isaacscript-common 2.3.0 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1035) hide show
  1. package/cachedClasses.d.ts +37 -0
  2. package/cachedClasses.lua +30 -0
  3. package/callbacks/customRevive.d.ts +1 -0
  4. package/callbacks/customRevive.lua +147 -0
  5. package/callbacks/itemPickup.d.ts +1 -0
  6. package/callbacks/itemPickup.lua +66 -0
  7. package/callbacks/postBombInitLate.d.ts +1 -0
  8. package/callbacks/postBombInitLate.lua +33 -0
  9. package/callbacks/postBoneSwing.d.ts +1 -0
  10. package/callbacks/postBoneSwing.lua +50 -0
  11. package/callbacks/postCollectibleInitFirst.d.ts +1 -0
  12. package/callbacks/postCollectibleInitFirst.lua +34 -0
  13. package/callbacks/postCursedTeleport.d.ts +1 -0
  14. package/callbacks/postCursedTeleport.lua +121 -0
  15. package/callbacks/postCustomDoorEnter.d.ts +50 -0
  16. package/callbacks/postCustomDoorEnter.lua +247 -0
  17. package/callbacks/postDoorRender.d.ts +1 -0
  18. package/callbacks/postDoorRender.lua +26 -0
  19. package/callbacks/postDoorUpdate.d.ts +1 -0
  20. package/callbacks/postDoorUpdate.lua +26 -0
  21. package/callbacks/postEffectInitLate.d.ts +1 -0
  22. package/callbacks/postEffectInitLate.lua +33 -0
  23. package/callbacks/postEffectStateChanged.d.ts +1 -0
  24. package/callbacks/postEffectStateChanged.lua +39 -0
  25. package/callbacks/postEsauJr.d.ts +1 -0
  26. package/callbacks/postEsauJr.lua +69 -0
  27. package/callbacks/postFamiliarInitLate.d.ts +1 -0
  28. package/callbacks/postFamiliarInitLate.lua +33 -0
  29. package/callbacks/postFamiliarStateChanged.d.ts +1 -0
  30. package/callbacks/postFamiliarStateChanged.lua +39 -0
  31. package/callbacks/postFlip.d.ts +1 -0
  32. package/callbacks/postFlip.lua +63 -0
  33. package/callbacks/postGreedModeWave.d.ts +1 -0
  34. package/callbacks/postGreedModeWave.lua +34 -0
  35. package/callbacks/postGridEntity.d.ts +1 -0
  36. package/callbacks/postGridEntity.lua +107 -0
  37. package/callbacks/postGridEntityCollision.d.ts +1 -0
  38. package/callbacks/postGridEntityCollision.lua +67 -0
  39. package/callbacks/postGridEntityRender.d.ts +1 -0
  40. package/callbacks/postGridEntityRender.lua +26 -0
  41. package/callbacks/postHolyMantleRemoved.d.ts +1 -0
  42. package/callbacks/postHolyMantleRemoved.lua +41 -0
  43. package/callbacks/postItemDischarged.d.ts +2 -0
  44. package/callbacks/postItemDischarged.lua +104 -0
  45. package/callbacks/postKnifeInitLate.d.ts +1 -0
  46. package/callbacks/postKnifeInitLate.lua +33 -0
  47. package/callbacks/postLaserInitLate.d.ts +1 -0
  48. package/callbacks/postLaserInitLate.lua +33 -0
  49. package/callbacks/postNPCInitLate.d.ts +1 -0
  50. package/callbacks/postNPCInitLate.lua +33 -0
  51. package/callbacks/postNPCStateChanged.d.ts +1 -0
  52. package/callbacks/postNPCStateChanged.lua +39 -0
  53. package/callbacks/postNewRoomEarly.d.ts +1 -0
  54. package/callbacks/postNewRoomEarly.lua +67 -0
  55. package/callbacks/postPickupCollect.d.ts +1 -0
  56. package/callbacks/postPickupCollect.lua +41 -0
  57. package/callbacks/postPickupInitLate.d.ts +1 -0
  58. package/callbacks/postPickupInitLate.lua +33 -0
  59. package/callbacks/postPickupStateChanged.d.ts +1 -0
  60. package/callbacks/postPickupStateChanged.lua +39 -0
  61. package/callbacks/postPitRender.d.ts +1 -0
  62. package/callbacks/postPitRender.lua +26 -0
  63. package/callbacks/postPitUpdate.d.ts +1 -0
  64. package/callbacks/postPitUpdate.lua +26 -0
  65. package/callbacks/postPlayerChangeHealth.d.ts +1 -0
  66. package/callbacks/postPlayerChangeHealth.lua +52 -0
  67. package/callbacks/postPlayerChangeType.d.ts +1 -0
  68. package/callbacks/postPlayerChangeType.lua +41 -0
  69. package/callbacks/postPlayerFatalDamage.d.ts +1 -0
  70. package/callbacks/postPlayerFatalDamage.lua +73 -0
  71. package/callbacks/postPlayerInitLate.d.ts +1 -0
  72. package/callbacks/postPlayerInitLate.lua +35 -0
  73. package/callbacks/postPlayerReordered.d.ts +1 -0
  74. package/callbacks/postPlayerReordered.lua +114 -0
  75. package/callbacks/postPoopRender.d.ts +1 -0
  76. package/callbacks/postPoopRender.lua +26 -0
  77. package/callbacks/postPoopUpdate.d.ts +1 -0
  78. package/callbacks/postPoopUpdate.lua +26 -0
  79. package/callbacks/postPressurePlateRender.d.ts +1 -0
  80. package/callbacks/postPressurePlateRender.lua +26 -0
  81. package/callbacks/postPressurePlateUpdate.d.ts +1 -0
  82. package/callbacks/postPressurePlateUpdate.lua +26 -0
  83. package/callbacks/postProjectileInitLate.d.ts +1 -0
  84. package/callbacks/postProjectileInitLate.lua +33 -0
  85. package/callbacks/postPurchase.d.ts +1 -0
  86. package/callbacks/postPurchase.lua +51 -0
  87. package/callbacks/postRockRender.d.ts +1 -0
  88. package/callbacks/postRockRender.lua +26 -0
  89. package/callbacks/postRockUpdate.d.ts +1 -0
  90. package/callbacks/postRockUpdate.lua +26 -0
  91. package/callbacks/postRoomClearChanged.d.ts +1 -0
  92. package/callbacks/postRoomClearChanged.lua +42 -0
  93. package/callbacks/postSacrifice.d.ts +1 -0
  94. package/callbacks/postSacrifice.lua +44 -0
  95. package/callbacks/postSlotInitUpdate.d.ts +1 -0
  96. package/callbacks/postSlotInitUpdate.lua +53 -0
  97. package/callbacks/postSlotRender.d.ts +1 -0
  98. package/callbacks/postSlotRender.lua +76 -0
  99. package/callbacks/postSpikesRender.d.ts +1 -0
  100. package/callbacks/postSpikesRender.lua +26 -0
  101. package/callbacks/postSpikesUpdate.d.ts +1 -0
  102. package/callbacks/postSpikesUpdate.lua +26 -0
  103. package/callbacks/postTNTRender.d.ts +1 -0
  104. package/callbacks/postTNTRender.lua +26 -0
  105. package/callbacks/postTNTUpdate.d.ts +1 -0
  106. package/callbacks/postTNTUpdate.lua +26 -0
  107. package/callbacks/postTearInitLate.d.ts +1 -0
  108. package/callbacks/postTearInitLate.lua +33 -0
  109. package/callbacks/postTearInitVeryLate.d.ts +1 -0
  110. package/callbacks/postTearInitVeryLate.lua +36 -0
  111. package/callbacks/postTransformation.d.ts +1 -0
  112. package/callbacks/postTransformation.lua +48 -0
  113. package/callbacks/postTrinketBreak.d.ts +1 -0
  114. package/callbacks/postTrinketBreak.lua +72 -0
  115. package/callbacks/preBerserkDeath.d.ts +1 -0
  116. package/callbacks/preBerserkDeath.lua +38 -0
  117. package/callbacks/preNewLevel.d.ts +1 -0
  118. package/callbacks/preNewLevel.lua +45 -0
  119. package/callbacks/reorderedCallbacks.d.ts +20 -0
  120. package/callbacks/reorderedCallbacks.lua +108 -0
  121. package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
  122. package/callbacks/subscriptions/postBombInitLate.lua +29 -0
  123. package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
  124. package/callbacks/subscriptions/postBoneSwing.lua +22 -0
  125. package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
  126. package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
  127. package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
  128. package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
  129. package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
  130. package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
  131. package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
  132. package/callbacks/subscriptions/postCustomRevive.lua +29 -0
  133. package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
  134. package/callbacks/subscriptions/postDoorRender.lua +30 -0
  135. package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
  136. package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
  137. package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
  138. package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
  139. package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
  140. package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
  141. package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
  142. package/callbacks/subscriptions/postEsauJr.lua +22 -0
  143. package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
  144. package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
  145. package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
  146. package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
  147. package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
  148. package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
  149. package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
  150. package/callbacks/subscriptions/postFirstFlip.lua +22 -0
  151. package/callbacks/subscriptions/postFlip.d.ts +4 -0
  152. package/callbacks/subscriptions/postFlip.lua +22 -0
  153. package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
  154. package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
  155. package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  156. package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
  157. package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
  158. package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
  159. package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
  160. package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
  161. package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
  162. package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
  163. package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
  164. package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
  165. package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
  166. package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
  167. package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
  168. package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
  169. package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
  170. package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
  171. package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  172. package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
  173. package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
  174. package/callbacks/subscriptions/postItemDischarged.lua +29 -0
  175. package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
  176. package/callbacks/subscriptions/postItemPickup.lua +33 -0
  177. package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
  178. package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
  179. package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
  180. package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
  181. package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
  182. package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
  183. package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
  184. package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
  185. package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
  186. package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
  187. package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
  188. package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
  189. package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
  190. package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
  191. package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
  192. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
  193. package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
  194. package/callbacks/subscriptions/postPickupCollect.lua +29 -0
  195. package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
  196. package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
  197. package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
  198. package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
  199. package/callbacks/subscriptions/postPitRender.d.ts +5 -0
  200. package/callbacks/subscriptions/postPitRender.lua +30 -0
  201. package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
  202. package/callbacks/subscriptions/postPitUpdate.lua +30 -0
  203. package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
  204. package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
  205. package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
  206. package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
  207. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
  208. package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
  209. package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
  210. package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
  211. package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
  212. package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
  213. package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
  214. package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
  215. package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
  216. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
  217. package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
  218. package/callbacks/subscriptions/postPoopRender.lua +30 -0
  219. package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
  220. package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
  221. package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
  222. package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
  223. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
  224. package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
  225. package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
  226. package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
  227. package/callbacks/subscriptions/postPurchase.d.ts +6 -0
  228. package/callbacks/subscriptions/postPurchase.lua +22 -0
  229. package/callbacks/subscriptions/postRockRender.d.ts +5 -0
  230. package/callbacks/subscriptions/postRockRender.lua +30 -0
  231. package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
  232. package/callbacks/subscriptions/postRockUpdate.lua +30 -0
  233. package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  234. package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
  235. package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
  236. package/callbacks/subscriptions/postSacrifice.lua +34 -0
  237. package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
  238. package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
  239. package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
  240. package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
  241. package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
  242. package/callbacks/subscriptions/postSlotInit.lua +29 -0
  243. package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
  244. package/callbacks/subscriptions/postSlotRender.lua +29 -0
  245. package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
  246. package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
  247. package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
  248. package/callbacks/subscriptions/postSpikesRender.lua +30 -0
  249. package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
  250. package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
  251. package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
  252. package/callbacks/subscriptions/postTNTRender.lua +30 -0
  253. package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
  254. package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
  255. package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
  256. package/callbacks/subscriptions/postTearInitLate.lua +29 -0
  257. package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
  258. package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
  259. package/callbacks/subscriptions/postTransformation.d.ts +5 -0
  260. package/callbacks/subscriptions/postTransformation.lua +29 -0
  261. package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
  262. package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
  263. package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
  264. package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
  265. package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
  266. package/callbacks/subscriptions/preCustomRevive.lua +38 -0
  267. package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
  268. package/callbacks/subscriptions/preItemPickup.lua +33 -0
  269. package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
  270. package/callbacks/subscriptions/preNewLevel.lua +22 -0
  271. package/classes/DefaultMap.d.ts +110 -0
  272. package/classes/DefaultMap.lua +135 -0
  273. package/classes/ModUpgraded.d.ts +23 -0
  274. package/classes/ModUpgraded.lua +43 -0
  275. package/constants.d.ts +104 -0
  276. package/constants.lua +86 -0
  277. package/constantsFirstLast.d.ts +130 -0
  278. package/constantsFirstLast.lua +113 -0
  279. package/enums/HealthType.d.ts +16 -0
  280. package/enums/HealthType.lua +24 -0
  281. package/enums/ModCallbackCustom.d.ts +860 -0
  282. package/enums/ModCallbackCustom.lua +159 -0
  283. package/enums/PocketItemType.d.ts +8 -0
  284. package/enums/PocketItemType.lua +15 -0
  285. package/enums/SerializationType.d.ts +5 -0
  286. package/enums/SerializationType.lua +9 -0
  287. package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
  288. package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
  289. package/enums/private/SaveDataKey.d.ts +7 -0
  290. package/enums/private/SaveDataKey.lua +11 -0
  291. package/enums/private/SerializationBrand.d.ts +37 -0
  292. package/enums/private/SerializationBrand.lua +17 -0
  293. package/features/characterHealthConversion.d.ts +9 -0
  294. package/features/characterHealthConversion.lua +91 -0
  295. package/features/characterStats.d.ts +19 -0
  296. package/features/characterStats.lua +54 -0
  297. package/features/debugDisplay/debugDisplay.d.ts +2 -0
  298. package/features/debugDisplay/debugDisplay.lua +181 -0
  299. package/features/debugDisplay/exports.d.ts +199 -0
  300. package/features/debugDisplay/exports.lua +223 -0
  301. package/features/debugDisplay/v.d.ts +44 -0
  302. package/features/debugDisplay/v.lua +54 -0
  303. package/features/deployJSONRoom.d.ts +65 -0
  304. package/features/deployJSONRoom.lua +519 -0
  305. package/features/disableInputs.d.ts +62 -0
  306. package/features/disableInputs.lua +134 -0
  307. package/features/disableSound.d.ts +18 -0
  308. package/features/disableSound.lua +62 -0
  309. package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
  310. package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
  311. package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
  312. package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
  313. package/features/extraConsoleCommands/init.d.ts +26 -0
  314. package/features/extraConsoleCommands/init.lua +265 -0
  315. package/features/extraConsoleCommands/listCommands.d.ts +349 -0
  316. package/features/extraConsoleCommands/listCommands.lua +1094 -0
  317. package/features/extraConsoleCommands/v.d.ts +13 -0
  318. package/features/extraConsoleCommands/v.lua +10 -0
  319. package/features/fadeInRemover.d.ts +14 -0
  320. package/features/fadeInRemover.lua +55 -0
  321. package/features/fastReset.d.ts +14 -0
  322. package/features/fastReset.lua +59 -0
  323. package/features/forgottenSwitch.d.ts +5 -0
  324. package/features/forgottenSwitch.lua +32 -0
  325. package/features/getCollectibleItemPoolType.d.ts +7 -0
  326. package/features/getCollectibleItemPoolType.lua +48 -0
  327. package/features/playerInventory.d.ts +23 -0
  328. package/features/playerInventory.lua +147 -0
  329. package/features/ponyDetection.d.ts +6 -0
  330. package/features/ponyDetection.lua +53 -0
  331. package/features/preventCollectibleRotation.d.ts +11 -0
  332. package/features/preventCollectibleRotation.lua +67 -0
  333. package/features/runInNFrames.d.ts +61 -0
  334. package/features/runInNFrames.lua +128 -0
  335. package/features/saveDataManager/constants.d.ts +3 -0
  336. package/features/saveDataManager/constants.lua +5 -0
  337. package/features/saveDataManager/exports.d.ts +131 -0
  338. package/features/saveDataManager/exports.lua +181 -0
  339. package/features/saveDataManager/load.d.ts +4 -0
  340. package/features/saveDataManager/load.lua +66 -0
  341. package/features/saveDataManager/main.d.ts +3 -0
  342. package/features/saveDataManager/main.lua +125 -0
  343. package/features/saveDataManager/maps.d.ts +10 -0
  344. package/features/saveDataManager/maps.lua +11 -0
  345. package/features/saveDataManager/merge.d.ts +24 -0
  346. package/features/saveDataManager/merge.lua +144 -0
  347. package/features/saveDataManager/save.d.ts +4 -0
  348. package/features/saveDataManager/save.lua +44 -0
  349. package/features/saveDataManager/serializationBrand.d.ts +1 -0
  350. package/features/saveDataManager/serializationBrand.lua +17 -0
  351. package/features/sirenHelpers.d.ts +18 -0
  352. package/features/sirenHelpers.lua +82 -0
  353. package/features/taintedLazarusPlayers.d.ts +13 -0
  354. package/features/taintedLazarusPlayers.lua +85 -0
  355. package/featuresInitialized.d.ts +1 -0
  356. package/featuresInitialized.lua +20 -0
  357. package/functions/array.d.ts +141 -0
  358. package/functions/array.lua +354 -0
  359. package/functions/benchmark.d.ts +10 -0
  360. package/functions/benchmark.lua +38 -0
  361. package/functions/bitwise.d.ts +4 -0
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  769. package/src/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  770. package/src/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  771. package/src/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  772. package/src/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  773. package/src/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  774. package/src/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  775. package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  776. package/src/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
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  778. package/src/callbacks/subscriptions/postItemDischarged.ts +0 -43
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  781. package/src/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  782. package/src/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  783. package/src/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
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  785. package/src/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
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  791. package/src/callbacks/subscriptions/postPitRender.ts +0 -35
  792. package/src/callbacks/subscriptions/postPitUpdate.ts +0 -35
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  801. package/src/callbacks/subscriptions/postPoopUpdate.ts +0 -35
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  807. package/src/callbacks/subscriptions/postRockUpdate.ts +0 -35
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  814. package/src/callbacks/subscriptions/postSlotUpdate.ts +0 -32
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  816. package/src/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  817. package/src/callbacks/subscriptions/postTNTRender.ts +0 -35
  818. package/src/callbacks/subscriptions/postTNTUpdate.ts +0 -35
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  820. package/src/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
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  822. package/src/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  823. package/src/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  824. package/src/callbacks/subscriptions/preCustomRevive.ts +0 -45
  825. package/src/callbacks/subscriptions/preItemPickup.ts +0 -64
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@@ -0,0 +1,47 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ArrayEvery = ____lualib.__TS__ArrayEvery
3
+ local ____exports = {}
4
+ --- Helper function to get the type of a class from the Isaac API. This is contained within the
5
+ -- "__type" metatable key. In this context, the type of the class is equivalent to the name.
6
+ --
7
+ -- For example, a `Vector` class is has a type of "Vector".
8
+ --
9
+ -- Returns undefined if the object is not of type `userdata` or if the "__type" metatable key does
10
+ -- not exist.
11
+ function ____exports.getIsaacAPIClassType(self, object)
12
+ local objectType = type(object)
13
+ if objectType ~= "userdata" then
14
+ return nil
15
+ end
16
+ local metatable = getmetatable(object)
17
+ if metatable == nil then
18
+ return nil
19
+ end
20
+ local classType = metatable.__type
21
+ if type(classType) ~= "string" then
22
+ return nil
23
+ end
24
+ return classType
25
+ end
26
+ --- Helper function to check if something is an instantiated class from the Isaac API. (All classes
27
+ -- from the Isaac API have a type of "userdata" in Lua with a metatable key of "__type" equal to the
28
+ -- name of the class.)
29
+ function ____exports.isIsaacAPIClass(self, object)
30
+ local isaacAPIClassType = ____exports.getIsaacAPIClassType(nil, object)
31
+ return isaacAPIClassType ~= nil
32
+ end
33
+ function ____exports.isIsaacAPIClassOfType(self, object, classType)
34
+ local isaacAPIClassType = ____exports.getIsaacAPIClassType(nil, object)
35
+ return isaacAPIClassType == classType or isaacAPIClassType == "const " .. classType
36
+ end
37
+ --- Helper function to check if an instantiated Isaac API class is equal to another one of the same
38
+ -- type. You must provide the list of keys to check for.
39
+ function ____exports.isaacAPIClassEquals(self, object1, object2, keys)
40
+ local table1 = object1
41
+ local table2 = object2
42
+ return __TS__ArrayEvery(
43
+ keys,
44
+ function(____, key) return table1[key] == table2[key] end
45
+ )
46
+ end
47
+ return ____exports
@@ -0,0 +1,18 @@
1
+ /// <reference types="typescript-to-lua/language-extensions" />
2
+ /**
3
+ * Converts a JSON string to a Lua table.
4
+ *
5
+ * In most cases, this function will be used for reading data from a "save#.dat" file. If decoding
6
+ * fails, it will return a blank Lua table instead of throwing an error. (This allows execution to
7
+ * continue in cases where users have no current save data or have manually removed their existing
8
+ * save data.)
9
+ */
10
+ export declare function jsonDecode(jsonString: string): LuaTable<AnyNotNil, unknown>;
11
+ /**
12
+ * Converts a Lua table to a JSON string.
13
+ *
14
+ * In most cases, this function will be used for writing data to a "save#.dat" file. If encoding
15
+ * fails, it will throw an error to prevent writing a blank string or corrupted data to a user's
16
+ * "save#.dat" file.
17
+ */
18
+ export declare function jsonEncode(table: unknown): string;
@@ -0,0 +1,37 @@
1
+ local ____exports = {}
2
+ local json = require("@NoResolution:json")
3
+ local ____log = require("functions.log")
4
+ local logError = ____log.logError
5
+ local function tryDecode(jsonString)
6
+ return json.decode(jsonString)
7
+ end
8
+ local function tryEncode(____table)
9
+ return json.encode(____table)
10
+ end
11
+ --- Converts a JSON string to a Lua table.
12
+ --
13
+ -- In most cases, this function will be used for reading data from a "save#.dat" file. If decoding
14
+ -- fails, it will return a blank Lua table instead of throwing an error. (This allows execution to
15
+ -- continue in cases where users have no current save data or have manually removed their existing
16
+ -- save data.)
17
+ function ____exports.jsonDecode(self, jsonString)
18
+ local ok, luaTableOrErrMsg = pcall(tryDecode, jsonString)
19
+ if not ok then
20
+ logError("Failed to convert the JSON string to a Lua table: " .. jsonString)
21
+ return {}
22
+ end
23
+ return luaTableOrErrMsg
24
+ end
25
+ --- Converts a Lua table to a JSON string.
26
+ --
27
+ -- In most cases, this function will be used for writing data to a "save#.dat" file. If encoding
28
+ -- fails, it will throw an error to prevent writing a blank string or corrupted data to a user's
29
+ -- "save#.dat" file.
30
+ function ____exports.jsonEncode(self, ____table)
31
+ local ok, jsonStringOrErrMsg = pcall(tryEncode, ____table)
32
+ if not ok then
33
+ error("Failed to convert the Lua table to JSON: " .. jsonStringOrErrMsg)
34
+ end
35
+ return jsonStringOrErrMsg
36
+ end
37
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ import { JSONRoom } from "../interfaces/JSONRoom";
3
+ export declare function getJSONRoomOfVariant(jsonRooms: JSONRoom[], variant: int): JSONRoom | undefined;
4
+ export declare function getJSONRoomsOfSubType(jsonRooms: JSONRoom[], subType: int): JSONRoom[];
5
+ /**
6
+ * Helper function to get a random JSON room from an array of JSON rooms.
7
+ *
8
+ * Note that this function does not simply choose a random element in the provided array; it will
9
+ * properly account for each room weight using the algorithm from:
10
+ * https://stackoverflow.com/questions/1761626/weighted-random-numbers
11
+ */
12
+ export declare function getRandomJSONRoom(jsonRooms: JSONRoom[], seedOrRNG?: Seed | RNG, verbose?: boolean): JSONRoom;
@@ -0,0 +1,91 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
3
+ local __TS__ArrayMap = ____lualib.__TS__ArrayMap
4
+ local ____exports = {}
5
+ local getTotalWeightOfJSONRooms, getJSONRoomWithChosenWeight
6
+ local ____array = require("functions.array")
7
+ local sumArray = ____array.sumArray
8
+ local ____log = require("functions.log")
9
+ local log = ____log.log
10
+ local ____random = require("functions.random")
11
+ local getRandomFloat = ____random.getRandomFloat
12
+ local ____rng = require("functions.rng")
13
+ local getRandomSeed = ____rng.getRandomSeed
14
+ function getTotalWeightOfJSONRooms(self, jsonRooms)
15
+ local weights = __TS__ArrayMap(
16
+ jsonRooms,
17
+ function(____, jsonRoom)
18
+ local roomWeightString = jsonRoom["$"].weight
19
+ local roomWeight = tonumber(roomWeightString)
20
+ if roomWeight == nil then
21
+ error(("Failed to parse the weight of a JSON room: " .. roomWeightString) .. ".")
22
+ end
23
+ return roomWeight
24
+ end
25
+ )
26
+ return sumArray(nil, weights)
27
+ end
28
+ function getJSONRoomWithChosenWeight(self, jsonRooms, chosenWeight)
29
+ for ____, jsonRoom in ipairs(jsonRooms) do
30
+ local roomWeightString = jsonRoom["$"].weight
31
+ local roomWeight = tonumber(roomWeightString)
32
+ if roomWeight == nil then
33
+ error("Failed to parse the weight of a JSON room: " .. roomWeightString)
34
+ end
35
+ if chosenWeight < roomWeight then
36
+ return jsonRoom
37
+ end
38
+ chosenWeight = chosenWeight - roomWeight
39
+ end
40
+ return error("Failed to get a JSON room with chosen weight: " .. tostring(chosenWeight))
41
+ end
42
+ function ____exports.getJSONRoomOfVariant(self, jsonRooms, variant)
43
+ local jsonRoomsOfVariant = __TS__ArrayFilter(
44
+ jsonRooms,
45
+ function(____, jsonRoom)
46
+ local roomVariantString = jsonRoom["$"].variant
47
+ local roomVariant = tonumber(roomVariantString)
48
+ return roomVariant == variant
49
+ end
50
+ )
51
+ if #jsonRoomsOfVariant == 0 then
52
+ return nil
53
+ end
54
+ if #jsonRoomsOfVariant == 1 then
55
+ return jsonRoomsOfVariant[1]
56
+ end
57
+ return error(((("Found " .. tostring(#jsonRoomsOfVariant)) .. " JSON rooms with a variant of ") .. tostring(variant)) .. ", when there should only be 1.")
58
+ end
59
+ function ____exports.getJSONRoomsOfSubType(self, jsonRooms, subType)
60
+ return __TS__ArrayFilter(
61
+ jsonRooms,
62
+ function(____, jsonRoom)
63
+ local roomSubTypeString = jsonRoom["$"].subtype
64
+ local roomSubType = tonumber(roomSubTypeString)
65
+ return roomSubType == subType
66
+ end
67
+ )
68
+ end
69
+ --- Helper function to get a random JSON room from an array of JSON rooms.
70
+ --
71
+ -- Note that this function does not simply choose a random element in the provided array; it will
72
+ -- properly account for each room weight using the algorithm from:
73
+ -- https://stackoverflow.com/questions/1761626/weighted-random-numbers
74
+ function ____exports.getRandomJSONRoom(self, jsonRooms, seedOrRNG, verbose)
75
+ if seedOrRNG == nil then
76
+ seedOrRNG = getRandomSeed(nil)
77
+ end
78
+ if verbose == nil then
79
+ verbose = false
80
+ end
81
+ local totalWeight = getTotalWeightOfJSONRooms(nil, jsonRooms)
82
+ if verbose then
83
+ log("Total weight of the JSON rooms provided: " .. tostring(totalWeight))
84
+ end
85
+ local chosenWeight = getRandomFloat(nil, 0, totalWeight, seedOrRNG)
86
+ if verbose then
87
+ log("Randomly chose weight for JSON room: " .. tostring(chosenWeight))
88
+ end
89
+ return getJSONRoomWithChosenWeight(nil, jsonRooms, chosenWeight)
90
+ end
91
+ return ____exports
@@ -0,0 +1,31 @@
1
+ /// <reference types="isaac-typescript-definitions" />
2
+ /// <reference types="typescript-to-lua/language-extensions" />
3
+ import { SerializationType } from "../enums/SerializationType";
4
+ declare type SerializedKColor = LuaTable<string, unknown> & {
5
+ __serializedKColorBrand: void;
6
+ };
7
+ interface CopyKColorReturn {
8
+ [SerializationType.NONE]: KColor;
9
+ [SerializationType.SERIALIZE]: SerializedKColor;
10
+ [SerializationType.DESERIALIZE]: KColor;
11
+ }
12
+ /**
13
+ * Helper function to copy a `KColor` object.
14
+ *
15
+ * @param kColor The KColor object to copy. In the case of deserialization, this will actually be a
16
+ * Lua table instead of an instantiated KColor class.
17
+ * @param serializationType Default is `SerializationType.NONE`.
18
+ */
19
+ export declare function copyKColor<K extends KColor | SerializedKColor, S extends SerializationType>(kColor: K, serializationType: S): CopyKColorReturn[S];
20
+ export declare function copyKColor<K extends KColor | SerializedKColor>(kColor: K): CopyKColorReturn[SerializationType.NONE];
21
+ /** Returns `KColor(1, 1, 1, 1)`. */
22
+ export declare function getDefaultKColor(): KColor;
23
+ /** Helper function to check if something is an instantiated KColor object. */
24
+ export declare function isKColor(object: unknown): object is KColor;
25
+ /**
26
+ * Used to determine is the given table is a serialized `KColor` object created by the save data
27
+ * manager and/or the `deepCopy` function.
28
+ */
29
+ export declare function isSerializedKColor(object: unknown): object is SerializedKColor;
30
+ export declare function kColorEquals(kColor1: KColor, kColor2: KColor): boolean;
31
+ export {};
@@ -0,0 +1,110 @@
1
+ local ____exports = {}
2
+ local OBJECT_NAME
3
+ local ____SerializationBrand = require("enums.private.SerializationBrand")
4
+ local SerializationBrand = ____SerializationBrand.SerializationBrand
5
+ local ____SerializationType = require("enums.SerializationType")
6
+ local SerializationType = ____SerializationType.SerializationType
7
+ local ____isaacAPIClass = require("functions.isaacAPIClass")
8
+ local isaacAPIClassEquals = ____isaacAPIClass.isaacAPIClassEquals
9
+ local isIsaacAPIClassOfType = ____isaacAPIClass.isIsaacAPIClassOfType
10
+ local ____table = require("functions.table")
11
+ local copyValuesToTable = ____table.copyValuesToTable
12
+ local getNumbersFromTable = ____table.getNumbersFromTable
13
+ local tableHasKeys = ____table.tableHasKeys
14
+ local ____utils = require("functions.utils")
15
+ local ensureAllCases = ____utils.ensureAllCases
16
+ --- Helper function to check if something is an instantiated KColor object.
17
+ function ____exports.isKColor(self, object)
18
+ return isIsaacAPIClassOfType(nil, object, OBJECT_NAME)
19
+ end
20
+ local KEYS = {"Red", "Green", "Blue", "Alpha"}
21
+ OBJECT_NAME = "KColor"
22
+ --- Helper function to copy a `KColor` object.
23
+ --
24
+ -- @param kColor The KColor object to copy. In the case of deserialization, this will actually be a
25
+ -- Lua table instead of an instantiated KColor class.
26
+ -- @param serializationType Default is `SerializationType.NONE`.
27
+ function ____exports.copyKColor(self, kColor, serializationType)
28
+ if serializationType == nil then
29
+ serializationType = SerializationType.NONE
30
+ end
31
+ repeat
32
+ local ____switch3 = serializationType
33
+ local ____cond3 = ____switch3 == SerializationType.NONE
34
+ if ____cond3 then
35
+ do
36
+ if not ____exports.isKColor(nil, kColor) then
37
+ error(((("Failed to copy a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
38
+ end
39
+ return KColor(kColor.Red, kColor.Green, kColor.Blue, kColor.Alpha)
40
+ end
41
+ end
42
+ ____cond3 = ____cond3 or ____switch3 == SerializationType.SERIALIZE
43
+ if ____cond3 then
44
+ do
45
+ if not ____exports.isKColor(nil, kColor) then
46
+ error(((("Failed to serialize a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
47
+ end
48
+ local kColorTable = {}
49
+ copyValuesToTable(nil, kColor, KEYS, kColorTable)
50
+ kColorTable[SerializationBrand.K_COLOR] = ""
51
+ return kColorTable
52
+ end
53
+ end
54
+ ____cond3 = ____cond3 or ____switch3 == SerializationType.DESERIALIZE
55
+ if ____cond3 then
56
+ do
57
+ local kColorType = type(kColor)
58
+ if ____exports.isKColor(nil, kColor) or kColorType ~= "table" then
59
+ error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object was not a Lua table.")
60
+ end
61
+ local r, g, b, a = table.unpack(getNumbersFromTable(
62
+ nil,
63
+ kColor,
64
+ OBJECT_NAME,
65
+ table.unpack(KEYS)
66
+ ))
67
+ if r == nil then
68
+ error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object did not have a value for: r")
69
+ end
70
+ if g == nil then
71
+ error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object did not have a value for: g")
72
+ end
73
+ if b == nil then
74
+ error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object did not have a value for: b")
75
+ end
76
+ if a == nil then
77
+ error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object did not have a value for: a")
78
+ end
79
+ return KColor(r, g, b, a)
80
+ end
81
+ end
82
+ do
83
+ do
84
+ return ensureAllCases(nil, serializationType)
85
+ end
86
+ end
87
+ until true
88
+ end
89
+ --- Returns `KColor(1, 1, 1, 1)`.
90
+ function ____exports.getDefaultKColor(self)
91
+ return KColor(1, 1, 1, 1)
92
+ end
93
+ --- Used to determine is the given table is a serialized `KColor` object created by the save data
94
+ -- manager and/or the `deepCopy` function.
95
+ function ____exports.isSerializedKColor(self, object)
96
+ local objectType = type(object)
97
+ if objectType ~= "table" then
98
+ return false
99
+ end
100
+ local ____table = object
101
+ return tableHasKeys(
102
+ nil,
103
+ ____table,
104
+ table.unpack(KEYS)
105
+ ) and ____table[SerializationBrand.K_COLOR] ~= nil
106
+ end
107
+ function ____exports.kColorEquals(self, kColor1, kColor2)
108
+ return isaacAPIClassEquals(nil, kColor1, kColor2, KEYS)
109
+ end
110
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /**
2
+ * Helper function to convert the language abbreviation from `Options.Language` to the "full"
3
+ * language name.
4
+ *
5
+ * For example, if the current language is set to Korean, `Options.Language` will be set to "kr",
6
+ * and this function will return "Korean".
7
+ */
8
+ export declare function getLanguageName(): string;
@@ -0,0 +1,13 @@
1
+ local ____exports = {}
2
+ local ____languageNames = require("objects.languageNames")
3
+ local LANGUAGE_NAMES = ____languageNames.LANGUAGE_NAMES
4
+ --- Helper function to convert the language abbreviation from `Options.Language` to the "full"
5
+ -- language name.
6
+ --
7
+ -- For example, if the current language is set to Korean, `Options.Language` will be set to "kr",
8
+ -- and this function will return "Korean".
9
+ function ____exports.getLanguageName(self)
10
+ local languageAbbreviation = Options.Language
11
+ return LANGUAGE_NAMES[languageAbbreviation]
12
+ end
13
+ return ____exports
@@ -0,0 +1 @@
1
+ export declare function fillLevelWithRedRooms(): void;
@@ -0,0 +1,29 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local DoorSlot = ____isaac_2Dtypescript_2Ddefinitions.DoorSlot
4
+ local ____cachedClasses = require("cachedClasses")
5
+ local game = ____cachedClasses.game
6
+ local ____enums = require("functions.enums")
7
+ local getEnumValues = ____enums.getEnumValues
8
+ local ____rooms = require("functions.rooms")
9
+ local getNumRooms = ____rooms.getNumRooms
10
+ local getRooms = ____rooms.getRooms
11
+ local isDoorSlotValidAtGridIndexForRedRoom = ____rooms.isDoorSlotValidAtGridIndexForRedRoom
12
+ function ____exports.fillLevelWithRedRooms(self)
13
+ local level = game:GetLevel()
14
+ local numRooms
15
+ repeat
16
+ do
17
+ local rooms = getRooms(nil)
18
+ numRooms = #rooms
19
+ for ____, roomDescriptor in ipairs(rooms) do
20
+ for ____, doorSlot in ipairs(getEnumValues(nil, DoorSlot)) do
21
+ if isDoorSlotValidAtGridIndexForRedRoom(nil, doorSlot, roomDescriptor.GridIndex) then
22
+ level:MakeRedRoomDoor(roomDescriptor.GridIndex, doorSlot)
23
+ end
24
+ end
25
+ end
26
+ end
27
+ until not (numRooms ~= getNumRooms(nil))
28
+ end
29
+ return ____exports
@@ -0,0 +1,78 @@
1
+ /// <reference types="typescript-to-lua/language-extensions" />
2
+ import { DamageFlag, EntityFlag, EntityType, GridEntityType, ProjectileFlag, TearFlag, UseFlag } from "isaac-typescript-definitions";
3
+ /**
4
+ * Helper function to prefix the name of the function and the line number before a debug message.
5
+ */
6
+ export declare function getDebugPrependString(msg: string, numParentFunctions?: number): string;
7
+ /**
8
+ * Helper function to avoid typing out `Isaac.DebugString()`.
9
+ *
10
+ * If you have the "--luadebug" launch flag turned on or the Racing+ sandbox enabled, then this
11
+ * function will also prepend the function name and the line number before the string.
12
+ */
13
+ export declare function log(this: void, msg: string): void;
14
+ export declare function logArray<T>(this: void, array: T[]): void;
15
+ export declare function logColor(this: void, color: Color): void;
16
+ /** Helper function for printing out every damage flag that is turned on. Useful when debugging. */
17
+ export declare function logDamageFlags(this: void, flags: DamageFlag | BitFlags<DamageFlag>): void;
18
+ export declare function logEffects(this: void, player: EntityPlayer): void;
19
+ /** Helper function for printing out every entity (or filtered entity) in the current room. */
20
+ export declare function logEntities(this: void, includeBackgroundEffects: boolean, entityTypeFilter?: EntityType): void;
21
+ /** Helper function for printing out every entity flag that is turned on. Useful when debugging. */
22
+ export declare function logEntityFlags(this: void, flags: EntityFlag | BitFlags<EntityFlag>): void;
23
+ export declare function logEntityID(this: void, entity: Entity): void;
24
+ /**
25
+ * Helper function to log an error message and also print it to the console for better visibility.
26
+ *
27
+ * This is useful in situations where using the `error` function would be dangerous (since it
28
+ * prevents all of the subsequent code in the callback from running).
29
+ */
30
+ export declare function logError(this: void, msg: string): void;
31
+ /** Helper function for printing out every flag that is turned on. Useful when debugging. */
32
+ export declare function logFlags<T extends BitFlag | BitFlag128>(this: void, flags: T | BitFlags<T>, flagEnum: Record<string, T>, description?: string): void;
33
+ /**
34
+ * Helper function for printing out every game state flag that is turned on. Useful when debugging.
35
+ */
36
+ export declare function logGameStateFlags(this: void): void;
37
+ /**
38
+ * Helper function for printing out every grid entity (or filtered grid entity) in the current room.
39
+ */
40
+ export declare function logGridEntities(this: void, includeWalls: boolean, gridEntityTypeFilter?: GridEntityType): void;
41
+ export declare function logKColor(this: void, kColor: KColor): void;
42
+ /**
43
+ * Helper function for printing out every level state flag that is turned on. Useful when debugging.
44
+ */
45
+ export declare function logLevelStateFlags(this: void): void;
46
+ export declare function logMap(this: void, map: Map<AnyNotNil, unknown>): void;
47
+ export declare function logPlayerHealth(this: void, player: EntityPlayer): void;
48
+ /**
49
+ * Helper function for printing out every projectile flag that is turned on. Useful when debugging.
50
+ */
51
+ export declare function logProjectileFlags(this: void, flags: ProjectileFlag | BitFlags<ProjectileFlag>): void;
52
+ /** Helper function for logging information about the current room. */
53
+ export declare function logRoom(this: void): void;
54
+ /**
55
+ * Helper function for printing out every seed effect (i.e. Easter Egg) that is turned on for the
56
+ * particular run.
57
+ */
58
+ export declare function logSeedEffects(this: void): void;
59
+ export declare function logSet(this: void, set: Set<AnyNotNil>): void;
60
+ /** Helper function for logging every sound effect that is currently playing. */
61
+ export declare function logSounds(this: void): void;
62
+ export declare function logTable(this: void, table: unknown, parentTables?: number): void;
63
+ /** Helper function for printing out every tear flag that is turned on. Useful when debugging. */
64
+ export declare function logTearFlags(this: void, flags: TearFlag | BitFlags<TearFlag>): void;
65
+ /** Helper function for printing out every use flag that is turned on. Useful when debugging. */
66
+ export declare function logUseFlags(this: void, flags: UseFlag | BitFlags<UseFlag>): void;
67
+ /**
68
+ * Helper function to enumerate all of the properties of a "userdata" object (i.e. an object from
69
+ * the Isaac API).
70
+ */
71
+ export declare function logUserdata(this: void, userdata: unknown): void;
72
+ export declare function logVector(this: void, vector: Vector, round?: boolean): void;
73
+ /**
74
+ * Converts every `isaacscript-common` function that begins with "log" to a global function.
75
+ *
76
+ * This is useful when printing out variables from the in-game debug console.
77
+ */
78
+ export declare function setLogFunctionsGlobal(): void;