@nativewrappers/redm-codegen 0.0.2 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (254) hide show
  1. package/dist/classes/AnimScene.d.ts +142 -142
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +203 -203
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +34 -34
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +42 -42
  10. package/dist/classes/Cam.d.ts +71 -71
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +102 -102
  13. package/dist/classes/Entity.d.ts +387 -386
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +509 -504
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +67 -66
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +80 -75
  22. package/dist/classes/PedTask.d.ts +1518 -1518
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1930 -1930
  25. package/dist/classes/PersChar.d.ts +11 -11
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +23 -23
  28. package/dist/classes/Pickup.d.ts +7 -7
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +13 -13
  31. package/dist/classes/Player.d.ts +237 -237
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +319 -319
  34. package/dist/classes/Prop.d.ts +105 -104
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +155 -150
  37. package/dist/classes/PropSet.d.ts +1 -1
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +21 -21
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +27 -27
  45. package/dist/classes/Volume.d.ts +40 -40
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Volume.js +54 -54
  48. package/dist/classes/Weapon.d.ts +364 -364
  49. package/dist/classes/Weapon.d.ts.map +1 -1
  50. package/dist/classes/Weapon.js +515 -515
  51. package/dist/namespaces/Aitransport.d.ts +77 -77
  52. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  53. package/dist/namespaces/Aitransport.js +94 -94
  54. package/dist/namespaces/Animscene.d.ts +65 -65
  55. package/dist/namespaces/Animscene.d.ts.map +1 -1
  56. package/dist/namespaces/Animscene.js +83 -83
  57. package/dist/namespaces/Audio.d.ts +464 -464
  58. package/dist/namespaces/Audio.d.ts.map +1 -1
  59. package/dist/namespaces/Audio.js +651 -651
  60. package/dist/namespaces/Bounty.d.ts +23 -23
  61. package/dist/namespaces/Bounty.d.ts.map +1 -1
  62. package/dist/namespaces/Bounty.js +40 -40
  63. package/dist/namespaces/Brain.d.ts +15 -15
  64. package/dist/namespaces/Brain.d.ts.map +1 -1
  65. package/dist/namespaces/Brain.js +20 -20
  66. package/dist/namespaces/CamStatics.d.ts +459 -459
  67. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  68. package/dist/namespaces/CamStatics.js +719 -719
  69. package/dist/namespaces/Collection.d.ts +78 -78
  70. package/dist/namespaces/Collection.d.ts.map +1 -1
  71. package/dist/namespaces/Collection.js +109 -109
  72. package/dist/namespaces/Companion.d.ts +22 -22
  73. package/dist/namespaces/Companion.d.ts.map +1 -1
  74. package/dist/namespaces/Companion.js +30 -30
  75. package/dist/namespaces/Compendium.d.ts +94 -94
  76. package/dist/namespaces/Compendium.d.ts.map +1 -1
  77. package/dist/namespaces/Compendium.js +126 -126
  78. package/dist/namespaces/Databinding.d.ts +113 -113
  79. package/dist/namespaces/Databinding.d.ts.map +1 -1
  80. package/dist/namespaces/Databinding.js +167 -167
  81. package/dist/namespaces/Dlc.d.ts +5 -5
  82. package/dist/namespaces/Dlc.d.ts.map +1 -1
  83. package/dist/namespaces/Dlc.js +9 -9
  84. package/dist/namespaces/EntityStatics.d.ts +164 -164
  85. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  86. package/dist/namespaces/EntityStatics.js +225 -225
  87. package/dist/namespaces/Event.d.ts +62 -62
  88. package/dist/namespaces/Event.d.ts.map +1 -1
  89. package/dist/namespaces/Event.js +82 -82
  90. package/dist/namespaces/Fire.d.ts +7 -7
  91. package/dist/namespaces/Fire.d.ts.map +1 -1
  92. package/dist/namespaces/Fire.js +9 -9
  93. package/dist/namespaces/Graphics.d.ts +688 -688
  94. package/dist/namespaces/Graphics.d.ts.map +1 -1
  95. package/dist/namespaces/Graphics.js +876 -876
  96. package/dist/namespaces/Hud.d.ts +456 -456
  97. package/dist/namespaces/Hud.d.ts.map +1 -1
  98. package/dist/namespaces/Hud.js +598 -598
  99. package/dist/namespaces/InteriorStatics.d.ts +42 -42
  100. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  101. package/dist/namespaces/InteriorStatics.js +56 -56
  102. package/dist/namespaces/Inventory.d.ts +156 -156
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +210 -210
  105. package/dist/namespaces/Itemdatabase.d.ts +3 -3
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Law.d.ts +2 -2
  108. package/dist/namespaces/Law.d.ts.map +1 -1
  109. package/dist/namespaces/Map.d.ts +128 -128
  110. package/dist/namespaces/Map.d.ts.map +1 -1
  111. package/dist/namespaces/Map.js +180 -180
  112. package/dist/namespaces/Minigame.d.ts +60 -60
  113. package/dist/namespaces/Minigame.d.ts.map +1 -1
  114. package/dist/namespaces/Minigame.js +88 -88
  115. package/dist/namespaces/Misc.d.ts +5 -5
  116. package/dist/namespaces/Misc.d.ts.map +1 -1
  117. package/dist/namespaces/Missiondata.d.ts +3 -3
  118. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  119. package/dist/namespaces/Netshopping.d.ts +1 -1
  120. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  121. package/dist/namespaces/Network.d.ts +1528 -1536
  122. package/dist/namespaces/Network.d.ts.map +1 -1
  123. package/dist/namespaces/Network.js +2196 -2204
  124. package/dist/namespaces/Object.d.ts +244 -244
  125. package/dist/namespaces/Object.d.ts.map +1 -1
  126. package/dist/namespaces/Object.js +355 -355
  127. package/dist/namespaces/Pad.d.ts +43 -43
  128. package/dist/namespaces/Pad.d.ts.map +1 -1
  129. package/dist/namespaces/Pad.js +58 -58
  130. package/dist/namespaces/PedStatics.d.ts +21 -21
  131. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  132. package/dist/namespaces/PedStatics.js +26 -26
  133. package/dist/namespaces/Perschar.d.ts +62 -62
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +91 -91
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/Physics.d.ts +207 -207
  140. package/dist/namespaces/Physics.d.ts.map +1 -1
  141. package/dist/namespaces/Physics.js +310 -310
  142. package/dist/namespaces/PlayerStatics.d.ts +72 -72
  143. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  144. package/dist/namespaces/PlayerStatics.js +103 -103
  145. package/dist/namespaces/Population.d.ts +88 -88
  146. package/dist/namespaces/Population.d.ts.map +1 -1
  147. package/dist/namespaces/Population.js +116 -116
  148. package/dist/namespaces/Posse.d.ts +49 -49
  149. package/dist/namespaces/Posse.d.ts.map +1 -1
  150. package/dist/namespaces/Posse.js +79 -79
  151. package/dist/namespaces/Propset.d.ts +1 -1
  152. package/dist/namespaces/Propset.d.ts.map +1 -1
  153. package/dist/namespaces/Scripts.d.ts +3 -3
  154. package/dist/namespaces/Scripts.d.ts.map +1 -1
  155. package/dist/namespaces/Shapetest.d.ts +11 -11
  156. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  157. package/dist/namespaces/Shapetest.js +13 -13
  158. package/dist/namespaces/Socialclub.d.ts +1 -1
  159. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  160. package/dist/namespaces/Stats.d.ts +174 -174
  161. package/dist/namespaces/Stats.d.ts.map +1 -1
  162. package/dist/namespaces/Stats.js +240 -240
  163. package/dist/namespaces/Streaming.d.ts +127 -127
  164. package/dist/namespaces/Streaming.d.ts.map +1 -1
  165. package/dist/namespaces/Streaming.js +193 -193
  166. package/dist/namespaces/Task.d.ts +220 -220
  167. package/dist/namespaces/Task.d.ts.map +1 -1
  168. package/dist/namespaces/Task.js +299 -299
  169. package/dist/namespaces/Telemetry.d.ts +188 -188
  170. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  171. package/dist/namespaces/Telemetry.js +249 -249
  172. package/dist/namespaces/Uiapps.d.ts +24 -24
  173. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  174. package/dist/namespaces/Uiapps.js +33 -33
  175. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  176. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  177. package/dist/namespaces/Uistickyfeed.js +21 -21
  178. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  179. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  180. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  181. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  182. package/dist/namespaces/VolumeStatics.js +85 -85
  183. package/dist/namespaces/WeaponStatics.d.ts +262 -262
  184. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  185. package/dist/namespaces/WeaponStatics.js +361 -361
  186. package/dist/namespaces/Zone.d.ts +2 -2
  187. package/dist/namespaces/Zone.d.ts.map +1 -1
  188. package/package.json +1 -1
  189. package/src/classes/AnimScene.ts +230 -230
  190. package/src/classes/BaseModel.ts +50 -50
  191. package/src/classes/BaseTask.ts +46 -46
  192. package/src/classes/Cam.ts +113 -113
  193. package/src/classes/Entity.ts +537 -532
  194. package/src/classes/Interior.ts +43 -43
  195. package/src/classes/Ped.ts +100 -95
  196. package/src/classes/PedTask.ts +1969 -1969
  197. package/src/classes/PersChar.ts +28 -28
  198. package/src/classes/Pickup.ts +13 -13
  199. package/src/classes/Player.ts +364 -364
  200. package/src/classes/Prop.ts +167 -162
  201. package/src/classes/PropSet.ts +1 -1
  202. package/src/classes/Vehicle.ts +5 -0
  203. package/src/classes/VehicleTask.ts +30 -30
  204. package/src/classes/Volume.ts +62 -62
  205. package/src/classes/Weapon.ts +517 -517
  206. package/src/namespaces/Aitransport.ts +102 -102
  207. package/src/namespaces/Animscene.ts +92 -92
  208. package/src/namespaces/Audio.ts +765 -765
  209. package/src/namespaces/Bounty.ts +46 -46
  210. package/src/namespaces/Brain.ts +22 -22
  211. package/src/namespaces/CamStatics.ts +747 -747
  212. package/src/namespaces/Collection.ts +112 -112
  213. package/src/namespaces/Companion.ts +34 -34
  214. package/src/namespaces/Compendium.ts +131 -131
  215. package/src/namespaces/Databinding.ts +170 -170
  216. package/src/namespaces/Dlc.ts +9 -9
  217. package/src/namespaces/EntityStatics.ts +237 -237
  218. package/src/namespaces/Event.ts +92 -92
  219. package/src/namespaces/Fire.ts +10 -10
  220. package/src/namespaces/Graphics.ts +1206 -1206
  221. package/src/namespaces/Hud.ts +647 -647
  222. package/src/namespaces/InteriorStatics.ts +66 -66
  223. package/src/namespaces/Inventory.ts +237 -237
  224. package/src/namespaces/Itemdatabase.ts +3 -3
  225. package/src/namespaces/Law.ts +2 -2
  226. package/src/namespaces/Map.ts +204 -204
  227. package/src/namespaces/Minigame.ts +100 -100
  228. package/src/namespaces/Misc.ts +5 -5
  229. package/src/namespaces/Missiondata.ts +3 -3
  230. package/src/namespaces/Netshopping.ts +1 -1
  231. package/src/namespaces/Network.ts +2217 -2225
  232. package/src/namespaces/Object.ts +381 -381
  233. package/src/namespaces/Pad.ts +67 -67
  234. package/src/namespaces/PedStatics.ts +33 -33
  235. package/src/namespaces/Perschar.ts +105 -105
  236. package/src/namespaces/Persistence.ts +48 -48
  237. package/src/namespaces/Physics.ts +326 -326
  238. package/src/namespaces/PlayerStatics.ts +113 -113
  239. package/src/namespaces/Population.ts +133 -133
  240. package/src/namespaces/Posse.ts +80 -80
  241. package/src/namespaces/Propset.ts +1 -1
  242. package/src/namespaces/Scripts.ts +3 -3
  243. package/src/namespaces/Shapetest.ts +14 -14
  244. package/src/namespaces/Socialclub.ts +1 -1
  245. package/src/namespaces/Stats.ts +266 -266
  246. package/src/namespaces/Streaming.ts +226 -226
  247. package/src/namespaces/Task.ts +527 -527
  248. package/src/namespaces/Telemetry.ts +300 -300
  249. package/src/namespaces/Uiapps.ts +39 -39
  250. package/src/namespaces/Uistickyfeed.ts +23 -23
  251. package/src/namespaces/VehicleStatics.ts +2 -2
  252. package/src/namespaces/VolumeStatics.ts +87 -87
  253. package/src/namespaces/WeaponStatics.ts +365 -365
  254. package/src/namespaces/Zone.ts +2 -2
@@ -7,26 +7,47 @@ import { createFromHandle } from '../types/HandleRegistry';
7
7
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
8
8
 
9
9
  export class Telemetry {
10
+ /**
11
+ * @param p0
12
+ * @param transactionId
13
+ */
14
+ static roleMoonshiner(p0: any, transactionId: any): void {
15
+ inv<void>('0x99D40C5D74BC88E9', p0, transactionId);
16
+ }
17
+
10
18
  /**
11
19
  * @param p0
12
20
  * @param p1
13
21
  * @param p2
14
22
  * @param p3
15
23
  * @param p4
24
+ * @param p5
25
+ * @param p6
16
26
  */
17
- static campSupplies(p0: any, p1: any, p2: any, p3: any, p4: any): void {
18
- inv<void>('0x217F47761376E16E', p0, p1, p2, p3, p4);
27
+ static matchQueue(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
28
+ inv<void>('0x4C08D2B6D8BE17E4', p0, p1, p2, p3, p4, p5, p6);
19
29
  }
20
30
 
21
31
  /**
22
- * @param transactionId
23
- * @param animal
24
- * @param p2
25
- * @param bSampled
26
- * @param bTranq
32
+ * @param toggle
27
33
  */
28
- static sample(transactionId: any, animal: any, p2: any, bSampled: any, bTranq: boolean): void {
29
- inv<void>('0x61559675D23D8BD1', transactionId, animal, p2, bSampled, bTranq);
34
+ static N_0xEC0BD8736DCAF841(toggle: boolean): void {
35
+ inv<void>('0xEC0BD8736DCAF841', toggle);
36
+ }
37
+
38
+ /**
39
+ * @param regionHash
40
+ */
41
+ static region(regionHash: string | number): void {
42
+ inv<void>('0xCD6F8A0335D821F9', _h(regionHash));
43
+ }
44
+
45
+ /**
46
+ * @returns args
47
+ */
48
+ static matchNomination(): number {
49
+ const result = inv<number>('0x330029E121380CEB', pvi());
50
+ return result;
30
51
  }
31
52
 
32
53
  /**
@@ -34,55 +55,63 @@ export class Telemetry {
34
55
  * @param p1
35
56
  * @param p2
36
57
  * @param p3
58
+ * @param p4
37
59
  */
38
- static photo(p0: any, p1: any, p2: any, p3: any): void {
39
- inv<void>('0xED22BE4C5A399E63', p0, p1, p2, p3);
60
+ static shopPurchase(p0: any, p1: any, p2: any, p3: any, p4: any): void {
61
+ inv<void>('0x2A374E6F0075EE81', p0, p1, p2, p3, p4);
40
62
  }
41
63
 
42
64
  /**
43
- * @param transactionId
65
+ * @param p0
44
66
  * @param p1
45
67
  * @param p2
46
68
  * @param p3
47
69
  * @param p4
48
- * @param p5
49
- * @param p6
50
70
  */
51
- static collect(transactionId: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
52
- inv<void>('0xD6CB05DDAEE43AFD', transactionId, p1, p2, p3, p4, p5, p6);
71
+ static matchOver(p0: any, p1: any, p2: any, p3: any, p4: any): void {
72
+ inv<void>('0xA2058154357726BB', p0, p1, p2, p3, p4);
53
73
  }
54
74
 
55
75
  /**
56
- * @returns p0; p1
76
+ * @param p0
77
+ * @param p1
57
78
  */
58
- static matchVote(): [number, number] {
59
- const result = inv<[number, number]>('0xEF3C68F56BAD7B69', pvi(), pvi());
60
- return [result[0], result[1]];
79
+ static shopExit(p0: any, p1: any): void {
80
+ inv<void>('0xF78E669FDC202E73', p0, p1);
81
+ }
82
+
83
+ static startGunLockerInteraction(): void {
84
+ inv<void>('0xF0D54E0651DD7E07');
61
85
  }
62
86
 
63
87
  /**
64
- * @param herbType
88
+ * @param p0
65
89
  */
66
- static herbPicked(herbType: string | number): void {
67
- inv<void>('0xAE693EC3A178F6C2', _h(herbType));
90
+ static gunLockerWeaponStored(p0: string | number): void {
91
+ inv<void>('0xC3ADF4880784FA9C', _h(p0));
68
92
  }
69
93
 
70
94
  /**
71
95
  * @param transactionId
72
- * @param p1
73
- * @param p2
96
+ * @param bountyAmount
97
+ * @param ped
98
+ * @param completionType
99
+ * @param jailTimeServed
100
+ * @param jailTimeLeft
101
+ * @param posseRole
74
102
  */
75
- static setShopForTransaction(transactionId: number, p1: string | number, p2: string | number): void {
76
- inv<void>('0xCA9E42F437625A85', transactionId, _h(p1), _h(p2));
103
+ static prison(transactionId: any, bountyAmount: any, ped: Ped, completionType: any, jailTimeServed: any, jailTimeLeft: any, posseRole: any): void {
104
+ inv<void>('0xB204BF9F30298D77', transactionId, bountyAmount, ped.handle, completionType, jailTimeServed, jailTimeLeft, posseRole);
77
105
  }
78
106
 
79
107
  /**
80
- * @param type
81
- * @returns items
108
+ * @param p0
109
+ * @param p1
110
+ * @param p2
111
+ * @param p3
82
112
  */
83
- static animalSkinned(type: string | number): number {
84
- const result = inv<number>('0x7581972ADF5D699A', _h(type), pvi());
85
- return result;
113
+ static notoriety(p0: any, p1: any, p2: any, p3: any): void {
114
+ inv<void>('0xE26970A7AE0F28E9', p0, p1, p2, p3);
86
115
  }
87
116
 
88
117
  /**
@@ -95,11 +124,9 @@ export class Telemetry {
95
124
  * @param p6
96
125
  * @param p7
97
126
  * @param p8
98
- * @param p9
99
- * @param p10
100
127
  */
101
- static moonshineBrew(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any): void {
102
- inv<void>('0xB5013EFBB5516867', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
128
+ static photoCam(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
129
+ inv<void>('0x0777D65EE8A17517', p0, p1, p2, p3, p4, p5, p6, p7, p8);
103
130
  }
104
131
 
105
132
  /**
@@ -107,59 +134,80 @@ export class Telemetry {
107
134
  * @param p1
108
135
  * @param p2
109
136
  * @param p3
110
- * @param centSalePrice
111
137
  */
112
- static shopSell(p0: any, p1: any, p2: any, p3: any, centSalePrice: number): void {
113
- inv<void>('0x9BD8A9D0A774A6F8', p0, p1, p2, p3, centSalePrice);
138
+ static menuNavigation(p0: any, p1: any, p2: any, p3: any): void {
139
+ inv<void>('0x3255D4D2082C6339', p0, p1, p2, p3);
114
140
  }
115
141
 
116
142
  /**
117
143
  * @param p0
144
+ */
145
+ static gunLockerWeaponRemoved(p0: string | number): void {
146
+ inv<void>('0x317D9C9560529CC2', _h(p0));
147
+ }
148
+
149
+ /**
118
150
  * @param transactionId
151
+ * @param p1
152
+ * @param p2
153
+ * @param p3
154
+ * @param p4
155
+ * @param slotId
156
+ * @param p6
157
+ * @param p7
158
+ * @param p8
119
159
  */
120
- static roleTrader(p0: any, transactionId: any): void {
121
- inv<void>('0x476038B5A0734C10', p0, transactionId);
160
+ static campDonate(transactionId: any, p1: any, p2: any, p3: any, p4: any, slotId: string | number, p6: string | number, p7: any, p8: boolean): void {
161
+ inv<void>('0xDF516E598D966D06', transactionId, p1, p2, p3, p4, _h(slotId), _h(p6), p7, p8);
122
162
  }
123
163
 
124
164
  /**
125
165
  * @param p0
126
166
  * @param p1
127
167
  * @param p2
128
- * @param quantity
129
168
  */
130
- static craftItem(p0: any, p1: any, p2: any, quantity: any): void {
131
- inv<void>('0x78C2E029DB205A3A', p0, p1, p2, quantity);
169
+ static favorEmote(p0: any, p1: any, p2: any): void {
170
+ inv<void>('0x16B23D4F7A1F50D9', p0, p1, p2);
132
171
  }
133
172
 
134
173
  /**
135
- * @returns transactionId; requestId
174
+ * @param toggle
136
175
  */
137
- static tryGetTelemetryIdFromTransactionId(): [boolean, number, number] {
138
- const result = inv<[boolean, number, number]>('0xF184B3ECE36219CF', pvi(), pvi(), rai());
139
- return [!!result[0], result[1], result[2]];
176
+ static setIsFlow(toggle: boolean): void {
177
+ inv<void>('0x9BEE018A63FFFAD9', toggle);
140
178
  }
141
179
 
142
180
  /**
143
181
  * @param p0
144
182
  * @param p1
183
+ * @param p2
184
+ * @param p3
185
+ * @param p4
186
+ * @param p5
187
+ * @param p6
145
188
  */
146
- static missionIloOption(p0: any, p1: any): void {
147
- inv<void>('0xEA323F5E1A4DA2F1', p0, p1);
189
+ static ambientVignette(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
190
+ inv<void>('0x3145044F3990D321', p0, p1, p2, p3, p4, p5, p6);
148
191
  }
149
192
 
150
193
  /**
151
194
  * @param p0
195
+ * @param p1
152
196
  */
153
- static roleBounty(p0: any): void {
154
- inv<void>('0xAB43D1C80B5E9500', p0);
197
+ static missionOver(p0: any, p1: any): void {
198
+ inv<void>('0xD894437E12C17AEC', p0, p1);
155
199
  }
156
200
 
157
201
  /**
158
- * Creation of the metric is related to attribute filling, i. e. at camp fires, when the ped is resting.
159
- * _TELEMETRY_C* - _TELEMETRY_P*
202
+ * @param couponItem
203
+ * @param p1
160
204
  */
161
- static rpgGlobalCalculateAttributeCoreDelta(): void {
162
- inv<void>('0x7E002A36AEFCFB55');
205
+ static hubOffers(couponItem: any, p1: any): void {
206
+ inv<void>('0x37AA282163B0D2C4', couponItem, p1);
207
+ }
208
+
209
+ static clearTelemetryShopUi(): void {
210
+ inv<void>('0x32D5898C4898CD95');
163
211
  }
164
212
 
165
213
  /**
@@ -167,42 +215,43 @@ export class Telemetry {
167
215
  * @param p1
168
216
  * @param p2
169
217
  * @param p3
170
- * @param p4
171
- * @param p5
172
218
  */
173
- static coupon(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void {
174
- inv<void>('0x621D719C4836292B', p0, p1, p2, p3, p4, p5);
219
+ static playerMenuPin(p0: any, p1: any, p2: any, p3: any): void {
220
+ inv<void>('0x076C5843371EB889', p0, p1, p2, p3);
175
221
  }
176
222
 
177
223
  /**
178
224
  * @param p0
179
225
  * @param p1
180
- * @param p2
181
- * @param p3
182
226
  */
183
- static missionStarted(p0: any, p1: any, p2: any, p3: any): void {
184
- inv<void>('0x15B0CC1B36F1DE29', p0, p1, p2, p3);
227
+ static honor(p0: any, p1: any): void {
228
+ inv<void>('0xE6B763C7F4902201', p0, p1);
185
229
  }
186
230
 
187
- static gunLocker(): void {
188
- inv<void>('0x415FE28ED44BFF14');
231
+ /**
232
+ * @param ped
233
+ */
234
+ static playerSpawned(ped: Ped): void {
235
+ inv<void>('0x5DA4718DF897EB25', ped.handle);
189
236
  }
190
237
 
191
238
  /**
192
239
  * @param p0
240
+ * @param p1
241
+ * @param p2
242
+ * @param p3
193
243
  */
194
- static campCreated(p0: any): void {
195
- inv<void>('0x565EAA726B2CE3B7', p0);
244
+ static goldStore(p0: any, p1: any, p2: any, p3: any): void {
245
+ inv<void>('0x536B6025E94AC48F', p0, p1, p2, p3);
196
246
  }
197
247
 
198
248
  /**
199
- * Returns false when transaction request is failing
200
- *
201
- * @returns requestId; transactionId
249
+ * @param p0
250
+ * @param p1
251
+ * @param p2
202
252
  */
203
- static triggerTransactionRequest(): [boolean, number, number] {
204
- const result = inv<[boolean, number, number]>('0x80A02D9F948A8BCA', pvi(), pvi(), rai());
205
- return [!!result[0], result[1], result[2]];
253
+ static personalVehicleWagon(p0: any, p1: any, p2: any): void {
254
+ inv<void>('0xE67AF24C5A3B6058', p0, p1, p2);
206
255
  }
207
256
 
208
257
  /**
@@ -210,9 +259,31 @@ export class Telemetry {
210
259
  * @param p1
211
260
  * @param p2
212
261
  * @param p3
262
+ * @param p4
263
+ * @param p5
264
+ * @param p6
265
+ * @param p7
266
+ * @param p8
267
+ * @param p9
213
268
  */
214
- static shopCutscene(p0: any, p1: any, p2: any, p3: any): void {
215
- inv<void>('0xB0B19B56697836F5', p0, p1, p2, p3);
269
+ static pokerOver(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void {
270
+ inv<void>('0x8127C5AA05C5A210', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);
271
+ }
272
+
273
+ /**
274
+ * @param p0
275
+ */
276
+ static sleep(p0: any): void {
277
+ inv<void>('0xF9F14080D80937BD', p0);
278
+ }
279
+
280
+ /**
281
+ * @param p0
282
+ * @param p1
283
+ * @param emote
284
+ */
285
+ static emoteAddCategoryToSave(p0: any, p1: any, emote: string | number): void {
286
+ inv<void>('0x2C24AF8EEEEF8A55', p0, p1, _h(emote));
216
287
  }
217
288
 
218
289
  /**
@@ -222,8 +293,19 @@ export class Telemetry {
222
293
  * @param p3
223
294
  * @param p4
224
295
  */
225
- static parleyFeud(p0: any, p1: any, p2: any, p3: any, p4: any): void {
226
- inv<void>('0xF37A2149BC9A8A27', p0, p1, p2, p3, p4);
296
+ static campSupplies(p0: any, p1: any, p2: any, p3: any, p4: any): void {
297
+ inv<void>('0x217F47761376E16E', p0, p1, p2, p3, p4);
298
+ }
299
+
300
+ /**
301
+ * @param transactionId
302
+ * @param animal
303
+ * @param p2
304
+ * @param bSampled
305
+ * @param bTranq
306
+ */
307
+ static sample(transactionId: any, animal: any, p2: any, bSampled: any, bTranq: boolean): void {
308
+ inv<void>('0x61559675D23D8BD1', transactionId, animal, p2, bSampled, bTranq);
227
309
  }
228
310
 
229
311
  /**
@@ -231,44 +313,54 @@ export class Telemetry {
231
313
  * @param p1
232
314
  * @param p2
233
315
  * @param p3
316
+ */
317
+ static photo(p0: any, p1: any, p2: any, p3: any): void {
318
+ inv<void>('0xED22BE4C5A399E63', p0, p1, p2, p3);
319
+ }
320
+
321
+ /**
322
+ * @param transactionId
323
+ * @param p1
324
+ * @param p2
325
+ * @param p3
234
326
  * @param p4
235
327
  * @param p5
236
328
  * @param p6
237
329
  */
238
- static netCamp(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
239
- inv<void>('0xA72773C3134F9A57', p0, p1, p2, p3, p4, p5, p6);
330
+ static collect(transactionId: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
331
+ inv<void>('0xD6CB05DDAEE43AFD', transactionId, p1, p2, p3, p4, p5, p6);
240
332
  }
241
333
 
242
334
  /**
243
- * Note: this native was added in build 1491.50
244
- *
245
- * @param linkID
246
- * @param type
247
- * @param contentId
335
+ * @returns p0; p1
248
336
  */
249
- static N_0x6F5BC5C4EAB42B15(linkID: number, type: number, contentId: string | null): void {
250
- inv<void>('0x6F5BC5C4EAB42B15', linkID, type, contentId);
337
+ static matchVote(): [number, number] {
338
+ const result = inv<[number, number]>('0xEF3C68F56BAD7B69', pvi(), pvi());
339
+ return [result[0], result[1]];
251
340
  }
252
341
 
253
342
  /**
254
- * @param p0
255
- * @param p1
256
- * @param p2
257
- * @param p3
343
+ * @param herbType
258
344
  */
259
- static personalVehicleMount(p0: any, p1: any, p2: any, p3: any): void {
260
- inv<void>('0xFF9052BC7A3B7D33', p0, p1, p2, p3);
345
+ static herbPicked(herbType: string | number): void {
346
+ inv<void>('0xAE693EC3A178F6C2', _h(herbType));
261
347
  }
262
348
 
263
- static analyticsPlaytimeFreemodeEnd(): void {
264
- inv<void>('0x3180E991D4B8F248');
349
+ /**
350
+ * @param transactionId
351
+ * @param p1
352
+ * @param p2
353
+ */
354
+ static setShopForTransaction(transactionId: number, p1: string | number, p2: string | number): void {
355
+ inv<void>('0xCA9E42F437625A85', transactionId, _h(p1), _h(p2));
265
356
  }
266
357
 
267
358
  /**
268
- * @returns args
359
+ * @param type
360
+ * @returns items
269
361
  */
270
- static custom(): number {
271
- const result = inv<number>('0x40914CCF2A1AB531', pvi());
362
+ static animalSkinned(type: string | number): number {
363
+ const result = inv<number>('0x7581972ADF5D699A', _h(type), pvi());
272
364
  return result;
273
365
  }
274
366
 
@@ -278,9 +370,15 @@ export class Telemetry {
278
370
  * @param p2
279
371
  * @param p3
280
372
  * @param p4
373
+ * @param p5
374
+ * @param p6
375
+ * @param p7
376
+ * @param p8
377
+ * @param p9
378
+ * @param p10
281
379
  */
282
- static fastTravel(p0: any, p1: any, p2: any, p3: any, p4: any): void {
283
- inv<void>('0x7CEF4AC79F7E7FAD', p0, p1, p2, p3, p4);
380
+ static moonshineBrew(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any): void {
381
+ inv<void>('0xB5013EFBB5516867', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
284
382
  }
285
383
 
286
384
  /**
@@ -288,37 +386,59 @@ export class Telemetry {
288
386
  * @param p1
289
387
  * @param p2
290
388
  * @param p3
389
+ * @param centSalePrice
291
390
  */
292
- static loot(p0: any, p1: any, p2: any, p3: any): void {
293
- inv<void>('0xCF63EF77B0DF0397', p0, p1, p2, p3);
391
+ static shopSell(p0: any, p1: any, p2: any, p3: any, centSalePrice: number): void {
392
+ inv<void>('0x9BD8A9D0A774A6F8', p0, p1, p2, p3, centSalePrice);
294
393
  }
295
394
 
296
395
  /**
297
396
  * @param p0
397
+ * @param transactionId
298
398
  */
299
- static discoverable(p0: any): void {
300
- inv<void>('0xF5EAD898EF387E73', p0);
399
+ static roleTrader(p0: any, transactionId: any): void {
400
+ inv<void>('0x476038B5A0734C10', p0, transactionId);
301
401
  }
302
402
 
303
403
  /**
304
- * @param transactionId
305
- * @param collectible
306
- * @param category
307
- * @param p3
308
- * @param p4
309
- * @param p5
310
- * @param p6
404
+ * @param p0
405
+ * @param p1
406
+ * @param p2
407
+ * @param quantity
311
408
  */
312
- static roleCollector(transactionId: any, collectible: any, category: any, p3: any, p4: any, p5: any, p6: any): void {
313
- inv<void>('0x4AC38DFD286DAD14', transactionId, collectible, category, p3, p4, p5, p6);
409
+ static craftItem(p0: any, p1: any, p2: any, quantity: any): void {
410
+ inv<void>('0x78C2E029DB205A3A', p0, p1, p2, quantity);
411
+ }
412
+
413
+ /**
414
+ * @returns transactionId; requestId
415
+ */
416
+ static tryGetTelemetryIdFromTransactionId(): [boolean, number, number] {
417
+ const result = inv<[boolean, number, number]>('0xF184B3ECE36219CF', pvi(), pvi(), rai());
418
+ return [!!result[0], result[1], result[2]];
419
+ }
420
+
421
+ /**
422
+ * @param p0
423
+ * @param p1
424
+ */
425
+ static missionIloOption(p0: any, p1: any): void {
426
+ inv<void>('0xEA323F5E1A4DA2F1', p0, p1);
427
+ }
428
+
429
+ /**
430
+ * @param p0
431
+ */
432
+ static roleBounty(p0: any): void {
433
+ inv<void>('0xAB43D1C80B5E9500', p0);
314
434
  }
315
435
 
316
436
  /**
317
- * @param p0
318
- * @param transactionId
437
+ * Creation of the metric is related to attribute filling, i. e. at camp fires, when the ped is resting.
438
+ * _TELEMETRY_C* - _TELEMETRY_P*
319
439
  */
320
- static roleMoonshiner(p0: any, transactionId: any): void {
321
- inv<void>('0x99D40C5D74BC88E9', p0, transactionId);
440
+ static rpgGlobalCalculateAttributeCoreDelta(): void {
441
+ inv<void>('0x7E002A36AEFCFB55');
322
442
  }
323
443
 
324
444
  /**
@@ -328,32 +448,40 @@ export class Telemetry {
328
448
  * @param p3
329
449
  * @param p4
330
450
  * @param p5
331
- * @param p6
332
451
  */
333
- static matchQueue(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
334
- inv<void>('0x4C08D2B6D8BE17E4', p0, p1, p2, p3, p4, p5, p6);
452
+ static coupon(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void {
453
+ inv<void>('0x621D719C4836292B', p0, p1, p2, p3, p4, p5);
335
454
  }
336
455
 
337
456
  /**
338
- * @param toggle
457
+ * @param p0
458
+ * @param p1
459
+ * @param p2
460
+ * @param p3
339
461
  */
340
- static N_0xEC0BD8736DCAF841(toggle: boolean): void {
341
- inv<void>('0xEC0BD8736DCAF841', toggle);
462
+ static missionStarted(p0: any, p1: any, p2: any, p3: any): void {
463
+ inv<void>('0x15B0CC1B36F1DE29', p0, p1, p2, p3);
464
+ }
465
+
466
+ static gunLocker(): void {
467
+ inv<void>('0x415FE28ED44BFF14');
342
468
  }
343
469
 
344
470
  /**
345
- * @param regionHash
471
+ * @param p0
346
472
  */
347
- static region(regionHash: string | number): void {
348
- inv<void>('0xCD6F8A0335D821F9', _h(regionHash));
473
+ static campCreated(p0: any): void {
474
+ inv<void>('0x565EAA726B2CE3B7', p0);
349
475
  }
350
476
 
351
477
  /**
352
- * @returns args
478
+ * Returns false when transaction request is failing
479
+ *
480
+ * @returns requestId; transactionId
353
481
  */
354
- static matchNomination(): number {
355
- const result = inv<number>('0x330029E121380CEB', pvi());
356
- return result;
482
+ static triggerTransactionRequest(): [boolean, number, number] {
483
+ const result = inv<[boolean, number, number]>('0x80A02D9F948A8BCA', pvi(), pvi(), rai());
484
+ return [!!result[0], result[1], result[2]];
357
485
  }
358
486
 
359
487
  /**
@@ -361,10 +489,9 @@ export class Telemetry {
361
489
  * @param p1
362
490
  * @param p2
363
491
  * @param p3
364
- * @param p4
365
492
  */
366
- static shopPurchase(p0: any, p1: any, p2: any, p3: any, p4: any): void {
367
- inv<void>('0x2A374E6F0075EE81', p0, p1, p2, p3, p4);
493
+ static shopCutscene(p0: any, p1: any, p2: any, p3: any): void {
494
+ inv<void>('0xB0B19B56697836F5', p0, p1, p2, p3);
368
495
  }
369
496
 
370
497
  /**
@@ -374,50 +501,54 @@ export class Telemetry {
374
501
  * @param p3
375
502
  * @param p4
376
503
  */
377
- static matchOver(p0: any, p1: any, p2: any, p3: any, p4: any): void {
378
- inv<void>('0xA2058154357726BB', p0, p1, p2, p3, p4);
504
+ static parleyFeud(p0: any, p1: any, p2: any, p3: any, p4: any): void {
505
+ inv<void>('0xF37A2149BC9A8A27', p0, p1, p2, p3, p4);
379
506
  }
380
507
 
381
508
  /**
382
509
  * @param p0
383
510
  * @param p1
511
+ * @param p2
512
+ * @param p3
513
+ * @param p4
514
+ * @param p5
515
+ * @param p6
384
516
  */
385
- static shopExit(p0: any, p1: any): void {
386
- inv<void>('0xF78E669FDC202E73', p0, p1);
517
+ static netCamp(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
518
+ inv<void>('0xA72773C3134F9A57', p0, p1, p2, p3, p4, p5, p6);
387
519
  }
388
520
 
389
- static startGunLockerInteraction(): void {
390
- inv<void>('0xF0D54E0651DD7E07');
521
+ /**
522
+ * Note: this native was added in build 1491.50
523
+ *
524
+ * @param linkID
525
+ * @param type
526
+ * @param contentId
527
+ */
528
+ static N_0x6F5BC5C4EAB42B15(linkID: number, type: number, contentId: string | null): void {
529
+ inv<void>('0x6F5BC5C4EAB42B15', linkID, type, contentId);
391
530
  }
392
531
 
393
532
  /**
394
533
  * @param p0
534
+ * @param p1
535
+ * @param p2
536
+ * @param p3
395
537
  */
396
- static gunLockerWeaponStored(p0: string | number): void {
397
- inv<void>('0xC3ADF4880784FA9C', _h(p0));
538
+ static personalVehicleMount(p0: any, p1: any, p2: any, p3: any): void {
539
+ inv<void>('0xFF9052BC7A3B7D33', p0, p1, p2, p3);
398
540
  }
399
541
 
400
- /**
401
- * @param transactionId
402
- * @param bountyAmount
403
- * @param ped
404
- * @param completionType
405
- * @param jailTimeServed
406
- * @param jailTimeLeft
407
- * @param posseRole
408
- */
409
- static prison(transactionId: any, bountyAmount: any, ped: Ped, completionType: any, jailTimeServed: any, jailTimeLeft: any, posseRole: any): void {
410
- inv<void>('0xB204BF9F30298D77', transactionId, bountyAmount, ped.handle, completionType, jailTimeServed, jailTimeLeft, posseRole);
542
+ static analyticsPlaytimeFreemodeEnd(): void {
543
+ inv<void>('0x3180E991D4B8F248');
411
544
  }
412
545
 
413
546
  /**
414
- * @param p0
415
- * @param p1
416
- * @param p2
417
- * @param p3
547
+ * @returns args
418
548
  */
419
- static notoriety(p0: any, p1: any, p2: any, p3: any): void {
420
- inv<void>('0xE26970A7AE0F28E9', p0, p1, p2, p3);
549
+ static custom(): number {
550
+ const result = inv<number>('0x40914CCF2A1AB531', pvi());
551
+ return result;
421
552
  }
422
553
 
423
554
  /**
@@ -426,13 +557,9 @@ export class Telemetry {
426
557
  * @param p2
427
558
  * @param p3
428
559
  * @param p4
429
- * @param p5
430
- * @param p6
431
- * @param p7
432
- * @param p8
433
560
  */
434
- static photoCam(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void {
435
- inv<void>('0x0777D65EE8A17517', p0, p1, p2, p3, p4, p5, p6, p7, p8);
561
+ static fastTravel(p0: any, p1: any, p2: any, p3: any, p4: any): void {
562
+ inv<void>('0x7CEF4AC79F7E7FAD', p0, p1, p2, p3, p4);
436
563
  }
437
564
 
438
565
  /**
@@ -441,30 +568,28 @@ export class Telemetry {
441
568
  * @param p2
442
569
  * @param p3
443
570
  */
444
- static menuNavigation(p0: any, p1: any, p2: any, p3: any): void {
445
- inv<void>('0x3255D4D2082C6339', p0, p1, p2, p3);
571
+ static loot(p0: any, p1: any, p2: any, p3: any): void {
572
+ inv<void>('0xCF63EF77B0DF0397', p0, p1, p2, p3);
446
573
  }
447
574
 
448
575
  /**
449
576
  * @param p0
450
577
  */
451
- static gunLockerWeaponRemoved(p0: string | number): void {
452
- inv<void>('0x317D9C9560529CC2', _h(p0));
578
+ static discoverable(p0: any): void {
579
+ inv<void>('0xF5EAD898EF387E73', p0);
453
580
  }
454
581
 
455
582
  /**
456
583
  * @param transactionId
457
- * @param p1
458
- * @param p2
584
+ * @param collectible
585
+ * @param category
459
586
  * @param p3
460
587
  * @param p4
461
- * @param slotId
588
+ * @param p5
462
589
  * @param p6
463
- * @param p7
464
- * @param p8
465
590
  */
466
- static campDonate(transactionId: any, p1: any, p2: any, p3: any, p4: any, slotId: string | number, p6: string | number, p7: any, p8: boolean): void {
467
- inv<void>('0xDF516E598D966D06', transactionId, p1, p2, p3, p4, _h(slotId), _h(p6), p7, p8);
591
+ static roleCollector(transactionId: any, collectible: any, category: any, p3: any, p4: any, p5: any, p6: any): void {
592
+ inv<void>('0x4AC38DFD286DAD14', transactionId, collectible, category, p3, p4, p5, p6);
468
593
  }
469
594
 
470
595
  /**
@@ -627,129 +752,4 @@ export class Telemetry {
627
752
  return [!!result[0], result[1]];
628
753
  }
629
754
 
630
- /**
631
- * @param p0
632
- * @param p1
633
- * @param p2
634
- */
635
- static favorEmote(p0: any, p1: any, p2: any): void {
636
- inv<void>('0x16B23D4F7A1F50D9', p0, p1, p2);
637
- }
638
-
639
- /**
640
- * @param toggle
641
- */
642
- static setIsFlow(toggle: boolean): void {
643
- inv<void>('0x9BEE018A63FFFAD9', toggle);
644
- }
645
-
646
- /**
647
- * @param p0
648
- * @param p1
649
- * @param p2
650
- * @param p3
651
- * @param p4
652
- * @param p5
653
- * @param p6
654
- */
655
- static ambientVignette(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void {
656
- inv<void>('0x3145044F3990D321', p0, p1, p2, p3, p4, p5, p6);
657
- }
658
-
659
- /**
660
- * @param p0
661
- * @param p1
662
- */
663
- static missionOver(p0: any, p1: any): void {
664
- inv<void>('0xD894437E12C17AEC', p0, p1);
665
- }
666
-
667
- /**
668
- * @param couponItem
669
- * @param p1
670
- */
671
- static hubOffers(couponItem: any, p1: any): void {
672
- inv<void>('0x37AA282163B0D2C4', couponItem, p1);
673
- }
674
-
675
- static clearTelemetryShopUi(): void {
676
- inv<void>('0x32D5898C4898CD95');
677
- }
678
-
679
- /**
680
- * @param p0
681
- * @param p1
682
- * @param p2
683
- * @param p3
684
- */
685
- static playerMenuPin(p0: any, p1: any, p2: any, p3: any): void {
686
- inv<void>('0x076C5843371EB889', p0, p1, p2, p3);
687
- }
688
-
689
- /**
690
- * @param p0
691
- * @param p1
692
- */
693
- static honor(p0: any, p1: any): void {
694
- inv<void>('0xE6B763C7F4902201', p0, p1);
695
- }
696
-
697
- /**
698
- * @param ped
699
- */
700
- static playerSpawned(ped: Ped): void {
701
- inv<void>('0x5DA4718DF897EB25', ped.handle);
702
- }
703
-
704
- /**
705
- * @param p0
706
- * @param p1
707
- * @param p2
708
- * @param p3
709
- */
710
- static goldStore(p0: any, p1: any, p2: any, p3: any): void {
711
- inv<void>('0x536B6025E94AC48F', p0, p1, p2, p3);
712
- }
713
-
714
- /**
715
- * @param p0
716
- * @param p1
717
- * @param p2
718
- */
719
- static personalVehicleWagon(p0: any, p1: any, p2: any): void {
720
- inv<void>('0xE67AF24C5A3B6058', p0, p1, p2);
721
- }
722
-
723
- /**
724
- * @param p0
725
- * @param p1
726
- * @param p2
727
- * @param p3
728
- * @param p4
729
- * @param p5
730
- * @param p6
731
- * @param p7
732
- * @param p8
733
- * @param p9
734
- */
735
- static pokerOver(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void {
736
- inv<void>('0x8127C5AA05C5A210', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);
737
- }
738
-
739
- /**
740
- * @param p0
741
- */
742
- static sleep(p0: any): void {
743
- inv<void>('0xF9F14080D80937BD', p0);
744
- }
745
-
746
- /**
747
- * @param p0
748
- * @param p1
749
- * @param emote
750
- */
751
- static emoteAddCategoryToSave(p0: any, p1: any, emote: string | number): void {
752
- inv<void>('0x2C24AF8EEEEF8A55', p0, p1, _h(emote));
753
- }
754
-
755
755
  }