isaacscript-common 2.3.0 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1035) hide show
  1. package/cachedClasses.d.ts +37 -0
  2. package/cachedClasses.lua +30 -0
  3. package/callbacks/customRevive.d.ts +1 -0
  4. package/callbacks/customRevive.lua +147 -0
  5. package/callbacks/itemPickup.d.ts +1 -0
  6. package/callbacks/itemPickup.lua +66 -0
  7. package/callbacks/postBombInitLate.d.ts +1 -0
  8. package/callbacks/postBombInitLate.lua +33 -0
  9. package/callbacks/postBoneSwing.d.ts +1 -0
  10. package/callbacks/postBoneSwing.lua +50 -0
  11. package/callbacks/postCollectibleInitFirst.d.ts +1 -0
  12. package/callbacks/postCollectibleInitFirst.lua +34 -0
  13. package/callbacks/postCursedTeleport.d.ts +1 -0
  14. package/callbacks/postCursedTeleport.lua +121 -0
  15. package/callbacks/postCustomDoorEnter.d.ts +50 -0
  16. package/callbacks/postCustomDoorEnter.lua +247 -0
  17. package/callbacks/postDoorRender.d.ts +1 -0
  18. package/callbacks/postDoorRender.lua +26 -0
  19. package/callbacks/postDoorUpdate.d.ts +1 -0
  20. package/callbacks/postDoorUpdate.lua +26 -0
  21. package/callbacks/postEffectInitLate.d.ts +1 -0
  22. package/callbacks/postEffectInitLate.lua +33 -0
  23. package/callbacks/postEffectStateChanged.d.ts +1 -0
  24. package/callbacks/postEffectStateChanged.lua +39 -0
  25. package/callbacks/postEsauJr.d.ts +1 -0
  26. package/callbacks/postEsauJr.lua +69 -0
  27. package/callbacks/postFamiliarInitLate.d.ts +1 -0
  28. package/callbacks/postFamiliarInitLate.lua +33 -0
  29. package/callbacks/postFamiliarStateChanged.d.ts +1 -0
  30. package/callbacks/postFamiliarStateChanged.lua +39 -0
  31. package/callbacks/postFlip.d.ts +1 -0
  32. package/callbacks/postFlip.lua +63 -0
  33. package/callbacks/postGreedModeWave.d.ts +1 -0
  34. package/callbacks/postGreedModeWave.lua +34 -0
  35. package/callbacks/postGridEntity.d.ts +1 -0
  36. package/callbacks/postGridEntity.lua +107 -0
  37. package/callbacks/postGridEntityCollision.d.ts +1 -0
  38. package/callbacks/postGridEntityCollision.lua +67 -0
  39. package/callbacks/postGridEntityRender.d.ts +1 -0
  40. package/callbacks/postGridEntityRender.lua +26 -0
  41. package/callbacks/postHolyMantleRemoved.d.ts +1 -0
  42. package/callbacks/postHolyMantleRemoved.lua +41 -0
  43. package/callbacks/postItemDischarged.d.ts +2 -0
  44. package/callbacks/postItemDischarged.lua +104 -0
  45. package/callbacks/postKnifeInitLate.d.ts +1 -0
  46. package/callbacks/postKnifeInitLate.lua +33 -0
  47. package/callbacks/postLaserInitLate.d.ts +1 -0
  48. package/callbacks/postLaserInitLate.lua +33 -0
  49. package/callbacks/postNPCInitLate.d.ts +1 -0
  50. package/callbacks/postNPCInitLate.lua +33 -0
  51. package/callbacks/postNPCStateChanged.d.ts +1 -0
  52. package/callbacks/postNPCStateChanged.lua +39 -0
  53. package/callbacks/postNewRoomEarly.d.ts +1 -0
  54. package/callbacks/postNewRoomEarly.lua +67 -0
  55. package/callbacks/postPickupCollect.d.ts +1 -0
  56. package/callbacks/postPickupCollect.lua +41 -0
  57. package/callbacks/postPickupInitLate.d.ts +1 -0
  58. package/callbacks/postPickupInitLate.lua +33 -0
  59. package/callbacks/postPickupStateChanged.d.ts +1 -0
  60. package/callbacks/postPickupStateChanged.lua +39 -0
  61. package/callbacks/postPitRender.d.ts +1 -0
  62. package/callbacks/postPitRender.lua +26 -0
  63. package/callbacks/postPitUpdate.d.ts +1 -0
  64. package/callbacks/postPitUpdate.lua +26 -0
  65. package/callbacks/postPlayerChangeHealth.d.ts +1 -0
  66. package/callbacks/postPlayerChangeHealth.lua +52 -0
  67. package/callbacks/postPlayerChangeType.d.ts +1 -0
  68. package/callbacks/postPlayerChangeType.lua +41 -0
  69. package/callbacks/postPlayerFatalDamage.d.ts +1 -0
  70. package/callbacks/postPlayerFatalDamage.lua +73 -0
  71. package/callbacks/postPlayerInitLate.d.ts +1 -0
  72. package/callbacks/postPlayerInitLate.lua +35 -0
  73. package/callbacks/postPlayerReordered.d.ts +1 -0
  74. package/callbacks/postPlayerReordered.lua +114 -0
  75. package/callbacks/postPoopRender.d.ts +1 -0
  76. package/callbacks/postPoopRender.lua +26 -0
  77. package/callbacks/postPoopUpdate.d.ts +1 -0
  78. package/callbacks/postPoopUpdate.lua +26 -0
  79. package/callbacks/postPressurePlateRender.d.ts +1 -0
  80. package/callbacks/postPressurePlateRender.lua +26 -0
  81. package/callbacks/postPressurePlateUpdate.d.ts +1 -0
  82. package/callbacks/postPressurePlateUpdate.lua +26 -0
  83. package/callbacks/postProjectileInitLate.d.ts +1 -0
  84. package/callbacks/postProjectileInitLate.lua +33 -0
  85. package/callbacks/postPurchase.d.ts +1 -0
  86. package/callbacks/postPurchase.lua +51 -0
  87. package/callbacks/postRockRender.d.ts +1 -0
  88. package/callbacks/postRockRender.lua +26 -0
  89. package/callbacks/postRockUpdate.d.ts +1 -0
  90. package/callbacks/postRockUpdate.lua +26 -0
  91. package/callbacks/postRoomClearChanged.d.ts +1 -0
  92. package/callbacks/postRoomClearChanged.lua +42 -0
  93. package/callbacks/postSacrifice.d.ts +1 -0
  94. package/callbacks/postSacrifice.lua +44 -0
  95. package/callbacks/postSlotInitUpdate.d.ts +1 -0
  96. package/callbacks/postSlotInitUpdate.lua +53 -0
  97. package/callbacks/postSlotRender.d.ts +1 -0
  98. package/callbacks/postSlotRender.lua +76 -0
  99. package/callbacks/postSpikesRender.d.ts +1 -0
  100. package/callbacks/postSpikesRender.lua +26 -0
  101. package/callbacks/postSpikesUpdate.d.ts +1 -0
  102. package/callbacks/postSpikesUpdate.lua +26 -0
  103. package/callbacks/postTNTRender.d.ts +1 -0
  104. package/callbacks/postTNTRender.lua +26 -0
  105. package/callbacks/postTNTUpdate.d.ts +1 -0
  106. package/callbacks/postTNTUpdate.lua +26 -0
  107. package/callbacks/postTearInitLate.d.ts +1 -0
  108. package/callbacks/postTearInitLate.lua +33 -0
  109. package/callbacks/postTearInitVeryLate.d.ts +1 -0
  110. package/callbacks/postTearInitVeryLate.lua +36 -0
  111. package/callbacks/postTransformation.d.ts +1 -0
  112. package/callbacks/postTransformation.lua +48 -0
  113. package/callbacks/postTrinketBreak.d.ts +1 -0
  114. package/callbacks/postTrinketBreak.lua +72 -0
  115. package/callbacks/preBerserkDeath.d.ts +1 -0
  116. package/callbacks/preBerserkDeath.lua +38 -0
  117. package/callbacks/preNewLevel.d.ts +1 -0
  118. package/callbacks/preNewLevel.lua +45 -0
  119. package/callbacks/reorderedCallbacks.d.ts +20 -0
  120. package/callbacks/reorderedCallbacks.lua +108 -0
  121. package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
  122. package/callbacks/subscriptions/postBombInitLate.lua +29 -0
  123. package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
  124. package/callbacks/subscriptions/postBoneSwing.lua +22 -0
  125. package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
  126. package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
  127. package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
  128. package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
  129. package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
  130. package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
  131. package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
  132. package/callbacks/subscriptions/postCustomRevive.lua +29 -0
  133. package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
  134. package/callbacks/subscriptions/postDoorRender.lua +30 -0
  135. package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
  136. package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
  137. package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
  138. package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
  139. package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
  140. package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
  141. package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
  142. package/callbacks/subscriptions/postEsauJr.lua +22 -0
  143. package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
  144. package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
  145. package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
  146. package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
  147. package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
  148. package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
  149. package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
  150. package/callbacks/subscriptions/postFirstFlip.lua +22 -0
  151. package/callbacks/subscriptions/postFlip.d.ts +4 -0
  152. package/callbacks/subscriptions/postFlip.lua +22 -0
  153. package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
  154. package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
  155. package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  156. package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
  157. package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
  158. package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
  159. package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
  160. package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
  161. package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
  162. package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
  163. package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
  164. package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
  165. package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
  166. package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
  167. package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
  168. package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
  169. package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
  170. package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
  171. package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  172. package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
  173. package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
  174. package/callbacks/subscriptions/postItemDischarged.lua +29 -0
  175. package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
  176. package/callbacks/subscriptions/postItemPickup.lua +33 -0
  177. package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
  178. package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
  179. package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
  180. package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
  181. package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
  182. package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
  183. package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
  184. package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
  185. package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
  186. package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
  187. package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
  188. package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
  189. package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
  190. package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
  191. package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
  192. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
  193. package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
  194. package/callbacks/subscriptions/postPickupCollect.lua +29 -0
  195. package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
  196. package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
  197. package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
  198. package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
  199. package/callbacks/subscriptions/postPitRender.d.ts +5 -0
  200. package/callbacks/subscriptions/postPitRender.lua +30 -0
  201. package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
  202. package/callbacks/subscriptions/postPitUpdate.lua +30 -0
  203. package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
  204. package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
  205. package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
  206. package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
  207. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
  208. package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
  209. package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
  210. package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
  211. package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
  212. package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
  213. package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
  214. package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
  215. package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
  216. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
  217. package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
  218. package/callbacks/subscriptions/postPoopRender.lua +30 -0
  219. package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
  220. package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
  221. package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
  222. package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
  223. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
  224. package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
  225. package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
  226. package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
  227. package/callbacks/subscriptions/postPurchase.d.ts +6 -0
  228. package/callbacks/subscriptions/postPurchase.lua +22 -0
  229. package/callbacks/subscriptions/postRockRender.d.ts +5 -0
  230. package/callbacks/subscriptions/postRockRender.lua +30 -0
  231. package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
  232. package/callbacks/subscriptions/postRockUpdate.lua +30 -0
  233. package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  234. package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
  235. package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
  236. package/callbacks/subscriptions/postSacrifice.lua +34 -0
  237. package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
  238. package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
  239. package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
  240. package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
  241. package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
  242. package/callbacks/subscriptions/postSlotInit.lua +29 -0
  243. package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
  244. package/callbacks/subscriptions/postSlotRender.lua +29 -0
  245. package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
  246. package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
  247. package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
  248. package/callbacks/subscriptions/postSpikesRender.lua +30 -0
  249. package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
  250. package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
  251. package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
  252. package/callbacks/subscriptions/postTNTRender.lua +30 -0
  253. package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
  254. package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
  255. package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
  256. package/callbacks/subscriptions/postTearInitLate.lua +29 -0
  257. package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
  258. package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
  259. package/callbacks/subscriptions/postTransformation.d.ts +5 -0
  260. package/callbacks/subscriptions/postTransformation.lua +29 -0
  261. package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
  262. package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
  263. package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
  264. package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
  265. package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
  266. package/callbacks/subscriptions/preCustomRevive.lua +38 -0
  267. package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
  268. package/callbacks/subscriptions/preItemPickup.lua +33 -0
  269. package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
  270. package/callbacks/subscriptions/preNewLevel.lua +22 -0
  271. package/classes/DefaultMap.d.ts +110 -0
  272. package/classes/DefaultMap.lua +135 -0
  273. package/classes/ModUpgraded.d.ts +23 -0
  274. package/classes/ModUpgraded.lua +43 -0
  275. package/constants.d.ts +104 -0
  276. package/constants.lua +86 -0
  277. package/constantsFirstLast.d.ts +130 -0
  278. package/constantsFirstLast.lua +113 -0
  279. package/enums/HealthType.d.ts +16 -0
  280. package/enums/HealthType.lua +24 -0
  281. package/enums/ModCallbackCustom.d.ts +860 -0
  282. package/enums/ModCallbackCustom.lua +159 -0
  283. package/enums/PocketItemType.d.ts +8 -0
  284. package/enums/PocketItemType.lua +15 -0
  285. package/enums/SerializationType.d.ts +5 -0
  286. package/enums/SerializationType.lua +9 -0
  287. package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
  288. package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
  289. package/enums/private/SaveDataKey.d.ts +7 -0
  290. package/enums/private/SaveDataKey.lua +11 -0
  291. package/enums/private/SerializationBrand.d.ts +37 -0
  292. package/enums/private/SerializationBrand.lua +17 -0
  293. package/features/characterHealthConversion.d.ts +9 -0
  294. package/features/characterHealthConversion.lua +91 -0
  295. package/features/characterStats.d.ts +19 -0
  296. package/features/characterStats.lua +54 -0
  297. package/features/debugDisplay/debugDisplay.d.ts +2 -0
  298. package/features/debugDisplay/debugDisplay.lua +181 -0
  299. package/features/debugDisplay/exports.d.ts +199 -0
  300. package/features/debugDisplay/exports.lua +223 -0
  301. package/features/debugDisplay/v.d.ts +44 -0
  302. package/features/debugDisplay/v.lua +54 -0
  303. package/features/deployJSONRoom.d.ts +65 -0
  304. package/features/deployJSONRoom.lua +519 -0
  305. package/features/disableInputs.d.ts +62 -0
  306. package/features/disableInputs.lua +134 -0
  307. package/features/disableSound.d.ts +18 -0
  308. package/features/disableSound.lua +62 -0
  309. package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
  310. package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
  311. package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
  312. package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
  313. package/features/extraConsoleCommands/init.d.ts +26 -0
  314. package/features/extraConsoleCommands/init.lua +265 -0
  315. package/features/extraConsoleCommands/listCommands.d.ts +349 -0
  316. package/features/extraConsoleCommands/listCommands.lua +1094 -0
  317. package/features/extraConsoleCommands/v.d.ts +13 -0
  318. package/features/extraConsoleCommands/v.lua +10 -0
  319. package/features/fadeInRemover.d.ts +14 -0
  320. package/features/fadeInRemover.lua +55 -0
  321. package/features/fastReset.d.ts +14 -0
  322. package/features/fastReset.lua +59 -0
  323. package/features/forgottenSwitch.d.ts +5 -0
  324. package/features/forgottenSwitch.lua +32 -0
  325. package/features/getCollectibleItemPoolType.d.ts +7 -0
  326. package/features/getCollectibleItemPoolType.lua +48 -0
  327. package/features/playerInventory.d.ts +23 -0
  328. package/features/playerInventory.lua +147 -0
  329. package/features/ponyDetection.d.ts +6 -0
  330. package/features/ponyDetection.lua +53 -0
  331. package/features/preventCollectibleRotation.d.ts +11 -0
  332. package/features/preventCollectibleRotation.lua +67 -0
  333. package/features/runInNFrames.d.ts +61 -0
  334. package/features/runInNFrames.lua +128 -0
  335. package/features/saveDataManager/constants.d.ts +3 -0
  336. package/features/saveDataManager/constants.lua +5 -0
  337. package/features/saveDataManager/exports.d.ts +131 -0
  338. package/features/saveDataManager/exports.lua +181 -0
  339. package/features/saveDataManager/load.d.ts +4 -0
  340. package/features/saveDataManager/load.lua +66 -0
  341. package/features/saveDataManager/main.d.ts +3 -0
  342. package/features/saveDataManager/main.lua +125 -0
  343. package/features/saveDataManager/maps.d.ts +10 -0
  344. package/features/saveDataManager/maps.lua +11 -0
  345. package/features/saveDataManager/merge.d.ts +24 -0
  346. package/features/saveDataManager/merge.lua +144 -0
  347. package/features/saveDataManager/save.d.ts +4 -0
  348. package/features/saveDataManager/save.lua +44 -0
  349. package/features/saveDataManager/serializationBrand.d.ts +1 -0
  350. package/features/saveDataManager/serializationBrand.lua +17 -0
  351. package/features/sirenHelpers.d.ts +18 -0
  352. package/features/sirenHelpers.lua +82 -0
  353. package/features/taintedLazarusPlayers.d.ts +13 -0
  354. package/features/taintedLazarusPlayers.lua +85 -0
  355. package/featuresInitialized.d.ts +1 -0
  356. package/featuresInitialized.lua +20 -0
  357. package/functions/array.d.ts +141 -0
  358. package/functions/array.lua +354 -0
  359. package/functions/benchmark.d.ts +10 -0
  360. package/functions/benchmark.lua +38 -0
  361. package/functions/bitwise.d.ts +4 -0
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  769. package/src/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  770. package/src/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  771. package/src/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  772. package/src/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  773. package/src/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  774. package/src/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  775. package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  776. package/src/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  777. package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  778. package/src/callbacks/subscriptions/postItemDischarged.ts +0 -43
  779. package/src/callbacks/subscriptions/postItemPickup.ts +0 -64
  780. package/src/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  781. package/src/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  782. package/src/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  783. package/src/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  784. package/src/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  785. package/src/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  786. package/src/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  787. package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  788. package/src/callbacks/subscriptions/postPickupCollect.ts +0 -34
  789. package/src/callbacks/subscriptions/postPickupInitLate.ts +0 -31
  790. package/src/callbacks/subscriptions/postPickupStateChanged.ts +0 -35
  791. package/src/callbacks/subscriptions/postPitRender.ts +0 -35
  792. package/src/callbacks/subscriptions/postPitUpdate.ts +0 -35
  793. package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -45
  794. package/src/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  795. package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -67
  796. package/src/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  797. package/src/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  798. package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  799. package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  800. package/src/callbacks/subscriptions/postPoopRender.ts +0 -35
  801. package/src/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  802. package/src/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  803. package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  804. package/src/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  805. package/src/callbacks/subscriptions/postPurchase.ts +0 -31
  806. package/src/callbacks/subscriptions/postRockRender.ts +0 -35
  807. package/src/callbacks/subscriptions/postRockUpdate.ts +0 -35
  808. package/src/callbacks/subscriptions/postRoomClearChanged.ts +0 -24
  809. package/src/callbacks/subscriptions/postSacrifice.ts +0 -43
  810. package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  811. package/src/callbacks/subscriptions/postSlotDestroyed.ts +0 -32
  812. package/src/callbacks/subscriptions/postSlotInit.ts +0 -32
  813. package/src/callbacks/subscriptions/postSlotRender.ts +0 -32
  814. package/src/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  815. package/src/callbacks/subscriptions/postSpikesRender.ts +0 -35
  816. package/src/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  817. package/src/callbacks/subscriptions/postTNTRender.ts +0 -35
  818. package/src/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  819. package/src/callbacks/subscriptions/postTearInitLate.ts +0 -32
  820. package/src/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  821. package/src/callbacks/subscriptions/postTransformation.ts +0 -40
  822. package/src/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  823. package/src/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  824. package/src/callbacks/subscriptions/preCustomRevive.ts +0 -45
  825. package/src/callbacks/subscriptions/preItemPickup.ts +0 -64
  826. package/src/callbacks/subscriptions/preNewLevel.ts +0 -24
  827. package/src/classes/DefaultMap.ts +0 -220
  828. package/src/classes/ModUpgraded.ts +0 -83
  829. package/src/constants.ts +0 -140
  830. package/src/constantsFirstLast.ts +0 -212
  831. package/src/enums/HealthType.ts +0 -16
  832. package/src/enums/ModCallbackCustom.ts +0 -943
  833. package/src/enums/PocketItemType.ts +0 -8
  834. package/src/enums/SerializationType.ts +0 -5
  835. package/src/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  836. package/src/enums/private/SaveDataKey.ts +0 -14
  837. package/src/enums/private/SerializationBrand.ts +0 -42
  838. package/src/features/characterHealthConversion.ts +0 -116
  839. package/src/features/characterStats.ts +0 -61
  840. package/src/features/debugDisplay/debugDisplay.ts +0 -221
  841. package/src/features/debugDisplay/exports.ts +0 -368
  842. package/src/features/debugDisplay/v.ts +0 -65
  843. package/src/features/deployJSONRoom.ts +0 -672
  844. package/src/features/disableInputs.ts +0 -193
  845. package/src/features/disableSound.ts +0 -77
  846. package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  847. package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  848. package/src/features/extraConsoleCommands/init.ts +0 -334
  849. package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
  850. package/src/features/extraConsoleCommands/v.ts +0 -14
  851. package/src/features/fadeInRemover.ts +0 -60
  852. package/src/features/fastReset.ts +0 -75
  853. package/src/features/forgottenSwitch.ts +0 -50
  854. package/src/features/getCollectibleItemPoolType.ts +0 -66
  855. package/src/features/playerInventory.ts +0 -187
  856. package/src/features/ponyDetection.ts +0 -74
  857. package/src/features/preventCollectibleRotation.ts +0 -113
  858. package/src/features/runInNFrames.ts +0 -148
  859. package/src/features/saveDataManager/constants.ts +0 -4
  860. package/src/features/saveDataManager/exports.ts +0 -230
  861. package/src/features/saveDataManager/load.ts +0 -90
  862. package/src/features/saveDataManager/main.ts +0 -187
  863. package/src/features/saveDataManager/maps.ts +0 -13
  864. package/src/features/saveDataManager/merge.ts +0 -182
  865. package/src/features/saveDataManager/save.ts +0 -66
  866. package/src/features/saveDataManager/serializationBrand.ts +0 -15
  867. package/src/features/sirenHelpers.ts +0 -129
  868. package/src/features/taintedLazarusPlayers.ts +0 -113
  869. package/src/featuresInitialized.ts +0 -20
  870. package/src/functions/array.ts +0 -412
  871. package/src/functions/benchmark.ts +0 -36
  872. package/src/functions/bitwise.ts +0 -24
  873. package/src/functions/boss.ts +0 -227
  874. package/src/functions/cacheFlag.ts +0 -12
  875. package/src/functions/cards.ts +0 -267
  876. package/src/functions/challenges.ts +0 -11
  877. package/src/functions/character.ts +0 -124
  878. package/src/functions/charge.ts +0 -237
  879. package/src/functions/chargeBar.ts +0 -67
  880. package/src/functions/collectibleCacheFlag.ts +0 -90
  881. package/src/functions/collectibleSet.ts +0 -57
  882. package/src/functions/collectibleTag.ts +0 -89
  883. package/src/functions/collectibles.ts +0 -610
  884. package/src/functions/color.ts +0 -149
  885. package/src/functions/debug.ts +0 -65
  886. package/src/functions/deepCopy.ts +0 -508
  887. package/src/functions/deepCopyTests.ts +0 -390
  888. package/src/functions/direction.ts +0 -16
  889. package/src/functions/doors.ts +0 -343
  890. package/src/functions/easing.ts +0 -182
  891. package/src/functions/eden.ts +0 -47
  892. package/src/functions/entity.ts +0 -352
  893. package/src/functions/entitySpecific.ts +0 -889
  894. package/src/functions/entityTypes.ts +0 -6
  895. package/src/functions/enums.ts +0 -145
  896. package/src/functions/familiars.ts +0 -106
  897. package/src/functions/flag.ts +0 -165
  898. package/src/functions/flying.ts +0 -117
  899. package/src/functions/globals.ts +0 -249
  900. package/src/functions/gridEntity.ts +0 -511
  901. package/src/functions/gridEntitySpecific.ts +0 -112
  902. package/src/functions/input.ts +0 -139
  903. package/src/functions/isaacAPIClass.ts +0 -65
  904. package/src/functions/jsonHelpers.ts +0 -45
  905. package/src/functions/jsonRoom.ts +0 -100
  906. package/src/functions/kColor.ts +0 -130
  907. package/src/functions/language.ts +0 -13
  908. package/src/functions/level.ts +0 -31
  909. package/src/functions/log.ts +0 -660
  910. package/src/functions/map.ts +0 -56
  911. package/src/functions/math.ts +0 -149
  912. package/src/functions/mergeTests.ts +0 -288
  913. package/src/functions/npc.ts +0 -148
  914. package/src/functions/pickupVariants.ts +0 -60
  915. package/src/functions/pickups.ts +0 -449
  916. package/src/functions/pills.ts +0 -182
  917. package/src/functions/player.ts +0 -975
  918. package/src/functions/playerDataStructures.ts +0 -150
  919. package/src/functions/playerHealth.ts +0 -318
  920. package/src/functions/playerIndex.ts +0 -195
  921. package/src/functions/pocketItems.ts +0 -149
  922. package/src/functions/positionVelocity.ts +0 -188
  923. package/src/functions/random.ts +0 -77
  924. package/src/functions/revive.ts +0 -201
  925. package/src/functions/rng.ts +0 -177
  926. package/src/functions/roomData.ts +0 -199
  927. package/src/functions/roomGrid.ts +0 -109
  928. package/src/functions/roomShape.ts +0 -80
  929. package/src/functions/rooms.ts +0 -667
  930. package/src/functions/run.ts +0 -36
  931. package/src/functions/seeds.ts +0 -19
  932. package/src/functions/serialization.ts +0 -97
  933. package/src/functions/set.ts +0 -95
  934. package/src/functions/sound.ts +0 -9
  935. package/src/functions/spawnCollectible.ts +0 -104
  936. package/src/functions/sprite.ts +0 -107
  937. package/src/functions/stage.ts +0 -125
  938. package/src/functions/string.ts +0 -47
  939. package/src/functions/table.ts +0 -139
  940. package/src/functions/tears.ts +0 -32
  941. package/src/functions/transformations.ts +0 -137
  942. package/src/functions/trinketCacheFlag.ts +0 -60
  943. package/src/functions/trinketGive.ts +0 -157
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  945. package/src/functions/tstlClass.ts +0 -91
  946. package/src/functions/ui.ts +0 -138
  947. package/src/functions/utils.ts +0 -200
  948. package/src/functions/vector.ts +0 -145
  949. package/src/index.ts +0 -162
  950. package/src/initCustomCallbacks.ts +0 -120
  951. package/src/initFeatures.ts +0 -37
  952. package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
  953. package/src/interfaces/ChargeBarSprites.ts +0 -12
  954. package/src/interfaces/JSONDoor.ts +0 -13
  955. package/src/interfaces/JSONEntity.ts +0 -16
  956. package/src/interfaces/JSONRoom.ts +0 -36
  957. package/src/interfaces/JSONRooms.ts +0 -12
  958. package/src/interfaces/JSONSpawn.ts +0 -14
  959. package/src/interfaces/PlayerHealth.ts +0 -16
  960. package/src/interfaces/PocketItemDescription.ts +0 -9
  961. package/src/interfaces/SaveData.ts +0 -29
  962. package/src/interfaces/TrinketSituation.ts +0 -9
  963. package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
  964. package/src/maps/cardMap.ts +0 -209
  965. package/src/maps/characterMap.ts +0 -87
  966. package/src/maps/collectibleDescriptionMap.ts +0 -732
  967. package/src/maps/collectibleNameMap.ts +0 -731
  968. package/src/maps/defaultPlayerStatMap.ts +0 -17
  969. package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  970. package/src/maps/gridEntityXMLMap.ts +0 -176
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  973. package/src/maps/roomTypeMap.ts +0 -40
  974. package/src/maps/trinketDescriptionMap.ts +0 -200
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  978. package/src/objects/cardDescriptions.ts +0 -105
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  989. package/src/objects/doorSlotToDirection.ts +0 -14
  990. package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
  991. package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  992. package/src/objects/languageNames.ts +0 -13
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  1004. package/src/objects/roomTypeNames.ts +0 -36
  1005. package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
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  1007. package/src/objects/transformationNames.ts +0 -20
  1008. package/src/patchErrorFunctions.ts +0 -92
  1009. package/src/sets/LRoomShapesSet.ts +0 -8
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  1030. package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
  1031. package/src/types/private/TSTLClass.ts +0 -3
  1032. package/src/upgradeMod.ts +0 -55
  1033. package/tsconfig.json +0 -42
  1034. package/typedoc.json +0 -158
  1035. package/website-root.md +0 -11
@@ -0,0 +1,1094 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local Map = ____lualib.Map
3
+ local __TS__StringSplit = ____lualib.__TS__StringSplit
4
+ local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
5
+ local __TS__StringSlice = ____lualib.__TS__StringSlice
6
+ local __TS__ArrayIncludes = ____lualib.__TS__ArrayIncludes
7
+ local ____exports = {}
8
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
9
+ local ActiveSlot = ____isaac_2Dtypescript_2Ddefinitions.ActiveSlot
10
+ local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
11
+ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
12
+ local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
13
+ local DisplayFlag = ____isaac_2Dtypescript_2Ddefinitions.DisplayFlag
14
+ local GameStateFlag = ____isaac_2Dtypescript_2Ddefinitions.GameStateFlag
15
+ local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
16
+ local GridRoom = ____isaac_2Dtypescript_2Ddefinitions.GridRoom
17
+ local PillColor = ____isaac_2Dtypescript_2Ddefinitions.PillColor
18
+ local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
19
+ local ____cachedClasses = require("cachedClasses")
20
+ local game = ____cachedClasses.game
21
+ local sfxManager = ____cachedClasses.sfxManager
22
+ local ____constants = require("constants")
23
+ local FIRST_ROOM_TYPE = ____constants.FIRST_ROOM_TYPE
24
+ local FIRST_STAGE = ____constants.FIRST_STAGE
25
+ local LAST_ROOM_TYPE = ____constants.LAST_ROOM_TYPE
26
+ local LAST_STAGE = ____constants.LAST_STAGE
27
+ local MAX_LEVEL_GRID_INDEX = ____constants.MAX_LEVEL_GRID_INDEX
28
+ local ____constantsFirstLast = require("constantsFirstLast")
29
+ local FIRST_CARD = ____constantsFirstLast.FIRST_CARD
30
+ local FIRST_CHARACTER = ____constantsFirstLast.FIRST_CHARACTER
31
+ local FIRST_PILL_EFFECT = ____constantsFirstLast.FIRST_PILL_EFFECT
32
+ local LAST_CARD = ____constantsFirstLast.LAST_CARD
33
+ local LAST_PILL_EFFECT = ____constantsFirstLast.LAST_PILL_EFFECT
34
+ local LAST_VANILLA_CHARACTER = ____constantsFirstLast.LAST_VANILLA_CHARACTER
35
+ local ____HealthType = require("enums.HealthType")
36
+ local HealthType = ____HealthType.HealthType
37
+ local ____cards = require("functions.cards")
38
+ local getCardName = ____cards.getCardName
39
+ local ____character = require("functions.character")
40
+ local getCharacterName = ____character.getCharacterName
41
+ local ____collectibles = require("functions.collectibles")
42
+ local isValidCollectibleType = ____collectibles.isValidCollectibleType
43
+ local ____entitySpecific = require("functions.entitySpecific")
44
+ local getNPCs = ____entitySpecific.getNPCs
45
+ local ____enums = require("functions.enums")
46
+ local getEnumValues = ____enums.getEnumValues
47
+ local ____flag = require("functions.flag")
48
+ local addFlag = ____flag.addFlag
49
+ local ____gridEntity = require("functions.gridEntity")
50
+ local spawnGrid = ____gridEntity.spawnGrid
51
+ local ____log = require("functions.log")
52
+ local logEffects = ____log.logEffects
53
+ local logRoom = ____log.logRoom
54
+ local logSeedEffects = ____log.logSeedEffects
55
+ local logSounds = ____log.logSounds
56
+ local ____map = require("functions.map")
57
+ local getMapPartialMatch = ____map.getMapPartialMatch
58
+ local ____pickups = require("functions.pickups")
59
+ local spawnCard = ____pickups.spawnCard
60
+ local spawnPill = ____pickups.spawnPill
61
+ local spawnTrinket = ____pickups.spawnTrinket
62
+ local ____pills = require("functions.pills")
63
+ local getPillEffectName = ____pills.getPillEffectName
64
+ local ____player = require("functions.player")
65
+ local getPlayerName = ____player.getPlayerName
66
+ local useActiveItemTemp = ____player.useActiveItemTemp
67
+ local ____playerIndex = require("functions.playerIndex")
68
+ local getPlayers = ____playerIndex.getPlayers
69
+ local ____roomGrid = require("functions.roomGrid")
70
+ local gridCoordinatesToWorldPosition = ____roomGrid.gridCoordinatesToWorldPosition
71
+ local ____rooms = require("functions.rooms")
72
+ local changeRoom = ____rooms.changeRoom
73
+ local getRoomGridIndexesForType = ____rooms.getRoomGridIndexesForType
74
+ local ____run = require("functions.run")
75
+ local restart = ____run.restart
76
+ local ____trinkets = require("functions.trinkets")
77
+ local getGoldenTrinketType = ____trinkets.getGoldenTrinketType
78
+ local ____utils = require("functions.utils")
79
+ local irange = ____utils.irange
80
+ local printConsole = ____utils.printConsole
81
+ local printEnabled = ____utils.printEnabled
82
+ local ____cardMap = require("maps.cardMap")
83
+ local CARD_MAP = ____cardMap.CARD_MAP
84
+ local ____characterMap = require("maps.characterMap")
85
+ local CHARACTER_MAP = ____characterMap.CHARACTER_MAP
86
+ local ____pillEffectMap = require("maps.pillEffectMap")
87
+ local PILL_EFFECT_MAP = ____pillEffectMap.PILL_EFFECT_MAP
88
+ local ____roomTypeMap = require("maps.roomTypeMap")
89
+ local ROOM_TYPE_MAP = ____roomTypeMap.ROOM_TYPE_MAP
90
+ local ____commandsSubroutines = require("features.extraConsoleCommands.commandsSubroutines")
91
+ local addHeart = ____commandsSubroutines.addHeart
92
+ local devilAngel = ____commandsSubroutines.devilAngel
93
+ local listEntities = ____commandsSubroutines.listEntities
94
+ local listGridEntities = ____commandsSubroutines.listGridEntities
95
+ local movePlayer = ____commandsSubroutines.movePlayer
96
+ local spawnTrapdoorOrCrawlspace = ____commandsSubroutines.spawnTrapdoorOrCrawlspace
97
+ local warpToRoomType = ____commandsSubroutines.warpToRoomType
98
+ local ____v = require("features.extraConsoleCommands.v")
99
+ local v = ____v.default
100
+ --- Gives a half black heart. Provide a number to give a custom amount of hearts. (You can use
101
+ -- negative numbers to remove hearts.)
102
+ function ____exports.blackHearts(self, params)
103
+ addHeart(nil, params, HealthType.BLACK)
104
+ end
105
+ --- Toggles Chaos Card tears. Useful for killing enemies very fast without using "debug 10".
106
+ function ____exports.chaosCardTears(self)
107
+ v.run.chaosCardTears = not v.run.chaosCardTears
108
+ printEnabled(nil, v.run.chaosCardTears, "Chaos Card tears")
109
+ end
110
+ --- Warps to the Devil Room for the floor. If the Angel Room has already been visited or initialized,
111
+ -- this will uninitialize it and make an Devil Room instead.
112
+ function ____exports.devil(self)
113
+ devilAngel(nil, true)
114
+ end
115
+ --- Gives an eternal heart. Provide a number to give a custom amount of hearts. (You can use negative
116
+ -- numbers to remove hearts.)
117
+ function ____exports.eternalHearts(self, params)
118
+ addHeart(nil, params, HealthType.ETERNAL)
119
+ end
120
+ --- Gives the player a golden bomb.
121
+ function ____exports.goldenBomb(self)
122
+ local player = Isaac.GetPlayer()
123
+ player:AddGoldenBomb()
124
+ end
125
+ --- Gives a golden heart. Provide a number to give a custom amount of hearts. (You can use negative
126
+ -- numbers to remove hearts.)
127
+ function ____exports.goldenHearts(self, params)
128
+ addHeart(nil, params, HealthType.GOLDEN)
129
+ end
130
+ --- Gives the player a golden key.
131
+ function ____exports.goldenKey(self)
132
+ local player = Isaac.GetPlayer()
133
+ player:AddGoldenKey()
134
+ end
135
+ --- Gives a half red heart. Provide a number to give a custom amount of hearts. (You can use negative
136
+ -- numbers to remove hearts.)
137
+ function ____exports.hearts(self, params)
138
+ addHeart(nil, params, HealthType.RED)
139
+ end
140
+ --- Warps to the I AM ERROR room for the floor.
141
+ function ____exports.iAmError(self)
142
+ changeRoom(nil, GridRoom.ERROR)
143
+ end
144
+ --- Sets every NPC in the room to 1 HP.
145
+ function ____exports.oneHP(self)
146
+ for ____, npc in ipairs(getNPCs(nil)) do
147
+ npc.HitPoints = 1
148
+ end
149
+ printConsole(nil, "Set every NPC to 1 HP.")
150
+ end
151
+ --- Gives a half soul heart. Provide a number to give a custom amount of hearts. (You can use
152
+ -- negative numbers to remove hearts.)
153
+ function ____exports.soulHearts(self, params)
154
+ addHeart(nil, params, HealthType.SOUL)
155
+ end
156
+ --- Play the supplied sound effect.
157
+ --
158
+ -- For example:
159
+ -- - sound 1 - Plays the 1-Up sound effect.
160
+ function ____exports.sound(self, params)
161
+ local soundEffect = tonumber(params)
162
+ if soundEffect == nil then
163
+ printConsole(nil, "That is an invalid sound effect ID.")
164
+ return
165
+ end
166
+ sfxManager:Play(soundEffect)
167
+ end
168
+ --- Warps to the starting room of the floor.
169
+ function ____exports.startingRoom(self)
170
+ local level = game:GetLevel()
171
+ local startingRoomIndex = level:GetStartingRoomIndex()
172
+ changeRoom(nil, startingRoomIndex)
173
+ end
174
+ --- Adds a single charge to the player's specified active item. You must provide the active slot
175
+ -- number. Provide a second number to give a custom amount of charges. (You can use negative numbers
176
+ -- to remove charge.)
177
+ function ____exports.addCharges(self, params)
178
+ if params == "" then
179
+ printConsole(nil, "You must specify a slot number. (Use 0 for the primary slot, 1 for the Schoolbag slot, 2 for the pocket item slot, and 3 for the Dice Bag slot.)")
180
+ return
181
+ end
182
+ local args = __TS__StringSplit(params, " ")
183
+ if #args ~= 1 and #args ~= 2 then
184
+ printConsole(nil, "That is an invalid amount of arguments.")
185
+ return
186
+ end
187
+ local activeSlotString, chargeString = table.unpack(args)
188
+ local activeSlot = tonumber(activeSlotString)
189
+ if activeSlot == nil then
190
+ printConsole(
191
+ nil,
192
+ "The provided slot number is invalid: " .. tostring(activeSlotString)
193
+ )
194
+ return
195
+ end
196
+ if activeSlot < ActiveSlot.PRIMARY or activeSlot > ActiveSlot.POCKET_SINGLE_USE then
197
+ printConsole(
198
+ nil,
199
+ "The provided slot number is invalid: " .. tostring(activeSlot)
200
+ )
201
+ return
202
+ end
203
+ local chargeNum = 1
204
+ if chargeString ~= nil then
205
+ local chargeNumAttempt = tonumber(chargeString)
206
+ if chargeNumAttempt == nil then
207
+ printConsole(nil, "The provided charge amount is invalid: " .. chargeString)
208
+ return
209
+ end
210
+ chargeNum = chargeNumAttempt
211
+ end
212
+ local player = Isaac.GetPlayer()
213
+ local currentCharge = player:GetActiveCharge(activeSlot)
214
+ local newCharge = currentCharge + chargeNum
215
+ player:SetActiveCharge(newCharge, activeSlot)
216
+ end
217
+ --- Warps to the Angel Room for the floor. If the Devil Room has already been visited or initialized,
218
+ -- this will uninitialize it and make an Angel Room instead.
219
+ function ____exports.angel(self)
220
+ devilAngel(nil, false)
221
+ end
222
+ --- Activates the flags for the Ascent (i.e. Backwards Path).
223
+ function ____exports.ascent(self)
224
+ game:SetStateFlag(GameStateFlag.BACKWARDS_PATH_INIT, true)
225
+ game:SetStateFlag(GameStateFlag.BACKWARDS_PATH, true)
226
+ printConsole(nil, "Set Ascent flags.")
227
+ end
228
+ --- Warps to the first Clean Bedroom or Dirty Bedroom on the floor.
229
+ function ____exports.bedroom(self)
230
+ local cleanBedroomGridIndexes = getRoomGridIndexesForType(nil, RoomType.CLEAN_BEDROOM)
231
+ if #cleanBedroomGridIndexes > 0 then
232
+ warpToRoomType(nil, RoomType.CLEAN_BEDROOM)
233
+ return
234
+ end
235
+ local dirtyBedroomGridIndexes = getRoomGridIndexesForType(nil, RoomType.DIRTY_BEDROOM)
236
+ if #dirtyBedroomGridIndexes > 0 then
237
+ warpToRoomType(nil, RoomType.DIRTY_BEDROOM)
238
+ return
239
+ end
240
+ printConsole(nil, "There are no Clean Bedrooms or Dirty Bedrooms on this floor.")
241
+ end
242
+ --- Alias for the "blackhearts" command.
243
+ function ____exports.bh(self, params)
244
+ ____exports.blackHearts(nil, params)
245
+ end
246
+ --- Warps to the Black Market for the floor.
247
+ function ____exports.blackMarket(self)
248
+ changeRoom(nil, GridRoom.BLACK_MARKET)
249
+ end
250
+ --- Gives a blood charge. This only affects Bethany. Provide a number to give a custom amount of
251
+ -- charges. (You can use negative numbers to remove charges.)
252
+ function ____exports.bloodCharges(self, params)
253
+ local charges = 1
254
+ if params ~= "" then
255
+ local num = tonumber(params)
256
+ if num == nil then
257
+ printConsole(nil, "That is an invalid amount of charges to add.")
258
+ return
259
+ end
260
+ charges = num
261
+ end
262
+ local player = Isaac.GetPlayer()
263
+ player:AddBloodCharge(charges)
264
+ end
265
+ --- Alias for the "blackMarket" command.
266
+ function ____exports.bm(self)
267
+ ____exports.blackMarket(nil)
268
+ end
269
+ --- Gives a bomb. Provide a number to give a custom amount of bombs. (You can use negative numbers to
270
+ -- remove bombs.)
271
+ function ____exports.bomb(self, params)
272
+ local numBombs = 1
273
+ if params ~= "" then
274
+ local num = tonumber(params)
275
+ if num == nil then
276
+ printConsole(nil, "That is an invalid amount of bombs to add.")
277
+ return
278
+ end
279
+ numBombs = num
280
+ end
281
+ local player = Isaac.GetPlayer()
282
+ player:AddBombs(numBombs)
283
+ end
284
+ --- Gives 99 bombs. Provide a number to give a custom amount of bombs. (You can use negative numbers
285
+ -- to remove bombs.)
286
+ function ____exports.bombs(self, params)
287
+ local numBombs = 99
288
+ if params ~= "" then
289
+ local num = tonumber(params)
290
+ if num == nil then
291
+ printConsole(nil, "That is an invalid amount of bombs to add.")
292
+ return
293
+ end
294
+ numBombs = num
295
+ end
296
+ local player = Isaac.GetPlayer()
297
+ player:AddBombs(numBombs)
298
+ end
299
+ --- Gives a bone heart. Provide a number to give a custom amount of hearts. (You can use negative
300
+ -- numbers to remove hearts.)
301
+ function ____exports.boneHearts(self, params)
302
+ addHeart(nil, params, HealthType.BONE)
303
+ end
304
+ --- Warps to the first Boss Room on the floor.
305
+ function ____exports.boss(self)
306
+ warpToRoomType(nil, RoomType.BOSS)
307
+ end
308
+ --- Warps to the Boss Rush for the floor.
309
+ function ____exports.bossRush(self)
310
+ changeRoom(nil, GridRoom.BOSS_RUSH)
311
+ end
312
+ --- Gives a broken heart. Provide a number to give a custom amount of hearts. (You can use negative
313
+ -- numbers to remove hearts.)
314
+ function ____exports.brokenHearts(self, params)
315
+ addHeart(nil, params, HealthType.BROKEN)
316
+ end
317
+ --- Gives the specified card. Accepts either the card sub-type or the partial name of the card.
318
+ --
319
+ -- For example:
320
+ -- - card 5 - Gives The Emperor.
321
+ -- - card spa - Gives 2 of Spades.
322
+ function ____exports.card(self, params)
323
+ if params == "" then
324
+ printConsole(nil, "You must specify a card name or number.")
325
+ return
326
+ end
327
+ local cardNum
328
+ local num = tonumber(params)
329
+ if num == nil then
330
+ local match = getMapPartialMatch(nil, params, CARD_MAP)
331
+ if match == nil then
332
+ printConsole(nil, "Unknown card: " .. params)
333
+ return
334
+ end
335
+ cardNum = match[2]
336
+ else
337
+ if num < FIRST_CARD or num > LAST_CARD then
338
+ printConsole(
339
+ nil,
340
+ "Invalid card sub-type: " .. tostring(num)
341
+ )
342
+ return
343
+ end
344
+ cardNum = num
345
+ end
346
+ local cardName = getCardName(nil, cardNum)
347
+ Isaac.ExecuteCommand("g k" .. tostring(cardNum))
348
+ printConsole(
349
+ nil,
350
+ ((("Gave card: " .. cardName) .. " (") .. tostring(cardNum)) .. ")"
351
+ )
352
+ end
353
+ --- Spawns every card on the ground, starting at the top-left-most tile.
354
+ function ____exports.cards(self)
355
+ local cardType = 1
356
+ do
357
+ local y = 0
358
+ while y <= 6 do
359
+ do
360
+ local x = 0
361
+ while x <= 12 do
362
+ if cardType == LAST_CARD then
363
+ return
364
+ end
365
+ local position = gridCoordinatesToWorldPosition(nil, x, y)
366
+ spawnCard(nil, cardType, position)
367
+ cardType = cardType + 1
368
+ x = x + 1
369
+ end
370
+ end
371
+ y = y + 1
372
+ end
373
+ end
374
+ end
375
+ --- Alias for the "chaosCardTears" command.
376
+ function ____exports.cc(self)
377
+ ____exports.chaosCardTears(nil)
378
+ end
379
+ --- Restart as the specified character. Accepts either the character sub-type or the partial name of
380
+ -- the character.
381
+ --
382
+ -- For example:
383
+ -- - character 2 - Restarts as Cain.
384
+ -- - character ta - Restarts as Tainted Azazel.
385
+ function ____exports.characterCommand(self, params)
386
+ if params == "" then
387
+ printConsole(nil, "You must specify a character name or number.")
388
+ return
389
+ end
390
+ local character
391
+ local num = tonumber(params)
392
+ if num == nil then
393
+ local match = getMapPartialMatch(nil, params, CHARACTER_MAP)
394
+ if match == nil then
395
+ printConsole(nil, "Unknown character: " .. params)
396
+ return
397
+ end
398
+ character = match[2]
399
+ else
400
+ if num < FIRST_CHARACTER or num > LAST_VANILLA_CHARACTER then
401
+ printConsole(
402
+ nil,
403
+ "Invalid player sub-type: " .. tostring(num)
404
+ )
405
+ return
406
+ end
407
+ character = num
408
+ end
409
+ local characterName = getCharacterName(nil, character)
410
+ restart(nil, character)
411
+ printConsole(
412
+ nil,
413
+ ((("Restarting as character: " .. characterName) .. " (") .. tostring(character)) .. ")"
414
+ )
415
+ end
416
+ --- Alias for the "addCharges" command.
417
+ function ____exports.charge(self, params)
418
+ ____exports.addCharges(nil, params)
419
+ end
420
+ --- Warps to the first Clean Bedroom on the floor.
421
+ function ____exports.cleanBedroom(self)
422
+ warpToRoomType(nil, RoomType.CLEAN_BEDROOM)
423
+ end
424
+ --- Gives a coin. Provide a number to give a custom amount of coins. (You can use negative numbers to
425
+ -- remove coins.)
426
+ function ____exports.coin(self, params)
427
+ local numCoins = 1
428
+ if params ~= "" then
429
+ local num = tonumber(params)
430
+ if num == nil then
431
+ printConsole(nil, "That is an invalid amount of coins to add.")
432
+ return
433
+ end
434
+ numCoins = num
435
+ end
436
+ local player = Isaac.GetPlayer()
437
+ player:AddCoins(numCoins)
438
+ end
439
+ --- Gives 999 coins. Provide a number to give a custom amount of coins. (You can use negative numbers
440
+ -- to remove coins.)
441
+ function ____exports.coins(self, params)
442
+ local numCoins = 999
443
+ if params ~= "" then
444
+ local num = tonumber(params)
445
+ if num == nil then
446
+ printConsole(nil, "That is an invalid amount of coins to add.")
447
+ return
448
+ end
449
+ numCoins = num
450
+ end
451
+ local player = Isaac.GetPlayer()
452
+ player:AddCoins(numCoins)
453
+ end
454
+ --- Creates a crawlspace next to the player.
455
+ function ____exports.crawlspace(self)
456
+ spawnTrapdoorOrCrawlspace(nil, false)
457
+ end
458
+ --- Uses the D20.
459
+ function ____exports.d20(self)
460
+ local player = Isaac.GetPlayer()
461
+ useActiveItemTemp(nil, player, CollectibleType.D20)
462
+ end
463
+ --- Uses the D6.
464
+ function ____exports.d6(self)
465
+ local player = Isaac.GetPlayer()
466
+ useActiveItemTemp(nil, player, CollectibleType.D6)
467
+ end
468
+ --- Toggles extremely high-damage tears.
469
+ function ____exports.damage(self)
470
+ v.run.maxDamage = not v.run.maxDamage
471
+ printEnabled(nil, v.run.maxDamage, "debug damage")
472
+ end
473
+ --- Alias for the "devil" command.
474
+ function ____exports.dd(self)
475
+ ____exports.devil(nil)
476
+ end
477
+ --- Warps to the first Dirty Bedroom on the floor.
478
+ function ____exports.dirtyBedroom(self)
479
+ warpToRoomType(nil, RoomType.DIRTY_BEDROOM)
480
+ end
481
+ --- Toggles whether or not curses can appear.
482
+ function ____exports.disableCurses(self)
483
+ v.persistent.disableCurses = not v.persistent.disableCurses
484
+ printEnabled(nil, not v.persistent.disableCurses, "curses")
485
+ end
486
+ --- Moves the player 0.5 units down. Provide a number to move a custom amount of units.
487
+ function ____exports.down(self, params)
488
+ movePlayer(nil, params, Direction.DOWN)
489
+ end
490
+ --- Warps to the Dungeon (i.e. Crawlspace) for the floor.
491
+ function ____exports.dungeon(self)
492
+ changeRoom(nil, GridRoom.DUNGEON)
493
+ end
494
+ --- Logs the player's current temporary effects to the "log.txt" file.
495
+ function ____exports.effects(self)
496
+ local player = Isaac.GetPlayer()
497
+ logEffects(player)
498
+ printConsole(nil, "Logged the player's effects to the \"log.txt\" file.")
499
+ end
500
+ --- Alias for the "eternalHearts" command.
501
+ function ____exports.eh(self, params)
502
+ ____exports.eternalHearts(nil, params)
503
+ end
504
+ --- Alias for the "iAmError" command.
505
+ function ____exports.error(self)
506
+ ____exports.iAmError(nil)
507
+ end
508
+ --- Alias for the "startingRoom" command.
509
+ function ____exports.fool(self)
510
+ ____exports.startingRoom(nil)
511
+ end
512
+ --- Prints the current position of all players.
513
+ function ____exports.getPosition(self)
514
+ for ____, player in ipairs(getPlayers(nil)) do
515
+ local playerName = getPlayerName(nil, player)
516
+ printConsole(
517
+ nil,
518
+ ((((("Player position for " .. playerName) .. ": (") .. tostring(player.Position.X)) .. ", ") .. tostring(player.Position.Y)) .. ")"
519
+ )
520
+ end
521
+ end
522
+ --- Gives a Giga Bomb. Provide a number to give a custom amount of Giga Bombs. (You can use negative
523
+ -- numbers to remove bombs.)
524
+ function ____exports.gigaBomb(self, params)
525
+ local numBombs = 1
526
+ if params ~= "" then
527
+ local num = tonumber(params)
528
+ if num == nil then
529
+ printConsole(nil, "That is an invalid amount of Giga Bombs to add.")
530
+ return
531
+ end
532
+ numBombs = num
533
+ end
534
+ local player = Isaac.GetPlayer()
535
+ player:AddGigaBombs(numBombs)
536
+ end
537
+ --- Alias for the "goldenBomb" command.
538
+ function ____exports.goldBomb(self)
539
+ ____exports.goldenBomb(nil)
540
+ end
541
+ --- Alias for the "goldenHearts" command.
542
+ function ____exports.goldHearts(self, params)
543
+ ____exports.goldenHearts(nil, params)
544
+ end
545
+ --- Alias for the "goldenKey" command.
546
+ function ____exports.goldKey(self)
547
+ ____exports.goldenKey(nil)
548
+ end
549
+ --- Alias for the "debug 2" command.
550
+ function ____exports.grid(self)
551
+ Isaac.ExecuteCommand("debug 2")
552
+ end
553
+ --- Alias for the "debug 11" command.
554
+ function ____exports.grid2(self)
555
+ Isaac.ExecuteCommand("debug 11")
556
+ end
557
+ --- Spawns every grid entity, starting at the top-left-most tile.
558
+ function ____exports.gridEntities(self)
559
+ local gridEntityTypes = getEnumValues(nil, GridEntityType)
560
+ local gridEntityTypeIndex = -1
561
+ do
562
+ local y = 0
563
+ while y <= 6 do
564
+ do
565
+ local x = 0
566
+ while x <= 12 do
567
+ gridEntityTypeIndex = gridEntityTypeIndex + 1
568
+ local gridEntityType = gridEntityTypes[gridEntityTypeIndex + 1]
569
+ if gridEntityType == nil then
570
+ return
571
+ end
572
+ local position = gridCoordinatesToWorldPosition(nil, x, y)
573
+ spawnGrid(nil, gridEntityType, position)
574
+ x = x + 1
575
+ end
576
+ end
577
+ y = y + 1
578
+ end
579
+ end
580
+ end
581
+ --- Alias for the "hearts" command.
582
+ function ____exports.h(self, params)
583
+ ____exports.hearts(nil, params)
584
+ end
585
+ --- Alias for the "debug 6" command.
586
+ function ____exports.hitboxes(self)
587
+ Isaac.ExecuteCommand("debug 6")
588
+ end
589
+ --- Gives a key. Provide a number to give a custom amount of key. (You can use negative numbers to
590
+ -- remove keys.)
591
+ function ____exports.key(self, params)
592
+ local numKeys = 1
593
+ if params ~= "" then
594
+ local num = tonumber(params)
595
+ if num == nil then
596
+ printConsole(nil, "That is an invalid amount of keys to add.")
597
+ return
598
+ end
599
+ numKeys = num
600
+ end
601
+ local player = Isaac.GetPlayer()
602
+ player:AddKeys(numKeys)
603
+ end
604
+ --- Gives 99 keys. Provide a number to give a custom amount of coins. (You can use negative numbers
605
+ -- to remove keys.)
606
+ function ____exports.keys(self, params)
607
+ local numKeys = 99
608
+ if params ~= "" then
609
+ local num = tonumber(params)
610
+ if num == nil then
611
+ printConsole(nil, "That is an invalid amount of keys to add.")
612
+ return
613
+ end
614
+ numKeys = num
615
+ end
616
+ local player = Isaac.GetPlayer()
617
+ player:AddKeys(numKeys)
618
+ end
619
+ --- Moves the player 0.5 units left. Provide a number to move a custom amount of units.
620
+ function ____exports.left(self, params)
621
+ movePlayer(nil, params, Direction.LEFT)
622
+ end
623
+ --- Warps to the first Library on the floor.
624
+ function ____exports.library(self)
625
+ warpToRoomType(nil, RoomType.LIBRARY)
626
+ end
627
+ --- Logs the entities in the room to the "log.txt" file. Provide a number to only log that specific
628
+ -- `EntityType`.
629
+ --
630
+ -- By default, this command will exclude background effects. If that is not desired, use the
631
+ -- "listAll" command instead.
632
+ function ____exports.list(self, params)
633
+ listEntities(nil, params, false)
634
+ end
635
+ --- Logs the entities in the room to the "log.txt" file. Provide a number to only log that specific
636
+ -- `EntityType`.
637
+ function ____exports.listAll(self, params)
638
+ listEntities(nil, params, true)
639
+ end
640
+ --- Logs the grid entities in the room to the "log.txt" file. Provide a number to only log that
641
+ -- specific `GridEntityType`.
642
+ --
643
+ -- By default, this command will exclude walls. If that is not desired, use the "listGridAll"
644
+ -- command instead.
645
+ function ____exports.listGrid(self, params)
646
+ listGridEntities(nil, params, false)
647
+ end
648
+ --- Logs the grid entities in the room to the "log.txt" file. Provide a number to only log that
649
+ -- specific `GridEntityType`.
650
+ function ____exports.listGridAll(self, params)
651
+ listGridEntities(nil, params, true)
652
+ end
653
+ --- Alias for the "1hp" command.
654
+ function ____exports.lowHP(self)
655
+ ____exports.oneHP(nil)
656
+ end
657
+ --- Alias for "debug 9".
658
+ function ____exports.luck(self)
659
+ Isaac.ExecuteCommand("debug 9")
660
+ end
661
+ --- Completely reveals the entire map, including the Ultra Secret Room.
662
+ function ____exports.map(self)
663
+ local level = game:GetLevel()
664
+ local displayFlags = addFlag(nil, DisplayFlag.VISIBLE, DisplayFlag.SHADOW, DisplayFlag.SHOW_ICON)
665
+ for ____, roomGridIndex in ipairs(irange(nil, MAX_LEVEL_GRID_INDEX)) do
666
+ local roomDesc = level:GetRoomByIdx(roomGridIndex)
667
+ roomDesc.DisplayFlags = displayFlags
668
+ end
669
+ level:UpdateVisibility()
670
+ end
671
+ --- Gives a heart container. Provide a number to give a custom amount of heart containers. (You can
672
+ -- use negative numbers to remove heart containers.)
673
+ function ____exports.maxHearts(self, params)
674
+ addHeart(nil, params, HealthType.MAX_HEARTS)
675
+ end
676
+ --- Alias for the "maxHearts" command.
677
+ function ____exports.mh(self, params)
678
+ ____exports.maxHearts(nil, params)
679
+ end
680
+ --- Warps to the first Miniboss Room on the floor.
681
+ function ____exports.miniboss(self)
682
+ warpToRoomType(nil, RoomType.MINI_BOSS)
683
+ end
684
+ --- Alias for the "disableCurses" command.
685
+ function ____exports.noCurses(self)
686
+ ____exports.disableCurses(nil)
687
+ end
688
+ --- Gives a pill with the specified pill effect. Accepts either the effect ID or the partial name of
689
+ -- the effect.
690
+ --
691
+ -- For example:
692
+ --
693
+ -- - `pill 5` - Gives a "Full Health" pill.
694
+ -- - `pill suns` - Gives a "Feels like I'm walking on sunshine" pill.
695
+ function ____exports.pill(self, params)
696
+ if params == "" then
697
+ printConsole(nil, "You must specify a pill name or number.")
698
+ return
699
+ end
700
+ local pillEffect
701
+ local num = tonumber(params)
702
+ if num == nil then
703
+ local match = getMapPartialMatch(nil, params, PILL_EFFECT_MAP)
704
+ if match == nil then
705
+ printConsole(nil, "Unknown pill effect: " .. params)
706
+ return
707
+ end
708
+ pillEffect = match[2]
709
+ else
710
+ if num < FIRST_PILL_EFFECT or num > LAST_PILL_EFFECT then
711
+ printConsole(
712
+ nil,
713
+ "Invalid pill effect ID: " .. tostring(num)
714
+ )
715
+ return
716
+ end
717
+ pillEffect = num
718
+ end
719
+ local pillEffectName = getPillEffectName(nil, pillEffect)
720
+ Isaac.ExecuteCommand("g p" .. tostring(pillEffect))
721
+ printConsole(
722
+ nil,
723
+ ((("Gave pill: " .. pillEffectName) .. " (") .. tostring(pillEffect)) .. ")"
724
+ )
725
+ end
726
+ --- Spawns every pill on the ground, starting at the top-left-most tile.
727
+ function ____exports.pills(self)
728
+ local pillColors = __TS__ArrayFilter(
729
+ getEnumValues(nil, PillColor),
730
+ function(____, pillColor) return pillColor ~= PillColor.NULL end
731
+ )
732
+ local pillColorIndex = -1
733
+ do
734
+ local y = 0
735
+ while y <= 6 do
736
+ do
737
+ local x = 0
738
+ while x <= 12 do
739
+ pillColorIndex = pillColorIndex + 1
740
+ local pillColor = pillColors[pillColorIndex + 1]
741
+ if pillColor == nil then
742
+ return
743
+ end
744
+ local position = gridCoordinatesToWorldPosition(nil, x, y)
745
+ spawnPill(nil, pillColor, position)
746
+ x = x + 1
747
+ end
748
+ end
749
+ y = y + 1
750
+ end
751
+ end
752
+ end
753
+ --- Warps to the first Planetarium on the floor.
754
+ function ____exports.planetarium(self)
755
+ warpToRoomType(nil, RoomType.PLANETARIUM)
756
+ end
757
+ --- Alias for the "sound" command.
758
+ function ____exports.playSound(self, params)
759
+ ____exports.sound(nil, params)
760
+ end
761
+ --- Sets the player's pocket item to the specified collectible type.
762
+ function ____exports.pocket(self, params)
763
+ if params == "" then
764
+ printConsole(nil, "You must supply a collectible type to put as the pocket item.")
765
+ return
766
+ end
767
+ local collectibleType = tonumber(params)
768
+ if collectibleType == nil then
769
+ printConsole(nil, "That is an invalid collectible type.")
770
+ return
771
+ end
772
+ if not isValidCollectibleType(nil, collectibleType) then
773
+ printConsole(nil, "That is an invalid collectible type.")
774
+ return
775
+ end
776
+ local player = Isaac.GetPlayer()
777
+ player:SetPocketActiveItem(collectibleType, ActiveSlot.POCKET)
778
+ end
779
+ --- Gives a poop mana charge. This only affects Tainted Blue Baby. Provide a number to give a custom
780
+ -- amount of charges. (You can use negative numbers to remove charges.)
781
+ function ____exports.poopMana(self, params)
782
+ local charges = 1
783
+ if params ~= "" then
784
+ local num = tonumber(params)
785
+ if num == nil then
786
+ printConsole(nil, "That is an invalid amount of mana to add.")
787
+ return
788
+ end
789
+ charges = num
790
+ end
791
+ local player = Isaac.GetPlayer()
792
+ player:AddPoopMana(charges)
793
+ end
794
+ --- Alias for the "getPosition" command.
795
+ function ____exports.positionCommand(self)
796
+ ____exports.getPosition(nil)
797
+ end
798
+ --- Alias for the "hearts" command.
799
+ function ____exports.redHearts(self, params)
800
+ ____exports.hearts(nil, params)
801
+ end
802
+ --- Alias for the "redHearts" command.
803
+ function ____exports.rh(self, params)
804
+ ____exports.redHearts(nil, params)
805
+ end
806
+ --- Moves the player 0.5 units right. Provide a number to move a custom amount of units.
807
+ function ____exports.right(self, params)
808
+ movePlayer(nil, params, Direction.RIGHT)
809
+ end
810
+ --- Logs information about the room to the "log.txt" file.
811
+ function ____exports.roomCommand(self)
812
+ logRoom()
813
+ end
814
+ --- Gives a rotten heart. Provide a number to give a custom amount of hearts. (You can use negative
815
+ -- numbers to remove hearts.)
816
+ function ____exports.rottenHearts(self, params)
817
+ addHeart(nil, params, HealthType.ROTTEN)
818
+ end
819
+ --- Alias for the "stage" command.
820
+ --
821
+ -- For example:
822
+ -- - s 3 - Warps to Caves 1.
823
+ -- - s 1c - Warps to Downpour 1.
824
+ function ____exports.s(self, params)
825
+ if params == "" then
826
+ printConsole(nil, "You must specify a stage number.")
827
+ return
828
+ end
829
+ local finalCharacter = string.sub(params, -1)
830
+ local stageString
831
+ local stageTypeLetter
832
+ if finalCharacter == "a" or finalCharacter == "b" or finalCharacter == "c" or finalCharacter == "d" then
833
+ stageString = __TS__StringSlice(params, 0, #params - 1)
834
+ stageTypeLetter = finalCharacter
835
+ else
836
+ stageString = params
837
+ stageTypeLetter = ""
838
+ end
839
+ local stage = tonumber(stageString)
840
+ if stage == nil then
841
+ printConsole(
842
+ nil,
843
+ "That is an invalid stage number: " .. tostring(stage)
844
+ )
845
+ return
846
+ end
847
+ if stage < FIRST_STAGE or stage > LAST_STAGE then
848
+ printConsole(
849
+ nil,
850
+ ((("Invalid stage number; must be between " .. tostring(FIRST_STAGE)) .. " and ") .. tostring(LAST_STAGE)) .. "."
851
+ )
852
+ return
853
+ end
854
+ Isaac.ExecuteCommand(("stage " .. tostring(stage)) .. stageTypeLetter)
855
+ end
856
+ --- Warps to the first Sacrifice Room on the floor.
857
+ function ____exports.sacrifice(self)
858
+ warpToRoomType(nil, RoomType.SACRIFICE)
859
+ end
860
+ --- Warps to the first Secret Room on the floor.
861
+ function ____exports.secret(self)
862
+ warpToRoomType(nil, RoomType.SECRET)
863
+ end
864
+ --- Changes to a seeded run, using the seed of the current run.
865
+ function ____exports.seedStick(self)
866
+ local seeds = game:GetSeeds()
867
+ local startSeedString = seeds:GetStartSeedString()
868
+ Isaac.ExecuteCommand("seed " .. startSeedString)
869
+ end
870
+ --- Logs all of the current run's seed effects to the "log.txt" file.
871
+ function ____exports.seedsCommand(self)
872
+ logSeedEffects()
873
+ printConsole(nil, "Logged the seed effects to the \"log.txt\" file.")
874
+ end
875
+ --- Sets a charge to the player's specified active item. You must provide the active slot number and
876
+ -- the number of charges to set.
877
+ function ____exports.setCharges(self, params)
878
+ if params == "" then
879
+ printConsole(nil, "You must specify a slot number and a charge amount. (Use 0 for the primary slot, 1 for the Schoolbag slot, 2 for the pocket item slot, and 3 for the Dice Bag slot.)")
880
+ return
881
+ end
882
+ local args = __TS__StringSplit(params, " ")
883
+ if #args == 1 then
884
+ printConsole(nil, "You must specify the amount of charge to set.")
885
+ return
886
+ end
887
+ if #args ~= 2 then
888
+ printConsole(nil, "That is an invalid amount of arguments.")
889
+ return
890
+ end
891
+ local activeSlotString, chargeString = table.unpack(args)
892
+ local activeSlot = tonumber(activeSlotString)
893
+ if activeSlot == nil then
894
+ printConsole(
895
+ nil,
896
+ "The provided slot number is invalid: " .. tostring(activeSlotString)
897
+ )
898
+ return
899
+ end
900
+ local activeSlots = getEnumValues(nil, ActiveSlot)
901
+ if not __TS__ArrayIncludes(activeSlots, activeSlot) then
902
+ printConsole(
903
+ nil,
904
+ "The provided slot number is invalid: " .. tostring(activeSlot)
905
+ )
906
+ return
907
+ end
908
+ local chargeNum = tonumber(chargeString)
909
+ if chargeNum == nil then
910
+ printConsole(
911
+ nil,
912
+ "The provided charge amount is invalid: " .. tostring(chargeString)
913
+ )
914
+ return
915
+ end
916
+ if chargeNum < 0 then
917
+ printConsole(
918
+ nil,
919
+ "The provided charge amount is invalid: " .. tostring(chargeNum)
920
+ )
921
+ return
922
+ end
923
+ local player = Isaac.GetPlayer()
924
+ player:SetActiveCharge(chargeNum, activeSlot)
925
+ end
926
+ --- Moves the first player to the specified position.
927
+ --
928
+ -- For example:
929
+ -- - setPosition 100 50
930
+ function ____exports.setPosition(self, params)
931
+ if params == "" then
932
+ printConsole(nil, "You must specify a position. (e.g. \"setPosition 100 50\")")
933
+ return
934
+ end
935
+ local args = __TS__StringSplit(params, " ")
936
+ if #args ~= 2 then
937
+ printConsole(nil, "You must specify a position. (e.g. \"setPosition 100 50\")")
938
+ return
939
+ end
940
+ local xString, yString = table.unpack(args)
941
+ local x = tonumber(xString)
942
+ if x == nil then
943
+ printConsole(
944
+ nil,
945
+ "That is an invalid x value: " .. tostring(xString)
946
+ )
947
+ return
948
+ end
949
+ local y = tonumber(yString)
950
+ if y == nil then
951
+ printConsole(
952
+ nil,
953
+ "That is an invalid y value: " .. tostring(yString)
954
+ )
955
+ return
956
+ end
957
+ local player = Isaac.GetPlayer()
958
+ local position = Vector(x, y)
959
+ player.Position = position
960
+ end
961
+ --- Alias for the "soulHearts" command.
962
+ function ____exports.sh(self, params)
963
+ ____exports.soulHearts(nil, params)
964
+ end
965
+ --- Warps to the first shop on the floor.
966
+ function ____exports.shop(self)
967
+ warpToRoomType(nil, RoomType.SHOP)
968
+ end
969
+ --- Uses the Smelter to smelt the current player's trinket.
970
+ function ____exports.smelt(self)
971
+ local player = Isaac.GetPlayer()
972
+ useActiveItemTemp(nil, player, CollectibleType.SMELTER)
973
+ end
974
+ --- Gives a soul charge. This only affects Tainted Bethany. Provide a number to give a custom amount
975
+ -- of charges. (You can use negative numbers to remove charges.)
976
+ function ____exports.soulCharges(self, params)
977
+ local charges = 1
978
+ if params ~= "" then
979
+ local num = tonumber(params)
980
+ if num == nil then
981
+ printConsole(nil, "That is an invalid amount of charges to add.")
982
+ return
983
+ end
984
+ charges = num
985
+ end
986
+ local player = Isaac.GetPlayer()
987
+ player:AddSoulCharge(charges)
988
+ end
989
+ --- Logs all of the currently playing sound effects to the "log.txt" file.
990
+ function ____exports.sounds(self)
991
+ logSounds()
992
+ printConsole(nil, "Logged the currently playing sound effects to the \"log.txt\" file.")
993
+ end
994
+ --- Toggles spamming Blood Rights on every frame. Useful for killing enemies very fast without using
995
+ -- "debug 10".
996
+ function ____exports.spam(self)
997
+ v.run.spamBloodRights = not v.run.spamBloodRights
998
+ printEnabled(nil, v.run.maxSpeed, "spamming Blood Rights")
999
+ end
1000
+ --- Spawns a golden version of the specified trinket type.
1001
+ function ____exports.spawnGoldenTrinket(self, params)
1002
+ if params == "" then
1003
+ printConsole(nil, "You must specify the number corresponding to the trinket type.")
1004
+ return
1005
+ end
1006
+ local trinketType = tonumber(params)
1007
+ if trinketType == nil then
1008
+ printConsole(nil, "That is an invalid trinket type: " .. params)
1009
+ return
1010
+ end
1011
+ local goldenTrinketType = getGoldenTrinketType(nil, trinketType)
1012
+ local room = game:GetRoom()
1013
+ local centerPos = room:GetCenterPos()
1014
+ spawnTrinket(nil, goldenTrinketType, centerPos)
1015
+ end
1016
+ --- Toggles maximum movement speed and flight.
1017
+ function ____exports.speed(self)
1018
+ local player = Isaac.GetPlayer()
1019
+ v.run.maxSpeed = not v.run.maxSpeed
1020
+ if v.run.maxSpeed and not player.CanFly then
1021
+ local numEternalHearts = player:GetEternalHearts()
1022
+ if numEternalHearts == 0 then
1023
+ player:AddCollectible(CollectibleType.FATE)
1024
+ player:AddEternalHearts(-1)
1025
+ else
1026
+ player:AddEternalHearts(-1)
1027
+ player:AddCollectible(CollectibleType.FATE)
1028
+ end
1029
+ end
1030
+ player:AddCacheFlags(CacheFlag.SPEED)
1031
+ player:EvaluateItems()
1032
+ printEnabled(nil, v.run.maxSpeed, "max speed")
1033
+ end
1034
+ --- Warps to the first Super Secret Room on the floor.
1035
+ function ____exports.superSecret(self)
1036
+ warpToRoomType(nil, RoomType.SUPER_SECRET)
1037
+ end
1038
+ --- Toggles extremely high tears stat (e.g. fire rate), equivalent of that to soy milk.
1039
+ function ____exports.tears(self)
1040
+ v.run.maxTears = not v.run.maxTears
1041
+ local player = Isaac.GetPlayer()
1042
+ player:AddCacheFlags(CacheFlag.FIRE_DELAY)
1043
+ player:EvaluateItems()
1044
+ printEnabled(nil, v.run.maxDamage, "debug tear-rate")
1045
+ end
1046
+ --- Creates a trapdoor next to the player.
1047
+ function ____exports.trapdoorCommand(self)
1048
+ spawnTrapdoorOrCrawlspace(nil, true)
1049
+ end
1050
+ --- Warps to the first Treasure Room on the floor.
1051
+ function ____exports.treasure(self)
1052
+ warpToRoomType(nil, RoomType.TREASURE)
1053
+ end
1054
+ --- Warps to the first Ultra Secret Room on the floor.
1055
+ function ____exports.ultraSecret(self)
1056
+ warpToRoomType(nil, RoomType.ULTRA_SECRET)
1057
+ end
1058
+ --- Moves the player 0.5 units up. Provide a number to move a custom amount of units.
1059
+ function ____exports.up(self, params)
1060
+ movePlayer(nil, params, Direction.UP)
1061
+ end
1062
+ --- Warps to the specified room type. Accepts either the room type number or the partial name of the
1063
+ -- room type.
1064
+ --
1065
+ -- For example:
1066
+ -- - warp 5 - Warps to the first Boss Room on the floor, if any.
1067
+ -- - warp tr - Warps to the first Treasure Room on the floor, if any.
1068
+ function ____exports.warp(self, params)
1069
+ if params == "" then
1070
+ printConsole(nil, "You must specify a room type name or number.")
1071
+ return
1072
+ end
1073
+ local roomType
1074
+ local num = tonumber(params)
1075
+ if num == nil then
1076
+ local match = getMapPartialMatch(nil, params, ROOM_TYPE_MAP)
1077
+ if match == nil then
1078
+ printConsole(nil, "Unknown room type: " .. params)
1079
+ return
1080
+ end
1081
+ roomType = match[2]
1082
+ else
1083
+ if num < FIRST_ROOM_TYPE or num > LAST_ROOM_TYPE then
1084
+ printConsole(
1085
+ nil,
1086
+ "Invalid room type: " .. tostring(num)
1087
+ )
1088
+ return
1089
+ end
1090
+ roomType = num
1091
+ end
1092
+ warpToRoomType(nil, roomType)
1093
+ end
1094
+ return ____exports