isaacscript-common 2.3.0 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1035) hide show
  1. package/cachedClasses.d.ts +37 -0
  2. package/cachedClasses.lua +30 -0
  3. package/callbacks/customRevive.d.ts +1 -0
  4. package/callbacks/customRevive.lua +147 -0
  5. package/callbacks/itemPickup.d.ts +1 -0
  6. package/callbacks/itemPickup.lua +66 -0
  7. package/callbacks/postBombInitLate.d.ts +1 -0
  8. package/callbacks/postBombInitLate.lua +33 -0
  9. package/callbacks/postBoneSwing.d.ts +1 -0
  10. package/callbacks/postBoneSwing.lua +50 -0
  11. package/callbacks/postCollectibleInitFirst.d.ts +1 -0
  12. package/callbacks/postCollectibleInitFirst.lua +34 -0
  13. package/callbacks/postCursedTeleport.d.ts +1 -0
  14. package/callbacks/postCursedTeleport.lua +121 -0
  15. package/callbacks/postCustomDoorEnter.d.ts +50 -0
  16. package/callbacks/postCustomDoorEnter.lua +247 -0
  17. package/callbacks/postDoorRender.d.ts +1 -0
  18. package/callbacks/postDoorRender.lua +26 -0
  19. package/callbacks/postDoorUpdate.d.ts +1 -0
  20. package/callbacks/postDoorUpdate.lua +26 -0
  21. package/callbacks/postEffectInitLate.d.ts +1 -0
  22. package/callbacks/postEffectInitLate.lua +33 -0
  23. package/callbacks/postEffectStateChanged.d.ts +1 -0
  24. package/callbacks/postEffectStateChanged.lua +39 -0
  25. package/callbacks/postEsauJr.d.ts +1 -0
  26. package/callbacks/postEsauJr.lua +69 -0
  27. package/callbacks/postFamiliarInitLate.d.ts +1 -0
  28. package/callbacks/postFamiliarInitLate.lua +33 -0
  29. package/callbacks/postFamiliarStateChanged.d.ts +1 -0
  30. package/callbacks/postFamiliarStateChanged.lua +39 -0
  31. package/callbacks/postFlip.d.ts +1 -0
  32. package/callbacks/postFlip.lua +63 -0
  33. package/callbacks/postGreedModeWave.d.ts +1 -0
  34. package/callbacks/postGreedModeWave.lua +34 -0
  35. package/callbacks/postGridEntity.d.ts +1 -0
  36. package/callbacks/postGridEntity.lua +107 -0
  37. package/callbacks/postGridEntityCollision.d.ts +1 -0
  38. package/callbacks/postGridEntityCollision.lua +67 -0
  39. package/callbacks/postGridEntityRender.d.ts +1 -0
  40. package/callbacks/postGridEntityRender.lua +26 -0
  41. package/callbacks/postHolyMantleRemoved.d.ts +1 -0
  42. package/callbacks/postHolyMantleRemoved.lua +41 -0
  43. package/callbacks/postItemDischarged.d.ts +2 -0
  44. package/callbacks/postItemDischarged.lua +104 -0
  45. package/callbacks/postKnifeInitLate.d.ts +1 -0
  46. package/callbacks/postKnifeInitLate.lua +33 -0
  47. package/callbacks/postLaserInitLate.d.ts +1 -0
  48. package/callbacks/postLaserInitLate.lua +33 -0
  49. package/callbacks/postNPCInitLate.d.ts +1 -0
  50. package/callbacks/postNPCInitLate.lua +33 -0
  51. package/callbacks/postNPCStateChanged.d.ts +1 -0
  52. package/callbacks/postNPCStateChanged.lua +39 -0
  53. package/callbacks/postNewRoomEarly.d.ts +1 -0
  54. package/callbacks/postNewRoomEarly.lua +67 -0
  55. package/callbacks/postPickupCollect.d.ts +1 -0
  56. package/callbacks/postPickupCollect.lua +41 -0
  57. package/callbacks/postPickupInitLate.d.ts +1 -0
  58. package/callbacks/postPickupInitLate.lua +33 -0
  59. package/callbacks/postPickupStateChanged.d.ts +1 -0
  60. package/callbacks/postPickupStateChanged.lua +39 -0
  61. package/callbacks/postPitRender.d.ts +1 -0
  62. package/callbacks/postPitRender.lua +26 -0
  63. package/callbacks/postPitUpdate.d.ts +1 -0
  64. package/callbacks/postPitUpdate.lua +26 -0
  65. package/callbacks/postPlayerChangeHealth.d.ts +1 -0
  66. package/callbacks/postPlayerChangeHealth.lua +52 -0
  67. package/callbacks/postPlayerChangeType.d.ts +1 -0
  68. package/callbacks/postPlayerChangeType.lua +41 -0
  69. package/callbacks/postPlayerFatalDamage.d.ts +1 -0
  70. package/callbacks/postPlayerFatalDamage.lua +73 -0
  71. package/callbacks/postPlayerInitLate.d.ts +1 -0
  72. package/callbacks/postPlayerInitLate.lua +35 -0
  73. package/callbacks/postPlayerReordered.d.ts +1 -0
  74. package/callbacks/postPlayerReordered.lua +114 -0
  75. package/callbacks/postPoopRender.d.ts +1 -0
  76. package/callbacks/postPoopRender.lua +26 -0
  77. package/callbacks/postPoopUpdate.d.ts +1 -0
  78. package/callbacks/postPoopUpdate.lua +26 -0
  79. package/callbacks/postPressurePlateRender.d.ts +1 -0
  80. package/callbacks/postPressurePlateRender.lua +26 -0
  81. package/callbacks/postPressurePlateUpdate.d.ts +1 -0
  82. package/callbacks/postPressurePlateUpdate.lua +26 -0
  83. package/callbacks/postProjectileInitLate.d.ts +1 -0
  84. package/callbacks/postProjectileInitLate.lua +33 -0
  85. package/callbacks/postPurchase.d.ts +1 -0
  86. package/callbacks/postPurchase.lua +51 -0
  87. package/callbacks/postRockRender.d.ts +1 -0
  88. package/callbacks/postRockRender.lua +26 -0
  89. package/callbacks/postRockUpdate.d.ts +1 -0
  90. package/callbacks/postRockUpdate.lua +26 -0
  91. package/callbacks/postRoomClearChanged.d.ts +1 -0
  92. package/callbacks/postRoomClearChanged.lua +42 -0
  93. package/callbacks/postSacrifice.d.ts +1 -0
  94. package/callbacks/postSacrifice.lua +44 -0
  95. package/callbacks/postSlotInitUpdate.d.ts +1 -0
  96. package/callbacks/postSlotInitUpdate.lua +53 -0
  97. package/callbacks/postSlotRender.d.ts +1 -0
  98. package/callbacks/postSlotRender.lua +76 -0
  99. package/callbacks/postSpikesRender.d.ts +1 -0
  100. package/callbacks/postSpikesRender.lua +26 -0
  101. package/callbacks/postSpikesUpdate.d.ts +1 -0
  102. package/callbacks/postSpikesUpdate.lua +26 -0
  103. package/callbacks/postTNTRender.d.ts +1 -0
  104. package/callbacks/postTNTRender.lua +26 -0
  105. package/callbacks/postTNTUpdate.d.ts +1 -0
  106. package/callbacks/postTNTUpdate.lua +26 -0
  107. package/callbacks/postTearInitLate.d.ts +1 -0
  108. package/callbacks/postTearInitLate.lua +33 -0
  109. package/callbacks/postTearInitVeryLate.d.ts +1 -0
  110. package/callbacks/postTearInitVeryLate.lua +36 -0
  111. package/callbacks/postTransformation.d.ts +1 -0
  112. package/callbacks/postTransformation.lua +48 -0
  113. package/callbacks/postTrinketBreak.d.ts +1 -0
  114. package/callbacks/postTrinketBreak.lua +72 -0
  115. package/callbacks/preBerserkDeath.d.ts +1 -0
  116. package/callbacks/preBerserkDeath.lua +38 -0
  117. package/callbacks/preNewLevel.d.ts +1 -0
  118. package/callbacks/preNewLevel.lua +45 -0
  119. package/callbacks/reorderedCallbacks.d.ts +20 -0
  120. package/callbacks/reorderedCallbacks.lua +108 -0
  121. package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
  122. package/callbacks/subscriptions/postBombInitLate.lua +29 -0
  123. package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
  124. package/callbacks/subscriptions/postBoneSwing.lua +22 -0
  125. package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
  126. package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
  127. package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
  128. package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
  129. package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
  130. package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
  131. package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
  132. package/callbacks/subscriptions/postCustomRevive.lua +29 -0
  133. package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
  134. package/callbacks/subscriptions/postDoorRender.lua +30 -0
  135. package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
  136. package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
  137. package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
  138. package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
  139. package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
  140. package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
  141. package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
  142. package/callbacks/subscriptions/postEsauJr.lua +22 -0
  143. package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
  144. package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
  145. package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
  146. package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
  147. package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
  148. package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
  149. package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
  150. package/callbacks/subscriptions/postFirstFlip.lua +22 -0
  151. package/callbacks/subscriptions/postFlip.d.ts +4 -0
  152. package/callbacks/subscriptions/postFlip.lua +22 -0
  153. package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
  154. package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
  155. package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  156. package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
  157. package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
  158. package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
  159. package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
  160. package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
  161. package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
  162. package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
  163. package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
  164. package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
  165. package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
  166. package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
  167. package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
  168. package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
  169. package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
  170. package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
  171. package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  172. package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
  173. package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
  174. package/callbacks/subscriptions/postItemDischarged.lua +29 -0
  175. package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
  176. package/callbacks/subscriptions/postItemPickup.lua +33 -0
  177. package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
  178. package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
  179. package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
  180. package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
  181. package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
  182. package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
  183. package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
  184. package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
  185. package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
  186. package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
  187. package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
  188. package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
  189. package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
  190. package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
  191. package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
  192. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
  193. package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
  194. package/callbacks/subscriptions/postPickupCollect.lua +29 -0
  195. package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
  196. package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
  197. package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
  198. package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
  199. package/callbacks/subscriptions/postPitRender.d.ts +5 -0
  200. package/callbacks/subscriptions/postPitRender.lua +30 -0
  201. package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
  202. package/callbacks/subscriptions/postPitUpdate.lua +30 -0
  203. package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
  204. package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
  205. package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
  206. package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
  207. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
  208. package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
  209. package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
  210. package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
  211. package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
  212. package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
  213. package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
  214. package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
  215. package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
  216. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
  217. package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
  218. package/callbacks/subscriptions/postPoopRender.lua +30 -0
  219. package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
  220. package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
  221. package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
  222. package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
  223. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
  224. package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
  225. package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
  226. package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
  227. package/callbacks/subscriptions/postPurchase.d.ts +6 -0
  228. package/callbacks/subscriptions/postPurchase.lua +22 -0
  229. package/callbacks/subscriptions/postRockRender.d.ts +5 -0
  230. package/callbacks/subscriptions/postRockRender.lua +30 -0
  231. package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
  232. package/callbacks/subscriptions/postRockUpdate.lua +30 -0
  233. package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  234. package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
  235. package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
  236. package/callbacks/subscriptions/postSacrifice.lua +34 -0
  237. package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
  238. package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
  239. package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
  240. package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
  241. package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
  242. package/callbacks/subscriptions/postSlotInit.lua +29 -0
  243. package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
  244. package/callbacks/subscriptions/postSlotRender.lua +29 -0
  245. package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
  246. package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
  247. package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
  248. package/callbacks/subscriptions/postSpikesRender.lua +30 -0
  249. package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
  250. package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
  251. package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
  252. package/callbacks/subscriptions/postTNTRender.lua +30 -0
  253. package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
  254. package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
  255. package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
  256. package/callbacks/subscriptions/postTearInitLate.lua +29 -0
  257. package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
  258. package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
  259. package/callbacks/subscriptions/postTransformation.d.ts +5 -0
  260. package/callbacks/subscriptions/postTransformation.lua +29 -0
  261. package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
  262. package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
  263. package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
  264. package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
  265. package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
  266. package/callbacks/subscriptions/preCustomRevive.lua +38 -0
  267. package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
  268. package/callbacks/subscriptions/preItemPickup.lua +33 -0
  269. package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
  270. package/callbacks/subscriptions/preNewLevel.lua +22 -0
  271. package/classes/DefaultMap.d.ts +110 -0
  272. package/classes/DefaultMap.lua +135 -0
  273. package/classes/ModUpgraded.d.ts +23 -0
  274. package/classes/ModUpgraded.lua +43 -0
  275. package/constants.d.ts +104 -0
  276. package/constants.lua +86 -0
  277. package/constantsFirstLast.d.ts +130 -0
  278. package/constantsFirstLast.lua +113 -0
  279. package/enums/HealthType.d.ts +16 -0
  280. package/enums/HealthType.lua +24 -0
  281. package/enums/ModCallbackCustom.d.ts +860 -0
  282. package/enums/ModCallbackCustom.lua +159 -0
  283. package/enums/PocketItemType.d.ts +8 -0
  284. package/enums/PocketItemType.lua +15 -0
  285. package/enums/SerializationType.d.ts +5 -0
  286. package/enums/SerializationType.lua +9 -0
  287. package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
  288. package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
  289. package/enums/private/SaveDataKey.d.ts +7 -0
  290. package/enums/private/SaveDataKey.lua +11 -0
  291. package/enums/private/SerializationBrand.d.ts +37 -0
  292. package/enums/private/SerializationBrand.lua +17 -0
  293. package/features/characterHealthConversion.d.ts +9 -0
  294. package/features/characterHealthConversion.lua +91 -0
  295. package/features/characterStats.d.ts +19 -0
  296. package/features/characterStats.lua +54 -0
  297. package/features/debugDisplay/debugDisplay.d.ts +2 -0
  298. package/features/debugDisplay/debugDisplay.lua +181 -0
  299. package/features/debugDisplay/exports.d.ts +199 -0
  300. package/features/debugDisplay/exports.lua +223 -0
  301. package/features/debugDisplay/v.d.ts +44 -0
  302. package/features/debugDisplay/v.lua +54 -0
  303. package/features/deployJSONRoom.d.ts +65 -0
  304. package/features/deployJSONRoom.lua +519 -0
  305. package/features/disableInputs.d.ts +62 -0
  306. package/features/disableInputs.lua +134 -0
  307. package/features/disableSound.d.ts +18 -0
  308. package/features/disableSound.lua +62 -0
  309. package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
  310. package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
  311. package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
  312. package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
  313. package/features/extraConsoleCommands/init.d.ts +26 -0
  314. package/features/extraConsoleCommands/init.lua +265 -0
  315. package/features/extraConsoleCommands/listCommands.d.ts +349 -0
  316. package/features/extraConsoleCommands/listCommands.lua +1094 -0
  317. package/features/extraConsoleCommands/v.d.ts +13 -0
  318. package/features/extraConsoleCommands/v.lua +10 -0
  319. package/features/fadeInRemover.d.ts +14 -0
  320. package/features/fadeInRemover.lua +55 -0
  321. package/features/fastReset.d.ts +14 -0
  322. package/features/fastReset.lua +59 -0
  323. package/features/forgottenSwitch.d.ts +5 -0
  324. package/features/forgottenSwitch.lua +32 -0
  325. package/features/getCollectibleItemPoolType.d.ts +7 -0
  326. package/features/getCollectibleItemPoolType.lua +48 -0
  327. package/features/playerInventory.d.ts +23 -0
  328. package/features/playerInventory.lua +147 -0
  329. package/features/ponyDetection.d.ts +6 -0
  330. package/features/ponyDetection.lua +53 -0
  331. package/features/preventCollectibleRotation.d.ts +11 -0
  332. package/features/preventCollectibleRotation.lua +67 -0
  333. package/features/runInNFrames.d.ts +61 -0
  334. package/features/runInNFrames.lua +128 -0
  335. package/features/saveDataManager/constants.d.ts +3 -0
  336. package/features/saveDataManager/constants.lua +5 -0
  337. package/features/saveDataManager/exports.d.ts +131 -0
  338. package/features/saveDataManager/exports.lua +181 -0
  339. package/features/saveDataManager/load.d.ts +4 -0
  340. package/features/saveDataManager/load.lua +66 -0
  341. package/features/saveDataManager/main.d.ts +3 -0
  342. package/features/saveDataManager/main.lua +125 -0
  343. package/features/saveDataManager/maps.d.ts +10 -0
  344. package/features/saveDataManager/maps.lua +11 -0
  345. package/features/saveDataManager/merge.d.ts +24 -0
  346. package/features/saveDataManager/merge.lua +144 -0
  347. package/features/saveDataManager/save.d.ts +4 -0
  348. package/features/saveDataManager/save.lua +44 -0
  349. package/features/saveDataManager/serializationBrand.d.ts +1 -0
  350. package/features/saveDataManager/serializationBrand.lua +17 -0
  351. package/features/sirenHelpers.d.ts +18 -0
  352. package/features/sirenHelpers.lua +82 -0
  353. package/features/taintedLazarusPlayers.d.ts +13 -0
  354. package/features/taintedLazarusPlayers.lua +85 -0
  355. package/featuresInitialized.d.ts +1 -0
  356. package/featuresInitialized.lua +20 -0
  357. package/functions/array.d.ts +141 -0
  358. package/functions/array.lua +354 -0
  359. package/functions/benchmark.d.ts +10 -0
  360. package/functions/benchmark.lua +38 -0
  361. package/functions/bitwise.d.ts +4 -0
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  769. package/src/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  770. package/src/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  771. package/src/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  772. package/src/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  773. package/src/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  774. package/src/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  775. package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  776. package/src/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  777. package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  778. package/src/callbacks/subscriptions/postItemDischarged.ts +0 -43
  779. package/src/callbacks/subscriptions/postItemPickup.ts +0 -64
  780. package/src/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  781. package/src/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  782. package/src/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  783. package/src/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  784. package/src/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  785. package/src/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  786. package/src/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  787. package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  788. package/src/callbacks/subscriptions/postPickupCollect.ts +0 -34
  789. package/src/callbacks/subscriptions/postPickupInitLate.ts +0 -31
  790. package/src/callbacks/subscriptions/postPickupStateChanged.ts +0 -35
  791. package/src/callbacks/subscriptions/postPitRender.ts +0 -35
  792. package/src/callbacks/subscriptions/postPitUpdate.ts +0 -35
  793. package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -45
  794. package/src/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  795. package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -67
  796. package/src/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  797. package/src/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  798. package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  799. package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  800. package/src/callbacks/subscriptions/postPoopRender.ts +0 -35
  801. package/src/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  802. package/src/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  803. package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  804. package/src/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  805. package/src/callbacks/subscriptions/postPurchase.ts +0 -31
  806. package/src/callbacks/subscriptions/postRockRender.ts +0 -35
  807. package/src/callbacks/subscriptions/postRockUpdate.ts +0 -35
  808. package/src/callbacks/subscriptions/postRoomClearChanged.ts +0 -24
  809. package/src/callbacks/subscriptions/postSacrifice.ts +0 -43
  810. package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  811. package/src/callbacks/subscriptions/postSlotDestroyed.ts +0 -32
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  813. package/src/callbacks/subscriptions/postSlotRender.ts +0 -32
  814. package/src/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  815. package/src/callbacks/subscriptions/postSpikesRender.ts +0 -35
  816. package/src/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  817. package/src/callbacks/subscriptions/postTNTRender.ts +0 -35
  818. package/src/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  819. package/src/callbacks/subscriptions/postTearInitLate.ts +0 -32
  820. package/src/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  821. package/src/callbacks/subscriptions/postTransformation.ts +0 -40
  822. package/src/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  823. package/src/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  824. package/src/callbacks/subscriptions/preCustomRevive.ts +0 -45
  825. package/src/callbacks/subscriptions/preItemPickup.ts +0 -64
  826. package/src/callbacks/subscriptions/preNewLevel.ts +0 -24
  827. package/src/classes/DefaultMap.ts +0 -220
  828. package/src/classes/ModUpgraded.ts +0 -83
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  833. package/src/enums/PocketItemType.ts +0 -8
  834. package/src/enums/SerializationType.ts +0 -5
  835. package/src/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  836. package/src/enums/private/SaveDataKey.ts +0 -14
  837. package/src/enums/private/SerializationBrand.ts +0 -42
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  839. package/src/features/characterStats.ts +0 -61
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  842. package/src/features/debugDisplay/v.ts +0 -65
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  859. package/src/features/saveDataManager/constants.ts +0 -4
  860. package/src/features/saveDataManager/exports.ts +0 -230
  861. package/src/features/saveDataManager/load.ts +0 -90
  862. package/src/features/saveDataManager/main.ts +0 -187
  863. package/src/features/saveDataManager/maps.ts +0 -13
  864. package/src/features/saveDataManager/merge.ts +0 -182
  865. package/src/features/saveDataManager/save.ts +0 -66
  866. package/src/features/saveDataManager/serializationBrand.ts +0 -15
  867. package/src/features/sirenHelpers.ts +0 -129
  868. package/src/features/taintedLazarusPlayers.ts +0 -113
  869. package/src/featuresInitialized.ts +0 -20
  870. package/src/functions/array.ts +0 -412
  871. package/src/functions/benchmark.ts +0 -36
  872. package/src/functions/bitwise.ts +0 -24
  873. package/src/functions/boss.ts +0 -227
  874. package/src/functions/cacheFlag.ts +0 -12
  875. package/src/functions/cards.ts +0 -267
  876. package/src/functions/challenges.ts +0 -11
  877. package/src/functions/character.ts +0 -124
  878. package/src/functions/charge.ts +0 -237
  879. package/src/functions/chargeBar.ts +0 -67
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  883. package/src/functions/collectibles.ts +0 -610
  884. package/src/functions/color.ts +0 -149
  885. package/src/functions/debug.ts +0 -65
  886. package/src/functions/deepCopy.ts +0 -508
  887. package/src/functions/deepCopyTests.ts +0 -390
  888. package/src/functions/direction.ts +0 -16
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  890. package/src/functions/easing.ts +0 -182
  891. package/src/functions/eden.ts +0 -47
  892. package/src/functions/entity.ts +0 -352
  893. package/src/functions/entitySpecific.ts +0 -889
  894. package/src/functions/entityTypes.ts +0 -6
  895. package/src/functions/enums.ts +0 -145
  896. package/src/functions/familiars.ts +0 -106
  897. package/src/functions/flag.ts +0 -165
  898. package/src/functions/flying.ts +0 -117
  899. package/src/functions/globals.ts +0 -249
  900. package/src/functions/gridEntity.ts +0 -511
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  902. package/src/functions/input.ts +0 -139
  903. package/src/functions/isaacAPIClass.ts +0 -65
  904. package/src/functions/jsonHelpers.ts +0 -45
  905. package/src/functions/jsonRoom.ts +0 -100
  906. package/src/functions/kColor.ts +0 -130
  907. package/src/functions/language.ts +0 -13
  908. package/src/functions/level.ts +0 -31
  909. package/src/functions/log.ts +0 -660
  910. package/src/functions/map.ts +0 -56
  911. package/src/functions/math.ts +0 -149
  912. package/src/functions/mergeTests.ts +0 -288
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  920. package/src/functions/playerIndex.ts +0 -195
  921. package/src/functions/pocketItems.ts +0 -149
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  923. package/src/functions/random.ts +0 -77
  924. package/src/functions/revive.ts +0 -201
  925. package/src/functions/rng.ts +0 -177
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  930. package/src/functions/run.ts +0 -36
  931. package/src/functions/seeds.ts +0 -19
  932. package/src/functions/serialization.ts +0 -97
  933. package/src/functions/set.ts +0 -95
  934. package/src/functions/sound.ts +0 -9
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  937. package/src/functions/stage.ts +0 -125
  938. package/src/functions/string.ts +0 -47
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  940. package/src/functions/tears.ts +0 -32
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  953. package/src/interfaces/ChargeBarSprites.ts +0 -12
  954. package/src/interfaces/JSONDoor.ts +0 -13
  955. package/src/interfaces/JSONEntity.ts +0 -16
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  958. package/src/interfaces/JSONSpawn.ts +0 -14
  959. package/src/interfaces/PlayerHealth.ts +0 -16
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  962. package/src/interfaces/TrinketSituation.ts +0 -9
  963. package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
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  992. package/src/objects/languageNames.ts +0 -13
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  1032. package/src/upgradeMod.ts +0 -55
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  1034. package/typedoc.json +0 -158
  1035. package/website-root.md +0 -11
@@ -0,0 +1,519 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local Set = ____lualib.Set
3
+ local __TS__New = ____lualib.__TS__New
4
+ local Map = ____lualib.Map
5
+ local __TS__Iterator = ____lualib.__TS__Iterator
6
+ local ____exports = {}
7
+ local postNewRoom, setDecorationsInvisible, respawnPersistentEntities, removeSpecificNPCs, fillRoomWithDecorations, spawnAllEntities, spawnGridEntityForJSONRoom, spawnNormalEntityForJSONRoom, storePersistentEntity, fixPitGraphics, getPitMap, getPitFrame, FEATURE_NAME, NPC_TYPES_TO_NOT_REMOVE, PERSISTENT_ENTITY_TYPES, v
8
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
9
+ local EffectVariant = ____isaac_2Dtypescript_2Ddefinitions.EffectVariant
10
+ local EntityCollisionClass = ____isaac_2Dtypescript_2Ddefinitions.EntityCollisionClass
11
+ local EntityFlag = ____isaac_2Dtypescript_2Ddefinitions.EntityFlag
12
+ local EntityGridCollisionClass = ____isaac_2Dtypescript_2Ddefinitions.EntityGridCollisionClass
13
+ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
14
+ local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
15
+ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
16
+ local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
17
+ local PitfallVariant = ____isaac_2Dtypescript_2Ddefinitions.PitfallVariant
18
+ local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
19
+ local ____cachedClasses = require("cachedClasses")
20
+ local game = ____cachedClasses.game
21
+ local ____DefaultMap = require("classes.DefaultMap")
22
+ local DefaultMap = ____DefaultMap.DefaultMap
23
+ local ____featuresInitialized = require("featuresInitialized")
24
+ local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
25
+ local ____entity = require("functions.entity")
26
+ local removeAllMatchingEntities = ____entity.removeAllMatchingEntities
27
+ local spawn = ____entity.spawn
28
+ local spawnWithSeed = ____entity.spawnWithSeed
29
+ local ____entitySpecific = require("functions.entitySpecific")
30
+ local getNPCs = ____entitySpecific.getNPCs
31
+ local removeAllBombs = ____entitySpecific.removeAllBombs
32
+ local removeAllPickups = ____entitySpecific.removeAllPickups
33
+ local ____gridEntity = require("functions.gridEntity")
34
+ local convertXMLGridEntityType = ____gridEntity.convertXMLGridEntityType
35
+ local getGridEntities = ____gridEntity.getGridEntities
36
+ local removeAllGridExcept = ____gridEntity.removeAllGridExcept
37
+ local setGridEntityInvisible = ____gridEntity.setGridEntityInvisible
38
+ local spawnGridWithVariant = ____gridEntity.spawnGridWithVariant
39
+ local ____jsonRoom = require("functions.jsonRoom")
40
+ local getRandomJSONRoom = ____jsonRoom.getRandomJSONRoom
41
+ local ____log = require("functions.log")
42
+ local log = ____log.log
43
+ local ____rng = require("functions.rng")
44
+ local getRandomSeed = ____rng.getRandomSeed
45
+ local isRNG = ____rng.isRNG
46
+ local newRNG = ____rng.newRNG
47
+ local ____roomData = require("functions.roomData")
48
+ local getRoomListIndex = ____roomData.getRoomListIndex
49
+ local ____roomGrid = require("functions.roomGrid")
50
+ local gridCoordinatesToWorldPosition = ____roomGrid.gridCoordinatesToWorldPosition
51
+ local ____rooms = require("functions.rooms")
52
+ local setRoomCleared = ____rooms.setRoomCleared
53
+ local setRoomUncleared = ____rooms.setRoomUncleared
54
+ local ____spawnCollectible = require("functions.spawnCollectible")
55
+ local spawnCollectible = ____spawnCollectible.spawnCollectible
56
+ local ____utils = require("functions.utils")
57
+ local erange = ____utils.erange
58
+ local ____exports = require("features.saveDataManager.exports")
59
+ local saveDataManager = ____exports.saveDataManager
60
+ function postNewRoom(self)
61
+ local roomListIndex = getRoomListIndex(nil)
62
+ if not v.level.deployedRoomListIndexes:has(roomListIndex) then
63
+ return
64
+ end
65
+ setDecorationsInvisible(nil)
66
+ respawnPersistentEntities(nil)
67
+ end
68
+ function setDecorationsInvisible(self)
69
+ local room = game:GetRoom()
70
+ local roomListIndex = getRoomListIndex(nil)
71
+ local decorationGridIndexes = v.level.roomToDecorationGridIndexesMap:getAndSetDefault(roomListIndex)
72
+ for ____, gridIndex in ipairs(decorationGridIndexes) do
73
+ local gridEntity = room:GetGridEntity(gridIndex)
74
+ if gridEntity ~= nil then
75
+ local gridEntityType = gridEntity:GetType()
76
+ if gridEntityType == GridEntityType.DECORATION then
77
+ setGridEntityInvisible(nil, gridEntity)
78
+ end
79
+ end
80
+ end
81
+ end
82
+ function respawnPersistentEntities(self)
83
+ local room = game:GetRoom()
84
+ local roomListIndex = getRoomListIndex(nil)
85
+ local persistentEntities = v.level.roomToPersistentEntitiesMap:getAndSetDefault(roomListIndex)
86
+ for ____, persistentEntity in ipairs(persistentEntities) do
87
+ local position = room:GetGridPosition(persistentEntity.gridIndex)
88
+ spawn(
89
+ nil,
90
+ persistentEntity.entityType,
91
+ persistentEntity.variant,
92
+ persistentEntity.subType,
93
+ position
94
+ )
95
+ end
96
+ end
97
+ --- Helper function to remove all naturally spawning entities and grid entities from a room. Notably,
98
+ -- this will not remove players (1), tears (2), familiars (3), lasers (7), knives (8), projectiles
99
+ -- (9), blacklisted NPCs such as Dark Esau, charmed NPCs, friendly NPCs, persistent NPCs, most
100
+ -- effects (1000), doors, and walls.
101
+ --
102
+ -- @param fillWithDecorations Optional. Set to true to fill every grid tile with an invisible
103
+ -- decoration, which prevents vanilla entities in the room from
104
+ -- respawning the next time that the player enters. Default is false.
105
+ function ____exports.emptyRoom(self, fillWithDecorations)
106
+ errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
107
+ local roomListIndex = getRoomListIndex(nil)
108
+ v.level.deployedRoomListIndexes:add(roomListIndex)
109
+ removeAllBombs(nil)
110
+ removeAllPickups(nil)
111
+ removeAllMatchingEntities(nil, EntityType.SLOT)
112
+ removeSpecificNPCs(nil)
113
+ removeAllMatchingEntities(nil, EntityType.EFFECT, EffectVariant.DEVIL)
114
+ removeAllMatchingEntities(nil, EntityType.EFFECT, EffectVariant.ANGEL)
115
+ removeAllGridExcept(nil, GridEntityType.WALL, GridEntityType.DOOR)
116
+ setRoomCleared(nil)
117
+ if fillWithDecorations then
118
+ fillRoomWithDecorations(nil)
119
+ end
120
+ end
121
+ function removeSpecificNPCs(self)
122
+ local room = game:GetRoom()
123
+ for ____, npc in ipairs(getNPCs(nil)) do
124
+ do
125
+ if NPC_TYPES_TO_NOT_REMOVE:has(npc.Type) then
126
+ goto __continue25
127
+ end
128
+ if npc:HasEntityFlags(EntityFlag.CHARM) or npc:HasEntityFlags(EntityFlag.FRIENDLY) or npc:HasEntityFlags(EntityFlag.PERSISTENT) then
129
+ goto __continue25
130
+ end
131
+ npc:ClearEntityFlags(EntityFlag.APPEAR)
132
+ npc:Remove()
133
+ if npc.Type == EntityType.FIREPLACE then
134
+ local gridIndex = room:GetGridIndex(npc.Position)
135
+ room:SetGridPath(gridIndex, 0)
136
+ end
137
+ end
138
+ ::__continue25::
139
+ end
140
+ end
141
+ function fillRoomWithDecorations(self)
142
+ local room = game:GetRoom()
143
+ local gridSize = room:GetGridSize()
144
+ local roomListIndex = getRoomListIndex(nil)
145
+ local decorationGridIndexes = v.level.roomToDecorationGridIndexesMap:getAndSetDefault(roomListIndex)
146
+ for ____, gridIndex in ipairs(erange(nil, gridSize)) do
147
+ do
148
+ local existingGridEntity = room:GetGridEntity(gridIndex)
149
+ if existingGridEntity ~= nil then
150
+ goto __continue31
151
+ end
152
+ local position = room:GetGridPosition(gridIndex)
153
+ local decoration = Isaac.GridSpawn(GridEntityType.DECORATION, 0, position)
154
+ if decoration ~= nil then
155
+ setGridEntityInvisible(nil, decoration)
156
+ end
157
+ decorationGridIndexes[#decorationGridIndexes + 1] = gridIndex
158
+ end
159
+ ::__continue31::
160
+ end
161
+ end
162
+ function spawnAllEntities(self, jsonRoom, rng, verbose)
163
+ if verbose == nil then
164
+ verbose = false
165
+ end
166
+ local shouldUnclearRoom = false
167
+ for ____, jsonSpawn in ipairs(jsonRoom.spawn) do
168
+ local xString = jsonSpawn["$"].x
169
+ local x = tonumber(xString)
170
+ if x == nil then
171
+ error("Failed to convert the following x coordinate to a number (for a spawn): " .. xString)
172
+ end
173
+ local yString = jsonSpawn["$"].y
174
+ local y = tonumber(yString)
175
+ if y == nil then
176
+ error("Failed to convert the following y coordinate to a number (for a spawn): " .. yString)
177
+ end
178
+ if #jsonSpawn.entity > 1 then
179
+ error("Stacked entities are not implemented for JSON rooms.")
180
+ end
181
+ local firstXMLEntity = jsonSpawn.entity[1]
182
+ if firstXMLEntity == nil then
183
+ error("Failed to get the first JSON entity from an \"entity\" array.")
184
+ end
185
+ local entityTypeString = firstXMLEntity["$"].type
186
+ local entityType = tonumber(entityTypeString)
187
+ if entityType == nil then
188
+ error("Failed to convert the entity type to a number: " .. entityTypeString)
189
+ end
190
+ local variantString = firstXMLEntity["$"].variant
191
+ local variant = tonumber(variantString)
192
+ if variant == nil then
193
+ error("Failed to convert the entity variant to a number: " .. tostring(variant))
194
+ end
195
+ local subTypeString = firstXMLEntity["$"].subtype
196
+ local subType = tonumber(subTypeString)
197
+ if subType == nil then
198
+ error("Failed to convert the entity sub-type to a number: " .. tostring(subType))
199
+ end
200
+ if entityType >= 1000 then
201
+ if verbose then
202
+ log(((((((("Spawning grid entity " .. tostring(entityType)) .. ".") .. tostring(variant)) .. " at: (") .. tostring(x)) .. ", ") .. tostring(y)) .. ")")
203
+ end
204
+ spawnGridEntityForJSONRoom(
205
+ nil,
206
+ entityType,
207
+ variant,
208
+ x,
209
+ y
210
+ )
211
+ else
212
+ if verbose then
213
+ log(((((((((("Spawning normal entity " .. tostring(entityType)) .. ".") .. tostring(variant)) .. ".") .. tostring(subType)) .. " at: (") .. tostring(x)) .. ", ") .. tostring(y)) .. ")")
214
+ end
215
+ local entity = spawnNormalEntityForJSONRoom(
216
+ nil,
217
+ entityType,
218
+ variant,
219
+ subType,
220
+ x,
221
+ y,
222
+ rng
223
+ )
224
+ local npc = entity:ToNPC()
225
+ if npc ~= nil and npc.CanShutDoors then
226
+ shouldUnclearRoom = true
227
+ end
228
+ end
229
+ end
230
+ if shouldUnclearRoom then
231
+ if verbose then
232
+ log("Setting the room to be uncleared since there were one or more battle NPCs spawned.")
233
+ end
234
+ setRoomUncleared(nil)
235
+ elseif verbose then
236
+ log("Leaving the room cleared since there were no battle NPCs spawned.")
237
+ end
238
+ end
239
+ function spawnGridEntityForJSONRoom(self, gridEntityXMLType, gridEntityXMLVariant, x, y)
240
+ local room = game:GetRoom()
241
+ local gridEntityTuple = convertXMLGridEntityType(nil, gridEntityXMLType, gridEntityXMLVariant)
242
+ if gridEntityTuple == nil then
243
+ return nil
244
+ end
245
+ local gridEntityType, variant = table.unpack(gridEntityTuple)
246
+ local position = gridCoordinatesToWorldPosition(nil, x, y)
247
+ local gridIndex = room:GetGridIndex(position)
248
+ local gridEntity = spawnGridWithVariant(nil, gridEntityType, variant, gridIndex)
249
+ if gridEntity == nil then
250
+ return gridEntity
251
+ end
252
+ if gridEntityType == GridEntityType.POOP then
253
+ local sprite = gridEntity:GetSprite()
254
+ sprite:Play("State1", true)
255
+ sprite:SetLastFrame()
256
+ end
257
+ return gridEntity
258
+ end
259
+ function spawnNormalEntityForJSONRoom(self, entityType, variant, subType, x, y, rng)
260
+ local room = game:GetRoom()
261
+ local roomType = room:GetType()
262
+ local position = gridCoordinatesToWorldPosition(nil, x, y)
263
+ local seed = rng:Next()
264
+ local entity
265
+ if entityType == EntityType.PICKUP and variant == PickupVariant.COLLECTIBLE then
266
+ local options = roomType == RoomType.ANGEL
267
+ entity = spawnCollectible(
268
+ nil,
269
+ subType,
270
+ position,
271
+ seed,
272
+ options
273
+ )
274
+ else
275
+ entity = spawnWithSeed(
276
+ nil,
277
+ entityType,
278
+ variant,
279
+ subType,
280
+ position,
281
+ seed
282
+ )
283
+ end
284
+ if entityType == EntityType.PITFALL and variant == PitfallVariant.PITFALL then
285
+ entity.EntityCollisionClass = EntityCollisionClass.ENEMIES
286
+ entity.GridCollisionClass = EntityGridCollisionClass.WALLS
287
+ end
288
+ storePersistentEntity(nil, entity)
289
+ return entity
290
+ end
291
+ function storePersistentEntity(self, entity)
292
+ if not PERSISTENT_ENTITY_TYPES:has(entity.Type) then
293
+ return
294
+ end
295
+ local room = game:GetRoom()
296
+ local gridIndex = room:GetGridIndex(entity.Position)
297
+ local roomListIndex = getRoomListIndex(nil)
298
+ local persistentEntity = {gridIndex = gridIndex, entityType = entity.Type, variant = entity.Variant, subType = entity.SubType}
299
+ local persistentEntities = v.level.roomToPersistentEntitiesMap:getAndSetDefault(roomListIndex)
300
+ persistentEntities[#persistentEntities + 1] = persistentEntity
301
+ end
302
+ function fixPitGraphics(self)
303
+ local room = game:GetRoom()
304
+ local gridWidth = room:GetGridWidth()
305
+ local pitMap = getPitMap(nil)
306
+ for ____, ____value in __TS__Iterator(pitMap:entries()) do
307
+ local gridIndex = ____value[1]
308
+ local gridEntity = ____value[2]
309
+ local gridIndexLeft = gridIndex - 1
310
+ local L = pitMap:has(gridIndexLeft)
311
+ local gridIndexRight = gridIndex + 1
312
+ local R = pitMap:has(gridIndexRight)
313
+ local gridIndexUp = gridIndex - gridWidth
314
+ local U = pitMap:has(gridIndexUp)
315
+ local gridIndexDown = gridIndex + gridWidth
316
+ local D = pitMap:has(gridIndexDown)
317
+ local gridIndexUpLeft = gridIndex - gridWidth - 1
318
+ local UL = pitMap:has(gridIndexUpLeft)
319
+ local gridIndexUpRight = gridIndex - gridWidth + 1
320
+ local UR = pitMap:has(gridIndexUpRight)
321
+ local gridIndexDownLeft = gridIndex + gridWidth - 1
322
+ local DL = pitMap:has(gridIndexDownLeft)
323
+ local gridIndexDownRight = gridIndex + gridWidth + 1
324
+ local DR = pitMap:has(gridIndexDownRight)
325
+ local pitFrame = getPitFrame(
326
+ nil,
327
+ L,
328
+ R,
329
+ U,
330
+ D,
331
+ UL,
332
+ UR,
333
+ DL,
334
+ DR
335
+ )
336
+ local sprite = gridEntity:GetSprite()
337
+ sprite:SetFrame(pitFrame)
338
+ end
339
+ end
340
+ function getPitMap(self)
341
+ local pitMap = __TS__New(Map)
342
+ for ____, gridEntity in ipairs(getGridEntities(nil, GridEntityType.PIT)) do
343
+ local gridIndex = gridEntity:GetGridIndex()
344
+ pitMap:set(gridIndex, gridEntity)
345
+ end
346
+ return pitMap
347
+ end
348
+ function getPitFrame(self, L, R, U, D, UL, UR, DL, DR)
349
+ local F = 0
350
+ if L then
351
+ F = F | 1
352
+ end
353
+ if U then
354
+ F = F | 2
355
+ end
356
+ if R then
357
+ F = F | 4
358
+ end
359
+ if D then
360
+ F = F | 8
361
+ end
362
+ if U and L and not UL and not R and not D then
363
+ F = 17
364
+ end
365
+ if U and R and not UR and not L and not D then
366
+ F = 18
367
+ end
368
+ if L and D and not DL and not U and not R then
369
+ F = 19
370
+ end
371
+ if R and D and not DR and not L and not U then
372
+ F = 20
373
+ end
374
+ if L and U and R and D and not UL then
375
+ F = 21
376
+ end
377
+ if L and U and R and D and not UR then
378
+ F = 22
379
+ end
380
+ if U and R and D and not L and not UR then
381
+ F = 25
382
+ end
383
+ if L and U and D and not R and not UL then
384
+ F = 26
385
+ end
386
+ if L and U and R and D and not DL and not DR then
387
+ F = 24
388
+ end
389
+ if L and U and R and D and not UR and not UL then
390
+ F = 23
391
+ end
392
+ if L and U and R and UL and not UR and not D then
393
+ F = 27
394
+ end
395
+ if L and U and R and UR and not UL and not D then
396
+ F = 28
397
+ end
398
+ if L and U and R and not D and not UR and not UL then
399
+ F = 29
400
+ end
401
+ if L and R and D and DL and not U and not DR then
402
+ F = 30
403
+ end
404
+ if L and R and D and DR and not U and not DL then
405
+ F = 31
406
+ end
407
+ if L and R and D and not U and not DL and not DR then
408
+ F = 32
409
+ end
410
+ return F
411
+ end
412
+ FEATURE_NAME = "JSON room deployer"
413
+ NPC_TYPES_TO_NOT_REMOVE = __TS__New(Set, {EntityType.DARK_ESAU})
414
+ PERSISTENT_ENTITY_TYPES = __TS__New(Set, {EntityType.WALL_HUGGER})
415
+ v = {level = {
416
+ deployedRoomListIndexes = __TS__New(Set),
417
+ roomToPersistentEntitiesMap = __TS__New(
418
+ DefaultMap,
419
+ function() return {} end
420
+ ),
421
+ roomToDecorationGridIndexesMap = __TS__New(
422
+ DefaultMap,
423
+ function() return {} end
424
+ )
425
+ }}
426
+ ---
427
+ -- @internal
428
+ function ____exports.deployJSONRoomInit(self, mod)
429
+ saveDataManager(nil, "deployJSONRoom", v)
430
+ mod:AddCallback(ModCallback.POST_NEW_ROOM, postNewRoom)
431
+ end
432
+ --- Helper function to deconstruct a vanilla room and set up a custom room in its place.
433
+ -- Specifically, this will clear the current room of all entities and grid entities, and then spawn
434
+ -- all of the entries and grid entities in the provided JSON room.
435
+ --
436
+ -- This function is meant to be used in the PostNewRoom callback.
437
+ --
438
+ -- For example:
439
+ --
440
+ -- ```ts
441
+ --
442
+ -- import customRooms from "./customRooms";
443
+ --
444
+ -- const firstJSONRoom = customRooms.rooms.room[0];
445
+ -- deployJSONRoom(firstJSONRoom);
446
+ -- ```
447
+ --
448
+ -- @param jsonRoom The JSON room to deploy. *
449
+ -- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
450
+ -- `RNG.Next` method will be called. Default is `getRandomSeed()`.
451
+ -- @param verbose Optional. If specified, will write entries to the "log.txt" file that describe
452
+ -- what the function is doing. Default is false.
453
+ function ____exports.deployJSONRoom(self, jsonRoom, seedOrRNG, verbose)
454
+ if seedOrRNG == nil then
455
+ seedOrRNG = getRandomSeed(nil)
456
+ end
457
+ if verbose == nil then
458
+ verbose = false
459
+ end
460
+ errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
461
+ local rng = isRNG(nil, seedOrRNG) and seedOrRNG or newRNG(nil, seedOrRNG)
462
+ if verbose then
463
+ log("Starting to empty the room of entities and grid entities.")
464
+ end
465
+ ____exports.emptyRoom(nil, false)
466
+ if verbose then
467
+ log("Finished emptying the room of entities and grid entities.")
468
+ end
469
+ if verbose then
470
+ log("Starting to spawn all of the new entities and grid entities.")
471
+ end
472
+ spawnAllEntities(nil, jsonRoom, rng, verbose)
473
+ if verbose then
474
+ log("Finished spawning all of the new entities and grid entities.")
475
+ end
476
+ fixPitGraphics(nil)
477
+ fillRoomWithDecorations(nil)
478
+ end
479
+ --- Helper function to deconstruct a vanilla room and set up a custom room in its place.
480
+ -- Specifically, this will clear the current room of all entities and grid entities, and then spawn
481
+ -- all of the entries and grid entities in one of the provided JSON rooms.
482
+ --
483
+ -- This function is meant to be used in the PostNewRoom callback.
484
+ --
485
+ -- Note that this function does not simply choose a random element in the provided array; it will
486
+ -- properly account for each room weight using the algorithm from:
487
+ -- https://stackoverflow.com/questions/1761626/weighted-random-numbers
488
+ --
489
+ -- For example:
490
+ --
491
+ -- ```ts
492
+ -- import customRooms from "./customRooms";
493
+ --
494
+ -- const jsonRooms = customRooms.rooms.room;
495
+ -- deployRandomJSONRoom(jsonRooms);
496
+ -- ```
497
+ --
498
+ -- @param jsonRooms An array of JSON rooms to randomly select from. In practice, this will be
499
+ -- something like.
500
+ -- @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
501
+ -- `RNG.Next` method will be called. Default is `getRandomSeed()`.
502
+ -- @param verbose Optional. If specified, will write entries to the "log.txt" file that describe
503
+ -- what the function is doing. Default is false.
504
+ function ____exports.deployRandomJSONRoom(self, jsonRooms, seedOrRNG, verbose)
505
+ if seedOrRNG == nil then
506
+ seedOrRNG = getRandomSeed(nil)
507
+ end
508
+ if verbose == nil then
509
+ verbose = false
510
+ end
511
+ errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
512
+ local rng = isRNG(nil, seedOrRNG) and seedOrRNG or newRNG(nil, seedOrRNG)
513
+ local randomJSONRoom = getRandomJSONRoom(nil, jsonRooms, rng, verbose)
514
+ if verbose then
515
+ log((((((("Randomly chose JSON room " .. randomJSONRoom["$"].type) .. ".") .. randomJSONRoom["$"].variant) .. ".") .. randomJSONRoom["$"].subtype) .. " with name: ") .. randomJSONRoom["$"].name)
516
+ end
517
+ return ____exports.deployJSONRoom(nil, randomJSONRoom, rng, verbose)
518
+ end
519
+ return ____exports
@@ -0,0 +1,62 @@
1
+ import { ButtonAction } from "isaac-typescript-definitions";
2
+ /**
3
+ * Helper function to enable all inputs. Use this function to set things back to normal after having
4
+ * used one of the other helper functions to disable inputs.
5
+ *
6
+ * @param key The name of the mod feature that is requesting the enable/disable. This is needed so
7
+ * that multiple mod features can work in tandem.
8
+ */
9
+ export declare function enableAllInputs(key: string): void;
10
+ /**
11
+ * Helper function to disable all inputs. This is useful because `EntityPlayer.ControlsEnabled` can
12
+ * be changed by the game under certain conditions.
13
+ *
14
+ * Use the `enableAllInputs` helper function to set things back to normal.
15
+ *
16
+ * @param key The name of the mod feature that is requesting the enable/disable. This is needed so
17
+ * that multiple mod features can work in tandem.
18
+ */
19
+ export declare function disableAllInputs(key: string): void;
20
+ /**
21
+ * Helper function to enable all inputs besides the ones provided. This is useful because
22
+ * `EntityPlayer.ControlsEnabled` can be changed by the game under certain conditions.
23
+ *
24
+ * Use the `enableAllInputs` helper function to set things back to normal.
25
+ *
26
+ * @param key The name of the mod feature that is requesting the enable/disable. This is needed so
27
+ * that multiple mod features can work in tandem.
28
+ * @param blacklist A set of ButtonActions to disallow.
29
+ */
30
+ export declare function enableAllInputsExceptFor(key: string, blacklist: Set<ButtonAction> | ReadonlySet<ButtonAction>): void;
31
+ /**
32
+ * Helper function to disable all inputs besides the ones provided. This is useful because
33
+ * `EntityPlayer.ControlsEnabled` can be changed by the game under certain conditions.
34
+ *
35
+ * Use the `enableAllInputs` helper function to set things back to normal.
36
+ *
37
+ * @param key The name of the mod feature that is requesting the enable/disable. This is needed so
38
+ * that multiple mod features can work in tandem.
39
+ * @param whitelist A set of ButtonActions to allow.
40
+ */
41
+ export declare function disableAllInputsExceptFor(key: string, whitelist: Set<ButtonAction>): void;
42
+ /**
43
+ * Helper function to disable only the inputs used for moving the character (or moving the cursor in
44
+ * the UI). This is useful because `EntityPlayer.ControlsEnabled` can be changed by the game under
45
+ * certain conditions.
46
+ *
47
+ * Use the `enableAllInputs` helper function to set things back to normal.
48
+ *
49
+ * @param key The name of the mod feature that is requesting the enable/disable. This is needed so
50
+ * that multiple mod features can work in tandem.
51
+ */
52
+ export declare function disableMovementInputs(key: string): void;
53
+ /**
54
+ * Helper function to disable only the inputs used for shooting tears. This is useful because
55
+ * `EntityPlayer.ControlsEnabled` can be changed by the game under certain conditions.
56
+ *
57
+ * Use the `enableAllInputs` helper function to set things back to normal.
58
+ *
59
+ * @param key The name of the mod feature that is requesting the enable/disable. This is needed so
60
+ * that multiple mod features can work in tandem.
61
+ */
62
+ export declare function disableShootingInputs(key: string): void;