|
8
|
-
/** @internal */
|
|
9
|
-
export function postDoorUpdateInit(mod: Mod): void {
|
|
10
|
-
mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
|
|
11
|
-
}
|
|
12
|
-
|
|
13
|
-
function hasSubscriptions() {
|
|
14
|
-
return postDoorUpdateHasSubscriptions();
|
|
15
|
-
}
|
|
16
|
-
|
|
17
|
-
// ModCallback.POST_UPDATE (1)
|
|
18
|
-
function postUpdate() {
|
|
19
|
-
if (!hasSubscriptions()) {
|
|
20
|
-
return;
|
|
21
|
-
}
|
|
22
|
-
|
|
23
|
-
for (const doors of getDoors()) {
|
|
24
|
-
postDoorUpdateFire(doors);
|
|
25
|
-
}
|
|
26
|
-
}
|
|
@@ -1,36 +0,0 @@
|
|
|
1
|
-
import { ModCallback } from "isaac-typescript-definitions";
|
|
2
|
-
import { saveDataManager } from "../features/saveDataManager/exports";
|
|
3
|
-
import {
|
|
4
|
-
postEffectInitLateFire,
|
|
5
|
-
postEffectInitLateHasSubscriptions,
|
|
6
|
-
} from "./subscriptions/postEffectInitLate";
|
|
7
|
-
|
|
8
|
-
const v = {
|
|
9
|
-
room: {
|
|
10
|
-
firedSet: new Set<PtrHash>(),
|
|
11
|
-
},
|
|
12
|
-
};
|
|
13
|
-
|
|
14
|
-
/** @internal */
|
|
15
|
-
export function postEffectInitLateCallbackInit(mod: Mod): void {
|
|
16
|
-
saveDataManager("postEffectInitLate", v, hasSubscriptions);
|
|
17
|
-
|
|
18
|
-
mod.AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdate); // 55
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
function hasSubscriptions() {
|
|
22
|
-
return postEffectInitLateHasSubscriptions();
|
|
23
|
-
}
|
|
24
|
-
|
|
25
|
-
// ModCallback.POST_EFFECT_UPDATE (55)
|
|
26
|
-
function postEffectUpdate(effect: EntityEffect) {
|
|
27
|
-
if (!hasSubscriptions()) {
|
|
28
|
-
return;
|
|
29
|
-
}
|
|
30
|
-
|
|
31
|
-
const index = GetPtrHash(effect);
|
|
32
|
-
if (!v.room.firedSet.has(index)) {
|
|
33
|
-
v.room.firedSet.add(index);
|
|
34
|
-
postEffectInitLateFire(effect);
|
|
35
|
-
}
|
|
36
|
-
}
|
|
@@ -1,43 +0,0 @@
|
|
|
1
|
-
import { ModCallback } from "isaac-typescript-definitions";
|
|
2
|
-
import { DefaultMap } from "../classes/DefaultMap";
|
|
3
|
-
import { saveDataManager } from "../features/saveDataManager/exports";
|
|
4
|
-
import {
|
|
5
|
-
postEffectStateChangedFire,
|
|
6
|
-
postEffectStateChangedHasSubscriptions,
|
|
7
|
-
} from "./subscriptions/postEffectStateChanged";
|
|
8
|
-
|
|
9
|
-
const v = {
|
|
10
|
-
run: {
|
|
11
|
-
effectStateMap: new DefaultMap<PtrHash, int, [int]>((state) => state),
|
|
12
|
-
},
|
|
13
|
-
};
|
|
14
|
-
|
|
15
|
-
/** @internal */
|
|
16
|
-
export function postEffectStateChangedCallbackInit(mod: Mod): void {
|
|
17
|
-
saveDataManager("postEffectStateChanged", v, hasSubscriptions);
|
|
18
|
-
|
|
19
|
-
mod.AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdate); // 55
|
|
20
|
-
}
|
|
21
|
-
|
|
22
|
-
function hasSubscriptions() {
|
|
23
|
-
return postEffectStateChangedHasSubscriptions();
|
|
24
|
-
}
|
|
25
|
-
|
|
26
|
-
// ModCallback.POST_EFFECT_UPDATE (55)
|
|
27
|
-
function postEffectUpdate(effect: EntityEffect) {
|
|
28
|
-
if (!hasSubscriptions()) {
|
|
29
|
-
return;
|
|
30
|
-
}
|
|
31
|
-
|
|
32
|
-
const ptrHash = GetPtrHash(effect);
|
|
33
|
-
const previousState = v.run.effectStateMap.getAndSetDefault(
|
|
34
|
-
ptrHash,
|
|
35
|
-
effect.State,
|
|
36
|
-
);
|
|
37
|
-
const currentState = effect.State;
|
|
38
|
-
v.run.effectStateMap.set(ptrHash, currentState);
|
|
39
|
-
|
|
40
|
-
if (previousState !== currentState) {
|
|
41
|
-
postEffectStateChangedFire(effect, previousState, currentState);
|
|
42
|
-
}
|
|
43
|
-
}
|