isaacscript-common 2.3.0 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1035) hide show
  1. package/cachedClasses.d.ts +37 -0
  2. package/cachedClasses.lua +30 -0
  3. package/callbacks/customRevive.d.ts +1 -0
  4. package/callbacks/customRevive.lua +147 -0
  5. package/callbacks/itemPickup.d.ts +1 -0
  6. package/callbacks/itemPickup.lua +66 -0
  7. package/callbacks/postBombInitLate.d.ts +1 -0
  8. package/callbacks/postBombInitLate.lua +33 -0
  9. package/callbacks/postBoneSwing.d.ts +1 -0
  10. package/callbacks/postBoneSwing.lua +50 -0
  11. package/callbacks/postCollectibleInitFirst.d.ts +1 -0
  12. package/callbacks/postCollectibleInitFirst.lua +34 -0
  13. package/callbacks/postCursedTeleport.d.ts +1 -0
  14. package/callbacks/postCursedTeleport.lua +121 -0
  15. package/callbacks/postCustomDoorEnter.d.ts +50 -0
  16. package/callbacks/postCustomDoorEnter.lua +247 -0
  17. package/callbacks/postDoorRender.d.ts +1 -0
  18. package/callbacks/postDoorRender.lua +26 -0
  19. package/callbacks/postDoorUpdate.d.ts +1 -0
  20. package/callbacks/postDoorUpdate.lua +26 -0
  21. package/callbacks/postEffectInitLate.d.ts +1 -0
  22. package/callbacks/postEffectInitLate.lua +33 -0
  23. package/callbacks/postEffectStateChanged.d.ts +1 -0
  24. package/callbacks/postEffectStateChanged.lua +39 -0
  25. package/callbacks/postEsauJr.d.ts +1 -0
  26. package/callbacks/postEsauJr.lua +69 -0
  27. package/callbacks/postFamiliarInitLate.d.ts +1 -0
  28. package/callbacks/postFamiliarInitLate.lua +33 -0
  29. package/callbacks/postFamiliarStateChanged.d.ts +1 -0
  30. package/callbacks/postFamiliarStateChanged.lua +39 -0
  31. package/callbacks/postFlip.d.ts +1 -0
  32. package/callbacks/postFlip.lua +63 -0
  33. package/callbacks/postGreedModeWave.d.ts +1 -0
  34. package/callbacks/postGreedModeWave.lua +34 -0
  35. package/callbacks/postGridEntity.d.ts +1 -0
  36. package/callbacks/postGridEntity.lua +107 -0
  37. package/callbacks/postGridEntityCollision.d.ts +1 -0
  38. package/callbacks/postGridEntityCollision.lua +67 -0
  39. package/callbacks/postGridEntityRender.d.ts +1 -0
  40. package/callbacks/postGridEntityRender.lua +26 -0
  41. package/callbacks/postHolyMantleRemoved.d.ts +1 -0
  42. package/callbacks/postHolyMantleRemoved.lua +41 -0
  43. package/callbacks/postItemDischarged.d.ts +2 -0
  44. package/callbacks/postItemDischarged.lua +104 -0
  45. package/callbacks/postKnifeInitLate.d.ts +1 -0
  46. package/callbacks/postKnifeInitLate.lua +33 -0
  47. package/callbacks/postLaserInitLate.d.ts +1 -0
  48. package/callbacks/postLaserInitLate.lua +33 -0
  49. package/callbacks/postNPCInitLate.d.ts +1 -0
  50. package/callbacks/postNPCInitLate.lua +33 -0
  51. package/callbacks/postNPCStateChanged.d.ts +1 -0
  52. package/callbacks/postNPCStateChanged.lua +39 -0
  53. package/callbacks/postNewRoomEarly.d.ts +1 -0
  54. package/callbacks/postNewRoomEarly.lua +67 -0
  55. package/callbacks/postPickupCollect.d.ts +1 -0
  56. package/callbacks/postPickupCollect.lua +41 -0
  57. package/callbacks/postPickupInitLate.d.ts +1 -0
  58. package/callbacks/postPickupInitLate.lua +33 -0
  59. package/callbacks/postPickupStateChanged.d.ts +1 -0
  60. package/callbacks/postPickupStateChanged.lua +39 -0
  61. package/callbacks/postPitRender.d.ts +1 -0
  62. package/callbacks/postPitRender.lua +26 -0
  63. package/callbacks/postPitUpdate.d.ts +1 -0
  64. package/callbacks/postPitUpdate.lua +26 -0
  65. package/callbacks/postPlayerChangeHealth.d.ts +1 -0
  66. package/callbacks/postPlayerChangeHealth.lua +52 -0
  67. package/callbacks/postPlayerChangeType.d.ts +1 -0
  68. package/callbacks/postPlayerChangeType.lua +41 -0
  69. package/callbacks/postPlayerFatalDamage.d.ts +1 -0
  70. package/callbacks/postPlayerFatalDamage.lua +73 -0
  71. package/callbacks/postPlayerInitLate.d.ts +1 -0
  72. package/callbacks/postPlayerInitLate.lua +35 -0
  73. package/callbacks/postPlayerReordered.d.ts +1 -0
  74. package/callbacks/postPlayerReordered.lua +114 -0
  75. package/callbacks/postPoopRender.d.ts +1 -0
  76. package/callbacks/postPoopRender.lua +26 -0
  77. package/callbacks/postPoopUpdate.d.ts +1 -0
  78. package/callbacks/postPoopUpdate.lua +26 -0
  79. package/callbacks/postPressurePlateRender.d.ts +1 -0
  80. package/callbacks/postPressurePlateRender.lua +26 -0
  81. package/callbacks/postPressurePlateUpdate.d.ts +1 -0
  82. package/callbacks/postPressurePlateUpdate.lua +26 -0
  83. package/callbacks/postProjectileInitLate.d.ts +1 -0
  84. package/callbacks/postProjectileInitLate.lua +33 -0
  85. package/callbacks/postPurchase.d.ts +1 -0
  86. package/callbacks/postPurchase.lua +51 -0
  87. package/callbacks/postRockRender.d.ts +1 -0
  88. package/callbacks/postRockRender.lua +26 -0
  89. package/callbacks/postRockUpdate.d.ts +1 -0
  90. package/callbacks/postRockUpdate.lua +26 -0
  91. package/callbacks/postRoomClearChanged.d.ts +1 -0
  92. package/callbacks/postRoomClearChanged.lua +42 -0
  93. package/callbacks/postSacrifice.d.ts +1 -0
  94. package/callbacks/postSacrifice.lua +44 -0
  95. package/callbacks/postSlotInitUpdate.d.ts +1 -0
  96. package/callbacks/postSlotInitUpdate.lua +53 -0
  97. package/callbacks/postSlotRender.d.ts +1 -0
  98. package/callbacks/postSlotRender.lua +76 -0
  99. package/callbacks/postSpikesRender.d.ts +1 -0
  100. package/callbacks/postSpikesRender.lua +26 -0
  101. package/callbacks/postSpikesUpdate.d.ts +1 -0
  102. package/callbacks/postSpikesUpdate.lua +26 -0
  103. package/callbacks/postTNTRender.d.ts +1 -0
  104. package/callbacks/postTNTRender.lua +26 -0
  105. package/callbacks/postTNTUpdate.d.ts +1 -0
  106. package/callbacks/postTNTUpdate.lua +26 -0
  107. package/callbacks/postTearInitLate.d.ts +1 -0
  108. package/callbacks/postTearInitLate.lua +33 -0
  109. package/callbacks/postTearInitVeryLate.d.ts +1 -0
  110. package/callbacks/postTearInitVeryLate.lua +36 -0
  111. package/callbacks/postTransformation.d.ts +1 -0
  112. package/callbacks/postTransformation.lua +48 -0
  113. package/callbacks/postTrinketBreak.d.ts +1 -0
  114. package/callbacks/postTrinketBreak.lua +72 -0
  115. package/callbacks/preBerserkDeath.d.ts +1 -0
  116. package/callbacks/preBerserkDeath.lua +38 -0
  117. package/callbacks/preNewLevel.d.ts +1 -0
  118. package/callbacks/preNewLevel.lua +45 -0
  119. package/callbacks/reorderedCallbacks.d.ts +20 -0
  120. package/callbacks/reorderedCallbacks.lua +108 -0
  121. package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
  122. package/callbacks/subscriptions/postBombInitLate.lua +29 -0
  123. package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
  124. package/callbacks/subscriptions/postBoneSwing.lua +22 -0
  125. package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
  126. package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
  127. package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
  128. package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
  129. package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
  130. package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
  131. package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
  132. package/callbacks/subscriptions/postCustomRevive.lua +29 -0
  133. package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
  134. package/callbacks/subscriptions/postDoorRender.lua +30 -0
  135. package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
  136. package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
  137. package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
  138. package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
  139. package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
  140. package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
  141. package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
  142. package/callbacks/subscriptions/postEsauJr.lua +22 -0
  143. package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
  144. package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
  145. package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
  146. package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
  147. package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
  148. package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
  149. package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
  150. package/callbacks/subscriptions/postFirstFlip.lua +22 -0
  151. package/callbacks/subscriptions/postFlip.d.ts +4 -0
  152. package/callbacks/subscriptions/postFlip.lua +22 -0
  153. package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
  154. package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
  155. package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  156. package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
  157. package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
  158. package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
  159. package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
  160. package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
  161. package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
  162. package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
  163. package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
  164. package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
  165. package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
  166. package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
  167. package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
  168. package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
  169. package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
  170. package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
  171. package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  172. package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
  173. package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
  174. package/callbacks/subscriptions/postItemDischarged.lua +29 -0
  175. package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
  176. package/callbacks/subscriptions/postItemPickup.lua +33 -0
  177. package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
  178. package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
  179. package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
  180. package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
  181. package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
  182. package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
  183. package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
  184. package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
  185. package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
  186. package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
  187. package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
  188. package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
  189. package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
  190. package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
  191. package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
  192. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
  193. package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
  194. package/callbacks/subscriptions/postPickupCollect.lua +29 -0
  195. package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
  196. package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
  197. package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
  198. package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
  199. package/callbacks/subscriptions/postPitRender.d.ts +5 -0
  200. package/callbacks/subscriptions/postPitRender.lua +30 -0
  201. package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
  202. package/callbacks/subscriptions/postPitUpdate.lua +30 -0
  203. package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
  204. package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
  205. package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
  206. package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
  207. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
  208. package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
  209. package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
  210. package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
  211. package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
  212. package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
  213. package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
  214. package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
  215. package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
  216. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
  217. package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
  218. package/callbacks/subscriptions/postPoopRender.lua +30 -0
  219. package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
  220. package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
  221. package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
  222. package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
  223. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
  224. package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
  225. package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
  226. package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
  227. package/callbacks/subscriptions/postPurchase.d.ts +6 -0
  228. package/callbacks/subscriptions/postPurchase.lua +22 -0
  229. package/callbacks/subscriptions/postRockRender.d.ts +5 -0
  230. package/callbacks/subscriptions/postRockRender.lua +30 -0
  231. package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
  232. package/callbacks/subscriptions/postRockUpdate.lua +30 -0
  233. package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  234. package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
  235. package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
  236. package/callbacks/subscriptions/postSacrifice.lua +34 -0
  237. package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
  238. package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
  239. package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
  240. package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
  241. package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
  242. package/callbacks/subscriptions/postSlotInit.lua +29 -0
  243. package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
  244. package/callbacks/subscriptions/postSlotRender.lua +29 -0
  245. package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
  246. package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
  247. package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
  248. package/callbacks/subscriptions/postSpikesRender.lua +30 -0
  249. package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
  250. package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
  251. package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
  252. package/callbacks/subscriptions/postTNTRender.lua +30 -0
  253. package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
  254. package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
  255. package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
  256. package/callbacks/subscriptions/postTearInitLate.lua +29 -0
  257. package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
  258. package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
  259. package/callbacks/subscriptions/postTransformation.d.ts +5 -0
  260. package/callbacks/subscriptions/postTransformation.lua +29 -0
  261. package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
  262. package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
  263. package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
  264. package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
  265. package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
  266. package/callbacks/subscriptions/preCustomRevive.lua +38 -0
  267. package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
  268. package/callbacks/subscriptions/preItemPickup.lua +33 -0
  269. package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
  270. package/callbacks/subscriptions/preNewLevel.lua +22 -0
  271. package/classes/DefaultMap.d.ts +110 -0
  272. package/classes/DefaultMap.lua +135 -0
  273. package/classes/ModUpgraded.d.ts +23 -0
  274. package/classes/ModUpgraded.lua +43 -0
  275. package/constants.d.ts +104 -0
  276. package/constants.lua +86 -0
  277. package/constantsFirstLast.d.ts +130 -0
  278. package/constantsFirstLast.lua +113 -0
  279. package/enums/HealthType.d.ts +16 -0
  280. package/enums/HealthType.lua +24 -0
  281. package/enums/ModCallbackCustom.d.ts +860 -0
  282. package/enums/ModCallbackCustom.lua +159 -0
  283. package/enums/PocketItemType.d.ts +8 -0
  284. package/enums/PocketItemType.lua +15 -0
  285. package/enums/SerializationType.d.ts +5 -0
  286. package/enums/SerializationType.lua +9 -0
  287. package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
  288. package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
  289. package/enums/private/SaveDataKey.d.ts +7 -0
  290. package/enums/private/SaveDataKey.lua +11 -0
  291. package/enums/private/SerializationBrand.d.ts +37 -0
  292. package/enums/private/SerializationBrand.lua +17 -0
  293. package/features/characterHealthConversion.d.ts +9 -0
  294. package/features/characterHealthConversion.lua +91 -0
  295. package/features/characterStats.d.ts +19 -0
  296. package/features/characterStats.lua +54 -0
  297. package/features/debugDisplay/debugDisplay.d.ts +2 -0
  298. package/features/debugDisplay/debugDisplay.lua +181 -0
  299. package/features/debugDisplay/exports.d.ts +199 -0
  300. package/features/debugDisplay/exports.lua +223 -0
  301. package/features/debugDisplay/v.d.ts +44 -0
  302. package/features/debugDisplay/v.lua +54 -0
  303. package/features/deployJSONRoom.d.ts +65 -0
  304. package/features/deployJSONRoom.lua +519 -0
  305. package/features/disableInputs.d.ts +62 -0
  306. package/features/disableInputs.lua +134 -0
  307. package/features/disableSound.d.ts +18 -0
  308. package/features/disableSound.lua +62 -0
  309. package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
  310. package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
  311. package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
  312. package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
  313. package/features/extraConsoleCommands/init.d.ts +26 -0
  314. package/features/extraConsoleCommands/init.lua +265 -0
  315. package/features/extraConsoleCommands/listCommands.d.ts +349 -0
  316. package/features/extraConsoleCommands/listCommands.lua +1094 -0
  317. package/features/extraConsoleCommands/v.d.ts +13 -0
  318. package/features/extraConsoleCommands/v.lua +10 -0
  319. package/features/fadeInRemover.d.ts +14 -0
  320. package/features/fadeInRemover.lua +55 -0
  321. package/features/fastReset.d.ts +14 -0
  322. package/features/fastReset.lua +59 -0
  323. package/features/forgottenSwitch.d.ts +5 -0
  324. package/features/forgottenSwitch.lua +32 -0
  325. package/features/getCollectibleItemPoolType.d.ts +7 -0
  326. package/features/getCollectibleItemPoolType.lua +48 -0
  327. package/features/playerInventory.d.ts +23 -0
  328. package/features/playerInventory.lua +147 -0
  329. package/features/ponyDetection.d.ts +6 -0
  330. package/features/ponyDetection.lua +53 -0
  331. package/features/preventCollectibleRotation.d.ts +11 -0
  332. package/features/preventCollectibleRotation.lua +67 -0
  333. package/features/runInNFrames.d.ts +61 -0
  334. package/features/runInNFrames.lua +128 -0
  335. package/features/saveDataManager/constants.d.ts +3 -0
  336. package/features/saveDataManager/constants.lua +5 -0
  337. package/features/saveDataManager/exports.d.ts +131 -0
  338. package/features/saveDataManager/exports.lua +181 -0
  339. package/features/saveDataManager/load.d.ts +4 -0
  340. package/features/saveDataManager/load.lua +66 -0
  341. package/features/saveDataManager/main.d.ts +3 -0
  342. package/features/saveDataManager/main.lua +125 -0
  343. package/features/saveDataManager/maps.d.ts +10 -0
  344. package/features/saveDataManager/maps.lua +11 -0
  345. package/features/saveDataManager/merge.d.ts +24 -0
  346. package/features/saveDataManager/merge.lua +144 -0
  347. package/features/saveDataManager/save.d.ts +4 -0
  348. package/features/saveDataManager/save.lua +44 -0
  349. package/features/saveDataManager/serializationBrand.d.ts +1 -0
  350. package/features/saveDataManager/serializationBrand.lua +17 -0
  351. package/features/sirenHelpers.d.ts +18 -0
  352. package/features/sirenHelpers.lua +82 -0
  353. package/features/taintedLazarusPlayers.d.ts +13 -0
  354. package/features/taintedLazarusPlayers.lua +85 -0
  355. package/featuresInitialized.d.ts +1 -0
  356. package/featuresInitialized.lua +20 -0
  357. package/functions/array.d.ts +141 -0
  358. package/functions/array.lua +354 -0
  359. package/functions/benchmark.d.ts +10 -0
  360. package/functions/benchmark.lua +38 -0
  361. package/functions/bitwise.d.ts +4 -0
  362. package/functions/bitwise.lua +21 -0
  363. package/functions/boss.d.ts +56 -0
  364. package/functions/boss.lua +218 -0
  365. package/functions/cacheFlag.d.ts +8 -0
  366. package/functions/cacheFlag.lua +11 -0
  367. package/functions/cards.d.ts +95 -0
  368. package/functions/cards.lua +234 -0
  369. package/functions/challenges.d.ts +3 -0
  370. package/functions/challenges.lua +10 -0
  371. package/functions/character.d.ts +48 -0
  372. package/functions/character.lua +96 -0
  373. package/functions/charge.d.ts +54 -0
  374. package/functions/charge.lua +162 -0
  375. package/functions/chargeBar.d.ts +12 -0
  376. package/functions/chargeBar.lua +47 -0
  377. package/functions/collectibleCacheFlag.d.ts +23 -0
  378. package/functions/collectibleCacheFlag.lua +80 -0
  379. package/functions/collectibleSet.d.ts +9 -0
  380. package/functions/collectibleSet.lua +54 -0
  381. package/functions/collectibleTag.d.ts +16 -0
  382. package/functions/collectibleTag.lua +83 -0
  383. package/functions/collectibles.d.ts +211 -0
  384. package/functions/collectibles.lua +412 -0
  385. package/functions/color.d.ts +45 -0
  386. package/functions/color.lua +140 -0
  387. package/functions/debug.d.ts +27 -0
  388. package/functions/debug.lua +49 -0
  389. package/functions/deepCopy.d.ts +29 -0
  390. package/functions/deepCopy.lua +382 -0
  391. package/functions/deepCopyTests.d.ts +1 -0
  392. package/functions/deepCopyTests.lua +316 -0
  393. package/functions/direction.d.ts +4 -0
  394. package/functions/direction.lua +17 -0
  395. package/functions/doors.d.ts +117 -0
  396. package/functions/doors.lua +284 -0
  397. package/functions/easing.d.ts +30 -0
  398. package/functions/easing.lua +115 -0
  399. package/functions/eden.d.ts +3 -0
  400. package/functions/eden.lua +47 -0
  401. package/functions/entity.d.ts +131 -0
  402. package/functions/entity.lua +321 -0
  403. package/functions/entitySpecific.d.ts +264 -0
  404. package/functions/entitySpecific.lua +832 -0
  405. package/functions/entityTypes.d.ts +3 -0
  406. package/functions/entityTypes.lua +8 -0
  407. package/functions/enums.d.ts +80 -0
  408. package/functions/enums.lua +147 -0
  409. package/functions/familiars.d.ts +60 -0
  410. package/functions/familiars.lua +85 -0
  411. package/functions/flag.d.ts +99 -0
  412. package/functions/flag.lua +124 -0
  413. package/functions/flying.d.ts +19 -0
  414. package/functions/flying.lua +77 -0
  415. package/functions/globals.d.ts +14 -0
  416. package/functions/globals.lua +236 -0
  417. package/functions/gridEntity.d.ts +155 -0
  418. package/functions/gridEntity.lua +368 -0
  419. package/functions/gridEntitySpecific.d.ts +18 -0
  420. package/functions/gridEntitySpecific.lua +96 -0
  421. package/functions/input.d.ts +32 -0
  422. package/functions/input.lua +117 -0
  423. package/functions/isaacAPIClass.d.ts +23 -0
  424. package/functions/isaacAPIClass.lua +47 -0
  425. package/functions/jsonHelpers.d.ts +18 -0
  426. package/functions/jsonHelpers.lua +37 -0
  427. package/functions/jsonRoom.d.ts +12 -0
  428. package/functions/jsonRoom.lua +91 -0
  429. package/functions/kColor.d.ts +31 -0
  430. package/functions/kColor.lua +110 -0
  431. package/functions/language.d.ts +8 -0
  432. package/functions/language.lua +13 -0
  433. package/functions/level.d.ts +1 -0
  434. package/functions/level.lua +29 -0
  435. package/functions/log.d.ts +78 -0
  436. package/functions/log.lua +547 -0
  437. package/functions/map.d.ts +22 -0
  438. package/functions/map.lua +61 -0
  439. package/functions/math.d.ts +50 -0
  440. package/functions/math.lua +118 -0
  441. package/functions/mergeTests.d.ts +1 -0
  442. package/functions/mergeTests.lua +182 -0
  443. package/functions/npc.d.ts +40 -0
  444. package/functions/npc.lua +128 -0
  445. package/functions/pickupVariants.d.ts +23 -0
  446. package/functions/pickupVariants.lua +48 -0
  447. package/functions/pickups.d.ts +132 -0
  448. package/functions/pickups.lua +474 -0
  449. package/functions/pills.d.ts +69 -0
  450. package/functions/pills.lua +128 -0
  451. package/functions/player.d.ts +296 -0
  452. package/functions/player.lua +777 -0
  453. package/functions/playerDataStructures.d.ts +92 -0
  454. package/functions/playerDataStructures.lua +103 -0
  455. package/functions/playerHealth.d.ts +22 -0
  456. package/functions/playerHealth.lua +296 -0
  457. package/functions/playerIndex.d.ts +68 -0
  458. package/functions/playerIndex.lua +174 -0
  459. package/functions/pocketItems.d.ts +33 -0
  460. package/functions/pocketItems.lua +104 -0
  461. package/functions/positionVelocity.d.ts +64 -0
  462. package/functions/positionVelocity.lua +154 -0
  463. package/functions/random.d.ts +42 -0
  464. package/functions/random.lua +70 -0
  465. package/functions/revive.d.ts +31 -0
  466. package/functions/revive.lua +117 -0
  467. package/functions/rng.d.ts +53 -0
  468. package/functions/rng.lua +148 -0
  469. package/functions/roomData.d.ts +108 -0
  470. package/functions/roomData.lua +160 -0
  471. package/functions/roomGrid.d.ts +40 -0
  472. package/functions/roomGrid.lua +80 -0
  473. package/functions/roomShape.d.ts +43 -0
  474. package/functions/roomShape.lua +67 -0
  475. package/functions/rooms.d.ts +194 -0
  476. package/functions/rooms.lua +482 -0
  477. package/functions/run.d.ts +12 -0
  478. package/functions/run.lua +33 -0
  479. package/functions/seeds.d.ts +9 -0
  480. package/functions/seeds.lua +19 -0
  481. package/functions/serialization.d.ts +11 -0
  482. package/functions/serialization.lua +69 -0
  483. package/functions/set.d.ts +39 -0
  484. package/functions/set.lua +83 -0
  485. package/functions/sound.d.ts +1 -0
  486. package/functions/sound.lua +13 -0
  487. package/functions/spawnCollectible.d.ts +31 -0
  488. package/functions/spawnCollectible.lua +94 -0
  489. package/functions/sprite.d.ts +36 -0
  490. package/functions/sprite.lua +89 -0
  491. package/functions/stage.d.ts +35 -0
  492. package/functions/stage.lua +86 -0
  493. package/functions/string.d.ts +13 -0
  494. package/functions/string.lua +42 -0
  495. package/functions/table.d.ts +36 -0
  496. package/functions/table.lua +98 -0
  497. package/functions/tears.d.ts +22 -0
  498. package/functions/tears.lua +26 -0
  499. package/functions/transformations.d.ts +30 -0
  500. package/functions/transformations.lua +114 -0
  501. package/functions/trinketCacheFlag.d.ts +10 -0
  502. package/functions/trinketCacheFlag.lua +53 -0
  503. package/functions/trinketGive.d.ts +38 -0
  504. package/functions/trinketGive.lua +114 -0
  505. package/functions/trinkets.d.ts +73 -0
  506. package/functions/trinkets.lua +167 -0
  507. package/functions/tstlClass.d.ts +20 -0
  508. package/functions/tstlClass.lua +65 -0
  509. package/functions/ui.d.ts +34 -0
  510. package/functions/ui.lua +111 -0
  511. package/functions/utils.d.ts +113 -0
  512. package/functions/utils.lua +182 -0
  513. package/functions/vector.d.ts +32 -0
  514. package/functions/vector.lua +127 -0
  515. package/index.d.ts +129 -0
  516. package/index.lua +900 -0
  517. package/initCustomCallbacks.d.ts +2 -0
  518. package/initCustomCallbacks.lua +178 -0
  519. package/initFeatures.d.ts +3 -0
  520. package/initFeatures.lua +51 -0
  521. package/interfaces/AddCallbackParameterCustom.d.ts +153 -0
  522. package/interfaces/AddCallbackParameterCustom.lua +4 -0
  523. package/interfaces/ChargeBarSprites.d.ts +13 -0
  524. package/interfaces/ChargeBarSprites.lua +2 -0
  525. package/interfaces/JSONDoor.d.ts +11 -0
  526. package/interfaces/JSONDoor.lua +2 -0
  527. package/interfaces/JSONEntity.d.ts +13 -0
  528. package/interfaces/JSONEntity.lua +2 -0
  529. package/interfaces/JSONRoom.d.ts +26 -0
  530. package/interfaces/JSONRoom.lua +2 -0
  531. package/interfaces/JSONRooms.d.ts +11 -0
  532. package/interfaces/JSONRooms.lua +2 -0
  533. package/interfaces/JSONSpawn.d.ts +11 -0
  534. package/interfaces/JSONSpawn.lua +2 -0
  535. package/interfaces/PlayerHealth.d.ts +15 -0
  536. package/interfaces/PlayerHealth.lua +2 -0
  537. package/interfaces/PocketItemDescription.d.ts +8 -0
  538. package/interfaces/PocketItemDescription.lua +2 -0
  539. package/interfaces/SaveData.d.ts +29 -0
  540. package/interfaces/SaveData.lua +2 -0
  541. package/interfaces/TrinketSituation.d.ts +8 -0
  542. package/interfaces/TrinketSituation.lua +2 -0
  543. package/interfaces/private/TSTLClassMetatable.d.ts +10 -0
  544. package/interfaces/private/TSTLClassMetatable.lua +2 -0
  545. package/lualib_bundle.lua +2475 -0
  546. package/maps/cardMap.d.ts +3 -0
  547. package/maps/cardMap.lua +212 -0
  548. package/maps/characterMap.d.ts +3 -0
  549. package/maps/characterMap.lua +90 -0
  550. package/maps/collectibleDescriptionMap.d.ts +3 -0
  551. package/maps/collectibleDescriptionMap.lua +728 -0
  552. package/maps/collectibleNameMap.d.ts +3 -0
  553. package/maps/collectibleNameMap.lua +728 -0
  554. package/maps/defaultPlayerStatMap.d.ts +3 -0
  555. package/maps/defaultPlayerStatMap.lua +25 -0
  556. package/maps/gridEntityTypeToBrokenStateMap.d.ts +2 -0
  557. package/maps/gridEntityTypeToBrokenStateMap.lua +26 -0
  558. package/maps/gridEntityXMLMap.d.ts +9 -0
  559. package/maps/gridEntityXMLMap.lua +53 -0
  560. package/maps/pillEffectMap.d.ts +3 -0
  561. package/maps/pillEffectMap.lua +90 -0
  562. package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +7 -0
  563. package/maps/roomShapeToTopLeftWallGridIndexMap.lua +17 -0
  564. package/maps/roomTypeMap.d.ts +3 -0
  565. package/maps/roomTypeMap.lua +45 -0
  566. package/maps/trinketDescriptionMap.d.ts +3 -0
  567. package/maps/trinketDescriptionMap.lua +196 -0
  568. package/maps/trinketNameMap.d.ts +3 -0
  569. package/maps/trinketNameMap.lua +196 -0
  570. package/objects/LRoomShapeToRectangles.d.ts +13 -0
  571. package/objects/LRoomShapeToRectangles.lua +35 -0
  572. package/objects/callbackRegisterFunctions.d.ts +5 -0
  573. package/objects/callbackRegisterFunctions.lua +231 -0
  574. package/objects/cardDescriptions.d.ts +5 -0
  575. package/objects/cardDescriptions.lua +105 -0
  576. package/objects/cardNames.d.ts +5 -0
  577. package/objects/cardNames.lua +105 -0
  578. package/objects/cardTypes.d.ts +5 -0
  579. package/objects/cardTypes.lua +106 -0
  580. package/objects/challengeNames.d.ts +5 -0
  581. package/objects/challengeNames.lua +53 -0
  582. package/objects/characterNames.d.ts +5 -0
  583. package/objects/characterNames.lua +49 -0
  584. package/objects/coinSubTypeToValue.d.ts +5 -0
  585. package/objects/coinSubTypeToValue.lua +15 -0
  586. package/objects/colors.d.ts +17 -0
  587. package/objects/colors.lua +16 -0
  588. package/objects/directionNames.d.ts +4 -0
  589. package/objects/directionNames.lua +11 -0
  590. package/objects/directionToDegrees.d.ts +4 -0
  591. package/objects/directionToDegrees.lua +11 -0
  592. package/objects/directionToVector.d.ts +4 -0
  593. package/objects/directionToVector.lua +13 -0
  594. package/objects/doorSlotFlagToDoorSlot.d.ts +5 -0
  595. package/objects/doorSlotFlagToDoorSlot.lua +16 -0
  596. package/objects/doorSlotToDirection.d.ts +4 -0
  597. package/objects/doorSlotToDirection.lua +16 -0
  598. package/objects/isaacAPIClassTypeToBrand.d.ts +5 -0
  599. package/objects/isaacAPIClassTypeToBrand.lua +7 -0
  600. package/objects/isaacAPIClassTypeToCopyFunction.d.ts +5 -0
  601. package/objects/isaacAPIClassTypeToCopyFunction.lua +13 -0
  602. package/objects/languageNames.d.ts +4 -0
  603. package/objects/languageNames.lua +13 -0
  604. package/objects/pillEffectClasses.d.ts +5 -0
  605. package/objects/pillEffectClasses.lua +59 -0
  606. package/objects/pillEffectNames.d.ts +5 -0
  607. package/objects/pillEffectNames.lua +57 -0
  608. package/objects/pillEffectTypes.d.ts +5 -0
  609. package/objects/pillEffectTypes.lua +58 -0
  610. package/objects/roomShapeBounds.d.ts +8 -0
  611. package/objects/roomShapeBounds.lua +26 -0
  612. package/objects/roomShapeLayoutSizes.d.ts +10 -0
  613. package/objects/roomShapeLayoutSizes.lua +29 -0
  614. package/objects/roomShapeToBottomRightPosition.d.ts +8 -0
  615. package/objects/roomShapeToBottomRightPosition.lua +22 -0
  616. package/objects/roomShapeToDoorSlots.d.ts +4 -0
  617. package/objects/roomShapeToDoorSlots.lua +46 -0
  618. package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +8 -0
  619. package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +89 -0
  620. package/objects/roomShapeToGridWidth.d.ts +4 -0
  621. package/objects/roomShapeToGridWidth.lua +20 -0
  622. package/objects/roomShapeToTopLeftPosition.d.ts +8 -0
  623. package/objects/roomShapeToTopLeftPosition.lua +24 -0
  624. package/objects/roomShapeVolumes.d.ts +13 -0
  625. package/objects/roomShapeVolumes.lua +30 -0
  626. package/objects/roomTypeNames.d.ts +5 -0
  627. package/objects/roomTypeNames.lua +37 -0
  628. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +4 -0
  629. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +13 -0
  630. package/objects/stageTypeToLetter.d.ts +4 -0
  631. package/objects/stageTypeToLetter.lua +12 -0
  632. package/objects/transformationNames.d.ts +5 -0
  633. package/objects/transformationNames.lua +21 -0
  634. package/package.json +3 -4
  635. package/patchErrorFunctions.d.ts +1 -0
  636. package/patchErrorFunctions.lua +58 -0
  637. package/sets/LRoomShapesSet.d.ts +2 -0
  638. package/sets/LRoomShapesSet.lua +8 -0
  639. package/sets/bossSets.d.ts +4 -0
  640. package/sets/bossSets.lua +554 -0
  641. package/sets/charactersThatStartWithAnActiveItemSet.d.ts +2 -0
  642. package/sets/charactersThatStartWithAnActiveItemSet.lua +20 -0
  643. package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +2 -0
  644. package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +8 -0
  645. package/sets/charactersWithFreeDevilDealsSet.d.ts +2 -0
  646. package/sets/charactersWithFreeDevilDealsSet.lua +8 -0
  647. package/sets/charactersWithNoRedHeartsSet.d.ts +6 -0
  648. package/sets/charactersWithNoRedHeartsSet.lua +19 -0
  649. package/sets/charactersWithNoSoulHeartsSet.d.ts +6 -0
  650. package/sets/charactersWithNoSoulHeartsSet.lua +16 -0
  651. package/sets/chestPickupVariantsSet.d.ts +2 -0
  652. package/sets/chestPickupVariantsSet.lua +21 -0
  653. package/sets/familiarsThatShootPlayerTearsSet.d.ts +2 -0
  654. package/sets/familiarsThatShootPlayerTearsSet.lua +17 -0
  655. package/sets/lostStyleCharactersSet.d.ts +6 -0
  656. package/sets/lostStyleCharactersSet.lua +16 -0
  657. package/sets/mineShaftRoomSubTypesSet.d.ts +2 -0
  658. package/sets/mineShaftRoomSubTypesSet.lua +14 -0
  659. package/sets/redHeartSubTypesSet.d.ts +2 -0
  660. package/sets/redHeartSubTypesSet.lua +8 -0
  661. package/sets/sinEntityTypesSet.d.ts +2 -0
  662. package/sets/sinEntityTypesSet.lua +16 -0
  663. package/sets/singleUseActiveCollectibleTypesSet.d.ts +2 -0
  664. package/sets/singleUseActiveCollectibleTypesSet.lua +17 -0
  665. package/sets/storyBossesSet.d.ts +2 -0
  666. package/sets/storyBossesSet.lua +22 -0
  667. package/types/AnyEntity.d.ts +2 -0
  668. package/types/AnyEntity.lua +2 -0
  669. package/types/CollectibleIndex.d.ts +16 -0
  670. package/types/CollectibleIndex.lua +2 -0
  671. package/types/PickingUpItem.d.ts +34 -0
  672. package/types/PickingUpItem.lua +34 -0
  673. package/types/PlayerIndex.d.ts +16 -0
  674. package/types/PlayerIndex.lua +2 -0
  675. package/types/private/IsaacAPIClass.d.ts +4 -0
  676. package/types/private/IsaacAPIClass.lua +2 -0
  677. package/types/private/SerializedIsaacAPIClass.d.ts +4 -0
  678. package/types/private/SerializedIsaacAPIClass.lua +2 -0
  679. package/types/private/TSTLClass.d.ts +4 -0
  680. package/types/private/TSTLClass.lua +2 -0
  681. package/upgradeMod.d.ts +23 -0
  682. package/upgradeMod.lua +51 -0
  683. package/.eslintrc.js +0 -70
  684. package/build.sh +0 -27
  685. package/docs.sh +0 -21
  686. package/lint.sh +0 -34
  687. package/project.json +0 -37
  688. package/release.sh +0 -16
  689. package/scripts/.eslintrc.js +0 -21
  690. package/scripts/docsEntryPointLint.ts +0 -135
  691. package/scripts/tsconfig.json +0 -5
  692. package/src/cachedClasses.ts +0 -39
  693. package/src/callbacks/customRevive.ts +0 -206
  694. package/src/callbacks/itemPickup.ts +0 -101
  695. package/src/callbacks/postBombInitLate.ts +0 -36
  696. package/src/callbacks/postBoneSwing.ts +0 -64
  697. package/src/callbacks/postCollectibleInitFirst.ts +0 -39
  698. package/src/callbacks/postCursedTeleport.ts +0 -183
  699. package/src/callbacks/postCustomDoorEnter.ts +0 -297
  700. package/src/callbacks/postDoorRender.ts +0 -26
  701. package/src/callbacks/postDoorUpdate.ts +0 -26
  702. package/src/callbacks/postEffectInitLate.ts +0 -36
  703. package/src/callbacks/postEffectStateChanged.ts +0 -43
  704. package/src/callbacks/postEsauJr.ts +0 -107
  705. package/src/callbacks/postFamiliarInitLate.ts +0 -36
  706. package/src/callbacks/postFamiliarStateChanged.ts +0 -43
  707. package/src/callbacks/postFlip.ts +0 -88
  708. package/src/callbacks/postGreedModeWave.ts +0 -41
  709. package/src/callbacks/postGridEntity.ts +0 -159
  710. package/src/callbacks/postGridEntityCollision.ts +0 -69
  711. package/src/callbacks/postGridEntityRender.ts +0 -26
  712. package/src/callbacks/postHolyMantleRemoved.ts +0 -55
  713. package/src/callbacks/postItemDischarged.ts +0 -149
  714. package/src/callbacks/postKnifeInitLate.ts +0 -36
  715. package/src/callbacks/postLaserInitLate.ts +0 -36
  716. package/src/callbacks/postNPCInitLate.ts +0 -36
  717. package/src/callbacks/postNPCStateChanged.ts +0 -42
  718. package/src/callbacks/postNewRoomEarly.ts +0 -90
  719. package/src/callbacks/postPickupCollect.ts +0 -48
  720. package/src/callbacks/postPickupInitLate.ts +0 -36
  721. package/src/callbacks/postPickupStateChanged.ts +0 -43
  722. package/src/callbacks/postPitRender.ts +0 -26
  723. package/src/callbacks/postPitUpdate.ts +0 -26
  724. package/src/callbacks/postPlayerChangeHealth.ts +0 -62
  725. package/src/callbacks/postPlayerChangeType.ts +0 -56
  726. package/src/callbacks/postPlayerFatalDamage.ts +0 -98
  727. package/src/callbacks/postPlayerInitLate.ts +0 -37
  728. package/src/callbacks/postPlayerReordered.ts +0 -142
  729. package/src/callbacks/postPoopRender.ts +0 -26
  730. package/src/callbacks/postPoopUpdate.ts +0 -26
  731. package/src/callbacks/postPressurePlateRender.ts +0 -26
  732. package/src/callbacks/postPressurePlateUpdate.ts +0 -26
  733. package/src/callbacks/postProjectileInitLate.ts +0 -36
  734. package/src/callbacks/postPurchase.ts +0 -64
  735. package/src/callbacks/postRockRender.ts +0 -26
  736. package/src/callbacks/postRockUpdate.ts +0 -26
  737. package/src/callbacks/postRoomClearChanged.ts +0 -52
  738. package/src/callbacks/postSacrifice.ts +0 -62
  739. package/src/callbacks/postSlotInitUpdate.ts +0 -63
  740. package/src/callbacks/postSlotRender.ts +0 -96
  741. package/src/callbacks/postSpikesRender.ts +0 -26
  742. package/src/callbacks/postSpikesUpdate.ts +0 -26
  743. package/src/callbacks/postTNTRender.ts +0 -26
  744. package/src/callbacks/postTNTUpdate.ts +0 -26
  745. package/src/callbacks/postTearInitLate.ts +0 -36
  746. package/src/callbacks/postTearInitVeryLate.ts +0 -41
  747. package/src/callbacks/postTransformation.ts +0 -59
  748. package/src/callbacks/postTrinketBreak.ts +0 -110
  749. package/src/callbacks/preBerserkDeath.ts +0 -49
  750. package/src/callbacks/preNewLevel.ts +0 -55
  751. package/src/callbacks/reorderedCallbacks.ts +0 -166
  752. package/src/callbacks/subscriptions/postBombInitLate.ts +0 -32
  753. package/src/callbacks/subscriptions/postBoneSwing.ts +0 -24
  754. package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  755. package/src/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  756. package/src/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  757. package/src/callbacks/subscriptions/postCustomRevive.ts +0 -36
  758. package/src/callbacks/subscriptions/postDoorRender.ts +0 -35
  759. package/src/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  760. package/src/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  761. package/src/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  762. package/src/callbacks/subscriptions/postEsauJr.ts +0 -24
  763. package/src/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  764. package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  765. package/src/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  766. package/src/callbacks/subscriptions/postFirstFlip.ts +0 -24
  767. package/src/callbacks/subscriptions/postFlip.ts +0 -22
  768. package/src/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  769. package/src/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  770. package/src/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  771. package/src/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  772. package/src/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  773. package/src/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  774. package/src/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  775. package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  776. package/src/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  777. package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  778. package/src/callbacks/subscriptions/postItemDischarged.ts +0 -43
  779. package/src/callbacks/subscriptions/postItemPickup.ts +0 -64
  780. package/src/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  781. package/src/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  782. package/src/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  783. package/src/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  784. package/src/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  785. package/src/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  786. package/src/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  787. package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  788. package/src/callbacks/subscriptions/postPickupCollect.ts +0 -34
  789. package/src/callbacks/subscriptions/postPickupInitLate.ts +0 -31
  790. package/src/callbacks/subscriptions/postPickupStateChanged.ts +0 -35
  791. package/src/callbacks/subscriptions/postPitRender.ts +0 -35
  792. package/src/callbacks/subscriptions/postPitUpdate.ts +0 -35
  793. package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -45
  794. package/src/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  795. package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -67
  796. package/src/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  797. package/src/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  798. package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  799. package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  800. package/src/callbacks/subscriptions/postPoopRender.ts +0 -35
  801. package/src/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  802. package/src/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  803. package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  804. package/src/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  805. package/src/callbacks/subscriptions/postPurchase.ts +0 -31
  806. package/src/callbacks/subscriptions/postRockRender.ts +0 -35
  807. package/src/callbacks/subscriptions/postRockUpdate.ts +0 -35
  808. package/src/callbacks/subscriptions/postRoomClearChanged.ts +0 -24
  809. package/src/callbacks/subscriptions/postSacrifice.ts +0 -43
  810. package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  811. package/src/callbacks/subscriptions/postSlotDestroyed.ts +0 -32
  812. package/src/callbacks/subscriptions/postSlotInit.ts +0 -32
  813. package/src/callbacks/subscriptions/postSlotRender.ts +0 -32
  814. package/src/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  815. package/src/callbacks/subscriptions/postSpikesRender.ts +0 -35
  816. package/src/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  817. package/src/callbacks/subscriptions/postTNTRender.ts +0 -35
  818. package/src/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  819. package/src/callbacks/subscriptions/postTearInitLate.ts +0 -32
  820. package/src/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  821. package/src/callbacks/subscriptions/postTransformation.ts +0 -40
  822. package/src/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  823. package/src/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  824. package/src/callbacks/subscriptions/preCustomRevive.ts +0 -45
  825. package/src/callbacks/subscriptions/preItemPickup.ts +0 -64
  826. package/src/callbacks/subscriptions/preNewLevel.ts +0 -24
  827. package/src/classes/DefaultMap.ts +0 -220
  828. package/src/classes/ModUpgraded.ts +0 -83
  829. package/src/constants.ts +0 -140
  830. package/src/constantsFirstLast.ts +0 -212
  831. package/src/enums/HealthType.ts +0 -16
  832. package/src/enums/ModCallbackCustom.ts +0 -943
  833. package/src/enums/PocketItemType.ts +0 -8
  834. package/src/enums/SerializationType.ts +0 -5
  835. package/src/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  836. package/src/enums/private/SaveDataKey.ts +0 -14
  837. package/src/enums/private/SerializationBrand.ts +0 -42
  838. package/src/features/characterHealthConversion.ts +0 -116
  839. package/src/features/characterStats.ts +0 -61
  840. package/src/features/debugDisplay/debugDisplay.ts +0 -221
  841. package/src/features/debugDisplay/exports.ts +0 -368
  842. package/src/features/debugDisplay/v.ts +0 -65
  843. package/src/features/deployJSONRoom.ts +0 -672
  844. package/src/features/disableInputs.ts +0 -193
  845. package/src/features/disableSound.ts +0 -77
  846. package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  847. package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  848. package/src/features/extraConsoleCommands/init.ts +0 -334
  849. package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
  850. package/src/features/extraConsoleCommands/v.ts +0 -14
  851. package/src/features/fadeInRemover.ts +0 -60
  852. package/src/features/fastReset.ts +0 -75
  853. package/src/features/forgottenSwitch.ts +0 -50
  854. package/src/features/getCollectibleItemPoolType.ts +0 -66
  855. package/src/features/playerInventory.ts +0 -187
  856. package/src/features/ponyDetection.ts +0 -74
  857. package/src/features/preventCollectibleRotation.ts +0 -113
  858. package/src/features/runInNFrames.ts +0 -148
  859. package/src/features/saveDataManager/constants.ts +0 -4
  860. package/src/features/saveDataManager/exports.ts +0 -230
  861. package/src/features/saveDataManager/load.ts +0 -90
  862. package/src/features/saveDataManager/main.ts +0 -187
  863. package/src/features/saveDataManager/maps.ts +0 -13
  864. package/src/features/saveDataManager/merge.ts +0 -182
  865. package/src/features/saveDataManager/save.ts +0 -66
  866. package/src/features/saveDataManager/serializationBrand.ts +0 -15
  867. package/src/features/sirenHelpers.ts +0 -129
  868. package/src/features/taintedLazarusPlayers.ts +0 -113
  869. package/src/featuresInitialized.ts +0 -20
  870. package/src/functions/array.ts +0 -412
  871. package/src/functions/benchmark.ts +0 -36
  872. package/src/functions/bitwise.ts +0 -24
  873. package/src/functions/boss.ts +0 -227
  874. package/src/functions/cacheFlag.ts +0 -12
  875. package/src/functions/cards.ts +0 -267
  876. package/src/functions/challenges.ts +0 -11
  877. package/src/functions/character.ts +0 -124
  878. package/src/functions/charge.ts +0 -237
  879. package/src/functions/chargeBar.ts +0 -67
  880. package/src/functions/collectibleCacheFlag.ts +0 -90
  881. package/src/functions/collectibleSet.ts +0 -57
  882. package/src/functions/collectibleTag.ts +0 -89
  883. package/src/functions/collectibles.ts +0 -610
  884. package/src/functions/color.ts +0 -149
  885. package/src/functions/debug.ts +0 -65
  886. package/src/functions/deepCopy.ts +0 -508
  887. package/src/functions/deepCopyTests.ts +0 -390
  888. package/src/functions/direction.ts +0 -16
  889. package/src/functions/doors.ts +0 -343
  890. package/src/functions/easing.ts +0 -182
  891. package/src/functions/eden.ts +0 -47
  892. package/src/functions/entity.ts +0 -352
  893. package/src/functions/entitySpecific.ts +0 -889
  894. package/src/functions/entityTypes.ts +0 -6
  895. package/src/functions/enums.ts +0 -145
  896. package/src/functions/familiars.ts +0 -106
  897. package/src/functions/flag.ts +0 -165
  898. package/src/functions/flying.ts +0 -117
  899. package/src/functions/globals.ts +0 -249
  900. package/src/functions/gridEntity.ts +0 -511
  901. package/src/functions/gridEntitySpecific.ts +0 -112
  902. package/src/functions/input.ts +0 -139
  903. package/src/functions/isaacAPIClass.ts +0 -65
  904. package/src/functions/jsonHelpers.ts +0 -45
  905. package/src/functions/jsonRoom.ts +0 -100
  906. package/src/functions/kColor.ts +0 -130
  907. package/src/functions/language.ts +0 -13
  908. package/src/functions/level.ts +0 -31
  909. package/src/functions/log.ts +0 -660
  910. package/src/functions/map.ts +0 -56
  911. package/src/functions/math.ts +0 -149
  912. package/src/functions/mergeTests.ts +0 -288
  913. package/src/functions/npc.ts +0 -148
  914. package/src/functions/pickupVariants.ts +0 -60
  915. package/src/functions/pickups.ts +0 -449
  916. package/src/functions/pills.ts +0 -182
  917. package/src/functions/player.ts +0 -975
  918. package/src/functions/playerDataStructures.ts +0 -150
  919. package/src/functions/playerHealth.ts +0 -318
  920. package/src/functions/playerIndex.ts +0 -195
  921. package/src/functions/pocketItems.ts +0 -149
  922. package/src/functions/positionVelocity.ts +0 -188
  923. package/src/functions/random.ts +0 -77
  924. package/src/functions/revive.ts +0 -201
  925. package/src/functions/rng.ts +0 -177
  926. package/src/functions/roomData.ts +0 -199
  927. package/src/functions/roomGrid.ts +0 -109
  928. package/src/functions/roomShape.ts +0 -80
  929. package/src/functions/rooms.ts +0 -667
  930. package/src/functions/run.ts +0 -36
  931. package/src/functions/seeds.ts +0 -19
  932. package/src/functions/serialization.ts +0 -97
  933. package/src/functions/set.ts +0 -95
  934. package/src/functions/sound.ts +0 -9
  935. package/src/functions/spawnCollectible.ts +0 -104
  936. package/src/functions/sprite.ts +0 -107
  937. package/src/functions/stage.ts +0 -125
  938. package/src/functions/string.ts +0 -47
  939. package/src/functions/table.ts +0 -139
  940. package/src/functions/tears.ts +0 -32
  941. package/src/functions/transformations.ts +0 -137
  942. package/src/functions/trinketCacheFlag.ts +0 -60
  943. package/src/functions/trinketGive.ts +0 -157
  944. package/src/functions/trinkets.ts +0 -215
  945. package/src/functions/tstlClass.ts +0 -91
  946. package/src/functions/ui.ts +0 -138
  947. package/src/functions/utils.ts +0 -200
  948. package/src/functions/vector.ts +0 -145
  949. package/src/index.ts +0 -162
  950. package/src/initCustomCallbacks.ts +0 -120
  951. package/src/initFeatures.ts +0 -37
  952. package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
  953. package/src/interfaces/ChargeBarSprites.ts +0 -12
  954. package/src/interfaces/JSONDoor.ts +0 -13
  955. package/src/interfaces/JSONEntity.ts +0 -16
  956. package/src/interfaces/JSONRoom.ts +0 -36
  957. package/src/interfaces/JSONRooms.ts +0 -12
  958. package/src/interfaces/JSONSpawn.ts +0 -14
  959. package/src/interfaces/PlayerHealth.ts +0 -16
  960. package/src/interfaces/PocketItemDescription.ts +0 -9
  961. package/src/interfaces/SaveData.ts +0 -29
  962. package/src/interfaces/TrinketSituation.ts +0 -9
  963. package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
  964. package/src/maps/cardMap.ts +0 -209
  965. package/src/maps/characterMap.ts +0 -87
  966. package/src/maps/collectibleDescriptionMap.ts +0 -732
  967. package/src/maps/collectibleNameMap.ts +0 -731
  968. package/src/maps/defaultPlayerStatMap.ts +0 -17
  969. package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  970. package/src/maps/gridEntityXMLMap.ts +0 -176
  971. package/src/maps/pillEffectMap.ts +0 -88
  972. package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  973. package/src/maps/roomTypeMap.ts +0 -40
  974. package/src/maps/trinketDescriptionMap.ts +0 -200
  975. package/src/maps/trinketNameMap.ts +0 -198
  976. package/src/objects/LRoomShapeToRectangles.ts +0 -44
  977. package/src/objects/callbackRegisterFunctions.ts +0 -171
  978. package/src/objects/cardDescriptions.ts +0 -105
  979. package/src/objects/cardNames.ts +0 -105
  980. package/src/objects/cardTypes.ts +0 -104
  981. package/src/objects/challengeNames.ts +0 -52
  982. package/src/objects/characterNames.ts +0 -48
  983. package/src/objects/coinSubTypeToValue.ts +0 -14
  984. package/src/objects/colors.ts +0 -16
  985. package/src/objects/directionNames.ts +0 -11
  986. package/src/objects/directionToDegrees.ts +0 -11
  987. package/src/objects/directionToVector.ts +0 -12
  988. package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
  989. package/src/objects/doorSlotToDirection.ts +0 -14
  990. package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
  991. package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  992. package/src/objects/languageNames.ts +0 -13
  993. package/src/objects/pillEffectClasses.ts +0 -63
  994. package/src/objects/pillEffectNames.ts +0 -57
  995. package/src/objects/pillEffectTypes.ts +0 -62
  996. package/src/objects/roomShapeBounds.ts +0 -71
  997. package/src/objects/roomShapeLayoutSizes.ts +0 -45
  998. package/src/objects/roomShapeToBottomRightPosition.ts +0 -25
  999. package/src/objects/roomShapeToDoorSlots.ts +0 -83
  1000. package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  1001. package/src/objects/roomShapeToGridWidth.ts +0 -21
  1002. package/src/objects/roomShapeToTopLeftPosition.ts +0 -26
  1003. package/src/objects/roomShapeVolumes.ts +0 -38
  1004. package/src/objects/roomTypeNames.ts +0 -36
  1005. package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  1006. package/src/objects/stageTypeToLetter.ts +0 -15
  1007. package/src/objects/transformationNames.ts +0 -20
  1008. package/src/patchErrorFunctions.ts +0 -92
  1009. package/src/sets/LRoomShapesSet.ts +0 -8
  1010. package/src/sets/bossSets.ts +0 -470
  1011. package/src/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  1012. package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  1013. package/src/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  1014. package/src/sets/charactersWithNoRedHeartsSet.ts +0 -17
  1015. package/src/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  1016. package/src/sets/chestPickupVariantsSet.ts +0 -16
  1017. package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  1018. package/src/sets/lostStyleCharactersSet.ts +0 -13
  1019. package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
  1020. package/src/sets/redHeartSubTypesSet.ts +0 -7
  1021. package/src/sets/sinEntityTypesSet.ts +0 -11
  1022. package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  1023. package/src/sets/storyBossesSet.ts +0 -17
  1024. package/src/types/AnyEntity.ts +0 -12
  1025. package/src/types/AwaitingTextInput.d.ts +0 -2
  1026. package/src/types/CollectibleIndex.ts +0 -14
  1027. package/src/types/PickingUpItem.ts +0 -89
  1028. package/src/types/PlayerIndex.ts +0 -13
  1029. package/src/types/private/IsaacAPIClass.ts +0 -3
  1030. package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
  1031. package/src/types/private/TSTLClass.ts +0 -3
  1032. package/src/upgradeMod.ts +0 -55
  1033. package/tsconfig.json +0 -42
  1034. package/typedoc.json +0 -158
  1035. package/website-root.md +0 -11
@@ -0,0 +1,135 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local Map = ____lualib.Map
4
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
5
+ local __TS__TypeOf = ____lualib.__TS__TypeOf
6
+ local ____exports = {}
7
+ --- `DefaultMap` is a data structure that makes working with default values easier.
8
+ --
9
+ -- It is a common pattern to look up a value in a `Map`, and then, if the value does not exist, set
10
+ -- a default value for the key, and then return the default value. `DefaultMap` abstracts this
11
+ -- operation away by providing the `getAndSetDefault` method.
12
+ --
13
+ -- Using a `DefaultMap` is nice because it makes code more declarative, since you specify what the
14
+ -- default value is alongside the types of the keys/values.
15
+ --
16
+ -- When instantiating a new `DefaultMap`, you must specify default value as the first argument. (The
17
+ -- default value is the initial value that will be assigned to every new entry in the
18
+ -- `getAndSetDefault` method.) For example:
19
+ --
20
+ -- ```ts
21
+ -- // Initializes a new empty DefaultMap with a default value of "foo".
22
+ -- const defaultMapWithString = new DefaultMap<string, string>("foo");
23
+ --
24
+ -- const value = defaultMapWithString.getAndSetDefault("bar");
25
+ -- // value is now "foo" and an entry for "bar" is now set.
26
+ -- ```
27
+ --
28
+ -- Sometimes, instead of having a static initial value for every entry in the map, you will want a
29
+ -- dynamic initial value that is contingent upon the key or some other variable. In these cases, you
30
+ -- can instead specify that the `DefaultMap` should run a function that will return the initial
31
+ -- value. (This is referred to as a "factory function".) For example:
32
+ --
33
+ -- ```ts
34
+ -- // Initializes a new empty DefaultMap with a default value based on "someGlobalVariable".
35
+ -- const factoryFunction = () => someGlobalVariable ? 0 : 1;
36
+ -- const defaultMapWithFactoryFunction = new DefaultMap<string, string>(factoryFunction);
37
+ -- ```
38
+ --
39
+ -- Note that in TypeScript and Lua, booleans, numbers, and strings are "passed by value". This means
40
+ -- that when the `DefaultMap` creates a new entry, if the default value is one of these 3 types, the
41
+ -- values will be copied. On the other hand, arrays and maps and other complex data structures are
42
+ -- "passed by reference". This means that when the `DefaultMap` creates a new entry, if the default
43
+ -- value is an array, then it would not be copied. Instead, the same shared array would be assigned
44
+ -- to every entry. Thus, to solve this problem, any variable that is passed by reference must be
45
+ -- created using a factory function to ensure that each copy is unique. For example:
46
+ --
47
+ -- ```ts
48
+ -- // Initializes a new empty DefaultMap with a default value of a new empty array.
49
+ -- const factoryFunction = () => [] as ;
50
+ -- const defaultMapWithArray = new DefaultMap<string, string[]>(factoryFunction);
51
+ -- ```
52
+ --
53
+ -- In the previous two examples, the factory functions did not have any arguments. But you can also
54
+ -- specify a factory function that takes one or more arguments:
55
+ --
56
+ -- ```ts
57
+ -- const factoryFunction = (arg: boolean) => arg ? 0 : 1;
58
+ -- const defaultMapWithArg = new DefaultMap<string, string, [arg: boolean]>(factoryFunction);
59
+ -- ```
60
+ --
61
+ -- Similar to a normal `Map`, you can also include an initializer list in the constructor as the
62
+ -- second argument:
63
+ --
64
+ -- ```ts
65
+ -- // Initializes a DefaultMap with a default value of "foo" and some initial values.
66
+ -- const defaultMapWithInitialValues = new DefaultMap<string, string>("foo", [
67
+ -- ["a1", "a2"],
68
+ -- ["b1", "b2"],
69
+ -- ], );
70
+ -- ```
71
+ --
72
+ -- Finally, note that `DefaultMap` has the following additional utility methods:
73
+ --
74
+ -- - `getAndSetDefault` - The method that is called inside the overridden `get` method. In most
75
+ -- cases, you can use the overridden `get` method instead of calling this function directly.
76
+ -- However, if a factory function was provided during instantiation, and the factory function has
77
+ -- one or more arguments, then you must call this method instead (and provide the corresponding
78
+ -- arguments).
79
+ -- - `getWithoutDefault` - Calls the original `Map.get` function (without setting the default
80
+ -- value).
81
+ -- - `getDefaultValue` - Returns the default value to be used for a new key. (If a factory function
82
+ -- was provided during instantiation, this will execute the factory function.)
83
+ -- - `getConstructorArg` - Helper method for cloning the map. Returns either the default value or
84
+ -- the reference to the factory function.
85
+ ____exports.DefaultMap = __TS__Class()
86
+ local DefaultMap = ____exports.DefaultMap
87
+ DefaultMap.name = "DefaultMap"
88
+ __TS__ClassExtends(DefaultMap, Map)
89
+ function DefaultMap.prototype.____constructor(self, defaultValueOrFactoryFunction, initializerArray)
90
+ local argType = __TS__TypeOf(defaultValueOrFactoryFunction)
91
+ local argIsPrimitive = argType == "boolean" or argType == "number" or argType == "string"
92
+ local argIsFunction = argType == "function"
93
+ if not argIsPrimitive and not argIsFunction then
94
+ error(("Failed to instantiate a DefaultMap since the provided default value was of type \"" .. argType) .. "\". This error usually means that you are trying to use an array (or some other non-primitive data structure that is passed by reference) as the default value. Instead, return the data structure in a factory function, like \"() => []\". See the DefaultMap documentation for more details.")
95
+ end
96
+ Map.prototype.____constructor(self, initializerArray)
97
+ if argIsFunction then
98
+ self.defaultValue = nil
99
+ self.defaultValueFactory = defaultValueOrFactoryFunction
100
+ else
101
+ self.defaultValue = defaultValueOrFactoryFunction
102
+ self.defaultValueFactory = nil
103
+ end
104
+ end
105
+ function DefaultMap.prototype.getAndSetDefault(self, key, ...)
106
+ local value = Map.prototype.get(self, key)
107
+ if value ~= nil then
108
+ return value
109
+ end
110
+ local defaultValue = self:getDefaultValue(...)
111
+ self:set(key, defaultValue)
112
+ return defaultValue
113
+ end
114
+ function DefaultMap.prototype.getWithoutDefault(self, key)
115
+ return Map.prototype.get(self, key)
116
+ end
117
+ function DefaultMap.prototype.getDefaultValue(self, ...)
118
+ if self.defaultValue ~= nil then
119
+ return self.defaultValue
120
+ end
121
+ if self.defaultValueFactory ~= nil then
122
+ return self:defaultValueFactory(...)
123
+ end
124
+ return error("A DefaultMap was incorrectly instantiated.")
125
+ end
126
+ function DefaultMap.prototype.getConstructorArg(self)
127
+ if self.defaultValue ~= nil then
128
+ return self.defaultValue
129
+ end
130
+ if self.defaultValueFactory ~= nil then
131
+ return self.defaultValueFactory
132
+ end
133
+ return error("A DefaultMap was incorrectly instantiated.")
134
+ end
135
+ return ____exports
@@ -0,0 +1,23 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { ModCallbackCustom } from "../enums/ModCallbackCustom";
3
+ import { AddCallbackParameterCustom } from "../interfaces/AddCallbackParameterCustom";
4
+ /**
5
+ * `isaacscript-common` has many {@link ModCallbackCustom custom callbacks} that you can use in your
6
+ * mods. Instead of hijacking the vanilla `Mod` object, we provide a `ModUpgraded` object for you to
7
+ * use, which extends the base class and adds a new method of `AddCallbackCustom`.
8
+ *
9
+ * To upgrade your mod, use the `upgradeMod` helper function.
10
+ */
11
+ export declare class ModUpgraded implements Mod {
12
+ Name: string;
13
+ /** We store a copy of the original mod object so that we can re-implement its functions. */
14
+ Mod: Mod;
15
+ constructor(mod: Mod);
16
+ AddCallback<T extends ModCallback>(modCallback: T, ...args: AddCallbackParameter[T]): void;
17
+ HasData(): boolean;
18
+ LoadData(): string;
19
+ RemoveCallback(callbackID: ModCallback, callback: () => void): void;
20
+ RemoveData(): void;
21
+ SaveData(data: string): void;
22
+ AddCallbackCustom<T extends ModCallbackCustom>(modCallbackCustom: T, ...args: AddCallbackParameterCustom[T]): void;
23
+ }
@@ -0,0 +1,43 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local ____exports = {}
4
+ local ____callbackRegisterFunctions = require("objects.callbackRegisterFunctions")
5
+ local CALLBACK_REGISTER_FUNCTIONS = ____callbackRegisterFunctions.CALLBACK_REGISTER_FUNCTIONS
6
+ --- `isaacscript-common` has many {@link ModCallbackCustomcustom callbacks} that you can use in your
7
+ -- mods. Instead of hijacking the vanilla `Mod` object, we provide a `ModUpgraded` object for you to
8
+ -- use, which extends the base class and adds a new method of `AddCallbackCustom`.
9
+ --
10
+ -- To upgrade your mod, use the `upgradeMod` helper function.
11
+ ____exports.ModUpgraded = __TS__Class()
12
+ local ModUpgraded = ____exports.ModUpgraded
13
+ ModUpgraded.name = "ModUpgraded"
14
+ function ModUpgraded.prototype.____constructor(self, mod)
15
+ self.Name = mod.Name
16
+ self.Mod = mod
17
+ end
18
+ function ModUpgraded.prototype.AddCallback(self, modCallback, ...)
19
+ self.Mod:AddCallback(modCallback, ...)
20
+ end
21
+ function ModUpgraded.prototype.HasData(self)
22
+ return self.Mod:HasData()
23
+ end
24
+ function ModUpgraded.prototype.LoadData(self)
25
+ return self.Mod:LoadData()
26
+ end
27
+ function ModUpgraded.prototype.RemoveCallback(self, callbackID, callback)
28
+ self.Mod:RemoveCallback(callbackID, callback)
29
+ end
30
+ function ModUpgraded.prototype.RemoveData(self)
31
+ self.Mod:RemoveData()
32
+ end
33
+ function ModUpgraded.prototype.SaveData(self, data)
34
+ self.Mod:SaveData(data)
35
+ end
36
+ function ModUpgraded.prototype.AddCallbackCustom(self, modCallbackCustom, ...)
37
+ local callbackRegisterFunction = CALLBACK_REGISTER_FUNCTIONS[modCallbackCustom]
38
+ if callbackRegisterFunction == nil then
39
+ error("Failed to find a callback registration function for custom callback: " .. tostring(modCallbackCustom))
40
+ end
41
+ callbackRegisterFunction(nil, ...)
42
+ end
43
+ return ____exports
package/constants.d.ts ADDED
@@ -0,0 +1,104 @@
1
+ import { ItemPoolType, LevelStage, RoomType } from "isaac-typescript-definitions";
2
+ /**
3
+ * The distance of the laser when Azazel does not have any range up items yet. For more info, see
4
+ * the documentation for the `getAzazelBrimstoneDistance` function.
5
+ */
6
+ export declare const AZAZEL_DEFAULT_BRIMSTONE_DISTANCE = 75.125;
7
+ /**
8
+ * The path to the png file for collectible items during Curse of the Blind, making them appear with
9
+ * a red question mark.
10
+ */
11
+ export declare const BLIND_ITEM_PNG_PATH = "gfx/items/collectibles/questionmark.png";
12
+ /** Bombs explode when their frame count is equal to this value. */
13
+ export declare const BOMB_EXPLODE_FRAME = 45;
14
+ export declare const DEFAULT_ITEM_POOL_TYPE = ItemPoolType.TREASURE;
15
+ /** This is also the distance that a player spawns from the door that they enter a room from. */
16
+ export declare const DISTANCE_OF_GRID_TILE = 40;
17
+ export declare const DOOR_HITBOX_RADIUS = 11;
18
+ /**
19
+ * When Eggies take fatal damage, they go into NpcState.STATE_SUICIDE and spawn 14 Swarm Spiders
20
+ * while their StateFrame ticks upwards. The 14th spider appears when the StateFrame is at this
21
+ * value.
22
+ */
23
+ export declare const EGGY_STATE_FRAME_OF_FINAL_SPIDER = 45;
24
+ /**
25
+ * A non-existent or completely transparent PNG file for use in clearing sprites. For more
26
+ * information, see the documentation for the `clearSprite` helper function.
27
+ */
28
+ export declare const EMPTY_PNG_PATH = "gfx/none.png";
29
+ /**
30
+ * The random items that appear when the player has TMTRAINER are generated on the fly as they are
31
+ * encountered by the player. The first TMTRAINER item takes the final possible 32 bit number. The
32
+ * second TMTRAINER item subtracts one from that, and so on.
33
+ */
34
+ export declare const FIRST_GLITCHED_COLLECTIBLE_TYPE: number;
35
+ export declare const GAME_FRAMES_PER_SECOND = 30;
36
+ export declare const GRID_INDEX_CENTER_OF_1X1_ROOM = 67;
37
+ export declare const ISAAC_FRAMES_PER_SECOND = 60;
38
+ /**
39
+ * The floor is represented by a 13x13 grid. Room indexes start at 0. The first column is
40
+ * represented by grid indexes 0, 13, 26, and so on.
41
+ */
42
+ export declare const LEVEL_GRID_COLUMN_HEIGHT = 13;
43
+ /**
44
+ * The floor is represented by a 13x13 grid. Room indexes start at 0. The first row is represented
45
+ * by grid indexes from 0 to 12. The second row is represented by grid indexes from 13 to 25, and so
46
+ * on.
47
+ */
48
+ export declare const LEVEL_GRID_ROW_WIDTH = 13;
49
+ /**
50
+ * The floor is represented by a 13x13 grid. Room indexes start at 0. The first row is represented
51
+ * by grid indexes from 0 to 12. The second row is represented by grid indexes from 13 to 25, and so
52
+ * on. The maximum room index possible is 168. (It is not 169 because we start at 0 instead of 1.)
53
+ */
54
+ export declare const MAX_LEVEL_GRID_INDEX = 168;
55
+ /**
56
+ * The game has a limit on the number of currently spawned familiars and will refuse to spawn any
57
+ * more if it reaches the limit. Blue flies and blue spiders have a lower priority and will be
58
+ * deleted to make room for other familiars.
59
+ */
60
+ export declare const MAX_NUM_FAMILIARS = 64;
61
+ /** The game can only handle up to four different players. */
62
+ export declare const MAX_NUM_INPUTS = 4;
63
+ /** With Birthright, it is possible for Magdalene to have 18 heart containers. */
64
+ export declare const MAX_PLAYER_HEART_CONTAINERS = 18;
65
+ /**
66
+ * As the player continues to move in a direction, they will accelerate. When going from one wall to
67
+ * another in a 2x2 room at 2.0 speed (the maximum that the speed stat can rise to), the amount of
68
+ * units moved per update frame will climb to around 9.797 as they hit the opposite wall. The
69
+ * constant specifies a value of 9.8 to be safe.
70
+ */
71
+ export declare const MAX_PLAYER_SPEED_IN_UNITS = 9.8;
72
+ export declare const MAX_PLAYER_TRINKET_SLOTS: number;
73
+ export declare const FIRST_ROOM_TYPE = RoomType.DEFAULT;
74
+ export declare const LAST_ROOM_TYPE: RoomType;
75
+ /**
76
+ * The maximum speed stat that a player can have. Any additional speed beyond this will not take
77
+ * effect.
78
+ */
79
+ export declare const MAX_SPEED_STAT = 2;
80
+ export declare const FIRST_STAGE = LevelStage.BASEMENT_1;
81
+ export declare const LAST_STAGE: LevelStage;
82
+ /** Corresponds to the maximum value for `EntityPlayer.SamsonBerserkCharge`. */
83
+ export declare const MAX_TAINTED_SAMSON_BERSERK_CHARGE = 100000;
84
+ export declare const NUM_DIMENSIONS: number;
85
+ export declare const SECOND_IN_MILLISECONDS = 1000;
86
+ export declare const MINUTE_IN_MILLISECONDS: number;
87
+ export declare const ONE_BY_ONE_ROOM_GRID_SIZE = 135;
88
+ /** After taking damage, `EntityPlayer.SamsonBerserkCharge` is incremented by this amount. */
89
+ export declare const TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000;
90
+ /**
91
+ * This is the number of draw coordinates that each heart spans on the UI in the upper left hand
92
+ * corner.
93
+ */
94
+ export declare const UI_HEART_WIDTH = 12;
95
+ /**
96
+ * This is a safer version of the `Vector.One` constant. (Other mods can mutate this `Vector.One`,
97
+ * so it is not safe to use.)
98
+ */
99
+ export declare const VectorOne: Readonly<Vector>;
100
+ /**
101
+ * This is a safer version of the `Vector.Zero` constant. (Other mods can mutate `Vector.Zero`
102
+ * vector, so it is not safe to use.)
103
+ */
104
+ export declare const VectorZero: Readonly<Vector>;
package/constants.lua ADDED
@@ -0,0 +1,86 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local Dimension = ____isaac_2Dtypescript_2Ddefinitions.Dimension
4
+ local ItemPoolType = ____isaac_2Dtypescript_2Ddefinitions.ItemPoolType
5
+ local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
6
+ local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
7
+ local TrinketSlot = ____isaac_2Dtypescript_2Ddefinitions.TrinketSlot
8
+ local ____enums = require("functions.enums")
9
+ local getEnumLength = ____enums.getEnumLength
10
+ local getLastEnumValue = ____enums.getLastEnumValue
11
+ --- The distance of the laser when Azazel does not have any range up items yet. For more info, see
12
+ -- the documentation for the `getAzazelBrimstoneDistance` function.
13
+ ____exports.AZAZEL_DEFAULT_BRIMSTONE_DISTANCE = 75.125
14
+ --- The path to the png file for collectible items during Curse of the Blind, making them appear with
15
+ -- a red question mark.
16
+ ____exports.BLIND_ITEM_PNG_PATH = "gfx/items/collectibles/questionmark.png"
17
+ --- Bombs explode when their frame count is equal to this value.
18
+ ____exports.BOMB_EXPLODE_FRAME = 45
19
+ ____exports.DEFAULT_ITEM_POOL_TYPE = ItemPoolType.TREASURE
20
+ --- This is also the distance that a player spawns from the door that they enter a room from.
21
+ ____exports.DISTANCE_OF_GRID_TILE = 40
22
+ ____exports.DOOR_HITBOX_RADIUS = 11
23
+ --- When Eggies take fatal damage, they go into NpcState.STATE_SUICIDE and spawn 14 Swarm Spiders
24
+ -- while their StateFrame ticks upwards. The 14th spider appears when the StateFrame is at this
25
+ -- value.
26
+ ____exports.EGGY_STATE_FRAME_OF_FINAL_SPIDER = 45
27
+ --- A non-existent or completely transparent PNG file for use in clearing sprites. For more
28
+ -- information, see the documentation for the `clearSprite` helper function.
29
+ ____exports.EMPTY_PNG_PATH = "gfx/none.png"
30
+ --- The random items that appear when the player has TMTRAINER are generated on the fly as they are
31
+ -- encountered by the player. The first TMTRAINER item takes the final possible 32 bit number. The
32
+ -- second TMTRAINER item subtracts one from that, and so on.
33
+ ____exports.FIRST_GLITCHED_COLLECTIBLE_TYPE = (1 << 32) - 1
34
+ ____exports.GAME_FRAMES_PER_SECOND = 30
35
+ ____exports.GRID_INDEX_CENTER_OF_1X1_ROOM = 67
36
+ ____exports.ISAAC_FRAMES_PER_SECOND = 60
37
+ --- The floor is represented by a 13x13 grid. Room indexes start at 0. The first column is
38
+ -- represented by grid indexes 0, 13, 26, and so on.
39
+ ____exports.LEVEL_GRID_COLUMN_HEIGHT = 13
40
+ --- The floor is represented by a 13x13 grid. Room indexes start at 0. The first row is represented
41
+ -- by grid indexes from 0 to 12. The second row is represented by grid indexes from 13 to 25, and so
42
+ -- on.
43
+ ____exports.LEVEL_GRID_ROW_WIDTH = 13
44
+ --- The floor is represented by a 13x13 grid. Room indexes start at 0. The first row is represented
45
+ -- by grid indexes from 0 to 12. The second row is represented by grid indexes from 13 to 25, and so
46
+ -- on. The maximum room index possible is 168. (It is not 169 because we start at 0 instead of 1.)
47
+ ____exports.MAX_LEVEL_GRID_INDEX = 168
48
+ --- The game has a limit on the number of currently spawned familiars and will refuse to spawn any
49
+ -- more if it reaches the limit. Blue flies and blue spiders have a lower priority and will be
50
+ -- deleted to make room for other familiars.
51
+ ____exports.MAX_NUM_FAMILIARS = 64
52
+ --- The game can only handle up to four different players.
53
+ ____exports.MAX_NUM_INPUTS = 4
54
+ --- With Birthright, it is possible for Magdalene to have 18 heart containers.
55
+ ____exports.MAX_PLAYER_HEART_CONTAINERS = 18
56
+ --- As the player continues to move in a direction, they will accelerate. When going from one wall to
57
+ -- another in a 2x2 room at 2.0 speed (the maximum that the speed stat can rise to), the amount of
58
+ -- units moved per update frame will climb to around 9.797 as they hit the opposite wall. The
59
+ -- constant specifies a value of 9.8 to be safe.
60
+ ____exports.MAX_PLAYER_SPEED_IN_UNITS = 9.8
61
+ ____exports.MAX_PLAYER_TRINKET_SLOTS = getEnumLength(nil, TrinketSlot)
62
+ ____exports.FIRST_ROOM_TYPE = RoomType.DEFAULT
63
+ ____exports.LAST_ROOM_TYPE = getLastEnumValue(nil, RoomType)
64
+ --- The maximum speed stat that a player can have. Any additional speed beyond this will not take
65
+ -- effect.
66
+ ____exports.MAX_SPEED_STAT = 2
67
+ ____exports.FIRST_STAGE = LevelStage.BASEMENT_1
68
+ ____exports.LAST_STAGE = getLastEnumValue(nil, LevelStage)
69
+ --- Corresponds to the maximum value for `EntityPlayer.SamsonBerserkCharge`.
70
+ ____exports.MAX_TAINTED_SAMSON_BERSERK_CHARGE = 100000
71
+ ____exports.NUM_DIMENSIONS = getEnumLength(nil, Dimension) - 1
72
+ ____exports.SECOND_IN_MILLISECONDS = 1000
73
+ ____exports.MINUTE_IN_MILLISECONDS = 60 * ____exports.SECOND_IN_MILLISECONDS
74
+ ____exports.ONE_BY_ONE_ROOM_GRID_SIZE = 135
75
+ --- After taking damage, `EntityPlayer.SamsonBerserkCharge` is incremented by this amount.
76
+ ____exports.TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000
77
+ --- This is the number of draw coordinates that each heart spans on the UI in the upper left hand
78
+ -- corner.
79
+ ____exports.UI_HEART_WIDTH = 12
80
+ --- This is a safer version of the `Vector.One` constant. (Other mods can mutate this `Vector.One`,
81
+ -- so it is not safe to use.)
82
+ ____exports.VectorOne = Vector(1, 1)
83
+ --- This is a safer version of the `Vector.Zero` constant. (Other mods can mutate `Vector.Zero`
84
+ -- vector, so it is not safe to use.)
85
+ ____exports.VectorZero = Vector(0, 0)
86
+ return ____exports
@@ -0,0 +1,130 @@
1
+ import { Card, CollectibleType, PillColor, PillEffect, PlayerType, TrinketType } from "isaac-typescript-definitions";
2
+ /** Equal to `CollectibleType.SAD_ONION`. */
3
+ export declare const FIRST_COLLECTIBLE_TYPE = CollectibleType.SAD_ONION;
4
+ /**
5
+ * Will change depending on how many modded collectibles there are.
6
+ *
7
+ * Equal to `itemConfig.GetCollectibles().Size - 1`. (`Size` includes invalid collectibles. We
8
+ * subtract one to account for `CollectibleType.NULL`.)
9
+ */
10
+ export declare const LAST_COLLECTIBLE_TYPE: CollectibleType;
11
+ /**
12
+ * Calculated from the `CollectibleType` enum.
13
+ *
14
+ * Note that this cannot be calculated from the length of the enum, because unlike all of the other
15
+ * enums, collectible types are not contiguous.
16
+ */
17
+ export declare const LAST_VANILLA_COLLECTIBLE_TYPE: CollectibleType;
18
+ /**
19
+ * If there are no modded collectibles, this constant will represent a collectible type that does
20
+ * not exist.
21
+ */
22
+ export declare const FIRST_MODDED_COLLECTIBLE_TYPE: CollectibleType;
23
+ /** Calculated from the `CollectibleType` enum. `CollectibleType.NULL` is not included. */
24
+ export declare const NUM_VANILLA_COLLECTIBLE_TYPES: number;
25
+ /** Unlike vanilla collectible types, modded collectible types are always contiguous. */
26
+ export declare const NUM_MODDED_COLLECTIBLE_TYPES: number;
27
+ export declare const NUM_COLLECTIBLE_TYPES: number;
28
+ /**
29
+ * Will change depending on how many modded cards there are.
30
+ *
31
+ * Equal to `itemConfig.GetTrinkets().Size - 1`. (We subtract one to account for
32
+ * `TrinketType.NULL`.)
33
+ */
34
+ export declare const NUM_TRINKET_TYPES: number;
35
+ /** Calculated from the `TrinketType` enum. `TrinketType.NULL` is not included. */
36
+ export declare const NUM_VANILLA_TRINKET_TYPES: number;
37
+ export declare const NUM_MODDED_TRINKET_TYPES: number;
38
+ /** Equal to `TrinketType.SWALLOWED_PENNY`. */
39
+ export declare const FIRST_TRINKET_TYPE = TrinketType.SWALLOWED_PENNY;
40
+ /**
41
+ * Will change depending on how many modded cards there are.
42
+ *
43
+ * Equal to `itemConfig.GetTrinkets().Size - 1`. (We subtract one to account for
44
+ * `TrinketType.NULL`.)
45
+ */
46
+ export declare const LAST_TRINKET_TYPE: TrinketType;
47
+ /** Calculated from the `TrinketType` enum. */
48
+ export declare const LAST_VANILLA_TRINKET_TYPE: TrinketType;
49
+ /**
50
+ * If there are no modded trinkets, this constant will represent a trinket type that does not exist.
51
+ */
52
+ export declare const FIRST_MODDED_TRINKET_TYPE: TrinketType;
53
+ /**
54
+ * Will change depending on how many modded cards there are.
55
+ *
56
+ * Equal to `itemConfig.GetCards().Size - 1`. (We subtract one to account for `Card.NULL`.)
57
+ */
58
+ export declare const NUM_CARDS: number;
59
+ /** Calculated from the `Card` enum. `Card.NULL` is not included. */
60
+ export declare const NUM_VANILLA_CARDS: number;
61
+ export declare const NUM_MODDED_CARDS: number;
62
+ /** Equal to `Card.FOOL`. */
63
+ export declare const FIRST_CARD = Card.FOOL;
64
+ /**
65
+ * Will change depending on how many modded cards there are.
66
+ *
67
+ * Equal to `itemConfig.GetCards().Size - 1`. (We subtract one to account for `Card.NULL`.)
68
+ */
69
+ export declare const LAST_CARD: Card;
70
+ /** Calculated from the `Card` enum. */
71
+ export declare const MAX_VANILLA_CARD: Card;
72
+ /** If there are no modded cards, this constant will represent a card that does not exist. */
73
+ export declare const FIRST_MODDED_CARD: Card;
74
+ /**
75
+ * Will change depending on how many modded pill effects there are.
76
+ *
77
+ * Equal to `itemConfig.GetPillEffects().Size - 1`. (We subtract one to account for
78
+ * `PillEffect.NULL`.)
79
+ */
80
+ export declare const NUM_PILL_EFFECTS: number;
81
+ /**
82
+ * Calculated from the `PillEffect` enum.
83
+ *
84
+ * (There is no `PillEffect.NULL` in the custom enum, so we don't have to subtract one here.)
85
+ */
86
+ export declare const NUM_VANILLA_PILL_EFFECTS: number;
87
+ export declare const NUM_MODDED_PILL_EFFECTS: number;
88
+ /** Equal to `PillEffect.BAD_GAS`. */
89
+ export declare const FIRST_PILL_EFFECT = PillEffect.BAD_GAS;
90
+ /**
91
+ * Will change depending on how many modded pill effects there are.
92
+ *
93
+ * Equal to `itemConfig.GetPillEffects().Size - 1`. (We subtract one to account for
94
+ * `PillEffect.NULL`.)
95
+ */
96
+ export declare const LAST_PILL_EFFECT: PillEffect;
97
+ /** Calculated from the `PillEffect` enum. */
98
+ export declare const LAST_VANILLA_PILL_EFFECT: PillEffect;
99
+ /**
100
+ * If there are no modded pill effects, this constant will represent a pill effect that does not
101
+ * exist.
102
+ */
103
+ export declare const FIRST_MODDED_PILL_EFFECT: PillEffect;
104
+ /** Equal to `PillColor.BLUE_BLUE`. */
105
+ export declare const FIRST_PILL_COLOR = PillColor.BLUE_BLUE;
106
+ /**
107
+ * Equal to `PillColor.WHITE_YELLOW`.
108
+ *
109
+ * Note that `PillColor.GOLD` is technically higher, but that is not considered for the purposes of
110
+ * this constant.
111
+ */
112
+ export declare const LAST_NORMAL_PILL_COLOR = PillColor.WHITE_YELLOW;
113
+ /** Equal to `PillColor.HORSE_BLUE_BLUE`. */
114
+ export declare const FIRST_HORSE_PILL_COLOR = PillColor.HORSE_BLUE_BLUE;
115
+ /**
116
+ * Equal to `PillColor.HORSE_WHITE_YELLOW`.
117
+ *
118
+ * Note that `PillColor.HORSE_GOLD` is technically higher, but that is not considered for the
119
+ * purposes of this constant.
120
+ */
121
+ export declare const LAST_HORSE_PILL_COLOR = PillColor.HORSE_WHITE_YELLOW;
122
+ export declare const NUM_NORMAL_PILL_COLORS: number;
123
+ /** Equal to `PlayerType.ISAAC`. */
124
+ export declare const FIRST_CHARACTER = PlayerType.ISAAC;
125
+ /** Calculated from the `PlayerType` enum. */
126
+ export declare const LAST_VANILLA_CHARACTER: PlayerType;
127
+ /**
128
+ * If there are no modded characters, this constant will represent a character that does not exist.
129
+ */
130
+ export declare const FIRST_MODDED_CHARACTER: PlayerType;
@@ -0,0 +1,113 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local Card = ____isaac_2Dtypescript_2Ddefinitions.Card
4
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
5
+ local PillColor = ____isaac_2Dtypescript_2Ddefinitions.PillColor
6
+ local PillEffect = ____isaac_2Dtypescript_2Ddefinitions.PillEffect
7
+ local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
8
+ local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
9
+ local ____cachedClasses = require("cachedClasses")
10
+ local itemConfig = ____cachedClasses.itemConfig
11
+ local ____enums = require("functions.enums")
12
+ local getEnumLength = ____enums.getEnumLength
13
+ local getLastEnumValue = ____enums.getLastEnumValue
14
+ --- Equal to `CollectibleType.SAD_ONION`.
15
+ ____exports.FIRST_COLLECTIBLE_TYPE = CollectibleType.SAD_ONION
16
+ --- Will change depending on how many modded collectibles there are.
17
+ --
18
+ -- Equal to `itemConfig.GetCollectibles().Size - 1`. (`Size` includes invalid collectibles. We
19
+ -- subtract one to account for `CollectibleType.NULL`.)
20
+ ____exports.LAST_COLLECTIBLE_TYPE = itemConfig:GetCollectibles().Size - 1
21
+ --- Calculated from the `CollectibleType` enum.
22
+ --
23
+ -- Note that this cannot be calculated from the length of the enum, because unlike all of the other
24
+ -- enums, collectible types are not contiguous.
25
+ ____exports.LAST_VANILLA_COLLECTIBLE_TYPE = getLastEnumValue(nil, CollectibleType)
26
+ --- If there are no modded collectibles, this constant will represent a collectible type that does
27
+ -- not exist.
28
+ ____exports.FIRST_MODDED_COLLECTIBLE_TYPE = ____exports.LAST_VANILLA_COLLECTIBLE_TYPE + 1
29
+ --- Calculated from the `CollectibleType` enum. `CollectibleType.NULL` is not included.
30
+ ____exports.NUM_VANILLA_COLLECTIBLE_TYPES = getEnumLength(nil, CollectibleType) - 1
31
+ --- Unlike vanilla collectible types, modded collectible types are always contiguous.
32
+ ____exports.NUM_MODDED_COLLECTIBLE_TYPES = ____exports.LAST_COLLECTIBLE_TYPE - ____exports.LAST_VANILLA_COLLECTIBLE_TYPE
33
+ ____exports.NUM_COLLECTIBLE_TYPES = ____exports.NUM_VANILLA_COLLECTIBLE_TYPES + ____exports.NUM_MODDED_COLLECTIBLE_TYPES
34
+ --- Will change depending on how many modded cards there are.
35
+ --
36
+ -- Equal to `itemConfig.GetTrinkets().Size - 1`. (We subtract one to account for
37
+ -- `TrinketType.NULL`.)
38
+ ____exports.NUM_TRINKET_TYPES = itemConfig:GetTrinkets().Size - 1
39
+ --- Calculated from the `TrinketType` enum. `TrinketType.NULL` is not included.
40
+ ____exports.NUM_VANILLA_TRINKET_TYPES = getEnumLength(nil, TrinketType) - 1
41
+ ____exports.NUM_MODDED_TRINKET_TYPES = ____exports.NUM_TRINKET_TYPES - ____exports.NUM_VANILLA_TRINKET_TYPES
42
+ --- Equal to `TrinketType.SWALLOWED_PENNY`.
43
+ ____exports.FIRST_TRINKET_TYPE = TrinketType.SWALLOWED_PENNY
44
+ --- Will change depending on how many modded cards there are.
45
+ --
46
+ -- Equal to `itemConfig.GetTrinkets().Size - 1`. (We subtract one to account for
47
+ -- `TrinketType.NULL`.)
48
+ ____exports.LAST_TRINKET_TYPE = ____exports.NUM_TRINKET_TYPES
49
+ --- Calculated from the `TrinketType` enum.
50
+ ____exports.LAST_VANILLA_TRINKET_TYPE = getLastEnumValue(nil, TrinketType)
51
+ --- If there are no modded trinkets, this constant will represent a trinket type that does not exist.
52
+ ____exports.FIRST_MODDED_TRINKET_TYPE = ____exports.LAST_VANILLA_TRINKET_TYPE + 1
53
+ --- Will change depending on how many modded cards there are.
54
+ --
55
+ -- Equal to `itemConfig.GetCards().Size - 1`. (We subtract one to account for `Card.NULL`.)
56
+ ____exports.NUM_CARDS = itemConfig:GetCards().Size - 1
57
+ --- Calculated from the `Card` enum. `Card.NULL` is not included.
58
+ ____exports.NUM_VANILLA_CARDS = getEnumLength(nil, Card) - 1
59
+ ____exports.NUM_MODDED_CARDS = ____exports.NUM_CARDS - ____exports.NUM_VANILLA_CARDS
60
+ --- Equal to `Card.FOOL`.
61
+ ____exports.FIRST_CARD = Card.FOOL
62
+ --- Will change depending on how many modded cards there are.
63
+ --
64
+ -- Equal to `itemConfig.GetCards().Size - 1`. (We subtract one to account for `Card.NULL`.)
65
+ ____exports.LAST_CARD = ____exports.NUM_CARDS
66
+ --- Calculated from the `Card` enum.
67
+ ____exports.MAX_VANILLA_CARD = getLastEnumValue(nil, Card)
68
+ --- If there are no modded cards, this constant will represent a card that does not exist.
69
+ ____exports.FIRST_MODDED_CARD = ____exports.MAX_VANILLA_CARD + 1
70
+ --- Will change depending on how many modded pill effects there are.
71
+ --
72
+ -- Equal to `itemConfig.GetPillEffects().Size - 1`. (We subtract one to account for
73
+ -- `PillEffect.NULL`.)
74
+ ____exports.NUM_PILL_EFFECTS = itemConfig:GetPillEffects().Size - 1
75
+ --- Calculated from the `PillEffect` enum.
76
+ --
77
+ -- (There is no `PillEffect.NULL` in the custom enum, so we don't have to subtract one here.)
78
+ ____exports.NUM_VANILLA_PILL_EFFECTS = getEnumLength(nil, PillEffect)
79
+ ____exports.NUM_MODDED_PILL_EFFECTS = ____exports.NUM_PILL_EFFECTS - ____exports.NUM_VANILLA_PILL_EFFECTS
80
+ --- Equal to `PillEffect.BAD_GAS`.
81
+ ____exports.FIRST_PILL_EFFECT = PillEffect.BAD_GAS
82
+ --- Will change depending on how many modded pill effects there are.
83
+ --
84
+ -- Equal to `itemConfig.GetPillEffects().Size - 1`. (We subtract one to account for
85
+ -- `PillEffect.NULL`.)
86
+ ____exports.LAST_PILL_EFFECT = ____exports.NUM_PILL_EFFECTS
87
+ --- Calculated from the `PillEffect` enum.
88
+ ____exports.LAST_VANILLA_PILL_EFFECT = getLastEnumValue(nil, PillEffect)
89
+ --- If there are no modded pill effects, this constant will represent a pill effect that does not
90
+ -- exist.
91
+ ____exports.FIRST_MODDED_PILL_EFFECT = ____exports.LAST_VANILLA_PILL_EFFECT + 1
92
+ --- Equal to `PillColor.BLUE_BLUE`.
93
+ ____exports.FIRST_PILL_COLOR = PillColor.BLUE_BLUE
94
+ --- Equal to `PillColor.WHITE_YELLOW`.
95
+ --
96
+ -- Note that `PillColor.GOLD` is technically higher, but that is not considered for the purposes of
97
+ -- this constant.
98
+ ____exports.LAST_NORMAL_PILL_COLOR = PillColor.WHITE_YELLOW
99
+ --- Equal to `PillColor.HORSE_BLUE_BLUE`.
100
+ ____exports.FIRST_HORSE_PILL_COLOR = PillColor.HORSE_BLUE_BLUE
101
+ --- Equal to `PillColor.HORSE_WHITE_YELLOW`.
102
+ --
103
+ -- Note that `PillColor.HORSE_GOLD` is technically higher, but that is not considered for the
104
+ -- purposes of this constant.
105
+ ____exports.LAST_HORSE_PILL_COLOR = PillColor.HORSE_WHITE_YELLOW
106
+ ____exports.NUM_NORMAL_PILL_COLORS = ____exports.LAST_NORMAL_PILL_COLOR - ____exports.FIRST_PILL_COLOR
107
+ --- Equal to `PlayerType.ISAAC`.
108
+ ____exports.FIRST_CHARACTER = PlayerType.ISAAC
109
+ --- Calculated from the `PlayerType` enum.
110
+ ____exports.LAST_VANILLA_CHARACTER = getLastEnumValue(nil, PlayerType)
111
+ --- If there are no modded characters, this constant will represent a character that does not exist.
112
+ ____exports.FIRST_MODDED_CHARACTER = ____exports.LAST_VANILLA_CHARACTER + 1
113
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /**
2
+ * This represents the type of health that is either given or taken away from a player. Note that we
3
+ * cannot use the `HeartSubType` enum for this purpose this since it has no value for broken hearts
4
+ * or max hearts.
5
+ */
6
+ export declare enum HealthType {
7
+ RED = 0,
8
+ SOUL = 1,
9
+ ETERNAL = 2,
10
+ BLACK = 3,
11
+ GOLDEN = 4,
12
+ BONE = 5,
13
+ ROTTEN = 6,
14
+ BROKEN = 7,
15
+ MAX_HEARTS = 8
16
+ }