isaacscript-common 2.3.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.d.ts +37 -0
- package/cachedClasses.lua +30 -0
- package/callbacks/customRevive.d.ts +1 -0
- package/callbacks/customRevive.lua +147 -0
- package/callbacks/itemPickup.d.ts +1 -0
- package/callbacks/itemPickup.lua +66 -0
- package/callbacks/postBombInitLate.d.ts +1 -0
- package/callbacks/postBombInitLate.lua +33 -0
- package/callbacks/postBoneSwing.d.ts +1 -0
- package/callbacks/postBoneSwing.lua +50 -0
- package/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/callbacks/postCollectibleInitFirst.lua +34 -0
- package/callbacks/postCursedTeleport.d.ts +1 -0
- package/callbacks/postCursedTeleport.lua +121 -0
- package/callbacks/postCustomDoorEnter.d.ts +50 -0
- package/callbacks/postCustomDoorEnter.lua +247 -0
- package/callbacks/postDoorRender.d.ts +1 -0
- package/callbacks/postDoorRender.lua +26 -0
- package/callbacks/postDoorUpdate.d.ts +1 -0
- package/callbacks/postDoorUpdate.lua +26 -0
- package/callbacks/postEffectInitLate.d.ts +1 -0
- package/callbacks/postEffectInitLate.lua +33 -0
- package/callbacks/postEffectStateChanged.d.ts +1 -0
- package/callbacks/postEffectStateChanged.lua +39 -0
- package/callbacks/postEsauJr.d.ts +1 -0
- package/callbacks/postEsauJr.lua +69 -0
- package/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/callbacks/postFamiliarInitLate.lua +33 -0
- package/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/callbacks/postFamiliarStateChanged.lua +39 -0
- package/callbacks/postFlip.d.ts +1 -0
- package/callbacks/postFlip.lua +63 -0
- package/callbacks/postGreedModeWave.d.ts +1 -0
- package/callbacks/postGreedModeWave.lua +34 -0
- package/callbacks/postGridEntity.d.ts +1 -0
- package/callbacks/postGridEntity.lua +107 -0
- package/callbacks/postGridEntityCollision.d.ts +1 -0
- package/callbacks/postGridEntityCollision.lua +67 -0
- package/callbacks/postGridEntityRender.d.ts +1 -0
- package/callbacks/postGridEntityRender.lua +26 -0
- package/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/callbacks/postHolyMantleRemoved.lua +41 -0
- package/callbacks/postItemDischarged.d.ts +2 -0
- package/callbacks/postItemDischarged.lua +104 -0
- package/callbacks/postKnifeInitLate.d.ts +1 -0
- package/callbacks/postKnifeInitLate.lua +33 -0
- package/callbacks/postLaserInitLate.d.ts +1 -0
- package/callbacks/postLaserInitLate.lua +33 -0
- package/callbacks/postNPCInitLate.d.ts +1 -0
- package/callbacks/postNPCInitLate.lua +33 -0
- package/callbacks/postNPCStateChanged.d.ts +1 -0
- package/callbacks/postNPCStateChanged.lua +39 -0
- package/callbacks/postNewRoomEarly.d.ts +1 -0
- package/callbacks/postNewRoomEarly.lua +67 -0
- package/callbacks/postPickupCollect.d.ts +1 -0
- package/callbacks/postPickupCollect.lua +41 -0
- package/callbacks/postPickupInitLate.d.ts +1 -0
- package/callbacks/postPickupInitLate.lua +33 -0
- package/callbacks/postPickupStateChanged.d.ts +1 -0
- package/callbacks/postPickupStateChanged.lua +39 -0
- package/callbacks/postPitRender.d.ts +1 -0
- package/callbacks/postPitRender.lua +26 -0
- package/callbacks/postPitUpdate.d.ts +1 -0
- package/callbacks/postPitUpdate.lua +26 -0
- package/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/callbacks/postPlayerChangeHealth.lua +52 -0
- package/callbacks/postPlayerChangeType.d.ts +1 -0
- package/callbacks/postPlayerChangeType.lua +41 -0
- package/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/callbacks/postPlayerFatalDamage.lua +73 -0
- package/callbacks/postPlayerInitLate.d.ts +1 -0
- package/callbacks/postPlayerInitLate.lua +35 -0
- package/callbacks/postPlayerReordered.d.ts +1 -0
- package/callbacks/postPlayerReordered.lua +114 -0
- package/callbacks/postPoopRender.d.ts +1 -0
- package/callbacks/postPoopRender.lua +26 -0
- package/callbacks/postPoopUpdate.d.ts +1 -0
- package/callbacks/postPoopUpdate.lua +26 -0
- package/callbacks/postPressurePlateRender.d.ts +1 -0
- package/callbacks/postPressurePlateRender.lua +26 -0
- package/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/callbacks/postPressurePlateUpdate.lua +26 -0
- package/callbacks/postProjectileInitLate.d.ts +1 -0
- package/callbacks/postProjectileInitLate.lua +33 -0
- package/callbacks/postPurchase.d.ts +1 -0
- package/callbacks/postPurchase.lua +51 -0
- package/callbacks/postRockRender.d.ts +1 -0
- package/callbacks/postRockRender.lua +26 -0
- package/callbacks/postRockUpdate.d.ts +1 -0
- package/callbacks/postRockUpdate.lua +26 -0
- package/callbacks/postRoomClearChanged.d.ts +1 -0
- package/callbacks/postRoomClearChanged.lua +42 -0
- package/callbacks/postSacrifice.d.ts +1 -0
- package/callbacks/postSacrifice.lua +44 -0
- package/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/callbacks/postSlotInitUpdate.lua +53 -0
- package/callbacks/postSlotRender.d.ts +1 -0
- package/callbacks/postSlotRender.lua +76 -0
- package/callbacks/postSpikesRender.d.ts +1 -0
- package/callbacks/postSpikesRender.lua +26 -0
- package/callbacks/postSpikesUpdate.d.ts +1 -0
- package/callbacks/postSpikesUpdate.lua +26 -0
- package/callbacks/postTNTRender.d.ts +1 -0
- package/callbacks/postTNTRender.lua +26 -0
- package/callbacks/postTNTUpdate.d.ts +1 -0
- package/callbacks/postTNTUpdate.lua +26 -0
- package/callbacks/postTearInitLate.d.ts +1 -0
- package/callbacks/postTearInitLate.lua +33 -0
- package/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/callbacks/postTearInitVeryLate.lua +36 -0
- package/callbacks/postTransformation.d.ts +1 -0
- package/callbacks/postTransformation.lua +48 -0
- package/callbacks/postTrinketBreak.d.ts +1 -0
- package/callbacks/postTrinketBreak.lua +72 -0
- package/callbacks/preBerserkDeath.d.ts +1 -0
- package/callbacks/preBerserkDeath.lua +38 -0
- package/callbacks/preNewLevel.d.ts +1 -0
- package/callbacks/preNewLevel.lua +45 -0
- package/callbacks/reorderedCallbacks.d.ts +20 -0
- package/callbacks/reorderedCallbacks.lua +108 -0
- package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postBombInitLate.lua +29 -0
- package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
- package/callbacks/subscriptions/postBoneSwing.lua +22 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
- package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
- package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
- package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
- package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
- package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
- package/callbacks/subscriptions/postCustomRevive.lua +29 -0
- package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
- package/callbacks/subscriptions/postDoorRender.lua +30 -0
- package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
- package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
- package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
- package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
- package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFirstFlip.lua +22 -0
- package/callbacks/subscriptions/postFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFlip.lua +22 -0
- package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
- package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
- package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
- package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
- package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
- package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
- package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
- package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
- package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
- package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
- package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
- package/callbacks/subscriptions/postItemDischarged.lua +29 -0
- package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/postItemPickup.lua +33 -0
- package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
- package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
- package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
- package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
- package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
- package/callbacks/subscriptions/postPickupCollect.lua +29 -0
- package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
- package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
- package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
- package/callbacks/subscriptions/postPitRender.d.ts +5 -0
- package/callbacks/subscriptions/postPitRender.lua +30 -0
- package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPitUpdate.lua +30 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
- package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
- package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
- package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
- package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
- package/callbacks/subscriptions/postPoopRender.lua +30 -0
- package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
- package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
- package/callbacks/subscriptions/postPurchase.d.ts +6 -0
- package/callbacks/subscriptions/postPurchase.lua +22 -0
- package/callbacks/subscriptions/postRockRender.d.ts +5 -0
- package/callbacks/subscriptions/postRockRender.lua +30 -0
- package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postRockUpdate.lua +30 -0
- package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
- package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
- package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
- package/callbacks/subscriptions/postSacrifice.lua +34 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
- package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
- package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
- package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
- package/callbacks/subscriptions/postSlotInit.lua +29 -0
- package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
- package/callbacks/subscriptions/postSlotRender.lua +29 -0
- package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
- package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesRender.lua +30 -0
- package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
- package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
- package/callbacks/subscriptions/postTNTRender.lua +30 -0
- package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
- package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitLate.lua +29 -0
- package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
- package/callbacks/subscriptions/postTransformation.d.ts +5 -0
- package/callbacks/subscriptions/postTransformation.lua +29 -0
- package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
- package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
- package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
- package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
- package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
- package/callbacks/subscriptions/preCustomRevive.lua +38 -0
- package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/preItemPickup.lua +33 -0
- package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
- package/callbacks/subscriptions/preNewLevel.lua +22 -0
- package/classes/DefaultMap.d.ts +110 -0
- package/classes/DefaultMap.lua +135 -0
- package/classes/ModUpgraded.d.ts +23 -0
- package/classes/ModUpgraded.lua +43 -0
- package/constants.d.ts +104 -0
- package/constants.lua +86 -0
- package/constantsFirstLast.d.ts +130 -0
- package/constantsFirstLast.lua +113 -0
- package/enums/HealthType.d.ts +16 -0
- package/enums/HealthType.lua +24 -0
- package/enums/ModCallbackCustom.d.ts +860 -0
- package/enums/ModCallbackCustom.lua +159 -0
- package/enums/PocketItemType.d.ts +8 -0
- package/enums/PocketItemType.lua +15 -0
- package/enums/SerializationType.d.ts +5 -0
- package/enums/SerializationType.lua +9 -0
- package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
- package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
- package/enums/private/SaveDataKey.d.ts +7 -0
- package/enums/private/SaveDataKey.lua +11 -0
- package/enums/private/SerializationBrand.d.ts +37 -0
- package/enums/private/SerializationBrand.lua +17 -0
- package/features/characterHealthConversion.d.ts +9 -0
- package/features/characterHealthConversion.lua +91 -0
- package/features/characterStats.d.ts +19 -0
- package/features/characterStats.lua +54 -0
- package/features/debugDisplay/debugDisplay.d.ts +2 -0
- package/features/debugDisplay/debugDisplay.lua +181 -0
- package/features/debugDisplay/exports.d.ts +199 -0
- package/features/debugDisplay/exports.lua +223 -0
- package/features/debugDisplay/v.d.ts +44 -0
- package/features/debugDisplay/v.lua +54 -0
- package/features/deployJSONRoom.d.ts +65 -0
- package/features/deployJSONRoom.lua +519 -0
- package/features/disableInputs.d.ts +62 -0
- package/features/disableInputs.lua +134 -0
- package/features/disableSound.d.ts +18 -0
- package/features/disableSound.lua +62 -0
- package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
- package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
- package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
- package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
- package/features/extraConsoleCommands/init.d.ts +26 -0
- package/features/extraConsoleCommands/init.lua +265 -0
- package/features/extraConsoleCommands/listCommands.d.ts +349 -0
- package/features/extraConsoleCommands/listCommands.lua +1094 -0
- package/features/extraConsoleCommands/v.d.ts +13 -0
- package/features/extraConsoleCommands/v.lua +10 -0
- package/features/fadeInRemover.d.ts +14 -0
- package/features/fadeInRemover.lua +55 -0
- package/features/fastReset.d.ts +14 -0
- package/features/fastReset.lua +59 -0
- package/features/forgottenSwitch.d.ts +5 -0
- package/features/forgottenSwitch.lua +32 -0
- package/features/getCollectibleItemPoolType.d.ts +7 -0
- package/features/getCollectibleItemPoolType.lua +48 -0
- package/features/playerInventory.d.ts +23 -0
- package/features/playerInventory.lua +147 -0
- package/features/ponyDetection.d.ts +6 -0
- package/features/ponyDetection.lua +53 -0
- package/features/preventCollectibleRotation.d.ts +11 -0
- package/features/preventCollectibleRotation.lua +67 -0
- package/features/runInNFrames.d.ts +61 -0
- package/features/runInNFrames.lua +128 -0
- package/features/saveDataManager/constants.d.ts +3 -0
- package/features/saveDataManager/constants.lua +5 -0
- package/features/saveDataManager/exports.d.ts +131 -0
- package/features/saveDataManager/exports.lua +181 -0
- package/features/saveDataManager/load.d.ts +4 -0
- package/features/saveDataManager/load.lua +66 -0
- package/features/saveDataManager/main.d.ts +3 -0
- package/features/saveDataManager/main.lua +125 -0
- package/features/saveDataManager/maps.d.ts +10 -0
- package/features/saveDataManager/maps.lua +11 -0
- package/features/saveDataManager/merge.d.ts +24 -0
- package/features/saveDataManager/merge.lua +144 -0
- package/features/saveDataManager/save.d.ts +4 -0
- package/features/saveDataManager/save.lua +44 -0
- package/features/saveDataManager/serializationBrand.d.ts +1 -0
- package/features/saveDataManager/serializationBrand.lua +17 -0
- package/features/sirenHelpers.d.ts +18 -0
- package/features/sirenHelpers.lua +82 -0
- package/features/taintedLazarusPlayers.d.ts +13 -0
- package/features/taintedLazarusPlayers.lua +85 -0
- package/featuresInitialized.d.ts +1 -0
- package/featuresInitialized.lua +20 -0
- package/functions/array.d.ts +141 -0
- package/functions/array.lua +354 -0
- package/functions/benchmark.d.ts +10 -0
- package/functions/benchmark.lua +38 -0
- package/functions/bitwise.d.ts +4 -0
- package/functions/bitwise.lua +21 -0
- package/functions/boss.d.ts +56 -0
- package/functions/boss.lua +218 -0
- package/functions/cacheFlag.d.ts +8 -0
- package/functions/cacheFlag.lua +11 -0
- package/functions/cards.d.ts +95 -0
- package/functions/cards.lua +234 -0
- package/functions/challenges.d.ts +3 -0
- package/functions/challenges.lua +10 -0
- package/functions/character.d.ts +48 -0
- package/functions/character.lua +96 -0
- package/functions/charge.d.ts +54 -0
- package/functions/charge.lua +162 -0
- package/functions/chargeBar.d.ts +12 -0
- package/functions/chargeBar.lua +47 -0
- package/functions/collectibleCacheFlag.d.ts +23 -0
- package/functions/collectibleCacheFlag.lua +80 -0
- package/functions/collectibleSet.d.ts +9 -0
- package/functions/collectibleSet.lua +54 -0
- package/functions/collectibleTag.d.ts +16 -0
- package/functions/collectibleTag.lua +83 -0
- package/functions/collectibles.d.ts +211 -0
- package/functions/collectibles.lua +412 -0
- package/functions/color.d.ts +45 -0
- package/functions/color.lua +140 -0
- package/functions/debug.d.ts +27 -0
- package/functions/debug.lua +49 -0
- package/functions/deepCopy.d.ts +29 -0
- package/functions/deepCopy.lua +382 -0
- package/functions/deepCopyTests.d.ts +1 -0
- package/functions/deepCopyTests.lua +316 -0
- package/functions/direction.d.ts +4 -0
- package/functions/direction.lua +17 -0
- package/functions/doors.d.ts +117 -0
- package/functions/doors.lua +284 -0
- package/functions/easing.d.ts +30 -0
- package/functions/easing.lua +115 -0
- package/functions/eden.d.ts +3 -0
- package/functions/eden.lua +47 -0
- package/functions/entity.d.ts +131 -0
- package/functions/entity.lua +321 -0
- package/functions/entitySpecific.d.ts +264 -0
- package/functions/entitySpecific.lua +832 -0
- package/functions/entityTypes.d.ts +3 -0
- package/functions/entityTypes.lua +8 -0
- package/functions/enums.d.ts +80 -0
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- package/src/features/characterStats.ts +0 -61
- package/src/features/debugDisplay/debugDisplay.ts +0 -221
- package/src/features/debugDisplay/exports.ts +0 -368
- package/src/features/debugDisplay/v.ts +0 -65
- package/src/features/deployJSONRoom.ts +0 -672
- package/src/features/disableInputs.ts +0 -193
- package/src/features/disableSound.ts +0 -77
- package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
- package/src/features/extraConsoleCommands/init.ts +0 -334
- package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
- package/src/features/extraConsoleCommands/v.ts +0 -14
- package/src/features/fadeInRemover.ts +0 -60
- package/src/features/fastReset.ts +0 -75
- package/src/features/forgottenSwitch.ts +0 -50
- package/src/features/getCollectibleItemPoolType.ts +0 -66
- package/src/features/playerInventory.ts +0 -187
- package/src/features/ponyDetection.ts +0 -74
- package/src/features/preventCollectibleRotation.ts +0 -113
- package/src/features/runInNFrames.ts +0 -148
- package/src/features/saveDataManager/constants.ts +0 -4
- package/src/features/saveDataManager/exports.ts +0 -230
- package/src/features/saveDataManager/load.ts +0 -90
- package/src/features/saveDataManager/main.ts +0 -187
- package/src/features/saveDataManager/maps.ts +0 -13
- package/src/features/saveDataManager/merge.ts +0 -182
- package/src/features/saveDataManager/save.ts +0 -66
- package/src/features/saveDataManager/serializationBrand.ts +0 -15
- package/src/features/sirenHelpers.ts +0 -129
- package/src/features/taintedLazarusPlayers.ts +0 -113
- package/src/featuresInitialized.ts +0 -20
- package/src/functions/array.ts +0 -412
- package/src/functions/benchmark.ts +0 -36
- package/src/functions/bitwise.ts +0 -24
- package/src/functions/boss.ts +0 -227
- package/src/functions/cacheFlag.ts +0 -12
- package/src/functions/cards.ts +0 -267
- package/src/functions/challenges.ts +0 -11
- package/src/functions/character.ts +0 -124
- package/src/functions/charge.ts +0 -237
- package/src/functions/chargeBar.ts +0 -67
- package/src/functions/collectibleCacheFlag.ts +0 -90
- package/src/functions/collectibleSet.ts +0 -57
- package/src/functions/collectibleTag.ts +0 -89
- package/src/functions/collectibles.ts +0 -610
- package/src/functions/color.ts +0 -149
- package/src/functions/debug.ts +0 -65
- package/src/functions/deepCopy.ts +0 -508
- package/src/functions/deepCopyTests.ts +0 -390
- package/src/functions/direction.ts +0 -16
- package/src/functions/doors.ts +0 -343
- package/src/functions/easing.ts +0 -182
- package/src/functions/eden.ts +0 -47
- package/src/functions/entity.ts +0 -352
- package/src/functions/entitySpecific.ts +0 -889
- package/src/functions/entityTypes.ts +0 -6
- package/src/functions/enums.ts +0 -145
- package/src/functions/familiars.ts +0 -106
- package/src/functions/flag.ts +0 -165
- package/src/functions/flying.ts +0 -117
- package/src/functions/globals.ts +0 -249
- package/src/functions/gridEntity.ts +0 -511
- package/src/functions/gridEntitySpecific.ts +0 -112
- package/src/functions/input.ts +0 -139
- package/src/functions/isaacAPIClass.ts +0 -65
- package/src/functions/jsonHelpers.ts +0 -45
- package/src/functions/jsonRoom.ts +0 -100
- package/src/functions/kColor.ts +0 -130
- package/src/functions/language.ts +0 -13
- package/src/functions/level.ts +0 -31
- package/src/functions/log.ts +0 -660
- package/src/functions/map.ts +0 -56
- package/src/functions/math.ts +0 -149
- package/src/functions/mergeTests.ts +0 -288
- package/src/functions/npc.ts +0 -148
- package/src/functions/pickupVariants.ts +0 -60
- package/src/functions/pickups.ts +0 -449
- package/src/functions/pills.ts +0 -182
- package/src/functions/player.ts +0 -975
- package/src/functions/playerDataStructures.ts +0 -150
- package/src/functions/playerHealth.ts +0 -318
- package/src/functions/playerIndex.ts +0 -195
- package/src/functions/pocketItems.ts +0 -149
- package/src/functions/positionVelocity.ts +0 -188
- package/src/functions/random.ts +0 -77
- package/src/functions/revive.ts +0 -201
- package/src/functions/rng.ts +0 -177
- package/src/functions/roomData.ts +0 -199
- package/src/functions/roomGrid.ts +0 -109
- package/src/functions/roomShape.ts +0 -80
- package/src/functions/rooms.ts +0 -667
- package/src/functions/run.ts +0 -36
- package/src/functions/seeds.ts +0 -19
- package/src/functions/serialization.ts +0 -97
- package/src/functions/set.ts +0 -95
- package/src/functions/sound.ts +0 -9
- package/src/functions/spawnCollectible.ts +0 -104
- package/src/functions/sprite.ts +0 -107
- package/src/functions/stage.ts +0 -125
- package/src/functions/string.ts +0 -47
- package/src/functions/table.ts +0 -139
- package/src/functions/tears.ts +0 -32
- package/src/functions/transformations.ts +0 -137
- package/src/functions/trinketCacheFlag.ts +0 -60
- package/src/functions/trinketGive.ts +0 -157
- package/src/functions/trinkets.ts +0 -215
- package/src/functions/tstlClass.ts +0 -91
- package/src/functions/ui.ts +0 -138
- package/src/functions/utils.ts +0 -200
- package/src/functions/vector.ts +0 -145
- package/src/index.ts +0 -162
- package/src/initCustomCallbacks.ts +0 -120
- package/src/initFeatures.ts +0 -37
- package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
- package/src/interfaces/ChargeBarSprites.ts +0 -12
- package/src/interfaces/JSONDoor.ts +0 -13
- package/src/interfaces/JSONEntity.ts +0 -16
- package/src/interfaces/JSONRoom.ts +0 -36
- package/src/interfaces/JSONRooms.ts +0 -12
- package/src/interfaces/JSONSpawn.ts +0 -14
- package/src/interfaces/PlayerHealth.ts +0 -16
- package/src/interfaces/PocketItemDescription.ts +0 -9
- package/src/interfaces/SaveData.ts +0 -29
- package/src/interfaces/TrinketSituation.ts +0 -9
- package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
- package/src/maps/cardMap.ts +0 -209
- package/src/maps/characterMap.ts +0 -87
- package/src/maps/collectibleDescriptionMap.ts +0 -732
- package/src/maps/collectibleNameMap.ts +0 -731
- package/src/maps/defaultPlayerStatMap.ts +0 -17
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
- package/src/maps/gridEntityXMLMap.ts +0 -176
- package/src/maps/pillEffectMap.ts +0 -88
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
- package/src/maps/roomTypeMap.ts +0 -40
- package/src/maps/trinketDescriptionMap.ts +0 -200
- package/src/maps/trinketNameMap.ts +0 -198
- package/src/objects/LRoomShapeToRectangles.ts +0 -44
- package/src/objects/callbackRegisterFunctions.ts +0 -171
- package/src/objects/cardDescriptions.ts +0 -105
- package/src/objects/cardNames.ts +0 -105
- package/src/objects/cardTypes.ts +0 -104
- package/src/objects/challengeNames.ts +0 -52
- package/src/objects/characterNames.ts +0 -48
- package/src/objects/coinSubTypeToValue.ts +0 -14
- package/src/objects/colors.ts +0 -16
- package/src/objects/directionNames.ts +0 -11
- package/src/objects/directionToDegrees.ts +0 -11
- package/src/objects/directionToVector.ts +0 -12
- package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
- package/src/objects/doorSlotToDirection.ts +0 -14
- package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
- package/src/objects/languageNames.ts +0 -13
- package/src/objects/pillEffectClasses.ts +0 -63
- package/src/objects/pillEffectNames.ts +0 -57
- package/src/objects/pillEffectTypes.ts +0 -62
- package/src/objects/roomShapeBounds.ts +0 -71
- package/src/objects/roomShapeLayoutSizes.ts +0 -45
- package/src/objects/roomShapeToBottomRightPosition.ts +0 -25
- package/src/objects/roomShapeToDoorSlots.ts +0 -83
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
- package/src/objects/roomShapeToGridWidth.ts +0 -21
- package/src/objects/roomShapeToTopLeftPosition.ts +0 -26
- package/src/objects/roomShapeVolumes.ts +0 -38
- package/src/objects/roomTypeNames.ts +0 -36
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
- package/src/objects/stageTypeToLetter.ts +0 -15
- package/src/objects/transformationNames.ts +0 -20
- package/src/patchErrorFunctions.ts +0 -92
- package/src/sets/LRoomShapesSet.ts +0 -8
- package/src/sets/bossSets.ts +0 -470
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
- package/src/sets/charactersWithFreeDevilDealsSet.ts +0 -4
- package/src/sets/charactersWithNoRedHeartsSet.ts +0 -17
- package/src/sets/charactersWithNoSoulHeartsSet.ts +0 -14
- package/src/sets/chestPickupVariantsSet.ts +0 -16
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
- package/src/sets/lostStyleCharactersSet.ts +0 -13
- package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
- package/src/sets/redHeartSubTypesSet.ts +0 -7
- package/src/sets/sinEntityTypesSet.ts +0 -11
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
- package/src/sets/storyBossesSet.ts +0 -17
- package/src/types/AnyEntity.ts +0 -12
- package/src/types/AwaitingTextInput.d.ts +0 -2
- package/src/types/CollectibleIndex.ts +0 -14
- package/src/types/PickingUpItem.ts +0 -89
- package/src/types/PlayerIndex.ts +0 -13
- package/src/types/private/IsaacAPIClass.ts +0 -3
- package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
- package/src/types/private/TSTLClass.ts +0 -3
- package/src/upgradeMod.ts +0 -55
- package/tsconfig.json +0 -42
- package/typedoc.json +0 -158
- package/website-root.md +0 -11
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/// <reference types="isaac-typescript-definitions" />
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/**
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* A cached version of the class returned from the `Game()` constructor.
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*
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* Use this instead of invoking the constructor again for a miniscule performance increase.
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*
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* Caching the results of a this constructor is safe, but caching other classes (like `Level` or
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* `Room`) is not safe and can lead to the game crashing in certain situations.
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*/
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export declare const game: Game;
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/**
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* A cached version of the class returned from the `Isaac.GetItemConfig()` constructor.
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*
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* Use this instead of invoking the constructor again for a miniscule performance increase.
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*
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* Caching the results of a this constructor is safe, but caching other classes (like `Level` or
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* `Room`) is not safe and can lead to the game crashing in certain situations.
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*/
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export declare const itemConfig: import("isaac-typescript-definitions/types/ItemConfig").ItemConfig;
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/**
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* A cached version of the class returned from the `MusicManager()` constructor.
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*
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* Use this instead of invoking the constructor again for a miniscule performance increase.
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*
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* Caching the results of a this constructor is safe, but caching other classes (like `Level` or
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* `Room`) is not safe and can lead to the game crashing in certain situations.
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*/
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export declare const musicManager: MusicManager;
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/**
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* A cached version of the class returned from the `SFXManager()` constructor.
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*
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* Use this instead of invoking the constructor again for a miniscule performance increase.
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*
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* Caching the results of a this constructor is safe, but caching other classes (like `Level` or
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* `Room`) is not safe and can lead to the game crashing in certain situations.
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*/
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export declare const sfxManager: SFXManager;
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local ____exports = {}
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--- A cached version of the class returned from the `Game()` constructor.
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--
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-- Use this instead of invoking the constructor again for a miniscule performance increase.
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--
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-- Caching the results of a this constructor is safe, but caching other classes (like `Level` or
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-- `Room`) is not safe and can lead to the game crashing in certain situations.
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____exports.game = Game()
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--- A cached version of the class returned from the `Isaac.GetItemConfig()` constructor.
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--
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-- Use this instead of invoking the constructor again for a miniscule performance increase.
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--
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-- Caching the results of a this constructor is safe, but caching other classes (like `Level` or
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-- `Room`) is not safe and can lead to the game crashing in certain situations.
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____exports.itemConfig = Isaac.GetItemConfig()
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--- A cached version of the class returned from the `MusicManager()` constructor.
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--
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-- Use this instead of invoking the constructor again for a miniscule performance increase.
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--
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-- Caching the results of a this constructor is safe, but caching other classes (like `Level` or
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-- `Room`) is not safe and can lead to the game crashing in certain situations.
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____exports.musicManager = MusicManager()
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--- A cached version of the class returned from the `SFXManager()` constructor.
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--
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-- Use this instead of invoking the constructor again for a miniscule performance increase.
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--
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-- Caching the results of a this constructor is safe, but caching other classes (like `Level` or
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-- `Room`) is not safe and can lead to the game crashing in certain situations.
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____exports.sfxManager = SFXManager()
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return ____exports
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export {};
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local ____exports = {}
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local hasSubscriptions, postRender, postNewRoom, postPEffectUpdateReordered, checkWaitingForItemAnimation, postPlayerFatalDamage, preBerserkDeath, playerIsAboutToDie, logStateChanged, DEBUG, CustomReviveState, v
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
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local FamiliarVariant = ____isaac_2Dtypescript_2Ddefinitions.FamiliarVariant
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local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
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local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
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local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
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local ____cachedClasses = require("cachedClasses")
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local sfxManager = ____cachedClasses.sfxManager
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local ____ModCallbackCustom = require("enums.ModCallbackCustom")
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local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
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local ____runInNFrames = require("features.runInNFrames")
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local runNextGameFrame = ____runInNFrames.runNextGameFrame
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local ____exports = require("features.saveDataManager.exports")
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local saveDataManager = ____exports.saveDataManager
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local ____collectibles = require("functions.collectibles")
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local removeCollectibleFromItemTracker = ____collectibles.removeCollectibleFromItemTracker
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local ____entitySpecific = require("functions.entitySpecific")
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local removeAllFamiliars = ____entitySpecific.removeAllFamiliars
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local ____log = require("functions.log")
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local log = ____log.log
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local logError = ____log.logError
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local ____player = require("functions.player")
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local isCharacter = ____player.isCharacter
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local ____playerIndex = require("functions.playerIndex")
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local getPlayerFromIndex = ____playerIndex.getPlayerFromIndex
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local getPlayerIndex = ____playerIndex.getPlayerIndex
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local ____postCustomRevive = require("callbacks.subscriptions.postCustomRevive")
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local postCustomReviveFire = ____postCustomRevive.postCustomReviveFire
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local postCustomReviveHasSubscriptions = ____postCustomRevive.postCustomReviveHasSubscriptions
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local ____preCustomRevive = require("callbacks.subscriptions.preCustomRevive")
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local preCustomReviveFire = ____preCustomRevive.preCustomReviveFire
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local preCustomReviveHasSubscriptions = ____preCustomRevive.preCustomReviveHasSubscriptions
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function hasSubscriptions(self)
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return preCustomReviveHasSubscriptions(nil) or postCustomReviveHasSubscriptions(nil)
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end
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function postRender(self)
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if v.run.state ~= CustomReviveState.WAITING_FOR_ITEM_ANIMATION then
|
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return
|
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end
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sfxManager:Stop(SoundEffect.ONE_UP)
|
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end
|
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function postNewRoom(self)
|
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|
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if v.run.state ~= CustomReviveState.WAITING_FOR_ROOM_TRANSITION then
|
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return
|
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47
|
+
end
|
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v.run.state = CustomReviveState.WAITING_FOR_ITEM_ANIMATION
|
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logStateChanged(nil)
|
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50
|
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end
|
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function postPEffectUpdateReordered(self, player)
|
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checkWaitingForItemAnimation(nil, player)
|
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|
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end
|
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function checkWaitingForItemAnimation(self, player)
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if v.run.state ~= CustomReviveState.WAITING_FOR_ITEM_ANIMATION then
|
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return
|
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end
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if v.run.dyingPlayerIndex == nil then
|
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return
|
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end
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local playerIndex = getPlayerIndex(nil, player)
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if playerIndex ~= v.run.dyingPlayerIndex then
|
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return
|
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+
end
|
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local playerToCheckHoldingItem = player
|
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66
|
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if isCharacter(nil, player, PlayerType.THE_SOUL_B) then
|
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local forgottenBody = player:GetOtherTwin()
|
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if forgottenBody ~= nil then
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playerToCheckHoldingItem = forgottenBody
|
|
70
|
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end
|
|
71
|
+
end
|
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|
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if not playerToCheckHoldingItem:IsHoldingItem() then
|
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+
return
|
|
74
|
+
end
|
|
75
|
+
if v.run.revivalType ~= nil then
|
|
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|
+
postCustomReviveFire(nil, playerToCheckHoldingItem, v.run.revivalType)
|
|
77
|
+
end
|
|
78
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v.run.state = CustomReviveState.DISABLED
|
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v.run.revivalType = nil
|
|
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v.run.dyingPlayerIndex = nil
|
|
81
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logStateChanged(nil)
|
|
82
|
+
end
|
|
83
|
+
function postPlayerFatalDamage(self, player)
|
|
84
|
+
if not hasSubscriptions(nil) then
|
|
85
|
+
return
|
|
86
|
+
end
|
|
87
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+
playerIsAboutToDie(nil, player)
|
|
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|
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end
|
|
89
|
+
function preBerserkDeath(self, player)
|
|
90
|
+
if not hasSubscriptions(nil) then
|
|
91
|
+
return
|
|
92
|
+
end
|
|
93
|
+
playerIsAboutToDie(nil, player)
|
|
94
|
+
end
|
|
95
|
+
function playerIsAboutToDie(self, player)
|
|
96
|
+
local revivalType = preCustomReviveFire(nil, player)
|
|
97
|
+
if revivalType == nil then
|
|
98
|
+
return
|
|
99
|
+
end
|
|
100
|
+
v.run.state = CustomReviveState.WAITING_FOR_ROOM_TRANSITION
|
|
101
|
+
v.run.revivalType = revivalType
|
|
102
|
+
v.run.dyingPlayerIndex = getPlayerIndex(nil, player)
|
|
103
|
+
logStateChanged(nil)
|
|
104
|
+
player:AddCollectible(CollectibleType.ONE_UP, 0, false)
|
|
105
|
+
removeAllFamiliars(nil, FamiliarVariant.ONE_UP)
|
|
106
|
+
removeCollectibleFromItemTracker(nil, CollectibleType.ONE_UP)
|
|
107
|
+
local playerIndex = getPlayerIndex(nil, player)
|
|
108
|
+
runNextGameFrame(
|
|
109
|
+
nil,
|
|
110
|
+
function()
|
|
111
|
+
local futurePlayer = getPlayerFromIndex(nil, playerIndex)
|
|
112
|
+
if futurePlayer == nil then
|
|
113
|
+
return
|
|
114
|
+
end
|
|
115
|
+
if futurePlayer:IsDead() then
|
|
116
|
+
return
|
|
117
|
+
end
|
|
118
|
+
logError("The player is still alive after initializing a custom revive. Explicitly killing the player.")
|
|
119
|
+
futurePlayer:Kill()
|
|
120
|
+
end
|
|
121
|
+
)
|
|
122
|
+
end
|
|
123
|
+
function logStateChanged(self)
|
|
124
|
+
if DEBUG then
|
|
125
|
+
log(((("Custom revive state changed: " .. tostring(CustomReviveState[v.run.state])) .. " (") .. tostring(v.run.state)) .. ")")
|
|
126
|
+
end
|
|
127
|
+
end
|
|
128
|
+
DEBUG = false
|
|
129
|
+
CustomReviveState = CustomReviveState or ({})
|
|
130
|
+
CustomReviveState.DISABLED = 0
|
|
131
|
+
CustomReviveState[CustomReviveState.DISABLED] = "DISABLED"
|
|
132
|
+
CustomReviveState.WAITING_FOR_ROOM_TRANSITION = 1
|
|
133
|
+
CustomReviveState[CustomReviveState.WAITING_FOR_ROOM_TRANSITION] = "WAITING_FOR_ROOM_TRANSITION"
|
|
134
|
+
CustomReviveState.WAITING_FOR_ITEM_ANIMATION = 2
|
|
135
|
+
CustomReviveState[CustomReviveState.WAITING_FOR_ITEM_ANIMATION] = "WAITING_FOR_ITEM_ANIMATION"
|
|
136
|
+
v = {run = {state = CustomReviveState.DISABLED, revivalType = nil, dyingPlayerIndex = nil}}
|
|
137
|
+
---
|
|
138
|
+
-- @internal
|
|
139
|
+
function ____exports.customReviveCallbacksInit(self, mod)
|
|
140
|
+
saveDataManager(nil, "customRevive", v, hasSubscriptions)
|
|
141
|
+
mod:AddCallback(ModCallback.POST_RENDER, postRender)
|
|
142
|
+
mod:AddCallback(ModCallback.POST_NEW_ROOM, postNewRoom)
|
|
143
|
+
mod:AddCallbackCustom(ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED, postPEffectUpdateReordered)
|
|
144
|
+
mod:AddCallbackCustom(ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE, postPlayerFatalDamage)
|
|
145
|
+
mod:AddCallbackCustom(ModCallbackCustom.PRE_BERSERK_DEATH, preBerserkDeath)
|
|
146
|
+
end
|
|
147
|
+
return ____exports
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__New = ____lualib.__TS__New
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local hasSubscriptions, postPEffectUpdateReordered, queueEmpty, queueNotEmpty, v
|
|
5
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
6
|
+
local ItemType = ____isaac_2Dtypescript_2Ddefinitions.ItemType
|
|
7
|
+
local ____DefaultMap = require("classes.DefaultMap")
|
|
8
|
+
local DefaultMap = ____DefaultMap.DefaultMap
|
|
9
|
+
local ____ModCallbackCustom = require("enums.ModCallbackCustom")
|
|
10
|
+
local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
|
|
11
|
+
local ____exports = require("features.saveDataManager.exports")
|
|
12
|
+
local saveDataManager = ____exports.saveDataManager
|
|
13
|
+
local ____playerDataStructures = require("functions.playerDataStructures")
|
|
14
|
+
local defaultMapGetPlayer = ____playerDataStructures.defaultMapGetPlayer
|
|
15
|
+
local ____PickingUpItem = require("types.PickingUpItem")
|
|
16
|
+
local newPickingUpItem = ____PickingUpItem.newPickingUpItem
|
|
17
|
+
local resetPickingUpItem = ____PickingUpItem.resetPickingUpItem
|
|
18
|
+
local ____postItemPickup = require("callbacks.subscriptions.postItemPickup")
|
|
19
|
+
local postItemPickupFire = ____postItemPickup.postItemPickupFire
|
|
20
|
+
local postItemPickupHasSubscriptions = ____postItemPickup.postItemPickupHasSubscriptions
|
|
21
|
+
local ____preItemPickup = require("callbacks.subscriptions.preItemPickup")
|
|
22
|
+
local preItemPickupFire = ____preItemPickup.preItemPickupFire
|
|
23
|
+
local preItemPickupHasSubscriptions = ____preItemPickup.preItemPickupHasSubscriptions
|
|
24
|
+
function hasSubscriptions(self)
|
|
25
|
+
return preItemPickupHasSubscriptions(nil) or postItemPickupHasSubscriptions(nil)
|
|
26
|
+
end
|
|
27
|
+
function postPEffectUpdateReordered(self, player)
|
|
28
|
+
if not hasSubscriptions(nil) then
|
|
29
|
+
return
|
|
30
|
+
end
|
|
31
|
+
local pickingUpItem = defaultMapGetPlayer(nil, v.run.playersPickingUpItemMap, player)
|
|
32
|
+
if player:IsItemQueueEmpty() then
|
|
33
|
+
queueEmpty(nil, player, pickingUpItem)
|
|
34
|
+
else
|
|
35
|
+
queueNotEmpty(nil, player, pickingUpItem)
|
|
36
|
+
end
|
|
37
|
+
end
|
|
38
|
+
function queueEmpty(self, player, pickingUpItem)
|
|
39
|
+
if pickingUpItem.itemType == ItemType.NULL or pickingUpItem.subType == 0 then
|
|
40
|
+
return
|
|
41
|
+
end
|
|
42
|
+
postItemPickupFire(nil, player, pickingUpItem)
|
|
43
|
+
resetPickingUpItem(nil, pickingUpItem)
|
|
44
|
+
end
|
|
45
|
+
function queueNotEmpty(self, player, pickingUpItem)
|
|
46
|
+
local queuedItem = player.QueuedItem.Item
|
|
47
|
+
if queuedItem == nil or queuedItem.Type == ItemType.NULL then
|
|
48
|
+
return
|
|
49
|
+
end
|
|
50
|
+
if queuedItem.Type ~= pickingUpItem.itemType or queuedItem.ID ~= pickingUpItem.subType then
|
|
51
|
+
pickingUpItem.itemType = queuedItem.Type
|
|
52
|
+
pickingUpItem.subType = queuedItem.ID
|
|
53
|
+
preItemPickupFire(nil, player, pickingUpItem)
|
|
54
|
+
end
|
|
55
|
+
end
|
|
56
|
+
v = {run = {playersPickingUpItemMap = __TS__New(
|
|
57
|
+
DefaultMap,
|
|
58
|
+
function() return newPickingUpItem(nil) end
|
|
59
|
+
)}}
|
|
60
|
+
---
|
|
61
|
+
-- @internal
|
|
62
|
+
function ____exports.itemPickupCallbacksInit(self, mod)
|
|
63
|
+
saveDataManager(nil, "itemPickup", v, hasSubscriptions)
|
|
64
|
+
mod:AddCallbackCustom(ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED, postPEffectUpdateReordered)
|
|
65
|
+
end
|
|
66
|
+
return ____exports
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local Set = ____lualib.Set
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local hasSubscriptions, postBombUpdate, v
|
|
6
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
7
|
+
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
8
|
+
local ____exports = require("features.saveDataManager.exports")
|
|
9
|
+
local saveDataManager = ____exports.saveDataManager
|
|
10
|
+
local ____postBombInitLate = require("callbacks.subscriptions.postBombInitLate")
|
|
11
|
+
local postBombInitLateFire = ____postBombInitLate.postBombInitLateFire
|
|
12
|
+
local postBombInitLateHasSubscriptions = ____postBombInitLate.postBombInitLateHasSubscriptions
|
|
13
|
+
function hasSubscriptions(self)
|
|
14
|
+
return postBombInitLateHasSubscriptions(nil)
|
|
15
|
+
end
|
|
16
|
+
function postBombUpdate(self, bomb)
|
|
17
|
+
if not hasSubscriptions(nil) then
|
|
18
|
+
return
|
|
19
|
+
end
|
|
20
|
+
local index = GetPtrHash(bomb)
|
|
21
|
+
if not v.room.firedSet:has(index) then
|
|
22
|
+
v.room.firedSet:add(index)
|
|
23
|
+
postBombInitLateFire(nil, bomb)
|
|
24
|
+
end
|
|
25
|
+
end
|
|
26
|
+
v = {room = {firedSet = __TS__New(Set)}}
|
|
27
|
+
---
|
|
28
|
+
-- @internal
|
|
29
|
+
function ____exports.postBombInitLateCallbackInit(self, mod)
|
|
30
|
+
saveDataManager(nil, "postBombInitLate", v, hasSubscriptions)
|
|
31
|
+
mod:AddCallback(ModCallback.POST_BOMB_UPDATE, postBombUpdate)
|
|
32
|
+
end
|
|
33
|
+
return ____exports
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local Set = ____lualib.Set
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local Map = ____lualib.Map
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local hasSubscriptions, postKnifeRender, postKnifeRenderBoneClub, boneClubAnimationChanged, BONE_SWING_ANIMATIONS, v
|
|
7
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
8
|
+
local KnifeVariant = ____isaac_2Dtypescript_2Ddefinitions.KnifeVariant
|
|
9
|
+
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
10
|
+
local ____exports = require("features.saveDataManager.exports")
|
|
11
|
+
local saveDataManager = ____exports.saveDataManager
|
|
12
|
+
local ____postBoneSwing = require("callbacks.subscriptions.postBoneSwing")
|
|
13
|
+
local postBoneSwingFire = ____postBoneSwing.postBoneSwingFire
|
|
14
|
+
local postBoneSwingHasSubscriptions = ____postBoneSwing.postBoneSwingHasSubscriptions
|
|
15
|
+
function hasSubscriptions(self)
|
|
16
|
+
return postBoneSwingHasSubscriptions(nil)
|
|
17
|
+
end
|
|
18
|
+
function postKnifeRender(self, knife)
|
|
19
|
+
if not hasSubscriptions(nil) then
|
|
20
|
+
return
|
|
21
|
+
end
|
|
22
|
+
if knife.Variant ~= KnifeVariant.BONE_CLUB then
|
|
23
|
+
return
|
|
24
|
+
end
|
|
25
|
+
postKnifeRenderBoneClub(nil, knife)
|
|
26
|
+
end
|
|
27
|
+
function postKnifeRenderBoneClub(self, boneClub)
|
|
28
|
+
local sprite = boneClub:GetSprite()
|
|
29
|
+
local animation = sprite:GetAnimation()
|
|
30
|
+
local ptrHash = GetPtrHash(boneClub)
|
|
31
|
+
local animationOnLastFrame = v.room.boneClubAnimations:get(ptrHash)
|
|
32
|
+
v.room.boneClubAnimations:set(ptrHash, animation)
|
|
33
|
+
if animationOnLastFrame ~= nil and animation ~= animationOnLastFrame then
|
|
34
|
+
boneClubAnimationChanged(nil, boneClub, animation)
|
|
35
|
+
end
|
|
36
|
+
end
|
|
37
|
+
function boneClubAnimationChanged(self, boneClub, animation)
|
|
38
|
+
if BONE_SWING_ANIMATIONS:has(animation) then
|
|
39
|
+
postBoneSwingFire(nil, boneClub)
|
|
40
|
+
end
|
|
41
|
+
end
|
|
42
|
+
BONE_SWING_ANIMATIONS = __TS__New(Set, {"Swing", "Swing2", "Spin"})
|
|
43
|
+
v = {room = {boneClubAnimations = __TS__New(Map)}}
|
|
44
|
+
---
|
|
45
|
+
-- @internal
|
|
46
|
+
function ____exports.postBoneSwingCallbackInit(self, mod)
|
|
47
|
+
saveDataManager(nil, "postBoneSwing", v, hasSubscriptions)
|
|
48
|
+
mod:AddCallback(ModCallback.POST_KNIFE_RENDER, postKnifeRender)
|
|
49
|
+
end
|
|
50
|
+
return ____exports
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local Set = ____lualib.Set
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local hasSubscriptions, postPickupInitCollectible, v
|
|
6
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
7
|
+
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
8
|
+
local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
|
|
9
|
+
local ____exports = require("features.saveDataManager.exports")
|
|
10
|
+
local saveDataManager = ____exports.saveDataManager
|
|
11
|
+
local ____collectibles = require("functions.collectibles")
|
|
12
|
+
local getCollectibleIndex = ____collectibles.getCollectibleIndex
|
|
13
|
+
local ____postCollectibleInitFirst = require("callbacks.subscriptions.postCollectibleInitFirst")
|
|
14
|
+
local postCollectibleInitFirstFire = ____postCollectibleInitFirst.postCollectibleInitFirstFire
|
|
15
|
+
local postCollectibleInitFirstHasSubscriptions = ____postCollectibleInitFirst.postCollectibleInitFirstHasSubscriptions
|
|
16
|
+
function hasSubscriptions(self)
|
|
17
|
+
return postCollectibleInitFirstHasSubscriptions(nil)
|
|
18
|
+
end
|
|
19
|
+
function postPickupInitCollectible(self, collectible)
|
|
20
|
+
local collectibleIndex = getCollectibleIndex(nil, collectible)
|
|
21
|
+
if v.run.seenCollectibles:has(collectibleIndex) then
|
|
22
|
+
return
|
|
23
|
+
end
|
|
24
|
+
v.run.seenCollectibles:add(collectibleIndex)
|
|
25
|
+
postCollectibleInitFirstFire(nil, collectible)
|
|
26
|
+
end
|
|
27
|
+
v = {run = {seenCollectibles = __TS__New(Set)}}
|
|
28
|
+
---
|
|
29
|
+
-- @internal
|
|
30
|
+
function ____exports.postCollectibleInitFirstCallbackInit(self, mod)
|
|
31
|
+
saveDataManager(nil, "postCollectibleInitFirst", v, hasSubscriptions)
|
|
32
|
+
mod:AddCallback(ModCallback.POST_PICKUP_INIT, postPickupInitCollectible, PickupVariant.COLLECTIBLE)
|
|
33
|
+
end
|
|
34
|
+
return ____exports
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,121 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local Map = ____lualib.Map
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local hasSubscriptions, entityTakeDmgPlayer, setDamageFrame, isPotentialNaturalTeleportFromSacrificeRoom, incrementNumSacrifices, postPlayerRenderPlayer, playerIsTeleportingFromCursedTeleport, v
|
|
6
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
7
|
+
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
8
|
+
local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
|
|
9
|
+
local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
|
|
10
|
+
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
11
|
+
local PlayerVariant = ____isaac_2Dtypescript_2Ddefinitions.PlayerVariant
|
|
12
|
+
local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
|
|
13
|
+
local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
|
|
14
|
+
local ____cachedClasses = require("cachedClasses")
|
|
15
|
+
local game = ____cachedClasses.game
|
|
16
|
+
local ____exports = require("features.saveDataManager.exports")
|
|
17
|
+
local saveDataManager = ____exports.saveDataManager
|
|
18
|
+
local ____flag = require("functions.flag")
|
|
19
|
+
local hasFlag = ____flag.hasFlag
|
|
20
|
+
local ____player = require("functions.player")
|
|
21
|
+
local getPlayerNumHitsRemaining = ____player.getPlayerNumHitsRemaining
|
|
22
|
+
local ____playerDataStructures = require("functions.playerDataStructures")
|
|
23
|
+
local mapGetPlayer = ____playerDataStructures.mapGetPlayer
|
|
24
|
+
local mapSetPlayer = ____playerDataStructures.mapSetPlayer
|
|
25
|
+
local ____postCursedTeleport = require("callbacks.subscriptions.postCursedTeleport")
|
|
26
|
+
local postCursedTeleportFire = ____postCursedTeleport.postCursedTeleportFire
|
|
27
|
+
local postCursedTeleportHasSubscriptions = ____postCursedTeleport.postCursedTeleportHasSubscriptions
|
|
28
|
+
function hasSubscriptions(self)
|
|
29
|
+
return postCursedTeleportHasSubscriptions(nil)
|
|
30
|
+
end
|
|
31
|
+
function entityTakeDmgPlayer(self, tookDamage, _damageAmount, damageFlags, _damageSource, _damageCountdownFrames)
|
|
32
|
+
if not hasSubscriptions(nil) then
|
|
33
|
+
return
|
|
34
|
+
end
|
|
35
|
+
incrementNumSacrifices(nil, damageFlags)
|
|
36
|
+
setDamageFrame(nil, tookDamage, damageFlags)
|
|
37
|
+
end
|
|
38
|
+
function setDamageFrame(self, tookDamage, damageFlags)
|
|
39
|
+
local gameFrameCount = game:GetFrameCount()
|
|
40
|
+
local player = tookDamage:ToPlayer()
|
|
41
|
+
if player == nil then
|
|
42
|
+
return
|
|
43
|
+
end
|
|
44
|
+
local trackingArray = mapGetPlayer(nil, v.run.playersDamageFrameMap, player)
|
|
45
|
+
if trackingArray ~= nil then
|
|
46
|
+
local lastDamageFrame, callbackFiredOnThisFrame = table.unpack(trackingArray)
|
|
47
|
+
if lastDamageFrame == gameFrameCount and callbackFiredOnThisFrame then
|
|
48
|
+
return
|
|
49
|
+
end
|
|
50
|
+
end
|
|
51
|
+
if isPotentialNaturalTeleportFromSacrificeRoom(nil, damageFlags) then
|
|
52
|
+
return
|
|
53
|
+
end
|
|
54
|
+
local newTrackingArray = {gameFrameCount, false}
|
|
55
|
+
mapSetPlayer(nil, v.run.playersDamageFrameMap, player, newTrackingArray)
|
|
56
|
+
end
|
|
57
|
+
function isPotentialNaturalTeleportFromSacrificeRoom(self, damageFlags)
|
|
58
|
+
local room = game:GetRoom()
|
|
59
|
+
local roomType = room:GetType()
|
|
60
|
+
local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.SPIKES)
|
|
61
|
+
return roomType == RoomType.SACRIFICE and isSpikeDamage and (v.level.numSacrifices == 6 or v.level.numSacrifices >= 12)
|
|
62
|
+
end
|
|
63
|
+
function incrementNumSacrifices(self, damageFlags)
|
|
64
|
+
local room = game:GetRoom()
|
|
65
|
+
local roomType = room:GetType()
|
|
66
|
+
local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.SPIKES)
|
|
67
|
+
if roomType == RoomType.SACRIFICE and isSpikeDamage then
|
|
68
|
+
local ____v_level_0, ____numSacrifices_1 = v.level, "numSacrifices"
|
|
69
|
+
____v_level_0[____numSacrifices_1] = ____v_level_0[____numSacrifices_1] + 1
|
|
70
|
+
end
|
|
71
|
+
end
|
|
72
|
+
function postPlayerRenderPlayer(self, player)
|
|
73
|
+
if not hasSubscriptions(nil) then
|
|
74
|
+
return
|
|
75
|
+
end
|
|
76
|
+
local trackingArray = mapGetPlayer(nil, v.run.playersDamageFrameMap, player)
|
|
77
|
+
if trackingArray == nil then
|
|
78
|
+
return
|
|
79
|
+
end
|
|
80
|
+
local lastDamageFrame, callbackActivatedOnThisFrame = table.unpack(trackingArray)
|
|
81
|
+
if not playerIsTeleportingFromCursedTeleport(nil, player, lastDamageFrame) then
|
|
82
|
+
return
|
|
83
|
+
end
|
|
84
|
+
if callbackActivatedOnThisFrame then
|
|
85
|
+
return
|
|
86
|
+
end
|
|
87
|
+
local gameFrameCount = game:GetFrameCount()
|
|
88
|
+
local newTrackingArray = {gameFrameCount, true}
|
|
89
|
+
mapSetPlayer(nil, v.run.playersDamageFrameMap, player, newTrackingArray)
|
|
90
|
+
postCursedTeleportFire(nil, player)
|
|
91
|
+
end
|
|
92
|
+
function playerIsTeleportingFromCursedTeleport(self, player, lastDamageFrame)
|
|
93
|
+
local gameFrameCount = game:GetFrameCount()
|
|
94
|
+
if gameFrameCount ~= lastDamageFrame then
|
|
95
|
+
return false
|
|
96
|
+
end
|
|
97
|
+
local sprite = player:GetSprite()
|
|
98
|
+
if not sprite:IsPlaying("TeleportUp") or sprite:GetFrame() ~= 1 then
|
|
99
|
+
return false
|
|
100
|
+
end
|
|
101
|
+
if player:HasCollectible(CollectibleType.CURSED_EYE) then
|
|
102
|
+
return true
|
|
103
|
+
end
|
|
104
|
+
local numHitsRemaining = getPlayerNumHitsRemaining(nil, player)
|
|
105
|
+
if player:HasTrinket(TrinketType.CURSED_SKULL) and numHitsRemaining == 1 then
|
|
106
|
+
return true
|
|
107
|
+
end
|
|
108
|
+
return false
|
|
109
|
+
end
|
|
110
|
+
v = {
|
|
111
|
+
run = {playersDamageFrameMap = __TS__New(Map)},
|
|
112
|
+
level = {numSacrifices = 0}
|
|
113
|
+
}
|
|
114
|
+
---
|
|
115
|
+
-- @internal
|
|
116
|
+
function ____exports.postCursedTeleportCallbackInit(self, mod)
|
|
117
|
+
saveDataManager(nil, "postCursedTeleport", v, hasSubscriptions)
|
|
118
|
+
mod:AddCallback(ModCallback.ENTITY_TAKE_DMG, entityTakeDmgPlayer, EntityType.PLAYER)
|
|
119
|
+
mod:AddCallback(ModCallback.POST_PLAYER_RENDER, postPlayerRenderPlayer, PlayerVariant.PLAYER)
|
|
120
|
+
end
|
|
121
|
+
return ____exports
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
import { DoorSlot, EffectVariant } from "isaac-typescript-definitions";
|
|
2
|
+
import { ModUpgraded } from "../classes/ModUpgraded";
|
|
3
|
+
/**
|
|
4
|
+
* `isaacscript-common` provides custom doors that can be spawned where any wall segment is. If you
|
|
5
|
+
* use this feature, you must first call this initialization function at the beginning of your mod.
|
|
6
|
+
*
|
|
7
|
+
* Each kind of custom door that you create must have an entry in the "content/entities2.xml" file,
|
|
8
|
+
* like so:
|
|
9
|
+
*
|
|
10
|
+
* ```xml
|
|
11
|
+
* <entity id="1000" name="Foo Custom Door" anm2path="grid/door_foo.anm2" />
|
|
12
|
+
* ```
|
|
13
|
+
*
|
|
14
|
+
* (Custom door entities must have an id of "1000", which corresponds to an effect. If you do not
|
|
15
|
+
* specify the variant, then the game will automatically assign it.)
|
|
16
|
+
*
|
|
17
|
+
* Next, pass the variant into this function:
|
|
18
|
+
*
|
|
19
|
+
* ```ts
|
|
20
|
+
* const modVanilla = RegisterMod("My Mod", 1);
|
|
21
|
+
* const mod = upgradeMod(modVanilla);
|
|
22
|
+
* const fooEffectVariant = Isaac.GetEntityVariantByName("Foo Custom Door");
|
|
23
|
+
* initCustomDoor(mod, fooEffectVariant);
|
|
24
|
+
* ```
|
|
25
|
+
*
|
|
26
|
+
* Also see the `spawnCustomDoor` function.
|
|
27
|
+
*/
|
|
28
|
+
export declare function initCustomDoor(mod: ModUpgraded, effectVariant: EffectVariant): void;
|
|
29
|
+
/**
|
|
30
|
+
* Helper function to spawn a custom door. This is intended to be called from the `POST_NEW_ROOM`
|
|
31
|
+
* callback when the player enters a room that should have a custom door. (You could also call it
|
|
32
|
+
* from another callback if you want the door to appear e.g. after clearing all enemies.)
|
|
33
|
+
*
|
|
34
|
+
* Like other entities, the door is not persistent, so you must spawn it every time when re-entering
|
|
35
|
+
* the room.
|
|
36
|
+
*
|
|
37
|
+
* Handle when a player enters the door by hooking the custom `POST_CUSTOM_DOOR_ENTER` callback.
|
|
38
|
+
*
|
|
39
|
+
* The custom door is an `EntityEffect`. You can manually open or close the door by modifying its
|
|
40
|
+
* state. (The values to use correspond to the `DoorState` enum.)
|
|
41
|
+
*
|
|
42
|
+
* This function will throw a runtime error if:
|
|
43
|
+
* - the door slot already has a vanilla door
|
|
44
|
+
* - the door slot already has a custom door
|
|
45
|
+
* - the tile at the door slot does not have a wall
|
|
46
|
+
*
|
|
47
|
+
* Before using this function, you must first initialize the effect/door variant with the
|
|
48
|
+
* `initCustomDoor` function.
|
|
49
|
+
*/
|
|
50
|
+
export declare function spawnCustomDoor(effectVariant: EffectVariant, doorSlot: DoorSlot): EntityEffect;
|