isaacscript-common 2.3.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.d.ts +37 -0
- package/cachedClasses.lua +30 -0
- package/callbacks/customRevive.d.ts +1 -0
- package/callbacks/customRevive.lua +147 -0
- package/callbacks/itemPickup.d.ts +1 -0
- package/callbacks/itemPickup.lua +66 -0
- package/callbacks/postBombInitLate.d.ts +1 -0
- package/callbacks/postBombInitLate.lua +33 -0
- package/callbacks/postBoneSwing.d.ts +1 -0
- package/callbacks/postBoneSwing.lua +50 -0
- package/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/callbacks/postCollectibleInitFirst.lua +34 -0
- package/callbacks/postCursedTeleport.d.ts +1 -0
- package/callbacks/postCursedTeleport.lua +121 -0
- package/callbacks/postCustomDoorEnter.d.ts +50 -0
- package/callbacks/postCustomDoorEnter.lua +247 -0
- package/callbacks/postDoorRender.d.ts +1 -0
- package/callbacks/postDoorRender.lua +26 -0
- package/callbacks/postDoorUpdate.d.ts +1 -0
- package/callbacks/postDoorUpdate.lua +26 -0
- package/callbacks/postEffectInitLate.d.ts +1 -0
- package/callbacks/postEffectInitLate.lua +33 -0
- package/callbacks/postEffectStateChanged.d.ts +1 -0
- package/callbacks/postEffectStateChanged.lua +39 -0
- package/callbacks/postEsauJr.d.ts +1 -0
- package/callbacks/postEsauJr.lua +69 -0
- package/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/callbacks/postFamiliarInitLate.lua +33 -0
- package/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/callbacks/postFamiliarStateChanged.lua +39 -0
- package/callbacks/postFlip.d.ts +1 -0
- package/callbacks/postFlip.lua +63 -0
- package/callbacks/postGreedModeWave.d.ts +1 -0
- package/callbacks/postGreedModeWave.lua +34 -0
- package/callbacks/postGridEntity.d.ts +1 -0
- package/callbacks/postGridEntity.lua +107 -0
- package/callbacks/postGridEntityCollision.d.ts +1 -0
- package/callbacks/postGridEntityCollision.lua +67 -0
- package/callbacks/postGridEntityRender.d.ts +1 -0
- package/callbacks/postGridEntityRender.lua +26 -0
- package/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/callbacks/postHolyMantleRemoved.lua +41 -0
- package/callbacks/postItemDischarged.d.ts +2 -0
- package/callbacks/postItemDischarged.lua +104 -0
- package/callbacks/postKnifeInitLate.d.ts +1 -0
- package/callbacks/postKnifeInitLate.lua +33 -0
- package/callbacks/postLaserInitLate.d.ts +1 -0
- package/callbacks/postLaserInitLate.lua +33 -0
- package/callbacks/postNPCInitLate.d.ts +1 -0
- package/callbacks/postNPCInitLate.lua +33 -0
- package/callbacks/postNPCStateChanged.d.ts +1 -0
- package/callbacks/postNPCStateChanged.lua +39 -0
- package/callbacks/postNewRoomEarly.d.ts +1 -0
- package/callbacks/postNewRoomEarly.lua +67 -0
- package/callbacks/postPickupCollect.d.ts +1 -0
- package/callbacks/postPickupCollect.lua +41 -0
- package/callbacks/postPickupInitLate.d.ts +1 -0
- package/callbacks/postPickupInitLate.lua +33 -0
- package/callbacks/postPickupStateChanged.d.ts +1 -0
- package/callbacks/postPickupStateChanged.lua +39 -0
- package/callbacks/postPitRender.d.ts +1 -0
- package/callbacks/postPitRender.lua +26 -0
- package/callbacks/postPitUpdate.d.ts +1 -0
- package/callbacks/postPitUpdate.lua +26 -0
- package/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/callbacks/postPlayerChangeHealth.lua +52 -0
- package/callbacks/postPlayerChangeType.d.ts +1 -0
- package/callbacks/postPlayerChangeType.lua +41 -0
- package/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/callbacks/postPlayerFatalDamage.lua +73 -0
- package/callbacks/postPlayerInitLate.d.ts +1 -0
- package/callbacks/postPlayerInitLate.lua +35 -0
- package/callbacks/postPlayerReordered.d.ts +1 -0
- package/callbacks/postPlayerReordered.lua +114 -0
- package/callbacks/postPoopRender.d.ts +1 -0
- package/callbacks/postPoopRender.lua +26 -0
- package/callbacks/postPoopUpdate.d.ts +1 -0
- package/callbacks/postPoopUpdate.lua +26 -0
- package/callbacks/postPressurePlateRender.d.ts +1 -0
- package/callbacks/postPressurePlateRender.lua +26 -0
- package/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/callbacks/postPressurePlateUpdate.lua +26 -0
- package/callbacks/postProjectileInitLate.d.ts +1 -0
- package/callbacks/postProjectileInitLate.lua +33 -0
- package/callbacks/postPurchase.d.ts +1 -0
- package/callbacks/postPurchase.lua +51 -0
- package/callbacks/postRockRender.d.ts +1 -0
- package/callbacks/postRockRender.lua +26 -0
- package/callbacks/postRockUpdate.d.ts +1 -0
- package/callbacks/postRockUpdate.lua +26 -0
- package/callbacks/postRoomClearChanged.d.ts +1 -0
- package/callbacks/postRoomClearChanged.lua +42 -0
- package/callbacks/postSacrifice.d.ts +1 -0
- package/callbacks/postSacrifice.lua +44 -0
- package/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/callbacks/postSlotInitUpdate.lua +53 -0
- package/callbacks/postSlotRender.d.ts +1 -0
- package/callbacks/postSlotRender.lua +76 -0
- package/callbacks/postSpikesRender.d.ts +1 -0
- package/callbacks/postSpikesRender.lua +26 -0
- package/callbacks/postSpikesUpdate.d.ts +1 -0
- package/callbacks/postSpikesUpdate.lua +26 -0
- package/callbacks/postTNTRender.d.ts +1 -0
- package/callbacks/postTNTRender.lua +26 -0
- package/callbacks/postTNTUpdate.d.ts +1 -0
- package/callbacks/postTNTUpdate.lua +26 -0
- package/callbacks/postTearInitLate.d.ts +1 -0
- package/callbacks/postTearInitLate.lua +33 -0
- package/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/callbacks/postTearInitVeryLate.lua +36 -0
- package/callbacks/postTransformation.d.ts +1 -0
- package/callbacks/postTransformation.lua +48 -0
- package/callbacks/postTrinketBreak.d.ts +1 -0
- package/callbacks/postTrinketBreak.lua +72 -0
- package/callbacks/preBerserkDeath.d.ts +1 -0
- package/callbacks/preBerserkDeath.lua +38 -0
- package/callbacks/preNewLevel.d.ts +1 -0
- package/callbacks/preNewLevel.lua +45 -0
- package/callbacks/reorderedCallbacks.d.ts +20 -0
- package/callbacks/reorderedCallbacks.lua +108 -0
- package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postBombInitLate.lua +29 -0
- package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
- package/callbacks/subscriptions/postBoneSwing.lua +22 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
- package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
- package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
- package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
- package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
- package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
- package/callbacks/subscriptions/postCustomRevive.lua +29 -0
- package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
- package/callbacks/subscriptions/postDoorRender.lua +30 -0
- package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
- package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
- package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
- package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
- package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFirstFlip.lua +22 -0
- package/callbacks/subscriptions/postFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFlip.lua +22 -0
- package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
- package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
- package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
- package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
- package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
- package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
- package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
- package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
- package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
- package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
- package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
- package/callbacks/subscriptions/postItemDischarged.lua +29 -0
- package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/postItemPickup.lua +33 -0
- package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
- package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
- package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
- package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
- package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
- package/callbacks/subscriptions/postPickupCollect.lua +29 -0
- package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
- package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
- package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
- package/callbacks/subscriptions/postPitRender.d.ts +5 -0
- package/callbacks/subscriptions/postPitRender.lua +30 -0
- package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPitUpdate.lua +30 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
- package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
- package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
- package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
- package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
- package/callbacks/subscriptions/postPoopRender.lua +30 -0
- package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
- package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
- package/callbacks/subscriptions/postPurchase.d.ts +6 -0
- package/callbacks/subscriptions/postPurchase.lua +22 -0
- package/callbacks/subscriptions/postRockRender.d.ts +5 -0
- package/callbacks/subscriptions/postRockRender.lua +30 -0
- package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postRockUpdate.lua +30 -0
- package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
- package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
- package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
- package/callbacks/subscriptions/postSacrifice.lua +34 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
- package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
- package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
- package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
- package/callbacks/subscriptions/postSlotInit.lua +29 -0
- package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
- package/callbacks/subscriptions/postSlotRender.lua +29 -0
- package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
- package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesRender.lua +30 -0
- package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
- package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
- package/callbacks/subscriptions/postTNTRender.lua +30 -0
- package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
- package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitLate.lua +29 -0
- package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
- package/callbacks/subscriptions/postTransformation.d.ts +5 -0
- package/callbacks/subscriptions/postTransformation.lua +29 -0
- package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
- package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
- package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
- package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
- package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
- package/callbacks/subscriptions/preCustomRevive.lua +38 -0
- package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/preItemPickup.lua +33 -0
- package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
- package/callbacks/subscriptions/preNewLevel.lua +22 -0
- package/classes/DefaultMap.d.ts +110 -0
- package/classes/DefaultMap.lua +135 -0
- package/classes/ModUpgraded.d.ts +23 -0
- package/classes/ModUpgraded.lua +43 -0
- package/constants.d.ts +104 -0
- package/constants.lua +86 -0
- package/constantsFirstLast.d.ts +130 -0
- package/constantsFirstLast.lua +113 -0
- package/enums/HealthType.d.ts +16 -0
- package/enums/HealthType.lua +24 -0
- package/enums/ModCallbackCustom.d.ts +860 -0
- package/enums/ModCallbackCustom.lua +159 -0
- package/enums/PocketItemType.d.ts +8 -0
- package/enums/PocketItemType.lua +15 -0
- package/enums/SerializationType.d.ts +5 -0
- package/enums/SerializationType.lua +9 -0
- package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
- package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
- package/enums/private/SaveDataKey.d.ts +7 -0
- package/enums/private/SaveDataKey.lua +11 -0
- package/enums/private/SerializationBrand.d.ts +37 -0
- package/enums/private/SerializationBrand.lua +17 -0
- package/features/characterHealthConversion.d.ts +9 -0
- package/features/characterHealthConversion.lua +91 -0
- package/features/characterStats.d.ts +19 -0
- package/features/characterStats.lua +54 -0
- package/features/debugDisplay/debugDisplay.d.ts +2 -0
- package/features/debugDisplay/debugDisplay.lua +181 -0
- package/features/debugDisplay/exports.d.ts +199 -0
- package/features/debugDisplay/exports.lua +223 -0
- package/features/debugDisplay/v.d.ts +44 -0
- package/features/debugDisplay/v.lua +54 -0
- package/features/deployJSONRoom.d.ts +65 -0
- package/features/deployJSONRoom.lua +519 -0
- package/features/disableInputs.d.ts +62 -0
- package/features/disableInputs.lua +134 -0
- package/features/disableSound.d.ts +18 -0
- package/features/disableSound.lua +62 -0
- package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
- package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
- package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
- package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
- package/features/extraConsoleCommands/init.d.ts +26 -0
- package/features/extraConsoleCommands/init.lua +265 -0
- package/features/extraConsoleCommands/listCommands.d.ts +349 -0
- package/features/extraConsoleCommands/listCommands.lua +1094 -0
- package/features/extraConsoleCommands/v.d.ts +13 -0
- package/features/extraConsoleCommands/v.lua +10 -0
- package/features/fadeInRemover.d.ts +14 -0
- package/features/fadeInRemover.lua +55 -0
- package/features/fastReset.d.ts +14 -0
- package/features/fastReset.lua +59 -0
- package/features/forgottenSwitch.d.ts +5 -0
- package/features/forgottenSwitch.lua +32 -0
- package/features/getCollectibleItemPoolType.d.ts +7 -0
- package/features/getCollectibleItemPoolType.lua +48 -0
- package/features/playerInventory.d.ts +23 -0
- package/features/playerInventory.lua +147 -0
- package/features/ponyDetection.d.ts +6 -0
- package/features/ponyDetection.lua +53 -0
- package/features/preventCollectibleRotation.d.ts +11 -0
- package/features/preventCollectibleRotation.lua +67 -0
- package/features/runInNFrames.d.ts +61 -0
- package/features/runInNFrames.lua +128 -0
- package/features/saveDataManager/constants.d.ts +3 -0
- package/features/saveDataManager/constants.lua +5 -0
- package/features/saveDataManager/exports.d.ts +131 -0
- package/features/saveDataManager/exports.lua +181 -0
- package/features/saveDataManager/load.d.ts +4 -0
- package/features/saveDataManager/load.lua +66 -0
- package/features/saveDataManager/main.d.ts +3 -0
- package/features/saveDataManager/main.lua +125 -0
- package/features/saveDataManager/maps.d.ts +10 -0
- package/features/saveDataManager/maps.lua +11 -0
- package/features/saveDataManager/merge.d.ts +24 -0
- package/features/saveDataManager/merge.lua +144 -0
- package/features/saveDataManager/save.d.ts +4 -0
- package/features/saveDataManager/save.lua +44 -0
- package/features/saveDataManager/serializationBrand.d.ts +1 -0
- package/features/saveDataManager/serializationBrand.lua +17 -0
- package/features/sirenHelpers.d.ts +18 -0
- package/features/sirenHelpers.lua +82 -0
- package/features/taintedLazarusPlayers.d.ts +13 -0
- package/features/taintedLazarusPlayers.lua +85 -0
- package/featuresInitialized.d.ts +1 -0
- package/featuresInitialized.lua +20 -0
- package/functions/array.d.ts +141 -0
- package/functions/array.lua +354 -0
- package/functions/benchmark.d.ts +10 -0
- package/functions/benchmark.lua +38 -0
- package/functions/bitwise.d.ts +4 -0
- package/functions/bitwise.lua +21 -0
- package/functions/boss.d.ts +56 -0
- package/functions/boss.lua +218 -0
- package/functions/cacheFlag.d.ts +8 -0
- package/functions/cacheFlag.lua +11 -0
- package/functions/cards.d.ts +95 -0
- package/functions/cards.lua +234 -0
- package/functions/challenges.d.ts +3 -0
- package/functions/challenges.lua +10 -0
- package/functions/character.d.ts +48 -0
- package/functions/character.lua +96 -0
- package/functions/charge.d.ts +54 -0
- package/functions/charge.lua +162 -0
- package/functions/chargeBar.d.ts +12 -0
- package/functions/chargeBar.lua +47 -0
- package/functions/collectibleCacheFlag.d.ts +23 -0
- package/functions/collectibleCacheFlag.lua +80 -0
- package/functions/collectibleSet.d.ts +9 -0
- package/functions/collectibleSet.lua +54 -0
- package/functions/collectibleTag.d.ts +16 -0
- package/functions/collectibleTag.lua +83 -0
- package/functions/collectibles.d.ts +211 -0
- package/functions/collectibles.lua +412 -0
- package/functions/color.d.ts +45 -0
- package/functions/color.lua +140 -0
- package/functions/debug.d.ts +27 -0
- package/functions/debug.lua +49 -0
- package/functions/deepCopy.d.ts +29 -0
- package/functions/deepCopy.lua +382 -0
- package/functions/deepCopyTests.d.ts +1 -0
- package/functions/deepCopyTests.lua +316 -0
- package/functions/direction.d.ts +4 -0
- package/functions/direction.lua +17 -0
- package/functions/doors.d.ts +117 -0
- package/functions/doors.lua +284 -0
- package/functions/easing.d.ts +30 -0
- package/functions/easing.lua +115 -0
- package/functions/eden.d.ts +3 -0
- package/functions/eden.lua +47 -0
- package/functions/entity.d.ts +131 -0
- package/functions/entity.lua +321 -0
- package/functions/entitySpecific.d.ts +264 -0
- package/functions/entitySpecific.lua +832 -0
- package/functions/entityTypes.d.ts +3 -0
- package/functions/entityTypes.lua +8 -0
- package/functions/enums.d.ts +80 -0
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- package/src/features/characterStats.ts +0 -61
- package/src/features/debugDisplay/debugDisplay.ts +0 -221
- package/src/features/debugDisplay/exports.ts +0 -368
- package/src/features/debugDisplay/v.ts +0 -65
- package/src/features/deployJSONRoom.ts +0 -672
- package/src/features/disableInputs.ts +0 -193
- package/src/features/disableSound.ts +0 -77
- package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
- package/src/features/extraConsoleCommands/init.ts +0 -334
- package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
- package/src/features/extraConsoleCommands/v.ts +0 -14
- package/src/features/fadeInRemover.ts +0 -60
- package/src/features/fastReset.ts +0 -75
- package/src/features/forgottenSwitch.ts +0 -50
- package/src/features/getCollectibleItemPoolType.ts +0 -66
- package/src/features/playerInventory.ts +0 -187
- package/src/features/ponyDetection.ts +0 -74
- package/src/features/preventCollectibleRotation.ts +0 -113
- package/src/features/runInNFrames.ts +0 -148
- package/src/features/saveDataManager/constants.ts +0 -4
- package/src/features/saveDataManager/exports.ts +0 -230
- package/src/features/saveDataManager/load.ts +0 -90
- package/src/features/saveDataManager/main.ts +0 -187
- package/src/features/saveDataManager/maps.ts +0 -13
- package/src/features/saveDataManager/merge.ts +0 -182
- package/src/features/saveDataManager/save.ts +0 -66
- package/src/features/saveDataManager/serializationBrand.ts +0 -15
- package/src/features/sirenHelpers.ts +0 -129
- package/src/features/taintedLazarusPlayers.ts +0 -113
- package/src/featuresInitialized.ts +0 -20
- package/src/functions/array.ts +0 -412
- package/src/functions/benchmark.ts +0 -36
- package/src/functions/bitwise.ts +0 -24
- package/src/functions/boss.ts +0 -227
- package/src/functions/cacheFlag.ts +0 -12
- package/src/functions/cards.ts +0 -267
- package/src/functions/challenges.ts +0 -11
- package/src/functions/character.ts +0 -124
- package/src/functions/charge.ts +0 -237
- package/src/functions/chargeBar.ts +0 -67
- package/src/functions/collectibleCacheFlag.ts +0 -90
- package/src/functions/collectibleSet.ts +0 -57
- package/src/functions/collectibleTag.ts +0 -89
- package/src/functions/collectibles.ts +0 -610
- package/src/functions/color.ts +0 -149
- package/src/functions/debug.ts +0 -65
- package/src/functions/deepCopy.ts +0 -508
- package/src/functions/deepCopyTests.ts +0 -390
- package/src/functions/direction.ts +0 -16
- package/src/functions/doors.ts +0 -343
- package/src/functions/easing.ts +0 -182
- package/src/functions/eden.ts +0 -47
- package/src/functions/entity.ts +0 -352
- package/src/functions/entitySpecific.ts +0 -889
- package/src/functions/entityTypes.ts +0 -6
- package/src/functions/enums.ts +0 -145
- package/src/functions/familiars.ts +0 -106
- package/src/functions/flag.ts +0 -165
- package/src/functions/flying.ts +0 -117
- package/src/functions/globals.ts +0 -249
- package/src/functions/gridEntity.ts +0 -511
- package/src/functions/gridEntitySpecific.ts +0 -112
- package/src/functions/input.ts +0 -139
- package/src/functions/isaacAPIClass.ts +0 -65
- package/src/functions/jsonHelpers.ts +0 -45
- package/src/functions/jsonRoom.ts +0 -100
- package/src/functions/kColor.ts +0 -130
- package/src/functions/language.ts +0 -13
- package/src/functions/level.ts +0 -31
- package/src/functions/log.ts +0 -660
- package/src/functions/map.ts +0 -56
- package/src/functions/math.ts +0 -149
- package/src/functions/mergeTests.ts +0 -288
- package/src/functions/npc.ts +0 -148
- package/src/functions/pickupVariants.ts +0 -60
- package/src/functions/pickups.ts +0 -449
- package/src/functions/pills.ts +0 -182
- package/src/functions/player.ts +0 -975
- package/src/functions/playerDataStructures.ts +0 -150
- package/src/functions/playerHealth.ts +0 -318
- package/src/functions/playerIndex.ts +0 -195
- package/src/functions/pocketItems.ts +0 -149
- package/src/functions/positionVelocity.ts +0 -188
- package/src/functions/random.ts +0 -77
- package/src/functions/revive.ts +0 -201
- package/src/functions/rng.ts +0 -177
- package/src/functions/roomData.ts +0 -199
- package/src/functions/roomGrid.ts +0 -109
- package/src/functions/roomShape.ts +0 -80
- package/src/functions/rooms.ts +0 -667
- package/src/functions/run.ts +0 -36
- package/src/functions/seeds.ts +0 -19
- package/src/functions/serialization.ts +0 -97
- package/src/functions/set.ts +0 -95
- package/src/functions/sound.ts +0 -9
- package/src/functions/spawnCollectible.ts +0 -104
- package/src/functions/sprite.ts +0 -107
- package/src/functions/stage.ts +0 -125
- package/src/functions/string.ts +0 -47
- package/src/functions/table.ts +0 -139
- package/src/functions/tears.ts +0 -32
- package/src/functions/transformations.ts +0 -137
- package/src/functions/trinketCacheFlag.ts +0 -60
- package/src/functions/trinketGive.ts +0 -157
- package/src/functions/trinkets.ts +0 -215
- package/src/functions/tstlClass.ts +0 -91
- package/src/functions/ui.ts +0 -138
- package/src/functions/utils.ts +0 -200
- package/src/functions/vector.ts +0 -145
- package/src/index.ts +0 -162
- package/src/initCustomCallbacks.ts +0 -120
- package/src/initFeatures.ts +0 -37
- package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
- package/src/interfaces/ChargeBarSprites.ts +0 -12
- package/src/interfaces/JSONDoor.ts +0 -13
- package/src/interfaces/JSONEntity.ts +0 -16
- package/src/interfaces/JSONRoom.ts +0 -36
- package/src/interfaces/JSONRooms.ts +0 -12
- package/src/interfaces/JSONSpawn.ts +0 -14
- package/src/interfaces/PlayerHealth.ts +0 -16
- package/src/interfaces/PocketItemDescription.ts +0 -9
- package/src/interfaces/SaveData.ts +0 -29
- package/src/interfaces/TrinketSituation.ts +0 -9
- package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
- package/src/maps/cardMap.ts +0 -209
- package/src/maps/characterMap.ts +0 -87
- package/src/maps/collectibleDescriptionMap.ts +0 -732
- package/src/maps/collectibleNameMap.ts +0 -731
- package/src/maps/defaultPlayerStatMap.ts +0 -17
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
- package/src/maps/gridEntityXMLMap.ts +0 -176
- package/src/maps/pillEffectMap.ts +0 -88
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
- package/src/maps/roomTypeMap.ts +0 -40
- package/src/maps/trinketDescriptionMap.ts +0 -200
- package/src/maps/trinketNameMap.ts +0 -198
- package/src/objects/LRoomShapeToRectangles.ts +0 -44
- package/src/objects/callbackRegisterFunctions.ts +0 -171
- package/src/objects/cardDescriptions.ts +0 -105
- package/src/objects/cardNames.ts +0 -105
- package/src/objects/cardTypes.ts +0 -104
- package/src/objects/challengeNames.ts +0 -52
- package/src/objects/characterNames.ts +0 -48
- package/src/objects/coinSubTypeToValue.ts +0 -14
- package/src/objects/colors.ts +0 -16
- package/src/objects/directionNames.ts +0 -11
- package/src/objects/directionToDegrees.ts +0 -11
- package/src/objects/directionToVector.ts +0 -12
- package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
- package/src/objects/doorSlotToDirection.ts +0 -14
- package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
- package/src/objects/languageNames.ts +0 -13
- package/src/objects/pillEffectClasses.ts +0 -63
- package/src/objects/pillEffectNames.ts +0 -57
- package/src/objects/pillEffectTypes.ts +0 -62
- package/src/objects/roomShapeBounds.ts +0 -71
- package/src/objects/roomShapeLayoutSizes.ts +0 -45
- package/src/objects/roomShapeToBottomRightPosition.ts +0 -25
- package/src/objects/roomShapeToDoorSlots.ts +0 -83
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
- package/src/objects/roomShapeToGridWidth.ts +0 -21
- package/src/objects/roomShapeToTopLeftPosition.ts +0 -26
- package/src/objects/roomShapeVolumes.ts +0 -38
- package/src/objects/roomTypeNames.ts +0 -36
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
- package/src/objects/stageTypeToLetter.ts +0 -15
- package/src/objects/transformationNames.ts +0 -20
- package/src/patchErrorFunctions.ts +0 -92
- package/src/sets/LRoomShapesSet.ts +0 -8
- package/src/sets/bossSets.ts +0 -470
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
- package/src/sets/charactersWithFreeDevilDealsSet.ts +0 -4
- package/src/sets/charactersWithNoRedHeartsSet.ts +0 -17
- package/src/sets/charactersWithNoSoulHeartsSet.ts +0 -14
- package/src/sets/chestPickupVariantsSet.ts +0 -16
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
- package/src/sets/lostStyleCharactersSet.ts +0 -13
- package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
- package/src/sets/redHeartSubTypesSet.ts +0 -7
- package/src/sets/sinEntityTypesSet.ts +0 -11
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
- package/src/sets/storyBossesSet.ts +0 -17
- package/src/types/AnyEntity.ts +0 -12
- package/src/types/AwaitingTextInput.d.ts +0 -2
- package/src/types/CollectibleIndex.ts +0 -14
- package/src/types/PickingUpItem.ts +0 -89
- package/src/types/PlayerIndex.ts +0 -13
- package/src/types/private/IsaacAPIClass.ts +0 -3
- package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
- package/src/types/private/TSTLClass.ts +0 -3
- package/src/upgradeMod.ts +0 -55
- package/tsconfig.json +0 -42
- package/typedoc.json +0 -158
- package/website-root.md +0 -11
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local ____lualib = require("lualib_bundle")
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local __TS__TypeOf = ____lualib.__TS__TypeOf
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local __TS__ArrayEvery = ____lualib.__TS__ArrayEvery
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local ____exports = {}
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--- In a Map, you can use the `clear` method to delete every element. However, in a LuaTable, the
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-- `clear` method does not exist. Use this helper function as a drop-in replacement for this.
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function ____exports.clearTable(self, ____table)
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end
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--- Helper function to copy specific values from a object to a table.
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function ____exports.copyValuesToTable(self, object, keys, ____table)
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local otherTable = object
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end
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end
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--- Helper function to safely get boolean values from a Lua table. Will throw an error if the
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-- specific value does not exist on the table.
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--
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-- This function is variadic, meaning that you can specify N arguments to get N values.
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function ____exports.getBooleansFromTable(self, ____table, objectName, ...)
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local keys = {...}
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local booleans = {}
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local value = ____table[key]
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error(((("Failed to find a value for \"" .. key) .. "\" in a table representing a \"") .. objectName) .. "\" object.")
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end
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if type(value) == "boolean" then
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booleans[#booleans + 1] = value
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else
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error((((("Failed to get the boolean for the \"" .. key) .. "\" value of a table representing a \"") .. objectName) .. "\" object because the type was: ") .. __TS__TypeOf(value))
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end
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end
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return booleans
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end
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--- Helper function to safely get number values from a Lua table. Will throw an error if the specific
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-- value does not exist on the table or if it cannot be converted to a number.
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--
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-- This function is variadic, meaning that you can specify N arguments to get N values.
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function ____exports.getNumbersFromTable(self, ____table, objectName, ...)
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local keys = {...}
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local numbers = {}
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local value = ____table[key]
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error(((("Failed to find a value for \"" .. key) .. "\" in a table representing a \"") .. objectName) .. "\" object.")
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end
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if type(value) == "number" then
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numbers[#numbers + 1] = value
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error((((("Failed to convert the \"" .. key) .. "\" value of a table representing a \"") .. objectName) .. "\" object to a number: ") .. value)
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end
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numbers[#numbers + 1] = number
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else
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end
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end
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return numbers
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end
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--- Helper function to safely get string values from a Lua table. Will throw an error if the specific
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-- value does not exist on the table.
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--
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-- This function is variadic, meaning that you can specify N arguments to get N values.
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function ____exports.getStringsFromTable(self, ____table, objectName, ...)
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local keys = {...}
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local strings = {}
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error(((("Failed to find a value for \"" .. key) .. "\" in a table representing a \"") .. objectName) .. "\" object.")
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end
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strings[#strings + 1] = value
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local ____string = tostring(value)
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end
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end
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return strings
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end
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--- Helper function to check if a Lua table has all of the provided keys.
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--
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-- This function is variadic, meaning that you can specify as many arguments as you want to check
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-- for.
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function ____exports.tableHasKeys(self, ____table, ...)
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keys,
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end
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/// <reference types="isaac-typescript-definitions" />
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/**
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* - Converts the specified amount of tears stat into MaxFireDelay and adds it to the player.
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* - This function should only be used inside the EvaluateCache callback.
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* - In this context, the "tears stat" represents what is shown on the in-game stat UI.
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*/
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export declare function addTearsStat(player: EntityPlayer, tearsStat: float): void;
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/**
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* - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay` attribute. This is
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* equivalent to how many tears the player can shoot per frame.
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* - If you already have a "tears" stat and you want to convert it back to MaxFireDelay, then use
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* this function.
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* - In this context, the "tears stat" represents what is shown on the in-game stat UI.
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*/
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export declare function getFireDelay(tearsStat: float): float;
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/**
|
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* - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay` attribute. This is
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* equivalent to how many tears the player can shoot per frame.
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* - If you want to convert this to the "tears" stat that is shown on the in-game stat UI, then use
|
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* this function.
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*/
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export declare function getTearsStat(fireDelay: float): float;
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local ____exports = {}
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--- - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay` attribute. This is
|
|
3
|
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-- equivalent to how many tears the player can shoot per frame.
|
|
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-- - If you already have a "tears" stat and you want to convert it back to MaxFireDelay, then use
|
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-- this function.
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6
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-- - In this context, the "tears stat" represents what is shown on the in-game stat UI.
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function ____exports.getFireDelay(self, tearsStat)
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return math.max(30 / tearsStat - 1, -0.9999)
|
|
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end
|
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--- - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay` attribute. This is
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-- equivalent to how many tears the player can shoot per frame.
|
|
12
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-- - If you want to convert this to the "tears" stat that is shown on the in-game stat UI, then use
|
|
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-- this function.
|
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function ____exports.getTearsStat(self, fireDelay)
|
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return 30 / (fireDelay + 1)
|
|
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end
|
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17
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--- - Converts the specified amount of tears stat into MaxFireDelay and adds it to the player.
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-- - This function should only be used inside the EvaluateCache callback.
|
|
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-- - In this context, the "tears stat" represents what is shown on the in-game stat UI.
|
|
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function ____exports.addTearsStat(self, player, tearsStat)
|
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local existingTearsStat = ____exports.getTearsStat(nil, player.MaxFireDelay)
|
|
22
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local newTearsStat = existingTearsStat + tearsStat
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23
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local newMaxFireDelay = ____exports.getFireDelay(nil, newTearsStat)
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|
24
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player.MaxFireDelay = newMaxFireDelay
|
|
25
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+
end
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return ____exports
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import { CollectibleType, PlayerForm } from "isaac-typescript-definitions";
|
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2
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/**
|
|
3
|
+
* Helper function to get all of the collectible types in the game that count towards a particular
|
|
4
|
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* transformation.
|
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5
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+
*
|
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6
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+
* For example, to get all of the collectible types that count towards Guppy:
|
|
7
|
+
*
|
|
8
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* ```ts
|
|
9
|
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* const guppyCollectibleTypes = getCollectibleTypesForTransformation(PlayerForm.GUPPY);
|
|
10
|
+
* ```
|
|
11
|
+
*/
|
|
12
|
+
export declare function getCollectibleTypesForTransformation(playerForm: PlayerForm): Set<CollectibleType>;
|
|
13
|
+
/** Returns the number of items that a player has towards a particular transformation. */
|
|
14
|
+
export declare function getPlayerNumCollectiblesForTransformation(player: EntityPlayer, playerForm: PlayerForm): int;
|
|
15
|
+
/** Returns a set of the player's current transformations. */
|
|
16
|
+
export declare function getPlayerTransformations(player: EntityPlayer): Set<PlayerForm>;
|
|
17
|
+
/**
|
|
18
|
+
* Helper function to get a transformation name from a PlayerForm enum.
|
|
19
|
+
*
|
|
20
|
+
* For example:
|
|
21
|
+
*
|
|
22
|
+
* ```ts
|
|
23
|
+
* const transformationName = getTransformationName(PlayerForm.LORD_OF_THE_FLIES);
|
|
24
|
+
* // transformationName is "Beelzebub"
|
|
25
|
+
* ```
|
|
26
|
+
*/
|
|
27
|
+
export declare function getTransformationName(playerForm: PlayerForm): string;
|
|
28
|
+
export declare function getTransformationsForCollectibleType(collectibleType: CollectibleType): Set<PlayerForm>;
|
|
29
|
+
export declare function hasFlyingTransformation(player: EntityPlayer): boolean;
|
|
30
|
+
export declare function isTransformationFlying(playerForm: PlayerForm): boolean;
|
|
@@ -0,0 +1,114 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local Map = ____lualib.Map
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local Set = ____lualib.Set
|
|
5
|
+
local __TS__Spread = ____lualib.__TS__Spread
|
|
6
|
+
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
7
|
+
local ____exports = {}
|
|
8
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
9
|
+
local ItemConfigTag = ____isaac_2Dtypescript_2Ddefinitions.ItemConfigTag
|
|
10
|
+
local PlayerForm = ____isaac_2Dtypescript_2Ddefinitions.PlayerForm
|
|
11
|
+
local ____transformationNames = require("objects.transformationNames")
|
|
12
|
+
local DEFAULT_TRANSFORMATION_NAME = ____transformationNames.DEFAULT_TRANSFORMATION_NAME
|
|
13
|
+
local TRANSFORMATION_NAMES = ____transformationNames.TRANSFORMATION_NAMES
|
|
14
|
+
local ____collectibles = require("functions.collectibles")
|
|
15
|
+
local getCollectibleTags = ____collectibles.getCollectibleTags
|
|
16
|
+
local ____collectibleTag = require("functions.collectibleTag")
|
|
17
|
+
local getCollectibleTypesWithTag = ____collectibleTag.getCollectibleTypesWithTag
|
|
18
|
+
local ____enums = require("functions.enums")
|
|
19
|
+
local getEnumValues = ____enums.getEnumValues
|
|
20
|
+
local ____flag = require("functions.flag")
|
|
21
|
+
local hasFlag = ____flag.hasFlag
|
|
22
|
+
local ____player = require("functions.player")
|
|
23
|
+
local getPlayerCollectibleCount = ____player.getPlayerCollectibleCount
|
|
24
|
+
local TRANSFORMATION_TO_TAG_MAP = __TS__New(Map, {
|
|
25
|
+
{PlayerForm.GUPPY, ItemConfigTag.GUPPY},
|
|
26
|
+
{PlayerForm.BEELZEBUB, ItemConfigTag.FLY},
|
|
27
|
+
{PlayerForm.FUN_GUY, ItemConfigTag.MUSHROOM},
|
|
28
|
+
{PlayerForm.SERAPHIM, ItemConfigTag.ANGEL},
|
|
29
|
+
{PlayerForm.BOB, ItemConfigTag.BOB},
|
|
30
|
+
{PlayerForm.SPUN, ItemConfigTag.SYRINGE},
|
|
31
|
+
{PlayerForm.YES_MOTHER, ItemConfigTag.MOM},
|
|
32
|
+
{PlayerForm.CONJOINED, ItemConfigTag.BABY},
|
|
33
|
+
{PlayerForm.LEVIATHAN, ItemConfigTag.DEVIL},
|
|
34
|
+
{PlayerForm.OH_CRAP, ItemConfigTag.POOP},
|
|
35
|
+
{PlayerForm.BOOKWORM, ItemConfigTag.BOOK},
|
|
36
|
+
{PlayerForm.SPIDER_BABY, ItemConfigTag.SPIDER}
|
|
37
|
+
})
|
|
38
|
+
local TRANSFORMATIONS_THAT_GRANT_FLYING = __TS__New(Set, {PlayerForm.GUPPY, PlayerForm.BEELZEBUB, PlayerForm.SERAPHIM, PlayerForm.LEVIATHAN})
|
|
39
|
+
--- Helper function to get all of the collectible types in the game that count towards a particular
|
|
40
|
+
-- transformation.
|
|
41
|
+
--
|
|
42
|
+
-- For example, to get all of the collectible types that count towards Guppy:
|
|
43
|
+
--
|
|
44
|
+
-- ```ts
|
|
45
|
+
-- const guppyCollectibleTypes = getCollectibleTypesForTransformation(PlayerForm.GUPPY);
|
|
46
|
+
-- ```
|
|
47
|
+
function ____exports.getCollectibleTypesForTransformation(self, playerForm)
|
|
48
|
+
local itemConfigTag = TRANSFORMATION_TO_TAG_MAP:get(playerForm)
|
|
49
|
+
if itemConfigTag == nil then
|
|
50
|
+
error(("Failed to get the collectible types for the transformation of " .. tostring(playerForm)) .. " because that transformation is not based on collectibles.")
|
|
51
|
+
end
|
|
52
|
+
return getCollectibleTypesWithTag(nil, itemConfigTag)
|
|
53
|
+
end
|
|
54
|
+
--- Returns the number of items that a player has towards a particular transformation.
|
|
55
|
+
function ____exports.getPlayerNumCollectiblesForTransformation(self, player, playerForm)
|
|
56
|
+
local collectibleTypes = ____exports.getCollectibleTypesForTransformation(nil, playerForm)
|
|
57
|
+
return getPlayerCollectibleCount(
|
|
58
|
+
nil,
|
|
59
|
+
player,
|
|
60
|
+
__TS__Spread(collectibleTypes:values())
|
|
61
|
+
)
|
|
62
|
+
end
|
|
63
|
+
--- Returns a set of the player's current transformations.
|
|
64
|
+
function ____exports.getPlayerTransformations(self, player)
|
|
65
|
+
local transformations = __TS__New(Set)
|
|
66
|
+
for ____, playerForm in ipairs(getEnumValues(nil, PlayerForm)) do
|
|
67
|
+
if player:HasPlayerForm(playerForm) then
|
|
68
|
+
transformations:add(playerForm)
|
|
69
|
+
end
|
|
70
|
+
end
|
|
71
|
+
return transformations
|
|
72
|
+
end
|
|
73
|
+
--- Helper function to get a transformation name from a PlayerForm enum.
|
|
74
|
+
--
|
|
75
|
+
-- For example:
|
|
76
|
+
--
|
|
77
|
+
-- ```ts
|
|
78
|
+
-- const transformationName = getTransformationName(PlayerForm.LORD_OF_THE_FLIES);
|
|
79
|
+
-- // transformationName is "Beelzebub"
|
|
80
|
+
-- ```
|
|
81
|
+
function ____exports.getTransformationName(self, playerForm)
|
|
82
|
+
local transformationName = TRANSFORMATION_NAMES[playerForm]
|
|
83
|
+
return transformationName == nil and DEFAULT_TRANSFORMATION_NAME or transformationName
|
|
84
|
+
end
|
|
85
|
+
function ____exports.getTransformationsForCollectibleType(self, collectibleType)
|
|
86
|
+
local itemConfigTags = getCollectibleTags(nil, collectibleType)
|
|
87
|
+
local playerForms = getEnumValues(nil, PlayerForm)
|
|
88
|
+
local transformationSet = __TS__New(Set)
|
|
89
|
+
for ____, playerForm in ipairs(playerForms) do
|
|
90
|
+
do
|
|
91
|
+
local itemConfigTag = TRANSFORMATION_TO_TAG_MAP:get(playerForm)
|
|
92
|
+
if itemConfigTag == nil then
|
|
93
|
+
goto __continue11
|
|
94
|
+
end
|
|
95
|
+
if hasFlag(nil, itemConfigTags, itemConfigTag) then
|
|
96
|
+
transformationSet:add(playerForm)
|
|
97
|
+
end
|
|
98
|
+
end
|
|
99
|
+
::__continue11::
|
|
100
|
+
end
|
|
101
|
+
return transformationSet
|
|
102
|
+
end
|
|
103
|
+
function ____exports.hasFlyingTransformation(self, player)
|
|
104
|
+
for ____, playerForm in __TS__Iterator(TRANSFORMATIONS_THAT_GRANT_FLYING:values()) do
|
|
105
|
+
if player:HasPlayerForm(playerForm) then
|
|
106
|
+
return true
|
|
107
|
+
end
|
|
108
|
+
end
|
|
109
|
+
return false
|
|
110
|
+
end
|
|
111
|
+
function ____exports.isTransformationFlying(self, playerForm)
|
|
112
|
+
return TRANSFORMATIONS_THAT_GRANT_FLYING:has(playerForm)
|
|
113
|
+
end
|
|
114
|
+
return ____exports
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { CacheFlag, TrinketType } from "isaac-typescript-definitions";
|
|
2
|
+
/**
|
|
3
|
+
* Returns a map containing every trinket type that the player has that matches the provided
|
|
4
|
+
* CacheFlag. The values of the map correspond to the multiplier for that trinket.
|
|
5
|
+
*/
|
|
6
|
+
export declare function getPlayerTrinketsForCacheFlag(player: EntityPlayer, cacheFlag: CacheFlag): Map<TrinketType, int>;
|
|
7
|
+
/**
|
|
8
|
+
* Returns a set containing every trinket type with the given cache flag, including modded trinkets.
|
|
9
|
+
*/
|
|
10
|
+
export declare function getTrinketsForCacheFlag(cacheFlag: CacheFlag): Set<TrinketType>;
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local Map = ____lualib.Map
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local Set = ____lualib.Set
|
|
5
|
+
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
6
|
+
local ____exports = {}
|
|
7
|
+
local initCacheFlagMap, CACHE_FLAG_TO_TRINKETS_MAP
|
|
8
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
9
|
+
local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
|
|
10
|
+
local ____enums = require("functions.enums")
|
|
11
|
+
local getEnumValues = ____enums.getEnumValues
|
|
12
|
+
local ____set = require("functions.set")
|
|
13
|
+
local copySet = ____set.copySet
|
|
14
|
+
local ____trinkets = require("functions.trinkets")
|
|
15
|
+
local getTrinketTypes = ____trinkets.getTrinketTypes
|
|
16
|
+
local trinketHasCacheFlag = ____trinkets.trinketHasCacheFlag
|
|
17
|
+
function initCacheFlagMap(self)
|
|
18
|
+
for ____, cacheFlag in ipairs(getEnumValues(nil, CacheFlag)) do
|
|
19
|
+
local trinketsSet = __TS__New(Set)
|
|
20
|
+
for ____, trinketType in ipairs(getTrinketTypes(nil)) do
|
|
21
|
+
if trinketHasCacheFlag(nil, trinketType, cacheFlag) then
|
|
22
|
+
trinketsSet:add(trinketType)
|
|
23
|
+
end
|
|
24
|
+
end
|
|
25
|
+
CACHE_FLAG_TO_TRINKETS_MAP:set(cacheFlag, trinketsSet)
|
|
26
|
+
end
|
|
27
|
+
end
|
|
28
|
+
--- Returns a set containing every trinket type with the given cache flag, including modded trinkets.
|
|
29
|
+
function ____exports.getTrinketsForCacheFlag(self, cacheFlag)
|
|
30
|
+
if CACHE_FLAG_TO_TRINKETS_MAP.size == 0 then
|
|
31
|
+
initCacheFlagMap(nil)
|
|
32
|
+
end
|
|
33
|
+
local trinketsSet = CACHE_FLAG_TO_TRINKETS_MAP:get(cacheFlag)
|
|
34
|
+
if trinketsSet == nil then
|
|
35
|
+
return __TS__New(Set)
|
|
36
|
+
end
|
|
37
|
+
return copySet(nil, trinketsSet)
|
|
38
|
+
end
|
|
39
|
+
CACHE_FLAG_TO_TRINKETS_MAP = __TS__New(Map)
|
|
40
|
+
--- Returns a map containing every trinket type that the player has that matches the provided
|
|
41
|
+
-- CacheFlag. The values of the map correspond to the multiplier for that trinket.
|
|
42
|
+
function ____exports.getPlayerTrinketsForCacheFlag(self, player, cacheFlag)
|
|
43
|
+
local trinketsForCacheFlag = ____exports.getTrinketsForCacheFlag(nil, cacheFlag)
|
|
44
|
+
local playerTrinkets = __TS__New(Map)
|
|
45
|
+
for ____, trinketType in __TS__Iterator(trinketsForCacheFlag:values()) do
|
|
46
|
+
local trinketMultiplier = player:GetTrinketMultiplier(trinketType)
|
|
47
|
+
if trinketMultiplier > 0 then
|
|
48
|
+
playerTrinkets:set(trinketType, trinketMultiplier)
|
|
49
|
+
end
|
|
50
|
+
end
|
|
51
|
+
return playerTrinkets
|
|
52
|
+
end
|
|
53
|
+
return ____exports
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { TrinketType } from "isaac-typescript-definitions";
|
|
2
|
+
import { TrinketSituation } from "../interfaces/TrinketSituation";
|
|
3
|
+
/**
|
|
4
|
+
* Helper function to restore the player's trinkets back to the way they were before the
|
|
5
|
+
* `temporarilyRemoveTrinket` function was used. It will re-smelt any smelted trinkets that were
|
|
6
|
+
* removed.
|
|
7
|
+
*/
|
|
8
|
+
export declare function giveTrinketsBack(player: EntityPlayer, trinketSituation: TrinketSituation | undefined): void;
|
|
9
|
+
/**
|
|
10
|
+
* Helper function to smelt a trinket. Before smelting, this function will automatically remove the
|
|
11
|
+
* trinkets that the player is holding, if any, and then give them back after the new trinket is
|
|
12
|
+
* smelted.
|
|
13
|
+
*
|
|
14
|
+
* @param player The player to smelt the trinkets to.
|
|
15
|
+
* @param trinketType The trinket type to smelt.
|
|
16
|
+
* @param numTrinkets Optional. If specified, will smelt the given number of trinkets. Use this to
|
|
17
|
+
* avoid calling this function multiple times. Default is 1.
|
|
18
|
+
*/
|
|
19
|
+
export declare function smeltTrinket(player: EntityPlayer, trinketType: TrinketType, numTrinkets?: number): void;
|
|
20
|
+
/**
|
|
21
|
+
* Helper function to temporarily remove a specific kind of trinket from the player. Use this in
|
|
22
|
+
* combination with the `giveTrinketsBack` function to take away and give back a trinket on the same
|
|
23
|
+
* frame. This function correctly handles multiple trinket slots and ensures that all copies of the
|
|
24
|
+
* trinket are removed, including smelted trinkets.
|
|
25
|
+
*
|
|
26
|
+
* Note that one smelted golden trinket is the same as two smelted normal trinkets.
|
|
27
|
+
*
|
|
28
|
+
* @returns Undefined if the player does not have the trinket, or TrinketSituation if they do.
|
|
29
|
+
*/
|
|
30
|
+
export declare function temporarilyRemoveTrinket(player: EntityPlayer, trinketType: TrinketType): TrinketSituation | undefined;
|
|
31
|
+
/**
|
|
32
|
+
* Helper function to temporarily removes a player's held trinkets, if any. This will not remove any
|
|
33
|
+
* smelted trinkets. Use this in combination with the `giveTrinketsBack` function to take away and
|
|
34
|
+
* give back trinkets on the same frame.
|
|
35
|
+
*
|
|
36
|
+
* @returns Undefined if the player does not have any trinkets, or TrinketSituation if they do.
|
|
37
|
+
*/
|
|
38
|
+
export declare function temporarilyRemoveTrinkets(player: EntityPlayer): TrinketSituation | undefined;
|
|
@@ -0,0 +1,114 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
|
+
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
4
|
+
local TrinketSlot = ____isaac_2Dtypescript_2Ddefinitions.TrinketSlot
|
|
5
|
+
local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
|
|
6
|
+
local ____player = require("functions.player")
|
|
7
|
+
local useActiveItemTemp = ____player.useActiveItemTemp
|
|
8
|
+
local ____trinkets = require("functions.trinkets")
|
|
9
|
+
local getGoldenTrinketType = ____trinkets.getGoldenTrinketType
|
|
10
|
+
local ____utils = require("functions.utils")
|
|
11
|
+
local ____repeat = ____utils["repeat"]
|
|
12
|
+
--- Helper function to temporarily removes a player's held trinkets, if any. This will not remove any
|
|
13
|
+
-- smelted trinkets. Use this in combination with the `giveTrinketsBack` function to take away and
|
|
14
|
+
-- give back trinkets on the same frame.
|
|
15
|
+
--
|
|
16
|
+
-- @returns Undefined if the player does not have any trinkets, or TrinketSituation if they do.
|
|
17
|
+
function ____exports.temporarilyRemoveTrinkets(self, player)
|
|
18
|
+
local trinketType1 = player:GetTrinket(TrinketSlot.SLOT_1)
|
|
19
|
+
local trinketType2 = player:GetTrinket(TrinketSlot.SLOT_2)
|
|
20
|
+
if trinketType1 == TrinketType.NULL and trinketType2 == TrinketType.NULL then
|
|
21
|
+
return nil
|
|
22
|
+
end
|
|
23
|
+
if trinketType1 ~= TrinketType.NULL then
|
|
24
|
+
player:TryRemoveTrinket(trinketType1)
|
|
25
|
+
end
|
|
26
|
+
if trinketType2 ~= TrinketType.NULL then
|
|
27
|
+
player:TryRemoveTrinket(trinketType2)
|
|
28
|
+
end
|
|
29
|
+
return {trinketTypeRemoved = TrinketType.NULL, trinketType1 = trinketType1, trinketType2 = trinketType2, numSmeltedTrinkets = 0}
|
|
30
|
+
end
|
|
31
|
+
--- Helper function to restore the player's trinkets back to the way they were before the
|
|
32
|
+
-- `temporarilyRemoveTrinket` function was used. It will re-smelt any smelted trinkets that were
|
|
33
|
+
-- removed.
|
|
34
|
+
function ____exports.giveTrinketsBack(self, player, trinketSituation)
|
|
35
|
+
if trinketSituation == nil then
|
|
36
|
+
return
|
|
37
|
+
end
|
|
38
|
+
local trinketType1 = player:GetTrinket(TrinketSlot.SLOT_1)
|
|
39
|
+
local trinketType2 = player:GetTrinket(TrinketSlot.SLOT_2)
|
|
40
|
+
if trinketType1 ~= TrinketType.NULL then
|
|
41
|
+
player:TryRemoveTrinket(trinketType1)
|
|
42
|
+
end
|
|
43
|
+
if trinketType2 ~= TrinketType.NULL then
|
|
44
|
+
player:TryRemoveTrinket(trinketType2)
|
|
45
|
+
end
|
|
46
|
+
____repeat(
|
|
47
|
+
nil,
|
|
48
|
+
trinketSituation.numSmeltedTrinkets,
|
|
49
|
+
function()
|
|
50
|
+
player:AddTrinket(trinketSituation.trinketTypeRemoved, false)
|
|
51
|
+
useActiveItemTemp(nil, player, CollectibleType.SMELTER)
|
|
52
|
+
end
|
|
53
|
+
)
|
|
54
|
+
if trinketSituation.trinketType1 ~= TrinketType.NULL then
|
|
55
|
+
player:AddTrinket(trinketSituation.trinketType1, false)
|
|
56
|
+
end
|
|
57
|
+
if trinketSituation.trinketType2 ~= TrinketType.NULL then
|
|
58
|
+
player:AddTrinket(trinketSituation.trinketType2, false)
|
|
59
|
+
end
|
|
60
|
+
end
|
|
61
|
+
--- Helper function to smelt a trinket. Before smelting, this function will automatically remove the
|
|
62
|
+
-- trinkets that the player is holding, if any, and then give them back after the new trinket is
|
|
63
|
+
-- smelted.
|
|
64
|
+
--
|
|
65
|
+
-- @param player The player to smelt the trinkets to.
|
|
66
|
+
-- @param trinketType The trinket type to smelt.
|
|
67
|
+
-- @param numTrinkets Optional. If specified, will smelt the given number of trinkets. Use this to
|
|
68
|
+
-- avoid calling this function multiple times. Default is 1.
|
|
69
|
+
function ____exports.smeltTrinket(self, player, trinketType, numTrinkets)
|
|
70
|
+
if numTrinkets == nil then
|
|
71
|
+
numTrinkets = 1
|
|
72
|
+
end
|
|
73
|
+
local trinketSituation = ____exports.temporarilyRemoveTrinkets(nil, player)
|
|
74
|
+
____repeat(
|
|
75
|
+
nil,
|
|
76
|
+
numTrinkets,
|
|
77
|
+
function()
|
|
78
|
+
player:AddTrinket(trinketType)
|
|
79
|
+
useActiveItemTemp(nil, player, CollectibleType.SMELTER)
|
|
80
|
+
end
|
|
81
|
+
)
|
|
82
|
+
____exports.giveTrinketsBack(nil, player, trinketSituation)
|
|
83
|
+
end
|
|
84
|
+
--- Helper function to temporarily remove a specific kind of trinket from the player. Use this in
|
|
85
|
+
-- combination with the `giveTrinketsBack` function to take away and give back a trinket on the same
|
|
86
|
+
-- frame. This function correctly handles multiple trinket slots and ensures that all copies of the
|
|
87
|
+
-- trinket are removed, including smelted trinkets.
|
|
88
|
+
--
|
|
89
|
+
-- Note that one smelted golden trinket is the same as two smelted normal trinkets.
|
|
90
|
+
--
|
|
91
|
+
-- @returns Undefined if the player does not have the trinket, or TrinketSituation if they do.
|
|
92
|
+
function ____exports.temporarilyRemoveTrinket(self, player, trinketType)
|
|
93
|
+
if not player:HasTrinket(trinketType) then
|
|
94
|
+
return nil
|
|
95
|
+
end
|
|
96
|
+
local trinketType1 = player:GetTrinket(TrinketSlot.SLOT_1)
|
|
97
|
+
local trinketType2 = player:GetTrinket(TrinketSlot.SLOT_2)
|
|
98
|
+
local numTrinkets = 0
|
|
99
|
+
while player:HasTrinket(trinketType) do
|
|
100
|
+
player:TryRemoveTrinket(trinketType)
|
|
101
|
+
numTrinkets = numTrinkets + 1
|
|
102
|
+
end
|
|
103
|
+
local numSmeltedTrinkets = numTrinkets
|
|
104
|
+
local trinketWasInSlot1 = trinketType1 == trinketType or trinketType1 == getGoldenTrinketType(nil, trinketType)
|
|
105
|
+
if trinketWasInSlot1 then
|
|
106
|
+
numSmeltedTrinkets = numSmeltedTrinkets - 1
|
|
107
|
+
end
|
|
108
|
+
local trinketWasInSlot2 = trinketType2 == trinketType or trinketType2 == getGoldenTrinketType(nil, trinketType)
|
|
109
|
+
if trinketWasInSlot2 then
|
|
110
|
+
numSmeltedTrinkets = numSmeltedTrinkets - 1
|
|
111
|
+
end
|
|
112
|
+
return {trinketTypeRemoved = trinketType, trinketType1 = trinketType1, trinketType2 = trinketType2, numSmeltedTrinkets = numSmeltedTrinkets}
|
|
113
|
+
end
|
|
114
|
+
return ____exports
|
|
@@ -0,0 +1,73 @@
|
|
|
1
|
+
import { CacheFlag, TrinketType } from "isaac-typescript-definitions";
|
|
2
|
+
/**
|
|
3
|
+
* Helper function to get the corresponding golden trinket type from a normal trinket type.
|
|
4
|
+
*
|
|
5
|
+
* For example, passing `TrinketType.SWALLOWED_PENNY` would result in 32769, which is the value that
|
|
6
|
+
* corresponds to the golden trinket sub-type for Swallowed Penny.
|
|
7
|
+
*/
|
|
8
|
+
export declare function getGoldenTrinketType(trinketType: TrinketType): TrinketType;
|
|
9
|
+
/**
|
|
10
|
+
* Helper function to get an array that represents every modded trinket type.
|
|
11
|
+
*
|
|
12
|
+
* Returns an empty array if there are no modded trinket types.
|
|
13
|
+
*/
|
|
14
|
+
export declare function getModdedTrinketTypes(): TrinketType[];
|
|
15
|
+
/**
|
|
16
|
+
* Returns the slot number corresponding to where a trinket can be safely inserted.
|
|
17
|
+
*
|
|
18
|
+
* For example:
|
|
19
|
+
*
|
|
20
|
+
* ```ts
|
|
21
|
+
* const player = Isaac.GetPlayer();
|
|
22
|
+
* const trinketSlot = getOpenTrinketSlotNum(player);
|
|
23
|
+
* if (trinketSlot !== undefined) {
|
|
24
|
+
* // They have one or more open trinket slots
|
|
25
|
+
* player.AddTrinket(TrinketType.SWALLOWED_PENNY);
|
|
26
|
+
* }
|
|
27
|
+
* ```
|
|
28
|
+
*/
|
|
29
|
+
export declare function getOpenTrinketSlot(player: EntityPlayer): int | undefined;
|
|
30
|
+
/**
|
|
31
|
+
* Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
|
|
32
|
+
* trinket type was not valid.
|
|
33
|
+
*/
|
|
34
|
+
export declare function getTrinketDescription(trinketType: TrinketType): string;
|
|
35
|
+
/**
|
|
36
|
+
* Helper function to get the name of a trinket. Returns "Unknown" if the provided trinket type is
|
|
37
|
+
* not valid.
|
|
38
|
+
*
|
|
39
|
+
* For example:
|
|
40
|
+
*
|
|
41
|
+
* ```ts
|
|
42
|
+
* const trinketType = TrinketType.SWALLOWED_PENNY;
|
|
43
|
+
* const trinketName = getTrinketName(trinketType); // trinketName is "Swallowed Penny"
|
|
44
|
+
* ```
|
|
45
|
+
*/
|
|
46
|
+
export declare function getTrinketName(trinketType: TrinketType): string;
|
|
47
|
+
/** Helper function to get an array that contains every trinket type. */
|
|
48
|
+
export declare function getTrinketTypes(): TrinketType[];
|
|
49
|
+
/** Helper function to get an array that represents every vanilla trinket type. */
|
|
50
|
+
export declare function getVanillaTrinketTypes(): TrinketType[];
|
|
51
|
+
/**
|
|
52
|
+
* Returns whether or not the player can hold an additional trinket, beyond what they are currently
|
|
53
|
+
* carrying. This takes into account items that modify the max number of trinkets, like Mom's Purse.
|
|
54
|
+
*
|
|
55
|
+
* If the player is the Tainted Soul, this always returns false, since that character cannot pick up
|
|
56
|
+
* items. (Only Tainted Forgotten can pick up items.)
|
|
57
|
+
*/
|
|
58
|
+
export declare function hasOpenTrinketSlot(player: EntityPlayer): boolean;
|
|
59
|
+
export declare function isGoldenTrinket(trinketType: TrinketType): boolean;
|
|
60
|
+
/**
|
|
61
|
+
* Helper function to change the sprite of a trinket entity.
|
|
62
|
+
*
|
|
63
|
+
* For more information about removing the trinket sprite, see the documentation for the
|
|
64
|
+
* "clearSprite" helper function.
|
|
65
|
+
*
|
|
66
|
+
* @param trinket The trinket whose sprite you want to modify.
|
|
67
|
+
* @param pngPath Equal to either the spritesheet path to load (e.g.
|
|
68
|
+
* "gfx/items/trinkets/trinket_001_swallowedpenny.png") or undefined. If undefined,
|
|
69
|
+
* the sprite will be removed, making it appear like the collectible has already been
|
|
70
|
+
* taken by the player.
|
|
71
|
+
*/
|
|
72
|
+
export declare function setTrinketSprite(trinket: EntityPickup, pngPath: string | undefined): void;
|
|
73
|
+
export declare function trinketHasCacheFlag(trinketType: TrinketType, cacheFlag: CacheFlag): boolean;
|