isaacscript-common 2.3.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.d.ts +37 -0
- package/cachedClasses.lua +30 -0
- package/callbacks/customRevive.d.ts +1 -0
- package/callbacks/customRevive.lua +147 -0
- package/callbacks/itemPickup.d.ts +1 -0
- package/callbacks/itemPickup.lua +66 -0
- package/callbacks/postBombInitLate.d.ts +1 -0
- package/callbacks/postBombInitLate.lua +33 -0
- package/callbacks/postBoneSwing.d.ts +1 -0
- package/callbacks/postBoneSwing.lua +50 -0
- package/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/callbacks/postCollectibleInitFirst.lua +34 -0
- package/callbacks/postCursedTeleport.d.ts +1 -0
- package/callbacks/postCursedTeleport.lua +121 -0
- package/callbacks/postCustomDoorEnter.d.ts +50 -0
- package/callbacks/postCustomDoorEnter.lua +247 -0
- package/callbacks/postDoorRender.d.ts +1 -0
- package/callbacks/postDoorRender.lua +26 -0
- package/callbacks/postDoorUpdate.d.ts +1 -0
- package/callbacks/postDoorUpdate.lua +26 -0
- package/callbacks/postEffectInitLate.d.ts +1 -0
- package/callbacks/postEffectInitLate.lua +33 -0
- package/callbacks/postEffectStateChanged.d.ts +1 -0
- package/callbacks/postEffectStateChanged.lua +39 -0
- package/callbacks/postEsauJr.d.ts +1 -0
- package/callbacks/postEsauJr.lua +69 -0
- package/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/callbacks/postFamiliarInitLate.lua +33 -0
- package/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/callbacks/postFamiliarStateChanged.lua +39 -0
- package/callbacks/postFlip.d.ts +1 -0
- package/callbacks/postFlip.lua +63 -0
- package/callbacks/postGreedModeWave.d.ts +1 -0
- package/callbacks/postGreedModeWave.lua +34 -0
- package/callbacks/postGridEntity.d.ts +1 -0
- package/callbacks/postGridEntity.lua +107 -0
- package/callbacks/postGridEntityCollision.d.ts +1 -0
- package/callbacks/postGridEntityCollision.lua +67 -0
- package/callbacks/postGridEntityRender.d.ts +1 -0
- package/callbacks/postGridEntityRender.lua +26 -0
- package/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/callbacks/postHolyMantleRemoved.lua +41 -0
- package/callbacks/postItemDischarged.d.ts +2 -0
- package/callbacks/postItemDischarged.lua +104 -0
- package/callbacks/postKnifeInitLate.d.ts +1 -0
- package/callbacks/postKnifeInitLate.lua +33 -0
- package/callbacks/postLaserInitLate.d.ts +1 -0
- package/callbacks/postLaserInitLate.lua +33 -0
- package/callbacks/postNPCInitLate.d.ts +1 -0
- package/callbacks/postNPCInitLate.lua +33 -0
- package/callbacks/postNPCStateChanged.d.ts +1 -0
- package/callbacks/postNPCStateChanged.lua +39 -0
- package/callbacks/postNewRoomEarly.d.ts +1 -0
- package/callbacks/postNewRoomEarly.lua +67 -0
- package/callbacks/postPickupCollect.d.ts +1 -0
- package/callbacks/postPickupCollect.lua +41 -0
- package/callbacks/postPickupInitLate.d.ts +1 -0
- package/callbacks/postPickupInitLate.lua +33 -0
- package/callbacks/postPickupStateChanged.d.ts +1 -0
- package/callbacks/postPickupStateChanged.lua +39 -0
- package/callbacks/postPitRender.d.ts +1 -0
- package/callbacks/postPitRender.lua +26 -0
- package/callbacks/postPitUpdate.d.ts +1 -0
- package/callbacks/postPitUpdate.lua +26 -0
- package/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/callbacks/postPlayerChangeHealth.lua +52 -0
- package/callbacks/postPlayerChangeType.d.ts +1 -0
- package/callbacks/postPlayerChangeType.lua +41 -0
- package/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/callbacks/postPlayerFatalDamage.lua +73 -0
- package/callbacks/postPlayerInitLate.d.ts +1 -0
- package/callbacks/postPlayerInitLate.lua +35 -0
- package/callbacks/postPlayerReordered.d.ts +1 -0
- package/callbacks/postPlayerReordered.lua +114 -0
- package/callbacks/postPoopRender.d.ts +1 -0
- package/callbacks/postPoopRender.lua +26 -0
- package/callbacks/postPoopUpdate.d.ts +1 -0
- package/callbacks/postPoopUpdate.lua +26 -0
- package/callbacks/postPressurePlateRender.d.ts +1 -0
- package/callbacks/postPressurePlateRender.lua +26 -0
- package/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/callbacks/postPressurePlateUpdate.lua +26 -0
- package/callbacks/postProjectileInitLate.d.ts +1 -0
- package/callbacks/postProjectileInitLate.lua +33 -0
- package/callbacks/postPurchase.d.ts +1 -0
- package/callbacks/postPurchase.lua +51 -0
- package/callbacks/postRockRender.d.ts +1 -0
- package/callbacks/postRockRender.lua +26 -0
- package/callbacks/postRockUpdate.d.ts +1 -0
- package/callbacks/postRockUpdate.lua +26 -0
- package/callbacks/postRoomClearChanged.d.ts +1 -0
- package/callbacks/postRoomClearChanged.lua +42 -0
- package/callbacks/postSacrifice.d.ts +1 -0
- package/callbacks/postSacrifice.lua +44 -0
- package/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/callbacks/postSlotInitUpdate.lua +53 -0
- package/callbacks/postSlotRender.d.ts +1 -0
- package/callbacks/postSlotRender.lua +76 -0
- package/callbacks/postSpikesRender.d.ts +1 -0
- package/callbacks/postSpikesRender.lua +26 -0
- package/callbacks/postSpikesUpdate.d.ts +1 -0
- package/callbacks/postSpikesUpdate.lua +26 -0
- package/callbacks/postTNTRender.d.ts +1 -0
- package/callbacks/postTNTRender.lua +26 -0
- package/callbacks/postTNTUpdate.d.ts +1 -0
- package/callbacks/postTNTUpdate.lua +26 -0
- package/callbacks/postTearInitLate.d.ts +1 -0
- package/callbacks/postTearInitLate.lua +33 -0
- package/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/callbacks/postTearInitVeryLate.lua +36 -0
- package/callbacks/postTransformation.d.ts +1 -0
- package/callbacks/postTransformation.lua +48 -0
- package/callbacks/postTrinketBreak.d.ts +1 -0
- package/callbacks/postTrinketBreak.lua +72 -0
- package/callbacks/preBerserkDeath.d.ts +1 -0
- package/callbacks/preBerserkDeath.lua +38 -0
- package/callbacks/preNewLevel.d.ts +1 -0
- package/callbacks/preNewLevel.lua +45 -0
- package/callbacks/reorderedCallbacks.d.ts +20 -0
- package/callbacks/reorderedCallbacks.lua +108 -0
- package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postBombInitLate.lua +29 -0
- package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
- package/callbacks/subscriptions/postBoneSwing.lua +22 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
- package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
- package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
- package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
- package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
- package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
- package/callbacks/subscriptions/postCustomRevive.lua +29 -0
- package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
- package/callbacks/subscriptions/postDoorRender.lua +30 -0
- package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
- package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
- package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
- package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
- package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFirstFlip.lua +22 -0
- package/callbacks/subscriptions/postFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFlip.lua +22 -0
- package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
- package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
- package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
- package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
- package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
- package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
- package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
- package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
- package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
- package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
- package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
- package/callbacks/subscriptions/postItemDischarged.lua +29 -0
- package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/postItemPickup.lua +33 -0
- package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
- package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
- package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
- package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
- package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
- package/callbacks/subscriptions/postPickupCollect.lua +29 -0
- package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
- package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
- package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
- package/callbacks/subscriptions/postPitRender.d.ts +5 -0
- package/callbacks/subscriptions/postPitRender.lua +30 -0
- package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPitUpdate.lua +30 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
- package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
- package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
- package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
- package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
- package/callbacks/subscriptions/postPoopRender.lua +30 -0
- package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
- package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
- package/callbacks/subscriptions/postPurchase.d.ts +6 -0
- package/callbacks/subscriptions/postPurchase.lua +22 -0
- package/callbacks/subscriptions/postRockRender.d.ts +5 -0
- package/callbacks/subscriptions/postRockRender.lua +30 -0
- package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postRockUpdate.lua +30 -0
- package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
- package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
- package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
- package/callbacks/subscriptions/postSacrifice.lua +34 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
- package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
- package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
- package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
- package/callbacks/subscriptions/postSlotInit.lua +29 -0
- package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
- package/callbacks/subscriptions/postSlotRender.lua +29 -0
- package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
- package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesRender.lua +30 -0
- package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
- package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
- package/callbacks/subscriptions/postTNTRender.lua +30 -0
- package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
- package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitLate.lua +29 -0
- package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
- package/callbacks/subscriptions/postTransformation.d.ts +5 -0
- package/callbacks/subscriptions/postTransformation.lua +29 -0
- package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
- package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
- package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
- package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
- package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
- package/callbacks/subscriptions/preCustomRevive.lua +38 -0
- package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/preItemPickup.lua +33 -0
- package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
- package/callbacks/subscriptions/preNewLevel.lua +22 -0
- package/classes/DefaultMap.d.ts +110 -0
- package/classes/DefaultMap.lua +135 -0
- package/classes/ModUpgraded.d.ts +23 -0
- package/classes/ModUpgraded.lua +43 -0
- package/constants.d.ts +104 -0
- package/constants.lua +86 -0
- package/constantsFirstLast.d.ts +130 -0
- package/constantsFirstLast.lua +113 -0
- package/enums/HealthType.d.ts +16 -0
- package/enums/HealthType.lua +24 -0
- package/enums/ModCallbackCustom.d.ts +860 -0
- package/enums/ModCallbackCustom.lua +159 -0
- package/enums/PocketItemType.d.ts +8 -0
- package/enums/PocketItemType.lua +15 -0
- package/enums/SerializationType.d.ts +5 -0
- package/enums/SerializationType.lua +9 -0
- package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
- package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
- package/enums/private/SaveDataKey.d.ts +7 -0
- package/enums/private/SaveDataKey.lua +11 -0
- package/enums/private/SerializationBrand.d.ts +37 -0
- package/enums/private/SerializationBrand.lua +17 -0
- package/features/characterHealthConversion.d.ts +9 -0
- package/features/characterHealthConversion.lua +91 -0
- package/features/characterStats.d.ts +19 -0
- package/features/characterStats.lua +54 -0
- package/features/debugDisplay/debugDisplay.d.ts +2 -0
- package/features/debugDisplay/debugDisplay.lua +181 -0
- package/features/debugDisplay/exports.d.ts +199 -0
- package/features/debugDisplay/exports.lua +223 -0
- package/features/debugDisplay/v.d.ts +44 -0
- package/features/debugDisplay/v.lua +54 -0
- package/features/deployJSONRoom.d.ts +65 -0
- package/features/deployJSONRoom.lua +519 -0
- package/features/disableInputs.d.ts +62 -0
- package/features/disableInputs.lua +134 -0
- package/features/disableSound.d.ts +18 -0
- package/features/disableSound.lua +62 -0
- package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
- package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
- package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
- package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
- package/features/extraConsoleCommands/init.d.ts +26 -0
- package/features/extraConsoleCommands/init.lua +265 -0
- package/features/extraConsoleCommands/listCommands.d.ts +349 -0
- package/features/extraConsoleCommands/listCommands.lua +1094 -0
- package/features/extraConsoleCommands/v.d.ts +13 -0
- package/features/extraConsoleCommands/v.lua +10 -0
- package/features/fadeInRemover.d.ts +14 -0
- package/features/fadeInRemover.lua +55 -0
- package/features/fastReset.d.ts +14 -0
- package/features/fastReset.lua +59 -0
- package/features/forgottenSwitch.d.ts +5 -0
- package/features/forgottenSwitch.lua +32 -0
- package/features/getCollectibleItemPoolType.d.ts +7 -0
- package/features/getCollectibleItemPoolType.lua +48 -0
- package/features/playerInventory.d.ts +23 -0
- package/features/playerInventory.lua +147 -0
- package/features/ponyDetection.d.ts +6 -0
- package/features/ponyDetection.lua +53 -0
- package/features/preventCollectibleRotation.d.ts +11 -0
- package/features/preventCollectibleRotation.lua +67 -0
- package/features/runInNFrames.d.ts +61 -0
- package/features/runInNFrames.lua +128 -0
- package/features/saveDataManager/constants.d.ts +3 -0
- package/features/saveDataManager/constants.lua +5 -0
- package/features/saveDataManager/exports.d.ts +131 -0
- package/features/saveDataManager/exports.lua +181 -0
- package/features/saveDataManager/load.d.ts +4 -0
- package/features/saveDataManager/load.lua +66 -0
- package/features/saveDataManager/main.d.ts +3 -0
- package/features/saveDataManager/main.lua +125 -0
- package/features/saveDataManager/maps.d.ts +10 -0
- package/features/saveDataManager/maps.lua +11 -0
- package/features/saveDataManager/merge.d.ts +24 -0
- package/features/saveDataManager/merge.lua +144 -0
- package/features/saveDataManager/save.d.ts +4 -0
- package/features/saveDataManager/save.lua +44 -0
- package/features/saveDataManager/serializationBrand.d.ts +1 -0
- package/features/saveDataManager/serializationBrand.lua +17 -0
- package/features/sirenHelpers.d.ts +18 -0
- package/features/sirenHelpers.lua +82 -0
- package/features/taintedLazarusPlayers.d.ts +13 -0
- package/features/taintedLazarusPlayers.lua +85 -0
- package/featuresInitialized.d.ts +1 -0
- package/featuresInitialized.lua +20 -0
- package/functions/array.d.ts +141 -0
- package/functions/array.lua +354 -0
- package/functions/benchmark.d.ts +10 -0
- package/functions/benchmark.lua +38 -0
- package/functions/bitwise.d.ts +4 -0
- package/functions/bitwise.lua +21 -0
- package/functions/boss.d.ts +56 -0
- package/functions/boss.lua +218 -0
- package/functions/cacheFlag.d.ts +8 -0
- package/functions/cacheFlag.lua +11 -0
- package/functions/cards.d.ts +95 -0
- package/functions/cards.lua +234 -0
- package/functions/challenges.d.ts +3 -0
- package/functions/challenges.lua +10 -0
- package/functions/character.d.ts +48 -0
- package/functions/character.lua +96 -0
- package/functions/charge.d.ts +54 -0
- package/functions/charge.lua +162 -0
- package/functions/chargeBar.d.ts +12 -0
- package/functions/chargeBar.lua +47 -0
- package/functions/collectibleCacheFlag.d.ts +23 -0
- package/functions/collectibleCacheFlag.lua +80 -0
- package/functions/collectibleSet.d.ts +9 -0
- package/functions/collectibleSet.lua +54 -0
- package/functions/collectibleTag.d.ts +16 -0
- package/functions/collectibleTag.lua +83 -0
- package/functions/collectibles.d.ts +211 -0
- package/functions/collectibles.lua +412 -0
- package/functions/color.d.ts +45 -0
- package/functions/color.lua +140 -0
- package/functions/debug.d.ts +27 -0
- package/functions/debug.lua +49 -0
- package/functions/deepCopy.d.ts +29 -0
- package/functions/deepCopy.lua +382 -0
- package/functions/deepCopyTests.d.ts +1 -0
- package/functions/deepCopyTests.lua +316 -0
- package/functions/direction.d.ts +4 -0
- package/functions/direction.lua +17 -0
- package/functions/doors.d.ts +117 -0
- package/functions/doors.lua +284 -0
- package/functions/easing.d.ts +30 -0
- package/functions/easing.lua +115 -0
- package/functions/eden.d.ts +3 -0
- package/functions/eden.lua +47 -0
- package/functions/entity.d.ts +131 -0
- package/functions/entity.lua +321 -0
- package/functions/entitySpecific.d.ts +264 -0
- package/functions/entitySpecific.lua +832 -0
- package/functions/entityTypes.d.ts +3 -0
- package/functions/entityTypes.lua +8 -0
- package/functions/enums.d.ts +80 -0
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- package/src/features/characterStats.ts +0 -61
- package/src/features/debugDisplay/debugDisplay.ts +0 -221
- package/src/features/debugDisplay/exports.ts +0 -368
- package/src/features/debugDisplay/v.ts +0 -65
- package/src/features/deployJSONRoom.ts +0 -672
- package/src/features/disableInputs.ts +0 -193
- package/src/features/disableSound.ts +0 -77
- package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
- package/src/features/extraConsoleCommands/init.ts +0 -334
- package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
- package/src/features/extraConsoleCommands/v.ts +0 -14
- package/src/features/fadeInRemover.ts +0 -60
- package/src/features/fastReset.ts +0 -75
- package/src/features/forgottenSwitch.ts +0 -50
- package/src/features/getCollectibleItemPoolType.ts +0 -66
- package/src/features/playerInventory.ts +0 -187
- package/src/features/ponyDetection.ts +0 -74
- package/src/features/preventCollectibleRotation.ts +0 -113
- package/src/features/runInNFrames.ts +0 -148
- package/src/features/saveDataManager/constants.ts +0 -4
- package/src/features/saveDataManager/exports.ts +0 -230
- package/src/features/saveDataManager/load.ts +0 -90
- package/src/features/saveDataManager/main.ts +0 -187
- package/src/features/saveDataManager/maps.ts +0 -13
- package/src/features/saveDataManager/merge.ts +0 -182
- package/src/features/saveDataManager/save.ts +0 -66
- package/src/features/saveDataManager/serializationBrand.ts +0 -15
- package/src/features/sirenHelpers.ts +0 -129
- package/src/features/taintedLazarusPlayers.ts +0 -113
- package/src/featuresInitialized.ts +0 -20
- package/src/functions/array.ts +0 -412
- package/src/functions/benchmark.ts +0 -36
- package/src/functions/bitwise.ts +0 -24
- package/src/functions/boss.ts +0 -227
- package/src/functions/cacheFlag.ts +0 -12
- package/src/functions/cards.ts +0 -267
- package/src/functions/challenges.ts +0 -11
- package/src/functions/character.ts +0 -124
- package/src/functions/charge.ts +0 -237
- package/src/functions/chargeBar.ts +0 -67
- package/src/functions/collectibleCacheFlag.ts +0 -90
- package/src/functions/collectibleSet.ts +0 -57
- package/src/functions/collectibleTag.ts +0 -89
- package/src/functions/collectibles.ts +0 -610
- package/src/functions/color.ts +0 -149
- package/src/functions/debug.ts +0 -65
- package/src/functions/deepCopy.ts +0 -508
- package/src/functions/deepCopyTests.ts +0 -390
- package/src/functions/direction.ts +0 -16
- package/src/functions/doors.ts +0 -343
- package/src/functions/easing.ts +0 -182
- package/src/functions/eden.ts +0 -47
- package/src/functions/entity.ts +0 -352
- package/src/functions/entitySpecific.ts +0 -889
- package/src/functions/entityTypes.ts +0 -6
- package/src/functions/enums.ts +0 -145
- package/src/functions/familiars.ts +0 -106
- package/src/functions/flag.ts +0 -165
- package/src/functions/flying.ts +0 -117
- package/src/functions/globals.ts +0 -249
- package/src/functions/gridEntity.ts +0 -511
- package/src/functions/gridEntitySpecific.ts +0 -112
- package/src/functions/input.ts +0 -139
- package/src/functions/isaacAPIClass.ts +0 -65
- package/src/functions/jsonHelpers.ts +0 -45
- package/src/functions/jsonRoom.ts +0 -100
- package/src/functions/kColor.ts +0 -130
- package/src/functions/language.ts +0 -13
- package/src/functions/level.ts +0 -31
- package/src/functions/log.ts +0 -660
- package/src/functions/map.ts +0 -56
- package/src/functions/math.ts +0 -149
- package/src/functions/mergeTests.ts +0 -288
- package/src/functions/npc.ts +0 -148
- package/src/functions/pickupVariants.ts +0 -60
- package/src/functions/pickups.ts +0 -449
- package/src/functions/pills.ts +0 -182
- package/src/functions/player.ts +0 -975
- package/src/functions/playerDataStructures.ts +0 -150
- package/src/functions/playerHealth.ts +0 -318
- package/src/functions/playerIndex.ts +0 -195
- package/src/functions/pocketItems.ts +0 -149
- package/src/functions/positionVelocity.ts +0 -188
- package/src/functions/random.ts +0 -77
- package/src/functions/revive.ts +0 -201
- package/src/functions/rng.ts +0 -177
- package/src/functions/roomData.ts +0 -199
- package/src/functions/roomGrid.ts +0 -109
- package/src/functions/roomShape.ts +0 -80
- package/src/functions/rooms.ts +0 -667
- package/src/functions/run.ts +0 -36
- package/src/functions/seeds.ts +0 -19
- package/src/functions/serialization.ts +0 -97
- package/src/functions/set.ts +0 -95
- package/src/functions/sound.ts +0 -9
- package/src/functions/spawnCollectible.ts +0 -104
- package/src/functions/sprite.ts +0 -107
- package/src/functions/stage.ts +0 -125
- package/src/functions/string.ts +0 -47
- package/src/functions/table.ts +0 -139
- package/src/functions/tears.ts +0 -32
- package/src/functions/transformations.ts +0 -137
- package/src/functions/trinketCacheFlag.ts +0 -60
- package/src/functions/trinketGive.ts +0 -157
- package/src/functions/trinkets.ts +0 -215
- package/src/functions/tstlClass.ts +0 -91
- package/src/functions/ui.ts +0 -138
- package/src/functions/utils.ts +0 -200
- package/src/functions/vector.ts +0 -145
- package/src/index.ts +0 -162
- package/src/initCustomCallbacks.ts +0 -120
- package/src/initFeatures.ts +0 -37
- package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
- package/src/interfaces/ChargeBarSprites.ts +0 -12
- package/src/interfaces/JSONDoor.ts +0 -13
- package/src/interfaces/JSONEntity.ts +0 -16
- package/src/interfaces/JSONRoom.ts +0 -36
- package/src/interfaces/JSONRooms.ts +0 -12
- package/src/interfaces/JSONSpawn.ts +0 -14
- package/src/interfaces/PlayerHealth.ts +0 -16
- package/src/interfaces/PocketItemDescription.ts +0 -9
- package/src/interfaces/SaveData.ts +0 -29
- package/src/interfaces/TrinketSituation.ts +0 -9
- package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
- package/src/maps/cardMap.ts +0 -209
- package/src/maps/characterMap.ts +0 -87
- package/src/maps/collectibleDescriptionMap.ts +0 -732
- package/src/maps/collectibleNameMap.ts +0 -731
- package/src/maps/defaultPlayerStatMap.ts +0 -17
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
- package/src/maps/gridEntityXMLMap.ts +0 -176
- package/src/maps/pillEffectMap.ts +0 -88
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
- package/src/maps/roomTypeMap.ts +0 -40
- package/src/maps/trinketDescriptionMap.ts +0 -200
- package/src/maps/trinketNameMap.ts +0 -198
- package/src/objects/LRoomShapeToRectangles.ts +0 -44
- package/src/objects/callbackRegisterFunctions.ts +0 -171
- package/src/objects/cardDescriptions.ts +0 -105
- package/src/objects/cardNames.ts +0 -105
- package/src/objects/cardTypes.ts +0 -104
- package/src/objects/challengeNames.ts +0 -52
- package/src/objects/characterNames.ts +0 -48
- package/src/objects/coinSubTypeToValue.ts +0 -14
- package/src/objects/colors.ts +0 -16
- package/src/objects/directionNames.ts +0 -11
- package/src/objects/directionToDegrees.ts +0 -11
- package/src/objects/directionToVector.ts +0 -12
- package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
- package/src/objects/doorSlotToDirection.ts +0 -14
- package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
- package/src/objects/languageNames.ts +0 -13
- package/src/objects/pillEffectClasses.ts +0 -63
- package/src/objects/pillEffectNames.ts +0 -57
- package/src/objects/pillEffectTypes.ts +0 -62
- package/src/objects/roomShapeBounds.ts +0 -71
- package/src/objects/roomShapeLayoutSizes.ts +0 -45
- package/src/objects/roomShapeToBottomRightPosition.ts +0 -25
- package/src/objects/roomShapeToDoorSlots.ts +0 -83
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
- package/src/objects/roomShapeToGridWidth.ts +0 -21
- package/src/objects/roomShapeToTopLeftPosition.ts +0 -26
- package/src/objects/roomShapeVolumes.ts +0 -38
- package/src/objects/roomTypeNames.ts +0 -36
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
- package/src/objects/stageTypeToLetter.ts +0 -15
- package/src/objects/transformationNames.ts +0 -20
- package/src/patchErrorFunctions.ts +0 -92
- package/src/sets/LRoomShapesSet.ts +0 -8
- package/src/sets/bossSets.ts +0 -470
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
- package/src/sets/charactersWithFreeDevilDealsSet.ts +0 -4
- package/src/sets/charactersWithNoRedHeartsSet.ts +0 -17
- package/src/sets/charactersWithNoSoulHeartsSet.ts +0 -14
- package/src/sets/chestPickupVariantsSet.ts +0 -16
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
- package/src/sets/lostStyleCharactersSet.ts +0 -13
- package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
- package/src/sets/redHeartSubTypesSet.ts +0 -7
- package/src/sets/sinEntityTypesSet.ts +0 -11
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
- package/src/sets/storyBossesSet.ts +0 -17
- package/src/types/AnyEntity.ts +0 -12
- package/src/types/AwaitingTextInput.d.ts +0 -2
- package/src/types/CollectibleIndex.ts +0 -14
- package/src/types/PickingUpItem.ts +0 -89
- package/src/types/PlayerIndex.ts +0 -13
- package/src/types/private/IsaacAPIClass.ts +0 -3
- package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
- package/src/types/private/TSTLClass.ts +0 -3
- package/src/upgradeMod.ts +0 -55
- package/tsconfig.json +0 -42
- package/typedoc.json +0 -158
- package/website-root.md +0 -11
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local ____lualib = require("lualib_bundle")
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local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local __TS__ArrayForEach = ____lualib.__TS__ArrayForEach
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local Map = ____lualib.Map
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local __TS__Spread = ____lualib.__TS__Spread
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local __TS__ArraySort = ____lualib.__TS__ArraySort
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local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
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local EffectVariant = ____isaac_2Dtypescript_2Ddefinitions.EffectVariant
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local EntityFlag = ____isaac_2Dtypescript_2Ddefinitions.EntityFlag
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local GameStateFlag = ____isaac_2Dtypescript_2Ddefinitions.GameStateFlag
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local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
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local LevelStateFlag = ____isaac_2Dtypescript_2Ddefinitions.LevelStateFlag
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local ProjectileFlag = ____isaac_2Dtypescript_2Ddefinitions.ProjectileFlag
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local SeedEffect = ____isaac_2Dtypescript_2Ddefinitions.SeedEffect
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local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
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local TearFlag = ____isaac_2Dtypescript_2Ddefinitions.TearFlag
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local UseFlag = ____isaac_2Dtypescript_2Ddefinitions.UseFlag
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local ____cachedClasses = require("cachedClasses")
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local game = ____cachedClasses.game
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local sfxManager = ____cachedClasses.sfxManager
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local ____array = require("functions.array")
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local arrayToString = ____array.arrayToString
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local ____collectibles = require("functions.collectibles")
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local getCollectibleName = ____collectibles.getCollectibleName
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local ____entity = require("functions.entity")
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local getEntityID = ____entity.getEntityID
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local getEnumEntries = ____enums.getEnumEntries
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local ____flag = require("functions.flag")
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local hasFlag = ____flag.hasFlag
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local getGridEntities = ____gridEntity.getGridEntities
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local ____isaacAPIClass = require("functions.isaacAPIClass")
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local getIsaacAPIClassType = ____isaacAPIClass.getIsaacAPIClassType
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local ____player = require("functions.player")
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local getEffectsList = ____player.getEffectsList
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local getPlayerName = ____player.getPlayerName
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local getRoomData = ____roomData.getRoomData
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local getRoomGridIndex = ____roomData.getRoomGridIndex
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local getRoomListIndex = ____roomData.getRoomListIndex
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local ____set = require("functions.set")
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local getSortedSetValues = ____set.getSortedSetValues
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local ____trinkets = require("functions.trinkets")
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local getTrinketName = ____trinkets.getTrinketName
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local printConsole = ____utils.printConsole
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end
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--- Helper function to avoid typing out `Isaac.DebugString()`.
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--
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-- If you have the "--luadebug" launch flag turned on or the Racing+ sandbox enabled, then this
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Isaac.DebugString(debugMsg)
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end
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--- Helper function for printing out every flag that is turned on. Useful when debugging.
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description = "flag"
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end
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____exports.log((("Logging " .. description) .. " values for: ") .. tostring(flags))
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local hasNoFlags = true
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if hasFlag(nil, flags, value) then
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hasNoFlags = false
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end
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end
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local IGNORE_EFFECT_VARIANTS = __TS__New(Set, {
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EffectVariant.BLOOD_EXPLOSION,
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EffectVariant.BLOOD_PARTICLE,
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EffectVariant.TINY_BUG,
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EffectVariant.TINY_FLY,
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EffectVariant.WATER_DROPLET,
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EffectVariant.WALL_BUG,
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EffectVariant.FALLING_EMBER,
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EffectVariant.LIGHT,
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EffectVariant.TADPOLE
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})
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function ____exports.logArray(array)
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local arrayString = arrayToString(nil, array)
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end
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function ____exports.logColor(color)
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____exports.log((((((((((((("Color: R" .. tostring(color.R)) .. ", G") .. tostring(color.G)) .. ", B") .. tostring(color.B)) .. ", A") .. tostring(color.A)) .. ", RO") .. tostring(color.RO)) .. ", BO") .. tostring(color.BO)) .. ", GO") .. tostring(color.GO))
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end
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--- Helper function for printing out every damage flag that is turned on. Useful when debugging.
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function ____exports.logDamageFlags(flags)
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____exports.logFlags(flags, DamageFlag, "damage")
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end
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function ____exports.logEffects(player)
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local effects = getEffectsList(nil, player)
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return
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end
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__TS__ArrayForEach(
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effects,
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function(____, effect, i)
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local effectDescription
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if effect.Item:IsCollectible() then
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local collectibleName = getCollectibleName(nil, effect.Item.ID)
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effectDescription = "Collectible: " .. collectibleName
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elseif effect.Item:IsTrinket() then
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local trinketName = getTrinketName(nil, effect.Item.ID)
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effectDescription = "Trinket: " .. trinketName
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elseif effect.Item:IsNull() then
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effectDescription = "Null item: " .. tostring(effect.Item.ID)
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else
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effectDescription = "Unknown type of effect: " .. tostring(effect.Item.ID)
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end
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____exports.log((((((" " .. tostring(i + 1)) .. ") ") .. effectDescription) .. " (x") .. tostring(effect.Count)) .. ")")
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end
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)
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end
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--- Helper function for printing out every entity (or filtered entity) in the current room.
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function ____exports.logEntities(includeBackgroundEffects, entityTypeFilter)
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local msg = "Entities in the room"
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if entityTypeFilter ~= nil then
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+
msg = msg .. (" (filtered to entity type " .. tostring(entityTypeFilter)) .. ")"
|
|
155
|
+
elseif not includeBackgroundEffects then
|
|
156
|
+
msg = msg .. " (not including background effects)"
|
|
157
|
+
end
|
|
158
|
+
msg = msg .. ":\n"
|
|
159
|
+
local entities = getEntities(nil)
|
|
160
|
+
local numMatchedEntities = 0
|
|
161
|
+
__TS__ArrayForEach(
|
|
162
|
+
entities,
|
|
163
|
+
function(____, entity, i)
|
|
164
|
+
if entityTypeFilter ~= nil and entity.Type ~= entityTypeFilter then
|
|
165
|
+
return
|
|
166
|
+
end
|
|
167
|
+
local effect = entity:ToEffect()
|
|
168
|
+
if not includeBackgroundEffects and effect ~= nil and IGNORE_EFFECT_VARIANTS:has(effect.Variant) then
|
|
169
|
+
return
|
|
170
|
+
end
|
|
171
|
+
local entityID = getEntityID(nil, entity)
|
|
172
|
+
msg = msg .. (tostring(i + 1) .. ") ") .. entityID
|
|
173
|
+
local bomb = entity:ToBomb()
|
|
174
|
+
if bomb ~= nil then
|
|
175
|
+
msg = msg .. " (bomb)"
|
|
176
|
+
end
|
|
177
|
+
if effect ~= nil then
|
|
178
|
+
msg = msg .. (" (effect) (State: " .. tostring(effect.State)) .. ")"
|
|
179
|
+
end
|
|
180
|
+
local familiar = entity:ToFamiliar()
|
|
181
|
+
if familiar ~= nil then
|
|
182
|
+
msg = msg .. (" (familiar) (State: " .. tostring(familiar.State)) .. ")"
|
|
183
|
+
end
|
|
184
|
+
local knife = entity:ToKnife()
|
|
185
|
+
if knife ~= nil then
|
|
186
|
+
msg = msg .. " (knife)"
|
|
187
|
+
end
|
|
188
|
+
local laser = entity:ToLaser()
|
|
189
|
+
if laser ~= nil then
|
|
190
|
+
msg = msg .. " (laser)"
|
|
191
|
+
end
|
|
192
|
+
local npc = entity:ToNPC()
|
|
193
|
+
if npc ~= nil then
|
|
194
|
+
msg = msg .. (" (NPC) (State: " .. tostring(npc.State)) .. ")"
|
|
195
|
+
end
|
|
196
|
+
local pickup = entity:ToPickup()
|
|
197
|
+
if pickup ~= nil then
|
|
198
|
+
msg = msg .. (" (pickup) (State: " .. tostring(pickup.State)) .. ")"
|
|
199
|
+
end
|
|
200
|
+
local player = entity:ToPlayer()
|
|
201
|
+
if player ~= nil then
|
|
202
|
+
msg = msg .. " (player)"
|
|
203
|
+
end
|
|
204
|
+
local projectile = entity:ToProjectile()
|
|
205
|
+
if projectile ~= nil then
|
|
206
|
+
msg = msg .. " (projectile)"
|
|
207
|
+
end
|
|
208
|
+
local tear = entity:ToTear()
|
|
209
|
+
if tear ~= nil then
|
|
210
|
+
msg = msg .. " (tear)"
|
|
211
|
+
end
|
|
212
|
+
msg = msg .. "\n"
|
|
213
|
+
msg = msg .. (" - Index: " .. tostring(entity.Index)) .. "\n"
|
|
214
|
+
msg = msg .. (" - InitSeed: " .. tostring(entity.InitSeed)) .. "\n"
|
|
215
|
+
msg = msg .. (" - DropSeed: " .. tostring(entity.DropSeed)) .. "\n"
|
|
216
|
+
msg = msg .. (((" - Position: (" .. tostring(entity.Position.X)) .. ", ") .. tostring(entity.Position.Y)) .. ")\n"
|
|
217
|
+
msg = msg .. (((" - Velocity: (" .. tostring(entity.Velocity.X)) .. ", ") .. tostring(entity.Velocity.Y)) .. ")\n"
|
|
218
|
+
msg = msg .. (((" - HP: " .. tostring(entity.HitPoints)) .. " / ") .. tostring(entity.MaxHitPoints)) .. "\n"
|
|
219
|
+
msg = msg .. (" - Parent: " .. tostring(entity.Parent)) .. "\n"
|
|
220
|
+
msg = msg .. (" - Child: " .. tostring(entity.Child)) .. "\n"
|
|
221
|
+
msg = msg .. (" - SpawnerEntity: " .. tostring(entity.SpawnerEntity)) .. "\n"
|
|
222
|
+
msg = msg .. (((" - SpawnerType / SpawnerVariant: " .. tostring(entity.SpawnerType)) .. ".") .. tostring(entity.SpawnerVariant)) .. "\n"
|
|
223
|
+
if npc ~= nil then
|
|
224
|
+
msg = msg .. (" - CanShutDoors: " .. tostring(npc.CanShutDoors)) .. "\n"
|
|
225
|
+
end
|
|
226
|
+
numMatchedEntities = numMatchedEntities + 1
|
|
227
|
+
end
|
|
228
|
+
)
|
|
229
|
+
if numMatchedEntities == 0 then
|
|
230
|
+
msg = msg .. "(no entities matched)\n"
|
|
231
|
+
else
|
|
232
|
+
msg = msg .. ("(" .. tostring(numMatchedEntities)) .. " total entities)\n"
|
|
233
|
+
end
|
|
234
|
+
____exports.log(msg)
|
|
235
|
+
end
|
|
236
|
+
--- Helper function for printing out every entity flag that is turned on. Useful when debugging.
|
|
237
|
+
function ____exports.logEntityFlags(flags)
|
|
238
|
+
____exports.logFlags(flags, EntityFlag, "entity")
|
|
239
|
+
end
|
|
240
|
+
function ____exports.logEntityID(entity)
|
|
241
|
+
____exports.log((((("Entity: " .. tostring(entity.Type)) .. ".") .. tostring(entity.Variant)) .. ".") .. tostring(entity.SubType))
|
|
242
|
+
end
|
|
243
|
+
--- Helper function to log an error message and also print it to the console for better visibility.
|
|
244
|
+
--
|
|
245
|
+
-- This is useful in situations where using the `error` function would be dangerous (since it
|
|
246
|
+
-- prevents all of the subsequent code in the callback from running).
|
|
247
|
+
function ____exports.logError(msg)
|
|
248
|
+
local errorMsg = "Error: " .. msg
|
|
249
|
+
____exports.log(errorMsg)
|
|
250
|
+
printConsole(nil, errorMsg)
|
|
251
|
+
end
|
|
252
|
+
--- Helper function for printing out every game state flag that is turned on. Useful when debugging.
|
|
253
|
+
function ____exports.logGameStateFlags()
|
|
254
|
+
____exports.log("Logging game state flags:")
|
|
255
|
+
local gameStateFlagEntries = getEnumEntries(nil, GameStateFlag)
|
|
256
|
+
local hasNoFlags = true
|
|
257
|
+
for ____, ____value in ipairs(gameStateFlagEntries) do
|
|
258
|
+
local key = ____value[1]
|
|
259
|
+
local gameStateFlag = ____value[2]
|
|
260
|
+
local flagValue = game:GetStateFlag(gameStateFlag)
|
|
261
|
+
if flagValue then
|
|
262
|
+
____exports.log((((" Has flag: " .. key) .. " (") .. tostring(gameStateFlag)) .. ")")
|
|
263
|
+
hasNoFlags = false
|
|
264
|
+
end
|
|
265
|
+
end
|
|
266
|
+
if hasNoFlags then
|
|
267
|
+
____exports.log(" n/a (no flags)")
|
|
268
|
+
end
|
|
269
|
+
end
|
|
270
|
+
--- Helper function for printing out every grid entity (or filtered grid entity) in the current room.
|
|
271
|
+
function ____exports.logGridEntities(includeWalls, gridEntityTypeFilter)
|
|
272
|
+
local msg = "Grid entities in the room"
|
|
273
|
+
if gridEntityTypeFilter ~= nil then
|
|
274
|
+
msg = msg .. (" (filtered to grid entity type " .. tostring(gridEntityTypeFilter)) .. ")"
|
|
275
|
+
elseif not includeWalls then
|
|
276
|
+
msg = msg .. " (not including walls)"
|
|
277
|
+
end
|
|
278
|
+
msg = msg .. ":\n"
|
|
279
|
+
local gridEntities = getGridEntities(nil)
|
|
280
|
+
local numMatchedEntities = 0
|
|
281
|
+
__TS__ArrayForEach(
|
|
282
|
+
gridEntities,
|
|
283
|
+
function(____, gridEntity)
|
|
284
|
+
local gridEntityIndex = gridEntity:GetGridIndex()
|
|
285
|
+
local gridEntityType = gridEntity:GetType()
|
|
286
|
+
local gridEntityVariant = gridEntity:GetVariant()
|
|
287
|
+
local gridEntityDesc = gridEntity:GetSaveState()
|
|
288
|
+
if gridEntityTypeFilter ~= nil and gridEntityType ~= gridEntityTypeFilter then
|
|
289
|
+
return
|
|
290
|
+
end
|
|
291
|
+
if not includeWalls and gridEntityType == GridEntityType.WALL and gridEntityTypeFilter ~= GridEntityType.WALL then
|
|
292
|
+
return
|
|
293
|
+
end
|
|
294
|
+
msg = msg .. (((((tostring(gridEntityIndex) .. ") ") .. tostring(gridEntityType)) .. ".") .. tostring(gridEntityVariant)) .. ".") .. tostring(gridEntity.State)
|
|
295
|
+
local door = gridEntity:ToDoor()
|
|
296
|
+
if door ~= nil then
|
|
297
|
+
msg = msg .. " (door)"
|
|
298
|
+
end
|
|
299
|
+
local pit = gridEntity:ToPit()
|
|
300
|
+
if pit ~= nil then
|
|
301
|
+
msg = msg .. " (pit)"
|
|
302
|
+
end
|
|
303
|
+
local poop = gridEntity:ToPoop()
|
|
304
|
+
if poop ~= nil then
|
|
305
|
+
msg = msg .. " (poop)"
|
|
306
|
+
end
|
|
307
|
+
local pressurePlate = gridEntity:ToPressurePlate()
|
|
308
|
+
if pressurePlate ~= nil then
|
|
309
|
+
msg = msg .. " (pressurePlate)"
|
|
310
|
+
end
|
|
311
|
+
local rock = gridEntity:ToRock()
|
|
312
|
+
if rock ~= nil then
|
|
313
|
+
msg = msg .. " (rock)"
|
|
314
|
+
end
|
|
315
|
+
local spikes = gridEntity:ToSpikes()
|
|
316
|
+
if spikes ~= nil then
|
|
317
|
+
msg = msg .. " (spikes)"
|
|
318
|
+
end
|
|
319
|
+
local tnt = gridEntity:ToTNT()
|
|
320
|
+
if tnt ~= nil then
|
|
321
|
+
msg = msg .. " (TNT)"
|
|
322
|
+
end
|
|
323
|
+
msg = msg .. (" - VarData: " .. tostring(gridEntity.VarData)) .. "\n"
|
|
324
|
+
msg = msg .. (((" - Position: (" .. tostring(gridEntity.Position.X)) .. ", ") .. tostring(gridEntity.Position.Y)) .. ")\n"
|
|
325
|
+
msg = msg .. (" - SpawnSeed: " .. tostring(gridEntityDesc.SpawnSeed)) .. "\n"
|
|
326
|
+
msg = msg .. (" - VariableSeed: " .. tostring(gridEntityDesc.VariableSeed)) .. ")\n"
|
|
327
|
+
if door ~= nil then
|
|
328
|
+
msg = msg .. (" - Slot: " .. tostring(door.Slot)) .. "\n"
|
|
329
|
+
msg = msg .. (" - Direction: " .. tostring(door.Direction)) .. "\n"
|
|
330
|
+
msg = msg .. (" - TargetRoomIndex: " .. tostring(door.TargetRoomIndex)) .. "\n"
|
|
331
|
+
msg = msg .. (" - TargetRoomType: " .. tostring(door.TargetRoomType)) .. "\n"
|
|
332
|
+
end
|
|
333
|
+
numMatchedEntities = numMatchedEntities + 1
|
|
334
|
+
end
|
|
335
|
+
)
|
|
336
|
+
if numMatchedEntities == 0 then
|
|
337
|
+
msg = msg .. "(no grid entities matched)\n"
|
|
338
|
+
else
|
|
339
|
+
msg = msg .. ("(" .. tostring(numMatchedEntities)) .. " total grid entities)\n"
|
|
340
|
+
end
|
|
341
|
+
____exports.log(msg)
|
|
342
|
+
end
|
|
343
|
+
function ____exports.logKColor(kColor)
|
|
344
|
+
____exports.log((((((("Color: R" .. tostring(kColor.Red)) .. ", G") .. tostring(kColor.Green)) .. ", B") .. tostring(kColor.Blue)) .. ", A") .. tostring(kColor.Alpha))
|
|
345
|
+
end
|
|
346
|
+
--- Helper function for printing out every level state flag that is turned on. Useful when debugging.
|
|
347
|
+
function ____exports.logLevelStateFlags()
|
|
348
|
+
local level = game:GetLevel()
|
|
349
|
+
local levelStateFlagEntries = getEnumEntries(nil, LevelStateFlag)
|
|
350
|
+
____exports.log("Logging level state flags:")
|
|
351
|
+
local hasNoFlags = true
|
|
352
|
+
for ____, ____value in ipairs(levelStateFlagEntries) do
|
|
353
|
+
local key = ____value[1]
|
|
354
|
+
local levelStateFlag = ____value[2]
|
|
355
|
+
local flagValue = level:GetStateFlag(levelStateFlag)
|
|
356
|
+
if flagValue then
|
|
357
|
+
____exports.log((((" Has flag: " .. key) .. " (") .. tostring(levelStateFlag)) .. ")")
|
|
358
|
+
hasNoFlags = false
|
|
359
|
+
end
|
|
360
|
+
end
|
|
361
|
+
if hasNoFlags then
|
|
362
|
+
____exports.log(" n/a (no flags)")
|
|
363
|
+
end
|
|
364
|
+
end
|
|
365
|
+
function ____exports.logMap(map)
|
|
366
|
+
____exports.log("Printing out a TSTL Map:")
|
|
367
|
+
local mapKeys = {__TS__Spread(map:keys())}
|
|
368
|
+
__TS__ArraySort(mapKeys)
|
|
369
|
+
for ____, key in ipairs(mapKeys) do
|
|
370
|
+
local value = map:get(key)
|
|
371
|
+
____exports.log(((" Key: " .. tostring(key)) .. ", Value: ") .. tostring(value))
|
|
372
|
+
end
|
|
373
|
+
____exports.log("The size of the map was: " .. tostring(map.size))
|
|
374
|
+
end
|
|
375
|
+
function ____exports.logPlayerHealth(player)
|
|
376
|
+
local playerName = getPlayerName(nil, player)
|
|
377
|
+
local playerHealth = getPlayerHealth(nil, player)
|
|
378
|
+
____exports.log(("Player health for " .. playerName) .. ":")
|
|
379
|
+
____exports.log(" Max hearts: " .. tostring(playerHealth.maxHearts))
|
|
380
|
+
____exports.log(" Hearts: " .. tostring(playerHealth.hearts))
|
|
381
|
+
____exports.log(" Eternal hearts: " .. tostring(playerHealth.eternalHearts))
|
|
382
|
+
____exports.log(" Soul hearts: " .. tostring(playerHealth.soulHearts))
|
|
383
|
+
____exports.log(" Bone hearts: " .. tostring(playerHealth.boneHearts))
|
|
384
|
+
____exports.log(" Golden hearts: " .. tostring(playerHealth.goldenHearts))
|
|
385
|
+
____exports.log(" Rotten hearts: " .. tostring(playerHealth.rottenHearts))
|
|
386
|
+
____exports.log(" Broken hearts: " .. tostring(playerHealth.brokenHearts))
|
|
387
|
+
____exports.log(" Soul charges: " .. tostring(playerHealth.soulCharges))
|
|
388
|
+
____exports.log(" Blood charges: " .. tostring(playerHealth.bloodCharges))
|
|
389
|
+
____exports.log((" Soul heart types: [" .. table.concat(playerHealth.soulHeartTypes, ",")) .. "]")
|
|
390
|
+
end
|
|
391
|
+
--- Helper function for printing out every projectile flag that is turned on. Useful when debugging.
|
|
392
|
+
function ____exports.logProjectileFlags(flags)
|
|
393
|
+
____exports.logFlags(flags, ProjectileFlag, "projectile")
|
|
394
|
+
end
|
|
395
|
+
--- Helper function for logging information about the current room.
|
|
396
|
+
function ____exports.logRoom()
|
|
397
|
+
local roomGridIndex = getRoomGridIndex(nil)
|
|
398
|
+
local roomListIndex = getRoomListIndex(nil)
|
|
399
|
+
local roomData = getRoomData(nil)
|
|
400
|
+
if roomData == nil then
|
|
401
|
+
____exports.log("Current room data is undefined.")
|
|
402
|
+
else
|
|
403
|
+
____exports.log("Current room stage ID: " .. tostring(roomData.StageID))
|
|
404
|
+
____exports.log((((("Current room type/variant/sub-type: " .. tostring(roomData.Type)) .. ".") .. tostring(roomData.Variant)) .. ".") .. tostring(roomData.Subtype))
|
|
405
|
+
____exports.log("Current room name: " .. roomData.Name)
|
|
406
|
+
end
|
|
407
|
+
____exports.log("Current room grid index: " .. tostring(roomGridIndex))
|
|
408
|
+
____exports.log("Current room list index: " .. tostring(roomListIndex))
|
|
409
|
+
end
|
|
410
|
+
--- Helper function for printing out every seed effect (i.e. Easter Egg) that is turned on for the
|
|
411
|
+
-- particular run.
|
|
412
|
+
function ____exports.logSeedEffects()
|
|
413
|
+
local seeds = game:GetSeeds()
|
|
414
|
+
local seedEffectEntries = getEnumEntries(nil, SeedEffect)
|
|
415
|
+
____exports.log("Logging seed effects:")
|
|
416
|
+
local hasNoSeedEffects = true
|
|
417
|
+
for ____, ____value in ipairs(seedEffectEntries) do
|
|
418
|
+
local key = ____value[1]
|
|
419
|
+
local seedEffect = ____value[2]
|
|
420
|
+
if seeds:HasSeedEffect(seedEffect) then
|
|
421
|
+
____exports.log((((" " .. key) .. " (") .. tostring(seedEffect)) .. ")")
|
|
422
|
+
hasNoSeedEffects = false
|
|
423
|
+
end
|
|
424
|
+
end
|
|
425
|
+
if hasNoSeedEffects then
|
|
426
|
+
____exports.log(" n/a (no seed effects)")
|
|
427
|
+
end
|
|
428
|
+
end
|
|
429
|
+
function ____exports.logSet(set)
|
|
430
|
+
____exports.log("Printing out a TSTL Set:")
|
|
431
|
+
local setValues = getSortedSetValues(nil, set)
|
|
432
|
+
for ____, value in ipairs(setValues) do
|
|
433
|
+
____exports.log(" Value: " .. tostring(value))
|
|
434
|
+
end
|
|
435
|
+
____exports.log("The size of the set was: " .. tostring(set.size))
|
|
436
|
+
end
|
|
437
|
+
--- Helper function for logging every sound effect that is currently playing.
|
|
438
|
+
function ____exports.logSounds()
|
|
439
|
+
local soundEffects = getEnumEntries(nil, SoundEffect)
|
|
440
|
+
for ____, ____value in ipairs(soundEffects) do
|
|
441
|
+
local key = ____value[1]
|
|
442
|
+
local soundEffect = ____value[2]
|
|
443
|
+
if sfxManager:IsPlaying(soundEffect) then
|
|
444
|
+
____exports.log(((("Currently playing sound effect: " .. key) .. " (") .. tostring(soundEffect)) .. ")")
|
|
445
|
+
end
|
|
446
|
+
end
|
|
447
|
+
end
|
|
448
|
+
function ____exports.logTable(____table, parentTables)
|
|
449
|
+
if parentTables == nil then
|
|
450
|
+
parentTables = 0
|
|
451
|
+
end
|
|
452
|
+
if parentTables == 0 then
|
|
453
|
+
____exports.log("Printing out a Lua table:")
|
|
454
|
+
end
|
|
455
|
+
local numSpaces = (parentTables + 1) * 2
|
|
456
|
+
local indentation = string.rep(
|
|
457
|
+
" ",
|
|
458
|
+
math.floor(numSpaces)
|
|
459
|
+
)
|
|
460
|
+
if ____table == nil then
|
|
461
|
+
____exports.log(indentation .. "n/a (the table was nil)")
|
|
462
|
+
return
|
|
463
|
+
end
|
|
464
|
+
local numKeys = 0
|
|
465
|
+
for key, value in pairs(____table) do
|
|
466
|
+
____exports.log((((indentation .. "Key: ") .. tostring(key)) .. ", Value: ") .. tostring(value))
|
|
467
|
+
local valueType = type(value)
|
|
468
|
+
if valueType == "table" then
|
|
469
|
+
if key == "__class" then
|
|
470
|
+
____exports.log(indentation .. "(skipping enumerating this key to avoid infinite recursion)")
|
|
471
|
+
else
|
|
472
|
+
____exports.logTable(value, parentTables + 1)
|
|
473
|
+
end
|
|
474
|
+
end
|
|
475
|
+
numKeys = numKeys + 1
|
|
476
|
+
end
|
|
477
|
+
____exports.log("The size of the table was: " .. tostring(numKeys))
|
|
478
|
+
end
|
|
479
|
+
--- Helper function for printing out every tear flag that is turned on. Useful when debugging.
|
|
480
|
+
function ____exports.logTearFlags(flags)
|
|
481
|
+
____exports.logFlags(flags, TearFlag, "tear")
|
|
482
|
+
end
|
|
483
|
+
--- Helper function for printing out every use flag that is turned on. Useful when debugging.
|
|
484
|
+
function ____exports.logUseFlags(flags)
|
|
485
|
+
____exports.logFlags(flags, UseFlag, "use")
|
|
486
|
+
end
|
|
487
|
+
--- Helper function to enumerate all of the properties of a "userdata" object (i.e. an object from
|
|
488
|
+
-- the Isaac API).
|
|
489
|
+
function ____exports.logUserdata(userdata)
|
|
490
|
+
local userdataType = type(userdata)
|
|
491
|
+
if userdataType ~= "userdata" then
|
|
492
|
+
____exports.log("Userdata: [not userdata]")
|
|
493
|
+
return
|
|
494
|
+
end
|
|
495
|
+
local metatable = getmetatable(userdata)
|
|
496
|
+
if metatable == nil then
|
|
497
|
+
____exports.log("Userdata: [no metatable]")
|
|
498
|
+
return
|
|
499
|
+
end
|
|
500
|
+
local classType = getIsaacAPIClassType(nil, userdata)
|
|
501
|
+
if classType == nil then
|
|
502
|
+
____exports.log("Userdata: [no class type]")
|
|
503
|
+
else
|
|
504
|
+
____exports.log("Userdata: " .. classType)
|
|
505
|
+
end
|
|
506
|
+
____exports.logTable(metatable)
|
|
507
|
+
end
|
|
508
|
+
function ____exports.logVector(vector, round)
|
|
509
|
+
if round == nil then
|
|
510
|
+
round = false
|
|
511
|
+
end
|
|
512
|
+
local vectorString = vectorToString(nil, vector, round)
|
|
513
|
+
____exports.log("Vector: " .. vectorString)
|
|
514
|
+
end
|
|
515
|
+
--- Converts every `isaacscript-common` function that begins with "log" to a global function.
|
|
516
|
+
--
|
|
517
|
+
-- This is useful when printing out variables from the in-game debug console.
|
|
518
|
+
function ____exports.setLogFunctionsGlobal(self)
|
|
519
|
+
local globals = _G
|
|
520
|
+
globals.log = ____exports.log
|
|
521
|
+
globals.logArray = ____exports.logArray
|
|
522
|
+
globals.logColor = ____exports.logColor
|
|
523
|
+
globals.logDamageFlags = ____exports.logDamageFlags
|
|
524
|
+
globals.logEffects = ____exports.logEffects
|
|
525
|
+
globals.logEntities = ____exports.logEntities
|
|
526
|
+
globals.logEntityID = ____exports.logEntityID
|
|
527
|
+
globals.logEntityFlags = ____exports.logEntityFlags
|
|
528
|
+
globals.logError = ____exports.logError
|
|
529
|
+
globals.logFlags = ____exports.logFlags
|
|
530
|
+
globals.logGameStateFlags = ____exports.logGameStateFlags
|
|
531
|
+
globals.logGridEntities = ____exports.logGridEntities
|
|
532
|
+
globals.logKColor = ____exports.logKColor
|
|
533
|
+
globals.logLevelStateFlags = ____exports.logLevelStateFlags
|
|
534
|
+
globals.logMap = ____exports.logMap
|
|
535
|
+
globals.logPlayerHealth = ____exports.logPlayerHealth
|
|
536
|
+
globals.logProjectileFlags = ____exports.logProjectileFlags
|
|
537
|
+
globals.logRoom = ____exports.logRoom
|
|
538
|
+
globals.logSeedEffects = ____exports.logSeedEffects
|
|
539
|
+
globals.logSet = ____exports.logSet
|
|
540
|
+
globals.logSounds = ____exports.logSounds
|
|
541
|
+
globals.logTable = ____exports.logTable
|
|
542
|
+
globals.logTearFlags = ____exports.logTearFlags
|
|
543
|
+
globals.logUseFlags = ____exports.logUseFlags
|
|
544
|
+
globals.logUserdata = ____exports.logUserdata
|
|
545
|
+
globals.logVector = ____exports.logVector
|
|
546
|
+
end
|
|
547
|
+
return ____exports
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
/** Helper function to copy a map. (You can also use a Map constructor to accomplish this task.) */
|
|
2
|
+
export declare function copyMap<K, V>(oldMap: Map<K, V>): Map<K, V>;
|
|
3
|
+
/**
|
|
4
|
+
* Helper function to get the closest value from a map based on partial search text. For the
|
|
5
|
+
* purposes of this function, both search text and map keys are converted to lowercase before
|
|
6
|
+
* attempting to find a match.
|
|
7
|
+
*
|
|
8
|
+
* For example:
|
|
9
|
+
*
|
|
10
|
+
* ```ts
|
|
11
|
+
* const map = new <string, number>Map([
|
|
12
|
+
* ["foo", 123],
|
|
13
|
+
* ["bar", 456],
|
|
14
|
+
* ]);
|
|
15
|
+
* const searchText = "f";
|
|
16
|
+
* const match = getMapPartialMatch(map, searchText); // match is now equal to 123
|
|
17
|
+
*
|
|
18
|
+
* @returns If a match was found, returns a tuple of the map key and value. If a match was not
|
|
19
|
+
* found, returns undefined.
|
|
20
|
+
* ```
|
|
21
|
+
*/
|
|
22
|
+
export declare function getMapPartialMatch<T>(searchText: string, map: ReadonlyMap<string, T>): [string, T] | undefined;
|
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local Map = ____lualib.Map
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
5
|
+
local __TS__Spread = ____lualib.__TS__Spread
|
|
6
|
+
local __TS__ArraySort = ____lualib.__TS__ArraySort
|
|
7
|
+
local __TS__StringReplaceAll = ____lualib.__TS__StringReplaceAll
|
|
8
|
+
local __TS__StringStartsWith = ____lualib.__TS__StringStartsWith
|
|
9
|
+
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
10
|
+
local ____exports = {}
|
|
11
|
+
--- Helper function to copy a map. (You can also use a Map constructor to accomplish this task.)
|
|
12
|
+
function ____exports.copyMap(self, oldMap)
|
|
13
|
+
local newMap = __TS__New(Map)
|
|
14
|
+
for ____, ____value in __TS__Iterator(oldMap:entries()) do
|
|
15
|
+
local key = ____value[1]
|
|
16
|
+
local value = ____value[2]
|
|
17
|
+
newMap:set(key, value)
|
|
18
|
+
end
|
|
19
|
+
return newMap
|
|
20
|
+
end
|
|
21
|
+
--- Helper function to get the closest value from a map based on partial search text. For the
|
|
22
|
+
-- purposes of this function, both search text and map keys are converted to lowercase before
|
|
23
|
+
-- attempting to find a match.
|
|
24
|
+
--
|
|
25
|
+
-- For example:
|
|
26
|
+
--
|
|
27
|
+
-- ```ts
|
|
28
|
+
-- const map = new <string, number>Map([
|
|
29
|
+
-- ["foo", 123],
|
|
30
|
+
-- ["bar", 456],
|
|
31
|
+
-- ]);
|
|
32
|
+
-- const searchText = "f";
|
|
33
|
+
-- const match = getMapPartialMatch(map, searchText); // match is now equal to 123
|
|
34
|
+
--
|
|
35
|
+
-- @returns If a match was found, returns a tuple of the map key and value. If a match was not
|
|
36
|
+
-- found, returns undefined.
|
|
37
|
+
-- ```
|
|
38
|
+
function ____exports.getMapPartialMatch(self, searchText, map)
|
|
39
|
+
local keys = {__TS__Spread(map:keys())}
|
|
40
|
+
__TS__ArraySort(keys)
|
|
41
|
+
searchText = string.lower(searchText)
|
|
42
|
+
searchText = __TS__StringReplaceAll(searchText, " ", "")
|
|
43
|
+
local matchingKeys = __TS__ArrayFilter(
|
|
44
|
+
keys,
|
|
45
|
+
function(____, key) return __TS__StringStartsWith(
|
|
46
|
+
string.lower(key),
|
|
47
|
+
searchText
|
|
48
|
+
) end
|
|
49
|
+
)
|
|
50
|
+
__TS__ArraySort(matchingKeys)
|
|
51
|
+
local matchingKey = matchingKeys[1]
|
|
52
|
+
if matchingKey == nil then
|
|
53
|
+
return nil
|
|
54
|
+
end
|
|
55
|
+
local value = map:get(matchingKey)
|
|
56
|
+
if value == nil then
|
|
57
|
+
return nil
|
|
58
|
+
end
|
|
59
|
+
return {matchingKey, value}
|
|
60
|
+
end
|
|
61
|
+
return ____exports
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
import { Direction } from "isaac-typescript-definitions";
|
|
2
|
+
/**
|
|
3
|
+
* Helper function to normalize an integer.
|
|
4
|
+
*
|
|
5
|
+
* - If `x` is less than `min`, then it will be clamped to `min`.
|
|
6
|
+
* - If `x` is greater than `max`, then it will be clamped to `max`.
|
|
7
|
+
*/
|
|
8
|
+
export declare function clamp(x: int, min: int, max: int): int;
|
|
9
|
+
export declare function getAngleDifference(angle1: float, angle2: float): float;
|
|
10
|
+
/**
|
|
11
|
+
* Helper function to get an array of equidistant points on the circumference around a circle.
|
|
12
|
+
* Useful for equally distributing things in a circle pattern.
|
|
13
|
+
*
|
|
14
|
+
* @param centerPos A position that represents the center of the center to get the points from.
|
|
15
|
+
* @param radius The radius of the circle.
|
|
16
|
+
* @param numPoints The number of points on the circumference of the circle to get.
|
|
17
|
+
* @param xMultiplier An optional multiplier to get the points around an oval. Default is 1.
|
|
18
|
+
* @param yMultiplier An optional multiplier to get the points around an oval. Default is 1.
|
|
19
|
+
* @param initialDirection By default, the first point on the circle will be on the top center, but
|
|
20
|
+
* this can be optionally changed by specifying this argument.
|
|
21
|
+
*/
|
|
22
|
+
export declare function getCircleDiscretizedPoints(centerPos: Vector, radius: float, numPoints: int, xMultiplier?: number, yMultiplier?: number, initialDirection?: Direction): Vector[];
|
|
23
|
+
/**
|
|
24
|
+
* Helper function to check if a given position is within a given rectangle.
|
|
25
|
+
*
|
|
26
|
+
* This is an inclusive check, meaning that it will return true if the position is on the border of
|
|
27
|
+
* the rectangle.
|
|
28
|
+
*/
|
|
29
|
+
export declare function inRectangle(position: Vector, topLeft: Vector, bottomRight: Vector): boolean;
|
|
30
|
+
/**
|
|
31
|
+
* From: https://www.geeksforgeeks.org/check-if-any-point-overlaps-the-given-circle-and-rectangle/
|
|
32
|
+
*/
|
|
33
|
+
export declare function isCircleIntersectingRectangle(circleCenter: Vector, circleRadius: float, rectangleTopLeft: Vector, rectangleBottomRight: Vector): boolean;
|
|
34
|
+
export declare function isEven(num: int): boolean;
|
|
35
|
+
export declare function isOdd(num: int): boolean;
|
|
36
|
+
export declare function lerp(a: number, b: number, pos: float): number;
|
|
37
|
+
export declare function lerpAngleDegrees(aStart: number, aEnd: number, percent: float): number;
|
|
38
|
+
/**
|
|
39
|
+
* If rounding fails, this function returns 0.
|
|
40
|
+
* From: http://lua-users.org/wiki/SimpleRound
|
|
41
|
+
*
|
|
42
|
+
* @param num The number to round.
|
|
43
|
+
* @param numDecimalPlaces Default is 0.
|
|
44
|
+
*/
|
|
45
|
+
export declare function round(num: float, numDecimalPlaces?: number): float;
|
|
46
|
+
/**
|
|
47
|
+
* @returns 1 if n is positive, -1 if n is negative, or 0 if n is 0.
|
|
48
|
+
*/
|
|
49
|
+
export declare function sign(n: number): int;
|
|
50
|
+
export declare function tanh(x: number): number;
|