@nativewrappers/redm-codegen 0.0.2 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (254) hide show
  1. package/dist/classes/AnimScene.d.ts +142 -142
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +203 -203
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +34 -34
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +42 -42
  10. package/dist/classes/Cam.d.ts +71 -71
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +102 -102
  13. package/dist/classes/Entity.d.ts +387 -386
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +509 -504
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +67 -66
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +80 -75
  22. package/dist/classes/PedTask.d.ts +1518 -1518
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1930 -1930
  25. package/dist/classes/PersChar.d.ts +11 -11
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +23 -23
  28. package/dist/classes/Pickup.d.ts +7 -7
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +13 -13
  31. package/dist/classes/Player.d.ts +237 -237
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +319 -319
  34. package/dist/classes/Prop.d.ts +105 -104
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +155 -150
  37. package/dist/classes/PropSet.d.ts +1 -1
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +21 -21
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +27 -27
  45. package/dist/classes/Volume.d.ts +40 -40
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Volume.js +54 -54
  48. package/dist/classes/Weapon.d.ts +364 -364
  49. package/dist/classes/Weapon.d.ts.map +1 -1
  50. package/dist/classes/Weapon.js +515 -515
  51. package/dist/namespaces/Aitransport.d.ts +77 -77
  52. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  53. package/dist/namespaces/Aitransport.js +94 -94
  54. package/dist/namespaces/Animscene.d.ts +65 -65
  55. package/dist/namespaces/Animscene.d.ts.map +1 -1
  56. package/dist/namespaces/Animscene.js +83 -83
  57. package/dist/namespaces/Audio.d.ts +464 -464
  58. package/dist/namespaces/Audio.d.ts.map +1 -1
  59. package/dist/namespaces/Audio.js +651 -651
  60. package/dist/namespaces/Bounty.d.ts +23 -23
  61. package/dist/namespaces/Bounty.d.ts.map +1 -1
  62. package/dist/namespaces/Bounty.js +40 -40
  63. package/dist/namespaces/Brain.d.ts +15 -15
  64. package/dist/namespaces/Brain.d.ts.map +1 -1
  65. package/dist/namespaces/Brain.js +20 -20
  66. package/dist/namespaces/CamStatics.d.ts +459 -459
  67. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  68. package/dist/namespaces/CamStatics.js +719 -719
  69. package/dist/namespaces/Collection.d.ts +78 -78
  70. package/dist/namespaces/Collection.d.ts.map +1 -1
  71. package/dist/namespaces/Collection.js +109 -109
  72. package/dist/namespaces/Companion.d.ts +22 -22
  73. package/dist/namespaces/Companion.d.ts.map +1 -1
  74. package/dist/namespaces/Companion.js +30 -30
  75. package/dist/namespaces/Compendium.d.ts +94 -94
  76. package/dist/namespaces/Compendium.d.ts.map +1 -1
  77. package/dist/namespaces/Compendium.js +126 -126
  78. package/dist/namespaces/Databinding.d.ts +113 -113
  79. package/dist/namespaces/Databinding.d.ts.map +1 -1
  80. package/dist/namespaces/Databinding.js +167 -167
  81. package/dist/namespaces/Dlc.d.ts +5 -5
  82. package/dist/namespaces/Dlc.d.ts.map +1 -1
  83. package/dist/namespaces/Dlc.js +9 -9
  84. package/dist/namespaces/EntityStatics.d.ts +164 -164
  85. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  86. package/dist/namespaces/EntityStatics.js +225 -225
  87. package/dist/namespaces/Event.d.ts +62 -62
  88. package/dist/namespaces/Event.d.ts.map +1 -1
  89. package/dist/namespaces/Event.js +82 -82
  90. package/dist/namespaces/Fire.d.ts +7 -7
  91. package/dist/namespaces/Fire.d.ts.map +1 -1
  92. package/dist/namespaces/Fire.js +9 -9
  93. package/dist/namespaces/Graphics.d.ts +688 -688
  94. package/dist/namespaces/Graphics.d.ts.map +1 -1
  95. package/dist/namespaces/Graphics.js +876 -876
  96. package/dist/namespaces/Hud.d.ts +456 -456
  97. package/dist/namespaces/Hud.d.ts.map +1 -1
  98. package/dist/namespaces/Hud.js +598 -598
  99. package/dist/namespaces/InteriorStatics.d.ts +42 -42
  100. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  101. package/dist/namespaces/InteriorStatics.js +56 -56
  102. package/dist/namespaces/Inventory.d.ts +156 -156
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +210 -210
  105. package/dist/namespaces/Itemdatabase.d.ts +3 -3
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Law.d.ts +2 -2
  108. package/dist/namespaces/Law.d.ts.map +1 -1
  109. package/dist/namespaces/Map.d.ts +128 -128
  110. package/dist/namespaces/Map.d.ts.map +1 -1
  111. package/dist/namespaces/Map.js +180 -180
  112. package/dist/namespaces/Minigame.d.ts +60 -60
  113. package/dist/namespaces/Minigame.d.ts.map +1 -1
  114. package/dist/namespaces/Minigame.js +88 -88
  115. package/dist/namespaces/Misc.d.ts +5 -5
  116. package/dist/namespaces/Misc.d.ts.map +1 -1
  117. package/dist/namespaces/Missiondata.d.ts +3 -3
  118. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  119. package/dist/namespaces/Netshopping.d.ts +1 -1
  120. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  121. package/dist/namespaces/Network.d.ts +1528 -1536
  122. package/dist/namespaces/Network.d.ts.map +1 -1
  123. package/dist/namespaces/Network.js +2196 -2204
  124. package/dist/namespaces/Object.d.ts +244 -244
  125. package/dist/namespaces/Object.d.ts.map +1 -1
  126. package/dist/namespaces/Object.js +355 -355
  127. package/dist/namespaces/Pad.d.ts +43 -43
  128. package/dist/namespaces/Pad.d.ts.map +1 -1
  129. package/dist/namespaces/Pad.js +58 -58
  130. package/dist/namespaces/PedStatics.d.ts +21 -21
  131. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  132. package/dist/namespaces/PedStatics.js +26 -26
  133. package/dist/namespaces/Perschar.d.ts +62 -62
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +91 -91
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/Physics.d.ts +207 -207
  140. package/dist/namespaces/Physics.d.ts.map +1 -1
  141. package/dist/namespaces/Physics.js +310 -310
  142. package/dist/namespaces/PlayerStatics.d.ts +72 -72
  143. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  144. package/dist/namespaces/PlayerStatics.js +103 -103
  145. package/dist/namespaces/Population.d.ts +88 -88
  146. package/dist/namespaces/Population.d.ts.map +1 -1
  147. package/dist/namespaces/Population.js +116 -116
  148. package/dist/namespaces/Posse.d.ts +49 -49
  149. package/dist/namespaces/Posse.d.ts.map +1 -1
  150. package/dist/namespaces/Posse.js +79 -79
  151. package/dist/namespaces/Propset.d.ts +1 -1
  152. package/dist/namespaces/Propset.d.ts.map +1 -1
  153. package/dist/namespaces/Scripts.d.ts +3 -3
  154. package/dist/namespaces/Scripts.d.ts.map +1 -1
  155. package/dist/namespaces/Shapetest.d.ts +11 -11
  156. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  157. package/dist/namespaces/Shapetest.js +13 -13
  158. package/dist/namespaces/Socialclub.d.ts +1 -1
  159. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  160. package/dist/namespaces/Stats.d.ts +174 -174
  161. package/dist/namespaces/Stats.d.ts.map +1 -1
  162. package/dist/namespaces/Stats.js +240 -240
  163. package/dist/namespaces/Streaming.d.ts +127 -127
  164. package/dist/namespaces/Streaming.d.ts.map +1 -1
  165. package/dist/namespaces/Streaming.js +193 -193
  166. package/dist/namespaces/Task.d.ts +220 -220
  167. package/dist/namespaces/Task.d.ts.map +1 -1
  168. package/dist/namespaces/Task.js +299 -299
  169. package/dist/namespaces/Telemetry.d.ts +188 -188
  170. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  171. package/dist/namespaces/Telemetry.js +249 -249
  172. package/dist/namespaces/Uiapps.d.ts +24 -24
  173. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  174. package/dist/namespaces/Uiapps.js +33 -33
  175. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  176. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  177. package/dist/namespaces/Uistickyfeed.js +21 -21
  178. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  179. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  180. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  181. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  182. package/dist/namespaces/VolumeStatics.js +85 -85
  183. package/dist/namespaces/WeaponStatics.d.ts +262 -262
  184. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  185. package/dist/namespaces/WeaponStatics.js +361 -361
  186. package/dist/namespaces/Zone.d.ts +2 -2
  187. package/dist/namespaces/Zone.d.ts.map +1 -1
  188. package/package.json +1 -1
  189. package/src/classes/AnimScene.ts +230 -230
  190. package/src/classes/BaseModel.ts +50 -50
  191. package/src/classes/BaseTask.ts +46 -46
  192. package/src/classes/Cam.ts +113 -113
  193. package/src/classes/Entity.ts +537 -532
  194. package/src/classes/Interior.ts +43 -43
  195. package/src/classes/Ped.ts +100 -95
  196. package/src/classes/PedTask.ts +1969 -1969
  197. package/src/classes/PersChar.ts +28 -28
  198. package/src/classes/Pickup.ts +13 -13
  199. package/src/classes/Player.ts +364 -364
  200. package/src/classes/Prop.ts +167 -162
  201. package/src/classes/PropSet.ts +1 -1
  202. package/src/classes/Vehicle.ts +5 -0
  203. package/src/classes/VehicleTask.ts +30 -30
  204. package/src/classes/Volume.ts +62 -62
  205. package/src/classes/Weapon.ts +517 -517
  206. package/src/namespaces/Aitransport.ts +102 -102
  207. package/src/namespaces/Animscene.ts +92 -92
  208. package/src/namespaces/Audio.ts +765 -765
  209. package/src/namespaces/Bounty.ts +46 -46
  210. package/src/namespaces/Brain.ts +22 -22
  211. package/src/namespaces/CamStatics.ts +747 -747
  212. package/src/namespaces/Collection.ts +112 -112
  213. package/src/namespaces/Companion.ts +34 -34
  214. package/src/namespaces/Compendium.ts +131 -131
  215. package/src/namespaces/Databinding.ts +170 -170
  216. package/src/namespaces/Dlc.ts +9 -9
  217. package/src/namespaces/EntityStatics.ts +237 -237
  218. package/src/namespaces/Event.ts +92 -92
  219. package/src/namespaces/Fire.ts +10 -10
  220. package/src/namespaces/Graphics.ts +1206 -1206
  221. package/src/namespaces/Hud.ts +647 -647
  222. package/src/namespaces/InteriorStatics.ts +66 -66
  223. package/src/namespaces/Inventory.ts +237 -237
  224. package/src/namespaces/Itemdatabase.ts +3 -3
  225. package/src/namespaces/Law.ts +2 -2
  226. package/src/namespaces/Map.ts +204 -204
  227. package/src/namespaces/Minigame.ts +100 -100
  228. package/src/namespaces/Misc.ts +5 -5
  229. package/src/namespaces/Missiondata.ts +3 -3
  230. package/src/namespaces/Netshopping.ts +1 -1
  231. package/src/namespaces/Network.ts +2217 -2225
  232. package/src/namespaces/Object.ts +381 -381
  233. package/src/namespaces/Pad.ts +67 -67
  234. package/src/namespaces/PedStatics.ts +33 -33
  235. package/src/namespaces/Perschar.ts +105 -105
  236. package/src/namespaces/Persistence.ts +48 -48
  237. package/src/namespaces/Physics.ts +326 -326
  238. package/src/namespaces/PlayerStatics.ts +113 -113
  239. package/src/namespaces/Population.ts +133 -133
  240. package/src/namespaces/Posse.ts +80 -80
  241. package/src/namespaces/Propset.ts +1 -1
  242. package/src/namespaces/Scripts.ts +3 -3
  243. package/src/namespaces/Shapetest.ts +14 -14
  244. package/src/namespaces/Socialclub.ts +1 -1
  245. package/src/namespaces/Stats.ts +266 -266
  246. package/src/namespaces/Streaming.ts +226 -226
  247. package/src/namespaces/Task.ts +527 -527
  248. package/src/namespaces/Telemetry.ts +300 -300
  249. package/src/namespaces/Uiapps.ts +39 -39
  250. package/src/namespaces/Uistickyfeed.ts +23 -23
  251. package/src/namespaces/VehicleStatics.ts +2 -2
  252. package/src/namespaces/VolumeStatics.ts +87 -87
  253. package/src/namespaces/WeaponStatics.ts +365 -365
  254. package/src/namespaces/Zone.ts +2 -2
@@ -5,161 +5,56 @@ import { Vector3 } from '../types/Vector3';
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  export declare class Object {
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  /**
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  * @param p0
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- * @param p1
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  * @returns
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  */
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- static N_0x9F52AD67D1A91BAD(p0: any, p1: any): any;
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- /**
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- * Sets the ajar angle of a door.
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- * Ranges from -1.0 to 1.0, and 0.0 is closed / default.
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- *
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- * @param doorHash
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- * @param ajar
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- * @param forceUpdate
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- */
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- static doorSystemSetOpenRatio(doorHash: string | number, ajar: number, forceUpdate: boolean): void;
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+ static N_0x58DE624FA7FB0E7F(p0: any): any;
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  /**
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  * @param pickupHash
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- * @returns
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- */
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- static getAmmoTypeFromPickupType(pickupHash: string | number): string | number;
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- /**
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- * @param p0
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- * @param p1
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- * @param p2
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- * @returns
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- */
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- static N_0x235C863DA77BD88D(p0: any, p1: any, p2: any): any;
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- /**
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- * this native is broken it makes the local objects you check to be networked??
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- * the last parameters also don't matter if they are all true or false networked or not it will find the object bScriptedHosted or not it will find the object, use this only for networked objects until it's fixed
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- *
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  * @param pos
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  * @param radius
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- * @param modelHash
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- * @param missionScriptObject
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- * @param scriptHostObject
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- * @param networkObject
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  * @returns
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  */
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- static getClosestObjectOfType(pos: Vector3, radius: number, modelHash: string | number, missionScriptObject: boolean, scriptHostObject: boolean, networkObject: boolean): Prop | null;
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- /**
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- * @param p0
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- * @param p1
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- */
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- static N_0xAAACF33CBF9B990A(p0: any, p1: any): void;
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+ static doesPickupOfTypeExistInArea(pickupHash: string | number, pos: Vector3, radius: number): boolean;
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  /**
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  * @param p0
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  * @param p1
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  */
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- static N_0x46CBCF0E98A4E156(p0: any, p1: any): void;
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+ static N_0xA93F925F1942E434(p0: any, p1: any): void;
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  /**
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  * @param p0
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  * @param p1
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- */
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- static setPickupUncollectable(p0: any, p1: any): void;
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- /**
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- * @param p0
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- * @returns
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- */
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- static N_0x250EBB11E81A10BE(p0: any): any;
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- /**
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- * @param p0
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  * @returns
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  */
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- static N_0x3E2616E7EA539480(p0: any): any;
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+ static getObjectFragmentDamageHealth(p0: any, p1: boolean): number;
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  /**
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  * @param p0
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  * @param p1
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  */
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- static N_0x6579860A5558524A(p0: any, p1: any): void;
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- /**
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- * @param p0
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- * @returns
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- */
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- static N_0x2BF1953C0C21AC88(p0: any): any;
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- /**
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- * @param toggle
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- */
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- static setLocalPlayerCanCollectPortablePickups(toggle: boolean): void;
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- /**
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- * @param p0
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- */
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- static N_0x491439AEF410A2FC(p0: any): void;
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- /**
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- * @param modelHash
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- * @returns Returns `true` if the model hash can be used as a portable pickup
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- */
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- static canModelBePickedUp(modelHash: string | number): boolean;
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+ static N_0x7FCD49388BC9B775(p0: any, p1: any): void;
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  /**
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- * Returns true if door is alredy registered with owner
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- *
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  * @param doorHash
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  * @returns
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  */
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- static isDoorRegisteredWithOwner(doorHash: string | number): any;
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- /**
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- * @param pos
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- * @param radius
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- * @param name
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- * @returns
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- */
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- static getRayfireMapObject(pos: Vector3, radius: number, name: string | null): Prop | null;
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- /**
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- * @param p0
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- * @param p1
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- * @returns
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- */
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- static N_0x7D4411D6736CD295(p0: any, p1: any): any;
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- /**
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- * @param p0
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- * @returns
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- */
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- static N_0xEBA314768FB35D58(p0: any): any;
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- /**
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- * Maximum amount of pickup models that can be disallowed is 10. Old name: _SET_LOCAL_PLAYER_CAN_USE_PICKUPS_WITH_THIS_MODEL
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- *
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- * @param modelHash
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- * @param toggle
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- */
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- static setLocalPlayerPermittedToCollectPickupsWithModel(modelHash: string | number, toggle: boolean): void;
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+ static doorSystemGetDoorState(doorHash: string | number): number;
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  /**
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- * Door lock states:
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- * enum eDoorState
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- * {
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- * DOORSTATE_INVALID = -1,
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- * DOORSTATE_UNLOCKED,
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- * DOORSTATE_LOCKED_UNBREAKABLE,
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- * DOORSTATE_LOCKED_BREAKABLE,
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- * DOORSTATE_HOLD_OPEN_POSITIVE,
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- * DOORSTATE_HOLD_OPEN_NEGATIVE
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- * };
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+ * *ALLOW** - *ATTACH**
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  *
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  * @param doorHash
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- * @param state
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+ * @param disable
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  */
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- static doorSystemSetDoorState(doorHash: string | number, state: number): void;
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+ static doorSystemSetAutomaticState(doorHash: string | number, disable: boolean): void;
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  /**
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  * @param p0
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  * @param p1
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  */
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- static N_0xCBFBD38F2E0A263B(p0: any, p1: any): void;
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- /**
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- * @param p0
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- * @returns
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- */
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- static N_0xACD4F9831DFAD7F5(p0: any): any;
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- /**
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- * @param p0
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- */
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- static N_0x9A74A9CADFA8A598(p0: any): void;
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+ static N_0xCEAB54F4632C6EF6(p0: any, p1: any): void;
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  /**
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  * Old name: _GET_PICKUP_HASH
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  *
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  * @param pickupHash
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  * @returns
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  */
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- static convertOldPickupTypeToNew(pickupHash: string | number): string | number;
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+ static convertOldPickupTypeToNew(pickupHash: string | number): number;
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  /**
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  * @param p0
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  * @returns
@@ -174,7 +69,7 @@ export declare class Object {
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  * @param pickupHash
175
70
  * @returns
176
71
  */
177
- static getWeaponTypeFromPickupType(pickupHash: string | number): string | number;
72
+ static getWeaponTypeFromPickupType(pickupHash: string | number): number;
178
73
  /**
179
74
  * @param p0
180
75
  */
@@ -208,110 +103,106 @@ export declare class Object {
208
103
  * @param p0
209
104
  * @param p1
210
105
  */
211
- static N_0xDFA1237F5228263F(p0: any, p1: any): void;
106
+ static setPickupParticleFxSpawn(p0: any, p1: any): void;
212
107
  /**
213
- * @param p0
214
- * @param p1
108
+ * @param modelHash
109
+ * @param pos
110
+ * @param isNetwork
111
+ * @param bScriptHostObj
112
+ * @param dynamic
113
+ * @param p7
114
+ * @returns
215
115
  */
216
- static N_0xDE116ECFFDD4B997(p0: any, p1: any): void;
116
+ static createObjectNoOffset(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean): Prop | null;
217
117
  /**
218
- * @param multiplier
118
+ * @param rewardType
119
+ * @param suppress
219
120
  */
220
- static setPickupGenerationRangeMultiplier(multiplier: number): void;
121
+ static suppressPickupRewardType(rewardType: number, suppress: boolean): void;
221
122
  /**
222
- * @param p0
223
- * @param p1
123
+ * @param lifetime
124
+ */
125
+ static setAmbientPickupLifetime(lifetime: number): void;
126
+ /**
127
+ * @param doorHash
224
128
  * @returns
225
129
  */
226
- static N_0xD91E55B6C005EB09(p0: any, p1: any): any;
130
+ static isDoorClosed(doorHash: string | number): boolean;
227
131
  /**
228
- * @param pickupHash
229
- * @param pos
230
- * @param flags Refer to [enum: ePlacementFlag]
231
- * @param value
232
132
  * @param modelHash
133
+ * @param pos
134
+ * @param isNetwork
135
+ * @param bScriptHostObj
136
+ * @param dynamic
233
137
  * @param p7
234
138
  * @param p8
235
- * @param p9
236
- * @param p10
237
139
  * @returns
238
140
  */
239
- static createAmbientPickup(pickupHash: string | number, pos: Vector3, flags: number, value: number, modelHash: string | number, p7: boolean, p8: boolean, p9: number, p10: number): Prop | null;
240
- /**
241
- * @param modelHash
242
- * @param p1
243
- */
244
- static setMaxNumPortablePickupsCarriedByPlayer(modelHash: string | number, p1: number): void;
141
+ static createObject(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean, p8: boolean): Prop | null;
245
142
  /**
246
143
  * @param p0
247
- */
248
- static N_0x0C0A373D181BF900(p0: any): void;
249
- /**
250
- * Registers a door, hashes: https://github.com/femga/rdr3_discoveries/tree/master/doorHashes
251
- *
252
- * @param doorHash
253
144
  * @param p1
254
145
  * @param p2
255
146
  * @param p3
256
- * @param threadId
147
+ * @param p4
257
148
  * @param p5
258
- * @param p6
149
+ * @returns
259
150
  */
260
- static addDoorToSystemNew(doorHash: string | number, p1: boolean, p2: boolean, p3: boolean, threadId: number, p5: number, p6: boolean): void;
151
+ static getSafePickupCoords(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): Vector3;
261
152
  /**
262
- * @param enabled
153
+ * https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/Placement%20Flags
154
+ * https://github.com/femga/rdr3_discoveries/blob/master/objects/pickup_list.lua
155
+ *
156
+ * @param pickupHash
157
+ * @param pos
158
+ * @param flags Refer to [enum: ePlacementFlag]
159
+ * @param p5
160
+ * @param p6
161
+ * @param modelHash
162
+ * @param p8
163
+ * @param p9
164
+ * @param p10
165
+ * @returns
263
166
  */
264
- static allowDamageEventsForNonNetworkedObjects(enabled: boolean): void;
167
+ static createPickup(pickupHash: string | number, pos: Vector3, flags: number, p5: number, p6: boolean, modelHash: string | number, p8: number, p9: number, p10: any): Pickup | null;
265
168
  /**
266
169
  * @param p0
267
170
  * @param p1
268
171
  */
269
- static N_0xC07B91B996C1DE89(p0: any, p1: any): void;
270
- /**
271
- * @param doorHash
272
- * @param distance
273
- */
274
- static doorSystemSetAutomaticDistance(doorHash: string | number, distance: number): void;
172
+ static blockPickupFromPlayerCollection(p0: any, p1: any): void;
275
173
  /**
276
174
  * @param p0
277
- * @param p1
278
175
  * @returns
279
176
  */
280
- static N_0x6E2AA80BB0C03728(p0: any, p1: any): any;
281
- /**
282
- * @param pos
283
- * @param p3
284
- */
285
- static setForceObjectThisFrame(pos: Vector3, p3: number): void;
177
+ static N_0x08C5825A2932EA7B(p0: any): any;
286
178
  /**
287
179
  * @param p0
288
180
  * @param p1
289
181
  */
290
- static N_0x7F458B543006C8FE(p0: any, p1: any): void;
182
+ static N_0x3A77DAE8B4FD7586(p0: any, p1: any): void;
291
183
  /**
292
184
  * @param p0
293
- * @returns
185
+ * @param p1
294
186
  */
295
- static hasObjectBeenBroken(p0: any): boolean;
187
+ static N_0xF6E88489B4E6EBE5(p0: any, p1: any): void;
296
188
  /**
297
- * @param p0
298
- * @param p1
299
- * @param p2
300
- * @param p3
189
+ * @param pickupHash
190
+ * @param pos
191
+ * @param placeOnGround
301
192
  * @param modelHash
302
- * @param p5
303
193
  * @returns
304
194
  */
305
- static hasClosestObjectOfTypeBeenBroken(p0: number, p1: number, p2: number, p3: number, modelHash: string | number, p5: any): boolean;
195
+ static createPortablePickup(pickupHash: string | number, pos: Vector3, placeOnGround: boolean, modelHash: string | number): Prop | null;
306
196
  /**
307
197
  * @param doorHash
198
+ * @returns
308
199
  */
309
- static doorSystemChangeScriptOwner(doorHash: string | number): void;
200
+ static isDoorRegisteredWithNetwork(doorHash: string | number): any;
310
201
  /**
311
202
  * @param p0
312
203
  * @param p1
313
204
  */
314
- static setPickupNotLootable(p0: any, p1: any): void;
205
+ static N_0x22031584496CFB70(p0: any, p1: any): void;
315
206
  /**
316
207
  * @param p0
317
208
  * @returns
@@ -397,134 +288,263 @@ export declare class Object {
397
288
  */
398
289
  static getOffsetFromCoordAndHeadingInWorldCoords(pos: Vector3, heading: number, offset: Vector3): Vector3;
399
290
  /**
400
- * @param lifetime
291
+ * @param p0
292
+ * @param p1
401
293
  */
402
- static setAmbientPickupLifetime(lifetime: number): void;
294
+ static N_0xDFA1237F5228263F(p0: any, p1: any): void;
403
295
  /**
404
- * @param doorHash
296
+ * @param p0
297
+ * @param p1
298
+ */
299
+ static N_0xDE116ECFFDD4B997(p0: any, p1: any): void;
300
+ /**
301
+ * @param multiplier
302
+ */
303
+ static setPickupGenerationRangeMultiplier(multiplier: number): void;
304
+ /**
305
+ * @param p0
306
+ * @param p1
405
307
  * @returns
406
308
  */
407
- static isDoorClosed(doorHash: string | number): boolean;
309
+ static N_0xD91E55B6C005EB09(p0: any, p1: any): any;
310
+ /**
311
+ * @param pickupHash
312
+ * @param pos
313
+ * @param flags Refer to [enum: ePlacementFlag]
314
+ * @param value
315
+ * @param modelHash
316
+ * @param p7
317
+ * @param p8
318
+ * @param p9
319
+ * @param p10
320
+ * @returns
321
+ */
322
+ static createAmbientPickup(pickupHash: string | number, pos: Vector3, flags: number, value: number, modelHash: string | number, p7: boolean, p8: boolean, p9: number, p10: number): Prop | null;
323
+ /**
324
+ * @param modelHash
325
+ * @param p1
326
+ */
327
+ static setMaxNumPortablePickupsCarriedByPlayer(modelHash: string | number, p1: number): void;
408
328
  /**
409
329
  * @param p0
330
+ */
331
+ static N_0x0C0A373D181BF900(p0: any): void;
332
+ /**
333
+ * Registers a door, hashes: https://github.com/femga/rdr3_discoveries/tree/master/doorHashes
334
+ *
335
+ * @param doorHash
336
+ * @param p1
337
+ * @param p2
338
+ * @param p3
339
+ * @param threadId
340
+ * @param p5
341
+ * @param p6
342
+ */
343
+ static addDoorToSystemNew(doorHash: string | number, p1: boolean, p2: boolean, p3: boolean, threadId: number, p5: number, p6: boolean): void;
344
+ /**
345
+ * @param p0
346
+ * @param p1
410
347
  * @returns
411
348
  */
412
- static N_0x58DE624FA7FB0E7F(p0: any): any;
349
+ static N_0x9F52AD67D1A91BAD(p0: any, p1: any): any;
350
+ /**
351
+ * Sets the ajar angle of a door.
352
+ * Ranges from -1.0 to 1.0, and 0.0 is closed / default.
353
+ *
354
+ * @param doorHash
355
+ * @param ajar
356
+ * @param forceUpdate
357
+ */
358
+ static doorSystemSetOpenRatio(doorHash: string | number, ajar: number, forceUpdate: boolean): void;
413
359
  /**
414
360
  * @param pickupHash
361
+ * @returns
362
+ */
363
+ static getAmmoTypeFromPickupType(pickupHash: string | number): number;
364
+ /**
365
+ * @param p0
366
+ * @param p1
367
+ * @param p2
368
+ * @returns
369
+ */
370
+ static N_0x235C863DA77BD88D(p0: any, p1: any, p2: any): any;
371
+ /**
372
+ * this native is broken it makes the local objects you check to be networked??
373
+ * the last parameters also don't matter if they are all true or false networked or not it will find the object bScriptedHosted or not it will find the object, use this only for networked objects until it's fixed
374
+ *
415
375
  * @param pos
416
376
  * @param radius
377
+ * @param modelHash
378
+ * @param missionScriptObject
379
+ * @param scriptHostObject
380
+ * @param networkObject
417
381
  * @returns
418
382
  */
419
- static doesPickupOfTypeExistInArea(pickupHash: string | number, pos: Vector3, radius: number): boolean;
383
+ static getClosestObjectOfType(pos: Vector3, radius: number, modelHash: string | number, missionScriptObject: boolean, scriptHostObject: boolean, networkObject: boolean): Prop | null;
420
384
  /**
421
385
  * @param p0
422
386
  * @param p1
423
387
  */
424
- static N_0xA93F925F1942E434(p0: any, p1: any): void;
388
+ static N_0xAAACF33CBF9B990A(p0: any, p1: any): void;
425
389
  /**
426
390
  * @param p0
427
391
  * @param p1
428
- * @returns
429
392
  */
430
- static getObjectFragmentDamageHealth(p0: any, p1: boolean): number;
393
+ static N_0x46CBCF0E98A4E156(p0: any, p1: any): void;
431
394
  /**
432
395
  * @param p0
433
396
  * @param p1
434
397
  */
435
- static N_0x7FCD49388BC9B775(p0: any, p1: any): void;
398
+ static setPickupUncollectable(p0: any, p1: any): void;
436
399
  /**
437
- * @param doorHash
400
+ * @param p0
438
401
  * @returns
439
402
  */
440
- static doorSystemGetDoorState(doorHash: string | number): number;
403
+ static N_0x250EBB11E81A10BE(p0: any): any;
441
404
  /**
442
- * *ALLOW** - *ATTACH**
443
- *
444
- * @param doorHash
445
- * @param disable
405
+ * @param p0
406
+ * @returns
446
407
  */
447
- static doorSystemSetAutomaticState(doorHash: string | number, disable: boolean): void;
408
+ static N_0x3E2616E7EA539480(p0: any): any;
448
409
  /**
449
410
  * @param p0
450
411
  * @param p1
451
412
  */
452
- static N_0xCEAB54F4632C6EF6(p0: any, p1: any): void;
413
+ static N_0x6579860A5558524A(p0: any, p1: any): void;
414
+ /**
415
+ * @param p0
416
+ * @returns
417
+ */
418
+ static N_0x2BF1953C0C21AC88(p0: any): any;
419
+ /**
420
+ * @param toggle
421
+ */
422
+ static setLocalPlayerCanCollectPortablePickups(toggle: boolean): void;
423
+ /**
424
+ * @param p0
425
+ */
426
+ static N_0x491439AEF410A2FC(p0: any): void;
453
427
  /**
454
428
  * @param modelHash
429
+ * @returns Returns `true` if the model hash can be used as a portable pickup
430
+ */
431
+ static canModelBePickedUp(modelHash: string | number): boolean;
432
+ /**
433
+ * Returns true if door is alredy registered with owner
434
+ *
435
+ * @param doorHash
436
+ * @returns
437
+ */
438
+ static isDoorRegisteredWithOwner(doorHash: string | number): any;
439
+ /**
455
440
  * @param pos
456
- * @param isNetwork
457
- * @param bScriptHostObj
458
- * @param dynamic
459
- * @param p7
460
- * @param p8
441
+ * @param radius
442
+ * @param name
461
443
  * @returns
462
444
  */
463
- static createObject(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean, p8: boolean): Prop | null;
445
+ static getRayfireMapObject(pos: Vector3, radius: number, name: string | null): Prop | null;
464
446
  /**
465
447
  * @param p0
466
448
  * @param p1
467
- * @param p2
468
- * @param p3
469
- * @param p4
470
- * @param p5
471
449
  * @returns
472
450
  */
473
- static getSafePickupCoords(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): Vector3;
451
+ static N_0x7D4411D6736CD295(p0: any, p1: any): any;
474
452
  /**
475
- * https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/Placement%20Flags
476
- * https://github.com/femga/rdr3_discoveries/blob/master/objects/pickup_list.lua
453
+ * @param p0
454
+ * @returns
455
+ */
456
+ static N_0xEBA314768FB35D58(p0: any): any;
457
+ /**
458
+ * Maximum amount of pickup models that can be disallowed is 10. Old name: _SET_LOCAL_PLAYER_CAN_USE_PICKUPS_WITH_THIS_MODEL
477
459
  *
478
- * @param pickupHash
479
- * @param pos
480
- * @param flags Refer to [enum: ePlacementFlag]
481
- * @param p5
482
- * @param p6
483
460
  * @param modelHash
484
- * @param p8
485
- * @param p9
486
- * @param p10
487
- * @returns
461
+ * @param toggle
488
462
  */
489
- static createPickup(pickupHash: string | number, pos: Vector3, flags: number, p5: number, p6: boolean, modelHash: string | number, p8: number, p9: number, p10: any): Pickup | null;
463
+ static setLocalPlayerPermittedToCollectPickupsWithModel(modelHash: string | number, toggle: boolean): void;
464
+ /**
465
+ * Door lock states:
466
+ * enum eDoorState
467
+ * {
468
+ * DOORSTATE_INVALID = -1,
469
+ * DOORSTATE_UNLOCKED,
470
+ * DOORSTATE_LOCKED_UNBREAKABLE,
471
+ * DOORSTATE_LOCKED_BREAKABLE,
472
+ * DOORSTATE_HOLD_OPEN_POSITIVE,
473
+ * DOORSTATE_HOLD_OPEN_NEGATIVE
474
+ * };
475
+ *
476
+ * @param doorHash
477
+ * @param state
478
+ */
479
+ static doorSystemSetDoorState(doorHash: string | number, state: number): void;
490
480
  /**
491
481
  * @param p0
492
482
  * @param p1
493
483
  */
494
- static blockPickupFromPlayerCollection(p0: any, p1: any): void;
484
+ static N_0xCBFBD38F2E0A263B(p0: any, p1: any): void;
495
485
  /**
496
486
  * @param p0
497
487
  * @returns
498
488
  */
499
- static N_0x08C5825A2932EA7B(p0: any): any;
489
+ static N_0xACD4F9831DFAD7F5(p0: any): any;
490
+ /**
491
+ * @param p0
492
+ */
493
+ static N_0x9A74A9CADFA8A598(p0: any): void;
494
+ /**
495
+ * @param enabled
496
+ */
497
+ static allowDamageEventsForNonNetworkedObjects(enabled: boolean): void;
500
498
  /**
501
499
  * @param p0
502
500
  * @param p1
503
501
  */
504
- static N_0x3A77DAE8B4FD7586(p0: any, p1: any): void;
502
+ static N_0xC07B91B996C1DE89(p0: any, p1: any): void;
503
+ /**
504
+ * @param doorHash
505
+ * @param distance
506
+ */
507
+ static doorSystemSetAutomaticDistance(doorHash: string | number, distance: number): void;
505
508
  /**
506
509
  * @param p0
507
510
  * @param p1
511
+ * @returns
508
512
  */
509
- static N_0xF6E88489B4E6EBE5(p0: any, p1: any): void;
513
+ static N_0x6E2AA80BB0C03728(p0: any, p1: any): any;
510
514
  /**
511
- * @param pickupHash
512
515
  * @param pos
513
- * @param placeOnGround
516
+ * @param p3
517
+ */
518
+ static setForceObjectThisFrame(pos: Vector3, p3: number): void;
519
+ /**
520
+ * @param p0
521
+ * @param p1
522
+ */
523
+ static N_0x7F458B543006C8FE(p0: any, p1: any): void;
524
+ /**
525
+ * @param p0
526
+ * @returns
527
+ */
528
+ static hasObjectBeenBroken(p0: any): boolean;
529
+ /**
530
+ * @param p0
531
+ * @param p1
532
+ * @param p2
533
+ * @param p3
514
534
  * @param modelHash
535
+ * @param p5
515
536
  * @returns
516
537
  */
517
- static createPortablePickup(pickupHash: string | number, pos: Vector3, placeOnGround: boolean, modelHash: string | number): Prop | null;
538
+ static hasClosestObjectOfTypeBeenBroken(p0: number, p1: number, p2: number, p3: number, modelHash: string | number, p5: any): boolean;
518
539
  /**
519
540
  * @param doorHash
520
- * @returns
521
541
  */
522
- static isDoorRegisteredWithNetwork(doorHash: string | number): any;
542
+ static doorSystemChangeScriptOwner(doorHash: string | number): void;
523
543
  /**
524
544
  * @param p0
525
545
  * @param p1
526
546
  */
527
- static N_0x22031584496CFB70(p0: any, p1: any): void;
547
+ static setPickupNotLootable(p0: any, p1: any): void;
528
548
  /**
529
549
  * @param p0
530
550
  * @param p1
@@ -570,25 +590,5 @@ export declare class Object {
570
590
  * @param p1
571
591
  */
572
592
  static doorSystemForceShut(doorHash: string | number, p1: boolean): void;
573
- /**
574
- * @param p0
575
- * @param p1
576
- */
577
- static setPickupParticleFxSpawn(p0: any, p1: any): void;
578
- /**
579
- * @param modelHash
580
- * @param pos
581
- * @param isNetwork
582
- * @param bScriptHostObj
583
- * @param dynamic
584
- * @param p7
585
- * @returns
586
- */
587
- static createObjectNoOffset(modelHash: string | number, pos: Vector3, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean, p7: boolean): Prop | null;
588
- /**
589
- * @param rewardType
590
- * @param suppress
591
- */
592
- static suppressPickupRewardType(rewardType: number, suppress: boolean): void;
593
593
  }
594
594
  //# sourceMappingURL=Object.d.ts.map