isaacscript-common 2.3.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.d.ts +37 -0
- package/cachedClasses.lua +30 -0
- package/callbacks/customRevive.d.ts +1 -0
- package/callbacks/customRevive.lua +147 -0
- package/callbacks/itemPickup.d.ts +1 -0
- package/callbacks/itemPickup.lua +66 -0
- package/callbacks/postBombInitLate.d.ts +1 -0
- package/callbacks/postBombInitLate.lua +33 -0
- package/callbacks/postBoneSwing.d.ts +1 -0
- package/callbacks/postBoneSwing.lua +50 -0
- package/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/callbacks/postCollectibleInitFirst.lua +34 -0
- package/callbacks/postCursedTeleport.d.ts +1 -0
- package/callbacks/postCursedTeleport.lua +121 -0
- package/callbacks/postCustomDoorEnter.d.ts +50 -0
- package/callbacks/postCustomDoorEnter.lua +247 -0
- package/callbacks/postDoorRender.d.ts +1 -0
- package/callbacks/postDoorRender.lua +26 -0
- package/callbacks/postDoorUpdate.d.ts +1 -0
- package/callbacks/postDoorUpdate.lua +26 -0
- package/callbacks/postEffectInitLate.d.ts +1 -0
- package/callbacks/postEffectInitLate.lua +33 -0
- package/callbacks/postEffectStateChanged.d.ts +1 -0
- package/callbacks/postEffectStateChanged.lua +39 -0
- package/callbacks/postEsauJr.d.ts +1 -0
- package/callbacks/postEsauJr.lua +69 -0
- package/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/callbacks/postFamiliarInitLate.lua +33 -0
- package/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/callbacks/postFamiliarStateChanged.lua +39 -0
- package/callbacks/postFlip.d.ts +1 -0
- package/callbacks/postFlip.lua +63 -0
- package/callbacks/postGreedModeWave.d.ts +1 -0
- package/callbacks/postGreedModeWave.lua +34 -0
- package/callbacks/postGridEntity.d.ts +1 -0
- package/callbacks/postGridEntity.lua +107 -0
- package/callbacks/postGridEntityCollision.d.ts +1 -0
- package/callbacks/postGridEntityCollision.lua +67 -0
- package/callbacks/postGridEntityRender.d.ts +1 -0
- package/callbacks/postGridEntityRender.lua +26 -0
- package/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/callbacks/postHolyMantleRemoved.lua +41 -0
- package/callbacks/postItemDischarged.d.ts +2 -0
- package/callbacks/postItemDischarged.lua +104 -0
- package/callbacks/postKnifeInitLate.d.ts +1 -0
- package/callbacks/postKnifeInitLate.lua +33 -0
- package/callbacks/postLaserInitLate.d.ts +1 -0
- package/callbacks/postLaserInitLate.lua +33 -0
- package/callbacks/postNPCInitLate.d.ts +1 -0
- package/callbacks/postNPCInitLate.lua +33 -0
- package/callbacks/postNPCStateChanged.d.ts +1 -0
- package/callbacks/postNPCStateChanged.lua +39 -0
- package/callbacks/postNewRoomEarly.d.ts +1 -0
- package/callbacks/postNewRoomEarly.lua +67 -0
- package/callbacks/postPickupCollect.d.ts +1 -0
- package/callbacks/postPickupCollect.lua +41 -0
- package/callbacks/postPickupInitLate.d.ts +1 -0
- package/callbacks/postPickupInitLate.lua +33 -0
- package/callbacks/postPickupStateChanged.d.ts +1 -0
- package/callbacks/postPickupStateChanged.lua +39 -0
- package/callbacks/postPitRender.d.ts +1 -0
- package/callbacks/postPitRender.lua +26 -0
- package/callbacks/postPitUpdate.d.ts +1 -0
- package/callbacks/postPitUpdate.lua +26 -0
- package/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/callbacks/postPlayerChangeHealth.lua +52 -0
- package/callbacks/postPlayerChangeType.d.ts +1 -0
- package/callbacks/postPlayerChangeType.lua +41 -0
- package/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/callbacks/postPlayerFatalDamage.lua +73 -0
- package/callbacks/postPlayerInitLate.d.ts +1 -0
- package/callbacks/postPlayerInitLate.lua +35 -0
- package/callbacks/postPlayerReordered.d.ts +1 -0
- package/callbacks/postPlayerReordered.lua +114 -0
- package/callbacks/postPoopRender.d.ts +1 -0
- package/callbacks/postPoopRender.lua +26 -0
- package/callbacks/postPoopUpdate.d.ts +1 -0
- package/callbacks/postPoopUpdate.lua +26 -0
- package/callbacks/postPressurePlateRender.d.ts +1 -0
- package/callbacks/postPressurePlateRender.lua +26 -0
- package/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/callbacks/postPressurePlateUpdate.lua +26 -0
- package/callbacks/postProjectileInitLate.d.ts +1 -0
- package/callbacks/postProjectileInitLate.lua +33 -0
- package/callbacks/postPurchase.d.ts +1 -0
- package/callbacks/postPurchase.lua +51 -0
- package/callbacks/postRockRender.d.ts +1 -0
- package/callbacks/postRockRender.lua +26 -0
- package/callbacks/postRockUpdate.d.ts +1 -0
- package/callbacks/postRockUpdate.lua +26 -0
- package/callbacks/postRoomClearChanged.d.ts +1 -0
- package/callbacks/postRoomClearChanged.lua +42 -0
- package/callbacks/postSacrifice.d.ts +1 -0
- package/callbacks/postSacrifice.lua +44 -0
- package/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/callbacks/postSlotInitUpdate.lua +53 -0
- package/callbacks/postSlotRender.d.ts +1 -0
- package/callbacks/postSlotRender.lua +76 -0
- package/callbacks/postSpikesRender.d.ts +1 -0
- package/callbacks/postSpikesRender.lua +26 -0
- package/callbacks/postSpikesUpdate.d.ts +1 -0
- package/callbacks/postSpikesUpdate.lua +26 -0
- package/callbacks/postTNTRender.d.ts +1 -0
- package/callbacks/postTNTRender.lua +26 -0
- package/callbacks/postTNTUpdate.d.ts +1 -0
- package/callbacks/postTNTUpdate.lua +26 -0
- package/callbacks/postTearInitLate.d.ts +1 -0
- package/callbacks/postTearInitLate.lua +33 -0
- package/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/callbacks/postTearInitVeryLate.lua +36 -0
- package/callbacks/postTransformation.d.ts +1 -0
- package/callbacks/postTransformation.lua +48 -0
- package/callbacks/postTrinketBreak.d.ts +1 -0
- package/callbacks/postTrinketBreak.lua +72 -0
- package/callbacks/preBerserkDeath.d.ts +1 -0
- package/callbacks/preBerserkDeath.lua +38 -0
- package/callbacks/preNewLevel.d.ts +1 -0
- package/callbacks/preNewLevel.lua +45 -0
- package/callbacks/reorderedCallbacks.d.ts +20 -0
- package/callbacks/reorderedCallbacks.lua +108 -0
- package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postBombInitLate.lua +29 -0
- package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
- package/callbacks/subscriptions/postBoneSwing.lua +22 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
- package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
- package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
- package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
- package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
- package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
- package/callbacks/subscriptions/postCustomRevive.lua +29 -0
- package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
- package/callbacks/subscriptions/postDoorRender.lua +30 -0
- package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
- package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
- package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
- package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
- package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFirstFlip.lua +22 -0
- package/callbacks/subscriptions/postFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFlip.lua +22 -0
- package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
- package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
- package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
- package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
- package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
- package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
- package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
- package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
- package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
- package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
- package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
- package/callbacks/subscriptions/postItemDischarged.lua +29 -0
- package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/postItemPickup.lua +33 -0
- package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
- package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
- package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
- package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
- package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
- package/callbacks/subscriptions/postPickupCollect.lua +29 -0
- package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
- package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
- package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
- package/callbacks/subscriptions/postPitRender.d.ts +5 -0
- package/callbacks/subscriptions/postPitRender.lua +30 -0
- package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPitUpdate.lua +30 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
- package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
- package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
- package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
- package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
- package/callbacks/subscriptions/postPoopRender.lua +30 -0
- package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
- package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
- package/callbacks/subscriptions/postPurchase.d.ts +6 -0
- package/callbacks/subscriptions/postPurchase.lua +22 -0
- package/callbacks/subscriptions/postRockRender.d.ts +5 -0
- package/callbacks/subscriptions/postRockRender.lua +30 -0
- package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postRockUpdate.lua +30 -0
- package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
- package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
- package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
- package/callbacks/subscriptions/postSacrifice.lua +34 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
- package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
- package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
- package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
- package/callbacks/subscriptions/postSlotInit.lua +29 -0
- package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
- package/callbacks/subscriptions/postSlotRender.lua +29 -0
- package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
- package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesRender.lua +30 -0
- package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
- package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
- package/callbacks/subscriptions/postTNTRender.lua +30 -0
- package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
- package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitLate.lua +29 -0
- package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
- package/callbacks/subscriptions/postTransformation.d.ts +5 -0
- package/callbacks/subscriptions/postTransformation.lua +29 -0
- package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
- package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
- package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
- package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
- package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
- package/callbacks/subscriptions/preCustomRevive.lua +38 -0
- package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/preItemPickup.lua +33 -0
- package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
- package/callbacks/subscriptions/preNewLevel.lua +22 -0
- package/classes/DefaultMap.d.ts +110 -0
- package/classes/DefaultMap.lua +135 -0
- package/classes/ModUpgraded.d.ts +23 -0
- package/classes/ModUpgraded.lua +43 -0
- package/constants.d.ts +104 -0
- package/constants.lua +86 -0
- package/constantsFirstLast.d.ts +130 -0
- package/constantsFirstLast.lua +113 -0
- package/enums/HealthType.d.ts +16 -0
- package/enums/HealthType.lua +24 -0
- package/enums/ModCallbackCustom.d.ts +860 -0
- package/enums/ModCallbackCustom.lua +159 -0
- package/enums/PocketItemType.d.ts +8 -0
- package/enums/PocketItemType.lua +15 -0
- package/enums/SerializationType.d.ts +5 -0
- package/enums/SerializationType.lua +9 -0
- package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
- package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
- package/enums/private/SaveDataKey.d.ts +7 -0
- package/enums/private/SaveDataKey.lua +11 -0
- package/enums/private/SerializationBrand.d.ts +37 -0
- package/enums/private/SerializationBrand.lua +17 -0
- package/features/characterHealthConversion.d.ts +9 -0
- package/features/characterHealthConversion.lua +91 -0
- package/features/characterStats.d.ts +19 -0
- package/features/characterStats.lua +54 -0
- package/features/debugDisplay/debugDisplay.d.ts +2 -0
- package/features/debugDisplay/debugDisplay.lua +181 -0
- package/features/debugDisplay/exports.d.ts +199 -0
- package/features/debugDisplay/exports.lua +223 -0
- package/features/debugDisplay/v.d.ts +44 -0
- package/features/debugDisplay/v.lua +54 -0
- package/features/deployJSONRoom.d.ts +65 -0
- package/features/deployJSONRoom.lua +519 -0
- package/features/disableInputs.d.ts +62 -0
- package/features/disableInputs.lua +134 -0
- package/features/disableSound.d.ts +18 -0
- package/features/disableSound.lua +62 -0
- package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
- package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
- package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
- package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
- package/features/extraConsoleCommands/init.d.ts +26 -0
- package/features/extraConsoleCommands/init.lua +265 -0
- package/features/extraConsoleCommands/listCommands.d.ts +349 -0
- package/features/extraConsoleCommands/listCommands.lua +1094 -0
- package/features/extraConsoleCommands/v.d.ts +13 -0
- package/features/extraConsoleCommands/v.lua +10 -0
- package/features/fadeInRemover.d.ts +14 -0
- package/features/fadeInRemover.lua +55 -0
- package/features/fastReset.d.ts +14 -0
- package/features/fastReset.lua +59 -0
- package/features/forgottenSwitch.d.ts +5 -0
- package/features/forgottenSwitch.lua +32 -0
- package/features/getCollectibleItemPoolType.d.ts +7 -0
- package/features/getCollectibleItemPoolType.lua +48 -0
- package/features/playerInventory.d.ts +23 -0
- package/features/playerInventory.lua +147 -0
- package/features/ponyDetection.d.ts +6 -0
- package/features/ponyDetection.lua +53 -0
- package/features/preventCollectibleRotation.d.ts +11 -0
- package/features/preventCollectibleRotation.lua +67 -0
- package/features/runInNFrames.d.ts +61 -0
- package/features/runInNFrames.lua +128 -0
- package/features/saveDataManager/constants.d.ts +3 -0
- package/features/saveDataManager/constants.lua +5 -0
- package/features/saveDataManager/exports.d.ts +131 -0
- package/features/saveDataManager/exports.lua +181 -0
- package/features/saveDataManager/load.d.ts +4 -0
- package/features/saveDataManager/load.lua +66 -0
- package/features/saveDataManager/main.d.ts +3 -0
- package/features/saveDataManager/main.lua +125 -0
- package/features/saveDataManager/maps.d.ts +10 -0
- package/features/saveDataManager/maps.lua +11 -0
- package/features/saveDataManager/merge.d.ts +24 -0
- package/features/saveDataManager/merge.lua +144 -0
- package/features/saveDataManager/save.d.ts +4 -0
- package/features/saveDataManager/save.lua +44 -0
- package/features/saveDataManager/serializationBrand.d.ts +1 -0
- package/features/saveDataManager/serializationBrand.lua +17 -0
- package/features/sirenHelpers.d.ts +18 -0
- package/features/sirenHelpers.lua +82 -0
- package/features/taintedLazarusPlayers.d.ts +13 -0
- package/features/taintedLazarusPlayers.lua +85 -0
- package/featuresInitialized.d.ts +1 -0
- package/featuresInitialized.lua +20 -0
- package/functions/array.d.ts +141 -0
- package/functions/array.lua +354 -0
- package/functions/benchmark.d.ts +10 -0
- package/functions/benchmark.lua +38 -0
- package/functions/bitwise.d.ts +4 -0
- package/functions/bitwise.lua +21 -0
- package/functions/boss.d.ts +56 -0
- package/functions/boss.lua +218 -0
- package/functions/cacheFlag.d.ts +8 -0
- package/functions/cacheFlag.lua +11 -0
- package/functions/cards.d.ts +95 -0
- package/functions/cards.lua +234 -0
- package/functions/challenges.d.ts +3 -0
- package/functions/challenges.lua +10 -0
- package/functions/character.d.ts +48 -0
- package/functions/character.lua +96 -0
- package/functions/charge.d.ts +54 -0
- package/functions/charge.lua +162 -0
- package/functions/chargeBar.d.ts +12 -0
- package/functions/chargeBar.lua +47 -0
- package/functions/collectibleCacheFlag.d.ts +23 -0
- package/functions/collectibleCacheFlag.lua +80 -0
- package/functions/collectibleSet.d.ts +9 -0
- package/functions/collectibleSet.lua +54 -0
- package/functions/collectibleTag.d.ts +16 -0
- package/functions/collectibleTag.lua +83 -0
- package/functions/collectibles.d.ts +211 -0
- package/functions/collectibles.lua +412 -0
- package/functions/color.d.ts +45 -0
- package/functions/color.lua +140 -0
- package/functions/debug.d.ts +27 -0
- package/functions/debug.lua +49 -0
- package/functions/deepCopy.d.ts +29 -0
- package/functions/deepCopy.lua +382 -0
- package/functions/deepCopyTests.d.ts +1 -0
- package/functions/deepCopyTests.lua +316 -0
- package/functions/direction.d.ts +4 -0
- package/functions/direction.lua +17 -0
- package/functions/doors.d.ts +117 -0
- package/functions/doors.lua +284 -0
- package/functions/easing.d.ts +30 -0
- package/functions/easing.lua +115 -0
- package/functions/eden.d.ts +3 -0
- package/functions/eden.lua +47 -0
- package/functions/entity.d.ts +131 -0
- package/functions/entity.lua +321 -0
- package/functions/entitySpecific.d.ts +264 -0
- package/functions/entitySpecific.lua +832 -0
- package/functions/entityTypes.d.ts +3 -0
- package/functions/entityTypes.lua +8 -0
- package/functions/enums.d.ts +80 -0
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- package/src/features/characterStats.ts +0 -61
- package/src/features/debugDisplay/debugDisplay.ts +0 -221
- package/src/features/debugDisplay/exports.ts +0 -368
- package/src/features/debugDisplay/v.ts +0 -65
- package/src/features/deployJSONRoom.ts +0 -672
- package/src/features/disableInputs.ts +0 -193
- package/src/features/disableSound.ts +0 -77
- package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
- package/src/features/extraConsoleCommands/init.ts +0 -334
- package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
- package/src/features/extraConsoleCommands/v.ts +0 -14
- package/src/features/fadeInRemover.ts +0 -60
- package/src/features/fastReset.ts +0 -75
- package/src/features/forgottenSwitch.ts +0 -50
- package/src/features/getCollectibleItemPoolType.ts +0 -66
- package/src/features/playerInventory.ts +0 -187
- package/src/features/ponyDetection.ts +0 -74
- package/src/features/preventCollectibleRotation.ts +0 -113
- package/src/features/runInNFrames.ts +0 -148
- package/src/features/saveDataManager/constants.ts +0 -4
- package/src/features/saveDataManager/exports.ts +0 -230
- package/src/features/saveDataManager/load.ts +0 -90
- package/src/features/saveDataManager/main.ts +0 -187
- package/src/features/saveDataManager/maps.ts +0 -13
- package/src/features/saveDataManager/merge.ts +0 -182
- package/src/features/saveDataManager/save.ts +0 -66
- package/src/features/saveDataManager/serializationBrand.ts +0 -15
- package/src/features/sirenHelpers.ts +0 -129
- package/src/features/taintedLazarusPlayers.ts +0 -113
- package/src/featuresInitialized.ts +0 -20
- package/src/functions/array.ts +0 -412
- package/src/functions/benchmark.ts +0 -36
- package/src/functions/bitwise.ts +0 -24
- package/src/functions/boss.ts +0 -227
- package/src/functions/cacheFlag.ts +0 -12
- package/src/functions/cards.ts +0 -267
- package/src/functions/challenges.ts +0 -11
- package/src/functions/character.ts +0 -124
- package/src/functions/charge.ts +0 -237
- package/src/functions/chargeBar.ts +0 -67
- package/src/functions/collectibleCacheFlag.ts +0 -90
- package/src/functions/collectibleSet.ts +0 -57
- package/src/functions/collectibleTag.ts +0 -89
- package/src/functions/collectibles.ts +0 -610
- package/src/functions/color.ts +0 -149
- package/src/functions/debug.ts +0 -65
- package/src/functions/deepCopy.ts +0 -508
- package/src/functions/deepCopyTests.ts +0 -390
- package/src/functions/direction.ts +0 -16
- package/src/functions/doors.ts +0 -343
- package/src/functions/easing.ts +0 -182
- package/src/functions/eden.ts +0 -47
- package/src/functions/entity.ts +0 -352
- package/src/functions/entitySpecific.ts +0 -889
- package/src/functions/entityTypes.ts +0 -6
- package/src/functions/enums.ts +0 -145
- package/src/functions/familiars.ts +0 -106
- package/src/functions/flag.ts +0 -165
- package/src/functions/flying.ts +0 -117
- package/src/functions/globals.ts +0 -249
- package/src/functions/gridEntity.ts +0 -511
- package/src/functions/gridEntitySpecific.ts +0 -112
- package/src/functions/input.ts +0 -139
- package/src/functions/isaacAPIClass.ts +0 -65
- package/src/functions/jsonHelpers.ts +0 -45
- package/src/functions/jsonRoom.ts +0 -100
- package/src/functions/kColor.ts +0 -130
- package/src/functions/language.ts +0 -13
- package/src/functions/level.ts +0 -31
- package/src/functions/log.ts +0 -660
- package/src/functions/map.ts +0 -56
- package/src/functions/math.ts +0 -149
- package/src/functions/mergeTests.ts +0 -288
- package/src/functions/npc.ts +0 -148
- package/src/functions/pickupVariants.ts +0 -60
- package/src/functions/pickups.ts +0 -449
- package/src/functions/pills.ts +0 -182
- package/src/functions/player.ts +0 -975
- package/src/functions/playerDataStructures.ts +0 -150
- package/src/functions/playerHealth.ts +0 -318
- package/src/functions/playerIndex.ts +0 -195
- package/src/functions/pocketItems.ts +0 -149
- package/src/functions/positionVelocity.ts +0 -188
- package/src/functions/random.ts +0 -77
- package/src/functions/revive.ts +0 -201
- package/src/functions/rng.ts +0 -177
- package/src/functions/roomData.ts +0 -199
- package/src/functions/roomGrid.ts +0 -109
- package/src/functions/roomShape.ts +0 -80
- package/src/functions/rooms.ts +0 -667
- package/src/functions/run.ts +0 -36
- package/src/functions/seeds.ts +0 -19
- package/src/functions/serialization.ts +0 -97
- package/src/functions/set.ts +0 -95
- package/src/functions/sound.ts +0 -9
- package/src/functions/spawnCollectible.ts +0 -104
- package/src/functions/sprite.ts +0 -107
- package/src/functions/stage.ts +0 -125
- package/src/functions/string.ts +0 -47
- package/src/functions/table.ts +0 -139
- package/src/functions/tears.ts +0 -32
- package/src/functions/transformations.ts +0 -137
- package/src/functions/trinketCacheFlag.ts +0 -60
- package/src/functions/trinketGive.ts +0 -157
- package/src/functions/trinkets.ts +0 -215
- package/src/functions/tstlClass.ts +0 -91
- package/src/functions/ui.ts +0 -138
- package/src/functions/utils.ts +0 -200
- package/src/functions/vector.ts +0 -145
- package/src/index.ts +0 -162
- package/src/initCustomCallbacks.ts +0 -120
- package/src/initFeatures.ts +0 -37
- package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
- package/src/interfaces/ChargeBarSprites.ts +0 -12
- package/src/interfaces/JSONDoor.ts +0 -13
- package/src/interfaces/JSONEntity.ts +0 -16
- package/src/interfaces/JSONRoom.ts +0 -36
- package/src/interfaces/JSONRooms.ts +0 -12
- package/src/interfaces/JSONSpawn.ts +0 -14
- package/src/interfaces/PlayerHealth.ts +0 -16
- package/src/interfaces/PocketItemDescription.ts +0 -9
- package/src/interfaces/SaveData.ts +0 -29
- package/src/interfaces/TrinketSituation.ts +0 -9
- package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
- package/src/maps/cardMap.ts +0 -209
- package/src/maps/characterMap.ts +0 -87
- package/src/maps/collectibleDescriptionMap.ts +0 -732
- package/src/maps/collectibleNameMap.ts +0 -731
- package/src/maps/defaultPlayerStatMap.ts +0 -17
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
- package/src/maps/gridEntityXMLMap.ts +0 -176
- package/src/maps/pillEffectMap.ts +0 -88
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
- package/src/maps/roomTypeMap.ts +0 -40
- package/src/maps/trinketDescriptionMap.ts +0 -200
- package/src/maps/trinketNameMap.ts +0 -198
- package/src/objects/LRoomShapeToRectangles.ts +0 -44
- package/src/objects/callbackRegisterFunctions.ts +0 -171
- package/src/objects/cardDescriptions.ts +0 -105
- package/src/objects/cardNames.ts +0 -105
- package/src/objects/cardTypes.ts +0 -104
- package/src/objects/challengeNames.ts +0 -52
- package/src/objects/characterNames.ts +0 -48
- package/src/objects/coinSubTypeToValue.ts +0 -14
- package/src/objects/colors.ts +0 -16
- package/src/objects/directionNames.ts +0 -11
- package/src/objects/directionToDegrees.ts +0 -11
- package/src/objects/directionToVector.ts +0 -12
- package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
- package/src/objects/doorSlotToDirection.ts +0 -14
- package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
- package/src/objects/languageNames.ts +0 -13
- package/src/objects/pillEffectClasses.ts +0 -63
- package/src/objects/pillEffectNames.ts +0 -57
- package/src/objects/pillEffectTypes.ts +0 -62
- package/src/objects/roomShapeBounds.ts +0 -71
- package/src/objects/roomShapeLayoutSizes.ts +0 -45
- package/src/objects/roomShapeToBottomRightPosition.ts +0 -25
- package/src/objects/roomShapeToDoorSlots.ts +0 -83
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
- package/src/objects/roomShapeToGridWidth.ts +0 -21
- package/src/objects/roomShapeToTopLeftPosition.ts +0 -26
- package/src/objects/roomShapeVolumes.ts +0 -38
- package/src/objects/roomTypeNames.ts +0 -36
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
- package/src/objects/stageTypeToLetter.ts +0 -15
- package/src/objects/transformationNames.ts +0 -20
- package/src/patchErrorFunctions.ts +0 -92
- package/src/sets/LRoomShapesSet.ts +0 -8
- package/src/sets/bossSets.ts +0 -470
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
- package/src/sets/charactersWithFreeDevilDealsSet.ts +0 -4
- package/src/sets/charactersWithNoRedHeartsSet.ts +0 -17
- package/src/sets/charactersWithNoSoulHeartsSet.ts +0 -14
- package/src/sets/chestPickupVariantsSet.ts +0 -16
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
- package/src/sets/lostStyleCharactersSet.ts +0 -13
- package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
- package/src/sets/redHeartSubTypesSet.ts +0 -7
- package/src/sets/sinEntityTypesSet.ts +0 -11
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
- package/src/sets/storyBossesSet.ts +0 -17
- package/src/types/AnyEntity.ts +0 -12
- package/src/types/AwaitingTextInput.d.ts +0 -2
- package/src/types/CollectibleIndex.ts +0 -14
- package/src/types/PickingUpItem.ts +0 -89
- package/src/types/PlayerIndex.ts +0 -13
- package/src/types/private/IsaacAPIClass.ts +0 -3
- package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
- package/src/types/private/TSTLClass.ts +0 -3
- package/src/upgradeMod.ts +0 -55
- package/tsconfig.json +0 -42
- package/typedoc.json +0 -158
- package/website-root.md +0 -11
package/src/functions/seeds.ts
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import { game } from "../cachedClasses";
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import { newRNG } from "./rng";
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}
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export function nextSeed(seed: Seed): Seed {
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rng.Next();
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}
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import { CopyableIsaacAPIClassType } from "../enums/private/CopyableIsaacAPIClassType";
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import { ISAAC_API_CLASS_TYPE_TO_BRAND } from "../objects/isaacAPIClassTypeToBrand";
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import { SERIALIZED_ISAAC_API_CLASS_TYPE_TO_IDENTITY_FUNCTION } from "../objects/serializedIsaacAPIClassTypeToIdentityFunction";
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import { SerializedIsaacAPIClass } from "../types/private/SerializedIsaacAPIClass";
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import { getIsaacAPIClassType } from "./isaacAPIClass";
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): unknown {
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error(
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);
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}
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serializedIsaacAPIClass,
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);
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if (copyableIsaacAPIClassType === undefined) {
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);
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}
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const copyFunction =
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ISAAC_API_CLASS_TYPE_TO_COPY_FUNCTION[copyableIsaacAPIClassType];
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if (copyFunction === undefined) {
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error(
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`Failed to deserialize Isaac API class "${copyableIsaacAPIClassType}" since there is not a defined copy function for this class type.`,
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}
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return copyFunction(serializedIsaacAPIClass, SerializationType.DESERIALIZE);
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}
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function getSerializedTableType(
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serializedIsaacAPIClass: SerializedIsaacAPIClass,
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): CopyableIsaacAPIClassType | undefined {
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for (const [copyableIsaacAPIClassType, serializationBrand] of Object.entries(
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)) {
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if (serializedIsaacAPIClass.has(serializationBrand)) {
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...setsToAdd: Array<Set<T> | ReadonlySet<T>>
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): void {
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for (const set of setsToAdd) {
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mainSet.add(value);
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}
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}
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/**
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* Helper function to create a new set that is the composition of two or more sets.
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*
|
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|
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export function combineSets<T>(
|
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...sets: Array<Set<T> | ReadonlySet<T>>
|
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): Set<T> {
|
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const newSet = new Set<T>();
|
|
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for (const set of sets) {
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newSet.add(value);
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}
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}
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}
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|
|
39
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/** Helper function to copy a set. (You can also use a Set constructor to accomplish this task.) */
|
|
40
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export function copySet<T>(oldSet: Set<T> | ReadonlySet<T>): Set<T> {
|
|
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|
-
const newSet = new Set<T>();
|
|
42
|
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for (const value of oldSet.values()) {
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|
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newSet.add(value);
|
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}
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|
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|
|
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return newSet;
|
|
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}
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|
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|
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/**
|
|
50
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* Helper function to delete all of the values in one set from another set. The first set passed
|
|
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* will be modified in place.
|
|
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*
|
|
53
|
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* This function is variadic, meaning that you can specify N sets to remove from the first set.
|
|
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|
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*/
|
|
55
|
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export function deleteSetsFromSet<T>(
|
|
56
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mainSet: Set<T>,
|
|
57
|
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...setsToRemove: Array<Set<T> | ReadonlySet<T>>
|
|
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): void {
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|
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for (const set of setsToRemove) {
|
|
60
|
-
for (const value of set.values()) {
|
|
61
|
-
mainSet.delete(value);
|
|
62
|
-
}
|
|
63
|
-
}
|
|
64
|
-
}
|
|
65
|
-
|
|
66
|
-
/**
|
|
67
|
-
* Helper function to get a random element from the provided set.
|
|
68
|
-
*
|
|
69
|
-
* @param set The set to get an element from.
|
|
70
|
-
* @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
71
|
-
* `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
72
|
-
* @param exceptions Optional. An array of elements to skip over if selected.
|
|
73
|
-
*/
|
|
74
|
-
export function getRandomSetElement<T>(
|
|
75
|
-
set: Set<T> | ReadonlySet<T>,
|
|
76
|
-
seedOrRNG: Seed | RNG = getRandomSeed(),
|
|
77
|
-
exceptions: T[] | readonly T[] = [],
|
|
78
|
-
): T {
|
|
79
|
-
const array = getSortedSetValues(set);
|
|
80
|
-
return getRandomArrayElement(array, seedOrRNG, exceptions);
|
|
81
|
-
}
|
|
82
|
-
|
|
83
|
-
/**
|
|
84
|
-
* Helper function to get a sorted array based on the contents of a set.
|
|
85
|
-
*
|
|
86
|
-
* Normally, set values are returned in a random order, so use this function when the ordering of
|
|
87
|
-
* the contents is important.
|
|
88
|
-
*/
|
|
89
|
-
export function getSortedSetValues<T>(set: Set<T> | ReadonlySet<T>): T[] {
|
|
90
|
-
const values = set.values();
|
|
91
|
-
const array = [...values];
|
|
92
|
-
array.sort();
|
|
93
|
-
|
|
94
|
-
return array;
|
|
95
|
-
}
|
package/src/functions/sound.ts
DELETED
|
@@ -1,9 +0,0 @@
|
|
|
1
|
-
import { SoundEffect } from "isaac-typescript-definitions";
|
|
2
|
-
import { sfxManager } from "../cachedClasses";
|
|
3
|
-
import { getEnumValues } from "./enums";
|
|
4
|
-
|
|
5
|
-
export function stopAllSoundEffects(): void {
|
|
6
|
-
for (const soundEffect of getEnumValues(SoundEffect)) {
|
|
7
|
-
sfxManager.Stop(soundEffect);
|
|
8
|
-
}
|
|
9
|
-
}
|
|
@@ -1,104 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
CollectibleType,
|
|
3
|
-
PickupPrice,
|
|
4
|
-
PickupVariant,
|
|
5
|
-
PlayerType,
|
|
6
|
-
} from "isaac-typescript-definitions";
|
|
7
|
-
import { VectorZero } from "../constants";
|
|
8
|
-
import { preventCollectibleRotation } from "../features/preventCollectibleRotation";
|
|
9
|
-
import { areFeaturesInitialized } from "../featuresInitialized";
|
|
10
|
-
import { setCollectibleEmpty } from "./collectibles";
|
|
11
|
-
import { isQuestCollectible } from "./collectibleTag";
|
|
12
|
-
import { spawnPickupWithSeed } from "./entitySpecific";
|
|
13
|
-
import { anyPlayerIs } from "./player";
|
|
14
|
-
import { getRandomSeed, isRNG } from "./rng";
|
|
15
|
-
|
|
16
|
-
/**
|
|
17
|
-
* Helper function to spawn a collectible. Use this instead of the `Game.Spawn` method because it
|
|
18
|
-
* handles the cases of Tainted Keeper collectibles costing coins and preventing quest items from
|
|
19
|
-
* being rotated by Tainted Isaac's rotation mechanic. (Rotation prevention will only occur in
|
|
20
|
-
* upgraded mods.)
|
|
21
|
-
*
|
|
22
|
-
* @param collectibleType The collectible type to spawn.
|
|
23
|
-
* @param position The position to spawn the collectible at.
|
|
24
|
-
* @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
25
|
-
* `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
26
|
-
* @param options Optional. Set to true to make the collectible a "There's Options" style
|
|
27
|
-
* collectible. Default is false.
|
|
28
|
-
* @param forceFreeItem Optional. Set to true to disable the logic that gives the item a price for
|
|
29
|
-
* Tainted Keeper. Default is false.
|
|
30
|
-
* @param spawner Optional.
|
|
31
|
-
*/
|
|
32
|
-
export function spawnCollectible(
|
|
33
|
-
collectibleType: CollectibleType,
|
|
34
|
-
position: Vector,
|
|
35
|
-
seedOrRNG: Seed | RNG = getRandomSeed(),
|
|
36
|
-
options = false,
|
|
37
|
-
forceFreeItem = false,
|
|
38
|
-
spawner?: Entity,
|
|
39
|
-
): EntityPickupCollectible {
|
|
40
|
-
const seed = isRNG(seedOrRNG) ? seedOrRNG.Next() : seedOrRNG;
|
|
41
|
-
const collectible = spawnPickupWithSeed(
|
|
42
|
-
PickupVariant.COLLECTIBLE,
|
|
43
|
-
collectibleType,
|
|
44
|
-
position,
|
|
45
|
-
seed,
|
|
46
|
-
VectorZero,
|
|
47
|
-
spawner,
|
|
48
|
-
) as EntityPickupCollectible;
|
|
49
|
-
|
|
50
|
-
if (options) {
|
|
51
|
-
collectible.OptionsPickupIndex = 1;
|
|
52
|
-
}
|
|
53
|
-
|
|
54
|
-
if (
|
|
55
|
-
anyPlayerIs(PlayerType.KEEPER_B) &&
|
|
56
|
-
!isQuestCollectible(collectibleType) &&
|
|
57
|
-
!forceFreeItem
|
|
58
|
-
) {
|
|
59
|
-
// When playing Tainted Keeper, collectibles are supposed to have a price, and manually spawned
|
|
60
|
-
// items will not have a price, so we have to set it manually.
|
|
61
|
-
|
|
62
|
-
// Setting the shop item ID in this way prevents the bug where the item will sometimes change to
|
|
63
|
-
// 99 cents.
|
|
64
|
-
collectible.ShopItemId = -1;
|
|
65
|
-
|
|
66
|
-
// We can set the price to any arbitrary value; it will auto-update to the true price on the
|
|
67
|
-
// next frame.
|
|
68
|
-
collectible.Price = 15 as PickupPrice;
|
|
69
|
-
}
|
|
70
|
-
|
|
71
|
-
if (isQuestCollectible(collectibleType) && areFeaturesInitialized()) {
|
|
72
|
-
preventCollectibleRotation(collectible, collectibleType);
|
|
73
|
-
}
|
|
74
|
-
|
|
75
|
-
return collectible;
|
|
76
|
-
}
|
|
77
|
-
|
|
78
|
-
/**
|
|
79
|
-
* Helper function to spawn an empty collectible. Doing this is tricky since spawning a collectible
|
|
80
|
-
* with `CollectibleType.NULL` will result in spawning a collectible with a random type from the
|
|
81
|
-
* current room's item pool.
|
|
82
|
-
*
|
|
83
|
-
* Instead, this function arbitrarily spawns a collectible with `CollectibleType.SAD_ONION`, and
|
|
84
|
-
* then converts it to an empty pedestal afterward.
|
|
85
|
-
*
|
|
86
|
-
* @param position The position to spawn the empty collectible at.
|
|
87
|
-
* @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
88
|
-
* `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
89
|
-
*/
|
|
90
|
-
export function spawnEmptyCollectible(
|
|
91
|
-
position: Vector,
|
|
92
|
-
seedOrRNG: Seed | RNG = getRandomSeed(),
|
|
93
|
-
): EntityPickup {
|
|
94
|
-
const collectible = spawnCollectible(
|
|
95
|
-
CollectibleType.SAD_ONION,
|
|
96
|
-
position,
|
|
97
|
-
seedOrRNG,
|
|
98
|
-
false,
|
|
99
|
-
true,
|
|
100
|
-
);
|
|
101
|
-
setCollectibleEmpty(collectible);
|
|
102
|
-
|
|
103
|
-
return collectible;
|
|
104
|
-
}
|
package/src/functions/sprite.ts
DELETED
|
@@ -1,107 +0,0 @@
|
|
|
1
|
-
import { EMPTY_PNG_PATH, VectorZero } from "../constants";
|
|
2
|
-
import { kColorEquals } from "./kColor";
|
|
3
|
-
import { erange } from "./utils";
|
|
4
|
-
|
|
5
|
-
/**
|
|
6
|
-
* Helper function to clear a specific layer from a sprite.
|
|
7
|
-
*
|
|
8
|
-
* This function is variadic, so pass as many layer IDs as you want to clear. If no specific layers
|
|
9
|
-
* are passed, it will clear every layer.
|
|
10
|
-
*
|
|
11
|
-
* Since there is no official API method to "clear" a sprite, we can work around it by setting the
|
|
12
|
-
* spritesheet to a non-existent or completely transparent file. If the path to the spritesheet does
|
|
13
|
-
* not exist, then this function might cause spurious errors to appear in the "log.txt file". To
|
|
14
|
-
* silence these errors, create a transparent 1 pixel PNG file in your mod's resources folder at the
|
|
15
|
-
* path corresponding to the "EMPTY_PNG_PATH" constant.
|
|
16
|
-
*/
|
|
17
|
-
export function clearSprite(sprite: Sprite, ...layerIDs: int[]): void {
|
|
18
|
-
if (layerIDs.length === 0) {
|
|
19
|
-
const numLayers = sprite.GetLayerCount();
|
|
20
|
-
layerIDs = erange(numLayers);
|
|
21
|
-
}
|
|
22
|
-
|
|
23
|
-
for (const layerID of layerIDs) {
|
|
24
|
-
sprite.ReplaceSpritesheet(layerID, EMPTY_PNG_PATH);
|
|
25
|
-
}
|
|
26
|
-
|
|
27
|
-
sprite.LoadGraphics();
|
|
28
|
-
}
|
|
29
|
-
|
|
30
|
-
/**
|
|
31
|
-
* Helper function that returns the number of the final frame in a particular animation for a
|
|
32
|
-
* sprite. By default, it will use the currently playing animation, but you can also specify a
|
|
33
|
-
* specific animation to check.
|
|
34
|
-
*
|
|
35
|
-
* Note that this function is bugged with the Stop Watch or the Broken Watch, since using the
|
|
36
|
-
* `Sprite.SetFrame` method will reset the internal accumulator used to slow down the playback speed
|
|
37
|
-
* of the animation. (The `PlaybackSpeed` property of the sprite is not used.) Thus, it is only safe
|
|
38
|
-
* to use this function on animations that are not slowed down by Stop Watch or Broken Watch, such
|
|
39
|
-
* as player animations.
|
|
40
|
-
*/
|
|
41
|
-
export function getLastFrameOfAnimation(
|
|
42
|
-
sprite: Sprite,
|
|
43
|
-
animation?: string,
|
|
44
|
-
): int {
|
|
45
|
-
// Record the current sprite status.
|
|
46
|
-
const currentAnimation = sprite.GetAnimation();
|
|
47
|
-
const currentFrame = sprite.GetFrame();
|
|
48
|
-
|
|
49
|
-
// Get the final frame.
|
|
50
|
-
if (animation !== undefined && animation !== currentAnimation) {
|
|
51
|
-
sprite.SetAnimation(animation);
|
|
52
|
-
}
|
|
53
|
-
sprite.SetLastFrame();
|
|
54
|
-
const finalFrame = sprite.GetFrame();
|
|
55
|
-
|
|
56
|
-
// Set the sprite back to the way it was.
|
|
57
|
-
if (animation !== undefined && animation !== currentAnimation) {
|
|
58
|
-
sprite.Play(currentAnimation, true);
|
|
59
|
-
}
|
|
60
|
-
sprite.SetFrame(currentFrame);
|
|
61
|
-
|
|
62
|
-
return finalFrame;
|
|
63
|
-
}
|
|
64
|
-
|
|
65
|
-
/**
|
|
66
|
-
* Helper function to check if two sprite layers have the same sprite sheet by using the
|
|
67
|
-
* `Sprite.GetTexel` method.
|
|
68
|
-
*
|
|
69
|
-
* Since checking every single texel in the entire sprite is very expensive, this function requires
|
|
70
|
-
* that you provide a range of specific texels to check.
|
|
71
|
-
*/
|
|
72
|
-
export function spriteEquals(
|
|
73
|
-
sprite1: Sprite,
|
|
74
|
-
sprite2: Sprite,
|
|
75
|
-
layerID: int,
|
|
76
|
-
xStart: int,
|
|
77
|
-
xFinish: int,
|
|
78
|
-
xIncrement: int,
|
|
79
|
-
yStart: int,
|
|
80
|
-
yFinish: int,
|
|
81
|
-
yIncrement: int,
|
|
82
|
-
): boolean {
|
|
83
|
-
// Iterate over N texels, checking for equality at each step. The center of the sprite is equal to
|
|
84
|
-
// the "pivot" point in the anm2 file.
|
|
85
|
-
for (let x = xStart; x <= xFinish; x += xIncrement) {
|
|
86
|
-
for (let y = yStart; y <= yFinish; y += yIncrement) {
|
|
87
|
-
const position = Vector(x, y);
|
|
88
|
-
if (!texelEquals(sprite1, sprite2, position, layerID)) {
|
|
89
|
-
return false;
|
|
90
|
-
}
|
|
91
|
-
}
|
|
92
|
-
}
|
|
93
|
-
|
|
94
|
-
return true;
|
|
95
|
-
}
|
|
96
|
-
|
|
97
|
-
/** Helper function to check if two texels on a sprite are equivalent to each other. */
|
|
98
|
-
export function texelEquals(
|
|
99
|
-
sprite1: Sprite,
|
|
100
|
-
sprite2: Sprite,
|
|
101
|
-
position: Vector,
|
|
102
|
-
layerID: int,
|
|
103
|
-
): boolean {
|
|
104
|
-
const kColor1 = sprite1.GetTexel(position, VectorZero, 1, layerID);
|
|
105
|
-
const kColor2 = sprite2.GetTexel(position, VectorZero, 1, layerID);
|
|
106
|
-
return kColorEquals(kColor1, kColor2);
|
|
107
|
-
}
|
package/src/functions/stage.ts
DELETED
|
@@ -1,125 +0,0 @@
|
|
|
1
|
-
import { LevelStage, StageType } from "isaac-typescript-definitions";
|
|
2
|
-
import { game } from "../cachedClasses";
|
|
3
|
-
import { STAGE_TYPE_TO_LETTER } from "../objects/stageTypeToLetter";
|
|
4
|
-
|
|
5
|
-
/**
|
|
6
|
-
* Helper function to account for Repentance floors being offset by 1. For example, Downpour 2 is
|
|
7
|
-
* the third level of the run, but the game considers it to have a stage of 2. This function will
|
|
8
|
-
* consider Downpour 2 to have a stage of 3.
|
|
9
|
-
*/
|
|
10
|
-
export function getEffectiveStage(): int {
|
|
11
|
-
const level = game.GetLevel();
|
|
12
|
-
const stage = level.GetStage();
|
|
13
|
-
|
|
14
|
-
if (onRepentanceStage()) {
|
|
15
|
-
return stage + 1; // eslint-disable-line isaacscript/strict-enums
|
|
16
|
-
}
|
|
17
|
-
|
|
18
|
-
return stage;
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
/** Alias for the `Level.GetStage` method. */
|
|
22
|
-
export function getStage(): LevelStage {
|
|
23
|
-
const level = game.GetLevel();
|
|
24
|
-
|
|
25
|
-
return level.GetStage();
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
/** Alias for the `Level.GetStageType` method. */
|
|
29
|
-
export function getStageType(): StageType {
|
|
30
|
-
const level = game.GetLevel();
|
|
31
|
-
|
|
32
|
-
return level.GetStageType();
|
|
33
|
-
}
|
|
34
|
-
|
|
35
|
-
/** Helper function to directly warp to a specific stage using the "stage" console command. */
|
|
36
|
-
export function goToStage(stage: LevelStage, stageType: StageType): void {
|
|
37
|
-
const stageTypeLetterSuffix = stageTypeToLetter(stageType);
|
|
38
|
-
const command = `stage ${stage}${stageTypeLetterSuffix}`;
|
|
39
|
-
Isaac.ExecuteCommand(command);
|
|
40
|
-
}
|
|
41
|
-
|
|
42
|
-
export function isRepentanceStage(stageType: StageType): boolean {
|
|
43
|
-
return (
|
|
44
|
-
stageType === StageType.REPENTANCE || stageType === StageType.REPENTANCE_B
|
|
45
|
-
);
|
|
46
|
-
}
|
|
47
|
-
|
|
48
|
-
export function onCathedral(): boolean {
|
|
49
|
-
const level = game.GetLevel();
|
|
50
|
-
const stage = level.GetStage();
|
|
51
|
-
const stageType = level.GetStageType();
|
|
52
|
-
|
|
53
|
-
return (
|
|
54
|
-
stage === LevelStage.SHEOL_CATHEDRAL &&
|
|
55
|
-
stageType === StageType.WRATH_OF_THE_LAMB
|
|
56
|
-
);
|
|
57
|
-
}
|
|
58
|
-
|
|
59
|
-
export function onChest(): boolean {
|
|
60
|
-
const level = game.GetLevel();
|
|
61
|
-
const stage = level.GetStage();
|
|
62
|
-
const stageType = level.GetStageType();
|
|
63
|
-
|
|
64
|
-
return (
|
|
65
|
-
stage === LevelStage.DARK_ROOM_CHEST &&
|
|
66
|
-
stageType === StageType.WRATH_OF_THE_LAMB
|
|
67
|
-
);
|
|
68
|
-
}
|
|
69
|
-
|
|
70
|
-
export function onDarkRoom(): boolean {
|
|
71
|
-
const level = game.GetLevel();
|
|
72
|
-
const stage = level.GetStage();
|
|
73
|
-
const stageType = level.GetStageType();
|
|
74
|
-
|
|
75
|
-
return (
|
|
76
|
-
stage === LevelStage.DARK_ROOM_CHEST && stageType === StageType.ORIGINAL
|
|
77
|
-
);
|
|
78
|
-
}
|
|
79
|
-
|
|
80
|
-
/**
|
|
81
|
-
* Returns whether or not the player is on the "final floor" of the particular run. The final floor
|
|
82
|
-
* is defined as one that prevents the player from entering the I AM ERROR room on.
|
|
83
|
-
*
|
|
84
|
-
* For example, when using Undefined on The Chest, it has a 50% chance of teleporting the player to
|
|
85
|
-
* the Secret Room and a 50% chance of teleporting the player to the Super Secret Room, because the
|
|
86
|
-
* I AM ERROR room is never entered into the list of possibilities.
|
|
87
|
-
*/
|
|
88
|
-
export function onFinalFloor(): boolean {
|
|
89
|
-
const level = game.GetLevel();
|
|
90
|
-
const stage = level.GetStage();
|
|
91
|
-
|
|
92
|
-
return (
|
|
93
|
-
stage === LevelStage.DARK_ROOM_CHEST ||
|
|
94
|
-
stage === LevelStage.THE_VOID ||
|
|
95
|
-
stage === LevelStage.HOME ||
|
|
96
|
-
(stage === LevelStage.WOMB_2 && onRepentanceStage()) // Corpse 2
|
|
97
|
-
);
|
|
98
|
-
}
|
|
99
|
-
|
|
100
|
-
export function onRepentanceStage(): boolean {
|
|
101
|
-
const level = game.GetLevel();
|
|
102
|
-
const stageType = level.GetStageType();
|
|
103
|
-
|
|
104
|
-
return isRepentanceStage(stageType);
|
|
105
|
-
}
|
|
106
|
-
|
|
107
|
-
export function onSheol(): boolean {
|
|
108
|
-
const level = game.GetLevel();
|
|
109
|
-
const stage = level.GetStage();
|
|
110
|
-
const stageType = level.GetStageType();
|
|
111
|
-
|
|
112
|
-
return (
|
|
113
|
-
stage === LevelStage.SHEOL_CATHEDRAL && stageType === StageType.ORIGINAL
|
|
114
|
-
);
|
|
115
|
-
}
|
|
116
|
-
|
|
117
|
-
/**
|
|
118
|
-
* Helper function to convert a numerical `StageType` into the letter suffix supplied to the "stage"
|
|
119
|
-
* console command. For example, `StageType.REPENTANCE` is the stage type for Downpour, and the
|
|
120
|
-
* console command to go to Downpour is "stage 1c", so this function converts `StageType.REPENTANCE`
|
|
121
|
-
* to "c".
|
|
122
|
-
*/
|
|
123
|
-
export function stageTypeToLetter(stageType: StageType): string {
|
|
124
|
-
return STAGE_TYPE_TO_LETTER[stageType];
|
|
125
|
-
}
|
package/src/functions/string.ts
DELETED
|
@@ -1,47 +0,0 @@
|
|
|
1
|
-
export function capitalizeFirstLetter(string: string): string {
|
|
2
|
-
const firstCharacter = string.charAt(0);
|
|
3
|
-
const capitalizedFirstLetter = firstCharacter.toUpperCase();
|
|
4
|
-
const restOfString = string.slice(1);
|
|
5
|
-
|
|
6
|
-
return `${capitalizedFirstLetter}${restOfString}`;
|
|
7
|
-
}
|
|
8
|
-
|
|
9
|
-
export function removeAllCharacters(string: string, character: string): string {
|
|
10
|
-
return string.replaceAll(character, "");
|
|
11
|
-
}
|
|
12
|
-
|
|
13
|
-
/**
|
|
14
|
-
* Helper function to remove one or more substrings from a string, if they exist. Returns the
|
|
15
|
-
* modified string.
|
|
16
|
-
*
|
|
17
|
-
* This function is variadic, meaning that you can pass as many substrings as you want to remove.
|
|
18
|
-
*/
|
|
19
|
-
export function removeSubstring(
|
|
20
|
-
string: string,
|
|
21
|
-
...substrings: string[]
|
|
22
|
-
): string {
|
|
23
|
-
for (const substring of substrings) {
|
|
24
|
-
string = string.replaceAll(substring, "");
|
|
25
|
-
}
|
|
26
|
-
|
|
27
|
-
return string;
|
|
28
|
-
}
|
|
29
|
-
|
|
30
|
-
/** Helper function to trim a prefix from a string, if it exists. Returns the trimmed string. */
|
|
31
|
-
export function trimPrefix(string: string, prefix: string): string {
|
|
32
|
-
if (!string.startsWith(prefix)) {
|
|
33
|
-
return string;
|
|
34
|
-
}
|
|
35
|
-
|
|
36
|
-
return string.slice(prefix.length);
|
|
37
|
-
}
|
|
38
|
-
|
|
39
|
-
/** Helper function to trim a suffix from a string, if it exists. Returns the trimmed string. */
|
|
40
|
-
export function trimSuffix(string: string, prefix: string): string {
|
|
41
|
-
if (!string.endsWith(prefix)) {
|
|
42
|
-
return string;
|
|
43
|
-
}
|
|
44
|
-
|
|
45
|
-
const endCharacter = string.length - prefix.length;
|
|
46
|
-
return string.slice(0, endCharacter);
|
|
47
|
-
}
|