@nativewrappers/redm-codegen 0.0.2 → 0.0.3

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Files changed (254) hide show
  1. package/dist/classes/AnimScene.d.ts +142 -142
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +203 -203
  4. package/dist/classes/BaseModel.d.ts +29 -29
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +43 -43
  7. package/dist/classes/BaseTask.d.ts +34 -34
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +42 -42
  10. package/dist/classes/Cam.d.ts +71 -71
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +102 -102
  13. package/dist/classes/Entity.d.ts +387 -386
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +509 -504
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/Ped.d.ts +67 -66
  20. package/dist/classes/Ped.d.ts.map +1 -1
  21. package/dist/classes/Ped.js +80 -75
  22. package/dist/classes/PedTask.d.ts +1518 -1518
  23. package/dist/classes/PedTask.d.ts.map +1 -1
  24. package/dist/classes/PedTask.js +1930 -1930
  25. package/dist/classes/PersChar.d.ts +11 -11
  26. package/dist/classes/PersChar.d.ts.map +1 -1
  27. package/dist/classes/PersChar.js +23 -23
  28. package/dist/classes/Pickup.d.ts +7 -7
  29. package/dist/classes/Pickup.d.ts.map +1 -1
  30. package/dist/classes/Pickup.js +13 -13
  31. package/dist/classes/Player.d.ts +237 -237
  32. package/dist/classes/Player.d.ts.map +1 -1
  33. package/dist/classes/Player.js +319 -319
  34. package/dist/classes/Prop.d.ts +105 -104
  35. package/dist/classes/Prop.d.ts.map +1 -1
  36. package/dist/classes/Prop.js +155 -150
  37. package/dist/classes/PropSet.d.ts +1 -1
  38. package/dist/classes/PropSet.d.ts.map +1 -1
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +21 -21
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +27 -27
  45. package/dist/classes/Volume.d.ts +40 -40
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Volume.js +54 -54
  48. package/dist/classes/Weapon.d.ts +364 -364
  49. package/dist/classes/Weapon.d.ts.map +1 -1
  50. package/dist/classes/Weapon.js +515 -515
  51. package/dist/namespaces/Aitransport.d.ts +77 -77
  52. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  53. package/dist/namespaces/Aitransport.js +94 -94
  54. package/dist/namespaces/Animscene.d.ts +65 -65
  55. package/dist/namespaces/Animscene.d.ts.map +1 -1
  56. package/dist/namespaces/Animscene.js +83 -83
  57. package/dist/namespaces/Audio.d.ts +464 -464
  58. package/dist/namespaces/Audio.d.ts.map +1 -1
  59. package/dist/namespaces/Audio.js +651 -651
  60. package/dist/namespaces/Bounty.d.ts +23 -23
  61. package/dist/namespaces/Bounty.d.ts.map +1 -1
  62. package/dist/namespaces/Bounty.js +40 -40
  63. package/dist/namespaces/Brain.d.ts +15 -15
  64. package/dist/namespaces/Brain.d.ts.map +1 -1
  65. package/dist/namespaces/Brain.js +20 -20
  66. package/dist/namespaces/CamStatics.d.ts +459 -459
  67. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  68. package/dist/namespaces/CamStatics.js +719 -719
  69. package/dist/namespaces/Collection.d.ts +78 -78
  70. package/dist/namespaces/Collection.d.ts.map +1 -1
  71. package/dist/namespaces/Collection.js +109 -109
  72. package/dist/namespaces/Companion.d.ts +22 -22
  73. package/dist/namespaces/Companion.d.ts.map +1 -1
  74. package/dist/namespaces/Companion.js +30 -30
  75. package/dist/namespaces/Compendium.d.ts +94 -94
  76. package/dist/namespaces/Compendium.d.ts.map +1 -1
  77. package/dist/namespaces/Compendium.js +126 -126
  78. package/dist/namespaces/Databinding.d.ts +113 -113
  79. package/dist/namespaces/Databinding.d.ts.map +1 -1
  80. package/dist/namespaces/Databinding.js +167 -167
  81. package/dist/namespaces/Dlc.d.ts +5 -5
  82. package/dist/namespaces/Dlc.d.ts.map +1 -1
  83. package/dist/namespaces/Dlc.js +9 -9
  84. package/dist/namespaces/EntityStatics.d.ts +164 -164
  85. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  86. package/dist/namespaces/EntityStatics.js +225 -225
  87. package/dist/namespaces/Event.d.ts +62 -62
  88. package/dist/namespaces/Event.d.ts.map +1 -1
  89. package/dist/namespaces/Event.js +82 -82
  90. package/dist/namespaces/Fire.d.ts +7 -7
  91. package/dist/namespaces/Fire.d.ts.map +1 -1
  92. package/dist/namespaces/Fire.js +9 -9
  93. package/dist/namespaces/Graphics.d.ts +688 -688
  94. package/dist/namespaces/Graphics.d.ts.map +1 -1
  95. package/dist/namespaces/Graphics.js +876 -876
  96. package/dist/namespaces/Hud.d.ts +456 -456
  97. package/dist/namespaces/Hud.d.ts.map +1 -1
  98. package/dist/namespaces/Hud.js +598 -598
  99. package/dist/namespaces/InteriorStatics.d.ts +42 -42
  100. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  101. package/dist/namespaces/InteriorStatics.js +56 -56
  102. package/dist/namespaces/Inventory.d.ts +156 -156
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +210 -210
  105. package/dist/namespaces/Itemdatabase.d.ts +3 -3
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Law.d.ts +2 -2
  108. package/dist/namespaces/Law.d.ts.map +1 -1
  109. package/dist/namespaces/Map.d.ts +128 -128
  110. package/dist/namespaces/Map.d.ts.map +1 -1
  111. package/dist/namespaces/Map.js +180 -180
  112. package/dist/namespaces/Minigame.d.ts +60 -60
  113. package/dist/namespaces/Minigame.d.ts.map +1 -1
  114. package/dist/namespaces/Minigame.js +88 -88
  115. package/dist/namespaces/Misc.d.ts +5 -5
  116. package/dist/namespaces/Misc.d.ts.map +1 -1
  117. package/dist/namespaces/Missiondata.d.ts +3 -3
  118. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  119. package/dist/namespaces/Netshopping.d.ts +1 -1
  120. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  121. package/dist/namespaces/Network.d.ts +1528 -1536
  122. package/dist/namespaces/Network.d.ts.map +1 -1
  123. package/dist/namespaces/Network.js +2196 -2204
  124. package/dist/namespaces/Object.d.ts +244 -244
  125. package/dist/namespaces/Object.d.ts.map +1 -1
  126. package/dist/namespaces/Object.js +355 -355
  127. package/dist/namespaces/Pad.d.ts +43 -43
  128. package/dist/namespaces/Pad.d.ts.map +1 -1
  129. package/dist/namespaces/Pad.js +58 -58
  130. package/dist/namespaces/PedStatics.d.ts +21 -21
  131. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  132. package/dist/namespaces/PedStatics.js +26 -26
  133. package/dist/namespaces/Perschar.d.ts +62 -62
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +91 -91
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/Physics.d.ts +207 -207
  140. package/dist/namespaces/Physics.d.ts.map +1 -1
  141. package/dist/namespaces/Physics.js +310 -310
  142. package/dist/namespaces/PlayerStatics.d.ts +72 -72
  143. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  144. package/dist/namespaces/PlayerStatics.js +103 -103
  145. package/dist/namespaces/Population.d.ts +88 -88
  146. package/dist/namespaces/Population.d.ts.map +1 -1
  147. package/dist/namespaces/Population.js +116 -116
  148. package/dist/namespaces/Posse.d.ts +49 -49
  149. package/dist/namespaces/Posse.d.ts.map +1 -1
  150. package/dist/namespaces/Posse.js +79 -79
  151. package/dist/namespaces/Propset.d.ts +1 -1
  152. package/dist/namespaces/Propset.d.ts.map +1 -1
  153. package/dist/namespaces/Scripts.d.ts +3 -3
  154. package/dist/namespaces/Scripts.d.ts.map +1 -1
  155. package/dist/namespaces/Shapetest.d.ts +11 -11
  156. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  157. package/dist/namespaces/Shapetest.js +13 -13
  158. package/dist/namespaces/Socialclub.d.ts +1 -1
  159. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  160. package/dist/namespaces/Stats.d.ts +174 -174
  161. package/dist/namespaces/Stats.d.ts.map +1 -1
  162. package/dist/namespaces/Stats.js +240 -240
  163. package/dist/namespaces/Streaming.d.ts +127 -127
  164. package/dist/namespaces/Streaming.d.ts.map +1 -1
  165. package/dist/namespaces/Streaming.js +193 -193
  166. package/dist/namespaces/Task.d.ts +220 -220
  167. package/dist/namespaces/Task.d.ts.map +1 -1
  168. package/dist/namespaces/Task.js +299 -299
  169. package/dist/namespaces/Telemetry.d.ts +188 -188
  170. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  171. package/dist/namespaces/Telemetry.js +249 -249
  172. package/dist/namespaces/Uiapps.d.ts +24 -24
  173. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  174. package/dist/namespaces/Uiapps.js +33 -33
  175. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  176. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  177. package/dist/namespaces/Uistickyfeed.js +21 -21
  178. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  179. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  180. package/dist/namespaces/VolumeStatics.d.ts +64 -64
  181. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  182. package/dist/namespaces/VolumeStatics.js +85 -85
  183. package/dist/namespaces/WeaponStatics.d.ts +262 -262
  184. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  185. package/dist/namespaces/WeaponStatics.js +361 -361
  186. package/dist/namespaces/Zone.d.ts +2 -2
  187. package/dist/namespaces/Zone.d.ts.map +1 -1
  188. package/package.json +1 -1
  189. package/src/classes/AnimScene.ts +230 -230
  190. package/src/classes/BaseModel.ts +50 -50
  191. package/src/classes/BaseTask.ts +46 -46
  192. package/src/classes/Cam.ts +113 -113
  193. package/src/classes/Entity.ts +537 -532
  194. package/src/classes/Interior.ts +43 -43
  195. package/src/classes/Ped.ts +100 -95
  196. package/src/classes/PedTask.ts +1969 -1969
  197. package/src/classes/PersChar.ts +28 -28
  198. package/src/classes/Pickup.ts +13 -13
  199. package/src/classes/Player.ts +364 -364
  200. package/src/classes/Prop.ts +167 -162
  201. package/src/classes/PropSet.ts +1 -1
  202. package/src/classes/Vehicle.ts +5 -0
  203. package/src/classes/VehicleTask.ts +30 -30
  204. package/src/classes/Volume.ts +62 -62
  205. package/src/classes/Weapon.ts +517 -517
  206. package/src/namespaces/Aitransport.ts +102 -102
  207. package/src/namespaces/Animscene.ts +92 -92
  208. package/src/namespaces/Audio.ts +765 -765
  209. package/src/namespaces/Bounty.ts +46 -46
  210. package/src/namespaces/Brain.ts +22 -22
  211. package/src/namespaces/CamStatics.ts +747 -747
  212. package/src/namespaces/Collection.ts +112 -112
  213. package/src/namespaces/Companion.ts +34 -34
  214. package/src/namespaces/Compendium.ts +131 -131
  215. package/src/namespaces/Databinding.ts +170 -170
  216. package/src/namespaces/Dlc.ts +9 -9
  217. package/src/namespaces/EntityStatics.ts +237 -237
  218. package/src/namespaces/Event.ts +92 -92
  219. package/src/namespaces/Fire.ts +10 -10
  220. package/src/namespaces/Graphics.ts +1206 -1206
  221. package/src/namespaces/Hud.ts +647 -647
  222. package/src/namespaces/InteriorStatics.ts +66 -66
  223. package/src/namespaces/Inventory.ts +237 -237
  224. package/src/namespaces/Itemdatabase.ts +3 -3
  225. package/src/namespaces/Law.ts +2 -2
  226. package/src/namespaces/Map.ts +204 -204
  227. package/src/namespaces/Minigame.ts +100 -100
  228. package/src/namespaces/Misc.ts +5 -5
  229. package/src/namespaces/Missiondata.ts +3 -3
  230. package/src/namespaces/Netshopping.ts +1 -1
  231. package/src/namespaces/Network.ts +2217 -2225
  232. package/src/namespaces/Object.ts +381 -381
  233. package/src/namespaces/Pad.ts +67 -67
  234. package/src/namespaces/PedStatics.ts +33 -33
  235. package/src/namespaces/Perschar.ts +105 -105
  236. package/src/namespaces/Persistence.ts +48 -48
  237. package/src/namespaces/Physics.ts +326 -326
  238. package/src/namespaces/PlayerStatics.ts +113 -113
  239. package/src/namespaces/Population.ts +133 -133
  240. package/src/namespaces/Posse.ts +80 -80
  241. package/src/namespaces/Propset.ts +1 -1
  242. package/src/namespaces/Scripts.ts +3 -3
  243. package/src/namespaces/Shapetest.ts +14 -14
  244. package/src/namespaces/Socialclub.ts +1 -1
  245. package/src/namespaces/Stats.ts +266 -266
  246. package/src/namespaces/Streaming.ts +226 -226
  247. package/src/namespaces/Task.ts +527 -527
  248. package/src/namespaces/Telemetry.ts +300 -300
  249. package/src/namespaces/Uiapps.ts +39 -39
  250. package/src/namespaces/Uistickyfeed.ts +23 -23
  251. package/src/namespaces/VehicleStatics.ts +2 -2
  252. package/src/namespaces/VolumeStatics.ts +87 -87
  253. package/src/namespaces/WeaponStatics.ts +365 -365
  254. package/src/namespaces/Zone.ts +2 -2
@@ -3,166 +3,86 @@ import { createFromHandle } from '../types/HandleRegistry';
3
3
  import { inv, rai, raf, rav, pvi, f } from '../types/NativeAliases';
4
4
  export class Physics {
5
5
  /**
6
- * @param ropeId
7
- * @param p1
6
+ * ropeTop returns top half of rope, ropeBottom returns bottom half of rope
7
+ *
8
+ * @param offset
9
+ * @param p6
10
+ * @returns ropeId; ropeTop; ropeBottom
8
11
  */
9
- static ropeSetUpdateOrder(ropeId, p1) {
10
- inv('0xDC57A637A20006ED', ropeId, p1);
12
+ static breakRope(offset, p6) {
13
+ const result = inv('0x4CFA2B7FAE115ECB', pvi(), pvi(), pvi(), f(offset.x), f(offset.y), f(offset.z), p6);
14
+ return [result[0], result[1], result[2]];
11
15
  }
12
16
  /**
13
- * @param ropeId
14
- * @returns
17
+ * @param toggle
18
+ * @returns ropeId
15
19
  */
16
- static isRopeBroken(ropeId) {
17
- return inv('0x79C2BEC82CFD7F7F', ropeId);
20
+ static ropeDrawShadowEnabled(toggle) {
21
+ const result = inv('0xF159A63806BB5BA8', pvi(), toggle);
22
+ return result;
18
23
  }
19
24
  /**
20
25
  * @param p0
21
- * @param p1
22
- * @param p2
23
- * @param p3
24
- * @param p4
25
- * @param p5
26
- * @param p6
27
26
  */
28
- static N_0x69C810B72291D831(p0, p1, p2, p3, p4, p5, p6) {
29
- inv('0x69C810B72291D831', p0, p1, p2, p3, p4, p5, p6);
27
+ static N_0x0CB16D05E03FB525(p0) {
28
+ inv('0x0CB16D05E03FB525', p0);
30
29
  }
31
30
  /**
32
- * @param entity
33
- * @param p1
34
- * @param p2
35
- * @param p3
36
- * @param p4
37
- * @param p5
38
- * @param p6
39
- * @param p7
40
- * @param p8
41
- * @param p9
42
- * @param p10
31
+ * @param object
32
+ * @param toggle
43
33
  */
44
- static breakEntityGlass(entity, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
45
- inv('0x2E648D16F6E308F3', entity.handle, f(p1), f(p2), f(p3), f(p4), f(p5), f(p6), f(p7), f(p8), p9, p10);
34
+ static setDisableFragDamage(object, toggle) {
35
+ inv('0x01BA3AED21C16CFB', object.handle, toggle);
46
36
  }
47
37
  /**
48
- * @param ropeId
49
- * @param p1
50
- * @param p2
51
- * @param p3
52
- * @param p4
53
- * @param p5
54
- * @param p6
55
- * @param p7
56
- * @param p8
57
- * @param p9
58
- * @param p10
38
+ * @returns ropeId
59
39
  */
60
- static N_0x21D0890D88DFB0B0(ropeId, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
61
- inv('0x21D0890D88DFB0B0', ropeId, p1, f(p2), f(p3), f(p4), f(p5), f(p6), f(p7), f(p8), f(p9), p10);
40
+ static deleteRope() {
41
+ const result = inv('0x52B4829281364649', pvi());
42
+ return result;
62
43
  }
63
44
  /**
64
45
  * @param ropeId
65
46
  * @param p1
66
47
  */
67
- static N_0xB40EA9E0D2E2F7F3(ropeId, p1) {
68
- inv('0xB40EA9E0D2E2F7F3', ropeId, f(p1));
69
- }
70
- /**
71
- * @param pos
72
- * @param rot
73
- * @param length
74
- * @param ropeType
75
- * @param isNetworked
76
- * @param p9
77
- * @param p10
78
- * @returns
79
- */
80
- static addRope2(pos, rot, length, ropeType, isNetworked, p9, p10) {
81
- return inv('0xE9C59F6809373A99', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(length), ropeType, isNetworked, p9, f(p10), rai());
82
- }
83
- /**
84
- * @param p0
85
- * @param p1
86
- */
87
- static N_0xF8CA39D5C0D1D9A1(p0, p1) {
88
- inv('0xF8CA39D5C0D1D9A1', p0, p1);
89
- }
90
- /**
91
- * @param entity
92
- * @param vertex
93
- * @param value
94
- */
95
- static setDamping(entity, vertex, value) {
96
- inv('0xEEA3B200A6FEB65B', entity.handle, vertex, f(value));
48
+ static N_0x1D97DA8ACB5D2582(ropeId, p1) {
49
+ inv('0x1D97DA8ACB5D2582', ropeId, p1);
97
50
  }
98
51
  /**
99
52
  * @param ropeId
100
53
  * @param p1
101
- * @param p2
102
- * @param p3
103
- * @param p4
104
- */
105
- static N_0xBB3E9B073E66C3C9(ropeId, p1, p2, p3, p4) {
106
- inv('0xBB3E9B073E66C3C9', ropeId, p1, p2, p3, p4);
107
- }
108
- /**
109
- * There are 19 types of rope, from type = 0 to type = 18
110
- * Rope definitions are stored in ropedata.xml
111
- * Rope types 0, 15 and 18 have proper physics for hanging objects (taut, do not sag, small to medium diameter, good aspect for a rope)
112
- *
113
- * @param pos
114
- * @param rot
115
- * @param length
116
- * @param ropeType
117
- * @param maxLength
118
- * @param minLength
119
- * @param p10
120
- * @param p11
121
- * @param p12
122
- * @param rigid
123
- * @param p14
124
- * @param breakWhenShot
125
- * @param p17
126
- * @returns unkPtr
127
54
  */
128
- static addRope(pos, rot, length, ropeType, maxLength, minLength, p10, p11, p12, rigid, p14, breakWhenShot, p17) {
129
- const result = inv('0xE832D760399EB220', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(length), ropeType, f(maxLength), f(minLength), f(p10), p11, p12, rigid, f(p14), breakWhenShot, pvi(), p17, rai());
130
- return [result[0], result[1]];
55
+ static N_0x461FCBDEB4D06717(ropeId, p1) {
56
+ inv('0x461FCBDEB4D06717', ropeId, p1);
131
57
  }
132
58
  /**
133
- * @param ropeId
59
+ * @param p0
60
+ * @param p1
134
61
  */
135
- static stopRopeUnwindingFront(ropeId) {
136
- inv('0xFFF3A50779EFBBB3', ropeId);
62
+ static N_0x5E981C764DF33117(p0, p1) {
63
+ inv('0x5E981C764DF33117', p0, p1);
137
64
  }
138
65
  /**
139
66
  * @param ropeId
140
- * @param p1
141
67
  */
142
- static N_0xC89E7410A93AC19A(ropeId, p1) {
143
- inv('0xC89E7410A93AC19A', ropeId, f(p1));
68
+ static releaseRope(ropeId) {
69
+ inv('0x6076213101A47B3B', ropeId);
144
70
  }
145
71
  /**
146
- * Combining this with ADD_ROPE enables winding
147
- * p1: mostly empty (0)
148
- * ropeModelType: RB_L_Wrist02, RB_R_Wrist02, ropeAttach, noose01x_Rope_03, SKEL_Neck0, SKEL_L_FOOT, SKEL_Neck1, Root_s_meatbit_Chunck_Xlarge01x
149
- * *CREATE**
72
+ * Forces a rope to a certain length.
150
73
  *
151
74
  * @param ropeId
152
- * @param p1
153
- * @param ropeModelType
154
75
  * @param length
155
- * @param p4
156
76
  */
157
- static createRopeWindingAbility(ropeId, p1, ropeModelType, length, p4) {
158
- inv('0x3C6490D940FF5D0B', ropeId, p1, ropeModelType, f(length), p4);
77
+ static ropeForceLength(ropeId, length) {
78
+ inv('0xD009F759A723DB1B', ropeId, f(length));
159
79
  }
160
80
  /**
161
- * @param ropeId
81
+ * @param p0
162
82
  * @param p1
163
83
  */
164
- static N_0xFB9153A54AC713E8(ropeId, p1) {
165
- inv('0xFB9153A54AC713E8', ropeId, p1);
84
+ static N_0x3900491C0D61ED4B(p0, p1) {
85
+ inv('0x3900491C0D61ED4B', p0, p1);
166
86
  }
167
87
  /**
168
88
  * @param p0
@@ -172,195 +92,98 @@ export class Physics {
172
92
  * @param p4
173
93
  * @param p5
174
94
  * @param p6
175
- * @param p7
176
- * @param p8
177
- * @param p9
178
95
  */
179
- static N_0x8EEDFD8921389928(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) {
180
- inv('0x8EEDFD8921389928', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);
96
+ static N_0xF27F1A8DE4F50A1B(p0, p1, p2, p3, p4, p5, p6) {
97
+ inv('0xF27F1A8DE4F50A1B', p0, p1, p2, p3, p4, p5, p6);
181
98
  }
182
99
  /**
183
- * @param ropeId
100
+ * @param p0
184
101
  * @param p1
185
- * @param p2
186
102
  */
187
- static N_0x522FA3F490E2F7AC(ropeId, p1, p2) {
188
- inv('0x522FA3F490E2F7AC', ropeId, p1, p2);
103
+ static N_0x31160EC47E7C9549(p0, p1) {
104
+ inv('0x31160EC47E7C9549', p0, p1);
189
105
  }
190
106
  /**
191
107
  * @param ropeId
192
- * @returns
193
- */
194
- static doesRopeExist(ropeId) {
195
- return inv('0xFD5448BE3111ED96', ropeId, rai());
196
- }
197
- /**
198
- * @param p0
199
108
  * @param p1
200
109
  * @param p2
201
110
  * @param p3
202
111
  * @param p4
203
- * @param p5
204
- * @param p6
205
- * @param p7
206
112
  */
207
- static N_0xB7469CB9AC3C0FD4(p0, p1, p2, p3, p4, p5, p6, p7) {
208
- inv('0xB7469CB9AC3C0FD4', p0, p1, p2, p3, p4, p5, p6, p7);
113
+ static N_0xD699E688B49C0FD2(ropeId, p1, p2, p3, p4) {
114
+ inv('0xD699E688B49C0FD2', ropeId, f(p1), f(p2), f(p3), p4);
115
+ }
116
+ /**
117
+ * @param p0
118
+ */
119
+ static N_0x9C24846D0A4A2776(p0) {
120
+ inv('0x9C24846D0A4A2776', p0);
209
121
  }
210
122
  /**
211
123
  * @param ropeId
212
124
  * @param p1
213
- * @param p2
214
- * @param p3
215
- * @param p4
216
- * @param p5
217
- * @param p6
218
- * @param p7
219
125
  */
220
- static N_0xC64E7A62632AD2FE(ropeId, p1, p2, p3, p4, p5, p6, p7) {
221
- inv('0xC64E7A62632AD2FE', ropeId, p1, p2, p3, p4, p5, p6, p7);
126
+ static N_0x1FC92BDBA1106BD2(ropeId, p1) {
127
+ inv('0x1FC92BDBA1106BD2', ropeId, f(p1));
222
128
  }
223
129
  /**
224
- * @param p0
130
+ * @param ropeId
131
+ * @param entity
225
132
  */
226
- static N_0xBDDA142759307528(p0) {
227
- inv('0xBDDA142759307528', p0);
133
+ static detachRopeFromEntity(ropeId, entity) {
134
+ inv('0xBCF3026912A8647D', ropeId, entity.handle);
228
135
  }
229
136
  /**
230
137
  * @param ropeId
231
- * @returns
138
+ * @param p1
232
139
  */
233
- static ropeGetForcedLength(ropeId) {
234
- return inv('0x3D69537039F8D824', ropeId, raf());
140
+ static N_0xDEDE679ED29DD4E7(ropeId, p1) {
141
+ inv('0xDEDE679ED29DD4E7', ropeId, p1);
235
142
  }
236
143
  /**
237
144
  * @param ropeId
238
- * @param vertex
239
- * @returns
240
145
  */
241
- static getRopeVertexCoord(ropeId, vertex) {
242
- return Vector3.fromArray(inv('0xEA61CA8E80F09E4D', ropeId, vertex, rav()));
146
+ static stopRopeUnwindingBack(ropeId) {
147
+ inv('0x10DAA76CB8A201A1', ropeId);
243
148
  }
244
149
  /**
245
150
  * @param p0
246
151
  * @param p1
247
152
  */
248
- static N_0x5A989B7EE3672A56(p0, p1) {
249
- inv('0x5A989B7EE3672A56', p0, p1);
153
+ static N_0x483D4E917B0D35A9(p0, p1) {
154
+ inv('0x483D4E917B0D35A9', p0, p1);
250
155
  }
251
156
  /**
252
157
  * @param p0
253
158
  * @param p1
254
159
  * @param p2
255
160
  */
256
- static N_0x814D453FCFDF119F(p0, p1, p2) {
257
- inv('0x814D453FCFDF119F', p0, p1, p2);
161
+ static N_0x32F4DBFDFCCCC735(p0, p1, p2) {
162
+ inv('0x32F4DBFDFCCCC735', p0, p1, p2);
258
163
  }
259
164
  /**
165
+ * Attaches a rope to two entities: binds two bones from two entities; one entity can be an object, i.e. a suspension point, the other an NPC bone
166
+ *
260
167
  * @param ropeId
168
+ * @param entity1
169
+ * @param entity2
170
+ * @param ent1X
171
+ * @param ent1Y
172
+ * @param ent1Z
173
+ * @param ent2X
174
+ * @param ent2Y
175
+ * @param ent2Z
176
+ * @param boneName1
177
+ * @param boneName2
261
178
  */
262
- static startRopeWinding(ropeId) {
263
- inv('0x1461C72C889E343E', ropeId);
179
+ static attachEntitiesToRope2(ropeId, entity1, entity2, ent1X, ent1Y, ent1Z, ent2X, ent2Y, ent2Z, boneName1, boneName2) {
180
+ inv('0x462FF2A432733A44', ropeId, entity1.handle, entity2.handle, f(ent1X), f(ent1Y), f(ent1Z), f(ent2X), f(ent2Y), f(ent2Z), boneName1, boneName2);
264
181
  }
265
182
  /**
266
- * @param ropeId
183
+ * @param horse
267
184
  */
268
- static startRopeUnwindingFront(ropeId) {
269
- inv('0x538D1179EC1AA9A9', ropeId);
270
- }
271
- /**
272
- * @param ropeId
273
- */
274
- static stopRopeWinding(ropeId) {
275
- inv('0xCB2D4AB84A19AA7C', ropeId);
276
- }
277
- /**
278
- * @param p0
279
- * @param p1
280
- */
281
- static N_0x5BD7457221CC5FF4(p0, p1) {
282
- inv('0x5BD7457221CC5FF4', p0, p1);
283
- }
284
- /**
285
- * @param ropeId
286
- * @param entity
287
- * @returns
288
- */
289
- static isRopeAttachedToEntity(ropeId, entity) {
290
- return inv('0x9B4F7E3E4F9C77B3', ropeId, entity.handle);
291
- }
292
- /**
293
- * @param ropeId
294
- * @param p1
295
- */
296
- static N_0x76BAD9D538BCA1AA(ropeId, p1) {
297
- inv('0x76BAD9D538BCA1AA', ropeId, f(p1));
298
- }
299
- /**
300
- * @param p0
301
- * @param p1
302
- */
303
- static N_0x423C6B1F3786D28B(p0, p1) {
304
- inv('0x423C6B1F3786D28B', p0, p1);
305
- }
306
- /**
307
- * @param ropeId
308
- * @param entity
309
- */
310
- static detachRopeFromEntity(ropeId, entity) {
311
- inv('0xBCF3026912A8647D', ropeId, entity.handle);
312
- }
313
- /**
314
- * @param ropeId
315
- * @param p1
316
- */
317
- static N_0xDEDE679ED29DD4E7(ropeId, p1) {
318
- inv('0xDEDE679ED29DD4E7', ropeId, p1);
319
- }
320
- /**
321
- * @param ropeId
322
- */
323
- static stopRopeUnwindingBack(ropeId) {
324
- inv('0x10DAA76CB8A201A1', ropeId);
325
- }
326
- /**
327
- * @param p0
328
- * @param p1
329
- */
330
- static N_0x483D4E917B0D35A9(p0, p1) {
331
- inv('0x483D4E917B0D35A9', p0, p1);
332
- }
333
- /**
334
- * @param p0
335
- * @param p1
336
- * @param p2
337
- */
338
- static N_0x32F4DBFDFCCCC735(p0, p1, p2) {
339
- inv('0x32F4DBFDFCCCC735', p0, p1, p2);
340
- }
341
- /**
342
- * Attaches a rope to two entities: binds two bones from two entities; one entity can be an object, i.e. a suspension point, the other an NPC bone
343
- *
344
- * @param ropeId
345
- * @param entity1
346
- * @param entity2
347
- * @param ent1X
348
- * @param ent1Y
349
- * @param ent1Z
350
- * @param ent2X
351
- * @param ent2Y
352
- * @param ent2Z
353
- * @param boneName1
354
- * @param boneName2
355
- */
356
- static attachEntitiesToRope2(ropeId, entity1, entity2, ent1X, ent1Y, ent1Z, ent2X, ent2Y, ent2Z, boneName1, boneName2) {
357
- inv('0x462FF2A432733A44', ropeId, entity1.handle, entity2.handle, f(ent1X), f(ent1Y), f(ent1Z), f(ent2X), f(ent2Y), f(ent2Z), boneName1, boneName2);
358
- }
359
- /**
360
- * @param horse
361
- */
362
- static unhitchHorse(horse) {
363
- inv('0x0348469DAA17576C', horse.handle);
185
+ static unhitchHorse(horse) {
186
+ inv('0x0348469DAA17576C', horse.handle);
364
187
  }
365
188
  /**
366
189
  * @param ropeId
@@ -458,86 +281,166 @@ export class Physics {
458
281
  inv('0xAA5D6B1888E4DB20', ropeId);
459
282
  }
460
283
  /**
461
- * ropeTop returns top half of rope, ropeBottom returns bottom half of rope
462
- *
463
- * @param offset
464
- * @param p6
465
- * @returns ropeId; ropeTop; ropeBottom
284
+ * @param ropeId
285
+ * @param p1
466
286
  */
467
- static breakRope(offset, p6) {
468
- const result = inv('0x4CFA2B7FAE115ECB', pvi(), pvi(), pvi(), f(offset.x), f(offset.y), f(offset.z), p6);
469
- return [result[0], result[1], result[2]];
287
+ static ropeSetUpdateOrder(ropeId, p1) {
288
+ inv('0xDC57A637A20006ED', ropeId, p1);
470
289
  }
471
290
  /**
472
- * @param toggle
473
- * @returns ropeId
291
+ * @param ropeId
292
+ * @returns
474
293
  */
475
- static ropeDrawShadowEnabled(toggle) {
476
- const result = inv('0xF159A63806BB5BA8', pvi(), toggle);
477
- return result;
294
+ static isRopeBroken(ropeId) {
295
+ return inv('0x79C2BEC82CFD7F7F', ropeId);
478
296
  }
479
297
  /**
480
298
  * @param p0
299
+ * @param p1
300
+ * @param p2
301
+ * @param p3
302
+ * @param p4
303
+ * @param p5
304
+ * @param p6
481
305
  */
482
- static N_0x0CB16D05E03FB525(p0) {
483
- inv('0x0CB16D05E03FB525', p0);
306
+ static N_0x69C810B72291D831(p0, p1, p2, p3, p4, p5, p6) {
307
+ inv('0x69C810B72291D831', p0, p1, p2, p3, p4, p5, p6);
484
308
  }
485
309
  /**
486
- * @param object
487
- * @param toggle
310
+ * @param entity
311
+ * @param p1
312
+ * @param p2
313
+ * @param p3
314
+ * @param p4
315
+ * @param p5
316
+ * @param p6
317
+ * @param p7
318
+ * @param p8
319
+ * @param p9
320
+ * @param p10
488
321
  */
489
- static setDisableFragDamage(object, toggle) {
490
- inv('0x01BA3AED21C16CFB', object.handle, toggle);
322
+ static breakEntityGlass(entity, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
323
+ inv('0x2E648D16F6E308F3', entity.handle, f(p1), f(p2), f(p3), f(p4), f(p5), f(p6), f(p7), f(p8), p9, p10);
491
324
  }
492
325
  /**
493
- * @returns ropeId
326
+ * @param ropeId
327
+ * @param p1
328
+ * @param p2
329
+ * @param p3
330
+ * @param p4
331
+ * @param p5
332
+ * @param p6
333
+ * @param p7
334
+ * @param p8
335
+ * @param p9
336
+ * @param p10
494
337
  */
495
- static deleteRope() {
496
- const result = inv('0x52B4829281364649', pvi());
497
- return result;
338
+ static N_0x21D0890D88DFB0B0(ropeId, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
339
+ inv('0x21D0890D88DFB0B0', ropeId, p1, f(p2), f(p3), f(p4), f(p5), f(p6), f(p7), f(p8), f(p9), p10);
498
340
  }
499
341
  /**
500
342
  * @param ropeId
501
343
  * @param p1
502
344
  */
503
- static N_0x1D97DA8ACB5D2582(ropeId, p1) {
504
- inv('0x1D97DA8ACB5D2582', ropeId, p1);
345
+ static N_0xB40EA9E0D2E2F7F3(ropeId, p1) {
346
+ inv('0xB40EA9E0D2E2F7F3', ropeId, f(p1));
505
347
  }
506
348
  /**
507
- * @param ropeId
508
- * @param p1
349
+ * @param pos
350
+ * @param rot
351
+ * @param length
352
+ * @param ropeType
353
+ * @param isNetworked
354
+ * @param p9
355
+ * @param p10
356
+ * @returns
509
357
  */
510
- static N_0x461FCBDEB4D06717(ropeId, p1) {
511
- inv('0x461FCBDEB4D06717', ropeId, p1);
358
+ static addRope2(pos, rot, length, ropeType, isNetworked, p9, p10) {
359
+ return inv('0xE9C59F6809373A99', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(length), ropeType, isNetworked, p9, f(p10), rai());
512
360
  }
513
361
  /**
514
362
  * @param p0
515
363
  * @param p1
516
364
  */
517
- static N_0x5E981C764DF33117(p0, p1) {
518
- inv('0x5E981C764DF33117', p0, p1);
365
+ static N_0xF8CA39D5C0D1D9A1(p0, p1) {
366
+ inv('0xF8CA39D5C0D1D9A1', p0, p1);
367
+ }
368
+ /**
369
+ * @param entity
370
+ * @param vertex
371
+ * @param value
372
+ */
373
+ static setDamping(entity, vertex, value) {
374
+ inv('0xEEA3B200A6FEB65B', entity.handle, vertex, f(value));
519
375
  }
520
376
  /**
521
377
  * @param ropeId
378
+ * @param p1
379
+ * @param p2
380
+ * @param p3
381
+ * @param p4
522
382
  */
523
- static releaseRope(ropeId) {
524
- inv('0x6076213101A47B3B', ropeId);
383
+ static N_0xBB3E9B073E66C3C9(ropeId, p1, p2, p3, p4) {
384
+ inv('0xBB3E9B073E66C3C9', ropeId, p1, p2, p3, p4);
525
385
  }
526
386
  /**
527
- * Forces a rope to a certain length.
387
+ * There are 19 types of rope, from type = 0 to type = 18
388
+ * Rope definitions are stored in ropedata.xml
389
+ * Rope types 0, 15 and 18 have proper physics for hanging objects (taut, do not sag, small to medium diameter, good aspect for a rope)
528
390
  *
391
+ * @param pos
392
+ * @param rot
393
+ * @param length
394
+ * @param ropeType
395
+ * @param maxLength
396
+ * @param minLength
397
+ * @param p10
398
+ * @param p11
399
+ * @param p12
400
+ * @param rigid
401
+ * @param p14
402
+ * @param breakWhenShot
403
+ * @param p17
404
+ * @returns unkPtr
405
+ */
406
+ static addRope(pos, rot, length, ropeType, maxLength, minLength, p10, p11, p12, rigid, p14, breakWhenShot, p17) {
407
+ const result = inv('0xE832D760399EB220', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(length), ropeType, f(maxLength), f(minLength), f(p10), p11, p12, rigid, f(p14), breakWhenShot, pvi(), p17, rai());
408
+ return [result[0], result[1]];
409
+ }
410
+ /**
529
411
  * @param ropeId
412
+ */
413
+ static stopRopeUnwindingFront(ropeId) {
414
+ inv('0xFFF3A50779EFBBB3', ropeId);
415
+ }
416
+ /**
417
+ * @param ropeId
418
+ * @param p1
419
+ */
420
+ static N_0xC89E7410A93AC19A(ropeId, p1) {
421
+ inv('0xC89E7410A93AC19A', ropeId, f(p1));
422
+ }
423
+ /**
424
+ * Combining this with ADD_ROPE enables winding
425
+ * p1: mostly empty (0)
426
+ * ropeModelType: RB_L_Wrist02, RB_R_Wrist02, ropeAttach, noose01x_Rope_03, SKEL_Neck0, SKEL_L_FOOT, SKEL_Neck1, Root_s_meatbit_Chunck_Xlarge01x
427
+ * *CREATE**
428
+ *
429
+ * @param ropeId
430
+ * @param p1
431
+ * @param ropeModelType
530
432
  * @param length
433
+ * @param p4
531
434
  */
532
- static ropeForceLength(ropeId, length) {
533
- inv('0xD009F759A723DB1B', ropeId, f(length));
435
+ static createRopeWindingAbility(ropeId, p1, ropeModelType, length, p4) {
436
+ inv('0x3C6490D940FF5D0B', ropeId, p1, ropeModelType, f(length), p4);
534
437
  }
535
438
  /**
536
- * @param p0
439
+ * @param ropeId
537
440
  * @param p1
538
441
  */
539
- static N_0x3900491C0D61ED4B(p0, p1) {
540
- inv('0x3900491C0D61ED4B', p0, p1);
442
+ static N_0xFB9153A54AC713E8(ropeId, p1) {
443
+ inv('0xFB9153A54AC713E8', ropeId, p1);
541
444
  }
542
445
  /**
543
446
  * @param p0
@@ -547,16 +450,40 @@ export class Physics {
547
450
  * @param p4
548
451
  * @param p5
549
452
  * @param p6
453
+ * @param p7
454
+ * @param p8
455
+ * @param p9
550
456
  */
551
- static N_0xF27F1A8DE4F50A1B(p0, p1, p2, p3, p4, p5, p6) {
552
- inv('0xF27F1A8DE4F50A1B', p0, p1, p2, p3, p4, p5, p6);
457
+ static N_0x8EEDFD8921389928(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) {
458
+ inv('0x8EEDFD8921389928', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);
459
+ }
460
+ /**
461
+ * @param ropeId
462
+ * @param p1
463
+ * @param p2
464
+ */
465
+ static N_0x522FA3F490E2F7AC(ropeId, p1, p2) {
466
+ inv('0x522FA3F490E2F7AC', ropeId, p1, p2);
467
+ }
468
+ /**
469
+ * @param ropeId
470
+ * @returns
471
+ */
472
+ static doesRopeExist(ropeId) {
473
+ return inv('0xFD5448BE3111ED96', ropeId, rai());
553
474
  }
554
475
  /**
555
476
  * @param p0
556
477
  * @param p1
478
+ * @param p2
479
+ * @param p3
480
+ * @param p4
481
+ * @param p5
482
+ * @param p6
483
+ * @param p7
557
484
  */
558
- static N_0x31160EC47E7C9549(p0, p1) {
559
- inv('0x31160EC47E7C9549', p0, p1);
485
+ static N_0xB7469CB9AC3C0FD4(p0, p1, p2, p3, p4, p5, p6, p7) {
486
+ inv('0xB7469CB9AC3C0FD4', p0, p1, p2, p3, p4, p5, p6, p7);
560
487
  }
561
488
  /**
562
489
  * @param ropeId
@@ -564,22 +491,95 @@ export class Physics {
564
491
  * @param p2
565
492
  * @param p3
566
493
  * @param p4
494
+ * @param p5
495
+ * @param p6
496
+ * @param p7
567
497
  */
568
- static N_0xD699E688B49C0FD2(ropeId, p1, p2, p3, p4) {
569
- inv('0xD699E688B49C0FD2', ropeId, f(p1), f(p2), f(p3), p4);
498
+ static N_0xC64E7A62632AD2FE(ropeId, p1, p2, p3, p4, p5, p6, p7) {
499
+ inv('0xC64E7A62632AD2FE', ropeId, p1, p2, p3, p4, p5, p6, p7);
570
500
  }
571
501
  /**
572
502
  * @param p0
573
503
  */
574
- static N_0x9C24846D0A4A2776(p0) {
575
- inv('0x9C24846D0A4A2776', p0);
504
+ static N_0xBDDA142759307528(p0) {
505
+ inv('0xBDDA142759307528', p0);
506
+ }
507
+ /**
508
+ * @param ropeId
509
+ * @returns
510
+ */
511
+ static ropeGetForcedLength(ropeId) {
512
+ return inv('0x3D69537039F8D824', ropeId, raf());
576
513
  }
577
514
  /**
578
515
  * @param ropeId
516
+ * @param vertex
517
+ * @returns
518
+ */
519
+ static getRopeVertexCoord(ropeId, vertex) {
520
+ return Vector3.fromArray(inv('0xEA61CA8E80F09E4D', ropeId, vertex, rav()));
521
+ }
522
+ /**
523
+ * @param p0
579
524
  * @param p1
580
525
  */
581
- static N_0x1FC92BDBA1106BD2(ropeId, p1) {
582
- inv('0x1FC92BDBA1106BD2', ropeId, f(p1));
526
+ static N_0x5A989B7EE3672A56(p0, p1) {
527
+ inv('0x5A989B7EE3672A56', p0, p1);
528
+ }
529
+ /**
530
+ * @param p0
531
+ * @param p1
532
+ * @param p2
533
+ */
534
+ static N_0x814D453FCFDF119F(p0, p1, p2) {
535
+ inv('0x814D453FCFDF119F', p0, p1, p2);
536
+ }
537
+ /**
538
+ * @param ropeId
539
+ */
540
+ static startRopeWinding(ropeId) {
541
+ inv('0x1461C72C889E343E', ropeId);
542
+ }
543
+ /**
544
+ * @param ropeId
545
+ */
546
+ static startRopeUnwindingFront(ropeId) {
547
+ inv('0x538D1179EC1AA9A9', ropeId);
548
+ }
549
+ /**
550
+ * @param ropeId
551
+ */
552
+ static stopRopeWinding(ropeId) {
553
+ inv('0xCB2D4AB84A19AA7C', ropeId);
554
+ }
555
+ /**
556
+ * @param p0
557
+ * @param p1
558
+ */
559
+ static N_0x5BD7457221CC5FF4(p0, p1) {
560
+ inv('0x5BD7457221CC5FF4', p0, p1);
561
+ }
562
+ /**
563
+ * @param ropeId
564
+ * @param entity
565
+ * @returns
566
+ */
567
+ static isRopeAttachedToEntity(ropeId, entity) {
568
+ return inv('0x9B4F7E3E4F9C77B3', ropeId, entity.handle);
569
+ }
570
+ /**
571
+ * @param ropeId
572
+ * @param p1
573
+ */
574
+ static N_0x76BAD9D538BCA1AA(ropeId, p1) {
575
+ inv('0x76BAD9D538BCA1AA', ropeId, f(p1));
576
+ }
577
+ /**
578
+ * @param p0
579
+ * @param p1
580
+ */
581
+ static N_0x423C6B1F3786D28B(p0, p1) {
582
+ inv('0x423C6B1F3786D28B', p0, p1);
583
583
  }
584
584
  /**
585
585
  * @param object