isaacscript-common 2.3.0 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1035) hide show
  1. package/cachedClasses.d.ts +37 -0
  2. package/cachedClasses.lua +30 -0
  3. package/callbacks/customRevive.d.ts +1 -0
  4. package/callbacks/customRevive.lua +147 -0
  5. package/callbacks/itemPickup.d.ts +1 -0
  6. package/callbacks/itemPickup.lua +66 -0
  7. package/callbacks/postBombInitLate.d.ts +1 -0
  8. package/callbacks/postBombInitLate.lua +33 -0
  9. package/callbacks/postBoneSwing.d.ts +1 -0
  10. package/callbacks/postBoneSwing.lua +50 -0
  11. package/callbacks/postCollectibleInitFirst.d.ts +1 -0
  12. package/callbacks/postCollectibleInitFirst.lua +34 -0
  13. package/callbacks/postCursedTeleport.d.ts +1 -0
  14. package/callbacks/postCursedTeleport.lua +121 -0
  15. package/callbacks/postCustomDoorEnter.d.ts +50 -0
  16. package/callbacks/postCustomDoorEnter.lua +247 -0
  17. package/callbacks/postDoorRender.d.ts +1 -0
  18. package/callbacks/postDoorRender.lua +26 -0
  19. package/callbacks/postDoorUpdate.d.ts +1 -0
  20. package/callbacks/postDoorUpdate.lua +26 -0
  21. package/callbacks/postEffectInitLate.d.ts +1 -0
  22. package/callbacks/postEffectInitLate.lua +33 -0
  23. package/callbacks/postEffectStateChanged.d.ts +1 -0
  24. package/callbacks/postEffectStateChanged.lua +39 -0
  25. package/callbacks/postEsauJr.d.ts +1 -0
  26. package/callbacks/postEsauJr.lua +69 -0
  27. package/callbacks/postFamiliarInitLate.d.ts +1 -0
  28. package/callbacks/postFamiliarInitLate.lua +33 -0
  29. package/callbacks/postFamiliarStateChanged.d.ts +1 -0
  30. package/callbacks/postFamiliarStateChanged.lua +39 -0
  31. package/callbacks/postFlip.d.ts +1 -0
  32. package/callbacks/postFlip.lua +63 -0
  33. package/callbacks/postGreedModeWave.d.ts +1 -0
  34. package/callbacks/postGreedModeWave.lua +34 -0
  35. package/callbacks/postGridEntity.d.ts +1 -0
  36. package/callbacks/postGridEntity.lua +107 -0
  37. package/callbacks/postGridEntityCollision.d.ts +1 -0
  38. package/callbacks/postGridEntityCollision.lua +67 -0
  39. package/callbacks/postGridEntityRender.d.ts +1 -0
  40. package/callbacks/postGridEntityRender.lua +26 -0
  41. package/callbacks/postHolyMantleRemoved.d.ts +1 -0
  42. package/callbacks/postHolyMantleRemoved.lua +41 -0
  43. package/callbacks/postItemDischarged.d.ts +2 -0
  44. package/callbacks/postItemDischarged.lua +104 -0
  45. package/callbacks/postKnifeInitLate.d.ts +1 -0
  46. package/callbacks/postKnifeInitLate.lua +33 -0
  47. package/callbacks/postLaserInitLate.d.ts +1 -0
  48. package/callbacks/postLaserInitLate.lua +33 -0
  49. package/callbacks/postNPCInitLate.d.ts +1 -0
  50. package/callbacks/postNPCInitLate.lua +33 -0
  51. package/callbacks/postNPCStateChanged.d.ts +1 -0
  52. package/callbacks/postNPCStateChanged.lua +39 -0
  53. package/callbacks/postNewRoomEarly.d.ts +1 -0
  54. package/callbacks/postNewRoomEarly.lua +67 -0
  55. package/callbacks/postPickupCollect.d.ts +1 -0
  56. package/callbacks/postPickupCollect.lua +41 -0
  57. package/callbacks/postPickupInitLate.d.ts +1 -0
  58. package/callbacks/postPickupInitLate.lua +33 -0
  59. package/callbacks/postPickupStateChanged.d.ts +1 -0
  60. package/callbacks/postPickupStateChanged.lua +39 -0
  61. package/callbacks/postPitRender.d.ts +1 -0
  62. package/callbacks/postPitRender.lua +26 -0
  63. package/callbacks/postPitUpdate.d.ts +1 -0
  64. package/callbacks/postPitUpdate.lua +26 -0
  65. package/callbacks/postPlayerChangeHealth.d.ts +1 -0
  66. package/callbacks/postPlayerChangeHealth.lua +52 -0
  67. package/callbacks/postPlayerChangeType.d.ts +1 -0
  68. package/callbacks/postPlayerChangeType.lua +41 -0
  69. package/callbacks/postPlayerFatalDamage.d.ts +1 -0
  70. package/callbacks/postPlayerFatalDamage.lua +73 -0
  71. package/callbacks/postPlayerInitLate.d.ts +1 -0
  72. package/callbacks/postPlayerInitLate.lua +35 -0
  73. package/callbacks/postPlayerReordered.d.ts +1 -0
  74. package/callbacks/postPlayerReordered.lua +114 -0
  75. package/callbacks/postPoopRender.d.ts +1 -0
  76. package/callbacks/postPoopRender.lua +26 -0
  77. package/callbacks/postPoopUpdate.d.ts +1 -0
  78. package/callbacks/postPoopUpdate.lua +26 -0
  79. package/callbacks/postPressurePlateRender.d.ts +1 -0
  80. package/callbacks/postPressurePlateRender.lua +26 -0
  81. package/callbacks/postPressurePlateUpdate.d.ts +1 -0
  82. package/callbacks/postPressurePlateUpdate.lua +26 -0
  83. package/callbacks/postProjectileInitLate.d.ts +1 -0
  84. package/callbacks/postProjectileInitLate.lua +33 -0
  85. package/callbacks/postPurchase.d.ts +1 -0
  86. package/callbacks/postPurchase.lua +51 -0
  87. package/callbacks/postRockRender.d.ts +1 -0
  88. package/callbacks/postRockRender.lua +26 -0
  89. package/callbacks/postRockUpdate.d.ts +1 -0
  90. package/callbacks/postRockUpdate.lua +26 -0
  91. package/callbacks/postRoomClearChanged.d.ts +1 -0
  92. package/callbacks/postRoomClearChanged.lua +42 -0
  93. package/callbacks/postSacrifice.d.ts +1 -0
  94. package/callbacks/postSacrifice.lua +44 -0
  95. package/callbacks/postSlotInitUpdate.d.ts +1 -0
  96. package/callbacks/postSlotInitUpdate.lua +53 -0
  97. package/callbacks/postSlotRender.d.ts +1 -0
  98. package/callbacks/postSlotRender.lua +76 -0
  99. package/callbacks/postSpikesRender.d.ts +1 -0
  100. package/callbacks/postSpikesRender.lua +26 -0
  101. package/callbacks/postSpikesUpdate.d.ts +1 -0
  102. package/callbacks/postSpikesUpdate.lua +26 -0
  103. package/callbacks/postTNTRender.d.ts +1 -0
  104. package/callbacks/postTNTRender.lua +26 -0
  105. package/callbacks/postTNTUpdate.d.ts +1 -0
  106. package/callbacks/postTNTUpdate.lua +26 -0
  107. package/callbacks/postTearInitLate.d.ts +1 -0
  108. package/callbacks/postTearInitLate.lua +33 -0
  109. package/callbacks/postTearInitVeryLate.d.ts +1 -0
  110. package/callbacks/postTearInitVeryLate.lua +36 -0
  111. package/callbacks/postTransformation.d.ts +1 -0
  112. package/callbacks/postTransformation.lua +48 -0
  113. package/callbacks/postTrinketBreak.d.ts +1 -0
  114. package/callbacks/postTrinketBreak.lua +72 -0
  115. package/callbacks/preBerserkDeath.d.ts +1 -0
  116. package/callbacks/preBerserkDeath.lua +38 -0
  117. package/callbacks/preNewLevel.d.ts +1 -0
  118. package/callbacks/preNewLevel.lua +45 -0
  119. package/callbacks/reorderedCallbacks.d.ts +20 -0
  120. package/callbacks/reorderedCallbacks.lua +108 -0
  121. package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
  122. package/callbacks/subscriptions/postBombInitLate.lua +29 -0
  123. package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
  124. package/callbacks/subscriptions/postBoneSwing.lua +22 -0
  125. package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
  126. package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
  127. package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
  128. package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
  129. package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
  130. package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
  131. package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
  132. package/callbacks/subscriptions/postCustomRevive.lua +29 -0
  133. package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
  134. package/callbacks/subscriptions/postDoorRender.lua +30 -0
  135. package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
  136. package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
  137. package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
  138. package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
  139. package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
  140. package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
  141. package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
  142. package/callbacks/subscriptions/postEsauJr.lua +22 -0
  143. package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
  144. package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
  145. package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
  146. package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
  147. package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
  148. package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
  149. package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
  150. package/callbacks/subscriptions/postFirstFlip.lua +22 -0
  151. package/callbacks/subscriptions/postFlip.d.ts +4 -0
  152. package/callbacks/subscriptions/postFlip.lua +22 -0
  153. package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
  154. package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
  155. package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  156. package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
  157. package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
  158. package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
  159. package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
  160. package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
  161. package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
  162. package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
  163. package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
  164. package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
  165. package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
  166. package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
  167. package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
  168. package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
  169. package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
  170. package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
  171. package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  172. package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
  173. package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
  174. package/callbacks/subscriptions/postItemDischarged.lua +29 -0
  175. package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
  176. package/callbacks/subscriptions/postItemPickup.lua +33 -0
  177. package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
  178. package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
  179. package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
  180. package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
  181. package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
  182. package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
  183. package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
  184. package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
  185. package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
  186. package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
  187. package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
  188. package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
  189. package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
  190. package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
  191. package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
  192. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
  193. package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
  194. package/callbacks/subscriptions/postPickupCollect.lua +29 -0
  195. package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
  196. package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
  197. package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
  198. package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
  199. package/callbacks/subscriptions/postPitRender.d.ts +5 -0
  200. package/callbacks/subscriptions/postPitRender.lua +30 -0
  201. package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
  202. package/callbacks/subscriptions/postPitUpdate.lua +30 -0
  203. package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
  204. package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
  205. package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
  206. package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
  207. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
  208. package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
  209. package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
  210. package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
  211. package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
  212. package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
  213. package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
  214. package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
  215. package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
  216. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
  217. package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
  218. package/callbacks/subscriptions/postPoopRender.lua +30 -0
  219. package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
  220. package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
  221. package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
  222. package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
  223. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
  224. package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
  225. package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
  226. package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
  227. package/callbacks/subscriptions/postPurchase.d.ts +6 -0
  228. package/callbacks/subscriptions/postPurchase.lua +22 -0
  229. package/callbacks/subscriptions/postRockRender.d.ts +5 -0
  230. package/callbacks/subscriptions/postRockRender.lua +30 -0
  231. package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
  232. package/callbacks/subscriptions/postRockUpdate.lua +30 -0
  233. package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  234. package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
  235. package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
  236. package/callbacks/subscriptions/postSacrifice.lua +34 -0
  237. package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
  238. package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
  239. package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
  240. package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
  241. package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
  242. package/callbacks/subscriptions/postSlotInit.lua +29 -0
  243. package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
  244. package/callbacks/subscriptions/postSlotRender.lua +29 -0
  245. package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
  246. package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
  247. package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
  248. package/callbacks/subscriptions/postSpikesRender.lua +30 -0
  249. package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
  250. package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
  251. package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
  252. package/callbacks/subscriptions/postTNTRender.lua +30 -0
  253. package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
  254. package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
  255. package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
  256. package/callbacks/subscriptions/postTearInitLate.lua +29 -0
  257. package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
  258. package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
  259. package/callbacks/subscriptions/postTransformation.d.ts +5 -0
  260. package/callbacks/subscriptions/postTransformation.lua +29 -0
  261. package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
  262. package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
  263. package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
  264. package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
  265. package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
  266. package/callbacks/subscriptions/preCustomRevive.lua +38 -0
  267. package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
  268. package/callbacks/subscriptions/preItemPickup.lua +33 -0
  269. package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
  270. package/callbacks/subscriptions/preNewLevel.lua +22 -0
  271. package/classes/DefaultMap.d.ts +110 -0
  272. package/classes/DefaultMap.lua +135 -0
  273. package/classes/ModUpgraded.d.ts +23 -0
  274. package/classes/ModUpgraded.lua +43 -0
  275. package/constants.d.ts +104 -0
  276. package/constants.lua +86 -0
  277. package/constantsFirstLast.d.ts +130 -0
  278. package/constantsFirstLast.lua +113 -0
  279. package/enums/HealthType.d.ts +16 -0
  280. package/enums/HealthType.lua +24 -0
  281. package/enums/ModCallbackCustom.d.ts +860 -0
  282. package/enums/ModCallbackCustom.lua +159 -0
  283. package/enums/PocketItemType.d.ts +8 -0
  284. package/enums/PocketItemType.lua +15 -0
  285. package/enums/SerializationType.d.ts +5 -0
  286. package/enums/SerializationType.lua +9 -0
  287. package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
  288. package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
  289. package/enums/private/SaveDataKey.d.ts +7 -0
  290. package/enums/private/SaveDataKey.lua +11 -0
  291. package/enums/private/SerializationBrand.d.ts +37 -0
  292. package/enums/private/SerializationBrand.lua +17 -0
  293. package/features/characterHealthConversion.d.ts +9 -0
  294. package/features/characterHealthConversion.lua +91 -0
  295. package/features/characterStats.d.ts +19 -0
  296. package/features/characterStats.lua +54 -0
  297. package/features/debugDisplay/debugDisplay.d.ts +2 -0
  298. package/features/debugDisplay/debugDisplay.lua +181 -0
  299. package/features/debugDisplay/exports.d.ts +199 -0
  300. package/features/debugDisplay/exports.lua +223 -0
  301. package/features/debugDisplay/v.d.ts +44 -0
  302. package/features/debugDisplay/v.lua +54 -0
  303. package/features/deployJSONRoom.d.ts +65 -0
  304. package/features/deployJSONRoom.lua +519 -0
  305. package/features/disableInputs.d.ts +62 -0
  306. package/features/disableInputs.lua +134 -0
  307. package/features/disableSound.d.ts +18 -0
  308. package/features/disableSound.lua +62 -0
  309. package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
  310. package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
  311. package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
  312. package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
  313. package/features/extraConsoleCommands/init.d.ts +26 -0
  314. package/features/extraConsoleCommands/init.lua +265 -0
  315. package/features/extraConsoleCommands/listCommands.d.ts +349 -0
  316. package/features/extraConsoleCommands/listCommands.lua +1094 -0
  317. package/features/extraConsoleCommands/v.d.ts +13 -0
  318. package/features/extraConsoleCommands/v.lua +10 -0
  319. package/features/fadeInRemover.d.ts +14 -0
  320. package/features/fadeInRemover.lua +55 -0
  321. package/features/fastReset.d.ts +14 -0
  322. package/features/fastReset.lua +59 -0
  323. package/features/forgottenSwitch.d.ts +5 -0
  324. package/features/forgottenSwitch.lua +32 -0
  325. package/features/getCollectibleItemPoolType.d.ts +7 -0
  326. package/features/getCollectibleItemPoolType.lua +48 -0
  327. package/features/playerInventory.d.ts +23 -0
  328. package/features/playerInventory.lua +147 -0
  329. package/features/ponyDetection.d.ts +6 -0
  330. package/features/ponyDetection.lua +53 -0
  331. package/features/preventCollectibleRotation.d.ts +11 -0
  332. package/features/preventCollectibleRotation.lua +67 -0
  333. package/features/runInNFrames.d.ts +61 -0
  334. package/features/runInNFrames.lua +128 -0
  335. package/features/saveDataManager/constants.d.ts +3 -0
  336. package/features/saveDataManager/constants.lua +5 -0
  337. package/features/saveDataManager/exports.d.ts +131 -0
  338. package/features/saveDataManager/exports.lua +181 -0
  339. package/features/saveDataManager/load.d.ts +4 -0
  340. package/features/saveDataManager/load.lua +66 -0
  341. package/features/saveDataManager/main.d.ts +3 -0
  342. package/features/saveDataManager/main.lua +125 -0
  343. package/features/saveDataManager/maps.d.ts +10 -0
  344. package/features/saveDataManager/maps.lua +11 -0
  345. package/features/saveDataManager/merge.d.ts +24 -0
  346. package/features/saveDataManager/merge.lua +144 -0
  347. package/features/saveDataManager/save.d.ts +4 -0
  348. package/features/saveDataManager/save.lua +44 -0
  349. package/features/saveDataManager/serializationBrand.d.ts +1 -0
  350. package/features/saveDataManager/serializationBrand.lua +17 -0
  351. package/features/sirenHelpers.d.ts +18 -0
  352. package/features/sirenHelpers.lua +82 -0
  353. package/features/taintedLazarusPlayers.d.ts +13 -0
  354. package/features/taintedLazarusPlayers.lua +85 -0
  355. package/featuresInitialized.d.ts +1 -0
  356. package/featuresInitialized.lua +20 -0
  357. package/functions/array.d.ts +141 -0
  358. package/functions/array.lua +354 -0
  359. package/functions/benchmark.d.ts +10 -0
  360. package/functions/benchmark.lua +38 -0
  361. package/functions/bitwise.d.ts +4 -0
  362. package/functions/bitwise.lua +21 -0
  363. package/functions/boss.d.ts +56 -0
  364. package/functions/boss.lua +218 -0
  365. package/functions/cacheFlag.d.ts +8 -0
  366. package/functions/cacheFlag.lua +11 -0
  367. package/functions/cards.d.ts +95 -0
  368. package/functions/cards.lua +234 -0
  369. package/functions/challenges.d.ts +3 -0
  370. package/functions/challenges.lua +10 -0
  371. package/functions/character.d.ts +48 -0
  372. package/functions/character.lua +96 -0
  373. package/functions/charge.d.ts +54 -0
  374. package/functions/charge.lua +162 -0
  375. package/functions/chargeBar.d.ts +12 -0
  376. package/functions/chargeBar.lua +47 -0
  377. package/functions/collectibleCacheFlag.d.ts +23 -0
  378. package/functions/collectibleCacheFlag.lua +80 -0
  379. package/functions/collectibleSet.d.ts +9 -0
  380. package/functions/collectibleSet.lua +54 -0
  381. package/functions/collectibleTag.d.ts +16 -0
  382. package/functions/collectibleTag.lua +83 -0
  383. package/functions/collectibles.d.ts +211 -0
  384. package/functions/collectibles.lua +412 -0
  385. package/functions/color.d.ts +45 -0
  386. package/functions/color.lua +140 -0
  387. package/functions/debug.d.ts +27 -0
  388. package/functions/debug.lua +49 -0
  389. package/functions/deepCopy.d.ts +29 -0
  390. package/functions/deepCopy.lua +382 -0
  391. package/functions/deepCopyTests.d.ts +1 -0
  392. package/functions/deepCopyTests.lua +316 -0
  393. package/functions/direction.d.ts +4 -0
  394. package/functions/direction.lua +17 -0
  395. package/functions/doors.d.ts +117 -0
  396. package/functions/doors.lua +284 -0
  397. package/functions/easing.d.ts +30 -0
  398. package/functions/easing.lua +115 -0
  399. package/functions/eden.d.ts +3 -0
  400. package/functions/eden.lua +47 -0
  401. package/functions/entity.d.ts +131 -0
  402. package/functions/entity.lua +321 -0
  403. package/functions/entitySpecific.d.ts +264 -0
  404. package/functions/entitySpecific.lua +832 -0
  405. package/functions/entityTypes.d.ts +3 -0
  406. package/functions/entityTypes.lua +8 -0
  407. package/functions/enums.d.ts +80 -0
  408. package/functions/enums.lua +147 -0
  409. package/functions/familiars.d.ts +60 -0
  410. package/functions/familiars.lua +85 -0
  411. package/functions/flag.d.ts +99 -0
  412. package/functions/flag.lua +124 -0
  413. package/functions/flying.d.ts +19 -0
  414. package/functions/flying.lua +77 -0
  415. package/functions/globals.d.ts +14 -0
  416. package/functions/globals.lua +236 -0
  417. package/functions/gridEntity.d.ts +155 -0
  418. package/functions/gridEntity.lua +368 -0
  419. package/functions/gridEntitySpecific.d.ts +18 -0
  420. package/functions/gridEntitySpecific.lua +96 -0
  421. package/functions/input.d.ts +32 -0
  422. package/functions/input.lua +117 -0
  423. package/functions/isaacAPIClass.d.ts +23 -0
  424. package/functions/isaacAPIClass.lua +47 -0
  425. package/functions/jsonHelpers.d.ts +18 -0
  426. package/functions/jsonHelpers.lua +37 -0
  427. package/functions/jsonRoom.d.ts +12 -0
  428. package/functions/jsonRoom.lua +91 -0
  429. package/functions/kColor.d.ts +31 -0
  430. package/functions/kColor.lua +110 -0
  431. package/functions/language.d.ts +8 -0
  432. package/functions/language.lua +13 -0
  433. package/functions/level.d.ts +1 -0
  434. package/functions/level.lua +29 -0
  435. package/functions/log.d.ts +78 -0
  436. package/functions/log.lua +547 -0
  437. package/functions/map.d.ts +22 -0
  438. package/functions/map.lua +61 -0
  439. package/functions/math.d.ts +50 -0
  440. package/functions/math.lua +118 -0
  441. package/functions/mergeTests.d.ts +1 -0
  442. package/functions/mergeTests.lua +182 -0
  443. package/functions/npc.d.ts +40 -0
  444. package/functions/npc.lua +128 -0
  445. package/functions/pickupVariants.d.ts +23 -0
  446. package/functions/pickupVariants.lua +48 -0
  447. package/functions/pickups.d.ts +132 -0
  448. package/functions/pickups.lua +474 -0
  449. package/functions/pills.d.ts +69 -0
  450. package/functions/pills.lua +128 -0
  451. package/functions/player.d.ts +296 -0
  452. package/functions/player.lua +777 -0
  453. package/functions/playerDataStructures.d.ts +92 -0
  454. package/functions/playerDataStructures.lua +103 -0
  455. package/functions/playerHealth.d.ts +22 -0
  456. package/functions/playerHealth.lua +296 -0
  457. package/functions/playerIndex.d.ts +68 -0
  458. package/functions/playerIndex.lua +174 -0
  459. package/functions/pocketItems.d.ts +33 -0
  460. package/functions/pocketItems.lua +104 -0
  461. package/functions/positionVelocity.d.ts +64 -0
  462. package/functions/positionVelocity.lua +154 -0
  463. package/functions/random.d.ts +42 -0
  464. package/functions/random.lua +70 -0
  465. package/functions/revive.d.ts +31 -0
  466. package/functions/revive.lua +117 -0
  467. package/functions/rng.d.ts +53 -0
  468. package/functions/rng.lua +148 -0
  469. package/functions/roomData.d.ts +108 -0
  470. package/functions/roomData.lua +160 -0
  471. package/functions/roomGrid.d.ts +40 -0
  472. package/functions/roomGrid.lua +80 -0
  473. package/functions/roomShape.d.ts +43 -0
  474. package/functions/roomShape.lua +67 -0
  475. package/functions/rooms.d.ts +194 -0
  476. package/functions/rooms.lua +482 -0
  477. package/functions/run.d.ts +12 -0
  478. package/functions/run.lua +33 -0
  479. package/functions/seeds.d.ts +9 -0
  480. package/functions/seeds.lua +19 -0
  481. package/functions/serialization.d.ts +11 -0
  482. package/functions/serialization.lua +69 -0
  483. package/functions/set.d.ts +39 -0
  484. package/functions/set.lua +83 -0
  485. package/functions/sound.d.ts +1 -0
  486. package/functions/sound.lua +13 -0
  487. package/functions/spawnCollectible.d.ts +31 -0
  488. package/functions/spawnCollectible.lua +94 -0
  489. package/functions/sprite.d.ts +36 -0
  490. package/functions/sprite.lua +89 -0
  491. package/functions/stage.d.ts +35 -0
  492. package/functions/stage.lua +86 -0
  493. package/functions/string.d.ts +13 -0
  494. package/functions/string.lua +42 -0
  495. package/functions/table.d.ts +36 -0
  496. package/functions/table.lua +98 -0
  497. package/functions/tears.d.ts +22 -0
  498. package/functions/tears.lua +26 -0
  499. package/functions/transformations.d.ts +30 -0
  500. package/functions/transformations.lua +114 -0
  501. package/functions/trinketCacheFlag.d.ts +10 -0
  502. package/functions/trinketCacheFlag.lua +53 -0
  503. package/functions/trinketGive.d.ts +38 -0
  504. package/functions/trinketGive.lua +114 -0
  505. package/functions/trinkets.d.ts +73 -0
  506. package/functions/trinkets.lua +167 -0
  507. package/functions/tstlClass.d.ts +20 -0
  508. package/functions/tstlClass.lua +65 -0
  509. package/functions/ui.d.ts +34 -0
  510. package/functions/ui.lua +111 -0
  511. package/functions/utils.d.ts +113 -0
  512. package/functions/utils.lua +182 -0
  513. package/functions/vector.d.ts +32 -0
  514. package/functions/vector.lua +127 -0
  515. package/index.d.ts +129 -0
  516. package/index.lua +900 -0
  517. package/initCustomCallbacks.d.ts +2 -0
  518. package/initCustomCallbacks.lua +178 -0
  519. package/initFeatures.d.ts +3 -0
  520. package/initFeatures.lua +51 -0
  521. package/interfaces/AddCallbackParameterCustom.d.ts +153 -0
  522. package/interfaces/AddCallbackParameterCustom.lua +4 -0
  523. package/interfaces/ChargeBarSprites.d.ts +13 -0
  524. package/interfaces/ChargeBarSprites.lua +2 -0
  525. package/interfaces/JSONDoor.d.ts +11 -0
  526. package/interfaces/JSONDoor.lua +2 -0
  527. package/interfaces/JSONEntity.d.ts +13 -0
  528. package/interfaces/JSONEntity.lua +2 -0
  529. package/interfaces/JSONRoom.d.ts +26 -0
  530. package/interfaces/JSONRoom.lua +2 -0
  531. package/interfaces/JSONRooms.d.ts +11 -0
  532. package/interfaces/JSONRooms.lua +2 -0
  533. package/interfaces/JSONSpawn.d.ts +11 -0
  534. package/interfaces/JSONSpawn.lua +2 -0
  535. package/interfaces/PlayerHealth.d.ts +15 -0
  536. package/interfaces/PlayerHealth.lua +2 -0
  537. package/interfaces/PocketItemDescription.d.ts +8 -0
  538. package/interfaces/PocketItemDescription.lua +2 -0
  539. package/interfaces/SaveData.d.ts +29 -0
  540. package/interfaces/SaveData.lua +2 -0
  541. package/interfaces/TrinketSituation.d.ts +8 -0
  542. package/interfaces/TrinketSituation.lua +2 -0
  543. package/interfaces/private/TSTLClassMetatable.d.ts +10 -0
  544. package/interfaces/private/TSTLClassMetatable.lua +2 -0
  545. package/lualib_bundle.lua +2475 -0
  546. package/maps/cardMap.d.ts +3 -0
  547. package/maps/cardMap.lua +212 -0
  548. package/maps/characterMap.d.ts +3 -0
  549. package/maps/characterMap.lua +90 -0
  550. package/maps/collectibleDescriptionMap.d.ts +3 -0
  551. package/maps/collectibleDescriptionMap.lua +728 -0
  552. package/maps/collectibleNameMap.d.ts +3 -0
  553. package/maps/collectibleNameMap.lua +728 -0
  554. package/maps/defaultPlayerStatMap.d.ts +3 -0
  555. package/maps/defaultPlayerStatMap.lua +25 -0
  556. package/maps/gridEntityTypeToBrokenStateMap.d.ts +2 -0
  557. package/maps/gridEntityTypeToBrokenStateMap.lua +26 -0
  558. package/maps/gridEntityXMLMap.d.ts +9 -0
  559. package/maps/gridEntityXMLMap.lua +53 -0
  560. package/maps/pillEffectMap.d.ts +3 -0
  561. package/maps/pillEffectMap.lua +90 -0
  562. package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +7 -0
  563. package/maps/roomShapeToTopLeftWallGridIndexMap.lua +17 -0
  564. package/maps/roomTypeMap.d.ts +3 -0
  565. package/maps/roomTypeMap.lua +45 -0
  566. package/maps/trinketDescriptionMap.d.ts +3 -0
  567. package/maps/trinketDescriptionMap.lua +196 -0
  568. package/maps/trinketNameMap.d.ts +3 -0
  569. package/maps/trinketNameMap.lua +196 -0
  570. package/objects/LRoomShapeToRectangles.d.ts +13 -0
  571. package/objects/LRoomShapeToRectangles.lua +35 -0
  572. package/objects/callbackRegisterFunctions.d.ts +5 -0
  573. package/objects/callbackRegisterFunctions.lua +231 -0
  574. package/objects/cardDescriptions.d.ts +5 -0
  575. package/objects/cardDescriptions.lua +105 -0
  576. package/objects/cardNames.d.ts +5 -0
  577. package/objects/cardNames.lua +105 -0
  578. package/objects/cardTypes.d.ts +5 -0
  579. package/objects/cardTypes.lua +106 -0
  580. package/objects/challengeNames.d.ts +5 -0
  581. package/objects/challengeNames.lua +53 -0
  582. package/objects/characterNames.d.ts +5 -0
  583. package/objects/characterNames.lua +49 -0
  584. package/objects/coinSubTypeToValue.d.ts +5 -0
  585. package/objects/coinSubTypeToValue.lua +15 -0
  586. package/objects/colors.d.ts +17 -0
  587. package/objects/colors.lua +16 -0
  588. package/objects/directionNames.d.ts +4 -0
  589. package/objects/directionNames.lua +11 -0
  590. package/objects/directionToDegrees.d.ts +4 -0
  591. package/objects/directionToDegrees.lua +11 -0
  592. package/objects/directionToVector.d.ts +4 -0
  593. package/objects/directionToVector.lua +13 -0
  594. package/objects/doorSlotFlagToDoorSlot.d.ts +5 -0
  595. package/objects/doorSlotFlagToDoorSlot.lua +16 -0
  596. package/objects/doorSlotToDirection.d.ts +4 -0
  597. package/objects/doorSlotToDirection.lua +16 -0
  598. package/objects/isaacAPIClassTypeToBrand.d.ts +5 -0
  599. package/objects/isaacAPIClassTypeToBrand.lua +7 -0
  600. package/objects/isaacAPIClassTypeToCopyFunction.d.ts +5 -0
  601. package/objects/isaacAPIClassTypeToCopyFunction.lua +13 -0
  602. package/objects/languageNames.d.ts +4 -0
  603. package/objects/languageNames.lua +13 -0
  604. package/objects/pillEffectClasses.d.ts +5 -0
  605. package/objects/pillEffectClasses.lua +59 -0
  606. package/objects/pillEffectNames.d.ts +5 -0
  607. package/objects/pillEffectNames.lua +57 -0
  608. package/objects/pillEffectTypes.d.ts +5 -0
  609. package/objects/pillEffectTypes.lua +58 -0
  610. package/objects/roomShapeBounds.d.ts +8 -0
  611. package/objects/roomShapeBounds.lua +26 -0
  612. package/objects/roomShapeLayoutSizes.d.ts +10 -0
  613. package/objects/roomShapeLayoutSizes.lua +29 -0
  614. package/objects/roomShapeToBottomRightPosition.d.ts +8 -0
  615. package/objects/roomShapeToBottomRightPosition.lua +22 -0
  616. package/objects/roomShapeToDoorSlots.d.ts +4 -0
  617. package/objects/roomShapeToDoorSlots.lua +46 -0
  618. package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +8 -0
  619. package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +89 -0
  620. package/objects/roomShapeToGridWidth.d.ts +4 -0
  621. package/objects/roomShapeToGridWidth.lua +20 -0
  622. package/objects/roomShapeToTopLeftPosition.d.ts +8 -0
  623. package/objects/roomShapeToTopLeftPosition.lua +24 -0
  624. package/objects/roomShapeVolumes.d.ts +13 -0
  625. package/objects/roomShapeVolumes.lua +30 -0
  626. package/objects/roomTypeNames.d.ts +5 -0
  627. package/objects/roomTypeNames.lua +37 -0
  628. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +4 -0
  629. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +13 -0
  630. package/objects/stageTypeToLetter.d.ts +4 -0
  631. package/objects/stageTypeToLetter.lua +12 -0
  632. package/objects/transformationNames.d.ts +5 -0
  633. package/objects/transformationNames.lua +21 -0
  634. package/package.json +3 -4
  635. package/patchErrorFunctions.d.ts +1 -0
  636. package/patchErrorFunctions.lua +58 -0
  637. package/sets/LRoomShapesSet.d.ts +2 -0
  638. package/sets/LRoomShapesSet.lua +8 -0
  639. package/sets/bossSets.d.ts +4 -0
  640. package/sets/bossSets.lua +554 -0
  641. package/sets/charactersThatStartWithAnActiveItemSet.d.ts +2 -0
  642. package/sets/charactersThatStartWithAnActiveItemSet.lua +20 -0
  643. package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +2 -0
  644. package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +8 -0
  645. package/sets/charactersWithFreeDevilDealsSet.d.ts +2 -0
  646. package/sets/charactersWithFreeDevilDealsSet.lua +8 -0
  647. package/sets/charactersWithNoRedHeartsSet.d.ts +6 -0
  648. package/sets/charactersWithNoRedHeartsSet.lua +19 -0
  649. package/sets/charactersWithNoSoulHeartsSet.d.ts +6 -0
  650. package/sets/charactersWithNoSoulHeartsSet.lua +16 -0
  651. package/sets/chestPickupVariantsSet.d.ts +2 -0
  652. package/sets/chestPickupVariantsSet.lua +21 -0
  653. package/sets/familiarsThatShootPlayerTearsSet.d.ts +2 -0
  654. package/sets/familiarsThatShootPlayerTearsSet.lua +17 -0
  655. package/sets/lostStyleCharactersSet.d.ts +6 -0
  656. package/sets/lostStyleCharactersSet.lua +16 -0
  657. package/sets/mineShaftRoomSubTypesSet.d.ts +2 -0
  658. package/sets/mineShaftRoomSubTypesSet.lua +14 -0
  659. package/sets/redHeartSubTypesSet.d.ts +2 -0
  660. package/sets/redHeartSubTypesSet.lua +8 -0
  661. package/sets/sinEntityTypesSet.d.ts +2 -0
  662. package/sets/sinEntityTypesSet.lua +16 -0
  663. package/sets/singleUseActiveCollectibleTypesSet.d.ts +2 -0
  664. package/sets/singleUseActiveCollectibleTypesSet.lua +17 -0
  665. package/sets/storyBossesSet.d.ts +2 -0
  666. package/sets/storyBossesSet.lua +22 -0
  667. package/types/AnyEntity.d.ts +2 -0
  668. package/types/AnyEntity.lua +2 -0
  669. package/types/CollectibleIndex.d.ts +16 -0
  670. package/types/CollectibleIndex.lua +2 -0
  671. package/types/PickingUpItem.d.ts +34 -0
  672. package/types/PickingUpItem.lua +34 -0
  673. package/types/PlayerIndex.d.ts +16 -0
  674. package/types/PlayerIndex.lua +2 -0
  675. package/types/private/IsaacAPIClass.d.ts +4 -0
  676. package/types/private/IsaacAPIClass.lua +2 -0
  677. package/types/private/SerializedIsaacAPIClass.d.ts +4 -0
  678. package/types/private/SerializedIsaacAPIClass.lua +2 -0
  679. package/types/private/TSTLClass.d.ts +4 -0
  680. package/types/private/TSTLClass.lua +2 -0
  681. package/upgradeMod.d.ts +23 -0
  682. package/upgradeMod.lua +51 -0
  683. package/.eslintrc.js +0 -70
  684. package/build.sh +0 -27
  685. package/docs.sh +0 -21
  686. package/lint.sh +0 -34
  687. package/project.json +0 -37
  688. package/release.sh +0 -16
  689. package/scripts/.eslintrc.js +0 -21
  690. package/scripts/docsEntryPointLint.ts +0 -135
  691. package/scripts/tsconfig.json +0 -5
  692. package/src/cachedClasses.ts +0 -39
  693. package/src/callbacks/customRevive.ts +0 -206
  694. package/src/callbacks/itemPickup.ts +0 -101
  695. package/src/callbacks/postBombInitLate.ts +0 -36
  696. package/src/callbacks/postBoneSwing.ts +0 -64
  697. package/src/callbacks/postCollectibleInitFirst.ts +0 -39
  698. package/src/callbacks/postCursedTeleport.ts +0 -183
  699. package/src/callbacks/postCustomDoorEnter.ts +0 -297
  700. package/src/callbacks/postDoorRender.ts +0 -26
  701. package/src/callbacks/postDoorUpdate.ts +0 -26
  702. package/src/callbacks/postEffectInitLate.ts +0 -36
  703. package/src/callbacks/postEffectStateChanged.ts +0 -43
  704. package/src/callbacks/postEsauJr.ts +0 -107
  705. package/src/callbacks/postFamiliarInitLate.ts +0 -36
  706. package/src/callbacks/postFamiliarStateChanged.ts +0 -43
  707. package/src/callbacks/postFlip.ts +0 -88
  708. package/src/callbacks/postGreedModeWave.ts +0 -41
  709. package/src/callbacks/postGridEntity.ts +0 -159
  710. package/src/callbacks/postGridEntityCollision.ts +0 -69
  711. package/src/callbacks/postGridEntityRender.ts +0 -26
  712. package/src/callbacks/postHolyMantleRemoved.ts +0 -55
  713. package/src/callbacks/postItemDischarged.ts +0 -149
  714. package/src/callbacks/postKnifeInitLate.ts +0 -36
  715. package/src/callbacks/postLaserInitLate.ts +0 -36
  716. package/src/callbacks/postNPCInitLate.ts +0 -36
  717. package/src/callbacks/postNPCStateChanged.ts +0 -42
  718. package/src/callbacks/postNewRoomEarly.ts +0 -90
  719. package/src/callbacks/postPickupCollect.ts +0 -48
  720. package/src/callbacks/postPickupInitLate.ts +0 -36
  721. package/src/callbacks/postPickupStateChanged.ts +0 -43
  722. package/src/callbacks/postPitRender.ts +0 -26
  723. package/src/callbacks/postPitUpdate.ts +0 -26
  724. package/src/callbacks/postPlayerChangeHealth.ts +0 -62
  725. package/src/callbacks/postPlayerChangeType.ts +0 -56
  726. package/src/callbacks/postPlayerFatalDamage.ts +0 -98
  727. package/src/callbacks/postPlayerInitLate.ts +0 -37
  728. package/src/callbacks/postPlayerReordered.ts +0 -142
  729. package/src/callbacks/postPoopRender.ts +0 -26
  730. package/src/callbacks/postPoopUpdate.ts +0 -26
  731. package/src/callbacks/postPressurePlateRender.ts +0 -26
  732. package/src/callbacks/postPressurePlateUpdate.ts +0 -26
  733. package/src/callbacks/postProjectileInitLate.ts +0 -36
  734. package/src/callbacks/postPurchase.ts +0 -64
  735. package/src/callbacks/postRockRender.ts +0 -26
  736. package/src/callbacks/postRockUpdate.ts +0 -26
  737. package/src/callbacks/postRoomClearChanged.ts +0 -52
  738. package/src/callbacks/postSacrifice.ts +0 -62
  739. package/src/callbacks/postSlotInitUpdate.ts +0 -63
  740. package/src/callbacks/postSlotRender.ts +0 -96
  741. package/src/callbacks/postSpikesRender.ts +0 -26
  742. package/src/callbacks/postSpikesUpdate.ts +0 -26
  743. package/src/callbacks/postTNTRender.ts +0 -26
  744. package/src/callbacks/postTNTUpdate.ts +0 -26
  745. package/src/callbacks/postTearInitLate.ts +0 -36
  746. package/src/callbacks/postTearInitVeryLate.ts +0 -41
  747. package/src/callbacks/postTransformation.ts +0 -59
  748. package/src/callbacks/postTrinketBreak.ts +0 -110
  749. package/src/callbacks/preBerserkDeath.ts +0 -49
  750. package/src/callbacks/preNewLevel.ts +0 -55
  751. package/src/callbacks/reorderedCallbacks.ts +0 -166
  752. package/src/callbacks/subscriptions/postBombInitLate.ts +0 -32
  753. package/src/callbacks/subscriptions/postBoneSwing.ts +0 -24
  754. package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  755. package/src/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  756. package/src/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  757. package/src/callbacks/subscriptions/postCustomRevive.ts +0 -36
  758. package/src/callbacks/subscriptions/postDoorRender.ts +0 -35
  759. package/src/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  760. package/src/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  761. package/src/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  762. package/src/callbacks/subscriptions/postEsauJr.ts +0 -24
  763. package/src/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  764. package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  765. package/src/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  766. package/src/callbacks/subscriptions/postFirstFlip.ts +0 -24
  767. package/src/callbacks/subscriptions/postFlip.ts +0 -22
  768. package/src/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  769. package/src/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  770. package/src/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  771. package/src/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  772. package/src/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  773. package/src/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  774. package/src/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  775. package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  776. package/src/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  777. package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  778. package/src/callbacks/subscriptions/postItemDischarged.ts +0 -43
  779. package/src/callbacks/subscriptions/postItemPickup.ts +0 -64
  780. package/src/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  781. package/src/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  782. package/src/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  783. package/src/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  784. package/src/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  785. package/src/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  786. package/src/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  787. package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  788. package/src/callbacks/subscriptions/postPickupCollect.ts +0 -34
  789. package/src/callbacks/subscriptions/postPickupInitLate.ts +0 -31
  790. package/src/callbacks/subscriptions/postPickupStateChanged.ts +0 -35
  791. package/src/callbacks/subscriptions/postPitRender.ts +0 -35
  792. package/src/callbacks/subscriptions/postPitUpdate.ts +0 -35
  793. package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -45
  794. package/src/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  795. package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -67
  796. package/src/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  797. package/src/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  798. package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  799. package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  800. package/src/callbacks/subscriptions/postPoopRender.ts +0 -35
  801. package/src/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  802. package/src/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  803. package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  804. package/src/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  805. package/src/callbacks/subscriptions/postPurchase.ts +0 -31
  806. package/src/callbacks/subscriptions/postRockRender.ts +0 -35
  807. package/src/callbacks/subscriptions/postRockUpdate.ts +0 -35
  808. package/src/callbacks/subscriptions/postRoomClearChanged.ts +0 -24
  809. package/src/callbacks/subscriptions/postSacrifice.ts +0 -43
  810. package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  811. package/src/callbacks/subscriptions/postSlotDestroyed.ts +0 -32
  812. package/src/callbacks/subscriptions/postSlotInit.ts +0 -32
  813. package/src/callbacks/subscriptions/postSlotRender.ts +0 -32
  814. package/src/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  815. package/src/callbacks/subscriptions/postSpikesRender.ts +0 -35
  816. package/src/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  817. package/src/callbacks/subscriptions/postTNTRender.ts +0 -35
  818. package/src/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  819. package/src/callbacks/subscriptions/postTearInitLate.ts +0 -32
  820. package/src/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  821. package/src/callbacks/subscriptions/postTransformation.ts +0 -40
  822. package/src/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  823. package/src/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  824. package/src/callbacks/subscriptions/preCustomRevive.ts +0 -45
  825. package/src/callbacks/subscriptions/preItemPickup.ts +0 -64
  826. package/src/callbacks/subscriptions/preNewLevel.ts +0 -24
  827. package/src/classes/DefaultMap.ts +0 -220
  828. package/src/classes/ModUpgraded.ts +0 -83
  829. package/src/constants.ts +0 -140
  830. package/src/constantsFirstLast.ts +0 -212
  831. package/src/enums/HealthType.ts +0 -16
  832. package/src/enums/ModCallbackCustom.ts +0 -943
  833. package/src/enums/PocketItemType.ts +0 -8
  834. package/src/enums/SerializationType.ts +0 -5
  835. package/src/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  836. package/src/enums/private/SaveDataKey.ts +0 -14
  837. package/src/enums/private/SerializationBrand.ts +0 -42
  838. package/src/features/characterHealthConversion.ts +0 -116
  839. package/src/features/characterStats.ts +0 -61
  840. package/src/features/debugDisplay/debugDisplay.ts +0 -221
  841. package/src/features/debugDisplay/exports.ts +0 -368
  842. package/src/features/debugDisplay/v.ts +0 -65
  843. package/src/features/deployJSONRoom.ts +0 -672
  844. package/src/features/disableInputs.ts +0 -193
  845. package/src/features/disableSound.ts +0 -77
  846. package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  847. package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  848. package/src/features/extraConsoleCommands/init.ts +0 -334
  849. package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
  850. package/src/features/extraConsoleCommands/v.ts +0 -14
  851. package/src/features/fadeInRemover.ts +0 -60
  852. package/src/features/fastReset.ts +0 -75
  853. package/src/features/forgottenSwitch.ts +0 -50
  854. package/src/features/getCollectibleItemPoolType.ts +0 -66
  855. package/src/features/playerInventory.ts +0 -187
  856. package/src/features/ponyDetection.ts +0 -74
  857. package/src/features/preventCollectibleRotation.ts +0 -113
  858. package/src/features/runInNFrames.ts +0 -148
  859. package/src/features/saveDataManager/constants.ts +0 -4
  860. package/src/features/saveDataManager/exports.ts +0 -230
  861. package/src/features/saveDataManager/load.ts +0 -90
  862. package/src/features/saveDataManager/main.ts +0 -187
  863. package/src/features/saveDataManager/maps.ts +0 -13
  864. package/src/features/saveDataManager/merge.ts +0 -182
  865. package/src/features/saveDataManager/save.ts +0 -66
  866. package/src/features/saveDataManager/serializationBrand.ts +0 -15
  867. package/src/features/sirenHelpers.ts +0 -129
  868. package/src/features/taintedLazarusPlayers.ts +0 -113
  869. package/src/featuresInitialized.ts +0 -20
  870. package/src/functions/array.ts +0 -412
  871. package/src/functions/benchmark.ts +0 -36
  872. package/src/functions/bitwise.ts +0 -24
  873. package/src/functions/boss.ts +0 -227
  874. package/src/functions/cacheFlag.ts +0 -12
  875. package/src/functions/cards.ts +0 -267
  876. package/src/functions/challenges.ts +0 -11
  877. package/src/functions/character.ts +0 -124
  878. package/src/functions/charge.ts +0 -237
  879. package/src/functions/chargeBar.ts +0 -67
  880. package/src/functions/collectibleCacheFlag.ts +0 -90
  881. package/src/functions/collectibleSet.ts +0 -57
  882. package/src/functions/collectibleTag.ts +0 -89
  883. package/src/functions/collectibles.ts +0 -610
  884. package/src/functions/color.ts +0 -149
  885. package/src/functions/debug.ts +0 -65
  886. package/src/functions/deepCopy.ts +0 -508
  887. package/src/functions/deepCopyTests.ts +0 -390
  888. package/src/functions/direction.ts +0 -16
  889. package/src/functions/doors.ts +0 -343
  890. package/src/functions/easing.ts +0 -182
  891. package/src/functions/eden.ts +0 -47
  892. package/src/functions/entity.ts +0 -352
  893. package/src/functions/entitySpecific.ts +0 -889
  894. package/src/functions/entityTypes.ts +0 -6
  895. package/src/functions/enums.ts +0 -145
  896. package/src/functions/familiars.ts +0 -106
  897. package/src/functions/flag.ts +0 -165
  898. package/src/functions/flying.ts +0 -117
  899. package/src/functions/globals.ts +0 -249
  900. package/src/functions/gridEntity.ts +0 -511
  901. package/src/functions/gridEntitySpecific.ts +0 -112
  902. package/src/functions/input.ts +0 -139
  903. package/src/functions/isaacAPIClass.ts +0 -65
  904. package/src/functions/jsonHelpers.ts +0 -45
  905. package/src/functions/jsonRoom.ts +0 -100
  906. package/src/functions/kColor.ts +0 -130
  907. package/src/functions/language.ts +0 -13
  908. package/src/functions/level.ts +0 -31
  909. package/src/functions/log.ts +0 -660
  910. package/src/functions/map.ts +0 -56
  911. package/src/functions/math.ts +0 -149
  912. package/src/functions/mergeTests.ts +0 -288
  913. package/src/functions/npc.ts +0 -148
  914. package/src/functions/pickupVariants.ts +0 -60
  915. package/src/functions/pickups.ts +0 -449
  916. package/src/functions/pills.ts +0 -182
  917. package/src/functions/player.ts +0 -975
  918. package/src/functions/playerDataStructures.ts +0 -150
  919. package/src/functions/playerHealth.ts +0 -318
  920. package/src/functions/playerIndex.ts +0 -195
  921. package/src/functions/pocketItems.ts +0 -149
  922. package/src/functions/positionVelocity.ts +0 -188
  923. package/src/functions/random.ts +0 -77
  924. package/src/functions/revive.ts +0 -201
  925. package/src/functions/rng.ts +0 -177
  926. package/src/functions/roomData.ts +0 -199
  927. package/src/functions/roomGrid.ts +0 -109
  928. package/src/functions/roomShape.ts +0 -80
  929. package/src/functions/rooms.ts +0 -667
  930. package/src/functions/run.ts +0 -36
  931. package/src/functions/seeds.ts +0 -19
  932. package/src/functions/serialization.ts +0 -97
  933. package/src/functions/set.ts +0 -95
  934. package/src/functions/sound.ts +0 -9
  935. package/src/functions/spawnCollectible.ts +0 -104
  936. package/src/functions/sprite.ts +0 -107
  937. package/src/functions/stage.ts +0 -125
  938. package/src/functions/string.ts +0 -47
  939. package/src/functions/table.ts +0 -139
  940. package/src/functions/tears.ts +0 -32
  941. package/src/functions/transformations.ts +0 -137
  942. package/src/functions/trinketCacheFlag.ts +0 -60
  943. package/src/functions/trinketGive.ts +0 -157
  944. package/src/functions/trinkets.ts +0 -215
  945. package/src/functions/tstlClass.ts +0 -91
  946. package/src/functions/ui.ts +0 -138
  947. package/src/functions/utils.ts +0 -200
  948. package/src/functions/vector.ts +0 -145
  949. package/src/index.ts +0 -162
  950. package/src/initCustomCallbacks.ts +0 -120
  951. package/src/initFeatures.ts +0 -37
  952. package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
  953. package/src/interfaces/ChargeBarSprites.ts +0 -12
  954. package/src/interfaces/JSONDoor.ts +0 -13
  955. package/src/interfaces/JSONEntity.ts +0 -16
  956. package/src/interfaces/JSONRoom.ts +0 -36
  957. package/src/interfaces/JSONRooms.ts +0 -12
  958. package/src/interfaces/JSONSpawn.ts +0 -14
  959. package/src/interfaces/PlayerHealth.ts +0 -16
  960. package/src/interfaces/PocketItemDescription.ts +0 -9
  961. package/src/interfaces/SaveData.ts +0 -29
  962. package/src/interfaces/TrinketSituation.ts +0 -9
  963. package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
  964. package/src/maps/cardMap.ts +0 -209
  965. package/src/maps/characterMap.ts +0 -87
  966. package/src/maps/collectibleDescriptionMap.ts +0 -732
  967. package/src/maps/collectibleNameMap.ts +0 -731
  968. package/src/maps/defaultPlayerStatMap.ts +0 -17
  969. package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  970. package/src/maps/gridEntityXMLMap.ts +0 -176
  971. package/src/maps/pillEffectMap.ts +0 -88
  972. package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  973. package/src/maps/roomTypeMap.ts +0 -40
  974. package/src/maps/trinketDescriptionMap.ts +0 -200
  975. package/src/maps/trinketNameMap.ts +0 -198
  976. package/src/objects/LRoomShapeToRectangles.ts +0 -44
  977. package/src/objects/callbackRegisterFunctions.ts +0 -171
  978. package/src/objects/cardDescriptions.ts +0 -105
  979. package/src/objects/cardNames.ts +0 -105
  980. package/src/objects/cardTypes.ts +0 -104
  981. package/src/objects/challengeNames.ts +0 -52
  982. package/src/objects/characterNames.ts +0 -48
  983. package/src/objects/coinSubTypeToValue.ts +0 -14
  984. package/src/objects/colors.ts +0 -16
  985. package/src/objects/directionNames.ts +0 -11
  986. package/src/objects/directionToDegrees.ts +0 -11
  987. package/src/objects/directionToVector.ts +0 -12
  988. package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
  989. package/src/objects/doorSlotToDirection.ts +0 -14
  990. package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
  991. package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  992. package/src/objects/languageNames.ts +0 -13
  993. package/src/objects/pillEffectClasses.ts +0 -63
  994. package/src/objects/pillEffectNames.ts +0 -57
  995. package/src/objects/pillEffectTypes.ts +0 -62
  996. package/src/objects/roomShapeBounds.ts +0 -71
  997. package/src/objects/roomShapeLayoutSizes.ts +0 -45
  998. package/src/objects/roomShapeToBottomRightPosition.ts +0 -25
  999. package/src/objects/roomShapeToDoorSlots.ts +0 -83
  1000. package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  1001. package/src/objects/roomShapeToGridWidth.ts +0 -21
  1002. package/src/objects/roomShapeToTopLeftPosition.ts +0 -26
  1003. package/src/objects/roomShapeVolumes.ts +0 -38
  1004. package/src/objects/roomTypeNames.ts +0 -36
  1005. package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  1006. package/src/objects/stageTypeToLetter.ts +0 -15
  1007. package/src/objects/transformationNames.ts +0 -20
  1008. package/src/patchErrorFunctions.ts +0 -92
  1009. package/src/sets/LRoomShapesSet.ts +0 -8
  1010. package/src/sets/bossSets.ts +0 -470
  1011. package/src/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  1012. package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  1013. package/src/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  1014. package/src/sets/charactersWithNoRedHeartsSet.ts +0 -17
  1015. package/src/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  1016. package/src/sets/chestPickupVariantsSet.ts +0 -16
  1017. package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  1018. package/src/sets/lostStyleCharactersSet.ts +0 -13
  1019. package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
  1020. package/src/sets/redHeartSubTypesSet.ts +0 -7
  1021. package/src/sets/sinEntityTypesSet.ts +0 -11
  1022. package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  1023. package/src/sets/storyBossesSet.ts +0 -17
  1024. package/src/types/AnyEntity.ts +0 -12
  1025. package/src/types/AwaitingTextInput.d.ts +0 -2
  1026. package/src/types/CollectibleIndex.ts +0 -14
  1027. package/src/types/PickingUpItem.ts +0 -89
  1028. package/src/types/PlayerIndex.ts +0 -13
  1029. package/src/types/private/IsaacAPIClass.ts +0 -3
  1030. package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
  1031. package/src/types/private/TSTLClass.ts +0 -3
  1032. package/src/upgradeMod.ts +0 -55
  1033. package/tsconfig.json +0 -42
  1034. package/typedoc.json +0 -158
  1035. package/website-root.md +0 -11
@@ -0,0 +1,98 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__TypeOf = ____lualib.__TS__TypeOf
3
+ local __TS__ArrayEvery = ____lualib.__TS__ArrayEvery
4
+ local ____exports = {}
5
+ --- In a Map, you can use the `clear` method to delete every element. However, in a LuaTable, the
6
+ -- `clear` method does not exist. Use this helper function as a drop-in replacement for this.
7
+ function ____exports.clearTable(self, ____table)
8
+ for key in pairs(____table) do
9
+ ____table[key] = nil
10
+ end
11
+ end
12
+ --- Helper function to copy specific values from a object to a table.
13
+ function ____exports.copyValuesToTable(self, object, keys, ____table)
14
+ local otherTable = object
15
+ for ____, key in ipairs(keys) do
16
+ local value = otherTable[key]
17
+ ____table[key] = value
18
+ end
19
+ end
20
+ --- Helper function to safely get boolean values from a Lua table. Will throw an error if the
21
+ -- specific value does not exist on the table.
22
+ --
23
+ -- This function is variadic, meaning that you can specify N arguments to get N values.
24
+ function ____exports.getBooleansFromTable(self, ____table, objectName, ...)
25
+ local keys = {...}
26
+ local booleans = {}
27
+ for ____, key in ipairs(keys) do
28
+ local value = ____table[key]
29
+ if value == nil then
30
+ error(((("Failed to find a value for \"" .. key) .. "\" in a table representing a \"") .. objectName) .. "\" object.")
31
+ end
32
+ if type(value) == "boolean" then
33
+ booleans[#booleans + 1] = value
34
+ else
35
+ error((((("Failed to get the boolean for the \"" .. key) .. "\" value of a table representing a \"") .. objectName) .. "\" object because the type was: ") .. __TS__TypeOf(value))
36
+ end
37
+ end
38
+ return booleans
39
+ end
40
+ --- Helper function to safely get number values from a Lua table. Will throw an error if the specific
41
+ -- value does not exist on the table or if it cannot be converted to a number.
42
+ --
43
+ -- This function is variadic, meaning that you can specify N arguments to get N values.
44
+ function ____exports.getNumbersFromTable(self, ____table, objectName, ...)
45
+ local keys = {...}
46
+ local numbers = {}
47
+ for ____, key in ipairs(keys) do
48
+ local value = ____table[key]
49
+ if value == nil then
50
+ error(((("Failed to find a value for \"" .. key) .. "\" in a table representing a \"") .. objectName) .. "\" object.")
51
+ end
52
+ if type(value) == "number" then
53
+ numbers[#numbers + 1] = value
54
+ elseif type(value) == "string" then
55
+ local number = tonumber(value)
56
+ if number == nil then
57
+ error((((("Failed to convert the \"" .. key) .. "\" value of a table representing a \"") .. objectName) .. "\" object to a number: ") .. value)
58
+ end
59
+ numbers[#numbers + 1] = number
60
+ else
61
+ error((((("Failed to get the number for the \"" .. key) .. "\" value of a table representing a \"") .. objectName) .. "\" object because the type was: ") .. __TS__TypeOf(value))
62
+ end
63
+ end
64
+ return numbers
65
+ end
66
+ --- Helper function to safely get string values from a Lua table. Will throw an error if the specific
67
+ -- value does not exist on the table.
68
+ --
69
+ -- This function is variadic, meaning that you can specify N arguments to get N values.
70
+ function ____exports.getStringsFromTable(self, ____table, objectName, ...)
71
+ local keys = {...}
72
+ local strings = {}
73
+ for ____, key in ipairs(keys) do
74
+ local value = ____table[key]
75
+ if value == nil then
76
+ error(((("Failed to find a value for \"" .. key) .. "\" in a table representing a \"") .. objectName) .. "\" object.")
77
+ end
78
+ if type(value) == "string" then
79
+ strings[#strings + 1] = value
80
+ else
81
+ local ____string = tostring(value)
82
+ strings[#strings + 1] = ____string
83
+ end
84
+ end
85
+ return strings
86
+ end
87
+ --- Helper function to check if a Lua table has all of the provided keys.
88
+ --
89
+ -- This function is variadic, meaning that you can specify as many arguments as you want to check
90
+ -- for.
91
+ function ____exports.tableHasKeys(self, ____table, ...)
92
+ local keys = {...}
93
+ return __TS__ArrayEvery(
94
+ keys,
95
+ function(____, key) return ____table[key] ~= nil end
96
+ )
97
+ end
98
+ return ____exports
@@ -0,0 +1,22 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ /**
3
+ * - Converts the specified amount of tears stat into MaxFireDelay and adds it to the player.
4
+ * - This function should only be used inside the EvaluateCache callback.
5
+ * - In this context, the "tears stat" represents what is shown on the in-game stat UI.
6
+ */
7
+ export declare function addTearsStat(player: EntityPlayer, tearsStat: float): void;
8
+ /**
9
+ * - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay` attribute. This is
10
+ * equivalent to how many tears the player can shoot per frame.
11
+ * - If you already have a "tears" stat and you want to convert it back to MaxFireDelay, then use
12
+ * this function.
13
+ * - In this context, the "tears stat" represents what is shown on the in-game stat UI.
14
+ */
15
+ export declare function getFireDelay(tearsStat: float): float;
16
+ /**
17
+ * - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay` attribute. This is
18
+ * equivalent to how many tears the player can shoot per frame.
19
+ * - If you want to convert this to the "tears" stat that is shown on the in-game stat UI, then use
20
+ * this function.
21
+ */
22
+ export declare function getTearsStat(fireDelay: float): float;
@@ -0,0 +1,26 @@
1
+ local ____exports = {}
2
+ --- - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay` attribute. This is
3
+ -- equivalent to how many tears the player can shoot per frame.
4
+ -- - If you already have a "tears" stat and you want to convert it back to MaxFireDelay, then use
5
+ -- this function.
6
+ -- - In this context, the "tears stat" represents what is shown on the in-game stat UI.
7
+ function ____exports.getFireDelay(self, tearsStat)
8
+ return math.max(30 / tearsStat - 1, -0.9999)
9
+ end
10
+ --- - The `EntityPlayer` object stores a player's tear rate in the `MaxFireDelay` attribute. This is
11
+ -- equivalent to how many tears the player can shoot per frame.
12
+ -- - If you want to convert this to the "tears" stat that is shown on the in-game stat UI, then use
13
+ -- this function.
14
+ function ____exports.getTearsStat(self, fireDelay)
15
+ return 30 / (fireDelay + 1)
16
+ end
17
+ --- - Converts the specified amount of tears stat into MaxFireDelay and adds it to the player.
18
+ -- - This function should only be used inside the EvaluateCache callback.
19
+ -- - In this context, the "tears stat" represents what is shown on the in-game stat UI.
20
+ function ____exports.addTearsStat(self, player, tearsStat)
21
+ local existingTearsStat = ____exports.getTearsStat(nil, player.MaxFireDelay)
22
+ local newTearsStat = existingTearsStat + tearsStat
23
+ local newMaxFireDelay = ____exports.getFireDelay(nil, newTearsStat)
24
+ player.MaxFireDelay = newMaxFireDelay
25
+ end
26
+ return ____exports
@@ -0,0 +1,30 @@
1
+ import { CollectibleType, PlayerForm } from "isaac-typescript-definitions";
2
+ /**
3
+ * Helper function to get all of the collectible types in the game that count towards a particular
4
+ * transformation.
5
+ *
6
+ * For example, to get all of the collectible types that count towards Guppy:
7
+ *
8
+ * ```ts
9
+ * const guppyCollectibleTypes = getCollectibleTypesForTransformation(PlayerForm.GUPPY);
10
+ * ```
11
+ */
12
+ export declare function getCollectibleTypesForTransformation(playerForm: PlayerForm): Set<CollectibleType>;
13
+ /** Returns the number of items that a player has towards a particular transformation. */
14
+ export declare function getPlayerNumCollectiblesForTransformation(player: EntityPlayer, playerForm: PlayerForm): int;
15
+ /** Returns a set of the player's current transformations. */
16
+ export declare function getPlayerTransformations(player: EntityPlayer): Set<PlayerForm>;
17
+ /**
18
+ * Helper function to get a transformation name from a PlayerForm enum.
19
+ *
20
+ * For example:
21
+ *
22
+ * ```ts
23
+ * const transformationName = getTransformationName(PlayerForm.LORD_OF_THE_FLIES);
24
+ * // transformationName is "Beelzebub"
25
+ * ```
26
+ */
27
+ export declare function getTransformationName(playerForm: PlayerForm): string;
28
+ export declare function getTransformationsForCollectibleType(collectibleType: CollectibleType): Set<PlayerForm>;
29
+ export declare function hasFlyingTransformation(player: EntityPlayer): boolean;
30
+ export declare function isTransformationFlying(playerForm: PlayerForm): boolean;
@@ -0,0 +1,114 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local Map = ____lualib.Map
3
+ local __TS__New = ____lualib.__TS__New
4
+ local Set = ____lualib.Set
5
+ local __TS__Spread = ____lualib.__TS__Spread
6
+ local __TS__Iterator = ____lualib.__TS__Iterator
7
+ local ____exports = {}
8
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
9
+ local ItemConfigTag = ____isaac_2Dtypescript_2Ddefinitions.ItemConfigTag
10
+ local PlayerForm = ____isaac_2Dtypescript_2Ddefinitions.PlayerForm
11
+ local ____transformationNames = require("objects.transformationNames")
12
+ local DEFAULT_TRANSFORMATION_NAME = ____transformationNames.DEFAULT_TRANSFORMATION_NAME
13
+ local TRANSFORMATION_NAMES = ____transformationNames.TRANSFORMATION_NAMES
14
+ local ____collectibles = require("functions.collectibles")
15
+ local getCollectibleTags = ____collectibles.getCollectibleTags
16
+ local ____collectibleTag = require("functions.collectibleTag")
17
+ local getCollectibleTypesWithTag = ____collectibleTag.getCollectibleTypesWithTag
18
+ local ____enums = require("functions.enums")
19
+ local getEnumValues = ____enums.getEnumValues
20
+ local ____flag = require("functions.flag")
21
+ local hasFlag = ____flag.hasFlag
22
+ local ____player = require("functions.player")
23
+ local getPlayerCollectibleCount = ____player.getPlayerCollectibleCount
24
+ local TRANSFORMATION_TO_TAG_MAP = __TS__New(Map, {
25
+ {PlayerForm.GUPPY, ItemConfigTag.GUPPY},
26
+ {PlayerForm.BEELZEBUB, ItemConfigTag.FLY},
27
+ {PlayerForm.FUN_GUY, ItemConfigTag.MUSHROOM},
28
+ {PlayerForm.SERAPHIM, ItemConfigTag.ANGEL},
29
+ {PlayerForm.BOB, ItemConfigTag.BOB},
30
+ {PlayerForm.SPUN, ItemConfigTag.SYRINGE},
31
+ {PlayerForm.YES_MOTHER, ItemConfigTag.MOM},
32
+ {PlayerForm.CONJOINED, ItemConfigTag.BABY},
33
+ {PlayerForm.LEVIATHAN, ItemConfigTag.DEVIL},
34
+ {PlayerForm.OH_CRAP, ItemConfigTag.POOP},
35
+ {PlayerForm.BOOKWORM, ItemConfigTag.BOOK},
36
+ {PlayerForm.SPIDER_BABY, ItemConfigTag.SPIDER}
37
+ })
38
+ local TRANSFORMATIONS_THAT_GRANT_FLYING = __TS__New(Set, {PlayerForm.GUPPY, PlayerForm.BEELZEBUB, PlayerForm.SERAPHIM, PlayerForm.LEVIATHAN})
39
+ --- Helper function to get all of the collectible types in the game that count towards a particular
40
+ -- transformation.
41
+ --
42
+ -- For example, to get all of the collectible types that count towards Guppy:
43
+ --
44
+ -- ```ts
45
+ -- const guppyCollectibleTypes = getCollectibleTypesForTransformation(PlayerForm.GUPPY);
46
+ -- ```
47
+ function ____exports.getCollectibleTypesForTransformation(self, playerForm)
48
+ local itemConfigTag = TRANSFORMATION_TO_TAG_MAP:get(playerForm)
49
+ if itemConfigTag == nil then
50
+ error(("Failed to get the collectible types for the transformation of " .. tostring(playerForm)) .. " because that transformation is not based on collectibles.")
51
+ end
52
+ return getCollectibleTypesWithTag(nil, itemConfigTag)
53
+ end
54
+ --- Returns the number of items that a player has towards a particular transformation.
55
+ function ____exports.getPlayerNumCollectiblesForTransformation(self, player, playerForm)
56
+ local collectibleTypes = ____exports.getCollectibleTypesForTransformation(nil, playerForm)
57
+ return getPlayerCollectibleCount(
58
+ nil,
59
+ player,
60
+ __TS__Spread(collectibleTypes:values())
61
+ )
62
+ end
63
+ --- Returns a set of the player's current transformations.
64
+ function ____exports.getPlayerTransformations(self, player)
65
+ local transformations = __TS__New(Set)
66
+ for ____, playerForm in ipairs(getEnumValues(nil, PlayerForm)) do
67
+ if player:HasPlayerForm(playerForm) then
68
+ transformations:add(playerForm)
69
+ end
70
+ end
71
+ return transformations
72
+ end
73
+ --- Helper function to get a transformation name from a PlayerForm enum.
74
+ --
75
+ -- For example:
76
+ --
77
+ -- ```ts
78
+ -- const transformationName = getTransformationName(PlayerForm.LORD_OF_THE_FLIES);
79
+ -- // transformationName is "Beelzebub"
80
+ -- ```
81
+ function ____exports.getTransformationName(self, playerForm)
82
+ local transformationName = TRANSFORMATION_NAMES[playerForm]
83
+ return transformationName == nil and DEFAULT_TRANSFORMATION_NAME or transformationName
84
+ end
85
+ function ____exports.getTransformationsForCollectibleType(self, collectibleType)
86
+ local itemConfigTags = getCollectibleTags(nil, collectibleType)
87
+ local playerForms = getEnumValues(nil, PlayerForm)
88
+ local transformationSet = __TS__New(Set)
89
+ for ____, playerForm in ipairs(playerForms) do
90
+ do
91
+ local itemConfigTag = TRANSFORMATION_TO_TAG_MAP:get(playerForm)
92
+ if itemConfigTag == nil then
93
+ goto __continue11
94
+ end
95
+ if hasFlag(nil, itemConfigTags, itemConfigTag) then
96
+ transformationSet:add(playerForm)
97
+ end
98
+ end
99
+ ::__continue11::
100
+ end
101
+ return transformationSet
102
+ end
103
+ function ____exports.hasFlyingTransformation(self, player)
104
+ for ____, playerForm in __TS__Iterator(TRANSFORMATIONS_THAT_GRANT_FLYING:values()) do
105
+ if player:HasPlayerForm(playerForm) then
106
+ return true
107
+ end
108
+ end
109
+ return false
110
+ end
111
+ function ____exports.isTransformationFlying(self, playerForm)
112
+ return TRANSFORMATIONS_THAT_GRANT_FLYING:has(playerForm)
113
+ end
114
+ return ____exports
@@ -0,0 +1,10 @@
1
+ import { CacheFlag, TrinketType } from "isaac-typescript-definitions";
2
+ /**
3
+ * Returns a map containing every trinket type that the player has that matches the provided
4
+ * CacheFlag. The values of the map correspond to the multiplier for that trinket.
5
+ */
6
+ export declare function getPlayerTrinketsForCacheFlag(player: EntityPlayer, cacheFlag: CacheFlag): Map<TrinketType, int>;
7
+ /**
8
+ * Returns a set containing every trinket type with the given cache flag, including modded trinkets.
9
+ */
10
+ export declare function getTrinketsForCacheFlag(cacheFlag: CacheFlag): Set<TrinketType>;
@@ -0,0 +1,53 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local Map = ____lualib.Map
3
+ local __TS__New = ____lualib.__TS__New
4
+ local Set = ____lualib.Set
5
+ local __TS__Iterator = ____lualib.__TS__Iterator
6
+ local ____exports = {}
7
+ local initCacheFlagMap, CACHE_FLAG_TO_TRINKETS_MAP
8
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
9
+ local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
10
+ local ____enums = require("functions.enums")
11
+ local getEnumValues = ____enums.getEnumValues
12
+ local ____set = require("functions.set")
13
+ local copySet = ____set.copySet
14
+ local ____trinkets = require("functions.trinkets")
15
+ local getTrinketTypes = ____trinkets.getTrinketTypes
16
+ local trinketHasCacheFlag = ____trinkets.trinketHasCacheFlag
17
+ function initCacheFlagMap(self)
18
+ for ____, cacheFlag in ipairs(getEnumValues(nil, CacheFlag)) do
19
+ local trinketsSet = __TS__New(Set)
20
+ for ____, trinketType in ipairs(getTrinketTypes(nil)) do
21
+ if trinketHasCacheFlag(nil, trinketType, cacheFlag) then
22
+ trinketsSet:add(trinketType)
23
+ end
24
+ end
25
+ CACHE_FLAG_TO_TRINKETS_MAP:set(cacheFlag, trinketsSet)
26
+ end
27
+ end
28
+ --- Returns a set containing every trinket type with the given cache flag, including modded trinkets.
29
+ function ____exports.getTrinketsForCacheFlag(self, cacheFlag)
30
+ if CACHE_FLAG_TO_TRINKETS_MAP.size == 0 then
31
+ initCacheFlagMap(nil)
32
+ end
33
+ local trinketsSet = CACHE_FLAG_TO_TRINKETS_MAP:get(cacheFlag)
34
+ if trinketsSet == nil then
35
+ return __TS__New(Set)
36
+ end
37
+ return copySet(nil, trinketsSet)
38
+ end
39
+ CACHE_FLAG_TO_TRINKETS_MAP = __TS__New(Map)
40
+ --- Returns a map containing every trinket type that the player has that matches the provided
41
+ -- CacheFlag. The values of the map correspond to the multiplier for that trinket.
42
+ function ____exports.getPlayerTrinketsForCacheFlag(self, player, cacheFlag)
43
+ local trinketsForCacheFlag = ____exports.getTrinketsForCacheFlag(nil, cacheFlag)
44
+ local playerTrinkets = __TS__New(Map)
45
+ for ____, trinketType in __TS__Iterator(trinketsForCacheFlag:values()) do
46
+ local trinketMultiplier = player:GetTrinketMultiplier(trinketType)
47
+ if trinketMultiplier > 0 then
48
+ playerTrinkets:set(trinketType, trinketMultiplier)
49
+ end
50
+ end
51
+ return playerTrinkets
52
+ end
53
+ return ____exports
@@ -0,0 +1,38 @@
1
+ import { TrinketType } from "isaac-typescript-definitions";
2
+ import { TrinketSituation } from "../interfaces/TrinketSituation";
3
+ /**
4
+ * Helper function to restore the player's trinkets back to the way they were before the
5
+ * `temporarilyRemoveTrinket` function was used. It will re-smelt any smelted trinkets that were
6
+ * removed.
7
+ */
8
+ export declare function giveTrinketsBack(player: EntityPlayer, trinketSituation: TrinketSituation | undefined): void;
9
+ /**
10
+ * Helper function to smelt a trinket. Before smelting, this function will automatically remove the
11
+ * trinkets that the player is holding, if any, and then give them back after the new trinket is
12
+ * smelted.
13
+ *
14
+ * @param player The player to smelt the trinkets to.
15
+ * @param trinketType The trinket type to smelt.
16
+ * @param numTrinkets Optional. If specified, will smelt the given number of trinkets. Use this to
17
+ * avoid calling this function multiple times. Default is 1.
18
+ */
19
+ export declare function smeltTrinket(player: EntityPlayer, trinketType: TrinketType, numTrinkets?: number): void;
20
+ /**
21
+ * Helper function to temporarily remove a specific kind of trinket from the player. Use this in
22
+ * combination with the `giveTrinketsBack` function to take away and give back a trinket on the same
23
+ * frame. This function correctly handles multiple trinket slots and ensures that all copies of the
24
+ * trinket are removed, including smelted trinkets.
25
+ *
26
+ * Note that one smelted golden trinket is the same as two smelted normal trinkets.
27
+ *
28
+ * @returns Undefined if the player does not have the trinket, or TrinketSituation if they do.
29
+ */
30
+ export declare function temporarilyRemoveTrinket(player: EntityPlayer, trinketType: TrinketType): TrinketSituation | undefined;
31
+ /**
32
+ * Helper function to temporarily removes a player's held trinkets, if any. This will not remove any
33
+ * smelted trinkets. Use this in combination with the `giveTrinketsBack` function to take away and
34
+ * give back trinkets on the same frame.
35
+ *
36
+ * @returns Undefined if the player does not have any trinkets, or TrinketSituation if they do.
37
+ */
38
+ export declare function temporarilyRemoveTrinkets(player: EntityPlayer): TrinketSituation | undefined;
@@ -0,0 +1,114 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
4
+ local TrinketSlot = ____isaac_2Dtypescript_2Ddefinitions.TrinketSlot
5
+ local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
6
+ local ____player = require("functions.player")
7
+ local useActiveItemTemp = ____player.useActiveItemTemp
8
+ local ____trinkets = require("functions.trinkets")
9
+ local getGoldenTrinketType = ____trinkets.getGoldenTrinketType
10
+ local ____utils = require("functions.utils")
11
+ local ____repeat = ____utils["repeat"]
12
+ --- Helper function to temporarily removes a player's held trinkets, if any. This will not remove any
13
+ -- smelted trinkets. Use this in combination with the `giveTrinketsBack` function to take away and
14
+ -- give back trinkets on the same frame.
15
+ --
16
+ -- @returns Undefined if the player does not have any trinkets, or TrinketSituation if they do.
17
+ function ____exports.temporarilyRemoveTrinkets(self, player)
18
+ local trinketType1 = player:GetTrinket(TrinketSlot.SLOT_1)
19
+ local trinketType2 = player:GetTrinket(TrinketSlot.SLOT_2)
20
+ if trinketType1 == TrinketType.NULL and trinketType2 == TrinketType.NULL then
21
+ return nil
22
+ end
23
+ if trinketType1 ~= TrinketType.NULL then
24
+ player:TryRemoveTrinket(trinketType1)
25
+ end
26
+ if trinketType2 ~= TrinketType.NULL then
27
+ player:TryRemoveTrinket(trinketType2)
28
+ end
29
+ return {trinketTypeRemoved = TrinketType.NULL, trinketType1 = trinketType1, trinketType2 = trinketType2, numSmeltedTrinkets = 0}
30
+ end
31
+ --- Helper function to restore the player's trinkets back to the way they were before the
32
+ -- `temporarilyRemoveTrinket` function was used. It will re-smelt any smelted trinkets that were
33
+ -- removed.
34
+ function ____exports.giveTrinketsBack(self, player, trinketSituation)
35
+ if trinketSituation == nil then
36
+ return
37
+ end
38
+ local trinketType1 = player:GetTrinket(TrinketSlot.SLOT_1)
39
+ local trinketType2 = player:GetTrinket(TrinketSlot.SLOT_2)
40
+ if trinketType1 ~= TrinketType.NULL then
41
+ player:TryRemoveTrinket(trinketType1)
42
+ end
43
+ if trinketType2 ~= TrinketType.NULL then
44
+ player:TryRemoveTrinket(trinketType2)
45
+ end
46
+ ____repeat(
47
+ nil,
48
+ trinketSituation.numSmeltedTrinkets,
49
+ function()
50
+ player:AddTrinket(trinketSituation.trinketTypeRemoved, false)
51
+ useActiveItemTemp(nil, player, CollectibleType.SMELTER)
52
+ end
53
+ )
54
+ if trinketSituation.trinketType1 ~= TrinketType.NULL then
55
+ player:AddTrinket(trinketSituation.trinketType1, false)
56
+ end
57
+ if trinketSituation.trinketType2 ~= TrinketType.NULL then
58
+ player:AddTrinket(trinketSituation.trinketType2, false)
59
+ end
60
+ end
61
+ --- Helper function to smelt a trinket. Before smelting, this function will automatically remove the
62
+ -- trinkets that the player is holding, if any, and then give them back after the new trinket is
63
+ -- smelted.
64
+ --
65
+ -- @param player The player to smelt the trinkets to.
66
+ -- @param trinketType The trinket type to smelt.
67
+ -- @param numTrinkets Optional. If specified, will smelt the given number of trinkets. Use this to
68
+ -- avoid calling this function multiple times. Default is 1.
69
+ function ____exports.smeltTrinket(self, player, trinketType, numTrinkets)
70
+ if numTrinkets == nil then
71
+ numTrinkets = 1
72
+ end
73
+ local trinketSituation = ____exports.temporarilyRemoveTrinkets(nil, player)
74
+ ____repeat(
75
+ nil,
76
+ numTrinkets,
77
+ function()
78
+ player:AddTrinket(trinketType)
79
+ useActiveItemTemp(nil, player, CollectibleType.SMELTER)
80
+ end
81
+ )
82
+ ____exports.giveTrinketsBack(nil, player, trinketSituation)
83
+ end
84
+ --- Helper function to temporarily remove a specific kind of trinket from the player. Use this in
85
+ -- combination with the `giveTrinketsBack` function to take away and give back a trinket on the same
86
+ -- frame. This function correctly handles multiple trinket slots and ensures that all copies of the
87
+ -- trinket are removed, including smelted trinkets.
88
+ --
89
+ -- Note that one smelted golden trinket is the same as two smelted normal trinkets.
90
+ --
91
+ -- @returns Undefined if the player does not have the trinket, or TrinketSituation if they do.
92
+ function ____exports.temporarilyRemoveTrinket(self, player, trinketType)
93
+ if not player:HasTrinket(trinketType) then
94
+ return nil
95
+ end
96
+ local trinketType1 = player:GetTrinket(TrinketSlot.SLOT_1)
97
+ local trinketType2 = player:GetTrinket(TrinketSlot.SLOT_2)
98
+ local numTrinkets = 0
99
+ while player:HasTrinket(trinketType) do
100
+ player:TryRemoveTrinket(trinketType)
101
+ numTrinkets = numTrinkets + 1
102
+ end
103
+ local numSmeltedTrinkets = numTrinkets
104
+ local trinketWasInSlot1 = trinketType1 == trinketType or trinketType1 == getGoldenTrinketType(nil, trinketType)
105
+ if trinketWasInSlot1 then
106
+ numSmeltedTrinkets = numSmeltedTrinkets - 1
107
+ end
108
+ local trinketWasInSlot2 = trinketType2 == trinketType or trinketType2 == getGoldenTrinketType(nil, trinketType)
109
+ if trinketWasInSlot2 then
110
+ numSmeltedTrinkets = numSmeltedTrinkets - 1
111
+ end
112
+ return {trinketTypeRemoved = trinketType, trinketType1 = trinketType1, trinketType2 = trinketType2, numSmeltedTrinkets = numSmeltedTrinkets}
113
+ end
114
+ return ____exports
@@ -0,0 +1,73 @@
1
+ import { CacheFlag, TrinketType } from "isaac-typescript-definitions";
2
+ /**
3
+ * Helper function to get the corresponding golden trinket type from a normal trinket type.
4
+ *
5
+ * For example, passing `TrinketType.SWALLOWED_PENNY` would result in 32769, which is the value that
6
+ * corresponds to the golden trinket sub-type for Swallowed Penny.
7
+ */
8
+ export declare function getGoldenTrinketType(trinketType: TrinketType): TrinketType;
9
+ /**
10
+ * Helper function to get an array that represents every modded trinket type.
11
+ *
12
+ * Returns an empty array if there are no modded trinket types.
13
+ */
14
+ export declare function getModdedTrinketTypes(): TrinketType[];
15
+ /**
16
+ * Returns the slot number corresponding to where a trinket can be safely inserted.
17
+ *
18
+ * For example:
19
+ *
20
+ * ```ts
21
+ * const player = Isaac.GetPlayer();
22
+ * const trinketSlot = getOpenTrinketSlotNum(player);
23
+ * if (trinketSlot !== undefined) {
24
+ * // They have one or more open trinket slots
25
+ * player.AddTrinket(TrinketType.SWALLOWED_PENNY);
26
+ * }
27
+ * ```
28
+ */
29
+ export declare function getOpenTrinketSlot(player: EntityPlayer): int | undefined;
30
+ /**
31
+ * Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
32
+ * trinket type was not valid.
33
+ */
34
+ export declare function getTrinketDescription(trinketType: TrinketType): string;
35
+ /**
36
+ * Helper function to get the name of a trinket. Returns "Unknown" if the provided trinket type is
37
+ * not valid.
38
+ *
39
+ * For example:
40
+ *
41
+ * ```ts
42
+ * const trinketType = TrinketType.SWALLOWED_PENNY;
43
+ * const trinketName = getTrinketName(trinketType); // trinketName is "Swallowed Penny"
44
+ * ```
45
+ */
46
+ export declare function getTrinketName(trinketType: TrinketType): string;
47
+ /** Helper function to get an array that contains every trinket type. */
48
+ export declare function getTrinketTypes(): TrinketType[];
49
+ /** Helper function to get an array that represents every vanilla trinket type. */
50
+ export declare function getVanillaTrinketTypes(): TrinketType[];
51
+ /**
52
+ * Returns whether or not the player can hold an additional trinket, beyond what they are currently
53
+ * carrying. This takes into account items that modify the max number of trinkets, like Mom's Purse.
54
+ *
55
+ * If the player is the Tainted Soul, this always returns false, since that character cannot pick up
56
+ * items. (Only Tainted Forgotten can pick up items.)
57
+ */
58
+ export declare function hasOpenTrinketSlot(player: EntityPlayer): boolean;
59
+ export declare function isGoldenTrinket(trinketType: TrinketType): boolean;
60
+ /**
61
+ * Helper function to change the sprite of a trinket entity.
62
+ *
63
+ * For more information about removing the trinket sprite, see the documentation for the
64
+ * "clearSprite" helper function.
65
+ *
66
+ * @param trinket The trinket whose sprite you want to modify.
67
+ * @param pngPath Equal to either the spritesheet path to load (e.g.
68
+ * "gfx/items/trinkets/trinket_001_swallowedpenny.png") or undefined. If undefined,
69
+ * the sprite will be removed, making it appear like the collectible has already been
70
+ * taken by the player.
71
+ */
72
+ export declare function setTrinketSprite(trinket: EntityPickup, pngPath: string | undefined): void;
73
+ export declare function trinketHasCacheFlag(trinketType: TrinketType, cacheFlag: CacheFlag): boolean;