@nativewrappers/redm-codegen 0.0.2 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +142 -142
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +203 -203
- package/dist/classes/BaseModel.d.ts +29 -29
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +43 -43
- package/dist/classes/BaseTask.d.ts +34 -34
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +42 -42
- package/dist/classes/Cam.d.ts +71 -71
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +102 -102
- package/dist/classes/Entity.d.ts +387 -386
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +509 -504
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/Ped.d.ts +67 -66
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +80 -75
- package/dist/classes/PedTask.d.ts +1518 -1518
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +1930 -1930
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +7 -7
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +13 -13
- package/dist/classes/Player.d.ts +237 -237
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +319 -319
- package/dist/classes/Prop.d.ts +105 -104
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +155 -150
- package/dist/classes/PropSet.d.ts +1 -1
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/Vehicle.d.ts +1 -0
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +5 -0
- package/dist/classes/VehicleTask.d.ts +21 -21
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +27 -27
- package/dist/classes/Volume.d.ts +40 -40
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +54 -54
- package/dist/classes/Weapon.d.ts +364 -364
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +515 -515
- package/dist/namespaces/Aitransport.d.ts +77 -77
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +94 -94
- package/dist/namespaces/Animscene.d.ts +65 -65
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +83 -83
- package/dist/namespaces/Audio.d.ts +464 -464
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +651 -651
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +459 -459
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +719 -719
- package/dist/namespaces/Collection.d.ts +78 -78
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +109 -109
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +94 -94
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +126 -126
- package/dist/namespaces/Databinding.d.ts +113 -113
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +167 -167
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +164 -164
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +225 -225
- package/dist/namespaces/Event.d.ts +62 -62
- package/dist/namespaces/Event.d.ts.map +1 -1
- package/dist/namespaces/Event.js +82 -82
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +688 -688
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +876 -876
- package/dist/namespaces/Hud.d.ts +456 -456
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +598 -598
- package/dist/namespaces/InteriorStatics.d.ts +42 -42
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +56 -56
- package/dist/namespaces/Inventory.d.ts +156 -156
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +210 -210
- package/dist/namespaces/Itemdatabase.d.ts +3 -3
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Law.d.ts +2 -2
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Map.d.ts +128 -128
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +180 -180
- package/dist/namespaces/Minigame.d.ts +60 -60
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +88 -88
- package/dist/namespaces/Misc.d.ts +5 -5
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.d.ts +3 -3
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.d.ts +1 -1
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Network.d.ts +1528 -1536
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +2196 -2204
- package/dist/namespaces/Object.d.ts +244 -244
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +355 -355
- package/dist/namespaces/Pad.d.ts +43 -43
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +58 -58
- package/dist/namespaces/PedStatics.d.ts +21 -21
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +26 -26
- package/dist/namespaces/Perschar.d.ts +62 -62
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +91 -91
- package/dist/namespaces/Persistence.d.ts +30 -30
- package/dist/namespaces/Persistence.d.ts.map +1 -1
- package/dist/namespaces/Persistence.js +42 -42
- package/dist/namespaces/Physics.d.ts +207 -207
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +310 -310
- package/dist/namespaces/PlayerStatics.d.ts +72 -72
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +103 -103
- package/dist/namespaces/Population.d.ts +88 -88
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +49 -49
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +79 -79
- package/dist/namespaces/Propset.d.ts +1 -1
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Scripts.d.ts +3 -3
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.d.ts +11 -11
- package/dist/namespaces/Shapetest.d.ts.map +1 -1
- package/dist/namespaces/Shapetest.js +13 -13
- package/dist/namespaces/Socialclub.d.ts +1 -1
- package/dist/namespaces/Socialclub.d.ts.map +1 -1
- package/dist/namespaces/Stats.d.ts +174 -174
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +240 -240
- package/dist/namespaces/Streaming.d.ts +127 -127
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +193 -193
- package/dist/namespaces/Task.d.ts +220 -220
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +299 -299
- package/dist/namespaces/Telemetry.d.ts +188 -188
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +249 -249
- package/dist/namespaces/Uiapps.d.ts +24 -24
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +33 -33
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/VehicleStatics.d.ts +2 -2
- package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.d.ts +64 -64
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +85 -85
- package/dist/namespaces/WeaponStatics.d.ts +262 -262
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +361 -361
- package/dist/namespaces/Zone.d.ts +2 -2
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +230 -230
- package/src/classes/BaseModel.ts +50 -50
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +113 -113
- package/src/classes/Entity.ts +537 -532
- package/src/classes/Interior.ts +43 -43
- package/src/classes/Ped.ts +100 -95
- package/src/classes/PedTask.ts +1969 -1969
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +364 -364
- package/src/classes/Prop.ts +167 -162
- package/src/classes/PropSet.ts +1 -1
- package/src/classes/Vehicle.ts +5 -0
- package/src/classes/VehicleTask.ts +30 -30
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +517 -517
- package/src/namespaces/Aitransport.ts +102 -102
- package/src/namespaces/Animscene.ts +92 -92
- package/src/namespaces/Audio.ts +765 -765
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +747 -747
- package/src/namespaces/Collection.ts +112 -112
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +131 -131
- package/src/namespaces/Databinding.ts +170 -170
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +237 -237
- package/src/namespaces/Event.ts +92 -92
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1206 -1206
- package/src/namespaces/Hud.ts +647 -647
- package/src/namespaces/InteriorStatics.ts +66 -66
- package/src/namespaces/Inventory.ts +237 -237
- package/src/namespaces/Itemdatabase.ts +3 -3
- package/src/namespaces/Law.ts +2 -2
- package/src/namespaces/Map.ts +204 -204
- package/src/namespaces/Minigame.ts +100 -100
- package/src/namespaces/Misc.ts +5 -5
- package/src/namespaces/Missiondata.ts +3 -3
- package/src/namespaces/Netshopping.ts +1 -1
- package/src/namespaces/Network.ts +2217 -2225
- package/src/namespaces/Object.ts +381 -381
- package/src/namespaces/Pad.ts +67 -67
- package/src/namespaces/PedStatics.ts +33 -33
- package/src/namespaces/Perschar.ts +105 -105
- package/src/namespaces/Persistence.ts +48 -48
- package/src/namespaces/Physics.ts +326 -326
- package/src/namespaces/PlayerStatics.ts +113 -113
- package/src/namespaces/Population.ts +133 -133
- package/src/namespaces/Posse.ts +80 -80
- package/src/namespaces/Propset.ts +1 -1
- package/src/namespaces/Scripts.ts +3 -3
- package/src/namespaces/Shapetest.ts +14 -14
- package/src/namespaces/Socialclub.ts +1 -1
- package/src/namespaces/Stats.ts +266 -266
- package/src/namespaces/Streaming.ts +226 -226
- package/src/namespaces/Task.ts +527 -527
- package/src/namespaces/Telemetry.ts +300 -300
- package/src/namespaces/Uiapps.ts +39 -39
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/VehicleStatics.ts +2 -2
- package/src/namespaces/VolumeStatics.ts +87 -87
- package/src/namespaces/WeaponStatics.ts +365 -365
- package/src/namespaces/Zone.ts +2 -2
package/src/classes/Prop.ts
CHANGED
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return handle === 0 ? null : new Prop(handle);
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}
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inv<
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static fromNetworkId(netId: number): Prop | null {
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if (!inv<number>('0x38CE16C96BD11F2C', netId, rai())) return null;
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return Prop.fromHandle(inv<number>('0x5B912C3F653822E6', netId, rai()));
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}
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/**
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* @
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setObjectTargettable2(targettable: boolean): void {
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inv<void>('0x581EDBE56E8D62C9', this.handle, targettable);
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}
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resetObjectVelocity(): void {
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setObjectPromptNameFromGxtEntry(gxtEntryHash: string | number): void {
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inv<void>('0xD503D6F0986D58BC', this.handle, _h(gxtEntryHash));
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}
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* Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive?
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* p3: seems similar to p2
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setObjectPhysicsParams(weight: number, p2: number, p3: number, p4: number, p5: number, gravity: number, p7: number, p8: number, p9: number, p10: number, buoyancy: number): void {
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inv<void>('0xF6DF6E90DE7DF90F', this.handle, f(weight), f(p2), f(p3), f(p4), f(p5), f(gravity), f(p7), f(p8), f(p9), f(p10), f(buoyancy));
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setObjectBurnLevel(burnLevel: number, affectAsh: boolean): void {
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setPickupCollectableOnMount(): void {
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breakAllObjectFragmentBones(): void {
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setObjectBurnSpeed(speed: number, p2: number): void {
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setObjectBurnOpacity(opacity: number): void {
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preventCollectionOfPortablePickup(p1: boolean, p2: boolean): void {
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inv<void>('0x92AEFB5F6E294023', this.handle, p1, p2);
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setObjectTakesDamageFromCollidingWithBuildings(enabled: boolean): void {
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inv<void>('0xEB6F1A9B5510A5D2', this.handle, enabled);
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|
150
|
-
inv<void>('
|
|
161
|
+
onlyCleanUpObjectWhenOutOfRange(): void {
|
|
162
|
+
inv<void>('0xADBE4809F19F927A', this.handle);
|
|
151
163
|
}
|
|
152
164
|
|
|
153
165
|
/**
|
|
154
|
-
* @
|
|
166
|
+
* @param targettable
|
|
155
167
|
*/
|
|
156
|
-
|
|
157
|
-
|
|
168
|
+
setObjectTargettable(targettable: boolean): void {
|
|
169
|
+
inv<void>('0x8A7391690F5AFD81', this.handle, targettable);
|
|
158
170
|
}
|
|
159
171
|
|
|
160
172
|
/**
|
|
161
|
-
*
|
|
173
|
+
* Sets object as auto-jumpable by horse.
|
|
162
174
|
*
|
|
175
|
+
* @param p1
|
|
176
|
+
*/
|
|
177
|
+
setAutoJumpableByHorse(p1: boolean): void {
|
|
178
|
+
inv<void>('0x98D2D9C053A1F449', this.handle, p1);
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
/**
|
|
163
182
|
* @returns
|
|
164
183
|
*/
|
|
165
|
-
|
|
166
|
-
return inv<
|
|
184
|
+
isObjectVisible(): boolean {
|
|
185
|
+
return inv<boolean>('0x8B32ACE6326A7546', this.handle, rai());
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
fixObjectFragment(): void {
|
|
189
|
+
inv<void>('0xF9C1681347C8BD15', this.handle);
|
|
167
190
|
}
|
|
168
191
|
|
|
169
192
|
/**
|
|
170
|
-
*
|
|
171
|
-
*
|
|
172
|
-
* @param name
|
|
193
|
+
* @param intensity
|
|
173
194
|
*/
|
|
174
|
-
|
|
175
|
-
inv<void>('
|
|
195
|
+
setObjectBurnIntensity(intensity: number): void {
|
|
196
|
+
inv<void>('0xC8E21C1677DC5E6F', this.handle, f(intensity));
|
|
176
197
|
}
|
|
177
198
|
|
|
178
199
|
/**
|
|
179
|
-
* @param
|
|
200
|
+
* @param state
|
|
180
201
|
*/
|
|
181
|
-
|
|
182
|
-
inv<void>('
|
|
202
|
+
setStateOfRayfireMapObject(state: number): void {
|
|
203
|
+
inv<void>('0x5C29F698D404C5E1', this.handle, state);
|
|
204
|
+
}
|
|
205
|
+
|
|
206
|
+
setPickupDoNotAutoPlaceOnGround(): void {
|
|
207
|
+
inv<void>('0x634C19521485AB25', this.handle);
|
|
183
208
|
}
|
|
184
209
|
|
|
185
210
|
/**
|
|
186
|
-
* @param
|
|
211
|
+
* @param txdHash
|
|
212
|
+
* @param p2
|
|
213
|
+
* @param p3
|
|
187
214
|
*/
|
|
188
|
-
|
|
189
|
-
inv<void>('
|
|
215
|
+
setCustomTexturesOnObject(txdHash: string | number, p2: any, p3: any): void {
|
|
216
|
+
inv<void>('0xE124889AE0521FCF', this.handle, _h(txdHash), p2, p3);
|
|
190
217
|
}
|
|
191
218
|
|
|
192
219
|
/**
|
|
193
|
-
* @param
|
|
194
|
-
* @param toY
|
|
195
|
-
* @param toZ
|
|
196
|
-
* @param speedX
|
|
197
|
-
* @param speedY
|
|
198
|
-
* @param speedZ
|
|
199
|
-
* @param collision
|
|
200
|
-
* @returns
|
|
220
|
+
* @param toggle
|
|
201
221
|
*/
|
|
202
|
-
|
|
203
|
-
|
|
222
|
+
setObjectAllowLowLodBuoyancy(toggle: boolean): void {
|
|
223
|
+
inv<void>('0x4D89D607CB3DD1D2', this.handle, toggle);
|
|
204
224
|
}
|
|
205
225
|
|
|
206
226
|
/**
|
|
207
227
|
* @param p1
|
|
228
|
+
* @param p2
|
|
208
229
|
*/
|
|
209
|
-
|
|
210
|
-
inv<void>('
|
|
230
|
+
setTeamPickupObject(p1: any, p2: boolean): void {
|
|
231
|
+
inv<void>('0x53E0DF1A2A3CF0CA', this.handle, p1, p2);
|
|
211
232
|
}
|
|
212
233
|
|
|
213
234
|
/**
|
|
214
|
-
* Params: p1 = 23 in R* Scripts
|
|
215
|
-
*
|
|
216
235
|
* @param p1
|
|
217
|
-
* @
|
|
236
|
+
* @param p2
|
|
218
237
|
*/
|
|
219
|
-
|
|
220
|
-
|
|
238
|
+
breakObjectFragmentChild(p1: any, p2: boolean): void {
|
|
239
|
+
inv<void>('0xE7E4C198B0185900', this.handle, p1, p2);
|
|
221
240
|
}
|
|
222
241
|
|
|
223
242
|
/**
|
|
224
|
-
* @
|
|
243
|
+
* @returns
|
|
225
244
|
*/
|
|
226
|
-
|
|
227
|
-
inv<
|
|
245
|
+
getLightIntensityFromObject(): number {
|
|
246
|
+
return inv<number>('0xFA3B61EC249B4674', this.handle, raf());
|
|
228
247
|
}
|
|
229
248
|
|
|
230
|
-
|
|
231
|
-
|
|
249
|
+
/**
|
|
250
|
+
* Returns float value to be used with _SET_LIGHT_INTENSITY_FOR_OBJECT
|
|
251
|
+
*
|
|
252
|
+
* @returns
|
|
253
|
+
*/
|
|
254
|
+
getObjectLightIntensity(): number {
|
|
255
|
+
return inv<number>('0x3397CD4E0353DFBA', this.handle, raf());
|
|
232
256
|
}
|
|
233
257
|
|
|
234
258
|
/**
|
|
235
|
-
*
|
|
236
|
-
*
|
|
237
|
-
* @param
|
|
259
|
+
* Not official native name
|
|
260
|
+
*
|
|
261
|
+
* @param name
|
|
238
262
|
*/
|
|
239
|
-
|
|
240
|
-
inv<void>('
|
|
263
|
+
setObjectPromptName(name: string | null): void {
|
|
264
|
+
inv<void>('0xAEE6C800E124CFE1', this.handle, name);
|
|
265
|
+
}
|
|
266
|
+
|
|
267
|
+
detachPortablePickupFromPed(): void {
|
|
268
|
+
inv<void>('0xCF463D1E9A0AECB1', this.handle);
|
|
241
269
|
}
|
|
242
270
|
|
|
243
271
|
/**
|
|
244
|
-
*
|
|
272
|
+
* @returns
|
|
245
273
|
*/
|
|
246
|
-
|
|
247
|
-
inv<
|
|
274
|
+
isObjectAPortablePickup(): boolean {
|
|
275
|
+
return inv<boolean>('0x0378C08504160D0D', this.handle, rai());
|
|
248
276
|
}
|
|
249
277
|
|
|
250
278
|
/**
|
|
251
|
-
* @param
|
|
279
|
+
* @param toggle
|
|
252
280
|
*/
|
|
253
|
-
|
|
254
|
-
inv<void>('
|
|
281
|
+
setActivateObjectPhysicsAsSoonAsItIsUnfrozen(toggle: boolean): void {
|
|
282
|
+
inv<void>('0x406137F8EF90EAF5', this.handle, toggle);
|
|
283
|
+
}
|
|
284
|
+
|
|
285
|
+
resetObjectVelocity(): void {
|
|
286
|
+
inv<void>('0xF40AB58D83C35027', this.handle);
|
|
255
287
|
}
|
|
256
288
|
|
|
257
289
|
/**
|
|
258
|
-
* @param
|
|
290
|
+
* @param bone
|
|
259
291
|
*/
|
|
260
|
-
|
|
261
|
-
inv<void>('
|
|
292
|
+
damageBoneOnProp(bone: number): void {
|
|
293
|
+
inv<void>('0xE4EFB315BCD2A838', this.handle, bone);
|
|
262
294
|
}
|
|
263
295
|
|
|
264
296
|
/**
|
|
265
|
-
*
|
|
297
|
+
* Seems to mostly have effect on wood-made objects https://imgur.com/a/32oQvOn
|
|
266
298
|
*
|
|
267
|
-
* @param
|
|
299
|
+
* @param burnLevel
|
|
300
|
+
* @param affectAsh
|
|
268
301
|
*/
|
|
269
|
-
|
|
270
|
-
inv<void>('
|
|
302
|
+
setObjectBurnLevel(burnLevel: number, affectAsh: boolean): void {
|
|
303
|
+
inv<void>('0x2797C633DCDBBAC5', this.handle, f(burnLevel), affectAsh);
|
|
271
304
|
}
|
|
272
305
|
|
|
273
306
|
/**
|
|
274
|
-
*
|
|
275
|
-
* p3: seems similar to p2
|
|
276
|
-
* p4: makes obj fall slower the higher the value
|
|
277
|
-
* p5: similar to p4
|
|
307
|
+
* Params: value = 0.0 - 586.67 (?)
|
|
278
308
|
*
|
|
279
|
-
* @param
|
|
280
|
-
* @param p2
|
|
281
|
-
* @param p3
|
|
282
|
-
* @param p4
|
|
283
|
-
* @param p5
|
|
284
|
-
* @param gravity
|
|
285
|
-
* @param p7
|
|
286
|
-
* @param p8
|
|
287
|
-
* @param p9
|
|
288
|
-
* @param p10
|
|
289
|
-
* @param buoyancy
|
|
309
|
+
* @param value
|
|
290
310
|
*/
|
|
291
|
-
|
|
292
|
-
inv<void>('
|
|
293
|
-
}
|
|
294
|
-
|
|
295
|
-
setPickupCollectableOnMount(): void {
|
|
296
|
-
inv<void>('0x00EE08603EADEE92', this.handle);
|
|
297
|
-
}
|
|
298
|
-
|
|
299
|
-
breakAllObjectFragmentBones(): void {
|
|
300
|
-
inv<void>('0x8462BE2341A55B6F', this.handle);
|
|
311
|
+
setLightTranslucencyForObject(value: number): void {
|
|
312
|
+
inv<void>('0x63E39F09310F481F', this.handle, f(value));
|
|
301
313
|
}
|
|
302
314
|
|
|
303
315
|
/**
|
|
304
|
-
*
|
|
305
|
-
*
|
|
306
|
-
* @param speed
|
|
307
|
-
* @param p2
|
|
316
|
+
* Deletes the specified object, then sets the handle pointed to by the pointer to NULL.
|
|
308
317
|
*/
|
|
309
|
-
|
|
310
|
-
inv<void>('
|
|
318
|
+
deleteObject(): void {
|
|
319
|
+
inv<void>('0x931914268722C263', this.handle);
|
|
311
320
|
}
|
|
312
321
|
|
|
313
322
|
/**
|
|
314
|
-
* @param
|
|
323
|
+
* @param toggle
|
|
315
324
|
*/
|
|
316
|
-
|
|
317
|
-
inv<void>('
|
|
325
|
+
hidePickupObject(toggle: boolean): void {
|
|
326
|
+
inv<void>('0x2777150CC7D9365E', this.handle, toggle);
|
|
318
327
|
}
|
|
319
328
|
|
|
320
329
|
/**
|
|
321
|
-
*
|
|
322
|
-
*
|
|
323
|
-
* @param p1
|
|
330
|
+
* @param scale
|
|
324
331
|
*/
|
|
325
|
-
|
|
326
|
-
inv<void>('
|
|
332
|
+
setObjectBreakScale(scale: number): void {
|
|
333
|
+
inv<void>('0xFFB99FFD17F65889', this.handle, f(scale));
|
|
327
334
|
}
|
|
328
335
|
|
|
329
336
|
/**
|
|
337
|
+
* @param toX
|
|
338
|
+
* @param toY
|
|
339
|
+
* @param toZ
|
|
340
|
+
* @param speedX
|
|
341
|
+
* @param speedY
|
|
342
|
+
* @param speedZ
|
|
343
|
+
* @param collision
|
|
330
344
|
* @returns
|
|
331
345
|
*/
|
|
332
|
-
|
|
333
|
-
return inv<boolean>('
|
|
346
|
+
slideObject(toX: number, toY: number, toZ: number, speedX: number, speedY: number, speedZ: number, collision: boolean): boolean {
|
|
347
|
+
return inv<boolean>('0x2FDFF4107B8C1147', this.handle, f(toX), f(toY), f(toZ), f(speedX), f(speedY), f(speedZ), collision, rai());
|
|
334
348
|
}
|
|
335
349
|
|
|
336
|
-
|
|
337
|
-
|
|
350
|
+
/**
|
|
351
|
+
* @param p1
|
|
352
|
+
*/
|
|
353
|
+
N_0x3DF1A0A58498E209(p1: any): void {
|
|
354
|
+
inv<void>('0x3DF1A0A58498E209', this.handle, p1);
|
|
338
355
|
}
|
|
339
356
|
|
|
340
357
|
/**
|
|
341
|
-
*
|
|
358
|
+
* Params: p1 = 23 in R* Scripts
|
|
359
|
+
*
|
|
360
|
+
* @param p1
|
|
361
|
+
* @returns
|
|
342
362
|
*/
|
|
343
|
-
|
|
344
|
-
inv<
|
|
363
|
+
N_0x0943113E02322164(p1: number): any {
|
|
364
|
+
return inv<number>('0x0943113E02322164', this.handle, p1);
|
|
345
365
|
}
|
|
346
366
|
|
|
347
367
|
/**
|
|
348
|
-
* @param
|
|
368
|
+
* @param disable
|
|
349
369
|
*/
|
|
350
|
-
|
|
351
|
-
inv<void>('
|
|
370
|
+
setLightScatteringDisabledForObject(disable: boolean): void {
|
|
371
|
+
inv<void>('0x04D1D4E411CE52D0', this.handle, disable);
|
|
352
372
|
}
|
|
353
373
|
|
|
354
374
|
/**
|
|
@@ -403,21 +423,6 @@ export class Prop extends Entity {
|
|
|
403
423
|
inv<void>('0xF49574E2332A8F06', this.handle, f(lightIntensity));
|
|
404
424
|
}
|
|
405
425
|
|
|
406
|
-
/**
|
|
407
|
-
* @param p1
|
|
408
|
-
* @param p2
|
|
409
|
-
*/
|
|
410
|
-
preventCollectionOfPortablePickup(p1: boolean, p2: boolean): void {
|
|
411
|
-
inv<void>('0x92AEFB5F6E294023', this.handle, p1, p2);
|
|
412
|
-
}
|
|
413
|
-
|
|
414
|
-
/**
|
|
415
|
-
* @param enabled
|
|
416
|
-
*/
|
|
417
|
-
setObjectTakesDamageFromCollidingWithBuildings(enabled: boolean): void {
|
|
418
|
-
inv<void>('0xEB6F1A9B5510A5D2', this.handle, enabled);
|
|
419
|
-
}
|
|
420
|
-
|
|
421
426
|
}
|
|
422
427
|
|
|
423
428
|
registerHandle('Prop', Prop);
|
package/src/classes/PropSet.ts
CHANGED
package/src/classes/Vehicle.ts
CHANGED
|
@@ -16,6 +16,11 @@ export class Vehicle extends Entity {
|
|
|
16
16
|
return handle === 0 ? null : new Vehicle(handle);
|
|
17
17
|
}
|
|
18
18
|
|
|
19
|
+
static fromNetworkId(netId: number): Vehicle | null {
|
|
20
|
+
if (!inv<number>('0x38CE16C96BD11F2C', netId, rai())) return null;
|
|
21
|
+
return Vehicle.fromHandle(inv<number>('0x5B912C3F653822E6', netId, rai()));
|
|
22
|
+
}
|
|
23
|
+
|
|
19
24
|
/**
|
|
20
25
|
* *SET_INSTANTLY** - _SET_MISSION_TRAIN*
|
|
21
26
|
*
|
|
@@ -13,36 +13,6 @@ export class VehicleTask extends BaseTask {
|
|
|
13
13
|
super(entity);
|
|
14
14
|
}
|
|
15
15
|
|
|
16
|
-
/**
|
|
17
|
-
* Vehicle Auto Drive (?)
|
|
18
|
-
* p1/p2/p3: usually 1f, 1f, 0f or 0f, 0f, 0f
|
|
19
|
-
* Speed: usually 8f
|
|
20
|
-
* Types: 1148979456 (task with flee), 1148979587 (dismissing the vehicle)
|
|
21
|
-
*
|
|
22
|
-
* @param p1
|
|
23
|
-
* @param p2
|
|
24
|
-
* @param p3
|
|
25
|
-
* @param speed
|
|
26
|
-
* @param type
|
|
27
|
-
*/
|
|
28
|
-
vehicleFleeOnCleanup(p1: number, p2: number, p3: number, speed: number, type: string | number): void {
|
|
29
|
-
inv<void>('0x55CD5FDDD4335C1E', this.entity.handle, f(p1), f(p2), f(p3), f(speed), _h(type));
|
|
30
|
-
}
|
|
31
|
-
|
|
32
|
-
/**
|
|
33
|
-
* @param speed
|
|
34
|
-
*/
|
|
35
|
-
vehicleWaypointPlaybackOverrideSpeed(speed: number): void {
|
|
36
|
-
inv<void>('0x121F0593E0A431D7', this.entity.handle, f(speed));
|
|
37
|
-
}
|
|
38
|
-
|
|
39
|
-
/**
|
|
40
|
-
* @param p1
|
|
41
|
-
*/
|
|
42
|
-
everyoneLeaveVehicleInOrder(p1: boolean): void {
|
|
43
|
-
inv<void>('0x6F1C49F275BD25B3', this.entity.handle, p1);
|
|
44
|
-
}
|
|
45
|
-
|
|
46
16
|
/**
|
|
47
17
|
* @returns
|
|
48
18
|
*/
|
|
@@ -140,4 +110,34 @@ export class VehicleTask extends BaseTask {
|
|
|
140
110
|
inv<void>('0xDC04FCAA7839D492', this.entity.handle);
|
|
141
111
|
}
|
|
142
112
|
|
|
113
|
+
/**
|
|
114
|
+
* @param p1
|
|
115
|
+
*/
|
|
116
|
+
everyoneLeaveVehicleInOrder(p1: boolean): void {
|
|
117
|
+
inv<void>('0x6F1C49F275BD25B3', this.entity.handle, p1);
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
/**
|
|
121
|
+
* Vehicle Auto Drive (?)
|
|
122
|
+
* p1/p2/p3: usually 1f, 1f, 0f or 0f, 0f, 0f
|
|
123
|
+
* Speed: usually 8f
|
|
124
|
+
* Types: 1148979456 (task with flee), 1148979587 (dismissing the vehicle)
|
|
125
|
+
*
|
|
126
|
+
* @param p1
|
|
127
|
+
* @param p2
|
|
128
|
+
* @param p3
|
|
129
|
+
* @param speed
|
|
130
|
+
* @param type
|
|
131
|
+
*/
|
|
132
|
+
vehicleFleeOnCleanup(p1: number, p2: number, p3: number, speed: number, type: string | number): void {
|
|
133
|
+
inv<void>('0x55CD5FDDD4335C1E', this.entity.handle, f(p1), f(p2), f(p3), f(speed), _h(type));
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
/**
|
|
137
|
+
* @param speed
|
|
138
|
+
*/
|
|
139
|
+
vehicleWaypointPlaybackOverrideSpeed(speed: number): void {
|
|
140
|
+
inv<void>('0x121F0593E0A431D7', this.entity.handle, f(speed));
|
|
141
|
+
}
|
|
142
|
+
|
|
143
143
|
}
|