@guinetik/gcanvas 1.0.2 → 1.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (217) hide show
  1. package/dist/gcanvas.es.js +25656 -0
  2. package/dist/gcanvas.es.min.js +1 -0
  3. package/dist/gcanvas.umd.js +1 -0
  4. package/dist/gcanvas.umd.min.js +1 -0
  5. package/package.json +23 -6
  6. package/src/game/objects/index.js +1 -0
  7. package/src/game/objects/spritesheet.js +260 -0
  8. package/src/game/ui/theme.js +6 -0
  9. package/src/io/keys.js +9 -1
  10. package/src/math/boolean.js +481 -0
  11. package/src/math/index.js +1 -0
  12. package/.github/workflows/release.yaml +0 -70
  13. package/.jshintrc +0 -4
  14. package/.vscode/settings.json +0 -22
  15. package/CLAUDE.md +0 -310
  16. package/blackhole.jpg +0 -0
  17. package/demo.png +0 -0
  18. package/demos/CNAME +0 -1
  19. package/demos/animations.html +0 -31
  20. package/demos/basic.html +0 -38
  21. package/demos/baskara.html +0 -31
  22. package/demos/bezier.html +0 -35
  23. package/demos/beziersignature.html +0 -29
  24. package/demos/blackhole.html +0 -28
  25. package/demos/blob.html +0 -35
  26. package/demos/coordinates.html +0 -698
  27. package/demos/cube3d.html +0 -23
  28. package/demos/demos.css +0 -303
  29. package/demos/dino.html +0 -42
  30. package/demos/easing.html +0 -28
  31. package/demos/events.html +0 -195
  32. package/demos/fluent.html +0 -647
  33. package/demos/fluid-simple.html +0 -22
  34. package/demos/fluid.html +0 -37
  35. package/demos/fractals.html +0 -36
  36. package/demos/gameobjects.html +0 -626
  37. package/demos/genart.html +0 -26
  38. package/demos/gendream.html +0 -26
  39. package/demos/group.html +0 -36
  40. package/demos/home.html +0 -587
  41. package/demos/index.html +0 -376
  42. package/demos/isometric.html +0 -34
  43. package/demos/js/animations.js +0 -452
  44. package/demos/js/basic.js +0 -204
  45. package/demos/js/baskara.js +0 -751
  46. package/demos/js/bezier.js +0 -692
  47. package/demos/js/beziersignature.js +0 -241
  48. package/demos/js/blackhole/accretiondisk.obj.js +0 -379
  49. package/demos/js/blackhole/blackhole.obj.js +0 -318
  50. package/demos/js/blackhole/index.js +0 -409
  51. package/demos/js/blackhole/particle.js +0 -56
  52. package/demos/js/blackhole/starfield.obj.js +0 -218
  53. package/demos/js/blob.js +0 -2276
  54. package/demos/js/coordinates.js +0 -840
  55. package/demos/js/cube3d.js +0 -789
  56. package/demos/js/dino.js +0 -1420
  57. package/demos/js/easing.js +0 -477
  58. package/demos/js/fluent.js +0 -183
  59. package/demos/js/fluid-simple.js +0 -253
  60. package/demos/js/fluid.js +0 -527
  61. package/demos/js/fractals.js +0 -931
  62. package/demos/js/fractalworker.js +0 -93
  63. package/demos/js/gameobjects.js +0 -176
  64. package/demos/js/genart.js +0 -268
  65. package/demos/js/gendream.js +0 -209
  66. package/demos/js/group.js +0 -140
  67. package/demos/js/info-toggle.js +0 -25
  68. package/demos/js/isometric.js +0 -863
  69. package/demos/js/kerr.js +0 -1556
  70. package/demos/js/lavalamp.js +0 -590
  71. package/demos/js/layout.js +0 -354
  72. package/demos/js/mondrian.js +0 -285
  73. package/demos/js/opacity.js +0 -275
  74. package/demos/js/painter.js +0 -484
  75. package/demos/js/particles-showcase.js +0 -514
  76. package/demos/js/particles.js +0 -299
  77. package/demos/js/patterns.js +0 -397
  78. package/demos/js/penrose/artifact.js +0 -69
  79. package/demos/js/penrose/blackhole.js +0 -121
  80. package/demos/js/penrose/constants.js +0 -73
  81. package/demos/js/penrose/game.js +0 -943
  82. package/demos/js/penrose/lore.js +0 -278
  83. package/demos/js/penrose/penrosescene.js +0 -892
  84. package/demos/js/penrose/ship.js +0 -216
  85. package/demos/js/penrose/sounds.js +0 -211
  86. package/demos/js/penrose/voidparticle.js +0 -55
  87. package/demos/js/penrose/voidscene.js +0 -258
  88. package/demos/js/penrose/voidship.js +0 -144
  89. package/demos/js/penrose/wormhole.js +0 -46
  90. package/demos/js/pipeline.js +0 -555
  91. package/demos/js/plane3d.js +0 -256
  92. package/demos/js/platformer.js +0 -1579
  93. package/demos/js/scene.js +0 -304
  94. package/demos/js/scenes.js +0 -320
  95. package/demos/js/schrodinger.js +0 -410
  96. package/demos/js/schwarzschild.js +0 -1023
  97. package/demos/js/shapes.js +0 -628
  98. package/demos/js/space/alien.js +0 -171
  99. package/demos/js/space/boom.js +0 -98
  100. package/demos/js/space/boss.js +0 -353
  101. package/demos/js/space/buff.js +0 -73
  102. package/demos/js/space/bullet.js +0 -102
  103. package/demos/js/space/constants.js +0 -85
  104. package/demos/js/space/game.js +0 -1884
  105. package/demos/js/space/hud.js +0 -112
  106. package/demos/js/space/laserbeam.js +0 -179
  107. package/demos/js/space/lightning.js +0 -277
  108. package/demos/js/space/minion.js +0 -192
  109. package/demos/js/space/missile.js +0 -212
  110. package/demos/js/space/player.js +0 -430
  111. package/demos/js/space/powerup.js +0 -90
  112. package/demos/js/space/starfield.js +0 -58
  113. package/demos/js/space/starpower.js +0 -90
  114. package/demos/js/spacetime.js +0 -559
  115. package/demos/js/sphere3d.js +0 -229
  116. package/demos/js/sprite.js +0 -473
  117. package/demos/js/svgtween.js +0 -204
  118. package/demos/js/tde/accretiondisk.js +0 -471
  119. package/demos/js/tde/blackhole.js +0 -219
  120. package/demos/js/tde/blackholescene.js +0 -209
  121. package/demos/js/tde/config.js +0 -59
  122. package/demos/js/tde/index.js +0 -820
  123. package/demos/js/tde/jets.js +0 -290
  124. package/demos/js/tde/lensedstarfield.js +0 -154
  125. package/demos/js/tde/tdestar.js +0 -297
  126. package/demos/js/tde/tidalstream.js +0 -372
  127. package/demos/js/tde_old/blackhole.obj.js +0 -354
  128. package/demos/js/tde_old/debris.obj.js +0 -791
  129. package/demos/js/tde_old/flare.obj.js +0 -239
  130. package/demos/js/tde_old/index.js +0 -448
  131. package/demos/js/tde_old/star.obj.js +0 -812
  132. package/demos/js/tiles.js +0 -312
  133. package/demos/js/tweendemo.js +0 -79
  134. package/demos/js/visibility.js +0 -102
  135. package/demos/kerr.html +0 -28
  136. package/demos/lavalamp.html +0 -27
  137. package/demos/layouts.html +0 -37
  138. package/demos/logo.svg +0 -4
  139. package/demos/loop.html +0 -84
  140. package/demos/mondrian.html +0 -32
  141. package/demos/og_image.png +0 -0
  142. package/demos/opacity.html +0 -36
  143. package/demos/painter.html +0 -39
  144. package/demos/particles-showcase.html +0 -28
  145. package/demos/particles.html +0 -24
  146. package/demos/patterns.html +0 -33
  147. package/demos/penrose-game.html +0 -31
  148. package/demos/pipeline.html +0 -737
  149. package/demos/plane3d.html +0 -24
  150. package/demos/platformer.html +0 -43
  151. package/demos/scene.html +0 -33
  152. package/demos/scenes.html +0 -96
  153. package/demos/schrodinger.html +0 -27
  154. package/demos/schwarzschild.html +0 -27
  155. package/demos/shapes.html +0 -16
  156. package/demos/space.html +0 -85
  157. package/demos/spacetime.html +0 -27
  158. package/demos/sphere3d.html +0 -24
  159. package/demos/sprite.html +0 -18
  160. package/demos/svgtween.html +0 -29
  161. package/demos/tde.html +0 -28
  162. package/demos/tiles.html +0 -28
  163. package/demos/transforms.html +0 -400
  164. package/demos/tween.html +0 -45
  165. package/demos/visibility.html +0 -33
  166. package/docs/README.md +0 -230
  167. package/docs/api/FluidSystem.md +0 -173
  168. package/docs/concepts/architecture-overview.md +0 -204
  169. package/docs/concepts/coordinate-system.md +0 -384
  170. package/docs/concepts/lifecycle.md +0 -255
  171. package/docs/concepts/rendering-pipeline.md +0 -279
  172. package/docs/concepts/shapes-vs-gameobjects.md +0 -187
  173. package/docs/concepts/tde-zorder.md +0 -106
  174. package/docs/concepts/two-layer-architecture.md +0 -229
  175. package/docs/fluid-dynamics.md +0 -99
  176. package/docs/getting-started/first-game.md +0 -354
  177. package/docs/getting-started/hello-world.md +0 -269
  178. package/docs/getting-started/installation.md +0 -175
  179. package/docs/modules/collision/README.md +0 -453
  180. package/docs/modules/fluent/README.md +0 -1075
  181. package/docs/modules/game/README.md +0 -303
  182. package/docs/modules/isometric-camera.md +0 -210
  183. package/docs/modules/isometric.md +0 -275
  184. package/docs/modules/painter/README.md +0 -328
  185. package/docs/modules/particle/README.md +0 -559
  186. package/docs/modules/shapes/README.md +0 -221
  187. package/docs/modules/shapes/base/euclidian.md +0 -123
  188. package/docs/modules/shapes/base/geometry2d.md +0 -204
  189. package/docs/modules/shapes/base/renderable.md +0 -215
  190. package/docs/modules/shapes/base/shape.md +0 -262
  191. package/docs/modules/shapes/base/transformable.md +0 -243
  192. package/docs/modules/shapes/hierarchy.md +0 -218
  193. package/docs/modules/state/README.md +0 -577
  194. package/docs/modules/util/README.md +0 -99
  195. package/docs/modules/util/camera3d.md +0 -412
  196. package/docs/modules/util/scene3d.md +0 -395
  197. package/index.html +0 -17
  198. package/jsdoc.json +0 -50
  199. package/scripts/build-demo.js +0 -69
  200. package/scripts/bundle4llm.js +0 -276
  201. package/scripts/clearconsole.js +0 -48
  202. package/test/math/orbital.test.js +0 -61
  203. package/test/math/tensor.test.js +0 -114
  204. package/test/particle/emitter.test.js +0 -204
  205. package/test/particle/particle-system.test.js +0 -310
  206. package/test/particle/particle.test.js +0 -116
  207. package/test/particle/updaters.test.js +0 -386
  208. package/test/setup.js +0 -120
  209. package/test/shapes/euclidian.test.js +0 -44
  210. package/test/shapes/geometry.test.js +0 -86
  211. package/test/shapes/group.test.js +0 -86
  212. package/test/shapes/rectangle.test.js +0 -64
  213. package/test/shapes/transform.test.js +0 -379
  214. package/test/util/camera3d.test.js +0 -428
  215. package/test/util/scene3d.test.js +0 -352
  216. package/vite.config.js +0 -50
  217. package/vitest.config.js +0 -13
@@ -1,628 +0,0 @@
1
- import {
2
- Game,
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- GameObject,
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- FPSCounter,
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- Text,
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- Tween,
7
- Painter,
8
- Scene,
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- ShapeGOFactory,
10
- TileLayout,
11
- Motion,
12
- Tweenetik,
13
- Easing,
14
- Line,
15
- Rectangle,
16
- Square,
17
- RoundedRectangle,
18
- Diamond,
19
- Triangle,
20
- Hexagon,
21
- Polygon,
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- Star,
23
- PieSlice,
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- Circle,
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- Arc,
26
- BezierShape,
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- Ring,
28
- Cube,
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- Prism,
30
- Cylinder,
31
- Cone,
32
- Sphere,
33
- Arrow,
34
- Pin,
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- Cross,
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- StickFigure,
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- Heart,
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- Group,
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- TextShape,
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- applyAnchor,
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- Position,
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- } from "../../src/index";
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-
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- const CONFIG = {
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- headerHeight: 80, // Space reserved for title + subtitle (30px title offset + 60px subtitle offset + spacing)
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- margin: 40, // Horizontal/vertical margins for viewport calculation
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- bottomMargin: 70, // Space reserved for FPS counter at bottom (with margin above it)
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- };
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-
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- class ShapeGalleryGame extends Game {
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- constructor(canvas) {
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- super(canvas);
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- this.backgroundColor = "#fff";
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- this.enableFluidSize();
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- this.cellSize = 120;
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- this.maxColumns = 5;
57
- }
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-
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- /**
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- * Get viewport dimensions for scrolling based on available space.
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- * Accounts for header (title + subtitle), bottom margin (FPS counter), and margins.
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- * @returns {{width: number, height: number}} Viewport dimensions
63
- */
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- getViewportDimensions() {
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- const availableHeight = this.canvas.height - CONFIG.headerHeight - CONFIG.bottomMargin - CONFIG.margin;
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- const availableWidth = this.canvas.width - CONFIG.margin * 2;
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- return {
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- width: Math.max(200, availableWidth),
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- height: Math.max(200, availableHeight),
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- };
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- }
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-
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- init() {
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- super.init();
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- this.shapeEntries = [
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- {
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- name: "Cube",
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- class: Cube,
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- args: [50],
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- options: {
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- y: -10,
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- opacity: 0.8,
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- scaleX: 0.7,
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- scaleY: 0.7,
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- faceTopColor: Painter.colors.randomColorHSL(),
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- faceLeftColor: Painter.colors.randomColorHSL(),
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- faceRightColor: Painter.colors.randomColorHSL(),
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- faceFrontColor: Painter.colors.randomColorHSL(),
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- faceBackColor: Painter.colors.randomColorHSL(),
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- faceBottomColor: Painter.colors.randomColorHSL(),
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- strokeColor: "black",
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- lineWidth: 1,
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- },
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- },
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- {
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- name: "Sphere",
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- class: Sphere,
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- args: [25],
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- options: {
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- y: -10,
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- width: 50,
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- height: 50,
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- color: Painter.colors.randomColorHSL(),
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- highlightColor: "white",
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- hSegments: 16, // Fewer segments for wireframe
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- vSegments: 16,
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- wireframe: true, // Wireframe rendering
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- stroke: "#CCC",
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- lineWidth: 1,
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- rotationX: Math.PI / 8,
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- rotationY: 0,
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- rotationZ: 0,
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- },
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- },
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- {
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- name: "Cone",
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- class: Cone,
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- args: [20, 40],
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- options: {
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- x: -2,
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- y: -10,
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- bottomColor: "#FF00FF",
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- sideColor: "#00FF00",
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- segments: 16, // Higher for smoother appearance
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- stroke: "#333",
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- lineWidth: 1,
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- },
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- },
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- {
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- name: "Cylinder",
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- class: Cylinder,
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- args: [10],
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- options: {
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- y: -10,
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- width: 40,
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- height: 60,
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- topColor: Painter.colors.randomColorHSL(),
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- bottomColor: Painter.colors.randomColorHSL(),
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- sideColor: Painter.colors.randomColorHSL(),
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- rotationX: -45,
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- segments: 16, // Higher number for smoother curve
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- stroke: "black",
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- lineWidth: 1,
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- },
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- },
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- {
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- name: "Prism",
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- class: Prism,
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- args: [50],
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- options: {
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- y: -20,
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- width: 50,
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- height: 50,
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- scaleX: 0.7,
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- scaleY: 0.7,
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- faceFrontColor: "#6495ED",
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- faceBackColor: "#4169E1",
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- faceBottomColor: "#1E90FF",
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- faceLeftColor: "#00BFFF",
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- faceRightColor: "#87CEFA",
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- stroke: "#000",
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- lineWidth: 1,
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- },
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- },
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- {
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- name: "Line",
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- class: Line,
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- args: [40],
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- options: { stroke: "black", lineWidth: 3 },
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- },
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- {
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- name: "Bezier",
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- class: BezierShape,
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- args: [
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- [
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- ["M", -40, 0],
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- ["C", -30, -30, -10, -30, 0, 0],
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- ["C", 10, 30, 30, 30, 40, 0],
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- ],
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- ],
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- options: {
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- y: -10,
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- color: Painter.colors.randomColorHSL(),
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- stroke: Painter.colors.randomColorHSL(),
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- lineWidth: 3,
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- },
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- },
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- {
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- name: "Bezier (Filled)",
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- class: BezierShape,
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- args: [
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- [
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- ["M", -60, 0],
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- ["C", -60, -20, -20, -20, 0, 0],
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- ["C", 20, 20, 60, 20, 60, 0],
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- ["C", 60, -20, 20, -20, 0, 0],
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- ["C", -20, 20, -60, 20, -60, 0],
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- ["Z"],
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- ],
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- ],
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- options: {
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- scaleX: 0.7,
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- scaleY: 0.7,
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- y: -10,
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- color: Painter.colors.randomColorHSL(),
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- stroke: Painter.colors.randomColorHSL(),
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- lineWidth: 3,
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- },
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- },
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- {
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- name: "Pin",
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- class: Pin,
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- args: [16],
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- options: {
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- color: Painter.colors.randomColorHSL(),
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- stroke: "black",
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- lineWidth: 2,
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- scaleX: 0.9,
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- scaleY: 0.9,
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- y: -20,
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- },
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- },
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- {
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- name: "Heart",
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- class: Heart,
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- args: [],
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- options: {
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- width: 50,
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- height: 50,
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- color: Painter.colors.randomColorHSL(),
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- stroke: "black",
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- lineWidth: 2,
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- y: -35,
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- },
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- },
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- {
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- name: "Rounded Rect",
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- class: RoundedRectangle,
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- args: [10],
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- options: {
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- width: 50,
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- height: 50,
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- y: -10,
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- color: Painter.colors.randomColorHSL(),
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- stroke: "black",
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- lineWidth: 2,
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- crisp: true,
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- },
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- },
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- {
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- name: "Rectangle",
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- class: Rectangle,
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- args: [],
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- options: {
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- width: 70,
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- height: 50,
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- y: -5,
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- color: Painter.colors.randomColorHSL(),
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- stroke: "black",
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- lineWidth: 2,
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- crisp: true,
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- },
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- },
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- {
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- name: "Square",
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- class: Square,
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- args: [50],
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- options: {
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- y: -5,
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- color: Painter.colors.randomColorHSL(),
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- stroke: "black",
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- lineWidth: 2,
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- crisp: true,
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- },
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- },
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- {
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- name: "Diamond",
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- class: Diamond,
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- args: [],
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- options: {
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- y: -10,
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- width: 60,
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- height: 60,
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- color: Painter.colors.randomColorHSL(),
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- stroke: "black",
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- lineWidth: 2,
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- },
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- },
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-
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- {
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- name: "Triangle",
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- class: Triangle,
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- args: [50],
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- options: {
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- y: -10,
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- color: Painter.colors.randomColorHSL(),
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- stroke: "black",
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- lineWidth: 2,
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- },
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- },
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- {
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- name: "Hexagon",
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- class: Hexagon,
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- args: [30],
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- options: {
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- y: -10,
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- color: Painter.colors.randomColorHSL(),
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- stroke: "black",
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- lineWidth: 2,
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- },
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- },
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- {
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- name: "Polygon",
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- class: Polygon,
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- args: [9, 30],
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- options: {
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- y: -10,
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- color: Painter.colors.randomColorHSL(),
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- stroke: "black",
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- lineWidth: 2,
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- },
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- },
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- {
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- name: "Star",
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- class: Star,
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- args: [30, 5, 0.5],
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- options: {
328
- y: -10,
329
- color: Painter.colors.randomColorHSL(),
330
- stroke: "black",
331
- lineWidth: 2,
332
- },
333
- },
334
- {
335
- name: "Circle",
336
- class: Circle,
337
- args: [30],
338
- options: {
339
- color: Painter.colors.randomColorHSL(),
340
- stroke: "black",
341
- lineWidth: 2,
342
- y: -10,
343
- },
344
- },
345
- {
346
- name: "PieSlice",
347
- class: PieSlice,
348
- args: [30, 0, Math.PI * 1.5],
349
- options: {
350
- color: Painter.colors.randomColorHSL(),
351
- stroke: "black",
352
- lineWidth: 2,
353
- y: -10,
354
- },
355
- },
356
- {
357
- name: "Arc",
358
- class: Arc,
359
- args: [28, 0, Math.PI * 1.5],
360
- options: {
361
- y: -10,
362
- stroke: Painter.colors.randomColorHSL(),
363
- lineWidth: 10,
364
- },
365
- },
366
- {
367
- name: "Ring",
368
- class: Ring,
369
- args: [30, 20],
370
- options: {
371
- color: Painter.colors.randomColorHSL(),
372
- y: -10,
373
- },
374
- },
375
- {
376
- name: "Arrow",
377
- class: Arrow,
378
- args: [60],
379
- options: {
380
- width: 20,
381
- height: 25,
382
- color: Painter.colors.randomColorHSL(),
383
- stroke: "black",
384
- lineWidth: 2,
385
- x: -5,
386
- y: -10,
387
- },
388
- },
389
- {
390
- name: "Cross",
391
- class: Cross,
392
- args: [50, 10],
393
- options: {
394
- color: Painter.colors.randomColorHSL(),
395
- stroke: "black",
396
- lineWidth: 2,
397
- y: -10,
398
- },
399
- },
400
- {
401
- name: "StickFigure",
402
- class: StickFigure,
403
- args: [0.5],
404
- options: {
405
- y: -10,
406
- strokeColor: "#111",
407
- headColor: Painter.colors.randomColorHSL(),
408
- jointColor: "#111",
409
- lineWidth: 2,
410
- showJoints: false,
411
- },
412
- },
413
- ];
414
- // FPS Counter
415
- this.pipeline.add(
416
- new FPSCounter(this, { color: "black", anchor: "bottom-right" })
417
- );
418
- // Title
419
- this.pipeline.add(
420
- applyAnchor(new Text(this, "GCanvas Shape Gallery", {
421
- font: "bold 24px monospace",
422
- color: "#222",
423
- }), { anchor: Position.TOP_CENTER, anchorOffsetY: 30 })
424
- );
425
-
426
- // Subtitle
427
- this.pipeline.add(
428
- applyAnchor(new Text(this, "Mouse over any shape to rotate or animate it", {
429
- font: "16px monospace",
430
- color: "#666",
431
- }), { anchor: Position.TOP_CENTER, anchorOffsetY: 60 })
432
- );
433
- this.events.on("click", (e) => {
434
- this.gallery.children.forEach((go) => {
435
- go.entry.shape.color = Painter.colors.randomColorHSL();
436
- if (
437
- go.entry.class.name === "BezierShape" ||
438
- go.entry.class.name == "Arc" ||
439
- go.entry.class.name == "StickFigure"
440
- ) {
441
- go.entry.shape.headColor = Painter.colors.randomColorHSL();
442
- go.entry.shape.stroke = Painter.colors.randomColorHSL();
443
- }
444
- if (
445
- go.entry.name === "Sphere" ||
446
- go.entry.name == "Cube" ||
447
- go.entry.name === "Prism" ||
448
- go.entry.name === "Cylinder" ||
449
- go.entry.name === "Cone"
450
- ) {
451
- go.entry.shape.faceTopColor = Painter.colors.randomColorHSL();
452
- go.entry.shape.faceBottomColor = Painter.colors.randomColorHSL();
453
- go.entry.shape.faceLeftColor = Painter.colors.randomColorHSL();
454
- go.entry.shape.faceRightColor = Painter.colors.randomColorHSL();
455
- go.entry.shape.faceFrontColor = Painter.colors.randomColorHSL();
456
- go.entry.shape.faceBackColor = Painter.colors.randomColorHSL();
457
- go.entry.shape.topColor = Painter.colors.randomColorHSL();
458
- go.entry.shape.bottomColor = Painter.colors.randomColorHSL();
459
- go.entry.shape.sideColor = Painter.colors.randomColorHSL();
460
- }
461
- });
462
- });
463
- this.createGallery();
464
- this.onResize();
465
- }
466
-
467
- onResize() {
468
- if (this.gallery) {
469
- // Calculate responsive columns based on available width
470
- const availableWidth = this.canvas.width - CONFIG.margin;
471
- const columns = Math.min(this.maxColumns, Math.max(1, Math.floor(availableWidth / this.cellSize)));
472
-
473
- if (this.gallery.columns !== columns) {
474
- this.gallery.columns = columns;
475
- // Trigger layout update
476
- this.gallery.markBoundsDirty();
477
- }
478
-
479
- // Update viewport dimensions for scrolling
480
- const viewport = this.getViewportDimensions();
481
- this.gallery._viewportWidth = viewport.width;
482
- this.gallery._viewportHeight = viewport.height;
483
-
484
- // Update anchor offset to position gallery below header
485
- this.gallery.anchorOffsetY = CONFIG.headerHeight / 2 + 20; // Position below header with spacing
486
-
487
- // Mark bounds dirty to trigger layout recalculation
488
- this.gallery.markBoundsDirty();
489
- }
490
- }
491
-
492
- createGallery() {
493
- const cellSize = this.cellSize;
494
- const initialColumns = Math.min(this.maxColumns, Math.max(1, Math.floor((this.canvas.width - CONFIG.margin) / cellSize)));
495
- const viewport = this.getViewportDimensions();
496
-
497
- const gallery = new TileLayout(this, {
498
- debug: true,
499
- debugColor: "grey",
500
- columns: initialColumns,
501
- spacing: 10,
502
- // Enable scrolling with responsive viewport
503
- scrollable: true,
504
- viewportWidth: viewport.width,
505
- viewportHeight: viewport.height,
506
- // Use anchor positioning instead of manual transform.position()
507
- anchor: Position.CENTER,
508
- anchorOffsetY: CONFIG.headerHeight / 2 + 20, // Position below header with spacing
509
- autoSize: true,
510
- });
511
-
512
- this.shapeEntries.forEach((entry, index) => {
513
- //const col = index % cols;
514
- //const row = Math.floor(index / cols);
515
- //const x = originX + col * (cellSize + spacing) + cellSize / 2;
516
- //const y = originY + row * (cellSize + spacing) + cellSize / 2;
517
- //
518
- const group = new Group();
519
- // Use Transform API to set group dimensions
520
- group.transform.size(cellSize, cellSize);
521
- const bg = new Rectangle({
522
- width: cellSize - 10,
523
- height: cellSize - 10,
524
- stroke: "rgba(0,0,0,0.1)",
525
- lineWidth: 1,
526
- });
527
- const shape = new entry.class(...entry.args, entry.options);
528
- entry.shape = shape;
529
- const label = new TextShape(entry.name, {
530
- x: 0,
531
- y: (cellSize - 10) / 2 - 12,
532
- font: "12px monospace",
533
- color: "#333",
534
- align: "center",
535
- baseline: "bottom",
536
- });
537
- group.add(bg);
538
- group.add(shape);
539
- group.add(label);
540
- //
541
- //
542
- const go = ShapeGOFactory.create(this, group, {
543
- interactive: true,
544
- name: entry.name,
545
- width: cellSize,
546
- height: cellSize,
547
- scaleX: 1,
548
- scaleY: 1,
549
- });
550
- go.entry = entry;
551
- // Use Transform API for initial state
552
- go.transform
553
- .rotation(0)
554
- .size(cellSize, cellSize);
555
- go.rotationVelocity = 0;
556
- go.startTime = 0;
557
- go.tweening = false;
558
- const game = this;
559
- go.on("mouseover", () => {
560
- // Use Transform API to reset scale
561
- go.transform.scale(1);
562
- game.canvas.style.cursor = "pointer";
563
- Tweenetik.to(
564
- group,
565
- { scaleX: 1.3, scaleY: 1.3 },
566
- 1, // duration
567
- Easing.easeOutElastic,
568
- { onComplete: () => (go.tweening = false) }
569
- );
570
- go.tweening = true;
571
- });
572
- go.on("mouseout", () => {
573
- game.canvas.style.cursor = "default";
574
- Tweenetik.to(
575
- group, // the shape to scale
576
- { scaleX: 1, scaleY: 1 },
577
- 1, // duration
578
- Easing.easeOutElastic
579
- );
580
- });
581
- function update(dt) {
582
- if (go.entry.name === "Hexagon") {
583
- //console.log(go.scaleX, go.scaleY);
584
- }
585
- if (
586
- go.entry.name === "Sphere" ||
587
- go.entry.name == "Cube" ||
588
- go.entry.name === "Prism" ||
589
- go.entry.name === "Cylinder" ||
590
- go.entry.name === "Cone"
591
- ) {
592
- const entry = go.entry;
593
- const game = go.game;
594
- //console.log(e);
595
- function animate() {
596
- if (!go.startTime) go.startTime = game.lastTime;
597
- const elapsed = game.lastTime - go.startTime;
598
- // Calculate rotation angles
599
- // Calculate rotation angles (convert to radians)
600
- const rotationSpeed = 0.001;
601
- const xRotation = (Math.sin(elapsed * 0.0005) * Math.PI) / 4;
602
- const yRotation =
603
- (elapsed * rotationSpeed * 0.0005) % (Math.PI * 2);
604
- const zRotation = (Math.cos(elapsed * 0.0003) * Math.PI) / 6;
605
-
606
- // Apply rotations
607
- entry.shape.setRotation(xRotation, yRotation, zRotation);
608
- }
609
- animate();
610
- }
611
- }
612
- gallery.add(go);
613
- go.onUpdate = update;
614
- });
615
- this.gallery = gallery;
616
- this.pipeline.add(this.gallery);
617
- }
618
- }
619
-
620
- window.addEventListener("load", () => {
621
- const canvas = document.getElementById("game");
622
- const game = new ShapeGalleryGame(canvas);
623
- game.setFPS(60);
624
- game.enablePauseOnBlur(true);
625
- //game.enableLogging();
626
- game.start();
627
- //setTimeout(game.stop.bind(game), 10000);
628
- });