@guinetik/gcanvas 1.0.2 → 1.0.4

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Files changed (217) hide show
  1. package/dist/gcanvas.es.js +25656 -0
  2. package/dist/gcanvas.es.min.js +1 -0
  3. package/dist/gcanvas.umd.js +1 -0
  4. package/dist/gcanvas.umd.min.js +1 -0
  5. package/package.json +23 -6
  6. package/src/game/objects/index.js +1 -0
  7. package/src/game/objects/spritesheet.js +260 -0
  8. package/src/game/ui/theme.js +6 -0
  9. package/src/io/keys.js +9 -1
  10. package/src/math/boolean.js +481 -0
  11. package/src/math/index.js +1 -0
  12. package/.github/workflows/release.yaml +0 -70
  13. package/.jshintrc +0 -4
  14. package/.vscode/settings.json +0 -22
  15. package/CLAUDE.md +0 -310
  16. package/blackhole.jpg +0 -0
  17. package/demo.png +0 -0
  18. package/demos/CNAME +0 -1
  19. package/demos/animations.html +0 -31
  20. package/demos/basic.html +0 -38
  21. package/demos/baskara.html +0 -31
  22. package/demos/bezier.html +0 -35
  23. package/demos/beziersignature.html +0 -29
  24. package/demos/blackhole.html +0 -28
  25. package/demos/blob.html +0 -35
  26. package/demos/coordinates.html +0 -698
  27. package/demos/cube3d.html +0 -23
  28. package/demos/demos.css +0 -303
  29. package/demos/dino.html +0 -42
  30. package/demos/easing.html +0 -28
  31. package/demos/events.html +0 -195
  32. package/demos/fluent.html +0 -647
  33. package/demos/fluid-simple.html +0 -22
  34. package/demos/fluid.html +0 -37
  35. package/demos/fractals.html +0 -36
  36. package/demos/gameobjects.html +0 -626
  37. package/demos/genart.html +0 -26
  38. package/demos/gendream.html +0 -26
  39. package/demos/group.html +0 -36
  40. package/demos/home.html +0 -587
  41. package/demos/index.html +0 -376
  42. package/demos/isometric.html +0 -34
  43. package/demos/js/animations.js +0 -452
  44. package/demos/js/basic.js +0 -204
  45. package/demos/js/baskara.js +0 -751
  46. package/demos/js/bezier.js +0 -692
  47. package/demos/js/beziersignature.js +0 -241
  48. package/demos/js/blackhole/accretiondisk.obj.js +0 -379
  49. package/demos/js/blackhole/blackhole.obj.js +0 -318
  50. package/demos/js/blackhole/index.js +0 -409
  51. package/demos/js/blackhole/particle.js +0 -56
  52. package/demos/js/blackhole/starfield.obj.js +0 -218
  53. package/demos/js/blob.js +0 -2276
  54. package/demos/js/coordinates.js +0 -840
  55. package/demos/js/cube3d.js +0 -789
  56. package/demos/js/dino.js +0 -1420
  57. package/demos/js/easing.js +0 -477
  58. package/demos/js/fluent.js +0 -183
  59. package/demos/js/fluid-simple.js +0 -253
  60. package/demos/js/fluid.js +0 -527
  61. package/demos/js/fractals.js +0 -931
  62. package/demos/js/fractalworker.js +0 -93
  63. package/demos/js/gameobjects.js +0 -176
  64. package/demos/js/genart.js +0 -268
  65. package/demos/js/gendream.js +0 -209
  66. package/demos/js/group.js +0 -140
  67. package/demos/js/info-toggle.js +0 -25
  68. package/demos/js/isometric.js +0 -863
  69. package/demos/js/kerr.js +0 -1556
  70. package/demos/js/lavalamp.js +0 -590
  71. package/demos/js/layout.js +0 -354
  72. package/demos/js/mondrian.js +0 -285
  73. package/demos/js/opacity.js +0 -275
  74. package/demos/js/painter.js +0 -484
  75. package/demos/js/particles-showcase.js +0 -514
  76. package/demos/js/particles.js +0 -299
  77. package/demos/js/patterns.js +0 -397
  78. package/demos/js/penrose/artifact.js +0 -69
  79. package/demos/js/penrose/blackhole.js +0 -121
  80. package/demos/js/penrose/constants.js +0 -73
  81. package/demos/js/penrose/game.js +0 -943
  82. package/demos/js/penrose/lore.js +0 -278
  83. package/demos/js/penrose/penrosescene.js +0 -892
  84. package/demos/js/penrose/ship.js +0 -216
  85. package/demos/js/penrose/sounds.js +0 -211
  86. package/demos/js/penrose/voidparticle.js +0 -55
  87. package/demos/js/penrose/voidscene.js +0 -258
  88. package/demos/js/penrose/voidship.js +0 -144
  89. package/demos/js/penrose/wormhole.js +0 -46
  90. package/demos/js/pipeline.js +0 -555
  91. package/demos/js/plane3d.js +0 -256
  92. package/demos/js/platformer.js +0 -1579
  93. package/demos/js/scene.js +0 -304
  94. package/demos/js/scenes.js +0 -320
  95. package/demos/js/schrodinger.js +0 -410
  96. package/demos/js/schwarzschild.js +0 -1023
  97. package/demos/js/shapes.js +0 -628
  98. package/demos/js/space/alien.js +0 -171
  99. package/demos/js/space/boom.js +0 -98
  100. package/demos/js/space/boss.js +0 -353
  101. package/demos/js/space/buff.js +0 -73
  102. package/demos/js/space/bullet.js +0 -102
  103. package/demos/js/space/constants.js +0 -85
  104. package/demos/js/space/game.js +0 -1884
  105. package/demos/js/space/hud.js +0 -112
  106. package/demos/js/space/laserbeam.js +0 -179
  107. package/demos/js/space/lightning.js +0 -277
  108. package/demos/js/space/minion.js +0 -192
  109. package/demos/js/space/missile.js +0 -212
  110. package/demos/js/space/player.js +0 -430
  111. package/demos/js/space/powerup.js +0 -90
  112. package/demos/js/space/starfield.js +0 -58
  113. package/demos/js/space/starpower.js +0 -90
  114. package/demos/js/spacetime.js +0 -559
  115. package/demos/js/sphere3d.js +0 -229
  116. package/demos/js/sprite.js +0 -473
  117. package/demos/js/svgtween.js +0 -204
  118. package/demos/js/tde/accretiondisk.js +0 -471
  119. package/demos/js/tde/blackhole.js +0 -219
  120. package/demos/js/tde/blackholescene.js +0 -209
  121. package/demos/js/tde/config.js +0 -59
  122. package/demos/js/tde/index.js +0 -820
  123. package/demos/js/tde/jets.js +0 -290
  124. package/demos/js/tde/lensedstarfield.js +0 -154
  125. package/demos/js/tde/tdestar.js +0 -297
  126. package/demos/js/tde/tidalstream.js +0 -372
  127. package/demos/js/tde_old/blackhole.obj.js +0 -354
  128. package/demos/js/tde_old/debris.obj.js +0 -791
  129. package/demos/js/tde_old/flare.obj.js +0 -239
  130. package/demos/js/tde_old/index.js +0 -448
  131. package/demos/js/tde_old/star.obj.js +0 -812
  132. package/demos/js/tiles.js +0 -312
  133. package/demos/js/tweendemo.js +0 -79
  134. package/demos/js/visibility.js +0 -102
  135. package/demos/kerr.html +0 -28
  136. package/demos/lavalamp.html +0 -27
  137. package/demos/layouts.html +0 -37
  138. package/demos/logo.svg +0 -4
  139. package/demos/loop.html +0 -84
  140. package/demos/mondrian.html +0 -32
  141. package/demos/og_image.png +0 -0
  142. package/demos/opacity.html +0 -36
  143. package/demos/painter.html +0 -39
  144. package/demos/particles-showcase.html +0 -28
  145. package/demos/particles.html +0 -24
  146. package/demos/patterns.html +0 -33
  147. package/demos/penrose-game.html +0 -31
  148. package/demos/pipeline.html +0 -737
  149. package/demos/plane3d.html +0 -24
  150. package/demos/platformer.html +0 -43
  151. package/demos/scene.html +0 -33
  152. package/demos/scenes.html +0 -96
  153. package/demos/schrodinger.html +0 -27
  154. package/demos/schwarzschild.html +0 -27
  155. package/demos/shapes.html +0 -16
  156. package/demos/space.html +0 -85
  157. package/demos/spacetime.html +0 -27
  158. package/demos/sphere3d.html +0 -24
  159. package/demos/sprite.html +0 -18
  160. package/demos/svgtween.html +0 -29
  161. package/demos/tde.html +0 -28
  162. package/demos/tiles.html +0 -28
  163. package/demos/transforms.html +0 -400
  164. package/demos/tween.html +0 -45
  165. package/demos/visibility.html +0 -33
  166. package/docs/README.md +0 -230
  167. package/docs/api/FluidSystem.md +0 -173
  168. package/docs/concepts/architecture-overview.md +0 -204
  169. package/docs/concepts/coordinate-system.md +0 -384
  170. package/docs/concepts/lifecycle.md +0 -255
  171. package/docs/concepts/rendering-pipeline.md +0 -279
  172. package/docs/concepts/shapes-vs-gameobjects.md +0 -187
  173. package/docs/concepts/tde-zorder.md +0 -106
  174. package/docs/concepts/two-layer-architecture.md +0 -229
  175. package/docs/fluid-dynamics.md +0 -99
  176. package/docs/getting-started/first-game.md +0 -354
  177. package/docs/getting-started/hello-world.md +0 -269
  178. package/docs/getting-started/installation.md +0 -175
  179. package/docs/modules/collision/README.md +0 -453
  180. package/docs/modules/fluent/README.md +0 -1075
  181. package/docs/modules/game/README.md +0 -303
  182. package/docs/modules/isometric-camera.md +0 -210
  183. package/docs/modules/isometric.md +0 -275
  184. package/docs/modules/painter/README.md +0 -328
  185. package/docs/modules/particle/README.md +0 -559
  186. package/docs/modules/shapes/README.md +0 -221
  187. package/docs/modules/shapes/base/euclidian.md +0 -123
  188. package/docs/modules/shapes/base/geometry2d.md +0 -204
  189. package/docs/modules/shapes/base/renderable.md +0 -215
  190. package/docs/modules/shapes/base/shape.md +0 -262
  191. package/docs/modules/shapes/base/transformable.md +0 -243
  192. package/docs/modules/shapes/hierarchy.md +0 -218
  193. package/docs/modules/state/README.md +0 -577
  194. package/docs/modules/util/README.md +0 -99
  195. package/docs/modules/util/camera3d.md +0 -412
  196. package/docs/modules/util/scene3d.md +0 -395
  197. package/index.html +0 -17
  198. package/jsdoc.json +0 -50
  199. package/scripts/build-demo.js +0 -69
  200. package/scripts/bundle4llm.js +0 -276
  201. package/scripts/clearconsole.js +0 -48
  202. package/test/math/orbital.test.js +0 -61
  203. package/test/math/tensor.test.js +0 -114
  204. package/test/particle/emitter.test.js +0 -204
  205. package/test/particle/particle-system.test.js +0 -310
  206. package/test/particle/particle.test.js +0 -116
  207. package/test/particle/updaters.test.js +0 -386
  208. package/test/setup.js +0 -120
  209. package/test/shapes/euclidian.test.js +0 -44
  210. package/test/shapes/geometry.test.js +0 -86
  211. package/test/shapes/group.test.js +0 -86
  212. package/test/shapes/rectangle.test.js +0 -64
  213. package/test/shapes/transform.test.js +0 -379
  214. package/test/util/camera3d.test.js +0 -428
  215. package/test/util/scene3d.test.js +0 -352
  216. package/vite.config.js +0 -50
  217. package/vitest.config.js +0 -13
@@ -1,218 +0,0 @@
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- # Shape Hierarchy
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-
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- > Visual diagram and explanation of the shape inheritance chain.
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-
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- ## Overview
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-
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- Every visual element in GCanvas inherits from a chain of base classes. Each layer adds specific functionality, building from simple spatial properties to full rendering capabilities.
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-
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- ## Full Hierarchy Diagram
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-
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- ```
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- ┌─────────────────────────────────────────────────────────────────────────┐
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- │ SHAPE HIERARCHY │
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- ├─────────────────────────────────────────────────────────────────────────┤
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- │ │
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- │ Loggable (from logger module) │
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- │ │ │
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- │ ▼ │
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- │ ┌─────────────────────────────────────────────────────────────────┐ │
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- │ │ Euclidian │ │
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- │ │ ├── x, y (center position) │ │
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- │ │ ├── width, height (dimensions) │ │
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- │ │ ├── debug (enable debug rendering) │ │
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- │ │ └── debugColor (debug outline color) │ │
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- │ └─────────────────────────────────────────────────────────────────┘ │
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- │ │ │
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- │ ▼ │
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- │ ┌─────────────────────────────────────────────────────────────────┐ │
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- │ │ Geometry2d │ │
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- │ │ ├── getBounds() (bounding box with caching) │ │
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- │ │ ├── calculateBounds() (override for custom bounds) │ │
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- │ │ ├── getLocalPosition() (top-left corner) │ │
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- │ │ ├── minX, maxX, minY, maxY (constraints) │ │
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- │ │ ├── crisp (pixel-perfect rounding) │ │
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- │ │ └── markBoundsDirty() (trigger recalculation) │ │
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- │ └─────────────────────────────────────────────────────────────────┘ │
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- │ │ │
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- │ ▼ │
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- │ ┌─────────────────────────────────────────────────────────────────┐ │
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- │ │ Traceable │ │
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- │ │ └── drawDebug() (debug visualization) │ │
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- │ └─────────────────────────────────────────────────────────────────┘ │
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- │ │ │
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- │ ▼ │
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- │ ┌─────────────────────────────────────────────────────────────────┐ │
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- │ │ Renderable │ │
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- │ │ ├── visible (show/hide) │ │
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- │ │ ├── opacity (transparency 0-1) │ │
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- │ │ ├── active (receive updates) │ │
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- │ │ ├── zIndex (stacking order) │ │
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- │ │ ├── blendMode (canvas composite operation) │ │
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- │ │ ├── shadowColor/Blur/OffsetX/OffsetY │ │
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- │ │ ├── render() (main render lifecycle) │ │
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- │ │ └── update(dt) (per-frame update) │ │
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- │ └─────────────────────────────────────────────────────────────────┘ │
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- │ │ │
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- │ ▼ │
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- │ ┌─────────────────────────────────────────────────────────────────┐ │
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- │ │ Transformable │ │
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- │ │ ├── rotation (angle in degrees) │ │
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- │ │ ├── scaleX, scaleY (scale factors) │ │
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- │ │ ├── applyTransforms() (apply to canvas context) │ │
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- │ │ └── calculateBounds() (transformed bounding box) │ │
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- │ └─────────────────────────────────────────────────────────────────┘ │
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- │ │ │
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- │ ▼ │
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- │ ┌─────────────────────────────────────────────────────────────────┐ │
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- │ │ Shape │ │
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- │ │ ├── color (fill color) │ │
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- │ │ ├── stroke (stroke color) │ │
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- │ │ ├── lineWidth (stroke width) │ │
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- │ │ ├── lineJoin (miter/round/bevel) │ │
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- │ │ ├── lineCap (butt/round/square) │ │
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- │ │ └── miterLimit (miter length limit) │ │
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- │ └─────────────────────────────────────────────────────────────────┘ │
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- │ │ │
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- │ ├───────────────────────────────────────────────────────────┐ │
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- │ │ │ │
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- │ ▼ ▼ │
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- │ ┌───────────────────┐ ┌───────────────────┐ ┌───────────────────┐ │
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- │ │ Circle │ │ Rectangle │ │ Star │ │
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- │ │ ├── radius │ │ ├── cornerRadius │ │ ├── points │ │
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- │ │ └── draw() │ │ └── draw() │ │ ├── innerRadius │ │
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- │ └───────────────────┘ └───────────────────┘ │ └── draw() │ │
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- │ └───────────────────┘ │
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- │ ▼ │
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- │ ┌───────────────────┐ ┌───────────────────┐ ┌───────────────────┐ │
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- │ │ Triangle │ │ Polygon │ │ Line │ │
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- │ │ └── draw() │ │ ├── sides │ │ ├── x2, y2 │ │
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- │ └───────────────────┘ │ └── draw() │ │ └── draw() │ │
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- │ └───────────────────┘ └───────────────────┘ │
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- │ │
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- │ ... and 30+ more concrete shapes │
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- │ │
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- ├─────────────────────────────────────────────────────────────────────────┤
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- │ │
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- │ ┌─────────────────────────────────────────────────────────────────┐ │
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- │ │ Group (extends Transformable, not Shape) │ │
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- │ │ ├── children (array of shapes) │ │
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- │ │ ├── add(shape) (add child) │ │
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- │ │ ├── remove(shape) (remove child) │ │
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- │ │ └── draw() (render all children) │ │
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- │ └─────────────────────────────────────────────────────────────────┘ │
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- │ │
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- └─────────────────────────────────────────────────────────────────────────┘
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- ```
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-
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- ## Layer Responsibilities
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-
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- | Layer | Responsibility | Key Methods/Properties |
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- |-------|---------------|----------------------|
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- | **Euclidian** | Spatial existence | `x`, `y`, `width`, `height` |
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- | **Geometry2d** | Bounding & constraints | `getBounds()`, `minX/maxX/minY/maxY` |
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- | **Traceable** | Debug visualization | `drawDebug()` |
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- | **Renderable** | Render lifecycle | `render()`, `visible`, `opacity` |
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- | **Transformable** | Canvas transforms | `rotation`, `scaleX`, `scaleY` |
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- | **Shape** | Canvas styling | `color`, `stroke`, `lineWidth` |
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-
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- ## Why This Hierarchy?
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-
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- ### Separation of Concerns
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-
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- Each layer handles one aspect:
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-
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- 1. **Euclidian**: "Where am I and how big?"
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- 2. **Geometry2d**: "What's my bounding box?"
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- 3. **Traceable**: "How do I debug?"
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- 4. **Renderable**: "Am I visible? How do I draw?"
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- 5. **Transformable**: "Am I rotated or scaled?"
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- 6. **Shape**: "What color am I?"
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-
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- ### Extensibility
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-
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- You can extend at any level:
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-
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- ```js
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- // Custom shape with fill/stroke
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- class CustomShape extends Shape {
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- draw() {
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- super.draw(); // Apply transforms
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- // Custom drawing logic
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- }
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- }
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-
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- // Custom transformable without styling
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- class CustomTransformable extends Transformable {
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- draw() {
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- super.draw(); // Apply transforms
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- // Custom logic without fill/stroke
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- }
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- }
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- ```
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-
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- ### Composition
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-
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- Group allows composing without deep inheritance:
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- ```js
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- const face = new Group({ x: 400, y: 300 });
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- face.add(new Circle(100, { color: '#ffd93d' })); // Face
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- face.add(new Circle(15, { x: -30, y: -20, color: '#333' })); // Left eye
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- face.add(new Circle(15, { x: 30, y: -20, color: '#333' })); // Right eye
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- face.add(new Arc({ y: 30, width: 60, color: '#333' })); // Smile
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- ```
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- ## Render Flow
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- When `shape.draw()` is called:
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- ```
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- shape.draw()
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-
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- ├─► Transformable.draw()
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- │ └─► applyTransforms()
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- │ ├─► Painter.rotate(rotation)
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- │ └─► Painter.scale(scaleX, scaleY)
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-
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- └─► ConcreteShape.draw() (Circle, Rectangle, etc.)
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- └─► Painter.shapes.fillCircle(...)
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- ```
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- When `shape.render()` is called (full lifecycle):
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-
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- ```
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- shape.render()
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-
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- ├─► Check visible && opacity > 0
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-
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- ├─► Painter.save()
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-
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- ├─► Set blend mode
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-
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- ├─► Push opacity
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- ├─► Translate to (x, y)
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-
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- ├─► Apply shadows
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-
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- ├─► shape.draw()
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- │ └─► [see above]
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-
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- ├─► Pop opacity
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- └─► Painter.restore()
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- ```
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-
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- ## Related
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-
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- - [Rendering Pipeline](../../concepts/rendering-pipeline.md) - Detailed pipeline explanation
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- - [Shapes Module](./README.md) - All available shapes
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-
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- ## See Also
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-
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- - [Euclidian](./base/euclidian.md)
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- - [Geometry2d](./base/geometry2d.md)
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- - [Renderable](./base/renderable.md)
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- - [Transformable](./base/transformable.md)
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- - [Shape](./base/shape.md)