@nativewrappers/redm-codegen 0.0.2 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +142 -142
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +203 -203
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +34 -34
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +42 -42
- package/dist/classes/Cam.d.ts +71 -71
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +102 -102
- package/dist/classes/Entity.d.ts +387 -386
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +509 -504
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +67 -66
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +80 -75
- package/dist/classes/PedTask.d.ts +1518 -1518
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1930 -1930
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +7 -7
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +237 -237
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +319 -319
- package/dist/classes/Prop.d.ts +105 -104
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +155 -150
- package/dist/classes/PropSet.d.ts +1 -1
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/Vehicle.d.ts +1 -0
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +5 -0
- package/dist/classes/VehicleTask.d.ts +21 -21
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +27 -27
- package/dist/classes/Volume.d.ts +40 -40
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +364 -364
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +515 -515
- package/dist/namespaces/Aitransport.d.ts +77 -77
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +94 -94
- package/dist/namespaces/Animscene.d.ts +65 -65
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +651 -651
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +459 -459
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +719 -719
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +109 -109
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +94 -94
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +126 -126
- package/dist/namespaces/Databinding.d.ts +113 -113
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +167 -167
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +164 -164
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +225 -225
- package/dist/namespaces/Event.d.ts +62 -62
- package/dist/namespaces/Event.d.ts.map +1 -1
- package/dist/namespaces/Event.js +82 -82
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +688 -688
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +876 -876
- package/dist/namespaces/Hud.d.ts +456 -456
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +598 -598
- package/dist/namespaces/InteriorStatics.d.ts +42 -42
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +156 -156
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +210 -210
- package/dist/namespaces/Itemdatabase.d.ts +3 -3
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Law.d.ts +2 -2
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Map.d.ts +128 -128
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +180 -180
- package/dist/namespaces/Minigame.d.ts +60 -60
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +88 -88
- package/dist/namespaces/Misc.d.ts +5 -5
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.d.ts +3 -3
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.d.ts +1 -1
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Network.d.ts +1528 -1536
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +2196 -2204
- package/dist/namespaces/Object.d.ts +244 -244
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +355 -355
- package/dist/namespaces/Pad.d.ts +43 -43
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +58 -58
- package/dist/namespaces/PedStatics.d.ts +21 -21
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +62 -62
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +91 -91
- package/dist/namespaces/Persistence.d.ts +30 -30
- package/dist/namespaces/Persistence.d.ts.map +1 -1
- package/dist/namespaces/Persistence.js +42 -42
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +310 -310
- package/dist/namespaces/PlayerStatics.d.ts +72 -72
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +103 -103
- package/dist/namespaces/Population.d.ts +88 -88
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +49 -49
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +79 -79
- package/dist/namespaces/Propset.d.ts +1 -1
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Scripts.d.ts +3 -3
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.d.ts +1 -1
- package/dist/namespaces/Socialclub.d.ts.map +1 -1
- package/dist/namespaces/Stats.d.ts +174 -174
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +240 -240
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +220 -220
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +299 -299
- package/dist/namespaces/Telemetry.d.ts +188 -188
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +249 -249
- package/dist/namespaces/Uiapps.d.ts +24 -24
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +33 -33
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/VehicleStatics.d.ts +2 -2
- package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/WeaponStatics.d.ts +262 -262
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +361 -361
- package/dist/namespaces/Zone.d.ts +2 -2
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +230 -230
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +113 -113
- package/src/classes/Entity.ts +537 -532
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +100 -95
- package/src/classes/PedTask.ts +1969 -1969
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +364 -364
- package/src/classes/Prop.ts +167 -162
- package/src/classes/PropSet.ts +1 -1
- package/src/classes/Vehicle.ts +5 -0
- package/src/classes/VehicleTask.ts +30 -30
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +517 -517
- package/src/namespaces/Aitransport.ts +102 -102
- package/src/namespaces/Animscene.ts +92 -92
- package/src/namespaces/Audio.ts +765 -765
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +747 -747
- package/src/namespaces/Collection.ts +112 -112
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +131 -131
- package/src/namespaces/Databinding.ts +170 -170
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +237 -237
- package/src/namespaces/Event.ts +92 -92
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1206 -1206
- package/src/namespaces/Hud.ts +647 -647
- package/src/namespaces/InteriorStatics.ts +66 -66
- package/src/namespaces/Inventory.ts +237 -237
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Law.ts +2 -2
- package/src/namespaces/Map.ts +204 -204
- package/src/namespaces/Minigame.ts +100 -100
- package/src/namespaces/Misc.ts +5 -5
- package/src/namespaces/Missiondata.ts +3 -3
- package/src/namespaces/Netshopping.ts +1 -1
- package/src/namespaces/Network.ts +2217 -2225
- package/src/namespaces/Object.ts +381 -381
- package/src/namespaces/Pad.ts +67 -67
- package/src/namespaces/PedStatics.ts +33 -33
- package/src/namespaces/Perschar.ts +105 -105
- package/src/namespaces/Persistence.ts +48 -48
- package/src/namespaces/Physics.ts +326 -326
- package/src/namespaces/PlayerStatics.ts +113 -113
- package/src/namespaces/Population.ts +133 -133
- package/src/namespaces/Posse.ts +80 -80
- package/src/namespaces/Propset.ts +1 -1
- package/src/namespaces/Scripts.ts +3 -3
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +1 -1
- package/src/namespaces/Stats.ts +266 -266
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +527 -527
- package/src/namespaces/Telemetry.ts +300 -300
- package/src/namespaces/Uiapps.ts +39 -39
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/VehicleStatics.ts +2 -2
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/WeaponStatics.ts +365 -365
- package/src/namespaces/Zone.ts +2 -2
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*/
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static getWaterMapZoneAtCoords(pos: Vector3):
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static getWaterMapZoneAtCoords(pos: Vector3): number;
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/**
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* Returns name hash, see common:/data/levels/rdr3/mapzones.meta type (-1 matches any type):
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* class CMapZone
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static getMapZoneAtCoords(pos: Vector3, type: number):
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static getMapZoneAtCoords(pos: Vector3, type: number): number;
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//# sourceMappingURL=Zone.d.ts.map
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@@ -1 +1 @@
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{"version":3,"file":"Zone.d.ts","sourceRoot":"","sources":["../../src/namespaces/Zone.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAM3C,qBAAa,IAAI;IACf;;;;;OAKG;IACH,MAAM,CAAC,uBAAuB,CAAC,GAAG,EAAE,OAAO,GAAG,MAAM
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{"version":3,"file":"Zone.d.ts","sourceRoot":"","sources":["../../src/namespaces/Zone.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAM3C,qBAAa,IAAI;IACf;;;;;OAKG;IACH,MAAM,CAAC,uBAAuB,CAAC,GAAG,EAAE,OAAO,GAAG,MAAM;IAIpD;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,MAAM,CAAC,kBAAkB,CAAC,GAAG,EAAE,OAAO,EAAE,IAAI,EAAE,MAAM,GAAG,MAAM;CAI9D"}
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package/package.json
CHANGED
package/src/classes/AnimScene.ts
CHANGED
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return handle === 0 ? null : new AnimScene(handle);
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}
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/**
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doesAnimScenePlayListExist(playbackListName: string | null): any {
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return inv<number>('0xA9016536015DE29D', this.handle, playbackListName);
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}
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isAnimScenePlaybackListPhaseActive(phaseName: string | null): any {
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return inv<number>('0x1F0E401031E20146', this.handle, phaseName);
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}
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isAnimScenePlaybackListPhaseLoaded(phaseName: string | null): any {
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return inv<number>('0x23E33CB9F4A3F547', this.handle, phaseName);
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}
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resumeAnimSceneFromLastCheckpoint(): void {
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inv<void>('0x8E1BA705F63C1925', this.handle);
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}
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return inv<number>('0xD8254CB2C586412B', this.handle, p1);
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getAnimSceneObject(name: string | null, isNetwork: boolean): Prop | null {
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return createFromHandle<Prop>('Prop', inv<number>('0xFB5674687A1B2814', this.handle, name, isNetwork, rai()));
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return inv<number>('0x005E6F28DD7ED58D', this.handle, entityName);
|
|
115
|
-
}
|
|
116
|
-
|
|
117
|
-
/**
|
|
118
|
-
* @param p1
|
|
119
|
-
* @returns
|
|
120
|
-
*/
|
|
121
|
-
isAnimSceneMetadataLoaded(p1: boolean): any {
|
|
122
|
-
return inv<number>('0x95531A4A20CCE7BC', this.handle, p1);
|
|
123
|
-
}
|
|
124
|
-
|
|
125
|
-
/**
|
|
126
|
-
* Used in SP R* Scripts only
|
|
127
|
-
* _IS_ANIM_SCENE_P*
|
|
128
|
-
*
|
|
129
|
-
* @param phaseName
|
|
130
|
-
* @returns
|
|
131
|
-
*/
|
|
132
|
-
N_0x1C5D33A4293E6DDE(phaseName: string | null): boolean {
|
|
133
|
-
return inv<boolean>('0x1C5D33A4293E6DDE', this.handle, phaseName, rai());
|
|
134
|
-
}
|
|
135
|
-
|
|
136
|
-
triggerAnimSceneSkip(): void {
|
|
137
|
-
inv<void>('0x4B85B3CF9197AEDF', this.handle);
|
|
138
|
-
}
|
|
139
|
-
|
|
140
|
-
/**
|
|
141
|
-
* @param entity
|
|
142
|
-
* @param p2
|
|
143
|
-
*/
|
|
144
|
-
attachAnimSceneToEntityPreservingLocation(entity: Entity, p2: number): void {
|
|
145
|
-
inv<void>('0x1C0B105C3F30B88D', this.handle, entity.handle, p2);
|
|
146
|
-
}
|
|
147
|
-
|
|
148
|
-
/**
|
|
149
|
-
* @param playlistName
|
|
150
|
-
* @returns
|
|
151
|
-
*/
|
|
152
|
-
requestAnimScenePlayList(playlistName: string | null): any {
|
|
153
|
-
return inv<number>('0xDF7B5144E25CD3FE', this.handle, playlistName);
|
|
154
|
-
}
|
|
155
|
-
|
|
156
|
-
/**
|
|
157
|
-
* @returns
|
|
158
|
-
*/
|
|
159
|
-
isAnimSceneSkippable(): any {
|
|
160
|
-
return inv<number>('0x4CDFFE3189EBDBD0', this.handle);
|
|
161
|
-
}
|
|
162
|
-
|
|
163
|
-
/**
|
|
164
|
-
* @param p1
|
|
165
|
-
* @returns
|
|
166
|
-
*/
|
|
167
|
-
isAnimSceneRunning(p1: boolean): any {
|
|
168
|
-
return inv<number>('0xCBFC7725DE6CE2E0', this.handle, p1);
|
|
169
|
-
}
|
|
170
|
-
|
|
171
|
-
/**
|
|
172
|
-
* Used in SP R* Scripts only
|
|
173
|
-
* *IS_ANIM_SCENE**
|
|
174
|
-
*
|
|
175
|
-
* @returns
|
|
176
|
-
*/
|
|
177
|
-
N_0xD70C7A30412F8FA0(): boolean {
|
|
178
|
-
return inv<boolean>('0xD70C7A30412F8FA0', this.handle, rai());
|
|
179
|
-
}
|
|
180
|
-
|
|
181
|
-
/**
|
|
182
|
-
* @param name
|
|
183
|
-
* @param value
|
|
184
|
-
* @param p3
|
|
185
|
-
*/
|
|
186
|
-
setAnimSceneBool(name: string | null, value: boolean, p3: boolean): void {
|
|
187
|
-
inv<void>('0x519E96C2C68B404B', this.handle, name, value, p3);
|
|
188
|
-
}
|
|
189
|
-
|
|
190
20
|
/**
|
|
191
21
|
* @param playlistName
|
|
192
22
|
* @param p2
|
|
@@ -222,110 +52,81 @@ export class AnimScene implements IHandle {
|
|
|
222
52
|
}
|
|
223
53
|
|
|
224
54
|
/**
|
|
225
|
-
* @param
|
|
55
|
+
* @param playbackListName
|
|
226
56
|
* @returns
|
|
227
57
|
*/
|
|
228
|
-
|
|
229
|
-
return inv<number>('
|
|
58
|
+
doesAnimScenePlayListExist(playbackListName: string | null): any {
|
|
59
|
+
return inv<number>('0xA9016536015DE29D', this.handle, playbackListName);
|
|
230
60
|
}
|
|
231
61
|
|
|
232
62
|
/**
|
|
233
|
-
* @param
|
|
63
|
+
* @param phaseName
|
|
234
64
|
* @returns
|
|
235
65
|
*/
|
|
236
|
-
|
|
237
|
-
return inv<number>('
|
|
238
|
-
}
|
|
239
|
-
|
|
240
|
-
/**
|
|
241
|
-
* @param order
|
|
242
|
-
* @returns position; rotation
|
|
243
|
-
*/
|
|
244
|
-
getAnimSceneOrigin(order: number): [Vector3, Vector3] {
|
|
245
|
-
const result = inv<[number[], number[]]>('0xADF1D53F3B1FE0A7', this.handle, pvv(), pvv(), order);
|
|
246
|
-
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
66
|
+
isAnimScenePlaybackListPhaseActive(phaseName: string | null): any {
|
|
67
|
+
return inv<number>('0x1F0E401031E20146', this.handle, phaseName);
|
|
247
68
|
}
|
|
248
69
|
|
|
249
70
|
/**
|
|
250
|
-
* @param
|
|
71
|
+
* @param phaseName
|
|
251
72
|
* @returns
|
|
252
73
|
*/
|
|
253
|
-
|
|
254
|
-
return inv<number>('
|
|
74
|
+
isAnimScenePlaybackListPhaseLoaded(phaseName: string | null): any {
|
|
75
|
+
return inv<number>('0x23E33CB9F4A3F547', this.handle, phaseName);
|
|
255
76
|
}
|
|
256
77
|
|
|
257
|
-
|
|
258
|
-
|
|
259
|
-
* @param rot
|
|
260
|
-
* @param order
|
|
261
|
-
*/
|
|
262
|
-
setAnimSceneOrigin(pos: Vector3, rot: Vector3, order: number): void {
|
|
263
|
-
inv<void>('0x020894BF17A02EF2', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), order);
|
|
78
|
+
resumeAnimSceneFromLastCheckpoint(): void {
|
|
79
|
+
inv<void>('0x8E1BA705F63C1925', this.handle);
|
|
264
80
|
}
|
|
265
81
|
|
|
266
82
|
/**
|
|
267
|
-
* @param
|
|
83
|
+
* @param p1
|
|
268
84
|
* @returns
|
|
269
85
|
*/
|
|
270
|
-
|
|
271
|
-
return inv<number>('
|
|
86
|
+
isAnimSceneFinished(p1: boolean): any {
|
|
87
|
+
return inv<number>('0xD8254CB2C586412B', this.handle, p1);
|
|
272
88
|
}
|
|
273
89
|
|
|
274
90
|
/**
|
|
275
|
-
* @param
|
|
91
|
+
* @param name
|
|
92
|
+
* @param isNetwork
|
|
276
93
|
* @returns
|
|
277
94
|
*/
|
|
278
|
-
|
|
279
|
-
return inv<number>('
|
|
95
|
+
getAnimSceneObject(name: string | null, isNetwork: boolean): Prop | null {
|
|
96
|
+
return createFromHandle<Prop>('Prop', inv<number>('0xFB5674687A1B2814', this.handle, name, isNetwork, rai()));
|
|
280
97
|
}
|
|
281
98
|
|
|
282
99
|
/**
|
|
283
|
-
* @param playlistName
|
|
284
100
|
* @returns
|
|
285
101
|
*/
|
|
286
|
-
|
|
287
|
-
return inv<number>('
|
|
102
|
+
getAnimSceneRate(): number {
|
|
103
|
+
return inv<number>('0x43C21623E42B821B', this.handle, raf());
|
|
288
104
|
}
|
|
289
105
|
|
|
290
106
|
/**
|
|
291
|
-
* @param
|
|
292
|
-
* @
|
|
293
|
-
* @param flags
|
|
107
|
+
* @param p1
|
|
108
|
+
* @returns
|
|
294
109
|
*/
|
|
295
|
-
|
|
296
|
-
inv<
|
|
110
|
+
hasAnimSceneExited(p1: boolean): any {
|
|
111
|
+
return inv<number>('0xF94692EB9DC15D74', this.handle, p1);
|
|
297
112
|
}
|
|
298
113
|
|
|
299
114
|
/**
|
|
300
|
-
* @param
|
|
115
|
+
* @param p1
|
|
301
116
|
*/
|
|
302
|
-
|
|
303
|
-
inv<void>('
|
|
117
|
+
fadeAnimSceneAudioIn(p1: number): void {
|
|
118
|
+
inv<void>('0xA41351EA2A18A0AD', this.handle, f(p1));
|
|
304
119
|
}
|
|
305
120
|
|
|
306
121
|
/**
|
|
307
|
-
* @param entityId
|
|
308
122
|
* @returns
|
|
309
123
|
*/
|
|
310
|
-
|
|
311
|
-
return inv<number>('
|
|
312
|
-
}
|
|
313
|
-
|
|
314
|
-
/**
|
|
315
|
-
* @param playbackListName
|
|
316
|
-
*/
|
|
317
|
-
setAnimScenePlaybackList(playbackListName: string | null): void {
|
|
318
|
-
inv<void>('0xAB5E7CAB074D6B84', this.handle, playbackListName);
|
|
124
|
+
getAnimSceneDict(): number {
|
|
125
|
+
return (inv<number>('0xAE5ADA4FE3E21ADC', this.handle, rai())) & 0xFFFFFFFF;
|
|
319
126
|
}
|
|
320
127
|
|
|
321
|
-
|
|
322
|
-
|
|
323
|
-
* @param p2
|
|
324
|
-
* @param p3
|
|
325
|
-
* @returns
|
|
326
|
-
*/
|
|
327
|
-
couldAnimSceneEntityReachExitNextFrame(entityName: string | null, p2: any, p3: any): any {
|
|
328
|
-
return inv<number>('0x73616E64696C616E', this.handle, entityName, p2, p3);
|
|
128
|
+
loadAnimScene(): void {
|
|
129
|
+
inv<void>('0xAF068580194D9DC7', this.handle);
|
|
329
130
|
}
|
|
330
131
|
|
|
331
132
|
/**
|
|
@@ -590,6 +391,205 @@ export class AnimScene implements IHandle {
|
|
|
590
391
|
return inv<number>('0x61BE7D6186260002', this.handle, raf());
|
|
591
392
|
}
|
|
592
393
|
|
|
394
|
+
/**
|
|
395
|
+
* @param p1
|
|
396
|
+
* @returns
|
|
397
|
+
*/
|
|
398
|
+
isAnimSceneMetadataAssetInRangeLoading(p1: boolean): any {
|
|
399
|
+
return inv<number>('0xF8D1D2DAB6007EEF', this.handle, p1);
|
|
400
|
+
}
|
|
401
|
+
|
|
402
|
+
/**
|
|
403
|
+
* @param entityName
|
|
404
|
+
* @returns
|
|
405
|
+
*/
|
|
406
|
+
hasEntityExitedAnimScene(entityName: string | null): any {
|
|
407
|
+
return inv<number>('0xB89FCFF19DAFFF28', this.handle, entityName);
|
|
408
|
+
}
|
|
409
|
+
|
|
410
|
+
/**
|
|
411
|
+
* @param order
|
|
412
|
+
* @returns position; rotation
|
|
413
|
+
*/
|
|
414
|
+
getAnimSceneOrigin(order: number): [Vector3, Vector3] {
|
|
415
|
+
const result = inv<[number[], number[]]>('0xADF1D53F3B1FE0A7', this.handle, pvv(), pvv(), order);
|
|
416
|
+
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
417
|
+
}
|
|
418
|
+
|
|
419
|
+
/**
|
|
420
|
+
* @param entityName
|
|
421
|
+
* @returns
|
|
422
|
+
*/
|
|
423
|
+
doesAnimSceneOwnershipOfEntityExist(entityName: string | null): any {
|
|
424
|
+
return inv<number>('0x9D1ECA9337BE9FC3', this.handle, entityName);
|
|
425
|
+
}
|
|
426
|
+
|
|
427
|
+
/**
|
|
428
|
+
* @param pos
|
|
429
|
+
* @param rot
|
|
430
|
+
* @param order
|
|
431
|
+
*/
|
|
432
|
+
setAnimSceneOrigin(pos: Vector3, rot: Vector3, order: number): void {
|
|
433
|
+
inv<void>('0x020894BF17A02EF2', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), order);
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
/**
|
|
437
|
+
* @param name
|
|
438
|
+
* @returns
|
|
439
|
+
*/
|
|
440
|
+
getAnimSceneBool(name: string | null): any {
|
|
441
|
+
return inv<number>('0x07A6F6447ECA9B64', this.handle, name);
|
|
442
|
+
}
|
|
443
|
+
|
|
444
|
+
/**
|
|
445
|
+
* @param phaseName
|
|
446
|
+
* @returns
|
|
447
|
+
*/
|
|
448
|
+
getAnimScenePlaybackListPhaseAudioLoadStress(phaseName: string | null): number {
|
|
449
|
+
return inv<number>('0x9E036D5204FFBBC8', this.handle, phaseName, rai());
|
|
450
|
+
}
|
|
451
|
+
|
|
452
|
+
/**
|
|
453
|
+
* @param playlistName
|
|
454
|
+
* @returns
|
|
455
|
+
*/
|
|
456
|
+
releaseAnimScenePlayList(playlistName: string | null): any {
|
|
457
|
+
return inv<number>('0xAE6ADA8FE7E84ACC', this.handle, playlistName);
|
|
458
|
+
}
|
|
459
|
+
|
|
460
|
+
/**
|
|
461
|
+
* @param entityName
|
|
462
|
+
* @param entity
|
|
463
|
+
* @param flags
|
|
464
|
+
*/
|
|
465
|
+
setAnimSceneEntity(entityName: string | null, entity: Entity, flags: number): void {
|
|
466
|
+
inv<void>('0x8B720AD451CA2AB3', this.handle, entityName, entity.handle, flags);
|
|
467
|
+
}
|
|
468
|
+
|
|
469
|
+
/**
|
|
470
|
+
* @param rate
|
|
471
|
+
*/
|
|
472
|
+
setAnimSceneRate(rate: number): void {
|
|
473
|
+
inv<void>('0x75820B801CFF262A', this.handle, f(rate));
|
|
474
|
+
}
|
|
475
|
+
|
|
476
|
+
/**
|
|
477
|
+
* @param entityId
|
|
478
|
+
* @returns
|
|
479
|
+
*/
|
|
480
|
+
doesEntityWithIdExistInAnimScene(entityId: string | null): any {
|
|
481
|
+
return inv<number>('0x6F1F0B17109309DA', this.handle, entityId);
|
|
482
|
+
}
|
|
483
|
+
|
|
484
|
+
/**
|
|
485
|
+
* @param playbackListName
|
|
486
|
+
*/
|
|
487
|
+
setAnimScenePlaybackList(playbackListName: string | null): void {
|
|
488
|
+
inv<void>('0xAB5E7CAB074D6B84', this.handle, playbackListName);
|
|
489
|
+
}
|
|
490
|
+
|
|
491
|
+
/**
|
|
492
|
+
* @param entityName
|
|
493
|
+
* @param p2
|
|
494
|
+
* @param p3
|
|
495
|
+
* @returns
|
|
496
|
+
*/
|
|
497
|
+
couldAnimSceneEntityReachExitNextFrame(entityName: string | null, p2: any, p3: any): any {
|
|
498
|
+
return inv<number>('0x73616E64696C616E', this.handle, entityName, p2, p3);
|
|
499
|
+
}
|
|
500
|
+
|
|
501
|
+
clearAnimSceneWasSkipped(): void {
|
|
502
|
+
inv<void>('0x8A8208AE92BF87A5', this.handle);
|
|
503
|
+
}
|
|
504
|
+
|
|
505
|
+
/**
|
|
506
|
+
* @param p1
|
|
507
|
+
*/
|
|
508
|
+
fadeAnimSceneAudioOut(p1: number): void {
|
|
509
|
+
inv<void>('0x323E3AD772BA5D57', this.handle, f(p1));
|
|
510
|
+
}
|
|
511
|
+
|
|
512
|
+
/**
|
|
513
|
+
* @param entityName
|
|
514
|
+
* @returns
|
|
515
|
+
*/
|
|
516
|
+
isEntityExitingAnimSceneThisFrame(entityName: string | null): any {
|
|
517
|
+
return inv<number>('0x005E6F28DD7ED58D', this.handle, entityName);
|
|
518
|
+
}
|
|
519
|
+
|
|
520
|
+
/**
|
|
521
|
+
* @param p1
|
|
522
|
+
* @returns
|
|
523
|
+
*/
|
|
524
|
+
isAnimSceneMetadataLoaded(p1: boolean): any {
|
|
525
|
+
return inv<number>('0x95531A4A20CCE7BC', this.handle, p1);
|
|
526
|
+
}
|
|
527
|
+
|
|
528
|
+
/**
|
|
529
|
+
* Used in SP R* Scripts only
|
|
530
|
+
* _IS_ANIM_SCENE_P*
|
|
531
|
+
*
|
|
532
|
+
* @param phaseName
|
|
533
|
+
* @returns
|
|
534
|
+
*/
|
|
535
|
+
N_0x1C5D33A4293E6DDE(phaseName: string | null): boolean {
|
|
536
|
+
return inv<boolean>('0x1C5D33A4293E6DDE', this.handle, phaseName, rai());
|
|
537
|
+
}
|
|
538
|
+
|
|
539
|
+
triggerAnimSceneSkip(): void {
|
|
540
|
+
inv<void>('0x4B85B3CF9197AEDF', this.handle);
|
|
541
|
+
}
|
|
542
|
+
|
|
543
|
+
/**
|
|
544
|
+
* @param entity
|
|
545
|
+
* @param p2
|
|
546
|
+
*/
|
|
547
|
+
attachAnimSceneToEntityPreservingLocation(entity: Entity, p2: number): void {
|
|
548
|
+
inv<void>('0x1C0B105C3F30B88D', this.handle, entity.handle, p2);
|
|
549
|
+
}
|
|
550
|
+
|
|
551
|
+
/**
|
|
552
|
+
* @param playlistName
|
|
553
|
+
* @returns
|
|
554
|
+
*/
|
|
555
|
+
requestAnimScenePlayList(playlistName: string | null): any {
|
|
556
|
+
return inv<number>('0xDF7B5144E25CD3FE', this.handle, playlistName);
|
|
557
|
+
}
|
|
558
|
+
|
|
559
|
+
/**
|
|
560
|
+
* @returns
|
|
561
|
+
*/
|
|
562
|
+
isAnimSceneSkippable(): any {
|
|
563
|
+
return inv<number>('0x4CDFFE3189EBDBD0', this.handle);
|
|
564
|
+
}
|
|
565
|
+
|
|
566
|
+
/**
|
|
567
|
+
* @param p1
|
|
568
|
+
* @returns
|
|
569
|
+
*/
|
|
570
|
+
isAnimSceneRunning(p1: boolean): any {
|
|
571
|
+
return inv<number>('0xCBFC7725DE6CE2E0', this.handle, p1);
|
|
572
|
+
}
|
|
573
|
+
|
|
574
|
+
/**
|
|
575
|
+
* Used in SP R* Scripts only
|
|
576
|
+
* *IS_ANIM_SCENE**
|
|
577
|
+
*
|
|
578
|
+
* @returns
|
|
579
|
+
*/
|
|
580
|
+
N_0xD70C7A30412F8FA0(): boolean {
|
|
581
|
+
return inv<boolean>('0xD70C7A30412F8FA0', this.handle, rai());
|
|
582
|
+
}
|
|
583
|
+
|
|
584
|
+
/**
|
|
585
|
+
* @param name
|
|
586
|
+
* @param value
|
|
587
|
+
* @param p3
|
|
588
|
+
*/
|
|
589
|
+
setAnimSceneBool(name: string | null, value: boolean, p3: boolean): void {
|
|
590
|
+
inv<void>('0x519E96C2C68B404B', this.handle, name, value, p3);
|
|
591
|
+
}
|
|
592
|
+
|
|
593
593
|
}
|
|
594
594
|
|
|
595
595
|
registerHandle('AnimScene', AnimScene);
|
package/src/classes/BaseModel.ts
CHANGED
|
@@ -11,56 +11,6 @@ export class BaseModel {
|
|
|
11
11
|
this.hash = hash;
|
|
12
12
|
}
|
|
13
13
|
|
|
14
|
-
/**
|
|
15
|
-
* @returns
|
|
16
|
-
*/
|
|
17
|
-
hasNamedPtfxAssetLoaded(): boolean {
|
|
18
|
-
return inv<boolean>('0x65BB72F29138F5D6', this.hash, rai());
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
/**
|
|
22
|
-
* _SET_E* or _SET_F*
|
|
23
|
-
*/
|
|
24
|
-
N_0x032A14D082A9B269(): void {
|
|
25
|
-
inv<void>('0x032A14D082A9B269', this.hash);
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
/**
|
|
29
|
-
* Marks the model as no longer needed.
|
|
30
|
-
*/
|
|
31
|
-
setModelAsNoLongerNeeded(): void {
|
|
32
|
-
inv<void>('0x4AD96EF928BD4F9A', this.hash);
|
|
33
|
-
}
|
|
34
|
-
|
|
35
|
-
/**
|
|
36
|
-
* Old name: _REQUEST_IMAP_2
|
|
37
|
-
*/
|
|
38
|
-
requestIplByHash(): void {
|
|
39
|
-
inv<void>('0x9E211A378F95C97C', this.hash);
|
|
40
|
-
}
|
|
41
|
-
|
|
42
|
-
/**
|
|
43
|
-
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
44
|
-
*
|
|
45
|
-
* @param p1
|
|
46
|
-
*/
|
|
47
|
-
requestModel(p1: boolean): void {
|
|
48
|
-
inv<void>('0xFA28FE3A6246FC30', this.hash, p1);
|
|
49
|
-
}
|
|
50
|
-
|
|
51
|
-
/**
|
|
52
|
-
* Old name: _IS_IMAP_ACTIVE_2
|
|
53
|
-
*
|
|
54
|
-
* @returns
|
|
55
|
-
*/
|
|
56
|
-
isIplActiveByHash(): boolean {
|
|
57
|
-
return inv<boolean>('0x93AC1B91CB6D9913', this.hash, rai());
|
|
58
|
-
}
|
|
59
|
-
|
|
60
|
-
requestClipSetByHash(): void {
|
|
61
|
-
inv<void>('0xAC37644A538F7524', this.hash);
|
|
62
|
-
}
|
|
63
|
-
|
|
64
14
|
/**
|
|
65
15
|
* @returns
|
|
66
16
|
*/
|
|
@@ -186,4 +136,54 @@ export class BaseModel {
|
|
|
186
136
|
return inv<boolean>('0xD779B9B910BD3B7C', this.hash, rai());
|
|
187
137
|
}
|
|
188
138
|
|
|
139
|
+
/**
|
|
140
|
+
* @returns
|
|
141
|
+
*/
|
|
142
|
+
hasNamedPtfxAssetLoaded(): boolean {
|
|
143
|
+
return inv<boolean>('0x65BB72F29138F5D6', this.hash, rai());
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
/**
|
|
147
|
+
* _SET_E* or _SET_F*
|
|
148
|
+
*/
|
|
149
|
+
N_0x032A14D082A9B269(): void {
|
|
150
|
+
inv<void>('0x032A14D082A9B269', this.hash);
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
/**
|
|
154
|
+
* Marks the model as no longer needed.
|
|
155
|
+
*/
|
|
156
|
+
setModelAsNoLongerNeeded(): void {
|
|
157
|
+
inv<void>('0x4AD96EF928BD4F9A', this.hash);
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
requestClipSetByHash(): void {
|
|
161
|
+
inv<void>('0xAC37644A538F7524', this.hash);
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
/**
|
|
165
|
+
* Old name: _REQUEST_IMAP_2
|
|
166
|
+
*/
|
|
167
|
+
requestIplByHash(): void {
|
|
168
|
+
inv<void>('0x9E211A378F95C97C', this.hash);
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
/**
|
|
172
|
+
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
173
|
+
*
|
|
174
|
+
* @param p1
|
|
175
|
+
*/
|
|
176
|
+
requestModel(p1: boolean): void {
|
|
177
|
+
inv<void>('0xFA28FE3A6246FC30', this.hash, p1);
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
/**
|
|
181
|
+
* Old name: _IS_IMAP_ACTIVE_2
|
|
182
|
+
*
|
|
183
|
+
* @returns
|
|
184
|
+
*/
|
|
185
|
+
isIplActiveByHash(): boolean {
|
|
186
|
+
return inv<boolean>('0x93AC1B91CB6D9913', this.hash, rai());
|
|
187
|
+
}
|
|
188
|
+
|
|
189
189
|
}
|