@nativewrappers/redm-codegen 0.0.2 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (254) hide show
  1. package/dist/classes/AnimScene.d.ts +142 -142
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +203 -203
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +34 -34
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +42 -42
  10. package/dist/classes/Cam.d.ts +71 -71
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +102 -102
  13. package/dist/classes/Entity.d.ts +387 -386
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +509 -504
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +67 -66
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +80 -75
  22. package/dist/classes/PedTask.d.ts +1518 -1518
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1930 -1930
  25. package/dist/classes/PersChar.d.ts +11 -11
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +23 -23
  28. package/dist/classes/Pickup.d.ts +7 -7
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +13 -13
  31. package/dist/classes/Player.d.ts +237 -237
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +319 -319
  34. package/dist/classes/Prop.d.ts +105 -104
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +155 -150
  37. package/dist/classes/PropSet.d.ts +1 -1
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +21 -21
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +27 -27
  45. package/dist/classes/Volume.d.ts +40 -40
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Volume.js +54 -54
  48. package/dist/classes/Weapon.d.ts +364 -364
  49. package/dist/classes/Weapon.d.ts.map +1 -1
  50. package/dist/classes/Weapon.js +515 -515
  51. package/dist/namespaces/Aitransport.d.ts +77 -77
  52. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  53. package/dist/namespaces/Aitransport.js +94 -94
  54. package/dist/namespaces/Animscene.d.ts +65 -65
  55. package/dist/namespaces/Animscene.d.ts.map +1 -1
  56. package/dist/namespaces/Animscene.js +83 -83
  57. package/dist/namespaces/Audio.d.ts +464 -464
  58. package/dist/namespaces/Audio.d.ts.map +1 -1
  59. package/dist/namespaces/Audio.js +651 -651
  60. package/dist/namespaces/Bounty.d.ts +23 -23
  61. package/dist/namespaces/Bounty.d.ts.map +1 -1
  62. package/dist/namespaces/Bounty.js +40 -40
  63. package/dist/namespaces/Brain.d.ts +15 -15
  64. package/dist/namespaces/Brain.d.ts.map +1 -1
  65. package/dist/namespaces/Brain.js +20 -20
  66. package/dist/namespaces/CamStatics.d.ts +459 -459
  67. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  68. package/dist/namespaces/CamStatics.js +719 -719
  69. package/dist/namespaces/Collection.d.ts +78 -78
  70. package/dist/namespaces/Collection.d.ts.map +1 -1
  71. package/dist/namespaces/Collection.js +109 -109
  72. package/dist/namespaces/Companion.d.ts +22 -22
  73. package/dist/namespaces/Companion.d.ts.map +1 -1
  74. package/dist/namespaces/Companion.js +30 -30
  75. package/dist/namespaces/Compendium.d.ts +94 -94
  76. package/dist/namespaces/Compendium.d.ts.map +1 -1
  77. package/dist/namespaces/Compendium.js +126 -126
  78. package/dist/namespaces/Databinding.d.ts +113 -113
  79. package/dist/namespaces/Databinding.d.ts.map +1 -1
  80. package/dist/namespaces/Databinding.js +167 -167
  81. package/dist/namespaces/Dlc.d.ts +5 -5
  82. package/dist/namespaces/Dlc.d.ts.map +1 -1
  83. package/dist/namespaces/Dlc.js +9 -9
  84. package/dist/namespaces/EntityStatics.d.ts +164 -164
  85. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  86. package/dist/namespaces/EntityStatics.js +225 -225
  87. package/dist/namespaces/Event.d.ts +62 -62
  88. package/dist/namespaces/Event.d.ts.map +1 -1
  89. package/dist/namespaces/Event.js +82 -82
  90. package/dist/namespaces/Fire.d.ts +7 -7
  91. package/dist/namespaces/Fire.d.ts.map +1 -1
  92. package/dist/namespaces/Fire.js +9 -9
  93. package/dist/namespaces/Graphics.d.ts +688 -688
  94. package/dist/namespaces/Graphics.d.ts.map +1 -1
  95. package/dist/namespaces/Graphics.js +876 -876
  96. package/dist/namespaces/Hud.d.ts +456 -456
  97. package/dist/namespaces/Hud.d.ts.map +1 -1
  98. package/dist/namespaces/Hud.js +598 -598
  99. package/dist/namespaces/InteriorStatics.d.ts +42 -42
  100. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  101. package/dist/namespaces/InteriorStatics.js +56 -56
  102. package/dist/namespaces/Inventory.d.ts +156 -156
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +210 -210
  105. package/dist/namespaces/Itemdatabase.d.ts +3 -3
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Law.d.ts +2 -2
  108. package/dist/namespaces/Law.d.ts.map +1 -1
  109. package/dist/namespaces/Map.d.ts +128 -128
  110. package/dist/namespaces/Map.d.ts.map +1 -1
  111. package/dist/namespaces/Map.js +180 -180
  112. package/dist/namespaces/Minigame.d.ts +60 -60
  113. package/dist/namespaces/Minigame.d.ts.map +1 -1
  114. package/dist/namespaces/Minigame.js +88 -88
  115. package/dist/namespaces/Misc.d.ts +5 -5
  116. package/dist/namespaces/Misc.d.ts.map +1 -1
  117. package/dist/namespaces/Missiondata.d.ts +3 -3
  118. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  119. package/dist/namespaces/Netshopping.d.ts +1 -1
  120. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  121. package/dist/namespaces/Network.d.ts +1528 -1536
  122. package/dist/namespaces/Network.d.ts.map +1 -1
  123. package/dist/namespaces/Network.js +2196 -2204
  124. package/dist/namespaces/Object.d.ts +244 -244
  125. package/dist/namespaces/Object.d.ts.map +1 -1
  126. package/dist/namespaces/Object.js +355 -355
  127. package/dist/namespaces/Pad.d.ts +43 -43
  128. package/dist/namespaces/Pad.d.ts.map +1 -1
  129. package/dist/namespaces/Pad.js +58 -58
  130. package/dist/namespaces/PedStatics.d.ts +21 -21
  131. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  132. package/dist/namespaces/PedStatics.js +26 -26
  133. package/dist/namespaces/Perschar.d.ts +62 -62
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +91 -91
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/Physics.d.ts +207 -207
  140. package/dist/namespaces/Physics.d.ts.map +1 -1
  141. package/dist/namespaces/Physics.js +310 -310
  142. package/dist/namespaces/PlayerStatics.d.ts +72 -72
  143. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  144. package/dist/namespaces/PlayerStatics.js +103 -103
  145. package/dist/namespaces/Population.d.ts +88 -88
  146. package/dist/namespaces/Population.d.ts.map +1 -1
  147. package/dist/namespaces/Population.js +116 -116
  148. package/dist/namespaces/Posse.d.ts +49 -49
  149. package/dist/namespaces/Posse.d.ts.map +1 -1
  150. package/dist/namespaces/Posse.js +79 -79
  151. package/dist/namespaces/Propset.d.ts +1 -1
  152. package/dist/namespaces/Propset.d.ts.map +1 -1
  153. package/dist/namespaces/Scripts.d.ts +3 -3
  154. package/dist/namespaces/Scripts.d.ts.map +1 -1
  155. package/dist/namespaces/Shapetest.d.ts +11 -11
  156. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  157. package/dist/namespaces/Shapetest.js +13 -13
  158. package/dist/namespaces/Socialclub.d.ts +1 -1
  159. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  160. package/dist/namespaces/Stats.d.ts +174 -174
  161. package/dist/namespaces/Stats.d.ts.map +1 -1
  162. package/dist/namespaces/Stats.js +240 -240
  163. package/dist/namespaces/Streaming.d.ts +127 -127
  164. package/dist/namespaces/Streaming.d.ts.map +1 -1
  165. package/dist/namespaces/Streaming.js +193 -193
  166. package/dist/namespaces/Task.d.ts +220 -220
  167. package/dist/namespaces/Task.d.ts.map +1 -1
  168. package/dist/namespaces/Task.js +299 -299
  169. package/dist/namespaces/Telemetry.d.ts +188 -188
  170. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  171. package/dist/namespaces/Telemetry.js +249 -249
  172. package/dist/namespaces/Uiapps.d.ts +24 -24
  173. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  174. package/dist/namespaces/Uiapps.js +33 -33
  175. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  176. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  177. package/dist/namespaces/Uistickyfeed.js +21 -21
  178. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  179. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  180. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  181. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  182. package/dist/namespaces/VolumeStatics.js +85 -85
  183. package/dist/namespaces/WeaponStatics.d.ts +262 -262
  184. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  185. package/dist/namespaces/WeaponStatics.js +361 -361
  186. package/dist/namespaces/Zone.d.ts +2 -2
  187. package/dist/namespaces/Zone.d.ts.map +1 -1
  188. package/package.json +1 -1
  189. package/src/classes/AnimScene.ts +230 -230
  190. package/src/classes/BaseModel.ts +50 -50
  191. package/src/classes/BaseTask.ts +46 -46
  192. package/src/classes/Cam.ts +113 -113
  193. package/src/classes/Entity.ts +537 -532
  194. package/src/classes/Interior.ts +43 -43
  195. package/src/classes/Ped.ts +100 -95
  196. package/src/classes/PedTask.ts +1969 -1969
  197. package/src/classes/PersChar.ts +28 -28
  198. package/src/classes/Pickup.ts +13 -13
  199. package/src/classes/Player.ts +364 -364
  200. package/src/classes/Prop.ts +167 -162
  201. package/src/classes/PropSet.ts +1 -1
  202. package/src/classes/Vehicle.ts +5 -0
  203. package/src/classes/VehicleTask.ts +30 -30
  204. package/src/classes/Volume.ts +62 -62
  205. package/src/classes/Weapon.ts +517 -517
  206. package/src/namespaces/Aitransport.ts +102 -102
  207. package/src/namespaces/Animscene.ts +92 -92
  208. package/src/namespaces/Audio.ts +765 -765
  209. package/src/namespaces/Bounty.ts +46 -46
  210. package/src/namespaces/Brain.ts +22 -22
  211. package/src/namespaces/CamStatics.ts +747 -747
  212. package/src/namespaces/Collection.ts +112 -112
  213. package/src/namespaces/Companion.ts +34 -34
  214. package/src/namespaces/Compendium.ts +131 -131
  215. package/src/namespaces/Databinding.ts +170 -170
  216. package/src/namespaces/Dlc.ts +9 -9
  217. package/src/namespaces/EntityStatics.ts +237 -237
  218. package/src/namespaces/Event.ts +92 -92
  219. package/src/namespaces/Fire.ts +10 -10
  220. package/src/namespaces/Graphics.ts +1206 -1206
  221. package/src/namespaces/Hud.ts +647 -647
  222. package/src/namespaces/InteriorStatics.ts +66 -66
  223. package/src/namespaces/Inventory.ts +237 -237
  224. package/src/namespaces/Itemdatabase.ts +3 -3
  225. package/src/namespaces/Law.ts +2 -2
  226. package/src/namespaces/Map.ts +204 -204
  227. package/src/namespaces/Minigame.ts +100 -100
  228. package/src/namespaces/Misc.ts +5 -5
  229. package/src/namespaces/Missiondata.ts +3 -3
  230. package/src/namespaces/Netshopping.ts +1 -1
  231. package/src/namespaces/Network.ts +2217 -2225
  232. package/src/namespaces/Object.ts +381 -381
  233. package/src/namespaces/Pad.ts +67 -67
  234. package/src/namespaces/PedStatics.ts +33 -33
  235. package/src/namespaces/Perschar.ts +105 -105
  236. package/src/namespaces/Persistence.ts +48 -48
  237. package/src/namespaces/Physics.ts +326 -326
  238. package/src/namespaces/PlayerStatics.ts +113 -113
  239. package/src/namespaces/Population.ts +133 -133
  240. package/src/namespaces/Posse.ts +80 -80
  241. package/src/namespaces/Propset.ts +1 -1
  242. package/src/namespaces/Scripts.ts +3 -3
  243. package/src/namespaces/Shapetest.ts +14 -14
  244. package/src/namespaces/Socialclub.ts +1 -1
  245. package/src/namespaces/Stats.ts +266 -266
  246. package/src/namespaces/Streaming.ts +226 -226
  247. package/src/namespaces/Task.ts +527 -527
  248. package/src/namespaces/Telemetry.ts +300 -300
  249. package/src/namespaces/Uiapps.ts +39 -39
  250. package/src/namespaces/Uistickyfeed.ts +23 -23
  251. package/src/namespaces/VehicleStatics.ts +2 -2
  252. package/src/namespaces/VolumeStatics.ts +87 -87
  253. package/src/namespaces/WeaponStatics.ts +365 -365
  254. package/src/namespaces/Zone.ts +2 -2
@@ -11,299 +11,418 @@ import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../ty
11
11
  export class Object {
12
12
  /**
13
13
  * @param p0
14
- * @param p1
15
14
  * @returns
16
15
  */
17
- static N_0x9F52AD67D1A91BAD(p0: any, p1: any): any {
18
- return inv<number>('0x9F52AD67D1A91BAD', p0, p1);
16
+ static N_0x58DE624FA7FB0E7F(p0: any): any {
17
+ return inv<number>('0x58DE624FA7FB0E7F', p0);
19
18
  }
20
19
 
21
20
  /**
22
- * Sets the ajar angle of a door.
23
- * Ranges from -1.0 to 1.0, and 0.0 is closed / default.
24
- *
25
- * @param doorHash
26
- * @param ajar
27
- * @param forceUpdate
21
+ * @param pickupHash
22
+ * @param pos
23
+ * @param radius
24
+ * @returns
28
25
  */
29
- static doorSystemSetOpenRatio(doorHash: string | number, ajar: number, forceUpdate: boolean): void {
30
- inv<void>('0xB6E6FBA95C7324AC', _h(doorHash), f(ajar), forceUpdate);
26
+ static doesPickupOfTypeExistInArea(pickupHash: string | number, pos: Vector3, radius: number): boolean {
27
+ return inv<boolean>('0xF9C36251F6E48E33', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
31
28
  }
32
29
 
33
30
  /**
34
- * @param pickupHash
31
+ * @param p0
32
+ * @param p1
33
+ */
34
+ static N_0xA93F925F1942E434(p0: any, p1: any): void {
35
+ inv<void>('0xA93F925F1942E434', p0, p1);
36
+ }
37
+
38
+ /**
39
+ * @param p0
40
+ * @param p1
35
41
  * @returns
36
42
  */
37
- static getAmmoTypeFromPickupType(pickupHash: string | number): string | number {
38
- return (inv<number>('0x44B09A23D728045A', _h(pickupHash), rai())) & 0xFFFFFFFF;
43
+ static getObjectFragmentDamageHealth(p0: any, p1: boolean): number {
44
+ return inv<number>('0xB6FBFD079B8D0596', p0, p1, raf());
39
45
  }
40
46
 
41
47
  /**
42
48
  * @param p0
43
49
  * @param p1
44
- * @param p2
50
+ */
51
+ static N_0x7FCD49388BC9B775(p0: any, p1: any): void {
52
+ inv<void>('0x7FCD49388BC9B775', p0, p1);
53
+ }
54
+
55
+ /**
56
+ * @param doorHash
45
57
  * @returns
46
58
  */
47
- static N_0x235C863DA77BD88D(p0: any, p1: any, p2: any): any {
48
- return inv<number>('0x235C863DA77BD88D', p0, p1, p2);
59
+ static doorSystemGetDoorState(doorHash: string | number): number {
60
+ return inv<number>('0x160AA1B32F6139B8', _h(doorHash), rai());
49
61
  }
50
62
 
51
63
  /**
52
- * this native is broken it makes the local objects you check to be networked??
53
- * the last parameters also don't matter if they are all true or false networked or not it will find the object bScriptedHosted or not it will find the object, use this only for networked objects until it's fixed
64
+ * *ALLOW** - *ATTACH**
54
65
  *
55
- * @param pos
56
- * @param radius
57
- * @param modelHash
58
- * @param missionScriptObject
59
- * @param scriptHostObject
60
- * @param networkObject
61
- * @returns
66
+ * @param doorHash
67
+ * @param disable
62
68
  */
63
- static getClosestObjectOfType(pos: Vector3, radius: number, modelHash: string | number, missionScriptObject: boolean, scriptHostObject: boolean, networkObject: boolean): Prop | null {
64
- return createFromHandle<Prop>('Prop', inv<number>('0xE143FA2249364369', f(pos.x), f(pos.y), f(pos.z), f(radius), _h(modelHash), missionScriptObject, scriptHostObject, networkObject, rai()));
69
+ static doorSystemSetAutomaticState(doorHash: string | number, disable: boolean): void {
70
+ inv<void>('0x1BC47A9DEDC8DF5D', _h(doorHash), disable);
65
71
  }
66
72
 
67
73
  /**
68
74
  * @param p0
69
75
  * @param p1
70
76
  */
71
- static N_0xAAACF33CBF9B990A(p0: any, p1: any): void {
72
- inv<void>('0xAAACF33CBF9B990A', p0, p1);
77
+ static N_0xCEAB54F4632C6EF6(p0: any, p1: any): void {
78
+ inv<void>('0xCEAB54F4632C6EF6', p0, p1);
79
+ }
80
+
81
+ /**
82
+ * Old name: _GET_PICKUP_HASH
83
+ *
84
+ * @param pickupHash
85
+ * @returns
86
+ */
87
+ static convertOldPickupTypeToNew(pickupHash: string | number): number {
88
+ return (inv<number>('0x5EAAD83F8CFB4575', _h(pickupHash), rai())) & 0xFFFFFFFF;
73
89
  }
74
90
 
75
91
  /**
76
92
  * @param p0
77
- * @param p1
93
+ * @returns
78
94
  */
79
- static N_0x46CBCF0E98A4E156(p0: any, p1: any): void {
80
- inv<void>('0x46CBCF0E98A4E156', p0, p1);
95
+ static N_0x4D8611DFE1126478(p0: any): any {
96
+ return inv<number>('0x4D8611DFE1126478', p0);
81
97
  }
82
98
 
83
99
  /**
84
100
  * @param p0
85
101
  * @param p1
86
102
  */
87
- static setPickupUncollectable(p0: any, p1: any): void {
88
- inv<void>('0x4A8CB328CD6F1C9B', p0, p1);
103
+ static setPickupHiddenWhenUncollectable(p0: any, p1: any): void {
104
+ inv<void>('0x81218CE01B672219', p0, p1);
89
105
  }
90
106
 
91
107
  /**
92
- * @param p0
108
+ * @param pickupHash
93
109
  * @returns
94
110
  */
95
- static N_0x250EBB11E81A10BE(p0: any): any {
96
- return inv<number>('0x250EBB11E81A10BE', p0);
111
+ static getWeaponTypeFromPickupType(pickupHash: string | number): number {
112
+ return (inv<number>('0x08F96CA6C551AD51', _h(pickupHash), rai())) & 0xFFFFFFFF;
97
113
  }
98
114
 
99
115
  /**
100
116
  * @param p0
101
- * @returns
102
117
  */
103
- static N_0x3E2616E7EA539480(p0: any): any {
104
- return inv<number>('0x3E2616E7EA539480', p0);
118
+ static forcePickupRegenerate(p0: any): void {
119
+ inv<void>('0x758A5C1B3B1E1990', p0);
105
120
  }
106
121
 
107
122
  /**
108
- * @param p0
109
- * @param p1
123
+ * @param pickupHash
110
124
  */
111
- static N_0x6579860A5558524A(p0: any, p1: any): void {
112
- inv<void>('0x6579860A5558524A', p0, p1);
125
+ static removeAllPickupsOfType(pickupHash: string | number): void {
126
+ inv<void>('0x27F9D613092159CF', _h(pickupHash));
113
127
  }
114
128
 
115
129
  /**
116
130
  * @param p0
131
+ * @param p1
132
+ * @param p2
133
+ * @param p3
134
+ * @param p4
135
+ * @param p5
136
+ * @param p6
137
+ * @param p7
138
+ * @param p8
139
+ * @param p9
140
+ * @param p10
141
+ * @param p11
117
142
  * @returns
118
143
  */
119
- static N_0x2BF1953C0C21AC88(p0: any): any {
120
- return inv<number>('0x2BF1953C0C21AC88', p0);
144
+ static isPointInAngledArea(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number, p10: boolean, p11: boolean): boolean {
145
+ return inv<boolean>('0x2A70BAE8883E4C81', f(p0), f(p1), f(p2), f(p3), f(p4), f(p5), f(p6), f(p7), f(p8), f(p9), p10, p11, rai());
121
146
  }
122
147
 
123
148
  /**
124
- * @param toggle
149
+ * @param p0
150
+ * @param p1
125
151
  */
126
- static setLocalPlayerCanCollectPortablePickups(toggle: boolean): void {
127
- inv<void>('0x78857FC65CADB909', toggle);
152
+ static N_0x57C242543B7B8FB9(p0: any, p1: any): void {
153
+ inv<void>('0x57C242543B7B8FB9', p0, p1);
128
154
  }
129
155
 
130
156
  /**
131
157
  * @param p0
158
+ * @param p1
132
159
  */
133
- static N_0x491439AEF410A2FC(p0: any): void {
134
- inv<void>('0x491439AEF410A2FC', p0);
160
+ static setPickupParticleFxSpawn(p0: any, p1: any): void {
161
+ inv<void>('0xEB9740A38FD6D634', p0, p1);
135
162
  }
136
163
 
137
164
  /**
138
165
  * @param modelHash
139
- * @returns Returns `true` if the model hash can be used as a portable pickup
166
+ * @param pos
167
+ * @param isNetwork
168
+ * @param bScriptHostObj
169
+ * @param dynamic
170
+ * @param p7
171
+ * @returns
140
172
  */
141
- static canModelBePickedUp(modelHash: string | number): boolean {
142
- return inv<boolean>('0x20135AF9C10D2A3D', _h(modelHash), rai());
173
+ static createObjectNoOffset(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean): Prop | null {
174
+ return createFromHandle<Prop>('Prop', inv<number>('0x9A294B2138ABB884', _h(modelHash), f(pos.x), f(pos.y), f(pos.z), isNetwork, bScriptHostObj, dynamic, p7, rai()));
175
+ }
176
+
177
+ /**
178
+ * @param rewardType
179
+ * @param suppress
180
+ */
181
+ static suppressPickupRewardType(rewardType: number, suppress: boolean): void {
182
+ inv<void>('0xF92099527DB8E2A7', rewardType, suppress);
183
+ }
184
+
185
+ /**
186
+ * @param lifetime
187
+ */
188
+ static setAmbientPickupLifetime(lifetime: number): void {
189
+ inv<void>('0xAC9AE68F0A463752', lifetime);
143
190
  }
144
191
 
145
192
  /**
146
- * Returns true if door is alredy registered with owner
147
- *
148
193
  * @param doorHash
149
194
  * @returns
150
195
  */
151
- static isDoorRegisteredWithOwner(doorHash: string | number): any {
152
- return inv<number>('0x4F89DAD4156BA145', _h(doorHash));
196
+ static isDoorClosed(doorHash: string | number): boolean {
197
+ return inv<boolean>('0xC531EE8A1145A149', _h(doorHash), rai());
153
198
  }
154
199
 
155
200
  /**
201
+ * @param modelHash
156
202
  * @param pos
157
- * @param radius
158
- * @param name
203
+ * @param isNetwork
204
+ * @param bScriptHostObj
205
+ * @param dynamic
206
+ * @param p7
207
+ * @param p8
159
208
  * @returns
160
209
  */
161
- static getRayfireMapObject(pos: Vector3, radius: number, name: string | null): Prop | null {
162
- return createFromHandle<Prop>('Prop', inv<number>('0xB48FCED898292E52', f(pos.x), f(pos.y), f(pos.z), f(radius), name, rai()));
210
+ static createObject(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean, p8: boolean): Prop | null {
211
+ return createFromHandle<Prop>('Prop', inv<number>('0x509D5878EB39E842', _h(modelHash), f(pos.x), f(pos.y), f(pos.z), isNetwork, bScriptHostObj, dynamic, p7, p8, rai()));
163
212
  }
164
213
 
165
214
  /**
166
215
  * @param p0
167
216
  * @param p1
217
+ * @param p2
218
+ * @param p3
219
+ * @param p4
220
+ * @param p5
168
221
  * @returns
169
222
  */
170
- static N_0x7D4411D6736CD295(p0: any, p1: any): any {
171
- return inv<number>('0x7D4411D6736CD295', p0, p1);
223
+ static getSafePickupCoords(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): Vector3 {
224
+ return Vector3.fromArray(inv<number[]>('0x6E16BC2503FF1FF0', p0, p1, p2, p3, p4, p5, rav()));
225
+ }
226
+
227
+ /**
228
+ * https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/Placement%20Flags
229
+ * https://github.com/femga/rdr3_discoveries/blob/master/objects/pickup_list.lua
230
+ *
231
+ * @param pickupHash
232
+ * @param pos
233
+ * @param flags Refer to [enum: ePlacementFlag]
234
+ * @param p5
235
+ * @param p6
236
+ * @param modelHash
237
+ * @param p8
238
+ * @param p9
239
+ * @param p10
240
+ * @returns
241
+ */
242
+ static createPickup(pickupHash: string | number, pos: Vector3, flags: number, p5: number, p6: boolean, modelHash: string | number, p8: number, p9: number, p10: any): Pickup | null {
243
+ return createFromHandle<Pickup>('Pickup', inv<number>('0xFBA08C503DD5FA58', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), flags, p5, p6, _h(modelHash), p8, f(p9), p10, rai()));
244
+ }
245
+
246
+ /**
247
+ * @param p0
248
+ * @param p1
249
+ */
250
+ static blockPickupFromPlayerCollection(p0: any, p1: any): void {
251
+ inv<void>('0xB8F5062070BB6DBD', p0, p1);
172
252
  }
173
253
 
174
254
  /**
175
255
  * @param p0
176
256
  * @returns
177
257
  */
178
- static N_0xEBA314768FB35D58(p0: any): any {
179
- return inv<number>('0xEBA314768FB35D58', p0);
258
+ static N_0x08C5825A2932EA7B(p0: any): any {
259
+ return inv<number>('0x08C5825A2932EA7B', p0);
180
260
  }
181
261
 
182
262
  /**
183
- * Maximum amount of pickup models that can be disallowed is 10. Old name: _SET_LOCAL_PLAYER_CAN_USE_PICKUPS_WITH_THIS_MODEL
184
- *
263
+ * @param p0
264
+ * @param p1
265
+ */
266
+ static N_0x3A77DAE8B4FD7586(p0: any, p1: any): void {
267
+ inv<void>('0x3A77DAE8B4FD7586', p0, p1);
268
+ }
269
+
270
+ /**
271
+ * @param p0
272
+ * @param p1
273
+ */
274
+ static N_0xF6E88489B4E6EBE5(p0: any, p1: any): void {
275
+ inv<void>('0xF6E88489B4E6EBE5', p0, p1);
276
+ }
277
+
278
+ /**
279
+ * @param pickupHash
280
+ * @param pos
281
+ * @param placeOnGround
185
282
  * @param modelHash
186
- * @param toggle
283
+ * @returns
187
284
  */
188
- static setLocalPlayerPermittedToCollectPickupsWithModel(modelHash: string | number, toggle: boolean): void {
189
- inv<void>('0x88EAEC617CD26926', _h(modelHash), toggle);
285
+ static createPortablePickup(pickupHash: string | number, pos: Vector3, placeOnGround: boolean, modelHash: string | number): Prop | null {
286
+ return createFromHandle<Prop>('Prop', inv<number>('0x2EAF1FDB2FB55698', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), placeOnGround, _h(modelHash), rai()));
190
287
  }
191
288
 
192
289
  /**
193
- * Door lock states:
194
- * enum eDoorState
195
- * {
196
- * DOORSTATE_INVALID = -1,
197
- * DOORSTATE_UNLOCKED,
198
- * DOORSTATE_LOCKED_UNBREAKABLE,
199
- * DOORSTATE_LOCKED_BREAKABLE,
200
- * DOORSTATE_HOLD_OPEN_POSITIVE,
201
- * DOORSTATE_HOLD_OPEN_NEGATIVE
202
- * };
203
- *
204
290
  * @param doorHash
205
- * @param state
291
+ * @returns
206
292
  */
207
- static doorSystemSetDoorState(doorHash: string | number, state: number): void {
208
- inv<void>('0x6BAB9442830C7F53', _h(doorHash), state);
293
+ static isDoorRegisteredWithNetwork(doorHash: string | number): any {
294
+ return inv<number>('0xB5DED7B65C604FDF', _h(doorHash));
209
295
  }
210
296
 
211
297
  /**
212
298
  * @param p0
213
299
  * @param p1
214
300
  */
215
- static N_0xCBFBD38F2E0A263B(p0: any, p1: any): void {
216
- inv<void>('0xCBFBD38F2E0A263B', p0, p1);
301
+ static N_0x22031584496CFB70(p0: any, p1: any): void {
302
+ inv<void>('0x22031584496CFB70', p0, p1);
217
303
  }
218
304
 
219
305
  /**
220
306
  * @param p0
221
307
  * @returns
222
308
  */
223
- static N_0xACD4F9831DFAD7F5(p0: any): any {
224
- return inv<number>('0xACD4F9831DFAD7F5', p0);
309
+ static N_0xFA99E8E575F2FEF8(p0: any): any {
310
+ return inv<number>('0xFA99E8E575F2FEF8', p0);
225
311
  }
226
312
 
227
313
  /**
228
- * @param p0
314
+ * @param doorHash
315
+ * @returns
229
316
  */
230
- static N_0x9A74A9CADFA8A598(p0: any): void {
231
- inv<void>('0x9A74A9CADFA8A598', p0);
317
+ static doorSystemGetAutomaticRate(doorHash: string | number): number {
318
+ return inv<number>('0x8433E1954BE323FC', _h(doorHash), raf());
232
319
  }
233
320
 
234
321
  /**
235
- * Old name: _GET_PICKUP_HASH
322
+ * Params: p2 controls whether to make pickups usable/collectable or not in networked games
236
323
  *
324
+ * @param player
237
325
  * @param pickupHash
238
- * @returns
326
+ * @param isUsable
239
327
  */
240
- static convertOldPickupTypeToNew(pickupHash: string | number): string | number {
241
- return (inv<number>('0x5EAAD83F8CFB4575', _h(pickupHash), rai())) & 0xFFFFFFFF;
328
+ static setNetworkPickupUsableForPlayer(player: Player, pickupHash: string | number, isUsable: boolean): void {
329
+ inv<void>('0x94F3D956BFAEAE18', player.handle, _h(pickupHash), isUsable);
242
330
  }
243
331
 
244
332
  /**
245
333
  * @param p0
246
- * @returns
334
+ * @param p1
247
335
  */
248
- static N_0x4D8611DFE1126478(p0: any): any {
249
- return inv<number>('0x4D8611DFE1126478', p0);
336
+ static N_0x4AE07EBA3462C5D5(p0: any, p1: any): void {
337
+ inv<void>('0x4AE07EBA3462C5D5', p0, p1);
250
338
  }
251
339
 
252
340
  /**
253
341
  * @param p0
254
- * @param p1
342
+ * @returns
255
343
  */
256
- static setPickupHiddenWhenUncollectable(p0: any, p1: any): void {
257
- inv<void>('0x81218CE01B672219', p0, p1);
344
+ static N_0x614D0B4533F842D3(p0: any): any {
345
+ return inv<number>('0x614D0B4533F842D3', p0);
258
346
  }
259
347
 
260
348
  /**
261
- * @param pickupHash
262
- * @returns
349
+ * @param p0
263
350
  */
264
- static getWeaponTypeFromPickupType(pickupHash: string | number): string | number {
265
- return (inv<number>('0x08F96CA6C551AD51', _h(pickupHash), rai())) & 0xFFFFFFFF;
351
+ static N_0x5230BF34EB0EC645(p0: any): void {
352
+ inv<void>('0x5230BF34EB0EC645', p0);
266
353
  }
267
354
 
268
355
  /**
356
+ * *SET_A(MBIENT_PICKUP*?)*
357
+ *
269
358
  * @param p0
270
359
  */
271
- static forcePickupRegenerate(p0: any): void {
272
- inv<void>('0x758A5C1B3B1E1990', p0);
360
+ static N_0x1F5E07E14A86FAFC(p0: boolean): void {
361
+ inv<void>('0x1F5E07E14A86FAFC', p0);
273
362
  }
274
363
 
275
364
  /**
276
365
  * @param pickupHash
366
+ * @returns
277
367
  */
278
- static removeAllPickupsOfType(pickupHash: string | number): void {
279
- inv<void>('0x27F9D613092159CF', _h(pickupHash));
368
+ static isPickupTypeValid(pickupHash: string | number): any {
369
+ return inv<number>('0x007BD043587F7C82', _h(pickupHash));
280
370
  }
281
371
 
282
372
  /**
283
373
  * @param p0
284
374
  * @param p1
285
- * @param p2
286
- * @param p3
287
- * @param p4
288
- * @param p5
289
- * @param p6
290
- * @param p7
375
+ */
376
+ static setPickupParticleFxHighlight(p0: any, p1: any): void {
377
+ inv<void>('0x1607C7D9B3021DF5', p0, p1);
378
+ }
379
+
380
+ /**
381
+ * flags: see CREATE_PICKUP
382
+ *
383
+ * @param pickupHash
384
+ * @param pos
385
+ * @param rot
386
+ * @param flags Refer to [enum: ePlacementFlag]
291
387
  * @param p8
292
388
  * @param p9
293
389
  * @param p10
294
- * @param p11
390
+ * @param modelHash
391
+ * @param p12
392
+ * @param p13
393
+ * @param p14
295
394
  * @returns
296
395
  */
297
- static isPointInAngledArea(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number, p10: boolean, p11: boolean): boolean {
298
- return inv<boolean>('0x2A70BAE8883E4C81', f(p0), f(p1), f(p2), f(p3), f(p4), f(p5), f(p6), f(p7), f(p8), f(p9), p10, p11, rai());
396
+ static createPickupRotate(pickupHash: string | number, pos: Vector3, rot: Vector3, flags: number, p8: number, p9: number, p10: boolean, modelHash: string | number, p12: number, p13: number, p14: any): Pickup | null {
397
+ return createFromHandle<Pickup>('Pickup', inv<number>('0x891804727E0A98B7', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), flags, p8, p9, p10, _h(modelHash), p12, f(p13), p14, rai()));
299
398
  }
300
399
 
301
400
  /**
302
- * @param p0
303
- * @param p1
401
+ * @param doorHash
402
+ * @returns
304
403
  */
305
- static N_0x57C242543B7B8FB9(p0: any, p1: any): void {
306
- inv<void>('0x57C242543B7B8FB9', p0, p1);
404
+ static isDoorRegisteredWithSystem(doorHash: string | number): boolean {
405
+ return inv<boolean>('0xC153C43EA202C8C1', _h(doorHash), rai());
406
+ }
407
+
408
+ /**
409
+ * @param doorHash
410
+ * @returns
411
+ */
412
+ static doorSystemGetOpenRatio(doorHash: string | number): number {
413
+ return inv<number>('0x65499865FCA6E5EC', _h(doorHash), raf());
414
+ }
415
+
416
+ /**
417
+ * Old name: _GET_OBJECT_OFFSET_FROM_COORDS
418
+ *
419
+ * @param pos
420
+ * @param heading
421
+ * @param offset
422
+ * @returns
423
+ */
424
+ static getOffsetFromCoordAndHeadingInWorldCoords(pos: Vector3, heading: number, offset: Vector3): Vector3 {
425
+ return Vector3.fromArray(inv<number[]>('0x163E252DE035A133', f(pos.x), f(pos.y), f(pos.z), f(heading), f(offset.x), f(offset.y), f(offset.z), rav()));
307
426
  }
308
427
 
309
428
  /**
@@ -384,252 +503,157 @@ export class Object {
384
503
  inv<void>('0xD99229FE93B46286', _h(doorHash), p1, p2, p3, threadId, p5, p6);
385
504
  }
386
505
 
387
- /**
388
- * @param enabled
389
- */
390
- static allowDamageEventsForNonNetworkedObjects(enabled: boolean): void {
391
- inv<void>('0xE2B3B852B537C398', enabled);
392
- }
393
-
394
506
  /**
395
507
  * @param p0
396
508
  * @param p1
509
+ * @returns
397
510
  */
398
- static N_0xC07B91B996C1DE89(p0: any, p1: any): void {
399
- inv<void>('0xC07B91B996C1DE89', p0, p1);
511
+ static N_0x9F52AD67D1A91BAD(p0: any, p1: any): any {
512
+ return inv<number>('0x9F52AD67D1A91BAD', p0, p1);
400
513
  }
401
514
 
402
515
  /**
516
+ * Sets the ajar angle of a door.
517
+ * Ranges from -1.0 to 1.0, and 0.0 is closed / default.
518
+ *
403
519
  * @param doorHash
404
- * @param distance
520
+ * @param ajar
521
+ * @param forceUpdate
405
522
  */
406
- static doorSystemSetAutomaticDistance(doorHash: string | number, distance: number): void {
407
- inv<void>('0x9BA001CB45CBF627', _h(doorHash), f(distance));
523
+ static doorSystemSetOpenRatio(doorHash: string | number, ajar: number, forceUpdate: boolean): void {
524
+ inv<void>('0xB6E6FBA95C7324AC', _h(doorHash), f(ajar), forceUpdate);
408
525
  }
409
526
 
410
527
  /**
411
- * @param p0
412
- * @param p1
528
+ * @param pickupHash
413
529
  * @returns
414
530
  */
415
- static N_0x6E2AA80BB0C03728(p0: any, p1: any): any {
416
- return inv<number>('0x6E2AA80BB0C03728', p0, p1);
417
- }
418
-
419
- /**
420
- * @param pos
421
- * @param p3
422
- */
423
- static setForceObjectThisFrame(pos: Vector3, p3: number): void {
424
- inv<void>('0xF538081986E49E9D', f(pos.x), f(pos.y), f(pos.z), f(p3));
531
+ static getAmmoTypeFromPickupType(pickupHash: string | number): number {
532
+ return (inv<number>('0x44B09A23D728045A', _h(pickupHash), rai())) & 0xFFFFFFFF;
425
533
  }
426
534
 
427
535
  /**
428
536
  * @param p0
429
537
  * @param p1
430
- */
431
- static N_0x7F458B543006C8FE(p0: any, p1: any): void {
432
- inv<void>('0x7F458B543006C8FE', p0, p1);
433
- }
434
-
435
- /**
436
- * @param p0
538
+ * @param p2
437
539
  * @returns
438
540
  */
439
- static hasObjectBeenBroken(p0: any): boolean {
440
- return inv<boolean>('0x8ABFB70C49CC43E2', p0, rai());
541
+ static N_0x235C863DA77BD88D(p0: any, p1: any, p2: any): any {
542
+ return inv<number>('0x235C863DA77BD88D', p0, p1, p2);
441
543
  }
442
544
 
443
545
  /**
444
- * @param p0
445
- * @param p1
446
- * @param p2
447
- * @param p3
546
+ * this native is broken it makes the local objects you check to be networked??
547
+ * the last parameters also don't matter if they are all true or false networked or not it will find the object bScriptedHosted or not it will find the object, use this only for networked objects until it's fixed
548
+ *
549
+ * @param pos
550
+ * @param radius
448
551
  * @param modelHash
449
- * @param p5
552
+ * @param missionScriptObject
553
+ * @param scriptHostObject
554
+ * @param networkObject
450
555
  * @returns
451
556
  */
452
- static hasClosestObjectOfTypeBeenBroken(p0: number, p1: number, p2: number, p3: number, modelHash: string | number, p5: any): boolean {
453
- return inv<boolean>('0x761B0E69AC4D007E', f(p0), f(p1), f(p2), f(p3), _h(modelHash), p5, rai());
454
- }
455
-
456
- /**
457
- * @param doorHash
458
- */
459
- static doorSystemChangeScriptOwner(doorHash: string | number): void {
460
- inv<void>('0x985767F5FA45BC44', _h(doorHash));
557
+ static getClosestObjectOfType(pos: Vector3, radius: number, modelHash: string | number, missionScriptObject: boolean, scriptHostObject: boolean, networkObject: boolean): Prop | null {
558
+ return createFromHandle<Prop>('Prop', inv<number>('0xE143FA2249364369', f(pos.x), f(pos.y), f(pos.z), f(radius), _h(modelHash), missionScriptObject, scriptHostObject, networkObject, rai()));
461
559
  }
462
560
 
463
561
  /**
464
562
  * @param p0
465
563
  * @param p1
466
564
  */
467
- static setPickupNotLootable(p0: any, p1: any): void {
468
- inv<void>('0x92E87F60F21A0C3A', p0, p1);
469
- }
470
-
471
- /**
472
- * @param p0
473
- * @returns
474
- */
475
- static N_0xFA99E8E575F2FEF8(p0: any): any {
476
- return inv<number>('0xFA99E8E575F2FEF8', p0);
477
- }
478
-
479
- /**
480
- * @param doorHash
481
- * @returns
482
- */
483
- static doorSystemGetAutomaticRate(doorHash: string | number): number {
484
- return inv<number>('0x8433E1954BE323FC', _h(doorHash), raf());
485
- }
486
-
487
- /**
488
- * Params: p2 controls whether to make pickups usable/collectable or not in networked games
489
- *
490
- * @param player
491
- * @param pickupHash
492
- * @param isUsable
493
- */
494
- static setNetworkPickupUsableForPlayer(player: Player, pickupHash: string | number, isUsable: boolean): void {
495
- inv<void>('0x94F3D956BFAEAE18', player.handle, _h(pickupHash), isUsable);
565
+ static N_0xAAACF33CBF9B990A(p0: any, p1: any): void {
566
+ inv<void>('0xAAACF33CBF9B990A', p0, p1);
496
567
  }
497
568
 
498
569
  /**
499
570
  * @param p0
500
571
  * @param p1
501
- */
502
- static N_0x4AE07EBA3462C5D5(p0: any, p1: any): void {
503
- inv<void>('0x4AE07EBA3462C5D5', p0, p1);
504
- }
505
-
506
- /**
507
- * @param p0
508
- * @returns
509
- */
510
- static N_0x614D0B4533F842D3(p0: any): any {
511
- return inv<number>('0x614D0B4533F842D3', p0);
512
- }
513
-
514
- /**
515
- * @param p0
516
- */
517
- static N_0x5230BF34EB0EC645(p0: any): void {
518
- inv<void>('0x5230BF34EB0EC645', p0);
519
- }
520
-
521
- /**
522
- * *SET_A(MBIENT_PICKUP*?)*
523
- *
524
- * @param p0
525
- */
526
- static N_0x1F5E07E14A86FAFC(p0: boolean): void {
527
- inv<void>('0x1F5E07E14A86FAFC', p0);
528
- }
529
-
530
- /**
531
- * @param pickupHash
532
- * @returns
533
- */
534
- static isPickupTypeValid(pickupHash: string | number): any {
535
- return inv<number>('0x007BD043587F7C82', _h(pickupHash));
572
+ */
573
+ static N_0x46CBCF0E98A4E156(p0: any, p1: any): void {
574
+ inv<void>('0x46CBCF0E98A4E156', p0, p1);
536
575
  }
537
576
 
538
577
  /**
539
578
  * @param p0
540
579
  * @param p1
541
580
  */
542
- static setPickupParticleFxHighlight(p0: any, p1: any): void {
543
- inv<void>('0x1607C7D9B3021DF5', p0, p1);
581
+ static setPickupUncollectable(p0: any, p1: any): void {
582
+ inv<void>('0x4A8CB328CD6F1C9B', p0, p1);
544
583
  }
545
584
 
546
585
  /**
547
- * flags: see CREATE_PICKUP
548
- *
549
- * @param pickupHash
550
- * @param pos
551
- * @param rot
552
- * @param flags Refer to [enum: ePlacementFlag]
553
- * @param p8
554
- * @param p9
555
- * @param p10
556
- * @param modelHash
557
- * @param p12
558
- * @param p13
559
- * @param p14
586
+ * @param p0
560
587
  * @returns
561
588
  */
562
- static createPickupRotate(pickupHash: string | number, pos: Vector3, rot: Vector3, flags: number, p8: number, p9: number, p10: boolean, modelHash: string | number, p12: number, p13: number, p14: any): Pickup | null {
563
- return createFromHandle<Pickup>('Pickup', inv<number>('0x891804727E0A98B7', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), flags, p8, p9, p10, _h(modelHash), p12, f(p13), p14, rai()));
589
+ static N_0x250EBB11E81A10BE(p0: any): any {
590
+ return inv<number>('0x250EBB11E81A10BE', p0);
564
591
  }
565
592
 
566
593
  /**
567
- * @param doorHash
594
+ * @param p0
568
595
  * @returns
569
596
  */
570
- static isDoorRegisteredWithSystem(doorHash: string | number): boolean {
571
- return inv<boolean>('0xC153C43EA202C8C1', _h(doorHash), rai());
597
+ static N_0x3E2616E7EA539480(p0: any): any {
598
+ return inv<number>('0x3E2616E7EA539480', p0);
572
599
  }
573
600
 
574
601
  /**
575
- * @param doorHash
576
- * @returns
602
+ * @param p0
603
+ * @param p1
577
604
  */
578
- static doorSystemGetOpenRatio(doorHash: string | number): number {
579
- return inv<number>('0x65499865FCA6E5EC', _h(doorHash), raf());
605
+ static N_0x6579860A5558524A(p0: any, p1: any): void {
606
+ inv<void>('0x6579860A5558524A', p0, p1);
580
607
  }
581
608
 
582
609
  /**
583
- * Old name: _GET_OBJECT_OFFSET_FROM_COORDS
584
- *
585
- * @param pos
586
- * @param heading
587
- * @param offset
610
+ * @param p0
588
611
  * @returns
589
612
  */
590
- static getOffsetFromCoordAndHeadingInWorldCoords(pos: Vector3, heading: number, offset: Vector3): Vector3 {
591
- return Vector3.fromArray(inv<number[]>('0x163E252DE035A133', f(pos.x), f(pos.y), f(pos.z), f(heading), f(offset.x), f(offset.y), f(offset.z), rav()));
613
+ static N_0x2BF1953C0C21AC88(p0: any): any {
614
+ return inv<number>('0x2BF1953C0C21AC88', p0);
592
615
  }
593
616
 
594
617
  /**
595
- * @param lifetime
618
+ * @param toggle
596
619
  */
597
- static setAmbientPickupLifetime(lifetime: number): void {
598
- inv<void>('0xAC9AE68F0A463752', lifetime);
620
+ static setLocalPlayerCanCollectPortablePickups(toggle: boolean): void {
621
+ inv<void>('0x78857FC65CADB909', toggle);
599
622
  }
600
623
 
601
624
  /**
602
- * @param doorHash
603
- * @returns
625
+ * @param p0
604
626
  */
605
- static isDoorClosed(doorHash: string | number): boolean {
606
- return inv<boolean>('0xC531EE8A1145A149', _h(doorHash), rai());
627
+ static N_0x491439AEF410A2FC(p0: any): void {
628
+ inv<void>('0x491439AEF410A2FC', p0);
607
629
  }
608
630
 
609
631
  /**
610
- * @param p0
611
- * @returns
632
+ * @param modelHash
633
+ * @returns Returns `true` if the model hash can be used as a portable pickup
612
634
  */
613
- static N_0x58DE624FA7FB0E7F(p0: any): any {
614
- return inv<number>('0x58DE624FA7FB0E7F', p0);
635
+ static canModelBePickedUp(modelHash: string | number): boolean {
636
+ return inv<boolean>('0x20135AF9C10D2A3D', _h(modelHash), rai());
615
637
  }
616
638
 
617
639
  /**
618
- * @param pickupHash
619
- * @param pos
620
- * @param radius
640
+ * Returns true if door is alredy registered with owner
641
+ *
642
+ * @param doorHash
621
643
  * @returns
622
644
  */
623
- static doesPickupOfTypeExistInArea(pickupHash: string | number, pos: Vector3, radius: number): boolean {
624
- return inv<boolean>('0xF9C36251F6E48E33', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
645
+ static isDoorRegisteredWithOwner(doorHash: string | number): any {
646
+ return inv<number>('0x4F89DAD4156BA145', _h(doorHash));
625
647
  }
626
648
 
627
649
  /**
628
- * @param p0
629
- * @param p1
650
+ * @param pos
651
+ * @param radius
652
+ * @param name
653
+ * @returns
630
654
  */
631
- static N_0xA93F925F1942E434(p0: any, p1: any): void {
632
- inv<void>('0xA93F925F1942E434', p0, p1);
655
+ static getRayfireMapObject(pos: Vector3, radius: number, name: string | null): Prop | null {
656
+ return createFromHandle<Prop>('Prop', inv<number>('0xB48FCED898292E52', f(pos.x), f(pos.y), f(pos.z), f(radius), name, rai()));
633
657
  }
634
658
 
635
659
  /**
@@ -637,147 +661,152 @@ export class Object {
637
661
  * @param p1
638
662
  * @returns
639
663
  */
640
- static getObjectFragmentDamageHealth(p0: any, p1: boolean): number {
641
- return inv<number>('0xB6FBFD079B8D0596', p0, p1, raf());
664
+ static N_0x7D4411D6736CD295(p0: any, p1: any): any {
665
+ return inv<number>('0x7D4411D6736CD295', p0, p1);
642
666
  }
643
667
 
644
668
  /**
645
669
  * @param p0
646
- * @param p1
670
+ * @returns
647
671
  */
648
- static N_0x7FCD49388BC9B775(p0: any, p1: any): void {
649
- inv<void>('0x7FCD49388BC9B775', p0, p1);
672
+ static N_0xEBA314768FB35D58(p0: any): any {
673
+ return inv<number>('0xEBA314768FB35D58', p0);
650
674
  }
651
675
 
652
676
  /**
653
- * @param doorHash
654
- * @returns
677
+ * Maximum amount of pickup models that can be disallowed is 10. Old name: _SET_LOCAL_PLAYER_CAN_USE_PICKUPS_WITH_THIS_MODEL
678
+ *
679
+ * @param modelHash
680
+ * @param toggle
655
681
  */
656
- static doorSystemGetDoorState(doorHash: string | number): number {
657
- return inv<number>('0x160AA1B32F6139B8', _h(doorHash), rai());
682
+ static setLocalPlayerPermittedToCollectPickupsWithModel(modelHash: string | number, toggle: boolean): void {
683
+ inv<void>('0x88EAEC617CD26926', _h(modelHash), toggle);
658
684
  }
659
685
 
660
686
  /**
661
- * *ALLOW** - *ATTACH**
687
+ * Door lock states:
688
+ * enum eDoorState
689
+ * {
690
+ * DOORSTATE_INVALID = -1,
691
+ * DOORSTATE_UNLOCKED,
692
+ * DOORSTATE_LOCKED_UNBREAKABLE,
693
+ * DOORSTATE_LOCKED_BREAKABLE,
694
+ * DOORSTATE_HOLD_OPEN_POSITIVE,
695
+ * DOORSTATE_HOLD_OPEN_NEGATIVE
696
+ * };
662
697
  *
663
698
  * @param doorHash
664
- * @param disable
699
+ * @param state
665
700
  */
666
- static doorSystemSetAutomaticState(doorHash: string | number, disable: boolean): void {
667
- inv<void>('0x1BC47A9DEDC8DF5D', _h(doorHash), disable);
701
+ static doorSystemSetDoorState(doorHash: string | number, state: number): void {
702
+ inv<void>('0x6BAB9442830C7F53', _h(doorHash), state);
668
703
  }
669
704
 
670
705
  /**
671
706
  * @param p0
672
707
  * @param p1
673
708
  */
674
- static N_0xCEAB54F4632C6EF6(p0: any, p1: any): void {
675
- inv<void>('0xCEAB54F4632C6EF6', p0, p1);
709
+ static N_0xCBFBD38F2E0A263B(p0: any, p1: any): void {
710
+ inv<void>('0xCBFBD38F2E0A263B', p0, p1);
676
711
  }
677
712
 
678
713
  /**
679
- * @param modelHash
680
- * @param pos
681
- * @param isNetwork
682
- * @param bScriptHostObj
683
- * @param dynamic
684
- * @param p7
685
- * @param p8
714
+ * @param p0
686
715
  * @returns
687
716
  */
688
- static createObject(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean, p8: boolean): Prop | null {
689
- return createFromHandle<Prop>('Prop', inv<number>('0x509D5878EB39E842', _h(modelHash), f(pos.x), f(pos.y), f(pos.z), isNetwork, bScriptHostObj, dynamic, p7, p8, rai()));
717
+ static N_0xACD4F9831DFAD7F5(p0: any): any {
718
+ return inv<number>('0xACD4F9831DFAD7F5', p0);
690
719
  }
691
720
 
692
721
  /**
693
722
  * @param p0
694
- * @param p1
695
- * @param p2
696
- * @param p3
697
- * @param p4
698
- * @param p5
699
- * @returns
700
723
  */
701
- static getSafePickupCoords(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): Vector3 {
702
- return Vector3.fromArray(inv<number[]>('0x6E16BC2503FF1FF0', p0, p1, p2, p3, p4, p5, rav()));
724
+ static N_0x9A74A9CADFA8A598(p0: any): void {
725
+ inv<void>('0x9A74A9CADFA8A598', p0);
703
726
  }
704
727
 
705
728
  /**
706
- * https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/Placement%20Flags
707
- * https://github.com/femga/rdr3_discoveries/blob/master/objects/pickup_list.lua
708
- *
709
- * @param pickupHash
710
- * @param pos
711
- * @param flags Refer to [enum: ePlacementFlag]
712
- * @param p5
713
- * @param p6
714
- * @param modelHash
715
- * @param p8
716
- * @param p9
717
- * @param p10
718
- * @returns
729
+ * @param enabled
719
730
  */
720
- static createPickup(pickupHash: string | number, pos: Vector3, flags: number, p5: number, p6: boolean, modelHash: string | number, p8: number, p9: number, p10: any): Pickup | null {
721
- return createFromHandle<Pickup>('Pickup', inv<number>('0xFBA08C503DD5FA58', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), flags, p5, p6, _h(modelHash), p8, f(p9), p10, rai()));
731
+ static allowDamageEventsForNonNetworkedObjects(enabled: boolean): void {
732
+ inv<void>('0xE2B3B852B537C398', enabled);
722
733
  }
723
734
 
724
735
  /**
725
736
  * @param p0
726
737
  * @param p1
727
738
  */
728
- static blockPickupFromPlayerCollection(p0: any, p1: any): void {
729
- inv<void>('0xB8F5062070BB6DBD', p0, p1);
739
+ static N_0xC07B91B996C1DE89(p0: any, p1: any): void {
740
+ inv<void>('0xC07B91B996C1DE89', p0, p1);
741
+ }
742
+
743
+ /**
744
+ * @param doorHash
745
+ * @param distance
746
+ */
747
+ static doorSystemSetAutomaticDistance(doorHash: string | number, distance: number): void {
748
+ inv<void>('0x9BA001CB45CBF627', _h(doorHash), f(distance));
730
749
  }
731
750
 
732
751
  /**
733
752
  * @param p0
753
+ * @param p1
734
754
  * @returns
735
755
  */
736
- static N_0x08C5825A2932EA7B(p0: any): any {
737
- return inv<number>('0x08C5825A2932EA7B', p0);
756
+ static N_0x6E2AA80BB0C03728(p0: any, p1: any): any {
757
+ return inv<number>('0x6E2AA80BB0C03728', p0, p1);
758
+ }
759
+
760
+ /**
761
+ * @param pos
762
+ * @param p3
763
+ */
764
+ static setForceObjectThisFrame(pos: Vector3, p3: number): void {
765
+ inv<void>('0xF538081986E49E9D', f(pos.x), f(pos.y), f(pos.z), f(p3));
738
766
  }
739
767
 
740
768
  /**
741
769
  * @param p0
742
770
  * @param p1
743
771
  */
744
- static N_0x3A77DAE8B4FD7586(p0: any, p1: any): void {
745
- inv<void>('0x3A77DAE8B4FD7586', p0, p1);
772
+ static N_0x7F458B543006C8FE(p0: any, p1: any): void {
773
+ inv<void>('0x7F458B543006C8FE', p0, p1);
746
774
  }
747
775
 
748
776
  /**
749
777
  * @param p0
750
- * @param p1
778
+ * @returns
751
779
  */
752
- static N_0xF6E88489B4E6EBE5(p0: any, p1: any): void {
753
- inv<void>('0xF6E88489B4E6EBE5', p0, p1);
780
+ static hasObjectBeenBroken(p0: any): boolean {
781
+ return inv<boolean>('0x8ABFB70C49CC43E2', p0, rai());
754
782
  }
755
783
 
756
784
  /**
757
- * @param pickupHash
758
- * @param pos
759
- * @param placeOnGround
785
+ * @param p0
786
+ * @param p1
787
+ * @param p2
788
+ * @param p3
760
789
  * @param modelHash
790
+ * @param p5
761
791
  * @returns
762
792
  */
763
- static createPortablePickup(pickupHash: string | number, pos: Vector3, placeOnGround: boolean, modelHash: string | number): Prop | null {
764
- return createFromHandle<Prop>('Prop', inv<number>('0x2EAF1FDB2FB55698', _h(pickupHash), f(pos.x), f(pos.y), f(pos.z), placeOnGround, _h(modelHash), rai()));
793
+ static hasClosestObjectOfTypeBeenBroken(p0: number, p1: number, p2: number, p3: number, modelHash: string | number, p5: any): boolean {
794
+ return inv<boolean>('0x761B0E69AC4D007E', f(p0), f(p1), f(p2), f(p3), _h(modelHash), p5, rai());
765
795
  }
766
796
 
767
797
  /**
768
798
  * @param doorHash
769
- * @returns
770
799
  */
771
- static isDoorRegisteredWithNetwork(doorHash: string | number): any {
772
- return inv<number>('0xB5DED7B65C604FDF', _h(doorHash));
800
+ static doorSystemChangeScriptOwner(doorHash: string | number): void {
801
+ inv<void>('0x985767F5FA45BC44', _h(doorHash));
773
802
  }
774
803
 
775
804
  /**
776
805
  * @param p0
777
806
  * @param p1
778
807
  */
779
- static N_0x22031584496CFB70(p0: any, p1: any): void {
780
- inv<void>('0x22031584496CFB70', p0, p1);
808
+ static setPickupNotLootable(p0: any, p1: any): void {
809
+ inv<void>('0x92E87F60F21A0C3A', p0, p1);
781
810
  }
782
811
 
783
812
  /**
@@ -849,33 +878,4 @@ export class Object {
849
878
  inv<void>('0x276AAF0F1C7F2494', _h(doorHash), p1);
850
879
  }
851
880
 
852
- /**
853
- * @param p0
854
- * @param p1
855
- */
856
- static setPickupParticleFxSpawn(p0: any, p1: any): void {
857
- inv<void>('0xEB9740A38FD6D634', p0, p1);
858
- }
859
-
860
- /**
861
- * @param modelHash
862
- * @param pos
863
- * @param isNetwork
864
- * @param bScriptHostObj
865
- * @param dynamic
866
- * @param p7
867
- * @returns
868
- */
869
- static createObjectNoOffset(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean): Prop | null {
870
- return createFromHandle<Prop>('Prop', inv<number>('0x9A294B2138ABB884', _h(modelHash), f(pos.x), f(pos.y), f(pos.z), isNetwork, bScriptHostObj, dynamic, p7, rai()));
871
- }
872
-
873
- /**
874
- * @param rewardType
875
- * @param suppress
876
- */
877
- static suppressPickupRewardType(rewardType: number, suppress: boolean): void {
878
- inv<void>('0xF92099527DB8E2A7', rewardType, suppress);
879
- }
880
-
881
881
  }