isaacscript-common 2.3.0 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1035) hide show
  1. package/cachedClasses.d.ts +37 -0
  2. package/cachedClasses.lua +30 -0
  3. package/callbacks/customRevive.d.ts +1 -0
  4. package/callbacks/customRevive.lua +147 -0
  5. package/callbacks/itemPickup.d.ts +1 -0
  6. package/callbacks/itemPickup.lua +66 -0
  7. package/callbacks/postBombInitLate.d.ts +1 -0
  8. package/callbacks/postBombInitLate.lua +33 -0
  9. package/callbacks/postBoneSwing.d.ts +1 -0
  10. package/callbacks/postBoneSwing.lua +50 -0
  11. package/callbacks/postCollectibleInitFirst.d.ts +1 -0
  12. package/callbacks/postCollectibleInitFirst.lua +34 -0
  13. package/callbacks/postCursedTeleport.d.ts +1 -0
  14. package/callbacks/postCursedTeleport.lua +121 -0
  15. package/callbacks/postCustomDoorEnter.d.ts +50 -0
  16. package/callbacks/postCustomDoorEnter.lua +247 -0
  17. package/callbacks/postDoorRender.d.ts +1 -0
  18. package/callbacks/postDoorRender.lua +26 -0
  19. package/callbacks/postDoorUpdate.d.ts +1 -0
  20. package/callbacks/postDoorUpdate.lua +26 -0
  21. package/callbacks/postEffectInitLate.d.ts +1 -0
  22. package/callbacks/postEffectInitLate.lua +33 -0
  23. package/callbacks/postEffectStateChanged.d.ts +1 -0
  24. package/callbacks/postEffectStateChanged.lua +39 -0
  25. package/callbacks/postEsauJr.d.ts +1 -0
  26. package/callbacks/postEsauJr.lua +69 -0
  27. package/callbacks/postFamiliarInitLate.d.ts +1 -0
  28. package/callbacks/postFamiliarInitLate.lua +33 -0
  29. package/callbacks/postFamiliarStateChanged.d.ts +1 -0
  30. package/callbacks/postFamiliarStateChanged.lua +39 -0
  31. package/callbacks/postFlip.d.ts +1 -0
  32. package/callbacks/postFlip.lua +63 -0
  33. package/callbacks/postGreedModeWave.d.ts +1 -0
  34. package/callbacks/postGreedModeWave.lua +34 -0
  35. package/callbacks/postGridEntity.d.ts +1 -0
  36. package/callbacks/postGridEntity.lua +107 -0
  37. package/callbacks/postGridEntityCollision.d.ts +1 -0
  38. package/callbacks/postGridEntityCollision.lua +67 -0
  39. package/callbacks/postGridEntityRender.d.ts +1 -0
  40. package/callbacks/postGridEntityRender.lua +26 -0
  41. package/callbacks/postHolyMantleRemoved.d.ts +1 -0
  42. package/callbacks/postHolyMantleRemoved.lua +41 -0
  43. package/callbacks/postItemDischarged.d.ts +2 -0
  44. package/callbacks/postItemDischarged.lua +104 -0
  45. package/callbacks/postKnifeInitLate.d.ts +1 -0
  46. package/callbacks/postKnifeInitLate.lua +33 -0
  47. package/callbacks/postLaserInitLate.d.ts +1 -0
  48. package/callbacks/postLaserInitLate.lua +33 -0
  49. package/callbacks/postNPCInitLate.d.ts +1 -0
  50. package/callbacks/postNPCInitLate.lua +33 -0
  51. package/callbacks/postNPCStateChanged.d.ts +1 -0
  52. package/callbacks/postNPCStateChanged.lua +39 -0
  53. package/callbacks/postNewRoomEarly.d.ts +1 -0
  54. package/callbacks/postNewRoomEarly.lua +67 -0
  55. package/callbacks/postPickupCollect.d.ts +1 -0
  56. package/callbacks/postPickupCollect.lua +41 -0
  57. package/callbacks/postPickupInitLate.d.ts +1 -0
  58. package/callbacks/postPickupInitLate.lua +33 -0
  59. package/callbacks/postPickupStateChanged.d.ts +1 -0
  60. package/callbacks/postPickupStateChanged.lua +39 -0
  61. package/callbacks/postPitRender.d.ts +1 -0
  62. package/callbacks/postPitRender.lua +26 -0
  63. package/callbacks/postPitUpdate.d.ts +1 -0
  64. package/callbacks/postPitUpdate.lua +26 -0
  65. package/callbacks/postPlayerChangeHealth.d.ts +1 -0
  66. package/callbacks/postPlayerChangeHealth.lua +52 -0
  67. package/callbacks/postPlayerChangeType.d.ts +1 -0
  68. package/callbacks/postPlayerChangeType.lua +41 -0
  69. package/callbacks/postPlayerFatalDamage.d.ts +1 -0
  70. package/callbacks/postPlayerFatalDamage.lua +73 -0
  71. package/callbacks/postPlayerInitLate.d.ts +1 -0
  72. package/callbacks/postPlayerInitLate.lua +35 -0
  73. package/callbacks/postPlayerReordered.d.ts +1 -0
  74. package/callbacks/postPlayerReordered.lua +114 -0
  75. package/callbacks/postPoopRender.d.ts +1 -0
  76. package/callbacks/postPoopRender.lua +26 -0
  77. package/callbacks/postPoopUpdate.d.ts +1 -0
  78. package/callbacks/postPoopUpdate.lua +26 -0
  79. package/callbacks/postPressurePlateRender.d.ts +1 -0
  80. package/callbacks/postPressurePlateRender.lua +26 -0
  81. package/callbacks/postPressurePlateUpdate.d.ts +1 -0
  82. package/callbacks/postPressurePlateUpdate.lua +26 -0
  83. package/callbacks/postProjectileInitLate.d.ts +1 -0
  84. package/callbacks/postProjectileInitLate.lua +33 -0
  85. package/callbacks/postPurchase.d.ts +1 -0
  86. package/callbacks/postPurchase.lua +51 -0
  87. package/callbacks/postRockRender.d.ts +1 -0
  88. package/callbacks/postRockRender.lua +26 -0
  89. package/callbacks/postRockUpdate.d.ts +1 -0
  90. package/callbacks/postRockUpdate.lua +26 -0
  91. package/callbacks/postRoomClearChanged.d.ts +1 -0
  92. package/callbacks/postRoomClearChanged.lua +42 -0
  93. package/callbacks/postSacrifice.d.ts +1 -0
  94. package/callbacks/postSacrifice.lua +44 -0
  95. package/callbacks/postSlotInitUpdate.d.ts +1 -0
  96. package/callbacks/postSlotInitUpdate.lua +53 -0
  97. package/callbacks/postSlotRender.d.ts +1 -0
  98. package/callbacks/postSlotRender.lua +76 -0
  99. package/callbacks/postSpikesRender.d.ts +1 -0
  100. package/callbacks/postSpikesRender.lua +26 -0
  101. package/callbacks/postSpikesUpdate.d.ts +1 -0
  102. package/callbacks/postSpikesUpdate.lua +26 -0
  103. package/callbacks/postTNTRender.d.ts +1 -0
  104. package/callbacks/postTNTRender.lua +26 -0
  105. package/callbacks/postTNTUpdate.d.ts +1 -0
  106. package/callbacks/postTNTUpdate.lua +26 -0
  107. package/callbacks/postTearInitLate.d.ts +1 -0
  108. package/callbacks/postTearInitLate.lua +33 -0
  109. package/callbacks/postTearInitVeryLate.d.ts +1 -0
  110. package/callbacks/postTearInitVeryLate.lua +36 -0
  111. package/callbacks/postTransformation.d.ts +1 -0
  112. package/callbacks/postTransformation.lua +48 -0
  113. package/callbacks/postTrinketBreak.d.ts +1 -0
  114. package/callbacks/postTrinketBreak.lua +72 -0
  115. package/callbacks/preBerserkDeath.d.ts +1 -0
  116. package/callbacks/preBerserkDeath.lua +38 -0
  117. package/callbacks/preNewLevel.d.ts +1 -0
  118. package/callbacks/preNewLevel.lua +45 -0
  119. package/callbacks/reorderedCallbacks.d.ts +20 -0
  120. package/callbacks/reorderedCallbacks.lua +108 -0
  121. package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
  122. package/callbacks/subscriptions/postBombInitLate.lua +29 -0
  123. package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
  124. package/callbacks/subscriptions/postBoneSwing.lua +22 -0
  125. package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
  126. package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
  127. package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
  128. package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
  129. package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
  130. package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
  131. package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
  132. package/callbacks/subscriptions/postCustomRevive.lua +29 -0
  133. package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
  134. package/callbacks/subscriptions/postDoorRender.lua +30 -0
  135. package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
  136. package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
  137. package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
  138. package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
  139. package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
  140. package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
  141. package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
  142. package/callbacks/subscriptions/postEsauJr.lua +22 -0
  143. package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
  144. package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
  145. package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
  146. package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
  147. package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
  148. package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
  149. package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
  150. package/callbacks/subscriptions/postFirstFlip.lua +22 -0
  151. package/callbacks/subscriptions/postFlip.d.ts +4 -0
  152. package/callbacks/subscriptions/postFlip.lua +22 -0
  153. package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
  154. package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
  155. package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  156. package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
  157. package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
  158. package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
  159. package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
  160. package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
  161. package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
  162. package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
  163. package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
  164. package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
  165. package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
  166. package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
  167. package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
  168. package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
  169. package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
  170. package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
  171. package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  172. package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
  173. package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
  174. package/callbacks/subscriptions/postItemDischarged.lua +29 -0
  175. package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
  176. package/callbacks/subscriptions/postItemPickup.lua +33 -0
  177. package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
  178. package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
  179. package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
  180. package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
  181. package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
  182. package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
  183. package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
  184. package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
  185. package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
  186. package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
  187. package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
  188. package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
  189. package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
  190. package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
  191. package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
  192. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
  193. package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
  194. package/callbacks/subscriptions/postPickupCollect.lua +29 -0
  195. package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
  196. package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
  197. package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
  198. package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
  199. package/callbacks/subscriptions/postPitRender.d.ts +5 -0
  200. package/callbacks/subscriptions/postPitRender.lua +30 -0
  201. package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
  202. package/callbacks/subscriptions/postPitUpdate.lua +30 -0
  203. package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
  204. package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
  205. package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
  206. package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
  207. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
  208. package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
  209. package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
  210. package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
  211. package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
  212. package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
  213. package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
  214. package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
  215. package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
  216. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
  217. package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
  218. package/callbacks/subscriptions/postPoopRender.lua +30 -0
  219. package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
  220. package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
  221. package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
  222. package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
  223. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
  224. package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
  225. package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
  226. package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
  227. package/callbacks/subscriptions/postPurchase.d.ts +6 -0
  228. package/callbacks/subscriptions/postPurchase.lua +22 -0
  229. package/callbacks/subscriptions/postRockRender.d.ts +5 -0
  230. package/callbacks/subscriptions/postRockRender.lua +30 -0
  231. package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
  232. package/callbacks/subscriptions/postRockUpdate.lua +30 -0
  233. package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  234. package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
  235. package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
  236. package/callbacks/subscriptions/postSacrifice.lua +34 -0
  237. package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
  238. package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
  239. package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
  240. package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
  241. package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
  242. package/callbacks/subscriptions/postSlotInit.lua +29 -0
  243. package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
  244. package/callbacks/subscriptions/postSlotRender.lua +29 -0
  245. package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
  246. package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
  247. package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
  248. package/callbacks/subscriptions/postSpikesRender.lua +30 -0
  249. package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
  250. package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
  251. package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
  252. package/callbacks/subscriptions/postTNTRender.lua +30 -0
  253. package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
  254. package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
  255. package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
  256. package/callbacks/subscriptions/postTearInitLate.lua +29 -0
  257. package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
  258. package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
  259. package/callbacks/subscriptions/postTransformation.d.ts +5 -0
  260. package/callbacks/subscriptions/postTransformation.lua +29 -0
  261. package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
  262. package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
  263. package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
  264. package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
  265. package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
  266. package/callbacks/subscriptions/preCustomRevive.lua +38 -0
  267. package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
  268. package/callbacks/subscriptions/preItemPickup.lua +33 -0
  269. package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
  270. package/callbacks/subscriptions/preNewLevel.lua +22 -0
  271. package/classes/DefaultMap.d.ts +110 -0
  272. package/classes/DefaultMap.lua +135 -0
  273. package/classes/ModUpgraded.d.ts +23 -0
  274. package/classes/ModUpgraded.lua +43 -0
  275. package/constants.d.ts +104 -0
  276. package/constants.lua +86 -0
  277. package/constantsFirstLast.d.ts +130 -0
  278. package/constantsFirstLast.lua +113 -0
  279. package/enums/HealthType.d.ts +16 -0
  280. package/enums/HealthType.lua +24 -0
  281. package/enums/ModCallbackCustom.d.ts +860 -0
  282. package/enums/ModCallbackCustom.lua +159 -0
  283. package/enums/PocketItemType.d.ts +8 -0
  284. package/enums/PocketItemType.lua +15 -0
  285. package/enums/SerializationType.d.ts +5 -0
  286. package/enums/SerializationType.lua +9 -0
  287. package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
  288. package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
  289. package/enums/private/SaveDataKey.d.ts +7 -0
  290. package/enums/private/SaveDataKey.lua +11 -0
  291. package/enums/private/SerializationBrand.d.ts +37 -0
  292. package/enums/private/SerializationBrand.lua +17 -0
  293. package/features/characterHealthConversion.d.ts +9 -0
  294. package/features/characterHealthConversion.lua +91 -0
  295. package/features/characterStats.d.ts +19 -0
  296. package/features/characterStats.lua +54 -0
  297. package/features/debugDisplay/debugDisplay.d.ts +2 -0
  298. package/features/debugDisplay/debugDisplay.lua +181 -0
  299. package/features/debugDisplay/exports.d.ts +199 -0
  300. package/features/debugDisplay/exports.lua +223 -0
  301. package/features/debugDisplay/v.d.ts +44 -0
  302. package/features/debugDisplay/v.lua +54 -0
  303. package/features/deployJSONRoom.d.ts +65 -0
  304. package/features/deployJSONRoom.lua +519 -0
  305. package/features/disableInputs.d.ts +62 -0
  306. package/features/disableInputs.lua +134 -0
  307. package/features/disableSound.d.ts +18 -0
  308. package/features/disableSound.lua +62 -0
  309. package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
  310. package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
  311. package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
  312. package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
  313. package/features/extraConsoleCommands/init.d.ts +26 -0
  314. package/features/extraConsoleCommands/init.lua +265 -0
  315. package/features/extraConsoleCommands/listCommands.d.ts +349 -0
  316. package/features/extraConsoleCommands/listCommands.lua +1094 -0
  317. package/features/extraConsoleCommands/v.d.ts +13 -0
  318. package/features/extraConsoleCommands/v.lua +10 -0
  319. package/features/fadeInRemover.d.ts +14 -0
  320. package/features/fadeInRemover.lua +55 -0
  321. package/features/fastReset.d.ts +14 -0
  322. package/features/fastReset.lua +59 -0
  323. package/features/forgottenSwitch.d.ts +5 -0
  324. package/features/forgottenSwitch.lua +32 -0
  325. package/features/getCollectibleItemPoolType.d.ts +7 -0
  326. package/features/getCollectibleItemPoolType.lua +48 -0
  327. package/features/playerInventory.d.ts +23 -0
  328. package/features/playerInventory.lua +147 -0
  329. package/features/ponyDetection.d.ts +6 -0
  330. package/features/ponyDetection.lua +53 -0
  331. package/features/preventCollectibleRotation.d.ts +11 -0
  332. package/features/preventCollectibleRotation.lua +67 -0
  333. package/features/runInNFrames.d.ts +61 -0
  334. package/features/runInNFrames.lua +128 -0
  335. package/features/saveDataManager/constants.d.ts +3 -0
  336. package/features/saveDataManager/constants.lua +5 -0
  337. package/features/saveDataManager/exports.d.ts +131 -0
  338. package/features/saveDataManager/exports.lua +181 -0
  339. package/features/saveDataManager/load.d.ts +4 -0
  340. package/features/saveDataManager/load.lua +66 -0
  341. package/features/saveDataManager/main.d.ts +3 -0
  342. package/features/saveDataManager/main.lua +125 -0
  343. package/features/saveDataManager/maps.d.ts +10 -0
  344. package/features/saveDataManager/maps.lua +11 -0
  345. package/features/saveDataManager/merge.d.ts +24 -0
  346. package/features/saveDataManager/merge.lua +144 -0
  347. package/features/saveDataManager/save.d.ts +4 -0
  348. package/features/saveDataManager/save.lua +44 -0
  349. package/features/saveDataManager/serializationBrand.d.ts +1 -0
  350. package/features/saveDataManager/serializationBrand.lua +17 -0
  351. package/features/sirenHelpers.d.ts +18 -0
  352. package/features/sirenHelpers.lua +82 -0
  353. package/features/taintedLazarusPlayers.d.ts +13 -0
  354. package/features/taintedLazarusPlayers.lua +85 -0
  355. package/featuresInitialized.d.ts +1 -0
  356. package/featuresInitialized.lua +20 -0
  357. package/functions/array.d.ts +141 -0
  358. package/functions/array.lua +354 -0
  359. package/functions/benchmark.d.ts +10 -0
  360. package/functions/benchmark.lua +38 -0
  361. package/functions/bitwise.d.ts +4 -0
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@@ -0,0 +1,199 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ /**
3
+ * After using the "playerDisplay" console command, text will be drawn on each player for debugging
4
+ * purposes. Use this function to specify a callback function that will returns the string that
5
+ * should be drawn.
6
+ */
7
+ export declare function setPlayerDisplay(textCallback: (player: EntityPlayer) => string): void;
8
+ /**
9
+ * After using the "tearDisplay" console command, text will be drawn on each tear for debugging
10
+ * purposes. Use this function to specify a callback function that will returns the string that
11
+ * should be drawn.
12
+ */
13
+ export declare function setTearDisplay(textCallback: (tear: EntityTear) => string): void;
14
+ /**
15
+ * After using the "familiarDisplay" console command, text will be drawn on each familiar for
16
+ * debugging purposes. Use this function to specify a callback function that will returns the string
17
+ * that should be drawn.
18
+ */
19
+ export declare function setFamiliarDisplay(textCallback: (familiar: EntityFamiliar) => string): void;
20
+ /**
21
+ * After using the "bombDisplay" console command, text will be drawn on each bomb for debugging
22
+ * purposes. Use this function to specify a callback function that will returns the string that
23
+ * should be drawn.
24
+ */
25
+ export declare function setBombDisplay(textCallback: (bomb: EntityBomb) => string): void;
26
+ /**
27
+ * After using the "pickupDisplay" console command, text will be drawn on each pickup for debugging
28
+ * purposes. Use this function to specify a callback function that will returns the string that
29
+ * should be drawn.
30
+ */
31
+ export declare function setPickupDisplay(textCallback: (pickup: EntityPickup) => string): void;
32
+ /**
33
+ * After using the "slotDisplay" console command, text will be drawn on each slot for debugging
34
+ * purposes. Use this function to specify a callback function that will returns the string that
35
+ * should be drawn.
36
+ */
37
+ export declare function setSlotDisplay(textCallback: (slot: Entity) => string): void;
38
+ /**
39
+ * After using the "laserDisplay" console command, text will be drawn on each laser for debugging
40
+ * purposes. Use this function to specify a callback function that will returns the string that
41
+ * should be drawn.
42
+ */
43
+ export declare function setLaserDisplay(textCallback: (laser: EntityLaser) => string): void;
44
+ /**
45
+ * After using the "knifeDisplay" console command, text will be drawn on each knife for debugging
46
+ * purposes. Use this function to specify a callback function that will returns the string that
47
+ * should be drawn.
48
+ */
49
+ export declare function setKnifeDisplay(textCallback: (knife: EntityKnife) => string): void;
50
+ /**
51
+ * After using the "projectileDisplay" console command, text will be drawn on each projectile for
52
+ * debugging purposes. Use this function to specify a callback function that will returns the string
53
+ * that should be drawn.
54
+ */
55
+ export declare function setProjectileDisplay(textCallback: (projectile: EntityProjectile) => string): void;
56
+ /**
57
+ * After using the "effectDisplay" console command, text will be drawn on each effect for debugging
58
+ * purposes. Use this function to specify a callback function that will returns the string that
59
+ * should be drawn.
60
+ */
61
+ export declare function setEffectDisplay(textCallback: (effect: EntityEffect) => string): void;
62
+ /**
63
+ * After using the "npcDisplay" console command, text will be drawn on each NPC for debugging
64
+ * purposes. Use this function to specify a callback function that will returns the string that
65
+ * should be drawn.
66
+ */
67
+ export declare function setNPCDisplay(textCallback: (npc: EntityNPC) => string): void;
68
+ /**
69
+ * After using the "rockDisplay" console command, text will be drawn on each rock for debugging
70
+ * purposes. Use this function to specify a callback function that will returns the string that
71
+ * should be drawn.
72
+ */
73
+ export declare function setRockDisplay(textCallback: (rock: GridEntityRock) => string): void;
74
+ /**
75
+ * After using the "pitDisplay" console command, text will be drawn on each pit for debugging
76
+ * purposes. Use this function to specify a callback function that will returns the string that
77
+ * should be drawn.
78
+ */
79
+ export declare function setPitDisplay(textCallback: (pit: GridEntityPit) => string): void;
80
+ /**
81
+ * After using the "spikesDisplay" console command, text will be drawn on each spikes for debugging
82
+ * purposes. Use this function to specify a callback function that will returns the string that
83
+ * should be drawn.
84
+ */
85
+ export declare function setSpikesDisplay(textCallback: (spikes: GridEntitySpikes) => string): void;
86
+ /**
87
+ * After using the "tntDisplay" console command, text will be drawn on each TNT for debugging
88
+ * purposes. Use this function to specify a callback function that will returns the string that
89
+ * should be drawn.
90
+ */
91
+ export declare function setTNTDisplay(textCallback: (tnt: GridEntityTNT) => string): void;
92
+ /**
93
+ * After using the "poopDisplay" console command, text will be drawn on each poop for debugging
94
+ * purposes. Use this function to specify a callback function that will returns the string that
95
+ * should be drawn.
96
+ */
97
+ export declare function setPoopDisplay(textCallback: (poop: GridEntityPoop) => string): void;
98
+ /**
99
+ * After using the "poopDisplay" console command, text will be drawn on each poop for debugging
100
+ * purposes. Use this function to specify a callback function that will returns the string that
101
+ * should be drawn.
102
+ */
103
+ export declare function setDoorDisplay(textCallback: (door: GridEntityDoor) => string): void;
104
+ /**
105
+ * After using the "pressurePlateDisplay" console command, text will be drawn on each pressure plate
106
+ * for debugging purposes. Use this function to specify a callback function that will returns the
107
+ * string that should be drawn.
108
+ */
109
+ export declare function setPressurePlateDisplay(textCallback: (pressurePlate: GridEntityPressurePlate) => string): void;
110
+ /**
111
+ * Toggles the debug display for players. This is the function that runs when you use the
112
+ * "playerDisplay" custom console command.
113
+ */
114
+ export declare function togglePlayerDisplay(): void;
115
+ /**
116
+ * Toggles the debug display for tears. This is the function that runs when you use the
117
+ * "tearDisplay" custom console command.
118
+ */
119
+ export declare function toggleTearDisplay(): void;
120
+ /**
121
+ * Toggles the debug display for familiars. This is the function that runs when you use the
122
+ * "familiarDisplay" custom console command.
123
+ */
124
+ export declare function toggleFamiliarDisplay(): void;
125
+ /**
126
+ * Toggles the debug display for bombs. This is the function that runs when you use the
127
+ * "bombDisplay" custom console command.
128
+ */
129
+ export declare function toggleBombDisplay(): void;
130
+ /**
131
+ * Toggles the debug display for pickups. This is the function that runs when you use the
132
+ * "pickupDisplay" custom console command.
133
+ */
134
+ export declare function togglePickupDisplay(): void;
135
+ /**
136
+ * Toggles the debug display for slots. This is the function that runs when you use the
137
+ * "slotDisplay" custom console command.
138
+ */
139
+ export declare function toggleSlotDisplay(): void;
140
+ /**
141
+ * Toggles the debug display for lasers. This is the function that runs when you use the
142
+ * "laserDisplay" custom console command.
143
+ */
144
+ export declare function toggleLaserDisplay(): void;
145
+ /**
146
+ * Toggles the debug display for knives. This is the function that runs when you use the
147
+ * "knifeDisplay" custom console command.
148
+ */
149
+ export declare function toggleKnifeDisplay(): void;
150
+ /**
151
+ * Toggles the debug display for projectiles. This is the function that runs when you use the
152
+ * "projectileDisplay" custom console command.
153
+ */
154
+ export declare function toggleProjectileDisplay(): void;
155
+ /**
156
+ * Toggles the debug display for effects. This is the function that runs when you use the
157
+ * "effectDisplay" custom console command.
158
+ */
159
+ export declare function toggleEffectDisplay(): void;
160
+ /**
161
+ * Toggles the debug display for NPCs. This is the function that runs when you use the "npcDisplay"
162
+ * custom console command.
163
+ */
164
+ export declare function toggleNPCDisplay(): void;
165
+ /**
166
+ * Toggles the debug display for rocks. This is the function that runs when you use the
167
+ * "rockDisplay" custom console command.
168
+ */
169
+ export declare function toggleRockDisplay(): void;
170
+ /**
171
+ * Toggles the debug display for pits. This is the function that runs when you use the "pitDisplay"
172
+ * custom console command.
173
+ */
174
+ export declare function togglePitDisplay(): void;
175
+ /**
176
+ * Toggles the debug display for spikes. This is the function that runs when you use the
177
+ * "spikesDisplay" custom console command.
178
+ */
179
+ export declare function toggleSpikesDisplay(): void;
180
+ /**
181
+ * Toggles the debug display for TNT. This is the function that runs when you use the "tntDisplay"
182
+ * custom console command.
183
+ */
184
+ export declare function toggleTNTDisplay(): void;
185
+ /**
186
+ * Toggles the debug display for poop. This is the function that runs when you use the "poopDisplay"
187
+ * custom console command.
188
+ */
189
+ export declare function togglePoopDisplay(): void;
190
+ /**
191
+ * Toggles the debug display for doors. This is the function that runs when you use the
192
+ * "doorDisplay" custom console command.
193
+ */
194
+ export declare function toggleDoorDisplay(): void;
195
+ /**
196
+ * Toggles the debug display for pressure plates. This is the function that runs when you use the
197
+ * "pressurePlateDisplay" custom console command.
198
+ */
199
+ export declare function togglePressurePlateDisplay(): void;
@@ -0,0 +1,223 @@
1
+ local ____exports = {}
2
+ local ____utils = require("functions.utils")
3
+ local printEnabled = ____utils.printEnabled
4
+ local ____v = require("features.debugDisplay.v")
5
+ local v = ____v.default
6
+ local debugDisplayTextCallbacks = ____v.debugDisplayTextCallbacks
7
+ --- After using the "playerDisplay" console command, text will be drawn on each player for debugging
8
+ -- purposes. Use this function to specify a callback function that will returns the string that
9
+ -- should be drawn.
10
+ function ____exports.setPlayerDisplay(self, textCallback)
11
+ debugDisplayTextCallbacks.player = textCallback
12
+ end
13
+ --- After using the "tearDisplay" console command, text will be drawn on each tear for debugging
14
+ -- purposes. Use this function to specify a callback function that will returns the string that
15
+ -- should be drawn.
16
+ function ____exports.setTearDisplay(self, textCallback)
17
+ debugDisplayTextCallbacks.tear = textCallback
18
+ end
19
+ --- After using the "familiarDisplay" console command, text will be drawn on each familiar for
20
+ -- debugging purposes. Use this function to specify a callback function that will returns the string
21
+ -- that should be drawn.
22
+ function ____exports.setFamiliarDisplay(self, textCallback)
23
+ debugDisplayTextCallbacks.familiar = textCallback
24
+ end
25
+ --- After using the "bombDisplay" console command, text will be drawn on each bomb for debugging
26
+ -- purposes. Use this function to specify a callback function that will returns the string that
27
+ -- should be drawn.
28
+ function ____exports.setBombDisplay(self, textCallback)
29
+ debugDisplayTextCallbacks.bomb = textCallback
30
+ end
31
+ --- After using the "pickupDisplay" console command, text will be drawn on each pickup for debugging
32
+ -- purposes. Use this function to specify a callback function that will returns the string that
33
+ -- should be drawn.
34
+ function ____exports.setPickupDisplay(self, textCallback)
35
+ debugDisplayTextCallbacks.pickup = textCallback
36
+ end
37
+ --- After using the "slotDisplay" console command, text will be drawn on each slot for debugging
38
+ -- purposes. Use this function to specify a callback function that will returns the string that
39
+ -- should be drawn.
40
+ function ____exports.setSlotDisplay(self, textCallback)
41
+ debugDisplayTextCallbacks.slot = textCallback
42
+ end
43
+ --- After using the "laserDisplay" console command, text will be drawn on each laser for debugging
44
+ -- purposes. Use this function to specify a callback function that will returns the string that
45
+ -- should be drawn.
46
+ function ____exports.setLaserDisplay(self, textCallback)
47
+ debugDisplayTextCallbacks.laser = textCallback
48
+ end
49
+ --- After using the "knifeDisplay" console command, text will be drawn on each knife for debugging
50
+ -- purposes. Use this function to specify a callback function that will returns the string that
51
+ -- should be drawn.
52
+ function ____exports.setKnifeDisplay(self, textCallback)
53
+ debugDisplayTextCallbacks.knife = textCallback
54
+ end
55
+ --- After using the "projectileDisplay" console command, text will be drawn on each projectile for
56
+ -- debugging purposes. Use this function to specify a callback function that will returns the string
57
+ -- that should be drawn.
58
+ function ____exports.setProjectileDisplay(self, textCallback)
59
+ debugDisplayTextCallbacks.projectile = textCallback
60
+ end
61
+ --- After using the "effectDisplay" console command, text will be drawn on each effect for debugging
62
+ -- purposes. Use this function to specify a callback function that will returns the string that
63
+ -- should be drawn.
64
+ function ____exports.setEffectDisplay(self, textCallback)
65
+ debugDisplayTextCallbacks.effect = textCallback
66
+ end
67
+ --- After using the "npcDisplay" console command, text will be drawn on each NPC for debugging
68
+ -- purposes. Use this function to specify a callback function that will returns the string that
69
+ -- should be drawn.
70
+ function ____exports.setNPCDisplay(self, textCallback)
71
+ debugDisplayTextCallbacks.npc = textCallback
72
+ end
73
+ --- After using the "rockDisplay" console command, text will be drawn on each rock for debugging
74
+ -- purposes. Use this function to specify a callback function that will returns the string that
75
+ -- should be drawn.
76
+ function ____exports.setRockDisplay(self, textCallback)
77
+ debugDisplayTextCallbacks.rock = textCallback
78
+ end
79
+ --- After using the "pitDisplay" console command, text will be drawn on each pit for debugging
80
+ -- purposes. Use this function to specify a callback function that will returns the string that
81
+ -- should be drawn.
82
+ function ____exports.setPitDisplay(self, textCallback)
83
+ debugDisplayTextCallbacks.pit = textCallback
84
+ end
85
+ --- After using the "spikesDisplay" console command, text will be drawn on each spikes for debugging
86
+ -- purposes. Use this function to specify a callback function that will returns the string that
87
+ -- should be drawn.
88
+ function ____exports.setSpikesDisplay(self, textCallback)
89
+ debugDisplayTextCallbacks.spikes = textCallback
90
+ end
91
+ --- After using the "tntDisplay" console command, text will be drawn on each TNT for debugging
92
+ -- purposes. Use this function to specify a callback function that will returns the string that
93
+ -- should be drawn.
94
+ function ____exports.setTNTDisplay(self, textCallback)
95
+ debugDisplayTextCallbacks.tnt = textCallback
96
+ end
97
+ --- After using the "poopDisplay" console command, text will be drawn on each poop for debugging
98
+ -- purposes. Use this function to specify a callback function that will returns the string that
99
+ -- should be drawn.
100
+ function ____exports.setPoopDisplay(self, textCallback)
101
+ debugDisplayTextCallbacks.poop = textCallback
102
+ end
103
+ --- After using the "poopDisplay" console command, text will be drawn on each poop for debugging
104
+ -- purposes. Use this function to specify a callback function that will returns the string that
105
+ -- should be drawn.
106
+ function ____exports.setDoorDisplay(self, textCallback)
107
+ debugDisplayTextCallbacks.door = textCallback
108
+ end
109
+ --- After using the "pressurePlateDisplay" console command, text will be drawn on each pressure plate
110
+ -- for debugging purposes. Use this function to specify a callback function that will returns the
111
+ -- string that should be drawn.
112
+ function ____exports.setPressurePlateDisplay(self, textCallback)
113
+ debugDisplayTextCallbacks.pressurePlate = textCallback
114
+ end
115
+ --- Toggles the debug display for players. This is the function that runs when you use the
116
+ -- "playerDisplay" custom console command.
117
+ function ____exports.togglePlayerDisplay(self)
118
+ v.run.player = not v.run.player
119
+ printEnabled(nil, v.run.player, "player display")
120
+ end
121
+ --- Toggles the debug display for tears. This is the function that runs when you use the
122
+ -- "tearDisplay" custom console command.
123
+ function ____exports.toggleTearDisplay(self)
124
+ v.run.tear = not v.run.tear
125
+ printEnabled(nil, v.run.tear, "tear display")
126
+ end
127
+ --- Toggles the debug display for familiars. This is the function that runs when you use the
128
+ -- "familiarDisplay" custom console command.
129
+ function ____exports.toggleFamiliarDisplay(self)
130
+ v.run.familiar = not v.run.familiar
131
+ printEnabled(nil, v.run.familiar, "familiar display")
132
+ end
133
+ --- Toggles the debug display for bombs. This is the function that runs when you use the
134
+ -- "bombDisplay" custom console command.
135
+ function ____exports.toggleBombDisplay(self)
136
+ v.run.bomb = not v.run.bomb
137
+ printEnabled(nil, v.run.bomb, "bomb display")
138
+ end
139
+ --- Toggles the debug display for pickups. This is the function that runs when you use the
140
+ -- "pickupDisplay" custom console command.
141
+ function ____exports.togglePickupDisplay(self)
142
+ v.run.pickup = not v.run.pickup
143
+ printEnabled(nil, v.run.pickup, "pickup display")
144
+ end
145
+ --- Toggles the debug display for slots. This is the function that runs when you use the
146
+ -- "slotDisplay" custom console command.
147
+ function ____exports.toggleSlotDisplay(self)
148
+ v.run.slot = not v.run.slot
149
+ printEnabled(nil, v.run.slot, "slot display")
150
+ end
151
+ --- Toggles the debug display for lasers. This is the function that runs when you use the
152
+ -- "laserDisplay" custom console command.
153
+ function ____exports.toggleLaserDisplay(self)
154
+ v.run.laser = not v.run.laser
155
+ printEnabled(nil, v.run.laser, "laser display")
156
+ end
157
+ --- Toggles the debug display for knives. This is the function that runs when you use the
158
+ -- "knifeDisplay" custom console command.
159
+ function ____exports.toggleKnifeDisplay(self)
160
+ v.run.knife = not v.run.knife
161
+ printEnabled(nil, v.run.knife, "knife display")
162
+ end
163
+ --- Toggles the debug display for projectiles. This is the function that runs when you use the
164
+ -- "projectileDisplay" custom console command.
165
+ function ____exports.toggleProjectileDisplay(self)
166
+ v.run.projectile = not v.run.projectile
167
+ printEnabled(nil, v.run.projectile, "projectile display")
168
+ end
169
+ --- Toggles the debug display for effects. This is the function that runs when you use the
170
+ -- "effectDisplay" custom console command.
171
+ function ____exports.toggleEffectDisplay(self)
172
+ v.run.effect = not v.run.effect
173
+ printEnabled(nil, v.run.effect, "effect display")
174
+ end
175
+ --- Toggles the debug display for NPCs. This is the function that runs when you use the "npcDisplay"
176
+ -- custom console command.
177
+ function ____exports.toggleNPCDisplay(self)
178
+ v.run.npc = not v.run.npc
179
+ printEnabled(nil, v.run.npc, "NPC display")
180
+ end
181
+ --- Toggles the debug display for rocks. This is the function that runs when you use the
182
+ -- "rockDisplay" custom console command.
183
+ function ____exports.toggleRockDisplay(self)
184
+ v.run.rock = not v.run.rock
185
+ printEnabled(nil, v.run.rock, "rock display")
186
+ end
187
+ --- Toggles the debug display for pits. This is the function that runs when you use the "pitDisplay"
188
+ -- custom console command.
189
+ function ____exports.togglePitDisplay(self)
190
+ v.run.pit = not v.run.pit
191
+ printEnabled(nil, v.run.pit, "pit display")
192
+ end
193
+ --- Toggles the debug display for spikes. This is the function that runs when you use the
194
+ -- "spikesDisplay" custom console command.
195
+ function ____exports.toggleSpikesDisplay(self)
196
+ v.run.spikes = not v.run.spikes
197
+ printEnabled(nil, v.run.spikes, "spikes display")
198
+ end
199
+ --- Toggles the debug display for TNT. This is the function that runs when you use the "tntDisplay"
200
+ -- custom console command.
201
+ function ____exports.toggleTNTDisplay(self)
202
+ v.run.tnt = not v.run.tnt
203
+ printEnabled(nil, v.run.tnt, "TNT display")
204
+ end
205
+ --- Toggles the debug display for poop. This is the function that runs when you use the "poopDisplay"
206
+ -- custom console command.
207
+ function ____exports.togglePoopDisplay(self)
208
+ v.run.poop = not v.run.poop
209
+ printEnabled(nil, v.run.poop, "poop display")
210
+ end
211
+ --- Toggles the debug display for doors. This is the function that runs when you use the
212
+ -- "doorDisplay" custom console command.
213
+ function ____exports.toggleDoorDisplay(self)
214
+ v.run.door = not v.run.door
215
+ printEnabled(nil, v.run.door, "door display")
216
+ end
217
+ --- Toggles the debug display for pressure plates. This is the function that runs when you use the
218
+ -- "pressurePlateDisplay" custom console command.
219
+ function ____exports.togglePressurePlateDisplay(self)
220
+ v.run.pressurePlate = not v.run.pressurePlate
221
+ printEnabled(nil, v.run.pressurePlate, "pressure plate display")
222
+ end
223
+ return ____exports
@@ -0,0 +1,44 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ declare const v: {
3
+ run: {
4
+ player: boolean;
5
+ tear: boolean;
6
+ familiar: boolean;
7
+ bomb: boolean;
8
+ pickup: boolean;
9
+ slot: boolean;
10
+ laser: boolean;
11
+ knife: boolean;
12
+ projectile: boolean;
13
+ effect: boolean;
14
+ npc: boolean;
15
+ rock: boolean;
16
+ pit: boolean;
17
+ spikes: boolean;
18
+ tnt: boolean;
19
+ poop: boolean;
20
+ door: boolean;
21
+ pressurePlate: boolean;
22
+ };
23
+ };
24
+ export default v;
25
+ export declare const debugDisplayTextCallbacks: {
26
+ player: (player: EntityPlayer) => string;
27
+ tear: (tear: EntityTear) => string;
28
+ familiar: (familiar: EntityFamiliar) => string;
29
+ bomb: (bomb: EntityBomb) => string;
30
+ pickup: (pickup: EntityPickup) => string;
31
+ slot: (familiar: Entity) => string;
32
+ laser: (laser: EntityLaser) => string;
33
+ knife: (knife: EntityKnife) => string;
34
+ projectile: (projectile: EntityProjectile) => string;
35
+ effect: (effect: EntityEffect) => string;
36
+ npc: (effect: EntityNPC) => string;
37
+ rock: (rock: GridEntityRock) => string;
38
+ pit: (pit: GridEntityPit) => string;
39
+ spikes: (spikes: GridEntitySpikes) => string;
40
+ tnt: (tnt: GridEntityTNT) => string;
41
+ poop: (poop: GridEntityPoop) => string;
42
+ door: (door: GridEntityDoor) => string;
43
+ pressurePlate: (pressurePlate: GridEntityPressurePlate) => string;
44
+ };
@@ -0,0 +1,54 @@
1
+ local ____exports = {}
2
+ local defaultEntityDisplayCallback, defaultGridEntityDisplayCallback
3
+ local ____entity = require("functions.entity")
4
+ local getEntityID = ____entity.getEntityID
5
+ local ____gridEntity = require("functions.gridEntity")
6
+ local getGridEntityID = ____gridEntity.getGridEntityID
7
+ function defaultEntityDisplayCallback(self, entity)
8
+ return getEntityID(nil, entity)
9
+ end
10
+ function defaultGridEntityDisplayCallback(self, gridEntity)
11
+ return getGridEntityID(nil, gridEntity)
12
+ end
13
+ local v = {run = {
14
+ player = false,
15
+ tear = false,
16
+ familiar = false,
17
+ bomb = false,
18
+ pickup = false,
19
+ slot = false,
20
+ laser = false,
21
+ knife = false,
22
+ projectile = false,
23
+ effect = false,
24
+ npc = false,
25
+ rock = false,
26
+ pit = false,
27
+ spikes = false,
28
+ tnt = false,
29
+ poop = false,
30
+ door = false,
31
+ pressurePlate = false
32
+ }}
33
+ ____exports.default = v
34
+ ____exports.debugDisplayTextCallbacks = {
35
+ player = defaultEntityDisplayCallback,
36
+ tear = defaultEntityDisplayCallback,
37
+ familiar = defaultEntityDisplayCallback,
38
+ bomb = defaultEntityDisplayCallback,
39
+ pickup = defaultEntityDisplayCallback,
40
+ slot = defaultEntityDisplayCallback,
41
+ laser = defaultEntityDisplayCallback,
42
+ knife = defaultEntityDisplayCallback,
43
+ projectile = defaultEntityDisplayCallback,
44
+ effect = defaultEntityDisplayCallback,
45
+ npc = defaultEntityDisplayCallback,
46
+ rock = defaultGridEntityDisplayCallback,
47
+ pit = defaultGridEntityDisplayCallback,
48
+ spikes = defaultGridEntityDisplayCallback,
49
+ tnt = defaultGridEntityDisplayCallback,
50
+ poop = defaultGridEntityDisplayCallback,
51
+ door = defaultGridEntityDisplayCallback,
52
+ pressurePlate = defaultGridEntityDisplayCallback
53
+ }
54
+ return ____exports
@@ -0,0 +1,65 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ import { JSONRoom } from "../interfaces/JSONRoom";
3
+ /**
4
+ * Helper function to deconstruct a vanilla room and set up a custom room in its place.
5
+ * Specifically, this will clear the current room of all entities and grid entities, and then spawn
6
+ * all of the entries and grid entities in the provided JSON room.
7
+ *
8
+ * This function is meant to be used in the PostNewRoom callback.
9
+ *
10
+ * For example:
11
+ *
12
+ * ```ts
13
+ *
14
+ * import customRooms from "./customRooms";
15
+ *
16
+ * const firstJSONRoom = customRooms.rooms.room[0];
17
+ * deployJSONRoom(firstJSONRoom);
18
+ * ```
19
+ *
20
+ * @param jsonRoom The JSON room to deploy. *
21
+ * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
22
+ * `RNG.Next` method will be called. Default is `getRandomSeed()`.
23
+ * @param verbose Optional. If specified, will write entries to the "log.txt" file that describe
24
+ * what the function is doing. Default is false.
25
+ */
26
+ export declare function deployJSONRoom(jsonRoom: JSONRoom, seedOrRNG?: Seed | RNG, verbose?: boolean): void;
27
+ /**
28
+ * Helper function to deconstruct a vanilla room and set up a custom room in its place.
29
+ * Specifically, this will clear the current room of all entities and grid entities, and then spawn
30
+ * all of the entries and grid entities in one of the provided JSON rooms.
31
+ *
32
+ * This function is meant to be used in the PostNewRoom callback.
33
+ *
34
+ * Note that this function does not simply choose a random element in the provided array; it will
35
+ * properly account for each room weight using the algorithm from:
36
+ * https://stackoverflow.com/questions/1761626/weighted-random-numbers
37
+ *
38
+ * For example:
39
+ *
40
+ * ```ts
41
+ * import customRooms from "./customRooms";
42
+ *
43
+ * const jsonRooms = customRooms.rooms.room;
44
+ * deployRandomJSONRoom(jsonRooms);
45
+ * ```
46
+ *
47
+ * @param jsonRooms An array of JSON rooms to randomly select from. In practice, this will be
48
+ * something like.
49
+ * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
50
+ * `RNG.Next` method will be called. Default is `getRandomSeed()`.
51
+ * @param verbose Optional. If specified, will write entries to the "log.txt" file that describe
52
+ * what the function is doing. Default is false.
53
+ */
54
+ export declare function deployRandomJSONRoom(jsonRooms: JSONRoom[], seedOrRNG?: Seed | RNG, verbose?: boolean): void;
55
+ /**
56
+ * Helper function to remove all naturally spawning entities and grid entities from a room. Notably,
57
+ * this will not remove players (1), tears (2), familiars (3), lasers (7), knives (8), projectiles
58
+ * (9), blacklisted NPCs such as Dark Esau, charmed NPCs, friendly NPCs, persistent NPCs, most
59
+ * effects (1000), doors, and walls.
60
+ *
61
+ * @param fillWithDecorations Optional. Set to true to fill every grid tile with an invisible
62
+ * decoration, which prevents vanilla entities in the room from
63
+ * respawning the next time that the player enters. Default is false.
64
+ */
65
+ export declare function emptyRoom(fillWithDecorations: boolean): void;