@nativewrappers/redm-codegen 0.0.2 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (254) hide show
  1. package/dist/classes/AnimScene.d.ts +142 -142
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +203 -203
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +34 -34
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +42 -42
  10. package/dist/classes/Cam.d.ts +71 -71
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +102 -102
  13. package/dist/classes/Entity.d.ts +387 -386
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +509 -504
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +67 -66
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +80 -75
  22. package/dist/classes/PedTask.d.ts +1518 -1518
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1930 -1930
  25. package/dist/classes/PersChar.d.ts +11 -11
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +23 -23
  28. package/dist/classes/Pickup.d.ts +7 -7
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +13 -13
  31. package/dist/classes/Player.d.ts +237 -237
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +319 -319
  34. package/dist/classes/Prop.d.ts +105 -104
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +155 -150
  37. package/dist/classes/PropSet.d.ts +1 -1
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +21 -21
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +27 -27
  45. package/dist/classes/Volume.d.ts +40 -40
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Volume.js +54 -54
  48. package/dist/classes/Weapon.d.ts +364 -364
  49. package/dist/classes/Weapon.d.ts.map +1 -1
  50. package/dist/classes/Weapon.js +515 -515
  51. package/dist/namespaces/Aitransport.d.ts +77 -77
  52. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  53. package/dist/namespaces/Aitransport.js +94 -94
  54. package/dist/namespaces/Animscene.d.ts +65 -65
  55. package/dist/namespaces/Animscene.d.ts.map +1 -1
  56. package/dist/namespaces/Animscene.js +83 -83
  57. package/dist/namespaces/Audio.d.ts +464 -464
  58. package/dist/namespaces/Audio.d.ts.map +1 -1
  59. package/dist/namespaces/Audio.js +651 -651
  60. package/dist/namespaces/Bounty.d.ts +23 -23
  61. package/dist/namespaces/Bounty.d.ts.map +1 -1
  62. package/dist/namespaces/Bounty.js +40 -40
  63. package/dist/namespaces/Brain.d.ts +15 -15
  64. package/dist/namespaces/Brain.d.ts.map +1 -1
  65. package/dist/namespaces/Brain.js +20 -20
  66. package/dist/namespaces/CamStatics.d.ts +459 -459
  67. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  68. package/dist/namespaces/CamStatics.js +719 -719
  69. package/dist/namespaces/Collection.d.ts +78 -78
  70. package/dist/namespaces/Collection.d.ts.map +1 -1
  71. package/dist/namespaces/Collection.js +109 -109
  72. package/dist/namespaces/Companion.d.ts +22 -22
  73. package/dist/namespaces/Companion.d.ts.map +1 -1
  74. package/dist/namespaces/Companion.js +30 -30
  75. package/dist/namespaces/Compendium.d.ts +94 -94
  76. package/dist/namespaces/Compendium.d.ts.map +1 -1
  77. package/dist/namespaces/Compendium.js +126 -126
  78. package/dist/namespaces/Databinding.d.ts +113 -113
  79. package/dist/namespaces/Databinding.d.ts.map +1 -1
  80. package/dist/namespaces/Databinding.js +167 -167
  81. package/dist/namespaces/Dlc.d.ts +5 -5
  82. package/dist/namespaces/Dlc.d.ts.map +1 -1
  83. package/dist/namespaces/Dlc.js +9 -9
  84. package/dist/namespaces/EntityStatics.d.ts +164 -164
  85. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  86. package/dist/namespaces/EntityStatics.js +225 -225
  87. package/dist/namespaces/Event.d.ts +62 -62
  88. package/dist/namespaces/Event.d.ts.map +1 -1
  89. package/dist/namespaces/Event.js +82 -82
  90. package/dist/namespaces/Fire.d.ts +7 -7
  91. package/dist/namespaces/Fire.d.ts.map +1 -1
  92. package/dist/namespaces/Fire.js +9 -9
  93. package/dist/namespaces/Graphics.d.ts +688 -688
  94. package/dist/namespaces/Graphics.d.ts.map +1 -1
  95. package/dist/namespaces/Graphics.js +876 -876
  96. package/dist/namespaces/Hud.d.ts +456 -456
  97. package/dist/namespaces/Hud.d.ts.map +1 -1
  98. package/dist/namespaces/Hud.js +598 -598
  99. package/dist/namespaces/InteriorStatics.d.ts +42 -42
  100. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  101. package/dist/namespaces/InteriorStatics.js +56 -56
  102. package/dist/namespaces/Inventory.d.ts +156 -156
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +210 -210
  105. package/dist/namespaces/Itemdatabase.d.ts +3 -3
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Law.d.ts +2 -2
  108. package/dist/namespaces/Law.d.ts.map +1 -1
  109. package/dist/namespaces/Map.d.ts +128 -128
  110. package/dist/namespaces/Map.d.ts.map +1 -1
  111. package/dist/namespaces/Map.js +180 -180
  112. package/dist/namespaces/Minigame.d.ts +60 -60
  113. package/dist/namespaces/Minigame.d.ts.map +1 -1
  114. package/dist/namespaces/Minigame.js +88 -88
  115. package/dist/namespaces/Misc.d.ts +5 -5
  116. package/dist/namespaces/Misc.d.ts.map +1 -1
  117. package/dist/namespaces/Missiondata.d.ts +3 -3
  118. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  119. package/dist/namespaces/Netshopping.d.ts +1 -1
  120. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  121. package/dist/namespaces/Network.d.ts +1528 -1536
  122. package/dist/namespaces/Network.d.ts.map +1 -1
  123. package/dist/namespaces/Network.js +2196 -2204
  124. package/dist/namespaces/Object.d.ts +244 -244
  125. package/dist/namespaces/Object.d.ts.map +1 -1
  126. package/dist/namespaces/Object.js +355 -355
  127. package/dist/namespaces/Pad.d.ts +43 -43
  128. package/dist/namespaces/Pad.d.ts.map +1 -1
  129. package/dist/namespaces/Pad.js +58 -58
  130. package/dist/namespaces/PedStatics.d.ts +21 -21
  131. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  132. package/dist/namespaces/PedStatics.js +26 -26
  133. package/dist/namespaces/Perschar.d.ts +62 -62
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +91 -91
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/Physics.d.ts +207 -207
  140. package/dist/namespaces/Physics.d.ts.map +1 -1
  141. package/dist/namespaces/Physics.js +310 -310
  142. package/dist/namespaces/PlayerStatics.d.ts +72 -72
  143. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  144. package/dist/namespaces/PlayerStatics.js +103 -103
  145. package/dist/namespaces/Population.d.ts +88 -88
  146. package/dist/namespaces/Population.d.ts.map +1 -1
  147. package/dist/namespaces/Population.js +116 -116
  148. package/dist/namespaces/Posse.d.ts +49 -49
  149. package/dist/namespaces/Posse.d.ts.map +1 -1
  150. package/dist/namespaces/Posse.js +79 -79
  151. package/dist/namespaces/Propset.d.ts +1 -1
  152. package/dist/namespaces/Propset.d.ts.map +1 -1
  153. package/dist/namespaces/Scripts.d.ts +3 -3
  154. package/dist/namespaces/Scripts.d.ts.map +1 -1
  155. package/dist/namespaces/Shapetest.d.ts +11 -11
  156. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  157. package/dist/namespaces/Shapetest.js +13 -13
  158. package/dist/namespaces/Socialclub.d.ts +1 -1
  159. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  160. package/dist/namespaces/Stats.d.ts +174 -174
  161. package/dist/namespaces/Stats.d.ts.map +1 -1
  162. package/dist/namespaces/Stats.js +240 -240
  163. package/dist/namespaces/Streaming.d.ts +127 -127
  164. package/dist/namespaces/Streaming.d.ts.map +1 -1
  165. package/dist/namespaces/Streaming.js +193 -193
  166. package/dist/namespaces/Task.d.ts +220 -220
  167. package/dist/namespaces/Task.d.ts.map +1 -1
  168. package/dist/namespaces/Task.js +299 -299
  169. package/dist/namespaces/Telemetry.d.ts +188 -188
  170. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  171. package/dist/namespaces/Telemetry.js +249 -249
  172. package/dist/namespaces/Uiapps.d.ts +24 -24
  173. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  174. package/dist/namespaces/Uiapps.js +33 -33
  175. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  176. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  177. package/dist/namespaces/Uistickyfeed.js +21 -21
  178. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  179. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  180. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  181. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  182. package/dist/namespaces/VolumeStatics.js +85 -85
  183. package/dist/namespaces/WeaponStatics.d.ts +262 -262
  184. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  185. package/dist/namespaces/WeaponStatics.js +361 -361
  186. package/dist/namespaces/Zone.d.ts +2 -2
  187. package/dist/namespaces/Zone.d.ts.map +1 -1
  188. package/package.json +1 -1
  189. package/src/classes/AnimScene.ts +230 -230
  190. package/src/classes/BaseModel.ts +50 -50
  191. package/src/classes/BaseTask.ts +46 -46
  192. package/src/classes/Cam.ts +113 -113
  193. package/src/classes/Entity.ts +537 -532
  194. package/src/classes/Interior.ts +43 -43
  195. package/src/classes/Ped.ts +100 -95
  196. package/src/classes/PedTask.ts +1969 -1969
  197. package/src/classes/PersChar.ts +28 -28
  198. package/src/classes/Pickup.ts +13 -13
  199. package/src/classes/Player.ts +364 -364
  200. package/src/classes/Prop.ts +167 -162
  201. package/src/classes/PropSet.ts +1 -1
  202. package/src/classes/Vehicle.ts +5 -0
  203. package/src/classes/VehicleTask.ts +30 -30
  204. package/src/classes/Volume.ts +62 -62
  205. package/src/classes/Weapon.ts +517 -517
  206. package/src/namespaces/Aitransport.ts +102 -102
  207. package/src/namespaces/Animscene.ts +92 -92
  208. package/src/namespaces/Audio.ts +765 -765
  209. package/src/namespaces/Bounty.ts +46 -46
  210. package/src/namespaces/Brain.ts +22 -22
  211. package/src/namespaces/CamStatics.ts +747 -747
  212. package/src/namespaces/Collection.ts +112 -112
  213. package/src/namespaces/Companion.ts +34 -34
  214. package/src/namespaces/Compendium.ts +131 -131
  215. package/src/namespaces/Databinding.ts +170 -170
  216. package/src/namespaces/Dlc.ts +9 -9
  217. package/src/namespaces/EntityStatics.ts +237 -237
  218. package/src/namespaces/Event.ts +92 -92
  219. package/src/namespaces/Fire.ts +10 -10
  220. package/src/namespaces/Graphics.ts +1206 -1206
  221. package/src/namespaces/Hud.ts +647 -647
  222. package/src/namespaces/InteriorStatics.ts +66 -66
  223. package/src/namespaces/Inventory.ts +237 -237
  224. package/src/namespaces/Itemdatabase.ts +3 -3
  225. package/src/namespaces/Law.ts +2 -2
  226. package/src/namespaces/Map.ts +204 -204
  227. package/src/namespaces/Minigame.ts +100 -100
  228. package/src/namespaces/Misc.ts +5 -5
  229. package/src/namespaces/Missiondata.ts +3 -3
  230. package/src/namespaces/Netshopping.ts +1 -1
  231. package/src/namespaces/Network.ts +2217 -2225
  232. package/src/namespaces/Object.ts +381 -381
  233. package/src/namespaces/Pad.ts +67 -67
  234. package/src/namespaces/PedStatics.ts +33 -33
  235. package/src/namespaces/Perschar.ts +105 -105
  236. package/src/namespaces/Persistence.ts +48 -48
  237. package/src/namespaces/Physics.ts +326 -326
  238. package/src/namespaces/PlayerStatics.ts +113 -113
  239. package/src/namespaces/Population.ts +133 -133
  240. package/src/namespaces/Posse.ts +80 -80
  241. package/src/namespaces/Propset.ts +1 -1
  242. package/src/namespaces/Scripts.ts +3 -3
  243. package/src/namespaces/Shapetest.ts +14 -14
  244. package/src/namespaces/Socialclub.ts +1 -1
  245. package/src/namespaces/Stats.ts +266 -266
  246. package/src/namespaces/Streaming.ts +226 -226
  247. package/src/namespaces/Task.ts +527 -527
  248. package/src/namespaces/Telemetry.ts +300 -300
  249. package/src/namespaces/Uiapps.ts +39 -39
  250. package/src/namespaces/Uistickyfeed.ts +23 -23
  251. package/src/namespaces/VehicleStatics.ts +2 -2
  252. package/src/namespaces/VolumeStatics.ts +87 -87
  253. package/src/namespaces/WeaponStatics.ts +365 -365
  254. package/src/namespaces/Zone.ts +2 -2
@@ -7,17 +7,11 @@ import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../ty
7
7
 
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8
  export class Posse {
9
9
  /**
10
+ * @param p0
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11
  * @returns
11
12
  */
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- static N_0xC08DFF658B2E51DA(): any {
13
- return inv<number>('0xC08DFF658B2E51DA');
14
- }
15
-
16
- /**
17
- * @returns
18
- */
19
- static getPosseMembershipCount(): number {
20
- return inv<number>('0xC088FF658B2E51DA', rai());
13
+ static N_0xC08DEF658B2E51DA(p0: any): any {
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+ return inv<number>('0xC08DEF658B2E51DA', p0);
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  }
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16
 
23
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  /**
@@ -25,43 +19,44 @@ export class Posse {
25
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  * @param p1
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  * @returns
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  */
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- static N_0xC184FF658B2E55DA(p0: any, p1: any): any {
29
- return inv<number>('0xC184FF658B2E55DA', p0, p1);
22
+ static N_0xC08EFF658B2E51DB(p0: any, p1: any): any {
23
+ return inv<number>('0xC08EFF658B2E51DB', p0, p1);
30
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  }
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32
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  /**
33
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  * @param p0
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  * @param p1
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  * @param p2
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+ * @param p3
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  * @returns
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  */
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- static N_0xC09CFF658B2E51DA(p0: any, p1: any, p2: any): any {
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- return inv<number>('0xC09CFF658B2E51DA', p0, p1, p2);
33
+ static N_0xC394FF658B2E55DA(p0: any, p1: any, p2: any, p3: any): any {
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+ return inv<number>('0xC394FF658B2E55DA', p0, p1, p2, p3);
40
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  }
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42
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  /**
43
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  * @param p0
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- * @param p1
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  * @returns
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  */
47
- static N_0xC084FF658B2E55DA(p0: any, p1: any): any {
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- return inv<number>('0xC084FF658B2E55DA', p0, p1);
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+ static N_0xC084FF658B2E54DA(p0: any): any {
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+ return inv<number>('0xC084FF658B2E54DA', p0);
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  }
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51
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  /**
52
- * @param p0
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  * @returns
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  */
55
- static N_0xC08BFF658B2E51DA(p0: any): any {
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- return inv<number>('0xC08BFF658B2E51DA', p0);
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+ static N_0xC08FFF658B2E51DA(): any {
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+ return inv<number>('0xC08FFF658B2E51DA');
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  }
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59
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  /**
60
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  * @param p0
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+ * @param p1
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+ * @param p2
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  * @returns
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  */
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- static N_0xC086FF658B2E51DA(p0: any): any {
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- return inv<number>('0xC086FF658B2E51DA', p0);
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+ static N_0xC084FF658B2E81DA(p0: any, p1: any, p2: any): any {
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+ return inv<number>('0xC084FF658B2E81DA', p0, p1, p2);
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  }
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67
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  /**
@@ -69,98 +64,99 @@ export class Posse {
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  * @param p1
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  * @returns
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  */
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- static N_0xC08CFF658B2E51DA(p0: any, p1: any): any {
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- return inv<number>('0xC08CFF658B2E51DA', p0, p1);
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+ static N_0xC089FF658B2E51DA(p0: any, p1: any): any {
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+ return inv<number>('0xC089FF658B2E51DA', p0, p1);
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  }
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76
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  /**
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+ * @param p0
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+ * @param p1
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+ * @param p2
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  * @returns
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  */
79
- static N_0xC084FF658B2E53DA(): any {
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- return inv<number>('0xC084FF658B2E53DA');
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+ static N_0xC06CFF658B2E51DA(p0: any, p1: any, p2: any): any {
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+ return inv<number>('0xC06CFF658B2E51DA', p0, p1, p2);
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  }
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83
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  /**
84
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  * @param p0
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- * @returns
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  */
87
- static N_0xC084FF658B2E61DA(p0: any): any {
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- return inv<number>('0xC084FF658B2E61DA', p0);
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+ static N_0xC684FF658B2E55DA(p0: any): void {
85
+ inv<void>('0xC684FF658B2E55DA', p0);
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  }
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91
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  /**
92
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  * @param p0
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- * @returns
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  */
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- static N_0xC084FF658B2E52DA(p0: any): any {
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- return inv<number>('0xC084FF658B2E52DA', p0);
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+ static N_0xC08AFF658B2E51DA(p0: any): void {
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+ inv<void>('0xC08AFF658B2E51DA', p0);
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  }
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99
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  /**
100
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  * @param p0
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  */
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- static N_0xC484FF658B2E55DA(p0: any): void {
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- inv<void>('0xC484FF658B2E55DA', p0);
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+ static N_0xC08AFF658B2E51DB(p0: any): void {
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+ inv<void>('0xC08AFF658B2E51DB', p0);
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  }
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106
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  /**
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+ * @param p0
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+ * @param p1
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  * @returns
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  */
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- static N_0xC08FFF658B2E51DA(): any {
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- return inv<number>('0xC08FFF658B2E51DA');
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+ static N_0xC07CFF658B2E51DA(p0: any, p1: any): any {
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+ return inv<number>('0xC07CFF658B2E51DA', p0, p1);
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  }
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  /**
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  * @param p0
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  * @param p1
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- * @param p2
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  * @returns
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  */
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- static N_0xC084FF658B2E81DA(p0: any, p1: any, p2: any): any {
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- return inv<number>('0xC084FF658B2E81DA', p0, p1, p2);
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+ static N_0xC087FF658B2E51DA(p0: any, p1: any): any {
117
+ return inv<number>('0xC087FF658B2E51DA', p0, p1);
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  }
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123
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  /**
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  * @param p0
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+ * @param p1
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+ * @param p2
124
+ * @returns
125
125
  */
126
- static N_0xC584FF658B2E55DA(p0: any): void {
127
- inv<void>('0xC584FF658B2E55DA', p0);
126
+ static N_0xC284FF658B2E55DA(p0: any, p1: any, p2: any): any {
127
+ return inv<number>('0xC284FF658B2E55DA', p0, p1, p2);
128
128
  }
129
129
 
130
130
  /**
131
131
  * @param p0
132
132
  * @returns
133
133
  */
134
- static N_0xC08DEF658B2E51DA(p0: any): any {
135
- return inv<number>('0xC08DEF658B2E51DA', p0);
134
+ static N_0xC08FFF658B2E51DB(p0: any): any {
135
+ return inv<number>('0xC08FFF658B2E51DB', p0);
136
136
  }
137
137
 
138
138
  /**
139
139
  * @param p0
140
140
  * @param p1
141
+ * @param p2
141
142
  * @returns
142
143
  */
143
- static N_0xC08EFF658B2E51DB(p0: any, p1: any): any {
144
- return inv<number>('0xC08EFF658B2E51DB', p0, p1);
144
+ static N_0xC084FF658B2E71DA(p0: any, p1: any, p2: any): any {
145
+ return inv<number>('0xC084FF658B2E71DA', p0, p1, p2);
145
146
  }
146
147
 
147
148
  /**
148
- * @param p0
149
- * @param p1
150
- * @param p2
151
- * @param p3
152
149
  * @returns
153
150
  */
154
- static N_0xC394FF658B2E55DA(p0: any, p1: any, p2: any, p3: any): any {
155
- return inv<number>('0xC394FF658B2E55DA', p0, p1, p2, p3);
151
+ static N_0xC08DFF658B2E51DA(): any {
152
+ return inv<number>('0xC08DFF658B2E51DA');
156
153
  }
157
154
 
158
155
  /**
159
- * @param p0
160
156
  * @returns
161
157
  */
162
- static N_0xC084FF658B2E54DA(p0: any): any {
163
- return inv<number>('0xC084FF658B2E54DA', p0);
158
+ static getPosseMembershipCount(): number {
159
+ return inv<number>('0xC088FF658B2E51DA', rai());
164
160
  }
165
161
 
166
162
  /**
@@ -168,8 +164,8 @@ export class Posse {
168
164
  * @param p1
169
165
  * @returns
170
166
  */
171
- static N_0xC089FF658B2E51DA(p0: any, p1: any): any {
172
- return inv<number>('0xC089FF658B2E51DA', p0, p1);
167
+ static N_0xC184FF658B2E55DA(p0: any, p1: any): any {
168
+ return inv<number>('0xC184FF658B2E55DA', p0, p1);
173
169
  }
174
170
 
175
171
  /**
@@ -178,29 +174,33 @@ export class Posse {
178
174
  * @param p2
179
175
  * @returns
180
176
  */
181
- static N_0xC06CFF658B2E51DA(p0: any, p1: any, p2: any): any {
182
- return inv<number>('0xC06CFF658B2E51DA', p0, p1, p2);
177
+ static N_0xC09CFF658B2E51DA(p0: any, p1: any, p2: any): any {
178
+ return inv<number>('0xC09CFF658B2E51DA', p0, p1, p2);
183
179
  }
184
180
 
185
181
  /**
186
182
  * @param p0
183
+ * @param p1
184
+ * @returns
187
185
  */
188
- static N_0xC684FF658B2E55DA(p0: any): void {
189
- inv<void>('0xC684FF658B2E55DA', p0);
186
+ static N_0xC084FF658B2E55DA(p0: any, p1: any): any {
187
+ return inv<number>('0xC084FF658B2E55DA', p0, p1);
190
188
  }
191
189
 
192
190
  /**
193
191
  * @param p0
192
+ * @returns
194
193
  */
195
- static N_0xC08AFF658B2E51DA(p0: any): void {
196
- inv<void>('0xC08AFF658B2E51DA', p0);
194
+ static N_0xC08BFF658B2E51DA(p0: any): any {
195
+ return inv<number>('0xC08BFF658B2E51DA', p0);
197
196
  }
198
197
 
199
198
  /**
200
199
  * @param p0
200
+ * @returns
201
201
  */
202
- static N_0xC08AFF658B2E51DB(p0: any): void {
203
- inv<void>('0xC08AFF658B2E51DB', p0);
202
+ static N_0xC086FF658B2E51DA(p0: any): any {
203
+ return inv<number>('0xC086FF658B2E51DA', p0);
204
204
  }
205
205
 
206
206
  /**
@@ -208,45 +208,38 @@ export class Posse {
208
208
  * @param p1
209
209
  * @returns
210
210
  */
211
- static N_0xC07CFF658B2E51DA(p0: any, p1: any): any {
212
- return inv<number>('0xC07CFF658B2E51DA', p0, p1);
211
+ static N_0xC08CFF658B2E51DA(p0: any, p1: any): any {
212
+ return inv<number>('0xC08CFF658B2E51DA', p0, p1);
213
213
  }
214
214
 
215
215
  /**
216
- * @param p0
217
- * @param p1
218
216
  * @returns
219
217
  */
220
- static N_0xC087FF658B2E51DA(p0: any, p1: any): any {
221
- return inv<number>('0xC087FF658B2E51DA', p0, p1);
218
+ static N_0xC084FF658B2E53DA(): any {
219
+ return inv<number>('0xC084FF658B2E53DA');
222
220
  }
223
221
 
224
222
  /**
225
223
  * @param p0
226
- * @param p1
227
- * @param p2
228
224
  * @returns
229
225
  */
230
- static N_0xC284FF658B2E55DA(p0: any, p1: any, p2: any): any {
231
- return inv<number>('0xC284FF658B2E55DA', p0, p1, p2);
226
+ static N_0xC084FF658B2E61DA(p0: any): any {
227
+ return inv<number>('0xC084FF658B2E61DA', p0);
232
228
  }
233
229
 
234
230
  /**
235
231
  * @param p0
236
232
  * @returns
237
233
  */
238
- static N_0xC08FFF658B2E51DB(p0: any): any {
239
- return inv<number>('0xC08FFF658B2E51DB', p0);
234
+ static N_0xC084FF658B2E52DA(p0: any): any {
235
+ return inv<number>('0xC084FF658B2E52DA', p0);
240
236
  }
241
237
 
242
238
  /**
243
239
  * @param p0
244
- * @param p1
245
- * @param p2
246
- * @returns
247
240
  */
248
- static N_0xC084FF658B2E71DA(p0: any, p1: any, p2: any): any {
249
- return inv<number>('0xC084FF658B2E71DA', p0, p1, p2);
241
+ static N_0xC484FF658B2E55DA(p0: any): void {
242
+ inv<void>('0xC484FF658B2E55DA', p0);
250
243
  }
251
244
 
252
245
  /**
@@ -264,4 +257,11 @@ export class Posse {
264
257
  return inv<number>('0xC086FF658B2E51DB');
265
258
  }
266
259
 
260
+ /**
261
+ * @param p0
262
+ */
263
+ static N_0xC584FF658B2E55DA(p0: any): void {
264
+ inv<void>('0xC584FF658B2E55DA', p0);
265
+ }
266
+
267
267
  }
@@ -64,7 +64,7 @@ export class Propset {
64
64
  * @param vehicle
65
65
  * @returns
66
66
  */
67
- static getVehiclePropSetHash(vehicle: Vehicle): string | number {
67
+ static getVehiclePropSetHash(vehicle: Vehicle): number {
68
68
  return (inv<number>('0x36F69E7A22655653', vehicle.handle, rai())) & 0xFFFFFFFF;
69
69
  }
70
70
 
@@ -389,7 +389,7 @@ export class Scripts {
389
389
  /**
390
390
  * @returns
391
391
  */
392
- static getHashOfThisScriptName(): string | number {
392
+ static getHashOfThisScriptName(): number {
393
393
  return (inv<number>('0xBC2C927F5C264960', rai())) & 0xFFFFFFFF;
394
394
  }
395
395
 
@@ -466,7 +466,7 @@ export class Scripts {
466
466
  * @param eventIndex
467
467
  * @returns
468
468
  */
469
- static getEventAtIndex(eventGroup: number, eventIndex: number): string | number {
469
+ static getEventAtIndex(eventGroup: number, eventIndex: number): number {
470
470
  return (inv<number>('0xA85E614430EFF816', eventGroup, eventIndex, rai())) & 0xFFFFFFFF;
471
471
  }
472
472
 
@@ -759,7 +759,7 @@ export class Scripts {
759
759
  * @param threadId
760
760
  * @returns
761
761
  */
762
- static getHashOfThread(threadId: number): string | number {
762
+ static getHashOfThread(threadId: number): number {
763
763
  return (inv<number>('0x724CB89D35B283D0', threadId, rai())) & 0xFFFFFFFF;
764
764
  }
765
765
 
@@ -8,20 +8,6 @@ import { createFromHandle } from '../types/HandleRegistry';
8
8
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
9
9
 
10
10
  export class Shapetest {
11
- /**
12
- * Asynchronously starts a line-of-sight (raycast) world probe shape test. Use the handle with 0x3D87450E15D98694 or 0x65287525D951F6BE until it returns 0 or 2. p8 is a bit mask with bits 1, 2 and/or 4, relating to collider types; 4 should usually be used.
13
- *
14
- * @param pos1
15
- * @param pos2
16
- * @param flags
17
- * @param entity
18
- * @param p8
19
- * @returns
20
- */
21
- static startShapeTestLosProbe(pos1: Vector3, pos2: Vector3, flags: number, entity: Entity, p8: number): number {
22
- return inv<number>('0x7EE9F5D83DD4F90E', f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), flags, entity.handle, p8, rai());
23
- }
24
-
25
11
  /**
26
12
  * Returns the result of a shape test: 0 if the handle is invalid, 1 if the shape test is still pending, or 2 if the shape test has completed, and the handle should be invalidated. When used with an asynchronous shape test, this native should be looped until returning 0 or 2, after which the handle is invalidated. enum eShapeTestStatus
27
13
  * {
@@ -116,4 +102,18 @@ export class Shapetest {
116
102
  return inv<number>('0xAA5B7C8309F73230', f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), f(radius), flags, entity.handle, p9, rai());
117
103
  }
118
104
 
105
+ /**
106
+ * Asynchronously starts a line-of-sight (raycast) world probe shape test. Use the handle with 0x3D87450E15D98694 or 0x65287525D951F6BE until it returns 0 or 2. p8 is a bit mask with bits 1, 2 and/or 4, relating to collider types; 4 should usually be used.
107
+ *
108
+ * @param pos1
109
+ * @param pos2
110
+ * @param flags
111
+ * @param entity
112
+ * @param p8
113
+ * @returns
114
+ */
115
+ static startShapeTestLosProbe(pos1: Vector3, pos2: Vector3, flags: number, entity: Entity, p8: number): number {
116
+ return inv<number>('0x7EE9F5D83DD4F90E', f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), flags, entity.handle, p8, rai());
117
+ }
118
+
119
119
  }
@@ -10,7 +10,7 @@ export class Socialclub {
10
10
  * @param msgIndex
11
11
  * @returns
12
12
  */
13
- static scInboxGetMessageTypeAtIndex(msgIndex: number): string | number {
13
+ static scInboxGetMessageTypeAtIndex(msgIndex: number): number {
14
14
  return (inv<number>('0xFF92537C4DDC1241', msgIndex, rai())) & 0xFFFFFFFF;
15
15
  }
16
16