@nativewrappers/redm-codegen 0.0.2 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +142 -142
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +203 -203
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +34 -34
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +42 -42
- package/dist/classes/Cam.d.ts +71 -71
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +102 -102
- package/dist/classes/Entity.d.ts +387 -386
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +509 -504
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +67 -66
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +80 -75
- package/dist/classes/PedTask.d.ts +1518 -1518
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1930 -1930
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +7 -7
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +237 -237
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +319 -319
- package/dist/classes/Prop.d.ts +105 -104
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +155 -150
- package/dist/classes/PropSet.d.ts +1 -1
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/Vehicle.d.ts +1 -0
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +5 -0
- package/dist/classes/VehicleTask.d.ts +21 -21
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +27 -27
- package/dist/classes/Volume.d.ts +40 -40
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +364 -364
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +515 -515
- package/dist/namespaces/Aitransport.d.ts +77 -77
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +94 -94
- package/dist/namespaces/Animscene.d.ts +65 -65
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +651 -651
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +459 -459
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +719 -719
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +109 -109
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +94 -94
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +126 -126
- package/dist/namespaces/Databinding.d.ts +113 -113
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +167 -167
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +164 -164
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +225 -225
- package/dist/namespaces/Event.d.ts +62 -62
- package/dist/namespaces/Event.d.ts.map +1 -1
- package/dist/namespaces/Event.js +82 -82
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +688 -688
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +876 -876
- package/dist/namespaces/Hud.d.ts +456 -456
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +598 -598
- package/dist/namespaces/InteriorStatics.d.ts +42 -42
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +156 -156
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +210 -210
- package/dist/namespaces/Itemdatabase.d.ts +3 -3
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Law.d.ts +2 -2
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Map.d.ts +128 -128
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +180 -180
- package/dist/namespaces/Minigame.d.ts +60 -60
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +88 -88
- package/dist/namespaces/Misc.d.ts +5 -5
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.d.ts +3 -3
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.d.ts +1 -1
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Network.d.ts +1528 -1536
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +2196 -2204
- package/dist/namespaces/Object.d.ts +244 -244
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +355 -355
- package/dist/namespaces/Pad.d.ts +43 -43
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +58 -58
- package/dist/namespaces/PedStatics.d.ts +21 -21
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +62 -62
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +91 -91
- package/dist/namespaces/Persistence.d.ts +30 -30
- package/dist/namespaces/Persistence.d.ts.map +1 -1
- package/dist/namespaces/Persistence.js +42 -42
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +310 -310
- package/dist/namespaces/PlayerStatics.d.ts +72 -72
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +103 -103
- package/dist/namespaces/Population.d.ts +88 -88
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +49 -49
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +79 -79
- package/dist/namespaces/Propset.d.ts +1 -1
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Scripts.d.ts +3 -3
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.d.ts +1 -1
- package/dist/namespaces/Socialclub.d.ts.map +1 -1
- package/dist/namespaces/Stats.d.ts +174 -174
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +240 -240
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +220 -220
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +299 -299
- package/dist/namespaces/Telemetry.d.ts +188 -188
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +249 -249
- package/dist/namespaces/Uiapps.d.ts +24 -24
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +33 -33
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/VehicleStatics.d.ts +2 -2
- package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/WeaponStatics.d.ts +262 -262
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +361 -361
- package/dist/namespaces/Zone.d.ts +2 -2
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +230 -230
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +113 -113
- package/src/classes/Entity.ts +537 -532
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +100 -95
- package/src/classes/PedTask.ts +1969 -1969
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +364 -364
- package/src/classes/Prop.ts +167 -162
- package/src/classes/PropSet.ts +1 -1
- package/src/classes/Vehicle.ts +5 -0
- package/src/classes/VehicleTask.ts +30 -30
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +517 -517
- package/src/namespaces/Aitransport.ts +102 -102
- package/src/namespaces/Animscene.ts +92 -92
- package/src/namespaces/Audio.ts +765 -765
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +747 -747
- package/src/namespaces/Collection.ts +112 -112
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +131 -131
- package/src/namespaces/Databinding.ts +170 -170
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +237 -237
- package/src/namespaces/Event.ts +92 -92
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1206 -1206
- package/src/namespaces/Hud.ts +647 -647
- package/src/namespaces/InteriorStatics.ts +66 -66
- package/src/namespaces/Inventory.ts +237 -237
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Law.ts +2 -2
- package/src/namespaces/Map.ts +204 -204
- package/src/namespaces/Minigame.ts +100 -100
- package/src/namespaces/Misc.ts +5 -5
- package/src/namespaces/Missiondata.ts +3 -3
- package/src/namespaces/Netshopping.ts +1 -1
- package/src/namespaces/Network.ts +2217 -2225
- package/src/namespaces/Object.ts +381 -381
- package/src/namespaces/Pad.ts +67 -67
- package/src/namespaces/PedStatics.ts +33 -33
- package/src/namespaces/Perschar.ts +105 -105
- package/src/namespaces/Persistence.ts +48 -48
- package/src/namespaces/Physics.ts +326 -326
- package/src/namespaces/PlayerStatics.ts +113 -113
- package/src/namespaces/Population.ts +133 -133
- package/src/namespaces/Posse.ts +80 -80
- package/src/namespaces/Propset.ts +1 -1
- package/src/namespaces/Scripts.ts +3 -3
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +1 -1
- package/src/namespaces/Stats.ts +266 -266
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +527 -527
- package/src/namespaces/Telemetry.ts +300 -300
- package/src/namespaces/Uiapps.ts +39 -39
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/VehicleStatics.ts +2 -2
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/WeaponStatics.ts +365 -365
- package/src/namespaces/Zone.ts +2 -2
package/dist/classes/Weapon.d.ts
CHANGED
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protected ped: Ped;
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constructor(ped: Ped);
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/**
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* @param
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param ammoHash Refer to [enum: eAmmoType]
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*/
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enableAmmoTypeForPedWeapon(weaponHash: eWeaponHash, ammoHash: eAmmoType): void;
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/**
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* @
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* @param toggle
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*/
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N_0x431240A58484D5D0(toggle: boolean): void;
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/**
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* @param
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* @param ammoCount
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* @param p2
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* @
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* @returns outGUID
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*/
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getBestPedShortarmGuid(p2: boolean, p3: boolean): number;
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* @
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*/
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getPedLastWeaponImpactCoord(): [boolean, Vector3];
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* Returns WeaponAttachPoint
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* @returns
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*/
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getWeaponAttachPoint(attachPoint: number): number;
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param p2
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* @param
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* @param attachPoint Refer to [enum: eWeaponAttachPoint]
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* @param p4
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* @returns weaponHash: Refer to [enum: eWeaponHash]
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*/
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getCurrentPedWeapon(p2: boolean, attachPoint: number, p4: boolean): [boolean, number];
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* Returns whether the ped has a revolver p1: 0 or 1
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doesPedHaveRevolver(p1: number): any;
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* Returns emote Hash
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getPedGunSpinningEquippedKitEmoteTwirl(): number;
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns ammo
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getAmmoInClip(weaponHash: eWeaponHash): [boolean, number];
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/**
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N_0x16D9841A85FA627E(toggle: boolean): void;
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param offset
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*/
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setPedDropsInventoryWeapon(weaponHash: eWeaponHash, offset: Vector3, ammoCount: number): void;
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* spinHash can be -1, 0 to disable
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* @param weaponEmoteTrickType
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* @param spin
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setActiveGunSpinningKitEmoteTwirl(weaponEmoteTrickType: number, spin: string | number): void;
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/**
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* Appears to just send specified weapon to your horse holster without having to be close
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* However, the weapon is not visible on the horse holster, but you can reach the weapon on the weapon wheel
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* @param weaponHash Refer to [enum: eWeaponHash]
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sendWeaponToInventory(weaponHash: eWeaponHash): void;
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/**
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* If near your horse when called, weapons stored on your horse will be considered
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* Returns weaponHash
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* @param weaponGroup
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* @param p2
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*/
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getBestPedWeaponInGroup(weaponGroup: string | number, p2: boolean, p3: boolean): number;
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/**
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* Only used in R* SP Scripts native_son2, native_son3 and smuggler2
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* Params: p2 = -1
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*
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* @param p1
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N_0x8A779706DA5CA3DD(p1: boolean, p2: number): void;
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/**
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* @param componentHash
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param ammoHash Refer to [enum: eAmmoType]
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90
108
|
*/
|
|
91
|
-
|
|
109
|
+
disableAmmoTypeForPedWeapon(weaponHash: eWeaponHash, ammoHash: eAmmoType): void;
|
|
92
110
|
/**
|
|
93
|
-
* @
|
|
94
|
-
* @param deselectWeapon
|
|
95
|
-
* @param p3
|
|
96
|
-
* @param p4
|
|
111
|
+
* @returns data; outData
|
|
97
112
|
*/
|
|
98
|
-
|
|
113
|
+
giveWeaponToPedWithOptions(): [boolean, number, number];
|
|
99
114
|
/**
|
|
100
|
-
* Old name: _DROP_CURRENT_PED_WEAPON
|
|
101
|
-
*
|
|
102
|
-
* @param p1
|
|
103
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
104
|
-
* @param p3
|
|
105
|
-
* @param p4
|
|
106
115
|
* @returns
|
|
107
116
|
*/
|
|
108
|
-
|
|
109
|
-
removeAllPedAmmo(): void;
|
|
117
|
+
getMaxLockonDistanceOfCurrentPedWeapon(): number;
|
|
110
118
|
/**
|
|
111
|
-
* @
|
|
119
|
+
* @returns
|
|
112
120
|
*/
|
|
113
|
-
|
|
121
|
+
getAllowDualWield(): any;
|
|
114
122
|
/**
|
|
115
|
-
* Returns
|
|
116
|
-
*
|
|
117
|
-
* WEAPON_EMOTE_VARIATION_A,
|
|
118
|
-
* WEAPON_EMOTE_VARIATION_B,
|
|
119
|
-
* WEAPON_EMOTE_VARIATION_C,
|
|
120
|
-
* WEAPON_EMOTE_VARIATION_D,
|
|
121
|
-
* WEAPON_EMOTE_VARIATION_PREVIEW,
|
|
122
|
-
* WEAPON_EMOTE_NUM_VARIATIONS
|
|
123
|
+
* Returns eCurrentHeldWeapon
|
|
124
|
+
* _GET_R* - _GET_T*
|
|
123
125
|
*
|
|
124
|
-
* @param variation
|
|
125
126
|
* @returns
|
|
126
127
|
*/
|
|
127
|
-
|
|
128
|
+
getPedCurrentHeldWeapon(): number;
|
|
129
|
+
/**
|
|
130
|
+
* @param toggle
|
|
131
|
+
*/
|
|
132
|
+
setForceAutoEquip(toggle: boolean): void;
|
|
133
|
+
/**
|
|
134
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
135
|
+
* @param ammo
|
|
136
|
+
*/
|
|
137
|
+
setPedAmmo(weaponHash: eWeaponHash, ammo: number): void;
|
|
128
138
|
/**
|
|
139
|
+
* Gives the ped the weapon.
|
|
140
|
+
* List: https://github.com/femga/rdr3_discoveries/blob/master/weapons/weapons.lua Params: p7 is 0.5f, and p8 is 1.0f. p11 and p12 are both 0 in R* Scripts
|
|
141
|
+
* permanentDegradation: default 0.5, any higher than 0 it will automatically make the weapon worn, you can also adjust the value to change the weapons maximum cleanliness
|
|
142
|
+
*
|
|
129
143
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
144
|
+
* @param ammoCount
|
|
145
|
+
* @param bForceInHand
|
|
146
|
+
* @param bForceInHolster
|
|
147
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
148
|
+
* @param bAllowMultipleCopies
|
|
149
|
+
* @param p7
|
|
150
|
+
* @param p8
|
|
151
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
152
|
+
* @param bIgnoreUnlocks
|
|
153
|
+
* @param permanentDegradation
|
|
154
|
+
* @param p12
|
|
130
155
|
* @returns
|
|
131
156
|
*/
|
|
132
|
-
|
|
157
|
+
giveWeaponToPed(weaponHash: eWeaponHash, ammoCount: number, bForceInHand: boolean, bForceInHolster: boolean, attachPoint: number, bAllowMultipleCopies: boolean, p7: number, p8: number, addReason: eAddItemReason, bIgnoreUnlocks: boolean, permanentDegradation: number, p12: boolean): number;
|
|
133
158
|
/**
|
|
159
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
134
160
|
* @returns
|
|
135
161
|
*/
|
|
136
|
-
|
|
162
|
+
getAmmoInPedWeapon(weaponHash: eWeaponHash): number;
|
|
137
163
|
/**
|
|
138
|
-
*
|
|
139
|
-
*
|
|
140
|
-
* immediately: if true it will instantly switch to unarmed
|
|
141
|
-
*
|
|
142
|
-
* @param p0
|
|
143
|
-
* @param immediately
|
|
164
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
165
|
+
* @returns weaponGuid
|
|
144
166
|
*/
|
|
145
|
-
|
|
167
|
+
getPedWeaponGuidAtAttachPoint(attachPoint: number): [any, number];
|
|
146
168
|
/**
|
|
147
|
-
* @param
|
|
169
|
+
* @param toggle
|
|
148
170
|
*/
|
|
149
|
-
|
|
171
|
+
setAllowAnyWeaponDrop(toggle: boolean): void;
|
|
150
172
|
/**
|
|
151
|
-
* Returns ammoHash from weaponObject (Returned by 0x6CA484C9A7377E4F)
|
|
152
|
-
*
|
|
153
|
-
* @param weaponObject
|
|
154
173
|
* @returns
|
|
155
174
|
*/
|
|
156
|
-
|
|
175
|
+
makePedReload(): any;
|
|
157
176
|
/**
|
|
158
|
-
* @param
|
|
159
|
-
* @param
|
|
177
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
178
|
+
* @param ammoCount
|
|
160
179
|
* @param p3
|
|
161
|
-
* @
|
|
180
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
162
181
|
*/
|
|
163
|
-
|
|
182
|
+
giveDelayedWeaponToPed(weaponHash: eWeaponHash, ammoCount: number, p3: boolean, addReason: eAddItemReason): void;
|
|
164
183
|
/**
|
|
165
184
|
* @param toggle
|
|
166
185
|
*/
|
|
167
|
-
|
|
186
|
+
N_0x45E57FDD531C9477(toggle: boolean): void;
|
|
168
187
|
/**
|
|
169
|
-
*
|
|
170
|
-
*
|
|
171
|
-
* @returns Returns the [enum: eAmmoType]; weaponGuid
|
|
188
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
189
|
+
* @returns weaponInventoryUid
|
|
172
190
|
*/
|
|
173
|
-
|
|
191
|
+
setAmmoTypeForPedWeaponInventory(ammoHash: eAmmoType): number;
|
|
174
192
|
/**
|
|
175
|
-
* @param
|
|
193
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
194
|
+
* @param p2
|
|
195
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
176
196
|
*/
|
|
177
|
-
|
|
197
|
+
removeWeaponFromPed(weaponHash: eWeaponHash, p2: boolean, removeReason: eRemoveItemReason): void;
|
|
178
198
|
/**
|
|
179
|
-
*
|
|
180
|
-
*
|
|
181
|
-
* @returns
|
|
199
|
+
* @param visible
|
|
182
200
|
*/
|
|
183
|
-
|
|
201
|
+
setPedAllWeaponsVisibility(visible: boolean): void;
|
|
184
202
|
/**
|
|
203
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
204
|
+
* @param ammo
|
|
185
205
|
* @returns
|
|
186
206
|
*/
|
|
187
|
-
|
|
207
|
+
setAmmoInClip(weaponHash: eWeaponHash, ammo: number): boolean;
|
|
188
208
|
/**
|
|
209
|
+
* _GET_M* - _GET_PED_A*
|
|
210
|
+
*
|
|
211
|
+
* @param p1
|
|
189
212
|
* @returns
|
|
190
213
|
*/
|
|
191
|
-
|
|
214
|
+
getPedWeaponObject(p1: boolean): Prop | null;
|
|
192
215
|
/**
|
|
193
|
-
*
|
|
194
|
-
* only these weapons below return true
|
|
195
|
-
* WEAPON_BOW, WEAPON_KIT_METAL_DETECTOR, WEAPON_MELEE_CLEAVER, WEAPON_MELEE_DAVY_LANTERN, WEAPON_MELEE_HATCHET, WEAPON_MELEE_HATCHET_HUNTER, WEAPON_MELEE_KNIFE_JAWBONE, WEAPON_MELEE_LANTERN WEAPON_MELEE_TORCH, WEAPON_MOONSHINEJUG_MP, WEAPON_RIFLE_BOLTACTION, WEAPON_SHOTGUN_PUMP, WEAPON_THROWN_BOLAS, WEAPON_THROWN_MOLOTOV
|
|
216
|
+
* slotHash is usually just the weaponHash name, but WEAPON_* is replaced with SLOT_*
|
|
196
217
|
*
|
|
197
|
-
* @param
|
|
218
|
+
* @param slotHash
|
|
198
219
|
* @returns
|
|
199
220
|
*/
|
|
200
|
-
|
|
221
|
+
getPedWeaponInSlot(slotHash: string | number): number;
|
|
201
222
|
/**
|
|
202
|
-
*
|
|
223
|
+
* Outputs cached guids
|
|
224
|
+
*
|
|
225
|
+
* @returns guidPrimary; guidSecondary
|
|
226
|
+
*/
|
|
227
|
+
getPlayerPedQuickSwapWeaponByGuid(): [number, number];
|
|
228
|
+
/**
|
|
229
|
+
* Returns true if the ped is currently holstering or unholstering a weapon
|
|
203
230
|
*
|
|
204
231
|
* @returns
|
|
205
232
|
*/
|
|
206
|
-
|
|
233
|
+
isWeaponHolsterStateChanging(): boolean;
|
|
207
234
|
/**
|
|
208
|
-
* @param
|
|
235
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
209
236
|
* @returns
|
|
210
237
|
*/
|
|
211
|
-
|
|
238
|
+
N_0x44C8F4908F1B2622(ammoHash: eAmmoType): boolean;
|
|
212
239
|
/**
|
|
213
|
-
*
|
|
240
|
+
* @param p2
|
|
241
|
+
* @returns clipInventoryUid
|
|
242
|
+
*/
|
|
243
|
+
refillAmmoInClip(p2: number): [any, number];
|
|
244
|
+
/**
|
|
245
|
+
* _SET_A* - _SET_B*
|
|
246
|
+
*
|
|
247
|
+
* @param p1
|
|
248
|
+
*/
|
|
249
|
+
N_0x2EBF70E1D8C06683(p1: string | number): void;
|
|
250
|
+
/**
|
|
251
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
252
|
+
*/
|
|
253
|
+
disableAmmoTypeForPed(ammoHash: eAmmoType): void;
|
|
254
|
+
/**
|
|
255
|
+
* Returns whether the ped has a shotgun p1: 0 or 1
|
|
214
256
|
*
|
|
215
257
|
* @param p1
|
|
216
258
|
* @returns
|
|
217
259
|
*/
|
|
218
|
-
|
|
260
|
+
doesPedHaveShotgun(p1: number): any;
|
|
261
|
+
clearPedLastWeaponDamage(): void;
|
|
219
262
|
/**
|
|
220
|
-
* Returns
|
|
221
|
-
*
|
|
263
|
+
* Returns true if ped is on a horse while inside of a town
|
|
264
|
+
* Params: p1 = 0
|
|
265
|
+
* GET_L* - GET_MA*
|
|
222
266
|
*
|
|
267
|
+
* @param p1
|
|
223
268
|
* @returns
|
|
224
269
|
*/
|
|
225
|
-
|
|
270
|
+
N_0x5A695BD328586B44(p1: number): any;
|
|
226
271
|
/**
|
|
227
272
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
273
|
+
* @param amount
|
|
274
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
275
|
+
*/
|
|
276
|
+
removeAmmoFromPed(weaponHash: eWeaponHash, amount: number, removeReason: eRemoveItemReason): void;
|
|
277
|
+
/**
|
|
278
|
+
* @param p1
|
|
228
279
|
* @param p2
|
|
280
|
+
*/
|
|
281
|
+
setPedAmmoToDrop(p1: number, p2: number): void;
|
|
282
|
+
/**
|
|
283
|
+
* Returns the current ammo type of the specified ped's specified weapon.
|
|
284
|
+
*
|
|
285
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
229
286
|
* @returns
|
|
230
287
|
*/
|
|
231
|
-
|
|
288
|
+
getPedAmmoTypeFromWeapon(weaponHash: eWeaponHash): number;
|
|
232
289
|
/**
|
|
233
|
-
* @param
|
|
234
|
-
* @returns
|
|
290
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
291
|
+
* @returns ammo
|
|
235
292
|
*/
|
|
236
|
-
|
|
293
|
+
getMaxAmmo(weaponHash: eWeaponHash): [boolean, number];
|
|
237
294
|
/**
|
|
238
295
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
239
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
240
296
|
*/
|
|
241
|
-
|
|
297
|
+
enableAmmoTypeForPed(weaponHash: eWeaponHash): void;
|
|
242
298
|
/**
|
|
243
|
-
*
|
|
299
|
+
* Detaches the weapon from the ped and actually removes the ped's weapon
|
|
300
|
+
*
|
|
301
|
+
* @param p1
|
|
302
|
+
* @returns
|
|
244
303
|
*/
|
|
245
|
-
|
|
304
|
+
getWeaponObjectFromPed(p1: boolean): Prop | null;
|
|
246
305
|
/**
|
|
247
|
-
* @
|
|
248
|
-
* @param p3
|
|
249
|
-
* @returns outGUID
|
|
306
|
+
* @returns
|
|
250
307
|
*/
|
|
251
|
-
|
|
308
|
+
isPedCurrentWeaponHolstered(): any;
|
|
252
309
|
/**
|
|
253
|
-
* @
|
|
310
|
+
* @param toggle
|
|
254
311
|
*/
|
|
255
|
-
|
|
312
|
+
setInstantlyEquipWeaponPickups(toggle: boolean): void;
|
|
256
313
|
/**
|
|
257
|
-
*
|
|
314
|
+
* Hides the ped's weapon during a cutscene.
|
|
258
315
|
*
|
|
259
|
-
* @param
|
|
260
|
-
* @returns
|
|
316
|
+
* @param toggle
|
|
261
317
|
*/
|
|
262
|
-
|
|
318
|
+
hidePedWeaponForScriptedCutscene(toggle: boolean): void;
|
|
319
|
+
/**
|
|
320
|
+
* @returns guidPrimary; guidSecondary
|
|
321
|
+
*/
|
|
322
|
+
setPlayerPedQuickSwapWeaponByGuid(): [number, number];
|
|
323
|
+
/**
|
|
324
|
+
* @returns Returns the total ammo in the ped weapon from it's guid, or `0`.; guid
|
|
325
|
+
*/
|
|
326
|
+
getAmmoInPedWeaponFromGuid(): [number, number];
|
|
263
327
|
/**
|
|
328
|
+
* @param p1
|
|
264
329
|
* @param p2
|
|
265
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
266
|
-
* @param p4
|
|
267
|
-
* @returns weaponHash: Refer to [enum: eWeaponHash]
|
|
268
330
|
*/
|
|
269
|
-
|
|
331
|
+
removeAllPedWeapons(p1: boolean, p2: boolean): void;
|
|
270
332
|
/**
|
|
271
|
-
* Returns
|
|
333
|
+
* Returns ammoHash from weaponObject (Returned by 0x6CA484C9A7377E4F)
|
|
272
334
|
*
|
|
335
|
+
* @param weaponObject
|
|
336
|
+
* @returns
|
|
337
|
+
*/
|
|
338
|
+
getCurrentPedWeaponAmmoType(weaponObject: Prop): number;
|
|
339
|
+
/**
|
|
273
340
|
* @param p1
|
|
341
|
+
* @param p2
|
|
342
|
+
* @param p3
|
|
274
343
|
* @returns
|
|
275
344
|
*/
|
|
276
|
-
|
|
345
|
+
getPedWorstWeapon(p1: boolean, p2: boolean, p3: boolean): number;
|
|
277
346
|
/**
|
|
278
|
-
*
|
|
347
|
+
* @param toggle
|
|
348
|
+
*/
|
|
349
|
+
setPedDropsWeaponsWhenDead(toggle: boolean): void;
|
|
350
|
+
/**
|
|
351
|
+
* Returns ammoHash
|
|
279
352
|
*
|
|
280
|
-
* @returns
|
|
353
|
+
* @returns Returns the [enum: eAmmoType]; weaponGuid
|
|
281
354
|
*/
|
|
282
|
-
|
|
355
|
+
getCurrentAmmoTypeFromGuid(): [number, number];
|
|
283
356
|
/**
|
|
284
357
|
* @param toggle
|
|
285
358
|
*/
|
|
286
|
-
|
|
359
|
+
setPedInfiniteAmmoClip(toggle: boolean): void;
|
|
287
360
|
/**
|
|
288
|
-
*
|
|
289
|
-
*
|
|
290
|
-
* @
|
|
361
|
+
* returns the amount of peds that were restrained with the weapon thrown bolas
|
|
362
|
+
*
|
|
363
|
+
* @returns
|
|
291
364
|
*/
|
|
292
|
-
|
|
365
|
+
getNumPedsRestrainedFromWeaponBolas(): any;
|
|
293
366
|
/**
|
|
294
|
-
*
|
|
367
|
+
* emote hashes: KIT_EMOTE_TWIRL_GUN, KIT_EMOTE_TWIRL_GUN_LEFT_HOLSTER, KIT_EMOTE_TWIRL_GUN_DUAL, 0 (to unequip)
|
|
295
368
|
*
|
|
296
|
-
* @param
|
|
297
|
-
* @param spin
|
|
369
|
+
* @param emote
|
|
298
370
|
*/
|
|
299
|
-
|
|
371
|
+
setActiveGunSpinningEquipKitEmoteTwirl(emote: string | number): void;
|
|
300
372
|
/**
|
|
301
|
-
*
|
|
302
|
-
*
|
|
373
|
+
* Stores longarms to your horse on dismount
|
|
374
|
+
* Params: p2 = 0
|
|
375
|
+
* SET_[I - M]*
|
|
376
|
+
*
|
|
377
|
+
* @param storeLongarms
|
|
378
|
+
* @param p2
|
|
379
|
+
*/
|
|
380
|
+
setInstantlyStoreLongarmsOnDismount(storeLongarms: boolean, p2: number): void;
|
|
381
|
+
/**
|
|
382
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
383
|
+
* @returns weaponGuid
|
|
384
|
+
*/
|
|
385
|
+
removeWeaponFromPedByGuid(removeReason: eRemoveItemReason): number;
|
|
386
|
+
/**
|
|
387
|
+
* attachPoint:
|
|
303
388
|
*
|
|
304
389
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
390
|
+
* @param equipNow
|
|
391
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
392
|
+
* @param p4
|
|
393
|
+
* @param p5
|
|
305
394
|
*/
|
|
306
|
-
|
|
395
|
+
setCurrentPedWeapon(weaponHash: eWeaponHash, equipNow: boolean, attachPoint: number, p4: boolean, p5: boolean): void;
|
|
307
396
|
/**
|
|
308
|
-
*
|
|
309
|
-
* Returns weaponHash
|
|
397
|
+
* Equips a weapon from a weaponItem, similar to GIVE_WEAPON_TO_PED
|
|
310
398
|
*
|
|
311
|
-
* @param weaponGroup
|
|
312
399
|
* @param p2
|
|
313
400
|
* @param p3
|
|
314
|
-
* @
|
|
401
|
+
* @param p4
|
|
402
|
+
* @param p5
|
|
403
|
+
* @returns weaponUid
|
|
315
404
|
*/
|
|
316
|
-
|
|
405
|
+
setCurrentPedWeaponByGuid(p2: boolean, p3: boolean, p4: boolean, p5: boolean): number;
|
|
317
406
|
/**
|
|
318
|
-
*
|
|
319
|
-
*
|
|
320
|
-
*
|
|
321
|
-
* @param p1
|
|
322
|
-
* @param p2
|
|
407
|
+
* @param componentHash
|
|
408
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
409
|
+
* @returns
|
|
323
410
|
*/
|
|
324
|
-
|
|
411
|
+
hasPedGotWeaponComponent(componentHash: string | number, weaponHash: eWeaponHash): any;
|
|
325
412
|
/**
|
|
326
413
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
327
|
-
* @param
|
|
414
|
+
* @param amount The amount of ped to add to the ammo
|
|
415
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
328
416
|
*/
|
|
329
|
-
|
|
417
|
+
addAmmoToPed(weaponHash: eWeaponHash, amount: number, addReason: eAddItemReason): void;
|
|
330
418
|
/**
|
|
331
|
-
* @
|
|
419
|
+
* @param ammoType
|
|
420
|
+
* @param amount
|
|
421
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
332
422
|
*/
|
|
333
|
-
|
|
423
|
+
addAmmoToPedByType(ammoType: string | number, amount: number, addReason: eAddItemReason): void;
|
|
334
424
|
/**
|
|
425
|
+
* @param targetPed
|
|
335
426
|
* @returns
|
|
336
427
|
*/
|
|
337
|
-
|
|
428
|
+
isTargetPedConstrainedByPedUsingBolas(targetPed: Ped): boolean;
|
|
429
|
+
/**
|
|
430
|
+
* @param p1
|
|
431
|
+
* @returns guidPrimary
|
|
432
|
+
*/
|
|
433
|
+
getBestPedWeaponInInventory(p1: any): [any, number];
|
|
434
|
+
/**
|
|
435
|
+
* @param toggle
|
|
436
|
+
*/
|
|
437
|
+
N_0xF08D8FEB455F2C8C(toggle: boolean): void;
|
|
338
438
|
/**
|
|
439
|
+
* @returns ammo; inventoryUid
|
|
440
|
+
*/
|
|
441
|
+
getAmmoInClipByInventoryUid(): [any, number, number];
|
|
442
|
+
/**
|
|
443
|
+
* removeReason must be REMOVE_REASON_USED, REMOVE_REASON_GIVEN, REMOVE_REASON_DROPPED or REMOVE_REASON_DEBUG, unless amount is -1
|
|
444
|
+
*
|
|
339
445
|
* @param ammoHash Refer to [enum: eAmmoType]
|
|
446
|
+
* @param amount
|
|
447
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
340
448
|
*/
|
|
341
|
-
|
|
449
|
+
removeAmmoFromPedByType(ammoHash: eAmmoType, amount: number, removeReason: eRemoveItemReason): void;
|
|
342
450
|
/**
|
|
343
|
-
*
|
|
451
|
+
* Holster the holded shoulder weapon. Precisions: 0 means with anim while 1 means direct holster
|
|
452
|
+
*
|
|
453
|
+
* @param disableAnim
|
|
344
454
|
*/
|
|
345
|
-
|
|
455
|
+
setPedWeaponOnBack(disableAnim: boolean): void;
|
|
346
456
|
/**
|
|
347
|
-
* @param
|
|
457
|
+
* @param ammoType
|
|
348
458
|
* @param ammo
|
|
459
|
+
*/
|
|
460
|
+
setPedAmmoByType(ammoType: string | number, ammo: number): void;
|
|
461
|
+
/**
|
|
462
|
+
* @param p1
|
|
349
463
|
* @returns
|
|
350
464
|
*/
|
|
351
|
-
|
|
465
|
+
getPedBackupWeapon(p1: boolean): number;
|
|
352
466
|
/**
|
|
353
|
-
*
|
|
467
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
468
|
+
*/
|
|
469
|
+
setForceCurrentWeaponIntoCockedState(attachPoint: number): void;
|
|
470
|
+
/**
|
|
471
|
+
* @returns
|
|
472
|
+
*/
|
|
473
|
+
enableWeaponRestore(): any;
|
|
474
|
+
/**
|
|
475
|
+
* Returns whether the specified ped is holding a weapon with the given hash.
|
|
476
|
+
* only these weapons below return true
|
|
477
|
+
* WEAPON_BOW, WEAPON_KIT_METAL_DETECTOR, WEAPON_MELEE_CLEAVER, WEAPON_MELEE_DAVY_LANTERN, WEAPON_MELEE_HATCHET, WEAPON_MELEE_HATCHET_HUNTER, WEAPON_MELEE_KNIFE_JAWBONE, WEAPON_MELEE_LANTERN WEAPON_MELEE_TORCH, WEAPON_MOONSHINEJUG_MP, WEAPON_RIFLE_BOLTACTION, WEAPON_SHOTGUN_PUMP, WEAPON_THROWN_BOLAS, WEAPON_THROWN_MOLOTOV
|
|
354
478
|
*
|
|
355
|
-
* @param
|
|
479
|
+
* @param weapon
|
|
356
480
|
* @returns
|
|
357
481
|
*/
|
|
358
|
-
|
|
482
|
+
isPedHoldingWeapon(weapon: string | number): boolean;
|
|
359
483
|
/**
|
|
360
|
-
*
|
|
484
|
+
* _GET_D* - _GET_L*
|
|
361
485
|
*
|
|
362
|
-
* @param slotHash
|
|
363
486
|
* @returns
|
|
364
487
|
*/
|
|
365
|
-
|
|
488
|
+
N_0x0DE0944ECCB3DF5D(): boolean;
|
|
366
489
|
/**
|
|
367
|
-
*
|
|
368
|
-
*
|
|
369
|
-
* @returns guidPrimary; guidSecondary
|
|
490
|
+
* @param flags
|
|
491
|
+
* @returns
|
|
370
492
|
*/
|
|
371
|
-
|
|
493
|
+
isPedArmed(flags: number): any;
|
|
372
494
|
/**
|
|
373
|
-
* Returns
|
|
495
|
+
* Returns whether the ped has a sniper p1: 0 or 1
|
|
374
496
|
*
|
|
497
|
+
* @param p1
|
|
375
498
|
* @returns
|
|
376
499
|
*/
|
|
377
|
-
|
|
500
|
+
doesPedHaveSniper(p1: number): any;
|
|
378
501
|
/**
|
|
379
|
-
*
|
|
502
|
+
* Returns the ped's default unarmed weapon hash as defined in CPedModelInfo (DefaultUnarmedWeapon).
|
|
503
|
+
* Falls back to WEAPON_UNARMED if the ped doesn't have a valid model info pointer, or 0 if the ped doesn't exist.
|
|
504
|
+
*
|
|
380
505
|
* @returns
|
|
381
506
|
*/
|
|
382
|
-
|
|
507
|
+
getDefaultUnarmedWeaponHash(): number;
|
|
383
508
|
/**
|
|
509
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
384
510
|
* @param p2
|
|
385
|
-
* @returns
|
|
386
|
-
*/
|
|
387
|
-
refillAmmoInClip(p2: number): [any, number];
|
|
388
|
-
/**
|
|
389
|
-
* _SET_A* - _SET_B*
|
|
390
|
-
*
|
|
391
|
-
* @param p1
|
|
511
|
+
* @returns
|
|
392
512
|
*/
|
|
393
|
-
|
|
513
|
+
getMaxAmmoInClip(weaponHash: eWeaponHash, p2: boolean): number;
|
|
394
514
|
/**
|
|
395
|
-
* @
|
|
515
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
516
|
+
* @returns Returns the weapon entity
|
|
396
517
|
*/
|
|
397
|
-
|
|
518
|
+
getCurrentPedWeaponEntityIndex(attachPoint: number): Entity | null;
|
|
398
519
|
/**
|
|
399
520
|
* @param ammoType
|
|
400
521
|
* @returns
|
|
@@ -405,7 +526,7 @@ export declare class Weapon {
|
|
|
405
526
|
* @param p2
|
|
406
527
|
* @returns
|
|
407
528
|
*/
|
|
408
|
-
getBestPedWeapon(p1: boolean, p2: boolean):
|
|
529
|
+
getBestPedWeapon(p1: boolean, p2: boolean): number;
|
|
409
530
|
/**
|
|
410
531
|
* @param toggle
|
|
411
532
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
@@ -448,7 +569,7 @@ export declare class Weapon {
|
|
|
448
569
|
* @param weaponEmoteVariation
|
|
449
570
|
* @returns
|
|
450
571
|
*/
|
|
451
|
-
getPedGunSpinningHashFromWeaponEmoteVariation(weaponEmoteVariation: number):
|
|
572
|
+
getPedGunSpinningHashFromWeaponEmoteVariation(weaponEmoteVariation: number): number;
|
|
452
573
|
/**
|
|
453
574
|
* Returns whether the ped has a repeater p1: 0 or 1
|
|
454
575
|
*
|
|
@@ -461,46 +582,72 @@ export declare class Weapon {
|
|
|
461
582
|
*/
|
|
462
583
|
giveWeaponCollectionToPed(weaponCollection: string | number): void;
|
|
463
584
|
/**
|
|
464
|
-
* @
|
|
585
|
+
* @returns
|
|
465
586
|
*/
|
|
466
|
-
|
|
587
|
+
isPedWeaponReadyToShoot(): boolean;
|
|
467
588
|
/**
|
|
468
|
-
* @
|
|
589
|
+
* @param componentHash
|
|
590
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
469
591
|
*/
|
|
470
|
-
|
|
592
|
+
removeWeaponComponentFromPed(componentHash: string | number, weaponHash: eWeaponHash): void;
|
|
471
593
|
/**
|
|
472
|
-
*
|
|
594
|
+
* @param visible
|
|
595
|
+
* @param deselectWeapon
|
|
596
|
+
* @param p3
|
|
597
|
+
* @param p4
|
|
598
|
+
*/
|
|
599
|
+
setPedCurrentWeaponVisible(visible: boolean, deselectWeapon: boolean, p3: boolean, p4: boolean): void;
|
|
600
|
+
/**
|
|
601
|
+
* Old name: _DROP_CURRENT_PED_WEAPON
|
|
473
602
|
*
|
|
474
|
-
* @param
|
|
475
|
-
* @param
|
|
476
|
-
* @param
|
|
603
|
+
* @param p1
|
|
604
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
605
|
+
* @param p3
|
|
606
|
+
* @param p4
|
|
607
|
+
* @returns
|
|
477
608
|
*/
|
|
478
|
-
|
|
609
|
+
makePedDropWeapon(p1: boolean, attachPoint: number, p3: boolean, p4: boolean): Entity | null;
|
|
610
|
+
removeAllPedAmmo(): void;
|
|
479
611
|
/**
|
|
480
|
-
*
|
|
612
|
+
* @param allow
|
|
613
|
+
*/
|
|
614
|
+
setAllowDualWield(allow: boolean): void;
|
|
615
|
+
/**
|
|
616
|
+
* Returns weaponEmoteVariation WEAPON_EMOTE_VARIATION_INVALID = -2,
|
|
617
|
+
* WEAPON_EMOTE_VARIATION_BASE,
|
|
618
|
+
* WEAPON_EMOTE_VARIATION_A,
|
|
619
|
+
* WEAPON_EMOTE_VARIATION_B,
|
|
620
|
+
* WEAPON_EMOTE_VARIATION_C,
|
|
621
|
+
* WEAPON_EMOTE_VARIATION_D,
|
|
622
|
+
* WEAPON_EMOTE_VARIATION_PREVIEW,
|
|
623
|
+
* WEAPON_EMOTE_NUM_VARIATIONS
|
|
481
624
|
*
|
|
482
|
-
* @param
|
|
625
|
+
* @param variation
|
|
626
|
+
* @returns
|
|
483
627
|
*/
|
|
484
|
-
|
|
628
|
+
getWeaponEmoteVariation(variation: number): number;
|
|
485
629
|
/**
|
|
486
|
-
* @param
|
|
487
|
-
* @
|
|
630
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
631
|
+
* @returns
|
|
488
632
|
*/
|
|
489
|
-
|
|
633
|
+
isPedCarryingWeapon(weaponHash: eWeaponHash): any;
|
|
490
634
|
/**
|
|
491
|
-
* @param p1
|
|
492
635
|
* @returns
|
|
493
636
|
*/
|
|
494
|
-
|
|
637
|
+
refillAmmoInCurrentPedWeapon(): any;
|
|
495
638
|
/**
|
|
496
|
-
*
|
|
639
|
+
* Unequip current weapon and set current weapon to WEAPON_UNARMED.
|
|
640
|
+
* p0 usually 2 in R* scripts. Doesn't seem to have any effect if changed....
|
|
641
|
+
* immediately: if true it will instantly switch to unarmed
|
|
642
|
+
*
|
|
643
|
+
* @param p0
|
|
644
|
+
* @param immediately
|
|
497
645
|
*/
|
|
498
|
-
|
|
646
|
+
hidePedWeapons(p0: number, immediately: boolean): void;
|
|
499
647
|
/**
|
|
500
|
-
* @
|
|
501
|
-
* @returns ammo
|
|
648
|
+
* @returns
|
|
502
649
|
*/
|
|
503
|
-
|
|
650
|
+
getPedHogtieWeapon(): number;
|
|
504
651
|
/**
|
|
505
652
|
* Returns whether the ped has a pistol p1: 0 or 1
|
|
506
653
|
*
|
|
@@ -539,152 +686,5 @@ export declare class Weapon {
|
|
|
539
686
|
* @returns
|
|
540
687
|
*/
|
|
541
688
|
hasPedGotWeapon(weaponHash: eWeaponHash, p2: number, onlyCheckPlayerInventory: boolean): boolean;
|
|
542
|
-
/**
|
|
543
|
-
* @returns
|
|
544
|
-
*/
|
|
545
|
-
getAllowDualWield(): any;
|
|
546
|
-
/**
|
|
547
|
-
* Stores longarms to your horse on dismount
|
|
548
|
-
* Params: p2 = 0
|
|
549
|
-
* SET_[I - M]*
|
|
550
|
-
*
|
|
551
|
-
* @param storeLongarms
|
|
552
|
-
* @param p2
|
|
553
|
-
*/
|
|
554
|
-
setInstantlyStoreLongarmsOnDismount(storeLongarms: boolean, p2: number): void;
|
|
555
|
-
/**
|
|
556
|
-
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
557
|
-
* @returns weaponGuid
|
|
558
|
-
*/
|
|
559
|
-
removeWeaponFromPedByGuid(removeReason: eRemoveItemReason): number;
|
|
560
|
-
/**
|
|
561
|
-
* attachPoint:
|
|
562
|
-
*
|
|
563
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
564
|
-
* @param equipNow
|
|
565
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
566
|
-
* @param p4
|
|
567
|
-
* @param p5
|
|
568
|
-
*/
|
|
569
|
-
setCurrentPedWeapon(weaponHash: eWeaponHash, equipNow: boolean, attachPoint: number, p4: boolean, p5: boolean): void;
|
|
570
|
-
/**
|
|
571
|
-
* Equips a weapon from a weaponItem, similar to GIVE_WEAPON_TO_PED
|
|
572
|
-
*
|
|
573
|
-
* @param p2
|
|
574
|
-
* @param p3
|
|
575
|
-
* @param p4
|
|
576
|
-
* @param p5
|
|
577
|
-
* @returns weaponUid
|
|
578
|
-
*/
|
|
579
|
-
setCurrentPedWeaponByGuid(p2: boolean, p3: boolean, p4: boolean, p5: boolean): number;
|
|
580
|
-
/**
|
|
581
|
-
* @param componentHash
|
|
582
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
583
|
-
* @returns
|
|
584
|
-
*/
|
|
585
|
-
hasPedGotWeaponComponent(componentHash: string | number, weaponHash: eWeaponHash): any;
|
|
586
|
-
/**
|
|
587
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
588
|
-
* @param amount The amount of ped to add to the ammo
|
|
589
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
590
|
-
*/
|
|
591
|
-
addAmmoToPed(weaponHash: eWeaponHash, amount: number, addReason: eAddItemReason): void;
|
|
592
|
-
/**
|
|
593
|
-
* @param ammoType
|
|
594
|
-
* @param amount
|
|
595
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
596
|
-
*/
|
|
597
|
-
addAmmoToPedByType(ammoType: string | number, amount: number, addReason: eAddItemReason): void;
|
|
598
|
-
/**
|
|
599
|
-
* @param targetPed
|
|
600
|
-
* @returns
|
|
601
|
-
*/
|
|
602
|
-
isTargetPedConstrainedByPedUsingBolas(targetPed: Ped): boolean;
|
|
603
|
-
/**
|
|
604
|
-
* @param p1
|
|
605
|
-
* @returns guidPrimary
|
|
606
|
-
*/
|
|
607
|
-
getBestPedWeaponInInventory(p1: any): [any, number];
|
|
608
|
-
/**
|
|
609
|
-
* Returns whether the ped has a shotgun p1: 0 or 1
|
|
610
|
-
*
|
|
611
|
-
* @param p1
|
|
612
|
-
* @returns
|
|
613
|
-
*/
|
|
614
|
-
doesPedHaveShotgun(p1: number): any;
|
|
615
|
-
clearPedLastWeaponDamage(): void;
|
|
616
|
-
/**
|
|
617
|
-
* Returns true if ped is on a horse while inside of a town
|
|
618
|
-
* Params: p1 = 0
|
|
619
|
-
* GET_L* - GET_MA*
|
|
620
|
-
*
|
|
621
|
-
* @param p1
|
|
622
|
-
* @returns
|
|
623
|
-
*/
|
|
624
|
-
N_0x5A695BD328586B44(p1: number): any;
|
|
625
|
-
/**
|
|
626
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
627
|
-
* @param amount
|
|
628
|
-
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
629
|
-
*/
|
|
630
|
-
removeAmmoFromPed(weaponHash: eWeaponHash, amount: number, removeReason: eRemoveItemReason): void;
|
|
631
|
-
/**
|
|
632
|
-
* @param p1
|
|
633
|
-
* @param p2
|
|
634
|
-
*/
|
|
635
|
-
setPedAmmoToDrop(p1: number, p2: number): void;
|
|
636
|
-
/**
|
|
637
|
-
* Returns the current ammo type of the specified ped's specified weapon.
|
|
638
|
-
*
|
|
639
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
640
|
-
* @returns
|
|
641
|
-
*/
|
|
642
|
-
getPedAmmoTypeFromWeapon(weaponHash: eWeaponHash): string | number;
|
|
643
|
-
/**
|
|
644
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
645
|
-
* @returns ammo
|
|
646
|
-
*/
|
|
647
|
-
getMaxAmmo(weaponHash: eWeaponHash): [boolean, number];
|
|
648
|
-
/**
|
|
649
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
650
|
-
* @param ammo
|
|
651
|
-
*/
|
|
652
|
-
setPedAmmo(weaponHash: eWeaponHash, ammo: number): void;
|
|
653
|
-
/**
|
|
654
|
-
* Gives the ped the weapon.
|
|
655
|
-
* List: https://github.com/femga/rdr3_discoveries/blob/master/weapons/weapons.lua Params: p7 is 0.5f, and p8 is 1.0f. p11 and p12 are both 0 in R* Scripts
|
|
656
|
-
* permanentDegradation: default 0.5, any higher than 0 it will automatically make the weapon worn, you can also adjust the value to change the weapons maximum cleanliness
|
|
657
|
-
*
|
|
658
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
659
|
-
* @param ammoCount
|
|
660
|
-
* @param bForceInHand
|
|
661
|
-
* @param bForceInHolster
|
|
662
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
663
|
-
* @param bAllowMultipleCopies
|
|
664
|
-
* @param p7
|
|
665
|
-
* @param p8
|
|
666
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
667
|
-
* @param bIgnoreUnlocks
|
|
668
|
-
* @param permanentDegradation
|
|
669
|
-
* @param p12
|
|
670
|
-
* @returns
|
|
671
|
-
*/
|
|
672
|
-
giveWeaponToPed(weaponHash: eWeaponHash, ammoCount: number, bForceInHand: boolean, bForceInHolster: boolean, attachPoint: number, bAllowMultipleCopies: boolean, p7: number, p8: number, addReason: eAddItemReason, bIgnoreUnlocks: boolean, permanentDegradation: number, p12: boolean): string | number;
|
|
673
|
-
/**
|
|
674
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
675
|
-
* @returns
|
|
676
|
-
*/
|
|
677
|
-
getAmmoInPedWeapon(weaponHash: eWeaponHash): number;
|
|
678
|
-
/**
|
|
679
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
680
|
-
* @returns weaponGuid
|
|
681
|
-
*/
|
|
682
|
-
getPedWeaponGuidAtAttachPoint(attachPoint: number): [any, number];
|
|
683
|
-
/**
|
|
684
|
-
* emote hashes: KIT_EMOTE_TWIRL_GUN, KIT_EMOTE_TWIRL_GUN_LEFT_HOLSTER, KIT_EMOTE_TWIRL_GUN_DUAL, 0 (to unequip)
|
|
685
|
-
*
|
|
686
|
-
* @param emote
|
|
687
|
-
*/
|
|
688
|
-
setActiveGunSpinningEquipKitEmoteTwirl(emote: string | number): void;
|
|
689
689
|
}
|
|
690
690
|
//# sourceMappingURL=Weapon.d.ts.map
|