isaacscript-common 2.3.0 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1035) hide show
  1. package/cachedClasses.d.ts +37 -0
  2. package/cachedClasses.lua +30 -0
  3. package/callbacks/customRevive.d.ts +1 -0
  4. package/callbacks/customRevive.lua +147 -0
  5. package/callbacks/itemPickup.d.ts +1 -0
  6. package/callbacks/itemPickup.lua +66 -0
  7. package/callbacks/postBombInitLate.d.ts +1 -0
  8. package/callbacks/postBombInitLate.lua +33 -0
  9. package/callbacks/postBoneSwing.d.ts +1 -0
  10. package/callbacks/postBoneSwing.lua +50 -0
  11. package/callbacks/postCollectibleInitFirst.d.ts +1 -0
  12. package/callbacks/postCollectibleInitFirst.lua +34 -0
  13. package/callbacks/postCursedTeleport.d.ts +1 -0
  14. package/callbacks/postCursedTeleport.lua +121 -0
  15. package/callbacks/postCustomDoorEnter.d.ts +50 -0
  16. package/callbacks/postCustomDoorEnter.lua +247 -0
  17. package/callbacks/postDoorRender.d.ts +1 -0
  18. package/callbacks/postDoorRender.lua +26 -0
  19. package/callbacks/postDoorUpdate.d.ts +1 -0
  20. package/callbacks/postDoorUpdate.lua +26 -0
  21. package/callbacks/postEffectInitLate.d.ts +1 -0
  22. package/callbacks/postEffectInitLate.lua +33 -0
  23. package/callbacks/postEffectStateChanged.d.ts +1 -0
  24. package/callbacks/postEffectStateChanged.lua +39 -0
  25. package/callbacks/postEsauJr.d.ts +1 -0
  26. package/callbacks/postEsauJr.lua +69 -0
  27. package/callbacks/postFamiliarInitLate.d.ts +1 -0
  28. package/callbacks/postFamiliarInitLate.lua +33 -0
  29. package/callbacks/postFamiliarStateChanged.d.ts +1 -0
  30. package/callbacks/postFamiliarStateChanged.lua +39 -0
  31. package/callbacks/postFlip.d.ts +1 -0
  32. package/callbacks/postFlip.lua +63 -0
  33. package/callbacks/postGreedModeWave.d.ts +1 -0
  34. package/callbacks/postGreedModeWave.lua +34 -0
  35. package/callbacks/postGridEntity.d.ts +1 -0
  36. package/callbacks/postGridEntity.lua +107 -0
  37. package/callbacks/postGridEntityCollision.d.ts +1 -0
  38. package/callbacks/postGridEntityCollision.lua +67 -0
  39. package/callbacks/postGridEntityRender.d.ts +1 -0
  40. package/callbacks/postGridEntityRender.lua +26 -0
  41. package/callbacks/postHolyMantleRemoved.d.ts +1 -0
  42. package/callbacks/postHolyMantleRemoved.lua +41 -0
  43. package/callbacks/postItemDischarged.d.ts +2 -0
  44. package/callbacks/postItemDischarged.lua +104 -0
  45. package/callbacks/postKnifeInitLate.d.ts +1 -0
  46. package/callbacks/postKnifeInitLate.lua +33 -0
  47. package/callbacks/postLaserInitLate.d.ts +1 -0
  48. package/callbacks/postLaserInitLate.lua +33 -0
  49. package/callbacks/postNPCInitLate.d.ts +1 -0
  50. package/callbacks/postNPCInitLate.lua +33 -0
  51. package/callbacks/postNPCStateChanged.d.ts +1 -0
  52. package/callbacks/postNPCStateChanged.lua +39 -0
  53. package/callbacks/postNewRoomEarly.d.ts +1 -0
  54. package/callbacks/postNewRoomEarly.lua +67 -0
  55. package/callbacks/postPickupCollect.d.ts +1 -0
  56. package/callbacks/postPickupCollect.lua +41 -0
  57. package/callbacks/postPickupInitLate.d.ts +1 -0
  58. package/callbacks/postPickupInitLate.lua +33 -0
  59. package/callbacks/postPickupStateChanged.d.ts +1 -0
  60. package/callbacks/postPickupStateChanged.lua +39 -0
  61. package/callbacks/postPitRender.d.ts +1 -0
  62. package/callbacks/postPitRender.lua +26 -0
  63. package/callbacks/postPitUpdate.d.ts +1 -0
  64. package/callbacks/postPitUpdate.lua +26 -0
  65. package/callbacks/postPlayerChangeHealth.d.ts +1 -0
  66. package/callbacks/postPlayerChangeHealth.lua +52 -0
  67. package/callbacks/postPlayerChangeType.d.ts +1 -0
  68. package/callbacks/postPlayerChangeType.lua +41 -0
  69. package/callbacks/postPlayerFatalDamage.d.ts +1 -0
  70. package/callbacks/postPlayerFatalDamage.lua +73 -0
  71. package/callbacks/postPlayerInitLate.d.ts +1 -0
  72. package/callbacks/postPlayerInitLate.lua +35 -0
  73. package/callbacks/postPlayerReordered.d.ts +1 -0
  74. package/callbacks/postPlayerReordered.lua +114 -0
  75. package/callbacks/postPoopRender.d.ts +1 -0
  76. package/callbacks/postPoopRender.lua +26 -0
  77. package/callbacks/postPoopUpdate.d.ts +1 -0
  78. package/callbacks/postPoopUpdate.lua +26 -0
  79. package/callbacks/postPressurePlateRender.d.ts +1 -0
  80. package/callbacks/postPressurePlateRender.lua +26 -0
  81. package/callbacks/postPressurePlateUpdate.d.ts +1 -0
  82. package/callbacks/postPressurePlateUpdate.lua +26 -0
  83. package/callbacks/postProjectileInitLate.d.ts +1 -0
  84. package/callbacks/postProjectileInitLate.lua +33 -0
  85. package/callbacks/postPurchase.d.ts +1 -0
  86. package/callbacks/postPurchase.lua +51 -0
  87. package/callbacks/postRockRender.d.ts +1 -0
  88. package/callbacks/postRockRender.lua +26 -0
  89. package/callbacks/postRockUpdate.d.ts +1 -0
  90. package/callbacks/postRockUpdate.lua +26 -0
  91. package/callbacks/postRoomClearChanged.d.ts +1 -0
  92. package/callbacks/postRoomClearChanged.lua +42 -0
  93. package/callbacks/postSacrifice.d.ts +1 -0
  94. package/callbacks/postSacrifice.lua +44 -0
  95. package/callbacks/postSlotInitUpdate.d.ts +1 -0
  96. package/callbacks/postSlotInitUpdate.lua +53 -0
  97. package/callbacks/postSlotRender.d.ts +1 -0
  98. package/callbacks/postSlotRender.lua +76 -0
  99. package/callbacks/postSpikesRender.d.ts +1 -0
  100. package/callbacks/postSpikesRender.lua +26 -0
  101. package/callbacks/postSpikesUpdate.d.ts +1 -0
  102. package/callbacks/postSpikesUpdate.lua +26 -0
  103. package/callbacks/postTNTRender.d.ts +1 -0
  104. package/callbacks/postTNTRender.lua +26 -0
  105. package/callbacks/postTNTUpdate.d.ts +1 -0
  106. package/callbacks/postTNTUpdate.lua +26 -0
  107. package/callbacks/postTearInitLate.d.ts +1 -0
  108. package/callbacks/postTearInitLate.lua +33 -0
  109. package/callbacks/postTearInitVeryLate.d.ts +1 -0
  110. package/callbacks/postTearInitVeryLate.lua +36 -0
  111. package/callbacks/postTransformation.d.ts +1 -0
  112. package/callbacks/postTransformation.lua +48 -0
  113. package/callbacks/postTrinketBreak.d.ts +1 -0
  114. package/callbacks/postTrinketBreak.lua +72 -0
  115. package/callbacks/preBerserkDeath.d.ts +1 -0
  116. package/callbacks/preBerserkDeath.lua +38 -0
  117. package/callbacks/preNewLevel.d.ts +1 -0
  118. package/callbacks/preNewLevel.lua +45 -0
  119. package/callbacks/reorderedCallbacks.d.ts +20 -0
  120. package/callbacks/reorderedCallbacks.lua +108 -0
  121. package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
  122. package/callbacks/subscriptions/postBombInitLate.lua +29 -0
  123. package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
  124. package/callbacks/subscriptions/postBoneSwing.lua +22 -0
  125. package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
  126. package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
  127. package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
  128. package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
  129. package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
  130. package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
  131. package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
  132. package/callbacks/subscriptions/postCustomRevive.lua +29 -0
  133. package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
  134. package/callbacks/subscriptions/postDoorRender.lua +30 -0
  135. package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
  136. package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
  137. package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
  138. package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
  139. package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
  140. package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
  141. package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
  142. package/callbacks/subscriptions/postEsauJr.lua +22 -0
  143. package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
  144. package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
  145. package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
  146. package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
  147. package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
  148. package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
  149. package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
  150. package/callbacks/subscriptions/postFirstFlip.lua +22 -0
  151. package/callbacks/subscriptions/postFlip.d.ts +4 -0
  152. package/callbacks/subscriptions/postFlip.lua +22 -0
  153. package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
  154. package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
  155. package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  156. package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
  157. package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
  158. package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
  159. package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
  160. package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
  161. package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
  162. package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
  163. package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
  164. package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
  165. package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
  166. package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
  167. package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
  168. package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
  169. package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
  170. package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
  171. package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  172. package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
  173. package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
  174. package/callbacks/subscriptions/postItemDischarged.lua +29 -0
  175. package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
  176. package/callbacks/subscriptions/postItemPickup.lua +33 -0
  177. package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
  178. package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
  179. package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
  180. package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
  181. package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
  182. package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
  183. package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
  184. package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
  185. package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
  186. package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
  187. package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
  188. package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
  189. package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
  190. package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
  191. package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
  192. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
  193. package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
  194. package/callbacks/subscriptions/postPickupCollect.lua +29 -0
  195. package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
  196. package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
  197. package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
  198. package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
  199. package/callbacks/subscriptions/postPitRender.d.ts +5 -0
  200. package/callbacks/subscriptions/postPitRender.lua +30 -0
  201. package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
  202. package/callbacks/subscriptions/postPitUpdate.lua +30 -0
  203. package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
  204. package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
  205. package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
  206. package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
  207. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
  208. package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
  209. package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
  210. package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
  211. package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
  212. package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
  213. package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
  214. package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
  215. package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
  216. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
  217. package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
  218. package/callbacks/subscriptions/postPoopRender.lua +30 -0
  219. package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
  220. package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
  221. package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
  222. package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
  223. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
  224. package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
  225. package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
  226. package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
  227. package/callbacks/subscriptions/postPurchase.d.ts +6 -0
  228. package/callbacks/subscriptions/postPurchase.lua +22 -0
  229. package/callbacks/subscriptions/postRockRender.d.ts +5 -0
  230. package/callbacks/subscriptions/postRockRender.lua +30 -0
  231. package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
  232. package/callbacks/subscriptions/postRockUpdate.lua +30 -0
  233. package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  234. package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
  235. package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
  236. package/callbacks/subscriptions/postSacrifice.lua +34 -0
  237. package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
  238. package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
  239. package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
  240. package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
  241. package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
  242. package/callbacks/subscriptions/postSlotInit.lua +29 -0
  243. package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
  244. package/callbacks/subscriptions/postSlotRender.lua +29 -0
  245. package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
  246. package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
  247. package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
  248. package/callbacks/subscriptions/postSpikesRender.lua +30 -0
  249. package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
  250. package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
  251. package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
  252. package/callbacks/subscriptions/postTNTRender.lua +30 -0
  253. package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
  254. package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
  255. package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
  256. package/callbacks/subscriptions/postTearInitLate.lua +29 -0
  257. package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
  258. package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
  259. package/callbacks/subscriptions/postTransformation.d.ts +5 -0
  260. package/callbacks/subscriptions/postTransformation.lua +29 -0
  261. package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
  262. package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
  263. package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
  264. package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
  265. package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
  266. package/callbacks/subscriptions/preCustomRevive.lua +38 -0
  267. package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
  268. package/callbacks/subscriptions/preItemPickup.lua +33 -0
  269. package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
  270. package/callbacks/subscriptions/preNewLevel.lua +22 -0
  271. package/classes/DefaultMap.d.ts +110 -0
  272. package/classes/DefaultMap.lua +135 -0
  273. package/classes/ModUpgraded.d.ts +23 -0
  274. package/classes/ModUpgraded.lua +43 -0
  275. package/constants.d.ts +104 -0
  276. package/constants.lua +86 -0
  277. package/constantsFirstLast.d.ts +130 -0
  278. package/constantsFirstLast.lua +113 -0
  279. package/enums/HealthType.d.ts +16 -0
  280. package/enums/HealthType.lua +24 -0
  281. package/enums/ModCallbackCustom.d.ts +860 -0
  282. package/enums/ModCallbackCustom.lua +159 -0
  283. package/enums/PocketItemType.d.ts +8 -0
  284. package/enums/PocketItemType.lua +15 -0
  285. package/enums/SerializationType.d.ts +5 -0
  286. package/enums/SerializationType.lua +9 -0
  287. package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
  288. package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
  289. package/enums/private/SaveDataKey.d.ts +7 -0
  290. package/enums/private/SaveDataKey.lua +11 -0
  291. package/enums/private/SerializationBrand.d.ts +37 -0
  292. package/enums/private/SerializationBrand.lua +17 -0
  293. package/features/characterHealthConversion.d.ts +9 -0
  294. package/features/characterHealthConversion.lua +91 -0
  295. package/features/characterStats.d.ts +19 -0
  296. package/features/characterStats.lua +54 -0
  297. package/features/debugDisplay/debugDisplay.d.ts +2 -0
  298. package/features/debugDisplay/debugDisplay.lua +181 -0
  299. package/features/debugDisplay/exports.d.ts +199 -0
  300. package/features/debugDisplay/exports.lua +223 -0
  301. package/features/debugDisplay/v.d.ts +44 -0
  302. package/features/debugDisplay/v.lua +54 -0
  303. package/features/deployJSONRoom.d.ts +65 -0
  304. package/features/deployJSONRoom.lua +519 -0
  305. package/features/disableInputs.d.ts +62 -0
  306. package/features/disableInputs.lua +134 -0
  307. package/features/disableSound.d.ts +18 -0
  308. package/features/disableSound.lua +62 -0
  309. package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
  310. package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
  311. package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
  312. package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
  313. package/features/extraConsoleCommands/init.d.ts +26 -0
  314. package/features/extraConsoleCommands/init.lua +265 -0
  315. package/features/extraConsoleCommands/listCommands.d.ts +349 -0
  316. package/features/extraConsoleCommands/listCommands.lua +1094 -0
  317. package/features/extraConsoleCommands/v.d.ts +13 -0
  318. package/features/extraConsoleCommands/v.lua +10 -0
  319. package/features/fadeInRemover.d.ts +14 -0
  320. package/features/fadeInRemover.lua +55 -0
  321. package/features/fastReset.d.ts +14 -0
  322. package/features/fastReset.lua +59 -0
  323. package/features/forgottenSwitch.d.ts +5 -0
  324. package/features/forgottenSwitch.lua +32 -0
  325. package/features/getCollectibleItemPoolType.d.ts +7 -0
  326. package/features/getCollectibleItemPoolType.lua +48 -0
  327. package/features/playerInventory.d.ts +23 -0
  328. package/features/playerInventory.lua +147 -0
  329. package/features/ponyDetection.d.ts +6 -0
  330. package/features/ponyDetection.lua +53 -0
  331. package/features/preventCollectibleRotation.d.ts +11 -0
  332. package/features/preventCollectibleRotation.lua +67 -0
  333. package/features/runInNFrames.d.ts +61 -0
  334. package/features/runInNFrames.lua +128 -0
  335. package/features/saveDataManager/constants.d.ts +3 -0
  336. package/features/saveDataManager/constants.lua +5 -0
  337. package/features/saveDataManager/exports.d.ts +131 -0
  338. package/features/saveDataManager/exports.lua +181 -0
  339. package/features/saveDataManager/load.d.ts +4 -0
  340. package/features/saveDataManager/load.lua +66 -0
  341. package/features/saveDataManager/main.d.ts +3 -0
  342. package/features/saveDataManager/main.lua +125 -0
  343. package/features/saveDataManager/maps.d.ts +10 -0
  344. package/features/saveDataManager/maps.lua +11 -0
  345. package/features/saveDataManager/merge.d.ts +24 -0
  346. package/features/saveDataManager/merge.lua +144 -0
  347. package/features/saveDataManager/save.d.ts +4 -0
  348. package/features/saveDataManager/save.lua +44 -0
  349. package/features/saveDataManager/serializationBrand.d.ts +1 -0
  350. package/features/saveDataManager/serializationBrand.lua +17 -0
  351. package/features/sirenHelpers.d.ts +18 -0
  352. package/features/sirenHelpers.lua +82 -0
  353. package/features/taintedLazarusPlayers.d.ts +13 -0
  354. package/features/taintedLazarusPlayers.lua +85 -0
  355. package/featuresInitialized.d.ts +1 -0
  356. package/featuresInitialized.lua +20 -0
  357. package/functions/array.d.ts +141 -0
  358. package/functions/array.lua +354 -0
  359. package/functions/benchmark.d.ts +10 -0
  360. package/functions/benchmark.lua +38 -0
  361. package/functions/bitwise.d.ts +4 -0
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  769. package/src/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  770. package/src/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  771. package/src/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  772. package/src/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  773. package/src/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  774. package/src/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  775. package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  776. package/src/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  777. package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  778. package/src/callbacks/subscriptions/postItemDischarged.ts +0 -43
  779. package/src/callbacks/subscriptions/postItemPickup.ts +0 -64
  780. package/src/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  781. package/src/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  782. package/src/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  783. package/src/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  784. package/src/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  785. package/src/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  786. package/src/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  787. package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  788. package/src/callbacks/subscriptions/postPickupCollect.ts +0 -34
  789. package/src/callbacks/subscriptions/postPickupInitLate.ts +0 -31
  790. package/src/callbacks/subscriptions/postPickupStateChanged.ts +0 -35
  791. package/src/callbacks/subscriptions/postPitRender.ts +0 -35
  792. package/src/callbacks/subscriptions/postPitUpdate.ts +0 -35
  793. package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -45
  794. package/src/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  795. package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -67
  796. package/src/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  797. package/src/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  798. package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  799. package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  800. package/src/callbacks/subscriptions/postPoopRender.ts +0 -35
  801. package/src/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  802. package/src/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  803. package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  804. package/src/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  805. package/src/callbacks/subscriptions/postPurchase.ts +0 -31
  806. package/src/callbacks/subscriptions/postRockRender.ts +0 -35
  807. package/src/callbacks/subscriptions/postRockUpdate.ts +0 -35
  808. package/src/callbacks/subscriptions/postRoomClearChanged.ts +0 -24
  809. package/src/callbacks/subscriptions/postSacrifice.ts +0 -43
  810. package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  811. package/src/callbacks/subscriptions/postSlotDestroyed.ts +0 -32
  812. package/src/callbacks/subscriptions/postSlotInit.ts +0 -32
  813. package/src/callbacks/subscriptions/postSlotRender.ts +0 -32
  814. package/src/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  815. package/src/callbacks/subscriptions/postSpikesRender.ts +0 -35
  816. package/src/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  817. package/src/callbacks/subscriptions/postTNTRender.ts +0 -35
  818. package/src/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  819. package/src/callbacks/subscriptions/postTearInitLate.ts +0 -32
  820. package/src/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  821. package/src/callbacks/subscriptions/postTransformation.ts +0 -40
  822. package/src/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  823. package/src/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  824. package/src/callbacks/subscriptions/preCustomRevive.ts +0 -45
  825. package/src/callbacks/subscriptions/preItemPickup.ts +0 -64
  826. package/src/callbacks/subscriptions/preNewLevel.ts +0 -24
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  833. package/src/enums/PocketItemType.ts +0 -8
  834. package/src/enums/SerializationType.ts +0 -5
  835. package/src/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  836. package/src/enums/private/SaveDataKey.ts +0 -14
  837. package/src/enums/private/SerializationBrand.ts +0 -42
  838. package/src/features/characterHealthConversion.ts +0 -116
  839. package/src/features/characterStats.ts +0 -61
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  845. package/src/features/disableSound.ts +0 -77
  846. package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
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  848. package/src/features/extraConsoleCommands/init.ts +0 -334
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  850. package/src/features/extraConsoleCommands/v.ts +0 -14
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  852. package/src/features/fastReset.ts +0 -75
  853. package/src/features/forgottenSwitch.ts +0 -50
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  855. package/src/features/playerInventory.ts +0 -187
  856. package/src/features/ponyDetection.ts +0 -74
  857. package/src/features/preventCollectibleRotation.ts +0 -113
  858. package/src/features/runInNFrames.ts +0 -148
  859. package/src/features/saveDataManager/constants.ts +0 -4
  860. package/src/features/saveDataManager/exports.ts +0 -230
  861. package/src/features/saveDataManager/load.ts +0 -90
  862. package/src/features/saveDataManager/main.ts +0 -187
  863. package/src/features/saveDataManager/maps.ts +0 -13
  864. package/src/features/saveDataManager/merge.ts +0 -182
  865. package/src/features/saveDataManager/save.ts +0 -66
  866. package/src/features/saveDataManager/serializationBrand.ts +0 -15
  867. package/src/features/sirenHelpers.ts +0 -129
  868. package/src/features/taintedLazarusPlayers.ts +0 -113
  869. package/src/featuresInitialized.ts +0 -20
  870. package/src/functions/array.ts +0 -412
  871. package/src/functions/benchmark.ts +0 -36
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  875. package/src/functions/cards.ts +0 -267
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  880. package/src/functions/collectibleCacheFlag.ts +0 -90
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  883. package/src/functions/collectibles.ts +0 -610
  884. package/src/functions/color.ts +0 -149
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  902. package/src/functions/input.ts +0 -139
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  904. package/src/functions/jsonHelpers.ts +0 -45
  905. package/src/functions/jsonRoom.ts +0 -100
  906. package/src/functions/kColor.ts +0 -130
  907. package/src/functions/language.ts +0 -13
  908. package/src/functions/level.ts +0 -31
  909. package/src/functions/log.ts +0 -660
  910. package/src/functions/map.ts +0 -56
  911. package/src/functions/math.ts +0 -149
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  917. package/src/functions/player.ts +0 -975
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  919. package/src/functions/playerHealth.ts +0 -318
  920. package/src/functions/playerIndex.ts +0 -195
  921. package/src/functions/pocketItems.ts +0 -149
  922. package/src/functions/positionVelocity.ts +0 -188
  923. package/src/functions/random.ts +0 -77
  924. package/src/functions/revive.ts +0 -201
  925. package/src/functions/rng.ts +0 -177
  926. package/src/functions/roomData.ts +0 -199
  927. package/src/functions/roomGrid.ts +0 -109
  928. package/src/functions/roomShape.ts +0 -80
  929. package/src/functions/rooms.ts +0 -667
  930. package/src/functions/run.ts +0 -36
  931. package/src/functions/seeds.ts +0 -19
  932. package/src/functions/serialization.ts +0 -97
  933. package/src/functions/set.ts +0 -95
  934. package/src/functions/sound.ts +0 -9
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  951. package/src/initFeatures.ts +0 -37
  952. package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
  953. package/src/interfaces/ChargeBarSprites.ts +0 -12
  954. package/src/interfaces/JSONDoor.ts +0 -13
  955. package/src/interfaces/JSONEntity.ts +0 -16
  956. package/src/interfaces/JSONRoom.ts +0 -36
  957. package/src/interfaces/JSONRooms.ts +0 -12
  958. package/src/interfaces/JSONSpawn.ts +0 -14
  959. package/src/interfaces/PlayerHealth.ts +0 -16
  960. package/src/interfaces/PocketItemDescription.ts +0 -9
  961. package/src/interfaces/SaveData.ts +0 -29
  962. package/src/interfaces/TrinketSituation.ts +0 -9
  963. package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
  964. package/src/maps/cardMap.ts +0 -209
  965. package/src/maps/characterMap.ts +0 -87
  966. package/src/maps/collectibleDescriptionMap.ts +0 -732
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@@ -0,0 +1,24 @@
1
+ /// <reference types="typescript-to-lua/language-extensions" />
2
+ /**
3
+ * `merge` takes the values from a new table and recursively merges them into an old object (while
4
+ * performing appropriate deserialization).
5
+ *
6
+ * It supports the following object types:
7
+ *
8
+ * - `LuaTable` / basic TSTL objects
9
+ * - TSTL `Map`
10
+ * - TSTL `Set`
11
+ * - TSTL classes
12
+ * - `DefaultMap`
13
+ * - Isaac `Color` objects
14
+ * - Isaac `KColor` objects
15
+ * - Isaac `RNG` objects
16
+ * - Isaac `Vector` objects
17
+ *
18
+ * Since it is common for a variable to have a type of `something | null`, we must iterate over the
19
+ * new object and copy over all of the values. (A value of null transpiles to nil, which means the
20
+ * table key does not exist.) The consequence of this is that it can copy over old variables that
21
+ * are no longer used in the code, or copy over old variables of a different type, which can cause
22
+ * run-time errors. In such cases, users will have to manually delete their save data.
23
+ */
24
+ export declare function merge(oldObject: LuaTable<AnyNotNil, unknown> | Map<AnyNotNil, unknown> | Set<AnyNotNil>, newTable: LuaTable<AnyNotNil, unknown>, traversalDescription: string): void;
@@ -0,0 +1,144 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local Map = ____lualib.Map
3
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
+ local Set = ____lualib.Set
5
+ local ____exports = {}
6
+ local mergeArray, mergeTSTLObject, mergeTable
7
+ local ____SerializationBrand = require("enums.private.SerializationBrand")
8
+ local SerializationBrand = ____SerializationBrand.SerializationBrand
9
+ local ____SerializationType = require("enums.SerializationType")
10
+ local SerializationType = ____SerializationType.SerializationType
11
+ local ____array = require("functions.array")
12
+ local isArray = ____array.isArray
13
+ local ____deepCopy = require("functions.deepCopy")
14
+ local deepCopy = ____deepCopy.deepCopy
15
+ local ____log = require("functions.log")
16
+ local log = ____log.log
17
+ local ____serialization = require("functions.serialization")
18
+ local deserializeIsaacAPIClass = ____serialization.deserializeIsaacAPIClass
19
+ local isSerializedIsaacAPIClass = ____serialization.isSerializedIsaacAPIClass
20
+ local ____table = require("functions.table")
21
+ local clearTable = ____table.clearTable
22
+ local ____utils = require("functions.utils")
23
+ local getTraversalDescription = ____utils.getTraversalDescription
24
+ local ____constants = require("features.saveDataManager.constants")
25
+ local SAVE_DATA_MANAGER_DEBUG = ____constants.SAVE_DATA_MANAGER_DEBUG
26
+ local ____serializationBrand = require("features.saveDataManager.serializationBrand")
27
+ local isSerializationBrand = ____serializationBrand.isSerializationBrand
28
+ --- `merge` takes the values from a new table and recursively merges them into an old object (while
29
+ -- performing appropriate deserialization).
30
+ --
31
+ -- It supports the following object types:
32
+ --
33
+ -- - `LuaTable` / basic TSTL objects
34
+ -- - TSTL `Map`
35
+ -- - TSTL `Set`
36
+ -- - TSTL classes
37
+ -- - `DefaultMap`
38
+ -- - Isaac `Color` objects
39
+ -- - Isaac `KColor` objects
40
+ -- - Isaac `RNG` objects
41
+ -- - Isaac `Vector` objects
42
+ --
43
+ -- Since it is common for a variable to have a type of `something | null`, we must iterate over the
44
+ -- new object and copy over all of the values. (A value of null transpiles to nil, which means the
45
+ -- table key does not exist.) The consequence of this is that it can copy over old variables that
46
+ -- are no longer used in the code, or copy over old variables of a different type, which can cause
47
+ -- run-time errors. In such cases, users will have to manually delete their save data.
48
+ function ____exports.merge(self, oldObject, newTable, traversalDescription)
49
+ if SAVE_DATA_MANAGER_DEBUG then
50
+ log("merge is traversing: " .. traversalDescription)
51
+ end
52
+ local oldObjectType = type(oldObject)
53
+ if oldObjectType ~= "table" then
54
+ error("The first argument given to the merge function is not a table.")
55
+ end
56
+ local newTableType = type(newTable)
57
+ if newTableType ~= "table" then
58
+ error("The second argument given to the merge function is not a table.")
59
+ end
60
+ if isArray(nil, oldObject) and isArray(nil, newTable) then
61
+ local oldTable = oldObject
62
+ mergeArray(nil, oldTable, newTable)
63
+ return
64
+ end
65
+ if __TS__InstanceOf(oldObject, Map) or __TS__InstanceOf(oldObject, Set) then
66
+ mergeTSTLObject(nil, oldObject, newTable, traversalDescription)
67
+ else
68
+ mergeTable(nil, oldObject, newTable, traversalDescription)
69
+ end
70
+ end
71
+ function mergeArray(self, oldArray, newArray)
72
+ clearTable(nil, oldArray)
73
+ for key, value in pairs(newArray) do
74
+ oldArray[key] = value
75
+ end
76
+ end
77
+ function mergeTSTLObject(self, oldObject, newTable, traversalDescription)
78
+ oldObject:clear()
79
+ local convertStringKeysToNumbers = newTable[SerializationBrand.OBJECT_WITH_NUMBER_KEYS] ~= nil
80
+ for key, value in pairs(newTable) do
81
+ do
82
+ if isSerializationBrand(nil, key) then
83
+ goto __continue12
84
+ end
85
+ local keyToUse = key
86
+ if convertStringKeysToNumbers then
87
+ local numberKey = tonumber(key)
88
+ if numberKey == nil then
89
+ goto __continue12
90
+ end
91
+ keyToUse = numberKey
92
+ end
93
+ if __TS__InstanceOf(oldObject, Map) then
94
+ local valueType = type(value)
95
+ local valueCopy
96
+ if valueType == "table" then
97
+ valueCopy = deepCopy(nil, value, SerializationType.DESERIALIZE, traversalDescription)
98
+ else
99
+ valueCopy = value
100
+ end
101
+ oldObject:set(keyToUse, valueCopy)
102
+ elseif __TS__InstanceOf(oldObject, Set) then
103
+ oldObject:add(keyToUse)
104
+ end
105
+ end
106
+ ::__continue12::
107
+ end
108
+ end
109
+ function mergeTable(self, oldTable, newTable, traversalDescription)
110
+ for key, value in pairs(newTable) do
111
+ do
112
+ if SAVE_DATA_MANAGER_DEBUG then
113
+ local valueToPrint = value == "" and "(empty string)" or tostring(value)
114
+ log((("merge is merging: " .. traversalDescription) .. " --> ") .. valueToPrint)
115
+ end
116
+ if isSerializationBrand(nil, key) then
117
+ goto __continue21
118
+ end
119
+ if isSerializedIsaacAPIClass(nil, value) then
120
+ if SAVE_DATA_MANAGER_DEBUG then
121
+ log("merge found a serialized Isaac API class.")
122
+ end
123
+ local deserializedObject = deserializeIsaacAPIClass(nil, value)
124
+ oldTable[key] = deserializedObject
125
+ goto __continue21
126
+ end
127
+ local valueType = type(value)
128
+ if valueType == "table" then
129
+ local oldValue = oldTable[key]
130
+ local oldValueType = type(oldValue)
131
+ if oldValueType ~= "table" then
132
+ oldValue = {}
133
+ oldTable[key] = oldValue
134
+ end
135
+ traversalDescription = getTraversalDescription(nil, key, traversalDescription)
136
+ ____exports.merge(nil, oldValue, value, traversalDescription)
137
+ else
138
+ oldTable[key] = value
139
+ end
140
+ end
141
+ ::__continue21::
142
+ end
143
+ end
144
+ return ____exports
@@ -0,0 +1,4 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ /// <reference types="typescript-to-lua/language-extensions" />
3
+ import { SaveData } from "../../interfaces/SaveData";
4
+ export declare function saveToDisk(mod: Mod, saveDataMap: LuaTable<string, SaveData>, saveDataConditionalFuncMap: Map<string, () => boolean>): void;
@@ -0,0 +1,44 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local Map = ____lualib.Map
3
+ local __TS__ObjectKeys = ____lualib.__TS__ObjectKeys
4
+ local ____exports = {}
5
+ local getAllSaveDataToWriteToDisk
6
+ local ____SerializationType = require("enums.SerializationType")
7
+ local SerializationType = ____SerializationType.SerializationType
8
+ local ____deepCopy = require("functions.deepCopy")
9
+ local deepCopy = ____deepCopy.deepCopy
10
+ local ____jsonHelpers = require("functions.jsonHelpers")
11
+ local jsonEncode = ____jsonHelpers.jsonEncode
12
+ local ____log = require("functions.log")
13
+ local log = ____log.log
14
+ local ____constants = require("features.saveDataManager.constants")
15
+ local SAVE_DATA_MANAGER_FEATURE_NAME = ____constants.SAVE_DATA_MANAGER_FEATURE_NAME
16
+ function getAllSaveDataToWriteToDisk(self, saveDataMap, saveDataConditionalFuncMap)
17
+ local allSaveData = {}
18
+ for subscriberName, saveData in pairs(saveDataMap) do
19
+ do
20
+ local conditionalFunc = saveDataConditionalFuncMap:get(subscriberName)
21
+ if conditionalFunc ~= nil then
22
+ local shouldSave = conditionalFunc(nil)
23
+ if not shouldSave then
24
+ goto __continue4
25
+ end
26
+ end
27
+ local saveDataWithoutRoom = {persistent = saveData.persistent, run = saveData.run, level = saveData.level}
28
+ if #__TS__ObjectKeys(saveDataWithoutRoom) == 0 then
29
+ goto __continue4
30
+ end
31
+ local saveDataCopy = deepCopy(nil, saveDataWithoutRoom, SerializationType.SERIALIZE, subscriberName)
32
+ allSaveData[subscriberName] = saveDataCopy
33
+ end
34
+ ::__continue4::
35
+ end
36
+ return allSaveData
37
+ end
38
+ function ____exports.saveToDisk(self, mod, saveDataMap, saveDataConditionalFuncMap)
39
+ local allSaveData = getAllSaveDataToWriteToDisk(nil, saveDataMap, saveDataConditionalFuncMap)
40
+ local jsonString = jsonEncode(nil, allSaveData)
41
+ mod:SaveData(jsonString)
42
+ log(("The " .. SAVE_DATA_MANAGER_FEATURE_NAME) .. " wrote data to the \"save#.dat\" file.")
43
+ end
44
+ return ____exports
@@ -0,0 +1 @@
1
+ export declare function isSerializationBrand(key: unknown): boolean;
@@ -0,0 +1,17 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local Set = ____lualib.Set
3
+ local __TS__New = ____lualib.__TS__New
4
+ local ____exports = {}
5
+ local ____SerializationBrand = require("enums.private.SerializationBrand")
6
+ local SerializationBrand = ____SerializationBrand.SerializationBrand
7
+ local ____enums = require("functions.enums")
8
+ local getEnumValues = ____enums.getEnumValues
9
+ local SERIALIZATION_BRANDS = getEnumValues(nil, SerializationBrand)
10
+ local SERIALIZATION_BRAND_SET = __TS__New(Set, SERIALIZATION_BRANDS)
11
+ function ____exports.isSerializationBrand(self, key)
12
+ if type(key) ~= "string" then
13
+ return false
14
+ end
15
+ return SERIALIZATION_BRAND_SET:has(key)
16
+ end
17
+ return ____exports
@@ -0,0 +1,18 @@
1
+ import { FamiliarVariant } from "isaac-typescript-definitions";
2
+ /**
3
+ * Blacklists a familiar from being stolen by The Siren boss. This should be called once at the
4
+ * beginning of every run.
5
+ *
6
+ * @param familiarVariant The familiar variant to blacklist.
7
+ * @param familiarSubType The sub-type to blacklist. Optional. The default is to blacklist all
8
+ * sub-types of the given variant.
9
+ */
10
+ export declare function setFamiliarNoSirenSteal(familiarVariant: FamiliarVariant, familiarSubType?: int): void;
11
+ /**
12
+ * Helper function to check if the Siren boss has stolen a familiar. Some familiars may need to
13
+ * behave differently when under The Siren's control (e.g. if they auto-target enemies).
14
+ *
15
+ * @param familiar The familiar to be checked.
16
+ * @returns Returns whether the familiar has been stolen by The Siren.
17
+ */
18
+ export declare function hasSirenStolenFamiliar(familiar: EntityFamiliar): boolean;
@@ -0,0 +1,82 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ArrayFind = ____lualib.__TS__ArrayFind
3
+ local ____exports = {}
4
+ local postNPCInitSirenHelper, checkReturnFamiliarToPlayer, blacklistEntryExists, getSirenHelper, v
5
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
+ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
7
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
8
+ local ____featuresInitialized = require("featuresInitialized")
9
+ local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
10
+ local ____entity = require("functions.entity")
11
+ local getEntities = ____entity.getEntities
12
+ local ____exports = require("features.saveDataManager.exports")
13
+ local saveDataManager = ____exports.saveDataManager
14
+ function postNPCInitSirenHelper(self, npc)
15
+ checkReturnFamiliarToPlayer(nil, npc)
16
+ end
17
+ function checkReturnFamiliarToPlayer(self, npc)
18
+ if npc.Target == nil then
19
+ return
20
+ end
21
+ local familiar = npc.Target:ToFamiliar()
22
+ if familiar == nil then
23
+ return
24
+ end
25
+ if blacklistEntryExists(nil, familiar.Variant, familiar.SubType) then
26
+ npc:Remove()
27
+ familiar:AddToFollowers()
28
+ end
29
+ end
30
+ function blacklistEntryExists(self, incomingFamiliarVariant, incomingFamiliarSubType)
31
+ for ____, ____value in ipairs(v.run.familiarBlacklist) do
32
+ local familiarVariant = ____value[1]
33
+ local familiarSubType = ____value[2]
34
+ if incomingFamiliarVariant == familiarVariant and familiarSubType == incomingFamiliarSubType then
35
+ return true
36
+ end
37
+ if incomingFamiliarVariant == familiarVariant and familiarSubType == nil then
38
+ return true
39
+ end
40
+ end
41
+ return false
42
+ end
43
+ function getSirenHelper(self, familiar)
44
+ local familiarPtrHash = GetPtrHash(familiar)
45
+ local sirenHelpers = getEntities(nil, EntityType.SIREN_HELPER)
46
+ return __TS__ArrayFind(
47
+ sirenHelpers,
48
+ function(____, sirenHelper) return sirenHelper.Target ~= nil and GetPtrHash(sirenHelper.Target) == familiarPtrHash end
49
+ )
50
+ end
51
+ local FEATURE_NAME = "siren helpers"
52
+ v = {run = {familiarBlacklist = {}}}
53
+ ---
54
+ -- @internal
55
+ function ____exports.sirenHelpersInit(self, mod)
56
+ saveDataManager(nil, "sirenHelpers", v)
57
+ mod:AddCallback(ModCallback.POST_NPC_INIT, postNPCInitSirenHelper, EntityType.SIREN_HELPER)
58
+ end
59
+ --- Blacklists a familiar from being stolen by The Siren boss. This should be called once at the
60
+ -- beginning of every run.
61
+ --
62
+ -- @param familiarVariant The familiar variant to blacklist.
63
+ -- @param familiarSubType The sub-type to blacklist. Optional. The default is to blacklist all
64
+ -- sub-types of the given variant.
65
+ function ____exports.setFamiliarNoSirenSteal(self, familiarVariant, familiarSubType)
66
+ errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
67
+ if blacklistEntryExists(nil, familiarVariant, familiarSubType) then
68
+ return
69
+ end
70
+ local ____v_run_familiarBlacklist_0 = v.run.familiarBlacklist
71
+ ____v_run_familiarBlacklist_0[#____v_run_familiarBlacklist_0 + 1] = {familiarVariant, familiarSubType}
72
+ end
73
+ --- Helper function to check if the Siren boss has stolen a familiar. Some familiars may need to
74
+ -- behave differently when under The Siren's control (e.g. if they auto-target enemies).
75
+ --
76
+ -- @param familiar The familiar to be checked.
77
+ -- @returns Returns whether the familiar has been stolen by The Siren.
78
+ function ____exports.hasSirenStolenFamiliar(self, familiar)
79
+ errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
80
+ return getSirenHelper(nil, familiar) ~= nil
81
+ end
82
+ return ____exports
@@ -0,0 +1,13 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ /**
3
+ * Helper function to get the other version of Tainted Lazarus.
4
+ *
5
+ * - On Tainted Lazarus, returns the player object for Dead Tainted Lazarus.
6
+ * - On Dead Tainted Lazarus, returns the player object for Tainted Lazarus.
7
+ * - Returns undefined if player object retrieval failed for any reason.
8
+ *
9
+ * If you call the `EntityPlayer.Exists` method on the returned object, it will return false.
10
+ * However, you can still call the other methods like you normally would (e.g.
11
+ * `EntityPlayer.AddCollectible`).
12
+ */
13
+ export declare function getTaintedLazarusSubPlayer(player: EntityPlayer): EntityPlayer | undefined;
@@ -0,0 +1,85 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local Map = ____lualib.Map
3
+ local __TS__New = ____lualib.__TS__New
4
+ local ____exports = {}
5
+ local postPlayerInit, checkDequeue, v
6
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
8
+ local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
9
+ local ____featuresInitialized = require("featuresInitialized")
10
+ local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
11
+ local ____exports = require("features.saveDataManager.exports")
12
+ local saveDataManager = ____exports.saveDataManager
13
+ function postPlayerInit(self, player)
14
+ local entityPtr = EntityPtr(player)
15
+ local character = player:GetPlayerType()
16
+ if character == PlayerType.LAZARUS_B then
17
+ local ____v_run_queuedTaintedLazarus_0 = v.run.queuedTaintedLazarus
18
+ ____v_run_queuedTaintedLazarus_0[#____v_run_queuedTaintedLazarus_0 + 1] = entityPtr
19
+ elseif character == PlayerType.LAZARUS_2_B then
20
+ local ____v_run_queuedDeadTaintedLazarus_1 = v.run.queuedDeadTaintedLazarus
21
+ ____v_run_queuedDeadTaintedLazarus_1[#____v_run_queuedDeadTaintedLazarus_1 + 1] = entityPtr
22
+ else
23
+ return
24
+ end
25
+ checkDequeue(nil)
26
+ end
27
+ function checkDequeue(self)
28
+ if #v.run.queuedTaintedLazarus == 0 or #v.run.queuedDeadTaintedLazarus == 0 then
29
+ return
30
+ end
31
+ local taintedLazarusPtr = table.remove(v.run.queuedTaintedLazarus, 1)
32
+ local deadTaintedLazarusPtr = table.remove(v.run.queuedDeadTaintedLazarus, 1)
33
+ if taintedLazarusPtr == nil or deadTaintedLazarusPtr == nil then
34
+ return
35
+ end
36
+ local taintedLazarus = taintedLazarusPtr.Ref
37
+ local deadTaintedLazarus = deadTaintedLazarusPtr.Ref
38
+ if taintedLazarus == nil or deadTaintedLazarus == nil then
39
+ return
40
+ end
41
+ local taintedLazarusPtrHash = GetPtrHash(taintedLazarus)
42
+ local deadTaintedLazarusPtrHash = GetPtrHash(deadTaintedLazarus)
43
+ v.run.subPlayerMap:set(taintedLazarusPtrHash, deadTaintedLazarusPtr)
44
+ v.run.subPlayerMap:set(deadTaintedLazarusPtrHash, taintedLazarusPtr)
45
+ end
46
+ local FEATURE_NAME = "Tainted Lazarus entity finder"
47
+ v = {run = {
48
+ queuedTaintedLazarus = {},
49
+ queuedDeadTaintedLazarus = {},
50
+ subPlayerMap = __TS__New(Map)
51
+ }}
52
+ ---
53
+ -- @internal
54
+ function ____exports.taintedLazarusPlayersInit(self, mod)
55
+ saveDataManager(
56
+ nil,
57
+ "taintedLazarusPlayers",
58
+ v,
59
+ function() return false end
60
+ )
61
+ mod:AddCallback(ModCallback.POST_PLAYER_INIT, postPlayerInit)
62
+ end
63
+ --- Helper function to get the other version of Tainted Lazarus.
64
+ --
65
+ -- - On Tainted Lazarus, returns the player object for Dead Tainted Lazarus.
66
+ -- - On Dead Tainted Lazarus, returns the player object for Tainted Lazarus.
67
+ -- - Returns undefined if player object retrieval failed for any reason.
68
+ --
69
+ -- If you call the `EntityPlayer.Exists` method on the returned object, it will return false.
70
+ -- However, you can still call the other methods like you normally would (e.g.
71
+ -- `EntityPlayer.AddCollectible`).
72
+ function ____exports.getTaintedLazarusSubPlayer(self, player)
73
+ errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
74
+ local ptrHash = GetPtrHash(player)
75
+ local entityPtr = v.run.subPlayerMap:get(ptrHash)
76
+ if entityPtr == nil then
77
+ return nil
78
+ end
79
+ local entity = entityPtr.Ref
80
+ if entity == nil then
81
+ return nil
82
+ end
83
+ return entity:ToPlayer()
84
+ end
85
+ return ____exports
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,20 @@
1
+ local ____exports = {}
2
+ local featuresInitialized = false
3
+ ---
4
+ -- @internal
5
+ function ____exports.areFeaturesInitialized(self)
6
+ return featuresInitialized
7
+ end
8
+ ---
9
+ -- @internal
10
+ function ____exports.errorIfFeaturesNotInitialized(self, featureName)
11
+ if not ____exports.areFeaturesInitialized(nil) then
12
+ error(("The " .. featureName) .. " is not initialized. You must first upgrade your mod object by calling the \"upgradeMod\" function.")
13
+ end
14
+ end
15
+ ---
16
+ -- @internal
17
+ function ____exports.setFeaturesInitialized(self)
18
+ featuresInitialized = true
19
+ end
20
+ return ____exports
@@ -0,0 +1,141 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ /**
3
+ * Helper function for determining if two arrays contain the exact same elements. Note that this
4
+ * only performs a shallow comparison.
5
+ */
6
+ export declare function arrayEquals<T>(array1: T[] | readonly T[], array2: T[] | readonly T[]): boolean;
7
+ /**
8
+ * Shallow copies and removes the specified element(s) from the array. Returns the copied array. If
9
+ * the specified element(s) are not found in the array, it will simply return a shallow copy of the
10
+ * array.
11
+ *
12
+ * This function is variadic, meaning that you can specify N arguments to remove N elements.
13
+ */
14
+ export declare function arrayRemove<T>(originalArray: T[] | readonly T[], ...elementsToRemove: T[]): T[];
15
+ /**
16
+ * Removes the specified element(s) from the array. If the specified element(s) are not found in the
17
+ * array, this function will do nothing. Returns whether or not one or more elements were removed.
18
+ *
19
+ * This function is variadic, meaning that you can specify N arguments to remove N elements.
20
+ */
21
+ export declare function arrayRemoveInPlace<T>(array: T[], ...elementsToRemove: T[]): boolean;
22
+ /**
23
+ * Shallow copies and removes the elements at the specified indexes from the array. Returns the
24
+ * copied array. If the specified indexes are not found in the array, it will simply return a
25
+ * shallow copy of the array.
26
+ *
27
+ * This function is variadic, meaning that you can specify N arguments to remove N elements.
28
+ */
29
+ export declare function arrayRemoveIndex<T>(originalArray: T[] | readonly T[], ...indexesToRemove: int[]): T[];
30
+ /**
31
+ * Removes the elements at the specified indexes from the array. If the specified indexes are not
32
+ * found in the array, this function will do nothing. Returns whether or not one or more elements
33
+ * were removed.
34
+ *
35
+ * This function is variadic, meaning that you can specify N arguments to remove N elements.
36
+ */
37
+ export declare function arrayRemoveIndexInPlace<T>(array: T[], ...indexesToRemove: int[]): boolean;
38
+ export declare function arrayToString<T>(array: T[]): string;
39
+ /**
40
+ * Helper function to combine two or more arrays. Returns a new array that is the composition of all
41
+ * of the specified arrays.
42
+ *
43
+ * This function is variadic, meaning that you can specify N arguments to combine N arrays. Note
44
+ * that this will only perform a shallow copy of the array elements.
45
+ */
46
+ export declare function combineArrays<T>(...arrays: Array<T[] | readonly T[]>): T[];
47
+ /**
48
+ * Helper function to perform a shallow copy.
49
+ *
50
+ * @param oldArray The array to copy.
51
+ * @param numElements Optional. If specified, will only copy the first N elements. By default, the
52
+ * entire array will be copied.
53
+ */
54
+ export declare function copyArray<T>(oldArray: T[] | readonly T[], numElements?: int): T[];
55
+ export declare function emptyArray<T>(array: T[]): void;
56
+ /**
57
+ * Helper function to get an array containing the indexes of an array.
58
+ *
59
+ * For example, an array of `["Apple", "Banana"]` would return an array of `[0, 1]`.
60
+ */
61
+ export declare function getArrayIndexes<T>(array: T[] | readonly T[]): int[];
62
+ /**
63
+ * Helper function to return the last element of an array.
64
+ *
65
+ * If the array is empty, this will return undefined.
66
+ */
67
+ export declare function getLastElement<T>(array: T[]): T | undefined;
68
+ /**
69
+ * Helper function to get a random element from the provided array.
70
+ *
71
+ * @param array The array to get an element from.
72
+ * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
73
+ * `RNG.Next` method will be called. Default is `getRandomSeed()`.
74
+ * @param exceptions Optional. An array of elements to skip over if selected.
75
+ */
76
+ export declare function getRandomArrayElement<T>(array: T[] | readonly T[], seedOrRNG?: Seed | RNG, exceptions?: T[] | readonly T[]): T;
77
+ /**
78
+ * Helper function to get a random element from the provided array. Once the random element is
79
+ * decided, it is then removed from the array (in-place).
80
+ *
81
+ * @param array The array to get an element from.
82
+ * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
83
+ * `RNG.Next` method will be called. Default is `getRandomSeed()`.
84
+ * @param exceptions Optional. An array of elements to skip over if selected.
85
+ */
86
+ export declare function getRandomArrayElementAndRemove<T>(array: T[], seedOrRNG?: Seed | RNG, exceptions?: T[] | readonly T[]): T;
87
+ /**
88
+ * Helper function to get a random index from the provided array.
89
+ *
90
+ * @param array The array to get the index from.
91
+ * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
92
+ * `RNG.Next` method will be called. Default is `getRandomSeed()`.
93
+ */
94
+ export declare function getRandomArrayIndex<T>(array: T[] | readonly T[], seedOrRNG?: Seed | RNG): int;
95
+ /**
96
+ * Initializes an array with all elements containing the specified default value.
97
+ *
98
+ * For example:
99
+ *
100
+ * ```ts
101
+ * const playerTransformations = initArray(false, PlayerForm.NUM_PLAYER_FORMS - 1);
102
+ * ```
103
+ */
104
+ export declare function initArray<T>(defaultValue: T, size: int): T[];
105
+ /**
106
+ * Since Lua uses tables for every non-primitive data structure, it is non-trivial to determine if a
107
+ * particular table is being used as an array. `isArray` returns true if:
108
+ *
109
+ * - the table contains all numerical indexes that are contiguous, starting at 1
110
+ * - the table has no keys (i.e. an "empty" table)
111
+ */
112
+ export declare function isArray(object: unknown): object is unknown[];
113
+ /**
114
+ * Helper function to see if every element in the array is N + 1.
115
+ *
116
+ * For example, `[2, 3, 4]` would return true, and `[2, 3, 5]` would return false.
117
+ */
118
+ export declare function isArrayContiguous(array: int[]): boolean;
119
+ /** Checks if an array is in the provided 2-dimensional array. */
120
+ export declare function isArrayInArray<T>(arrayToMatch: T[] | readonly T[], parentArray: Array<T[] | readonly T[]>): boolean;
121
+ /**
122
+ * Shallow copies and shuffles the array using the Fisher-Yates algorithm. Returns the copied array.
123
+ *
124
+ * From: https://stackoverflow.com/questions/2450954/how-to-randomize-shuffle-a-javascript-array
125
+ *
126
+ * @param originalArray The array to shuffle.
127
+ * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
128
+ * `RNG.Next` method will be called. Default is `getRandomSeed()`.
129
+ */
130
+ export declare function shuffleArray<T>(originalArray: T[] | readonly T[], seedOrRNG?: Seed | RNG): T[];
131
+ /**
132
+ * Shuffles the provided array in-place using the Fisher-Yates algorithm.
133
+ *
134
+ * From: https://stackoverflow.com/questions/2450954/how-to-randomize-shuffle-a-javascript-array
135
+ *
136
+ * @param array The array to shuffle.
137
+ * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
138
+ * `RNG.Next` method will be called. Default is `getRandomSeed()`.
139
+ */
140
+ export declare function shuffleArrayInPlace<T>(array: T[], seedOrRNG?: Seed | RNG): void;
141
+ export declare function sumArray(array: number[] | readonly number[]): number;