isaacscript-common 2.3.0 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1035) hide show
  1. package/cachedClasses.d.ts +37 -0
  2. package/cachedClasses.lua +30 -0
  3. package/callbacks/customRevive.d.ts +1 -0
  4. package/callbacks/customRevive.lua +147 -0
  5. package/callbacks/itemPickup.d.ts +1 -0
  6. package/callbacks/itemPickup.lua +66 -0
  7. package/callbacks/postBombInitLate.d.ts +1 -0
  8. package/callbacks/postBombInitLate.lua +33 -0
  9. package/callbacks/postBoneSwing.d.ts +1 -0
  10. package/callbacks/postBoneSwing.lua +50 -0
  11. package/callbacks/postCollectibleInitFirst.d.ts +1 -0
  12. package/callbacks/postCollectibleInitFirst.lua +34 -0
  13. package/callbacks/postCursedTeleport.d.ts +1 -0
  14. package/callbacks/postCursedTeleport.lua +121 -0
  15. package/callbacks/postCustomDoorEnter.d.ts +50 -0
  16. package/callbacks/postCustomDoorEnter.lua +247 -0
  17. package/callbacks/postDoorRender.d.ts +1 -0
  18. package/callbacks/postDoorRender.lua +26 -0
  19. package/callbacks/postDoorUpdate.d.ts +1 -0
  20. package/callbacks/postDoorUpdate.lua +26 -0
  21. package/callbacks/postEffectInitLate.d.ts +1 -0
  22. package/callbacks/postEffectInitLate.lua +33 -0
  23. package/callbacks/postEffectStateChanged.d.ts +1 -0
  24. package/callbacks/postEffectStateChanged.lua +39 -0
  25. package/callbacks/postEsauJr.d.ts +1 -0
  26. package/callbacks/postEsauJr.lua +69 -0
  27. package/callbacks/postFamiliarInitLate.d.ts +1 -0
  28. package/callbacks/postFamiliarInitLate.lua +33 -0
  29. package/callbacks/postFamiliarStateChanged.d.ts +1 -0
  30. package/callbacks/postFamiliarStateChanged.lua +39 -0
  31. package/callbacks/postFlip.d.ts +1 -0
  32. package/callbacks/postFlip.lua +63 -0
  33. package/callbacks/postGreedModeWave.d.ts +1 -0
  34. package/callbacks/postGreedModeWave.lua +34 -0
  35. package/callbacks/postGridEntity.d.ts +1 -0
  36. package/callbacks/postGridEntity.lua +107 -0
  37. package/callbacks/postGridEntityCollision.d.ts +1 -0
  38. package/callbacks/postGridEntityCollision.lua +67 -0
  39. package/callbacks/postGridEntityRender.d.ts +1 -0
  40. package/callbacks/postGridEntityRender.lua +26 -0
  41. package/callbacks/postHolyMantleRemoved.d.ts +1 -0
  42. package/callbacks/postHolyMantleRemoved.lua +41 -0
  43. package/callbacks/postItemDischarged.d.ts +2 -0
  44. package/callbacks/postItemDischarged.lua +104 -0
  45. package/callbacks/postKnifeInitLate.d.ts +1 -0
  46. package/callbacks/postKnifeInitLate.lua +33 -0
  47. package/callbacks/postLaserInitLate.d.ts +1 -0
  48. package/callbacks/postLaserInitLate.lua +33 -0
  49. package/callbacks/postNPCInitLate.d.ts +1 -0
  50. package/callbacks/postNPCInitLate.lua +33 -0
  51. package/callbacks/postNPCStateChanged.d.ts +1 -0
  52. package/callbacks/postNPCStateChanged.lua +39 -0
  53. package/callbacks/postNewRoomEarly.d.ts +1 -0
  54. package/callbacks/postNewRoomEarly.lua +67 -0
  55. package/callbacks/postPickupCollect.d.ts +1 -0
  56. package/callbacks/postPickupCollect.lua +41 -0
  57. package/callbacks/postPickupInitLate.d.ts +1 -0
  58. package/callbacks/postPickupInitLate.lua +33 -0
  59. package/callbacks/postPickupStateChanged.d.ts +1 -0
  60. package/callbacks/postPickupStateChanged.lua +39 -0
  61. package/callbacks/postPitRender.d.ts +1 -0
  62. package/callbacks/postPitRender.lua +26 -0
  63. package/callbacks/postPitUpdate.d.ts +1 -0
  64. package/callbacks/postPitUpdate.lua +26 -0
  65. package/callbacks/postPlayerChangeHealth.d.ts +1 -0
  66. package/callbacks/postPlayerChangeHealth.lua +52 -0
  67. package/callbacks/postPlayerChangeType.d.ts +1 -0
  68. package/callbacks/postPlayerChangeType.lua +41 -0
  69. package/callbacks/postPlayerFatalDamage.d.ts +1 -0
  70. package/callbacks/postPlayerFatalDamage.lua +73 -0
  71. package/callbacks/postPlayerInitLate.d.ts +1 -0
  72. package/callbacks/postPlayerInitLate.lua +35 -0
  73. package/callbacks/postPlayerReordered.d.ts +1 -0
  74. package/callbacks/postPlayerReordered.lua +114 -0
  75. package/callbacks/postPoopRender.d.ts +1 -0
  76. package/callbacks/postPoopRender.lua +26 -0
  77. package/callbacks/postPoopUpdate.d.ts +1 -0
  78. package/callbacks/postPoopUpdate.lua +26 -0
  79. package/callbacks/postPressurePlateRender.d.ts +1 -0
  80. package/callbacks/postPressurePlateRender.lua +26 -0
  81. package/callbacks/postPressurePlateUpdate.d.ts +1 -0
  82. package/callbacks/postPressurePlateUpdate.lua +26 -0
  83. package/callbacks/postProjectileInitLate.d.ts +1 -0
  84. package/callbacks/postProjectileInitLate.lua +33 -0
  85. package/callbacks/postPurchase.d.ts +1 -0
  86. package/callbacks/postPurchase.lua +51 -0
  87. package/callbacks/postRockRender.d.ts +1 -0
  88. package/callbacks/postRockRender.lua +26 -0
  89. package/callbacks/postRockUpdate.d.ts +1 -0
  90. package/callbacks/postRockUpdate.lua +26 -0
  91. package/callbacks/postRoomClearChanged.d.ts +1 -0
  92. package/callbacks/postRoomClearChanged.lua +42 -0
  93. package/callbacks/postSacrifice.d.ts +1 -0
  94. package/callbacks/postSacrifice.lua +44 -0
  95. package/callbacks/postSlotInitUpdate.d.ts +1 -0
  96. package/callbacks/postSlotInitUpdate.lua +53 -0
  97. package/callbacks/postSlotRender.d.ts +1 -0
  98. package/callbacks/postSlotRender.lua +76 -0
  99. package/callbacks/postSpikesRender.d.ts +1 -0
  100. package/callbacks/postSpikesRender.lua +26 -0
  101. package/callbacks/postSpikesUpdate.d.ts +1 -0
  102. package/callbacks/postSpikesUpdate.lua +26 -0
  103. package/callbacks/postTNTRender.d.ts +1 -0
  104. package/callbacks/postTNTRender.lua +26 -0
  105. package/callbacks/postTNTUpdate.d.ts +1 -0
  106. package/callbacks/postTNTUpdate.lua +26 -0
  107. package/callbacks/postTearInitLate.d.ts +1 -0
  108. package/callbacks/postTearInitLate.lua +33 -0
  109. package/callbacks/postTearInitVeryLate.d.ts +1 -0
  110. package/callbacks/postTearInitVeryLate.lua +36 -0
  111. package/callbacks/postTransformation.d.ts +1 -0
  112. package/callbacks/postTransformation.lua +48 -0
  113. package/callbacks/postTrinketBreak.d.ts +1 -0
  114. package/callbacks/postTrinketBreak.lua +72 -0
  115. package/callbacks/preBerserkDeath.d.ts +1 -0
  116. package/callbacks/preBerserkDeath.lua +38 -0
  117. package/callbacks/preNewLevel.d.ts +1 -0
  118. package/callbacks/preNewLevel.lua +45 -0
  119. package/callbacks/reorderedCallbacks.d.ts +20 -0
  120. package/callbacks/reorderedCallbacks.lua +108 -0
  121. package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
  122. package/callbacks/subscriptions/postBombInitLate.lua +29 -0
  123. package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
  124. package/callbacks/subscriptions/postBoneSwing.lua +22 -0
  125. package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
  126. package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
  127. package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
  128. package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
  129. package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
  130. package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
  131. package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
  132. package/callbacks/subscriptions/postCustomRevive.lua +29 -0
  133. package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
  134. package/callbacks/subscriptions/postDoorRender.lua +30 -0
  135. package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
  136. package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
  137. package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
  138. package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
  139. package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
  140. package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
  141. package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
  142. package/callbacks/subscriptions/postEsauJr.lua +22 -0
  143. package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
  144. package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
  145. package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
  146. package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
  147. package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
  148. package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
  149. package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
  150. package/callbacks/subscriptions/postFirstFlip.lua +22 -0
  151. package/callbacks/subscriptions/postFlip.d.ts +4 -0
  152. package/callbacks/subscriptions/postFlip.lua +22 -0
  153. package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
  154. package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
  155. package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  156. package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
  157. package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
  158. package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
  159. package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
  160. package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
  161. package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
  162. package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
  163. package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
  164. package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
  165. package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
  166. package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
  167. package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
  168. package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
  169. package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
  170. package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
  171. package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  172. package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
  173. package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
  174. package/callbacks/subscriptions/postItemDischarged.lua +29 -0
  175. package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
  176. package/callbacks/subscriptions/postItemPickup.lua +33 -0
  177. package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
  178. package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
  179. package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
  180. package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
  181. package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
  182. package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
  183. package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
  184. package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
  185. package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
  186. package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
  187. package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
  188. package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
  189. package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
  190. package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
  191. package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
  192. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
  193. package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
  194. package/callbacks/subscriptions/postPickupCollect.lua +29 -0
  195. package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
  196. package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
  197. package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
  198. package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
  199. package/callbacks/subscriptions/postPitRender.d.ts +5 -0
  200. package/callbacks/subscriptions/postPitRender.lua +30 -0
  201. package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
  202. package/callbacks/subscriptions/postPitUpdate.lua +30 -0
  203. package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
  204. package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
  205. package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
  206. package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
  207. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
  208. package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
  209. package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
  210. package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
  211. package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
  212. package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
  213. package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
  214. package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
  215. package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
  216. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
  217. package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
  218. package/callbacks/subscriptions/postPoopRender.lua +30 -0
  219. package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
  220. package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
  221. package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
  222. package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
  223. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
  224. package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
  225. package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
  226. package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
  227. package/callbacks/subscriptions/postPurchase.d.ts +6 -0
  228. package/callbacks/subscriptions/postPurchase.lua +22 -0
  229. package/callbacks/subscriptions/postRockRender.d.ts +5 -0
  230. package/callbacks/subscriptions/postRockRender.lua +30 -0
  231. package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
  232. package/callbacks/subscriptions/postRockUpdate.lua +30 -0
  233. package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  234. package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
  235. package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
  236. package/callbacks/subscriptions/postSacrifice.lua +34 -0
  237. package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
  238. package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
  239. package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
  240. package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
  241. package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
  242. package/callbacks/subscriptions/postSlotInit.lua +29 -0
  243. package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
  244. package/callbacks/subscriptions/postSlotRender.lua +29 -0
  245. package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
  246. package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
  247. package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
  248. package/callbacks/subscriptions/postSpikesRender.lua +30 -0
  249. package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
  250. package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
  251. package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
  252. package/callbacks/subscriptions/postTNTRender.lua +30 -0
  253. package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
  254. package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
  255. package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
  256. package/callbacks/subscriptions/postTearInitLate.lua +29 -0
  257. package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
  258. package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
  259. package/callbacks/subscriptions/postTransformation.d.ts +5 -0
  260. package/callbacks/subscriptions/postTransformation.lua +29 -0
  261. package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
  262. package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
  263. package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
  264. package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
  265. package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
  266. package/callbacks/subscriptions/preCustomRevive.lua +38 -0
  267. package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
  268. package/callbacks/subscriptions/preItemPickup.lua +33 -0
  269. package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
  270. package/callbacks/subscriptions/preNewLevel.lua +22 -0
  271. package/classes/DefaultMap.d.ts +110 -0
  272. package/classes/DefaultMap.lua +135 -0
  273. package/classes/ModUpgraded.d.ts +23 -0
  274. package/classes/ModUpgraded.lua +43 -0
  275. package/constants.d.ts +104 -0
  276. package/constants.lua +86 -0
  277. package/constantsFirstLast.d.ts +130 -0
  278. package/constantsFirstLast.lua +113 -0
  279. package/enums/HealthType.d.ts +16 -0
  280. package/enums/HealthType.lua +24 -0
  281. package/enums/ModCallbackCustom.d.ts +860 -0
  282. package/enums/ModCallbackCustom.lua +159 -0
  283. package/enums/PocketItemType.d.ts +8 -0
  284. package/enums/PocketItemType.lua +15 -0
  285. package/enums/SerializationType.d.ts +5 -0
  286. package/enums/SerializationType.lua +9 -0
  287. package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
  288. package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
  289. package/enums/private/SaveDataKey.d.ts +7 -0
  290. package/enums/private/SaveDataKey.lua +11 -0
  291. package/enums/private/SerializationBrand.d.ts +37 -0
  292. package/enums/private/SerializationBrand.lua +17 -0
  293. package/features/characterHealthConversion.d.ts +9 -0
  294. package/features/characterHealthConversion.lua +91 -0
  295. package/features/characterStats.d.ts +19 -0
  296. package/features/characterStats.lua +54 -0
  297. package/features/debugDisplay/debugDisplay.d.ts +2 -0
  298. package/features/debugDisplay/debugDisplay.lua +181 -0
  299. package/features/debugDisplay/exports.d.ts +199 -0
  300. package/features/debugDisplay/exports.lua +223 -0
  301. package/features/debugDisplay/v.d.ts +44 -0
  302. package/features/debugDisplay/v.lua +54 -0
  303. package/features/deployJSONRoom.d.ts +65 -0
  304. package/features/deployJSONRoom.lua +519 -0
  305. package/features/disableInputs.d.ts +62 -0
  306. package/features/disableInputs.lua +134 -0
  307. package/features/disableSound.d.ts +18 -0
  308. package/features/disableSound.lua +62 -0
  309. package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
  310. package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
  311. package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
  312. package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
  313. package/features/extraConsoleCommands/init.d.ts +26 -0
  314. package/features/extraConsoleCommands/init.lua +265 -0
  315. package/features/extraConsoleCommands/listCommands.d.ts +349 -0
  316. package/features/extraConsoleCommands/listCommands.lua +1094 -0
  317. package/features/extraConsoleCommands/v.d.ts +13 -0
  318. package/features/extraConsoleCommands/v.lua +10 -0
  319. package/features/fadeInRemover.d.ts +14 -0
  320. package/features/fadeInRemover.lua +55 -0
  321. package/features/fastReset.d.ts +14 -0
  322. package/features/fastReset.lua +59 -0
  323. package/features/forgottenSwitch.d.ts +5 -0
  324. package/features/forgottenSwitch.lua +32 -0
  325. package/features/getCollectibleItemPoolType.d.ts +7 -0
  326. package/features/getCollectibleItemPoolType.lua +48 -0
  327. package/features/playerInventory.d.ts +23 -0
  328. package/features/playerInventory.lua +147 -0
  329. package/features/ponyDetection.d.ts +6 -0
  330. package/features/ponyDetection.lua +53 -0
  331. package/features/preventCollectibleRotation.d.ts +11 -0
  332. package/features/preventCollectibleRotation.lua +67 -0
  333. package/features/runInNFrames.d.ts +61 -0
  334. package/features/runInNFrames.lua +128 -0
  335. package/features/saveDataManager/constants.d.ts +3 -0
  336. package/features/saveDataManager/constants.lua +5 -0
  337. package/features/saveDataManager/exports.d.ts +131 -0
  338. package/features/saveDataManager/exports.lua +181 -0
  339. package/features/saveDataManager/load.d.ts +4 -0
  340. package/features/saveDataManager/load.lua +66 -0
  341. package/features/saveDataManager/main.d.ts +3 -0
  342. package/features/saveDataManager/main.lua +125 -0
  343. package/features/saveDataManager/maps.d.ts +10 -0
  344. package/features/saveDataManager/maps.lua +11 -0
  345. package/features/saveDataManager/merge.d.ts +24 -0
  346. package/features/saveDataManager/merge.lua +144 -0
  347. package/features/saveDataManager/save.d.ts +4 -0
  348. package/features/saveDataManager/save.lua +44 -0
  349. package/features/saveDataManager/serializationBrand.d.ts +1 -0
  350. package/features/saveDataManager/serializationBrand.lua +17 -0
  351. package/features/sirenHelpers.d.ts +18 -0
  352. package/features/sirenHelpers.lua +82 -0
  353. package/features/taintedLazarusPlayers.d.ts +13 -0
  354. package/features/taintedLazarusPlayers.lua +85 -0
  355. package/featuresInitialized.d.ts +1 -0
  356. package/featuresInitialized.lua +20 -0
  357. package/functions/array.d.ts +141 -0
  358. package/functions/array.lua +354 -0
  359. package/functions/benchmark.d.ts +10 -0
  360. package/functions/benchmark.lua +38 -0
  361. package/functions/bitwise.d.ts +4 -0
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@@ -0,0 +1,832 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
4
+ local ____constants = require("constants")
5
+ local VectorZero = ____constants.VectorZero
6
+ local ____entity = require("functions.entity")
7
+ local getEntities = ____entity.getEntities
8
+ local getFilteredNewEntities = ____entity.getFilteredNewEntities
9
+ local removeEntities = ____entity.removeEntities
10
+ local spawn = ____entity.spawn
11
+ --- Helper function to get all of the `EntityType.BOMB` in the room.
12
+ --
13
+ -- For example:
14
+ --
15
+ -- ```ts
16
+ -- // Make all of the bombs in the room invisible
17
+ -- for (const bomb of getBombs()) {
18
+ -- bomb.Visible = false;
19
+ -- }
20
+ -- ```
21
+ function ____exports.getBombs(self, bombVariant, subType)
22
+ if bombVariant == nil then
23
+ bombVariant = -1
24
+ end
25
+ if subType == nil then
26
+ subType = -1
27
+ end
28
+ local entities = getEntities(nil, EntityType.BOMB, bombVariant, subType)
29
+ local bombs = {}
30
+ for ____, entity in ipairs(entities) do
31
+ local bomb = entity:ToBomb()
32
+ if bomb ~= nil then
33
+ bombs[#bombs + 1] = bomb
34
+ end
35
+ end
36
+ return bombs
37
+ end
38
+ --- Helper function to get all of the `EntityType.EFFECT` in the room.
39
+ --
40
+ -- For example:
41
+ --
42
+ -- ```ts
43
+ -- // Make all of the effects in the room invisible
44
+ -- for (const effect of getEffects()) {
45
+ -- effect.Visible = false;
46
+ -- }
47
+ -- ```
48
+ function ____exports.getEffects(self, effectVariant, subType)
49
+ if effectVariant == nil then
50
+ effectVariant = -1
51
+ end
52
+ if subType == nil then
53
+ subType = -1
54
+ end
55
+ local entities = getEntities(nil, EntityType.EFFECT, effectVariant, subType)
56
+ local effects = {}
57
+ for ____, entity in ipairs(entities) do
58
+ local effect = entity:ToEffect()
59
+ if effect ~= nil then
60
+ effects[#effects + 1] = effect
61
+ end
62
+ end
63
+ return effects
64
+ end
65
+ --- Helper function to get all of the familiars in the room.
66
+ --
67
+ -- For example:
68
+ --
69
+ -- ```ts
70
+ -- // Make all of the familiars in the room invisible
71
+ -- for (const familiar of getFamiliars()) {
72
+ -- familiar.Visible = false;
73
+ -- }
74
+ -- ```
75
+ function ____exports.getFamiliars(self, familiarVariant, subType)
76
+ if familiarVariant == nil then
77
+ familiarVariant = -1
78
+ end
79
+ if subType == nil then
80
+ subType = -1
81
+ end
82
+ local entities = getEntities(nil, EntityType.FAMILIAR, familiarVariant, subType)
83
+ local familiars = {}
84
+ for ____, entity in ipairs(entities) do
85
+ local familiar = entity:ToFamiliar()
86
+ if familiar ~= nil then
87
+ familiars[#familiars + 1] = familiar
88
+ end
89
+ end
90
+ return familiars
91
+ end
92
+ --- Helper function to get all of the `EntityType.KNIFE` in the room.
93
+ --
94
+ -- For example:
95
+ --
96
+ -- ```ts
97
+ -- // Make all of the knives in the room invisible
98
+ -- for (const knife of getKnives()) {
99
+ -- knife.Visible = false;
100
+ -- }
101
+ -- ```
102
+ function ____exports.getKnives(self, knifeVariant, subType)
103
+ if knifeVariant == nil then
104
+ knifeVariant = -1
105
+ end
106
+ if subType == nil then
107
+ subType = -1
108
+ end
109
+ local entities = getEntities(nil, EntityType.KNIFE, knifeVariant, subType)
110
+ local knives = {}
111
+ for ____, entity in ipairs(entities) do
112
+ local knife = entity:ToKnife()
113
+ if knife ~= nil then
114
+ knives[#knives + 1] = knife
115
+ end
116
+ end
117
+ return knives
118
+ end
119
+ --- Helper function to get all of the `EntityType.LASER` in the room.
120
+ --
121
+ -- For example:
122
+ --
123
+ -- ```ts
124
+ -- // Make all of the lasers in the room invisible
125
+ -- for (const laser of getLasers()) {
126
+ -- laser.Visible = false;
127
+ -- }
128
+ -- ```
129
+ function ____exports.getLasers(self, laserVariant, subType)
130
+ if laserVariant == nil then
131
+ laserVariant = -1
132
+ end
133
+ if subType == nil then
134
+ subType = -1
135
+ end
136
+ local entities = getEntities(nil, EntityType.LASER, laserVariant, subType)
137
+ local lasers = {}
138
+ for ____, entity in ipairs(entities) do
139
+ local laser = entity:ToLaser()
140
+ if laser ~= nil then
141
+ lasers[#lasers + 1] = laser
142
+ end
143
+ end
144
+ return lasers
145
+ end
146
+ --- The same thing as the `getEntities` function, but returns only NPCs.
147
+ function ____exports.getNPCs(self, entityType, variant, subType, ignoreFriendly)
148
+ if ignoreFriendly == nil then
149
+ ignoreFriendly = false
150
+ end
151
+ local entities = getEntities(
152
+ nil,
153
+ entityType,
154
+ variant,
155
+ subType,
156
+ ignoreFriendly
157
+ )
158
+ local npcs = {}
159
+ for ____, entity in ipairs(entities) do
160
+ local npc = entity:ToNPC()
161
+ if npc ~= nil then
162
+ npcs[#npcs + 1] = npc
163
+ end
164
+ end
165
+ return npcs
166
+ end
167
+ --- Helper function to get all of the pickups in the room.
168
+ --
169
+ -- For example:
170
+ --
171
+ -- ```ts
172
+ -- // Make all of the pickups in the room invisible
173
+ -- for (const pickup of getPickups()) {
174
+ -- pickup.Visible = false;
175
+ -- }
176
+ -- ```
177
+ function ____exports.getPickups(self, pickupVariant, subType)
178
+ if pickupVariant == nil then
179
+ pickupVariant = -1
180
+ end
181
+ if subType == nil then
182
+ subType = -1
183
+ end
184
+ local entities = getEntities(nil, EntityType.PICKUP, pickupVariant, subType)
185
+ local pickups = {}
186
+ for ____, entity in ipairs(entities) do
187
+ local pickup = entity:ToPickup()
188
+ if pickup ~= nil then
189
+ pickups[#pickups + 1] = pickup
190
+ end
191
+ end
192
+ return pickups
193
+ end
194
+ --- Helper function to get all of the `EntityType.PROJECTILE` in the room.
195
+ --
196
+ -- For example:
197
+ --
198
+ -- ```ts
199
+ -- // Make all of the projectiles in the room invisible
200
+ -- for (const projectile of getProjectiles()) {
201
+ -- projectile.Visible = false;
202
+ -- }
203
+ -- ```
204
+ function ____exports.getProjectiles(self, projectileVariant, subType)
205
+ if projectileVariant == nil then
206
+ projectileVariant = -1
207
+ end
208
+ if subType == nil then
209
+ subType = -1
210
+ end
211
+ local entities = getEntities(nil, EntityType.PROJECTILE, projectileVariant, subType)
212
+ local projectiles = {}
213
+ for ____, entity in ipairs(entities) do
214
+ local projectile = entity:ToProjectile()
215
+ if projectile ~= nil then
216
+ projectiles[#projectiles + 1] = projectile
217
+ end
218
+ end
219
+ return projectiles
220
+ end
221
+ --- Helper function to get all of the `EntityType.SLOT` in the room.
222
+ --
223
+ -- For example:
224
+ --
225
+ -- ```ts
226
+ -- // Make all of the slots in the room invisible
227
+ -- for (const slot of getSlots()) {
228
+ -- slot.Visible = false;
229
+ -- }
230
+ -- ```
231
+ function ____exports.getSlots(self, slotVariant, subType)
232
+ if slotVariant == nil then
233
+ slotVariant = -1
234
+ end
235
+ if subType == nil then
236
+ subType = -1
237
+ end
238
+ local slots = getEntities(nil, EntityType.SLOT, slotVariant, subType)
239
+ return slots
240
+ end
241
+ --- Helper function to get all of the `EntityType.TEAR` in the room.
242
+ --
243
+ -- For example:
244
+ --
245
+ -- ```ts
246
+ -- // Make all of the tears in the room invisible
247
+ -- for (const tear of getTears()) {
248
+ -- tear.Visible = false;
249
+ -- }
250
+ -- ```
251
+ function ____exports.getTears(self, tearVariant, subType)
252
+ if tearVariant == nil then
253
+ tearVariant = -1
254
+ end
255
+ if subType == nil then
256
+ subType = -1
257
+ end
258
+ local entities = getEntities(nil, EntityType.TEAR, tearVariant, subType)
259
+ local tears = {}
260
+ for ____, entity in ipairs(entities) do
261
+ local tear = entity:ToTear()
262
+ if tear ~= nil then
263
+ tears[#tears + 1] = tear
264
+ end
265
+ end
266
+ return tears
267
+ end
268
+ --- The base game `EntityNPC.FireProjectiles` method does not return anything, which is a problem in
269
+ -- situations where you need to work with the fired projectiles. This function invokes that method,
270
+ -- and then returns the projectiles that were spawned.
271
+ --
272
+ -- @param npc The EntityNPC firing projectiles.
273
+ -- @param position The starting position of the projectiles.
274
+ -- @param velocity The starting velocity of the projectiles.
275
+ -- @param projectilesMode A ProjectilesMode enum value defining how to fire the projectiles.
276
+ -- @param projectileParams A ProjectileParams object containing various parameters for the
277
+ -- projectiles.
278
+ -- @returns An array of EntityProjectiles containing all fired projectiles.
279
+ function ____exports.npcFireProjectiles(self, npc, position, velocity, projectilesMode, projectileParams)
280
+ local oldEntities = ____exports.getProjectiles(nil)
281
+ npc:FireProjectiles(position, velocity, projectilesMode, projectileParams)
282
+ local newEntities = ____exports.getProjectiles(nil)
283
+ local filteredNewEntities = getFilteredNewEntities(nil, oldEntities, newEntities)
284
+ return filteredNewEntities
285
+ end
286
+ --- Helper function to remove all of the `EntityType.BOMB` in the room.
287
+ --
288
+ -- @param bombVariant Optional. If specified, will only remove bombs that match this variant.
289
+ -- @param subType Optional. If specified, will only remove bombs that match this sub-type.
290
+ -- @param cap Optional. If specified, will only remove the given amount of bombs.
291
+ -- @returns True if one or more bombs were removed, false otherwise.
292
+ function ____exports.removeAllBombs(self, bombVariant, subType, cap)
293
+ local bombs = ____exports.getBombs(nil, bombVariant, subType)
294
+ return removeEntities(nil, bombs, cap)
295
+ end
296
+ --- Helper function to remove all of the effects in the room.
297
+ --
298
+ -- @param effectVariant Optional. If specified, will only remove effects that match this variant.
299
+ -- @param subType Optional. If specified, will only remove effects that match this sub-type.
300
+ -- @param cap Optional. If specified, will only remove the given amount of effects.
301
+ -- @returns True if one or more effects were removed, false otherwise.
302
+ function ____exports.removeAllEffects(self, effectVariant, subType, cap)
303
+ local effects = ____exports.getEffects(nil, effectVariant, subType)
304
+ return removeEntities(nil, effects, cap)
305
+ end
306
+ --- Helper function to remove all of the familiars in the room.
307
+ --
308
+ -- @param familiarVariant Optional. If specified, will only remove familiars that match this
309
+ -- variant.
310
+ -- @param subType Optional. If specified, will only remove familiars that match this sub-type.
311
+ -- @param cap Optional. If specified, will only remove the given amount of familiars.
312
+ -- @returns True if one or more familiars were removed, false otherwise.
313
+ function ____exports.removeAllFamiliars(self, familiarVariant, subType, cap)
314
+ local familiars = ____exports.getFamiliars(nil, familiarVariant, subType)
315
+ return removeEntities(nil, familiars, cap)
316
+ end
317
+ --- Helper function to remove all of the `EntityType.KNIFE` in the room.
318
+ --
319
+ -- @param knifeVariant Optional. If specified, will only remove knives that match this variant.
320
+ -- @param subType Optional. If specified, will only remove knives that match this sub-type.
321
+ -- @param cap Optional. If specified, will only remove the given amount of knives.
322
+ -- @returns True if one or more knives were removed, false otherwise.
323
+ function ____exports.removeAllKnives(self, knifeVariant, subType, cap)
324
+ local knives = ____exports.getKnives(nil, knifeVariant, subType)
325
+ return removeEntities(nil, knives, cap)
326
+ end
327
+ --- Helper function to remove all of the `EntityType.LASER` in the room.
328
+ --
329
+ -- @param laserVariant Optional. If specified, will only remove lasers that match this variant.
330
+ -- @param subType Optional. If specified, will only remove lasers that match this sub-type.
331
+ -- @param cap Optional. If specified, will only remove the given amount of lasers.
332
+ -- @returns True if one or more lasers were removed, false otherwise.
333
+ function ____exports.removeAllLasers(self, laserVariant, subType, cap)
334
+ local lasers = ____exports.getLasers(nil, laserVariant, subType)
335
+ return removeEntities(nil, lasers, cap)
336
+ end
337
+ --- Helper function to remove all NPCs in the room.
338
+ --
339
+ -- @param cap Optional. If specified, will only remove the given amount of NPCs.
340
+ -- @returns True if one or more NPCs were removed, false otherwise.
341
+ function ____exports.removeAllNPCs(self, cap)
342
+ local npcs = ____exports.getNPCs(nil)
343
+ return removeEntities(nil, npcs, cap)
344
+ end
345
+ --- Helper function to remove all of the pickups in the room.
346
+ --
347
+ -- @param pickupVariant Optional. If specified, will only remove pickups that match this variant.
348
+ -- @param subType Optional. If specified, will only remove pickups that match this sub-type.
349
+ -- @param cap Optional. If specified, will only remove the given amount of pickups.
350
+ -- @returns True if one or more pickups were removed, false otherwise.
351
+ function ____exports.removeAllPickups(self, pickupVariant, subType, cap)
352
+ local pickups = ____exports.getPickups(nil, pickupVariant, subType)
353
+ return removeEntities(nil, pickups, cap)
354
+ end
355
+ --- Helper function to remove all of the `EntityType.PROJECTILE` in the room.
356
+ --
357
+ -- @param projectileVariant Optional. If specified, will only remove projectiles that match this
358
+ -- variant.
359
+ -- @param subType Optional. If specified, will only remove projectiles that match this sub-type.
360
+ -- @param cap Optional. If specified, will only remove the given amount of projectiles.
361
+ -- @returns True if one or more projectiles were removed, false otherwise.
362
+ function ____exports.removeAllProjectiles(self, projectileVariant, subType, cap)
363
+ local projectiles = ____exports.getProjectiles(nil, projectileVariant, subType)
364
+ return removeEntities(nil, projectiles, cap)
365
+ end
366
+ --- Helper function to remove all of the `EntityType.SLOT` in the room.
367
+ --
368
+ -- @param slotVariant Optional. If specified, will only remove slots that match this variant.
369
+ -- @param subType Optional. If specified, will only remove slots that match this sub-type.
370
+ -- @param cap Optional. If specified, will only remove the given amount of slots.
371
+ -- @returns True if one or more slots were removed, false otherwise.
372
+ function ____exports.removeAllSlots(self, slotVariant, subType, cap)
373
+ local slots = ____exports.getSlots(nil, slotVariant, subType)
374
+ return removeEntities(nil, slots, cap)
375
+ end
376
+ --- Helper function to remove all of the `EntityType.TEAR` in the room.
377
+ --
378
+ -- @param tearVariant Optional. If specified, will only remove tears that match this variant.
379
+ -- @param subType Optional. If specified, will only remove tears that match this sub-type.
380
+ -- @param cap Optional. If specified, will only remove the given amount of tears.
381
+ -- @returns True if one or more tears were removed, false otherwise.
382
+ function ____exports.removeAllTears(self, tearVariant, subType, cap)
383
+ local tears = ____exports.getTears(nil, tearVariant, subType)
384
+ return removeEntities(nil, tears, cap)
385
+ end
386
+ --- Helper function to spawn a `EntityType.BOMB` (4).
387
+ function ____exports.spawnBomb(self, bombVariant, subType, position, velocity, spawner, seed)
388
+ if velocity == nil then
389
+ velocity = VectorZero
390
+ end
391
+ if spawner == nil then
392
+ spawner = nil
393
+ end
394
+ if seed == nil then
395
+ seed = nil
396
+ end
397
+ local entity = spawn(
398
+ nil,
399
+ EntityType.BOMB,
400
+ bombVariant,
401
+ subType,
402
+ position,
403
+ velocity,
404
+ spawner,
405
+ seed
406
+ )
407
+ local bomb = entity:ToBomb()
408
+ if bomb == nil then
409
+ error("Failed to spawn a bomb.")
410
+ end
411
+ return bomb
412
+ end
413
+ --- Helper function to spawn a `EntityType.BOMB` (4) with a specific seed.
414
+ function ____exports.spawnBombWithSeed(self, bombVariant, subType, position, seed, velocity, spawner)
415
+ if velocity == nil then
416
+ velocity = VectorZero
417
+ end
418
+ if spawner == nil then
419
+ spawner = nil
420
+ end
421
+ return ____exports.spawnBomb(
422
+ nil,
423
+ bombVariant,
424
+ subType,
425
+ position,
426
+ velocity,
427
+ spawner,
428
+ seed
429
+ )
430
+ end
431
+ --- Helper function to spawn a `EntityType.EFFECT` (1000).
432
+ function ____exports.spawnEffect(self, effectVariant, subType, position, velocity, spawner, seed)
433
+ if velocity == nil then
434
+ velocity = VectorZero
435
+ end
436
+ if spawner == nil then
437
+ spawner = nil
438
+ end
439
+ if seed == nil then
440
+ seed = nil
441
+ end
442
+ local entity = spawn(
443
+ nil,
444
+ EntityType.EFFECT,
445
+ effectVariant,
446
+ subType,
447
+ position,
448
+ velocity,
449
+ spawner,
450
+ seed
451
+ )
452
+ local effect = entity:ToEffect()
453
+ if effect == nil then
454
+ error("Failed to spawn an effect.")
455
+ end
456
+ return effect
457
+ end
458
+ --- Helper function to spawn a `EntityType.EFFECT` (1000) with a specific seed.
459
+ function ____exports.spawnEffectWithSeed(self, effectVariant, subType, position, seed, velocity, spawner)
460
+ if velocity == nil then
461
+ velocity = VectorZero
462
+ end
463
+ if spawner == nil then
464
+ spawner = nil
465
+ end
466
+ return ____exports.spawnEffect(
467
+ nil,
468
+ effectVariant,
469
+ subType,
470
+ position,
471
+ velocity,
472
+ spawner,
473
+ seed
474
+ )
475
+ end
476
+ --- Helper function to spawn a `EntityType.FAMILIAR` (3).
477
+ function ____exports.spawnFamiliar(self, familiarVariant, subType, position, velocity, spawner, seed)
478
+ if velocity == nil then
479
+ velocity = VectorZero
480
+ end
481
+ if spawner == nil then
482
+ spawner = nil
483
+ end
484
+ if seed == nil then
485
+ seed = nil
486
+ end
487
+ local entity = spawn(
488
+ nil,
489
+ EntityType.FAMILIAR,
490
+ familiarVariant,
491
+ subType,
492
+ position,
493
+ velocity,
494
+ spawner,
495
+ seed
496
+ )
497
+ local familiar = entity:ToFamiliar()
498
+ if familiar == nil then
499
+ error("Failed to spawn a familiar.")
500
+ end
501
+ return familiar
502
+ end
503
+ --- Helper function to spawn a `EntityType.FAMILIAR` (3) with a specific seed.
504
+ function ____exports.spawnFamiliarWithSeed(self, familiarVariant, subType, position, seed, velocity, spawner)
505
+ if velocity == nil then
506
+ velocity = VectorZero
507
+ end
508
+ if spawner == nil then
509
+ spawner = nil
510
+ end
511
+ return ____exports.spawnFamiliar(
512
+ nil,
513
+ familiarVariant,
514
+ subType,
515
+ position,
516
+ velocity,
517
+ spawner,
518
+ seed
519
+ )
520
+ end
521
+ --- Helper function to spawn a `EntityType.KNIFE` (8).
522
+ function ____exports.spawnKnife(self, knifeVariant, subType, position, velocity, spawner, seed)
523
+ if velocity == nil then
524
+ velocity = VectorZero
525
+ end
526
+ if spawner == nil then
527
+ spawner = nil
528
+ end
529
+ if seed == nil then
530
+ seed = nil
531
+ end
532
+ local entity = spawn(
533
+ nil,
534
+ EntityType.KNIFE,
535
+ knifeVariant,
536
+ subType,
537
+ position,
538
+ velocity,
539
+ spawner,
540
+ seed
541
+ )
542
+ local knife = entity:ToKnife()
543
+ if knife == nil then
544
+ error("Failed to spawn a knife.")
545
+ end
546
+ return knife
547
+ end
548
+ --- Helper function to spawn a `EntityType.KNIFE` (8) with a specific seed.
549
+ function ____exports.spawnKnifeWithSeed(self, knifeVariant, subType, position, seed, velocity, spawner)
550
+ if velocity == nil then
551
+ velocity = VectorZero
552
+ end
553
+ if spawner == nil then
554
+ spawner = nil
555
+ end
556
+ return ____exports.spawnKnife(
557
+ nil,
558
+ knifeVariant,
559
+ subType,
560
+ position,
561
+ velocity,
562
+ spawner,
563
+ seed
564
+ )
565
+ end
566
+ --- Helper function to spawn a `EntityType.LASER` (7).
567
+ function ____exports.spawnLaser(self, laserVariant, subType, position, velocity, spawner, seed)
568
+ if velocity == nil then
569
+ velocity = VectorZero
570
+ end
571
+ if spawner == nil then
572
+ spawner = nil
573
+ end
574
+ if seed == nil then
575
+ seed = nil
576
+ end
577
+ local entity = spawn(
578
+ nil,
579
+ EntityType.LASER,
580
+ laserVariant,
581
+ subType,
582
+ position,
583
+ velocity,
584
+ spawner,
585
+ seed
586
+ )
587
+ local laser = entity:ToLaser()
588
+ if laser == nil then
589
+ error("Failed to spawn a laser.")
590
+ end
591
+ return laser
592
+ end
593
+ --- Helper function to spawn a `EntityType.LASER` (7) with a specific seed.
594
+ function ____exports.spawnLaserWithSeed(self, laserVariant, subType, position, seed, velocity, spawner)
595
+ if velocity == nil then
596
+ velocity = VectorZero
597
+ end
598
+ if spawner == nil then
599
+ spawner = nil
600
+ end
601
+ return ____exports.spawnLaser(
602
+ nil,
603
+ laserVariant,
604
+ subType,
605
+ position,
606
+ velocity,
607
+ spawner,
608
+ seed
609
+ )
610
+ end
611
+ --- Helper function to spawn an NPC.
612
+ function ____exports.spawnNPC(self, entityType, variant, subType, position, velocity, spawner, seed)
613
+ if velocity == nil then
614
+ velocity = VectorZero
615
+ end
616
+ if spawner == nil then
617
+ spawner = nil
618
+ end
619
+ if seed == nil then
620
+ seed = nil
621
+ end
622
+ local entity = spawn(
623
+ nil,
624
+ entityType,
625
+ variant,
626
+ subType,
627
+ position,
628
+ velocity,
629
+ spawner,
630
+ seed
631
+ )
632
+ local npc = entity:ToNPC()
633
+ if npc == nil then
634
+ error("Failed to spawn an NPC.")
635
+ end
636
+ return npc
637
+ end
638
+ --- Helper function to spawn an NPC with a specific seed.
639
+ function ____exports.spawnNPCWithSeed(self, entityType, variant, subType, position, seed, velocity, spawner)
640
+ if velocity == nil then
641
+ velocity = VectorZero
642
+ end
643
+ if spawner == nil then
644
+ spawner = nil
645
+ end
646
+ return ____exports.spawnNPC(
647
+ nil,
648
+ entityType,
649
+ variant,
650
+ subType,
651
+ position,
652
+ velocity,
653
+ spawner,
654
+ seed
655
+ )
656
+ end
657
+ --- Helper function to spawn a `EntityType.PICKUP` (5).
658
+ function ____exports.spawnPickup(self, pickupVariant, subType, position, velocity, spawner, seed)
659
+ if velocity == nil then
660
+ velocity = VectorZero
661
+ end
662
+ if spawner == nil then
663
+ spawner = nil
664
+ end
665
+ if seed == nil then
666
+ seed = nil
667
+ end
668
+ local entity = spawn(
669
+ nil,
670
+ EntityType.PICKUP,
671
+ pickupVariant,
672
+ subType,
673
+ position,
674
+ velocity,
675
+ spawner,
676
+ seed
677
+ )
678
+ local pickup = entity:ToPickup()
679
+ if pickup == nil then
680
+ error("Failed to spawn a pickup.")
681
+ end
682
+ return pickup
683
+ end
684
+ --- Helper function to spawn a `EntityType.PICKUP` (5) with a specific seed.
685
+ function ____exports.spawnPickupWithSeed(self, pickupVariant, subType, position, seed, velocity, spawner)
686
+ if velocity == nil then
687
+ velocity = VectorZero
688
+ end
689
+ if spawner == nil then
690
+ spawner = nil
691
+ end
692
+ return ____exports.spawnPickup(
693
+ nil,
694
+ pickupVariant,
695
+ subType,
696
+ position,
697
+ velocity,
698
+ spawner,
699
+ seed
700
+ )
701
+ end
702
+ --- Helper function to spawn a `EntityType.PROJECTILE` (9).
703
+ function ____exports.spawnProjectile(self, projectileVariant, subType, position, velocity, spawner, seed)
704
+ if velocity == nil then
705
+ velocity = VectorZero
706
+ end
707
+ if spawner == nil then
708
+ spawner = nil
709
+ end
710
+ if seed == nil then
711
+ seed = nil
712
+ end
713
+ local entity = spawn(
714
+ nil,
715
+ EntityType.PROJECTILE,
716
+ projectileVariant,
717
+ subType,
718
+ position,
719
+ velocity,
720
+ spawner,
721
+ seed
722
+ )
723
+ local projectile = entity:ToProjectile()
724
+ if projectile == nil then
725
+ error("Failed to spawn a projectile.")
726
+ end
727
+ return projectile
728
+ end
729
+ --- Helper function to spawn a `EntityType.PROJECTILE` (9) with a specific seed.
730
+ function ____exports.spawnProjectileWithSeed(self, projectileVariant, subType, position, seed, velocity, spawner)
731
+ if velocity == nil then
732
+ velocity = VectorZero
733
+ end
734
+ if spawner == nil then
735
+ spawner = nil
736
+ end
737
+ return ____exports.spawnProjectile(
738
+ nil,
739
+ projectileVariant,
740
+ subType,
741
+ position,
742
+ velocity,
743
+ spawner,
744
+ seed
745
+ )
746
+ end
747
+ --- Helper function to spawn a `EntityType.SLOT` (6).
748
+ function ____exports.spawnSlot(self, slotVariant, subType, position, velocity, spawner, seed)
749
+ if velocity == nil then
750
+ velocity = VectorZero
751
+ end
752
+ if spawner == nil then
753
+ spawner = nil
754
+ end
755
+ if seed == nil then
756
+ seed = nil
757
+ end
758
+ return spawn(
759
+ nil,
760
+ EntityType.SLOT,
761
+ slotVariant,
762
+ subType,
763
+ position,
764
+ velocity,
765
+ spawner,
766
+ seed
767
+ )
768
+ end
769
+ --- Helper function to spawn a `EntityType.SLOT` (6) with a specific seed.
770
+ function ____exports.spawnSlotWithSeed(self, slotVariant, subType, position, seed, velocity, spawner)
771
+ if velocity == nil then
772
+ velocity = VectorZero
773
+ end
774
+ if spawner == nil then
775
+ spawner = nil
776
+ end
777
+ return ____exports.spawnSlot(
778
+ nil,
779
+ slotVariant,
780
+ subType,
781
+ position,
782
+ velocity,
783
+ spawner,
784
+ seed
785
+ )
786
+ end
787
+ --- Helper function to spawn a `EntityType.TEAR` (2).
788
+ function ____exports.spawnTear(self, tearVariant, subType, position, velocity, spawner, seed)
789
+ if velocity == nil then
790
+ velocity = VectorZero
791
+ end
792
+ if spawner == nil then
793
+ spawner = nil
794
+ end
795
+ if seed == nil then
796
+ seed = nil
797
+ end
798
+ local entity = spawn(
799
+ nil,
800
+ EntityType.TEAR,
801
+ tearVariant,
802
+ subType,
803
+ position,
804
+ velocity,
805
+ spawner,
806
+ seed
807
+ )
808
+ local tear = entity:ToTear()
809
+ if tear == nil then
810
+ error("Failed to spawn a tear.")
811
+ end
812
+ return tear
813
+ end
814
+ --- Helper function to spawn a `EntityType.EntityType` (2) with a specific seed.
815
+ function ____exports.spawnTearWithSeed(self, tearVariant, subType, position, seed, velocity, spawner)
816
+ if velocity == nil then
817
+ velocity = VectorZero
818
+ end
819
+ if spawner == nil then
820
+ spawner = nil
821
+ end
822
+ return ____exports.spawnTear(
823
+ nil,
824
+ tearVariant,
825
+ subType,
826
+ position,
827
+ velocity,
828
+ spawner,
829
+ seed
830
+ )
831
+ end
832
+ return ____exports