@nativewrappers/redm-codegen 0.0.2 → 0.0.3

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Files changed (254) hide show
  1. package/dist/classes/AnimScene.d.ts +142 -142
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +203 -203
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +34 -34
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +42 -42
  10. package/dist/classes/Cam.d.ts +71 -71
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +102 -102
  13. package/dist/classes/Entity.d.ts +387 -386
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +509 -504
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +67 -66
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +80 -75
  22. package/dist/classes/PedTask.d.ts +1518 -1518
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1930 -1930
  25. package/dist/classes/PersChar.d.ts +11 -11
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +23 -23
  28. package/dist/classes/Pickup.d.ts +7 -7
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +13 -13
  31. package/dist/classes/Player.d.ts +237 -237
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +319 -319
  34. package/dist/classes/Prop.d.ts +105 -104
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +155 -150
  37. package/dist/classes/PropSet.d.ts +1 -1
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +21 -21
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +27 -27
  45. package/dist/classes/Volume.d.ts +40 -40
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Volume.js +54 -54
  48. package/dist/classes/Weapon.d.ts +364 -364
  49. package/dist/classes/Weapon.d.ts.map +1 -1
  50. package/dist/classes/Weapon.js +515 -515
  51. package/dist/namespaces/Aitransport.d.ts +77 -77
  52. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  53. package/dist/namespaces/Aitransport.js +94 -94
  54. package/dist/namespaces/Animscene.d.ts +65 -65
  55. package/dist/namespaces/Animscene.d.ts.map +1 -1
  56. package/dist/namespaces/Animscene.js +83 -83
  57. package/dist/namespaces/Audio.d.ts +464 -464
  58. package/dist/namespaces/Audio.d.ts.map +1 -1
  59. package/dist/namespaces/Audio.js +651 -651
  60. package/dist/namespaces/Bounty.d.ts +23 -23
  61. package/dist/namespaces/Bounty.d.ts.map +1 -1
  62. package/dist/namespaces/Bounty.js +40 -40
  63. package/dist/namespaces/Brain.d.ts +15 -15
  64. package/dist/namespaces/Brain.d.ts.map +1 -1
  65. package/dist/namespaces/Brain.js +20 -20
  66. package/dist/namespaces/CamStatics.d.ts +459 -459
  67. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  68. package/dist/namespaces/CamStatics.js +719 -719
  69. package/dist/namespaces/Collection.d.ts +78 -78
  70. package/dist/namespaces/Collection.d.ts.map +1 -1
  71. package/dist/namespaces/Collection.js +109 -109
  72. package/dist/namespaces/Companion.d.ts +22 -22
  73. package/dist/namespaces/Companion.d.ts.map +1 -1
  74. package/dist/namespaces/Companion.js +30 -30
  75. package/dist/namespaces/Compendium.d.ts +94 -94
  76. package/dist/namespaces/Compendium.d.ts.map +1 -1
  77. package/dist/namespaces/Compendium.js +126 -126
  78. package/dist/namespaces/Databinding.d.ts +113 -113
  79. package/dist/namespaces/Databinding.d.ts.map +1 -1
  80. package/dist/namespaces/Databinding.js +167 -167
  81. package/dist/namespaces/Dlc.d.ts +5 -5
  82. package/dist/namespaces/Dlc.d.ts.map +1 -1
  83. package/dist/namespaces/Dlc.js +9 -9
  84. package/dist/namespaces/EntityStatics.d.ts +164 -164
  85. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  86. package/dist/namespaces/EntityStatics.js +225 -225
  87. package/dist/namespaces/Event.d.ts +62 -62
  88. package/dist/namespaces/Event.d.ts.map +1 -1
  89. package/dist/namespaces/Event.js +82 -82
  90. package/dist/namespaces/Fire.d.ts +7 -7
  91. package/dist/namespaces/Fire.d.ts.map +1 -1
  92. package/dist/namespaces/Fire.js +9 -9
  93. package/dist/namespaces/Graphics.d.ts +688 -688
  94. package/dist/namespaces/Graphics.d.ts.map +1 -1
  95. package/dist/namespaces/Graphics.js +876 -876
  96. package/dist/namespaces/Hud.d.ts +456 -456
  97. package/dist/namespaces/Hud.d.ts.map +1 -1
  98. package/dist/namespaces/Hud.js +598 -598
  99. package/dist/namespaces/InteriorStatics.d.ts +42 -42
  100. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  101. package/dist/namespaces/InteriorStatics.js +56 -56
  102. package/dist/namespaces/Inventory.d.ts +156 -156
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +210 -210
  105. package/dist/namespaces/Itemdatabase.d.ts +3 -3
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Law.d.ts +2 -2
  108. package/dist/namespaces/Law.d.ts.map +1 -1
  109. package/dist/namespaces/Map.d.ts +128 -128
  110. package/dist/namespaces/Map.d.ts.map +1 -1
  111. package/dist/namespaces/Map.js +180 -180
  112. package/dist/namespaces/Minigame.d.ts +60 -60
  113. package/dist/namespaces/Minigame.d.ts.map +1 -1
  114. package/dist/namespaces/Minigame.js +88 -88
  115. package/dist/namespaces/Misc.d.ts +5 -5
  116. package/dist/namespaces/Misc.d.ts.map +1 -1
  117. package/dist/namespaces/Missiondata.d.ts +3 -3
  118. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  119. package/dist/namespaces/Netshopping.d.ts +1 -1
  120. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  121. package/dist/namespaces/Network.d.ts +1528 -1536
  122. package/dist/namespaces/Network.d.ts.map +1 -1
  123. package/dist/namespaces/Network.js +2196 -2204
  124. package/dist/namespaces/Object.d.ts +244 -244
  125. package/dist/namespaces/Object.d.ts.map +1 -1
  126. package/dist/namespaces/Object.js +355 -355
  127. package/dist/namespaces/Pad.d.ts +43 -43
  128. package/dist/namespaces/Pad.d.ts.map +1 -1
  129. package/dist/namespaces/Pad.js +58 -58
  130. package/dist/namespaces/PedStatics.d.ts +21 -21
  131. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  132. package/dist/namespaces/PedStatics.js +26 -26
  133. package/dist/namespaces/Perschar.d.ts +62 -62
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +91 -91
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/Physics.d.ts +207 -207
  140. package/dist/namespaces/Physics.d.ts.map +1 -1
  141. package/dist/namespaces/Physics.js +310 -310
  142. package/dist/namespaces/PlayerStatics.d.ts +72 -72
  143. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  144. package/dist/namespaces/PlayerStatics.js +103 -103
  145. package/dist/namespaces/Population.d.ts +88 -88
  146. package/dist/namespaces/Population.d.ts.map +1 -1
  147. package/dist/namespaces/Population.js +116 -116
  148. package/dist/namespaces/Posse.d.ts +49 -49
  149. package/dist/namespaces/Posse.d.ts.map +1 -1
  150. package/dist/namespaces/Posse.js +79 -79
  151. package/dist/namespaces/Propset.d.ts +1 -1
  152. package/dist/namespaces/Propset.d.ts.map +1 -1
  153. package/dist/namespaces/Scripts.d.ts +3 -3
  154. package/dist/namespaces/Scripts.d.ts.map +1 -1
  155. package/dist/namespaces/Shapetest.d.ts +11 -11
  156. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  157. package/dist/namespaces/Shapetest.js +13 -13
  158. package/dist/namespaces/Socialclub.d.ts +1 -1
  159. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  160. package/dist/namespaces/Stats.d.ts +174 -174
  161. package/dist/namespaces/Stats.d.ts.map +1 -1
  162. package/dist/namespaces/Stats.js +240 -240
  163. package/dist/namespaces/Streaming.d.ts +127 -127
  164. package/dist/namespaces/Streaming.d.ts.map +1 -1
  165. package/dist/namespaces/Streaming.js +193 -193
  166. package/dist/namespaces/Task.d.ts +220 -220
  167. package/dist/namespaces/Task.d.ts.map +1 -1
  168. package/dist/namespaces/Task.js +299 -299
  169. package/dist/namespaces/Telemetry.d.ts +188 -188
  170. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  171. package/dist/namespaces/Telemetry.js +249 -249
  172. package/dist/namespaces/Uiapps.d.ts +24 -24
  173. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  174. package/dist/namespaces/Uiapps.js +33 -33
  175. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  176. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  177. package/dist/namespaces/Uistickyfeed.js +21 -21
  178. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  179. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  180. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  181. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  182. package/dist/namespaces/VolumeStatics.js +85 -85
  183. package/dist/namespaces/WeaponStatics.d.ts +262 -262
  184. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  185. package/dist/namespaces/WeaponStatics.js +361 -361
  186. package/dist/namespaces/Zone.d.ts +2 -2
  187. package/dist/namespaces/Zone.d.ts.map +1 -1
  188. package/package.json +1 -1
  189. package/src/classes/AnimScene.ts +230 -230
  190. package/src/classes/BaseModel.ts +50 -50
  191. package/src/classes/BaseTask.ts +46 -46
  192. package/src/classes/Cam.ts +113 -113
  193. package/src/classes/Entity.ts +537 -532
  194. package/src/classes/Interior.ts +43 -43
  195. package/src/classes/Ped.ts +100 -95
  196. package/src/classes/PedTask.ts +1969 -1969
  197. package/src/classes/PersChar.ts +28 -28
  198. package/src/classes/Pickup.ts +13 -13
  199. package/src/classes/Player.ts +364 -364
  200. package/src/classes/Prop.ts +167 -162
  201. package/src/classes/PropSet.ts +1 -1
  202. package/src/classes/Vehicle.ts +5 -0
  203. package/src/classes/VehicleTask.ts +30 -30
  204. package/src/classes/Volume.ts +62 -62
  205. package/src/classes/Weapon.ts +517 -517
  206. package/src/namespaces/Aitransport.ts +102 -102
  207. package/src/namespaces/Animscene.ts +92 -92
  208. package/src/namespaces/Audio.ts +765 -765
  209. package/src/namespaces/Bounty.ts +46 -46
  210. package/src/namespaces/Brain.ts +22 -22
  211. package/src/namespaces/CamStatics.ts +747 -747
  212. package/src/namespaces/Collection.ts +112 -112
  213. package/src/namespaces/Companion.ts +34 -34
  214. package/src/namespaces/Compendium.ts +131 -131
  215. package/src/namespaces/Databinding.ts +170 -170
  216. package/src/namespaces/Dlc.ts +9 -9
  217. package/src/namespaces/EntityStatics.ts +237 -237
  218. package/src/namespaces/Event.ts +92 -92
  219. package/src/namespaces/Fire.ts +10 -10
  220. package/src/namespaces/Graphics.ts +1206 -1206
  221. package/src/namespaces/Hud.ts +647 -647
  222. package/src/namespaces/InteriorStatics.ts +66 -66
  223. package/src/namespaces/Inventory.ts +237 -237
  224. package/src/namespaces/Itemdatabase.ts +3 -3
  225. package/src/namespaces/Law.ts +2 -2
  226. package/src/namespaces/Map.ts +204 -204
  227. package/src/namespaces/Minigame.ts +100 -100
  228. package/src/namespaces/Misc.ts +5 -5
  229. package/src/namespaces/Missiondata.ts +3 -3
  230. package/src/namespaces/Netshopping.ts +1 -1
  231. package/src/namespaces/Network.ts +2217 -2225
  232. package/src/namespaces/Object.ts +381 -381
  233. package/src/namespaces/Pad.ts +67 -67
  234. package/src/namespaces/PedStatics.ts +33 -33
  235. package/src/namespaces/Perschar.ts +105 -105
  236. package/src/namespaces/Persistence.ts +48 -48
  237. package/src/namespaces/Physics.ts +326 -326
  238. package/src/namespaces/PlayerStatics.ts +113 -113
  239. package/src/namespaces/Population.ts +133 -133
  240. package/src/namespaces/Posse.ts +80 -80
  241. package/src/namespaces/Propset.ts +1 -1
  242. package/src/namespaces/Scripts.ts +3 -3
  243. package/src/namespaces/Shapetest.ts +14 -14
  244. package/src/namespaces/Socialclub.ts +1 -1
  245. package/src/namespaces/Stats.ts +266 -266
  246. package/src/namespaces/Streaming.ts +226 -226
  247. package/src/namespaces/Task.ts +527 -527
  248. package/src/namespaces/Telemetry.ts +300 -300
  249. package/src/namespaces/Uiapps.ts +39 -39
  250. package/src/namespaces/Uistickyfeed.ts +23 -23
  251. package/src/namespaces/VehicleStatics.ts +2 -2
  252. package/src/namespaces/VolumeStatics.ts +87 -87
  253. package/src/namespaces/WeaponStatics.ts +365 -365
  254. package/src/namespaces/Zone.ts +2 -2
@@ -98,134 +98,6 @@ export declare class Map {
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  * @param angle
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  */
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  static lockMinimapAngle(angle: number): void;
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- /**
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- * adds the entity blip icon to the entity lockon prompt if wrong param will remove the icon if had any
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- *
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- * @param entity
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- * @param blipId
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- */
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- static setEntityBlipIconToLockonEntityPrompt(entity: Entity, blipId: number): void;
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- /**
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- * @returns blip
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- */
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- static removeBlip(): Blip | null;
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- static clearGpsPlayerWaypoint(): void;
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- /**
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- * @param blip
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- * @param hash
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- * @param p2
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- */
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- static setBlipSprite(blip: number, hash: string | number, p2: boolean): void;
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- /**
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- * checks if the entity lockon prompt contains an icon
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- *
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- * @param entity
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- * @param blipId
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- * @returns
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- */
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- static isBlipIconOnLockonEntityPrompt(entity: Entity, blipId: number): any;
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- /**
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- * @param toggle
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- */
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- static allowSonarBlips(toggle: boolean): void;
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- static showActivePointsOfInterest(): void;
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- /**
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- * @returns
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- */
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- static isWaypointActive(): boolean;
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- /**
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- * @param blip
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- * @returns p1; p2
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- */
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- static setBlipFlashes(blip: number): [any, number, number];
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- /**
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- * @param blipHash
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- * @param pickup
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- * @returns
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- */
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- static blipAddForPickupPlacement(blipHash: string | number, pickup: Pickup): number;
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- static hideActivePointsOfInterest(): void;
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- /**
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- * @param volume
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- * @param p1
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- */
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- static setMinimapFowRevealVolume(volume: Volume, p1: string | number): void;
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- /**
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- * https://github.com/femga/rdr3_discoveries/tree/master/useful_info_from_rpfs/blip_styles
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- * Removes any existing modifiers and sets the style.
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- *
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- * @param blip
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- * @param styleHash
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- * @returns
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- */
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- static blipSetStyle(blip: number, styleHash: string | number): any;
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- /**
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- * @param zoomLevel
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- */
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- static setRadarZoom(zoomLevel: number): void;
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- /**
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- * @param regionHash
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- * @param styleHash
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- * @returns
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- */
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- static isRegionHighlightedWithStyle(regionHash: string | number, styleHash: string | number): any;
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- /**
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- * Unlike `GET_WAYPOINT_COORDS - 0x29B30D07C3F7873B`, which returns a single value, this native returns the x and y coordinates of the waypoint separately as floats from pointer. To retrieve each coordinate, `Citizen.PointerValueFloat()` must be used with this function.
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- *
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- * @returns x; y
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- */
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- static getWaypointPosition(): [any, number, number];
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- /**
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- * Clear blip data. It must be used before RemoveBlip I'm pretty sure that blips are handled internally with databinding. This function should then allow you to clear blip container and therefore free up memory?.
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- *
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- * @param blipid
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- * @returns
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- */
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- static clearBlip(blipid: number): any;
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- /**
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- * hash can be the hash of "guarma" or "world".
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- *
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- * @param zone
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- */
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- static setMinimapZone(zone: string | number): void;
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- /**
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- * @param blipHash
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- * @param pos
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- * @param radius
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- * @returns
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- */
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- static blipAddForRadius(blipHash: string | number, pos: Vector3, radius: number): number;
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- /**
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- * @param waypointRecording
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- * @param point
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- * @param numPoints
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- * @param colorNameHash
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- * @param p4
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- * @param p5
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- */
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- static startGpsCustomRouteFromWaypointRecordingRoute(waypointRecording: string | null, point: number, numPoints: number, colorNameHash: string | number, p4: boolean, p5: boolean): void;
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- /**
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- * @param pos
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- * @returns outPosition
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- */
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- static findClosestGpsPosition(pos: Vector3): [any, Vector3];
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- /**
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- * @returns
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- */
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- static getMainPlayerBlipId(): number;
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- /**
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- * @param blipHash
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- * @param pos
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- * @param scale
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- * @param p7
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- * @returns
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- */
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- static blipAddForArea(blipHash: string | number, pos: Vector3, scale: Vector3, p7: number): number;
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- /**
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- * @param blip
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- * @param scale
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- */
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- static setBlipScale(blip: number, scale: number): void;
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  /**
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  * Checks if the GPS route to the waypoint is navigable along a road. If a route exists but there is no valid road path, this function returns false.
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  *
@@ -469,5 +341,133 @@ export declare class Map {
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  * @param toggle
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  */
471
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  static setMinimapHideFow(toggle: boolean): void;
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+ /**
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+ * Clear blip data. It must be used before RemoveBlip I'm pretty sure that blips are handled internally with databinding. This function should then allow you to clear blip container and therefore free up memory?.
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+ *
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+ * @param blipid
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+ * @returns
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+ */
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+ static clearBlip(blipid: number): any;
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+ /**
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+ * hash can be the hash of "guarma" or "world".
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+ *
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+ * @param zone
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+ */
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+ static setMinimapZone(zone: string | number): void;
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+ /**
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+ * @param blipHash
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+ * @param pos
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+ * @param radius
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+ * @returns
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+ */
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+ static blipAddForRadius(blipHash: string | number, pos: Vector3, radius: number): number;
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+ /**
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+ * @param waypointRecording
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+ * @param point
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+ * @param numPoints
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+ * @param colorNameHash
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+ * @param p4
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+ * @param p5
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+ */
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+ static startGpsCustomRouteFromWaypointRecordingRoute(waypointRecording: string | null, point: number, numPoints: number, colorNameHash: string | number, p4: boolean, p5: boolean): void;
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+ /**
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+ * @param pos
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+ * @returns outPosition
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+ */
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+ static findClosestGpsPosition(pos: Vector3): [any, Vector3];
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+ /**
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+ * @returns
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+ */
381
+ static getMainPlayerBlipId(): number;
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+ /**
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+ * @param blipHash
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+ * @param pos
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+ * @param scale
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+ * @param p7
387
+ * @returns
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+ */
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+ static blipAddForArea(blipHash: string | number, pos: Vector3, scale: Vector3, p7: number): number;
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+ /**
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+ * @param blip
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+ * @param scale
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+ */
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+ static setBlipScale(blip: number, scale: number): void;
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+ /**
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+ * adds the entity blip icon to the entity lockon prompt if wrong param will remove the icon if had any
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+ *
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+ * @param entity
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+ * @param blipId
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+ */
401
+ static setEntityBlipIconToLockonEntityPrompt(entity: Entity, blipId: number): void;
402
+ /**
403
+ * @returns blip
404
+ */
405
+ static removeBlip(): Blip | null;
406
+ static clearGpsPlayerWaypoint(): void;
407
+ /**
408
+ * @param blip
409
+ * @param hash
410
+ * @param p2
411
+ */
412
+ static setBlipSprite(blip: number, hash: string | number, p2: boolean): void;
413
+ /**
414
+ * checks if the entity lockon prompt contains an icon
415
+ *
416
+ * @param entity
417
+ * @param blipId
418
+ * @returns
419
+ */
420
+ static isBlipIconOnLockonEntityPrompt(entity: Entity, blipId: number): any;
421
+ /**
422
+ * @param toggle
423
+ */
424
+ static allowSonarBlips(toggle: boolean): void;
425
+ static showActivePointsOfInterest(): void;
426
+ /**
427
+ * @returns
428
+ */
429
+ static isWaypointActive(): boolean;
430
+ /**
431
+ * @param blip
432
+ * @returns p1; p2
433
+ */
434
+ static setBlipFlashes(blip: number): [any, number, number];
435
+ /**
436
+ * @param blipHash
437
+ * @param pickup
438
+ * @returns
439
+ */
440
+ static blipAddForPickupPlacement(blipHash: string | number, pickup: Pickup): number;
441
+ static hideActivePointsOfInterest(): void;
442
+ /**
443
+ * @param volume
444
+ * @param p1
445
+ */
446
+ static setMinimapFowRevealVolume(volume: Volume, p1: string | number): void;
447
+ /**
448
+ * https://github.com/femga/rdr3_discoveries/tree/master/useful_info_from_rpfs/blip_styles
449
+ * Removes any existing modifiers and sets the style.
450
+ *
451
+ * @param blip
452
+ * @param styleHash
453
+ * @returns
454
+ */
455
+ static blipSetStyle(blip: number, styleHash: string | number): any;
456
+ /**
457
+ * @param zoomLevel
458
+ */
459
+ static setRadarZoom(zoomLevel: number): void;
460
+ /**
461
+ * @param regionHash
462
+ * @param styleHash
463
+ * @returns
464
+ */
465
+ static isRegionHighlightedWithStyle(regionHash: string | number, styleHash: string | number): any;
466
+ /**
467
+ * Unlike `GET_WAYPOINT_COORDS - 0x29B30D07C3F7873B`, which returns a single value, this native returns the x and y coordinates of the waypoint separately as floats from pointer. To retrieve each coordinate, `Citizen.PointerValueFloat()` must be used with this function.
468
+ *
469
+ * @returns x; y
470
+ */
471
+ static getWaypointPosition(): [any, number, number];
472
472
  }
473
473
  //# sourceMappingURL=Map.d.ts.map
@@ -1 +1 @@
1
- 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1
+ {"version":3,"file":"Map.d.ts","sourceRoot":"","sources":["../../src/namespaces/Map.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,wBAAwB,CAAC;AACnD,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAC3C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAM3C,qBAAa,GAAG;IACd;;;;OAIG;IACH,MAAM,CAAC,wBAAwB,IAAI,GAAG;IAItC;;;OAGG;IACH,MAAM,CAAC,gCAAgC,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIjF;;OAEG;IACH,MAAM,CAAC,iBAAiB,CAAC,UAAU,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAI3D;;;;;;OAMG;IACH,MAAM,CAAC,oCAAoC,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAI7E;;OAEG;IACH,MAAM,CAAC,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIpD;;;OAGG;IACH,MAAM,CAAC,aAAa,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO;IAI3C;;;;;;;OAOG;IACH,MAAM,CAAC,kBAAkB,CAAC,UAAU,EAAE,MAAM,GAAG,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIjF;;;;OAIG;IACH,MAAM,CAAC,WAAW,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAItC;;;;OAIG;IACH,MAAM,CAAC,YAAY,CAAC,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,GAAG,MAAM,GAAG,GAAG;IAIlE;;;;OAIG;IACH,MAAM,CAAC,gBAAgB,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM;IAI1E;;;;;;OAMG;IACH,MAAM,CAAC,kBAAkB,CAAC,IAAI,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,MAAM,GAAG,GAAG;IAI3E,MAAM,CAAC,kBAAkB,IAAI,IAAI;IAIjC;;;;OAIG;IACH,MAAM,CAAC,gBAAgB,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM;IAI1E;;;OAGG;IACH,MAAM,CAAC,wBAAwB,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IAIhF;;;;;OAKG;IACH,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAI/C;;;;OAIG;IACH,MAAM,CAAC,gBAAgB,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAI5C;;;;OAIG;IACH,MAAM,CAAC,gBAAgB,IAAI,GAAG;IAI9B;;;;;;;;;;;;OAYG;IACH,MAAM,CAAC,gBAAgB,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,GAAG,IAAI;IAI9G;;OAEG;IACH,MAAM,CAAC,qBAAqB,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIhE;;;;;OAKG;IACH,MAAM,CAAC,mCAAmC,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAI5E;;;;;OAKG;IACH,MAAM,CAAC,WAAW,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAIhD;;;OAGG;IACH,MAAM,CAAC,uBAAuB,CAAC,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IAIlE;;;;OAIG;IACH,MAAM,CAAC,iBAAiB,CAAC,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIzF;;OAEG;IACH,MAAM,CAAC,eAAe,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAInD;;;;OAIG;IACH,MAAM,CAAC,kBAAkB,CAAC,aAAa,EAAE,MAAM,GAAG,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,SAAS,EAAE,OAAO,GAAG,IAAI;IAIpG;;;;;OAKG;IACH,MAAM,CAAC,+BAA+B,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIvF;;;;;OAKG;IACH,MAAM,CAAC,iBAAiB,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM;IAIhD;;OAEG;IACH,MAAM,CAAC,mBAAmB,IAAI,IAAI;IAIlC;;;;;;OAMG;IACH,MAAM,CAAC,0BAA0B,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAI7E;;;OAGG;IACH,MAAM,CAAC,eAAe,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO;IAI7C;;;;;;;OAOG;IACH,MAAM,CAAC,eAAe,CAAC,IAAI,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,MAAM,GAAG,GAAG;IAIxE;;OAEG;IACH,MAAM,CAAC,kBAAkB,IAAI,IAAI;IAIjC;;;OAGG;IACH,MAAM,CAAC,aAAa,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO;IAI3C;;OAEG;IACH,MAAM,CAAC,mBAAmB,CAAC,aAAa,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIhE;;;OAGG;IACH,MAAM,CAAC,eAAe,CAAC,SAAS,EAAE,MAAM,GAAG,MAAM,GAAG,MAAM;IAI1D;;;;;;;OAOG;IACH,MAAM,CAAC,gBAAgB,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,EAAE,GAAG,EAAE,OAAO,GAAG,MAAM;IAIxE;;;OAGG;IACH,MAAM,CAAC,uBAAuB,CAAC,GAAG,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAI/D,MAAM,CAAC,2BAA2B,IAAI,IAAI;IAI1C;;;OAGG;IACH,MAAM,CAAC,2BAA2B,CAAC,GAAG,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IAItE;;;;OAIG;IACH,MAAM,CAAC,YAAY,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAI1C;;;OAGG;IACH,MAAM,CAAC,aAAa,CAAC,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE,OAAO,GAAG,IAAI;IAItD;;OAEG;IACH,MAAM,CAAC,cAAc,CAAC,aAAa,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAI3D;;;;;OAKG;IACH,MAAM,CAAC,6BAA6B,CAAC,GAAG,EAAE,OAAO,EAAE,EAAE,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAI7E,MAAM,CAAC,cAAc,IAAI,IAAI;IAI7B;;OAEG;IACH,MAAM,CAAC,iBAAiB,IAAI,OAAO;IAInC;;;OAGG;IACH,MAAM,CAAC,WAAW,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAI3D;;OAEG;IACH,MAAM,CAAC,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAI1C;;;OAGG;IACH,MAAM,CAAC,yBAAyB,CAAC,IAAI,EAAE,MAAM,GAAG,GAAG;IAInD;;;OAGG;IACH,MAAM,CAAC,eAAe,CAAC,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;IAI5D;;;OAGG;IACH,MAAM,CAAC,uBAAuB,CAAC,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAI5E;;;OAGG;IACH,MAAM,CAAC,yBAAyB,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAI5E;;;;;OAKG;IACH,MAAM,CAAC,gBAAgB,CAAC,UAAU,EAAE,MAAM,GAAG,MAAM,EAAE,SAAS,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAItF;;;OAGG;IACH,MAAM,CAAC,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,GAAG;IAI9C;;OAEG;IACH,MAAM,CAAC,sBAAsB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIpD;;OAEG;IACH,MAAM,CAAC,aAAa,IAAI,IAAI;IAI5B;;;;;OAKG;IACH,MAAM,CAAC,+BAA+B,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIvF,MAAM,CAAC,mBAAmB,IAAI,IAAI;IAIlC;;;;OAIG;IACH,MAAM,CAAC,uBAAuB,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAIzE;;;OAGG;IACH,MAAM,CAAC,iBAAiB,CAAC,aA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@@ -125,186 +125,6 @@ export class Map {
125
125
  static lockMinimapAngle(angle) {
126
126
  inv('0x0BFD145EF819FB3A', angle);
127
127
  }
128
- /**
129
- * adds the entity blip icon to the entity lockon prompt if wrong param will remove the icon if had any
130
- *
131
- * @param entity
132
- * @param blipId
133
- */
134
- static setEntityBlipIconToLockonEntityPrompt(entity, blipId) {
135
- inv('0x97F6F158CC5B5CA2', entity.handle, blipId);
136
- }
137
- /**
138
- * @returns blip
139
- */
140
- static removeBlip() {
141
- const result = inv('0xF2C3C9DA47AAA54A', pvi());
142
- return result;
143
- }
144
- static clearGpsPlayerWaypoint() {
145
- inv('0x08FDC6F796E350D1');
146
- }
147
- /**
148
- * @param blip
149
- * @param hash
150
- * @param p2
151
- */
152
- static setBlipSprite(blip, hash, p2) {
153
- inv('0x74F74D3207ED525C', blip, _h(hash), p2);
154
- }
155
- /**
156
- * checks if the entity lockon prompt contains an icon
157
- *
158
- * @param entity
159
- * @param blipId
160
- * @returns
161
- */
162
- static isBlipIconOnLockonEntityPrompt(entity, blipId) {
163
- return inv('0x3CB8859F04763C78', entity.handle, blipId);
164
- }
165
- /**
166
- * @param toggle
167
- */
168
- static allowSonarBlips(toggle) {
169
- inv('0x6E6E64788C07D2E0', toggle);
170
- }
171
- static showActivePointsOfInterest() {
172
- inv('0x3FBB838AEA30C1D8');
173
- }
174
- /**
175
- * @returns
176
- */
177
- static isWaypointActive() {
178
- return inv('0x202B1BBFC6AB5EE4', rai());
179
- }
180
- /**
181
- * @param blip
182
- * @returns p1; p2
183
- */
184
- static setBlipFlashes(blip) {
185
- const result = inv('0x0DF2B55F717DDB10', blip, pvi(), pvi());
186
- return [result[0], result[1], result[2]];
187
- }
188
- /**
189
- * @param blipHash
190
- * @param pickup
191
- * @returns
192
- */
193
- static blipAddForPickupPlacement(blipHash, pickup) {
194
- return inv('0xA486008892065FB9', _h(blipHash), pickup.handle, rai());
195
- }
196
- static hideActivePointsOfInterest() {
197
- inv('0xA1B4052C2A3DCC1E');
198
- }
199
- /**
200
- * @param volume
201
- * @param p1
202
- */
203
- static setMinimapFowRevealVolume(volume, p1) {
204
- inv('0x63CBBD6CA6F321F9', volume.handle, _h(p1));
205
- }
206
- /**
207
- * https://github.com/femga/rdr3_discoveries/tree/master/useful_info_from_rpfs/blip_styles
208
- * Removes any existing modifiers and sets the style.
209
- *
210
- * @param blip
211
- * @param styleHash
212
- * @returns
213
- */
214
- static blipSetStyle(blip, styleHash) {
215
- return inv('0xEDD964B7984AC291', blip, _h(styleHash));
216
- }
217
- /**
218
- * @param zoomLevel
219
- */
220
- static setRadarZoom(zoomLevel) {
221
- inv('0xCAF6489DA2C8DD9E', zoomLevel);
222
- }
223
- /**
224
- * @param regionHash
225
- * @param styleHash
226
- * @returns
227
- */
228
- static isRegionHighlightedWithStyle(regionHash, styleHash) {
229
- return inv('0xE38450DBCBC70E3D', _h(regionHash), _h(styleHash));
230
- }
231
- /**
232
- * Unlike `GET_WAYPOINT_COORDS - 0x29B30D07C3F7873B`, which returns a single value, this native returns the x and y coordinates of the waypoint separately as floats from pointer. To retrieve each coordinate, `Citizen.PointerValueFloat()` must be used with this function.
233
- *
234
- * @returns x; y
235
- */
236
- static getWaypointPosition() {
237
- const result = inv('0xF08E42BFA46BDFF8', pvf(), pvf());
238
- return [result[0], result[1], result[2]];
239
- }
240
- /**
241
- * Clear blip data. It must be used before RemoveBlip I'm pretty sure that blips are handled internally with databinding. This function should then allow you to clear blip container and therefore free up memory?.
242
- *
243
- * @param blipid
244
- * @returns
245
- */
246
- static clearBlip(blipid) {
247
- return inv('0x01B928CA2E198B01', blipid);
248
- }
249
- /**
250
- * hash can be the hash of "guarma" or "world".
251
- *
252
- * @param zone
253
- */
254
- static setMinimapZone(zone) {
255
- inv('0xA657EC9DBC6CC900', _h(zone));
256
- }
257
- /**
258
- * @param blipHash
259
- * @param pos
260
- * @param radius
261
- * @returns
262
- */
263
- static blipAddForRadius(blipHash, pos, radius) {
264
- return inv('0x45F13B7E0A15C880', _h(blipHash), f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
265
- }
266
- /**
267
- * @param waypointRecording
268
- * @param point
269
- * @param numPoints
270
- * @param colorNameHash
271
- * @param p4
272
- * @param p5
273
- */
274
- static startGpsCustomRouteFromWaypointRecordingRoute(waypointRecording, point, numPoints, colorNameHash, p4, p5) {
275
- inv('0x6B44F13D888F770D', waypointRecording, point, numPoints, _h(colorNameHash), p4, p5);
276
- }
277
- /**
278
- * @param pos
279
- * @returns outPosition
280
- */
281
- static findClosestGpsPosition(pos) {
282
- const result = inv('0x3FDA2B79AEEE351C', f(pos.x), f(pos.y), f(pos.z), pvv());
283
- return [result[0], Vector3.fromArray(result[1])];
284
- }
285
- /**
286
- * @returns
287
- */
288
- static getMainPlayerBlipId() {
289
- return inv('0x5CD2889B2B381D45', rai());
290
- }
291
- /**
292
- * @param blipHash
293
- * @param pos
294
- * @param scale
295
- * @param p7
296
- * @returns
297
- */
298
- static blipAddForArea(blipHash, pos, scale, p7) {
299
- return inv('0xEC174ADBCB611ECC', _h(blipHash), f(pos.x), f(pos.y), f(pos.z), f(scale.x), f(scale.y), f(scale.z), p7, rai());
300
- }
301
- /**
302
- * @param blip
303
- * @param scale
304
- */
305
- static setBlipScale(blip, scale) {
306
- inv('0xD38744167B2FA257', blip, f(scale));
307
- }
308
128
  /**
309
129
  * Checks if the GPS route to the waypoint is navigable along a road. If a route exists but there is no valid road path, this function returns false.
310
130
  *
@@ -638,4 +458,184 @@ export class Map {
638
458
  static setMinimapHideFow(toggle) {
639
459
  inv('0x4B8F743A4A6D2FF8', toggle);
640
460
  }
461
+ /**
462
+ * Clear blip data. It must be used before RemoveBlip I'm pretty sure that blips are handled internally with databinding. This function should then allow you to clear blip container and therefore free up memory?.
463
+ *
464
+ * @param blipid
465
+ * @returns
466
+ */
467
+ static clearBlip(blipid) {
468
+ return inv('0x01B928CA2E198B01', blipid);
469
+ }
470
+ /**
471
+ * hash can be the hash of "guarma" or "world".
472
+ *
473
+ * @param zone
474
+ */
475
+ static setMinimapZone(zone) {
476
+ inv('0xA657EC9DBC6CC900', _h(zone));
477
+ }
478
+ /**
479
+ * @param blipHash
480
+ * @param pos
481
+ * @param radius
482
+ * @returns
483
+ */
484
+ static blipAddForRadius(blipHash, pos, radius) {
485
+ return inv('0x45F13B7E0A15C880', _h(blipHash), f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
486
+ }
487
+ /**
488
+ * @param waypointRecording
489
+ * @param point
490
+ * @param numPoints
491
+ * @param colorNameHash
492
+ * @param p4
493
+ * @param p5
494
+ */
495
+ static startGpsCustomRouteFromWaypointRecordingRoute(waypointRecording, point, numPoints, colorNameHash, p4, p5) {
496
+ inv('0x6B44F13D888F770D', waypointRecording, point, numPoints, _h(colorNameHash), p4, p5);
497
+ }
498
+ /**
499
+ * @param pos
500
+ * @returns outPosition
501
+ */
502
+ static findClosestGpsPosition(pos) {
503
+ const result = inv('0x3FDA2B79AEEE351C', f(pos.x), f(pos.y), f(pos.z), pvv());
504
+ return [result[0], Vector3.fromArray(result[1])];
505
+ }
506
+ /**
507
+ * @returns
508
+ */
509
+ static getMainPlayerBlipId() {
510
+ return inv('0x5CD2889B2B381D45', rai());
511
+ }
512
+ /**
513
+ * @param blipHash
514
+ * @param pos
515
+ * @param scale
516
+ * @param p7
517
+ * @returns
518
+ */
519
+ static blipAddForArea(blipHash, pos, scale, p7) {
520
+ return inv('0xEC174ADBCB611ECC', _h(blipHash), f(pos.x), f(pos.y), f(pos.z), f(scale.x), f(scale.y), f(scale.z), p7, rai());
521
+ }
522
+ /**
523
+ * @param blip
524
+ * @param scale
525
+ */
526
+ static setBlipScale(blip, scale) {
527
+ inv('0xD38744167B2FA257', blip, f(scale));
528
+ }
529
+ /**
530
+ * adds the entity blip icon to the entity lockon prompt if wrong param will remove the icon if had any
531
+ *
532
+ * @param entity
533
+ * @param blipId
534
+ */
535
+ static setEntityBlipIconToLockonEntityPrompt(entity, blipId) {
536
+ inv('0x97F6F158CC5B5CA2', entity.handle, blipId);
537
+ }
538
+ /**
539
+ * @returns blip
540
+ */
541
+ static removeBlip() {
542
+ const result = inv('0xF2C3C9DA47AAA54A', pvi());
543
+ return result;
544
+ }
545
+ static clearGpsPlayerWaypoint() {
546
+ inv('0x08FDC6F796E350D1');
547
+ }
548
+ /**
549
+ * @param blip
550
+ * @param hash
551
+ * @param p2
552
+ */
553
+ static setBlipSprite(blip, hash, p2) {
554
+ inv('0x74F74D3207ED525C', blip, _h(hash), p2);
555
+ }
556
+ /**
557
+ * checks if the entity lockon prompt contains an icon
558
+ *
559
+ * @param entity
560
+ * @param blipId
561
+ * @returns
562
+ */
563
+ static isBlipIconOnLockonEntityPrompt(entity, blipId) {
564
+ return inv('0x3CB8859F04763C78', entity.handle, blipId);
565
+ }
566
+ /**
567
+ * @param toggle
568
+ */
569
+ static allowSonarBlips(toggle) {
570
+ inv('0x6E6E64788C07D2E0', toggle);
571
+ }
572
+ static showActivePointsOfInterest() {
573
+ inv('0x3FBB838AEA30C1D8');
574
+ }
575
+ /**
576
+ * @returns
577
+ */
578
+ static isWaypointActive() {
579
+ return inv('0x202B1BBFC6AB5EE4', rai());
580
+ }
581
+ /**
582
+ * @param blip
583
+ * @returns p1; p2
584
+ */
585
+ static setBlipFlashes(blip) {
586
+ const result = inv('0x0DF2B55F717DDB10', blip, pvi(), pvi());
587
+ return [result[0], result[1], result[2]];
588
+ }
589
+ /**
590
+ * @param blipHash
591
+ * @param pickup
592
+ * @returns
593
+ */
594
+ static blipAddForPickupPlacement(blipHash, pickup) {
595
+ return inv('0xA486008892065FB9', _h(blipHash), pickup.handle, rai());
596
+ }
597
+ static hideActivePointsOfInterest() {
598
+ inv('0xA1B4052C2A3DCC1E');
599
+ }
600
+ /**
601
+ * @param volume
602
+ * @param p1
603
+ */
604
+ static setMinimapFowRevealVolume(volume, p1) {
605
+ inv('0x63CBBD6CA6F321F9', volume.handle, _h(p1));
606
+ }
607
+ /**
608
+ * https://github.com/femga/rdr3_discoveries/tree/master/useful_info_from_rpfs/blip_styles
609
+ * Removes any existing modifiers and sets the style.
610
+ *
611
+ * @param blip
612
+ * @param styleHash
613
+ * @returns
614
+ */
615
+ static blipSetStyle(blip, styleHash) {
616
+ return inv('0xEDD964B7984AC291', blip, _h(styleHash));
617
+ }
618
+ /**
619
+ * @param zoomLevel
620
+ */
621
+ static setRadarZoom(zoomLevel) {
622
+ inv('0xCAF6489DA2C8DD9E', zoomLevel);
623
+ }
624
+ /**
625
+ * @param regionHash
626
+ * @param styleHash
627
+ * @returns
628
+ */
629
+ static isRegionHighlightedWithStyle(regionHash, styleHash) {
630
+ return inv('0xE38450DBCBC70E3D', _h(regionHash), _h(styleHash));
631
+ }
632
+ /**
633
+ * Unlike `GET_WAYPOINT_COORDS - 0x29B30D07C3F7873B`, which returns a single value, this native returns the x and y coordinates of the waypoint separately as floats from pointer. To retrieve each coordinate, `Citizen.PointerValueFloat()` must be used with this function.
634
+ *
635
+ * @returns x; y
636
+ */
637
+ static getWaypointPosition() {
638
+ const result = inv('0xF08E42BFA46BDFF8', pvf(), pvf());
639
+ return [result[0], result[1], result[2]];
640
+ }
641
641
  }