isaacscript-common 2.3.0 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1035) hide show
  1. package/cachedClasses.d.ts +37 -0
  2. package/cachedClasses.lua +30 -0
  3. package/callbacks/customRevive.d.ts +1 -0
  4. package/callbacks/customRevive.lua +147 -0
  5. package/callbacks/itemPickup.d.ts +1 -0
  6. package/callbacks/itemPickup.lua +66 -0
  7. package/callbacks/postBombInitLate.d.ts +1 -0
  8. package/callbacks/postBombInitLate.lua +33 -0
  9. package/callbacks/postBoneSwing.d.ts +1 -0
  10. package/callbacks/postBoneSwing.lua +50 -0
  11. package/callbacks/postCollectibleInitFirst.d.ts +1 -0
  12. package/callbacks/postCollectibleInitFirst.lua +34 -0
  13. package/callbacks/postCursedTeleport.d.ts +1 -0
  14. package/callbacks/postCursedTeleport.lua +121 -0
  15. package/callbacks/postCustomDoorEnter.d.ts +50 -0
  16. package/callbacks/postCustomDoorEnter.lua +247 -0
  17. package/callbacks/postDoorRender.d.ts +1 -0
  18. package/callbacks/postDoorRender.lua +26 -0
  19. package/callbacks/postDoorUpdate.d.ts +1 -0
  20. package/callbacks/postDoorUpdate.lua +26 -0
  21. package/callbacks/postEffectInitLate.d.ts +1 -0
  22. package/callbacks/postEffectInitLate.lua +33 -0
  23. package/callbacks/postEffectStateChanged.d.ts +1 -0
  24. package/callbacks/postEffectStateChanged.lua +39 -0
  25. package/callbacks/postEsauJr.d.ts +1 -0
  26. package/callbacks/postEsauJr.lua +69 -0
  27. package/callbacks/postFamiliarInitLate.d.ts +1 -0
  28. package/callbacks/postFamiliarInitLate.lua +33 -0
  29. package/callbacks/postFamiliarStateChanged.d.ts +1 -0
  30. package/callbacks/postFamiliarStateChanged.lua +39 -0
  31. package/callbacks/postFlip.d.ts +1 -0
  32. package/callbacks/postFlip.lua +63 -0
  33. package/callbacks/postGreedModeWave.d.ts +1 -0
  34. package/callbacks/postGreedModeWave.lua +34 -0
  35. package/callbacks/postGridEntity.d.ts +1 -0
  36. package/callbacks/postGridEntity.lua +107 -0
  37. package/callbacks/postGridEntityCollision.d.ts +1 -0
  38. package/callbacks/postGridEntityCollision.lua +67 -0
  39. package/callbacks/postGridEntityRender.d.ts +1 -0
  40. package/callbacks/postGridEntityRender.lua +26 -0
  41. package/callbacks/postHolyMantleRemoved.d.ts +1 -0
  42. package/callbacks/postHolyMantleRemoved.lua +41 -0
  43. package/callbacks/postItemDischarged.d.ts +2 -0
  44. package/callbacks/postItemDischarged.lua +104 -0
  45. package/callbacks/postKnifeInitLate.d.ts +1 -0
  46. package/callbacks/postKnifeInitLate.lua +33 -0
  47. package/callbacks/postLaserInitLate.d.ts +1 -0
  48. package/callbacks/postLaserInitLate.lua +33 -0
  49. package/callbacks/postNPCInitLate.d.ts +1 -0
  50. package/callbacks/postNPCInitLate.lua +33 -0
  51. package/callbacks/postNPCStateChanged.d.ts +1 -0
  52. package/callbacks/postNPCStateChanged.lua +39 -0
  53. package/callbacks/postNewRoomEarly.d.ts +1 -0
  54. package/callbacks/postNewRoomEarly.lua +67 -0
  55. package/callbacks/postPickupCollect.d.ts +1 -0
  56. package/callbacks/postPickupCollect.lua +41 -0
  57. package/callbacks/postPickupInitLate.d.ts +1 -0
  58. package/callbacks/postPickupInitLate.lua +33 -0
  59. package/callbacks/postPickupStateChanged.d.ts +1 -0
  60. package/callbacks/postPickupStateChanged.lua +39 -0
  61. package/callbacks/postPitRender.d.ts +1 -0
  62. package/callbacks/postPitRender.lua +26 -0
  63. package/callbacks/postPitUpdate.d.ts +1 -0
  64. package/callbacks/postPitUpdate.lua +26 -0
  65. package/callbacks/postPlayerChangeHealth.d.ts +1 -0
  66. package/callbacks/postPlayerChangeHealth.lua +52 -0
  67. package/callbacks/postPlayerChangeType.d.ts +1 -0
  68. package/callbacks/postPlayerChangeType.lua +41 -0
  69. package/callbacks/postPlayerFatalDamage.d.ts +1 -0
  70. package/callbacks/postPlayerFatalDamage.lua +73 -0
  71. package/callbacks/postPlayerInitLate.d.ts +1 -0
  72. package/callbacks/postPlayerInitLate.lua +35 -0
  73. package/callbacks/postPlayerReordered.d.ts +1 -0
  74. package/callbacks/postPlayerReordered.lua +114 -0
  75. package/callbacks/postPoopRender.d.ts +1 -0
  76. package/callbacks/postPoopRender.lua +26 -0
  77. package/callbacks/postPoopUpdate.d.ts +1 -0
  78. package/callbacks/postPoopUpdate.lua +26 -0
  79. package/callbacks/postPressurePlateRender.d.ts +1 -0
  80. package/callbacks/postPressurePlateRender.lua +26 -0
  81. package/callbacks/postPressurePlateUpdate.d.ts +1 -0
  82. package/callbacks/postPressurePlateUpdate.lua +26 -0
  83. package/callbacks/postProjectileInitLate.d.ts +1 -0
  84. package/callbacks/postProjectileInitLate.lua +33 -0
  85. package/callbacks/postPurchase.d.ts +1 -0
  86. package/callbacks/postPurchase.lua +51 -0
  87. package/callbacks/postRockRender.d.ts +1 -0
  88. package/callbacks/postRockRender.lua +26 -0
  89. package/callbacks/postRockUpdate.d.ts +1 -0
  90. package/callbacks/postRockUpdate.lua +26 -0
  91. package/callbacks/postRoomClearChanged.d.ts +1 -0
  92. package/callbacks/postRoomClearChanged.lua +42 -0
  93. package/callbacks/postSacrifice.d.ts +1 -0
  94. package/callbacks/postSacrifice.lua +44 -0
  95. package/callbacks/postSlotInitUpdate.d.ts +1 -0
  96. package/callbacks/postSlotInitUpdate.lua +53 -0
  97. package/callbacks/postSlotRender.d.ts +1 -0
  98. package/callbacks/postSlotRender.lua +76 -0
  99. package/callbacks/postSpikesRender.d.ts +1 -0
  100. package/callbacks/postSpikesRender.lua +26 -0
  101. package/callbacks/postSpikesUpdate.d.ts +1 -0
  102. package/callbacks/postSpikesUpdate.lua +26 -0
  103. package/callbacks/postTNTRender.d.ts +1 -0
  104. package/callbacks/postTNTRender.lua +26 -0
  105. package/callbacks/postTNTUpdate.d.ts +1 -0
  106. package/callbacks/postTNTUpdate.lua +26 -0
  107. package/callbacks/postTearInitLate.d.ts +1 -0
  108. package/callbacks/postTearInitLate.lua +33 -0
  109. package/callbacks/postTearInitVeryLate.d.ts +1 -0
  110. package/callbacks/postTearInitVeryLate.lua +36 -0
  111. package/callbacks/postTransformation.d.ts +1 -0
  112. package/callbacks/postTransformation.lua +48 -0
  113. package/callbacks/postTrinketBreak.d.ts +1 -0
  114. package/callbacks/postTrinketBreak.lua +72 -0
  115. package/callbacks/preBerserkDeath.d.ts +1 -0
  116. package/callbacks/preBerserkDeath.lua +38 -0
  117. package/callbacks/preNewLevel.d.ts +1 -0
  118. package/callbacks/preNewLevel.lua +45 -0
  119. package/callbacks/reorderedCallbacks.d.ts +20 -0
  120. package/callbacks/reorderedCallbacks.lua +108 -0
  121. package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
  122. package/callbacks/subscriptions/postBombInitLate.lua +29 -0
  123. package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
  124. package/callbacks/subscriptions/postBoneSwing.lua +22 -0
  125. package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
  126. package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
  127. package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
  128. package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
  129. package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
  130. package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
  131. package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
  132. package/callbacks/subscriptions/postCustomRevive.lua +29 -0
  133. package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
  134. package/callbacks/subscriptions/postDoorRender.lua +30 -0
  135. package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
  136. package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
  137. package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
  138. package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
  139. package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
  140. package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
  141. package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
  142. package/callbacks/subscriptions/postEsauJr.lua +22 -0
  143. package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
  144. package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
  145. package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
  146. package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
  147. package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
  148. package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
  149. package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
  150. package/callbacks/subscriptions/postFirstFlip.lua +22 -0
  151. package/callbacks/subscriptions/postFlip.d.ts +4 -0
  152. package/callbacks/subscriptions/postFlip.lua +22 -0
  153. package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
  154. package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
  155. package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
  156. package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
  157. package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
  158. package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
  159. package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
  160. package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
  161. package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
  162. package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
  163. package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
  164. package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
  165. package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
  166. package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
  167. package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
  168. package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
  169. package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
  170. package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
  171. package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
  172. package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
  173. package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
  174. package/callbacks/subscriptions/postItemDischarged.lua +29 -0
  175. package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
  176. package/callbacks/subscriptions/postItemPickup.lua +33 -0
  177. package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
  178. package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
  179. package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
  180. package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
  181. package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
  182. package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
  183. package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
  184. package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
  185. package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
  186. package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
  187. package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
  188. package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
  189. package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
  190. package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
  191. package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
  192. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
  193. package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
  194. package/callbacks/subscriptions/postPickupCollect.lua +29 -0
  195. package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
  196. package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
  197. package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
  198. package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
  199. package/callbacks/subscriptions/postPitRender.d.ts +5 -0
  200. package/callbacks/subscriptions/postPitRender.lua +30 -0
  201. package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
  202. package/callbacks/subscriptions/postPitUpdate.lua +30 -0
  203. package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
  204. package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
  205. package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
  206. package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
  207. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
  208. package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
  209. package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
  210. package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
  211. package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
  212. package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
  213. package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
  214. package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
  215. package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
  216. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
  217. package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
  218. package/callbacks/subscriptions/postPoopRender.lua +30 -0
  219. package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
  220. package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
  221. package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
  222. package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
  223. package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
  224. package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
  225. package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
  226. package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
  227. package/callbacks/subscriptions/postPurchase.d.ts +6 -0
  228. package/callbacks/subscriptions/postPurchase.lua +22 -0
  229. package/callbacks/subscriptions/postRockRender.d.ts +5 -0
  230. package/callbacks/subscriptions/postRockRender.lua +30 -0
  231. package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
  232. package/callbacks/subscriptions/postRockUpdate.lua +30 -0
  233. package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
  234. package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
  235. package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
  236. package/callbacks/subscriptions/postSacrifice.lua +34 -0
  237. package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
  238. package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
  239. package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
  240. package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
  241. package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
  242. package/callbacks/subscriptions/postSlotInit.lua +29 -0
  243. package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
  244. package/callbacks/subscriptions/postSlotRender.lua +29 -0
  245. package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
  246. package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
  247. package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
  248. package/callbacks/subscriptions/postSpikesRender.lua +30 -0
  249. package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
  250. package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
  251. package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
  252. package/callbacks/subscriptions/postTNTRender.lua +30 -0
  253. package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
  254. package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
  255. package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
  256. package/callbacks/subscriptions/postTearInitLate.lua +29 -0
  257. package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
  258. package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
  259. package/callbacks/subscriptions/postTransformation.d.ts +5 -0
  260. package/callbacks/subscriptions/postTransformation.lua +29 -0
  261. package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
  262. package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
  263. package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
  264. package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
  265. package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
  266. package/callbacks/subscriptions/preCustomRevive.lua +38 -0
  267. package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
  268. package/callbacks/subscriptions/preItemPickup.lua +33 -0
  269. package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
  270. package/callbacks/subscriptions/preNewLevel.lua +22 -0
  271. package/classes/DefaultMap.d.ts +110 -0
  272. package/classes/DefaultMap.lua +135 -0
  273. package/classes/ModUpgraded.d.ts +23 -0
  274. package/classes/ModUpgraded.lua +43 -0
  275. package/constants.d.ts +104 -0
  276. package/constants.lua +86 -0
  277. package/constantsFirstLast.d.ts +130 -0
  278. package/constantsFirstLast.lua +113 -0
  279. package/enums/HealthType.d.ts +16 -0
  280. package/enums/HealthType.lua +24 -0
  281. package/enums/ModCallbackCustom.d.ts +860 -0
  282. package/enums/ModCallbackCustom.lua +159 -0
  283. package/enums/PocketItemType.d.ts +8 -0
  284. package/enums/PocketItemType.lua +15 -0
  285. package/enums/SerializationType.d.ts +5 -0
  286. package/enums/SerializationType.lua +9 -0
  287. package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
  288. package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
  289. package/enums/private/SaveDataKey.d.ts +7 -0
  290. package/enums/private/SaveDataKey.lua +11 -0
  291. package/enums/private/SerializationBrand.d.ts +37 -0
  292. package/enums/private/SerializationBrand.lua +17 -0
  293. package/features/characterHealthConversion.d.ts +9 -0
  294. package/features/characterHealthConversion.lua +91 -0
  295. package/features/characterStats.d.ts +19 -0
  296. package/features/characterStats.lua +54 -0
  297. package/features/debugDisplay/debugDisplay.d.ts +2 -0
  298. package/features/debugDisplay/debugDisplay.lua +181 -0
  299. package/features/debugDisplay/exports.d.ts +199 -0
  300. package/features/debugDisplay/exports.lua +223 -0
  301. package/features/debugDisplay/v.d.ts +44 -0
  302. package/features/debugDisplay/v.lua +54 -0
  303. package/features/deployJSONRoom.d.ts +65 -0
  304. package/features/deployJSONRoom.lua +519 -0
  305. package/features/disableInputs.d.ts +62 -0
  306. package/features/disableInputs.lua +134 -0
  307. package/features/disableSound.d.ts +18 -0
  308. package/features/disableSound.lua +62 -0
  309. package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
  310. package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
  311. package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
  312. package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
  313. package/features/extraConsoleCommands/init.d.ts +26 -0
  314. package/features/extraConsoleCommands/init.lua +265 -0
  315. package/features/extraConsoleCommands/listCommands.d.ts +349 -0
  316. package/features/extraConsoleCommands/listCommands.lua +1094 -0
  317. package/features/extraConsoleCommands/v.d.ts +13 -0
  318. package/features/extraConsoleCommands/v.lua +10 -0
  319. package/features/fadeInRemover.d.ts +14 -0
  320. package/features/fadeInRemover.lua +55 -0
  321. package/features/fastReset.d.ts +14 -0
  322. package/features/fastReset.lua +59 -0
  323. package/features/forgottenSwitch.d.ts +5 -0
  324. package/features/forgottenSwitch.lua +32 -0
  325. package/features/getCollectibleItemPoolType.d.ts +7 -0
  326. package/features/getCollectibleItemPoolType.lua +48 -0
  327. package/features/playerInventory.d.ts +23 -0
  328. package/features/playerInventory.lua +147 -0
  329. package/features/ponyDetection.d.ts +6 -0
  330. package/features/ponyDetection.lua +53 -0
  331. package/features/preventCollectibleRotation.d.ts +11 -0
  332. package/features/preventCollectibleRotation.lua +67 -0
  333. package/features/runInNFrames.d.ts +61 -0
  334. package/features/runInNFrames.lua +128 -0
  335. package/features/saveDataManager/constants.d.ts +3 -0
  336. package/features/saveDataManager/constants.lua +5 -0
  337. package/features/saveDataManager/exports.d.ts +131 -0
  338. package/features/saveDataManager/exports.lua +181 -0
  339. package/features/saveDataManager/load.d.ts +4 -0
  340. package/features/saveDataManager/load.lua +66 -0
  341. package/features/saveDataManager/main.d.ts +3 -0
  342. package/features/saveDataManager/main.lua +125 -0
  343. package/features/saveDataManager/maps.d.ts +10 -0
  344. package/features/saveDataManager/maps.lua +11 -0
  345. package/features/saveDataManager/merge.d.ts +24 -0
  346. package/features/saveDataManager/merge.lua +144 -0
  347. package/features/saveDataManager/save.d.ts +4 -0
  348. package/features/saveDataManager/save.lua +44 -0
  349. package/features/saveDataManager/serializationBrand.d.ts +1 -0
  350. package/features/saveDataManager/serializationBrand.lua +17 -0
  351. package/features/sirenHelpers.d.ts +18 -0
  352. package/features/sirenHelpers.lua +82 -0
  353. package/features/taintedLazarusPlayers.d.ts +13 -0
  354. package/features/taintedLazarusPlayers.lua +85 -0
  355. package/featuresInitialized.d.ts +1 -0
  356. package/featuresInitialized.lua +20 -0
  357. package/functions/array.d.ts +141 -0
  358. package/functions/array.lua +354 -0
  359. package/functions/benchmark.d.ts +10 -0
  360. package/functions/benchmark.lua +38 -0
  361. package/functions/bitwise.d.ts +4 -0
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@@ -1,470 +0,0 @@
1
- import {
2
- BigHornVariant,
3
- ChubVariant,
4
- DaddyLongLegsVariant,
5
- DingleVariant,
6
- DukeVariant,
7
- EntityType,
8
- FallenVariant,
9
- FistulaVariant,
10
- GeminiVariant,
11
- GurglingVariant,
12
- HauntVariant,
13
- IsaacVariant,
14
- LambVariant,
15
- LarryJrVariant,
16
- LittleHornVariant,
17
- LokiVariant,
18
- MamaGurdyVariant,
19
- MomsHeartVariant,
20
- MomVariant,
21
- Monstro2Variant,
22
- PeepVariant,
23
- PinVariant,
24
- PolycephalusVariant,
25
- RagManVariant,
26
- RagMegaVariant,
27
- SatanVariant,
28
- StageType,
29
- WarVariant,
30
- WidowVariant,
31
- } from "isaac-typescript-definitions";
32
-
33
- // The "bosspools.xml" file does not actually correspond to the real boss pools, so these sets were
34
- // determined through experimentation on v1.7.8a.
35
-
36
- /** Contains just the bosses in Basement (not e.g. Burning Basement). */
37
- const BASEMENT_BOSSES_SET: ReadonlySet<string> = new Set([
38
- `${EntityType.LARRY_JR}.${LarryJrVariant.LARRY_JR}`, // 19.0
39
- `${EntityType.MONSTRO}.0`, // 20.0
40
- `${EntityType.FAMINE}.0`, // 63.0
41
- `${EntityType.DUKE}.${DukeVariant.DUKE_OF_FLIES}`, // 67.0
42
- `${EntityType.GEMINI}.${GeminiVariant.GEMINI}`, // 79.0
43
- `${EntityType.GEMINI}.${GeminiVariant.STEVEN}`, // 79.1
44
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
45
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
46
- `${EntityType.GURGLING}.${GurglingVariant.GURGLING_BOSS}`, // 237.1
47
- `${EntityType.GURGLING}.${GurglingVariant.TURDLING}`, // 237.2
48
- `${EntityType.DINGLE}.${DingleVariant.DINGLE}`, // 261.0
49
- `${EntityType.DINGLE}.${DingleVariant.DANGLE}`, // 261.1
50
- `${EntityType.LITTLE_HORN}.${LittleHornVariant.LITTLE_HORN}`, // 404.0
51
- `${EntityType.BABY_PLUM}.0`, // 908.0
52
- ]);
53
-
54
- /** Contains just the bosses in Cellar (not e.g. Burning Basement). */
55
- const CELLAR_BOSSES_SET: ReadonlySet<string> = new Set([
56
- `${EntityType.PIN}.${PinVariant.PIN}`, // 62.0
57
- `${EntityType.FAMINE}.0`, // 63.0
58
- `${EntityType.DUKE}.${DukeVariant.DUKE_OF_FLIES}`, // 67.0
59
- `${EntityType.GEMINI}.${GeminiVariant.BLIGHTED_OVUM}`, // 79.2
60
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
61
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
62
- `${EntityType.WIDOW}.${WidowVariant.WIDOW}`, // 100.0
63
- `${EntityType.THE_HAUNT}.${HauntVariant.HAUNT}`, // 260.0
64
- `${EntityType.LITTLE_HORN}.0`, // 404.0
65
- `${EntityType.RAG_MAN}.${RagManVariant.RAG_MAN}`, // 405.0
66
- `${EntityType.BABY_PLUM}.0`, // 908.0
67
- ]);
68
-
69
- /** Contains just the bosses in Burning Basement (not e.g. Cellar). */
70
- const BURNING_BASEMENT_BOSSES_SET: ReadonlySet<string> = new Set([
71
- `${EntityType.LARRY_JR}.${LarryJrVariant.LARRY_JR}`, // 19.0
72
- `${EntityType.MONSTRO}.0`, // 20.0
73
- `${EntityType.FAMINE}.0`, // 63.0
74
- `${EntityType.DUKE}.${DukeVariant.DUKE_OF_FLIES}`, // 67.0
75
- `${EntityType.GEMINI}.${GeminiVariant.GEMINI}`, // 79.0
76
- `${EntityType.GEMINI}.${GeminiVariant.STEVEN}`, // 79.1
77
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
78
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
79
- `${EntityType.DINGLE}.${DingleVariant.DINGLE}`, // 261.0
80
- `${EntityType.GURGLING}.${GurglingVariant.GURGLING_BOSS}`, // 237.1
81
- `${EntityType.GURGLING}.${GurglingVariant.TURDLING}`, // 237.2
82
- `${EntityType.DINGLE}.${DingleVariant.DANGLE}`, // 261.1
83
- `${EntityType.LITTLE_HORN}.0`, // 404.0
84
- `${EntityType.RAG_MAN}.${RagManVariant.RAG_MAN}`, // 405.0
85
- `${EntityType.BABY_PLUM}.0`, // 908.0
86
- ]);
87
-
88
- /** Contains just the bosses in Downpour (not e.g. Burning Basement). */
89
- const DOWNPOUR_BOSSES_SET: ReadonlySet<string> = new Set([
90
- `${EntityType.PIN}.${PinVariant.WORMWOOD}`, // 62.3
91
- `${EntityType.LIL_BLUB}.0`, // 901.0
92
- `${EntityType.RAINMAKER}.0`, // 902.0
93
- `${EntityType.MIN_MIN}.0`, // 913.0
94
- ]);
95
-
96
- /** Contains just the bosses in Dross (not e.g. Burning Basement). */
97
- const DROSS_BOSSES_SET: ReadonlySet<string> = new Set([
98
- `${EntityType.PIN}.${PinVariant.WORMWOOD}`, // 62.3
99
- `${EntityType.LIL_BLUB}.0`, // 901.0
100
- `${EntityType.CLOG}.0`, // 914.0
101
- `${EntityType.COLOSTOMIA}.0`, // 917.0
102
- `${EntityType.TURDLET}.0`, // 918.0
103
- ]);
104
-
105
- /** The set of unique bosses for Basement, Cellar, and so on. */
106
- const ALL_BASEMENT_BOSSES_SET: ReadonlySet<string> = new Set([
107
- ...BASEMENT_BOSSES_SET.values(),
108
- ...CELLAR_BOSSES_SET.values(),
109
- ...BURNING_BASEMENT_BOSSES_SET.values(),
110
- ...DOWNPOUR_BOSSES_SET.values(),
111
- ...DROSS_BOSSES_SET.values(),
112
- ]);
113
-
114
- const BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
115
- StageType,
116
- ReadonlySet<string>
117
- > = new Map([
118
- [StageType.ORIGINAL, BASEMENT_BOSSES_SET],
119
- [StageType.WRATH_OF_THE_LAMB, CELLAR_BOSSES_SET],
120
- [StageType.AFTERBIRTH, BURNING_BASEMENT_BOSSES_SET],
121
- [StageType.REPENTANCE, DOWNPOUR_BOSSES_SET],
122
- [StageType.REPENTANCE_B, DROSS_BOSSES_SET],
123
- ]);
124
-
125
- /** Contains just the bosses in Caves (not e.g. Flooded Caves). */
126
- const CAVES_BOSSES_SET: ReadonlySet<string> = new Set([
127
- `${EntityType.CHUB}.${ChubVariant.CHUB}`, // 28.0
128
- `${EntityType.CHUB}.${ChubVariant.CHAD}`, // 28.1
129
- `${EntityType.GURDY}.0`, // 36.0
130
- `${EntityType.PESTILENCE}.0`, // 64.0
131
- `${EntityType.PEEP}.0`, // 68.0
132
- `${EntityType.FISTULA_BIG}.${FistulaVariant.FISTULA}`, // 71.0
133
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
134
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
135
- `${EntityType.GURDY_JR}.0`, // 99.0
136
- `${EntityType.MEGA_MAW}.0`, // 262.0
137
- `${EntityType.MEGA_FATTY}.0`, // 264.0
138
- `${EntityType.STAIN}.0`, // 401.0
139
- `${EntityType.RAG_MEGA}.${RagMegaVariant.RAG_MEGA}`, // 409.0
140
- `${EntityType.BIG_HORN}.${BigHornVariant.BIG_HORN}`, // 411.0
141
- `${EntityType.BUMBINO}.0`, // 916.0
142
- ]);
143
-
144
- /** Contains just the bosses in Catacombs (not e.g. Flooded Caves). */
145
- const CATACOMBS_BOSSES_SET: ReadonlySet<string> = new Set([
146
- `${EntityType.LARRY_JR}.${LarryJrVariant.THE_HOLLOW}`, // 19.1
147
- `${EntityType.CHUB}.${ChubVariant.CARRION_QUEEN}`, // 28.2
148
- `${EntityType.PIN}.${PinVariant.FRAIL}`, // 62.2
149
- `${EntityType.PESTILENCE}.0`, // 64.0
150
- `${EntityType.DUKE}.${DukeVariant.THE_HUSK}`, // 67.1
151
- `${EntityType.PEEP}.${PeepVariant.PEEP}`, // 68.0
152
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
153
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
154
- `${EntityType.GURDY_JR}.0`, // 99.0
155
- `${EntityType.WIDOW}.${WidowVariant.THE_WRETCHED}`, // 100.1
156
- `${EntityType.DARK_ONE}.0`, // 267.0
157
- `${EntityType.POLYCEPHALUS}.${PolycephalusVariant.POLYCEPHALUS}`, // 269.0
158
- `${EntityType.FORSAKEN}.0`, // 403.0
159
- `${EntityType.RAG_MEGA}.${RagMegaVariant.RAG_MEGA}`, // 409.0
160
- `${EntityType.BIG_HORN}.${BigHornVariant.BIG_HORN}`, // 411.0
161
- `${EntityType.BUMBINO}.0`, // 916.0
162
- ]);
163
-
164
- /** Contains just the bosses in Flooded Caves (not e.g. Catacombs). */
165
- const FLOODED_CAVES_BOSSES_SET: ReadonlySet<string> = new Set([
166
- `${EntityType.CHUB}.${ChubVariant.CHUB}`, // 28.0
167
- `${EntityType.CHUB}.${ChubVariant.CHAD}`, // 28.1
168
- `${EntityType.GURDY}.0`, // 36.0
169
- `${EntityType.PIN}.${PinVariant.FRAIL}`, // 62.2
170
- `${EntityType.PESTILENCE}.0`, // 64.0
171
- `${EntityType.PEEP}.${PeepVariant.PEEP}`, // 68.0
172
- `${EntityType.FISTULA_BIG}.${FistulaVariant.FISTULA}`, // 71.0
173
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
174
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
175
- `${EntityType.GURDY_JR}.0`, // 99.0
176
- `${EntityType.MEGA_MAW}.0`, // 262.0
177
- `${EntityType.MEGA_FATTY}.0`, // 264.0
178
- `${EntityType.STAIN}.0`, // 401.0
179
- `${EntityType.FORSAKEN}.0`, // 403.0
180
- `${EntityType.RAG_MEGA}.${RagMegaVariant.RAG_MEGA}`, // 409.0
181
- `${EntityType.BIG_HORN}.${BigHornVariant.BIG_HORN}`, // 411.0
182
- `${EntityType.BUMBINO}.0`, // 916.0
183
- ]);
184
-
185
- /** Contains just the bosses in Mines (not e.g. Flooded Caves). */
186
- const MINES_BOSSES_SET: ReadonlySet<string> = new Set([
187
- `${EntityType.LARRY_JR}.${LarryJrVariant.TUFF_TWIN}`, // 19.2
188
- `${EntityType.REAP_CREEP}.0`, // 900.0
189
- `${EntityType.HORNFEL}.0`, // 906.0
190
- `${EntityType.GIDEON}.0`, // 907.0
191
- ]);
192
-
193
- /** Contains just the bosses in Ashpit (not e.g. Flooded Caves). */
194
- const ASHPIT_BOSSES_SET: ReadonlySet<string> = new Set([
195
- `${EntityType.LARRY_JR}.${LarryJrVariant.THE_SHELL}`, // 19.3
196
- `${EntityType.POLYCEPHALUS}.${PolycephalusVariant.THE_PILE}`, // 269.1
197
- `${EntityType.GIDEON}.0`, // 907.0
198
- `${EntityType.SINGE}.0`, // 915.0
199
- `${EntityType.CLUTCH}.0`, // 921.0
200
- ]);
201
-
202
- /** The set of unique bosses for Caves, Catacombs, and so on. */
203
- const ALL_CAVES_BOSSES_SET: ReadonlySet<string> = new Set([
204
- ...CAVES_BOSSES_SET.values(),
205
- ...CATACOMBS_BOSSES_SET.values(),
206
- ...FLOODED_CAVES_BOSSES_SET.values(),
207
- ...MINES_BOSSES_SET.values(),
208
- ...ASHPIT_BOSSES_SET.values(),
209
- ]);
210
-
211
- const CAVES_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
212
- StageType,
213
- ReadonlySet<string>
214
- > = new Map([
215
- [StageType.ORIGINAL, CAVES_BOSSES_SET],
216
- [StageType.WRATH_OF_THE_LAMB, CATACOMBS_BOSSES_SET],
217
- [StageType.AFTERBIRTH, FLOODED_CAVES_BOSSES_SET],
218
- [StageType.REPENTANCE, MINES_BOSSES_SET],
219
- [StageType.REPENTANCE_B, ASHPIT_BOSSES_SET],
220
- ]);
221
-
222
- /** Contains just the bosses in Depths (not e.g. Dank Depths). */
223
- const DEPTHS_BOSSES_SET: ReadonlySet<string> = new Set([
224
- `${EntityType.MONSTRO_2}.${Monstro2Variant.MONSTRO_2}`, // 43.0
225
- `${EntityType.MONSTRO_2}.${Monstro2Variant.GISH}`, // 43.1
226
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
227
- `${EntityType.WAR}.${WarVariant.WAR}`, // 65.0
228
- `${EntityType.LOKI}.${LokiVariant.LOKI}`, // 69.0
229
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
230
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
231
- `${EntityType.GATE}.0`, // 263.0
232
- `${EntityType.CAGE}.0`, // 265.0
233
- `${EntityType.BROWNIE}.0`, // 402.0
234
- `${EntityType.SISTERS_VIS}.0`, // 410.0
235
- `${EntityType.REAP_CREEP}.0`, // 900.0
236
- ]);
237
-
238
- /** Contains just the bosses in Necropolis (not e.g. Dank Depths). */
239
- const NECROPOLIS_BOSSES_SET: ReadonlySet<string> = new Set([
240
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
241
- `${EntityType.WAR}.${WarVariant.WAR}`, // 65.0
242
- `${EntityType.PEEP}.${PeepVariant.BLOAT}`, // 68.1
243
- `${EntityType.LOKI}.${LokiVariant.LOKI}`, // 69.0
244
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
245
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
246
- `${EntityType.MASK_OF_INFAMY}.0`, // 97.0
247
- `${EntityType.ADVERSARY}.0`, // 268.0
248
- `${EntityType.POLYCEPHALUS}.${PolycephalusVariant.THE_PILE}`, // 269.1
249
- `${EntityType.BROWNIE}.0`, // 402.0
250
- `${EntityType.SISTERS_VIS}.0`, // 410.0
251
- ]);
252
-
253
- /** Contains just the bosses in Dank Depths (not e.g. Necropolis). */
254
- const DANK_DEPTHS_BOSSES_SET: ReadonlySet<string> = new Set([
255
- `${EntityType.MONSTRO_2}.${Monstro2Variant.MONSTRO_2}`, // 43.0
256
- `${EntityType.MONSTRO_2}.${Monstro2Variant.GISH}`, // 43.1
257
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
258
- `${EntityType.WAR}.${WarVariant.WAR}`, // 65.0
259
- `${EntityType.LOKI}.${LokiVariant.LOKI}`, // 69.0
260
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
261
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
262
- `${EntityType.GATE}.0`, // 263.0
263
- `${EntityType.CAGE}.0`, // 265.0
264
- `${EntityType.BROWNIE}.0`, // 402.0
265
- `${EntityType.SISTERS_VIS}.0`, // 410.0
266
- `${EntityType.REAP_CREEP}.0`, // 900.0
267
- ]);
268
-
269
- /** Contains just the bosses in Mausoleum (not e.g. Dank Depths). */
270
- const MAUSOLEUM_BOSSES_SET: ReadonlySet<string> = new Set([
271
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
272
- `${EntityType.SIREN}.0`, // 904.0
273
- `${EntityType.HERETIC}.0`, // 905.0
274
- ]);
275
-
276
- /** Contains just the bosses in Gehenna (not e.g. Dank Depths). */
277
- const GEHENNA_BOSSES_SET: ReadonlySet<string> = new Set([
278
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
279
- `${EntityType.VISAGE}.0`, // 903.0
280
- `${EntityType.HORNY_BOYS}.0`, // 920.0
281
- ]);
282
-
283
- /** The set of unique bosses for Depths, Necropolis, and so on. */
284
- const ALL_DEPTHS_BOSSES_SET: ReadonlySet<string> = new Set([
285
- ...DEPTHS_BOSSES_SET.values(),
286
- ...NECROPOLIS_BOSSES_SET.values(),
287
- ...DANK_DEPTHS_BOSSES_SET.values(),
288
- ...MAUSOLEUM_BOSSES_SET.values(),
289
- ...GEHENNA_BOSSES_SET.values(),
290
- ]);
291
-
292
- const DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
293
- StageType,
294
- ReadonlySet<string>
295
- > = new Map([
296
- [StageType.ORIGINAL, DEPTHS_BOSSES_SET],
297
- [StageType.WRATH_OF_THE_LAMB, NECROPOLIS_BOSSES_SET],
298
- [StageType.AFTERBIRTH, DANK_DEPTHS_BOSSES_SET],
299
- [StageType.REPENTANCE, MAUSOLEUM_BOSSES_SET],
300
- [StageType.REPENTANCE_B, GEHENNA_BOSSES_SET],
301
- ]);
302
-
303
- /** Contains just the bosses in Womb (not e.g. Scarred Womb). */
304
- const WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
305
- `${EntityType.PIN}.${PinVariant.SCOLEX}`, // 62.1
306
- `${EntityType.WAR}.${WarVariant.CONQUEST}`, // 65.1
307
- `${EntityType.DEATH}.0`, // 66.0
308
- `${EntityType.LOKI}.${LokiVariant.LOKII}`, // 69.1
309
- `${EntityType.BLASTOCYST_BIG}.0`, // 74.0
310
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.MOMS_HEART}`, // 78.0
311
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.IT_LIVES}`, // 78.1
312
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
313
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
314
- `${EntityType.MAMA_GURDY}.0`, // 266.0
315
- `${EntityType.MR_FRED}.0`, // 270.0
316
- `${EntityType.MATRIARCH}.0`, // 413.0
317
- ]);
318
-
319
- /** Contains just the bosses in Utero (not e.g. Scarred Womb). */
320
- const UTERO_BOSSES_SET: ReadonlySet<string> = new Set([
321
- `${EntityType.WAR}.${WarVariant.CONQUEST}`, // 65.1
322
- `${EntityType.DEATH}.0`, // 66.0
323
- `${EntityType.DADDY_LONG_LEGS}.${DaddyLongLegsVariant.DADDY_LONG_LEGS}`, // 101.0
324
- `${EntityType.DADDY_LONG_LEGS}.${DaddyLongLegsVariant.TRIACHNID}`, // 101.1
325
- `${EntityType.PEEP}.${PeepVariant.BLOAT}`, // 68.1
326
- `${EntityType.LOKI}.${LokiVariant.LOKII}`, // 69.1
327
- `${EntityType.FISTULA_BIG}.${FistulaVariant.TERATOMA}`, // 71.1
328
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.MOMS_HEART}`, // 78.0
329
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.IT_LIVES}`, // 78.1
330
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
331
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
332
- ]);
333
-
334
- /** Contains just the bosses in Scarred Womb (not e.g. Utero). */
335
- const SCARRED_WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
336
- `${EntityType.PIN}.${PinVariant.SCOLEX}`, // 62.1
337
- `${EntityType.WAR}.${WarVariant.CONQUEST}`, // 65.1
338
- `${EntityType.DEATH}.0`, // 66.0
339
- `${EntityType.LOKI}.${LokiVariant.LOKII}`, // 69.1
340
- `${EntityType.BLASTOCYST_BIG}.0`, // 74.0
341
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.MOMS_HEART}`, // 78.0
342
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.IT_LIVES}`, // 78.1
343
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
344
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
345
- `${EntityType.DADDY_LONG_LEGS}.${DaddyLongLegsVariant.TRIACHNID}`, // 101.1
346
- `${EntityType.MAMA_GURDY}.${MamaGurdyVariant.MAMA_GURDY}`, // 266.0
347
- `${EntityType.MR_FRED}.0`, // 270.0
348
- `${EntityType.MATRIARCH}.0`, // 413.0
349
- ]);
350
-
351
- /** Contains just the bosses in Corpse (not e.g. Scarred Womb). */
352
- const CORPSE_BOSSES_SET: ReadonlySet<string> = new Set([
353
- `${EntityType.SCOURGE}.0`, // 909.0
354
- `${EntityType.CHIMERA}.0`, // 910.0
355
- `${EntityType.ROTGUT}.0`, // 911.0
356
- `${EntityType.MOTHER}.0`, // 912.0
357
- ]);
358
-
359
- /** The set of unique bosses for Depths, Necropolis, and so on. */
360
- const ALL_WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
361
- ...WOMB_BOSSES_SET.values(),
362
- ...UTERO_BOSSES_SET.values(),
363
- ...SCARRED_WOMB_BOSSES_SET.values(),
364
- ...MAUSOLEUM_BOSSES_SET.values(),
365
- ...GEHENNA_BOSSES_SET.values(),
366
- ]);
367
-
368
- const WOMB_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
369
- StageType,
370
- ReadonlySet<string>
371
- > = new Map([
372
- [StageType.ORIGINAL, WOMB_BOSSES_SET],
373
- [StageType.WRATH_OF_THE_LAMB, UTERO_BOSSES_SET],
374
- [StageType.AFTERBIRTH, SCARRED_WOMB_BOSSES_SET],
375
- [StageType.REPENTANCE, CORPSE_BOSSES_SET],
376
- ]);
377
-
378
- const BLUE_WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
379
- `${EntityType.HUSH}.0`, // 407.0
380
- ]);
381
-
382
- const BLUE_WOMB_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
383
- StageType,
384
- ReadonlySet<string>
385
- > = new Map([[StageType.ORIGINAL, BLUE_WOMB_BOSSES_SET]]);
386
-
387
- const SHEOL_BOSSES_SET: ReadonlySet<string> = new Set([
388
- `${EntityType.SATAN}.${SatanVariant.SATAN}`, // 84.0
389
- ]);
390
- const CATHEDRAL_BOSSES_SET: ReadonlySet<string> = new Set([
391
- `${EntityType.ISAAC}.${IsaacVariant.ISAAC}`, // 102.0
392
- ]);
393
-
394
- const ALL_STAGE_10_BOSSES_SET: ReadonlySet<string> = new Set([
395
- ...SHEOL_BOSSES_SET.values(),
396
- ...CATHEDRAL_BOSSES_SET.values(),
397
- ]);
398
-
399
- const STAGE_10_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
400
- StageType,
401
- ReadonlySet<string>
402
- > = new Map([
403
- [StageType.ORIGINAL, SHEOL_BOSSES_SET],
404
- [StageType.WRATH_OF_THE_LAMB, CATHEDRAL_BOSSES_SET],
405
- ]);
406
-
407
- const DARK_ROOM_BOSSES_SET: ReadonlySet<string> = new Set([
408
- `${EntityType.THE_LAMB}.${LambVariant.LAMB}`, // 273.0
409
- ]);
410
-
411
- const CHEST_BOSSES_SET: ReadonlySet<string> = new Set([
412
- `${EntityType.ISAAC}.${IsaacVariant.BLUE_BABY}`, // 102.1
413
- ]);
414
-
415
- const ALL_STAGE_11_BOSSES_SET: ReadonlySet<string> = new Set([
416
- ...DARK_ROOM_BOSSES_SET.values(),
417
- ...CHEST_BOSSES_SET.values(),
418
- ]);
419
-
420
- const STAGE_11_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
421
- StageType,
422
- ReadonlySet<string>
423
- > = new Map([
424
- [StageType.ORIGINAL, DARK_ROOM_BOSSES_SET],
425
- [StageType.WRATH_OF_THE_LAMB, CHEST_BOSSES_SET],
426
- ]);
427
-
428
- export const STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
429
- int,
430
- ReadonlyMap<int, ReadonlySet<string>>
431
- > = new Map([
432
- [1, BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP],
433
- [2, BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP],
434
- [3, CAVES_STAGE_TYPE_TO_BOSS_SET_MAP],
435
- [4, CAVES_STAGE_TYPE_TO_BOSS_SET_MAP],
436
- [5, DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP],
437
- [6, DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP],
438
- [7, WOMB_STAGE_TYPE_TO_BOSS_SET_MAP],
439
- [8, WOMB_STAGE_TYPE_TO_BOSS_SET_MAP],
440
- [9, BLUE_WOMB_STAGE_TYPE_TO_BOSS_SET_MAP],
441
- [10, STAGE_10_STAGE_TYPE_TO_BOSS_SET_MAP],
442
- [11, STAGE_11_STAGE_TYPE_TO_BOSS_SET_MAP],
443
- ]);
444
-
445
- export const STAGE_TO_COMBINED_BOSS_SET_MAP: ReadonlyMap<
446
- int,
447
- ReadonlySet<string>
448
- > = new Map([
449
- [1, ALL_BASEMENT_BOSSES_SET],
450
- [2, ALL_BASEMENT_BOSSES_SET],
451
- [3, ALL_CAVES_BOSSES_SET],
452
- [4, ALL_CAVES_BOSSES_SET],
453
- [5, ALL_DEPTHS_BOSSES_SET],
454
- [6, ALL_DEPTHS_BOSSES_SET],
455
- [7, ALL_WOMB_BOSSES_SET],
456
- [8, ALL_WOMB_BOSSES_SET],
457
- [9, BLUE_WOMB_BOSSES_SET],
458
- [10, ALL_STAGE_10_BOSSES_SET],
459
- [11, ALL_STAGE_11_BOSSES_SET],
460
- ]);
461
-
462
- export const ALL_BOSSES_SET: ReadonlySet<string> = new Set([
463
- ...ALL_BASEMENT_BOSSES_SET.values(),
464
- ...ALL_CAVES_BOSSES_SET.values(),
465
- ...ALL_DEPTHS_BOSSES_SET.values(),
466
- ...ALL_WOMB_BOSSES_SET.values(),
467
- ...BLUE_WOMB_BOSSES_SET.values(),
468
- ...ALL_STAGE_10_BOSSES_SET.values(),
469
- ...ALL_STAGE_11_BOSSES_SET.values(),
470
- ]);
@@ -1,16 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- export const CHARACTERS_THAT_START_WITH_AN_ACTIVE_ITEM_SET: ReadonlySet<PlayerType> =
4
- new Set([
5
- PlayerType.ISAAC, // 0
6
- PlayerType.MAGDALENE, // 1
7
- PlayerType.JUDAS, // 3
8
- PlayerType.BLUE_BABY, // 4
9
- PlayerType.EVE, // 5
10
- PlayerType.EDEN, // 9
11
- PlayerType.THE_LOST, // 10
12
- PlayerType.LILITH, // 13
13
- PlayerType.KEEPER, // 14
14
- PlayerType.APOLLYON, // 15
15
- PlayerType.EDEN_B, // 30
16
- ]);
@@ -1,7 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- export const CHARACTERS_WITH_BLACK_HEART_FROM_ETERNAL_HEART_SET: ReadonlySet<PlayerType> =
4
- new Set([
5
- PlayerType.BLACK_JUDAS, // 12
6
- PlayerType.JUDAS_B, // 24
7
- ]);
@@ -1,4 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- export const CHARACTERS_WITH_FREE_DEVIL_DEALS_SET: ReadonlySet<PlayerType> =
4
- new Set([PlayerType.THE_LOST, PlayerType.THE_LOST_B, PlayerType.JACOB_2_B]);
@@ -1,17 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- /**
4
- * The set of characters where red heart containers will be turned into soul hearts (e.g. Blue
5
- * Baby). This includes The Lost and Tainted Lost. This does not include Keeper or Tainted Keeper.
6
- */
7
- export const CHARACTERS_WITH_NO_RED_HEARTS_SET: ReadonlySet<PlayerType> =
8
- new Set([
9
- PlayerType.BLUE_BABY, // 4
10
- PlayerType.THE_LOST, // 10
11
- PlayerType.BLACK_JUDAS, // 12
12
- PlayerType.JUDAS_B, // 24
13
- PlayerType.BLUE_BABY_B, // 25
14
- PlayerType.THE_LOST_B, // 31
15
- PlayerType.THE_FORGOTTEN_B, // 35
16
- PlayerType.BETHANY_B, // 36
17
- ]);
@@ -1,14 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- /**
4
- * The set of characters where soul hearts will be automatically stripped away (e.g. Bethany). This
5
- * includes The Lost and Tainted Lost.
6
- */
7
- export const CHARACTERS_WITH_NO_SOUL_HEARTS_SET: ReadonlySet<PlayerType> =
8
- new Set([
9
- PlayerType.THE_LOST, // 10
10
- PlayerType.KEEPER, // 14
11
- PlayerType.BETHANY, // 18
12
- PlayerType.THE_LOST_B, // 31
13
- PlayerType.KEEPER_B, // 33
14
- ]);
@@ -1,16 +0,0 @@
1
- import { PickupVariant } from "isaac-typescript-definitions";
2
-
3
- export const CHEST_PICKUP_VARIANTS: ReadonlySet<PickupVariant> = new Set([
4
- PickupVariant.CHEST, // 50
5
- PickupVariant.BOMB_CHEST, // 51
6
- PickupVariant.SPIKED_CHEST, // 52
7
- PickupVariant.ETERNAL_CHEST, // 53
8
- PickupVariant.MIMIC_CHEST, // 54
9
- PickupVariant.OLD_CHEST, // 55
10
- PickupVariant.WOODEN_CHEST, // 56
11
- PickupVariant.MEGA_CHEST, // 57
12
- PickupVariant.HAUNTED_CHEST, // 58
13
- PickupVariant.LOCKED_CHEST, // 60
14
- PickupVariant.RED_CHEST, // 360
15
- PickupVariant.MOMS_CHEST, // 390
16
- ]);
@@ -1,13 +0,0 @@
1
- import { FamiliarVariant } from "isaac-typescript-definitions";
2
-
3
- export const FAMILIARS_THAT_SHOOT_PLAYER_TEARS_SET: ReadonlySet<FamiliarVariant> =
4
- new Set([
5
- FamiliarVariant.SCISSORS,
6
- FamiliarVariant.INCUBUS,
7
- FamiliarVariant.FATES_REWARD,
8
- FamiliarVariant.SPRINKLER,
9
- FamiliarVariant.LOST_SOUL,
10
- FamiliarVariant.TWISTED_BABY,
11
- FamiliarVariant.BLOOD_BABY,
12
- FamiliarVariant.DECAP_ATTACK,
13
- ]);
@@ -1,13 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- /**
4
- * This is the set of characters that look like The Lost and play the "LostDeath" animation when
5
- * they die.
6
- */
7
- export const LOST_STYLE_CHARACTERS_SET: ReadonlySet<PlayerType> = new Set([
8
- PlayerType.THE_LOST, // 10
9
- PlayerType.THE_SOUL, // 17
10
- PlayerType.THE_LOST_B, // 31
11
- PlayerType.JACOB_2_B, // 39
12
- PlayerType.THE_SOUL_B, // 40
13
- ]);
@@ -1,10 +0,0 @@
1
- import { MinesRoomSubType } from "isaac-typescript-definitions";
2
-
3
- export const MINE_SHAFT_ROOM_SUB_TYPE_SET: ReadonlySet<MinesRoomSubType> =
4
- new Set([
5
- MinesRoomSubType.MINESHAFT_ENTRANCE,
6
- MinesRoomSubType.MINESHAFT_LOBBY,
7
- MinesRoomSubType.MINESHAFT_KNIFE_PIECE,
8
- MinesRoomSubType.MINESHAFT_ROOM_PRE_CHASE,
9
- MinesRoomSubType.MINESHAFT_ROOM_POST_CHASE,
10
- ]);
@@ -1,7 +0,0 @@
1
- import { HeartSubType } from "isaac-typescript-definitions";
2
-
3
- export const RED_HEART_SUB_TYPES_SET: ReadonlySet<HeartSubType> = new Set([
4
- HeartSubType.FULL, // 1
5
- HeartSubType.HALF, // 2
6
- HeartSubType.DOUBLE_PACK, // 5
7
- ]);
@@ -1,11 +0,0 @@
1
- import { EntityType } from "isaac-typescript-definitions";
2
-
3
- export const SIN_ENTITY_TYPES_SET: ReadonlySet<EntityType> = new Set([
4
- EntityType.SLOTH, // 46
5
- EntityType.LUST, // 47
6
- EntityType.WRATH, // 48
7
- EntityType.GLUTTONY, // 49
8
- EntityType.GREED, // 50
9
- EntityType.ENVY, // 51
10
- EntityType.PRIDE, // 52
11
- ]);
@@ -1,13 +0,0 @@
1
- import { CollectibleType } from "isaac-typescript-definitions";
2
-
3
- export const SINGLE_USE_ACTIVE_COLLECTIBLE_TYPES_SET: ReadonlySet<CollectibleType> =
4
- new Set([
5
- CollectibleType.FORGET_ME_NOW, // 127
6
- CollectibleType.EDENS_SOUL, // 490
7
- CollectibleType.ALABASTER_BOX, // 585
8
- CollectibleType.PLAN_C, // 475
9
- CollectibleType.MAMA_MEGA, // 483
10
- CollectibleType.SACRIFICIAL_ALTAR, // 536
11
- CollectibleType.DEATH_CERTIFICATE, // 628
12
- CollectibleType.R_KEY, // 636
13
- ]);
@@ -1,17 +0,0 @@
1
- import { EntityType } from "isaac-typescript-definitions";
2
-
3
- export const STORY_BOSSES_SET: ReadonlySet<EntityType> = new Set([
4
- EntityType.MOM, // 45
5
- EntityType.MOMS_HEART, // 78
6
- EntityType.SATAN, // 84
7
- EntityType.ISAAC, // 102
8
- EntityType.THE_LAMB, // 273
9
- EntityType.MEGA_SATAN, // 274
10
- EntityType.MEGA_SATAN_2, // 275
11
- EntityType.ULTRA_GREED, // 406
12
- EntityType.HUSH, // 407
13
- EntityType.DELIRIUM, // 412
14
- EntityType.MOTHER, // 912
15
- EntityType.DOGMA, // 950
16
- EntityType.BEAST, // 951
17
- ]);
@@ -1,12 +0,0 @@
1
- export type AnyEntity =
2
- | Entity
3
- | EntityBomb
4
- | EntityEffect
5
- | EntityFamiliar
6
- | EntityKnife
7
- | EntityLaser
8
- | EntityNPC
9
- | EntityPickup
10
- | EntityPlayer
11
- | EntityProjectile
12
- | EntityTear;
@@ -1,2 +0,0 @@
1
- /** A global variable set by custom consoles. */
2
- declare let AwaitingTextInput: boolean;
@@ -1,14 +0,0 @@
1
- /**
2
- * CollectibleIndex is a specific type of string; see the documentation for the
3
- * `getCollectibleIndex` function. Mods can signify that data structures handle collectibles by
4
- * using this type.
5
- *
6
- * For example:
7
- *
8
- * ```ts
9
- * const collectiblesNameMap = new Map<CollectibleIndex, string>();
10
- * ```
11
- *
12
- * This type is branded for extra type safety.
13
- */
14
- export type CollectibleIndex = string & { __collectibleIndexBrand: void };