isaacscript-common 2.3.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.d.ts +37 -0
- package/cachedClasses.lua +30 -0
- package/callbacks/customRevive.d.ts +1 -0
- package/callbacks/customRevive.lua +147 -0
- package/callbacks/itemPickup.d.ts +1 -0
- package/callbacks/itemPickup.lua +66 -0
- package/callbacks/postBombInitLate.d.ts +1 -0
- package/callbacks/postBombInitLate.lua +33 -0
- package/callbacks/postBoneSwing.d.ts +1 -0
- package/callbacks/postBoneSwing.lua +50 -0
- package/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/callbacks/postCollectibleInitFirst.lua +34 -0
- package/callbacks/postCursedTeleport.d.ts +1 -0
- package/callbacks/postCursedTeleport.lua +121 -0
- package/callbacks/postCustomDoorEnter.d.ts +50 -0
- package/callbacks/postCustomDoorEnter.lua +247 -0
- package/callbacks/postDoorRender.d.ts +1 -0
- package/callbacks/postDoorRender.lua +26 -0
- package/callbacks/postDoorUpdate.d.ts +1 -0
- package/callbacks/postDoorUpdate.lua +26 -0
- package/callbacks/postEffectInitLate.d.ts +1 -0
- package/callbacks/postEffectInitLate.lua +33 -0
- package/callbacks/postEffectStateChanged.d.ts +1 -0
- package/callbacks/postEffectStateChanged.lua +39 -0
- package/callbacks/postEsauJr.d.ts +1 -0
- package/callbacks/postEsauJr.lua +69 -0
- package/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/callbacks/postFamiliarInitLate.lua +33 -0
- package/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/callbacks/postFamiliarStateChanged.lua +39 -0
- package/callbacks/postFlip.d.ts +1 -0
- package/callbacks/postFlip.lua +63 -0
- package/callbacks/postGreedModeWave.d.ts +1 -0
- package/callbacks/postGreedModeWave.lua +34 -0
- package/callbacks/postGridEntity.d.ts +1 -0
- package/callbacks/postGridEntity.lua +107 -0
- package/callbacks/postGridEntityCollision.d.ts +1 -0
- package/callbacks/postGridEntityCollision.lua +67 -0
- package/callbacks/postGridEntityRender.d.ts +1 -0
- package/callbacks/postGridEntityRender.lua +26 -0
- package/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/callbacks/postHolyMantleRemoved.lua +41 -0
- package/callbacks/postItemDischarged.d.ts +2 -0
- package/callbacks/postItemDischarged.lua +104 -0
- package/callbacks/postKnifeInitLate.d.ts +1 -0
- package/callbacks/postKnifeInitLate.lua +33 -0
- package/callbacks/postLaserInitLate.d.ts +1 -0
- package/callbacks/postLaserInitLate.lua +33 -0
- package/callbacks/postNPCInitLate.d.ts +1 -0
- package/callbacks/postNPCInitLate.lua +33 -0
- package/callbacks/postNPCStateChanged.d.ts +1 -0
- package/callbacks/postNPCStateChanged.lua +39 -0
- package/callbacks/postNewRoomEarly.d.ts +1 -0
- package/callbacks/postNewRoomEarly.lua +67 -0
- package/callbacks/postPickupCollect.d.ts +1 -0
- package/callbacks/postPickupCollect.lua +41 -0
- package/callbacks/postPickupInitLate.d.ts +1 -0
- package/callbacks/postPickupInitLate.lua +33 -0
- package/callbacks/postPickupStateChanged.d.ts +1 -0
- package/callbacks/postPickupStateChanged.lua +39 -0
- package/callbacks/postPitRender.d.ts +1 -0
- package/callbacks/postPitRender.lua +26 -0
- package/callbacks/postPitUpdate.d.ts +1 -0
- package/callbacks/postPitUpdate.lua +26 -0
- package/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/callbacks/postPlayerChangeHealth.lua +52 -0
- package/callbacks/postPlayerChangeType.d.ts +1 -0
- package/callbacks/postPlayerChangeType.lua +41 -0
- package/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/callbacks/postPlayerFatalDamage.lua +73 -0
- package/callbacks/postPlayerInitLate.d.ts +1 -0
- package/callbacks/postPlayerInitLate.lua +35 -0
- package/callbacks/postPlayerReordered.d.ts +1 -0
- package/callbacks/postPlayerReordered.lua +114 -0
- package/callbacks/postPoopRender.d.ts +1 -0
- package/callbacks/postPoopRender.lua +26 -0
- package/callbacks/postPoopUpdate.d.ts +1 -0
- package/callbacks/postPoopUpdate.lua +26 -0
- package/callbacks/postPressurePlateRender.d.ts +1 -0
- package/callbacks/postPressurePlateRender.lua +26 -0
- package/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/callbacks/postPressurePlateUpdate.lua +26 -0
- package/callbacks/postProjectileInitLate.d.ts +1 -0
- package/callbacks/postProjectileInitLate.lua +33 -0
- package/callbacks/postPurchase.d.ts +1 -0
- package/callbacks/postPurchase.lua +51 -0
- package/callbacks/postRockRender.d.ts +1 -0
- package/callbacks/postRockRender.lua +26 -0
- package/callbacks/postRockUpdate.d.ts +1 -0
- package/callbacks/postRockUpdate.lua +26 -0
- package/callbacks/postRoomClearChanged.d.ts +1 -0
- package/callbacks/postRoomClearChanged.lua +42 -0
- package/callbacks/postSacrifice.d.ts +1 -0
- package/callbacks/postSacrifice.lua +44 -0
- package/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/callbacks/postSlotInitUpdate.lua +53 -0
- package/callbacks/postSlotRender.d.ts +1 -0
- package/callbacks/postSlotRender.lua +76 -0
- package/callbacks/postSpikesRender.d.ts +1 -0
- package/callbacks/postSpikesRender.lua +26 -0
- package/callbacks/postSpikesUpdate.d.ts +1 -0
- package/callbacks/postSpikesUpdate.lua +26 -0
- package/callbacks/postTNTRender.d.ts +1 -0
- package/callbacks/postTNTRender.lua +26 -0
- package/callbacks/postTNTUpdate.d.ts +1 -0
- package/callbacks/postTNTUpdate.lua +26 -0
- package/callbacks/postTearInitLate.d.ts +1 -0
- package/callbacks/postTearInitLate.lua +33 -0
- package/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/callbacks/postTearInitVeryLate.lua +36 -0
- package/callbacks/postTransformation.d.ts +1 -0
- package/callbacks/postTransformation.lua +48 -0
- package/callbacks/postTrinketBreak.d.ts +1 -0
- package/callbacks/postTrinketBreak.lua +72 -0
- package/callbacks/preBerserkDeath.d.ts +1 -0
- package/callbacks/preBerserkDeath.lua +38 -0
- package/callbacks/preNewLevel.d.ts +1 -0
- package/callbacks/preNewLevel.lua +45 -0
- package/callbacks/reorderedCallbacks.d.ts +20 -0
- package/callbacks/reorderedCallbacks.lua +108 -0
- package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postBombInitLate.lua +29 -0
- package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
- package/callbacks/subscriptions/postBoneSwing.lua +22 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
- package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
- package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
- package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
- package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
- package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
- package/callbacks/subscriptions/postCustomRevive.lua +29 -0
- package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
- package/callbacks/subscriptions/postDoorRender.lua +30 -0
- package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
- package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
- package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
- package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
- package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFirstFlip.lua +22 -0
- package/callbacks/subscriptions/postFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFlip.lua +22 -0
- package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
- package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
- package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
- package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
- package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
- package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
- package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
- package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
- package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
- package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
- package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
- package/callbacks/subscriptions/postItemDischarged.lua +29 -0
- package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/postItemPickup.lua +33 -0
- package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
- package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
- package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
- package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
- package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
- package/callbacks/subscriptions/postPickupCollect.lua +29 -0
- package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
- package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
- package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
- package/callbacks/subscriptions/postPitRender.d.ts +5 -0
- package/callbacks/subscriptions/postPitRender.lua +30 -0
- package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPitUpdate.lua +30 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
- package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
- package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
- package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
- package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
- package/callbacks/subscriptions/postPoopRender.lua +30 -0
- package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
- package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
- package/callbacks/subscriptions/postPurchase.d.ts +6 -0
- package/callbacks/subscriptions/postPurchase.lua +22 -0
- package/callbacks/subscriptions/postRockRender.d.ts +5 -0
- package/callbacks/subscriptions/postRockRender.lua +30 -0
- package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postRockUpdate.lua +30 -0
- package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
- package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
- package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
- package/callbacks/subscriptions/postSacrifice.lua +34 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
- package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
- package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
- package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
- package/callbacks/subscriptions/postSlotInit.lua +29 -0
- package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
- package/callbacks/subscriptions/postSlotRender.lua +29 -0
- package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
- package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesRender.lua +30 -0
- package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
- package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
- package/callbacks/subscriptions/postTNTRender.lua +30 -0
- package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
- package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitLate.lua +29 -0
- package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
- package/callbacks/subscriptions/postTransformation.d.ts +5 -0
- package/callbacks/subscriptions/postTransformation.lua +29 -0
- package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
- package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
- package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
- package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
- package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
- package/callbacks/subscriptions/preCustomRevive.lua +38 -0
- package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/preItemPickup.lua +33 -0
- package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
- package/callbacks/subscriptions/preNewLevel.lua +22 -0
- package/classes/DefaultMap.d.ts +110 -0
- package/classes/DefaultMap.lua +135 -0
- package/classes/ModUpgraded.d.ts +23 -0
- package/classes/ModUpgraded.lua +43 -0
- package/constants.d.ts +104 -0
- package/constants.lua +86 -0
- package/constantsFirstLast.d.ts +130 -0
- package/constantsFirstLast.lua +113 -0
- package/enums/HealthType.d.ts +16 -0
- package/enums/HealthType.lua +24 -0
- package/enums/ModCallbackCustom.d.ts +860 -0
- package/enums/ModCallbackCustom.lua +159 -0
- package/enums/PocketItemType.d.ts +8 -0
- package/enums/PocketItemType.lua +15 -0
- package/enums/SerializationType.d.ts +5 -0
- package/enums/SerializationType.lua +9 -0
- package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
- package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
- package/enums/private/SaveDataKey.d.ts +7 -0
- package/enums/private/SaveDataKey.lua +11 -0
- package/enums/private/SerializationBrand.d.ts +37 -0
- package/enums/private/SerializationBrand.lua +17 -0
- package/features/characterHealthConversion.d.ts +9 -0
- package/features/characterHealthConversion.lua +91 -0
- package/features/characterStats.d.ts +19 -0
- package/features/characterStats.lua +54 -0
- package/features/debugDisplay/debugDisplay.d.ts +2 -0
- package/features/debugDisplay/debugDisplay.lua +181 -0
- package/features/debugDisplay/exports.d.ts +199 -0
- package/features/debugDisplay/exports.lua +223 -0
- package/features/debugDisplay/v.d.ts +44 -0
- package/features/debugDisplay/v.lua +54 -0
- package/features/deployJSONRoom.d.ts +65 -0
- package/features/deployJSONRoom.lua +519 -0
- package/features/disableInputs.d.ts +62 -0
- package/features/disableInputs.lua +134 -0
- package/features/disableSound.d.ts +18 -0
- package/features/disableSound.lua +62 -0
- package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
- package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
- package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
- package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
- package/features/extraConsoleCommands/init.d.ts +26 -0
- package/features/extraConsoleCommands/init.lua +265 -0
- package/features/extraConsoleCommands/listCommands.d.ts +349 -0
- package/features/extraConsoleCommands/listCommands.lua +1094 -0
- package/features/extraConsoleCommands/v.d.ts +13 -0
- package/features/extraConsoleCommands/v.lua +10 -0
- package/features/fadeInRemover.d.ts +14 -0
- package/features/fadeInRemover.lua +55 -0
- package/features/fastReset.d.ts +14 -0
- package/features/fastReset.lua +59 -0
- package/features/forgottenSwitch.d.ts +5 -0
- package/features/forgottenSwitch.lua +32 -0
- package/features/getCollectibleItemPoolType.d.ts +7 -0
- package/features/getCollectibleItemPoolType.lua +48 -0
- package/features/playerInventory.d.ts +23 -0
- package/features/playerInventory.lua +147 -0
- package/features/ponyDetection.d.ts +6 -0
- package/features/ponyDetection.lua +53 -0
- package/features/preventCollectibleRotation.d.ts +11 -0
- package/features/preventCollectibleRotation.lua +67 -0
- package/features/runInNFrames.d.ts +61 -0
- package/features/runInNFrames.lua +128 -0
- package/features/saveDataManager/constants.d.ts +3 -0
- package/features/saveDataManager/constants.lua +5 -0
- package/features/saveDataManager/exports.d.ts +131 -0
- package/features/saveDataManager/exports.lua +181 -0
- package/features/saveDataManager/load.d.ts +4 -0
- package/features/saveDataManager/load.lua +66 -0
- package/features/saveDataManager/main.d.ts +3 -0
- package/features/saveDataManager/main.lua +125 -0
- package/features/saveDataManager/maps.d.ts +10 -0
- package/features/saveDataManager/maps.lua +11 -0
- package/features/saveDataManager/merge.d.ts +24 -0
- package/features/saveDataManager/merge.lua +144 -0
- package/features/saveDataManager/save.d.ts +4 -0
- package/features/saveDataManager/save.lua +44 -0
- package/features/saveDataManager/serializationBrand.d.ts +1 -0
- package/features/saveDataManager/serializationBrand.lua +17 -0
- package/features/sirenHelpers.d.ts +18 -0
- package/features/sirenHelpers.lua +82 -0
- package/features/taintedLazarusPlayers.d.ts +13 -0
- package/features/taintedLazarusPlayers.lua +85 -0
- package/featuresInitialized.d.ts +1 -0
- package/featuresInitialized.lua +20 -0
- package/functions/array.d.ts +141 -0
- package/functions/array.lua +354 -0
- package/functions/benchmark.d.ts +10 -0
- package/functions/benchmark.lua +38 -0
- package/functions/bitwise.d.ts +4 -0
- package/functions/bitwise.lua +21 -0
- package/functions/boss.d.ts +56 -0
- package/functions/boss.lua +218 -0
- package/functions/cacheFlag.d.ts +8 -0
- package/functions/cacheFlag.lua +11 -0
- package/functions/cards.d.ts +95 -0
- package/functions/cards.lua +234 -0
- package/functions/challenges.d.ts +3 -0
- package/functions/challenges.lua +10 -0
- package/functions/character.d.ts +48 -0
- package/functions/character.lua +96 -0
- package/functions/charge.d.ts +54 -0
- package/functions/charge.lua +162 -0
- package/functions/chargeBar.d.ts +12 -0
- package/functions/chargeBar.lua +47 -0
- package/functions/collectibleCacheFlag.d.ts +23 -0
- package/functions/collectibleCacheFlag.lua +80 -0
- package/functions/collectibleSet.d.ts +9 -0
- package/functions/collectibleSet.lua +54 -0
- package/functions/collectibleTag.d.ts +16 -0
- package/functions/collectibleTag.lua +83 -0
- package/functions/collectibles.d.ts +211 -0
- package/functions/collectibles.lua +412 -0
- package/functions/color.d.ts +45 -0
- package/functions/color.lua +140 -0
- package/functions/debug.d.ts +27 -0
- package/functions/debug.lua +49 -0
- package/functions/deepCopy.d.ts +29 -0
- package/functions/deepCopy.lua +382 -0
- package/functions/deepCopyTests.d.ts +1 -0
- package/functions/deepCopyTests.lua +316 -0
- package/functions/direction.d.ts +4 -0
- package/functions/direction.lua +17 -0
- package/functions/doors.d.ts +117 -0
- package/functions/doors.lua +284 -0
- package/functions/easing.d.ts +30 -0
- package/functions/easing.lua +115 -0
- package/functions/eden.d.ts +3 -0
- package/functions/eden.lua +47 -0
- package/functions/entity.d.ts +131 -0
- package/functions/entity.lua +321 -0
- package/functions/entitySpecific.d.ts +264 -0
- package/functions/entitySpecific.lua +832 -0
- package/functions/entityTypes.d.ts +3 -0
- package/functions/entityTypes.lua +8 -0
- package/functions/enums.d.ts +80 -0
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- package/src/features/characterStats.ts +0 -61
- package/src/features/debugDisplay/debugDisplay.ts +0 -221
- package/src/features/debugDisplay/exports.ts +0 -368
- package/src/features/debugDisplay/v.ts +0 -65
- package/src/features/deployJSONRoom.ts +0 -672
- package/src/features/disableInputs.ts +0 -193
- package/src/features/disableSound.ts +0 -77
- package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
- package/src/features/extraConsoleCommands/init.ts +0 -334
- package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
- package/src/features/extraConsoleCommands/v.ts +0 -14
- package/src/features/fadeInRemover.ts +0 -60
- package/src/features/fastReset.ts +0 -75
- package/src/features/forgottenSwitch.ts +0 -50
- package/src/features/getCollectibleItemPoolType.ts +0 -66
- package/src/features/playerInventory.ts +0 -187
- package/src/features/ponyDetection.ts +0 -74
- package/src/features/preventCollectibleRotation.ts +0 -113
- package/src/features/runInNFrames.ts +0 -148
- package/src/features/saveDataManager/constants.ts +0 -4
- package/src/features/saveDataManager/exports.ts +0 -230
- package/src/features/saveDataManager/load.ts +0 -90
- package/src/features/saveDataManager/main.ts +0 -187
- package/src/features/saveDataManager/maps.ts +0 -13
- package/src/features/saveDataManager/merge.ts +0 -182
- package/src/features/saveDataManager/save.ts +0 -66
- package/src/features/saveDataManager/serializationBrand.ts +0 -15
- package/src/features/sirenHelpers.ts +0 -129
- package/src/features/taintedLazarusPlayers.ts +0 -113
- package/src/featuresInitialized.ts +0 -20
- package/src/functions/array.ts +0 -412
- package/src/functions/benchmark.ts +0 -36
- package/src/functions/bitwise.ts +0 -24
- package/src/functions/boss.ts +0 -227
- package/src/functions/cacheFlag.ts +0 -12
- package/src/functions/cards.ts +0 -267
- package/src/functions/challenges.ts +0 -11
- package/src/functions/character.ts +0 -124
- package/src/functions/charge.ts +0 -237
- package/src/functions/chargeBar.ts +0 -67
- package/src/functions/collectibleCacheFlag.ts +0 -90
- package/src/functions/collectibleSet.ts +0 -57
- package/src/functions/collectibleTag.ts +0 -89
- package/src/functions/collectibles.ts +0 -610
- package/src/functions/color.ts +0 -149
- package/src/functions/debug.ts +0 -65
- package/src/functions/deepCopy.ts +0 -508
- package/src/functions/deepCopyTests.ts +0 -390
- package/src/functions/direction.ts +0 -16
- package/src/functions/doors.ts +0 -343
- package/src/functions/easing.ts +0 -182
- package/src/functions/eden.ts +0 -47
- package/src/functions/entity.ts +0 -352
- package/src/functions/entitySpecific.ts +0 -889
- package/src/functions/entityTypes.ts +0 -6
- package/src/functions/enums.ts +0 -145
- package/src/functions/familiars.ts +0 -106
- package/src/functions/flag.ts +0 -165
- package/src/functions/flying.ts +0 -117
- package/src/functions/globals.ts +0 -249
- package/src/functions/gridEntity.ts +0 -511
- package/src/functions/gridEntitySpecific.ts +0 -112
- package/src/functions/input.ts +0 -139
- package/src/functions/isaacAPIClass.ts +0 -65
- package/src/functions/jsonHelpers.ts +0 -45
- package/src/functions/jsonRoom.ts +0 -100
- package/src/functions/kColor.ts +0 -130
- package/src/functions/language.ts +0 -13
- package/src/functions/level.ts +0 -31
- package/src/functions/log.ts +0 -660
- package/src/functions/map.ts +0 -56
- package/src/functions/math.ts +0 -149
- package/src/functions/mergeTests.ts +0 -288
- package/src/functions/npc.ts +0 -148
- package/src/functions/pickupVariants.ts +0 -60
- package/src/functions/pickups.ts +0 -449
- package/src/functions/pills.ts +0 -182
- package/src/functions/player.ts +0 -975
- package/src/functions/playerDataStructures.ts +0 -150
- package/src/functions/playerHealth.ts +0 -318
- package/src/functions/playerIndex.ts +0 -195
- package/src/functions/pocketItems.ts +0 -149
- package/src/functions/positionVelocity.ts +0 -188
- package/src/functions/random.ts +0 -77
- package/src/functions/revive.ts +0 -201
- package/src/functions/rng.ts +0 -177
- package/src/functions/roomData.ts +0 -199
- package/src/functions/roomGrid.ts +0 -109
- package/src/functions/roomShape.ts +0 -80
- package/src/functions/rooms.ts +0 -667
- package/src/functions/run.ts +0 -36
- package/src/functions/seeds.ts +0 -19
- package/src/functions/serialization.ts +0 -97
- package/src/functions/set.ts +0 -95
- package/src/functions/sound.ts +0 -9
- package/src/functions/spawnCollectible.ts +0 -104
- package/src/functions/sprite.ts +0 -107
- package/src/functions/stage.ts +0 -125
- package/src/functions/string.ts +0 -47
- package/src/functions/table.ts +0 -139
- package/src/functions/tears.ts +0 -32
- package/src/functions/transformations.ts +0 -137
- package/src/functions/trinketCacheFlag.ts +0 -60
- package/src/functions/trinketGive.ts +0 -157
- package/src/functions/trinkets.ts +0 -215
- package/src/functions/tstlClass.ts +0 -91
- package/src/functions/ui.ts +0 -138
- package/src/functions/utils.ts +0 -200
- package/src/functions/vector.ts +0 -145
- package/src/index.ts +0 -162
- package/src/initCustomCallbacks.ts +0 -120
- package/src/initFeatures.ts +0 -37
- package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
- package/src/interfaces/ChargeBarSprites.ts +0 -12
- package/src/interfaces/JSONDoor.ts +0 -13
- package/src/interfaces/JSONEntity.ts +0 -16
- package/src/interfaces/JSONRoom.ts +0 -36
- package/src/interfaces/JSONRooms.ts +0 -12
- package/src/interfaces/JSONSpawn.ts +0 -14
- package/src/interfaces/PlayerHealth.ts +0 -16
- package/src/interfaces/PocketItemDescription.ts +0 -9
- package/src/interfaces/SaveData.ts +0 -29
- package/src/interfaces/TrinketSituation.ts +0 -9
- package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
- package/src/maps/cardMap.ts +0 -209
- package/src/maps/characterMap.ts +0 -87
- package/src/maps/collectibleDescriptionMap.ts +0 -732
- package/src/maps/collectibleNameMap.ts +0 -731
- package/src/maps/defaultPlayerStatMap.ts +0 -17
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
- package/src/maps/gridEntityXMLMap.ts +0 -176
- package/src/maps/pillEffectMap.ts +0 -88
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
- package/src/maps/roomTypeMap.ts +0 -40
- package/src/maps/trinketDescriptionMap.ts +0 -200
- package/src/maps/trinketNameMap.ts +0 -198
- package/src/objects/LRoomShapeToRectangles.ts +0 -44
- package/src/objects/callbackRegisterFunctions.ts +0 -171
- package/src/objects/cardDescriptions.ts +0 -105
- package/src/objects/cardNames.ts +0 -105
- package/src/objects/cardTypes.ts +0 -104
- package/src/objects/challengeNames.ts +0 -52
- package/src/objects/characterNames.ts +0 -48
- package/src/objects/coinSubTypeToValue.ts +0 -14
- package/src/objects/colors.ts +0 -16
- package/src/objects/directionNames.ts +0 -11
- package/src/objects/directionToDegrees.ts +0 -11
- package/src/objects/directionToVector.ts +0 -12
- package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
- package/src/objects/doorSlotToDirection.ts +0 -14
- package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
- package/src/objects/languageNames.ts +0 -13
- package/src/objects/pillEffectClasses.ts +0 -63
- package/src/objects/pillEffectNames.ts +0 -57
- package/src/objects/pillEffectTypes.ts +0 -62
- package/src/objects/roomShapeBounds.ts +0 -71
- package/src/objects/roomShapeLayoutSizes.ts +0 -45
- package/src/objects/roomShapeToBottomRightPosition.ts +0 -25
- package/src/objects/roomShapeToDoorSlots.ts +0 -83
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
- package/src/objects/roomShapeToGridWidth.ts +0 -21
- package/src/objects/roomShapeToTopLeftPosition.ts +0 -26
- package/src/objects/roomShapeVolumes.ts +0 -38
- package/src/objects/roomTypeNames.ts +0 -36
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
- package/src/objects/stageTypeToLetter.ts +0 -15
- package/src/objects/transformationNames.ts +0 -20
- package/src/patchErrorFunctions.ts +0 -92
- package/src/sets/LRoomShapesSet.ts +0 -8
- package/src/sets/bossSets.ts +0 -470
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
- package/src/sets/charactersWithFreeDevilDealsSet.ts +0 -4
- package/src/sets/charactersWithNoRedHeartsSet.ts +0 -17
- package/src/sets/charactersWithNoSoulHeartsSet.ts +0 -14
- package/src/sets/chestPickupVariantsSet.ts +0 -16
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
- package/src/sets/lostStyleCharactersSet.ts +0 -13
- package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
- package/src/sets/redHeartSubTypesSet.ts +0 -7
- package/src/sets/sinEntityTypesSet.ts +0 -11
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
- package/src/sets/storyBossesSet.ts +0 -17
- package/src/types/AnyEntity.ts +0 -12
- package/src/types/AwaitingTextInput.d.ts +0 -2
- package/src/types/CollectibleIndex.ts +0 -14
- package/src/types/PickingUpItem.ts +0 -89
- package/src/types/PlayerIndex.ts +0 -13
- package/src/types/private/IsaacAPIClass.ts +0 -3
- package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
- package/src/types/private/TSTLClass.ts +0 -3
- package/src/upgradeMod.ts +0 -55
- package/tsconfig.json +0 -42
- package/typedoc.json +0 -158
- package/website-root.md +0 -11
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local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
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local TrinketSlot = ____isaac_2Dtypescript_2Ddefinitions.TrinketSlot
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local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
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local ____cachedClasses = require("cachedClasses")
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local itemConfig = ____cachedClasses.itemConfig
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local ____constantsFirstLast = require("constantsFirstLast")
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local FIRST_MODDED_TRINKET_TYPE = ____constantsFirstLast.FIRST_MODDED_TRINKET_TYPE
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local FIRST_TRINKET_TYPE = ____constantsFirstLast.FIRST_TRINKET_TYPE
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local LAST_TRINKET_TYPE = ____constantsFirstLast.LAST_TRINKET_TYPE
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local LAST_VANILLA_TRINKET_TYPE = ____constantsFirstLast.LAST_VANILLA_TRINKET_TYPE
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local ____trinketDescriptionMap = require("maps.trinketDescriptionMap")
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local DEFAULT_TRINKET_DESCRIPTION = ____trinketDescriptionMap.DEFAULT_TRINKET_DESCRIPTION
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local TRINKET_DESCRIPTION_MAP = ____trinketDescriptionMap.TRINKET_DESCRIPTION_MAP
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local ____trinketNameMap = require("maps.trinketNameMap")
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local DEFAULT_TRINKET_NAME = ____trinketNameMap.DEFAULT_TRINKET_NAME
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local TRINKET_NAME_MAP = ____trinketNameMap.TRINKET_NAME_MAP
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local ____entity = require("functions.entity")
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local getEntityID = ____entity.getEntityID
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local ____flag = require("functions.flag")
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local hasFlag = ____flag.hasFlag
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local ____pickupVariants = require("functions.pickupVariants")
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local isTrinket = ____pickupVariants.isTrinket
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local ____player = require("functions.player")
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local isCharacter = ____player.isCharacter
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local ____sprite = require("functions.sprite")
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local clearSprite = ____sprite.clearSprite
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local ____utils = require("functions.utils")
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local irange = ____utils.irange
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--- Add this to a `TrinketType` to get the corresponding golden trinket type.
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--
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-- Corresponds to the vanilla `PillColor.TRINKET_GOLDEN_FLAG` value.
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--
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-- 1 << 15
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local GOLDEN_TRINKET_ADJUSTMENT = 32768
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local TRINKET_SPRITE_LAYER = 0
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--- Helper function to get the corresponding golden trinket type from a normal trinket type.
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--
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-- For example, passing `TrinketType.SWALLOWED_PENNY` would result in 32769, which is the value that
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-- corresponds to the golden trinket sub-type for Swallowed Penny.
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function ____exports.getGoldenTrinketType(self, trinketType)
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return trinketType + GOLDEN_TRINKET_ADJUSTMENT
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end
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--- Helper function to get an array that represents every modded trinket type.
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--
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-- Returns an empty array if there are no modded trinket types.
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function ____exports.getModdedTrinketTypes(self)
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if LAST_VANILLA_TRINKET_TYPE == LAST_TRINKET_TYPE then
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return {}
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end
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return irange(nil, FIRST_MODDED_TRINKET_TYPE, LAST_TRINKET_TYPE)
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end
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--- Returns the slot number corresponding to where a trinket can be safely inserted.
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--
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-- For example:
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--
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-- ```ts
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-- const player = Isaac.GetPlayer();
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-- const trinketSlot = getOpenTrinketSlotNum(player);
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-- if (trinketSlot !== undefined) {
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-- // They have one or more open trinket slots
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-- player.AddTrinket(TrinketType.SWALLOWED_PENNY);
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-- }
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-- ```
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function ____exports.getOpenTrinketSlot(self, player)
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local maxTrinkets = player:GetMaxTrinkets()
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local trinketType1 = player:GetTrinket(TrinketSlot.SLOT_1)
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local trinketType2 = player:GetTrinket(TrinketSlot.SLOT_2)
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if maxTrinkets == 1 then
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return trinketType1 == TrinketType.NULL and 0 or nil
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end
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if maxTrinkets == 2 then
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if trinketType1 == TrinketType.NULL then
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return 0
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end
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return trinketType2 == TrinketType.NULL and 1 or nil
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end
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return error("The player has an unknown number of trinket slots: " .. tostring(maxTrinkets))
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end
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--- Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
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-- trinket type was not valid.
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function ____exports.getTrinketDescription(self, trinketType)
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local trinketDescription = TRINKET_DESCRIPTION_MAP:get(trinketType)
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if trinketDescription ~= nil then
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return trinketDescription
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end
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local itemConfigItem = itemConfig:GetTrinket(trinketType)
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if itemConfigItem ~= nil then
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return itemConfigItem.Description
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end
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return DEFAULT_TRINKET_DESCRIPTION
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end
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--- Helper function to get the name of a trinket. Returns "Unknown" if the provided trinket type is
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-- not valid.
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--
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-- For example:
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--
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-- ```ts
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-- const trinketType = TrinketType.SWALLOWED_PENNY;
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-- const trinketName = getTrinketName(trinketType); // trinketName is "Swallowed Penny"
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-- ```
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function ____exports.getTrinketName(self, trinketType)
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local trinketName = TRINKET_NAME_MAP:get(trinketType)
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if trinketName ~= nil then
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return trinketName
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end
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local itemConfigItem = itemConfig:GetTrinket(trinketType)
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if itemConfigItem ~= nil then
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return itemConfigItem.Name
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end
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return DEFAULT_TRINKET_NAME
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113
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end
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--- Helper function to get an array that contains every trinket type.
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function ____exports.getTrinketTypes(self)
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return irange(nil, FIRST_TRINKET_TYPE, LAST_TRINKET_TYPE)
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end
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--- Helper function to get an array that represents every vanilla trinket type.
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function ____exports.getVanillaTrinketTypes(self)
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return irange(nil, FIRST_TRINKET_TYPE, LAST_VANILLA_TRINKET_TYPE)
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end
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--- Returns whether or not the player can hold an additional trinket, beyond what they are currently
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-- carrying. This takes into account items that modify the max number of trinkets, like Mom's Purse.
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--
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125
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-- If the player is the Tainted Soul, this always returns false, since that character cannot pick up
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-- items. (Only Tainted Forgotten can pick up items.)
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function ____exports.hasOpenTrinketSlot(self, player)
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if isCharacter(nil, player, PlayerType.THE_SOUL_B) then
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return false
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end
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local openTrinketSlot = ____exports.getOpenTrinketSlot(nil, player)
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return openTrinketSlot ~= nil
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end
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function ____exports.isGoldenTrinket(self, trinketType)
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return trinketType > GOLDEN_TRINKET_ADJUSTMENT
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end
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137
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--- Helper function to change the sprite of a trinket entity.
|
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138
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--
|
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139
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+
-- For more information about removing the trinket sprite, see the documentation for the
|
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140
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-- "clearSprite" helper function.
|
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141
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+
--
|
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142
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+
-- @param trinket The trinket whose sprite you want to modify.
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143
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-- @param pngPath Equal to either the spritesheet path to load (e.g.
|
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-- "gfx/items/trinkets/trinket_001_swallowedpenny.png") or undefined. If undefined,
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145
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-- the sprite will be removed, making it appear like the collectible has already been
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146
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-- taken by the player.
|
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147
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function ____exports.setTrinketSprite(self, trinket, pngPath)
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148
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+
if not isTrinket(nil, trinket) then
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149
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+
local entityID = getEntityID(nil, trinket)
|
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150
|
+
error("The \"setTrinketSprite\" function was given a non-trinket: " .. entityID)
|
|
151
|
+
end
|
|
152
|
+
local sprite = trinket:GetSprite()
|
|
153
|
+
if pngPath == nil then
|
|
154
|
+
clearSprite(nil, sprite, TRINKET_SPRITE_LAYER)
|
|
155
|
+
else
|
|
156
|
+
sprite:ReplaceSpritesheet(TRINKET_SPRITE_LAYER, pngPath)
|
|
157
|
+
sprite:LoadGraphics()
|
|
158
|
+
end
|
|
159
|
+
end
|
|
160
|
+
function ____exports.trinketHasCacheFlag(self, trinketType, cacheFlag)
|
|
161
|
+
local itemConfigItem = itemConfig:GetTrinket(trinketType)
|
|
162
|
+
if itemConfigItem == nil then
|
|
163
|
+
return false
|
|
164
|
+
end
|
|
165
|
+
return hasFlag(nil, itemConfigItem.CacheFlags, cacheFlag)
|
|
166
|
+
end
|
|
167
|
+
return ____exports
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import { TSTLClass } from "../types/private/TSTLClass";
|
|
2
|
+
/**
|
|
3
|
+
* Returns whether or not this is a class that is provided by the `isaacscript-common` library, such
|
|
4
|
+
* as a `DefaultMap`.
|
|
5
|
+
*/
|
|
6
|
+
export declare function isIsaacScriptCommonClass(object: unknown): boolean;
|
|
7
|
+
/** TypeScriptToLua classes are Lua tables that have a metatable with a certain amount of keys. */
|
|
8
|
+
export declare function isUserDefinedTSTLClass(object: unknown): object is TSTLClass;
|
|
9
|
+
/**
|
|
10
|
+
* Returns whether or not this is a class that is provided as part of the TypeScriptToLua
|
|
11
|
+
* transpiler, such as a `Map` or a `Set`.
|
|
12
|
+
*/
|
|
13
|
+
export declare function isVanillaTSTLClass(object: unknown): boolean;
|
|
14
|
+
/**
|
|
15
|
+
* Initializes a new TypeScriptToLua class in the situation where you do not know what kind of class
|
|
16
|
+
* it is. This function requires that you provide an instantiated class of the same type, as it will
|
|
17
|
+
* use the class constructor that is present on the other object's metatable to initialize the new
|
|
18
|
+
* class.
|
|
19
|
+
*/
|
|
20
|
+
export declare function newTSTLClass(oldClass: TSTLClass): TSTLClass;
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local Set = ____lualib.Set
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
5
|
+
local Map = ____lualib.Map
|
|
6
|
+
local WeakMap = ____lualib.WeakMap
|
|
7
|
+
local WeakSet = ____lualib.WeakSet
|
|
8
|
+
local ____exports = {}
|
|
9
|
+
local newTSTLClassFromMetatable
|
|
10
|
+
local ____DefaultMap = require("classes.DefaultMap")
|
|
11
|
+
local DefaultMap = ____DefaultMap.DefaultMap
|
|
12
|
+
--- Returns whether or not this is a class that is provided as part of the TypeScriptToLua
|
|
13
|
+
-- transpiler, such as a `Map` or a `Set`.
|
|
14
|
+
function ____exports.isVanillaTSTLClass(self, object)
|
|
15
|
+
return __TS__InstanceOf(object, Map) or __TS__InstanceOf(object, Set) or __TS__InstanceOf(object, WeakMap) or __TS__InstanceOf(object, WeakSet)
|
|
16
|
+
end
|
|
17
|
+
function newTSTLClassFromMetatable(self, metatable)
|
|
18
|
+
local newClass = {}
|
|
19
|
+
local newClassMetatable = setmetatable(newClass, metatable.constructor.prototype)
|
|
20
|
+
newClassMetatable:____constructor()
|
|
21
|
+
return newClass
|
|
22
|
+
end
|
|
23
|
+
local TSTL_CLASS_METATABLE_KEYS = __TS__New(Set, {"____constructor", "__index", "constructor"})
|
|
24
|
+
--- Returns whether or not this is a class that is provided by the `isaacscript-common` library, such
|
|
25
|
+
-- as a `DefaultMap`.
|
|
26
|
+
function ____exports.isIsaacScriptCommonClass(self, object)
|
|
27
|
+
return __TS__InstanceOf(object, DefaultMap)
|
|
28
|
+
end
|
|
29
|
+
--- TypeScriptToLua classes are Lua tables that have a metatable with a certain amount of keys.
|
|
30
|
+
function ____exports.isUserDefinedTSTLClass(self, object)
|
|
31
|
+
if ____exports.isVanillaTSTLClass(nil, object) or ____exports.isIsaacScriptCommonClass(nil, object) then
|
|
32
|
+
return false
|
|
33
|
+
end
|
|
34
|
+
local objectType = type(object)
|
|
35
|
+
if objectType ~= "table" then
|
|
36
|
+
return false
|
|
37
|
+
end
|
|
38
|
+
local metatable = getmetatable(object)
|
|
39
|
+
if metatable == nil then
|
|
40
|
+
return false
|
|
41
|
+
end
|
|
42
|
+
local numKeys = 0
|
|
43
|
+
for key in pairs(metatable) do
|
|
44
|
+
numKeys = numKeys + 1
|
|
45
|
+
if type(key) ~= "string" then
|
|
46
|
+
return false
|
|
47
|
+
end
|
|
48
|
+
if not TSTL_CLASS_METATABLE_KEYS:has(key) then
|
|
49
|
+
return false
|
|
50
|
+
end
|
|
51
|
+
end
|
|
52
|
+
return numKeys == TSTL_CLASS_METATABLE_KEYS.size
|
|
53
|
+
end
|
|
54
|
+
--- Initializes a new TypeScriptToLua class in the situation where you do not know what kind of class
|
|
55
|
+
-- it is. This function requires that you provide an instantiated class of the same type, as it will
|
|
56
|
+
-- use the class constructor that is present on the other object's metatable to initialize the new
|
|
57
|
+
-- class.
|
|
58
|
+
function ____exports.newTSTLClass(self, oldClass)
|
|
59
|
+
local metatable = getmetatable(oldClass)
|
|
60
|
+
if metatable == nil then
|
|
61
|
+
error("Failed to instantiate a new TypeScriptToLua class since the provided old class does not have a metatable.")
|
|
62
|
+
end
|
|
63
|
+
return newTSTLClassFromMetatable(nil, metatable)
|
|
64
|
+
end
|
|
65
|
+
return ____exports
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
+
/**
|
|
3
|
+
* In the options menu, players have the ability to set a HUD offset. However, mods do not have
|
|
4
|
+
* access to this value. To get around this, Mod Config Menu provides a separate HUD offset setting
|
|
5
|
+
* on the first page of the menu. This is intended to be set by end-users to match their vanilla HUD
|
|
6
|
+
* offset setting so that mods can render UI elements to the screen in the correct position.
|
|
7
|
+
*
|
|
8
|
+
* @returns If the user does not have Mod Config Menu enabled, or does not have this option set,
|
|
9
|
+
* then this function will return `Vector.Zero.` Otherwise, it will return a Vector that
|
|
10
|
+
* represents a HUD offset that should be added to the position of a UI element.
|
|
11
|
+
*/
|
|
12
|
+
export declare function getHUDOffsetVector(): Vector;
|
|
13
|
+
/**
|
|
14
|
+
* Returns how many hearts are in the heart UI row. If the player has more than 6 hearts, this
|
|
15
|
+
* function will return 6.
|
|
16
|
+
*/
|
|
17
|
+
export declare function getHeartRowLength(player: EntityPlayer): int;
|
|
18
|
+
/**
|
|
19
|
+
* Helper function to get the width of the first player's hearts on the UI. This is useful for
|
|
20
|
+
* drawing UI elements to the right of where the player's hearts are. Make sure to use this in
|
|
21
|
+
* combination with the the `getHUDOffsetVector` helper function.
|
|
22
|
+
*/
|
|
23
|
+
export declare function getHeartsUIWidth(): int;
|
|
24
|
+
export declare function getScreenBottomLeftPos(): Vector;
|
|
25
|
+
export declare function getScreenBottomRightPos(): Vector;
|
|
26
|
+
export declare function getScreenCenterPos(): Vector;
|
|
27
|
+
export declare function getScreenTopLeftPos(): Vector;
|
|
28
|
+
export declare function getScreenTopRightPos(): Vector;
|
|
29
|
+
/**
|
|
30
|
+
* Get how many hearts are currently being shown on the hearts UI.
|
|
31
|
+
*
|
|
32
|
+
* This function is originally from piber20 Helper.
|
|
33
|
+
*/
|
|
34
|
+
export declare function getVisibleHearts(player: EntityPlayer): int;
|
package/functions/ui.lua
ADDED
|
@@ -0,0 +1,111 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
|
+
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
4
|
+
local LevelCurse = ____isaac_2Dtypescript_2Ddefinitions.LevelCurse
|
|
5
|
+
local ____cachedClasses = require("cachedClasses")
|
|
6
|
+
local game = ____cachedClasses.game
|
|
7
|
+
local ____constants = require("constants")
|
|
8
|
+
local UI_HEART_WIDTH = ____constants.UI_HEART_WIDTH
|
|
9
|
+
local VectorZero = ____constants.VectorZero
|
|
10
|
+
local ____vector = require("functions.vector")
|
|
11
|
+
local copyVector = ____vector.copyVector
|
|
12
|
+
function ____exports.getScreenBottomRightPos(self)
|
|
13
|
+
local screenWidth = Isaac.GetScreenWidth()
|
|
14
|
+
local screenHeight = Isaac.GetScreenHeight()
|
|
15
|
+
return Vector(screenWidth, screenHeight)
|
|
16
|
+
end
|
|
17
|
+
--- In the options menu, players have the ability to set a HUD offset. However, mods do not have
|
|
18
|
+
-- access to this value. To get around this, Mod Config Menu provides a separate HUD offset setting
|
|
19
|
+
-- on the first page of the menu. This is intended to be set by end-users to match their vanilla HUD
|
|
20
|
+
-- offset setting so that mods can render UI elements to the screen in the correct position.
|
|
21
|
+
--
|
|
22
|
+
-- @returns If the user does not have Mod Config Menu enabled, or does not have this option set,
|
|
23
|
+
-- then this function will return `Vector.Zero.` Otherwise, it will return a Vector that
|
|
24
|
+
-- represents a HUD offset that should be added to the position of a UI element.
|
|
25
|
+
function ____exports.getHUDOffsetVector(self)
|
|
26
|
+
local defaultVector = copyVector(nil, VectorZero)
|
|
27
|
+
local hudOffset = math.floor(Options.HUDOffset * 10)
|
|
28
|
+
if hudOffset < 1 or hudOffset > 10 then
|
|
29
|
+
return defaultVector
|
|
30
|
+
end
|
|
31
|
+
local x = hudOffset * 2
|
|
32
|
+
local y = hudOffset
|
|
33
|
+
if y >= 4 then
|
|
34
|
+
y = y + 1
|
|
35
|
+
end
|
|
36
|
+
if y >= 9 then
|
|
37
|
+
y = y + 1
|
|
38
|
+
end
|
|
39
|
+
return Vector(x, y)
|
|
40
|
+
end
|
|
41
|
+
--- Returns how many hearts are in the heart UI row. If the player has more than 6 hearts, this
|
|
42
|
+
-- function will return 6.
|
|
43
|
+
function ____exports.getHeartRowLength(self, player)
|
|
44
|
+
local maxHearts = player:GetMaxHearts()
|
|
45
|
+
local soulHearts = player:GetSoulHearts()
|
|
46
|
+
local boneHearts = player:GetBoneHearts()
|
|
47
|
+
local combinedHearts = maxHearts + soulHearts + boneHearts * 2
|
|
48
|
+
local heartRowLength = combinedHearts / 2
|
|
49
|
+
return math.min(heartRowLength, 6)
|
|
50
|
+
end
|
|
51
|
+
--- Helper function to get the width of the first player's hearts on the UI. This is useful for
|
|
52
|
+
-- drawing UI elements to the right of where the player's hearts are. Make sure to use this in
|
|
53
|
+
-- combination with the the `getHUDOffsetVector` helper function.
|
|
54
|
+
function ____exports.getHeartsUIWidth(self)
|
|
55
|
+
local level = game:GetLevel()
|
|
56
|
+
local curses = level:GetCurses()
|
|
57
|
+
local player = Isaac.GetPlayer()
|
|
58
|
+
local extraLives = player:GetExtraLives()
|
|
59
|
+
local effects = player:GetEffects()
|
|
60
|
+
local hasHolyMantleEffect = effects:HasCollectibleEffect(CollectibleType.HOLY_MANTLE)
|
|
61
|
+
local heartRowLength = ____exports.getHeartRowLength(nil, player)
|
|
62
|
+
if hasHolyMantleEffect then
|
|
63
|
+
heartRowLength = heartRowLength + 1
|
|
64
|
+
end
|
|
65
|
+
if curses == LevelCurse.UNKNOWN then
|
|
66
|
+
heartRowLength = 1
|
|
67
|
+
end
|
|
68
|
+
local width = heartRowLength * UI_HEART_WIDTH
|
|
69
|
+
if extraLives > 9 then
|
|
70
|
+
width = width + 20
|
|
71
|
+
if player:HasCollectible(CollectibleType.GUPPYS_COLLAR) then
|
|
72
|
+
width = width + 6
|
|
73
|
+
end
|
|
74
|
+
elseif extraLives > 0 then
|
|
75
|
+
width = width + 16
|
|
76
|
+
if player:HasCollectible(CollectibleType.GUPPYS_COLLAR) then
|
|
77
|
+
width = width + 4
|
|
78
|
+
end
|
|
79
|
+
end
|
|
80
|
+
return width
|
|
81
|
+
end
|
|
82
|
+
function ____exports.getScreenBottomLeftPos(self)
|
|
83
|
+
local bottomRight = ____exports.getScreenBottomRightPos(nil)
|
|
84
|
+
return Vector(0, bottomRight.Y)
|
|
85
|
+
end
|
|
86
|
+
function ____exports.getScreenCenterPos(self)
|
|
87
|
+
local bottomRight = ____exports.getScreenBottomRightPos(nil)
|
|
88
|
+
return bottomRight / 2
|
|
89
|
+
end
|
|
90
|
+
function ____exports.getScreenTopLeftPos(self)
|
|
91
|
+
return copyVector(nil, VectorZero)
|
|
92
|
+
end
|
|
93
|
+
function ____exports.getScreenTopRightPos(self)
|
|
94
|
+
local bottomRight = ____exports.getScreenBottomRightPos(nil)
|
|
95
|
+
return Vector(bottomRight.X, 0)
|
|
96
|
+
end
|
|
97
|
+
--- Get how many hearts are currently being shown on the hearts UI.
|
|
98
|
+
--
|
|
99
|
+
-- This function is originally from piber20 Helper.
|
|
100
|
+
function ____exports.getVisibleHearts(self, player)
|
|
101
|
+
local effectiveMaxHearts = player:GetEffectiveMaxHearts()
|
|
102
|
+
local soulHearts = player:GetSoulHearts()
|
|
103
|
+
local boneHearts = player:GetBoneHearts()
|
|
104
|
+
local maxHearts = math.max(effectiveMaxHearts, boneHearts * 2)
|
|
105
|
+
local visibleHearts = math.ceil((maxHearts + soulHearts) / 2)
|
|
106
|
+
if visibleHearts < 1 then
|
|
107
|
+
visibleHearts = 1
|
|
108
|
+
end
|
|
109
|
+
return visibleHearts
|
|
110
|
+
end
|
|
111
|
+
return ____exports
|
|
@@ -0,0 +1,113 @@
|
|
|
1
|
+
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
+
/**
|
|
3
|
+
* Helper function to get type safety on a switch statement.
|
|
4
|
+
*
|
|
5
|
+
* Very useful to be future-safe against people adding values to a type or an enum.
|
|
6
|
+
*
|
|
7
|
+
* For example:
|
|
8
|
+
*
|
|
9
|
+
* ```ts
|
|
10
|
+
* enum Situation {
|
|
11
|
+
* ONE,
|
|
12
|
+
* TWO,
|
|
13
|
+
* THREE,
|
|
14
|
+
* // FOUR, // If we uncomment this line, the program will no longer compile
|
|
15
|
+
* }
|
|
16
|
+
*
|
|
17
|
+
* function handleSituation(situation: Situation) {
|
|
18
|
+
* switch (situation) {
|
|
19
|
+
* case Situation.ONE: {
|
|
20
|
+
* return 41;
|
|
21
|
+
* }
|
|
22
|
+
*
|
|
23
|
+
* case Situation.TWO: {
|
|
24
|
+
* return 68;
|
|
25
|
+
* }
|
|
26
|
+
*
|
|
27
|
+
* case Situation.THREE: {
|
|
28
|
+
* return 12;
|
|
29
|
+
* }
|
|
30
|
+
*
|
|
31
|
+
* default: {
|
|
32
|
+
* return ensureAllCases(situation);
|
|
33
|
+
* }
|
|
34
|
+
* }
|
|
35
|
+
* }
|
|
36
|
+
* ```
|
|
37
|
+
*/
|
|
38
|
+
export declare const ensureAllCases: (obj: never) => never;
|
|
39
|
+
/**
|
|
40
|
+
* Helper function to return an array with the elements from start to end. It is inclusive at the
|
|
41
|
+
* start and exclusive at the end. (The "e" stands for exclusive.)
|
|
42
|
+
*
|
|
43
|
+
* For example, `erange(1, 3)` will return `[1, 2]`.
|
|
44
|
+
*
|
|
45
|
+
* If only one argument is specified, then it will assume that the start is 0.
|
|
46
|
+
*/
|
|
47
|
+
export declare function erange(start: int, end?: int): int[];
|
|
48
|
+
/**
|
|
49
|
+
* Helper function to log what is happening in functions that recursively move through nested data
|
|
50
|
+
* structures.
|
|
51
|
+
*/
|
|
52
|
+
export declare function getTraversalDescription(key: unknown, traversalDescription: string): string;
|
|
53
|
+
/**
|
|
54
|
+
* Converts a hex string like "#33aa33" to a KColor object.
|
|
55
|
+
*
|
|
56
|
+
* @param hexString A hex string like "#ffffff" or "ffffff". (The "#" character is optional.)
|
|
57
|
+
*/
|
|
58
|
+
export declare function hexToKColor(hexString: string, alpha: float): KColor;
|
|
59
|
+
/**
|
|
60
|
+
* Helper function to return an array with the elements from start to end, inclusive. (The "i"
|
|
61
|
+
* stands for inclusive.)
|
|
62
|
+
*
|
|
63
|
+
* For example, `irange(1, 3)` will return `[1, 2, 3]`.
|
|
64
|
+
*
|
|
65
|
+
* If only one argument is specified, then it will assume that the start is 0.
|
|
66
|
+
*/
|
|
67
|
+
export declare function irange(start: int, end?: int): int[];
|
|
68
|
+
export declare function isPrimitive(variable: unknown): boolean;
|
|
69
|
+
/**
|
|
70
|
+
* Since this is a UI element, we do not want to draw it in water reflections. `renderOffset` will
|
|
71
|
+
* be a non-zero value in reflections.
|
|
72
|
+
*/
|
|
73
|
+
export declare function isReflectionRender(): boolean;
|
|
74
|
+
/**
|
|
75
|
+
* Helper function to print something to the in-game console. Use this instead of invoking the
|
|
76
|
+
* `Isaac.ConsoleOutput` method directly because it will automatically insert a newline at the end
|
|
77
|
+
* of the message (which `Isaac.ConsoleOutput` does not do by default).
|
|
78
|
+
*/
|
|
79
|
+
export declare function printConsole(msg: string): void;
|
|
80
|
+
/** Helper function to print whether something was enabled or disabled to the in-game console. */
|
|
81
|
+
export declare function printEnabled(enabled: boolean, description: string): void;
|
|
82
|
+
/**
|
|
83
|
+
* Helper function to repeat code N times. This is faster to type and cleaner than using a for loop.
|
|
84
|
+
*
|
|
85
|
+
* For example:
|
|
86
|
+
*
|
|
87
|
+
* ```ts
|
|
88
|
+
* const player = Isaac.GetPlayer();
|
|
89
|
+
* repeat(10, () => {
|
|
90
|
+
* player.AddCollectible(CollectibleType.STEVEN);
|
|
91
|
+
* });
|
|
92
|
+
* ```
|
|
93
|
+
*
|
|
94
|
+
* The repeated function is passed the index of the iteration, if needed:
|
|
95
|
+
*
|
|
96
|
+
* ```ts
|
|
97
|
+
* repeat(3, (i) => {
|
|
98
|
+
* print(i); // Prints "0", "1", "2"
|
|
99
|
+
* });
|
|
100
|
+
* ```
|
|
101
|
+
*/
|
|
102
|
+
export declare function repeat(n: int, func: (i: int) => void): void;
|
|
103
|
+
/**
|
|
104
|
+
* Helper function to signify that the enclosing code block is not yet complete. Using this function
|
|
105
|
+
* is similar to writing a "TODO" comment, but it has the benefit of preventing ESLint errors due to
|
|
106
|
+
* early returns.
|
|
107
|
+
*
|
|
108
|
+
* When you see this function, it simply means that the programmer intends to add in more code to
|
|
109
|
+
* this spot later.
|
|
110
|
+
*
|
|
111
|
+
* This function does not actually do anything. (It is an "empty" function.)
|
|
112
|
+
*/
|
|
113
|
+
export declare function todo(): void;
|