@zephyr3d/scene 0.9.5 → 0.9.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/joint_dynamics/controller.js +92 -32
- package/dist/animation/joint_dynamics/controller.js.map +1 -1
- package/dist/animation/joint_dynamics/convex_collider.js +320 -0
- package/dist/animation/joint_dynamics/convex_collider.js.map +1 -0
- package/dist/animation/joint_dynamics/joint_dynamics_system.js +57 -19
- package/dist/animation/joint_dynamics/joint_dynamics_system.js.map +1 -1
- package/dist/animation/joint_dynamics/solver.js +71 -27
- package/dist/animation/joint_dynamics/solver.js.map +1 -1
- package/dist/animation/joint_dynamics_modifier.js +21 -20
- package/dist/animation/joint_dynamics_modifier.js.map +1 -1
- package/dist/animation/skeleton.js +7 -10
- package/dist/animation/skeleton.js.map +1 -1
- package/dist/app/engine.js +134 -140
- package/dist/app/engine.js.map +1 -1
- package/dist/app/scriptregistry.js +47 -16
- package/dist/app/scriptregistry.js.map +1 -1
- package/dist/asset/assetmanager.js +3 -1
- package/dist/asset/assetmanager.js.map +1 -1
- package/dist/asset/model.js +346 -7
- package/dist/asset/model.js.map +1 -1
- package/dist/avatar/wardrobe.js +20 -16
- package/dist/avatar/wardrobe.js.map +1 -1
- package/dist/camera/camera.js +416 -210
- package/dist/camera/camera.js.map +1 -1
- package/dist/index.d.ts +1350 -621
- package/dist/index.js +6 -11
- package/dist/index.js.map +1 -1
- package/dist/material/blinn.js +1 -1
- package/dist/material/blinn.js.map +1 -1
- package/dist/material/lambert.js +1 -1
- package/dist/material/lambert.js.map +1 -1
- package/dist/material/material.js +23 -1
- package/dist/material/material.js.map +1 -1
- package/dist/material/meshmaterial.js +178 -23
- package/dist/material/meshmaterial.js.map +1 -1
- package/dist/material/mixins/albedocolor.js +4 -4
- package/dist/material/mixins/albedocolor.js.map +1 -1
- package/dist/material/mixins/lightmodel/blinnphong.js +2 -1
- package/dist/material/mixins/lightmodel/blinnphong.js.map +1 -1
- package/dist/material/mixins/lightmodel/lambert.js +2 -1
- package/dist/material/mixins/lightmodel/lambert.js.map +1 -1
- package/dist/material/mixins/lightmodel/pbrblueprintmixin.js +63 -16
- package/dist/material/mixins/lightmodel/pbrblueprintmixin.js.map +1 -1
- package/dist/material/mixins/lightmodel/pbrmetallicroughness.js +105 -32
- package/dist/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -1
- package/dist/material/mixins/lightmodel/pbrspecularglossness.js +16 -6
- package/dist/material/mixins/lightmodel/pbrspecularglossness.js.map +1 -1
- package/dist/material/mixins/lit.js +1 -1
- package/dist/material/mixins/lit.js.map +1 -1
- package/dist/material/mixins/pbr/common.js +276 -65
- package/dist/material/mixins/pbr/common.js.map +1 -1
- package/dist/material/mixins/texture.js +3 -3
- package/dist/material/mixins/texture.js.map +1 -1
- package/dist/material/mixins/vertexcolor.js +2 -2
- package/dist/material/mixins/vertexcolor.js.map +1 -1
- package/dist/material/msdf_text.js +3 -3
- package/dist/material/msdf_text.js.map +1 -1
- package/dist/material/mtoon.js +574 -0
- package/dist/material/mtoon.js.map +1 -0
- package/dist/material/pbrblueprint.js +499 -336
- package/dist/material/pbrblueprint.js.map +1 -1
- package/dist/material/pbrmr.js +118 -100
- package/dist/material/pbrmr.js.map +1 -1
- package/dist/material/pbrsg.js +1 -1
- package/dist/material/pbrsg.js.map +1 -1
- package/dist/material/shader/helper.js +324 -294
- package/dist/material/shader/helper.js.map +1 -1
- package/dist/material/subsurfaceprofile.js +812 -0
- package/dist/material/subsurfaceprofile.js.map +1 -0
- package/dist/material/unlit.js +1 -1
- package/dist/material/unlit.js.map +1 -1
- package/dist/posteffect/compositor.js +46 -11
- package/dist/posteffect/compositor.js.map +1 -1
- package/dist/posteffect/ssr.js +422 -96
- package/dist/posteffect/ssr.js.map +1 -1
- package/dist/posteffect/sss.js +1053 -0
- package/dist/posteffect/sss.js.map +1 -0
- package/dist/posteffect/taa.js +61 -60
- package/dist/posteffect/taa.js.map +1 -1
- package/dist/render/abuffer_oit.js +63 -12
- package/dist/render/abuffer_oit.js.map +1 -1
- package/dist/render/cluster_light.js +6 -5
- package/dist/render/cluster_light.js.map +1 -1
- package/dist/render/drawable.js +1 -5
- package/dist/render/drawable.js.map +1 -1
- package/dist/render/drawable_mixin.js +2 -1
- package/dist/render/drawable_mixin.js.map +1 -1
- package/dist/render/fbm_wavegenerator.js +2 -1
- package/dist/render/fbm_wavegenerator.js.map +1 -1
- package/dist/render/gerstner_wavegenerator.js +2 -1
- package/dist/render/gerstner_wavegenerator.js.map +1 -1
- package/dist/render/globalbindgroup_allocator.js +2 -1
- package/dist/render/globalbindgroup_allocator.js.map +1 -1
- package/dist/render/lightpass.js +110 -23
- package/dist/render/lightpass.js.map +1 -1
- package/dist/render/render_queue.js +51 -8
- package/dist/render/render_queue.js.map +1 -1
- package/dist/render/renderer.js +80 -66
- package/dist/render/renderer.js.map +1 -1
- package/dist/render/rendergraph/device_pool_allocator.js +8 -0
- package/dist/render/rendergraph/device_pool_allocator.js.map +1 -1
- package/dist/render/rendergraph/forward_plus_builder.js +481 -95
- package/dist/render/rendergraph/forward_plus_builder.js.map +1 -1
- package/dist/render/rendergraph/history_resource_manager.js +55 -0
- package/dist/render/rendergraph/history_resource_manager.js.map +1 -1
- package/dist/render/rendergraph/history_resources.js +3 -1
- package/dist/render/rendergraph/history_resources.js.map +1 -1
- package/dist/render/rendergraph/types.js.map +1 -1
- package/dist/render/renderpass.js +10 -4
- package/dist/render/renderpass.js.map +1 -1
- package/dist/render/sky.js +31 -1
- package/dist/render/sky.js.map +1 -1
- package/dist/render/weightedblended_oit.js +23 -5
- package/dist/render/weightedblended_oit.js.map +1 -1
- package/dist/scene/basesprite.js +4 -2
- package/dist/scene/basesprite.js.map +1 -1
- package/dist/scene/batchgroup.js +3 -1
- package/dist/scene/batchgroup.js.map +1 -1
- package/dist/scene/environment.js +11 -1
- package/dist/scene/environment.js.map +1 -1
- package/dist/scene/light.js +21 -3
- package/dist/scene/light.js.map +1 -1
- package/dist/scene/mesh.js +29 -14
- package/dist/scene/mesh.js.map +1 -1
- package/dist/scene/meshdrawable.js +6 -0
- package/dist/scene/meshdrawable.js.map +1 -1
- package/dist/scene/msdftext.js +5 -2
- package/dist/scene/msdftext.js.map +1 -1
- package/dist/scene/msdftextsprite.js +5 -3
- package/dist/scene/msdftextsprite.js.map +1 -1
- package/dist/scene/particlesys.js +3 -1
- package/dist/scene/particlesys.js.map +1 -1
- package/dist/scene/scene.js +6 -5
- package/dist/scene/scene.js.map +1 -1
- package/dist/scene/terrain-cm/grass.js +4 -2
- package/dist/scene/terrain-cm/grass.js.map +1 -1
- package/dist/scene/terrain-cm/grassmaterial.js +2 -1
- package/dist/scene/terrain-cm/grassmaterial.js.map +1 -1
- package/dist/scene/terrain-cm/terrain-cm.js +4 -2
- package/dist/scene/terrain-cm/terrain-cm.js.map +1 -1
- package/dist/scene/water.js +4 -2
- package/dist/scene/water.js.map +1 -1
- package/dist/shaders/shadow.js +26 -393
- package/dist/shaders/shadow.js.map +1 -1
- package/dist/shadow/esm.js +112 -12
- package/dist/shadow/esm.js.map +1 -1
- package/dist/shadow/pcf_opt.js +2 -2
- package/dist/shadow/pcf_opt.js.map +1 -1
- package/dist/shadow/pcf_pd.js +19 -10
- package/dist/shadow/pcf_pd.js.map +1 -1
- package/dist/shadow/shader.js +58 -7
- package/dist/shadow/shader.js.map +1 -1
- package/dist/shadow/shadow_impl.js +6 -0
- package/dist/shadow/shadow_impl.js.map +1 -1
- package/dist/shadow/shadow_region.js +229 -0
- package/dist/shadow/shadow_region.js.map +1 -0
- package/dist/shadow/shadowmapper.js +67 -59
- package/dist/shadow/shadowmapper.js.map +1 -1
- package/dist/shadow/vsm.js +45 -19
- package/dist/shadow/vsm.js.map +1 -1
- package/dist/text/font/cff_font.js +890 -0
- package/dist/text/font/cff_font.js.map +1 -0
- package/dist/text/font/font_asset.js +17 -3
- package/dist/text/font/font_asset.js.map +1 -1
- package/dist/utility/blueprint/common/constants.js +8 -8
- package/dist/utility/blueprint/common/constants.js.map +1 -1
- package/dist/utility/blueprint/material/pbr.js +31 -4
- package/dist/utility/blueprint/material/pbr.js.map +1 -1
- package/dist/utility/blueprint/material/texture.js +1 -17
- package/dist/utility/blueprint/material/texture.js.map +1 -1
- package/dist/utility/serialization/manager.js +327 -359
- package/dist/utility/serialization/manager.js.map +1 -1
- package/dist/utility/serialization/scene/animation.js +5 -2
- package/dist/utility/serialization/scene/animation.js.map +1 -1
- package/dist/utility/serialization/scene/batch.js +4 -1
- package/dist/utility/serialization/scene/batch.js.map +1 -1
- package/dist/utility/serialization/scene/camera.js +249 -54
- package/dist/utility/serialization/scene/camera.js.map +1 -1
- package/dist/utility/serialization/scene/common.js +37 -1
- package/dist/utility/serialization/scene/common.js.map +1 -1
- package/dist/utility/serialization/scene/light.js +42 -3
- package/dist/utility/serialization/scene/light.js.map +1 -1
- package/dist/utility/serialization/scene/material.js +1112 -646
- package/dist/utility/serialization/scene/material.js.map +1 -1
- package/dist/utility/serialization/scene/mesh.js +7 -4
- package/dist/utility/serialization/scene/mesh.js.map +1 -1
- package/dist/utility/serialization/scene/node.js +31 -12
- package/dist/utility/serialization/scene/node.js.map +1 -1
- package/dist/utility/serialization/scene/particle.js +4 -1
- package/dist/utility/serialization/scene/particle.js.map +1 -1
- package/dist/utility/serialization/scene/primitive.js +3 -1
- package/dist/utility/serialization/scene/primitive.js.map +1 -1
- package/dist/utility/serialization/scene/scene.js +18 -0
- package/dist/utility/serialization/scene/scene.js.map +1 -1
- package/dist/utility/serialization/scene/sprite.js +6 -3
- package/dist/utility/serialization/scene/sprite.js.map +1 -1
- package/dist/utility/serialization/scene/terrain.js +5 -2
- package/dist/utility/serialization/scene/terrain.js.map +1 -1
- package/dist/utility/serialization/scene/text.js +3 -1
- package/dist/utility/serialization/scene/text.js.map +1 -1
- package/dist/utility/serialization/scene/water.js +4 -1
- package/dist/utility/serialization/scene/water.js.map +1 -1
- package/dist/utility/textures/ltcdata.js +6 -0
- package/dist/utility/textures/ltcdata.js.map +1 -0
- package/dist/utility/textures/ltclut.js +61 -0
- package/dist/utility/textures/ltclut.js.map +1 -0
- package/dist/values.js +9 -1
- package/dist/values.js.map +1 -1
- package/package.json +3 -3
- package/dist/animation/ik/ik_chain_builder.js +0 -68
- package/dist/animation/ik/ik_chain_builder.js.map +0 -1
- package/dist/animation/ik/ik_pole_constraint.js +0 -123
- package/dist/animation/ik/ik_pole_constraint.js.map +0 -1
- package/dist/animation/ik/ik_track.js +0 -96
- package/dist/animation/ik/ik_track.js.map +0 -1
- package/dist/animation/ik_postprocessor.js +0 -71
- package/dist/animation/ik_postprocessor.js.map +0 -1
- package/dist/animation/joint_dynamics/math.js +0 -16
- package/dist/animation/joint_dynamics/math.js.map +0 -1
- package/dist/animation/manual_transform_processor.js +0 -156
- package/dist/animation/manual_transform_processor.js.map +0 -1
- package/dist/animation/skeleton_postprocessor.js +0 -50
- package/dist/animation/skeleton_postprocessor.js.map +0 -1
- package/dist/animation/spring2/collision.js +0 -469
- package/dist/animation/spring2/collision.js.map +0 -1
- package/dist/animation/spring2/constraints.js +0 -329
- package/dist/animation/spring2/constraints.js.map +0 -1
- package/dist/animation/spring2/controller.js +0 -434
- package/dist/animation/spring2/controller.js.map +0 -1
- package/dist/animation/spring2/math.js +0 -16
- package/dist/animation/spring2/math.js.map +0 -1
- package/dist/animation/spring2/solver.js +0 -624
- package/dist/animation/spring2/solver.js.map +0 -1
- package/dist/animation/spring2/spring_system.js +0 -118
- package/dist/animation/spring2/spring_system.js.map +0 -1
- package/dist/animation/spring2/types.js +0 -19
- package/dist/animation/spring2/types.js.map +0 -1
- package/dist/animation/spring_postprocessor.js +0 -54
- package/dist/animation/spring_postprocessor.js.map +0 -1
- package/dist/asset/loaders/gltf/gltf_loader.js +0 -1276
- package/dist/asset/loaders/gltf/gltf_loader.js.map +0 -1
- package/dist/asset/loaders/gltf/helpers.js +0 -331
- package/dist/asset/loaders/gltf/helpers.js.map +0 -1
- package/dist/material/sprite3d.js +0 -301
- package/dist/material/sprite3d.js.map +0 -1
- package/dist/material/sprite3d_std.js +0 -116
- package/dist/material/sprite3d_std.js.map +0 -1
- package/dist/material/sprite3dblueprint.js +0 -235
- package/dist/material/sprite3dblueprint.js.map +0 -1
- package/dist/material/sprite_sdf.js +0 -106
- package/dist/material/sprite_sdf.js.map +0 -1
- package/dist/material/terrainmaterial.js +0 -368
- package/dist/material/terrainmaterial.js.map +0 -1
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
- package/dist/render/deferredlightpass.js +0 -510
- package/dist/render/deferredlightpass.js.map +0 -1
- package/dist/render/deferredshadowlightpass.js +0 -428
- package/dist/render/deferredshadowlightpass.js.map +0 -1
- package/dist/render/gbufferpass.js +0 -50
- package/dist/render/gbufferpass.js.map +0 -1
- package/dist/scene/sdftextsprite.js +0 -322
- package/dist/scene/sdftextsprite.js.map +0 -1
- package/dist/scene/sprite3d.js +0 -18
- package/dist/scene/sprite3d.js.map +0 -1
- package/dist/scene/terrain/grass.js +0 -280
- package/dist/scene/terrain/grass.js.map +0 -1
- package/dist/scene/terrain/heightfield.js +0 -475
- package/dist/scene/terrain/heightfield.js.map +0 -1
- package/dist/scene/terrain/patch.js +0 -532
- package/dist/scene/terrain/patch.js.map +0 -1
- package/dist/scene/terrain/quadtree.js +0 -461
- package/dist/scene/terrain/quadtree.js.map +0 -1
- package/dist/scene/terrain/terrain.js +0 -231
- package/dist/scene/terrain/terrain.js.map +0 -1
- package/dist/src/animation/animation.js +0 -127
- package/dist/src/animation/animation.js.map +0 -1
- package/dist/src/animation/animationset.js +0 -255
- package/dist/src/animation/animationset.js.map +0 -1
- package/dist/src/animation/animationtrack.js +0 -34
- package/dist/src/animation/animationtrack.js.map +0 -1
- package/dist/src/animation/eulerrotationtrack.js +0 -52
- package/dist/src/animation/eulerrotationtrack.js.map +0 -1
- package/dist/src/animation/morphtarget.js +0 -93
- package/dist/src/animation/morphtarget.js.map +0 -1
- package/dist/src/animation/morphtrack.js +0 -70
- package/dist/src/animation/morphtrack.js.map +0 -1
- package/dist/src/animation/proptrack.js +0 -161
- package/dist/src/animation/proptrack.js.map +0 -1
- package/dist/src/animation/rotationtrack.js +0 -51
- package/dist/src/animation/rotationtrack.js.map +0 -1
- package/dist/src/animation/scaletrack.js +0 -50
- package/dist/src/animation/scaletrack.js.map +0 -1
- package/dist/src/animation/skeleton.js +0 -204
- package/dist/src/animation/skeleton.js.map +0 -1
- package/dist/src/animation/translationtrack.js +0 -50
- package/dist/src/animation/translationtrack.js.map +0 -1
- package/dist/src/app/app.js +0 -129
- package/dist/src/app/app.js.map +0 -1
- package/dist/src/app/inputmgr.js +0 -267
- package/dist/src/app/inputmgr.js.map +0 -1
- package/dist/src/asset/assetmanager.js +0 -404
- package/dist/src/asset/assetmanager.js.map +0 -1
- package/dist/src/asset/builtin.js +0 -337
- package/dist/src/asset/builtin.js.map +0 -1
- package/dist/src/asset/loaders/dds/dds.js +0 -470
- package/dist/src/asset/loaders/dds/dds.js.map +0 -1
- package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
- package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
- package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
- package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
- package/dist/src/asset/loaders/gltf/helpers.js +0 -327
- package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
- package/dist/src/asset/loaders/hdr/hdr.js +0 -180
- package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
- package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
- package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
- package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
- package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
- package/dist/src/asset/loaders/loader.js +0 -45
- package/dist/src/asset/loaders/loader.js.map +0 -1
- package/dist/src/asset/model.js +0 -414
- package/dist/src/asset/model.js.map +0 -1
- package/dist/src/blitter/bilateralblur.js +0 -221
- package/dist/src/blitter/bilateralblur.js.map +0 -1
- package/dist/src/blitter/blitter.js +0 -390
- package/dist/src/blitter/blitter.js.map +0 -1
- package/dist/src/blitter/box.js +0 -118
- package/dist/src/blitter/box.js.map +0 -1
- package/dist/src/blitter/copy.js +0 -22
- package/dist/src/blitter/copy.js.map +0 -1
- package/dist/src/blitter/gaussianblur.js +0 -228
- package/dist/src/blitter/gaussianblur.js.map +0 -1
- package/dist/src/camera/base.js +0 -92
- package/dist/src/camera/base.js.map +0 -1
- package/dist/src/camera/camera.js +0 -1005
- package/dist/src/camera/camera.js.map +0 -1
- package/dist/src/camera/fps.js +0 -238
- package/dist/src/camera/fps.js.map +0 -1
- package/dist/src/camera/orbit.js +0 -245
- package/dist/src/camera/orbit.js.map +0 -1
- package/dist/src/camera/orthocamera.js +0 -167
- package/dist/src/camera/orthocamera.js.map +0 -1
- package/dist/src/camera/perspectivecamera.js +0 -141
- package/dist/src/camera/perspectivecamera.js.map +0 -1
- package/dist/src/index.js +0 -120
- package/dist/src/index.js.map +0 -1
- package/dist/src/material/blinn.js +0 -81
- package/dist/src/material/blinn.js.map +0 -1
- package/dist/src/material/grassmaterial.js +0 -113
- package/dist/src/material/grassmaterial.js.map +0 -1
- package/dist/src/material/lambert.js +0 -92
- package/dist/src/material/lambert.js.map +0 -1
- package/dist/src/material/material.js +0 -301
- package/dist/src/material/material.js.map +0 -1
- package/dist/src/material/meshmaterial.js +0 -704
- package/dist/src/material/meshmaterial.js.map +0 -1
- package/dist/src/material/mixins/albedocolor.js +0 -76
- package/dist/src/material/mixins/albedocolor.js.map +0 -1
- package/dist/src/material/mixins/foliage.js +0 -47
- package/dist/src/material/mixins/foliage.js.map +0 -1
- package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
- package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
- package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
- package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
- package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
- package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
- package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
- package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
- package/dist/src/material/mixins/lit.js +0 -476
- package/dist/src/material/mixins/lit.js.map +0 -1
- package/dist/src/material/mixins/pbr/common.js +0 -918
- package/dist/src/material/mixins/pbr/common.js.map +0 -1
- package/dist/src/material/mixins/texture.js +0 -172
- package/dist/src/material/mixins/texture.js.map +0 -1
- package/dist/src/material/mixins/vertexcolor.js +0 -56
- package/dist/src/material/mixins/vertexcolor.js.map +0 -1
- package/dist/src/material/particle.js +0 -178
- package/dist/src/material/particle.js.map +0 -1
- package/dist/src/material/pbrmr.js +0 -97
- package/dist/src/material/pbrmr.js.map +0 -1
- package/dist/src/material/pbrsg.js +0 -97
- package/dist/src/material/pbrsg.js.map +0 -1
- package/dist/src/material/shader/helper.js +0 -1209
- package/dist/src/material/shader/helper.js.map +0 -1
- package/dist/src/material/terrain-cm.js +0 -606
- package/dist/src/material/terrain-cm.js.map +0 -1
- package/dist/src/material/terrainmaterial.js +0 -375
- package/dist/src/material/terrainmaterial.js.map +0 -1
- package/dist/src/material/unlit.js +0 -41
- package/dist/src/material/unlit.js.map +0 -1
- package/dist/src/material/water.js +0 -417
- package/dist/src/material/water.js.map +0 -1
- package/dist/src/posteffect/bloom.js +0 -361
- package/dist/src/posteffect/bloom.js.map +0 -1
- package/dist/src/posteffect/compositor.js +0 -226
- package/dist/src/posteffect/compositor.js.map +0 -1
- package/dist/src/posteffect/fxaa.js +0 -273
- package/dist/src/posteffect/fxaa.js.map +0 -1
- package/dist/src/posteffect/grayscale.js +0 -69
- package/dist/src/posteffect/grayscale.js.map +0 -1
- package/dist/src/posteffect/motionblur.js +0 -96
- package/dist/src/posteffect/motionblur.js.map +0 -1
- package/dist/src/posteffect/posteffect.js +0 -126
- package/dist/src/posteffect/posteffect.js.map +0 -1
- package/dist/src/posteffect/sao.js +0 -324
- package/dist/src/posteffect/sao.js.map +0 -1
- package/dist/src/posteffect/ssr.js +0 -489
- package/dist/src/posteffect/ssr.js.map +0 -1
- package/dist/src/posteffect/taa.js +0 -172
- package/dist/src/posteffect/taa.js.map +0 -1
- package/dist/src/posteffect/tonemap.js +0 -94
- package/dist/src/posteffect/tonemap.js.map +0 -1
- package/dist/src/render/abuffer_oit.js +0 -361
- package/dist/src/render/abuffer_oit.js.map +0 -1
- package/dist/src/render/clipmap.js +0 -851
- package/dist/src/render/clipmap.js.map +0 -1
- package/dist/src/render/cluster_light.js +0 -333
- package/dist/src/render/cluster_light.js.map +0 -1
- package/dist/src/render/cull_visitor.js +0 -187
- package/dist/src/render/cull_visitor.js.map +0 -1
- package/dist/src/render/depthpass.js +0 -68
- package/dist/src/render/depthpass.js.map +0 -1
- package/dist/src/render/drawable_mixin.js +0 -227
- package/dist/src/render/drawable_mixin.js.map +0 -1
- package/dist/src/render/envlight.js +0 -463
- package/dist/src/render/envlight.js.map +0 -1
- package/dist/src/render/fbm_wavegenerator.js +0 -251
- package/dist/src/render/fbm_wavegenerator.js.map +0 -1
- package/dist/src/render/fft_wavegenerator.js +0 -1006
- package/dist/src/render/fft_wavegenerator.js.map +0 -1
- package/dist/src/render/fullscreenquad.js +0 -38
- package/dist/src/render/fullscreenquad.js.map +0 -1
- package/dist/src/render/gerstner_wavegenerator.js +0 -314
- package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
- package/dist/src/render/globalbindgroup_allocator.js +0 -60
- package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
- package/dist/src/render/hzb.js +0 -273
- package/dist/src/render/hzb.js.map +0 -1
- package/dist/src/render/lightpass.js +0 -172
- package/dist/src/render/lightpass.js.map +0 -1
- package/dist/src/render/objectcolorpass.js +0 -51
- package/dist/src/render/objectcolorpass.js.map +0 -1
- package/dist/src/render/primitive.js +0 -364
- package/dist/src/render/primitive.js.map +0 -1
- package/dist/src/render/render_queue.js +0 -467
- package/dist/src/render/render_queue.js.map +0 -1
- package/dist/src/render/renderbundle_wrapper.js +0 -152
- package/dist/src/render/renderbundle_wrapper.js.map +0 -1
- package/dist/src/render/renderer.js +0 -455
- package/dist/src/render/renderer.js.map +0 -1
- package/dist/src/render/renderpass.js +0 -200
- package/dist/src/render/renderpass.js.map +0 -1
- package/dist/src/render/shadowmap_pass.js +0 -56
- package/dist/src/render/shadowmap_pass.js.map +0 -1
- package/dist/src/render/sky.js +0 -1103
- package/dist/src/render/sky.js.map +0 -1
- package/dist/src/render/weightedblended_oit.js +0 -168
- package/dist/src/render/weightedblended_oit.js.map +0 -1
- package/dist/src/scene/batchgroup.js +0 -162
- package/dist/src/scene/batchgroup.js.map +0 -1
- package/dist/src/scene/environment.js +0 -209
- package/dist/src/scene/environment.js.map +0 -1
- package/dist/src/scene/graph_node.js +0 -72
- package/dist/src/scene/graph_node.js.map +0 -1
- package/dist/src/scene/light.js +0 -416
- package/dist/src/scene/light.js.map +0 -1
- package/dist/src/scene/mesh.js +0 -341
- package/dist/src/scene/mesh.js.map +0 -1
- package/dist/src/scene/octree.js +0 -649
- package/dist/src/scene/octree.js.map +0 -1
- package/dist/src/scene/particlesys.js +0 -738
- package/dist/src/scene/particlesys.js.map +0 -1
- package/dist/src/scene/raycast_visitor.js +0 -103
- package/dist/src/scene/raycast_visitor.js.map +0 -1
- package/dist/src/scene/scene.js +0 -284
- package/dist/src/scene/scene.js.map +0 -1
- package/dist/src/scene/scene_node.js +0 -732
- package/dist/src/scene/scene_node.js.map +0 -1
- package/dist/src/scene/terrain/grass.js +0 -278
- package/dist/src/scene/terrain/grass.js.map +0 -1
- package/dist/src/scene/terrain/heightfield.js +0 -475
- package/dist/src/scene/terrain/heightfield.js.map +0 -1
- package/dist/src/scene/terrain/patch.js +0 -530
- package/dist/src/scene/terrain/patch.js.map +0 -1
- package/dist/src/scene/terrain/quadtree.js +0 -461
- package/dist/src/scene/terrain/quadtree.js.map +0 -1
- package/dist/src/scene/terrain/terrain.js +0 -246
- package/dist/src/scene/terrain/terrain.js.map +0 -1
- package/dist/src/scene/terrain-cm/grass.js +0 -594
- package/dist/src/scene/terrain-cm/grass.js.map +0 -1
- package/dist/src/scene/terrain-cm/grassmaterial.js +0 -159
- package/dist/src/scene/terrain-cm/grassmaterial.js.map +0 -1
- package/dist/src/scene/terrain-cm/terrain-cm.js +0 -538
- package/dist/src/scene/terrain-cm/terrain-cm.js.map +0 -1
- package/dist/src/scene/water.js +0 -374
- package/dist/src/scene/water.js.map +0 -1
- package/dist/src/shaders/atmosphere.js +0 -957
- package/dist/src/shaders/atmosphere.js.map +0 -1
- package/dist/src/shaders/fog.js +0 -112
- package/dist/src/shaders/fog.js.map +0 -1
- package/dist/src/shaders/misc.js +0 -266
- package/dist/src/shaders/misc.js.map +0 -1
- package/dist/src/shaders/noise.js +0 -222
- package/dist/src/shaders/noise.js.map +0 -1
- package/dist/src/shaders/pbr.js +0 -51
- package/dist/src/shaders/pbr.js.map +0 -1
- package/dist/src/shaders/shadow.js +0 -636
- package/dist/src/shaders/shadow.js.map +0 -1
- package/dist/src/shaders/ssr.js +0 -490
- package/dist/src/shaders/ssr.js.map +0 -1
- package/dist/src/shaders/temporal.js +0 -215
- package/dist/src/shaders/temporal.js.map +0 -1
- package/dist/src/shaders/water.js +0 -756
- package/dist/src/shaders/water.js.map +0 -1
- package/dist/src/shadow/esm.js +0 -237
- package/dist/src/shadow/esm.js.map +0 -1
- package/dist/src/shadow/pcf_opt.js +0 -181
- package/dist/src/shadow/pcf_opt.js.map +0 -1
- package/dist/src/shadow/pcf_pd.js +0 -189
- package/dist/src/shadow/pcf_pd.js.map +0 -1
- package/dist/src/shadow/shader.js +0 -37
- package/dist/src/shadow/shader.js.map +0 -1
- package/dist/src/shadow/shadow_impl.js +0 -15
- package/dist/src/shadow/shadow_impl.js.map +0 -1
- package/dist/src/shadow/shadowmapper.js +0 -790
- package/dist/src/shadow/shadowmapper.js.map +0 -1
- package/dist/src/shadow/ssm.js +0 -159
- package/dist/src/shadow/ssm.js.map +0 -1
- package/dist/src/shadow/vsm.js +0 -297
- package/dist/src/shadow/vsm.js.map +0 -1
- package/dist/src/shapes/box.js +0 -386
- package/dist/src/shapes/box.js.map +0 -1
- package/dist/src/shapes/cylinder.js +0 -125
- package/dist/src/shapes/cylinder.js.map +0 -1
- package/dist/src/shapes/plane.js +0 -88
- package/dist/src/shapes/plane.js.map +0 -1
- package/dist/src/shapes/shape.js +0 -87
- package/dist/src/shapes/shape.js.map +0 -1
- package/dist/src/shapes/sphere.js +0 -114
- package/dist/src/shapes/sphere.js.map +0 -1
- package/dist/src/shapes/tetrahedron.js +0 -188
- package/dist/src/shapes/tetrahedron.js.map +0 -1
- package/dist/src/shapes/torus.js +0 -111
- package/dist/src/shapes/torus.js.map +0 -1
- package/dist/src/utility/aabbtree.js +0 -400
- package/dist/src/utility/aabbtree.js.map +0 -1
- package/dist/src/utility/bounding_volume.js +0 -29
- package/dist/src/utility/bounding_volume.js.map +0 -1
- package/dist/src/utility/debug.js +0 -28
- package/dist/src/utility/debug.js.map +0 -1
- package/dist/src/utility/draco/decoder.js +0 -116
- package/dist/src/utility/draco/decoder.js.map +0 -1
- package/dist/src/utility/misc.js +0 -105
- package/dist/src/utility/misc.js.map +0 -1
- package/dist/src/utility/panorama.js +0 -163
- package/dist/src/utility/panorama.js.map +0 -1
- package/dist/src/utility/pmrem.js +0 -354
- package/dist/src/utility/pmrem.js.map +0 -1
- package/dist/src/utility/rendermipmap.js +0 -115
- package/dist/src/utility/rendermipmap.js.map +0 -1
- package/dist/src/utility/serialization/json.js +0 -402
- package/dist/src/utility/serialization/json.js.map +0 -1
- package/dist/src/utility/serialization/manager.js +0 -623
- package/dist/src/utility/serialization/manager.js.map +0 -1
- package/dist/src/utility/serialization/scene/animation.js +0 -248
- package/dist/src/utility/serialization/scene/animation.js.map +0 -1
- package/dist/src/utility/serialization/scene/batch.js +0 -59
- package/dist/src/utility/serialization/scene/batch.js.map +0 -1
- package/dist/src/utility/serialization/scene/camera.js +0 -790
- package/dist/src/utility/serialization/scene/camera.js.map +0 -1
- package/dist/src/utility/serialization/scene/common.js +0 -222
- package/dist/src/utility/serialization/scene/common.js.map +0 -1
- package/dist/src/utility/serialization/scene/light.js +0 -575
- package/dist/src/utility/serialization/scene/light.js.map +0 -1
- package/dist/src/utility/serialization/scene/material.js +0 -1111
- package/dist/src/utility/serialization/scene/material.js.map +0 -1
- package/dist/src/utility/serialization/scene/mesh.js +0 -148
- package/dist/src/utility/serialization/scene/mesh.js.map +0 -1
- package/dist/src/utility/serialization/scene/misc.js +0 -39
- package/dist/src/utility/serialization/scene/misc.js.map +0 -1
- package/dist/src/utility/serialization/scene/node.js +0 -451
- package/dist/src/utility/serialization/scene/node.js.map +0 -1
- package/dist/src/utility/serialization/scene/particle.js +0 -425
- package/dist/src/utility/serialization/scene/particle.js.map +0 -1
- package/dist/src/utility/serialization/scene/primitive.js +0 -692
- package/dist/src/utility/serialization/scene/primitive.js.map +0 -1
- package/dist/src/utility/serialization/scene/scene.js +0 -704
- package/dist/src/utility/serialization/scene/scene.js.map +0 -1
- package/dist/src/utility/serialization/scene/terrain.js +0 -488
- package/dist/src/utility/serialization/scene/terrain.js.map +0 -1
- package/dist/src/utility/serialization/scene/water.js +0 -465
- package/dist/src/utility/serialization/scene/water.js.map +0 -1
- package/dist/src/utility/shprojector.js +0 -297
- package/dist/src/utility/shprojector.js.map +0 -1
- package/dist/src/utility/textures/ggxlut.js +0 -213
- package/dist/src/utility/textures/ggxlut.js.map +0 -1
- package/dist/src/utility/textures/gradientnoise.js +0 -62
- package/dist/src/utility/textures/gradientnoise.js.map +0 -1
- package/dist/src/utility/textures/randomnoise.js +0 -41
- package/dist/src/utility/textures/randomnoise.js.map +0 -1
- package/dist/src/values.js +0 -162
- package/dist/src/values.js.map +0 -1
- package/dist/utility/blueprint/material/common.js +0 -7
- package/dist/utility/blueprint/material/common.js.map +0 -1
- package/dist/utility/serialization/blueprint/constants.js +0 -255
- package/dist/utility/serialization/blueprint/constants.js.map +0 -1
- package/dist/utility/serialization/blueprint/material/constants.js +0 -203
- package/dist/utility/serialization/blueprint/material/constants.js.map +0 -1
- package/dist/utility/serialization/blueprint/material/texture.js +0 -165
- package/dist/utility/serialization/blueprint/material/texture.js.map +0 -1
- package/dist/utility/serialization/scene/cloth_script.js +0 -834
- package/dist/utility/serialization/scene/cloth_script.js.map +0 -1
- package/dist/utility/serialization/scene/spring_script.js +0 -596
- package/dist/utility/serialization/scene/spring_script.js.map +0 -1
package/dist/render/renderer.js
CHANGED
|
@@ -7,17 +7,18 @@ import { GlobalBindGroupAllocator } from './globalbindgroup_allocator.js';
|
|
|
7
7
|
import { fetchSampler } from '../utility/misc.js';
|
|
8
8
|
import { executeForwardPlusGraph } from './rendergraph/forward_plus_builder.js';
|
|
9
9
|
|
|
10
|
-
/**
|
|
11
|
-
* Forward render scheme
|
|
12
|
-
* @internal
|
|
10
|
+
/**
|
|
11
|
+
* Forward render scheme
|
|
12
|
+
* @internal
|
|
13
13
|
*/ class SceneRenderer {
|
|
14
|
-
/**
|
|
15
|
-
* Renders a scene by given camera
|
|
16
|
-
* @param scene - The scene to render
|
|
17
|
-
* @param camera - The camera that will be used to render the scene
|
|
14
|
+
/**
|
|
15
|
+
* Renders a scene by given camera
|
|
16
|
+
* @param scene - The scene to render
|
|
17
|
+
* @param camera - The camera that will be used to render the scene
|
|
18
18
|
*/ static renderScene(scene, camera) {
|
|
19
19
|
const device = getDevice();
|
|
20
|
-
const
|
|
20
|
+
const halfFloatColorBuffer = device.getDeviceCaps().textureCaps.supportHalfFloatColorBuffer;
|
|
21
|
+
const colorFormat = camera.HDR && halfFloatColorBuffer ? 'rgba16f' : 'rgba8unorm';
|
|
21
22
|
const depthFormat = device.getDeviceCaps().framebufferCaps.supportDepth32floatStencil8 ? 'd32fs8' : 'd24s8';
|
|
22
23
|
const globalBindGroupAllocator = GlobalBindGroupAllocator.get();
|
|
23
24
|
scene.frameUpdate();
|
|
@@ -28,67 +29,80 @@ import { executeForwardPlusGraph } from './rendergraph/forward_plus_builder.js';
|
|
|
28
29
|
const renderY = camera.viewport ? device.screenYToDevice(camera.viewport[1]) : 0;
|
|
29
30
|
const renderWidth = camera.viewport ? device.screenXToDevice(camera.viewport[2]) : device.getDrawingBufferWidth();
|
|
30
31
|
const renderHeight = camera.viewport ? device.screenYToDevice(camera.viewport[3]) : device.getDrawingBufferHeight();
|
|
31
|
-
if (renderWidth
|
|
32
|
+
if (renderWidth > 0 && renderHeight > 0) {
|
|
33
|
+
const tmpFramebuffer = defaultViewport ? null : device.pool.fetchTemporalFramebuffer(false, renderWidth, renderHeight, colorFormat, depthFormat);
|
|
34
|
+
const originFramebuffer = device.getFramebuffer();
|
|
35
|
+
if (tmpFramebuffer) {
|
|
36
|
+
device.pushDeviceStates();
|
|
37
|
+
device.setFramebuffer(tmpFramebuffer);
|
|
38
|
+
}
|
|
39
|
+
device.clearFrameBuffer(camera.clearColor, camera.clearDepth, camera.clearStencil);
|
|
40
|
+
const SSR = camera.SSR && scene.env.light.envLight && scene.env.light.envLight.hasRadiance();
|
|
41
|
+
const SSS = camera.SSS;
|
|
42
|
+
const glossySurfaceFormat = halfFloatColorBuffer ? 'rgba16f' : 'rgba8unorm';
|
|
43
|
+
const ctx = {
|
|
44
|
+
device,
|
|
45
|
+
scene,
|
|
46
|
+
renderWidth,
|
|
47
|
+
renderHeight,
|
|
48
|
+
oit: null,
|
|
49
|
+
motionVectors: device.type !== 'webgl' && (camera.TAA || camera.motionBlur || SSR && camera.ssrTemporal),
|
|
50
|
+
HiZ: camera.HiZ && device.type !== 'webgl',
|
|
51
|
+
HiZTexture: null,
|
|
52
|
+
globalBindGroupAllocator,
|
|
53
|
+
camera,
|
|
54
|
+
compositor: camera.compositor,
|
|
55
|
+
queue: 0,
|
|
56
|
+
lightBlending: false,
|
|
57
|
+
renderPass: null,
|
|
58
|
+
renderPassHash: null,
|
|
59
|
+
flip: false,
|
|
60
|
+
depthFormat,
|
|
61
|
+
colorFormat,
|
|
62
|
+
drawEnvLight: false,
|
|
63
|
+
env: null,
|
|
64
|
+
sunLight: null,
|
|
65
|
+
primaryDirectionalLight: null,
|
|
66
|
+
primaryTransmissionLight: null,
|
|
67
|
+
materialFlags: 0,
|
|
68
|
+
SSR,
|
|
69
|
+
SSS,
|
|
70
|
+
SSRCalcThickness: SSR && camera.ssrCalcThickness,
|
|
71
|
+
SSRRoughnessTexture: SSR ? device.pool.fetchTemporalTexture2D(true, glossySurfaceFormat, renderWidth, renderHeight) : null,
|
|
72
|
+
SSRNormalTexture: SSR ? device.pool.fetchTemporalTexture2D(true, glossySurfaceFormat, renderWidth, renderHeight) : null,
|
|
73
|
+
SSSProfileTexture: null,
|
|
74
|
+
SSSParamTexture: null,
|
|
75
|
+
SSSDiffuseTexture: null,
|
|
76
|
+
SSSTransmissionTexture: null,
|
|
77
|
+
ssrSDFBoxBuffer: null,
|
|
78
|
+
ssrSDFBoxCount: 0,
|
|
79
|
+
finalFramebuffer: device.getFramebuffer(),
|
|
80
|
+
intermediateFramebuffer: null
|
|
81
|
+
};
|
|
82
|
+
this._renderScene(ctx);
|
|
83
|
+
if (tmpFramebuffer) {
|
|
84
|
+
device.popDeviceStates();
|
|
85
|
+
const oversizedViewport = renderX < 0 || renderY < 0 || renderX + renderWidth > device.getDrawingBufferWidth() || renderY + renderHeight > device.getDrawingBufferHeight();
|
|
86
|
+
const blitter = new CopyBlitter();
|
|
87
|
+
if (oversizedViewport) {
|
|
88
|
+
blitter.destRect = [
|
|
89
|
+
renderX,
|
|
90
|
+
renderY,
|
|
91
|
+
renderWidth,
|
|
92
|
+
renderHeight
|
|
93
|
+
];
|
|
94
|
+
} else {
|
|
95
|
+
blitter.viewport = camera.viewport ? camera.viewport.slice() : null;
|
|
96
|
+
}
|
|
97
|
+
blitter.scissor = camera.scissor ? camera.scissor.slice() : null;
|
|
98
|
+
blitter.srgbOut = !originFramebuffer;
|
|
99
|
+
blitter.blit(tmpFramebuffer.getColorAttachments()[0], originFramebuffer ?? null, fetchSampler('clamp_nearest_nomip'));
|
|
100
|
+
device.pool.releaseFrameBuffer(tmpFramebuffer);
|
|
101
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+
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const tmpFramebuffer = defaultViewport ? null : device.pool.fetchTemporalFramebuffer(false, renderWidth, renderHeight, colorFormat, depthFormat);
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device.clearFrameBuffer(camera.clearColor, camera.clearDepth, camera.clearStencil);
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scene,
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motionVectors: device.type !== 'webgl' && (camera.TAA || camera.motionBlur),
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drawEnvLight: false,
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materialFlags: 0,
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};
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blitter.viewport = camera.viewport ? camera.viewport.slice() : null;
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blitter.scissor = camera.scissor ? camera.scissor.slice() : null;
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blitter.blit(tmpFramebuffer.getColorAttachments()[0], originFramebuffer ?? null, fetchSampler('clamp_nearest_nomip'));
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}
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{"version":3,"file":"renderer.js","sources":["../../src/render/renderer.ts"],"sourcesContent":["import { CopyBlitter } from '../blitter';\r\nimport type { DrawContext } from './drawable';\r\nimport type { Scene } from '../scene';\r\nimport type { Camera } from '../camera';\r\nimport { GlobalBindGroupAllocator } from './globalbindgroup_allocator';\r\nimport { fetchSampler } from '../utility/misc';\r\nimport { getDevice } from '../app/api';\r\nimport { executeForwardPlusGraph } from './rendergraph/forward_plus_builder';\r\n\r\n/**\r\n * Forward render scheme\r\n * @internal\r\n */\r\nexport class SceneRenderer {\r\n /**\r\n * Renders a scene by given camera\r\n * @param scene - The scene to render\r\n * @param camera - The camera that will be used to render the scene\r\n */\r\n static renderScene(scene: Scene, camera: Camera): void {\r\n const device = getDevice();\r\n const colorFormat =\r\n camera.HDR && device.getDeviceCaps().textureCaps.supportHalfFloatColorBuffer ? 'rgba16f' : 'rgba8unorm';\r\n const depthFormat = device.getDeviceCaps().framebufferCaps.supportDepth32floatStencil8\r\n ? 'd32fs8'\r\n : 'd24s8';\r\n const globalBindGroupAllocator = GlobalBindGroupAllocator.get();\r\n scene.frameUpdate();\r\n scene.frameUpdatePerCamera(camera);\r\n if (camera && !device.isContextLost()) {\r\n const defaultViewport = (!camera.TAA || device.type === 'webgl') && !camera.viewport && !camera.scissor;\r\n const renderX = camera.viewport ? device.screenXToDevice(camera.viewport[0]) : 0;\r\n const renderY = camera.viewport ? device.screenYToDevice(camera.viewport[1]) : 0;\r\n const renderWidth = camera.viewport\r\n ? device.screenXToDevice(camera.viewport[2])\r\n : device.getDrawingBufferWidth();\r\n const renderHeight = camera.viewport\r\n ? device.screenYToDevice(camera.viewport[3])\r\n : device.getDrawingBufferHeight();\r\n if (renderWidth <= 0 || renderHeight <= 0) {\r\n camera.getPickResultResolveFunc()?.(null);\r\n return;\r\n }\r\n const tmpFramebuffer = defaultViewport\r\n ? null\r\n : device.pool.fetchTemporalFramebuffer(false, renderWidth, renderHeight, colorFormat, depthFormat);\r\n const originFramebuffer = device.getFramebuffer();\r\n if (tmpFramebuffer) {\r\n device.pushDeviceStates();\r\n device.setFramebuffer(tmpFramebuffer);\r\n }\r\n device.clearFrameBuffer(camera.clearColor, camera.clearDepth, camera.clearStencil);\r\n const SSR = camera.SSR && scene.env.light.envLight && scene.env.light.envLight.hasRadiance();\r\n const ctx: DrawContext = {\r\n device,\r\n scene,\r\n renderWidth,\r\n renderHeight,\r\n oit: null,\r\n motionVectors: device.type !== 'webgl' && (camera.TAA || camera.motionBlur),\r\n HiZ: camera.HiZ && device.type !== 'webgl',\r\n HiZTexture: null,\r\n globalBindGroupAllocator,\r\n camera,\r\n compositor: camera.compositor,\r\n queue: 0,\r\n lightBlending: false,\r\n renderPass: null,\r\n renderPassHash: null,\r\n flip: false,\r\n depthFormat,\r\n colorFormat,\r\n drawEnvLight: false,\r\n env: null,\r\n materialFlags: 0,\r\n SSR,\r\n SSRCalcThickness: SSR && camera.ssrCalcThickness,\r\n SSRRoughnessTexture: device.pool.fetchTemporalTexture2D(\r\n true,\r\n 'rgba8unorm',\r\n renderWidth,\r\n renderHeight\r\n ),\r\n SSRNormalTexture: device.pool.fetchTemporalTexture2D(true, 'rgba8unorm', renderWidth, renderHeight),\r\n finalFramebuffer: device.getFramebuffer(),\r\n intermediateFramebuffer: null\r\n };\r\n this._renderScene(ctx);\r\n if (tmpFramebuffer) {\r\n device.popDeviceStates();\r\n const oversizedViewport =\r\n renderX < 0 ||\r\n renderY < 0 ||\r\n renderX + renderWidth > device.getDrawingBufferWidth() ||\r\n renderY + renderHeight > device.getDrawingBufferHeight();\r\n const blitter = new CopyBlitter();\r\n if (oversizedViewport) {\r\n blitter.destRect = [renderX, renderY, renderWidth, renderHeight];\r\n } else {\r\n blitter.viewport = camera.viewport ? camera.viewport.slice() : null;\r\n }\r\n blitter.scissor = camera.scissor ? camera.scissor.slice() : null;\r\n blitter.srgbOut = !originFramebuffer;\r\n blitter.blit(\r\n tmpFramebuffer.getColorAttachments()[0],\r\n originFramebuffer ?? null,\r\n fetchSampler('clamp_nearest_nomip')\r\n );\r\n device.pool.releaseFrameBuffer(tmpFramebuffer);\r\n }\r\n }\r\n GlobalBindGroupAllocator.release(globalBindGroupAllocator);\r\n }\r\n /** @internal */\r\n protected static _renderScene(ctx: DrawContext) {\r\n executeForwardPlusGraph(ctx);\r\n 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{"version":3,"file":"renderer.js","sources":["../../src/render/renderer.ts"],"sourcesContent":["import type { TextureFormat } from '@zephyr3d/device';\nimport { CopyBlitter } from '../blitter';\nimport type { DrawContext } from './drawable';\nimport type { Scene } from '../scene';\nimport type { Camera } from '../camera';\nimport { GlobalBindGroupAllocator } from './globalbindgroup_allocator';\nimport { fetchSampler } from '../utility/misc';\nimport { getDevice } from '../app/api';\nimport { executeForwardPlusGraph } from './rendergraph/forward_plus_builder';\n\n/**\n * Forward render scheme\n * @internal\n */\nexport class SceneRenderer {\n /**\n * Renders a scene by given camera\n * @param scene - The scene to render\n * @param camera - The camera that will be used to render the scene\n */\n static renderScene(scene: Scene, camera: Camera): void {\n const device = getDevice();\n const halfFloatColorBuffer = device.getDeviceCaps().textureCaps.supportHalfFloatColorBuffer;\n const colorFormat = camera.HDR && halfFloatColorBuffer ? 'rgba16f' : 'rgba8unorm';\n const depthFormat = device.getDeviceCaps().framebufferCaps.supportDepth32floatStencil8\n ? 'd32fs8'\n : 'd24s8';\n const globalBindGroupAllocator = GlobalBindGroupAllocator.get();\n scene.frameUpdate();\n scene.frameUpdatePerCamera(camera);\n if (camera && !device.isContextLost()) {\n const defaultViewport = (!camera.TAA || device.type === 'webgl') && !camera.viewport && !camera.scissor;\n const renderX = camera.viewport ? device.screenXToDevice(camera.viewport[0]) : 0;\n const renderY = camera.viewport ? device.screenYToDevice(camera.viewport[1]) : 0;\n const renderWidth = camera.viewport\n ? device.screenXToDevice(camera.viewport[2])\n : device.getDrawingBufferWidth();\n const renderHeight = camera.viewport\n ? device.screenYToDevice(camera.viewport[3])\n : device.getDrawingBufferHeight();\n if (renderWidth > 0 && renderHeight > 0) {\n const tmpFramebuffer = defaultViewport\n ? null\n : device.pool.fetchTemporalFramebuffer(false, renderWidth, renderHeight, colorFormat, depthFormat);\n const originFramebuffer = device.getFramebuffer();\n if (tmpFramebuffer) {\n device.pushDeviceStates();\n device.setFramebuffer(tmpFramebuffer);\n }\n device.clearFrameBuffer(camera.clearColor, camera.clearDepth, camera.clearStencil);\n const SSR = camera.SSR && scene.env.light.envLight && scene.env.light.envLight.hasRadiance();\n const SSS = camera.SSS;\n const glossySurfaceFormat: TextureFormat = halfFloatColorBuffer ? 'rgba16f' : 'rgba8unorm';\n const ctx: DrawContext = {\n device,\n scene,\n renderWidth,\n renderHeight,\n oit: null,\n motionVectors:\n device.type !== 'webgl' && (camera.TAA || camera.motionBlur || (SSR && camera.ssrTemporal)),\n HiZ: camera.HiZ && device.type !== 'webgl',\n HiZTexture: null,\n globalBindGroupAllocator,\n camera,\n compositor: camera.compositor,\n queue: 0,\n lightBlending: false,\n renderPass: null,\n renderPassHash: null,\n flip: false,\n depthFormat,\n colorFormat,\n drawEnvLight: false,\n env: null,\n sunLight: null,\n primaryDirectionalLight: null,\n primaryTransmissionLight: null,\n materialFlags: 0,\n SSR,\n SSS,\n SSRCalcThickness: SSR && camera.ssrCalcThickness,\n SSRRoughnessTexture: SSR\n ? device.pool.fetchTemporalTexture2D(true, glossySurfaceFormat, renderWidth, renderHeight)\n : null,\n SSRNormalTexture: SSR\n ? device.pool.fetchTemporalTexture2D(true, glossySurfaceFormat, renderWidth, renderHeight)\n : null,\n SSSProfileTexture: null,\n SSSParamTexture: null,\n SSSDiffuseTexture: null,\n SSSTransmissionTexture: null,\n ssrSDFBoxBuffer: null,\n ssrSDFBoxCount: 0,\n finalFramebuffer: device.getFramebuffer(),\n intermediateFramebuffer: null\n };\n this._renderScene(ctx);\n if (tmpFramebuffer) {\n device.popDeviceStates();\n const oversizedViewport =\n renderX < 0 ||\n renderY < 0 ||\n renderX + renderWidth > device.getDrawingBufferWidth() ||\n renderY + renderHeight > device.getDrawingBufferHeight();\n const blitter = new CopyBlitter();\n if (oversizedViewport) {\n blitter.destRect = [renderX, renderY, renderWidth, renderHeight];\n } else {\n blitter.viewport = camera.viewport ? camera.viewport.slice() : null;\n }\n blitter.scissor = camera.scissor ? camera.scissor.slice() : null;\n blitter.srgbOut = !originFramebuffer;\n blitter.blit(\n tmpFramebuffer.getColorAttachments()[0],\n originFramebuffer ?? null,\n fetchSampler('clamp_nearest_nomip')\n );\n device.pool.releaseFrameBuffer(tmpFramebuffer);\n }\n } else {\n camera.getPickResultResolveFunc()?.(null);\n return;\n }\n }\n GlobalBindGroupAllocator.release(globalBindGroupAllocator);\n }\n\n /** @internal */\n protected static _renderScene(ctx: DrawContext): void {\n executeForwardPlusGraph(ctx);\n 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@@ -41,6 +41,14 @@ import { getDevice } from '../../app/api.js';
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device.pool.releaseTexture(texture);
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}
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/**
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* Retain a pooled texture so it can be owned outside the graph lifetime.
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*
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* @param texture - The texture to retain.
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*/ retain(texture) {
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const device = getDevice();
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device.pool.retainTexture(texture);
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}
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/**
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* Allocate a temporary framebuffer from the device pool.
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*
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* @param desc - Framebuffer descriptor from the render graph pass.
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@@ -1 +1 @@
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-
{"version":3,"file":"device_pool_allocator.js","sources":["../../../src/render/rendergraph/device_pool_allocator.ts"],"sourcesContent":["import type { FrameBuffer, Texture2D, TextureFormat } from '@zephyr3d/device';\r\nimport type { RGFramebufferDesc, RGTextureAllocator, RGTextureDesc, RGResolvedSize } from './types';\r\nimport { getDevice } from '../../app/api';\r\n\r\n/**\r\n * Bridges the render graph's {@link RGTextureAllocator} interface to the\r\n * engine's device resource pool (`device.pool`).\r\n *\r\n * Transient textures are fetched from the pool on `allocate()` and\r\n * returned to the pool on `release()`, enabling automatic reuse\r\n * across frames without manual lifecycle management.\r\n *\r\n * Usage:\r\n * ```ts\r\n * const allocator = new DevicePoolAllocator();\r\n * const executor = new RenderGraphExecutor(allocator, width, height);\r\n * ```\r\n *\r\n * @public\r\n */\r\nexport class DevicePoolAllocator implements RGTextureAllocator<Texture2D, FrameBuffer> {\r\n /**\r\n * Allocate a transient texture from the device pool.\r\n *\r\n * @param desc - Texture descriptor from the render graph pass.\r\n * @param size - Resolved pixel dimensions.\r\n * @returns A pooled Texture2D instance.\r\n */\r\n allocate(desc: RGTextureDesc, size: RGResolvedSize): Texture2D {\r\n const device = getDevice();\r\n const mipmapping = (desc.mipLevels ?? 1) > 1;\r\n const texture = device.pool.fetchTemporalTexture2D(\r\n false,\r\n desc.format,\r\n size.width,\r\n size.height,\r\n mipmapping\r\n );\r\n if (desc.mipLevels && texture.mipLevelCount < desc.mipLevels) {\r\n device.pool.releaseTexture(texture);\r\n throw new Error(\r\n `DevicePoolAllocator: texture \"${desc.label ?? '<unnamed>'}\" requested ${desc.mipLevels} ` +\r\n `mip levels, but only ${texture.mipLevelCount} were allocated.`\r\n );\r\n }\r\n return texture;\r\n }\r\n\r\n /**\r\n * Release a transient texture back to the device pool.\r\n *\r\n * @param texture - The texture to release.\r\n */\r\n release(texture: Texture2D): void {\r\n const device = getDevice();\r\n device.pool.releaseTexture(texture);\r\n }\r\n\r\n /**\r\n * Allocate a temporary framebuffer from the device pool.\r\n *\r\n * @param desc - Framebuffer descriptor from the render graph pass.\r\n * @returns A pooled FrameBuffer instance.\r\n */\r\n allocateFramebuffer(desc: RGFramebufferDesc): FrameBuffer {\r\n const device = getDevice();\r\n const colors = Array.isArray(desc.colorAttachments)\r\n ? (desc.colorAttachments as Array<Texture2D | TextureFormat>)\r\n : desc.colorAttachments\r\n ? [desc.colorAttachments as Texture2D | TextureFormat]\r\n : [];\r\n const depthAttachment = (desc.depthAttachment ?? null) as Texture2D | TextureFormat | null;\r\n return device.pool.fetchTemporalFramebuffer(\r\n false,\r\n desc.width ?? 0,\r\n desc.height ?? 0,\r\n colors,\r\n depthAttachment,\r\n desc.mipmapping ?? false,\r\n desc.sampleCount ?? 1,\r\n desc.ignoreDepthStencil ?? true,\r\n desc.attachmentMipLevel ?? 0,\r\n desc.attachmentCubeface ?? 0,\r\n desc.attachmentLayer ?? 0\r\n );\r\n }\r\n\r\n /**\r\n * Release a temporary framebuffer back to the device pool.\r\n *\r\n * @param framebuffer - The framebuffer to release.\r\n */\r\n releaseFramebuffer(framebuffer: FrameBuffer): void {\r\n const device = getDevice();\r\n device.pool.releaseFrameBuffer(framebuffer);\r\n }\r\n}\r\n"],"names":["DevicePoolAllocator","allocate","desc","size","device","getDevice","mipmapping","mipLevels","texture","pool","fetchTemporalTexture2D","format","width","height","mipLevelCount","releaseTexture","Error","label","release","allocateFramebuffer","colors","Array","isArray","colorAttachments","depthAttachment","fetchTemporalFramebuffer","sampleCount","ignoreDepthStencil","attachmentMipLevel","attachmentCubeface","attachmentLayer","releaseFramebuffer","framebuffer","releaseFrameBuffer"],"mappings":";;AAIA;;;;;;;;;;;;;;;AAeC,IACM,MAAMA,mBAAAA,CAAAA;AACX;;;;;;AAMC,MACDC,QAASC,CAAAA,IAAmB,EAAEC,IAAoB,EAAa;AAC7D,QAAA,MAAMC,MAASC,GAAAA,SAAAA,EAAAA;AACf,QAAA,MAAMC,aAAa,CAACJ,KAAKK,SAAS,IAAI,CAAA,IAAK,CAAA;AAC3C,QAAA,MAAMC,OAAUJ,GAAAA,MAAAA,CAAOK,IAAI,CAACC,sBAAsB,CAChD,KAAA,EACAR,IAAKS,CAAAA,MAAM,EACXR,IAAKS,CAAAA,KAAK,EACVT,IAAAA,CAAKU,MAAM,EACXP,UAAAA,CAAAA;QAEF,IAAIJ,IAAAA,CAAKK,SAAS,IAAIC,OAAAA,CAAQM,aAAa,GAAGZ,IAAAA,CAAKK,SAAS,EAAE;YAC5DH,MAAOK,CAAAA,IAAI,CAACM,cAAc,CAACP,OAAAA,CAAAA;YAC3B,MAAM,IAAIQ,KACR,CAAA,CAAC,8BAA8B,EAAEd,KAAKe,KAAK,IAAI,WAAY,CAAA,YAAY,EAAEf,IAAAA,CAAKK,SAAS,CAAC,CAAC,CAAC,GACxF,CAAC,qBAAqB,EAAEC,OAAQM,CAAAA,aAAa,CAAC,gBAAgB,CAAC,CAAA;AAErE;QACA,OAAON,OAAAA;AACT;AAEA;;;;MAKAU,OAAAA,CAAQV,OAAkB,EAAQ;AAChC,QAAA,MAAMJ,MAASC,GAAAA,SAAAA,EAAAA;QACfD,MAAOK,CAAAA,IAAI,CAACM,cAAc,CAACP,OAAAA,CAAAA;AAC7B;AAEA;;;;;
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1
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{"version":3,"file":"device_pool_allocator.js","sources":["../../../src/render/rendergraph/device_pool_allocator.ts"],"sourcesContent":["import type { FrameBuffer, Texture2D, TextureFormat } from '@zephyr3d/device';\r\nimport type { RGFramebufferDesc, RGTextureAllocator, RGTextureDesc, RGResolvedSize } from './types';\r\nimport { getDevice } from '../../app/api';\r\n\r\n/**\r\n * Bridges the render graph's {@link RGTextureAllocator} interface to the\r\n * engine's device resource pool (`device.pool`).\r\n *\r\n * Transient textures are fetched from the pool on `allocate()` and\r\n * returned to the pool on `release()`, enabling automatic reuse\r\n * across frames without manual lifecycle management.\r\n *\r\n * Usage:\r\n * ```ts\r\n * const allocator = new DevicePoolAllocator();\r\n * const executor = new RenderGraphExecutor(allocator, width, height);\r\n * ```\r\n *\r\n * @public\r\n */\r\nexport class DevicePoolAllocator implements RGTextureAllocator<Texture2D, FrameBuffer> {\r\n /**\r\n * Allocate a transient texture from the device pool.\r\n *\r\n * @param desc - Texture descriptor from the render graph pass.\r\n * @param size - Resolved pixel dimensions.\r\n * @returns A pooled Texture2D instance.\r\n */\r\n allocate(desc: RGTextureDesc, size: RGResolvedSize): Texture2D {\r\n const device = getDevice();\r\n const mipmapping = (desc.mipLevels ?? 1) > 1;\r\n const texture = device.pool.fetchTemporalTexture2D(\r\n false,\r\n desc.format,\r\n size.width,\r\n size.height,\r\n mipmapping\r\n );\r\n if (desc.mipLevels && texture.mipLevelCount < desc.mipLevels) {\r\n device.pool.releaseTexture(texture);\r\n throw new Error(\r\n `DevicePoolAllocator: texture \"${desc.label ?? '<unnamed>'}\" requested ${desc.mipLevels} ` +\r\n `mip levels, but only ${texture.mipLevelCount} were allocated.`\r\n );\r\n }\r\n return texture;\r\n }\r\n\r\n /**\r\n * Release a transient texture back to the device pool.\r\n *\r\n * @param texture - The texture to release.\r\n */\r\n release(texture: Texture2D): void {\r\n const device = getDevice();\r\n device.pool.releaseTexture(texture);\r\n }\r\n\r\n /**\r\n * Retain a pooled texture so it can be owned outside the graph lifetime.\r\n *\r\n * @param texture - The texture to retain.\r\n */\r\n retain(texture: Texture2D): void {\r\n const device = getDevice();\r\n device.pool.retainTexture(texture);\r\n }\r\n\r\n /**\r\n * Allocate a temporary framebuffer from the device pool.\r\n *\r\n * @param desc - Framebuffer descriptor from the render graph pass.\r\n * @returns A pooled FrameBuffer instance.\r\n */\r\n allocateFramebuffer(desc: RGFramebufferDesc): FrameBuffer {\r\n const device = getDevice();\r\n const colors = Array.isArray(desc.colorAttachments)\r\n ? 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