@guinetik/gcanvas 1.0.2 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/gcanvas.es.js +25656 -0
- package/dist/gcanvas.es.min.js +1 -0
- package/dist/gcanvas.umd.js +1 -0
- package/dist/gcanvas.umd.min.js +1 -0
- package/package.json +23 -6
- package/src/game/objects/index.js +1 -0
- package/src/game/objects/spritesheet.js +260 -0
- package/src/game/ui/theme.js +6 -0
- package/src/io/keys.js +9 -1
- package/src/math/boolean.js +481 -0
- package/src/math/index.js +1 -0
- package/.github/workflows/release.yaml +0 -70
- package/.jshintrc +0 -4
- package/.vscode/settings.json +0 -22
- package/CLAUDE.md +0 -310
- package/blackhole.jpg +0 -0
- package/demo.png +0 -0
- package/demos/CNAME +0 -1
- package/demos/animations.html +0 -31
- package/demos/basic.html +0 -38
- package/demos/baskara.html +0 -31
- package/demos/bezier.html +0 -35
- package/demos/beziersignature.html +0 -29
- package/demos/blackhole.html +0 -28
- package/demos/blob.html +0 -35
- package/demos/coordinates.html +0 -698
- package/demos/cube3d.html +0 -23
- package/demos/demos.css +0 -303
- package/demos/dino.html +0 -42
- package/demos/easing.html +0 -28
- package/demos/events.html +0 -195
- package/demos/fluent.html +0 -647
- package/demos/fluid-simple.html +0 -22
- package/demos/fluid.html +0 -37
- package/demos/fractals.html +0 -36
- package/demos/gameobjects.html +0 -626
- package/demos/genart.html +0 -26
- package/demos/gendream.html +0 -26
- package/demos/group.html +0 -36
- package/demos/home.html +0 -587
- package/demos/index.html +0 -376
- package/demos/isometric.html +0 -34
- package/demos/js/animations.js +0 -452
- package/demos/js/basic.js +0 -204
- package/demos/js/baskara.js +0 -751
- package/demos/js/bezier.js +0 -692
- package/demos/js/beziersignature.js +0 -241
- package/demos/js/blackhole/accretiondisk.obj.js +0 -379
- package/demos/js/blackhole/blackhole.obj.js +0 -318
- package/demos/js/blackhole/index.js +0 -409
- package/demos/js/blackhole/particle.js +0 -56
- package/demos/js/blackhole/starfield.obj.js +0 -218
- package/demos/js/blob.js +0 -2276
- package/demos/js/coordinates.js +0 -840
- package/demos/js/cube3d.js +0 -789
- package/demos/js/dino.js +0 -1420
- package/demos/js/easing.js +0 -477
- package/demos/js/fluent.js +0 -183
- package/demos/js/fluid-simple.js +0 -253
- package/demos/js/fluid.js +0 -527
- package/demos/js/fractals.js +0 -931
- package/demos/js/fractalworker.js +0 -93
- package/demos/js/gameobjects.js +0 -176
- package/demos/js/genart.js +0 -268
- package/demos/js/gendream.js +0 -209
- package/demos/js/group.js +0 -140
- package/demos/js/info-toggle.js +0 -25
- package/demos/js/isometric.js +0 -863
- package/demos/js/kerr.js +0 -1556
- package/demos/js/lavalamp.js +0 -590
- package/demos/js/layout.js +0 -354
- package/demos/js/mondrian.js +0 -285
- package/demos/js/opacity.js +0 -275
- package/demos/js/painter.js +0 -484
- package/demos/js/particles-showcase.js +0 -514
- package/demos/js/particles.js +0 -299
- package/demos/js/patterns.js +0 -397
- package/demos/js/penrose/artifact.js +0 -69
- package/demos/js/penrose/blackhole.js +0 -121
- package/demos/js/penrose/constants.js +0 -73
- package/demos/js/penrose/game.js +0 -943
- package/demos/js/penrose/lore.js +0 -278
- package/demos/js/penrose/penrosescene.js +0 -892
- package/demos/js/penrose/ship.js +0 -216
- package/demos/js/penrose/sounds.js +0 -211
- package/demos/js/penrose/voidparticle.js +0 -55
- package/demos/js/penrose/voidscene.js +0 -258
- package/demos/js/penrose/voidship.js +0 -144
- package/demos/js/penrose/wormhole.js +0 -46
- package/demos/js/pipeline.js +0 -555
- package/demos/js/plane3d.js +0 -256
- package/demos/js/platformer.js +0 -1579
- package/demos/js/scene.js +0 -304
- package/demos/js/scenes.js +0 -320
- package/demos/js/schrodinger.js +0 -410
- package/demos/js/schwarzschild.js +0 -1023
- package/demos/js/shapes.js +0 -628
- package/demos/js/space/alien.js +0 -171
- package/demos/js/space/boom.js +0 -98
- package/demos/js/space/boss.js +0 -353
- package/demos/js/space/buff.js +0 -73
- package/demos/js/space/bullet.js +0 -102
- package/demos/js/space/constants.js +0 -85
- package/demos/js/space/game.js +0 -1884
- package/demos/js/space/hud.js +0 -112
- package/demos/js/space/laserbeam.js +0 -179
- package/demos/js/space/lightning.js +0 -277
- package/demos/js/space/minion.js +0 -192
- package/demos/js/space/missile.js +0 -212
- package/demos/js/space/player.js +0 -430
- package/demos/js/space/powerup.js +0 -90
- package/demos/js/space/starfield.js +0 -58
- package/demos/js/space/starpower.js +0 -90
- package/demos/js/spacetime.js +0 -559
- package/demos/js/sphere3d.js +0 -229
- package/demos/js/sprite.js +0 -473
- package/demos/js/svgtween.js +0 -204
- package/demos/js/tde/accretiondisk.js +0 -471
- package/demos/js/tde/blackhole.js +0 -219
- package/demos/js/tde/blackholescene.js +0 -209
- package/demos/js/tde/config.js +0 -59
- package/demos/js/tde/index.js +0 -820
- package/demos/js/tde/jets.js +0 -290
- package/demos/js/tde/lensedstarfield.js +0 -154
- package/demos/js/tde/tdestar.js +0 -297
- package/demos/js/tde/tidalstream.js +0 -372
- package/demos/js/tde_old/blackhole.obj.js +0 -354
- package/demos/js/tde_old/debris.obj.js +0 -791
- package/demos/js/tde_old/flare.obj.js +0 -239
- package/demos/js/tde_old/index.js +0 -448
- package/demos/js/tde_old/star.obj.js +0 -812
- package/demos/js/tiles.js +0 -312
- package/demos/js/tweendemo.js +0 -79
- package/demos/js/visibility.js +0 -102
- package/demos/kerr.html +0 -28
- package/demos/lavalamp.html +0 -27
- package/demos/layouts.html +0 -37
- package/demos/logo.svg +0 -4
- package/demos/loop.html +0 -84
- package/demos/mondrian.html +0 -32
- package/demos/og_image.png +0 -0
- package/demos/opacity.html +0 -36
- package/demos/painter.html +0 -39
- package/demos/particles-showcase.html +0 -28
- package/demos/particles.html +0 -24
- package/demos/patterns.html +0 -33
- package/demos/penrose-game.html +0 -31
- package/demos/pipeline.html +0 -737
- package/demos/plane3d.html +0 -24
- package/demos/platformer.html +0 -43
- package/demos/scene.html +0 -33
- package/demos/scenes.html +0 -96
- package/demos/schrodinger.html +0 -27
- package/demos/schwarzschild.html +0 -27
- package/demos/shapes.html +0 -16
- package/demos/space.html +0 -85
- package/demos/spacetime.html +0 -27
- package/demos/sphere3d.html +0 -24
- package/demos/sprite.html +0 -18
- package/demos/svgtween.html +0 -29
- package/demos/tde.html +0 -28
- package/demos/tiles.html +0 -28
- package/demos/transforms.html +0 -400
- package/demos/tween.html +0 -45
- package/demos/visibility.html +0 -33
- package/docs/README.md +0 -230
- package/docs/api/FluidSystem.md +0 -173
- package/docs/concepts/architecture-overview.md +0 -204
- package/docs/concepts/coordinate-system.md +0 -384
- package/docs/concepts/lifecycle.md +0 -255
- package/docs/concepts/rendering-pipeline.md +0 -279
- package/docs/concepts/shapes-vs-gameobjects.md +0 -187
- package/docs/concepts/tde-zorder.md +0 -106
- package/docs/concepts/two-layer-architecture.md +0 -229
- package/docs/fluid-dynamics.md +0 -99
- package/docs/getting-started/first-game.md +0 -354
- package/docs/getting-started/hello-world.md +0 -269
- package/docs/getting-started/installation.md +0 -175
- package/docs/modules/collision/README.md +0 -453
- package/docs/modules/fluent/README.md +0 -1075
- package/docs/modules/game/README.md +0 -303
- package/docs/modules/isometric-camera.md +0 -210
- package/docs/modules/isometric.md +0 -275
- package/docs/modules/painter/README.md +0 -328
- package/docs/modules/particle/README.md +0 -559
- package/docs/modules/shapes/README.md +0 -221
- package/docs/modules/shapes/base/euclidian.md +0 -123
- package/docs/modules/shapes/base/geometry2d.md +0 -204
- package/docs/modules/shapes/base/renderable.md +0 -215
- package/docs/modules/shapes/base/shape.md +0 -262
- package/docs/modules/shapes/base/transformable.md +0 -243
- package/docs/modules/shapes/hierarchy.md +0 -218
- package/docs/modules/state/README.md +0 -577
- package/docs/modules/util/README.md +0 -99
- package/docs/modules/util/camera3d.md +0 -412
- package/docs/modules/util/scene3d.md +0 -395
- package/index.html +0 -17
- package/jsdoc.json +0 -50
- package/scripts/build-demo.js +0 -69
- package/scripts/bundle4llm.js +0 -276
- package/scripts/clearconsole.js +0 -48
- package/test/math/orbital.test.js +0 -61
- package/test/math/tensor.test.js +0 -114
- package/test/particle/emitter.test.js +0 -204
- package/test/particle/particle-system.test.js +0 -310
- package/test/particle/particle.test.js +0 -116
- package/test/particle/updaters.test.js +0 -386
- package/test/setup.js +0 -120
- package/test/shapes/euclidian.test.js +0 -44
- package/test/shapes/geometry.test.js +0 -86
- package/test/shapes/group.test.js +0 -86
- package/test/shapes/rectangle.test.js +0 -64
- package/test/shapes/transform.test.js +0 -379
- package/test/util/camera3d.test.js +0 -428
- package/test/util/scene3d.test.js +0 -352
- package/vite.config.js +0 -50
- package/vitest.config.js +0 -13
package/demos/js/shapes.js
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import {
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Game,
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GameObject,
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FPSCounter,
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Text,
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Tween,
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Painter,
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Scene,
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ShapeGOFactory,
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TileLayout,
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Motion,
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Tweenetik,
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Easing,
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Line,
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Rectangle,
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Square,
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RoundedRectangle,
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Diamond,
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Triangle,
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Hexagon,
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Polygon,
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Star,
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PieSlice,
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Circle,
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Arc,
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BezierShape,
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Ring,
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Cube,
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Prism,
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Cylinder,
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Cone,
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Sphere,
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Arrow,
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Pin,
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Cross,
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StickFigure,
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Heart,
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Group,
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TextShape,
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applyAnchor,
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Position,
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} from "../../src/index";
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const CONFIG = {
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headerHeight: 80, // Space reserved for title + subtitle (30px title offset + 60px subtitle offset + spacing)
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margin: 40, // Horizontal/vertical margins for viewport calculation
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bottomMargin: 70, // Space reserved for FPS counter at bottom (with margin above it)
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};
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class ShapeGalleryGame extends Game {
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constructor(canvas) {
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super(canvas);
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this.backgroundColor = "#fff";
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this.enableFluidSize();
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this.cellSize = 120;
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this.maxColumns = 5;
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}
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/**
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* Get viewport dimensions for scrolling based on available space.
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* Accounts for header (title + subtitle), bottom margin (FPS counter), and margins.
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* @returns {{width: number, height: number}} Viewport dimensions
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*/
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getViewportDimensions() {
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const availableHeight = this.canvas.height - CONFIG.headerHeight - CONFIG.bottomMargin - CONFIG.margin;
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const availableWidth = this.canvas.width - CONFIG.margin * 2;
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return {
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width: Math.max(200, availableWidth),
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height: Math.max(200, availableHeight),
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};
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}
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init() {
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super.init();
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this.shapeEntries = [
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{
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name: "Cube",
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class: Cube,
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args: [50],
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options: {
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y: -10,
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opacity: 0.8,
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scaleX: 0.7,
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scaleY: 0.7,
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faceTopColor: Painter.colors.randomColorHSL(),
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faceLeftColor: Painter.colors.randomColorHSL(),
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faceRightColor: Painter.colors.randomColorHSL(),
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faceFrontColor: Painter.colors.randomColorHSL(),
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faceBackColor: Painter.colors.randomColorHSL(),
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faceBottomColor: Painter.colors.randomColorHSL(),
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strokeColor: "black",
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lineWidth: 1,
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},
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},
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{
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name: "Sphere",
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class: Sphere,
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args: [25],
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options: {
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width: 50,
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height: 50,
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color: Painter.colors.randomColorHSL(),
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highlightColor: "white",
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hSegments: 16, // Fewer segments for wireframe
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vSegments: 16,
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wireframe: true, // Wireframe rendering
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stroke: "#CCC",
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lineWidth: 1,
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rotationX: Math.PI / 8,
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rotationY: 0,
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rotationZ: 0,
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name: "Cone",
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class: Cone,
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args: [20, 40],
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options: {
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x: -2,
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bottomColor: "#FF00FF",
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sideColor: "#00FF00",
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segments: 16, // Higher for smoother appearance
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stroke: "#333",
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lineWidth: 1,
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name: "Cylinder",
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class: Cylinder,
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args: [10],
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options: {
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width: 40,
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height: 60,
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topColor: Painter.colors.randomColorHSL(),
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bottomColor: Painter.colors.randomColorHSL(),
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sideColor: Painter.colors.randomColorHSL(),
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rotationX: -45,
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segments: 16, // Higher number for smoother curve
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stroke: "black",
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name: "Prism",
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class: Prism,
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args: [50],
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options: {
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width: 50,
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scaleX: 0.7,
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scaleY: 0.7,
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faceFrontColor: "#6495ED",
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faceBackColor: "#4169E1",
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faceBottomColor: "#1E90FF",
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faceLeftColor: "#00BFFF",
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faceRightColor: "#87CEFA",
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stroke: "#000",
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{
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name: "Line",
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class: Line,
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options: { stroke: "black", lineWidth: 3 },
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name: "Bezier",
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class: BezierShape,
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args: [
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[
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["M", -40, 0],
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["C", -30, -30, -10, -30, 0, 0],
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["C", 10, 30, 30, 30, 40, 0],
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],
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],
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options: {
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y: -10,
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color: Painter.colors.randomColorHSL(),
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stroke: Painter.colors.randomColorHSL(),
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lineWidth: 3,
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},
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},
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|
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{
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name: "Bezier (Filled)",
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class: BezierShape,
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191
|
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args: [
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192
|
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[
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193
|
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["M", -60, 0],
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194
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["C", -60, -20, -20, -20, 0, 0],
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195
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["C", 20, 20, 60, 20, 60, 0],
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196
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["C", 60, -20, 20, -20, 0, 0],
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["C", -20, 20, -60, 20, -60, 0],
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["Z"],
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],
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],
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options: {
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scaleX: 0.7,
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scaleY: 0.7,
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y: -10,
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color: Painter.colors.randomColorHSL(),
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stroke: Painter.colors.randomColorHSL(),
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lineWidth: 3,
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},
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},
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{
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name: "Pin",
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class: Pin,
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213
|
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args: [16],
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|
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options: {
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215
|
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color: Painter.colors.randomColorHSL(),
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|
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stroke: "black",
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217
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lineWidth: 2,
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scaleX: 0.9,
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scaleY: 0.9,
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y: -20,
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},
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|
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},
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|
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{
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name: "Heart",
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|
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class: Heart,
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226
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args: [],
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|
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options: {
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|
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width: 50,
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|
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height: 50,
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color: Painter.colors.randomColorHSL(),
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|
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stroke: "black",
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lineWidth: 2,
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y: -35,
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234
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},
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},
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|
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{
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237
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name: "Rounded Rect",
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class: RoundedRectangle,
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239
|
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args: [10],
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240
|
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options: {
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|
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width: 50,
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|
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height: 50,
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|
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y: -10,
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|
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color: Painter.colors.randomColorHSL(),
|
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|
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stroke: "black",
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|
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lineWidth: 2,
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|
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crisp: true,
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},
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249
|
-
},
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250
|
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{
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251
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name: "Rectangle",
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252
|
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class: Rectangle,
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253
|
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args: [],
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254
|
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options: {
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255
|
-
width: 70,
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|
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height: 50,
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257
|
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y: -5,
|
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|
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color: Painter.colors.randomColorHSL(),
|
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|
-
stroke: "black",
|
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260
|
-
lineWidth: 2,
|
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261
|
-
crisp: true,
|
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262
|
-
},
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263
|
-
},
|
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|
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{
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265
|
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name: "Square",
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|
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class: Square,
|
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267
|
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args: [50],
|
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268
|
-
options: {
|
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269
|
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y: -5,
|
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270
|
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color: Painter.colors.randomColorHSL(),
|
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271
|
-
stroke: "black",
|
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272
|
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lineWidth: 2,
|
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273
|
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crisp: true,
|
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274
|
-
},
|
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275
|
-
},
|
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276
|
-
{
|
|
277
|
-
name: "Diamond",
|
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278
|
-
class: Diamond,
|
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279
|
-
args: [],
|
|
280
|
-
options: {
|
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281
|
-
y: -10,
|
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282
|
-
width: 60,
|
|
283
|
-
height: 60,
|
|
284
|
-
color: Painter.colors.randomColorHSL(),
|
|
285
|
-
stroke: "black",
|
|
286
|
-
lineWidth: 2,
|
|
287
|
-
},
|
|
288
|
-
},
|
|
289
|
-
|
|
290
|
-
{
|
|
291
|
-
name: "Triangle",
|
|
292
|
-
class: Triangle,
|
|
293
|
-
args: [50],
|
|
294
|
-
options: {
|
|
295
|
-
y: -10,
|
|
296
|
-
color: Painter.colors.randomColorHSL(),
|
|
297
|
-
stroke: "black",
|
|
298
|
-
lineWidth: 2,
|
|
299
|
-
},
|
|
300
|
-
},
|
|
301
|
-
{
|
|
302
|
-
name: "Hexagon",
|
|
303
|
-
class: Hexagon,
|
|
304
|
-
args: [30],
|
|
305
|
-
options: {
|
|
306
|
-
y: -10,
|
|
307
|
-
color: Painter.colors.randomColorHSL(),
|
|
308
|
-
stroke: "black",
|
|
309
|
-
lineWidth: 2,
|
|
310
|
-
},
|
|
311
|
-
},
|
|
312
|
-
{
|
|
313
|
-
name: "Polygon",
|
|
314
|
-
class: Polygon,
|
|
315
|
-
args: [9, 30],
|
|
316
|
-
options: {
|
|
317
|
-
y: -10,
|
|
318
|
-
color: Painter.colors.randomColorHSL(),
|
|
319
|
-
stroke: "black",
|
|
320
|
-
lineWidth: 2,
|
|
321
|
-
},
|
|
322
|
-
},
|
|
323
|
-
{
|
|
324
|
-
name: "Star",
|
|
325
|
-
class: Star,
|
|
326
|
-
args: [30, 5, 0.5],
|
|
327
|
-
options: {
|
|
328
|
-
y: -10,
|
|
329
|
-
color: Painter.colors.randomColorHSL(),
|
|
330
|
-
stroke: "black",
|
|
331
|
-
lineWidth: 2,
|
|
332
|
-
},
|
|
333
|
-
},
|
|
334
|
-
{
|
|
335
|
-
name: "Circle",
|
|
336
|
-
class: Circle,
|
|
337
|
-
args: [30],
|
|
338
|
-
options: {
|
|
339
|
-
color: Painter.colors.randomColorHSL(),
|
|
340
|
-
stroke: "black",
|
|
341
|
-
lineWidth: 2,
|
|
342
|
-
y: -10,
|
|
343
|
-
},
|
|
344
|
-
},
|
|
345
|
-
{
|
|
346
|
-
name: "PieSlice",
|
|
347
|
-
class: PieSlice,
|
|
348
|
-
args: [30, 0, Math.PI * 1.5],
|
|
349
|
-
options: {
|
|
350
|
-
color: Painter.colors.randomColorHSL(),
|
|
351
|
-
stroke: "black",
|
|
352
|
-
lineWidth: 2,
|
|
353
|
-
y: -10,
|
|
354
|
-
},
|
|
355
|
-
},
|
|
356
|
-
{
|
|
357
|
-
name: "Arc",
|
|
358
|
-
class: Arc,
|
|
359
|
-
args: [28, 0, Math.PI * 1.5],
|
|
360
|
-
options: {
|
|
361
|
-
y: -10,
|
|
362
|
-
stroke: Painter.colors.randomColorHSL(),
|
|
363
|
-
lineWidth: 10,
|
|
364
|
-
},
|
|
365
|
-
},
|
|
366
|
-
{
|
|
367
|
-
name: "Ring",
|
|
368
|
-
class: Ring,
|
|
369
|
-
args: [30, 20],
|
|
370
|
-
options: {
|
|
371
|
-
color: Painter.colors.randomColorHSL(),
|
|
372
|
-
y: -10,
|
|
373
|
-
},
|
|
374
|
-
},
|
|
375
|
-
{
|
|
376
|
-
name: "Arrow",
|
|
377
|
-
class: Arrow,
|
|
378
|
-
args: [60],
|
|
379
|
-
options: {
|
|
380
|
-
width: 20,
|
|
381
|
-
height: 25,
|
|
382
|
-
color: Painter.colors.randomColorHSL(),
|
|
383
|
-
stroke: "black",
|
|
384
|
-
lineWidth: 2,
|
|
385
|
-
x: -5,
|
|
386
|
-
y: -10,
|
|
387
|
-
},
|
|
388
|
-
},
|
|
389
|
-
{
|
|
390
|
-
name: "Cross",
|
|
391
|
-
class: Cross,
|
|
392
|
-
args: [50, 10],
|
|
393
|
-
options: {
|
|
394
|
-
color: Painter.colors.randomColorHSL(),
|
|
395
|
-
stroke: "black",
|
|
396
|
-
lineWidth: 2,
|
|
397
|
-
y: -10,
|
|
398
|
-
},
|
|
399
|
-
},
|
|
400
|
-
{
|
|
401
|
-
name: "StickFigure",
|
|
402
|
-
class: StickFigure,
|
|
403
|
-
args: [0.5],
|
|
404
|
-
options: {
|
|
405
|
-
y: -10,
|
|
406
|
-
strokeColor: "#111",
|
|
407
|
-
headColor: Painter.colors.randomColorHSL(),
|
|
408
|
-
jointColor: "#111",
|
|
409
|
-
lineWidth: 2,
|
|
410
|
-
showJoints: false,
|
|
411
|
-
},
|
|
412
|
-
},
|
|
413
|
-
];
|
|
414
|
-
// FPS Counter
|
|
415
|
-
this.pipeline.add(
|
|
416
|
-
new FPSCounter(this, { color: "black", anchor: "bottom-right" })
|
|
417
|
-
);
|
|
418
|
-
// Title
|
|
419
|
-
this.pipeline.add(
|
|
420
|
-
applyAnchor(new Text(this, "GCanvas Shape Gallery", {
|
|
421
|
-
font: "bold 24px monospace",
|
|
422
|
-
color: "#222",
|
|
423
|
-
}), { anchor: Position.TOP_CENTER, anchorOffsetY: 30 })
|
|
424
|
-
);
|
|
425
|
-
|
|
426
|
-
// Subtitle
|
|
427
|
-
this.pipeline.add(
|
|
428
|
-
applyAnchor(new Text(this, "Mouse over any shape to rotate or animate it", {
|
|
429
|
-
font: "16px monospace",
|
|
430
|
-
color: "#666",
|
|
431
|
-
}), { anchor: Position.TOP_CENTER, anchorOffsetY: 60 })
|
|
432
|
-
);
|
|
433
|
-
this.events.on("click", (e) => {
|
|
434
|
-
this.gallery.children.forEach((go) => {
|
|
435
|
-
go.entry.shape.color = Painter.colors.randomColorHSL();
|
|
436
|
-
if (
|
|
437
|
-
go.entry.class.name === "BezierShape" ||
|
|
438
|
-
go.entry.class.name == "Arc" ||
|
|
439
|
-
go.entry.class.name == "StickFigure"
|
|
440
|
-
) {
|
|
441
|
-
go.entry.shape.headColor = Painter.colors.randomColorHSL();
|
|
442
|
-
go.entry.shape.stroke = Painter.colors.randomColorHSL();
|
|
443
|
-
}
|
|
444
|
-
if (
|
|
445
|
-
go.entry.name === "Sphere" ||
|
|
446
|
-
go.entry.name == "Cube" ||
|
|
447
|
-
go.entry.name === "Prism" ||
|
|
448
|
-
go.entry.name === "Cylinder" ||
|
|
449
|
-
go.entry.name === "Cone"
|
|
450
|
-
) {
|
|
451
|
-
go.entry.shape.faceTopColor = Painter.colors.randomColorHSL();
|
|
452
|
-
go.entry.shape.faceBottomColor = Painter.colors.randomColorHSL();
|
|
453
|
-
go.entry.shape.faceLeftColor = Painter.colors.randomColorHSL();
|
|
454
|
-
go.entry.shape.faceRightColor = Painter.colors.randomColorHSL();
|
|
455
|
-
go.entry.shape.faceFrontColor = Painter.colors.randomColorHSL();
|
|
456
|
-
go.entry.shape.faceBackColor = Painter.colors.randomColorHSL();
|
|
457
|
-
go.entry.shape.topColor = Painter.colors.randomColorHSL();
|
|
458
|
-
go.entry.shape.bottomColor = Painter.colors.randomColorHSL();
|
|
459
|
-
go.entry.shape.sideColor = Painter.colors.randomColorHSL();
|
|
460
|
-
}
|
|
461
|
-
});
|
|
462
|
-
});
|
|
463
|
-
this.createGallery();
|
|
464
|
-
this.onResize();
|
|
465
|
-
}
|
|
466
|
-
|
|
467
|
-
onResize() {
|
|
468
|
-
if (this.gallery) {
|
|
469
|
-
// Calculate responsive columns based on available width
|
|
470
|
-
const availableWidth = this.canvas.width - CONFIG.margin;
|
|
471
|
-
const columns = Math.min(this.maxColumns, Math.max(1, Math.floor(availableWidth / this.cellSize)));
|
|
472
|
-
|
|
473
|
-
if (this.gallery.columns !== columns) {
|
|
474
|
-
this.gallery.columns = columns;
|
|
475
|
-
// Trigger layout update
|
|
476
|
-
this.gallery.markBoundsDirty();
|
|
477
|
-
}
|
|
478
|
-
|
|
479
|
-
// Update viewport dimensions for scrolling
|
|
480
|
-
const viewport = this.getViewportDimensions();
|
|
481
|
-
this.gallery._viewportWidth = viewport.width;
|
|
482
|
-
this.gallery._viewportHeight = viewport.height;
|
|
483
|
-
|
|
484
|
-
// Update anchor offset to position gallery below header
|
|
485
|
-
this.gallery.anchorOffsetY = CONFIG.headerHeight / 2 + 20; // Position below header with spacing
|
|
486
|
-
|
|
487
|
-
// Mark bounds dirty to trigger layout recalculation
|
|
488
|
-
this.gallery.markBoundsDirty();
|
|
489
|
-
}
|
|
490
|
-
}
|
|
491
|
-
|
|
492
|
-
createGallery() {
|
|
493
|
-
const cellSize = this.cellSize;
|
|
494
|
-
const initialColumns = Math.min(this.maxColumns, Math.max(1, Math.floor((this.canvas.width - CONFIG.margin) / cellSize)));
|
|
495
|
-
const viewport = this.getViewportDimensions();
|
|
496
|
-
|
|
497
|
-
const gallery = new TileLayout(this, {
|
|
498
|
-
debug: true,
|
|
499
|
-
debugColor: "grey",
|
|
500
|
-
columns: initialColumns,
|
|
501
|
-
spacing: 10,
|
|
502
|
-
// Enable scrolling with responsive viewport
|
|
503
|
-
scrollable: true,
|
|
504
|
-
viewportWidth: viewport.width,
|
|
505
|
-
viewportHeight: viewport.height,
|
|
506
|
-
// Use anchor positioning instead of manual transform.position()
|
|
507
|
-
anchor: Position.CENTER,
|
|
508
|
-
anchorOffsetY: CONFIG.headerHeight / 2 + 20, // Position below header with spacing
|
|
509
|
-
autoSize: true,
|
|
510
|
-
});
|
|
511
|
-
|
|
512
|
-
this.shapeEntries.forEach((entry, index) => {
|
|
513
|
-
//const col = index % cols;
|
|
514
|
-
//const row = Math.floor(index / cols);
|
|
515
|
-
//const x = originX + col * (cellSize + spacing) + cellSize / 2;
|
|
516
|
-
//const y = originY + row * (cellSize + spacing) + cellSize / 2;
|
|
517
|
-
//
|
|
518
|
-
const group = new Group();
|
|
519
|
-
// Use Transform API to set group dimensions
|
|
520
|
-
group.transform.size(cellSize, cellSize);
|
|
521
|
-
const bg = new Rectangle({
|
|
522
|
-
width: cellSize - 10,
|
|
523
|
-
height: cellSize - 10,
|
|
524
|
-
stroke: "rgba(0,0,0,0.1)",
|
|
525
|
-
lineWidth: 1,
|
|
526
|
-
});
|
|
527
|
-
const shape = new entry.class(...entry.args, entry.options);
|
|
528
|
-
entry.shape = shape;
|
|
529
|
-
const label = new TextShape(entry.name, {
|
|
530
|
-
x: 0,
|
|
531
|
-
y: (cellSize - 10) / 2 - 12,
|
|
532
|
-
font: "12px monospace",
|
|
533
|
-
color: "#333",
|
|
534
|
-
align: "center",
|
|
535
|
-
baseline: "bottom",
|
|
536
|
-
});
|
|
537
|
-
group.add(bg);
|
|
538
|
-
group.add(shape);
|
|
539
|
-
group.add(label);
|
|
540
|
-
//
|
|
541
|
-
//
|
|
542
|
-
const go = ShapeGOFactory.create(this, group, {
|
|
543
|
-
interactive: true,
|
|
544
|
-
name: entry.name,
|
|
545
|
-
width: cellSize,
|
|
546
|
-
height: cellSize,
|
|
547
|
-
scaleX: 1,
|
|
548
|
-
scaleY: 1,
|
|
549
|
-
});
|
|
550
|
-
go.entry = entry;
|
|
551
|
-
// Use Transform API for initial state
|
|
552
|
-
go.transform
|
|
553
|
-
.rotation(0)
|
|
554
|
-
.size(cellSize, cellSize);
|
|
555
|
-
go.rotationVelocity = 0;
|
|
556
|
-
go.startTime = 0;
|
|
557
|
-
go.tweening = false;
|
|
558
|
-
const game = this;
|
|
559
|
-
go.on("mouseover", () => {
|
|
560
|
-
// Use Transform API to reset scale
|
|
561
|
-
go.transform.scale(1);
|
|
562
|
-
game.canvas.style.cursor = "pointer";
|
|
563
|
-
Tweenetik.to(
|
|
564
|
-
group,
|
|
565
|
-
{ scaleX: 1.3, scaleY: 1.3 },
|
|
566
|
-
1, // duration
|
|
567
|
-
Easing.easeOutElastic,
|
|
568
|
-
{ onComplete: () => (go.tweening = false) }
|
|
569
|
-
);
|
|
570
|
-
go.tweening = true;
|
|
571
|
-
});
|
|
572
|
-
go.on("mouseout", () => {
|
|
573
|
-
game.canvas.style.cursor = "default";
|
|
574
|
-
Tweenetik.to(
|
|
575
|
-
group, // the shape to scale
|
|
576
|
-
{ scaleX: 1, scaleY: 1 },
|
|
577
|
-
1, // duration
|
|
578
|
-
Easing.easeOutElastic
|
|
579
|
-
);
|
|
580
|
-
});
|
|
581
|
-
function update(dt) {
|
|
582
|
-
if (go.entry.name === "Hexagon") {
|
|
583
|
-
//console.log(go.scaleX, go.scaleY);
|
|
584
|
-
}
|
|
585
|
-
if (
|
|
586
|
-
go.entry.name === "Sphere" ||
|
|
587
|
-
go.entry.name == "Cube" ||
|
|
588
|
-
go.entry.name === "Prism" ||
|
|
589
|
-
go.entry.name === "Cylinder" ||
|
|
590
|
-
go.entry.name === "Cone"
|
|
591
|
-
) {
|
|
592
|
-
const entry = go.entry;
|
|
593
|
-
const game = go.game;
|
|
594
|
-
//console.log(e);
|
|
595
|
-
function animate() {
|
|
596
|
-
if (!go.startTime) go.startTime = game.lastTime;
|
|
597
|
-
const elapsed = game.lastTime - go.startTime;
|
|
598
|
-
// Calculate rotation angles
|
|
599
|
-
// Calculate rotation angles (convert to radians)
|
|
600
|
-
const rotationSpeed = 0.001;
|
|
601
|
-
const xRotation = (Math.sin(elapsed * 0.0005) * Math.PI) / 4;
|
|
602
|
-
const yRotation =
|
|
603
|
-
(elapsed * rotationSpeed * 0.0005) % (Math.PI * 2);
|
|
604
|
-
const zRotation = (Math.cos(elapsed * 0.0003) * Math.PI) / 6;
|
|
605
|
-
|
|
606
|
-
// Apply rotations
|
|
607
|
-
entry.shape.setRotation(xRotation, yRotation, zRotation);
|
|
608
|
-
}
|
|
609
|
-
animate();
|
|
610
|
-
}
|
|
611
|
-
}
|
|
612
|
-
gallery.add(go);
|
|
613
|
-
go.onUpdate = update;
|
|
614
|
-
});
|
|
615
|
-
this.gallery = gallery;
|
|
616
|
-
this.pipeline.add(this.gallery);
|
|
617
|
-
}
|
|
618
|
-
}
|
|
619
|
-
|
|
620
|
-
window.addEventListener("load", () => {
|
|
621
|
-
const canvas = document.getElementById("game");
|
|
622
|
-
const game = new ShapeGalleryGame(canvas);
|
|
623
|
-
game.setFPS(60);
|
|
624
|
-
game.enablePauseOnBlur(true);
|
|
625
|
-
//game.enableLogging();
|
|
626
|
-
game.start();
|
|
627
|
-
//setTimeout(game.stop.bind(game), 10000);
|
|
628
|
-
});
|