@nativewrappers/redm-codegen 0.0.2 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +142 -142
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +203 -203
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +34 -34
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +42 -42
- package/dist/classes/Cam.d.ts +71 -71
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +102 -102
- package/dist/classes/Entity.d.ts +387 -386
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +509 -504
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +67 -66
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +80 -75
- package/dist/classes/PedTask.d.ts +1518 -1518
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1930 -1930
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +7 -7
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +237 -237
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +319 -319
- package/dist/classes/Prop.d.ts +105 -104
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +155 -150
- package/dist/classes/PropSet.d.ts +1 -1
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/Vehicle.d.ts +1 -0
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +5 -0
- package/dist/classes/VehicleTask.d.ts +21 -21
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +27 -27
- package/dist/classes/Volume.d.ts +40 -40
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +364 -364
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +515 -515
- package/dist/namespaces/Aitransport.d.ts +77 -77
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +94 -94
- package/dist/namespaces/Animscene.d.ts +65 -65
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +651 -651
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +459 -459
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +719 -719
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +109 -109
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +94 -94
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +126 -126
- package/dist/namespaces/Databinding.d.ts +113 -113
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +167 -167
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +164 -164
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +225 -225
- package/dist/namespaces/Event.d.ts +62 -62
- package/dist/namespaces/Event.d.ts.map +1 -1
- package/dist/namespaces/Event.js +82 -82
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +688 -688
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +876 -876
- package/dist/namespaces/Hud.d.ts +456 -456
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +598 -598
- package/dist/namespaces/InteriorStatics.d.ts +42 -42
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +156 -156
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +210 -210
- package/dist/namespaces/Itemdatabase.d.ts +3 -3
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Law.d.ts +2 -2
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Map.d.ts +128 -128
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +180 -180
- package/dist/namespaces/Minigame.d.ts +60 -60
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +88 -88
- package/dist/namespaces/Misc.d.ts +5 -5
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.d.ts +3 -3
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.d.ts +1 -1
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Network.d.ts +1528 -1536
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +2196 -2204
- package/dist/namespaces/Object.d.ts +244 -244
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +355 -355
- package/dist/namespaces/Pad.d.ts +43 -43
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +58 -58
- package/dist/namespaces/PedStatics.d.ts +21 -21
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +62 -62
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +91 -91
- package/dist/namespaces/Persistence.d.ts +30 -30
- package/dist/namespaces/Persistence.d.ts.map +1 -1
- package/dist/namespaces/Persistence.js +42 -42
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +310 -310
- package/dist/namespaces/PlayerStatics.d.ts +72 -72
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +103 -103
- package/dist/namespaces/Population.d.ts +88 -88
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +49 -49
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +79 -79
- package/dist/namespaces/Propset.d.ts +1 -1
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Scripts.d.ts +3 -3
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.d.ts +1 -1
- package/dist/namespaces/Socialclub.d.ts.map +1 -1
- package/dist/namespaces/Stats.d.ts +174 -174
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +240 -240
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +220 -220
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +299 -299
- package/dist/namespaces/Telemetry.d.ts +188 -188
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +249 -249
- package/dist/namespaces/Uiapps.d.ts +24 -24
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +33 -33
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/VehicleStatics.d.ts +2 -2
- package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/WeaponStatics.d.ts +262 -262
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +361 -361
- package/dist/namespaces/Zone.d.ts +2 -2
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +230 -230
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +113 -113
- package/src/classes/Entity.ts +537 -532
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +100 -95
- package/src/classes/PedTask.ts +1969 -1969
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +364 -364
- package/src/classes/Prop.ts +167 -162
- package/src/classes/PropSet.ts +1 -1
- package/src/classes/Vehicle.ts +5 -0
- package/src/classes/VehicleTask.ts +30 -30
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +517 -517
- package/src/namespaces/Aitransport.ts +102 -102
- package/src/namespaces/Animscene.ts +92 -92
- package/src/namespaces/Audio.ts +765 -765
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +747 -747
- package/src/namespaces/Collection.ts +112 -112
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +131 -131
- package/src/namespaces/Databinding.ts +170 -170
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +237 -237
- package/src/namespaces/Event.ts +92 -92
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1206 -1206
- package/src/namespaces/Hud.ts +647 -647
- package/src/namespaces/InteriorStatics.ts +66 -66
- package/src/namespaces/Inventory.ts +237 -237
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Law.ts +2 -2
- package/src/namespaces/Map.ts +204 -204
- package/src/namespaces/Minigame.ts +100 -100
- package/src/namespaces/Misc.ts +5 -5
- package/src/namespaces/Missiondata.ts +3 -3
- package/src/namespaces/Netshopping.ts +1 -1
- package/src/namespaces/Network.ts +2217 -2225
- package/src/namespaces/Object.ts +381 -381
- package/src/namespaces/Pad.ts +67 -67
- package/src/namespaces/PedStatics.ts +33 -33
- package/src/namespaces/Perschar.ts +105 -105
- package/src/namespaces/Persistence.ts +48 -48
- package/src/namespaces/Physics.ts +326 -326
- package/src/namespaces/PlayerStatics.ts +113 -113
- package/src/namespaces/Population.ts +133 -133
- package/src/namespaces/Posse.ts +80 -80
- package/src/namespaces/Propset.ts +1 -1
- package/src/namespaces/Scripts.ts +3 -3
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +1 -1
- package/src/namespaces/Stats.ts +266 -266
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +527 -527
- package/src/namespaces/Telemetry.ts +300 -300
- package/src/namespaces/Uiapps.ts +39 -39
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/VehicleStatics.ts +2 -2
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/WeaponStatics.ts +365 -365
- package/src/namespaces/Zone.ts +2 -2
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{"version":3,"file":"InteriorStatics.d.ts","sourceRoot":"","sources":["../../src/namespaces/InteriorStatics.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAChD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAEpD,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAM3C,qBAAa,eAAe;IAC1B;;;OAGG;IACH,MAAM,CAAC,sBAAsB,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,GAAG,IAAI;IAIvE;;;;OAIG;IACH,MAAM,CAAC,2BAA2B,CAAC,GAAG,EAAE,OAAO,EAAE,YAAY,EAAE,MAAM,GAAG,IAAI,GAAG,QAAQ,GAAG,IAAI;IAI9F;;OAEG;IACH,MAAM,CAAC,eAAe,IAAI,OAAO;IAIjC;;OAEG;IACH,MAAM,CAAC,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAI/C;;;;OAIG;IACH,MAAM,CAAC,kBAAkB,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIjG;;;OAGG;IACH,MAAM,CAAC,mBAAmB,CAAC,GAAG,EAAE,OAAO,GAAG,QAAQ,GAAG,IAAI;IAIzD;;;OAGG;IACH,MAAM,CAAC,wBAAwB,CAAC,GAAG,EAAE,OAAO,GAAG,MAAM;IAIrD;;;OAGG;IACH,MAAM,CAAC,wBAAwB,CAAC,UAAU,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIvF;;;OAGG;IACH,MAAM,CAAC,oBAAoB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;IAInD;;OAEG;IACH,MAAM,CAAC,0BAA0B,IAAI,QAAQ,GAAG,IAAI;IAIpD;;;;;OAKG;IACH,MAAM,CAAC,qBAAqB,CAAC,MAAM,EAAE,MAAM,GAAG,QAAQ,GAAG,IAAI;IAI7D;;;;;OAKG;IACH,MAAM,CAAC,qBAAqB,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM;IAIpD,MAAM,CAAC,wBAAwB,IAAI,IAAI;IAIvC;;;;;;OAMG;IACH,MAAM,CAAC,+BAA+B,CAAC,GAAG,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,GAAG,MAAM,GAAG,QAAQ,GAAG,IAAI;IAIhG;;;OAGG;IACH,MAAM,CAAC,oBAAoB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;IAInD;;;;;OAKG;IACH,MAAM,CAAC,oBAAoB,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM;IAInD;;;;;OAKG;IACH,MAAM,CAAC,wBAAwB,CAAC,GAAG,EAAE,OAAO,GAAG,OAAO;CAIvD"}
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@@ -1,6 +1,62 @@
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1
1
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import { createFromHandle } from '../types/HandleRegistry';
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2
2
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import { inv, rai, _h, f } from '../types/NativeAliases';
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3
3
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export class InteriorStatics {
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/**
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* @param entity
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* @param interior
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*/
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static retainEntityInInterior(entity, interior) {
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inv('0x5BD616735F16BF5C', entity.handle, interior.handle);
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}
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/**
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* @param pos
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* @param interiorType
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* @returns
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*/
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static getInteriorAtCoordsWithType(pos, interiorType) {
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return createFromHandle('Interior', inv('0xAAD6170AA33B13C0', f(pos.x), f(pos.y), f(pos.z), interiorType, rai()));
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}
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/**
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* @returns
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*/
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static isInteriorScene() {
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return inv('0x4200F14D6F840A9A', rai());
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}
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/**
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* @param entity
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*/
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static clearRoomForEntity(entity) {
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inv('0xA1762D5BBFCA13A8', entity.handle);
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}
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/**
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* @param entity
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* @param interior
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* @param roomHashKey
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*/
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static forceRoomForEntity(entity, interior, roomHashKey) {
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inv('0xBC29A9894C976945', entity.handle, interior.handle, _h(roomHashKey));
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}
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/**
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* @param pos
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* @returns
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*/
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static getInteriorAtCoords(pos) {
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return createFromHandle('Interior', inv('0xCDD36C9E5C469070', f(pos.x), f(pos.y), f(pos.z), rai()));
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}
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/**
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* @param pos
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* @returns
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*/
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static getInteriorFromCollision(pos) {
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return inv('0x5054D1A5218FA696', f(pos.x), f(pos.y), f(pos.z), rai());
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}
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/**
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* @param interiorID
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* @param roomHashKey
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*/
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static forceRoomForGameViewport(interiorID, roomHashKey) {
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inv('0x115B4AA8FB28AB43', interiorID, _h(roomHashKey));
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}
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/**
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* @param p0
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* @param p1
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@@ -70,60 +126,4 @@ export class InteriorStatics {
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126
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static isCollisionMarkedOutside(pos) {
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return inv('0xF291396B517E25B2', f(pos.x), f(pos.y), f(pos.z), rai());
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}
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-
/**
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* @param entity
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* @param interior
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*/
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static retainEntityInInterior(entity, interior) {
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inv('0x5BD616735F16BF5C', entity.handle, interior.handle);
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}
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/**
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* @param pos
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* @param interiorType
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* @returns
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-
*/
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85
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-
static getInteriorAtCoordsWithType(pos, interiorType) {
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86
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-
return createFromHandle('Interior', inv('0xAAD6170AA33B13C0', f(pos.x), f(pos.y), f(pos.z), interiorType, rai()));
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-
}
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/**
|
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-
* @returns
|
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-
*/
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91
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-
static isInteriorScene() {
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-
return inv('0x4200F14D6F840A9A', rai());
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-
}
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94
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-
/**
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* @param entity
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-
*/
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static clearRoomForEntity(entity) {
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-
inv('0xA1762D5BBFCA13A8', entity.handle);
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}
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/**
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* @param entity
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* @param interior
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* @param roomHashKey
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-
*/
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105
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-
static forceRoomForEntity(entity, interior, roomHashKey) {
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inv('0xBC29A9894C976945', entity.handle, interior.handle, _h(roomHashKey));
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}
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/**
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* @param pos
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* @returns
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*/
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-
static getInteriorAtCoords(pos) {
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return createFromHandle('Interior', inv('0xCDD36C9E5C469070', f(pos.x), f(pos.y), f(pos.z), rai()));
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}
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/**
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* @param pos
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* @returns
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*/
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static getInteriorFromCollision(pos) {
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return inv('0x5054D1A5218FA696', f(pos.x), f(pos.y), f(pos.z), rai());
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}
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/**
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* @param interiorID
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* @param roomHashKey
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*/
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-
static forceRoomForGameViewport(interiorID, roomHashKey) {
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inv('0x115B4AA8FB28AB43', interiorID, _h(roomHashKey));
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}
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129
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}
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@@ -4,25 +4,6 @@ import type { eRemoveItemReason } from '../enums/eRemoveItemReason';
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4
4
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import type { Ped } from '../classes/Ped';
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5
5
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import type { Player } from '../classes/Player';
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6
6
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export declare class Inventory {
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/**
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8
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* @param inventoryId
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* @param p3
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* @param p4
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11
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* @returns guid; p2
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*/
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static getFullInventoryItemData(inventoryId: number, p3: number, p4: number): [any, number, number];
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/**
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* @param inventoryId
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*/
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17
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static enableWeapons(inventoryId: number): void;
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/**
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* Params: p3 returns an int between 0 and 20 (?)
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* Only used in R* SP Scripts
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*
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* @param inventoryId
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* @returns guid; p2; p3
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*/
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static N_0xD08685BA892DBFAB(inventoryId: number): [boolean, number, number, number];
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7
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/**
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27
8
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* Returns stats entry id of CatalogItemInspection container
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28
9
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*
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@@ -32,7 +13,7 @@ export declare class Inventory {
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32
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* @param playerid
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33
14
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* @returns
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34
15
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*/
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35
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static getCatalogItemInspectionStatsEntry(entryId: number, name: string | null, unk1: number, playerid: Player):
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static getCatalogItemInspectionStatsEntry(entryId: number, name: string | null, unk1: number, playerid: Player): number;
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/**
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* Returns CopyID
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*
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@@ -94,105 +75,25 @@ export declare class Inventory {
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* @returns
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95
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*/
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77
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static isInventoryItemEquipped(inventoryId: number, item: string | number, p2: boolean): any;
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/**
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* collectionId is < outCollectionSize
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*
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* @param collectionId
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* @param itemIndex
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* @returns itemData
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*/
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static getItemFromCollectionIndex(collectionId: number, itemIndex: number): [any, number];
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105
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/**
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106
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* @returns p0
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107
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*/
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108
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static setItemPromptInfoRequest(): number;
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/**
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110
79
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* @param inventoryId
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111
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-
* @param
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112
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-
* @param
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113
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-
* @
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114
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-
* @returns
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115
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-
*/
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116
|
-
static removeInventoryItemWithItemid(inventoryId: number, item: string | number, quantity: number, removeReason: eRemoveItemReason): any;
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117
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-
/**
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118
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* Params: p1 = 0
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119
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-
*
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120
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* @param inventoryId
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121
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* @param p1
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122
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-
*/
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123
|
-
static disableWeapons(inventoryId: number, p1: any): void;
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124
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/**
|
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125
|
-
* @returns guid1; guid2
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126
|
-
*/
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127
|
-
static compareGuids(): [any, number, number];
|
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128
|
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/**
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129
|
-
* @param inventoryId
|
|
130
|
-
* @param bEquipped
|
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131
|
-
* @returns guid
|
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132
|
-
*/
|
|
133
|
-
static equipItemWithGuid(inventoryId: number, bEquipped: boolean): [any, number];
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134
|
-
/**
|
|
135
|
-
* @param item
|
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136
|
-
* @returns
|
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137
|
-
*/
|
|
138
|
-
static getInventoryItemIsAnimalPelt(item: string | number): any;
|
|
139
|
-
/**
|
|
140
|
-
* @param inventoryId
|
|
141
|
-
* @param eRoleMaxLevel
|
|
142
|
-
* @returns
|
|
143
|
-
*/
|
|
144
|
-
static getItemRoleMaxLevelCount(inventoryId: number, eRoleMaxLevel: string | number): number;
|
|
145
|
-
/**
|
|
146
|
-
* Used in function SET_SHOP_BEING_ROBBED and many other shop related scripts and functions.
|
|
147
|
-
* INVENTORY_A*
|
|
148
|
-
*/
|
|
149
|
-
static N_0x9B4E793B1CB6550A(): void;
|
|
150
|
-
/**
|
|
151
|
-
* @returns guid
|
|
152
|
-
*/
|
|
153
|
-
static isGuidValid(): [any, number];
|
|
154
|
-
/**
|
|
155
|
-
* Max num of collections is 5, so release your unused ones.
|
|
156
|
-
*
|
|
157
|
-
* @param collectionId
|
|
158
|
-
* @returns
|
|
159
|
-
*/
|
|
160
|
-
static releaseItemCollection(collectionId: number): any;
|
|
161
|
-
/**
|
|
162
|
-
* @param item
|
|
163
|
-
* @returns info
|
|
164
|
-
*/
|
|
165
|
-
static getInventoryItemInspectionInfo(item: string | number): [any, number];
|
|
166
|
-
/**
|
|
167
|
-
* p1, p2: 0
|
|
168
|
-
*
|
|
169
|
-
* @param databindingEntryId
|
|
170
|
-
* @param p1
|
|
171
|
-
* @param p2
|
|
80
|
+
* @param p3
|
|
81
|
+
* @param p4
|
|
82
|
+
* @returns guid; p2
|
|
172
83
|
*/
|
|
173
|
-
static
|
|
84
|
+
static getFullInventoryItemData(inventoryId: number, p3: number, p4: number): [any, number, number];
|
|
174
85
|
/**
|
|
175
86
|
* @param inventoryId
|
|
176
|
-
* @param slotId
|
|
177
|
-
* @returns guid
|
|
178
87
|
*/
|
|
179
|
-
static
|
|
180
|
-
/**
|
|
181
|
-
* Returns item Hash to be used with _IS_SCRIPTED_AUDIO_CUSTOM and _PLAY_SOUND_FROM_ITEM (p0)
|
|
182
|
-
*
|
|
183
|
-
* @param item
|
|
184
|
-
* @param soundType Refer to [enum: eInventoryItemSound]
|
|
185
|
-
* @returns
|
|
186
|
-
*/
|
|
187
|
-
static getInventoryItemSound(item: string | number, soundType: eInventoryItemSound): string | number;
|
|
88
|
+
static enableWeapons(inventoryId: number): void;
|
|
188
89
|
/**
|
|
90
|
+
* Params: p3 returns an int between 0 and 20 (?)
|
|
189
91
|
* Only used in R* SP Scripts
|
|
190
92
|
*
|
|
191
93
|
* @param inventoryId
|
|
192
|
-
* @
|
|
193
|
-
* @returns year; month; day; hour; minute; second
|
|
94
|
+
* @returns guid; p2; p3
|
|
194
95
|
*/
|
|
195
|
-
static
|
|
96
|
+
static N_0xD08685BA892DBFAB(inventoryId: number): [boolean, number, number, number];
|
|
196
97
|
/**
|
|
197
98
|
* Returns effects entry id of CatalogItemInspection container.
|
|
198
99
|
*
|
|
@@ -202,7 +103,7 @@ export declare class Inventory {
|
|
|
202
103
|
* @param unk2
|
|
203
104
|
* @returns
|
|
204
105
|
*/
|
|
205
|
-
static getCatalogItemInspectionEffectsEntry(entryId: number, name: string | null, unk1: boolean, unk2: boolean):
|
|
106
|
+
static getCatalogItemInspectionEffectsEntry(entryId: number, name: string | null, unk1: boolean, unk2: boolean): number;
|
|
206
107
|
/**
|
|
207
108
|
* @returns itemGUID
|
|
208
109
|
*/
|
|
@@ -218,7 +119,7 @@ export declare class Inventory {
|
|
|
218
119
|
* @param item
|
|
219
120
|
* @returns
|
|
220
121
|
*/
|
|
221
|
-
static getInventoryItemDescriptionHash(item: string | number):
|
|
122
|
+
static getInventoryItemDescriptionHash(item: string | number): number;
|
|
222
123
|
/**
|
|
223
124
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* flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/ItemDatabaseItemFlags
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* 2097152 (is item read?), 8388608 (is item sent/received/mailable?), 16777216 (is item consumable?)
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@@ -308,50 +209,6 @@ export declare class Inventory {
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* @returns data
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*/
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static setCarriableCarryActionPromptOverride(): number;
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/**
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* @param ped
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* @param p1
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*/
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static N_0x9E58207B194488AC(ped: Ped, p1: number): void;
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/**
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* @param inventoryId
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* @returns guid
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*/
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static getInventoryItemHidden(inventoryId: number): [any, number];
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/**
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* soundType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CItemInfoSoundsInterface__sSoundsInfo__eSoundType
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*
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* @param item
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* @param soundType Refer to [enum: eInventoryItemSound]
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* @returns
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*/
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static getIsInventoryItemSoundValid(item: string | number, soundType: eInventoryItemSound): any;
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/**
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* Getter: _INVENTORY_GET_FULL_INVENTORY_ITEM_DATA
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*
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* @param inventoryId
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* @param p3
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* @returns guid1; guid2
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*/
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static updateInventoryItem(inventoryId: number, p3: number): [any, number, number];
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/**
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* OWE_INVALID = -1,
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* OWE_GOOD_IN_HOT
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* OWE_GOOD_IN_NONE
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* OWE_GOOD_IN_COLD
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* OWE_GOOD_IN_ALL
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*
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* @param inventoryId
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* @param weatherEffectiveness
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* @returns guid
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-
*/
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static setInventoryItemWeatherEffectiveness(inventoryId: number, weatherEffectiveness: number): number;
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/**
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* Only used in R* SP Scripts
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*
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* @param p0
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*/
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static useBackupInventory(p0: boolean): void;
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/**
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* @param p0
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* @param p2
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@@ -388,7 +245,7 @@ export declare class Inventory {
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* @param p1
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* @returns
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*/
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-
static getDefaultItemSlotInfo(item: string | number, p1: string | number):
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static getDefaultItemSlotInfo(item: string | number, p1: string | number): number;
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|
/**
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393
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|
* Example: (1, WEAPON_REVOLVER_CATTLEMAN, 0) - disables cattleman revolver on weapon wheel
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*
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@@ -592,6 +449,149 @@ export declare class Inventory {
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* @param ped
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* @returns guid
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451
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*/
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-
static N_0x46DB71883EE9D5AF(data: any, stats: string | null, ped: Ped): [
|
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452
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+
static N_0x46DB71883EE9D5AF(data: any, stats: string | null, ped: Ped): [number, number];
|
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|
+
/**
|
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454
|
+
* @param ped
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|
+
* @param p1
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|
+
*/
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|
+
static N_0x9E58207B194488AC(ped: Ped, p1: number): void;
|
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|
+
/**
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|
459
|
+
* @param inventoryId
|
|
460
|
+
* @returns guid
|
|
461
|
+
*/
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462
|
+
static getInventoryItemHidden(inventoryId: number): [any, number];
|
|
463
|
+
/**
|
|
464
|
+
* soundType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CItemInfoSoundsInterface__sSoundsInfo__eSoundType
|
|
465
|
+
*
|
|
466
|
+
* @param item
|
|
467
|
+
* @param soundType Refer to [enum: eInventoryItemSound]
|
|
468
|
+
* @returns
|
|
469
|
+
*/
|
|
470
|
+
static getIsInventoryItemSoundValid(item: string | number, soundType: eInventoryItemSound): any;
|
|
471
|
+
/**
|
|
472
|
+
* Getter: _INVENTORY_GET_FULL_INVENTORY_ITEM_DATA
|
|
473
|
+
*
|
|
474
|
+
* @param inventoryId
|
|
475
|
+
* @param p3
|
|
476
|
+
* @returns guid1; guid2
|
|
477
|
+
*/
|
|
478
|
+
static updateInventoryItem(inventoryId: number, p3: number): [any, number, number];
|
|
479
|
+
/**
|
|
480
|
+
* OWE_INVALID = -1,
|
|
481
|
+
* OWE_GOOD_IN_HOT
|
|
482
|
+
* OWE_GOOD_IN_NONE
|
|
483
|
+
* OWE_GOOD_IN_COLD
|
|
484
|
+
* OWE_GOOD_IN_ALL
|
|
485
|
+
*
|
|
486
|
+
* @param inventoryId
|
|
487
|
+
* @param weatherEffectiveness
|
|
488
|
+
* @returns guid
|
|
489
|
+
*/
|
|
490
|
+
static setInventoryItemWeatherEffectiveness(inventoryId: number, weatherEffectiveness: number): number;
|
|
491
|
+
/**
|
|
492
|
+
* Only used in R* SP Scripts
|
|
493
|
+
*
|
|
494
|
+
* @param p0
|
|
495
|
+
*/
|
|
496
|
+
static useBackupInventory(p0: boolean): void;
|
|
497
|
+
/**
|
|
498
|
+
* collectionId is < outCollectionSize
|
|
499
|
+
*
|
|
500
|
+
* @param collectionId
|
|
501
|
+
* @param itemIndex
|
|
502
|
+
* @returns itemData
|
|
503
|
+
*/
|
|
504
|
+
static getItemFromCollectionIndex(collectionId: number, itemIndex: number): [any, number];
|
|
505
|
+
/**
|
|
506
|
+
* @returns p0
|
|
507
|
+
*/
|
|
508
|
+
static setItemPromptInfoRequest(): number;
|
|
509
|
+
/**
|
|
510
|
+
* @param inventoryId
|
|
511
|
+
* @param item
|
|
512
|
+
* @param quantity
|
|
513
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
514
|
+
* @returns
|
|
515
|
+
*/
|
|
516
|
+
static removeInventoryItemWithItemid(inventoryId: number, item: string | number, quantity: number, removeReason: eRemoveItemReason): any;
|
|
517
|
+
/**
|
|
518
|
+
* Params: p1 = 0
|
|
519
|
+
*
|
|
520
|
+
* @param inventoryId
|
|
521
|
+
* @param p1
|
|
522
|
+
*/
|
|
523
|
+
static disableWeapons(inventoryId: number, p1: any): void;
|
|
524
|
+
/**
|
|
525
|
+
* @returns guid1; guid2
|
|
526
|
+
*/
|
|
527
|
+
static compareGuids(): [any, number, number];
|
|
528
|
+
/**
|
|
529
|
+
* @param inventoryId
|
|
530
|
+
* @param bEquipped
|
|
531
|
+
* @returns guid
|
|
532
|
+
*/
|
|
533
|
+
static equipItemWithGuid(inventoryId: number, bEquipped: boolean): [any, number];
|
|
534
|
+
/**
|
|
535
|
+
* @param item
|
|
536
|
+
* @returns
|
|
537
|
+
*/
|
|
538
|
+
static getInventoryItemIsAnimalPelt(item: string | number): any;
|
|
539
|
+
/**
|
|
540
|
+
* @param inventoryId
|
|
541
|
+
* @param eRoleMaxLevel
|
|
542
|
+
* @returns
|
|
543
|
+
*/
|
|
544
|
+
static getItemRoleMaxLevelCount(inventoryId: number, eRoleMaxLevel: string | number): number;
|
|
545
|
+
/**
|
|
546
|
+
* Used in function SET_SHOP_BEING_ROBBED and many other shop related scripts and functions.
|
|
547
|
+
* INVENTORY_A*
|
|
548
|
+
*/
|
|
549
|
+
static N_0x9B4E793B1CB6550A(): void;
|
|
550
|
+
/**
|
|
551
|
+
* @returns guid
|
|
552
|
+
*/
|
|
553
|
+
static isGuidValid(): [any, number];
|
|
554
|
+
/**
|
|
555
|
+
* Max num of collections is 5, so release your unused ones.
|
|
556
|
+
*
|
|
557
|
+
* @param collectionId
|
|
558
|
+
* @returns
|
|
559
|
+
*/
|
|
560
|
+
static releaseItemCollection(collectionId: number): any;
|
|
561
|
+
/**
|
|
562
|
+
* @param item
|
|
563
|
+
* @returns info
|
|
564
|
+
*/
|
|
565
|
+
static getInventoryItemInspectionInfo(item: string | number): [any, number];
|
|
566
|
+
/**
|
|
567
|
+
* p1, p2: 0
|
|
568
|
+
*
|
|
569
|
+
* @param databindingEntryId
|
|
570
|
+
* @param p1
|
|
571
|
+
* @param p2
|
|
572
|
+
*/
|
|
573
|
+
static N_0x75CFAC49301E134F(databindingEntryId: string | number, p1: boolean, p2: boolean): void;
|
|
574
|
+
/**
|
|
575
|
+
* @param inventoryId
|
|
576
|
+
* @param slotId
|
|
577
|
+
* @returns guid
|
|
578
|
+
*/
|
|
579
|
+
static getChildrenInSlotCount(inventoryId: number, slotId: string | number): [number, number];
|
|
580
|
+
/**
|
|
581
|
+
* Returns item Hash to be used with _IS_SCRIPTED_AUDIO_CUSTOM and _PLAY_SOUND_FROM_ITEM (p0)
|
|
582
|
+
*
|
|
583
|
+
* @param item
|
|
584
|
+
* @param soundType Refer to [enum: eInventoryItemSound]
|
|
585
|
+
* @returns
|
|
586
|
+
*/
|
|
587
|
+
static getInventoryItemSound(item: string | number, soundType: eInventoryItemSound): number;
|
|
588
|
+
/**
|
|
589
|
+
* Only used in R* SP Scripts
|
|
590
|
+
*
|
|
591
|
+
* @param inventoryId
|
|
592
|
+
* @param p1
|
|
593
|
+
* @returns year; month; day; hour; minute; second
|
|
594
|
+
*/
|
|
595
|
+
static N_0x112BCA290D2EB53C(inventoryId: number, p1: string | number): [boolean, number, number, number, number, number, number];
|
|
596
596
|
}
|
|
597
597
|
//# sourceMappingURL=Inventory.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Inventory.d.ts","sourceRoot":"","sources":["../../src/namespaces/Inventory.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAC9D,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,8BAA8B,CAAC;AACxE,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AACpE,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAC1C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAQhD,qBAAa,SAAS;IACpB
|
|
1
|
+
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