@directivegames/genesys.js 3.1.24
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +123 -0
- package/assets/animation-profiles/mixamo.skeleton-profile.json +63 -0
- package/assets/animation-profiles/rigify.skeleton-profile.json +61 -0
- package/assets/character/SKM_SB_MediumHuman.glb +0 -0
- package/assets/character/config/AnimationStateMachineComponent.md +107 -0
- package/assets/character/config/mannequin-anim.json +53 -0
- package/assets/character/mannequin.glb +0 -0
- package/assets/character/mannequinG.glb +0 -0
- package/assets/default.genesys-scene +194 -0
- package/assets/models/PickupActors/SM_Pickup_Health.glb +0 -0
- package/assets/models/PickupActors/SM_Pickup_Station.glb +0 -0
- package/assets/models/SM_Capsule.glb +0 -0
- package/assets/models/SM_ChamferCube.glb +0 -0
- package/assets/models/SM_Cone.glb +0 -0
- package/assets/models/SM_Cube.glb +0 -0
- package/assets/models/SM_Cylinder.glb +0 -0
- package/assets/models/SM_Plane.glb +0 -0
- package/assets/models/SM_Pyramid.glb +0 -0
- package/assets/models/SM_Sphere.glb +0 -0
- package/assets/models/SM_Torus.glb +0 -0
- package/assets/models/SM_Wedge.glb +0 -0
- package/assets/models/Weapons/SM_ShotGun_01.glb +0 -0
- package/assets/models/demo/Characters/Knightdude.glb +0 -0
- package/assets/models/demo/Characters/Spacedude.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Bush01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Bush02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Flower01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Flower02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Flower03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_GeneratedLandscape.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Grass01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Grass02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Grass03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Mushroom01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Mushroom02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_MushroomCluster01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_MushroomCluster02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock04.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree04.glb +0 -0
- package/assets/models/demo/LowPoly/SM_TreeStump.glb +0 -0
- package/assets/models/demo/LowPoly/SM_TreeTrunk.glb +0 -0
- package/assets/models/demo/LowPoly/low_poly_ship_wreck.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Dirt.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Grass02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Grass02Patch.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Gravel.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Lava.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_LavaStone.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Sand.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Stone.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_StoneA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_StoneC.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Wall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Water.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_Arachnids_Large_Spider.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Adventurer_F01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Adventurer_M01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aviator_F01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aviator_M01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aztec_F01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aztec_M01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_MediumHuman.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Shaman.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_04.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_04.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_05.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_06.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_07.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_SmallCloud01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_SmallCloud_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_AztecStatue.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_Broken_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_Broken_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Crystal_Calendar_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Crystal_Calendar_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Crystal_Skull.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Goldpile_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Goldpile_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Rubble_Skeleton_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_TreasureChest.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_TreasureChestSmall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Wall_Deco_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_AngledWall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Arch.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Beams.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Beams02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Corner.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_CornerB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Floor.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Floor2.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Floor3.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_GrowingTree.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_HalfFloor.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_IronBucket.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Pillar.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Railing.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_RoofWindow.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Stairs01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Statue.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall03B.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall04.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_WallB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_WallTrim.glb +0 -0
- package/assets/models/demo/SandboxAsset/Floors/SM_SB_Floor_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Floors/SM_SB_Floor_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower01_ColorA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower01_ColorB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower02_ColorA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower02_ColorB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower03_ColorA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower03_ColorB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Beach_Grass.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Birgaradier_Tree.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Cactus_Long.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_ElephantEar01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Fern01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_GrassPatch.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Growing_Plant.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Leaf_bush01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Middle_Moss.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Oracle_Tree.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Plant01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Tree01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_plant.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Arrow_large_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Arrow_large_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_HangingBridgeEnd_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_HangingBridgeEnd_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_HangingBridgeMiddle.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_MovingPlatform_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_MovingWall.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_ObsidianTrap.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Scull_Arrowshooter01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Scull_Arrowshooter02.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Snakepit.glb +0 -0
- package/assets/models/demo/SandboxAsset/Rocks/SM_SB_Rock01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Rocks/SM_SB_Rock02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Corner_L.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Corner_R.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Edge.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_End01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Module.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CaribbeanPine_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CaribbeanPine_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CoconutTree01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CoconutTree02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_KapokTree_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_KapokTree_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_QueenPalm_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_QueenPalm_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_TreeTrunk.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimC.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimD.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimE.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimF.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimG.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimH.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimI.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimJ.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Aztec_Wall_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Aztec_Wall_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Brick01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_BrickBlock01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_BrickBlock02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Vineswall01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_WallDecoA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_01B_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_01_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02B_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02C_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02D_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_03B_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_03_128x96.glb +0 -0
- package/assets/prefabs/actors/demo_health_pickup.prefab.json +114 -0
- package/assets/prefabs/actors/demo_health_pickup_spawner.prefab.json +102 -0
- package/assets/prefabs/actors/test.prefab.json +87 -0
- package/assets/shaders/M_Anisotropy_Brushed.material.json +89 -0
- package/assets/shaders/M_Anisotropy_Radial.material.json +55 -0
- package/assets/shaders/M_Chrome.material.json +18 -0
- package/assets/shaders/M_Emissive_Blue.material.json +26 -0
- package/assets/shaders/M_Glass_Frosted.material.json +24 -0
- package/assets/shaders/M_Glass_ThinFilm.material.json +23 -0
- package/assets/shaders/M_Glossy_Grey.material.json +20 -0
- package/assets/shaders/M_Matte_White.material.json +20 -0
- package/assets/shaders/M_Metal_Anisotropic_Gold.material.json +31 -0
- package/assets/shaders/M_Metal_Anisotropic_Silver.material.json +31 -0
- package/assets/shaders/M_Metal_Brushed.material.json +61 -0
- package/assets/shaders/M_Paint_Clearcoat.material.json +28 -0
- package/assets/shaders/M_Stone_Mossy.material.json +153 -0
- package/assets/shaders/M_Stone_Mossy_Snow.material.json +151 -0
- package/assets/shaders/M_Toon_Anime.material.json +49 -0
- package/assets/shaders/M_Toon_Anime_5Step.material.json +45 -0
- package/assets/shaders/M_Toon_Cel.material.json +49 -0
- package/assets/shaders/M_Transmission.material.json +42 -0
- package/assets/shaders/M_Velvet_Blue.material.json +33 -0
- package/assets/shaders/M_Velvet_Purple.material.json +30 -0
- package/assets/shaders/M_Velvet_Red.material.json +33 -0
- package/assets/shaders/M_Wax_SSSLite.material.json +55 -0
- package/assets/shaders/matcap/M_Matcap_Blue.material.json +27 -0
- package/assets/shaders/matcap/M_Matcap_Rainbow.material.json +26 -0
- package/assets/shaders/matcap/M_Matcap_White.material.json +28 -0
- package/assets/sounds/birds.mp3 +0 -0
- package/assets/sounds/explosion.mp3 +0 -0
- package/assets/sounds/game-gun-short.mp3 +0 -0
- package/assets/sounds/laser.mp3 +0 -0
- package/assets/sounds/pickup.mp3 +0 -0
- package/assets/sounds/tuba.mp3 +0 -0
- package/assets/textures/Checkerboard.png +0 -0
- package/assets/textures/Grid_10x10.png +0 -0
- package/assets/textures/T_AnisotropyMap_Radial.png +0 -0
- package/assets/textures/T_Anisotropy_Roughness.png +0 -0
- package/assets/textures/T_Gradient.png +0 -0
- package/assets/textures/T_Grid_01.png +0 -0
- package/assets/textures/T_Grid_01.texture.json +7 -0
- package/assets/textures/T_Metal_Brushed_Normal.png +0 -0
- package/assets/textures/T_Normal.png +0 -0
- package/assets/textures/T_Stone_Mossy_AmbientOcclusion.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_BaseColor.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Normal.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Roughness.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_AmbientOcclusion.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_BaseColor.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_Normal.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_Roughness.jpg +0 -0
- package/assets/textures/T_Toon_Anime_4Step.png +0 -0
- package/assets/textures/T_Toon_Anime_5Step.png +0 -0
- package/assets/textures/T_Toon_Cel_2Step.png +0 -0
- package/assets/textures/T_Wax_Thickness.png +0 -0
- package/assets/textures/matcaps/T_Matcap_Rainbow.png.png +0 -0
- package/assets/textures/matcaps/beige.png +0 -0
- package/assets/textures/matcaps/black.png +0 -0
- package/assets/textures/matcaps/blue.png +0 -0
- package/assets/textures/matcaps/brown.png +0 -0
- package/assets/textures/matcaps/emeraldGreen.png +0 -0
- package/assets/textures/matcaps/gold.png +0 -0
- package/assets/textures/matcaps/gray.png +0 -0
- package/assets/textures/matcaps/green.png +0 -0
- package/assets/textures/matcaps/metal.png +0 -0
- package/assets/textures/matcaps/orange.png +0 -0
- package/assets/textures/matcaps/purple.png +0 -0
- package/assets/textures/matcaps/red.png +0 -0
- package/assets/textures/matcaps/white.png +0 -0
- package/assets/textures/matcaps/yellow.png +0 -0
- package/assets/textures/skybox/citrus_orchard_road_puresky_2k.hdr +0 -0
- package/assets/textures/skybox/venice_sunset_4k.hdr +0 -0
- package/assets/ui/styles/ammo-counter.css +58 -0
- package/assets/ui/styles/compass.css +54 -0
- package/assets/ui/styles/controls-help.css +21 -0
- package/assets/ui/styles/crosshair.css +51 -0
- package/assets/ui/styles/inventory-bar.css +112 -0
- package/assets/ui/styles/inventory-grid.css +257 -0
- package/assets/ui/styles/main-menu.css +59 -0
- package/assets/ui/styles/minimap.css +12 -0
- package/assets/ui/styles/number-display.css +18 -0
- package/assets/ui/styles/progress-bar.css +199 -0
- package/assets/ui/styles/reload-indicator.css +76 -0
- package/assets/ui/templates/ammo-counter.html +7 -0
- package/assets/ui/templates/compass.html +6 -0
- package/assets/ui/templates/controls-help.html +9 -0
- package/assets/ui/templates/crosshair.html +1 -0
- package/assets/ui/templates/inventory-bar.html +38 -0
- package/assets/ui/templates/inventory-grid.html +9 -0
- package/assets/ui/templates/main-menu.html +10 -0
- package/assets/ui/templates/minimap.html +3 -0
- package/assets/ui/templates/number-display.html +3 -0
- package/assets/ui/templates/progress-bar.html +7 -0
- package/assets/ui/templates/reload-indicator.html +13 -0
- package/dist/games/animation-demo.d.ts +21 -0
- package/dist/games/animation-demo.js +398 -0
- package/dist/games/animation-retarget-demo.d.ts +44 -0
- package/dist/games/animation-retarget-demo.js +574 -0
- package/dist/games/behavior-tree-demo.d.ts +100 -0
- package/dist/games/behavior-tree-demo.js +1656 -0
- package/dist/games/character_animation.d.ts +15 -0
- package/dist/games/character_animation.js +170 -0
- package/dist/games/collision-demo.d.ts +4 -0
- package/dist/games/collision-demo.js +134 -0
- package/dist/games/deprecated/advanced-grid-demo.d.ts +18 -0
- package/dist/games/deprecated/advanced-grid-demo.js +305 -0
- package/dist/games/deprecated/airplane-demo.d.ts +10 -0
- package/dist/games/deprecated/airplane-demo.js +136 -0
- package/dist/games/deprecated/character-controller.d.ts +6 -0
- package/dist/games/deprecated/character-controller.js +144 -0
- package/dist/games/deprecated/chase-game.d.ts +17 -0
- package/dist/games/deprecated/chase-game.js +269 -0
- package/dist/games/deprecated/collision-config.d.ts +7 -0
- package/dist/games/deprecated/collision-config.js +295 -0
- package/dist/games/deprecated/door-demo.d.ts +30 -0
- package/dist/games/deprecated/door-demo.js +562 -0
- package/dist/games/deprecated/fps-demo.d.ts +9 -0
- package/dist/games/deprecated/fps-demo.js +119 -0
- package/dist/games/deprecated/fps-shotgun-demo.d.ts +19 -0
- package/dist/games/deprecated/fps-shotgun-demo.js +221 -0
- package/dist/games/deprecated/index.d.ts +25 -0
- package/dist/games/deprecated/index.js +26 -0
- package/dist/games/deprecated/lightmapping-demo.d.ts +135 -0
- package/dist/games/deprecated/lightmapping-demo.js +1344 -0
- package/dist/games/deprecated/lights-demo.d.ts +93 -0
- package/dist/games/deprecated/lights-demo.js +815 -0
- package/dist/games/deprecated/matcap-demo.d.ts +54 -0
- package/dist/games/deprecated/matcap-demo.js +788 -0
- package/dist/games/deprecated/material-demo-2.d.ts +14 -0
- package/dist/games/deprecated/material-demo-2.js +521 -0
- package/dist/games/deprecated/material-demo.d.ts +8 -0
- package/dist/games/deprecated/material-demo.js +177 -0
- package/dist/games/deprecated/memory-leak-test.d.ts +6 -0
- package/dist/games/deprecated/memory-leak-test.js +20 -0
- package/dist/games/deprecated/model-stress-test.d.ts +10 -0
- package/dist/games/deprecated/model-stress-test.js +116 -0
- package/dist/games/deprecated/multiplayer-demo.d.ts +13 -0
- package/dist/games/deprecated/multiplayer-demo.js +377 -0
- package/dist/games/deprecated/physics-demo.d.ts +10 -0
- package/dist/games/deprecated/physics-demo.js +200 -0
- package/dist/games/deprecated/shadow-demo.d.ts +25 -0
- package/dist/games/deprecated/shadow-demo.js +402 -0
- package/dist/games/deprecated/shooting-demo.d.ts +19 -0
- package/dist/games/deprecated/shooting-demo.js +338 -0
- package/dist/games/deprecated/skybox-demo.d.ts +35 -0
- package/dist/games/deprecated/skybox-demo.js +323 -0
- package/dist/games/deprecated/sound-demo.d.ts +11 -0
- package/dist/games/deprecated/sound-demo.js +125 -0
- package/dist/games/deprecated/timer-demo.d.ts +11 -0
- package/dist/games/deprecated/timer-demo.js +150 -0
- package/dist/games/deprecated/voxel-demo.d.ts +5 -0
- package/dist/games/deprecated/voxel-demo.js +41 -0
- package/dist/games/deprecated/world-commands.d.ts +8 -0
- package/dist/games/deprecated/world-commands.js +168 -0
- package/dist/games/deprecated/world-loading.d.ts +6 -0
- package/dist/games/deprecated/world-loading.js +86 -0
- package/dist/games/examples/fps-advanced/const.d.ts +171 -0
- package/dist/games/examples/fps-advanced/const.js +116 -0
- package/dist/games/examples/fps-advanced/enemies.d.ts +21 -0
- package/dist/games/examples/fps-advanced/enemies.js +182 -0
- package/dist/games/examples/fps-advanced/game-mode.d.ts +53 -0
- package/dist/games/examples/fps-advanced/game-mode.js +353 -0
- package/dist/games/examples/fps-advanced/game.d.ts +9 -0
- package/dist/games/examples/fps-advanced/game.js +58 -0
- package/dist/games/examples/fps-advanced/pickups.d.ts +36 -0
- package/dist/games/examples/fps-advanced/pickups.js +225 -0
- package/dist/games/examples/fps-advanced/player.d.ts +12 -0
- package/dist/games/examples/fps-advanced/player.js +110 -0
- package/dist/games/examples/fps-advanced/ui/endgame-ui.d.ts +21 -0
- package/dist/games/examples/fps-advanced/ui/endgame-ui.js +291 -0
- package/dist/games/examples/fps-advanced/ui/game-hud.d.ts +17 -0
- package/dist/games/examples/fps-advanced/ui/game-hud.js +225 -0
- package/dist/games/examples/fps-advanced/ui/menu-ui.d.ts +13 -0
- package/dist/games/examples/fps-advanced/ui/menu-ui.js +224 -0
- package/dist/games/examples/fps-advanced/ui/weapon-hud.d.ts +27 -0
- package/dist/games/examples/fps-advanced/ui/weapon-hud.js +259 -0
- package/dist/games/examples/fps-advanced/weapons.d.ts +14 -0
- package/dist/games/examples/fps-advanced/weapons.js +173 -0
- package/dist/games/examples/index.d.ts +5 -0
- package/dist/games/examples/index.js +6 -0
- package/dist/games/examples/plugin-demo/game.d.ts +7 -0
- package/dist/games/examples/plugin-demo/game.js +168 -0
- package/dist/games/examples/plugin-demo/plugins/dynamic-lighting.d.ts +8 -0
- package/dist/games/examples/plugin-demo/plugins/dynamic-lighting.js +156 -0
- package/dist/games/examples/plugin-demo/plugins/instanced-forest.d.ts +7 -0
- package/dist/games/examples/plugin-demo/plugins/instanced-forest.js +194 -0
- package/dist/games/examples/plugin-demo/plugins/particle-fountain.d.ts +7 -0
- package/dist/games/examples/plugin-demo/plugins/particle-fountain.js +64 -0
- package/dist/games/examples/plugin-demo/plugins/physics-playground.d.ts +7 -0
- package/dist/games/examples/plugin-demo/plugins/physics-playground.js +185 -0
- package/dist/games/examples/plugin-demo/plugins/robot-follower.d.ts +7 -0
- package/dist/games/examples/plugin-demo/plugins/robot-follower.js +347 -0
- package/dist/games/examples/plugin-demo/plugins/scatter-models.d.ts +7 -0
- package/dist/games/examples/plugin-demo/plugins/scatter-models.js +70 -0
- package/dist/games/examples/plugin-demo/plugins/simple-cube.d.ts +7 -0
- package/dist/games/examples/plugin-demo/plugins/simple-cube.js +44 -0
- package/dist/games/examples/plugin-demo/plugins/tic-tac-toe.d.ts +8 -0
- package/dist/games/examples/plugin-demo/plugins/tic-tac-toe.js +526 -0
- package/dist/games/examples/plugin-demo/plugins/wobbling-sphere.d.ts +7 -0
- package/dist/games/examples/plugin-demo/plugins/wobbling-sphere.js +63 -0
- package/dist/games/examples/side-scroller-advanced/const.d.ts +97 -0
- package/dist/games/examples/side-scroller-advanced/const.js +82 -0
- package/dist/games/examples/side-scroller-advanced/game-mode.d.ts +54 -0
- package/dist/games/examples/side-scroller-advanced/game-mode.js +351 -0
- package/dist/games/examples/side-scroller-advanced/game.d.ts +9 -0
- package/dist/games/examples/side-scroller-advanced/game.js +70 -0
- package/dist/games/examples/side-scroller-advanced/level-generator.d.ts +68 -0
- package/dist/games/examples/side-scroller-advanced/level-generator.js +366 -0
- package/dist/games/examples/side-scroller-advanced/pickups.d.ts +18 -0
- package/dist/games/examples/side-scroller-advanced/pickups.js +147 -0
- package/dist/games/examples/side-scroller-advanced/player.d.ts +5 -0
- package/dist/games/examples/side-scroller-advanced/player.js +104 -0
- package/dist/games/examples/side-scroller-advanced/ui/endgame-ui.d.ts +16 -0
- package/dist/games/examples/side-scroller-advanced/ui/endgame-ui.js +290 -0
- package/dist/games/examples/side-scroller-advanced/ui/game-hud.d.ts +21 -0
- package/dist/games/examples/side-scroller-advanced/ui/game-hud.js +265 -0
- package/dist/games/examples/side-scroller-advanced/ui/menu-ui.d.ts +13 -0
- package/dist/games/examples/side-scroller-advanced/ui/menu-ui.js +222 -0
- package/dist/games/examples/vehicle/base-vehicle.d.ts +30 -0
- package/dist/games/examples/vehicle/base-vehicle.js +155 -0
- package/dist/games/examples/vehicle/game.d.ts +11 -0
- package/dist/games/examples/vehicle/game.js +140 -0
- package/dist/games/examples/vehicle/mesh-vehicle.d.ts +19 -0
- package/dist/games/examples/vehicle/mesh-vehicle.js +194 -0
- package/dist/games/examples/vehicle/player.d.ts +9 -0
- package/dist/games/examples/vehicle/player.js +87 -0
- package/dist/games/examples/vehicle/primitive-vehicle.d.ts +21 -0
- package/dist/games/examples/vehicle/primitive-vehicle.js +269 -0
- package/dist/games/examples/vr-game/VRAttachableCube.d.ts +8 -0
- package/dist/games/examples/vr-game/VRAttachableCube.js +41 -0
- package/dist/games/examples/vr-game/VRInteractableCylinder.d.ts +10 -0
- package/dist/games/examples/vr-game/VRInteractableCylinder.js +76 -0
- package/dist/games/examples/vr-game/VRPressableButton.d.ts +24 -0
- package/dist/games/examples/vr-game/VRPressableButton.js +135 -0
- package/dist/games/examples/vr-game/VRProjectileActor.d.ts +19 -0
- package/dist/games/examples/vr-game/VRProjectileActor.js +75 -0
- package/dist/games/examples/vr-game/VRRifleActor.d.ts +16 -0
- package/dist/games/examples/vr-game/VRRifleActor.js +142 -0
- package/dist/games/examples/vr-game/game.d.ts +9 -0
- package/dist/games/examples/vr-game/game.js +56 -0
- package/dist/games/examples/vr-game/index.d.ts +5 -0
- package/dist/games/examples/vr-game/index.js +9 -0
- package/dist/games/examples/vr-game/scene.d.ts +5 -0
- package/dist/games/examples/vr-game/scene.js +83 -0
- package/dist/games/hand-tracking-demo.d.ts +10 -0
- package/dist/games/hand-tracking-demo.js +65 -0
- package/dist/games/index.d.ts +21 -0
- package/dist/games/index.js +22 -0
- package/dist/games/instanced-mesh-demo.d.ts +45 -0
- package/dist/games/instanced-mesh-demo.js +416 -0
- package/dist/games/manifold-demo.d.ts +6 -0
- package/dist/games/manifold-demo.js +44 -0
- package/dist/games/navigation-demo.d.ts +30 -0
- package/dist/games/navigation-demo.js +336 -0
- package/dist/games/navmesh-primitives-demo.d.ts +167 -0
- package/dist/games/navmesh-primitives-demo.js +1105 -0
- package/dist/games/performance-test-demo.d.ts +13 -0
- package/dist/games/performance-test-demo.js +214 -0
- package/dist/games/postprocess-demo.d.ts +46 -0
- package/dist/games/postprocess-demo.js +829 -0
- package/dist/games/ragdoll-demo-simple.d.ts +34 -0
- package/dist/games/ragdoll-demo-simple.js +152 -0
- package/dist/games/ragdoll-demo.d.ts +30 -0
- package/dist/games/ragdoll-demo.js +258 -0
- package/dist/games/swipe-tap-demo.d.ts +24 -0
- package/dist/games/swipe-tap-demo.js +238 -0
- package/dist/games/tween-demo.d.ts +22 -0
- package/dist/games/tween-demo.js +122 -0
- package/dist/games/ui-demo.d.ts +75 -0
- package/dist/games/ui-demo.js +1054 -0
- package/dist/games/vfx-demo.d.ts +48 -0
- package/dist/games/vfx-demo.js +821 -0
- package/dist/games/vfx-wawa-demo.d.ts +7 -0
- package/dist/games/vfx-wawa-demo.js +471 -0
- package/dist/games/vr-ui-demo-minimal.d.ts +15 -0
- package/dist/games/vr-ui-demo-minimal.js +141 -0
- package/dist/games/vr-ui-demo.d.ts +32 -0
- package/dist/games/vr-ui-demo.js +871 -0
- package/dist/genesys.min.mjs +7035 -0
- package/dist/launcher.d.ts +1 -0
- package/dist/launcher.js +778 -0
- package/dist/scripts/build-browser-bundle.d.ts +5 -0
- package/dist/scripts/build-browser-bundle.js +69 -0
- package/dist/scripts/check-asset-path.d.ts +1 -0
- package/dist/scripts/check-asset-path.js +146 -0
- package/dist/scripts/dump-templates.d.ts +1 -0
- package/dist/scripts/dump-templates.js +16 -0
- package/dist/scripts/generate-dependencies.d.ts +1 -0
- package/dist/scripts/generate-dependencies.js +110 -0
- package/dist/scripts/generate-prefabs.d.ts +1 -0
- package/dist/scripts/generate-prefabs.js +106 -0
- package/dist/scripts/load-save-world.d.ts +2 -0
- package/dist/scripts/load-save-world.js +35 -0
- package/dist/scripts/loc.d.ts +1 -0
- package/dist/scripts/loc.js +80 -0
- package/dist/scripts/optimize-glb-wrapper.d.ts +1 -0
- package/dist/scripts/optimize-glb-wrapper.js +26 -0
- package/dist/scripts/optimize-glb.d.ts +41 -0
- package/dist/scripts/optimize-glb.js +296 -0
- package/dist/scripts/session-server.d.ts +117 -0
- package/dist/scripts/session-server.js +782 -0
- package/dist/scripts/test-world-loading.d.ts +14 -0
- package/dist/scripts/test-world-loading.js +19 -0
- package/dist/src/actors/Actor.d.ts +510 -0
- package/dist/src/actors/Actor.js +1180 -0
- package/dist/src/actors/GLTFMeshActor.d.ts +34 -0
- package/dist/src/actors/GLTFMeshActor.js +102 -0
- package/dist/src/actors/GlobalParticleManager.d.ts +154 -0
- package/dist/src/actors/GlobalParticleManager.js +365 -0
- package/dist/src/actors/Pawn.d.ts +191 -0
- package/dist/src/actors/Pawn.js +384 -0
- package/dist/src/actors/PlayerController.d.ts +177 -0
- package/dist/src/actors/PlayerController.js +763 -0
- package/dist/src/actors/PlayerStart.d.ts +8 -0
- package/dist/src/actors/PlayerStart.js +48 -0
- package/dist/src/actors/Projectile.d.ts +50 -0
- package/dist/src/actors/Projectile.js +157 -0
- package/dist/src/actors/RagdollTestActor.d.ts +31 -0
- package/dist/src/actors/RagdollTestActor.js +153 -0
- package/dist/src/actors/ThirdPersonCharacterPawn.d.ts +27 -0
- package/dist/src/actors/ThirdPersonCharacterPawn.js +149 -0
- package/dist/src/actors/index.d.ts +20 -0
- package/dist/src/actors/index.js +21 -0
- package/dist/src/animation/AnimationClipCache.d.ts +41 -0
- package/dist/src/animation/AnimationClipCache.js +97 -0
- package/dist/src/animation/AnimationRetargeting.d.ts +100 -0
- package/dist/src/animation/AnimationRetargeting.js +455 -0
- package/dist/src/animation/SkeletonProfile.d.ts +112 -0
- package/dist/src/animation/SkeletonProfile.js +84 -0
- package/dist/src/animation/index.d.ts +14 -0
- package/dist/src/animation/index.js +15 -0
- package/dist/src/animation/retargeting.d.ts +142 -0
- package/dist/src/animation/retargeting.js +834 -0
- package/dist/src/components/CharacterStatsComponent.d.ts +89 -0
- package/dist/src/components/CharacterStatsComponent.js +207 -0
- package/dist/src/components/CollisionShapeComponent.d.ts +102 -0
- package/dist/src/components/CollisionShapeComponent.js +232 -0
- package/dist/src/components/Component.d.ts +82 -0
- package/dist/src/components/Component.js +2 -0
- package/dist/src/components/FollowComponent.d.ts +67 -0
- package/dist/src/components/FollowComponent.js +128 -0
- package/dist/src/components/PrimitiveComponent.d.ts +183 -0
- package/dist/src/components/PrimitiveComponent.js +368 -0
- package/dist/src/components/ResetPositionComponent.d.ts +52 -0
- package/dist/src/components/ResetPositionComponent.js +161 -0
- package/dist/src/components/SceneComponent.d.ts +225 -0
- package/dist/src/components/SceneComponent.js +621 -0
- package/dist/src/components/audio/SoundComponent.d.ts +109 -0
- package/dist/src/components/audio/SoundComponent.js +353 -0
- package/dist/src/components/audio/index.d.ts +11 -0
- package/dist/src/components/audio/index.js +12 -0
- package/dist/src/components/csg/CSGCombiner.d.ts +87 -0
- package/dist/src/components/csg/CSGCombiner.js +240 -0
- package/dist/src/components/csg/CSGShapes.d.ts +173 -0
- package/dist/src/components/csg/CSGShapes.js +326 -0
- package/dist/src/components/csg/index.d.ts +12 -0
- package/dist/src/components/csg/index.js +13 -0
- package/dist/src/components/gameplay/BaseWeaponComponent.d.ts +175 -0
- package/dist/src/components/gameplay/BaseWeaponComponent.js +496 -0
- package/dist/src/components/gameplay/DoorComponent.d.ts +236 -0
- package/dist/src/components/gameplay/DoorComponent.js +928 -0
- package/dist/src/components/gameplay/Equipment.d.ts +22 -0
- package/dist/src/components/gameplay/Equipment.js +9 -0
- package/dist/src/components/gameplay/GenericEquipment.d.ts +37 -0
- package/dist/src/components/gameplay/GenericEquipment.js +90 -0
- package/dist/src/components/gameplay/InstantHitWeaponComponent.d.ts +96 -0
- package/dist/src/components/gameplay/InstantHitWeaponComponent.js +194 -0
- package/dist/src/components/gameplay/PickupComponent.d.ts +130 -0
- package/dist/src/components/gameplay/PickupComponent.js +429 -0
- package/dist/src/components/gameplay/ProjectileWeaponComponent.d.ts +49 -0
- package/dist/src/components/gameplay/ProjectileWeaponComponent.js +93 -0
- package/dist/src/components/gameplay/ShotgunComponent.d.ts +18 -0
- package/dist/src/components/gameplay/ShotgunComponent.js +216 -0
- package/dist/src/components/gameplay/SwitchComponent.d.ts +152 -0
- package/dist/src/components/gameplay/SwitchComponent.js +481 -0
- package/dist/src/components/gameplay/TriggerZoneComponent.d.ts +157 -0
- package/dist/src/components/gameplay/TriggerZoneComponent.js +312 -0
- package/dist/src/components/gameplay/index.d.ts +20 -0
- package/dist/src/components/gameplay/index.js +21 -0
- package/dist/src/components/index.d.ts +16 -0
- package/dist/src/components/index.js +18 -0
- package/dist/src/components/lights/AmbientLightComponent.d.ts +37 -0
- package/dist/src/components/lights/AmbientLightComponent.js +68 -0
- package/dist/src/components/lights/DirectionalLightComponent.d.ts +77 -0
- package/dist/src/components/lights/DirectionalLightComponent.js +146 -0
- package/dist/src/components/lights/HemisphereLightComponent.d.ts +67 -0
- package/dist/src/components/lights/HemisphereLightComponent.js +121 -0
- package/dist/src/components/lights/LightComponent.d.ts +145 -0
- package/dist/src/components/lights/LightComponent.js +315 -0
- package/dist/src/components/lights/PointLightComponent.d.ts +61 -0
- package/dist/src/components/lights/PointLightComponent.js +103 -0
- package/dist/src/components/lights/RectAreaLightComponent.d.ts +78 -0
- package/dist/src/components/lights/RectAreaLightComponent.js +135 -0
- package/dist/src/components/lights/SpotLightComponent.d.ts +100 -0
- package/dist/src/components/lights/SpotLightComponent.js +167 -0
- package/dist/src/components/lights/index.d.ts +17 -0
- package/dist/src/components/lights/index.js +18 -0
- package/dist/src/components/movement/AerialMovementComponent.d.ts +93 -0
- package/dist/src/components/movement/AerialMovementComponent.js +339 -0
- package/dist/src/components/movement/AirplaneMovementComponent.d.ts +59 -0
- package/dist/src/components/movement/AirplaneMovementComponent.js +215 -0
- package/dist/src/components/movement/BasePawnMovementComponent.d.ts +132 -0
- package/dist/src/components/movement/BasePawnMovementComponent.js +264 -0
- package/dist/src/components/movement/CharacterMovementComponent.d.ts +175 -0
- package/dist/src/components/movement/CharacterMovementComponent.js +448 -0
- package/dist/src/components/movement/DirectionalCharacterMovementComponent.d.ts +17 -0
- package/dist/src/components/movement/DirectionalCharacterMovementComponent.js +82 -0
- package/dist/src/components/movement/NpcMovementComponent.d.ts +232 -0
- package/dist/src/components/movement/NpcMovementComponent.js +890 -0
- package/dist/src/components/movement/PathMovementComponent.d.ts +54 -0
- package/dist/src/components/movement/PathMovementComponent.js +211 -0
- package/dist/src/components/movement/TopDownMovementComponent.d.ts +25 -0
- package/dist/src/components/movement/TopDownMovementComponent.js +79 -0
- package/dist/src/components/movement/TweenMovementComponent.d.ts +59 -0
- package/dist/src/components/movement/TweenMovementComponent.js +362 -0
- package/dist/src/components/movement/VehicleMovementComponent.d.ts +98 -0
- package/dist/src/components/movement/VehicleMovementComponent.js +402 -0
- package/dist/src/components/movement/index.d.ts +19 -0
- package/dist/src/components/movement/index.js +20 -0
- package/dist/src/components/physics/RagdollComponent.d.ts +118 -0
- package/dist/src/components/physics/RagdollComponent.js +671 -0
- package/dist/src/components/visual/AnimationComponent.d.ts +29 -0
- package/dist/src/components/visual/AnimationComponent.js +234 -0
- package/dist/src/components/visual/AnimationStateMachineComponent.d.ts +235 -0
- package/dist/src/components/visual/AnimationStateMachineComponent.js +1048 -0
- package/dist/src/components/visual/BaseInstancedMeshComponent.d.ts +253 -0
- package/dist/src/components/visual/BaseInstancedMeshComponent.js +763 -0
- package/dist/src/components/visual/BillboardComponent.d.ts +26 -0
- package/dist/src/components/visual/BillboardComponent.js +143 -0
- package/dist/src/components/visual/EditorOnlyMeshComponent.d.ts +17 -0
- package/dist/src/components/visual/EditorOnlyMeshComponent.js +53 -0
- package/dist/src/components/visual/FogComponent.d.ts +32 -0
- package/dist/src/components/visual/FogComponent.js +131 -0
- package/dist/src/components/visual/GLTFMeshComponent.d.ts +138 -0
- package/dist/src/components/visual/GLTFMeshComponent.js +411 -0
- package/dist/src/components/visual/InstancedGltfMeshComponent.d.ts +75 -0
- package/dist/src/components/visual/InstancedGltfMeshComponent.js +217 -0
- package/dist/src/components/visual/InstancedMeshComponent.d.ts +57 -0
- package/dist/src/components/visual/InstancedMeshComponent.js +114 -0
- package/dist/src/components/visual/MeshComponent.d.ts +71 -0
- package/dist/src/components/visual/MeshComponent.js +208 -0
- package/dist/src/components/visual/ParticleEmitterComponent.d.ts +145 -0
- package/dist/src/components/visual/ParticleEmitterComponent.js +569 -0
- package/dist/src/components/visual/SkyboxComponent.d.ts +135 -0
- package/dist/src/components/visual/SkyboxComponent.js +342 -0
- package/dist/src/components/visual/TerrainMeshComponent.d.ts +119 -0
- package/dist/src/components/visual/TerrainMeshComponent.js +309 -0
- package/dist/src/components/visual/UI3DComponent.d.ts +60 -0
- package/dist/src/components/visual/UI3DComponent.js +248 -0
- package/dist/src/components/visual/index.d.ts +23 -0
- package/dist/src/components/visual/index.js +24 -0
- package/dist/src/components/voxel/MagicaVoxelLoader.d.ts +18 -0
- package/dist/src/components/voxel/MagicaVoxelLoader.js +151 -0
- package/dist/src/components/voxel/VoxelMeshComponent.d.ts +66 -0
- package/dist/src/components/voxel/VoxelMeshComponent.js +246 -0
- package/dist/src/components/voxel/index.d.ts +2 -0
- package/dist/src/components/voxel/index.js +3 -0
- package/dist/src/const.d.ts +61 -0
- package/dist/src/const.js +62 -0
- package/dist/src/csg/CSGUtils.d.ts +118 -0
- package/dist/src/csg/CSGUtils.js +805 -0
- package/dist/src/csg/ManifoldWrapper.d.ts +172 -0
- package/dist/src/csg/ManifoldWrapper.js +629 -0
- package/dist/src/csg/index.d.ts +13 -0
- package/dist/src/csg/index.js +14 -0
- package/dist/src/dependencies.d.ts +125 -0
- package/dist/src/dependencies.js +72 -0
- package/dist/src/game/GameBuilder.d.ts +104 -0
- package/dist/src/game/GameBuilder.js +263 -0
- package/dist/src/game/GameLoop.d.ts +204 -0
- package/dist/src/game/GameLoop.js +545 -0
- package/dist/src/game/GameMode.d.ts +58 -0
- package/dist/src/game/GameMode.js +131 -0
- package/dist/src/game/Playable.d.ts +38 -0
- package/dist/src/game/Playable.js +83 -0
- package/dist/src/game/World.d.ts +512 -0
- package/dist/src/game/World.js +1467 -0
- package/dist/src/game/index.d.ts +18 -0
- package/dist/src/game/index.js +19 -0
- package/dist/src/index.d.ts +39 -0
- package/dist/src/index.js +40 -0
- package/dist/src/materials.d.ts +49 -0
- package/dist/src/materials.js +177 -0
- package/dist/src/multiplayer/MovementPrediction.d.ts +28 -0
- package/dist/src/multiplayer/MovementPrediction.js +204 -0
- package/dist/src/multiplayer/NetWorld.d.ts +125 -0
- package/dist/src/multiplayer/NetWorld.js +960 -0
- package/dist/src/multiplayer/implementations/MemorySession.d.ts +18 -0
- package/dist/src/multiplayer/implementations/MemorySession.js +112 -0
- package/dist/src/multiplayer/implementations/WebSocketSession.d.ts +134 -0
- package/dist/src/multiplayer/implementations/WebSocketSession.js +439 -0
- package/dist/src/multiplayer/implementations/index.d.ts +14 -0
- package/dist/src/multiplayer/implementations/index.js +15 -0
- package/dist/src/multiplayer/index.d.ts +16 -0
- package/dist/src/multiplayer/index.js +17 -0
- package/dist/src/multiplayer/interface.d.ts +134 -0
- package/dist/src/multiplayer/interface.js +87 -0
- package/dist/src/navigation/NavigationServer.d.ts +134 -0
- package/dist/src/navigation/NavigationServer.js +47 -0
- package/dist/src/navigation/RecastNavigationServer.d.ts +82 -0
- package/dist/src/navigation/RecastNavigationServer.js +325 -0
- package/dist/src/navigation/index.d.ts +16 -0
- package/dist/src/navigation/index.js +17 -0
- package/dist/src/npc/behavior-tree/BehaviorNode.d.ts +95 -0
- package/dist/src/npc/behavior-tree/BehaviorNode.js +177 -0
- package/dist/src/npc/behavior-tree/BehaviorTreeComponent.d.ts +104 -0
- package/dist/src/npc/behavior-tree/BehaviorTreeComponent.js +341 -0
- package/dist/src/npc/behavior-tree/behaviors/BehaviorAction.d.ts +52 -0
- package/dist/src/npc/behavior-tree/behaviors/BehaviorAction.js +70 -0
- package/dist/src/npc/behavior-tree/behaviors/ConditionEvaluator.d.ts +73 -0
- package/dist/src/npc/behavior-tree/behaviors/ConditionEvaluator.js +116 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/aerial/AerialMoveToTargetAction.d.ts +33 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/aerial/AerialMoveToTargetAction.js +138 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/aerial/AerialSearchAction.d.ts +42 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/aerial/AerialSearchAction.js +170 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/aerial/AerialTrackTargetAction.d.ts +27 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/aerial/AerialTrackTargetAction.js +86 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/aerial/AerialWanderAction.d.ts +50 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/aerial/AerialWanderAction.js +189 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/aerial/index.d.ts +4 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/aerial/index.js +6 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/combat/MeleeAttackAction.d.ts +37 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/combat/MeleeAttackAction.js +172 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/combat/ShootAction.d.ts +35 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/combat/ShootAction.js +173 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/combat/index.d.ts +2 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/combat/index.js +4 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/ground/FleeFromTargetAction.d.ts +34 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/ground/FleeFromTargetAction.js +148 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/ground/FollowActorAction.d.ts +30 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/ground/FollowActorAction.js +129 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/ground/MoveToPositionAction.d.ts +27 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/ground/MoveToPositionAction.js +115 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/ground/SetNextWaypointAction.d.ts +28 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/ground/SetNextWaypointAction.js +120 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/ground/WanderAction.d.ts +35 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/ground/WanderAction.js +172 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/ground/index.d.ts +5 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/ground/index.js +7 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/index.d.ts +4 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/index.js +10 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/utility/CalculateTacticalPositionAction.d.ts +32 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/utility/CalculateTacticalPositionAction.js +123 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/utility/LookAtTargetAction.d.ts +43 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/utility/LookAtTargetAction.js +140 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/utility/WaitAction.d.ts +24 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/utility/WaitAction.js +85 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/utility/index.d.ts +3 -0
- package/dist/src/npc/behavior-tree/behaviors/actions/utility/index.js +5 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/BlackboardValueCondition.d.ts +40 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/BlackboardValueCondition.js +133 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/CanSeeTargetCondition.d.ts +29 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/CanSeeTargetCondition.js +167 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/HasLastKnownPositionCondition.d.ts +19 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/HasLastKnownPositionCondition.js +67 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/HpAbovePercentCondition.d.ts +25 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/HpAbovePercentCondition.js +94 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/IsPlayerNearCondition.d.ts +15 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/IsPlayerNearCondition.js +51 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/TargetBelowHpPercentCondition.d.ts +19 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/TargetBelowHpPercentCondition.js +66 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/TargetInConeCondition.d.ts +26 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/TargetInConeCondition.js +111 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/TimeLimitCondition.d.ts +24 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/TimeLimitCondition.js +81 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/index.d.ts +8 -0
- package/dist/src/npc/behavior-tree/behaviors/conditions/index.js +15 -0
- package/dist/src/npc/behavior-tree/behaviors/index.d.ts +4 -0
- package/dist/src/npc/behavior-tree/behaviors/index.js +8 -0
- package/dist/src/npc/behavior-tree/blackboard/Blackboard.d.ts +50 -0
- package/dist/src/npc/behavior-tree/blackboard/Blackboard.js +121 -0
- package/dist/src/npc/behavior-tree/blackboard/BlackboardKey.d.ts +35 -0
- package/dist/src/npc/behavior-tree/blackboard/BlackboardKey.js +66 -0
- package/dist/src/npc/behavior-tree/blackboard/index.d.ts +2 -0
- package/dist/src/npc/behavior-tree/blackboard/index.js +3 -0
- package/dist/src/npc/behavior-tree/index.d.ts +9 -0
- package/dist/src/npc/behavior-tree/index.js +19 -0
- package/dist/src/npc/behavior-tree/loader/BehaviorTreeLoader.d.ts +91 -0
- package/dist/src/npc/behavior-tree/loader/BehaviorTreeLoader.js +240 -0
- package/dist/src/npc/behavior-tree/nodes/CompositeNode.d.ts +46 -0
- package/dist/src/npc/behavior-tree/nodes/CompositeNode.js +93 -0
- package/dist/src/npc/behavior-tree/nodes/LeafNode.d.ts +8 -0
- package/dist/src/npc/behavior-tree/nodes/LeafNode.js +11 -0
- package/dist/src/npc/behavior-tree/nodes/composite/SelectorNode.d.ts +15 -0
- package/dist/src/npc/behavior-tree/nodes/composite/SelectorNode.js +61 -0
- package/dist/src/npc/behavior-tree/nodes/composite/SequenceNode.d.ts +15 -0
- package/dist/src/npc/behavior-tree/nodes/composite/SequenceNode.js +61 -0
- package/dist/src/physics/BasePhysicsEngine.d.ts +389 -0
- package/dist/src/physics/BasePhysicsEngine.js +1227 -0
- package/dist/src/physics/IPhysicsVehicle.d.ts +150 -0
- package/dist/src/physics/IPhysicsVehicle.js +2 -0
- package/dist/src/physics/PhysicsEngine.d.ts +425 -0
- package/dist/src/physics/PhysicsEngine.js +69 -0
- package/dist/src/physics/PhysicsTypes.d.ts +91 -0
- package/dist/src/physics/PhysicsTypes.js +24 -0
- package/dist/src/physics/implementations/RapierDebugRender.d.ts +24 -0
- package/dist/src/physics/implementations/RapierDebugRender.js +66 -0
- package/dist/src/physics/implementations/RapierPhysics.d.ts +122 -0
- package/dist/src/physics/implementations/RapierPhysics.js +1191 -0
- package/dist/src/physics/implementations/RapierVehicle.d.ts +31 -0
- package/dist/src/physics/implementations/RapierVehicle.js +236 -0
- package/dist/src/physics/index.d.ts +16 -0
- package/dist/src/physics/index.js +17 -0
- package/dist/src/render/EdgeOutlineEffect.d.ts +40 -0
- package/dist/src/render/EdgeOutlineEffect.js +389 -0
- package/dist/src/render/PostProcessManager.d.ts +274 -0
- package/dist/src/render/PostProcessManager.js +932 -0
- package/dist/src/render/Renderer.d.ts +84 -0
- package/dist/src/render/Renderer.js +306 -0
- package/dist/src/render/Texture.d.ts +51 -0
- package/dist/src/render/Texture.js +144 -0
- package/dist/src/render/index.d.ts +20 -0
- package/dist/src/render/index.js +21 -0
- package/dist/src/render/lightmapping/LightmapAtlas.d.ts +52 -0
- package/dist/src/render/lightmapping/LightmapAtlas.js +201 -0
- package/dist/src/render/lightmapping/LightmapBaker.d.ts +99 -0
- package/dist/src/render/lightmapping/LightmapBaker.js +239 -0
- package/dist/src/render/lightmapping/LightmapManager.d.ts +148 -0
- package/dist/src/render/lightmapping/LightmapManager.js +630 -0
- package/dist/src/render/lightmapping/LightmapMaterial.d.ts +26 -0
- package/dist/src/render/lightmapping/LightmapMaterial.js +242 -0
- package/dist/src/render/lightmapping/LightmapSerialization.d.ts +379 -0
- package/dist/src/render/lightmapping/LightmapSerialization.js +244 -0
- package/dist/src/render/lightmapping/LightmapSerializer.d.ts +94 -0
- package/dist/src/render/lightmapping/LightmapSerializer.js +223 -0
- package/dist/src/render/lightmapping/MultiLightmapperMaterial.d.ts +41 -0
- package/dist/src/render/lightmapping/MultiLightmapperMaterial.js +424 -0
- package/dist/src/render/lightmapping/index.d.ts +9 -0
- package/dist/src/render/lightmapping/index.js +6 -0
- package/dist/src/render/postprocessing/EffectPassWrapper.d.ts +17 -0
- package/dist/src/render/postprocessing/EffectPassWrapper.js +47 -0
- package/dist/src/render/postprocessing/ObjectOutlineEffect.d.ts +49 -0
- package/dist/src/render/postprocessing/ObjectOutlineEffect.js +364 -0
- package/dist/src/render/postprocessing/index.d.ts +2 -0
- package/dist/src/render/postprocessing/index.js +3 -0
- package/dist/src/runtime/GameRuntime.d.ts +25 -0
- package/dist/src/runtime/GameRuntime.js +131 -0
- package/dist/src/runtime/InjectedDependencies.d.ts +13 -0
- package/dist/src/runtime/InjectedDependencies.js +63 -0
- package/dist/src/runtime/Utils.d.ts +16 -0
- package/dist/src/runtime/Utils.js +113 -0
- package/dist/src/runtime/index.d.ts +4 -0
- package/dist/src/runtime/index.js +5 -0
- package/dist/src/runtime/materials/MatcapShaderMaterial.d.ts +23 -0
- package/dist/src/runtime/materials/MatcapShaderMaterial.js +235 -0
- package/dist/src/runtime/materials/index.d.ts +1 -0
- package/dist/src/runtime/materials/index.js +2 -0
- package/dist/src/scripting/Plugin.d.ts +64 -0
- package/dist/src/scripting/Plugin.js +2 -0
- package/dist/src/scripting/PluginManager.d.ts +40 -0
- package/dist/src/scripting/PluginManager.js +111 -0
- package/dist/src/scripting/index.d.ts +1 -0
- package/dist/src/scripting/index.js +2 -0
- package/dist/src/storage/defaultStorageProvider.d.ts +15 -0
- package/dist/src/storage/defaultStorageProvider.js +73 -0
- package/dist/src/storage/index.d.ts +16 -0
- package/dist/src/storage/index.js +17 -0
- package/dist/src/storage/projectContext.d.ts +80 -0
- package/dist/src/storage/projectContext.js +164 -0
- package/dist/src/storage/storageProvider.d.ts +148 -0
- package/dist/src/storage/storageProvider.js +181 -0
- package/dist/src/systems/ClassRegistry.d.ts +98 -0
- package/dist/src/systems/ClassRegistry.js +478 -0
- package/dist/src/systems/ConsoleManager.d.ts +66 -0
- package/dist/src/systems/ConsoleManager.js +465 -0
- package/dist/src/systems/ConsoleVariableHandler.d.ts +17 -0
- package/dist/src/systems/ConsoleVariableHandler.js +120 -0
- package/dist/src/systems/ConsoleVariableManager.d.ts +128 -0
- package/dist/src/systems/ConsoleVariableManager.js +295 -0
- package/dist/src/systems/InputManager.d.ts +511 -0
- package/dist/src/systems/InputManager.js +1025 -0
- package/dist/src/systems/ObjectNamingSystem.d.ts +9 -0
- package/dist/src/systems/ObjectNamingSystem.js +34 -0
- package/dist/src/systems/Stats.d.ts +36 -0
- package/dist/src/systems/Stats.js +193 -0
- package/dist/src/systems/TimerSystem.d.ts +180 -0
- package/dist/src/systems/TimerSystem.js +292 -0
- package/dist/src/systems/TweenManager.d.ts +57 -0
- package/dist/src/systems/TweenManager.js +107 -0
- package/dist/src/systems/WorldSerialization.d.ts +216 -0
- package/dist/src/systems/WorldSerialization.js +1082 -0
- package/dist/src/systems/collision/CollisionConfig.d.ts +56 -0
- package/dist/src/systems/collision/CollisionConfig.js +249 -0
- package/dist/src/systems/collision/CollisionTypes.d.ts +138 -0
- package/dist/src/systems/collision/CollisionTypes.js +204 -0
- package/dist/src/systems/collision/index.d.ts +15 -0
- package/dist/src/systems/collision/index.js +16 -0
- package/dist/src/systems/index.d.ts +23 -0
- package/dist/src/systems/index.js +24 -0
- package/dist/src/templates/MyActor.d.ts +9 -0
- package/dist/src/templates/MyActor.js +25 -0
- package/dist/src/templates/MySceneComponent.d.ts +9 -0
- package/dist/src/templates/MySceneComponent.js +25 -0
- package/dist/src/ui/LoadingScreen.d.ts +15 -0
- package/dist/src/ui/LoadingScreen.js +103 -0
- package/dist/src/ui/UIElement.d.ts +74 -0
- package/dist/src/ui/UIElement.js +202 -0
- package/dist/src/ui/UILayout.d.ts +126 -0
- package/dist/src/ui/UILayout.js +244 -0
- package/dist/src/ui/UIManager.d.ts +44 -0
- package/dist/src/ui/UIManager.js +148 -0
- package/dist/src/ui/UIResource.d.ts +6 -0
- package/dist/src/ui/UIResource.js +24 -0
- package/dist/src/ui/components/AmmoCounter.d.ts +28 -0
- package/dist/src/ui/components/AmmoCounter.js +125 -0
- package/dist/src/ui/components/BaseUIComponent.d.ts +128 -0
- package/dist/src/ui/components/BaseUIComponent.js +342 -0
- package/dist/src/ui/components/Compass.d.ts +28 -0
- package/dist/src/ui/components/Compass.js +125 -0
- package/dist/src/ui/components/ControlsPanel.d.ts +37 -0
- package/dist/src/ui/components/ControlsPanel.js +47 -0
- package/dist/src/ui/components/Crosshair.d.ts +20 -0
- package/dist/src/ui/components/Crosshair.js +67 -0
- package/dist/src/ui/components/InventoryBar.d.ts +103 -0
- package/dist/src/ui/components/InventoryBar.js +177 -0
- package/dist/src/ui/components/InventoryGrid.d.ts +139 -0
- package/dist/src/ui/components/InventoryGrid.js +407 -0
- package/dist/src/ui/components/Minimap.d.ts +39 -0
- package/dist/src/ui/components/Minimap.js +156 -0
- package/dist/src/ui/components/NumberDisplay.d.ts +51 -0
- package/dist/src/ui/components/NumberDisplay.js +164 -0
- package/dist/src/ui/components/ProgressBar.d.ts +115 -0
- package/dist/src/ui/components/ProgressBar.js +347 -0
- package/dist/src/ui/components/ReloadIndicator.d.ts +29 -0
- package/dist/src/ui/components/ReloadIndicator.js +147 -0
- package/dist/src/ui/components/index.d.ts +11 -0
- package/dist/src/ui/components/index.js +13 -0
- package/dist/src/ui/index.d.ts +21 -0
- package/dist/src/ui/index.js +22 -0
- package/dist/src/ui/ui-loader.d.ts +49 -0
- package/dist/src/ui/ui-loader.js +83 -0
- package/dist/src/utils/Color.d.ts +48 -0
- package/dist/src/utils/Color.js +121 -0
- package/dist/src/utils/Delegate.d.ts +72 -0
- package/dist/src/utils/Delegate.js +102 -0
- package/dist/src/utils/DescriptionHelpers.d.ts +47 -0
- package/dist/src/utils/DescriptionHelpers.js +65 -0
- package/dist/src/utils/EditorClassMeta.d.ts +99 -0
- package/dist/src/utils/EditorClassMeta.js +2 -0
- package/dist/src/utils/GlobalAudioManager.d.ts +141 -0
- package/dist/src/utils/GlobalAudioManager.js +312 -0
- package/dist/src/utils/IAsyncLoadable.d.ts +94 -0
- package/dist/src/utils/IAsyncLoadable.js +52 -0
- package/dist/src/utils/MaterialHelpers.d.ts +67 -0
- package/dist/src/utils/MaterialHelpers.js +278 -0
- package/dist/src/utils/MathHelpers.d.ts +65 -0
- package/dist/src/utils/MathHelpers.js +60 -0
- package/dist/src/utils/NodeJs.d.ts +1 -0
- package/dist/src/utils/NodeJs.js +81 -0
- package/dist/src/utils/Perlin.d.ts +39 -0
- package/dist/src/utils/Perlin.js +380 -0
- package/dist/src/utils/ResourceManager.d.ts +183 -0
- package/dist/src/utils/ResourceManager.js +703 -0
- package/dist/src/utils/SceneGraphUtils.d.ts +26 -0
- package/dist/src/utils/SceneGraphUtils.js +139 -0
- package/dist/src/utils/Spawn.d.ts +27 -0
- package/dist/src/utils/Spawn.js +73 -0
- package/dist/src/utils/ThreeJsExtensions.d.ts +298 -0
- package/dist/src/utils/ThreeJsExtensions.js +817 -0
- package/dist/src/utils/TweenExtensions.d.ts +8 -0
- package/dist/src/utils/TweenExtensions.js +103 -0
- package/dist/src/utils/UserCodeEngine.d.ts +70 -0
- package/dist/src/utils/UserCodeEngine.js +235 -0
- package/dist/src/utils/Utils.d.ts +65 -0
- package/dist/src/utils/Utils.js +296 -0
- package/dist/src/utils/VRButtonUtils.d.ts +21 -0
- package/dist/src/utils/VRButtonUtils.js +88 -0
- package/dist/src/utils/browser-polyfills/module.d.ts +20 -0
- package/dist/src/utils/browser-polyfills/module.js +31 -0
- package/dist/src/utils/browser-polyfills/path.d.ts +69 -0
- package/dist/src/utils/browser-polyfills/path.js +188 -0
- package/dist/src/utils/index.d.ts +29 -0
- package/dist/src/utils/index.js +30 -0
- package/dist/src/utils/serialization/cdo.d.ts +6 -0
- package/dist/src/utils/serialization/cdo.js +74 -0
- package/dist/src/utils/serialization/clsAlias.d.ts +15 -0
- package/dist/src/utils/serialization/clsAlias.js +96 -0
- package/dist/src/utils/serialization/decorator.d.ts +132 -0
- package/dist/src/utils/serialization/decorator.js +66 -0
- package/dist/src/utils/serialization/index.d.ts +7 -0
- package/dist/src/utils/serialization/index.js +8 -0
- package/dist/src/utils/serialization/prefab.d.ts +9 -0
- package/dist/src/utils/serialization/prefab.js +55 -0
- package/dist/src/utils/serialization/prefabManager.d.ts +17 -0
- package/dist/src/utils/serialization/prefabManager.js +84 -0
- package/dist/src/utils/serialization/serializable.d.ts +23 -0
- package/dist/src/utils/serialization/serializable.js +2 -0
- package/dist/src/utils/serialization/serializer.d.ts +126 -0
- package/dist/src/utils/serialization/serializer.js +1032 -0
- package/dist/src/utils/serialization/specialization.d.ts +1 -0
- package/dist/src/utils/serialization/specialization.js +194 -0
- package/dist/src/utils/serialization/specializationUtils.d.ts +27 -0
- package/dist/src/utils/serialization/specializationUtils.js +137 -0
- package/dist/src/vfx/VFXComponent.d.ts +65 -0
- package/dist/src/vfx/VFXComponent.js +202 -0
- package/dist/src/vfx/index.d.ts +11 -0
- package/dist/src/vfx/index.js +11 -0
- package/dist/src/vfx/types.d.ts +146 -0
- package/dist/src/vfx/types.js +146 -0
- package/dist/src/world-commands/common.d.ts +23 -0
- package/dist/src/world-commands/common.js +2 -0
- package/dist/src/world-commands/generate-code.d.ts +3 -0
- package/dist/src/world-commands/generate-code.js +90 -0
- package/dist/src/world-commands/index.d.ts +19 -0
- package/dist/src/world-commands/index.js +20 -0
- package/dist/src/world-commands/place-gltf.d.ts +25 -0
- package/dist/src/world-commands/place-gltf.js +39 -0
- package/dist/src/world-commands/place-prefab.d.ts +25 -0
- package/dist/src/world-commands/place-prefab.js +40 -0
- package/dist/src/world-commands/place-primitive.d.ts +39 -0
- package/dist/src/world-commands/place-primitive.js +100 -0
- package/dist/src/world-commands/remove-actors.d.ts +23 -0
- package/dist/src/world-commands/remove-actors.js +9 -0
- package/dist/src/xr/VRActor.d.ts +46 -0
- package/dist/src/xr/VRActor.js +56 -0
- package/dist/src/xr/VRControllerHandler.d.ts +25 -0
- package/dist/src/xr/VRControllerHandler.js +74 -0
- package/dist/src/xr/VRControllerManager.d.ts +194 -0
- package/dist/src/xr/VRControllerManager.js +539 -0
- package/dist/src/xr/VRDeviceHandler.d.ts +47 -0
- package/dist/src/xr/VRDeviceHandler.js +61 -0
- package/dist/src/xr/VRHandHandler.d.ts +23 -0
- package/dist/src/xr/VRHandHandler.js +161 -0
- package/dist/src/xr/VRInputDevice.d.ts +100 -0
- package/dist/src/xr/VRInputDevice.js +367 -0
- package/dist/src/xr/VRPawn.d.ts +198 -0
- package/dist/src/xr/VRPawn.js +771 -0
- package/dist/src/xr/actor-components/CanvasUIComponent.d.ts +61 -0
- package/dist/src/xr/actor-components/CanvasUIComponent.js +418 -0
- package/dist/src/xr/actor-components/VRBaseComponent.d.ts +15 -0
- package/dist/src/xr/actor-components/VRBaseComponent.js +24 -0
- package/dist/src/xr/actor-components/VRGrabbableComponent.d.ts +31 -0
- package/dist/src/xr/actor-components/VRGrabbableComponent.js +81 -0
- package/dist/src/xr/actor-components/VRInteractableComponent.d.ts +19 -0
- package/dist/src/xr/actor-components/VRInteractableComponent.js +50 -0
- package/dist/src/xr/index.d.ts +17 -0
- package/dist/src/xr/index.js +18 -0
- package/dist/src/xr/pawn-components/VRGrabComponent.d.ts +36 -0
- package/dist/src/xr/pawn-components/VRGrabComponent.js +445 -0
- package/dist/src/xr/pawn-components/VRInteractComponent.d.ts +20 -0
- package/dist/src/xr/pawn-components/VRInteractComponent.js +81 -0
- package/dist/src/xr/pawn-components/VRSnapTurnComponent.d.ts +25 -0
- package/dist/src/xr/pawn-components/VRSnapTurnComponent.js +114 -0
- package/dist/src/xr/pawn-components/VRTeleportComponent.d.ts +42 -0
- package/dist/src/xr/pawn-components/VRTeleportComponent.js +318 -0
- package/dist/src/xr/ui/CanvasColorPicker.d.ts +33 -0
- package/dist/src/xr/ui/CanvasColorPicker.js +188 -0
- package/dist/src/xr/ui/CanvasKeyboard.d.ts +21 -0
- package/dist/src/xr/ui/CanvasKeyboard.js +281 -0
- package/dist/src/xr/ui/CanvasSlider.d.ts +21 -0
- package/dist/src/xr/ui/CanvasSlider.js +112 -0
- package/dist/src/xr/ui/CanvasUI.d.ts +129 -0
- package/dist/src/xr/ui/CanvasUI.js +876 -0
- package/dist/src/xr/ui/index.d.ts +8 -0
- package/dist/src/xr/ui/index.js +9 -0
- package/dist/test/absolute-transform.test.d.ts +1 -0
- package/dist/test/absolute-transform.test.js +796 -0
- package/dist/test/asset-path.test.d.ts +1 -0
- package/dist/test/asset-path.test.js +339 -0
- package/dist/test/component.test.d.ts +1 -0
- package/dist/test/component.test.js +24 -0
- package/dist/test/construction.test.d.ts +1 -0
- package/dist/test/construction.test.js +26 -0
- package/dist/test/default-options-validation.test.d.ts +1 -0
- package/dist/test/default-options-validation.test.js +186 -0
- package/dist/test/metadata.test.d.ts +1 -0
- package/dist/test/metadata.test.js +82 -0
- package/dist/test/nodeStorage.d.ts +19 -0
- package/dist/test/nodeStorage.js +85 -0
- package/dist/test/postprocess-manager.test.d.ts +1 -0
- package/dist/test/postprocess-manager.test.js +77 -0
- package/dist/test/prefab.test.d.ts +1 -0
- package/dist/test/prefab.test.js +903 -0
- package/dist/test/scene-component.test.d.ts +1 -0
- package/dist/test/scene-component.test.js +13 -0
- package/dist/test/scene-graph.test.d.ts +1 -0
- package/dist/test/scene-graph.test.js +163 -0
- package/dist/test/serialization-v1.test.d.ts +15 -0
- package/dist/test/serialization-v1.test.js +1057 -0
- package/dist/test/serialization.test.d.ts +1 -0
- package/dist/test/serialization.test.js +425 -0
- package/dist/test/spawn.test.d.ts +1 -0
- package/dist/test/spawn.test.js +137 -0
- package/dist/test/utils.d.ts +27 -0
- package/dist/test/utils.js +115 -0
- package/docs/agent-instructions.md +49 -0
- package/docs/deprecated/8-guide-user-interface-2.md +600 -0
- package/docs/deprecated/Agents.md +117 -0
- package/docs/deprecated/TELEGRAM_MINIAPP_SUPPORT_PLAN.md +283 -0
- package/docs/deprecated/summary-2.md +101 -0
- package/docs/engine-summary.md +104 -0
- package/docs/guides/0-world-and-gameloop.md +331 -0
- package/docs/guides/1-actors-and-components.md +955 -0
- package/docs/guides/10-camera-system.md +778 -0
- package/docs/guides/11-equipment-and-weapons.md +850 -0
- package/docs/guides/12-threejs-extensions.md +528 -0
- package/docs/guides/13-visual-effects-and-particles.md +530 -0
- package/docs/guides/14-sound-system.md +436 -0
- package/docs/guides/15-global-audio-manager.md +367 -0
- package/docs/guides/15-navigation-and-pathfinding.md +818 -0
- package/docs/guides/16-ragdoll-physics.md +479 -0
- package/docs/guides/17-asset-referencing.md +248 -0
- package/docs/guides/18-lightmapping-system.md +984 -0
- package/docs/guides/19-webxr-virtual-reality.md +367 -0
- package/docs/guides/2-player-inputs-and-controls.md +737 -0
- package/docs/guides/3-physics-and-collisions.md +248 -0
- package/docs/guides/4-visuals-and-rendering.md +946 -0
- package/docs/guides/5-animation.md +310 -0
- package/docs/guides/6-ai-and-behavior-trees.md +1316 -0
- package/docs/guides/7-building-levels.md +211 -0
- package/docs/guides/8-user-interface.md +291 -0
- package/docs/guides/9-multiplayer.md +181 -0
- package/docs/high-level-class-hierarchy.md +218 -0
- package/eslint-rules/constructor-type-consistency.js +251 -0
- package/eslint-rules/default-getter-return-type.js +42 -0
- package/eslint-rules/engine-class-name-consistency.js +62 -0
- package/eslint-rules/no-async-override-mismatch.js +100 -0
- package/eslint-rules/no-default-class-fields.js +66 -0
- package/eslint-rules/no-override-methods.js +158 -0
- package/games/animation-demo.ts +367 -0
- package/games/animation-retarget-demo.ts +553 -0
- package/games/behavior-tree-demo.ts +1774 -0
- package/games/character_animation.ts +194 -0
- package/games/collision-demo.ts +139 -0
- package/games/deprecated/advanced-grid-demo.ts +336 -0
- package/games/deprecated/airplane-demo.ts +156 -0
- package/games/deprecated/character-controller.ts +161 -0
- package/games/deprecated/chase-game.ts +310 -0
- package/games/deprecated/collision-config.ts +317 -0
- package/games/deprecated/door-demo.ts +641 -0
- package/games/deprecated/fps-demo.ts +128 -0
- package/games/deprecated/fps-shotgun-demo.ts +227 -0
- package/games/deprecated/index.ts +25 -0
- package/games/deprecated/lightmapping-demo.ts +1515 -0
- package/games/deprecated/lights-demo.ts +957 -0
- package/games/deprecated/matcap-demo.ts +823 -0
- package/games/deprecated/material-demo-2.ts +582 -0
- package/games/deprecated/material-demo.ts +204 -0
- package/games/deprecated/memory-leak-test.ts +23 -0
- package/games/deprecated/model-stress-test.ts +150 -0
- package/games/deprecated/multiplayer-demo.ts +392 -0
- package/games/deprecated/physics-demo.ts +199 -0
- package/games/deprecated/shadow-demo.ts +435 -0
- package/games/deprecated/shooting-demo.ts +352 -0
- package/games/deprecated/skybox-demo.ts +341 -0
- package/games/deprecated/sound-demo.ts +117 -0
- package/games/deprecated/timer-demo.ts +178 -0
- package/games/deprecated/voxel-demo.ts +50 -0
- package/games/deprecated/world-commands.ts +184 -0
- package/games/deprecated/world-loading.ts +90 -0
- package/games/examples/fps-advanced/const.ts +122 -0
- package/games/examples/fps-advanced/enemies.ts +174 -0
- package/games/examples/fps-advanced/game-mode.ts +347 -0
- package/games/examples/fps-advanced/game.ts +74 -0
- package/games/examples/fps-advanced/pickups.ts +225 -0
- package/games/examples/fps-advanced/player.ts +101 -0
- package/games/examples/fps-advanced/ui/endgame-ui.ts +277 -0
- package/games/examples/fps-advanced/ui/game-hud.ts +211 -0
- package/games/examples/fps-advanced/ui/menu-ui.ts +217 -0
- package/games/examples/fps-advanced/ui/weapon-hud.ts +254 -0
- package/games/examples/fps-advanced/weapons.ts +209 -0
- package/games/examples/index.ts +5 -0
- package/games/examples/plugin-demo/game.ts +175 -0
- package/games/examples/plugin-demo/plugins/dynamic-lighting.ts +146 -0
- package/games/examples/plugin-demo/plugins/instanced-forest.ts +186 -0
- package/games/examples/plugin-demo/plugins/particle-fountain.ts +63 -0
- package/games/examples/plugin-demo/plugins/physics-playground.ts +189 -0
- package/games/examples/plugin-demo/plugins/robot-follower.ts +306 -0
- package/games/examples/plugin-demo/plugins/scatter-models.ts +74 -0
- package/games/examples/plugin-demo/plugins/simple-cube.ts +44 -0
- package/games/examples/plugin-demo/plugins/tic-tac-toe.ts +522 -0
- package/games/examples/plugin-demo/plugins/wobbling-sphere.ts +66 -0
- package/games/examples/side-scroller-advanced/const.ts +88 -0
- package/games/examples/side-scroller-advanced/game-mode.ts +350 -0
- package/games/examples/side-scroller-advanced/game.ts +80 -0
- package/games/examples/side-scroller-advanced/level-generator.ts +384 -0
- package/games/examples/side-scroller-advanced/pickups.ts +132 -0
- package/games/examples/side-scroller-advanced/player.ts +105 -0
- package/games/examples/side-scroller-advanced/ui/endgame-ui.ts +278 -0
- package/games/examples/side-scroller-advanced/ui/game-hud.ts +238 -0
- package/games/examples/side-scroller-advanced/ui/menu-ui.ts +215 -0
- package/games/examples/vehicle/base-vehicle.ts +159 -0
- package/games/examples/vehicle/game.ts +154 -0
- package/games/examples/vehicle/mesh-vehicle.ts +191 -0
- package/games/examples/vehicle/player.ts +86 -0
- package/games/examples/vehicle/primitive-vehicle.ts +266 -0
- package/games/examples/vr-game/VRAttachableCube.ts +39 -0
- package/games/examples/vr-game/VRInteractableCylinder.ts +83 -0
- package/games/examples/vr-game/VRPressableButton.ts +113 -0
- package/games/examples/vr-game/VRProjectileActor.ts +69 -0
- package/games/examples/vr-game/VRRifleActor.ts +138 -0
- package/games/examples/vr-game/game.ts +69 -0
- package/games/examples/vr-game/index.ts +9 -0
- package/games/examples/vr-game/scene.ts +99 -0
- package/games/hand-tracking-demo.ts +71 -0
- package/games/index.ts +21 -0
- package/games/instanced-mesh-demo.ts +429 -0
- package/games/manifold-demo.ts +52 -0
- package/games/navigation-demo.ts +351 -0
- package/games/navmesh-primitives-demo.ts +1252 -0
- package/games/performance-test-demo.ts +237 -0
- package/games/postprocess-demo.ts +867 -0
- package/games/ragdoll-demo-simple.ts +163 -0
- package/games/ragdoll-demo.ts +272 -0
- package/games/swipe-tap-demo.ts +228 -0
- package/games/tween-demo.ts +125 -0
- package/games/ui-demo.ts +1058 -0
- package/games/vfx-demo.ts +922 -0
- package/games/vfx-wawa-demo.ts +540 -0
- package/games/vr-ui-demo-minimal.ts +156 -0
- package/games/vr-ui-demo.ts +972 -0
- package/package.json +104 -0
- package/scripts/build-browser-bundle.ts +75 -0
- package/scripts/check-asset-path.ts +166 -0
- package/scripts/dump-templates.ts +21 -0
- package/scripts/generate-dependencies.ts +145 -0
- package/scripts/generate-prefabs.ts +120 -0
- package/scripts/load-save-world.ts +44 -0
- package/scripts/loc.ts +112 -0
- package/scripts/optimize-glb-wrapper.ts +28 -0
- package/scripts/optimize-glb.ts +352 -0
- package/scripts/session-server.ts +861 -0
- package/scripts/test-world-loading.ts +23 -0
- package/src/actors/Actor.ts +1183 -0
- package/src/actors/GLTFMeshActor.ts +107 -0
- package/src/actors/GlobalParticleManager.ts +460 -0
- package/src/actors/Pawn.ts +370 -0
- package/src/actors/PlayerController.ts +646 -0
- package/src/actors/PlayerStart.ts +47 -0
- package/src/actors/Projectile.ts +179 -0
- package/src/actors/RagdollTestActor.ts +153 -0
- package/src/actors/ThirdPersonCharacterPawn.ts +139 -0
- package/src/actors/index.ts +21 -0
- package/src/animation/AnimationClipCache.ts +86 -0
- package/src/animation/AnimationRetargeting.ts +566 -0
- package/src/animation/SkeletonProfile.ts +137 -0
- package/src/animation/index.ts +14 -0
- package/src/animation/retargeting.ts +866 -0
- package/src/components/CharacterStatsComponent.ts +199 -0
- package/src/components/CollisionShapeComponent.ts +256 -0
- package/src/components/Component.ts +111 -0
- package/src/components/FollowComponent.ts +149 -0
- package/src/components/PrimitiveComponent.ts +368 -0
- package/src/components/ResetPositionComponent.ts +175 -0
- package/src/components/SceneComponent.ts +628 -0
- package/src/components/audio/SoundComponent.ts +385 -0
- package/src/components/audio/index.ts +11 -0
- package/src/components/csg/CSGCombiner.ts +268 -0
- package/src/components/csg/CSGShapes.ts +344 -0
- package/src/components/csg/index.ts +12 -0
- package/src/components/gameplay/BaseWeaponComponent.ts +597 -0
- package/src/components/gameplay/DoorComponent.ts +930 -0
- package/src/components/gameplay/Equipment.ts +30 -0
- package/src/components/gameplay/GenericEquipment.ts +96 -0
- package/src/components/gameplay/InstantHitWeaponComponent.ts +248 -0
- package/src/components/gameplay/PickupComponent.ts +473 -0
- package/src/components/gameplay/ProjectileWeaponComponent.ts +114 -0
- package/src/components/gameplay/ShotgunComponent.ts +220 -0
- package/src/components/gameplay/SwitchComponent.ts +466 -0
- package/src/components/gameplay/TriggerZoneComponent.ts +346 -0
- package/src/components/gameplay/index.ts +20 -0
- package/src/components/index.ts +19 -0
- package/src/components/lights/AmbientLightComponent.ts +72 -0
- package/src/components/lights/DirectionalLightComponent.ts +163 -0
- package/src/components/lights/HemisphereLightComponent.ts +132 -0
- package/src/components/lights/LightComponent.ts +351 -0
- package/src/components/lights/PointLightComponent.ts +115 -0
- package/src/components/lights/RectAreaLightComponent.ts +151 -0
- package/src/components/lights/SpotLightComponent.ts +193 -0
- package/src/components/lights/index.ts +17 -0
- package/src/components/movement/AerialMovementComponent.ts +348 -0
- package/src/components/movement/AirplaneMovementComponent.ts +236 -0
- package/src/components/movement/BasePawnMovementComponent.ts +297 -0
- package/src/components/movement/CharacterMovementComponent.ts +446 -0
- package/src/components/movement/DirectionalCharacterMovementComponent.ts +79 -0
- package/src/components/movement/NpcMovementComponent.ts +930 -0
- package/src/components/movement/PathMovementComponent.ts +190 -0
- package/src/components/movement/TopDownMovementComponent.ts +88 -0
- package/src/components/movement/TweenMovementComponent.ts +386 -0
- package/src/components/movement/VehicleMovementComponent.ts +469 -0
- package/src/components/movement/index.ts +19 -0
- package/src/components/physics/RagdollComponent.ts +730 -0
- package/src/components/visual/AnimationComponent.ts +208 -0
- package/src/components/visual/AnimationStateMachineComponent.ts +1079 -0
- package/src/components/visual/BaseInstancedMeshComponent.ts +904 -0
- package/src/components/visual/BillboardComponent.ts +127 -0
- package/src/components/visual/EditorOnlyMeshComponent.ts +54 -0
- package/src/components/visual/FogComponent.ts +131 -0
- package/src/components/visual/GLTFMeshComponent.ts +444 -0
- package/src/components/visual/InstancedGltfMeshComponent.ts +215 -0
- package/src/components/visual/InstancedMeshComponent.ts +118 -0
- package/src/components/visual/MeshComponent.ts +224 -0
- package/src/components/visual/ParticleEmitterComponent.ts +628 -0
- package/src/components/visual/SkyboxComponent.ts +381 -0
- package/src/components/visual/TerrainMeshComponent.ts +346 -0
- package/src/components/visual/UI3DComponent.ts +264 -0
- package/src/components/visual/index.ts +23 -0
- package/src/components/voxel/MagicaVoxelLoader.ts +184 -0
- package/src/components/voxel/VoxelMeshComponent.ts +274 -0
- package/src/components/voxel/index.ts +3 -0
- package/src/const.ts +68 -0
- package/src/csg/CSGUtils.ts +771 -0
- package/src/csg/ManifoldWrapper.ts +704 -0
- package/src/csg/index.ts +13 -0
- package/src/dependencies.ts +76 -0
- package/src/game/GameBuilder.ts +280 -0
- package/src/game/GameLoop.ts +614 -0
- package/src/game/GameMode.ts +127 -0
- package/src/game/Playable.ts +84 -0
- package/src/game/World.ts +1430 -0
- package/src/game/index.ts +18 -0
- package/src/global.d.ts +11 -0
- package/src/index.ts +39 -0
- package/src/materials.ts +181 -0
- package/src/multiplayer/MovementPrediction.ts +202 -0
- package/src/multiplayer/NetWorld.ts +920 -0
- package/src/multiplayer/README.md +349 -0
- package/src/multiplayer/implementations/MemorySession.ts +112 -0
- package/src/multiplayer/implementations/WebSocketSession.ts +468 -0
- package/src/multiplayer/implementations/index.ts +14 -0
- package/src/multiplayer/index.ts +16 -0
- package/src/multiplayer/interface.ts +174 -0
- package/src/navigation/NavigationServer.ts +170 -0
- package/src/navigation/RecastNavigationServer.ts +370 -0
- package/src/navigation/index.ts +17 -0
- package/src/npc/behavior-tree/BehaviorNode.ts +191 -0
- package/src/npc/behavior-tree/BehaviorTreeComponent.ts +351 -0
- package/src/npc/behavior-tree/behaviors/BehaviorAction.ts +97 -0
- package/src/npc/behavior-tree/behaviors/ConditionEvaluator.ts +128 -0
- package/src/npc/behavior-tree/behaviors/actions/aerial/AerialMoveToTargetAction.ts +128 -0
- package/src/npc/behavior-tree/behaviors/actions/aerial/AerialSearchAction.ts +159 -0
- package/src/npc/behavior-tree/behaviors/actions/aerial/AerialTrackTargetAction.ts +76 -0
- package/src/npc/behavior-tree/behaviors/actions/aerial/AerialWanderAction.ts +160 -0
- package/src/npc/behavior-tree/behaviors/actions/aerial/index.ts +5 -0
- package/src/npc/behavior-tree/behaviors/actions/combat/MeleeAttackAction.ts +151 -0
- package/src/npc/behavior-tree/behaviors/actions/combat/ShootAction.ts +158 -0
- package/src/npc/behavior-tree/behaviors/actions/combat/index.ts +3 -0
- package/src/npc/behavior-tree/behaviors/actions/ground/FleeFromTargetAction.ts +157 -0
- package/src/npc/behavior-tree/behaviors/actions/ground/FollowActorAction.ts +131 -0
- package/src/npc/behavior-tree/behaviors/actions/ground/MoveToPositionAction.ts +99 -0
- package/src/npc/behavior-tree/behaviors/actions/ground/SetNextWaypointAction.ts +114 -0
- package/src/npc/behavior-tree/behaviors/actions/ground/WanderAction.ts +146 -0
- package/src/npc/behavior-tree/behaviors/actions/ground/index.ts +6 -0
- package/src/npc/behavior-tree/behaviors/actions/index.ts +13 -0
- package/src/npc/behavior-tree/behaviors/actions/utility/CalculateTacticalPositionAction.ts +117 -0
- package/src/npc/behavior-tree/behaviors/actions/utility/LookAtTargetAction.ts +136 -0
- package/src/npc/behavior-tree/behaviors/actions/utility/WaitAction.ts +70 -0
- package/src/npc/behavior-tree/behaviors/actions/utility/index.ts +4 -0
- package/src/npc/behavior-tree/behaviors/conditions/BlackboardValueCondition.ts +144 -0
- package/src/npc/behavior-tree/behaviors/conditions/CanSeeTargetCondition.ts +171 -0
- package/src/npc/behavior-tree/behaviors/conditions/HasLastKnownPositionCondition.ts +63 -0
- package/src/npc/behavior-tree/behaviors/conditions/HpAbovePercentCondition.ts +83 -0
- package/src/npc/behavior-tree/behaviors/conditions/IsPlayerNearCondition.ts +49 -0
- package/src/npc/behavior-tree/behaviors/conditions/TargetBelowHpPercentCondition.ts +61 -0
- package/src/npc/behavior-tree/behaviors/conditions/TargetInConeCondition.ts +106 -0
- package/src/npc/behavior-tree/behaviors/conditions/TimeLimitCondition.ts +65 -0
- package/src/npc/behavior-tree/behaviors/conditions/index.ts +19 -0
- package/src/npc/behavior-tree/behaviors/index.ts +9 -0
- package/src/npc/behavior-tree/blackboard/Blackboard.ts +127 -0
- package/src/npc/behavior-tree/blackboard/BlackboardKey.ts +59 -0
- package/src/npc/behavior-tree/blackboard/index.ts +2 -0
- package/src/npc/behavior-tree/index.ts +27 -0
- package/src/npc/behavior-tree/loader/BehaviorTreeLoader.ts +296 -0
- package/src/npc/behavior-tree/nodes/CompositeNode.ts +100 -0
- package/src/npc/behavior-tree/nodes/LeafNode.ts +11 -0
- package/src/npc/behavior-tree/nodes/composite/SelectorNode.ts +56 -0
- package/src/npc/behavior-tree/nodes/composite/SequenceNode.ts +56 -0
- package/src/physics/BasePhysicsEngine.ts +1486 -0
- package/src/physics/IPhysicsVehicle.ts +162 -0
- package/src/physics/PhysicsEngine.ts +517 -0
- package/src/physics/PhysicsTypes.ts +116 -0
- package/src/physics/implementations/RapierDebugRender.ts +55 -0
- package/src/physics/implementations/RapierPhysics.ts +1419 -0
- package/src/physics/implementations/RapierVehicle.ts +267 -0
- package/src/physics/index.ts +16 -0
- package/src/render/EdgeOutlineEffect.ts +365 -0
- package/src/render/PostProcessManager.ts +1025 -0
- package/src/render/Renderer.ts +310 -0
- package/src/render/Texture.ts +140 -0
- package/src/render/index.ts +22 -0
- package/src/render/lightmapping/LightmapAtlas.ts +248 -0
- package/src/render/lightmapping/LightmapBaker.ts +333 -0
- package/src/render/lightmapping/LightmapManager.ts +752 -0
- package/src/render/lightmapping/LightmapMaterial.ts +283 -0
- package/src/render/lightmapping/LightmapSerialization.ts +336 -0
- package/src/render/lightmapping/LightmapSerializer.ts +309 -0
- package/src/render/lightmapping/MultiLightmapperMaterial.ts +484 -0
- package/src/render/lightmapping/index.ts +18 -0
- package/src/render/postprocessing/EffectPassWrapper.ts +47 -0
- package/src/render/postprocessing/ObjectOutlineEffect.ts +356 -0
- package/src/render/postprocessing/index.ts +2 -0
- package/src/runtime/GameRuntime.ts +153 -0
- package/src/runtime/InjectedDependencies.ts +70 -0
- package/src/runtime/Utils.ts +146 -0
- package/src/runtime/index.ts +4 -0
- package/src/runtime/materials/MatcapShaderMaterial.ts +242 -0
- package/src/runtime/materials/index.ts +1 -0
- package/src/scripting/Plugin.ts +67 -0
- package/src/scripting/PluginManager.ts +99 -0
- package/src/scripting/index.ts +1 -0
- package/src/storage/defaultStorageProvider.ts +95 -0
- package/src/storage/index.ts +16 -0
- package/src/storage/projectContext.ts +176 -0
- package/src/storage/storageProvider.ts +271 -0
- package/src/systems/ClassRegistry.ts +484 -0
- package/src/systems/ConsoleManager.ts +484 -0
- package/src/systems/ConsoleVariableHandler.ts +105 -0
- package/src/systems/ConsoleVariableManager.ts +288 -0
- package/src/systems/InputManager.ts +1255 -0
- package/src/systems/ObjectNamingSystem.ts +30 -0
- package/src/systems/Stats.ts +178 -0
- package/src/systems/TimerSystem.ts +353 -0
- package/src/systems/TweenManager.ts +107 -0
- package/src/systems/WorldSerialization.ts +1211 -0
- package/src/systems/collision/CollisionConfig.ts +281 -0
- package/src/systems/collision/CollisionTypes.ts +185 -0
- package/src/systems/collision/index.ts +15 -0
- package/src/systems/index.ts +23 -0
- package/src/templates/MyActor.ts +29 -0
- package/src/templates/MySceneComponent.ts +29 -0
- package/src/templates/README.md +1 -0
- package/src/types/rapier-es.d.ts +16 -0
- package/src/types/stats.js.d.ts +22 -0
- package/src/ui/LoadingScreen.ts +110 -0
- package/src/ui/UIElement.ts +224 -0
- package/src/ui/UILayout.ts +269 -0
- package/src/ui/UIManager.ts +161 -0
- package/src/ui/UIResource.ts +20 -0
- package/src/ui/components/AmmoCounter.ts +126 -0
- package/src/ui/components/BaseUIComponent.md +296 -0
- package/src/ui/components/BaseUIComponent.ts +390 -0
- package/src/ui/components/Compass.ts +144 -0
- package/src/ui/components/ControlsPanel.ts +62 -0
- package/src/ui/components/Crosshair.ts +76 -0
- package/src/ui/components/InventoryBar.ts +224 -0
- package/src/ui/components/InventoryGrid.ts +471 -0
- package/src/ui/components/Minimap.ts +181 -0
- package/src/ui/components/NumberDisplay.ts +198 -0
- package/src/ui/components/ProgressBar.ts +403 -0
- package/src/ui/components/ReloadIndicator.ts +159 -0
- package/src/ui/components/index.ts +12 -0
- package/src/ui/index.ts +21 -0
- package/src/ui/ui-loader.ts +87 -0
- package/src/utils/Color.ts +51 -0
- package/src/utils/Delegate.ts +112 -0
- package/src/utils/DescriptionHelpers.ts +93 -0
- package/src/utils/EditorClassMeta.ts +91 -0
- package/src/utils/GlobalAudioManager.ts +370 -0
- package/src/utils/IAsyncLoadable.ts +122 -0
- package/src/utils/MaterialHelpers.ts +321 -0
- package/src/utils/MathHelpers.ts +79 -0
- package/src/utils/NodeJs.ts +79 -0
- package/src/utils/Perlin.ts +346 -0
- package/src/utils/ResourceManager.ts +716 -0
- package/src/utils/SceneGraphUtils.ts +173 -0
- package/src/utils/Spawn.ts +93 -0
- package/src/utils/ThreeJsExtensions.ts +1200 -0
- package/src/utils/TweenExtensions.ts +124 -0
- package/src/utils/UserCodeEngine.ts +243 -0
- package/src/utils/Utils.ts +328 -0
- package/src/utils/VRButtonUtils.ts +125 -0
- package/src/utils/browser-polyfills/module.ts +36 -0
- package/src/utils/browser-polyfills/path.ts +232 -0
- package/src/utils/index.ts +29 -0
- package/src/utils/serialization/cdo.ts +87 -0
- package/src/utils/serialization/clsAlias.ts +92 -0
- package/src/utils/serialization/decorator.ts +176 -0
- package/src/utils/serialization/index.ts +7 -0
- package/src/utils/serialization/prefab.ts +78 -0
- package/src/utils/serialization/prefabManager.ts +88 -0
- package/src/utils/serialization/serializable.ts +28 -0
- package/src/utils/serialization/serializer.ts +1111 -0
- package/src/utils/serialization/specialization.ts +224 -0
- package/src/utils/serialization/specializationUtils.ts +185 -0
- package/src/vfx/VFXComponent.ts +206 -0
- package/src/vfx/index.ts +17 -0
- package/src/vfx/types.ts +287 -0
- package/src/vfx/wawa-vfx-reference.md +399 -0
- package/src/world-commands/common.ts +25 -0
- package/src/world-commands/generate-code.ts +99 -0
- package/src/world-commands/index.ts +19 -0
- package/src/world-commands/place-gltf.ts +63 -0
- package/src/world-commands/place-prefab.ts +62 -0
- package/src/world-commands/place-primitive.ts +128 -0
- package/src/world-commands/remove-actors.ts +32 -0
- package/src/xr/VRActor.ts +71 -0
- package/src/xr/VRControllerHandler.ts +87 -0
- package/src/xr/VRControllerManager.ts +559 -0
- package/src/xr/VRDeviceHandler.ts +77 -0
- package/src/xr/VRHandHandler.ts +166 -0
- package/src/xr/VRInputDevice.ts +374 -0
- package/src/xr/VRPawn.ts +815 -0
- package/src/xr/actor-components/CanvasUIComponent.ts +425 -0
- package/src/xr/actor-components/VRBaseComponent.ts +26 -0
- package/src/xr/actor-components/VRGrabbableComponent.ts +73 -0
- package/src/xr/actor-components/VRInteractableComponent.ts +43 -0
- package/src/xr/index.ts +17 -0
- package/src/xr/pawn-components/VRGrabComponent.ts +435 -0
- package/src/xr/pawn-components/VRInteractComponent.ts +77 -0
- package/src/xr/pawn-components/VRSnapTurnComponent.ts +103 -0
- package/src/xr/pawn-components/VRTeleportComponent.ts +284 -0
- package/src/xr/ui/CanvasColorPicker.ts +172 -0
- package/src/xr/ui/CanvasKeyboard.ts +283 -0
- package/src/xr/ui/CanvasSlider.ts +83 -0
- package/src/xr/ui/CanvasUI.ts +879 -0
- package/src/xr/ui/index.ts +9 -0
|
@@ -0,0 +1,704 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* ManifoldWrapper - lazy loader and utility layer for the Manifold WASM library.
|
|
3
|
+
*
|
|
4
|
+
* Detailed explanation:
|
|
5
|
+
* - Loads the heavy WebAssembly module only when constructive solid geometry is needed.
|
|
6
|
+
* - Exposes helper classes like `ActiveManifold` to build shapes and perform boolean operations.
|
|
7
|
+
* - Converts between Manifold meshes and Three.js geometry for rendering.
|
|
8
|
+
*
|
|
9
|
+
* Recommended usage (for humans and AI assistants):
|
|
10
|
+
* - Call `init()` before creating manifolds to ensure the WASM module is loaded.
|
|
11
|
+
* - Use `ActiveManifold` instances to compose shapes and then convert them to `BufferGeometry`.
|
|
12
|
+
* - Keep the wrapper unloaded in scenes that do not require CSG to save startup time.
|
|
13
|
+
*/
|
|
14
|
+
import Module from 'manifold-3d';
|
|
15
|
+
import * as THREE from 'three';
|
|
16
|
+
|
|
17
|
+
import { DEPENDENCIES } from '../dependencies.js';
|
|
18
|
+
|
|
19
|
+
import type { Manifold, ManifoldToplevel } from 'manifold-3d';
|
|
20
|
+
|
|
21
|
+
export class ActiveManifold {
|
|
22
|
+
private manifold: Manifold;
|
|
23
|
+
private materialId: number;
|
|
24
|
+
private material: THREE.Material | null;
|
|
25
|
+
private id2matIndex: Map<number, number> = new Map();
|
|
26
|
+
private materials: THREE.Material[] = [];
|
|
27
|
+
private static idCounter: number = 1; // Static counter for generating unique IDs
|
|
28
|
+
|
|
29
|
+
constructor(manifold: Manifold) {
|
|
30
|
+
this.manifold = manifold;
|
|
31
|
+
this.materialId = 0;
|
|
32
|
+
this.material = null;
|
|
33
|
+
this.materials = []; // Empty materials array initially
|
|
34
|
+
this.id2matIndex.set(this.materialId, 0);
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
/**
|
|
38
|
+
* Create a duplicate of this manifold
|
|
39
|
+
* This allows reusing the same shape multiple times with different transformations
|
|
40
|
+
* @returns A new ActiveManifold instance with the same geometry and materials
|
|
41
|
+
*/
|
|
42
|
+
duplicate(): ActiveManifold {
|
|
43
|
+
// Get the mesh and create a new manifold from it
|
|
44
|
+
const mesh = this.manifold.getMesh();
|
|
45
|
+
const duplicatedManifold = new ActiveManifold(
|
|
46
|
+
new this.manifold.constructor.prototype.constructor(mesh)
|
|
47
|
+
);
|
|
48
|
+
|
|
49
|
+
// Copy materials
|
|
50
|
+
duplicatedManifold.materialId = this.materialId;
|
|
51
|
+
duplicatedManifold.material = this.material;
|
|
52
|
+
duplicatedManifold.materials = [...this.materials];
|
|
53
|
+
|
|
54
|
+
// Copy the material index mapping
|
|
55
|
+
this.id2matIndex.forEach((value, key) => {
|
|
56
|
+
duplicatedManifold.id2matIndex.set(key, value);
|
|
57
|
+
});
|
|
58
|
+
|
|
59
|
+
return duplicatedManifold;
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
// Generate unique IDs for materials
|
|
63
|
+
private static getNextIds(count: number): number[] {
|
|
64
|
+
const ids: number[] = [];
|
|
65
|
+
for (let i = 0; i < count; i++) {
|
|
66
|
+
ids.push(ActiveManifold.idCounter++);
|
|
67
|
+
}
|
|
68
|
+
return ids;
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
/**
|
|
72
|
+
* Translate the manifold
|
|
73
|
+
* @param translation - The translation to translate the manifold by
|
|
74
|
+
* @returns The manifold with the new translation
|
|
75
|
+
*/
|
|
76
|
+
translate(translation: THREE.Vector3): ActiveManifold {
|
|
77
|
+
this.manifold = this.manifold.translate(translation.x, translation.y, translation.z);
|
|
78
|
+
return this;
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
/**
|
|
82
|
+
* Rotate the manifold
|
|
83
|
+
* @param rotation - The rotation to rotate the manifold by
|
|
84
|
+
* @returns The manifold with the new rotation
|
|
85
|
+
*/
|
|
86
|
+
rotate(rotation: THREE.Vector3): ActiveManifold {
|
|
87
|
+
this.manifold = this.manifold.rotate(rotation.x, rotation.y, rotation.z);
|
|
88
|
+
return this;
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
/**
|
|
92
|
+
* Set the material ID for the manifold. After you're finished with boolean operations
|
|
93
|
+
* you can assign materials to each material ID.
|
|
94
|
+
* @param materialId - The material ID to set
|
|
95
|
+
* @returns The manifold with the new material ID
|
|
96
|
+
*/
|
|
97
|
+
setMaterialId(materialId: number): ActiveManifold {
|
|
98
|
+
this.materialId = materialId;
|
|
99
|
+
return this;
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
/**
|
|
103
|
+
* Assign materials to the manifold.
|
|
104
|
+
* @param materials - The materials to assign
|
|
105
|
+
* @returns The manifold with the new materials
|
|
106
|
+
*/
|
|
107
|
+
assignMaterials(materials: THREE.Material[]): ActiveManifold {
|
|
108
|
+
this.materials = materials;
|
|
109
|
+
return this;
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
/**
|
|
113
|
+
* Set the material for the manifold
|
|
114
|
+
* @param material - The material to set
|
|
115
|
+
* @returns The manifold with the new material
|
|
116
|
+
*/
|
|
117
|
+
setMaterial(material: THREE.Material): ActiveManifold {
|
|
118
|
+
this.material = material;
|
|
119
|
+
|
|
120
|
+
// If materials array is empty, initialize it
|
|
121
|
+
if (this.materials.length === 0) {
|
|
122
|
+
this.materials = [material];
|
|
123
|
+
} else {
|
|
124
|
+
this.materials[0] = material;
|
|
125
|
+
}
|
|
126
|
+
return this;
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
/**
|
|
130
|
+
* Add two manifolds together
|
|
131
|
+
* @param other - The other manifold to add
|
|
132
|
+
* @returns The result of the addition
|
|
133
|
+
*/
|
|
134
|
+
add(other: ActiveManifold) {
|
|
135
|
+
// Combine materials from both manifolds
|
|
136
|
+
const combinedMaterials = [...this.materials];
|
|
137
|
+
const idOffset = combinedMaterials.length;
|
|
138
|
+
|
|
139
|
+
// Add other's materials to our materials array
|
|
140
|
+
other.materials.forEach((mat) => {
|
|
141
|
+
combinedMaterials.push(mat);
|
|
142
|
+
});
|
|
143
|
+
|
|
144
|
+
// Generate IDs for all materials
|
|
145
|
+
const ids = ActiveManifold.getNextIds(combinedMaterials.length);
|
|
146
|
+
|
|
147
|
+
// Build a mapping to get back from ID to material index
|
|
148
|
+
const newId2matIndex = new Map();
|
|
149
|
+
ids.forEach((id, idx) => newId2matIndex.set(id, idx));
|
|
150
|
+
|
|
151
|
+
// Create copies with property IDs set
|
|
152
|
+
const thisMesh = this.manifold.getMesh();
|
|
153
|
+
const otherMesh = other.manifold.getMesh();
|
|
154
|
+
|
|
155
|
+
// Set property ID for first mesh - handling the case with multiple material groups
|
|
156
|
+
const runOriginalID1 = new Uint32Array(thisMesh.numRun);
|
|
157
|
+
if (thisMesh.runOriginalID && this.id2matIndex.size > 1) {
|
|
158
|
+
// If the first mesh already has material groups, preserve their mapping to new IDs
|
|
159
|
+
for (let i = 0; i < thisMesh.numRun; i++) {
|
|
160
|
+
const originalId = thisMesh.runOriginalID[i];
|
|
161
|
+
const materialIndex = this.id2matIndex.get(originalId) ?? 0;
|
|
162
|
+
runOriginalID1[i] = ids[materialIndex];
|
|
163
|
+
}
|
|
164
|
+
} else {
|
|
165
|
+
// Otherwise assign the first ID to all runs
|
|
166
|
+
for (let i = 0; i < thisMesh.numRun; i++) {
|
|
167
|
+
runOriginalID1[i] = ids[0];
|
|
168
|
+
}
|
|
169
|
+
}
|
|
170
|
+
thisMesh.runOriginalID = runOriginalID1;
|
|
171
|
+
|
|
172
|
+
// Set property ID for second mesh - handling the case with multiple material groups
|
|
173
|
+
const runOriginalID2 = new Uint32Array(otherMesh.numRun);
|
|
174
|
+
if (otherMesh.runOriginalID && other.id2matIndex.size > 1) {
|
|
175
|
+
// If the second mesh already has material groups, preserve their mapping to new IDs
|
|
176
|
+
for (let i = 0; i < otherMesh.numRun; i++) {
|
|
177
|
+
const originalId = otherMesh.runOriginalID[i];
|
|
178
|
+
const materialIndex = other.id2matIndex.get(originalId) ?? 0;
|
|
179
|
+
runOriginalID2[i] = ids[idOffset + materialIndex];
|
|
180
|
+
}
|
|
181
|
+
} else {
|
|
182
|
+
// Otherwise assign the ID at idOffset to all runs
|
|
183
|
+
for (let i = 0; i < otherMesh.numRun; i++) {
|
|
184
|
+
runOriginalID2[i] = ids[idOffset];
|
|
185
|
+
}
|
|
186
|
+
}
|
|
187
|
+
otherMesh.runOriginalID = runOriginalID2;
|
|
188
|
+
|
|
189
|
+
// Reconstruct manifolds with updated meshes using the module's Manifold class
|
|
190
|
+
const mesh1 = new this.manifold.constructor.prototype.constructor(thisMesh);
|
|
191
|
+
const mesh2 = new this.manifold.constructor.prototype.constructor(otherMesh);
|
|
192
|
+
|
|
193
|
+
// Perform the operation
|
|
194
|
+
const result = mesh1.add(mesh2);
|
|
195
|
+
|
|
196
|
+
// Create new ActiveManifold with the result and combined materials
|
|
197
|
+
const resultManifold = new ActiveManifold(result);
|
|
198
|
+
resultManifold.materialId = ids[0];
|
|
199
|
+
resultManifold.materials = combinedMaterials;
|
|
200
|
+
resultManifold.id2matIndex = newId2matIndex;
|
|
201
|
+
|
|
202
|
+
return resultManifold;
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
/**
|
|
206
|
+
* Subtract two manifolds
|
|
207
|
+
* @param other - The other manifold to subtract
|
|
208
|
+
* @returns The result of the subtraction
|
|
209
|
+
*/
|
|
210
|
+
subtract(other: ActiveManifold) {
|
|
211
|
+
// For subtraction, we'll keep the materials from this manifold
|
|
212
|
+
// but need to setup proper IDs
|
|
213
|
+
const ids = ActiveManifold.getNextIds(this.materials.length);
|
|
214
|
+
|
|
215
|
+
// Build a mapping to get back from ID to material index
|
|
216
|
+
const newId2matIndex = new Map();
|
|
217
|
+
ids.forEach((id, idx) => newId2matIndex.set(id, idx));
|
|
218
|
+
|
|
219
|
+
// Create a copy with property ID set
|
|
220
|
+
const thisMesh = this.manifold.getMesh();
|
|
221
|
+
|
|
222
|
+
// Set property ID for the mesh
|
|
223
|
+
const runOriginalID = new Uint32Array(thisMesh.numRun);
|
|
224
|
+
if (thisMesh.runOriginalID && this.id2matIndex.size > 1) {
|
|
225
|
+
// If the mesh already has material groups, preserve their mapping to new IDs
|
|
226
|
+
for (let i = 0; i < thisMesh.numRun; i++) {
|
|
227
|
+
const originalId = thisMesh.runOriginalID[i];
|
|
228
|
+
const materialIndex = this.id2matIndex.get(originalId) ?? 0;
|
|
229
|
+
runOriginalID[i] = ids[materialIndex];
|
|
230
|
+
}
|
|
231
|
+
} else {
|
|
232
|
+
// Otherwise assign the first ID to all runs
|
|
233
|
+
for (let i = 0; i < thisMesh.numRun; i++) {
|
|
234
|
+
runOriginalID[i] = ids[0];
|
|
235
|
+
}
|
|
236
|
+
}
|
|
237
|
+
thisMesh.runOriginalID = runOriginalID;
|
|
238
|
+
|
|
239
|
+
// Reconstruct manifold with updated mesh using the module's Manifold class
|
|
240
|
+
const mesh1 = new this.manifold.constructor.prototype.constructor(thisMesh);
|
|
241
|
+
|
|
242
|
+
// Perform the operation (other's materials don't matter in subtraction)
|
|
243
|
+
const result = mesh1.subtract(other.manifold);
|
|
244
|
+
|
|
245
|
+
// Create new ActiveManifold with the result and our materials
|
|
246
|
+
const resultManifold = new ActiveManifold(result);
|
|
247
|
+
resultManifold.materialId = ids[0];
|
|
248
|
+
resultManifold.materials = [...this.materials];
|
|
249
|
+
resultManifold.id2matIndex = newId2matIndex;
|
|
250
|
+
|
|
251
|
+
return resultManifold;
|
|
252
|
+
}
|
|
253
|
+
|
|
254
|
+
/**
|
|
255
|
+
* Intersect two manifolds
|
|
256
|
+
* @param other - The other manifold to intersect with
|
|
257
|
+
* @returns The result of the intersection
|
|
258
|
+
*/
|
|
259
|
+
intersect(other: ActiveManifold) {
|
|
260
|
+
// For intersection, we'll keep the materials from this manifold
|
|
261
|
+
// but need to setup proper IDs
|
|
262
|
+
const ids = ActiveManifold.getNextIds(this.materials.length);
|
|
263
|
+
|
|
264
|
+
// Build a mapping to get back from ID to material index
|
|
265
|
+
const newId2matIndex = new Map();
|
|
266
|
+
ids.forEach((id, idx) => newId2matIndex.set(id, idx));
|
|
267
|
+
|
|
268
|
+
// Create a copy with property ID set
|
|
269
|
+
const thisMesh = this.manifold.getMesh();
|
|
270
|
+
|
|
271
|
+
// Set property ID for the mesh
|
|
272
|
+
const runOriginalID = new Uint32Array(thisMesh.numRun);
|
|
273
|
+
if (thisMesh.runOriginalID && this.id2matIndex.size > 1) {
|
|
274
|
+
// If the mesh already has material groups, preserve their mapping to new IDs
|
|
275
|
+
for (let i = 0; i < thisMesh.numRun; i++) {
|
|
276
|
+
const originalId = thisMesh.runOriginalID[i];
|
|
277
|
+
const materialIndex = this.id2matIndex.get(originalId) ?? 0;
|
|
278
|
+
runOriginalID[i] = ids[materialIndex];
|
|
279
|
+
}
|
|
280
|
+
} else {
|
|
281
|
+
// Otherwise assign the first ID to all runs
|
|
282
|
+
for (let i = 0; i < thisMesh.numRun; i++) {
|
|
283
|
+
runOriginalID[i] = ids[0];
|
|
284
|
+
}
|
|
285
|
+
}
|
|
286
|
+
thisMesh.runOriginalID = runOriginalID;
|
|
287
|
+
|
|
288
|
+
// Reconstruct manifold with updated mesh using the module's Manifold class
|
|
289
|
+
const mesh1 = new this.manifold.constructor.prototype.constructor(thisMesh);
|
|
290
|
+
|
|
291
|
+
// Perform the operation (intersection)
|
|
292
|
+
const result = mesh1.intersect(other.manifold);
|
|
293
|
+
|
|
294
|
+
// Create new ActiveManifold with the result and our materials
|
|
295
|
+
const resultManifold = new ActiveManifold(result);
|
|
296
|
+
resultManifold.materialId = ids[0];
|
|
297
|
+
resultManifold.materials = [...this.materials];
|
|
298
|
+
resultManifold.id2matIndex = newId2matIndex;
|
|
299
|
+
|
|
300
|
+
return resultManifold;
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
/**
|
|
304
|
+
* Convert the manifold to a Three.js mesh
|
|
305
|
+
* @param material - The material to use for the mesh (if not provided, a default material will be used)
|
|
306
|
+
* @returns The Three.js mesh
|
|
307
|
+
*/
|
|
308
|
+
toMesh(
|
|
309
|
+
material: THREE.Material = new THREE.MeshStandardMaterial({ color: 0x999999 }),
|
|
310
|
+
): THREE.Mesh {
|
|
311
|
+
// If no custom materials are assigned and no material is passed, use a default material
|
|
312
|
+
if (this.materials.length === 0) {
|
|
313
|
+
const geometry = ManifoldWrapper.manifoldMeshToBufferGeometry(this.manifold.getMesh());
|
|
314
|
+
return new THREE.Mesh(geometry, material);
|
|
315
|
+
} else if (this.materials.length === 1 && this.material) {
|
|
316
|
+
// Simple case - just one material already assigned
|
|
317
|
+
const geometry = ManifoldWrapper.manifoldMeshToBufferGeometry(this.manifold.getMesh());
|
|
318
|
+
return new THREE.Mesh(geometry, this.material);
|
|
319
|
+
} else {
|
|
320
|
+
// Multiple materials case
|
|
321
|
+
const mesh = this.manifold.getMesh();
|
|
322
|
+
const geometry = new THREE.BufferGeometry();
|
|
323
|
+
|
|
324
|
+
// Assign buffers
|
|
325
|
+
geometry.setAttribute(
|
|
326
|
+
'position',
|
|
327
|
+
new THREE.BufferAttribute(mesh.vertProperties, 3),
|
|
328
|
+
);
|
|
329
|
+
geometry.setIndex(
|
|
330
|
+
new THREE.BufferAttribute(mesh.triVerts, 1),
|
|
331
|
+
);
|
|
332
|
+
|
|
333
|
+
// Create a merged materials array with the supplied material as the default
|
|
334
|
+
const mergedMaterials = [material, ...this.materials];
|
|
335
|
+
let materialGroupCreated = false;
|
|
336
|
+
|
|
337
|
+
// Create material groups
|
|
338
|
+
if (mesh.runOriginalID && mesh.runIndex) {
|
|
339
|
+
// Process each run
|
|
340
|
+
for (let run = 0; run < mesh.numRun; run++) {
|
|
341
|
+
const id = mesh.runOriginalID[run];
|
|
342
|
+
// Use materialIndex + 1 to account for the supplied material at index 0
|
|
343
|
+
const materialIndex = this.id2matIndex.has(id) ? this.id2matIndex.get(id)! + 1 : 0;
|
|
344
|
+
|
|
345
|
+
// Calculate the start and end for this run
|
|
346
|
+
const start = mesh.runIndex[run];
|
|
347
|
+
const end = (run < mesh.numRun - 1) ? mesh.runIndex[run + 1] : mesh.triVerts.length;
|
|
348
|
+
|
|
349
|
+
// Add this group with the corresponding material index
|
|
350
|
+
if (end > start) {
|
|
351
|
+
geometry.addGroup(start, end - start, materialIndex);
|
|
352
|
+
materialGroupCreated = true;
|
|
353
|
+
}
|
|
354
|
+
}
|
|
355
|
+
}
|
|
356
|
+
|
|
357
|
+
// If no material groups were created, use the default material for the entire mesh
|
|
358
|
+
if (!materialGroupCreated) {
|
|
359
|
+
// Use the entire mesh with the default material
|
|
360
|
+
geometry.addGroup(0, mesh.triVerts.length, 0);
|
|
361
|
+
}
|
|
362
|
+
|
|
363
|
+
return new THREE.Mesh(geometry, mergedMaterials);
|
|
364
|
+
}
|
|
365
|
+
}
|
|
366
|
+
|
|
367
|
+
/**
|
|
368
|
+
* Dispose of WASM resources to prevent memory leaks
|
|
369
|
+
* Should be called when the ActiveManifold is no longer needed
|
|
370
|
+
*/
|
|
371
|
+
dispose(): void {
|
|
372
|
+
if (this.manifold && typeof this.manifold.delete === 'function') {
|
|
373
|
+
this.manifold.delete();
|
|
374
|
+
}
|
|
375
|
+
}
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
/**
|
|
379
|
+
* Wrapper around the Manifold WASM module.
|
|
380
|
+
* Manifold is a 3D CSG library that allows for the creation of complex 3D shapes using boolean operations.
|
|
381
|
+
* This wrapper provides a more convenient API for using Manifold in a Three.js application.
|
|
382
|
+
*
|
|
383
|
+
* Since the WASM module is expensive to load, it is conditionally loaded based on world options.
|
|
384
|
+
*
|
|
385
|
+
* The instance is stored in the world instance and can be accessed via the world.getManifold() method.
|
|
386
|
+
*/
|
|
387
|
+
export class ManifoldWrapper {
|
|
388
|
+
private wasm: ManifoldToplevel | null = null;
|
|
389
|
+
private modulePromise: Promise<ManifoldToplevel> | null = null;
|
|
390
|
+
|
|
391
|
+
/**
|
|
392
|
+
* Initialize Manifold WASM module and store it in the instance
|
|
393
|
+
* @returns Initialized Manifold module or null if initialization fails
|
|
394
|
+
*/
|
|
395
|
+
async initManifold(): Promise<ManifoldToplevel> {
|
|
396
|
+
if (this.wasm) return this.wasm;
|
|
397
|
+
|
|
398
|
+
if (!this.modulePromise) {
|
|
399
|
+
const url = `https://unpkg.com/manifold-3d@${DEPENDENCIES['manifold-3d']}/manifold.wasm`;
|
|
400
|
+
console.log(`Initializing Manifold from ${url}`);
|
|
401
|
+
this.modulePromise = Module({
|
|
402
|
+
locateFile: () => url,
|
|
403
|
+
}).then((wasm) => {
|
|
404
|
+
wasm.setup();
|
|
405
|
+
this.wasm = wasm;
|
|
406
|
+
console.log('Manifold initialized successfully');
|
|
407
|
+
|
|
408
|
+
|
|
409
|
+
return wasm;
|
|
410
|
+
});
|
|
411
|
+
}
|
|
412
|
+
|
|
413
|
+
return this.modulePromise;
|
|
414
|
+
}
|
|
415
|
+
|
|
416
|
+
/**
|
|
417
|
+
* Get the Manifold WASM module
|
|
418
|
+
* @returns The Manifold WASM module
|
|
419
|
+
*/
|
|
420
|
+
getModule(): ManifoldToplevel {
|
|
421
|
+
if (!this.wasm) {
|
|
422
|
+
throw new Error('Manifold module not initialized. Call initManifold() first.');
|
|
423
|
+
}
|
|
424
|
+
return this.wasm;
|
|
425
|
+
}
|
|
426
|
+
|
|
427
|
+
// Accessors for cleaner syntax
|
|
428
|
+
get Manifold() {
|
|
429
|
+
return this.getModule().Manifold;
|
|
430
|
+
}
|
|
431
|
+
|
|
432
|
+
get Mesh() {
|
|
433
|
+
return this.getModule().Mesh;
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
cube(dimensions: THREE.Vector3, centered = true): ActiveManifold {
|
|
437
|
+
const manifold = new ActiveManifold(this.Manifold.cube([dimensions.x, dimensions.y, dimensions.z], centered));
|
|
438
|
+
return manifold;
|
|
439
|
+
}
|
|
440
|
+
|
|
441
|
+
/**
|
|
442
|
+
* Create a cylinder using Manifold
|
|
443
|
+
* @param height - Height of the cylinder
|
|
444
|
+
* @param radiusBottom - Radius at the bottom of the cylinder
|
|
445
|
+
* @param radiusTop - Radius at the top of the cylinder
|
|
446
|
+
* @param segments - Number of segments around the cylinder (default: 32)
|
|
447
|
+
* @param centered - Whether the cylinder should be centered (default: true)
|
|
448
|
+
* @returns The manifold object representing the cylinder
|
|
449
|
+
*/
|
|
450
|
+
cylinder(height: number, radiusBottom: number, radiusTop: number, segments: number = 32, centered: boolean = true): ActiveManifold {
|
|
451
|
+
const manifold = new ActiveManifold(this.Manifold.cylinder(height, radiusBottom, radiusTop, segments, centered)).rotate(new THREE.Vector3(90, 0, 0));
|
|
452
|
+
return manifold;
|
|
453
|
+
}
|
|
454
|
+
|
|
455
|
+
/**
|
|
456
|
+
* Create a cone using Manifold
|
|
457
|
+
* @param radius - Base radius of the cone
|
|
458
|
+
* @param height - Height of the cone
|
|
459
|
+
* @param segments - Number of segments (default: 32)
|
|
460
|
+
* @param smoothness - Determines polygon count/smoothness (default: 1)
|
|
461
|
+
* @param centered - Whether the cone should be centered (default: true)
|
|
462
|
+
* @returns The manifold object representing the cone
|
|
463
|
+
*/
|
|
464
|
+
cone(radius: number, height: number, segments: number = 32, smoothness: number = 1, centered: boolean = true): ActiveManifold {
|
|
465
|
+
// A cone is just a cylinder with top radius of 0
|
|
466
|
+
const manifold = new ActiveManifold(this.Manifold.cylinder(height, radius, 0, segments, centered)).rotate(new THREE.Vector3(-90, 0, 0));
|
|
467
|
+
return manifold;
|
|
468
|
+
}
|
|
469
|
+
|
|
470
|
+
/**
|
|
471
|
+
* Create a sphere using Manifold
|
|
472
|
+
* @param radius - Radius of the sphere
|
|
473
|
+
* @param segments - Number of segments (default: 32)
|
|
474
|
+
* @returns The manifold object representing the sphere
|
|
475
|
+
*/
|
|
476
|
+
sphere(radius: number, segments: number = 32): ActiveManifold {
|
|
477
|
+
const manifold = new ActiveManifold(this.Manifold.sphere(radius, segments));
|
|
478
|
+
return manifold;
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
/**
|
|
482
|
+
* Create a hollow cube using Manifold
|
|
483
|
+
* @param dimensions - Dimensions of the cube
|
|
484
|
+
* @param wallThickness - Thickness of the walls
|
|
485
|
+
* @param openCeiling - Whether the ceiling should be open (default: true)
|
|
486
|
+
* @param centered - Whether the cube should be centered (default: true)
|
|
487
|
+
* @returns The manifold object representing the hollow cube
|
|
488
|
+
*/
|
|
489
|
+
hollowCube(dimensions: THREE.Vector3, wallThickness: number, openCeiling = true, centered = true): ActiveManifold {
|
|
490
|
+
const base = this.cube(dimensions, centered);
|
|
491
|
+
|
|
492
|
+
// Inner dimensions for the hollow part
|
|
493
|
+
const innerDimensions = new THREE.Vector3(
|
|
494
|
+
dimensions.x - 2 * wallThickness,
|
|
495
|
+
dimensions.y - wallThickness, // Only subtract from bottom if keeping ceiling
|
|
496
|
+
dimensions.z - 2 * wallThickness
|
|
497
|
+
);
|
|
498
|
+
|
|
499
|
+
// Create hollow inner cube
|
|
500
|
+
let hollow = this.cube(innerDimensions, centered);
|
|
501
|
+
|
|
502
|
+
// Position for the inner hollow cube
|
|
503
|
+
let yOffset = wallThickness / 2; // Shift up by half wall thickness
|
|
504
|
+
|
|
505
|
+
// If openCeiling is true, extend the hollow cube upward to punch through the ceiling
|
|
506
|
+
if (openCeiling) {
|
|
507
|
+
// Extend the hollow cube upward
|
|
508
|
+
innerDimensions.y = dimensions.y + wallThickness; // Extend beyond the top
|
|
509
|
+
hollow = this.cube(innerDimensions, centered);
|
|
510
|
+
|
|
511
|
+
// Calculate offset to align the bottom of the hollow with the inner floor
|
|
512
|
+
yOffset = wallThickness;
|
|
513
|
+
}
|
|
514
|
+
|
|
515
|
+
// Translate the hollow cube
|
|
516
|
+
hollow = hollow.translate(new THREE.Vector3(0, yOffset, 0));
|
|
517
|
+
|
|
518
|
+
// Subtract hollow from base
|
|
519
|
+
return base.subtract(hollow);
|
|
520
|
+
}
|
|
521
|
+
|
|
522
|
+
/**
|
|
523
|
+
* Create a wedge (ramp) shape using CSG operations
|
|
524
|
+
* @param width - Width of the ramp (X-axis)
|
|
525
|
+
* @param height - Height of the ramp (Y-axis)
|
|
526
|
+
* @param length - Length of the ramp (Z-axis)
|
|
527
|
+
* @returns The manifold object representing the ramp
|
|
528
|
+
*/
|
|
529
|
+
ramp(width: number, height: number, length: number, alignWithGround = true): ActiveManifold {
|
|
530
|
+
|
|
531
|
+
const CENTERED = true;
|
|
532
|
+
|
|
533
|
+
// Create a box with the correct orientation [width, height, length]
|
|
534
|
+
const baseBox = this.Manifold.cube([width, height, length], CENTERED);
|
|
535
|
+
|
|
536
|
+
// Create a cutting wedge that's large enough
|
|
537
|
+
const cutterMultiplier = height;
|
|
538
|
+
var cutter = this.Manifold.cube([width*cutterMultiplier, height*cutterMultiplier, length*cutterMultiplier], CENTERED);
|
|
539
|
+
|
|
540
|
+
// Translate the cutter to the correct position
|
|
541
|
+
cutter = cutter.translate([0, height / 2 * cutterMultiplier, 0]);
|
|
542
|
+
|
|
543
|
+
// Calculate angle as tan^-1(height / length)
|
|
544
|
+
const angle = Math.atan(height/ length);
|
|
545
|
+
const angleDeg = angle * (180 / Math.PI);
|
|
546
|
+
// Rotate the cutter around the X axis by the angle
|
|
547
|
+
cutter = cutter.rotate(angleDeg, 0, 0);
|
|
548
|
+
|
|
549
|
+
// Subtract the transformed cutter from the base box,a
|
|
550
|
+
var result = baseBox.subtract(cutter);
|
|
551
|
+
if (alignWithGround) {
|
|
552
|
+
result = result.translate([0, height/2, 0]);
|
|
553
|
+
}
|
|
554
|
+
return new ActiveManifold(result);
|
|
555
|
+
}
|
|
556
|
+
|
|
557
|
+
|
|
558
|
+
/**
|
|
559
|
+
* Convert a Three.js mesh to a Manifold mesh
|
|
560
|
+
* @param mesh - The Three.js mesh to convert
|
|
561
|
+
* @returns The Manifold mesh or null if conversion fails
|
|
562
|
+
*/
|
|
563
|
+
meshToManifold(mesh: THREE.Mesh): any {
|
|
564
|
+
if (!this.wasm) {
|
|
565
|
+
console.error('Cannot convert mesh to Manifold: WASM not initialized. Call initManifold() first.');
|
|
566
|
+
return null;
|
|
567
|
+
}
|
|
568
|
+
|
|
569
|
+
try {
|
|
570
|
+
const geometry = mesh.geometry;
|
|
571
|
+
if (!geometry.isBufferGeometry) {
|
|
572
|
+
console.error('Geometry is not a BufferGeometry');
|
|
573
|
+
return null;
|
|
574
|
+
}
|
|
575
|
+
|
|
576
|
+
const vertProperties = geometry.attributes.position.array as Float32Array;
|
|
577
|
+
|
|
578
|
+
const triVerts = geometry.index != null
|
|
579
|
+
? geometry.index.array as Uint32Array
|
|
580
|
+
: new Uint32Array(vertProperties.length / 3).map((_, idx) => idx);
|
|
581
|
+
|
|
582
|
+
// Create a mesh without material groups first
|
|
583
|
+
let manifoldMesh = new this.Mesh({
|
|
584
|
+
numProp: 3,
|
|
585
|
+
vertProperties,
|
|
586
|
+
triVerts,
|
|
587
|
+
});
|
|
588
|
+
|
|
589
|
+
// If the mesh has material groups, set up run indices and IDs
|
|
590
|
+
if (geometry.groups && geometry.groups.length > 0) {
|
|
591
|
+
// Reserve IDs for the materials
|
|
592
|
+
const firstID = this.Manifold.reserveIDs(geometry.groups.length);
|
|
593
|
+
|
|
594
|
+
// Create starts array from groups
|
|
595
|
+
const starts = geometry.groups.map(group => group.start);
|
|
596
|
+
|
|
597
|
+
// Create IDs for each group
|
|
598
|
+
const originalIDs = geometry.groups.map((_, idx) => firstID + idx);
|
|
599
|
+
|
|
600
|
+
// Sort the indices by start
|
|
601
|
+
const indices = Array.from(starts.keys());
|
|
602
|
+
indices.sort((a, b) => starts[a] - starts[b]);
|
|
603
|
+
|
|
604
|
+
// Create runIndex and runOriginalID arrays
|
|
605
|
+
const runIndex = new Uint32Array(indices.map(i => starts[i]));
|
|
606
|
+
const runOriginalID = new Uint32Array(indices.map(i => originalIDs[i]));
|
|
607
|
+
|
|
608
|
+
// Update the mesh with material information
|
|
609
|
+
manifoldMesh = new this.Mesh({
|
|
610
|
+
numProp: 3,
|
|
611
|
+
vertProperties,
|
|
612
|
+
triVerts,
|
|
613
|
+
runIndex,
|
|
614
|
+
runOriginalID
|
|
615
|
+
});
|
|
616
|
+
}
|
|
617
|
+
|
|
618
|
+
manifoldMesh.merge();
|
|
619
|
+
|
|
620
|
+
return new this.Manifold(manifoldMesh);
|
|
621
|
+
} catch (error) {
|
|
622
|
+
console.error('Error converting mesh to Manifold:', error);
|
|
623
|
+
return null;
|
|
624
|
+
}
|
|
625
|
+
}
|
|
626
|
+
|
|
627
|
+
/**
|
|
628
|
+
* Convert a Manifold mesh to a Three.js BufferGeometry
|
|
629
|
+
* @param manifoldMesh - The Manifold mesh to convert
|
|
630
|
+
* @returns Three.js BufferGeometry
|
|
631
|
+
*/
|
|
632
|
+
static manifoldMeshToBufferGeometry(manifoldMesh: any): THREE.BufferGeometry {
|
|
633
|
+
const geometry = new THREE.BufferGeometry();
|
|
634
|
+
|
|
635
|
+
geometry.setAttribute(
|
|
636
|
+
'position',
|
|
637
|
+
new THREE.BufferAttribute(manifoldMesh.vertProperties, 3),
|
|
638
|
+
);
|
|
639
|
+
|
|
640
|
+
geometry.setIndex(
|
|
641
|
+
new THREE.BufferAttribute(manifoldMesh.triVerts, 1),
|
|
642
|
+
);
|
|
643
|
+
|
|
644
|
+
// Add material groups if runOriginalID and runIndex are present
|
|
645
|
+
if (manifoldMesh.runOriginalID && manifoldMesh.runIndex) {
|
|
646
|
+
let id = manifoldMesh.runOriginalID[0];
|
|
647
|
+
let start = manifoldMesh.runIndex[0];
|
|
648
|
+
|
|
649
|
+
for (let run = 0; run < manifoldMesh.numRun; ++run) {
|
|
650
|
+
const nextID = manifoldMesh.runOriginalID[run + 1];
|
|
651
|
+
if (nextID !== id) {
|
|
652
|
+
const end = manifoldMesh.runIndex[run + 1];
|
|
653
|
+
// Material index will be resolved in the calling context
|
|
654
|
+
geometry.addGroup(start, end - start, 0);
|
|
655
|
+
id = nextID;
|
|
656
|
+
start = end;
|
|
657
|
+
}
|
|
658
|
+
}
|
|
659
|
+
}
|
|
660
|
+
|
|
661
|
+
return geometry;
|
|
662
|
+
}
|
|
663
|
+
|
|
664
|
+
/**
|
|
665
|
+
* Create a Three.js mesh from a Manifold result
|
|
666
|
+
* @param manifoldResult - The result from a Manifold operation (can be ActiveManifold or raw Manifold)
|
|
667
|
+
* @param material - The material to use for the mesh
|
|
668
|
+
* @returns Three.js Mesh
|
|
669
|
+
*/
|
|
670
|
+
manifoldToMesh(
|
|
671
|
+
manifoldResult: any,
|
|
672
|
+
material: THREE.Material = new THREE.MeshStandardMaterial({ color: 0x00ff00, wireframe: true }),
|
|
673
|
+
): THREE.Mesh {
|
|
674
|
+
// Check if manifoldResult is an ActiveManifold
|
|
675
|
+
if (manifoldResult.toMesh) {
|
|
676
|
+
return manifoldResult.toMesh(material);
|
|
677
|
+
}
|
|
678
|
+
|
|
679
|
+
// If it's a raw Manifold object
|
|
680
|
+
if (manifoldResult.getMesh) {
|
|
681
|
+
const geometry = ManifoldWrapper.manifoldMeshToBufferGeometry(manifoldResult.getMesh());
|
|
682
|
+
return new THREE.Mesh(geometry, material);
|
|
683
|
+
}
|
|
684
|
+
|
|
685
|
+
// If it's already a Manifold mesh
|
|
686
|
+
const geometry = ManifoldWrapper.manifoldMeshToBufferGeometry(manifoldResult);
|
|
687
|
+
return new THREE.Mesh(geometry, material);
|
|
688
|
+
}
|
|
689
|
+
|
|
690
|
+
/**
|
|
691
|
+
* Dispose of WASM resources to prevent memory leaks
|
|
692
|
+
* Should be called when the ManifoldWrapper is no longer needed
|
|
693
|
+
*/
|
|
694
|
+
dispose(): void {
|
|
695
|
+
// Note: Manifold WASM modules don't typically require explicit cleanup
|
|
696
|
+
// but we set references to null to help garbage collection
|
|
697
|
+
this.wasm = null;
|
|
698
|
+
this.modulePromise = null;
|
|
699
|
+
console.log('ManifoldWrapper disposed');
|
|
700
|
+
}
|
|
701
|
+
|
|
702
|
+
}
|
|
703
|
+
|
|
704
|
+
|