@nativewrappers/redm-codegen 0.0.2 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +142 -142
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +203 -203
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +34 -34
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +42 -42
- package/dist/classes/Cam.d.ts +71 -71
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +102 -102
- package/dist/classes/Entity.d.ts +387 -386
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +509 -504
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +67 -66
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +80 -75
- package/dist/classes/PedTask.d.ts +1518 -1518
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1930 -1930
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +7 -7
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +237 -237
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +319 -319
- package/dist/classes/Prop.d.ts +105 -104
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +155 -150
- package/dist/classes/PropSet.d.ts +1 -1
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/Vehicle.d.ts +1 -0
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +5 -0
- package/dist/classes/VehicleTask.d.ts +21 -21
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +27 -27
- package/dist/classes/Volume.d.ts +40 -40
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +364 -364
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +515 -515
- package/dist/namespaces/Aitransport.d.ts +77 -77
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +94 -94
- package/dist/namespaces/Animscene.d.ts +65 -65
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +651 -651
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +459 -459
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +719 -719
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +109 -109
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +94 -94
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +126 -126
- package/dist/namespaces/Databinding.d.ts +113 -113
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +167 -167
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +164 -164
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +225 -225
- package/dist/namespaces/Event.d.ts +62 -62
- package/dist/namespaces/Event.d.ts.map +1 -1
- package/dist/namespaces/Event.js +82 -82
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +688 -688
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +876 -876
- package/dist/namespaces/Hud.d.ts +456 -456
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +598 -598
- package/dist/namespaces/InteriorStatics.d.ts +42 -42
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +156 -156
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +210 -210
- package/dist/namespaces/Itemdatabase.d.ts +3 -3
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Law.d.ts +2 -2
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Map.d.ts +128 -128
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +180 -180
- package/dist/namespaces/Minigame.d.ts +60 -60
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +88 -88
- package/dist/namespaces/Misc.d.ts +5 -5
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.d.ts +3 -3
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.d.ts +1 -1
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Network.d.ts +1528 -1536
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +2196 -2204
- package/dist/namespaces/Object.d.ts +244 -244
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +355 -355
- package/dist/namespaces/Pad.d.ts +43 -43
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +58 -58
- package/dist/namespaces/PedStatics.d.ts +21 -21
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +62 -62
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +91 -91
- package/dist/namespaces/Persistence.d.ts +30 -30
- package/dist/namespaces/Persistence.d.ts.map +1 -1
- package/dist/namespaces/Persistence.js +42 -42
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +310 -310
- package/dist/namespaces/PlayerStatics.d.ts +72 -72
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +103 -103
- package/dist/namespaces/Population.d.ts +88 -88
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +49 -49
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +79 -79
- package/dist/namespaces/Propset.d.ts +1 -1
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Scripts.d.ts +3 -3
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.d.ts +1 -1
- package/dist/namespaces/Socialclub.d.ts.map +1 -1
- package/dist/namespaces/Stats.d.ts +174 -174
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +240 -240
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +220 -220
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +299 -299
- package/dist/namespaces/Telemetry.d.ts +188 -188
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +249 -249
- package/dist/namespaces/Uiapps.d.ts +24 -24
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +33 -33
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/VehicleStatics.d.ts +2 -2
- package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/WeaponStatics.d.ts +262 -262
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +361 -361
- package/dist/namespaces/Zone.d.ts +2 -2
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +230 -230
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +113 -113
- package/src/classes/Entity.ts +537 -532
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +100 -95
- package/src/classes/PedTask.ts +1969 -1969
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +364 -364
- package/src/classes/Prop.ts +167 -162
- package/src/classes/PropSet.ts +1 -1
- package/src/classes/Vehicle.ts +5 -0
- package/src/classes/VehicleTask.ts +30 -30
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +517 -517
- package/src/namespaces/Aitransport.ts +102 -102
- package/src/namespaces/Animscene.ts +92 -92
- package/src/namespaces/Audio.ts +765 -765
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +747 -747
- package/src/namespaces/Collection.ts +112 -112
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +131 -131
- package/src/namespaces/Databinding.ts +170 -170
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +237 -237
- package/src/namespaces/Event.ts +92 -92
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1206 -1206
- package/src/namespaces/Hud.ts +647 -647
- package/src/namespaces/InteriorStatics.ts +66 -66
- package/src/namespaces/Inventory.ts +237 -237
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Law.ts +2 -2
- package/src/namespaces/Map.ts +204 -204
- package/src/namespaces/Minigame.ts +100 -100
- package/src/namespaces/Misc.ts +5 -5
- package/src/namespaces/Missiondata.ts +3 -3
- package/src/namespaces/Netshopping.ts +1 -1
- package/src/namespaces/Network.ts +2217 -2225
- package/src/namespaces/Object.ts +381 -381
- package/src/namespaces/Pad.ts +67 -67
- package/src/namespaces/PedStatics.ts +33 -33
- package/src/namespaces/Perschar.ts +105 -105
- package/src/namespaces/Persistence.ts +48 -48
- package/src/namespaces/Physics.ts +326 -326
- package/src/namespaces/PlayerStatics.ts +113 -113
- package/src/namespaces/Population.ts +133 -133
- package/src/namespaces/Posse.ts +80 -80
- package/src/namespaces/Propset.ts +1 -1
- package/src/namespaces/Scripts.ts +3 -3
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +1 -1
- package/src/namespaces/Stats.ts +266 -266
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +527 -527
- package/src/namespaces/Telemetry.ts +300 -300
- package/src/namespaces/Uiapps.ts +39 -39
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/VehicleStatics.ts +2 -2
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/WeaponStatics.ts +365 -365
- package/src/namespaces/Zone.ts +2 -2
package/dist/classes/Prop.d.ts
CHANGED
|
@@ -2,37 +2,49 @@ import type { Ped } from '../classes/Ped';
|
|
|
2
2
|
import { Entity } from './Entity';
|
|
3
3
|
export declare class Prop extends Entity {
|
|
4
4
|
static fromHandle(handle: number): Prop | null;
|
|
5
|
-
|
|
5
|
+
static fromNetworkId(netId: number): Prop | null;
|
|
6
6
|
/**
|
|
7
|
-
* @
|
|
8
|
-
*/
|
|
9
|
-
isObjectAPortablePickup(): boolean;
|
|
10
|
-
/**
|
|
11
|
-
* @param toggle
|
|
7
|
+
* @param targettable
|
|
12
8
|
*/
|
|
13
|
-
|
|
14
|
-
resetObjectVelocity(): void;
|
|
9
|
+
setObjectTargettable2(targettable: boolean): void;
|
|
15
10
|
/**
|
|
16
|
-
*
|
|
11
|
+
* Not official native name
|
|
12
|
+
*
|
|
13
|
+
* @param gxtEntryHash
|
|
17
14
|
*/
|
|
18
|
-
|
|
15
|
+
setObjectPromptNameFromGxtEntry(gxtEntryHash: string | number): void;
|
|
19
16
|
/**
|
|
20
|
-
*
|
|
17
|
+
* Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive?
|
|
18
|
+
* p3: seems similar to p2
|
|
19
|
+
* p4: makes obj fall slower the higher the value
|
|
20
|
+
* p5: similar to p4
|
|
21
21
|
*
|
|
22
|
-
* @param
|
|
23
|
-
* @param
|
|
22
|
+
* @param weight
|
|
23
|
+
* @param p2
|
|
24
|
+
* @param p3
|
|
25
|
+
* @param p4
|
|
26
|
+
* @param p5
|
|
27
|
+
* @param gravity
|
|
28
|
+
* @param p7
|
|
29
|
+
* @param p8
|
|
30
|
+
* @param p9
|
|
31
|
+
* @param p10
|
|
32
|
+
* @param buoyancy
|
|
24
33
|
*/
|
|
25
|
-
|
|
34
|
+
setObjectPhysicsParams(weight: number, p2: number, p3: number, p4: number, p5: number, gravity: number, p7: number, p8: number, p9: number, p10: number, buoyancy: number): void;
|
|
35
|
+
setPickupCollectableOnMount(): void;
|
|
36
|
+
breakAllObjectFragmentBones(): void;
|
|
26
37
|
/**
|
|
27
|
-
*
|
|
38
|
+
* p2 is usually the same as speed parameter
|
|
28
39
|
*
|
|
29
|
-
* @param
|
|
40
|
+
* @param speed
|
|
41
|
+
* @param p2
|
|
30
42
|
*/
|
|
31
|
-
|
|
43
|
+
setObjectBurnSpeed(speed: number, p2: number): void;
|
|
32
44
|
/**
|
|
33
|
-
*
|
|
45
|
+
* @param opacity
|
|
34
46
|
*/
|
|
35
|
-
|
|
47
|
+
setObjectBurnOpacity(opacity: number): void;
|
|
36
48
|
/**
|
|
37
49
|
* @returns
|
|
38
50
|
*/
|
|
@@ -69,6 +81,49 @@ export declare class Prop extends Entity {
|
|
|
69
81
|
*/
|
|
70
82
|
N_0xCAAF2BCCFEF37F77(p1: any): void;
|
|
71
83
|
trackObjectVisibility(): void;
|
|
84
|
+
/**
|
|
85
|
+
* @param p1
|
|
86
|
+
* @param p2
|
|
87
|
+
*/
|
|
88
|
+
preventCollectionOfPortablePickup(p1: boolean, p2: boolean): void;
|
|
89
|
+
/**
|
|
90
|
+
* @param enabled
|
|
91
|
+
*/
|
|
92
|
+
setObjectTakesDamageFromCollidingWithBuildings(enabled: boolean): void;
|
|
93
|
+
/**
|
|
94
|
+
* Old name: _MARK_OBJECT_FOR_DELETION
|
|
95
|
+
*/
|
|
96
|
+
onlyCleanUpObjectWhenOutOfRange(): void;
|
|
97
|
+
/**
|
|
98
|
+
* @param targettable
|
|
99
|
+
*/
|
|
100
|
+
setObjectTargettable(targettable: boolean): void;
|
|
101
|
+
/**
|
|
102
|
+
* Sets object as auto-jumpable by horse.
|
|
103
|
+
*
|
|
104
|
+
* @param p1
|
|
105
|
+
*/
|
|
106
|
+
setAutoJumpableByHorse(p1: boolean): void;
|
|
107
|
+
/**
|
|
108
|
+
* @returns
|
|
109
|
+
*/
|
|
110
|
+
isObjectVisible(): boolean;
|
|
111
|
+
fixObjectFragment(): void;
|
|
112
|
+
/**
|
|
113
|
+
* @param intensity
|
|
114
|
+
*/
|
|
115
|
+
setObjectBurnIntensity(intensity: number): void;
|
|
116
|
+
/**
|
|
117
|
+
* @param state
|
|
118
|
+
*/
|
|
119
|
+
setStateOfRayfireMapObject(state: number): void;
|
|
120
|
+
setPickupDoNotAutoPlaceOnGround(): void;
|
|
121
|
+
/**
|
|
122
|
+
* @param txdHash
|
|
123
|
+
* @param p2
|
|
124
|
+
* @param p3
|
|
125
|
+
*/
|
|
126
|
+
setCustomTexturesOnObject(txdHash: string | number, p2: any, p3: any): void;
|
|
72
127
|
/**
|
|
73
128
|
* @param toggle
|
|
74
129
|
*/
|
|
@@ -99,6 +154,37 @@ export declare class Prop extends Entity {
|
|
|
99
154
|
* @param name
|
|
100
155
|
*/
|
|
101
156
|
setObjectPromptName(name: string | null): void;
|
|
157
|
+
detachPortablePickupFromPed(): void;
|
|
158
|
+
/**
|
|
159
|
+
* @returns
|
|
160
|
+
*/
|
|
161
|
+
isObjectAPortablePickup(): boolean;
|
|
162
|
+
/**
|
|
163
|
+
* @param toggle
|
|
164
|
+
*/
|
|
165
|
+
setActivateObjectPhysicsAsSoonAsItIsUnfrozen(toggle: boolean): void;
|
|
166
|
+
resetObjectVelocity(): void;
|
|
167
|
+
/**
|
|
168
|
+
* @param bone
|
|
169
|
+
*/
|
|
170
|
+
damageBoneOnProp(bone: number): void;
|
|
171
|
+
/**
|
|
172
|
+
* Seems to mostly have effect on wood-made objects https://imgur.com/a/32oQvOn
|
|
173
|
+
*
|
|
174
|
+
* @param burnLevel
|
|
175
|
+
* @param affectAsh
|
|
176
|
+
*/
|
|
177
|
+
setObjectBurnLevel(burnLevel: number, affectAsh: boolean): void;
|
|
178
|
+
/**
|
|
179
|
+
* Params: value = 0.0 - 586.67 (?)
|
|
180
|
+
*
|
|
181
|
+
* @param value
|
|
182
|
+
*/
|
|
183
|
+
setLightTranslucencyForObject(value: number): void;
|
|
184
|
+
/**
|
|
185
|
+
* Deletes the specified object, then sets the handle pointed to by the pointer to NULL.
|
|
186
|
+
*/
|
|
187
|
+
deleteObject(): void;
|
|
102
188
|
/**
|
|
103
189
|
* @param toggle
|
|
104
190
|
*/
|
|
@@ -133,82 +219,6 @@ export declare class Prop extends Entity {
|
|
|
133
219
|
* @param disable
|
|
134
220
|
*/
|
|
135
221
|
setLightScatteringDisabledForObject(disable: boolean): void;
|
|
136
|
-
setPickupDoNotAutoPlaceOnGround(): void;
|
|
137
|
-
/**
|
|
138
|
-
* @param txdHash
|
|
139
|
-
* @param p2
|
|
140
|
-
* @param p3
|
|
141
|
-
*/
|
|
142
|
-
setCustomTexturesOnObject(txdHash: string | number, p2: any, p3: any): void;
|
|
143
|
-
/**
|
|
144
|
-
* Old name: _MARK_OBJECT_FOR_DELETION
|
|
145
|
-
*/
|
|
146
|
-
onlyCleanUpObjectWhenOutOfRange(): void;
|
|
147
|
-
/**
|
|
148
|
-
* @param targettable
|
|
149
|
-
*/
|
|
150
|
-
setObjectTargettable(targettable: boolean): void;
|
|
151
|
-
/**
|
|
152
|
-
* @param targettable
|
|
153
|
-
*/
|
|
154
|
-
setObjectTargettable2(targettable: boolean): void;
|
|
155
|
-
/**
|
|
156
|
-
* Not official native name
|
|
157
|
-
*
|
|
158
|
-
* @param gxtEntryHash
|
|
159
|
-
*/
|
|
160
|
-
setObjectPromptNameFromGxtEntry(gxtEntryHash: string | number): void;
|
|
161
|
-
/**
|
|
162
|
-
* Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive?
|
|
163
|
-
* p3: seems similar to p2
|
|
164
|
-
* p4: makes obj fall slower the higher the value
|
|
165
|
-
* p5: similar to p4
|
|
166
|
-
*
|
|
167
|
-
* @param weight
|
|
168
|
-
* @param p2
|
|
169
|
-
* @param p3
|
|
170
|
-
* @param p4
|
|
171
|
-
* @param p5
|
|
172
|
-
* @param gravity
|
|
173
|
-
* @param p7
|
|
174
|
-
* @param p8
|
|
175
|
-
* @param p9
|
|
176
|
-
* @param p10
|
|
177
|
-
* @param buoyancy
|
|
178
|
-
*/
|
|
179
|
-
setObjectPhysicsParams(weight: number, p2: number, p3: number, p4: number, p5: number, gravity: number, p7: number, p8: number, p9: number, p10: number, buoyancy: number): void;
|
|
180
|
-
setPickupCollectableOnMount(): void;
|
|
181
|
-
breakAllObjectFragmentBones(): void;
|
|
182
|
-
/**
|
|
183
|
-
* p2 is usually the same as speed parameter
|
|
184
|
-
*
|
|
185
|
-
* @param speed
|
|
186
|
-
* @param p2
|
|
187
|
-
*/
|
|
188
|
-
setObjectBurnSpeed(speed: number, p2: number): void;
|
|
189
|
-
/**
|
|
190
|
-
* @param opacity
|
|
191
|
-
*/
|
|
192
|
-
setObjectBurnOpacity(opacity: number): void;
|
|
193
|
-
/**
|
|
194
|
-
* Sets object as auto-jumpable by horse.
|
|
195
|
-
*
|
|
196
|
-
* @param p1
|
|
197
|
-
*/
|
|
198
|
-
setAutoJumpableByHorse(p1: boolean): void;
|
|
199
|
-
/**
|
|
200
|
-
* @returns
|
|
201
|
-
*/
|
|
202
|
-
isObjectVisible(): boolean;
|
|
203
|
-
fixObjectFragment(): void;
|
|
204
|
-
/**
|
|
205
|
-
* @param intensity
|
|
206
|
-
*/
|
|
207
|
-
setObjectBurnIntensity(intensity: number): void;
|
|
208
|
-
/**
|
|
209
|
-
* @param state
|
|
210
|
-
*/
|
|
211
|
-
setStateOfRayfireMapObject(state: number): void;
|
|
212
222
|
/**
|
|
213
223
|
* @returns
|
|
214
224
|
*/
|
|
@@ -240,14 +250,5 @@ export declare class Prop extends Entity {
|
|
|
240
250
|
* @param lightIntensity
|
|
241
251
|
*/
|
|
242
252
|
setLightIntensityForObject(lightIntensity: number): void;
|
|
243
|
-
/**
|
|
244
|
-
* @param p1
|
|
245
|
-
* @param p2
|
|
246
|
-
*/
|
|
247
|
-
preventCollectionOfPortablePickup(p1: boolean, p2: boolean): void;
|
|
248
|
-
/**
|
|
249
|
-
* @param enabled
|
|
250
|
-
*/
|
|
251
|
-
setObjectTakesDamageFromCollidingWithBuildings(enabled: boolean): void;
|
|
252
253
|
}
|
|
253
254
|
//# sourceMappingURL=Prop.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Prop.d.ts","sourceRoot":"","sources":["../../src/classes/Prop.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAK1C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIlC,qBAAa,IAAK,SAAQ,MAAM;IAC9B,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAI9C,
|
|
1
|
+
{"version":3,"file":"Prop.d.ts","sourceRoot":"","sources":["../../src/classes/Prop.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAK1C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIlC,qBAAa,IAAK,SAAQ,MAAM;IAC9B,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAI9C,MAAM,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAKhD;;OAEG;IACH,qBAAqB,CAAC,WAAW,EAAE,OAAO,GAAG,IAAI;IAIjD;;;;OAIG;IACH,+BAA+B,CAAC,YAAY,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAIpE;;;;;;;;;;;;;;;;;OAiBG;IACH,sBAAsB,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;IAIhL,2BAA2B,IAAI,IAAI;IAInC,2BAA2B,IAAI,IAAI;IAInC;;;;;OAKG;IACH,kBAAkB,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAInD;;OAEG;IACH,oBAAoB,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAI3C;;OAEG;IACH,yBAAyB,IAAI,OAAO;IAIpC;;OAEG;IACH,qBAAqB,IAAI,OAAO;IAIhC;;;;OAIG;IACH,qBAAqB,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAIxC;;OAEG;IACH,iBAAiB,CAAC,QAAQ,EAAE,OAAO,GAAG,IAAI;IAI1C;;;OAGG;IACH,2BAA2B,CAAC,EAAE,EAAE,OAAO,GAAG,OAAO;IAIjD;;;;OAIG;IACH,kBAAkB,CAAC,gBAAgB,EAAE,MAAM,GAAG,IAAI;IAIlD;;;;OAIG;IACH,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAInC,qBAAqB,IAAI,IAAI;IAI7B;;;OAGG;IACH,iCAAiC,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIjE;;OAEG;IACH,8CAA8C,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAItE;;OAEG;IACH,+BAA+B,IAAI,IAAI;IAIvC;;OAEG;IACH,oBAAoB,CAAC,WAAW,EAAE,OAAO,GAAG,IAAI;IAIhD;;;;OAIG;IACH,sBAAsB,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAIzC;;OAEG;IACH,eAAe,IAAI,OAAO;IAI1B,iBAAiB,IAAI,IAAI;IAIzB;;OAEG;IACH,sBAAsB,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAI/C;;OAEG;IACH,0BAA0B,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAI/C,+BAA+B,IAAI,IAAI;IAIvC;;;;OAIG;IACH,yBAAyB,CAAC,OAAO,EAAE,MAAM,GAAG,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;IAI3E;;OAEG;IACH,4BAA4B,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAInD;;;OAGG;IACH,mBAAmB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAI/C;;;OAGG;IACH,wBAAwB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIpD;;OAEG;IACH,2BAA2B,IAAI,MAAM;IAIrC;;;;OAIG;IACH,uBAAuB,IAAI,MAAM;IAIjC;;;;OAIG;IACH,mBAAmB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAI9C,2BAA2B,IAAI,IAAI;IAInC;;OAEG;IACH,uBAAuB,IAAI,OAAO;IAIlC;;OAEG;IACH,4CAA4C,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAInE,mBAAmB,IAAI,IAAI;IAI3B;;OAEG;IACH,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAIpC;;;;;OAKG;IACH,kBAAkB,CAAC,SAAS,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,GAAG,IAAI;IAI/D;;;;OAIG;IACH,6BAA6B,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAIlD;;OAEG;IACH,YAAY,IAAI,IAAI;IAIpB;;OAEG;IACH,gBAAgB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIvC;;OAEG;IACH,mBAAmB,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAIxC;;;;;;;;;OASG;IACH,WAAW,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,GAAG,OAAO;IAI/H;;OAEG;IACH,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAInC;;;;;OAKG;IACH,oBAAoB,CAAC,EAAE,EAAE,MAAM,GAAG,GAAG;IAIrC;;OAEG;IACH,mCAAmC,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAI3D;;OAEG;IACH,4BAA4B,IAAI,MAAM;IAItC;;OAEG;IACH,oBAAoB,IAAI,GAAG;IAI3B;;OAEG;IACH,iBAAiB,IAAI,IAAI;IAIzB;;;;;OAKG;IACH,yBAAyB,CAAC,MAAM,EAAE,OAAO,EAAE,UAAU,EAAE,OAAO,GAAG,IAAI;IAIrE;;OAEG;IACH,0BAA0B,IAAI,MAAM;IAIpC;;OAEG;IACH,yBAAyB,CAAC,GAAG,EAAE,GAAG,GAAG,IAAI;IAIzC;;OAEG;IACH,0BAA0B,CAAC,cAAc,EAAE,MAAM,GAAG,IAAI;CAIzD"}
|
package/dist/classes/Prop.js
CHANGED
|
@@ -5,52 +5,66 @@ export class Prop extends Entity {
|
|
|
5
5
|
static fromHandle(handle) {
|
|
6
6
|
return handle === 0 ? null : new Prop(handle);
|
|
7
7
|
}
|
|
8
|
-
|
|
9
|
-
inv('
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
* @returns
|
|
13
|
-
*/
|
|
14
|
-
isObjectAPortablePickup() {
|
|
15
|
-
return inv('0x0378C08504160D0D', this.handle, rai());
|
|
8
|
+
static fromNetworkId(netId) {
|
|
9
|
+
if (!inv('0x38CE16C96BD11F2C', netId, rai()))
|
|
10
|
+
return null;
|
|
11
|
+
return Prop.fromHandle(inv('0x5B912C3F653822E6', netId, rai()));
|
|
16
12
|
}
|
|
17
13
|
/**
|
|
18
|
-
* @param
|
|
14
|
+
* @param targettable
|
|
19
15
|
*/
|
|
20
|
-
|
|
21
|
-
inv('
|
|
22
|
-
}
|
|
23
|
-
resetObjectVelocity() {
|
|
24
|
-
inv('0xF40AB58D83C35027', this.handle);
|
|
16
|
+
setObjectTargettable2(targettable) {
|
|
17
|
+
inv('0x581EDBE56E8D62C9', this.handle, targettable);
|
|
25
18
|
}
|
|
26
19
|
/**
|
|
27
|
-
*
|
|
20
|
+
* Not official native name
|
|
21
|
+
*
|
|
22
|
+
* @param gxtEntryHash
|
|
28
23
|
*/
|
|
29
|
-
|
|
30
|
-
inv('
|
|
24
|
+
setObjectPromptNameFromGxtEntry(gxtEntryHash) {
|
|
25
|
+
inv('0xD503D6F0986D58BC', this.handle, _h(gxtEntryHash));
|
|
31
26
|
}
|
|
32
27
|
/**
|
|
33
|
-
*
|
|
28
|
+
* Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive?
|
|
29
|
+
* p3: seems similar to p2
|
|
30
|
+
* p4: makes obj fall slower the higher the value
|
|
31
|
+
* p5: similar to p4
|
|
34
32
|
*
|
|
35
|
-
* @param
|
|
36
|
-
* @param
|
|
33
|
+
* @param weight
|
|
34
|
+
* @param p2
|
|
35
|
+
* @param p3
|
|
36
|
+
* @param p4
|
|
37
|
+
* @param p5
|
|
38
|
+
* @param gravity
|
|
39
|
+
* @param p7
|
|
40
|
+
* @param p8
|
|
41
|
+
* @param p9
|
|
42
|
+
* @param p10
|
|
43
|
+
* @param buoyancy
|
|
37
44
|
*/
|
|
38
|
-
|
|
39
|
-
inv('
|
|
45
|
+
setObjectPhysicsParams(weight, p2, p3, p4, p5, gravity, p7, p8, p9, p10, buoyancy) {
|
|
46
|
+
inv('0xF6DF6E90DE7DF90F', this.handle, f(weight), f(p2), f(p3), f(p4), f(p5), f(gravity), f(p7), f(p8), f(p9), f(p10), f(buoyancy));
|
|
47
|
+
}
|
|
48
|
+
setPickupCollectableOnMount() {
|
|
49
|
+
inv('0x00EE08603EADEE92', this.handle);
|
|
50
|
+
}
|
|
51
|
+
breakAllObjectFragmentBones() {
|
|
52
|
+
inv('0x8462BE2341A55B6F', this.handle);
|
|
40
53
|
}
|
|
41
54
|
/**
|
|
42
|
-
*
|
|
55
|
+
* p2 is usually the same as speed parameter
|
|
43
56
|
*
|
|
44
|
-
* @param
|
|
57
|
+
* @param speed
|
|
58
|
+
* @param p2
|
|
45
59
|
*/
|
|
46
|
-
|
|
47
|
-
inv('
|
|
60
|
+
setObjectBurnSpeed(speed, p2) {
|
|
61
|
+
inv('0x646564A3B7DF68F8', this.handle, f(speed), f(p2));
|
|
48
62
|
}
|
|
49
63
|
/**
|
|
50
|
-
*
|
|
64
|
+
* @param opacity
|
|
51
65
|
*/
|
|
52
|
-
|
|
53
|
-
inv('
|
|
66
|
+
setObjectBurnOpacity(opacity) {
|
|
67
|
+
inv('0x7D7285EFEAB5AF15', this.handle, f(opacity));
|
|
54
68
|
}
|
|
55
69
|
/**
|
|
56
70
|
* @returns
|
|
@@ -104,6 +118,71 @@ export class Prop extends Entity {
|
|
|
104
118
|
trackObjectVisibility() {
|
|
105
119
|
inv('0xB252BC036B525623', this.handle);
|
|
106
120
|
}
|
|
121
|
+
/**
|
|
122
|
+
* @param p1
|
|
123
|
+
* @param p2
|
|
124
|
+
*/
|
|
125
|
+
preventCollectionOfPortablePickup(p1, p2) {
|
|
126
|
+
inv('0x92AEFB5F6E294023', this.handle, p1, p2);
|
|
127
|
+
}
|
|
128
|
+
/**
|
|
129
|
+
* @param enabled
|
|
130
|
+
*/
|
|
131
|
+
setObjectTakesDamageFromCollidingWithBuildings(enabled) {
|
|
132
|
+
inv('0xEB6F1A9B5510A5D2', this.handle, enabled);
|
|
133
|
+
}
|
|
134
|
+
/**
|
|
135
|
+
* Old name: _MARK_OBJECT_FOR_DELETION
|
|
136
|
+
*/
|
|
137
|
+
onlyCleanUpObjectWhenOutOfRange() {
|
|
138
|
+
inv('0xADBE4809F19F927A', this.handle);
|
|
139
|
+
}
|
|
140
|
+
/**
|
|
141
|
+
* @param targettable
|
|
142
|
+
*/
|
|
143
|
+
setObjectTargettable(targettable) {
|
|
144
|
+
inv('0x8A7391690F5AFD81', this.handle, targettable);
|
|
145
|
+
}
|
|
146
|
+
/**
|
|
147
|
+
* Sets object as auto-jumpable by horse.
|
|
148
|
+
*
|
|
149
|
+
* @param p1
|
|
150
|
+
*/
|
|
151
|
+
setAutoJumpableByHorse(p1) {
|
|
152
|
+
inv('0x98D2D9C053A1F449', this.handle, p1);
|
|
153
|
+
}
|
|
154
|
+
/**
|
|
155
|
+
* @returns
|
|
156
|
+
*/
|
|
157
|
+
isObjectVisible() {
|
|
158
|
+
return inv('0x8B32ACE6326A7546', this.handle, rai());
|
|
159
|
+
}
|
|
160
|
+
fixObjectFragment() {
|
|
161
|
+
inv('0xF9C1681347C8BD15', this.handle);
|
|
162
|
+
}
|
|
163
|
+
/**
|
|
164
|
+
* @param intensity
|
|
165
|
+
*/
|
|
166
|
+
setObjectBurnIntensity(intensity) {
|
|
167
|
+
inv('0xC8E21C1677DC5E6F', this.handle, f(intensity));
|
|
168
|
+
}
|
|
169
|
+
/**
|
|
170
|
+
* @param state
|
|
171
|
+
*/
|
|
172
|
+
setStateOfRayfireMapObject(state) {
|
|
173
|
+
inv('0x5C29F698D404C5E1', this.handle, state);
|
|
174
|
+
}
|
|
175
|
+
setPickupDoNotAutoPlaceOnGround() {
|
|
176
|
+
inv('0x634C19521485AB25', this.handle);
|
|
177
|
+
}
|
|
178
|
+
/**
|
|
179
|
+
* @param txdHash
|
|
180
|
+
* @param p2
|
|
181
|
+
* @param p3
|
|
182
|
+
*/
|
|
183
|
+
setCustomTexturesOnObject(txdHash, p2, p3) {
|
|
184
|
+
inv('0xE124889AE0521FCF', this.handle, _h(txdHash), p2, p3);
|
|
185
|
+
}
|
|
107
186
|
/**
|
|
108
187
|
* @param toggle
|
|
109
188
|
*/
|
|
@@ -146,6 +225,53 @@ export class Prop extends Entity {
|
|
|
146
225
|
setObjectPromptName(name) {
|
|
147
226
|
inv('0xAEE6C800E124CFE1', this.handle, name);
|
|
148
227
|
}
|
|
228
|
+
detachPortablePickupFromPed() {
|
|
229
|
+
inv('0xCF463D1E9A0AECB1', this.handle);
|
|
230
|
+
}
|
|
231
|
+
/**
|
|
232
|
+
* @returns
|
|
233
|
+
*/
|
|
234
|
+
isObjectAPortablePickup() {
|
|
235
|
+
return inv('0x0378C08504160D0D', this.handle, rai());
|
|
236
|
+
}
|
|
237
|
+
/**
|
|
238
|
+
* @param toggle
|
|
239
|
+
*/
|
|
240
|
+
setActivateObjectPhysicsAsSoonAsItIsUnfrozen(toggle) {
|
|
241
|
+
inv('0x406137F8EF90EAF5', this.handle, toggle);
|
|
242
|
+
}
|
|
243
|
+
resetObjectVelocity() {
|
|
244
|
+
inv('0xF40AB58D83C35027', this.handle);
|
|
245
|
+
}
|
|
246
|
+
/**
|
|
247
|
+
* @param bone
|
|
248
|
+
*/
|
|
249
|
+
damageBoneOnProp(bone) {
|
|
250
|
+
inv('0xE4EFB315BCD2A838', this.handle, bone);
|
|
251
|
+
}
|
|
252
|
+
/**
|
|
253
|
+
* Seems to mostly have effect on wood-made objects https://imgur.com/a/32oQvOn
|
|
254
|
+
*
|
|
255
|
+
* @param burnLevel
|
|
256
|
+
* @param affectAsh
|
|
257
|
+
*/
|
|
258
|
+
setObjectBurnLevel(burnLevel, affectAsh) {
|
|
259
|
+
inv('0x2797C633DCDBBAC5', this.handle, f(burnLevel), affectAsh);
|
|
260
|
+
}
|
|
261
|
+
/**
|
|
262
|
+
* Params: value = 0.0 - 586.67 (?)
|
|
263
|
+
*
|
|
264
|
+
* @param value
|
|
265
|
+
*/
|
|
266
|
+
setLightTranslucencyForObject(value) {
|
|
267
|
+
inv('0x63E39F09310F481F', this.handle, f(value));
|
|
268
|
+
}
|
|
269
|
+
/**
|
|
270
|
+
* Deletes the specified object, then sets the handle pointed to by the pointer to NULL.
|
|
271
|
+
*/
|
|
272
|
+
deleteObject() {
|
|
273
|
+
inv('0x931914268722C263', this.handle);
|
|
274
|
+
}
|
|
149
275
|
/**
|
|
150
276
|
* @param toggle
|
|
151
277
|
*/
|
|
@@ -192,114 +318,6 @@ export class Prop extends Entity {
|
|
|
192
318
|
setLightScatteringDisabledForObject(disable) {
|
|
193
319
|
inv('0x04D1D4E411CE52D0', this.handle, disable);
|
|
194
320
|
}
|
|
195
|
-
setPickupDoNotAutoPlaceOnGround() {
|
|
196
|
-
inv('0x634C19521485AB25', this.handle);
|
|
197
|
-
}
|
|
198
|
-
/**
|
|
199
|
-
* @param txdHash
|
|
200
|
-
* @param p2
|
|
201
|
-
* @param p3
|
|
202
|
-
*/
|
|
203
|
-
setCustomTexturesOnObject(txdHash, p2, p3) {
|
|
204
|
-
inv('0xE124889AE0521FCF', this.handle, _h(txdHash), p2, p3);
|
|
205
|
-
}
|
|
206
|
-
/**
|
|
207
|
-
* Old name: _MARK_OBJECT_FOR_DELETION
|
|
208
|
-
*/
|
|
209
|
-
onlyCleanUpObjectWhenOutOfRange() {
|
|
210
|
-
inv('0xADBE4809F19F927A', this.handle);
|
|
211
|
-
}
|
|
212
|
-
/**
|
|
213
|
-
* @param targettable
|
|
214
|
-
*/
|
|
215
|
-
setObjectTargettable(targettable) {
|
|
216
|
-
inv('0x8A7391690F5AFD81', this.handle, targettable);
|
|
217
|
-
}
|
|
218
|
-
/**
|
|
219
|
-
* @param targettable
|
|
220
|
-
*/
|
|
221
|
-
setObjectTargettable2(targettable) {
|
|
222
|
-
inv('0x581EDBE56E8D62C9', this.handle, targettable);
|
|
223
|
-
}
|
|
224
|
-
/**
|
|
225
|
-
* Not official native name
|
|
226
|
-
*
|
|
227
|
-
* @param gxtEntryHash
|
|
228
|
-
*/
|
|
229
|
-
setObjectPromptNameFromGxtEntry(gxtEntryHash) {
|
|
230
|
-
inv('0xD503D6F0986D58BC', this.handle, _h(gxtEntryHash));
|
|
231
|
-
}
|
|
232
|
-
/**
|
|
233
|
-
* Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive?
|
|
234
|
-
* p3: seems similar to p2
|
|
235
|
-
* p4: makes obj fall slower the higher the value
|
|
236
|
-
* p5: similar to p4
|
|
237
|
-
*
|
|
238
|
-
* @param weight
|
|
239
|
-
* @param p2
|
|
240
|
-
* @param p3
|
|
241
|
-
* @param p4
|
|
242
|
-
* @param p5
|
|
243
|
-
* @param gravity
|
|
244
|
-
* @param p7
|
|
245
|
-
* @param p8
|
|
246
|
-
* @param p9
|
|
247
|
-
* @param p10
|
|
248
|
-
* @param buoyancy
|
|
249
|
-
*/
|
|
250
|
-
setObjectPhysicsParams(weight, p2, p3, p4, p5, gravity, p7, p8, p9, p10, buoyancy) {
|
|
251
|
-
inv('0xF6DF6E90DE7DF90F', this.handle, f(weight), f(p2), f(p3), f(p4), f(p5), f(gravity), f(p7), f(p8), f(p9), f(p10), f(buoyancy));
|
|
252
|
-
}
|
|
253
|
-
setPickupCollectableOnMount() {
|
|
254
|
-
inv('0x00EE08603EADEE92', this.handle);
|
|
255
|
-
}
|
|
256
|
-
breakAllObjectFragmentBones() {
|
|
257
|
-
inv('0x8462BE2341A55B6F', this.handle);
|
|
258
|
-
}
|
|
259
|
-
/**
|
|
260
|
-
* p2 is usually the same as speed parameter
|
|
261
|
-
*
|
|
262
|
-
* @param speed
|
|
263
|
-
* @param p2
|
|
264
|
-
*/
|
|
265
|
-
setObjectBurnSpeed(speed, p2) {
|
|
266
|
-
inv('0x646564A3B7DF68F8', this.handle, f(speed), f(p2));
|
|
267
|
-
}
|
|
268
|
-
/**
|
|
269
|
-
* @param opacity
|
|
270
|
-
*/
|
|
271
|
-
setObjectBurnOpacity(opacity) {
|
|
272
|
-
inv('0x7D7285EFEAB5AF15', this.handle, f(opacity));
|
|
273
|
-
}
|
|
274
|
-
/**
|
|
275
|
-
* Sets object as auto-jumpable by horse.
|
|
276
|
-
*
|
|
277
|
-
* @param p1
|
|
278
|
-
*/
|
|
279
|
-
setAutoJumpableByHorse(p1) {
|
|
280
|
-
inv('0x98D2D9C053A1F449', this.handle, p1);
|
|
281
|
-
}
|
|
282
|
-
/**
|
|
283
|
-
* @returns
|
|
284
|
-
*/
|
|
285
|
-
isObjectVisible() {
|
|
286
|
-
return inv('0x8B32ACE6326A7546', this.handle, rai());
|
|
287
|
-
}
|
|
288
|
-
fixObjectFragment() {
|
|
289
|
-
inv('0xF9C1681347C8BD15', this.handle);
|
|
290
|
-
}
|
|
291
|
-
/**
|
|
292
|
-
* @param intensity
|
|
293
|
-
*/
|
|
294
|
-
setObjectBurnIntensity(intensity) {
|
|
295
|
-
inv('0xC8E21C1677DC5E6F', this.handle, f(intensity));
|
|
296
|
-
}
|
|
297
|
-
/**
|
|
298
|
-
* @param state
|
|
299
|
-
*/
|
|
300
|
-
setStateOfRayfireMapObject(state) {
|
|
301
|
-
inv('0x5C29F698D404C5E1', this.handle, state);
|
|
302
|
-
}
|
|
303
321
|
/**
|
|
304
322
|
* @returns
|
|
305
323
|
*/
|
|
@@ -345,18 +363,5 @@ export class Prop extends Entity {
|
|
|
345
363
|
setLightIntensityForObject(lightIntensity) {
|
|
346
364
|
inv('0xF49574E2332A8F06', this.handle, f(lightIntensity));
|
|
347
365
|
}
|
|
348
|
-
/**
|
|
349
|
-
* @param p1
|
|
350
|
-
* @param p2
|
|
351
|
-
*/
|
|
352
|
-
preventCollectionOfPortablePickup(p1, p2) {
|
|
353
|
-
inv('0x92AEFB5F6E294023', this.handle, p1, p2);
|
|
354
|
-
}
|
|
355
|
-
/**
|
|
356
|
-
* @param enabled
|
|
357
|
-
*/
|
|
358
|
-
setObjectTakesDamageFromCollidingWithBuildings(enabled) {
|
|
359
|
-
inv('0xEB6F1A9B5510A5D2', this.handle, enabled);
|
|
360
|
-
}
|
|
361
366
|
}
|
|
362
367
|
registerHandle('Prop', Prop);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PropSet.d.ts","sourceRoot":"","sources":["../../src/classes/PropSet.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAKlD,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAI3C,qBAAa,OAAQ,YAAW,OAAO;IAClB,MAAM,EAAE,MAAM;gBAAd,MAAM,EAAE,MAAM;IAEjC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,GAAG,IAAI;IAIjD;;OAEG;IACH,gBAAgB,IAAI,GAAG;IAIvB;;OAEG;IACH,eAAe,IAAI,MAAM
|
|
1
|
+
{"version":3,"file":"PropSet.d.ts","sourceRoot":"","sources":["../../src/classes/PropSet.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAKlD,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAI3C,qBAAa,OAAQ,YAAW,OAAO;IAClB,MAAM,EAAE,MAAM;gBAAd,MAAM,EAAE,MAAM;IAEjC,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,GAAG,IAAI;IAIjD;;OAEG;IACH,gBAAgB,IAAI,GAAG;IAIvB;;OAEG;IACH,eAAe,IAAI,MAAM;IAIzB;;;;;;OAMG;IACH,sBAAsB,CAAC,OAAO,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM;IAIlG;;OAEG;IACH,cAAc,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAIlC,0BAA0B,IAAI,IAAI;IAIlC;;OAEG;IACH,gBAAgB,IAAI,GAAG;IAIvB;;OAEG;IACH,iBAAiB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIxC;;OAEG;IACH,oBAAoB,IAAI,GAAG;IAI3B;;;OAGG;IACH,aAAa,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;CAI9C"}
|
|
@@ -7,6 +7,7 @@ import { Entity } from './Entity';
|
|
|
7
7
|
import { VehicleTask } from './VehicleTask';
|
|
8
8
|
export declare class Vehicle extends Entity {
|
|
9
9
|
static fromHandle(handle: number): Vehicle | null;
|
|
10
|
+
static fromNetworkId(netId: number): Vehicle | null;
|
|
10
11
|
/**
|
|
11
12
|
* *SET_INSTANTLY** - _SET_MISSION_TRAIN*
|
|
12
13
|
*
|