isaacscript-common 2.3.0 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1035) hide show
  1. package/cachedClasses.d.ts +37 -0
  2. package/cachedClasses.lua +30 -0
  3. package/callbacks/customRevive.d.ts +1 -0
  4. package/callbacks/customRevive.lua +147 -0
  5. package/callbacks/itemPickup.d.ts +1 -0
  6. package/callbacks/itemPickup.lua +66 -0
  7. package/callbacks/postBombInitLate.d.ts +1 -0
  8. package/callbacks/postBombInitLate.lua +33 -0
  9. package/callbacks/postBoneSwing.d.ts +1 -0
  10. package/callbacks/postBoneSwing.lua +50 -0
  11. package/callbacks/postCollectibleInitFirst.d.ts +1 -0
  12. package/callbacks/postCollectibleInitFirst.lua +34 -0
  13. package/callbacks/postCursedTeleport.d.ts +1 -0
  14. package/callbacks/postCursedTeleport.lua +121 -0
  15. package/callbacks/postCustomDoorEnter.d.ts +50 -0
  16. package/callbacks/postCustomDoorEnter.lua +247 -0
  17. package/callbacks/postDoorRender.d.ts +1 -0
  18. package/callbacks/postDoorRender.lua +26 -0
  19. package/callbacks/postDoorUpdate.d.ts +1 -0
  20. package/callbacks/postDoorUpdate.lua +26 -0
  21. package/callbacks/postEffectInitLate.d.ts +1 -0
  22. package/callbacks/postEffectInitLate.lua +33 -0
  23. package/callbacks/postEffectStateChanged.d.ts +1 -0
  24. package/callbacks/postEffectStateChanged.lua +39 -0
  25. package/callbacks/postEsauJr.d.ts +1 -0
  26. package/callbacks/postEsauJr.lua +69 -0
  27. package/callbacks/postFamiliarInitLate.d.ts +1 -0
  28. package/callbacks/postFamiliarInitLate.lua +33 -0
  29. package/callbacks/postFamiliarStateChanged.d.ts +1 -0
  30. package/callbacks/postFamiliarStateChanged.lua +39 -0
  31. package/callbacks/postFlip.d.ts +1 -0
  32. package/callbacks/postFlip.lua +63 -0
  33. package/callbacks/postGreedModeWave.d.ts +1 -0
  34. package/callbacks/postGreedModeWave.lua +34 -0
  35. package/callbacks/postGridEntity.d.ts +1 -0
  36. package/callbacks/postGridEntity.lua +107 -0
  37. package/callbacks/postGridEntityCollision.d.ts +1 -0
  38. package/callbacks/postGridEntityCollision.lua +67 -0
  39. package/callbacks/postGridEntityRender.d.ts +1 -0
  40. package/callbacks/postGridEntityRender.lua +26 -0
  41. package/callbacks/postHolyMantleRemoved.d.ts +1 -0
  42. package/callbacks/postHolyMantleRemoved.lua +41 -0
  43. package/callbacks/postItemDischarged.d.ts +2 -0
  44. package/callbacks/postItemDischarged.lua +104 -0
  45. package/callbacks/postKnifeInitLate.d.ts +1 -0
  46. package/callbacks/postKnifeInitLate.lua +33 -0
  47. package/callbacks/postLaserInitLate.d.ts +1 -0
  48. package/callbacks/postLaserInitLate.lua +33 -0
  49. package/callbacks/postNPCInitLate.d.ts +1 -0
  50. package/callbacks/postNPCInitLate.lua +33 -0
  51. package/callbacks/postNPCStateChanged.d.ts +1 -0
  52. package/callbacks/postNPCStateChanged.lua +39 -0
  53. package/callbacks/postNewRoomEarly.d.ts +1 -0
  54. package/callbacks/postNewRoomEarly.lua +67 -0
  55. package/callbacks/postPickupCollect.d.ts +1 -0
  56. package/callbacks/postPickupCollect.lua +41 -0
  57. package/callbacks/postPickupInitLate.d.ts +1 -0
  58. package/callbacks/postPickupInitLate.lua +33 -0
  59. package/callbacks/postPickupStateChanged.d.ts +1 -0
  60. package/callbacks/postPickupStateChanged.lua +39 -0
  61. package/callbacks/postPitRender.d.ts +1 -0
  62. package/callbacks/postPitRender.lua +26 -0
  63. package/callbacks/postPitUpdate.d.ts +1 -0
  64. package/callbacks/postPitUpdate.lua +26 -0
  65. package/callbacks/postPlayerChangeHealth.d.ts +1 -0
  66. package/callbacks/postPlayerChangeHealth.lua +52 -0
  67. package/callbacks/postPlayerChangeType.d.ts +1 -0
  68. package/callbacks/postPlayerChangeType.lua +41 -0
  69. package/callbacks/postPlayerFatalDamage.d.ts +1 -0
  70. package/callbacks/postPlayerFatalDamage.lua +73 -0
  71. package/callbacks/postPlayerInitLate.d.ts +1 -0
  72. package/callbacks/postPlayerInitLate.lua +35 -0
  73. package/callbacks/postPlayerReordered.d.ts +1 -0
  74. package/callbacks/postPlayerReordered.lua +114 -0
  75. package/callbacks/postPoopRender.d.ts +1 -0
  76. package/callbacks/postPoopRender.lua +26 -0
  77. package/callbacks/postPoopUpdate.d.ts +1 -0
  78. package/callbacks/postPoopUpdate.lua +26 -0
  79. package/callbacks/postPressurePlateRender.d.ts +1 -0
  80. package/callbacks/postPressurePlateRender.lua +26 -0
  81. package/callbacks/postPressurePlateUpdate.d.ts +1 -0
  82. package/callbacks/postPressurePlateUpdate.lua +26 -0
  83. package/callbacks/postProjectileInitLate.d.ts +1 -0
  84. package/callbacks/postProjectileInitLate.lua +33 -0
  85. package/callbacks/postPurchase.d.ts +1 -0
  86. package/callbacks/postPurchase.lua +51 -0
  87. package/callbacks/postRockRender.d.ts +1 -0
  88. package/callbacks/postRockRender.lua +26 -0
  89. package/callbacks/postRockUpdate.d.ts +1 -0
  90. package/callbacks/postRockUpdate.lua +26 -0
  91. package/callbacks/postRoomClearChanged.d.ts +1 -0
  92. package/callbacks/postRoomClearChanged.lua +42 -0
  93. package/callbacks/postSacrifice.d.ts +1 -0
  94. package/callbacks/postSacrifice.lua +44 -0
  95. package/callbacks/postSlotInitUpdate.d.ts +1 -0
  96. package/callbacks/postSlotInitUpdate.lua +53 -0
  97. package/callbacks/postSlotRender.d.ts +1 -0
  98. package/callbacks/postSlotRender.lua +76 -0
  99. package/callbacks/postSpikesRender.d.ts +1 -0
  100. package/callbacks/postSpikesRender.lua +26 -0
  101. package/callbacks/postSpikesUpdate.d.ts +1 -0
  102. package/callbacks/postSpikesUpdate.lua +26 -0
  103. package/callbacks/postTNTRender.d.ts +1 -0
  104. package/callbacks/postTNTRender.lua +26 -0
  105. package/callbacks/postTNTUpdate.d.ts +1 -0
  106. package/callbacks/postTNTUpdate.lua +26 -0
  107. package/callbacks/postTearInitLate.d.ts +1 -0
  108. package/callbacks/postTearInitLate.lua +33 -0
  109. package/callbacks/postTearInitVeryLate.d.ts +1 -0
  110. package/callbacks/postTearInitVeryLate.lua +36 -0
  111. package/callbacks/postTransformation.d.ts +1 -0
  112. package/callbacks/postTransformation.lua +48 -0
  113. package/callbacks/postTrinketBreak.d.ts +1 -0
  114. package/callbacks/postTrinketBreak.lua +72 -0
  115. package/callbacks/preBerserkDeath.d.ts +1 -0
  116. package/callbacks/preBerserkDeath.lua +38 -0
  117. package/callbacks/preNewLevel.d.ts +1 -0
  118. package/callbacks/preNewLevel.lua +45 -0
  119. package/callbacks/reorderedCallbacks.d.ts +20 -0
  120. package/callbacks/reorderedCallbacks.lua +108 -0
  121. package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
  122. package/callbacks/subscriptions/postBombInitLate.lua +29 -0
  123. package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
  124. package/callbacks/subscriptions/postBoneSwing.lua +22 -0
  125. package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
  126. package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
  127. package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
  128. package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
  129. package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
  130. package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
  131. package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
  132. package/callbacks/subscriptions/postCustomRevive.lua +29 -0
  133. package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
  134. package/callbacks/subscriptions/postDoorRender.lua +30 -0
  135. package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
  136. package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
  137. package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
  138. package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
  139. package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
  140. package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
  141. package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
  142. package/callbacks/subscriptions/postEsauJr.lua +22 -0
  143. package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
  144. package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
  145. package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
  146. package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
  147. package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
  148. package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
  149. package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
  150. package/callbacks/subscriptions/postFirstFlip.lua +22 -0
  151. package/callbacks/subscriptions/postFlip.d.ts +4 -0
  152. package/callbacks/subscriptions/postFlip.lua +22 -0
  153. package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
  154. package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
  155. package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  156. package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
  157. package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
  158. package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
  159. package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
  160. package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
  161. package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
  162. package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
  163. package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
  164. package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
  165. package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
  166. package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
  167. package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
  168. package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
  169. package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
  170. package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
  171. package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  172. package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
  173. package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
  174. package/callbacks/subscriptions/postItemDischarged.lua +29 -0
  175. package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
  176. package/callbacks/subscriptions/postItemPickup.lua +33 -0
  177. package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
  178. package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
  179. package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
  180. package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
  181. package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
  182. package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
  183. package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
  184. package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
  185. package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
  186. package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
  187. package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
  188. package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
  189. package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
  190. package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
  191. package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
  192. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
  193. package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
  194. package/callbacks/subscriptions/postPickupCollect.lua +29 -0
  195. package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
  196. package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
  197. package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
  198. package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
  199. package/callbacks/subscriptions/postPitRender.d.ts +5 -0
  200. package/callbacks/subscriptions/postPitRender.lua +30 -0
  201. package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
  202. package/callbacks/subscriptions/postPitUpdate.lua +30 -0
  203. package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
  204. package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
  205. package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
  206. package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
  207. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
  208. package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
  209. package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
  210. package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
  211. package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
  212. package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
  213. package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
  214. package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
  215. package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
  216. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
  217. package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
  218. package/callbacks/subscriptions/postPoopRender.lua +30 -0
  219. package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
  220. package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
  221. package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
  222. package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
  223. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
  224. package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
  225. package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
  226. package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
  227. package/callbacks/subscriptions/postPurchase.d.ts +6 -0
  228. package/callbacks/subscriptions/postPurchase.lua +22 -0
  229. package/callbacks/subscriptions/postRockRender.d.ts +5 -0
  230. package/callbacks/subscriptions/postRockRender.lua +30 -0
  231. package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
  232. package/callbacks/subscriptions/postRockUpdate.lua +30 -0
  233. package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  234. package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
  235. package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
  236. package/callbacks/subscriptions/postSacrifice.lua +34 -0
  237. package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
  238. package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
  239. package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
  240. package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
  241. package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
  242. package/callbacks/subscriptions/postSlotInit.lua +29 -0
  243. package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
  244. package/callbacks/subscriptions/postSlotRender.lua +29 -0
  245. package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
  246. package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
  247. package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
  248. package/callbacks/subscriptions/postSpikesRender.lua +30 -0
  249. package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
  250. package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
  251. package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
  252. package/callbacks/subscriptions/postTNTRender.lua +30 -0
  253. package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
  254. package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
  255. package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
  256. package/callbacks/subscriptions/postTearInitLate.lua +29 -0
  257. package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
  258. package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
  259. package/callbacks/subscriptions/postTransformation.d.ts +5 -0
  260. package/callbacks/subscriptions/postTransformation.lua +29 -0
  261. package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
  262. package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
  263. package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
  264. package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
  265. package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
  266. package/callbacks/subscriptions/preCustomRevive.lua +38 -0
  267. package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
  268. package/callbacks/subscriptions/preItemPickup.lua +33 -0
  269. package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
  270. package/callbacks/subscriptions/preNewLevel.lua +22 -0
  271. package/classes/DefaultMap.d.ts +110 -0
  272. package/classes/DefaultMap.lua +135 -0
  273. package/classes/ModUpgraded.d.ts +23 -0
  274. package/classes/ModUpgraded.lua +43 -0
  275. package/constants.d.ts +104 -0
  276. package/constants.lua +86 -0
  277. package/constantsFirstLast.d.ts +130 -0
  278. package/constantsFirstLast.lua +113 -0
  279. package/enums/HealthType.d.ts +16 -0
  280. package/enums/HealthType.lua +24 -0
  281. package/enums/ModCallbackCustom.d.ts +860 -0
  282. package/enums/ModCallbackCustom.lua +159 -0
  283. package/enums/PocketItemType.d.ts +8 -0
  284. package/enums/PocketItemType.lua +15 -0
  285. package/enums/SerializationType.d.ts +5 -0
  286. package/enums/SerializationType.lua +9 -0
  287. package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
  288. package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
  289. package/enums/private/SaveDataKey.d.ts +7 -0
  290. package/enums/private/SaveDataKey.lua +11 -0
  291. package/enums/private/SerializationBrand.d.ts +37 -0
  292. package/enums/private/SerializationBrand.lua +17 -0
  293. package/features/characterHealthConversion.d.ts +9 -0
  294. package/features/characterHealthConversion.lua +91 -0
  295. package/features/characterStats.d.ts +19 -0
  296. package/features/characterStats.lua +54 -0
  297. package/features/debugDisplay/debugDisplay.d.ts +2 -0
  298. package/features/debugDisplay/debugDisplay.lua +181 -0
  299. package/features/debugDisplay/exports.d.ts +199 -0
  300. package/features/debugDisplay/exports.lua +223 -0
  301. package/features/debugDisplay/v.d.ts +44 -0
  302. package/features/debugDisplay/v.lua +54 -0
  303. package/features/deployJSONRoom.d.ts +65 -0
  304. package/features/deployJSONRoom.lua +519 -0
  305. package/features/disableInputs.d.ts +62 -0
  306. package/features/disableInputs.lua +134 -0
  307. package/features/disableSound.d.ts +18 -0
  308. package/features/disableSound.lua +62 -0
  309. package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
  310. package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
  311. package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
  312. package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
  313. package/features/extraConsoleCommands/init.d.ts +26 -0
  314. package/features/extraConsoleCommands/init.lua +265 -0
  315. package/features/extraConsoleCommands/listCommands.d.ts +349 -0
  316. package/features/extraConsoleCommands/listCommands.lua +1094 -0
  317. package/features/extraConsoleCommands/v.d.ts +13 -0
  318. package/features/extraConsoleCommands/v.lua +10 -0
  319. package/features/fadeInRemover.d.ts +14 -0
  320. package/features/fadeInRemover.lua +55 -0
  321. package/features/fastReset.d.ts +14 -0
  322. package/features/fastReset.lua +59 -0
  323. package/features/forgottenSwitch.d.ts +5 -0
  324. package/features/forgottenSwitch.lua +32 -0
  325. package/features/getCollectibleItemPoolType.d.ts +7 -0
  326. package/features/getCollectibleItemPoolType.lua +48 -0
  327. package/features/playerInventory.d.ts +23 -0
  328. package/features/playerInventory.lua +147 -0
  329. package/features/ponyDetection.d.ts +6 -0
  330. package/features/ponyDetection.lua +53 -0
  331. package/features/preventCollectibleRotation.d.ts +11 -0
  332. package/features/preventCollectibleRotation.lua +67 -0
  333. package/features/runInNFrames.d.ts +61 -0
  334. package/features/runInNFrames.lua +128 -0
  335. package/features/saveDataManager/constants.d.ts +3 -0
  336. package/features/saveDataManager/constants.lua +5 -0
  337. package/features/saveDataManager/exports.d.ts +131 -0
  338. package/features/saveDataManager/exports.lua +181 -0
  339. package/features/saveDataManager/load.d.ts +4 -0
  340. package/features/saveDataManager/load.lua +66 -0
  341. package/features/saveDataManager/main.d.ts +3 -0
  342. package/features/saveDataManager/main.lua +125 -0
  343. package/features/saveDataManager/maps.d.ts +10 -0
  344. package/features/saveDataManager/maps.lua +11 -0
  345. package/features/saveDataManager/merge.d.ts +24 -0
  346. package/features/saveDataManager/merge.lua +144 -0
  347. package/features/saveDataManager/save.d.ts +4 -0
  348. package/features/saveDataManager/save.lua +44 -0
  349. package/features/saveDataManager/serializationBrand.d.ts +1 -0
  350. package/features/saveDataManager/serializationBrand.lua +17 -0
  351. package/features/sirenHelpers.d.ts +18 -0
  352. package/features/sirenHelpers.lua +82 -0
  353. package/features/taintedLazarusPlayers.d.ts +13 -0
  354. package/features/taintedLazarusPlayers.lua +85 -0
  355. package/featuresInitialized.d.ts +1 -0
  356. package/featuresInitialized.lua +20 -0
  357. package/functions/array.d.ts +141 -0
  358. package/functions/array.lua +354 -0
  359. package/functions/benchmark.d.ts +10 -0
  360. package/functions/benchmark.lua +38 -0
  361. package/functions/bitwise.d.ts +4 -0
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@@ -0,0 +1,132 @@
1
+ import { BatterySubType, Card, CoinSubType, CollectibleType, HeartSubType, KeySubType, PillColor, SackSubType, TrinketType } from "isaac-typescript-definitions";
2
+ /** Helper function to get all of the battery entities in the room. */
3
+ export declare function getBatteries(matchingSubType?: number): EntityPickupBattery[];
4
+ /** Helper function to get all of the card entities in the room. */
5
+ export declare function getCards(matchingSubType?: number): EntityPickupCard[];
6
+ /**
7
+ * Helper function to get the corresponding coin amount from a `CoinSubType`. Returns 1 for modded
8
+ * sub-types.
9
+ */
10
+ export declare function getCoinValue(coinSubType: CoinSubType): int;
11
+ /** Helper function to get all of the coin pickup entities in the room. */
12
+ export declare function getCoins(matchingSubType?: number): EntityPickupCoin[];
13
+ /** Helper function to get all of the collectible entities in the room. */
14
+ export declare function getCollectibles(matchingSubType?: number): EntityPickupCollectible[];
15
+ /** Helper function to get all of the heart pickup entities in the room. */
16
+ export declare function getHearts(matchingSubType?: number): EntityPickupHeart[];
17
+ /** Helper function to get all of the key pickup entities in the room. */
18
+ export declare function getKeys(matchingSubType?: number): EntityPickupKey[];
19
+ /** Helper function to get all of the pill entities in the room. */
20
+ export declare function getPills(matchingSubType?: number): EntityPickupPill[];
21
+ /** Helper function to get all of the red heart pickup entities in the room. */
22
+ export declare function getRedHearts(): EntityPickupHeart[];
23
+ /** Helper function to get all of the sack (i.e. grab bag) entities in the room. */
24
+ export declare function getSacks(matchingSubType?: number): EntityPickupSack[];
25
+ /** Helper function to get all of the trinket entities in the room. */
26
+ export declare function getTrinkets(matchingSubType?: number): EntityPickupTrinket[];
27
+ export declare function isChest(pickup: EntityPickup): boolean;
28
+ export declare function isRedHeart(pickup: EntityPickup): boolean;
29
+ /**
30
+ * Helper function to remove all of the batteries in the room.
31
+ *
32
+ * @param batterySubType Optional. If specified, will only remove cards that match this sub-type.
33
+ * @param cap Optional. If specified, will only remove the given amount of cards.
34
+ * @returns True if one or more cards were removed, false otherwise.
35
+ */
36
+ export declare function removeAllBatteries(batterySubType?: BatterySubType, cap?: int): boolean;
37
+ /**
38
+ * Helper function to remove all of the cards in the room.
39
+ *
40
+ * @param card Optional. If specified, will only remove cards that match this sub-type.
41
+ * @param cap Optional. If specified, will only remove the given amount of cards.
42
+ * @returns True if one or more cards were removed, false otherwise.
43
+ */
44
+ export declare function removeAllCards(card?: Card, cap?: int): boolean;
45
+ /**
46
+ * Helper function to remove all of the coins in the room.
47
+ *
48
+ * @param coinSubType Optional. If specified, will only remove coins that match this sub-type.
49
+ * @param cap Optional. If specified, will only remove the given amount of coins.
50
+ * @returns True if one or more coins were removed, false otherwise.
51
+ */
52
+ export declare function removeAllCoins(coinSubType?: CoinSubType, cap?: int): boolean;
53
+ /**
54
+ * Helper function to remove all of the collectibles in the room.
55
+ *
56
+ * @param collectibleType Optional. If specified, will only remove collectibles that match this
57
+ * collectible type.
58
+ * @param cap Optional. If specified, will only remove the given amount of collectibles.
59
+ * @returns True if one or more collectibles were removed, false otherwise.
60
+ */
61
+ export declare function removeAllCollectibles(collectibleType?: CollectibleType, cap?: int): boolean;
62
+ /**
63
+ * Helper function to remove all of the hearts in the room.
64
+ *
65
+ * @param heartSubType Optional. If specified, will only remove hearts that match this sub-type.
66
+ * @param cap Optional. If specified, will only remove the given amount of hearts.
67
+ * @returns True if one or more hearts were removed, false otherwise.
68
+ */
69
+ export declare function removeAllHearts(heartSubType?: HeartSubType, cap?: int): boolean;
70
+ /**
71
+ * Helper function to remove all of the keys in the room.
72
+ *
73
+ * @param keySubType Optional. If specified, will only remove keys that match this sub-type.
74
+ * @param cap Optional. If specified, will only remove the given amount of keys.
75
+ * @returns True if one or more keys were removed, false otherwise.
76
+ */
77
+ export declare function removeAllKeys(keySubType?: KeySubType, cap?: int): boolean;
78
+ /**
79
+ * Helper function to remove all of the pills in the room.
80
+ *
81
+ * @param pillColor Optional. If specified, will only remove pills that match this color.
82
+ * @param cap Optional. If specified, will only remove the given amount of pills.
83
+ * @returns True if one or more pills were removed, false otherwise.
84
+ */
85
+ export declare function removeAllPills(pillColor?: PillColor, cap?: int): boolean;
86
+ /**
87
+ * Helper function to remove all of the sacks (i.e. grab bags) in the room.
88
+ *
89
+ * @param sackSubType Optional. If specified, will only remove sacks that match this sub-type.
90
+ * @param cap Optional. If specified, will only remove the given amount of trinkets.
91
+ * @returns True if one or more trinkets were removed, false otherwise.
92
+ */
93
+ export declare function removeAllSacks(sackSubType?: SackSubType, cap?: int): boolean;
94
+ /**
95
+ * Helper function to remove all of the trinkets in the room.
96
+ *
97
+ * @param trinketType Optional. If specified, will only remove trinkets that match this trinket
98
+ * type.
99
+ * @param cap Optional. If specified, will only remove the given amount of trinkets.
100
+ * @returns True if one or more trinkets were removed, false otherwise.
101
+ */
102
+ export declare function removeAllTrinkets(trinketType?: TrinketType, cap?: int): boolean;
103
+ /**
104
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.LIL_BATTERY` (90).
105
+ */
106
+ export declare function spawnBattery(subType: BatterySubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupBattery;
107
+ export declare function spawnBatteryWithSeed(subType: BatterySubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupBattery;
108
+ /**
109
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TAROT_CARD` (300).
110
+ */
111
+ export declare function spawnCard(subType: Card, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupCard;
112
+ export declare function spawnCardWithSeed(subType: Card, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupCard;
113
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.COIN` (20). */
114
+ export declare function spawnCoin(subType: CoinSubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupCoin;
115
+ export declare function spawnCoinWithSeed(subType: CoinSubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupCoin;
116
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.HEART` (10). */
117
+ export declare function spawnHeart(subType: HeartSubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupHeart;
118
+ export declare function spawnHeartWithSeed(subType: HeartSubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupHeart;
119
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.KEY` (30). */
120
+ export declare function spawnKey(subType: KeySubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupKey;
121
+ export declare function spawnKeyWithSeed(subType: KeySubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupKey;
122
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.PILL` (70). */
123
+ export declare function spawnPill(pillColor: PillColor, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupPill;
124
+ export declare function spawnPillWithSeed(subType: PillColor, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupPill;
125
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.SACK` (69). */
126
+ export declare function spawnSack(subType: SackSubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupSack;
127
+ export declare function spawnSackWithSeed(subType: SackSubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupSack;
128
+ /**
129
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TRINKET` (350).
130
+ */
131
+ export declare function spawnTrinket(subType: TrinketType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupTrinket;
132
+ export declare function spawnTrinketWithSeed(subType: TrinketType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupTrinket;
@@ -0,0 +1,474 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
3
+ local ____exports = {}
4
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
5
+ local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
6
+ local ____constants = require("constants")
7
+ local VectorZero = ____constants.VectorZero
8
+ local ____coinSubTypeToValue = require("objects.coinSubTypeToValue")
9
+ local COIN_SUBTYPE_TO_VALUE = ____coinSubTypeToValue.COIN_SUBTYPE_TO_VALUE
10
+ local DEFAULT_COIN_VALUE = ____coinSubTypeToValue.DEFAULT_COIN_VALUE
11
+ local ____chestPickupVariantsSet = require("sets.chestPickupVariantsSet")
12
+ local CHEST_PICKUP_VARIANTS = ____chestPickupVariantsSet.CHEST_PICKUP_VARIANTS
13
+ local ____redHeartSubTypesSet = require("sets.redHeartSubTypesSet")
14
+ local RED_HEART_SUB_TYPES_SET = ____redHeartSubTypesSet.RED_HEART_SUB_TYPES_SET
15
+ local ____entitySpecific = require("functions.entitySpecific")
16
+ local getPickups = ____entitySpecific.getPickups
17
+ local removeAllPickups = ____entitySpecific.removeAllPickups
18
+ local spawnPickup = ____entitySpecific.spawnPickup
19
+ local ____pickupVariants = require("functions.pickupVariants")
20
+ local isHeart = ____pickupVariants.isHeart
21
+ --- Helper function to get all of the battery entities in the room.
22
+ function ____exports.getBatteries(self, matchingSubType)
23
+ if matchingSubType == nil then
24
+ matchingSubType = -1
25
+ end
26
+ return getPickups(nil, PickupVariant.LIL_BATTERY, matchingSubType)
27
+ end
28
+ --- Helper function to get all of the card entities in the room.
29
+ function ____exports.getCards(self, matchingSubType)
30
+ if matchingSubType == nil then
31
+ matchingSubType = -1
32
+ end
33
+ return getPickups(nil, PickupVariant.TAROT_CARD, matchingSubType)
34
+ end
35
+ --- Helper function to get the corresponding coin amount from a `CoinSubType`. Returns 1 for modded
36
+ -- sub-types.
37
+ function ____exports.getCoinValue(self, coinSubType)
38
+ local value = COIN_SUBTYPE_TO_VALUE[coinSubType]
39
+ return value == nil and DEFAULT_COIN_VALUE or value
40
+ end
41
+ --- Helper function to get all of the coin pickup entities in the room.
42
+ function ____exports.getCoins(self, matchingSubType)
43
+ if matchingSubType == nil then
44
+ matchingSubType = -1
45
+ end
46
+ return getPickups(nil, PickupVariant.COIN, matchingSubType)
47
+ end
48
+ --- Helper function to get all of the collectible entities in the room.
49
+ function ____exports.getCollectibles(self, matchingSubType)
50
+ if matchingSubType == nil then
51
+ matchingSubType = -1
52
+ end
53
+ return getPickups(nil, PickupVariant.COLLECTIBLE, matchingSubType)
54
+ end
55
+ --- Helper function to get all of the heart pickup entities in the room.
56
+ function ____exports.getHearts(self, matchingSubType)
57
+ if matchingSubType == nil then
58
+ matchingSubType = -1
59
+ end
60
+ return getPickups(nil, PickupVariant.HEART, matchingSubType)
61
+ end
62
+ --- Helper function to get all of the key pickup entities in the room.
63
+ function ____exports.getKeys(self, matchingSubType)
64
+ if matchingSubType == nil then
65
+ matchingSubType = -1
66
+ end
67
+ return getPickups(nil, PickupVariant.KEY, matchingSubType)
68
+ end
69
+ --- Helper function to get all of the pill entities in the room.
70
+ function ____exports.getPills(self, matchingSubType)
71
+ if matchingSubType == nil then
72
+ matchingSubType = -1
73
+ end
74
+ return getPickups(nil, PickupVariant.PILL, matchingSubType)
75
+ end
76
+ --- Helper function to get all of the red heart pickup entities in the room.
77
+ function ____exports.getRedHearts(self)
78
+ local hearts = ____exports.getHearts(nil)
79
+ return __TS__ArrayFilter(
80
+ hearts,
81
+ function(____, heart) return RED_HEART_SUB_TYPES_SET:has(heart.SubType) end
82
+ )
83
+ end
84
+ --- Helper function to get all of the sack (i.e. grab bag) entities in the room.
85
+ function ____exports.getSacks(self, matchingSubType)
86
+ if matchingSubType == nil then
87
+ matchingSubType = -1
88
+ end
89
+ return getPickups(nil, PickupVariant.SACK, matchingSubType)
90
+ end
91
+ --- Helper function to get all of the trinket entities in the room.
92
+ function ____exports.getTrinkets(self, matchingSubType)
93
+ if matchingSubType == nil then
94
+ matchingSubType = -1
95
+ end
96
+ return getPickups(nil, PickupVariant.TRINKET, matchingSubType)
97
+ end
98
+ function ____exports.isChest(self, pickup)
99
+ return CHEST_PICKUP_VARIANTS:has(pickup.Variant)
100
+ end
101
+ function ____exports.isRedHeart(self, pickup)
102
+ return isHeart(nil, pickup) and RED_HEART_SUB_TYPES_SET:has(pickup.SubType)
103
+ end
104
+ --- Helper function to remove all of the batteries in the room.
105
+ --
106
+ -- @param batterySubType Optional. If specified, will only remove cards that match this sub-type.
107
+ -- @param cap Optional. If specified, will only remove the given amount of cards.
108
+ -- @returns True if one or more cards were removed, false otherwise.
109
+ function ____exports.removeAllBatteries(self, batterySubType, cap)
110
+ return removeAllPickups(nil, PickupVariant.LIL_BATTERY, batterySubType, cap)
111
+ end
112
+ --- Helper function to remove all of the cards in the room.
113
+ --
114
+ -- @param card Optional. If specified, will only remove cards that match this sub-type.
115
+ -- @param cap Optional. If specified, will only remove the given amount of cards.
116
+ -- @returns True if one or more cards were removed, false otherwise.
117
+ function ____exports.removeAllCards(self, card, cap)
118
+ return removeAllPickups(nil, PickupVariant.TAROT_CARD, card, cap)
119
+ end
120
+ --- Helper function to remove all of the coins in the room.
121
+ --
122
+ -- @param coinSubType Optional. If specified, will only remove coins that match this sub-type.
123
+ -- @param cap Optional. If specified, will only remove the given amount of coins.
124
+ -- @returns True if one or more coins were removed, false otherwise.
125
+ function ____exports.removeAllCoins(self, coinSubType, cap)
126
+ return removeAllPickups(nil, PickupVariant.COIN, coinSubType, cap)
127
+ end
128
+ --- Helper function to remove all of the collectibles in the room.
129
+ --
130
+ -- @param collectibleType Optional. If specified, will only remove collectibles that match this
131
+ -- collectible type.
132
+ -- @param cap Optional. If specified, will only remove the given amount of collectibles.
133
+ -- @returns True if one or more collectibles were removed, false otherwise.
134
+ function ____exports.removeAllCollectibles(self, collectibleType, cap)
135
+ return removeAllPickups(nil, PickupVariant.COLLECTIBLE, collectibleType, cap)
136
+ end
137
+ --- Helper function to remove all of the hearts in the room.
138
+ --
139
+ -- @param heartSubType Optional. If specified, will only remove hearts that match this sub-type.
140
+ -- @param cap Optional. If specified, will only remove the given amount of hearts.
141
+ -- @returns True if one or more hearts were removed, false otherwise.
142
+ function ____exports.removeAllHearts(self, heartSubType, cap)
143
+ return removeAllPickups(nil, PickupVariant.HEART, heartSubType, cap)
144
+ end
145
+ --- Helper function to remove all of the keys in the room.
146
+ --
147
+ -- @param keySubType Optional. If specified, will only remove keys that match this sub-type.
148
+ -- @param cap Optional. If specified, will only remove the given amount of keys.
149
+ -- @returns True if one or more keys were removed, false otherwise.
150
+ function ____exports.removeAllKeys(self, keySubType, cap)
151
+ return removeAllPickups(nil, PickupVariant.KEY, keySubType, cap)
152
+ end
153
+ --- Helper function to remove all of the pills in the room.
154
+ --
155
+ -- @param pillColor Optional. If specified, will only remove pills that match this color.
156
+ -- @param cap Optional. If specified, will only remove the given amount of pills.
157
+ -- @returns True if one or more pills were removed, false otherwise.
158
+ function ____exports.removeAllPills(self, pillColor, cap)
159
+ return removeAllPickups(nil, PickupVariant.PILL, pillColor, cap)
160
+ end
161
+ --- Helper function to remove all of the sacks (i.e. grab bags) in the room.
162
+ --
163
+ -- @param sackSubType Optional. If specified, will only remove sacks that match this sub-type.
164
+ -- @param cap Optional. If specified, will only remove the given amount of trinkets.
165
+ -- @returns True if one or more trinkets were removed, false otherwise.
166
+ function ____exports.removeAllSacks(self, sackSubType, cap)
167
+ return removeAllPickups(nil, PickupVariant.TRINKET, sackSubType, cap)
168
+ end
169
+ --- Helper function to remove all of the trinkets in the room.
170
+ --
171
+ -- @param trinketType Optional. If specified, will only remove trinkets that match this trinket
172
+ -- type.
173
+ -- @param cap Optional. If specified, will only remove the given amount of trinkets.
174
+ -- @returns True if one or more trinkets were removed, false otherwise.
175
+ function ____exports.removeAllTrinkets(self, trinketType, cap)
176
+ return removeAllPickups(nil, PickupVariant.TRINKET, trinketType, cap)
177
+ end
178
+ --- Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.LIL_BATTERY` (90).
179
+ function ____exports.spawnBattery(self, subType, position, velocity, spawner, seed)
180
+ if velocity == nil then
181
+ velocity = VectorZero
182
+ end
183
+ if spawner == nil then
184
+ spawner = nil
185
+ end
186
+ if seed == nil then
187
+ seed = nil
188
+ end
189
+ return spawnPickup(
190
+ nil,
191
+ PickupVariant.LIL_BATTERY,
192
+ subType,
193
+ position,
194
+ velocity,
195
+ spawner,
196
+ seed
197
+ )
198
+ end
199
+ function ____exports.spawnBatteryWithSeed(self, subType, position, seed, velocity, spawner)
200
+ if velocity == nil then
201
+ velocity = VectorZero
202
+ end
203
+ if spawner == nil then
204
+ spawner = nil
205
+ end
206
+ return ____exports.spawnBattery(
207
+ nil,
208
+ subType,
209
+ position,
210
+ velocity,
211
+ spawner,
212
+ seed
213
+ )
214
+ end
215
+ --- Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TAROT_CARD` (300).
216
+ function ____exports.spawnCard(self, subType, position, velocity, spawner, seed)
217
+ if velocity == nil then
218
+ velocity = VectorZero
219
+ end
220
+ if spawner == nil then
221
+ spawner = nil
222
+ end
223
+ if seed == nil then
224
+ seed = nil
225
+ end
226
+ return spawnPickup(
227
+ nil,
228
+ PickupVariant.TAROT_CARD,
229
+ subType,
230
+ position,
231
+ velocity,
232
+ spawner,
233
+ seed
234
+ )
235
+ end
236
+ function ____exports.spawnCardWithSeed(self, subType, position, seed, velocity, spawner)
237
+ if velocity == nil then
238
+ velocity = VectorZero
239
+ end
240
+ if spawner == nil then
241
+ spawner = nil
242
+ end
243
+ return ____exports.spawnCard(
244
+ nil,
245
+ subType,
246
+ position,
247
+ velocity,
248
+ spawner,
249
+ seed
250
+ )
251
+ end
252
+ --- Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.COIN` (20).
253
+ function ____exports.spawnCoin(self, subType, position, velocity, spawner, seed)
254
+ if velocity == nil then
255
+ velocity = VectorZero
256
+ end
257
+ if spawner == nil then
258
+ spawner = nil
259
+ end
260
+ if seed == nil then
261
+ seed = nil
262
+ end
263
+ return spawnPickup(
264
+ nil,
265
+ PickupVariant.COIN,
266
+ subType,
267
+ position,
268
+ velocity,
269
+ spawner,
270
+ seed
271
+ )
272
+ end
273
+ function ____exports.spawnCoinWithSeed(self, subType, position, seed, velocity, spawner)
274
+ if velocity == nil then
275
+ velocity = VectorZero
276
+ end
277
+ if spawner == nil then
278
+ spawner = nil
279
+ end
280
+ return ____exports.spawnCoin(
281
+ nil,
282
+ subType,
283
+ position,
284
+ velocity,
285
+ spawner,
286
+ seed
287
+ )
288
+ end
289
+ --- Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.HEART` (10).
290
+ function ____exports.spawnHeart(self, subType, position, velocity, spawner, seed)
291
+ if velocity == nil then
292
+ velocity = VectorZero
293
+ end
294
+ if spawner == nil then
295
+ spawner = nil
296
+ end
297
+ if seed == nil then
298
+ seed = nil
299
+ end
300
+ return spawnPickup(
301
+ nil,
302
+ PickupVariant.HEART,
303
+ subType,
304
+ position,
305
+ velocity,
306
+ spawner,
307
+ seed
308
+ )
309
+ end
310
+ function ____exports.spawnHeartWithSeed(self, subType, position, seed, velocity, spawner)
311
+ if velocity == nil then
312
+ velocity = VectorZero
313
+ end
314
+ if spawner == nil then
315
+ spawner = nil
316
+ end
317
+ return ____exports.spawnHeart(
318
+ nil,
319
+ subType,
320
+ position,
321
+ velocity,
322
+ spawner,
323
+ seed
324
+ )
325
+ end
326
+ --- Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.KEY` (30).
327
+ function ____exports.spawnKey(self, subType, position, velocity, spawner, seed)
328
+ if velocity == nil then
329
+ velocity = VectorZero
330
+ end
331
+ if spawner == nil then
332
+ spawner = nil
333
+ end
334
+ if seed == nil then
335
+ seed = nil
336
+ end
337
+ return spawnPickup(
338
+ nil,
339
+ PickupVariant.KEY,
340
+ subType,
341
+ position,
342
+ velocity,
343
+ spawner,
344
+ seed
345
+ )
346
+ end
347
+ function ____exports.spawnKeyWithSeed(self, subType, position, seed, velocity, spawner)
348
+ if velocity == nil then
349
+ velocity = VectorZero
350
+ end
351
+ if spawner == nil then
352
+ spawner = nil
353
+ end
354
+ return ____exports.spawnKey(
355
+ nil,
356
+ subType,
357
+ position,
358
+ velocity,
359
+ spawner,
360
+ seed
361
+ )
362
+ end
363
+ --- Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.PILL` (70).
364
+ function ____exports.spawnPill(self, pillColor, position, velocity, spawner, seed)
365
+ if velocity == nil then
366
+ velocity = VectorZero
367
+ end
368
+ if spawner == nil then
369
+ spawner = nil
370
+ end
371
+ if seed == nil then
372
+ seed = nil
373
+ end
374
+ return spawnPickup(
375
+ nil,
376
+ PickupVariant.PILL,
377
+ pillColor,
378
+ position,
379
+ velocity,
380
+ spawner,
381
+ seed
382
+ )
383
+ end
384
+ function ____exports.spawnPillWithSeed(self, subType, position, seed, velocity, spawner)
385
+ if velocity == nil then
386
+ velocity = VectorZero
387
+ end
388
+ if spawner == nil then
389
+ spawner = nil
390
+ end
391
+ return ____exports.spawnPill(
392
+ nil,
393
+ subType,
394
+ position,
395
+ velocity,
396
+ spawner,
397
+ seed
398
+ )
399
+ end
400
+ --- Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.SACK` (69).
401
+ function ____exports.spawnSack(self, subType, position, velocity, spawner, seed)
402
+ if velocity == nil then
403
+ velocity = VectorZero
404
+ end
405
+ if spawner == nil then
406
+ spawner = nil
407
+ end
408
+ if seed == nil then
409
+ seed = nil
410
+ end
411
+ return spawnPickup(
412
+ nil,
413
+ PickupVariant.SACK,
414
+ subType,
415
+ position,
416
+ velocity,
417
+ spawner,
418
+ seed
419
+ )
420
+ end
421
+ function ____exports.spawnSackWithSeed(self, subType, position, seed, velocity, spawner)
422
+ if velocity == nil then
423
+ velocity = VectorZero
424
+ end
425
+ if spawner == nil then
426
+ spawner = nil
427
+ end
428
+ return ____exports.spawnSack(
429
+ nil,
430
+ subType,
431
+ position,
432
+ velocity,
433
+ spawner,
434
+ seed
435
+ )
436
+ end
437
+ --- Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TRINKET` (350).
438
+ function ____exports.spawnTrinket(self, subType, position, velocity, spawner, seed)
439
+ if velocity == nil then
440
+ velocity = VectorZero
441
+ end
442
+ if spawner == nil then
443
+ spawner = nil
444
+ end
445
+ if seed == nil then
446
+ seed = nil
447
+ end
448
+ return spawnPickup(
449
+ nil,
450
+ PickupVariant.TRINKET,
451
+ subType,
452
+ position,
453
+ velocity,
454
+ spawner,
455
+ seed
456
+ )
457
+ end
458
+ function ____exports.spawnTrinketWithSeed(self, subType, position, seed, velocity, spawner)
459
+ if velocity == nil then
460
+ velocity = VectorZero
461
+ end
462
+ if spawner == nil then
463
+ spawner = nil
464
+ end
465
+ return ____exports.spawnTrinket(
466
+ nil,
467
+ subType,
468
+ position,
469
+ velocity,
470
+ spawner,
471
+ seed
472
+ )
473
+ end
474
+ return ____exports
@@ -0,0 +1,69 @@
1
+ import { ItemConfigPillEffectClass, ItemConfigPillEffectType, PillColor, PillEffect } from "isaac-typescript-definitions";
2
+ /**
3
+ * Helper function to get an array with every non-null pill color. This includes all gold colors and
4
+ * all horse colors.
5
+ */
6
+ export declare function getAllPillColors(): PillColor[];
7
+ /**
8
+ * Helper function to get an array with every valid pill effect. This includes modded pill effects.
9
+ */
10
+ export declare function getAllPillEffects(): PillEffect[];
11
+ /**
12
+ * Helper function to get the corresponding horse pill color from a normal pill color.
13
+ *
14
+ * For example, passing `PillColor.BLUE_BLUE` would result in 2049, which is the value that
15
+ * corresponds to the horse pill color for blue/blue.
16
+ */
17
+ export declare function getHorsePillColor(pillColor: PillColor): PillColor;
18
+ /** Helper function to get an array with every non-gold horse pill color. */
19
+ export declare function getHorsePillColors(): PillColor[];
20
+ /**
21
+ * Helper function to get an array with every modded pill effect.
22
+ *
23
+ * Returns an empty array if there are no modded pill effects.
24
+ */
25
+ export declare function getModdedPillEffects(): PillEffect[];
26
+ /**
27
+ * Helper function to get the corresponding normal pill color from a horse pill color.
28
+ *
29
+ * For example, passing 2049 would result in `PillColor.BLUE_BLUE`.
30
+ *
31
+ * If called with a non-horse pill color, this function will return back the same color.
32
+ */
33
+ export declare function getNormalPillColorFromHorse(pillColor: PillColor): PillColor;
34
+ /** Helper function to get an array with every non-gold and non-horse pill color. */
35
+ export declare function getNormalPillColors(): PillColor[];
36
+ /**
37
+ * Helper function to get a pill effect class from a PillEffect enum value. In this context, the
38
+ * class is equal to the numerical prefix in the "class" tag in the "pocketitems.xml" file. Use the
39
+ * `getPillEffectType` helper function to determine whether or not the pill effect is positive,
40
+ * negative, or neutral.
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+ *
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+ * Due to limitations in the API, this function will not work properly for modded pill effects, and
43
+ * will always return `DEFAULT_PILL_EFFECT_CLASS` in those cases.
44
+ */
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+ export declare function getPillEffectClass(pillEffect: PillEffect): ItemConfigPillEffectClass;
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+ /**
47
+ * Helper function to get a pill effect name from a PillEffect enum value.
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+ *
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+ * For example:
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+ *
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+ * ```ts
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+ * const pillEffect = PillEffect.BAD_GAS;
53
+ * const pillEffectName = getPillEffectName(pillEffect); // trinketName is "Bad Gas"
54
+ * ```
55
+ */
56
+ export declare function getPillEffectName(pillEffect: PillEffect): string;
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+ /**
58
+ * Helper function to get a pill effect type from a PillEffect enum value. In this context, the type
59
+ * is equal to positive, negative, or neutral. This is derived from the suffix of the the "class"
60
+ * tag in the "pocketitems.xml" file. Use the `getPillEffectClass` helper function to determine the
61
+ * "power" of the pill.
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+ *
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+ * Due to limitations in the API, this function will not work properly for modded pill effects, and
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+ * will always return `DEFAULT_PILL_EFFECT_TYPE` in those cases.
65
+ */
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+ export declare function getPillEffectType(pillEffect: PillEffect): ItemConfigPillEffectType;
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+ /** Helper function to get an array with every vanilla pill effect. */
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+ export declare function getVanillaPillEffects(): PillEffect[];
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+ export declare function isHorsePill(pillColor: PillColor): boolean;