isaacscript-common 2.3.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.d.ts +37 -0
- package/cachedClasses.lua +30 -0
- package/callbacks/customRevive.d.ts +1 -0
- package/callbacks/customRevive.lua +147 -0
- package/callbacks/itemPickup.d.ts +1 -0
- package/callbacks/itemPickup.lua +66 -0
- package/callbacks/postBombInitLate.d.ts +1 -0
- package/callbacks/postBombInitLate.lua +33 -0
- package/callbacks/postBoneSwing.d.ts +1 -0
- package/callbacks/postBoneSwing.lua +50 -0
- package/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/callbacks/postCollectibleInitFirst.lua +34 -0
- package/callbacks/postCursedTeleport.d.ts +1 -0
- package/callbacks/postCursedTeleport.lua +121 -0
- package/callbacks/postCustomDoorEnter.d.ts +50 -0
- package/callbacks/postCustomDoorEnter.lua +247 -0
- package/callbacks/postDoorRender.d.ts +1 -0
- package/callbacks/postDoorRender.lua +26 -0
- package/callbacks/postDoorUpdate.d.ts +1 -0
- package/callbacks/postDoorUpdate.lua +26 -0
- package/callbacks/postEffectInitLate.d.ts +1 -0
- package/callbacks/postEffectInitLate.lua +33 -0
- package/callbacks/postEffectStateChanged.d.ts +1 -0
- package/callbacks/postEffectStateChanged.lua +39 -0
- package/callbacks/postEsauJr.d.ts +1 -0
- package/callbacks/postEsauJr.lua +69 -0
- package/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/callbacks/postFamiliarInitLate.lua +33 -0
- package/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/callbacks/postFamiliarStateChanged.lua +39 -0
- package/callbacks/postFlip.d.ts +1 -0
- package/callbacks/postFlip.lua +63 -0
- package/callbacks/postGreedModeWave.d.ts +1 -0
- package/callbacks/postGreedModeWave.lua +34 -0
- package/callbacks/postGridEntity.d.ts +1 -0
- package/callbacks/postGridEntity.lua +107 -0
- package/callbacks/postGridEntityCollision.d.ts +1 -0
- package/callbacks/postGridEntityCollision.lua +67 -0
- package/callbacks/postGridEntityRender.d.ts +1 -0
- package/callbacks/postGridEntityRender.lua +26 -0
- package/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/callbacks/postHolyMantleRemoved.lua +41 -0
- package/callbacks/postItemDischarged.d.ts +2 -0
- package/callbacks/postItemDischarged.lua +104 -0
- package/callbacks/postKnifeInitLate.d.ts +1 -0
- package/callbacks/postKnifeInitLate.lua +33 -0
- package/callbacks/postLaserInitLate.d.ts +1 -0
- package/callbacks/postLaserInitLate.lua +33 -0
- package/callbacks/postNPCInitLate.d.ts +1 -0
- package/callbacks/postNPCInitLate.lua +33 -0
- package/callbacks/postNPCStateChanged.d.ts +1 -0
- package/callbacks/postNPCStateChanged.lua +39 -0
- package/callbacks/postNewRoomEarly.d.ts +1 -0
- package/callbacks/postNewRoomEarly.lua +67 -0
- package/callbacks/postPickupCollect.d.ts +1 -0
- package/callbacks/postPickupCollect.lua +41 -0
- package/callbacks/postPickupInitLate.d.ts +1 -0
- package/callbacks/postPickupInitLate.lua +33 -0
- package/callbacks/postPickupStateChanged.d.ts +1 -0
- package/callbacks/postPickupStateChanged.lua +39 -0
- package/callbacks/postPitRender.d.ts +1 -0
- package/callbacks/postPitRender.lua +26 -0
- package/callbacks/postPitUpdate.d.ts +1 -0
- package/callbacks/postPitUpdate.lua +26 -0
- package/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/callbacks/postPlayerChangeHealth.lua +52 -0
- package/callbacks/postPlayerChangeType.d.ts +1 -0
- package/callbacks/postPlayerChangeType.lua +41 -0
- package/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/callbacks/postPlayerFatalDamage.lua +73 -0
- package/callbacks/postPlayerInitLate.d.ts +1 -0
- package/callbacks/postPlayerInitLate.lua +35 -0
- package/callbacks/postPlayerReordered.d.ts +1 -0
- package/callbacks/postPlayerReordered.lua +114 -0
- package/callbacks/postPoopRender.d.ts +1 -0
- package/callbacks/postPoopRender.lua +26 -0
- package/callbacks/postPoopUpdate.d.ts +1 -0
- package/callbacks/postPoopUpdate.lua +26 -0
- package/callbacks/postPressurePlateRender.d.ts +1 -0
- package/callbacks/postPressurePlateRender.lua +26 -0
- package/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/callbacks/postPressurePlateUpdate.lua +26 -0
- package/callbacks/postProjectileInitLate.d.ts +1 -0
- package/callbacks/postProjectileInitLate.lua +33 -0
- package/callbacks/postPurchase.d.ts +1 -0
- package/callbacks/postPurchase.lua +51 -0
- package/callbacks/postRockRender.d.ts +1 -0
- package/callbacks/postRockRender.lua +26 -0
- package/callbacks/postRockUpdate.d.ts +1 -0
- package/callbacks/postRockUpdate.lua +26 -0
- package/callbacks/postRoomClearChanged.d.ts +1 -0
- package/callbacks/postRoomClearChanged.lua +42 -0
- package/callbacks/postSacrifice.d.ts +1 -0
- package/callbacks/postSacrifice.lua +44 -0
- package/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/callbacks/postSlotInitUpdate.lua +53 -0
- package/callbacks/postSlotRender.d.ts +1 -0
- package/callbacks/postSlotRender.lua +76 -0
- package/callbacks/postSpikesRender.d.ts +1 -0
- package/callbacks/postSpikesRender.lua +26 -0
- package/callbacks/postSpikesUpdate.d.ts +1 -0
- package/callbacks/postSpikesUpdate.lua +26 -0
- package/callbacks/postTNTRender.d.ts +1 -0
- package/callbacks/postTNTRender.lua +26 -0
- package/callbacks/postTNTUpdate.d.ts +1 -0
- package/callbacks/postTNTUpdate.lua +26 -0
- package/callbacks/postTearInitLate.d.ts +1 -0
- package/callbacks/postTearInitLate.lua +33 -0
- package/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/callbacks/postTearInitVeryLate.lua +36 -0
- package/callbacks/postTransformation.d.ts +1 -0
- package/callbacks/postTransformation.lua +48 -0
- package/callbacks/postTrinketBreak.d.ts +1 -0
- package/callbacks/postTrinketBreak.lua +72 -0
- package/callbacks/preBerserkDeath.d.ts +1 -0
- package/callbacks/preBerserkDeath.lua +38 -0
- package/callbacks/preNewLevel.d.ts +1 -0
- package/callbacks/preNewLevel.lua +45 -0
- package/callbacks/reorderedCallbacks.d.ts +20 -0
- package/callbacks/reorderedCallbacks.lua +108 -0
- package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postBombInitLate.lua +29 -0
- package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
- package/callbacks/subscriptions/postBoneSwing.lua +22 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
- package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
- package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
- package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
- package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
- package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
- package/callbacks/subscriptions/postCustomRevive.lua +29 -0
- package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
- package/callbacks/subscriptions/postDoorRender.lua +30 -0
- package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
- package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
- package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
- package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
- package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFirstFlip.lua +22 -0
- package/callbacks/subscriptions/postFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFlip.lua +22 -0
- package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
- package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
- package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
- package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
- package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
- package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
- package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
- package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
- package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
- package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
- package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
- package/callbacks/subscriptions/postItemDischarged.lua +29 -0
- package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/postItemPickup.lua +33 -0
- package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
- package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
- package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
- package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
- package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
- package/callbacks/subscriptions/postPickupCollect.lua +29 -0
- package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
- package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
- package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
- package/callbacks/subscriptions/postPitRender.d.ts +5 -0
- package/callbacks/subscriptions/postPitRender.lua +30 -0
- package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPitUpdate.lua +30 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
- package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
- package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
- package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
- package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
- package/callbacks/subscriptions/postPoopRender.lua +30 -0
- package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
- package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
- package/callbacks/subscriptions/postPurchase.d.ts +6 -0
- package/callbacks/subscriptions/postPurchase.lua +22 -0
- package/callbacks/subscriptions/postRockRender.d.ts +5 -0
- package/callbacks/subscriptions/postRockRender.lua +30 -0
- package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postRockUpdate.lua +30 -0
- package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
- package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
- package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
- package/callbacks/subscriptions/postSacrifice.lua +34 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
- package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
- package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
- package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
- package/callbacks/subscriptions/postSlotInit.lua +29 -0
- package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
- package/callbacks/subscriptions/postSlotRender.lua +29 -0
- package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
- package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesRender.lua +30 -0
- package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
- package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
- package/callbacks/subscriptions/postTNTRender.lua +30 -0
- package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
- package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitLate.lua +29 -0
- package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
- package/callbacks/subscriptions/postTransformation.d.ts +5 -0
- package/callbacks/subscriptions/postTransformation.lua +29 -0
- package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
- package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
- package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
- package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
- package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
- package/callbacks/subscriptions/preCustomRevive.lua +38 -0
- package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/preItemPickup.lua +33 -0
- package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
- package/callbacks/subscriptions/preNewLevel.lua +22 -0
- package/classes/DefaultMap.d.ts +110 -0
- package/classes/DefaultMap.lua +135 -0
- package/classes/ModUpgraded.d.ts +23 -0
- package/classes/ModUpgraded.lua +43 -0
- package/constants.d.ts +104 -0
- package/constants.lua +86 -0
- package/constantsFirstLast.d.ts +130 -0
- package/constantsFirstLast.lua +113 -0
- package/enums/HealthType.d.ts +16 -0
- package/enums/HealthType.lua +24 -0
- package/enums/ModCallbackCustom.d.ts +860 -0
- package/enums/ModCallbackCustom.lua +159 -0
- package/enums/PocketItemType.d.ts +8 -0
- package/enums/PocketItemType.lua +15 -0
- package/enums/SerializationType.d.ts +5 -0
- package/enums/SerializationType.lua +9 -0
- package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
- package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
- package/enums/private/SaveDataKey.d.ts +7 -0
- package/enums/private/SaveDataKey.lua +11 -0
- package/enums/private/SerializationBrand.d.ts +37 -0
- package/enums/private/SerializationBrand.lua +17 -0
- package/features/characterHealthConversion.d.ts +9 -0
- package/features/characterHealthConversion.lua +91 -0
- package/features/characterStats.d.ts +19 -0
- package/features/characterStats.lua +54 -0
- package/features/debugDisplay/debugDisplay.d.ts +2 -0
- package/features/debugDisplay/debugDisplay.lua +181 -0
- package/features/debugDisplay/exports.d.ts +199 -0
- package/features/debugDisplay/exports.lua +223 -0
- package/features/debugDisplay/v.d.ts +44 -0
- package/features/debugDisplay/v.lua +54 -0
- package/features/deployJSONRoom.d.ts +65 -0
- package/features/deployJSONRoom.lua +519 -0
- package/features/disableInputs.d.ts +62 -0
- package/features/disableInputs.lua +134 -0
- package/features/disableSound.d.ts +18 -0
- package/features/disableSound.lua +62 -0
- package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
- package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
- package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
- package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
- package/features/extraConsoleCommands/init.d.ts +26 -0
- package/features/extraConsoleCommands/init.lua +265 -0
- package/features/extraConsoleCommands/listCommands.d.ts +349 -0
- package/features/extraConsoleCommands/listCommands.lua +1094 -0
- package/features/extraConsoleCommands/v.d.ts +13 -0
- package/features/extraConsoleCommands/v.lua +10 -0
- package/features/fadeInRemover.d.ts +14 -0
- package/features/fadeInRemover.lua +55 -0
- package/features/fastReset.d.ts +14 -0
- package/features/fastReset.lua +59 -0
- package/features/forgottenSwitch.d.ts +5 -0
- package/features/forgottenSwitch.lua +32 -0
- package/features/getCollectibleItemPoolType.d.ts +7 -0
- package/features/getCollectibleItemPoolType.lua +48 -0
- package/features/playerInventory.d.ts +23 -0
- package/features/playerInventory.lua +147 -0
- package/features/ponyDetection.d.ts +6 -0
- package/features/ponyDetection.lua +53 -0
- package/features/preventCollectibleRotation.d.ts +11 -0
- package/features/preventCollectibleRotation.lua +67 -0
- package/features/runInNFrames.d.ts +61 -0
- package/features/runInNFrames.lua +128 -0
- package/features/saveDataManager/constants.d.ts +3 -0
- package/features/saveDataManager/constants.lua +5 -0
- package/features/saveDataManager/exports.d.ts +131 -0
- package/features/saveDataManager/exports.lua +181 -0
- package/features/saveDataManager/load.d.ts +4 -0
- package/features/saveDataManager/load.lua +66 -0
- package/features/saveDataManager/main.d.ts +3 -0
- package/features/saveDataManager/main.lua +125 -0
- package/features/saveDataManager/maps.d.ts +10 -0
- package/features/saveDataManager/maps.lua +11 -0
- package/features/saveDataManager/merge.d.ts +24 -0
- package/features/saveDataManager/merge.lua +144 -0
- package/features/saveDataManager/save.d.ts +4 -0
- package/features/saveDataManager/save.lua +44 -0
- package/features/saveDataManager/serializationBrand.d.ts +1 -0
- package/features/saveDataManager/serializationBrand.lua +17 -0
- package/features/sirenHelpers.d.ts +18 -0
- package/features/sirenHelpers.lua +82 -0
- package/features/taintedLazarusPlayers.d.ts +13 -0
- package/features/taintedLazarusPlayers.lua +85 -0
- package/featuresInitialized.d.ts +1 -0
- package/featuresInitialized.lua +20 -0
- package/functions/array.d.ts +141 -0
- package/functions/array.lua +354 -0
- package/functions/benchmark.d.ts +10 -0
- package/functions/benchmark.lua +38 -0
- package/functions/bitwise.d.ts +4 -0
- package/functions/bitwise.lua +21 -0
- package/functions/boss.d.ts +56 -0
- package/functions/boss.lua +218 -0
- package/functions/cacheFlag.d.ts +8 -0
- package/functions/cacheFlag.lua +11 -0
- package/functions/cards.d.ts +95 -0
- package/functions/cards.lua +234 -0
- package/functions/challenges.d.ts +3 -0
- package/functions/challenges.lua +10 -0
- package/functions/character.d.ts +48 -0
- package/functions/character.lua +96 -0
- package/functions/charge.d.ts +54 -0
- package/functions/charge.lua +162 -0
- package/functions/chargeBar.d.ts +12 -0
- package/functions/chargeBar.lua +47 -0
- package/functions/collectibleCacheFlag.d.ts +23 -0
- package/functions/collectibleCacheFlag.lua +80 -0
- package/functions/collectibleSet.d.ts +9 -0
- package/functions/collectibleSet.lua +54 -0
- package/functions/collectibleTag.d.ts +16 -0
- package/functions/collectibleTag.lua +83 -0
- package/functions/collectibles.d.ts +211 -0
- package/functions/collectibles.lua +412 -0
- package/functions/color.d.ts +45 -0
- package/functions/color.lua +140 -0
- package/functions/debug.d.ts +27 -0
- package/functions/debug.lua +49 -0
- package/functions/deepCopy.d.ts +29 -0
- package/functions/deepCopy.lua +382 -0
- package/functions/deepCopyTests.d.ts +1 -0
- package/functions/deepCopyTests.lua +316 -0
- package/functions/direction.d.ts +4 -0
- package/functions/direction.lua +17 -0
- package/functions/doors.d.ts +117 -0
- package/functions/doors.lua +284 -0
- package/functions/easing.d.ts +30 -0
- package/functions/easing.lua +115 -0
- package/functions/eden.d.ts +3 -0
- package/functions/eden.lua +47 -0
- package/functions/entity.d.ts +131 -0
- package/functions/entity.lua +321 -0
- package/functions/entitySpecific.d.ts +264 -0
- package/functions/entitySpecific.lua +832 -0
- package/functions/entityTypes.d.ts +3 -0
- package/functions/entityTypes.lua +8 -0
- package/functions/enums.d.ts +80 -0
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- package/src/features/characterStats.ts +0 -61
- package/src/features/debugDisplay/debugDisplay.ts +0 -221
- package/src/features/debugDisplay/exports.ts +0 -368
- package/src/features/debugDisplay/v.ts +0 -65
- package/src/features/deployJSONRoom.ts +0 -672
- package/src/features/disableInputs.ts +0 -193
- package/src/features/disableSound.ts +0 -77
- package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
- package/src/features/extraConsoleCommands/init.ts +0 -334
- package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
- package/src/features/extraConsoleCommands/v.ts +0 -14
- package/src/features/fadeInRemover.ts +0 -60
- package/src/features/fastReset.ts +0 -75
- package/src/features/forgottenSwitch.ts +0 -50
- package/src/features/getCollectibleItemPoolType.ts +0 -66
- package/src/features/playerInventory.ts +0 -187
- package/src/features/ponyDetection.ts +0 -74
- package/src/features/preventCollectibleRotation.ts +0 -113
- package/src/features/runInNFrames.ts +0 -148
- package/src/features/saveDataManager/constants.ts +0 -4
- package/src/features/saveDataManager/exports.ts +0 -230
- package/src/features/saveDataManager/load.ts +0 -90
- package/src/features/saveDataManager/main.ts +0 -187
- package/src/features/saveDataManager/maps.ts +0 -13
- package/src/features/saveDataManager/merge.ts +0 -182
- package/src/features/saveDataManager/save.ts +0 -66
- package/src/features/saveDataManager/serializationBrand.ts +0 -15
- package/src/features/sirenHelpers.ts +0 -129
- package/src/features/taintedLazarusPlayers.ts +0 -113
- package/src/featuresInitialized.ts +0 -20
- package/src/functions/array.ts +0 -412
- package/src/functions/benchmark.ts +0 -36
- package/src/functions/bitwise.ts +0 -24
- package/src/functions/boss.ts +0 -227
- package/src/functions/cacheFlag.ts +0 -12
- package/src/functions/cards.ts +0 -267
- package/src/functions/challenges.ts +0 -11
- package/src/functions/character.ts +0 -124
- package/src/functions/charge.ts +0 -237
- package/src/functions/chargeBar.ts +0 -67
- package/src/functions/collectibleCacheFlag.ts +0 -90
- package/src/functions/collectibleSet.ts +0 -57
- package/src/functions/collectibleTag.ts +0 -89
- package/src/functions/collectibles.ts +0 -610
- package/src/functions/color.ts +0 -149
- package/src/functions/debug.ts +0 -65
- package/src/functions/deepCopy.ts +0 -508
- package/src/functions/deepCopyTests.ts +0 -390
- package/src/functions/direction.ts +0 -16
- package/src/functions/doors.ts +0 -343
- package/src/functions/easing.ts +0 -182
- package/src/functions/eden.ts +0 -47
- package/src/functions/entity.ts +0 -352
- package/src/functions/entitySpecific.ts +0 -889
- package/src/functions/entityTypes.ts +0 -6
- package/src/functions/enums.ts +0 -145
- package/src/functions/familiars.ts +0 -106
- package/src/functions/flag.ts +0 -165
- package/src/functions/flying.ts +0 -117
- package/src/functions/globals.ts +0 -249
- package/src/functions/gridEntity.ts +0 -511
- package/src/functions/gridEntitySpecific.ts +0 -112
- package/src/functions/input.ts +0 -139
- package/src/functions/isaacAPIClass.ts +0 -65
- package/src/functions/jsonHelpers.ts +0 -45
- package/src/functions/jsonRoom.ts +0 -100
- package/src/functions/kColor.ts +0 -130
- package/src/functions/language.ts +0 -13
- package/src/functions/level.ts +0 -31
- package/src/functions/log.ts +0 -660
- package/src/functions/map.ts +0 -56
- package/src/functions/math.ts +0 -149
- package/src/functions/mergeTests.ts +0 -288
- package/src/functions/npc.ts +0 -148
- package/src/functions/pickupVariants.ts +0 -60
- package/src/functions/pickups.ts +0 -449
- package/src/functions/pills.ts +0 -182
- package/src/functions/player.ts +0 -975
- package/src/functions/playerDataStructures.ts +0 -150
- package/src/functions/playerHealth.ts +0 -318
- package/src/functions/playerIndex.ts +0 -195
- package/src/functions/pocketItems.ts +0 -149
- package/src/functions/positionVelocity.ts +0 -188
- package/src/functions/random.ts +0 -77
- package/src/functions/revive.ts +0 -201
- package/src/functions/rng.ts +0 -177
- package/src/functions/roomData.ts +0 -199
- package/src/functions/roomGrid.ts +0 -109
- package/src/functions/roomShape.ts +0 -80
- package/src/functions/rooms.ts +0 -667
- package/src/functions/run.ts +0 -36
- package/src/functions/seeds.ts +0 -19
- package/src/functions/serialization.ts +0 -97
- package/src/functions/set.ts +0 -95
- package/src/functions/sound.ts +0 -9
- package/src/functions/spawnCollectible.ts +0 -104
- package/src/functions/sprite.ts +0 -107
- package/src/functions/stage.ts +0 -125
- package/src/functions/string.ts +0 -47
- package/src/functions/table.ts +0 -139
- package/src/functions/tears.ts +0 -32
- package/src/functions/transformations.ts +0 -137
- package/src/functions/trinketCacheFlag.ts +0 -60
- package/src/functions/trinketGive.ts +0 -157
- package/src/functions/trinkets.ts +0 -215
- package/src/functions/tstlClass.ts +0 -91
- package/src/functions/ui.ts +0 -138
- package/src/functions/utils.ts +0 -200
- package/src/functions/vector.ts +0 -145
- package/src/index.ts +0 -162
- package/src/initCustomCallbacks.ts +0 -120
- package/src/initFeatures.ts +0 -37
- package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
- package/src/interfaces/ChargeBarSprites.ts +0 -12
- package/src/interfaces/JSONDoor.ts +0 -13
- package/src/interfaces/JSONEntity.ts +0 -16
- package/src/interfaces/JSONRoom.ts +0 -36
- package/src/interfaces/JSONRooms.ts +0 -12
- package/src/interfaces/JSONSpawn.ts +0 -14
- package/src/interfaces/PlayerHealth.ts +0 -16
- package/src/interfaces/PocketItemDescription.ts +0 -9
- package/src/interfaces/SaveData.ts +0 -29
- package/src/interfaces/TrinketSituation.ts +0 -9
- package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
- package/src/maps/cardMap.ts +0 -209
- package/src/maps/characterMap.ts +0 -87
- package/src/maps/collectibleDescriptionMap.ts +0 -732
- package/src/maps/collectibleNameMap.ts +0 -731
- package/src/maps/defaultPlayerStatMap.ts +0 -17
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
- package/src/maps/gridEntityXMLMap.ts +0 -176
- package/src/maps/pillEffectMap.ts +0 -88
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
- package/src/maps/roomTypeMap.ts +0 -40
- package/src/maps/trinketDescriptionMap.ts +0 -200
- package/src/maps/trinketNameMap.ts +0 -198
- package/src/objects/LRoomShapeToRectangles.ts +0 -44
- package/src/objects/callbackRegisterFunctions.ts +0 -171
- package/src/objects/cardDescriptions.ts +0 -105
- package/src/objects/cardNames.ts +0 -105
- package/src/objects/cardTypes.ts +0 -104
- package/src/objects/challengeNames.ts +0 -52
- package/src/objects/characterNames.ts +0 -48
- package/src/objects/coinSubTypeToValue.ts +0 -14
- package/src/objects/colors.ts +0 -16
- package/src/objects/directionNames.ts +0 -11
- package/src/objects/directionToDegrees.ts +0 -11
- package/src/objects/directionToVector.ts +0 -12
- package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
- package/src/objects/doorSlotToDirection.ts +0 -14
- package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
- package/src/objects/languageNames.ts +0 -13
- package/src/objects/pillEffectClasses.ts +0 -63
- package/src/objects/pillEffectNames.ts +0 -57
- package/src/objects/pillEffectTypes.ts +0 -62
- package/src/objects/roomShapeBounds.ts +0 -71
- package/src/objects/roomShapeLayoutSizes.ts +0 -45
- package/src/objects/roomShapeToBottomRightPosition.ts +0 -25
- package/src/objects/roomShapeToDoorSlots.ts +0 -83
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
- package/src/objects/roomShapeToGridWidth.ts +0 -21
- package/src/objects/roomShapeToTopLeftPosition.ts +0 -26
- package/src/objects/roomShapeVolumes.ts +0 -38
- package/src/objects/roomTypeNames.ts +0 -36
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
- package/src/objects/stageTypeToLetter.ts +0 -15
- package/src/objects/transformationNames.ts +0 -20
- package/src/patchErrorFunctions.ts +0 -92
- package/src/sets/LRoomShapesSet.ts +0 -8
- package/src/sets/bossSets.ts +0 -470
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
- package/src/sets/charactersWithFreeDevilDealsSet.ts +0 -4
- package/src/sets/charactersWithNoRedHeartsSet.ts +0 -17
- package/src/sets/charactersWithNoSoulHeartsSet.ts +0 -14
- package/src/sets/chestPickupVariantsSet.ts +0 -16
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
- package/src/sets/lostStyleCharactersSet.ts +0 -13
- package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
- package/src/sets/redHeartSubTypesSet.ts +0 -7
- package/src/sets/sinEntityTypesSet.ts +0 -11
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
- package/src/sets/storyBossesSet.ts +0 -17
- package/src/types/AnyEntity.ts +0 -12
- package/src/types/AwaitingTextInput.d.ts +0 -2
- package/src/types/CollectibleIndex.ts +0 -14
- package/src/types/PickingUpItem.ts +0 -89
- package/src/types/PlayerIndex.ts +0 -13
- package/src/types/private/IsaacAPIClass.ts +0 -3
- package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
- package/src/types/private/TSTLClass.ts +0 -3
- package/src/upgradeMod.ts +0 -55
- package/tsconfig.json +0 -42
- package/typedoc.json +0 -158
- package/website-root.md +0 -11
|
@@ -0,0 +1,218 @@
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local ____lualib = require("lualib_bundle")
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2
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local Set = ____lualib.Set
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3
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local __TS__New = ____lualib.__TS__New
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local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
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local ____exports = {}
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local getNumBossSegments, DEFAULT_BOSS_MULTI_SEGMENTS
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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8
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local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
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local LokiVariant = ____isaac_2Dtypescript_2Ddefinitions.LokiVariant
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local ____constants = require("constants")
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local VectorZero = ____constants.VectorZero
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local ____bossSets = require("sets.bossSets")
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local ALL_BOSSES_SET = ____bossSets.ALL_BOSSES_SET
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local STAGE_TO_COMBINED_BOSS_SET_MAP = ____bossSets.STAGE_TO_COMBINED_BOSS_SET_MAP
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local STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP = ____bossSets.STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP
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local ____sinEntityTypesSet = require("sets.sinEntityTypesSet")
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local SIN_ENTITY_TYPES_SET = ____sinEntityTypesSet.SIN_ENTITY_TYPES_SET
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local ____entitySpecific = require("functions.entitySpecific")
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local getNPCs = ____entitySpecific.getNPCs
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local spawnNPC = ____entitySpecific.spawnNPC
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local ____npc = require("functions.npc")
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local getAliveNPCs = ____npc.getAliveNPCs
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local ____set = require("functions.set")
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local copySet = ____set.copySet
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local ____utils = require("functions.utils")
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local ____repeat = ____utils["repeat"]
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function getNumBossSegments(self, entityType, variant, numSegments)
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if numSegments ~= nil then
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return numSegments
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end
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repeat
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local ____switch18 = entityType
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local ____cond18 = ____switch18 == EntityType.CHUB
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if ____cond18 then
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do
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return 3
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end
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end
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____cond18 = ____cond18 or ____switch18 == EntityType.LOKI
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if ____cond18 then
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do
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return variant == LokiVariant.LOKII and 2 or 1
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end
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end
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____cond18 = ____cond18 or ____switch18 == EntityType.GURGLING
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if ____cond18 then
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do
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return 2
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end
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end
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do
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do
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return DEFAULT_BOSS_MULTI_SEGMENTS
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end
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end
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until true
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end
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local BOSSES_THAT_REQUIRE_MULTIPLE_SPAWNS = __TS__New(Set, {
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EntityType.LARRY_JR,
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60
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EntityType.CHUB,
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61
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EntityType.LOKI,
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EntityType.GURGLING,
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63
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EntityType.TURDLET
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64
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})
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65
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DEFAULT_BOSS_MULTI_SEGMENTS = 4
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66
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--- Helper function to get all of the non-dead bosses in the room.
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--
|
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68
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-- This function will not include bosses on an internal blacklist, such as Death's scythes or Big
|
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69
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-- Horn holes.
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70
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function ____exports.getAliveBosses(self, matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly)
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if ignoreFriendly == nil then
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ignoreFriendly = false
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end
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local aliveNPCs = getAliveNPCs(
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nil,
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matchingEntityType,
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matchingVariant,
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matchingSubType,
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ignoreFriendly
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)
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return __TS__ArrayFilter(
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aliveNPCs,
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function(____, aliveNPC) return aliveNPC:IsBoss() end
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)
|
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85
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end
|
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86
|
+
--- Helper function to get the set of every boss in the game.
|
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87
|
+
--
|
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88
|
+
-- The set contains strings with the entity type and variant, separated by a period.
|
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89
|
+
--
|
|
90
|
+
-- Also see the `getBossSet` and `getCombinedBossSet` functions.
|
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91
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+
function ____exports.getAllBossesSet(self)
|
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92
|
+
return copySet(nil, ALL_BOSSES_SET)
|
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93
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end
|
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94
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+
--- Helper function to get the set of vanilla bosses for a particular stage and stage type
|
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95
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-- combination.
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96
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--
|
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97
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-- The set contains strings with the entity type and variant, separated by a period.
|
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98
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--
|
|
99
|
+
-- Also see the `getAllBossesSet` and `getCombinedBossSet` functions.
|
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100
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+
function ____exports.getBossSet(self, stage, stageType)
|
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101
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+
local stageTypeMap = STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP:get(stage)
|
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if stageTypeMap == nil then
|
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return nil
|
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end
|
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105
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+
local bossSet = stageTypeMap:get(stageType)
|
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if bossSet == nil then
|
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return nil
|
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end
|
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return copySet(nil, bossSet)
|
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end
|
|
111
|
+
--- Helper function to get all of the bosses in the room.
|
|
112
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+
function ____exports.getBosses(self, matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly)
|
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113
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if ignoreFriendly == nil then
|
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114
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ignoreFriendly = false
|
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115
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+
end
|
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116
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+
local npcs = getNPCs(
|
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nil,
|
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118
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matchingEntityType,
|
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119
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matchingVariant,
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120
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matchingSubType,
|
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121
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ignoreFriendly
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122
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)
|
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123
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return __TS__ArrayFilter(
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npcs,
|
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125
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function(____, npc) return npc:IsBoss() end
|
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126
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)
|
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127
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+
end
|
|
128
|
+
--- Helper function to get the set of vanilla bosses for a particular stage across all of the stage
|
|
129
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+
-- types. For example, specifying a stage of 2 will return a set with all of the bosses for
|
|
130
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+
-- Basement, Cellar, Burning Basement, Downpour, and Dross.
|
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131
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+
--
|
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132
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+
-- The set contains strings with the entity type and variant, separated by a period.
|
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133
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+
--
|
|
134
|
+
-- Also see the `getAllBossesSet` and `getBossSet` functions.
|
|
135
|
+
function ____exports.getCombinedBossSet(self, stage)
|
|
136
|
+
local bossSet = STAGE_TO_COMBINED_BOSS_SET_MAP:get(stage)
|
|
137
|
+
if bossSet == nil then
|
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138
|
+
return nil
|
|
139
|
+
end
|
|
140
|
+
return copySet(nil, bossSet)
|
|
141
|
+
end
|
|
142
|
+
--- Helper function to check if the provided NPC is a Sin miniboss, such as Sloth or Lust.
|
|
143
|
+
function ____exports.isSin(self, npc)
|
|
144
|
+
return SIN_ENTITY_TYPES_SET:has(npc.Type)
|
|
145
|
+
end
|
|
146
|
+
--- Helper function to spawn a boss.
|
|
147
|
+
--
|
|
148
|
+
-- Use this function instead of `spawnNPC` since it handles automatically spawning multiple segments
|
|
149
|
+
-- for multi-segment bosses.
|
|
150
|
+
--
|
|
151
|
+
-- By default, this will spawn Chub (and his variants) with 3 segments, Lokii with 2 copies,
|
|
152
|
+
-- Gurglings/Turdlings with 2 copies, and other multi-segment bosses with 4 segments. You can
|
|
153
|
+
-- customize this via the "numSegments" argument.
|
|
154
|
+
function ____exports.spawnBoss(self, entityType, variant, subType, position, velocity, spawner, seed, numSegments)
|
|
155
|
+
if velocity == nil then
|
|
156
|
+
velocity = VectorZero
|
|
157
|
+
end
|
|
158
|
+
if spawner == nil then
|
|
159
|
+
spawner = nil
|
|
160
|
+
end
|
|
161
|
+
if seed == nil then
|
|
162
|
+
seed = nil
|
|
163
|
+
end
|
|
164
|
+
local npc = spawnNPC(
|
|
165
|
+
nil,
|
|
166
|
+
entityType,
|
|
167
|
+
variant,
|
|
168
|
+
subType,
|
|
169
|
+
position,
|
|
170
|
+
velocity,
|
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spawner,
|
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seed
|
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|
+
)
|
|
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|
+
if BOSSES_THAT_REQUIRE_MULTIPLE_SPAWNS:has(entityType) then
|
|
175
|
+
local numBossSegments = getNumBossSegments(nil, entityType, variant, numSegments)
|
|
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|
+
local remainingSegmentsToSpawn = numBossSegments - 1
|
|
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|
+
____repeat(
|
|
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|
+
nil,
|
|
179
|
+
remainingSegmentsToSpawn,
|
|
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|
+
function()
|
|
181
|
+
spawnNPC(
|
|
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|
+
nil,
|
|
183
|
+
entityType,
|
|
184
|
+
variant,
|
|
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|
+
subType,
|
|
186
|
+
position,
|
|
187
|
+
velocity,
|
|
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|
+
spawner,
|
|
189
|
+
seed
|
|
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|
+
)
|
|
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|
+
end
|
|
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|
+
)
|
|
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|
+
end
|
|
194
|
+
return npc
|
|
195
|
+
end
|
|
196
|
+
--- Helper function to spawn a boss with a specific seed.
|
|
197
|
+
--
|
|
198
|
+
-- For more information, see the documentation for the `spawnBoss` function.
|
|
199
|
+
function ____exports.spawnBossWithSeed(self, entityType, variant, subType, position, seed, velocity, spawner, numSegments)
|
|
200
|
+
if velocity == nil then
|
|
201
|
+
velocity = VectorZero
|
|
202
|
+
end
|
|
203
|
+
if spawner == nil then
|
|
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|
+
spawner = nil
|
|
205
|
+
end
|
|
206
|
+
return ____exports.spawnBoss(
|
|
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|
+
nil,
|
|
208
|
+
entityType,
|
|
209
|
+
variant,
|
|
210
|
+
subType,
|
|
211
|
+
position,
|
|
212
|
+
velocity,
|
|
213
|
+
spawner,
|
|
214
|
+
seed,
|
|
215
|
+
numSegments
|
|
216
|
+
)
|
|
217
|
+
end
|
|
218
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import { CacheFlag } from "isaac-typescript-definitions";
|
|
2
|
+
/**
|
|
3
|
+
* Returns the starting stat that Isaac (the default character) starts with. For example, if you
|
|
4
|
+
* pass this function `CacheFlag.DAMAGE`, it will return 3.5.
|
|
5
|
+
*
|
|
6
|
+
* Note that the default fire delay is represented in the tear stat, not the `MaxFireDelay` value.
|
|
7
|
+
*/
|
|
8
|
+
export declare function getDefaultPlayerStat(cacheFlag: CacheFlag): number | undefined;
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____defaultPlayerStatMap = require("maps.defaultPlayerStatMap")
|
|
3
|
+
local DEFAULT_PLAYER_STAT_MAP = ____defaultPlayerStatMap.DEFAULT_PLAYER_STAT_MAP
|
|
4
|
+
--- Returns the starting stat that Isaac (the default character) starts with. For example, if you
|
|
5
|
+
-- pass this function `CacheFlag.DAMAGE`, it will return 3.5.
|
|
6
|
+
--
|
|
7
|
+
-- Note that the default fire delay is represented in the tear stat, not the `MaxFireDelay` value.
|
|
8
|
+
function ____exports.getDefaultPlayerStat(self, cacheFlag)
|
|
9
|
+
return DEFAULT_PLAYER_STAT_MAP:get(cacheFlag)
|
|
10
|
+
end
|
|
11
|
+
return ____exports
|
|
@@ -0,0 +1,95 @@
|
|
|
1
|
+
import { Card, ItemConfigCardType } from "isaac-typescript-definitions";
|
|
2
|
+
/** Helper function to get an array with every valid card sub-type. This includes modded cards. */
|
|
3
|
+
export declare function getAllCards(): Card[];
|
|
4
|
+
/**
|
|
5
|
+
* Helper function to get a card description from a Card enum value.
|
|
6
|
+
*
|
|
7
|
+
* For example:
|
|
8
|
+
*
|
|
9
|
+
* ```ts
|
|
10
|
+
* const card = Card.FOOL;
|
|
11
|
+
* const cardDescription = getCardDescription(card); // cardDescription is "Where journey begins"
|
|
12
|
+
* ```
|
|
13
|
+
*/
|
|
14
|
+
export declare function getCardDescription(card: Card): string;
|
|
15
|
+
/**
|
|
16
|
+
* Helper function to get a card name from a Card.
|
|
17
|
+
*
|
|
18
|
+
* For example:
|
|
19
|
+
*
|
|
20
|
+
* ```ts
|
|
21
|
+
* const card = Card.FOOL;
|
|
22
|
+
* const cardName = getCardName(card); // cardName is "0 - The Fool"
|
|
23
|
+
* ```
|
|
24
|
+
*/
|
|
25
|
+
export declare function getCardName(card: Card): string;
|
|
26
|
+
export declare function getCardType(card: Card): ItemConfigCardType;
|
|
27
|
+
/**
|
|
28
|
+
* Helper function to get a set of cards matching the type. Also see the `CardType` enum.
|
|
29
|
+
*
|
|
30
|
+
* This function is variadic, meaning that you can you can specify N card types to get a set
|
|
31
|
+
* containing cards that match any of the specified types.
|
|
32
|
+
*/
|
|
33
|
+
export declare function getCardsOfType(...cardTypes: ItemConfigCardType[]): Set<Card>;
|
|
34
|
+
/**
|
|
35
|
+
* Helper function to get an array with every modded card sub-type.
|
|
36
|
+
*
|
|
37
|
+
* Returns an empty array if there are no modded cards.
|
|
38
|
+
*/
|
|
39
|
+
export declare function getModdedCards(): Card[];
|
|
40
|
+
/**
|
|
41
|
+
* Has an equal chance of returning any card (e.g. Fool, Reverse Fool, Wild Card, etc.).
|
|
42
|
+
*
|
|
43
|
+
* This will not return:
|
|
44
|
+
* - any runes
|
|
45
|
+
* - any objects like Dice Shard
|
|
46
|
+
* - any modded cards (since there is not a way to distinguish between modded cards and modded
|
|
47
|
+
* runes/objects)
|
|
48
|
+
*
|
|
49
|
+
* @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
50
|
+
* `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
51
|
+
* @param exceptions Optional. An array of cards to not select.
|
|
52
|
+
*/
|
|
53
|
+
export declare function getRandomCard(seedOrRNG?: Seed | RNG, exceptions?: Card[]): Card;
|
|
54
|
+
/**
|
|
55
|
+
* @param cardType The card type that represents the pool of cards to select from.
|
|
56
|
+
* @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
57
|
+
* `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
58
|
+
* @param exceptions Optional. An array of cards to not select.
|
|
59
|
+
*/
|
|
60
|
+
export declare function getRandomCardOfType(cardType: ItemConfigCardType, seedOrRNG?: Seed | RNG, exceptions?: Card[]): Card;
|
|
61
|
+
/**
|
|
62
|
+
* Has an equal chance of returning any rune (e.g. Rune of Hagalaz, Blank Rune, Black Rune, Soul of
|
|
63
|
+
* Isaac, etc.). This will never return a Rune Shard.
|
|
64
|
+
*
|
|
65
|
+
* @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
66
|
+
* `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
67
|
+
* @param exceptions Optional. An array of runes to not select.
|
|
68
|
+
*/
|
|
69
|
+
export declare function getRandomRune(seedOrRNG?: Seed | RNG, exceptions?: Card[]): Card;
|
|
70
|
+
/** Helper function to get an array with every valid vanilla card sub-type. */
|
|
71
|
+
export declare function getVanillaCards(): Card[];
|
|
72
|
+
/**
|
|
73
|
+
* Returns true for cards that have the following card type:
|
|
74
|
+
* - CardType.TAROT
|
|
75
|
+
* - CardType.SUIT
|
|
76
|
+
* - CardType.SPECIAL
|
|
77
|
+
* - CardType.TAROT_REVERSE
|
|
78
|
+
*/
|
|
79
|
+
export declare function isCard(card: Card): boolean;
|
|
80
|
+
/** Returns whether or not the given card matches the specified card type. */
|
|
81
|
+
export declare function isCardType(card: Card, cardType: ItemConfigCardType): boolean;
|
|
82
|
+
/** Returns true for cards that have `CardType.MODDED`. */
|
|
83
|
+
export declare function isModdedCard(card: Card): boolean;
|
|
84
|
+
/** Returns true for cards that have `CardType.SPECIAL_OBJECT`. */
|
|
85
|
+
export declare function isPocketItemObject(card: Card): boolean;
|
|
86
|
+
/** Returns true for cards that have `CardType.TAROT_REVERSE`. */
|
|
87
|
+
export declare function isReverseTarotCard(card: Card): boolean;
|
|
88
|
+
/** Returns true for cards that have `CardType.RUNE`. */
|
|
89
|
+
export declare function isRune(card: Card): boolean;
|
|
90
|
+
/** Returns true for cards that have `CardType.SPECIAL`. */
|
|
91
|
+
export declare function isSpecialCard(card: Card): boolean;
|
|
92
|
+
/** Returns true for cards that have `CardType.SUIT`. */
|
|
93
|
+
export declare function isSuitCard(card: Card): boolean;
|
|
94
|
+
/** Returns true for cards that have `CardType.TAROT`. */
|
|
95
|
+
export declare function isTarotCard(card: Card): boolean;
|
|
@@ -0,0 +1,234 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local Map = ____lualib.Map
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local Set = ____lualib.Set
|
|
5
|
+
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
6
|
+
local ____exports = {}
|
|
7
|
+
local initCardObjects, CARD_TYPE_TO_CARDS_MAP, CARD_SET
|
|
8
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
9
|
+
local Card = ____isaac_2Dtypescript_2Ddefinitions.Card
|
|
10
|
+
local ItemConfigCardType = ____isaac_2Dtypescript_2Ddefinitions.ItemConfigCardType
|
|
11
|
+
local ____cachedClasses = require("cachedClasses")
|
|
12
|
+
local itemConfig = ____cachedClasses.itemConfig
|
|
13
|
+
local ____constantsFirstLast = require("constantsFirstLast")
|
|
14
|
+
local FIRST_CARD = ____constantsFirstLast.FIRST_CARD
|
|
15
|
+
local FIRST_MODDED_CARD = ____constantsFirstLast.FIRST_MODDED_CARD
|
|
16
|
+
local LAST_CARD = ____constantsFirstLast.LAST_CARD
|
|
17
|
+
local MAX_VANILLA_CARD = ____constantsFirstLast.MAX_VANILLA_CARD
|
|
18
|
+
local ____cardDescriptions = require("objects.cardDescriptions")
|
|
19
|
+
local CARD_DESCRIPTIONS = ____cardDescriptions.CARD_DESCRIPTIONS
|
|
20
|
+
local DEFAULT_CARD_DESCRIPTION = ____cardDescriptions.DEFAULT_CARD_DESCRIPTION
|
|
21
|
+
local ____cardNames = require("objects.cardNames")
|
|
22
|
+
local CARD_NAMES = ____cardNames.CARD_NAMES
|
|
23
|
+
local DEFAULT_CARD_NAME = ____cardNames.DEFAULT_CARD_NAME
|
|
24
|
+
local ____cardTypes = require("objects.cardTypes")
|
|
25
|
+
local CARD_TYPES = ____cardTypes.CARD_TYPES
|
|
26
|
+
local DEFAULT_CARD_TYPE = ____cardTypes.DEFAULT_CARD_TYPE
|
|
27
|
+
local ____enums = require("functions.enums")
|
|
28
|
+
local getEnumValues = ____enums.getEnumValues
|
|
29
|
+
local ____rng = require("functions.rng")
|
|
30
|
+
local getRandomSeed = ____rng.getRandomSeed
|
|
31
|
+
local ____set = require("functions.set")
|
|
32
|
+
local addSetsToSet = ____set.addSetsToSet
|
|
33
|
+
local getRandomSetElement = ____set.getRandomSetElement
|
|
34
|
+
local ____utils = require("functions.utils")
|
|
35
|
+
local irange = ____utils.irange
|
|
36
|
+
function initCardObjects(self)
|
|
37
|
+
for ____, cardType in ipairs(getEnumValues(nil, ItemConfigCardType)) do
|
|
38
|
+
CARD_TYPE_TO_CARDS_MAP:set(
|
|
39
|
+
cardType,
|
|
40
|
+
__TS__New(Set)
|
|
41
|
+
)
|
|
42
|
+
end
|
|
43
|
+
for ____, card in ipairs(____exports.getAllCards(nil)) do
|
|
44
|
+
local cardType = ____exports.getCardType(nil, card)
|
|
45
|
+
local cardTypeSet = CARD_TYPE_TO_CARDS_MAP:get(cardType)
|
|
46
|
+
if cardTypeSet == nil then
|
|
47
|
+
error("Failed to get the card set for card type: " .. tostring(cardType))
|
|
48
|
+
end
|
|
49
|
+
cardTypeSet:add(card)
|
|
50
|
+
end
|
|
51
|
+
local cards = ____exports.getCardsOfType(
|
|
52
|
+
nil,
|
|
53
|
+
ItemConfigCardType.TAROT,
|
|
54
|
+
ItemConfigCardType.SUIT,
|
|
55
|
+
ItemConfigCardType.SPECIAL,
|
|
56
|
+
ItemConfigCardType.TAROT_REVERSE
|
|
57
|
+
)
|
|
58
|
+
addSetsToSet(nil, CARD_SET, cards)
|
|
59
|
+
end
|
|
60
|
+
--- Helper function to get an array with every valid card sub-type. This includes modded cards.
|
|
61
|
+
function ____exports.getAllCards(self)
|
|
62
|
+
return irange(nil, FIRST_CARD, LAST_CARD)
|
|
63
|
+
end
|
|
64
|
+
function ____exports.getCardType(self, card)
|
|
65
|
+
local cardType = CARD_TYPES[card]
|
|
66
|
+
return cardType == nil and DEFAULT_CARD_TYPE or cardType
|
|
67
|
+
end
|
|
68
|
+
--- Helper function to get a set of cards matching the type. Also see the `CardType` enum.
|
|
69
|
+
--
|
|
70
|
+
-- This function is variadic, meaning that you can you can specify N card types to get a set
|
|
71
|
+
-- containing cards that match any of the specified types.
|
|
72
|
+
function ____exports.getCardsOfType(self, ...)
|
|
73
|
+
local cardTypes = {...}
|
|
74
|
+
if CARD_TYPE_TO_CARDS_MAP.size == 0 then
|
|
75
|
+
initCardObjects(nil)
|
|
76
|
+
end
|
|
77
|
+
local matchingCards = __TS__New(Set)
|
|
78
|
+
for ____, cardType in ipairs(cardTypes) do
|
|
79
|
+
local cardSet = CARD_TYPE_TO_CARDS_MAP:get(cardType)
|
|
80
|
+
if cardSet == nil then
|
|
81
|
+
error("Failed to get the cards for type: " .. tostring(cardType))
|
|
82
|
+
end
|
|
83
|
+
for ____, card in __TS__Iterator(cardSet:values()) do
|
|
84
|
+
matchingCards:add(card)
|
|
85
|
+
end
|
|
86
|
+
end
|
|
87
|
+
return matchingCards
|
|
88
|
+
end
|
|
89
|
+
CARD_TYPE_TO_CARDS_MAP = __TS__New(Map)
|
|
90
|
+
CARD_SET = __TS__New(Set)
|
|
91
|
+
--- Helper function to get a card description from a Card enum value.
|
|
92
|
+
--
|
|
93
|
+
-- For example:
|
|
94
|
+
--
|
|
95
|
+
-- ```ts
|
|
96
|
+
-- const card = Card.FOOL;
|
|
97
|
+
-- const cardDescription = getCardDescription(card); // cardDescription is "Where journey begins"
|
|
98
|
+
-- ```
|
|
99
|
+
function ____exports.getCardDescription(self, card)
|
|
100
|
+
local cardDescription = CARD_DESCRIPTIONS[card]
|
|
101
|
+
if cardDescription ~= nil then
|
|
102
|
+
return cardDescription
|
|
103
|
+
end
|
|
104
|
+
local itemConfigCard = itemConfig:GetCard(card)
|
|
105
|
+
if itemConfigCard ~= nil then
|
|
106
|
+
return itemConfigCard.Description
|
|
107
|
+
end
|
|
108
|
+
return DEFAULT_CARD_DESCRIPTION
|
|
109
|
+
end
|
|
110
|
+
--- Helper function to get a card name from a Card.
|
|
111
|
+
--
|
|
112
|
+
-- For example:
|
|
113
|
+
--
|
|
114
|
+
-- ```ts
|
|
115
|
+
-- const card = Card.FOOL;
|
|
116
|
+
-- const cardName = getCardName(card); // cardName is "0 - The Fool"
|
|
117
|
+
-- ```
|
|
118
|
+
function ____exports.getCardName(self, card)
|
|
119
|
+
local cardName = CARD_NAMES[card]
|
|
120
|
+
if cardName ~= nil and cardName ~= DEFAULT_CARD_NAME then
|
|
121
|
+
return cardName
|
|
122
|
+
end
|
|
123
|
+
local itemConfigCard = itemConfig:GetCard(card)
|
|
124
|
+
if itemConfigCard ~= nil then
|
|
125
|
+
return itemConfigCard.Name
|
|
126
|
+
end
|
|
127
|
+
return DEFAULT_CARD_NAME
|
|
128
|
+
end
|
|
129
|
+
--- Helper function to get an array with every modded card sub-type.
|
|
130
|
+
--
|
|
131
|
+
-- Returns an empty array if there are no modded cards.
|
|
132
|
+
function ____exports.getModdedCards(self)
|
|
133
|
+
if MAX_VANILLA_CARD == LAST_CARD then
|
|
134
|
+
return {}
|
|
135
|
+
end
|
|
136
|
+
return irange(nil, FIRST_MODDED_CARD, LAST_CARD)
|
|
137
|
+
end
|
|
138
|
+
--- Has an equal chance of returning any card (e.g. Fool, Reverse Fool, Wild Card, etc.).
|
|
139
|
+
--
|
|
140
|
+
-- This will not return:
|
|
141
|
+
-- - any runes
|
|
142
|
+
-- - any objects like Dice Shard
|
|
143
|
+
-- - any modded cards (since there is not a way to distinguish between modded cards and modded
|
|
144
|
+
-- runes/objects)
|
|
145
|
+
--
|
|
146
|
+
-- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
147
|
+
-- `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
148
|
+
-- @param exceptions Optional. An array of cards to not select.
|
|
149
|
+
function ____exports.getRandomCard(self, seedOrRNG, exceptions)
|
|
150
|
+
if seedOrRNG == nil then
|
|
151
|
+
seedOrRNG = getRandomSeed(nil)
|
|
152
|
+
end
|
|
153
|
+
if exceptions == nil then
|
|
154
|
+
exceptions = {}
|
|
155
|
+
end
|
|
156
|
+
return getRandomSetElement(nil, CARD_SET, seedOrRNG, exceptions)
|
|
157
|
+
end
|
|
158
|
+
---
|
|
159
|
+
-- @param cardType The card type that represents the pool of cards to select from.
|
|
160
|
+
-- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
161
|
+
-- `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
162
|
+
-- @param exceptions Optional. An array of cards to not select.
|
|
163
|
+
function ____exports.getRandomCardOfType(self, cardType, seedOrRNG, exceptions)
|
|
164
|
+
if seedOrRNG == nil then
|
|
165
|
+
seedOrRNG = getRandomSeed(nil)
|
|
166
|
+
end
|
|
167
|
+
if exceptions == nil then
|
|
168
|
+
exceptions = {}
|
|
169
|
+
end
|
|
170
|
+
local cardSet = ____exports.getCardsOfType(nil, cardType)
|
|
171
|
+
return getRandomSetElement(nil, cardSet, seedOrRNG, exceptions)
|
|
172
|
+
end
|
|
173
|
+
--- Has an equal chance of returning any rune (e.g. Rune of Hagalaz, Blank Rune, Black Rune, Soul of
|
|
174
|
+
-- Isaac, etc.). This will never return a Rune Shard.
|
|
175
|
+
--
|
|
176
|
+
-- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
177
|
+
-- `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
178
|
+
-- @param exceptions Optional. An array of runes to not select.
|
|
179
|
+
function ____exports.getRandomRune(self, seedOrRNG, exceptions)
|
|
180
|
+
if seedOrRNG == nil then
|
|
181
|
+
seedOrRNG = getRandomSeed(nil)
|
|
182
|
+
end
|
|
183
|
+
if exceptions == nil then
|
|
184
|
+
exceptions = {}
|
|
185
|
+
end
|
|
186
|
+
local runesSet = ____exports.getCardsOfType(nil, ItemConfigCardType.RUNE)
|
|
187
|
+
runesSet:delete(Card.RUNE_SHARD)
|
|
188
|
+
return getRandomSetElement(nil, runesSet, seedOrRNG, exceptions)
|
|
189
|
+
end
|
|
190
|
+
--- Helper function to get an array with every valid vanilla card sub-type.
|
|
191
|
+
function ____exports.getVanillaCards(self)
|
|
192
|
+
return irange(nil, FIRST_CARD, MAX_VANILLA_CARD)
|
|
193
|
+
end
|
|
194
|
+
--- Returns true for cards that have the following card type:
|
|
195
|
+
-- - CardType.TAROT
|
|
196
|
+
-- - CardType.SUIT
|
|
197
|
+
-- - CardType.SPECIAL
|
|
198
|
+
-- - CardType.TAROT_REVERSE
|
|
199
|
+
function ____exports.isCard(self, card)
|
|
200
|
+
return CARD_SET:has(card)
|
|
201
|
+
end
|
|
202
|
+
--- Returns whether or not the given card matches the specified card type.
|
|
203
|
+
function ____exports.isCardType(self, card, cardType)
|
|
204
|
+
return cardType == ____exports.getCardType(nil, card)
|
|
205
|
+
end
|
|
206
|
+
--- Returns true for cards that have `CardType.MODDED`.
|
|
207
|
+
function ____exports.isModdedCard(self, card)
|
|
208
|
+
return ____exports.isCardType(nil, card, ItemConfigCardType.MODDED)
|
|
209
|
+
end
|
|
210
|
+
--- Returns true for cards that have `CardType.SPECIAL_OBJECT`.
|
|
211
|
+
function ____exports.isPocketItemObject(self, card)
|
|
212
|
+
return ____exports.isCardType(nil, card, ItemConfigCardType.SPECIAL_OBJECT)
|
|
213
|
+
end
|
|
214
|
+
--- Returns true for cards that have `CardType.TAROT_REVERSE`.
|
|
215
|
+
function ____exports.isReverseTarotCard(self, card)
|
|
216
|
+
return ____exports.isCardType(nil, card, ItemConfigCardType.TAROT_REVERSE)
|
|
217
|
+
end
|
|
218
|
+
--- Returns true for cards that have `CardType.RUNE`.
|
|
219
|
+
function ____exports.isRune(self, card)
|
|
220
|
+
return ____exports.isCardType(nil, card, ItemConfigCardType.RUNE)
|
|
221
|
+
end
|
|
222
|
+
--- Returns true for cards that have `CardType.SPECIAL`.
|
|
223
|
+
function ____exports.isSpecialCard(self, card)
|
|
224
|
+
return ____exports.isCardType(nil, card, ItemConfigCardType.SPECIAL)
|
|
225
|
+
end
|
|
226
|
+
--- Returns true for cards that have `CardType.SUIT`.
|
|
227
|
+
function ____exports.isSuitCard(self, card)
|
|
228
|
+
return ____exports.isCardType(nil, card, ItemConfigCardType.SUIT)
|
|
229
|
+
end
|
|
230
|
+
--- Returns true for cards that have `CardType.TAROT`.
|
|
231
|
+
function ____exports.isTarotCard(self, card)
|
|
232
|
+
return ____exports.isCardType(nil, card, ItemConfigCardType.TAROT)
|
|
233
|
+
end
|
|
234
|
+
return ____exports
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____challengeNames = require("objects.challengeNames")
|
|
3
|
+
local CHALLENGE_NAMES = ____challengeNames.CHALLENGE_NAMES
|
|
4
|
+
local DEFAULT_CHALLENGE_NAME = ____challengeNames.DEFAULT_CHALLENGE_NAME
|
|
5
|
+
--- Get the proper name for a `Challenge` enum. This will only work for vanilla challenges.
|
|
6
|
+
function ____exports.getChallengeName(self, challenge)
|
|
7
|
+
local challengeName = CHALLENGE_NAMES[challenge]
|
|
8
|
+
return challengeName == nil and DEFAULT_CHALLENGE_NAME or challengeName
|
|
9
|
+
end
|
|
10
|
+
return ____exports
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
import { PlayerType } from "isaac-typescript-definitions";
|
|
2
|
+
/**
|
|
3
|
+
* Helper function to determine if the given character can have red heart containers. Returns true
|
|
4
|
+
* for characters like Isaac, Magdalene, or Cain. Returns true for Keeper and Tainted Keeper, even
|
|
5
|
+
* though coin containers are not technically the same as red heart containers. Returns false for
|
|
6
|
+
* characters like Blue Baby. Returns false for The Lost and Tainted Lost.
|
|
7
|
+
*/
|
|
8
|
+
export declare function characterCanHaveRedHearts(character: PlayerType): boolean;
|
|
9
|
+
/**
|
|
10
|
+
* Helper function to determine if the given character can have soul hearts. Returns true for
|
|
11
|
+
* characters like Isaac, Magdalene, or Cain. Returns false for characters like Bethany. Returns
|
|
12
|
+
* false for The Lost and Tainted Lost.
|
|
13
|
+
*/
|
|
14
|
+
export declare function characterCanHaveSoulHearts(character: PlayerType): boolean;
|
|
15
|
+
/**
|
|
16
|
+
* Helper function for determining whether the given character can take free Devil Deals. (e.g. The
|
|
17
|
+
* Lost, Tainted Lost, etc.)
|
|
18
|
+
*/
|
|
19
|
+
export declare function characterCanTakeFreeDevilDeals(character: PlayerType): boolean;
|
|
20
|
+
/**
|
|
21
|
+
* Normally, characters get a red heart container upon reaching a new floor with an eternal heart,
|
|
22
|
+
* but some characters grant a black heart instead. Returns true for Dark Judas and Tainted Judas.
|
|
23
|
+
* Otherwise, returns false.
|
|
24
|
+
*/
|
|
25
|
+
export declare function characterGetsBlackHeartFromEternalHeart(character: PlayerType): boolean;
|
|
26
|
+
/**
|
|
27
|
+
* Helper function to determine if the specified character starts with an active item.
|
|
28
|
+
*
|
|
29
|
+
* For the purposes of this function, the save file is considered to be fully unlocked (e.g. Isaac
|
|
30
|
+
* is considered to starts with the D6, but this is not the case on a brand new save file).
|
|
31
|
+
*/
|
|
32
|
+
export declare function characterStartsWithActiveItem(character: PlayerType): boolean;
|
|
33
|
+
/**
|
|
34
|
+
* - Most characters have a 56 frame death animation (i.e. the "Death" animation).
|
|
35
|
+
* - The Lost and Tainted Lost have a 38 frame death animation (i.e. the "LostDeath" animation).
|
|
36
|
+
* - Tainted Forgotten have a 20 frame death animation (i.e. the "ForgottenDeath" animation).
|
|
37
|
+
*/
|
|
38
|
+
export declare function getCharacterDeathAnimationName(character: PlayerType): string;
|
|
39
|
+
/**
|
|
40
|
+
* Returns the maximum heart containers that the provided character can have. Normally, this is 12,
|
|
41
|
+
* but with Keeper it is 3, and with Tainted Keeper it is 2. This does not account for Birthright or
|
|
42
|
+
* Mother's Kiss; use the `getPlayerMaxHeartContainers` helper function for that.
|
|
43
|
+
*/
|
|
44
|
+
export declare function getCharacterMaxHeartContainers(character: PlayerType): int;
|
|
45
|
+
/** Helper function to get the name of a character. Returns "unknown" for modded characters. */
|
|
46
|
+
export declare function getCharacterName(character: PlayerType): string;
|
|
47
|
+
export declare function isModdedCharacter(character: PlayerType): boolean;
|
|
48
|
+
export declare function isVanillaCharacter(character: PlayerType): boolean;
|