isaacscript-common 2.3.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.d.ts +37 -0
- package/cachedClasses.lua +30 -0
- package/callbacks/customRevive.d.ts +1 -0
- package/callbacks/customRevive.lua +147 -0
- package/callbacks/itemPickup.d.ts +1 -0
- package/callbacks/itemPickup.lua +66 -0
- package/callbacks/postBombInitLate.d.ts +1 -0
- package/callbacks/postBombInitLate.lua +33 -0
- package/callbacks/postBoneSwing.d.ts +1 -0
- package/callbacks/postBoneSwing.lua +50 -0
- package/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/callbacks/postCollectibleInitFirst.lua +34 -0
- package/callbacks/postCursedTeleport.d.ts +1 -0
- package/callbacks/postCursedTeleport.lua +121 -0
- package/callbacks/postCustomDoorEnter.d.ts +50 -0
- package/callbacks/postCustomDoorEnter.lua +247 -0
- package/callbacks/postDoorRender.d.ts +1 -0
- package/callbacks/postDoorRender.lua +26 -0
- package/callbacks/postDoorUpdate.d.ts +1 -0
- package/callbacks/postDoorUpdate.lua +26 -0
- package/callbacks/postEffectInitLate.d.ts +1 -0
- package/callbacks/postEffectInitLate.lua +33 -0
- package/callbacks/postEffectStateChanged.d.ts +1 -0
- package/callbacks/postEffectStateChanged.lua +39 -0
- package/callbacks/postEsauJr.d.ts +1 -0
- package/callbacks/postEsauJr.lua +69 -0
- package/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/callbacks/postFamiliarInitLate.lua +33 -0
- package/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/callbacks/postFamiliarStateChanged.lua +39 -0
- package/callbacks/postFlip.d.ts +1 -0
- package/callbacks/postFlip.lua +63 -0
- package/callbacks/postGreedModeWave.d.ts +1 -0
- package/callbacks/postGreedModeWave.lua +34 -0
- package/callbacks/postGridEntity.d.ts +1 -0
- package/callbacks/postGridEntity.lua +107 -0
- package/callbacks/postGridEntityCollision.d.ts +1 -0
- package/callbacks/postGridEntityCollision.lua +67 -0
- package/callbacks/postGridEntityRender.d.ts +1 -0
- package/callbacks/postGridEntityRender.lua +26 -0
- package/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/callbacks/postHolyMantleRemoved.lua +41 -0
- package/callbacks/postItemDischarged.d.ts +2 -0
- package/callbacks/postItemDischarged.lua +104 -0
- package/callbacks/postKnifeInitLate.d.ts +1 -0
- package/callbacks/postKnifeInitLate.lua +33 -0
- package/callbacks/postLaserInitLate.d.ts +1 -0
- package/callbacks/postLaserInitLate.lua +33 -0
- package/callbacks/postNPCInitLate.d.ts +1 -0
- package/callbacks/postNPCInitLate.lua +33 -0
- package/callbacks/postNPCStateChanged.d.ts +1 -0
- package/callbacks/postNPCStateChanged.lua +39 -0
- package/callbacks/postNewRoomEarly.d.ts +1 -0
- package/callbacks/postNewRoomEarly.lua +67 -0
- package/callbacks/postPickupCollect.d.ts +1 -0
- package/callbacks/postPickupCollect.lua +41 -0
- package/callbacks/postPickupInitLate.d.ts +1 -0
- package/callbacks/postPickupInitLate.lua +33 -0
- package/callbacks/postPickupStateChanged.d.ts +1 -0
- package/callbacks/postPickupStateChanged.lua +39 -0
- package/callbacks/postPitRender.d.ts +1 -0
- package/callbacks/postPitRender.lua +26 -0
- package/callbacks/postPitUpdate.d.ts +1 -0
- package/callbacks/postPitUpdate.lua +26 -0
- package/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/callbacks/postPlayerChangeHealth.lua +52 -0
- package/callbacks/postPlayerChangeType.d.ts +1 -0
- package/callbacks/postPlayerChangeType.lua +41 -0
- package/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/callbacks/postPlayerFatalDamage.lua +73 -0
- package/callbacks/postPlayerInitLate.d.ts +1 -0
- package/callbacks/postPlayerInitLate.lua +35 -0
- package/callbacks/postPlayerReordered.d.ts +1 -0
- package/callbacks/postPlayerReordered.lua +114 -0
- package/callbacks/postPoopRender.d.ts +1 -0
- package/callbacks/postPoopRender.lua +26 -0
- package/callbacks/postPoopUpdate.d.ts +1 -0
- package/callbacks/postPoopUpdate.lua +26 -0
- package/callbacks/postPressurePlateRender.d.ts +1 -0
- package/callbacks/postPressurePlateRender.lua +26 -0
- package/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/callbacks/postPressurePlateUpdate.lua +26 -0
- package/callbacks/postProjectileInitLate.d.ts +1 -0
- package/callbacks/postProjectileInitLate.lua +33 -0
- package/callbacks/postPurchase.d.ts +1 -0
- package/callbacks/postPurchase.lua +51 -0
- package/callbacks/postRockRender.d.ts +1 -0
- package/callbacks/postRockRender.lua +26 -0
- package/callbacks/postRockUpdate.d.ts +1 -0
- package/callbacks/postRockUpdate.lua +26 -0
- package/callbacks/postRoomClearChanged.d.ts +1 -0
- package/callbacks/postRoomClearChanged.lua +42 -0
- package/callbacks/postSacrifice.d.ts +1 -0
- package/callbacks/postSacrifice.lua +44 -0
- package/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/callbacks/postSlotInitUpdate.lua +53 -0
- package/callbacks/postSlotRender.d.ts +1 -0
- package/callbacks/postSlotRender.lua +76 -0
- package/callbacks/postSpikesRender.d.ts +1 -0
- package/callbacks/postSpikesRender.lua +26 -0
- package/callbacks/postSpikesUpdate.d.ts +1 -0
- package/callbacks/postSpikesUpdate.lua +26 -0
- package/callbacks/postTNTRender.d.ts +1 -0
- package/callbacks/postTNTRender.lua +26 -0
- package/callbacks/postTNTUpdate.d.ts +1 -0
- package/callbacks/postTNTUpdate.lua +26 -0
- package/callbacks/postTearInitLate.d.ts +1 -0
- package/callbacks/postTearInitLate.lua +33 -0
- package/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/callbacks/postTearInitVeryLate.lua +36 -0
- package/callbacks/postTransformation.d.ts +1 -0
- package/callbacks/postTransformation.lua +48 -0
- package/callbacks/postTrinketBreak.d.ts +1 -0
- package/callbacks/postTrinketBreak.lua +72 -0
- package/callbacks/preBerserkDeath.d.ts +1 -0
- package/callbacks/preBerserkDeath.lua +38 -0
- package/callbacks/preNewLevel.d.ts +1 -0
- package/callbacks/preNewLevel.lua +45 -0
- package/callbacks/reorderedCallbacks.d.ts +20 -0
- package/callbacks/reorderedCallbacks.lua +108 -0
- package/callbacks/subscriptions/postBombInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postBombInitLate.lua +29 -0
- package/callbacks/subscriptions/postBoneSwing.d.ts +4 -0
- package/callbacks/subscriptions/postBoneSwing.lua +22 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.d.ts +5 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.lua +29 -0
- package/callbacks/subscriptions/postCursedTeleport.d.ts +4 -0
- package/callbacks/subscriptions/postCursedTeleport.lua +22 -0
- package/callbacks/subscriptions/postCustomDoorEnter.d.ts +5 -0
- package/callbacks/subscriptions/postCustomDoorEnter.lua +35 -0
- package/callbacks/subscriptions/postCustomRevive.d.ts +5 -0
- package/callbacks/subscriptions/postCustomRevive.lua +29 -0
- package/callbacks/subscriptions/postDoorRender.d.ts +5 -0
- package/callbacks/subscriptions/postDoorRender.lua +30 -0
- package/callbacks/subscriptions/postDoorUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postDoorUpdate.lua +30 -0
- package/callbacks/subscriptions/postEffectInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postEffectInitLate.lua +29 -0
- package/callbacks/subscriptions/postEffectStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postEffectStateChanged.lua +29 -0
- package/callbacks/subscriptions/postEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFamiliarInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarInitLate.lua +29 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.lua +29 -0
- package/callbacks/subscriptions/postFirstEsauJr.d.ts +4 -0
- package/callbacks/subscriptions/postFirstEsauJr.lua +22 -0
- package/callbacks/subscriptions/postFirstFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFirstFlip.lua +22 -0
- package/callbacks/subscriptions/postFlip.d.ts +4 -0
- package/callbacks/subscriptions/postFlip.lua +22 -0
- package/callbacks/subscriptions/postGameStartedReordered.d.ts +3 -0
- package/callbacks/subscriptions/postGameStartedReordered.lua +22 -0
- package/callbacks/subscriptions/postGreedModeWave.d.ts +4 -0
- package/callbacks/subscriptions/postGreedModeWave.lua +22 -0
- package/callbacks/subscriptions/postGridEntityBroken.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityBroken.lua +35 -0
- package/callbacks/subscriptions/postGridEntityCollision.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityCollision.lua +35 -0
- package/callbacks/subscriptions/postGridEntityInit.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityInit.lua +35 -0
- package/callbacks/subscriptions/postGridEntityRemove.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRemove.lua +33 -0
- package/callbacks/subscriptions/postGridEntityRender.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityRender.lua +35 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.lua +35 -0
- package/callbacks/subscriptions/postGridEntityUpdate.d.ts +6 -0
- package/callbacks/subscriptions/postGridEntityUpdate.lua +35 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.d.ts +6 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.lua +34 -0
- package/callbacks/subscriptions/postItemDischarged.d.ts +5 -0
- package/callbacks/subscriptions/postItemDischarged.lua +29 -0
- package/callbacks/subscriptions/postItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/postItemPickup.lua +33 -0
- package/callbacks/subscriptions/postKnifeInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postKnifeInitLate.lua +29 -0
- package/callbacks/subscriptions/postLaserInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postLaserInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postNPCInitLate.lua +29 -0
- package/callbacks/subscriptions/postNPCStateChanged.d.ts +6 -0
- package/callbacks/subscriptions/postNPCStateChanged.lua +33 -0
- package/callbacks/subscriptions/postNewLevelReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewLevelReordered.lua +22 -0
- package/callbacks/subscriptions/postNewRoomEarly.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomEarly.lua +22 -0
- package/callbacks/subscriptions/postNewRoomReordered.d.ts +1 -0
- package/callbacks/subscriptions/postNewRoomReordered.lua +22 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPickupCollect.d.ts +4 -0
- package/callbacks/subscriptions/postPickupCollect.lua +29 -0
- package/callbacks/subscriptions/postPickupInitLate.d.ts +3 -0
- package/callbacks/subscriptions/postPickupInitLate.lua +29 -0
- package/callbacks/subscriptions/postPickupStateChanged.d.ts +5 -0
- package/callbacks/subscriptions/postPickupStateChanged.lua +29 -0
- package/callbacks/subscriptions/postPitRender.d.ts +5 -0
- package/callbacks/subscriptions/postPitRender.lua +30 -0
- package/callbacks/subscriptions/postPitUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPitUpdate.lua +30 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.d.ts +7 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.lua +34 -0
- package/callbacks/subscriptions/postPlayerChangeType.d.ts +5 -0
- package/callbacks/subscriptions/postPlayerChangeType.lua +29 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.lua +45 -0
- package/callbacks/subscriptions/postPlayerInitLate.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitLate.lua +34 -0
- package/callbacks/subscriptions/postPlayerInitReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerInitReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.lua +34 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +6 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.lua +34 -0
- package/callbacks/subscriptions/postPoopRender.d.ts +5 -0
- package/callbacks/subscriptions/postPoopRender.lua +30 -0
- package/callbacks/subscriptions/postPoopUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPoopUpdate.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateRender.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateRender.lua +30 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.lua +30 -0
- package/callbacks/subscriptions/postProjectileInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postProjectileInitLate.lua +29 -0
- package/callbacks/subscriptions/postPurchase.d.ts +6 -0
- package/callbacks/subscriptions/postPurchase.lua +22 -0
- package/callbacks/subscriptions/postRockRender.d.ts +5 -0
- package/callbacks/subscriptions/postRockRender.lua +30 -0
- package/callbacks/subscriptions/postRockUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postRockUpdate.lua +30 -0
- package/callbacks/subscriptions/postRoomClearChanged.d.ts +3 -0
- package/callbacks/subscriptions/postRoomClearChanged.lua +22 -0
- package/callbacks/subscriptions/postSacrifice.d.ts +6 -0
- package/callbacks/subscriptions/postSacrifice.lua +34 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.d.ts +5 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.lua +29 -0
- package/callbacks/subscriptions/postSlotDestroyed.d.ts +5 -0
- package/callbacks/subscriptions/postSlotDestroyed.lua +29 -0
- package/callbacks/subscriptions/postSlotInit.d.ts +5 -0
- package/callbacks/subscriptions/postSlotInit.lua +29 -0
- package/callbacks/subscriptions/postSlotRender.d.ts +5 -0
- package/callbacks/subscriptions/postSlotRender.lua +29 -0
- package/callbacks/subscriptions/postSlotUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSlotUpdate.lua +29 -0
- package/callbacks/subscriptions/postSpikesRender.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesRender.lua +30 -0
- package/callbacks/subscriptions/postSpikesUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postSpikesUpdate.lua +30 -0
- package/callbacks/subscriptions/postTNTRender.d.ts +5 -0
- package/callbacks/subscriptions/postTNTRender.lua +30 -0
- package/callbacks/subscriptions/postTNTUpdate.d.ts +5 -0
- package/callbacks/subscriptions/postTNTUpdate.lua +30 -0
- package/callbacks/subscriptions/postTearInitLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitLate.lua +29 -0
- package/callbacks/subscriptions/postTearInitVeryLate.d.ts +5 -0
- package/callbacks/subscriptions/postTearInitVeryLate.lua +29 -0
- package/callbacks/subscriptions/postTransformation.d.ts +5 -0
- package/callbacks/subscriptions/postTransformation.lua +29 -0
- package/callbacks/subscriptions/postTrinketBreak.d.ts +5 -0
- package/callbacks/subscriptions/postTrinketBreak.lua +29 -0
- package/callbacks/subscriptions/preBerserkDeath.d.ts +6 -0
- package/callbacks/subscriptions/preBerserkDeath.lua +35 -0
- package/callbacks/subscriptions/preCustomRevive.d.ts +6 -0
- package/callbacks/subscriptions/preCustomRevive.lua +38 -0
- package/callbacks/subscriptions/preItemPickup.d.ts +11 -0
- package/callbacks/subscriptions/preItemPickup.lua +33 -0
- package/callbacks/subscriptions/preNewLevel.d.ts +4 -0
- package/callbacks/subscriptions/preNewLevel.lua +22 -0
- package/classes/DefaultMap.d.ts +110 -0
- package/classes/DefaultMap.lua +135 -0
- package/classes/ModUpgraded.d.ts +23 -0
- package/classes/ModUpgraded.lua +43 -0
- package/constants.d.ts +104 -0
- package/constants.lua +86 -0
- package/constantsFirstLast.d.ts +130 -0
- package/constantsFirstLast.lua +113 -0
- package/enums/HealthType.d.ts +16 -0
- package/enums/HealthType.lua +24 -0
- package/enums/ModCallbackCustom.d.ts +860 -0
- package/enums/ModCallbackCustom.lua +159 -0
- package/enums/PocketItemType.d.ts +8 -0
- package/enums/PocketItemType.lua +15 -0
- package/enums/SerializationType.d.ts +5 -0
- package/enums/SerializationType.lua +9 -0
- package/enums/private/CopyableIsaacAPIClassType.d.ts +7 -0
- package/enums/private/CopyableIsaacAPIClassType.lua +8 -0
- package/enums/private/SaveDataKey.d.ts +7 -0
- package/enums/private/SaveDataKey.lua +11 -0
- package/enums/private/SerializationBrand.d.ts +37 -0
- package/enums/private/SerializationBrand.lua +17 -0
- package/features/characterHealthConversion.d.ts +9 -0
- package/features/characterHealthConversion.lua +91 -0
- package/features/characterStats.d.ts +19 -0
- package/features/characterStats.lua +54 -0
- package/features/debugDisplay/debugDisplay.d.ts +2 -0
- package/features/debugDisplay/debugDisplay.lua +181 -0
- package/features/debugDisplay/exports.d.ts +199 -0
- package/features/debugDisplay/exports.lua +223 -0
- package/features/debugDisplay/v.d.ts +44 -0
- package/features/debugDisplay/v.lua +54 -0
- package/features/deployJSONRoom.d.ts +65 -0
- package/features/deployJSONRoom.lua +519 -0
- package/features/disableInputs.d.ts +62 -0
- package/features/disableInputs.lua +134 -0
- package/features/disableSound.d.ts +18 -0
- package/features/disableSound.lua +62 -0
- package/features/extraConsoleCommands/commandsDisplay.d.ts +162 -0
- package/features/extraConsoleCommands/commandsDisplay.lua +219 -0
- package/features/extraConsoleCommands/commandsSubroutines.d.ts +9 -0
- package/features/extraConsoleCommands/commandsSubroutines.lua +129 -0
- package/features/extraConsoleCommands/init.d.ts +26 -0
- package/features/extraConsoleCommands/init.lua +265 -0
- package/features/extraConsoleCommands/listCommands.d.ts +349 -0
- package/features/extraConsoleCommands/listCommands.lua +1094 -0
- package/features/extraConsoleCommands/v.d.ts +13 -0
- package/features/extraConsoleCommands/v.lua +10 -0
- package/features/fadeInRemover.d.ts +14 -0
- package/features/fadeInRemover.lua +55 -0
- package/features/fastReset.d.ts +14 -0
- package/features/fastReset.lua +59 -0
- package/features/forgottenSwitch.d.ts +5 -0
- package/features/forgottenSwitch.lua +32 -0
- package/features/getCollectibleItemPoolType.d.ts +7 -0
- package/features/getCollectibleItemPoolType.lua +48 -0
- package/features/playerInventory.d.ts +23 -0
- package/features/playerInventory.lua +147 -0
- package/features/ponyDetection.d.ts +6 -0
- package/features/ponyDetection.lua +53 -0
- package/features/preventCollectibleRotation.d.ts +11 -0
- package/features/preventCollectibleRotation.lua +67 -0
- package/features/runInNFrames.d.ts +61 -0
- package/features/runInNFrames.lua +128 -0
- package/features/saveDataManager/constants.d.ts +3 -0
- package/features/saveDataManager/constants.lua +5 -0
- package/features/saveDataManager/exports.d.ts +131 -0
- package/features/saveDataManager/exports.lua +181 -0
- package/features/saveDataManager/load.d.ts +4 -0
- package/features/saveDataManager/load.lua +66 -0
- package/features/saveDataManager/main.d.ts +3 -0
- package/features/saveDataManager/main.lua +125 -0
- package/features/saveDataManager/maps.d.ts +10 -0
- package/features/saveDataManager/maps.lua +11 -0
- package/features/saveDataManager/merge.d.ts +24 -0
- package/features/saveDataManager/merge.lua +144 -0
- package/features/saveDataManager/save.d.ts +4 -0
- package/features/saveDataManager/save.lua +44 -0
- package/features/saveDataManager/serializationBrand.d.ts +1 -0
- package/features/saveDataManager/serializationBrand.lua +17 -0
- package/features/sirenHelpers.d.ts +18 -0
- package/features/sirenHelpers.lua +82 -0
- package/features/taintedLazarusPlayers.d.ts +13 -0
- package/features/taintedLazarusPlayers.lua +85 -0
- package/featuresInitialized.d.ts +1 -0
- package/featuresInitialized.lua +20 -0
- package/functions/array.d.ts +141 -0
- package/functions/array.lua +354 -0
- package/functions/benchmark.d.ts +10 -0
- package/functions/benchmark.lua +38 -0
- package/functions/bitwise.d.ts +4 -0
- package/functions/bitwise.lua +21 -0
- package/functions/boss.d.ts +56 -0
- package/functions/boss.lua +218 -0
- package/functions/cacheFlag.d.ts +8 -0
- package/functions/cacheFlag.lua +11 -0
- package/functions/cards.d.ts +95 -0
- package/functions/cards.lua +234 -0
- package/functions/challenges.d.ts +3 -0
- package/functions/challenges.lua +10 -0
- package/functions/character.d.ts +48 -0
- package/functions/character.lua +96 -0
- package/functions/charge.d.ts +54 -0
- package/functions/charge.lua +162 -0
- package/functions/chargeBar.d.ts +12 -0
- package/functions/chargeBar.lua +47 -0
- package/functions/collectibleCacheFlag.d.ts +23 -0
- package/functions/collectibleCacheFlag.lua +80 -0
- package/functions/collectibleSet.d.ts +9 -0
- package/functions/collectibleSet.lua +54 -0
- package/functions/collectibleTag.d.ts +16 -0
- package/functions/collectibleTag.lua +83 -0
- package/functions/collectibles.d.ts +211 -0
- package/functions/collectibles.lua +412 -0
- package/functions/color.d.ts +45 -0
- package/functions/color.lua +140 -0
- package/functions/debug.d.ts +27 -0
- package/functions/debug.lua +49 -0
- package/functions/deepCopy.d.ts +29 -0
- package/functions/deepCopy.lua +382 -0
- package/functions/deepCopyTests.d.ts +1 -0
- package/functions/deepCopyTests.lua +316 -0
- package/functions/direction.d.ts +4 -0
- package/functions/direction.lua +17 -0
- package/functions/doors.d.ts +117 -0
- package/functions/doors.lua +284 -0
- package/functions/easing.d.ts +30 -0
- package/functions/easing.lua +115 -0
- package/functions/eden.d.ts +3 -0
- package/functions/eden.lua +47 -0
- package/functions/entity.d.ts +131 -0
- package/functions/entity.lua +321 -0
- package/functions/entitySpecific.d.ts +264 -0
- package/functions/entitySpecific.lua +832 -0
- package/functions/entityTypes.d.ts +3 -0
- package/functions/entityTypes.lua +8 -0
- package/functions/enums.d.ts +80 -0
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- package/src/features/characterStats.ts +0 -61
- package/src/features/debugDisplay/debugDisplay.ts +0 -221
- package/src/features/debugDisplay/exports.ts +0 -368
- package/src/features/debugDisplay/v.ts +0 -65
- package/src/features/deployJSONRoom.ts +0 -672
- package/src/features/disableInputs.ts +0 -193
- package/src/features/disableSound.ts +0 -77
- package/src/features/extraConsoleCommands/commandsDisplay.ts +0 -290
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
- package/src/features/extraConsoleCommands/init.ts +0 -334
- package/src/features/extraConsoleCommands/listCommands.ts +0 -1298
- package/src/features/extraConsoleCommands/v.ts +0 -14
- package/src/features/fadeInRemover.ts +0 -60
- package/src/features/fastReset.ts +0 -75
- package/src/features/forgottenSwitch.ts +0 -50
- package/src/features/getCollectibleItemPoolType.ts +0 -66
- package/src/features/playerInventory.ts +0 -187
- package/src/features/ponyDetection.ts +0 -74
- package/src/features/preventCollectibleRotation.ts +0 -113
- package/src/features/runInNFrames.ts +0 -148
- package/src/features/saveDataManager/constants.ts +0 -4
- package/src/features/saveDataManager/exports.ts +0 -230
- package/src/features/saveDataManager/load.ts +0 -90
- package/src/features/saveDataManager/main.ts +0 -187
- package/src/features/saveDataManager/maps.ts +0 -13
- package/src/features/saveDataManager/merge.ts +0 -182
- package/src/features/saveDataManager/save.ts +0 -66
- package/src/features/saveDataManager/serializationBrand.ts +0 -15
- package/src/features/sirenHelpers.ts +0 -129
- package/src/features/taintedLazarusPlayers.ts +0 -113
- package/src/featuresInitialized.ts +0 -20
- package/src/functions/array.ts +0 -412
- package/src/functions/benchmark.ts +0 -36
- package/src/functions/bitwise.ts +0 -24
- package/src/functions/boss.ts +0 -227
- package/src/functions/cacheFlag.ts +0 -12
- package/src/functions/cards.ts +0 -267
- package/src/functions/challenges.ts +0 -11
- package/src/functions/character.ts +0 -124
- package/src/functions/charge.ts +0 -237
- package/src/functions/chargeBar.ts +0 -67
- package/src/functions/collectibleCacheFlag.ts +0 -90
- package/src/functions/collectibleSet.ts +0 -57
- package/src/functions/collectibleTag.ts +0 -89
- package/src/functions/collectibles.ts +0 -610
- package/src/functions/color.ts +0 -149
- package/src/functions/debug.ts +0 -65
- package/src/functions/deepCopy.ts +0 -508
- package/src/functions/deepCopyTests.ts +0 -390
- package/src/functions/direction.ts +0 -16
- package/src/functions/doors.ts +0 -343
- package/src/functions/easing.ts +0 -182
- package/src/functions/eden.ts +0 -47
- package/src/functions/entity.ts +0 -352
- package/src/functions/entitySpecific.ts +0 -889
- package/src/functions/entityTypes.ts +0 -6
- package/src/functions/enums.ts +0 -145
- package/src/functions/familiars.ts +0 -106
- package/src/functions/flag.ts +0 -165
- package/src/functions/flying.ts +0 -117
- package/src/functions/globals.ts +0 -249
- package/src/functions/gridEntity.ts +0 -511
- package/src/functions/gridEntitySpecific.ts +0 -112
- package/src/functions/input.ts +0 -139
- package/src/functions/isaacAPIClass.ts +0 -65
- package/src/functions/jsonHelpers.ts +0 -45
- package/src/functions/jsonRoom.ts +0 -100
- package/src/functions/kColor.ts +0 -130
- package/src/functions/language.ts +0 -13
- package/src/functions/level.ts +0 -31
- package/src/functions/log.ts +0 -660
- package/src/functions/map.ts +0 -56
- package/src/functions/math.ts +0 -149
- package/src/functions/mergeTests.ts +0 -288
- package/src/functions/npc.ts +0 -148
- package/src/functions/pickupVariants.ts +0 -60
- package/src/functions/pickups.ts +0 -449
- package/src/functions/pills.ts +0 -182
- package/src/functions/player.ts +0 -975
- package/src/functions/playerDataStructures.ts +0 -150
- package/src/functions/playerHealth.ts +0 -318
- package/src/functions/playerIndex.ts +0 -195
- package/src/functions/pocketItems.ts +0 -149
- package/src/functions/positionVelocity.ts +0 -188
- package/src/functions/random.ts +0 -77
- package/src/functions/revive.ts +0 -201
- package/src/functions/rng.ts +0 -177
- package/src/functions/roomData.ts +0 -199
- package/src/functions/roomGrid.ts +0 -109
- package/src/functions/roomShape.ts +0 -80
- package/src/functions/rooms.ts +0 -667
- package/src/functions/run.ts +0 -36
- package/src/functions/seeds.ts +0 -19
- package/src/functions/serialization.ts +0 -97
- package/src/functions/set.ts +0 -95
- package/src/functions/sound.ts +0 -9
- package/src/functions/spawnCollectible.ts +0 -104
- package/src/functions/sprite.ts +0 -107
- package/src/functions/stage.ts +0 -125
- package/src/functions/string.ts +0 -47
- package/src/functions/table.ts +0 -139
- package/src/functions/tears.ts +0 -32
- package/src/functions/transformations.ts +0 -137
- package/src/functions/trinketCacheFlag.ts +0 -60
- package/src/functions/trinketGive.ts +0 -157
- package/src/functions/trinkets.ts +0 -215
- package/src/functions/tstlClass.ts +0 -91
- package/src/functions/ui.ts +0 -138
- package/src/functions/utils.ts +0 -200
- package/src/functions/vector.ts +0 -145
- package/src/index.ts +0 -162
- package/src/initCustomCallbacks.ts +0 -120
- package/src/initFeatures.ts +0 -37
- package/src/interfaces/AddCallbackParameterCustom.ts +0 -174
- package/src/interfaces/ChargeBarSprites.ts +0 -12
- package/src/interfaces/JSONDoor.ts +0 -13
- package/src/interfaces/JSONEntity.ts +0 -16
- package/src/interfaces/JSONRoom.ts +0 -36
- package/src/interfaces/JSONRooms.ts +0 -12
- package/src/interfaces/JSONSpawn.ts +0 -14
- package/src/interfaces/PlayerHealth.ts +0 -16
- package/src/interfaces/PocketItemDescription.ts +0 -9
- package/src/interfaces/SaveData.ts +0 -29
- package/src/interfaces/TrinketSituation.ts +0 -9
- package/src/interfaces/private/TSTLClassMetatable.ts +0 -8
- package/src/maps/cardMap.ts +0 -209
- package/src/maps/characterMap.ts +0 -87
- package/src/maps/collectibleDescriptionMap.ts +0 -732
- package/src/maps/collectibleNameMap.ts +0 -731
- package/src/maps/defaultPlayerStatMap.ts +0 -17
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
- package/src/maps/gridEntityXMLMap.ts +0 -176
- package/src/maps/pillEffectMap.ts +0 -88
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
- package/src/maps/roomTypeMap.ts +0 -40
- package/src/maps/trinketDescriptionMap.ts +0 -200
- package/src/maps/trinketNameMap.ts +0 -198
- package/src/objects/LRoomShapeToRectangles.ts +0 -44
- package/src/objects/callbackRegisterFunctions.ts +0 -171
- package/src/objects/cardDescriptions.ts +0 -105
- package/src/objects/cardNames.ts +0 -105
- package/src/objects/cardTypes.ts +0 -104
- package/src/objects/challengeNames.ts +0 -52
- package/src/objects/characterNames.ts +0 -48
- package/src/objects/coinSubTypeToValue.ts +0 -14
- package/src/objects/colors.ts +0 -16
- package/src/objects/directionNames.ts +0 -11
- package/src/objects/directionToDegrees.ts +0 -11
- package/src/objects/directionToVector.ts +0 -12
- package/src/objects/doorSlotFlagToDoorSlot.ts +0 -16
- package/src/objects/doorSlotToDirection.ts +0 -14
- package/src/objects/isaacAPIClassTypeToBrand.ts +0 -11
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
- package/src/objects/languageNames.ts +0 -13
- package/src/objects/pillEffectClasses.ts +0 -63
- package/src/objects/pillEffectNames.ts +0 -57
- package/src/objects/pillEffectTypes.ts +0 -62
- package/src/objects/roomShapeBounds.ts +0 -71
- package/src/objects/roomShapeLayoutSizes.ts +0 -45
- package/src/objects/roomShapeToBottomRightPosition.ts +0 -25
- package/src/objects/roomShapeToDoorSlots.ts +0 -83
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
- package/src/objects/roomShapeToGridWidth.ts +0 -21
- package/src/objects/roomShapeToTopLeftPosition.ts +0 -26
- package/src/objects/roomShapeVolumes.ts +0 -38
- package/src/objects/roomTypeNames.ts +0 -36
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
- package/src/objects/stageTypeToLetter.ts +0 -15
- package/src/objects/transformationNames.ts +0 -20
- package/src/patchErrorFunctions.ts +0 -92
- package/src/sets/LRoomShapesSet.ts +0 -8
- package/src/sets/bossSets.ts +0 -470
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
- package/src/sets/charactersWithFreeDevilDealsSet.ts +0 -4
- package/src/sets/charactersWithNoRedHeartsSet.ts +0 -17
- package/src/sets/charactersWithNoSoulHeartsSet.ts +0 -14
- package/src/sets/chestPickupVariantsSet.ts +0 -16
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
- package/src/sets/lostStyleCharactersSet.ts +0 -13
- package/src/sets/mineShaftRoomSubTypesSet.ts +0 -10
- package/src/sets/redHeartSubTypesSet.ts +0 -7
- package/src/sets/sinEntityTypesSet.ts +0 -11
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
- package/src/sets/storyBossesSet.ts +0 -17
- package/src/types/AnyEntity.ts +0 -12
- package/src/types/AwaitingTextInput.d.ts +0 -2
- package/src/types/CollectibleIndex.ts +0 -14
- package/src/types/PickingUpItem.ts +0 -89
- package/src/types/PlayerIndex.ts +0 -13
- package/src/types/private/IsaacAPIClass.ts +0 -3
- package/src/types/private/SerializedIsaacAPIClass.ts +0 -3
- package/src/types/private/TSTLClass.ts +0 -3
- package/src/upgradeMod.ts +0 -55
- package/tsconfig.json +0 -42
- package/typedoc.json +0 -158
- package/website-root.md +0 -11
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local ____lualib = require("lualib_bundle")
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local Map = ____lualib.Map
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local __TS__New = ____lualib.__TS__New
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local __TS__Iterator = ____lualib.__TS__Iterator
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local Set = ____lualib.Set
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local ____exports = {}
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local isActionPressed, isActionTriggered, getActionValue, getReturnValue, v
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local InputHook = ____isaac_2Dtypescript_2Ddefinitions.InputHook
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local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
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local ____featuresInitialized = require("featuresInitialized")
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local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
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local ____input = require("functions.input")
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local getMoveActions = ____input.getMoveActions
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local getShootActions = ____input.getShootActions
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local ____exports = require("features.saveDataManager.exports")
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local saveDataManager = ____exports.saveDataManager
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function isActionPressed(self, _entity, _inputHook, buttonAction)
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return getReturnValue(nil, buttonAction, true)
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end
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function isActionTriggered(self, _entity, _inputHook, buttonAction)
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return getReturnValue(nil, buttonAction, true)
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end
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function getActionValue(self, _entity, _inputHook, buttonAction)
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return getReturnValue(nil, buttonAction, false)
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end
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function getReturnValue(self, buttonAction, booleanCallback)
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local ____booleanCallback_0
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if booleanCallback then
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____booleanCallback_0 = false
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else
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____booleanCallback_0 = 0
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end
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local disableValue = ____booleanCallback_0
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for ____, whitelist in __TS__Iterator(v.run.disableInputsWithWhitelistMap:values()) do
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if not whitelist:has(buttonAction) then
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return disableValue
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end
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end
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for ____, blacklist in __TS__Iterator(v.run.enableInputsWithBlacklistMap:values()) do
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if blacklist:has(buttonAction) then
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return disableValue
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end
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end
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return nil
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end
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local FEATURE_NAME = "input disabler"
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v = {run = {
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disableInputsWithWhitelistMap = __TS__New(Map),
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enableInputsWithBlacklistMap = __TS__New(Map)
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}}
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---
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-- @internal
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function ____exports.disableInputsInit(self, mod)
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saveDataManager(nil, "disableInputs", v)
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mod:AddCallback(ModCallback.INPUT_ACTION, isActionPressed, InputHook.IS_ACTION_PRESSED)
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mod:AddCallback(ModCallback.INPUT_ACTION, isActionTriggered, InputHook.IS_ACTION_TRIGGERED)
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mod:AddCallback(ModCallback.INPUT_ACTION, getActionValue, InputHook.GET_ACTION_VALUE)
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end
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--- Helper function to enable all inputs. Use this function to set things back to normal after having
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-- used one of the other helper functions to disable inputs.
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--
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-- @param key The name of the mod feature that is requesting the enable/disable. This is needed so
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-- that multiple mod features can work in tandem.
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function ____exports.enableAllInputs(self, key)
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errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
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v.run.disableInputsWithWhitelistMap:delete(key)
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v.run.enableInputsWithBlacklistMap:delete(key)
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end
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--- Helper function to disable all inputs. This is useful because `EntityPlayer.ControlsEnabled` can
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-- be changed by the game under certain conditions.
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--
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-- Use the `enableAllInputs` helper function to set things back to normal.
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--
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-- @param key The name of the mod feature that is requesting the enable/disable. This is needed so
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-- that multiple mod features can work in tandem.
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function ____exports.disableAllInputs(self, key)
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errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
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v.run.disableInputsWithWhitelistMap:set(
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key,
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__TS__New(Set)
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)
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v.run.enableInputsWithBlacklistMap:delete(key)
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end
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--- Helper function to enable all inputs besides the ones provided. This is useful because
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-- `EntityPlayer.ControlsEnabled` can be changed by the game under certain conditions.
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--
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-- Use the `enableAllInputs` helper function to set things back to normal.
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--
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-- @param key The name of the mod feature that is requesting the enable/disable. This is needed so
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-- that multiple mod features can work in tandem.
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-- @param blacklist A set of ButtonActions to disallow.
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function ____exports.enableAllInputsExceptFor(self, key, blacklist)
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errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
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v.run.disableInputsWithWhitelistMap:delete(key)
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v.run.enableInputsWithBlacklistMap:set(key, blacklist)
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end
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--- Helper function to disable all inputs besides the ones provided. This is useful because
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-- `EntityPlayer.ControlsEnabled` can be changed by the game under certain conditions.
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--
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-- Use the `enableAllInputs` helper function to set things back to normal.
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--
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-- @param key The name of the mod feature that is requesting the enable/disable. This is needed so
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-- that multiple mod features can work in tandem.
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-- @param whitelist A set of ButtonActions to allow.
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function ____exports.disableAllInputsExceptFor(self, key, whitelist)
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errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
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v.run.disableInputsWithWhitelistMap:set(key, whitelist)
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v.run.enableInputsWithBlacklistMap:delete(key)
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end
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--- Helper function to disable only the inputs used for moving the character (or moving the cursor in
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-- the UI). This is useful because `EntityPlayer.ControlsEnabled` can be changed by the game under
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-- certain conditions.
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--
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-- Use the `enableAllInputs` helper function to set things back to normal.
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--
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-- @param key The name of the mod feature that is requesting the enable/disable. This is needed so
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-- that multiple mod features can work in tandem.
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function ____exports.disableMovementInputs(self, key)
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local moveActions = getMoveActions(nil)
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____exports.enableAllInputsExceptFor(nil, key, moveActions)
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end
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--- Helper function to disable only the inputs used for shooting tears. This is useful because
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-- `EntityPlayer.ControlsEnabled` can be changed by the game under certain conditions.
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--
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-- Use the `enableAllInputs` helper function to set things back to normal.
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--
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-- @param key The name of the mod feature that is requesting the enable/disable. This is needed so
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-- that multiple mod features can work in tandem.
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function ____exports.disableShootingInputs(self, key)
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local shootActions = getShootActions(nil)
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____exports.enableAllInputsExceptFor(nil, key, shootActions)
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end
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return ____exports
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/**
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2
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* Helper function to stop muting all sound effects and music.
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|
3
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*
|
|
4
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+
* Use this function to set things back to normal after having used `disableAllSounds`.
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*
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6
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* @param key The name of the mod feature that is requesting the enable/disable. This is needed so
|
|
7
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* that multiple mod features can work in tandem.
|
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8
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+
*/
|
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9
|
+
export declare function enableAllSound(key: string): void;
|
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10
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+
/**
|
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11
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+
* Helper function to disable all sound effects and music (by constantly musting them).
|
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12
|
+
*
|
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13
|
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* Use the `enableAllSounds` helper function to set things back to normal.
|
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*
|
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15
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* @param key The name of the mod feature that is requesting the enable/disable. This is needed so
|
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16
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* that multiple mod features can work in tandem.
|
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*/
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export declare function disableAllSound(key: string): void;
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1
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local ____lualib = require("lualib_bundle")
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2
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local Set = ____lualib.Set
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3
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local __TS__New = ____lualib.__TS__New
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4
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local ____exports = {}
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local postRender, v
|
|
6
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
7
|
+
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
8
|
+
local ____cachedClasses = require("cachedClasses")
|
|
9
|
+
local musicManager = ____cachedClasses.musicManager
|
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10
|
+
local ____featuresInitialized = require("featuresInitialized")
|
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|
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local errorIfFeaturesNotInitialized = ____featuresInitialized.errorIfFeaturesNotInitialized
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|
+
local ____sound = require("functions.sound")
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|
+
local stopAllSoundEffects = ____sound.stopAllSoundEffects
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+
local ____exports = require("features.saveDataManager.exports")
|
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15
|
+
local saveDataManager = ____exports.saveDataManager
|
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function postRender(self)
|
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|
+
if v.run.disableSoundSet.size == 0 then
|
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+
return
|
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|
+
end
|
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|
+
stopAllSoundEffects(nil)
|
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|
+
end
|
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22
|
+
local FEATURE_NAME = "sound disabler"
|
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23
|
+
local musicWasEnabled = false
|
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24
|
+
v = {run = {disableSoundSet = __TS__New(Set)}}
|
|
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|
+
---
|
|
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|
+
-- @internal
|
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|
+
function ____exports.disableSoundsInit(self, mod)
|
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|
+
saveDataManager(nil, "disableSounds", v)
|
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+
mod:AddCallback(ModCallback.POST_RENDER, postRender)
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|
+
end
|
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+
--- Helper function to stop muting all sound effects and music.
|
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--
|
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|
+
-- Use this function to set things back to normal after having used `disableAllSounds`.
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--
|
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35
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-- @param key The name of the mod feature that is requesting the enable/disable. This is needed so
|
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+
-- that multiple mod features can work in tandem.
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function ____exports.enableAllSound(self, key)
|
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|
+
errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
|
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|
+
if not v.run.disableSoundSet:has(key) then
|
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|
+
return
|
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|
+
end
|
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|
+
v.run.disableSoundSet:delete(key)
|
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|
+
if v.run.disableSoundSet.size == 0 and musicWasEnabled then
|
|
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|
+
musicManager:Enable()
|
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|
+
end
|
|
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|
+
stopAllSoundEffects(nil)
|
|
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|
+
end
|
|
48
|
+
--- Helper function to disable all sound effects and music (by constantly musting them).
|
|
49
|
+
--
|
|
50
|
+
-- Use the `enableAllSounds` helper function to set things back to normal.
|
|
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|
+
--
|
|
52
|
+
-- @param key The name of the mod feature that is requesting the enable/disable. This is needed so
|
|
53
|
+
-- that multiple mod features can work in tandem.
|
|
54
|
+
function ____exports.disableAllSound(self, key)
|
|
55
|
+
errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
|
|
56
|
+
if v.run.disableSoundSet.size == 0 then
|
|
57
|
+
musicWasEnabled = musicManager:IsEnabled()
|
|
58
|
+
end
|
|
59
|
+
v.run.disableSoundSet:add(key)
|
|
60
|
+
stopAllSoundEffects(nil)
|
|
61
|
+
end
|
|
62
|
+
return ____exports
|
|
@@ -0,0 +1,162 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Toggles custom text to appear next to every bomb. Useful for debugging.
|
|
3
|
+
*
|
|
4
|
+
* By default, the entity ID will be displayed. Use the `setBombDisplay` helper function to assign
|
|
5
|
+
* the text that you want to appear.
|
|
6
|
+
*/
|
|
7
|
+
export declare function bombDisplay(): void;
|
|
8
|
+
/** Alias for the "bombDisplay" command. */
|
|
9
|
+
export declare function bombsDisplay(): void;
|
|
10
|
+
/**
|
|
11
|
+
* Toggles custom text to appear next to every door. Useful for debugging.
|
|
12
|
+
*
|
|
13
|
+
* By default, the grid entity ID will be displayed. Use the `setDoorDisplay` helper function to
|
|
14
|
+
* assign the text that you want to appear.
|
|
15
|
+
*/
|
|
16
|
+
export declare function doorDisplay(): void;
|
|
17
|
+
/** Alias for the "doorDisplay" command. */
|
|
18
|
+
export declare function doorsDisplay(): void;
|
|
19
|
+
/**
|
|
20
|
+
* Toggles custom text to appear next to every effect. Useful for debugging.
|
|
21
|
+
*
|
|
22
|
+
* By default, the entity ID will be displayed. Use the `setEffectDisplay` helper function to assign
|
|
23
|
+
* the text that you want to appear.
|
|
24
|
+
*/
|
|
25
|
+
export declare function effectDisplay(): void;
|
|
26
|
+
/** Alias for the "effectDisplay" command. */
|
|
27
|
+
export declare function effectsDisplay(): void;
|
|
28
|
+
/**
|
|
29
|
+
* Toggles custom text to appear next to every familiar. Useful for debugging.
|
|
30
|
+
*
|
|
31
|
+
* By default, the entity ID will be displayed. Use the `setFamiliarDisplay` helper function to
|
|
32
|
+
* assign the text that you want to appear.
|
|
33
|
+
*/
|
|
34
|
+
export declare function familiarDisplay(): void;
|
|
35
|
+
/** Alias for the "familiarDisplay" command. */
|
|
36
|
+
export declare function familiarsDisplay(): void;
|
|
37
|
+
/**
|
|
38
|
+
* Toggles custom text to appear next to every knife. Useful for debugging.
|
|
39
|
+
*
|
|
40
|
+
* By default, the entity ID will be displayed. Use the `setKnifeDisplay` helper function to assign
|
|
41
|
+
* the text that you want to appear.
|
|
42
|
+
*/
|
|
43
|
+
export declare function knifeDisplay(): void;
|
|
44
|
+
/** Alias for the "knifeDisplay" command. */
|
|
45
|
+
export declare function knivesDisplay(): void;
|
|
46
|
+
/**
|
|
47
|
+
* Toggles custom text to appear next to every laser. Useful for debugging.
|
|
48
|
+
*
|
|
49
|
+
* By default, the entity ID will be displayed. Use the `setLaserDisplay` helper function to assign
|
|
50
|
+
* the text that you want to appear.
|
|
51
|
+
*/
|
|
52
|
+
export declare function laserDisplay(): void;
|
|
53
|
+
/** Alias for the "laserDisplay" command. */
|
|
54
|
+
export declare function lasersDisplay(): void;
|
|
55
|
+
/**
|
|
56
|
+
* Toggles custom text to appear next to every NPC. Useful for debugging.
|
|
57
|
+
*
|
|
58
|
+
* By default, the entity ID will be displayed. Use the `setNPCDisplay` helper function to assign
|
|
59
|
+
* the text that you want to appear.
|
|
60
|
+
*/
|
|
61
|
+
export declare function npcDisplay(): void;
|
|
62
|
+
/** Alias for the "npcDisplay" command. */
|
|
63
|
+
export declare function npcsDisplay(): void;
|
|
64
|
+
/**
|
|
65
|
+
* Toggles custom text to appear next to every pickup. Useful for debugging.
|
|
66
|
+
*
|
|
67
|
+
* By default, the entity ID will be displayed. Use the `setPickupDisplay` helper function to assign
|
|
68
|
+
* the text that you want to appear.
|
|
69
|
+
*/
|
|
70
|
+
export declare function pickupDisplay(): void;
|
|
71
|
+
/** Alias for the "pickupDisplay" command. */
|
|
72
|
+
export declare function pickupsDisplay(): void;
|
|
73
|
+
/**
|
|
74
|
+
* Toggles custom text to appear next to every pit. Useful for debugging.
|
|
75
|
+
*
|
|
76
|
+
* By default, the grid entity ID will be displayed. Use the `setPitDisplay` helper function to
|
|
77
|
+
* assign the text that you want to appear.
|
|
78
|
+
*/
|
|
79
|
+
export declare function pitDisplay(): void;
|
|
80
|
+
/** Alias for the "pitDisplay" command. */
|
|
81
|
+
export declare function pitsDisplay(): void;
|
|
82
|
+
/**
|
|
83
|
+
* Toggles custom text to appear next to every player. Useful for debugging.
|
|
84
|
+
*
|
|
85
|
+
* By default, the entity ID will be displayed. Use the `setPlayerDisplay` helper function to assign
|
|
86
|
+
* the text that you want to appear.
|
|
87
|
+
*/
|
|
88
|
+
export declare function playerDisplay(): void;
|
|
89
|
+
/** Alias for the "playerDisplay" command. */
|
|
90
|
+
export declare function playersDisplay(): void;
|
|
91
|
+
/**
|
|
92
|
+
* Toggles custom text to appear next to every poop. Useful for debugging.
|
|
93
|
+
*
|
|
94
|
+
* By default, the grid entity ID will be displayed. Use the `setPoopDisplay` helper function to
|
|
95
|
+
* assign the text that you want to appear.
|
|
96
|
+
*/
|
|
97
|
+
export declare function poopDisplay(): void;
|
|
98
|
+
/** Alias for the "poopDisplay" command. */
|
|
99
|
+
export declare function poopsDisplay(): void;
|
|
100
|
+
/**
|
|
101
|
+
* Toggles custom text to appear next to every pressure plate. Useful for debugging.
|
|
102
|
+
*
|
|
103
|
+
* By default, the grid entity ID will be displayed. Use the `setPressurePlateDisplay` helper
|
|
104
|
+
* function to assign the text that you want to appear.
|
|
105
|
+
*/
|
|
106
|
+
export declare function pressurePlateDisplay(): void;
|
|
107
|
+
/** Alias for the "pressurePlateDisplay" command. */
|
|
108
|
+
export declare function pressurePlatesDisplay(): void;
|
|
109
|
+
/**
|
|
110
|
+
* Toggles custom text to appear next to every projectile. Useful for debugging.
|
|
111
|
+
*
|
|
112
|
+
* By default, the entity ID will be displayed. Use the `setProjectileDisplay` helper function to
|
|
113
|
+
* assign the text that you want to appear.
|
|
114
|
+
*/
|
|
115
|
+
export declare function projectileDisplay(): void;
|
|
116
|
+
/** Alias for the "projectileDisplay" command. */
|
|
117
|
+
export declare function projectilesDisplay(): void;
|
|
118
|
+
/**
|
|
119
|
+
* Toggles custom text to appear next to every rock. Useful for debugging.
|
|
120
|
+
*
|
|
121
|
+
* By default, the grid entity ID will be displayed. Use the `setRockDisplay` helper function to
|
|
122
|
+
* assign the text that you want to appear.
|
|
123
|
+
*/
|
|
124
|
+
export declare function rockDisplay(): void;
|
|
125
|
+
/** Alias for the "rockDisplay" command. */
|
|
126
|
+
export declare function rocksDisplay(): void;
|
|
127
|
+
/**
|
|
128
|
+
* Toggles custom text to appear next to every slot. Useful for debugging.
|
|
129
|
+
*
|
|
130
|
+
* By default, the entity ID will be displayed. Use the `setSlotDisplay` helper function to assign
|
|
131
|
+
* the text that you want to appear.
|
|
132
|
+
*/
|
|
133
|
+
export declare function slotDisplay(): void;
|
|
134
|
+
/** Alias for the "slotDisplay" command. */
|
|
135
|
+
export declare function slotsDisplay(): void;
|
|
136
|
+
/** Alias for the "spikesDisplay" command. */
|
|
137
|
+
export declare function spikeDisplay(): void;
|
|
138
|
+
/**
|
|
139
|
+
* Toggles custom text to appear next to every spikes. Useful for debugging.
|
|
140
|
+
*
|
|
141
|
+
* By default, the grid entity ID will be displayed. Use the `setSpikesDisplay` helper function to
|
|
142
|
+
* assign the text that you want to appear.
|
|
143
|
+
*/
|
|
144
|
+
export declare function spikesDisplay(): void;
|
|
145
|
+
/**
|
|
146
|
+
* Toggles custom text to appear next to every tear. Useful for debugging.
|
|
147
|
+
*
|
|
148
|
+
* By default, the entity ID will be displayed. Use the `setTearDisplay` helper function to assign
|
|
149
|
+
* the text that you want to appear.
|
|
150
|
+
*/
|
|
151
|
+
export declare function tearDisplay(): void;
|
|
152
|
+
/** Alias for the "tearDisplay" command. */
|
|
153
|
+
export declare function tearsDisplay(): void;
|
|
154
|
+
/**
|
|
155
|
+
* Toggles custom text to appear next to every TNT. Useful for debugging.
|
|
156
|
+
*
|
|
157
|
+
* By default, the grid entity ID will be displayed. Use the `setTNTDisplay` helper function to
|
|
158
|
+
* assign the text that you want to appear.
|
|
159
|
+
*/
|
|
160
|
+
export declare function tntDisplay(): void;
|
|
161
|
+
/** Alias for the "tntDisplay" command. */
|
|
162
|
+
export declare function tntsDisplay(): void;
|
|
@@ -0,0 +1,219 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____exports = require("features.debugDisplay.exports")
|
|
3
|
+
local toggleBombDisplay = ____exports.toggleBombDisplay
|
|
4
|
+
local toggleDoorDisplay = ____exports.toggleDoorDisplay
|
|
5
|
+
local toggleEffectDisplay = ____exports.toggleEffectDisplay
|
|
6
|
+
local toggleFamiliarDisplay = ____exports.toggleFamiliarDisplay
|
|
7
|
+
local toggleKnifeDisplay = ____exports.toggleKnifeDisplay
|
|
8
|
+
local toggleLaserDisplay = ____exports.toggleLaserDisplay
|
|
9
|
+
local toggleNPCDisplay = ____exports.toggleNPCDisplay
|
|
10
|
+
local togglePickupDisplay = ____exports.togglePickupDisplay
|
|
11
|
+
local togglePitDisplay = ____exports.togglePitDisplay
|
|
12
|
+
local togglePlayerDisplay = ____exports.togglePlayerDisplay
|
|
13
|
+
local togglePoopDisplay = ____exports.togglePoopDisplay
|
|
14
|
+
local togglePressurePlateDisplay = ____exports.togglePressurePlateDisplay
|
|
15
|
+
local toggleProjectileDisplay = ____exports.toggleProjectileDisplay
|
|
16
|
+
local toggleRockDisplay = ____exports.toggleRockDisplay
|
|
17
|
+
local toggleSlotDisplay = ____exports.toggleSlotDisplay
|
|
18
|
+
local toggleSpikesDisplay = ____exports.toggleSpikesDisplay
|
|
19
|
+
local toggleTearDisplay = ____exports.toggleTearDisplay
|
|
20
|
+
local toggleTNTDisplay = ____exports.toggleTNTDisplay
|
|
21
|
+
--- Toggles custom text to appear next to every spikes. Useful for debugging.
|
|
22
|
+
--
|
|
23
|
+
-- By default, the grid entity ID will be displayed. Use the `setSpikesDisplay` helper function to
|
|
24
|
+
-- assign the text that you want to appear.
|
|
25
|
+
function ____exports.spikesDisplay(self)
|
|
26
|
+
toggleSpikesDisplay(nil)
|
|
27
|
+
end
|
|
28
|
+
--- Toggles custom text to appear next to every bomb. Useful for debugging.
|
|
29
|
+
--
|
|
30
|
+
-- By default, the entity ID will be displayed. Use the `setBombDisplay` helper function to assign
|
|
31
|
+
-- the text that you want to appear.
|
|
32
|
+
function ____exports.bombDisplay(self)
|
|
33
|
+
toggleBombDisplay(nil)
|
|
34
|
+
end
|
|
35
|
+
--- Alias for the "bombDisplay" command.
|
|
36
|
+
function ____exports.bombsDisplay(self)
|
|
37
|
+
____exports.bombDisplay(nil)
|
|
38
|
+
end
|
|
39
|
+
--- Toggles custom text to appear next to every door. Useful for debugging.
|
|
40
|
+
--
|
|
41
|
+
-- By default, the grid entity ID will be displayed. Use the `setDoorDisplay` helper function to
|
|
42
|
+
-- assign the text that you want to appear.
|
|
43
|
+
function ____exports.doorDisplay(self)
|
|
44
|
+
toggleDoorDisplay(nil)
|
|
45
|
+
end
|
|
46
|
+
--- Alias for the "doorDisplay" command.
|
|
47
|
+
function ____exports.doorsDisplay(self)
|
|
48
|
+
____exports.doorDisplay(nil)
|
|
49
|
+
end
|
|
50
|
+
--- Toggles custom text to appear next to every effect. Useful for debugging.
|
|
51
|
+
--
|
|
52
|
+
-- By default, the entity ID will be displayed. Use the `setEffectDisplay` helper function to assign
|
|
53
|
+
-- the text that you want to appear.
|
|
54
|
+
function ____exports.effectDisplay(self)
|
|
55
|
+
toggleEffectDisplay(nil)
|
|
56
|
+
end
|
|
57
|
+
--- Alias for the "effectDisplay" command.
|
|
58
|
+
function ____exports.effectsDisplay(self)
|
|
59
|
+
____exports.effectDisplay(nil)
|
|
60
|
+
end
|
|
61
|
+
--- Toggles custom text to appear next to every familiar. Useful for debugging.
|
|
62
|
+
--
|
|
63
|
+
-- By default, the entity ID will be displayed. Use the `setFamiliarDisplay` helper function to
|
|
64
|
+
-- assign the text that you want to appear.
|
|
65
|
+
function ____exports.familiarDisplay(self)
|
|
66
|
+
toggleFamiliarDisplay(nil)
|
|
67
|
+
end
|
|
68
|
+
--- Alias for the "familiarDisplay" command.
|
|
69
|
+
function ____exports.familiarsDisplay(self)
|
|
70
|
+
____exports.familiarDisplay(nil)
|
|
71
|
+
end
|
|
72
|
+
--- Toggles custom text to appear next to every knife. Useful for debugging.
|
|
73
|
+
--
|
|
74
|
+
-- By default, the entity ID will be displayed. Use the `setKnifeDisplay` helper function to assign
|
|
75
|
+
-- the text that you want to appear.
|
|
76
|
+
function ____exports.knifeDisplay(self)
|
|
77
|
+
toggleKnifeDisplay(nil)
|
|
78
|
+
end
|
|
79
|
+
--- Alias for the "knifeDisplay" command.
|
|
80
|
+
function ____exports.knivesDisplay(self)
|
|
81
|
+
____exports.knifeDisplay(nil)
|
|
82
|
+
end
|
|
83
|
+
--- Toggles custom text to appear next to every laser. Useful for debugging.
|
|
84
|
+
--
|
|
85
|
+
-- By default, the entity ID will be displayed. Use the `setLaserDisplay` helper function to assign
|
|
86
|
+
-- the text that you want to appear.
|
|
87
|
+
function ____exports.laserDisplay(self)
|
|
88
|
+
toggleLaserDisplay(nil)
|
|
89
|
+
end
|
|
90
|
+
--- Alias for the "laserDisplay" command.
|
|
91
|
+
function ____exports.lasersDisplay(self)
|
|
92
|
+
____exports.laserDisplay(nil)
|
|
93
|
+
end
|
|
94
|
+
--- Toggles custom text to appear next to every NPC. Useful for debugging.
|
|
95
|
+
--
|
|
96
|
+
-- By default, the entity ID will be displayed. Use the `setNPCDisplay` helper function to assign
|
|
97
|
+
-- the text that you want to appear.
|
|
98
|
+
function ____exports.npcDisplay(self)
|
|
99
|
+
toggleNPCDisplay(nil)
|
|
100
|
+
end
|
|
101
|
+
--- Alias for the "npcDisplay" command.
|
|
102
|
+
function ____exports.npcsDisplay(self)
|
|
103
|
+
____exports.npcDisplay(nil)
|
|
104
|
+
end
|
|
105
|
+
--- Toggles custom text to appear next to every pickup. Useful for debugging.
|
|
106
|
+
--
|
|
107
|
+
-- By default, the entity ID will be displayed. Use the `setPickupDisplay` helper function to assign
|
|
108
|
+
-- the text that you want to appear.
|
|
109
|
+
function ____exports.pickupDisplay(self)
|
|
110
|
+
togglePickupDisplay(nil)
|
|
111
|
+
end
|
|
112
|
+
--- Alias for the "pickupDisplay" command.
|
|
113
|
+
function ____exports.pickupsDisplay(self)
|
|
114
|
+
____exports.pickupDisplay(nil)
|
|
115
|
+
end
|
|
116
|
+
--- Toggles custom text to appear next to every pit. Useful for debugging.
|
|
117
|
+
--
|
|
118
|
+
-- By default, the grid entity ID will be displayed. Use the `setPitDisplay` helper function to
|
|
119
|
+
-- assign the text that you want to appear.
|
|
120
|
+
function ____exports.pitDisplay(self)
|
|
121
|
+
togglePitDisplay(nil)
|
|
122
|
+
end
|
|
123
|
+
--- Alias for the "pitDisplay" command.
|
|
124
|
+
function ____exports.pitsDisplay(self)
|
|
125
|
+
____exports.pitDisplay(nil)
|
|
126
|
+
end
|
|
127
|
+
--- Toggles custom text to appear next to every player. Useful for debugging.
|
|
128
|
+
--
|
|
129
|
+
-- By default, the entity ID will be displayed. Use the `setPlayerDisplay` helper function to assign
|
|
130
|
+
-- the text that you want to appear.
|
|
131
|
+
function ____exports.playerDisplay(self)
|
|
132
|
+
togglePlayerDisplay(nil)
|
|
133
|
+
end
|
|
134
|
+
--- Alias for the "playerDisplay" command.
|
|
135
|
+
function ____exports.playersDisplay(self)
|
|
136
|
+
____exports.playerDisplay(nil)
|
|
137
|
+
end
|
|
138
|
+
--- Toggles custom text to appear next to every poop. Useful for debugging.
|
|
139
|
+
--
|
|
140
|
+
-- By default, the grid entity ID will be displayed. Use the `setPoopDisplay` helper function to
|
|
141
|
+
-- assign the text that you want to appear.
|
|
142
|
+
function ____exports.poopDisplay(self)
|
|
143
|
+
togglePoopDisplay(nil)
|
|
144
|
+
end
|
|
145
|
+
--- Alias for the "poopDisplay" command.
|
|
146
|
+
function ____exports.poopsDisplay(self)
|
|
147
|
+
____exports.poopDisplay(nil)
|
|
148
|
+
end
|
|
149
|
+
--- Toggles custom text to appear next to every pressure plate. Useful for debugging.
|
|
150
|
+
--
|
|
151
|
+
-- By default, the grid entity ID will be displayed. Use the `setPressurePlateDisplay` helper
|
|
152
|
+
-- function to assign the text that you want to appear.
|
|
153
|
+
function ____exports.pressurePlateDisplay(self)
|
|
154
|
+
togglePressurePlateDisplay(nil)
|
|
155
|
+
end
|
|
156
|
+
--- Alias for the "pressurePlateDisplay" command.
|
|
157
|
+
function ____exports.pressurePlatesDisplay(self)
|
|
158
|
+
____exports.pressurePlateDisplay(nil)
|
|
159
|
+
end
|
|
160
|
+
--- Toggles custom text to appear next to every projectile. Useful for debugging.
|
|
161
|
+
--
|
|
162
|
+
-- By default, the entity ID will be displayed. Use the `setProjectileDisplay` helper function to
|
|
163
|
+
-- assign the text that you want to appear.
|
|
164
|
+
function ____exports.projectileDisplay(self)
|
|
165
|
+
toggleProjectileDisplay(nil)
|
|
166
|
+
end
|
|
167
|
+
--- Alias for the "projectileDisplay" command.
|
|
168
|
+
function ____exports.projectilesDisplay(self)
|
|
169
|
+
____exports.projectileDisplay(nil)
|
|
170
|
+
end
|
|
171
|
+
--- Toggles custom text to appear next to every rock. Useful for debugging.
|
|
172
|
+
--
|
|
173
|
+
-- By default, the grid entity ID will be displayed. Use the `setRockDisplay` helper function to
|
|
174
|
+
-- assign the text that you want to appear.
|
|
175
|
+
function ____exports.rockDisplay(self)
|
|
176
|
+
toggleRockDisplay(nil)
|
|
177
|
+
end
|
|
178
|
+
--- Alias for the "rockDisplay" command.
|
|
179
|
+
function ____exports.rocksDisplay(self)
|
|
180
|
+
____exports.rockDisplay(nil)
|
|
181
|
+
end
|
|
182
|
+
--- Toggles custom text to appear next to every slot. Useful for debugging.
|
|
183
|
+
--
|
|
184
|
+
-- By default, the entity ID will be displayed. Use the `setSlotDisplay` helper function to assign
|
|
185
|
+
-- the text that you want to appear.
|
|
186
|
+
function ____exports.slotDisplay(self)
|
|
187
|
+
toggleSlotDisplay(nil)
|
|
188
|
+
end
|
|
189
|
+
--- Alias for the "slotDisplay" command.
|
|
190
|
+
function ____exports.slotsDisplay(self)
|
|
191
|
+
____exports.slotDisplay(nil)
|
|
192
|
+
end
|
|
193
|
+
--- Alias for the "spikesDisplay" command.
|
|
194
|
+
function ____exports.spikeDisplay(self)
|
|
195
|
+
____exports.spikesDisplay(nil)
|
|
196
|
+
end
|
|
197
|
+
--- Toggles custom text to appear next to every tear. Useful for debugging.
|
|
198
|
+
--
|
|
199
|
+
-- By default, the entity ID will be displayed. Use the `setTearDisplay` helper function to assign
|
|
200
|
+
-- the text that you want to appear.
|
|
201
|
+
function ____exports.tearDisplay(self)
|
|
202
|
+
toggleTearDisplay(nil)
|
|
203
|
+
end
|
|
204
|
+
--- Alias for the "tearDisplay" command.
|
|
205
|
+
function ____exports.tearsDisplay(self)
|
|
206
|
+
____exports.tearDisplay(nil)
|
|
207
|
+
end
|
|
208
|
+
--- Toggles custom text to appear next to every TNT. Useful for debugging.
|
|
209
|
+
--
|
|
210
|
+
-- By default, the grid entity ID will be displayed. Use the `setTNTDisplay` helper function to
|
|
211
|
+
-- assign the text that you want to appear.
|
|
212
|
+
function ____exports.tntDisplay(self)
|
|
213
|
+
toggleTNTDisplay(nil)
|
|
214
|
+
end
|
|
215
|
+
--- Alias for the "tntDisplay" command.
|
|
216
|
+
function ____exports.tntsDisplay(self)
|
|
217
|
+
____exports.tntDisplay(nil)
|
|
218
|
+
end
|
|
219
|
+
return ____exports
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { Direction, RoomType } from "isaac-typescript-definitions";
|
|
2
|
+
import { HealthType } from "../../enums/HealthType";
|
|
3
|
+
export declare function addHeart(params: string, healthType: HealthType): void;
|
|
4
|
+
export declare function devilAngel(useDevil: boolean): void;
|
|
5
|
+
export declare function listEntities(params: string, includeBackgroundEffects: boolean): void;
|
|
6
|
+
export declare function listGridEntities(params: string, includeWalls: boolean): void;
|
|
7
|
+
export declare function movePlayer(params: string, direction: Direction): void;
|
|
8
|
+
export declare function spawnTrapdoorOrCrawlspace(trapdoor: boolean): void;
|
|
9
|
+
export declare function warpToRoomType(roomType: RoomType): void;
|