@directivegames/genesys.js 3.1.24
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +123 -0
- package/assets/animation-profiles/mixamo.skeleton-profile.json +63 -0
- package/assets/animation-profiles/rigify.skeleton-profile.json +61 -0
- package/assets/character/SKM_SB_MediumHuman.glb +0 -0
- package/assets/character/config/AnimationStateMachineComponent.md +107 -0
- package/assets/character/config/mannequin-anim.json +53 -0
- package/assets/character/mannequin.glb +0 -0
- package/assets/character/mannequinG.glb +0 -0
- package/assets/default.genesys-scene +194 -0
- package/assets/models/PickupActors/SM_Pickup_Health.glb +0 -0
- package/assets/models/PickupActors/SM_Pickup_Station.glb +0 -0
- package/assets/models/SM_Capsule.glb +0 -0
- package/assets/models/SM_ChamferCube.glb +0 -0
- package/assets/models/SM_Cone.glb +0 -0
- package/assets/models/SM_Cube.glb +0 -0
- package/assets/models/SM_Cylinder.glb +0 -0
- package/assets/models/SM_Plane.glb +0 -0
- package/assets/models/SM_Pyramid.glb +0 -0
- package/assets/models/SM_Sphere.glb +0 -0
- package/assets/models/SM_Torus.glb +0 -0
- package/assets/models/SM_Wedge.glb +0 -0
- package/assets/models/Weapons/SM_ShotGun_01.glb +0 -0
- package/assets/models/demo/Characters/Knightdude.glb +0 -0
- package/assets/models/demo/Characters/Spacedude.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Bush01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Bush02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Flower01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Flower02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Flower03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_GeneratedLandscape.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Grass01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Grass02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Grass03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Mushroom01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Mushroom02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_MushroomCluster01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_MushroomCluster02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock04.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree04.glb +0 -0
- package/assets/models/demo/LowPoly/SM_TreeStump.glb +0 -0
- package/assets/models/demo/LowPoly/SM_TreeTrunk.glb +0 -0
- package/assets/models/demo/LowPoly/low_poly_ship_wreck.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Dirt.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Grass02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Grass02Patch.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Gravel.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Lava.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_LavaStone.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Sand.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Stone.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_StoneA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_StoneC.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Wall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Water.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_Arachnids_Large_Spider.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Adventurer_F01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Adventurer_M01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aviator_F01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aviator_M01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aztec_F01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aztec_M01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_MediumHuman.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Shaman.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_04.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_04.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_05.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_06.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_07.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_SmallCloud01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_SmallCloud_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_AztecStatue.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_Broken_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_Broken_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Crystal_Calendar_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Crystal_Calendar_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Crystal_Skull.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Goldpile_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Goldpile_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Rubble_Skeleton_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_TreasureChest.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_TreasureChestSmall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Wall_Deco_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_AngledWall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Arch.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Beams.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Beams02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Corner.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_CornerB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Floor.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Floor2.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Floor3.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_GrowingTree.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_HalfFloor.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_IronBucket.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Pillar.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Railing.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_RoofWindow.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Stairs01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Statue.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall03B.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall04.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_WallB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_WallTrim.glb +0 -0
- package/assets/models/demo/SandboxAsset/Floors/SM_SB_Floor_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Floors/SM_SB_Floor_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower01_ColorA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower01_ColorB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower02_ColorA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower02_ColorB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower03_ColorA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower03_ColorB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Beach_Grass.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Birgaradier_Tree.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Cactus_Long.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_ElephantEar01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Fern01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_GrassPatch.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Growing_Plant.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Leaf_bush01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Middle_Moss.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Oracle_Tree.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Plant01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Tree01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_plant.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Arrow_large_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Arrow_large_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_HangingBridgeEnd_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_HangingBridgeEnd_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_HangingBridgeMiddle.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_MovingPlatform_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_MovingWall.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_ObsidianTrap.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Scull_Arrowshooter01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Scull_Arrowshooter02.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Snakepit.glb +0 -0
- package/assets/models/demo/SandboxAsset/Rocks/SM_SB_Rock01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Rocks/SM_SB_Rock02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Corner_L.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Corner_R.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Edge.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_End01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Module.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CaribbeanPine_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CaribbeanPine_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CoconutTree01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CoconutTree02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_KapokTree_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_KapokTree_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_QueenPalm_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_QueenPalm_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_TreeTrunk.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimC.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimD.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimE.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimF.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimG.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimH.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimI.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimJ.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Aztec_Wall_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Aztec_Wall_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Brick01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_BrickBlock01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_BrickBlock02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Vineswall01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_WallDecoA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_01B_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_01_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02B_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02C_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02D_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_03B_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_03_128x96.glb +0 -0
- package/assets/prefabs/actors/demo_health_pickup.prefab.json +114 -0
- package/assets/prefabs/actors/demo_health_pickup_spawner.prefab.json +102 -0
- package/assets/prefabs/actors/test.prefab.json +87 -0
- package/assets/shaders/M_Anisotropy_Brushed.material.json +89 -0
- package/assets/shaders/M_Anisotropy_Radial.material.json +55 -0
- package/assets/shaders/M_Chrome.material.json +18 -0
- package/assets/shaders/M_Emissive_Blue.material.json +26 -0
- package/assets/shaders/M_Glass_Frosted.material.json +24 -0
- package/assets/shaders/M_Glass_ThinFilm.material.json +23 -0
- package/assets/shaders/M_Glossy_Grey.material.json +20 -0
- package/assets/shaders/M_Matte_White.material.json +20 -0
- package/assets/shaders/M_Metal_Anisotropic_Gold.material.json +31 -0
- package/assets/shaders/M_Metal_Anisotropic_Silver.material.json +31 -0
- package/assets/shaders/M_Metal_Brushed.material.json +61 -0
- package/assets/shaders/M_Paint_Clearcoat.material.json +28 -0
- package/assets/shaders/M_Stone_Mossy.material.json +153 -0
- package/assets/shaders/M_Stone_Mossy_Snow.material.json +151 -0
- package/assets/shaders/M_Toon_Anime.material.json +49 -0
- package/assets/shaders/M_Toon_Anime_5Step.material.json +45 -0
- package/assets/shaders/M_Toon_Cel.material.json +49 -0
- package/assets/shaders/M_Transmission.material.json +42 -0
- package/assets/shaders/M_Velvet_Blue.material.json +33 -0
- package/assets/shaders/M_Velvet_Purple.material.json +30 -0
- package/assets/shaders/M_Velvet_Red.material.json +33 -0
- package/assets/shaders/M_Wax_SSSLite.material.json +55 -0
- package/assets/shaders/matcap/M_Matcap_Blue.material.json +27 -0
- package/assets/shaders/matcap/M_Matcap_Rainbow.material.json +26 -0
- package/assets/shaders/matcap/M_Matcap_White.material.json +28 -0
- package/assets/sounds/birds.mp3 +0 -0
- package/assets/sounds/explosion.mp3 +0 -0
- package/assets/sounds/game-gun-short.mp3 +0 -0
- package/assets/sounds/laser.mp3 +0 -0
- package/assets/sounds/pickup.mp3 +0 -0
- package/assets/sounds/tuba.mp3 +0 -0
- package/assets/textures/Checkerboard.png +0 -0
- package/assets/textures/Grid_10x10.png +0 -0
- package/assets/textures/T_AnisotropyMap_Radial.png +0 -0
- package/assets/textures/T_Anisotropy_Roughness.png +0 -0
- package/assets/textures/T_Gradient.png +0 -0
- package/assets/textures/T_Grid_01.png +0 -0
- package/assets/textures/T_Grid_01.texture.json +7 -0
- package/assets/textures/T_Metal_Brushed_Normal.png +0 -0
- package/assets/textures/T_Normal.png +0 -0
- package/assets/textures/T_Stone_Mossy_AmbientOcclusion.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_BaseColor.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Normal.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Roughness.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_AmbientOcclusion.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_BaseColor.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_Normal.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_Roughness.jpg +0 -0
- package/assets/textures/T_Toon_Anime_4Step.png +0 -0
- package/assets/textures/T_Toon_Anime_5Step.png +0 -0
- package/assets/textures/T_Toon_Cel_2Step.png +0 -0
- package/assets/textures/T_Wax_Thickness.png +0 -0
- package/assets/textures/matcaps/T_Matcap_Rainbow.png.png +0 -0
- package/assets/textures/matcaps/beige.png +0 -0
- package/assets/textures/matcaps/black.png +0 -0
- package/assets/textures/matcaps/blue.png +0 -0
- package/assets/textures/matcaps/brown.png +0 -0
- package/assets/textures/matcaps/emeraldGreen.png +0 -0
- package/assets/textures/matcaps/gold.png +0 -0
- package/assets/textures/matcaps/gray.png +0 -0
- package/assets/textures/matcaps/green.png +0 -0
- package/assets/textures/matcaps/metal.png +0 -0
- package/assets/textures/matcaps/orange.png +0 -0
- package/assets/textures/matcaps/purple.png +0 -0
- package/assets/textures/matcaps/red.png +0 -0
- package/assets/textures/matcaps/white.png +0 -0
- package/assets/textures/matcaps/yellow.png +0 -0
- package/assets/textures/skybox/citrus_orchard_road_puresky_2k.hdr +0 -0
- package/assets/textures/skybox/venice_sunset_4k.hdr +0 -0
- package/assets/ui/styles/ammo-counter.css +58 -0
- package/assets/ui/styles/compass.css +54 -0
- package/assets/ui/styles/controls-help.css +21 -0
- package/assets/ui/styles/crosshair.css +51 -0
- package/assets/ui/styles/inventory-bar.css +112 -0
- package/assets/ui/styles/inventory-grid.css +257 -0
- package/assets/ui/styles/main-menu.css +59 -0
- package/assets/ui/styles/minimap.css +12 -0
- package/assets/ui/styles/number-display.css +18 -0
- package/assets/ui/styles/progress-bar.css +199 -0
- package/assets/ui/styles/reload-indicator.css +76 -0
- package/assets/ui/templates/ammo-counter.html +7 -0
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- package/src/npc/behavior-tree/behaviors/actions/utility/LookAtTargetAction.ts +136 -0
- package/src/npc/behavior-tree/behaviors/actions/utility/WaitAction.ts +70 -0
- package/src/npc/behavior-tree/behaviors/actions/utility/index.ts +4 -0
- package/src/npc/behavior-tree/behaviors/conditions/BlackboardValueCondition.ts +144 -0
- package/src/npc/behavior-tree/behaviors/conditions/CanSeeTargetCondition.ts +171 -0
- package/src/npc/behavior-tree/behaviors/conditions/HasLastKnownPositionCondition.ts +63 -0
- package/src/npc/behavior-tree/behaviors/conditions/HpAbovePercentCondition.ts +83 -0
- package/src/npc/behavior-tree/behaviors/conditions/IsPlayerNearCondition.ts +49 -0
- package/src/npc/behavior-tree/behaviors/conditions/TargetBelowHpPercentCondition.ts +61 -0
- package/src/npc/behavior-tree/behaviors/conditions/TargetInConeCondition.ts +106 -0
- package/src/npc/behavior-tree/behaviors/conditions/TimeLimitCondition.ts +65 -0
- package/src/npc/behavior-tree/behaviors/conditions/index.ts +19 -0
- package/src/npc/behavior-tree/behaviors/index.ts +9 -0
- package/src/npc/behavior-tree/blackboard/Blackboard.ts +127 -0
- package/src/npc/behavior-tree/blackboard/BlackboardKey.ts +59 -0
- package/src/npc/behavior-tree/blackboard/index.ts +2 -0
- package/src/npc/behavior-tree/index.ts +27 -0
- package/src/npc/behavior-tree/loader/BehaviorTreeLoader.ts +296 -0
- package/src/npc/behavior-tree/nodes/CompositeNode.ts +100 -0
- package/src/npc/behavior-tree/nodes/LeafNode.ts +11 -0
- package/src/npc/behavior-tree/nodes/composite/SelectorNode.ts +56 -0
- package/src/npc/behavior-tree/nodes/composite/SequenceNode.ts +56 -0
- package/src/physics/BasePhysicsEngine.ts +1486 -0
- package/src/physics/IPhysicsVehicle.ts +162 -0
- package/src/physics/PhysicsEngine.ts +517 -0
- package/src/physics/PhysicsTypes.ts +116 -0
- package/src/physics/implementations/RapierDebugRender.ts +55 -0
- package/src/physics/implementations/RapierPhysics.ts +1419 -0
- package/src/physics/implementations/RapierVehicle.ts +267 -0
- package/src/physics/index.ts +16 -0
- package/src/render/EdgeOutlineEffect.ts +365 -0
- package/src/render/PostProcessManager.ts +1025 -0
- package/src/render/Renderer.ts +310 -0
- package/src/render/Texture.ts +140 -0
- package/src/render/index.ts +22 -0
- package/src/render/lightmapping/LightmapAtlas.ts +248 -0
- package/src/render/lightmapping/LightmapBaker.ts +333 -0
- package/src/render/lightmapping/LightmapManager.ts +752 -0
- package/src/render/lightmapping/LightmapMaterial.ts +283 -0
- package/src/render/lightmapping/LightmapSerialization.ts +336 -0
- package/src/render/lightmapping/LightmapSerializer.ts +309 -0
- package/src/render/lightmapping/MultiLightmapperMaterial.ts +484 -0
- package/src/render/lightmapping/index.ts +18 -0
- package/src/render/postprocessing/EffectPassWrapper.ts +47 -0
- package/src/render/postprocessing/ObjectOutlineEffect.ts +356 -0
- package/src/render/postprocessing/index.ts +2 -0
- package/src/runtime/GameRuntime.ts +153 -0
- package/src/runtime/InjectedDependencies.ts +70 -0
- package/src/runtime/Utils.ts +146 -0
- package/src/runtime/index.ts +4 -0
- package/src/runtime/materials/MatcapShaderMaterial.ts +242 -0
- package/src/runtime/materials/index.ts +1 -0
- package/src/scripting/Plugin.ts +67 -0
- package/src/scripting/PluginManager.ts +99 -0
- package/src/scripting/index.ts +1 -0
- package/src/storage/defaultStorageProvider.ts +95 -0
- package/src/storage/index.ts +16 -0
- package/src/storage/projectContext.ts +176 -0
- package/src/storage/storageProvider.ts +271 -0
- package/src/systems/ClassRegistry.ts +484 -0
- package/src/systems/ConsoleManager.ts +484 -0
- package/src/systems/ConsoleVariableHandler.ts +105 -0
- package/src/systems/ConsoleVariableManager.ts +288 -0
- package/src/systems/InputManager.ts +1255 -0
- package/src/systems/ObjectNamingSystem.ts +30 -0
- package/src/systems/Stats.ts +178 -0
- package/src/systems/TimerSystem.ts +353 -0
- package/src/systems/TweenManager.ts +107 -0
- package/src/systems/WorldSerialization.ts +1211 -0
- package/src/systems/collision/CollisionConfig.ts +281 -0
- package/src/systems/collision/CollisionTypes.ts +185 -0
- package/src/systems/collision/index.ts +15 -0
- package/src/systems/index.ts +23 -0
- package/src/templates/MyActor.ts +29 -0
- package/src/templates/MySceneComponent.ts +29 -0
- package/src/templates/README.md +1 -0
- package/src/types/rapier-es.d.ts +16 -0
- package/src/types/stats.js.d.ts +22 -0
- package/src/ui/LoadingScreen.ts +110 -0
- package/src/ui/UIElement.ts +224 -0
- package/src/ui/UILayout.ts +269 -0
- package/src/ui/UIManager.ts +161 -0
- package/src/ui/UIResource.ts +20 -0
- package/src/ui/components/AmmoCounter.ts +126 -0
- package/src/ui/components/BaseUIComponent.md +296 -0
- package/src/ui/components/BaseUIComponent.ts +390 -0
- package/src/ui/components/Compass.ts +144 -0
- package/src/ui/components/ControlsPanel.ts +62 -0
- package/src/ui/components/Crosshair.ts +76 -0
- package/src/ui/components/InventoryBar.ts +224 -0
- package/src/ui/components/InventoryGrid.ts +471 -0
- package/src/ui/components/Minimap.ts +181 -0
- package/src/ui/components/NumberDisplay.ts +198 -0
- package/src/ui/components/ProgressBar.ts +403 -0
- package/src/ui/components/ReloadIndicator.ts +159 -0
- package/src/ui/components/index.ts +12 -0
- package/src/ui/index.ts +21 -0
- package/src/ui/ui-loader.ts +87 -0
- package/src/utils/Color.ts +51 -0
- package/src/utils/Delegate.ts +112 -0
- package/src/utils/DescriptionHelpers.ts +93 -0
- package/src/utils/EditorClassMeta.ts +91 -0
- package/src/utils/GlobalAudioManager.ts +370 -0
- package/src/utils/IAsyncLoadable.ts +122 -0
- package/src/utils/MaterialHelpers.ts +321 -0
- package/src/utils/MathHelpers.ts +79 -0
- package/src/utils/NodeJs.ts +79 -0
- package/src/utils/Perlin.ts +346 -0
- package/src/utils/ResourceManager.ts +716 -0
- package/src/utils/SceneGraphUtils.ts +173 -0
- package/src/utils/Spawn.ts +93 -0
- package/src/utils/ThreeJsExtensions.ts +1200 -0
- package/src/utils/TweenExtensions.ts +124 -0
- package/src/utils/UserCodeEngine.ts +243 -0
- package/src/utils/Utils.ts +328 -0
- package/src/utils/VRButtonUtils.ts +125 -0
- package/src/utils/browser-polyfills/module.ts +36 -0
- package/src/utils/browser-polyfills/path.ts +232 -0
- package/src/utils/index.ts +29 -0
- package/src/utils/serialization/cdo.ts +87 -0
- package/src/utils/serialization/clsAlias.ts +92 -0
- package/src/utils/serialization/decorator.ts +176 -0
- package/src/utils/serialization/index.ts +7 -0
- package/src/utils/serialization/prefab.ts +78 -0
- package/src/utils/serialization/prefabManager.ts +88 -0
- package/src/utils/serialization/serializable.ts +28 -0
- package/src/utils/serialization/serializer.ts +1111 -0
- package/src/utils/serialization/specialization.ts +224 -0
- package/src/utils/serialization/specializationUtils.ts +185 -0
- package/src/vfx/VFXComponent.ts +206 -0
- package/src/vfx/index.ts +17 -0
- package/src/vfx/types.ts +287 -0
- package/src/vfx/wawa-vfx-reference.md +399 -0
- package/src/world-commands/common.ts +25 -0
- package/src/world-commands/generate-code.ts +99 -0
- package/src/world-commands/index.ts +19 -0
- package/src/world-commands/place-gltf.ts +63 -0
- package/src/world-commands/place-prefab.ts +62 -0
- package/src/world-commands/place-primitive.ts +128 -0
- package/src/world-commands/remove-actors.ts +32 -0
- package/src/xr/VRActor.ts +71 -0
- package/src/xr/VRControllerHandler.ts +87 -0
- package/src/xr/VRControllerManager.ts +559 -0
- package/src/xr/VRDeviceHandler.ts +77 -0
- package/src/xr/VRHandHandler.ts +166 -0
- package/src/xr/VRInputDevice.ts +374 -0
- package/src/xr/VRPawn.ts +815 -0
- package/src/xr/actor-components/CanvasUIComponent.ts +425 -0
- package/src/xr/actor-components/VRBaseComponent.ts +26 -0
- package/src/xr/actor-components/VRGrabbableComponent.ts +73 -0
- package/src/xr/actor-components/VRInteractableComponent.ts +43 -0
- package/src/xr/index.ts +17 -0
- package/src/xr/pawn-components/VRGrabComponent.ts +435 -0
- package/src/xr/pawn-components/VRInteractComponent.ts +77 -0
- package/src/xr/pawn-components/VRSnapTurnComponent.ts +103 -0
- package/src/xr/pawn-components/VRTeleportComponent.ts +284 -0
- package/src/xr/ui/CanvasColorPicker.ts +172 -0
- package/src/xr/ui/CanvasKeyboard.ts +283 -0
- package/src/xr/ui/CanvasSlider.ts +83 -0
- package/src/xr/ui/CanvasUI.ts +879 -0
- package/src/xr/ui/index.ts +9 -0
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import * as ENGINE from 'genesys.js';
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import * as THREE from 'three';
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/**
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* VR UI Demo - Comprehensive showcase of CanvasUI functionality in VR
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* Features separate panels for each UI element type with debug information
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*/
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export class VRUIDemo extends ENGINE.BaseGameLoop {
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private testButtons: { red: ENGINE.Actor; blue: ENGINE.Actor; green: ENGINE.Actor; yellow: ENGINE.Actor } | null = null;
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private debugPanel: ENGINE.Actor | null = null;
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private wireframeSphere: ENGINE.Actor | null = null;
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private fpsTracker = { frameCount: 0, lastTime: 0, fps: 0 };
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constructor(container: HTMLElement) {
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super(container, {
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xrEnabled: true,
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vrSessionOptions: {
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optionalFeatures: [
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'hand-tracking',
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'local-floor',
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// 'high-fixed-foveation-level'
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],
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requiredFeatures: [],
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framebufferScaleFactor: 1.5
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},
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});
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}
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private async loadGochiHandFont(): Promise<void> {
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try {
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console.log('🔄 Starting Gochi Hand font load...');
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// First try to load via CSS @font-face
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const style = document.createElement('style');
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style.textContent = `
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@font-face {
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font-family: 'Gochi Hand';
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font-style: normal;
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font-weight: 400;
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font-display: swap;
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src: url(https://fonts.gstatic.com/s/gochihand/v14/hES06XlsOjtJsgCkx1Pkfon_-w.woff2) format('woff2');
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}
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`;
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document.head.appendChild(style);
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// Then use FontFace API as backup
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const myFont = new FontFace(
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'Gochi Hand',
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'url(https://fonts.gstatic.com/s/gochihand/v14/hES06XlsOjtJsgCkx1Pkfon_-w.woff2)'
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);
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await myFont.load();
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document.fonts.add(myFont);
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console.log('🎨 Gochi Hand font loaded successfully!');
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// Wait for font to be ready
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await document.fonts.ready;
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// Verify font is available
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const availableFonts = Array.from(document.fonts.values()).map(f => f.family);
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console.log('📋 Available fonts:', availableFonts);
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// Test if font can be used
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const canvas = document.createElement('canvas');
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const ctx = canvas.getContext('2d');
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if (ctx) {
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ctx.font = '16px \'Gochi Hand\', Arial, sans-serif';
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console.log('🧪 Font test result:', ctx.font);
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// Test font rendering
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ctx.fillText('Test', 0, 20);
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const imageData = ctx.getImageData(0, 0, 50, 30);
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const hasPixels = Array.from(imageData.data).some(pixel => pixel > 0);
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console.log('🎨 Font renders pixels:', hasPixels);
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}
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} catch (error) {
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console.warn('⚠️ Failed to load Gochi Hand font:', error);
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}
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}
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protected override async preStart(): Promise<void> {
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// Load Gochi Hand font using FontFace API
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await this.loadGochiHandFont();
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// Disable tone mapping for VR
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this.world.postProcessManager.setPostProcessingEnabled(false);
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// Create basic lighting
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ENGINE.GameBuilder.createDefaultLighting(this.world);
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console.log('🎮 VR UI Demo starting - showcasing CanvasUI integration!');
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// Create VR pawn with controller support
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const vrPawn = new ENGINE.VRPawn({
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movementComponent: null,
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camera: null,
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controllerOptions: {
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rayVisualizationEnabled: true,
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maxRayDistance: 15
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},
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snapTurnAngle: 25,
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maxTeleportDistance: 15
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});
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this.world.addActor(vrPawn);
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// Create player controller
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const controller = new ENGINE.PlayerController();
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controller.possess(vrPawn);
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this.world.addActor(controller);
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// Add VR pawn components
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vrPawn.addComponent(new ENGINE.VRGrabComponent({}));
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vrPawn.addComponent(new ENGINE.VRSnapTurnComponent({ angleDeg: vrPawn.getSnapTurnAngleDegrees() }));
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vrPawn.addComponent(new ENGINE.VRInteractComponent({ button: ENGINE.XRButton.Trigger }));
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vrPawn.addComponent(new ENGINE.VRTeleportComponent({ maxDistance: 15 }));
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// Create environment
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this.createEnvironment();
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// Wait a bit more to ensure font is fully loaded
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await new Promise(resolve => setTimeout(resolve, 100));
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// Create UI demo panels - positioned in front of user in a semi-circle
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console.log('🔧 Creating Header/Main/Footer panel...');
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this.createHeaderMainFooterPanel();
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console.log('🔧 Creating Custom Shape panel...');
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this.createCustomShapePanel();
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console.log('🔧 Creating Button panel...');
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this.createButtonPanel();
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console.log('🔧 Creating Scrolling panel...');
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this.createScrollingPanel();
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console.log('🔧 Creating Images panel...');
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this.createImagesPanel();
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console.log('🔧 Creating Text Input panel...');
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this.createTextInputPanel();
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console.log('🔧 Creating Color Picker panel...');
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this.createColorPickerPanel();
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console.log('🔧 Creating Debug panel...');
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this.createDebugPanel();
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141
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console.log('🌟 VR UI Demo scene created with 8 specialized CanvasUI panels!');
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console.log('📋 Panels are positioned in front of you in a semi-circle for easy access');
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144
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}
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145
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146
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private createEnvironment(): void {
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147
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// Create ground with proper positioning
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148
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const ground = new ENGINE.Actor({
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149
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rootComponent: new ENGINE.MeshComponent({
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geometry: new THREE.PlaneGeometry(20, 20),
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material: new THREE.MeshStandardMaterial({
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color: 0x4a5568,
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roughness: 0.8,
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metalness: 0.1
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}),
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physicsOptions: {
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motionType: ENGINE.PhysicsMotionType.Static
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}
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})
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});
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ground.rootComponent.rotation.set(-Math.PI / 2, 0, 0);
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ground.rootComponent.position.set(0, 0, 0);
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this.world.addActor(ground);
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// Create skybox
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166
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ENGINE.GameBuilder.createDefaultSkybox(this.world);
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167
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168
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// Create reference pillars properly positioned on ground
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169
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for (let i = 0; i < 8; i++) {
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const pillar = new ENGINE.Actor({
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171
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rootComponent: new ENGINE.MeshComponent({
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172
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geometry: new THREE.CylinderGeometry(0.1, 0.1, 3, 8),
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material: new THREE.MeshStandardMaterial({
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174
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color: 0x666666,
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175
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roughness: 0.7,
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176
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metalness: 0.3
|
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177
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}),
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})
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179
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});
|
|
180
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const angle = (i / 8) * Math.PI * 2;
|
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181
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pillar.rootComponent.position.set(
|
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182
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Math.cos(angle) * 6,
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183
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1.5, // Half the pillar height above ground
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184
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Math.sin(angle) * 6
|
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185
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);
|
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186
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this.world.addActor(pillar);
|
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187
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}
|
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188
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}
|
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189
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+
|
|
190
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private createHeaderMainFooterPanel(): void {
|
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191
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const content: ENGINE.CanvasUIContent = {
|
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192
|
+
headerText: 'HEADER SECTION',
|
|
193
|
+
mainContent: 'This is the main content area. It can contain longer text and will demonstrate how content flows in the main section of a typical UI layout.',
|
|
194
|
+
footerText: 'Footer: Status Ready | Version 1.0'
|
|
195
|
+
};
|
|
196
|
+
|
|
197
|
+
const uiConfig: ENGINE.CanvasUIConfig = {
|
|
198
|
+
headerText: {
|
|
199
|
+
type: 'text',
|
|
200
|
+
position: { x: 0, y: 50 },
|
|
201
|
+
width: 512, height: 40,
|
|
202
|
+
fontSize: 18,
|
|
203
|
+
fontColor: '#ffffff',
|
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204
|
+
backgroundColor: '#6F19D2',
|
|
205
|
+
textAlign: 'center',
|
|
206
|
+
padding: 10
|
|
207
|
+
} as ENGINE.UIElementConfig,
|
|
208
|
+
mainContent: {
|
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209
|
+
type: 'text',
|
|
210
|
+
position: { x: 0, y: 100 },
|
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211
|
+
width: 512, height: 120,
|
|
212
|
+
fontSize: 14,
|
|
213
|
+
fontColor: '#e0e0e0',
|
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214
|
+
backgroundColor: '#2e2e2e',
|
|
215
|
+
padding: 15,
|
|
216
|
+
overflow: 'scroll'
|
|
217
|
+
} as ENGINE.UIElementConfig,
|
|
218
|
+
footerText: {
|
|
219
|
+
type: 'text',
|
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220
|
+
position: { x: 0, y: 230 },
|
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221
|
+
width: 512, height: 30,
|
|
222
|
+
fontSize: 12,
|
|
223
|
+
fontColor: '#b0b0b0',
|
|
224
|
+
backgroundColor: '#424242',
|
|
225
|
+
textAlign: 'center',
|
|
226
|
+
padding: 8
|
|
227
|
+
} as ENGINE.UIElementConfig
|
|
228
|
+
};
|
|
229
|
+
|
|
230
|
+
const panel = this.createUIPanel('Header/Main/Footer Layout', content, uiConfig);
|
|
231
|
+
|
|
232
|
+
panel.rootComponent.position.set(-4.5, 1.4, -2.0);
|
|
233
|
+
panel.rootComponent.rotation.set(0, 0.8, 0);
|
|
234
|
+
console.log('📍 Header/Footer panel positioned at (-4.5, 1.4, -2.0)');
|
|
235
|
+
this.world.addActor(panel);
|
|
236
|
+
console.log('🌍 Header/Footer panel added to world');
|
|
237
|
+
}
|
|
238
|
+
|
|
239
|
+
private createCustomShapePanel(): void {
|
|
240
|
+
const content: ENGINE.CanvasUIContent = {
|
|
241
|
+
circleBtn: '<path>M 30 30 A 20 20 0 1 1 30 29 Z</path>',
|
|
242
|
+
triangleBtn: '<path>M 40 10 L 60 40 L 20 40 Z</path>',
|
|
243
|
+
starBtn: '<path>M 40 5 L 45 20 L 60 20 L 48 30 L 53 45 L 40 35 L 27 45 L 32 30 L 20 20 L 35 20 Z</path>',
|
|
244
|
+
shapeInfo: 'Custom SVG shapes can be used as buttons with hover effects.'
|
|
245
|
+
};
|
|
246
|
+
|
|
247
|
+
const uiConfig: ENGINE.CanvasUIConfig = {
|
|
248
|
+
circleBtn: {
|
|
249
|
+
type: 'button',
|
|
250
|
+
position: { x: 80, y: 80 },
|
|
251
|
+
width: 60, height: 60,
|
|
252
|
+
backgroundColor: '#e91e63',
|
|
253
|
+
hover: '#ad1457',
|
|
254
|
+
verticalAlign: 'bottom'
|
|
255
|
+
} as ENGINE.UIElementConfig,
|
|
256
|
+
triangleBtn: {
|
|
257
|
+
type: 'button',
|
|
258
|
+
position: { x: 200, y: 80 },
|
|
259
|
+
width: 60, height: 60,
|
|
260
|
+
backgroundColor: '#9c27b0',
|
|
261
|
+
hover: '#6a1b9a',
|
|
262
|
+
verticalAlign: 'bottom'
|
|
263
|
+
} as ENGINE.UIElementConfig,
|
|
264
|
+
starBtn: {
|
|
265
|
+
type: 'button',
|
|
266
|
+
position: { x: 320, y: 80 },
|
|
267
|
+
width: 60, height: 60,
|
|
268
|
+
backgroundColor: '#ff9800',
|
|
269
|
+
hover: '#f57c00',
|
|
270
|
+
verticalAlign: 'bottom'
|
|
271
|
+
} as ENGINE.UIElementConfig,
|
|
272
|
+
shapeInfo: {
|
|
273
|
+
type: 'text',
|
|
274
|
+
position: { x: 20, y: 160 },
|
|
275
|
+
width: 472, height: 80,
|
|
276
|
+
fontSize: 14,
|
|
277
|
+
fontColor: '#81c784',
|
|
278
|
+
textAlign: 'center',
|
|
279
|
+
padding: 10
|
|
280
|
+
} as ENGINE.UIElementConfig
|
|
281
|
+
};
|
|
282
|
+
|
|
283
|
+
const panel = this.createUIPanel('Custom Shapes', content, uiConfig);
|
|
284
|
+
|
|
285
|
+
panel.rootComponent.position.set(-2.5, 1.4, -4.3);
|
|
286
|
+
panel.rootComponent.rotation.set(0, 0.5, 0);
|
|
287
|
+
console.log('📍 Custom Shapes panel positioned at (-2.5, 1.4, -4.3)');
|
|
288
|
+
|
|
289
|
+
const canvasUI = panel.getComponent(ENGINE.CanvasUIComponent);
|
|
290
|
+
if (canvasUI) {
|
|
291
|
+
this.setupButtonEvents(canvasUI, 'Custom Shapes');
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
this.world.addActor(panel);
|
|
295
|
+
console.log('🌍 Custom Shapes panel added to world');
|
|
296
|
+
}
|
|
297
|
+
|
|
298
|
+
private createButtonPanel(): void {
|
|
299
|
+
const content: ENGINE.CanvasUIContent = {
|
|
300
|
+
primaryBtn: '🔵 Primary',
|
|
301
|
+
secondaryBtn: '⚫ Secondary',
|
|
302
|
+
successBtn: '✅ Success',
|
|
303
|
+
warningBtn: '⚠️ Warning',
|
|
304
|
+
dangerBtn: '🚨 Danger',
|
|
305
|
+
infoBtn: 'ℹ️ Info',
|
|
306
|
+
buttonStatus: 'Click any button to see interaction feedback'
|
|
307
|
+
};
|
|
308
|
+
|
|
309
|
+
const uiConfig: ENGINE.CanvasUIConfig = {
|
|
310
|
+
primaryBtn: {
|
|
311
|
+
type: 'button',
|
|
312
|
+
position: { x: 50, y: 70 },
|
|
313
|
+
width: 120, height: 35,
|
|
314
|
+
backgroundColor: '#2196f3',
|
|
315
|
+
hover: '#1976d2',
|
|
316
|
+
textAlign: 'center',
|
|
317
|
+
verticalAlign: 'top'
|
|
318
|
+
} as ENGINE.UIElementConfig,
|
|
319
|
+
secondaryBtn: {
|
|
320
|
+
type: 'button',
|
|
321
|
+
position: { x: 170, y: 70 },
|
|
322
|
+
width: 120, height: 35,
|
|
323
|
+
backgroundColor: '#D38900',
|
|
324
|
+
hover: '#545b62',
|
|
325
|
+
textAlign: 'center',
|
|
326
|
+
} as ENGINE.UIElementConfig,
|
|
327
|
+
successBtn: {
|
|
328
|
+
type: 'button',
|
|
329
|
+
position: { x: 290, y: 70 },
|
|
330
|
+
width: 120, height: 35,
|
|
331
|
+
backgroundColor: '#4caf50',
|
|
332
|
+
hover: '#388e3c',
|
|
333
|
+
textAlign: 'center',
|
|
334
|
+
verticalAlign: 'middle'
|
|
335
|
+
} as ENGINE.UIElementConfig,
|
|
336
|
+
warningBtn: {
|
|
337
|
+
type: 'button',
|
|
338
|
+
position: { x: 50, y: 120 },
|
|
339
|
+
width: 120, height: 35,
|
|
340
|
+
backgroundColor: '#ff9800',
|
|
341
|
+
hover: '#f57c00',
|
|
342
|
+
textAlign: 'center',
|
|
343
|
+
verticalAlign: 'bottom'
|
|
344
|
+
} as ENGINE.UIElementConfig,
|
|
345
|
+
dangerBtn: {
|
|
346
|
+
type: 'button',
|
|
347
|
+
position: { x: 170, y: 120 },
|
|
348
|
+
width: 120, height: 35,
|
|
349
|
+
backgroundColor: '#f44336',
|
|
350
|
+
hover: '#d32f2f',
|
|
351
|
+
textAlign: 'center',
|
|
352
|
+
verticalAlign: 'bottom'
|
|
353
|
+
} as ENGINE.UIElementConfig,
|
|
354
|
+
infoBtn: {
|
|
355
|
+
type: 'button',
|
|
356
|
+
position: { x: 290, y: 120 },
|
|
357
|
+
width: 120, height: 35,
|
|
358
|
+
backgroundColor: '#00bcd4',
|
|
359
|
+
hover: '#0097a7',
|
|
360
|
+
textAlign: 'center',
|
|
361
|
+
verticalAlign: 'bottom'
|
|
362
|
+
} as ENGINE.UIElementConfig,
|
|
363
|
+
buttonStatus: {
|
|
364
|
+
type: 'text',
|
|
365
|
+
position: { x: 20, y: 170 },
|
|
366
|
+
width: 472, height: 60,
|
|
367
|
+
fontSize: 14,
|
|
368
|
+
fontColor: '#81c784',
|
|
369
|
+
textAlign: 'center',
|
|
370
|
+
padding: 10
|
|
371
|
+
} as ENGINE.UIElementConfig
|
|
372
|
+
};
|
|
373
|
+
|
|
374
|
+
const panel = this.createUIPanel('Button Styles', content, uiConfig);
|
|
375
|
+
|
|
376
|
+
panel.rootComponent.position.set(0, 1.4, -5.0);
|
|
377
|
+
console.log('📍 Button Styles panel positioned at (0, 1.4, -5.0)');
|
|
378
|
+
|
|
379
|
+
const canvasUI = panel.getComponent(ENGINE.CanvasUIComponent);
|
|
380
|
+
if (canvasUI) {
|
|
381
|
+
canvasUI.onElementSelect.add((elementName: string) => {
|
|
382
|
+
const timestamp = new Date().toLocaleTimeString();
|
|
383
|
+
canvasUI.updateElement('buttonStatus', `${elementName} clicked at ${timestamp}`);
|
|
384
|
+
console.log(`🎯 Button Panel: ${elementName} clicked`);
|
|
385
|
+
});
|
|
386
|
+
}
|
|
387
|
+
|
|
388
|
+
this.world.addActor(panel);
|
|
389
|
+
console.log('🌍 Button Styles panel added to world');
|
|
390
|
+
}
|
|
391
|
+
|
|
392
|
+
private createScrollingPanel(): void {
|
|
393
|
+
const longText = 'This is a scrolling text area demonstration. ' +
|
|
394
|
+
'Lorem ipsum dolor sit amet, consectetur adipiscing elit. ' +
|
|
395
|
+
'Sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. ' +
|
|
396
|
+
'Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris. ' +
|
|
397
|
+
'Duis aute irure dolor in reprehenderit in voluptate velit esse cillum. ' +
|
|
398
|
+
'Excepteur sint occaecat cupidatat non proident, sunt in culpa qui. ' +
|
|
399
|
+
'Officia deserunt mollit anim id est laborum. Sed ut perspiciatis unde. ' +
|
|
400
|
+
'Omnis iste natus error sit voluptatem accusantium doloremque laudantium. ' +
|
|
401
|
+
'Totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et. ' +
|
|
402
|
+
'Quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam. ' +
|
|
403
|
+
'Voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia. ' +
|
|
404
|
+
'Consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt.';
|
|
405
|
+
|
|
406
|
+
const content: ENGINE.CanvasUIContent = {
|
|
407
|
+
scrollText: longText,
|
|
408
|
+
scrollInfo: 'Use VR controllers to scroll through the content above'
|
|
409
|
+
};
|
|
410
|
+
|
|
411
|
+
const uiConfig: ENGINE.CanvasUIConfig = {
|
|
412
|
+
scrollText: {
|
|
413
|
+
type: 'text',
|
|
414
|
+
position: { x: 20, y: 60 },
|
|
415
|
+
width: 472, height: 140,
|
|
416
|
+
fontSize: 14,
|
|
417
|
+
fontColor: '#e0e0e0',
|
|
418
|
+
backgroundColor: '#1e1e1e',
|
|
419
|
+
padding: 10,
|
|
420
|
+
overflow: 'scroll'
|
|
421
|
+
} as ENGINE.UIElementConfig,
|
|
422
|
+
scrollInfo: {
|
|
423
|
+
type: 'text',
|
|
424
|
+
position: { x: 20, y: 210 },
|
|
425
|
+
width: 472, height: 40,
|
|
426
|
+
fontSize: 12,
|
|
427
|
+
fontColor: '#81c784',
|
|
428
|
+
textAlign: 'center',
|
|
429
|
+
padding: 8
|
|
430
|
+
} as ENGINE.UIElementConfig
|
|
431
|
+
};
|
|
432
|
+
|
|
433
|
+
const panel = this.createUIPanel('Scrolling Content', content, uiConfig);
|
|
434
|
+
|
|
435
|
+
panel.rootComponent.position.set(2.5, 1.4, -4.3);
|
|
436
|
+
panel.rootComponent.rotation.set(0, -0.5, 0);
|
|
437
|
+
console.log('📍 Scrolling panel positioned at (2.5, 1.4, -4.3)');
|
|
438
|
+
this.world.addActor(panel);
|
|
439
|
+
console.log('🌍 Scrolling panel added to world');
|
|
440
|
+
}
|
|
441
|
+
|
|
442
|
+
private createImagesPanel(): void {
|
|
443
|
+
const content: ENGINE.CanvasUIContent = {
|
|
444
|
+
imageDemo: '/assets/textures/Checkerboard.png',
|
|
445
|
+
imageInfo: 'Images can be loaded from URLs and displayed in CanvasUI panels',
|
|
446
|
+
graphicsNote: 'Graphics are rendered on the canvas texture in real-time'
|
|
447
|
+
};
|
|
448
|
+
|
|
449
|
+
const uiConfig: ENGINE.CanvasUIConfig = {
|
|
450
|
+
imageDemo: {
|
|
451
|
+
type: 'img',
|
|
452
|
+
position: { x: 130, y: 70 },
|
|
453
|
+
width: 200, height: 100
|
|
454
|
+
} as ENGINE.UIElementConfig,
|
|
455
|
+
imageInfo: {
|
|
456
|
+
type: 'text',
|
|
457
|
+
position: { x: 20, y: 180 },
|
|
458
|
+
width: 472, height: 30,
|
|
459
|
+
fontSize: 14,
|
|
460
|
+
fontColor: '#81c784',
|
|
461
|
+
textAlign: 'center'
|
|
462
|
+
} as ENGINE.UIElementConfig,
|
|
463
|
+
graphicsNote: {
|
|
464
|
+
type: 'text',
|
|
465
|
+
position: { x: 20, y: 210 },
|
|
466
|
+
width: 472, height: 30,
|
|
467
|
+
fontSize: 12,
|
|
468
|
+
fontColor: '#b0b0b0',
|
|
469
|
+
textAlign: 'center'
|
|
470
|
+
} as ENGINE.UIElementConfig
|
|
471
|
+
};
|
|
472
|
+
|
|
473
|
+
const panel = this.createUIPanel('Images & Graphics', content, uiConfig);
|
|
474
|
+
|
|
475
|
+
panel.rootComponent.position.set(4.5, 1.4, -2.0);
|
|
476
|
+
panel.rootComponent.rotation.set(0, -0.8, 0);
|
|
477
|
+
console.log('📍 Images panel positioned at (4.5, 1.4, -2.0)');
|
|
478
|
+
this.world.addActor(panel);
|
|
479
|
+
console.log('🌍 Images panel added to world');
|
|
480
|
+
}
|
|
481
|
+
|
|
482
|
+
private createColorPickerPanel(): void {
|
|
483
|
+
const content: ENGINE.CanvasUIContent = {
|
|
484
|
+
colorPicker: '#ff0000',
|
|
485
|
+
selectedColor: 'Selected: #ff0000',
|
|
486
|
+
rgbValues: 'RGB: 255, 0, 0',
|
|
487
|
+
hexValue: 'HEX: #ff0000'
|
|
488
|
+
};
|
|
489
|
+
|
|
490
|
+
const uiConfig: ENGINE.CanvasUIConfig = {
|
|
491
|
+
colorPicker: {
|
|
492
|
+
type: 'picker',
|
|
493
|
+
position: { x: 50, y: 70 },
|
|
494
|
+
width: 180, height: 120
|
|
495
|
+
} as ENGINE.UIElementConfig,
|
|
496
|
+
selectedColor: {
|
|
497
|
+
type: 'text',
|
|
498
|
+
position: { x: 250, y: 70 },
|
|
499
|
+
width: 200, height: 40,
|
|
500
|
+
fontSize: 16,
|
|
501
|
+
fontColor: '#ffffff',
|
|
502
|
+
backgroundColor: '#ff0000',
|
|
503
|
+
textAlign: 'center',
|
|
504
|
+
padding: 8
|
|
505
|
+
} as ENGINE.UIElementConfig,
|
|
506
|
+
rgbValues: {
|
|
507
|
+
type: 'text',
|
|
508
|
+
position: { x: 250, y: 120 },
|
|
509
|
+
width: 200, height: 30,
|
|
510
|
+
fontSize: 14,
|
|
511
|
+
fontColor: '#e0e0e0',
|
|
512
|
+
textAlign: 'center'
|
|
513
|
+
} as ENGINE.UIElementConfig,
|
|
514
|
+
hexValue: {
|
|
515
|
+
type: 'text',
|
|
516
|
+
position: { x: 250, y: 150 },
|
|
517
|
+
width: 200, height: 30,
|
|
518
|
+
fontSize: 14,
|
|
519
|
+
fontColor: '#e0e0e0',
|
|
520
|
+
textAlign: 'center'
|
|
521
|
+
} as ENGINE.UIElementConfig
|
|
522
|
+
};
|
|
523
|
+
|
|
524
|
+
const panel = this.createUIPanel('Color Picker', content, uiConfig);
|
|
525
|
+
|
|
526
|
+
panel.rootComponent.position.set(3.5, 1.4, 3.5);
|
|
527
|
+
panel.rootComponent.rotation.set(0, -2.4, 0);
|
|
528
|
+
console.log('📍 Color Picker panel positioned at (3.5, 1.4, 3.5)');
|
|
529
|
+
|
|
530
|
+
const canvasUI = panel.getComponent(ENGINE.CanvasUIComponent);
|
|
531
|
+
if (canvasUI) {
|
|
532
|
+
canvasUI.onElementChange.add((elementName: string, value: unknown) => {
|
|
533
|
+
if (elementName === 'colorPicker' && typeof value === 'string') {
|
|
534
|
+
// Convert hex to RGB
|
|
535
|
+
const hex = value.replace('#', '');
|
|
536
|
+
const r = parseInt(hex.substring(0, 2), 16);
|
|
537
|
+
const g = parseInt(hex.substring(2, 4), 16);
|
|
538
|
+
const b = parseInt(hex.substring(4, 6), 16);
|
|
539
|
+
|
|
540
|
+
canvasUI.updateElement('selectedColor', `Selected: ${value}`);
|
|
541
|
+
canvasUI.updateConfig('selectedColor', 'backgroundColor', value);
|
|
542
|
+
canvasUI.updateElement('rgbValues', `RGB: ${r}, ${g}, ${b}`);
|
|
543
|
+
canvasUI.updateElement('hexValue', `HEX: ${value}`);
|
|
544
|
+
|
|
545
|
+
console.log(`🎨 Color Picker: Changed to ${value} (RGB: ${r}, ${g}, ${b})`);
|
|
546
|
+
}
|
|
547
|
+
});
|
|
548
|
+
}
|
|
549
|
+
|
|
550
|
+
this.world.addActor(panel);
|
|
551
|
+
console.log('🌍 Color Picker panel added to world');
|
|
552
|
+
}
|
|
553
|
+
|
|
554
|
+
|
|
555
|
+
private createTextInputPanel(): void {
|
|
556
|
+
const content: ENGINE.CanvasUIContent = {
|
|
557
|
+
nameLabel: 'Name:',
|
|
558
|
+
nameInput: 'Enter your name...',
|
|
559
|
+
emailLabel: 'Email:',
|
|
560
|
+
emailInput: 'user@example.com',
|
|
561
|
+
messageLabel: 'Message:',
|
|
562
|
+
messageInput: 'Type your message here...',
|
|
563
|
+
inputStatus: 'Tap any input field to activate VR keyboard'
|
|
564
|
+
};
|
|
565
|
+
|
|
566
|
+
const uiConfig: ENGINE.CanvasUIConfig = {
|
|
567
|
+
nameLabel: {
|
|
568
|
+
type: 'text',
|
|
569
|
+
position: { x: 20, y: 60 },
|
|
570
|
+
width: 60, height: 25,
|
|
571
|
+
fontSize: 14
|
|
572
|
+
} as ENGINE.UIElementConfig,
|
|
573
|
+
nameInput: {
|
|
574
|
+
type: 'input-text',
|
|
575
|
+
position: { x: 90, y: 60 },
|
|
576
|
+
width: 350, height: 30,
|
|
577
|
+
backgroundColor: '#37474f',
|
|
578
|
+
borderRadius: 4,
|
|
579
|
+
padding: 6
|
|
580
|
+
} as ENGINE.UIElementConfig,
|
|
581
|
+
emailLabel: {
|
|
582
|
+
type: 'text',
|
|
583
|
+
position: { x: 20, y: 100 },
|
|
584
|
+
width: 60, height: 25,
|
|
585
|
+
fontSize: 14
|
|
586
|
+
} as ENGINE.UIElementConfig,
|
|
587
|
+
emailInput: {
|
|
588
|
+
type: 'input-text',
|
|
589
|
+
position: { x: 90, y: 100 },
|
|
590
|
+
width: 350, height: 30,
|
|
591
|
+
backgroundColor: '#37474f',
|
|
592
|
+
borderRadius: 4,
|
|
593
|
+
padding: 6
|
|
594
|
+
} as ENGINE.UIElementConfig,
|
|
595
|
+
messageLabel: {
|
|
596
|
+
type: 'text',
|
|
597
|
+
position: { x: 20, y: 140 },
|
|
598
|
+
width: 60, height: 25,
|
|
599
|
+
fontSize: 14
|
|
600
|
+
} as ENGINE.UIElementConfig,
|
|
601
|
+
messageInput: {
|
|
602
|
+
type: 'input-text',
|
|
603
|
+
position: { x: 90, y: 140 },
|
|
604
|
+
width: 350, height: 50,
|
|
605
|
+
backgroundColor: '#37474f',
|
|
606
|
+
borderRadius: 4,
|
|
607
|
+
padding: 6
|
|
608
|
+
} as ENGINE.UIElementConfig,
|
|
609
|
+
inputStatus: {
|
|
610
|
+
type: 'text',
|
|
611
|
+
position: { x: 20, y: 200 },
|
|
612
|
+
width: 472, height: 40,
|
|
613
|
+
fontSize: 12,
|
|
614
|
+
fontColor: '#81c784',
|
|
615
|
+
textAlign: 'center',
|
|
616
|
+
padding: 8
|
|
617
|
+
} as ENGINE.UIElementConfig
|
|
618
|
+
};
|
|
619
|
+
|
|
620
|
+
const panel = this.createUIPanel('Text Input & Keyboard', content, uiConfig);
|
|
621
|
+
|
|
622
|
+
panel.rootComponent.position.set(-3.5, 1.4, 3.5);
|
|
623
|
+
panel.rootComponent.rotation.set(0, 2.4, 0);
|
|
624
|
+
console.log('📍 Text Input panel positioned at (-3.5, 1.4, 3.5)');
|
|
625
|
+
|
|
626
|
+
const canvasUI = panel.getComponent(ENGINE.CanvasUIComponent);
|
|
627
|
+
if (canvasUI) {
|
|
628
|
+
canvasUI.onElementChange.add((elementName: string, value: unknown) => {
|
|
629
|
+
const timestamp = new Date().toLocaleTimeString();
|
|
630
|
+
canvasUI.updateElement('inputStatus', `${elementName} updated at ${timestamp}`);
|
|
631
|
+
console.log(`📝 Text Input: ${elementName} = "${value}"`);
|
|
632
|
+
});
|
|
633
|
+
}
|
|
634
|
+
|
|
635
|
+
this.world.addActor(panel);
|
|
636
|
+
console.log('🌍 Text Input panel added to world');
|
|
637
|
+
}
|
|
638
|
+
|
|
639
|
+
|
|
640
|
+
|
|
641
|
+
private createUIPanel(title: string, content: ENGINE.CanvasUIContent, uiConfig: ENGINE.CanvasUIConfig): ENGINE.Actor {
|
|
642
|
+
console.log(`🎨 Creating UI panel: "${title}"`);
|
|
643
|
+
|
|
644
|
+
const actor = new ENGINE.Actor({
|
|
645
|
+
rootComponent: new ENGINE.SceneComponent({})
|
|
646
|
+
});
|
|
647
|
+
|
|
648
|
+
// Add title to config with different fonts and weights for each panel
|
|
649
|
+
const getFontForPanel = (panelTitle: string): { fontFamily: string; fontWeight: string } => {
|
|
650
|
+
switch (panelTitle) {
|
|
651
|
+
case 'Header/Main/Footer Layout': return { fontFamily: 'Gochi Hand', fontWeight: 'normal' };
|
|
652
|
+
case 'Custom Shapes': return { fontFamily: 'Verdana, sans-serif', fontWeight: '600' };
|
|
653
|
+
case 'Button Styles': return { fontFamily: 'Gochi Hand', fontWeight: 'normal' };
|
|
654
|
+
case 'Scrolling Content': return { fontFamily: 'Courier New, monospace', fontWeight: '300' };
|
|
655
|
+
case 'Images & Graphics': return { fontFamily: 'Trebuchet MS, sans-serif', fontWeight: '500' };
|
|
656
|
+
case 'Text Input & Keyboard': return { fontFamily: 'Gochi Hand', fontWeight: 'normal' };
|
|
657
|
+
case 'Color Picker': return { fontFamily: 'Palatino, serif', fontWeight: '700' };
|
|
658
|
+
case 'Debug Panel': return { fontFamily: 'Monaco, monospace', fontWeight: '200' };
|
|
659
|
+
default: return { fontFamily: 'Arial, sans-serif', fontWeight: 'normal' };
|
|
660
|
+
}
|
|
661
|
+
};
|
|
662
|
+
|
|
663
|
+
const fontConfig = getFontForPanel(title);
|
|
664
|
+
const bodyConfig: ENGINE.BodyConfig = {
|
|
665
|
+
fontFamily: fontConfig.fontFamily,
|
|
666
|
+
fontWeight: fontConfig.fontWeight,
|
|
667
|
+
fontSize: 14,
|
|
668
|
+
backgroundColor: '#1a1a2e',
|
|
669
|
+
fontColor: '#ffffff',
|
|
670
|
+
borderRadius: 20,
|
|
671
|
+
textAlign: 'center'
|
|
672
|
+
};
|
|
673
|
+
|
|
674
|
+
const titleConfig: ENGINE.UIElementConfig = {
|
|
675
|
+
type: 'text',
|
|
676
|
+
position: { x: 0, y: 10 },
|
|
677
|
+
width: 512, height: 35,
|
|
678
|
+
fontSize: 18,
|
|
679
|
+
fontColor: '#4fc3f7',
|
|
680
|
+
textAlign: 'center',
|
|
681
|
+
backgroundColor: '#0D41A13A',
|
|
682
|
+
padding: 8,
|
|
683
|
+
borderRadius: 6
|
|
684
|
+
} as ENGINE.UIElementConfig;
|
|
685
|
+
|
|
686
|
+
const fullConfig: ENGINE.CanvasUIConfig = {
|
|
687
|
+
body: bodyConfig,
|
|
688
|
+
title: titleConfig,
|
|
689
|
+
...uiConfig
|
|
690
|
+
};
|
|
691
|
+
|
|
692
|
+
const fullContent: ENGINE.CanvasUIContent = {
|
|
693
|
+
title,
|
|
694
|
+
...content
|
|
695
|
+
};
|
|
696
|
+
|
|
697
|
+
console.log(`📋 Panel "${title}" content:`, Object.keys(fullContent));
|
|
698
|
+
console.log(`🎛️ Panel "${title}" config:`, Object.keys(fullConfig));
|
|
699
|
+
|
|
700
|
+
const canvasUIComponent = new ENGINE.CanvasUIComponent({
|
|
701
|
+
panelSize: { width: 2.0, height: 1.5 },
|
|
702
|
+
canvasSize: { width: 512, height: 384 },
|
|
703
|
+
opacity: 0.95,
|
|
704
|
+
enableVRInteraction: true,
|
|
705
|
+
content: fullContent,
|
|
706
|
+
uiConfig: fullConfig
|
|
707
|
+
});
|
|
708
|
+
|
|
709
|
+
actor.addComponent(canvasUIComponent);
|
|
710
|
+
console.log(`✅ Panel "${title}" CanvasUIComponent added to actor`);
|
|
711
|
+
|
|
712
|
+
// The mesh won't be available until CanvasUI is initialized in beginPlay
|
|
713
|
+
// Let's add a callback to check mesh after initialization
|
|
714
|
+
setTimeout(() => {
|
|
715
|
+
const mesh = canvasUIComponent.getObject3D();
|
|
716
|
+
if (mesh) {
|
|
717
|
+
mesh.visible = true;
|
|
718
|
+
console.log(`👁️ Panel "${title}" mesh found after init, visible:`, mesh.visible, 'position:', mesh.position);
|
|
719
|
+
console.log(`🎨 Panel "${title}" mesh material:`, (mesh as any).material);
|
|
720
|
+
console.log(`📐 Panel "${title}" mesh geometry:`, (mesh as any).geometry);
|
|
721
|
+
} else {
|
|
722
|
+
console.warn(`⚠️ Panel "${title}" mesh still not found after timeout!`);
|
|
723
|
+
}
|
|
724
|
+
}, 100);
|
|
725
|
+
|
|
726
|
+
|
|
727
|
+
// Make panel grabbable
|
|
728
|
+
const grabbableComponent = new ENGINE.VRGrabbableComponent({
|
|
729
|
+
vrAttachmentInputType: 'grip',
|
|
730
|
+
attachmentMode: 'hand'
|
|
731
|
+
});
|
|
732
|
+
actor.addComponent(grabbableComponent);
|
|
733
|
+
|
|
734
|
+
// Add interactable component
|
|
735
|
+
const interactableComponent = new ENGINE.VRInteractableComponent({
|
|
736
|
+
vrInteractionRange: 12,
|
|
737
|
+
vrInteractionButton: ENGINE.XRButton.Trigger
|
|
738
|
+
});
|
|
739
|
+
actor.addComponent(interactableComponent);
|
|
740
|
+
|
|
741
|
+
console.log(`🎯 Panel "${title}" created successfully`);
|
|
742
|
+
console.log('📦 Actor position:', actor.rootComponent.position);
|
|
743
|
+
return actor;
|
|
744
|
+
}
|
|
745
|
+
|
|
746
|
+
private setupButtonEvents(canvasUI: ENGINE.CanvasUIComponent, panelName: string): void {
|
|
747
|
+
canvasUI.onElementSelect.add((elementName: string) => {
|
|
748
|
+
const timestamp = new Date().toLocaleTimeString();
|
|
749
|
+
console.log(`🎯 ${panelName}: Button "${elementName}" clicked at ${timestamp}`);
|
|
750
|
+
});
|
|
751
|
+
}
|
|
752
|
+
|
|
753
|
+
|
|
754
|
+
|
|
755
|
+
|
|
756
|
+
private createHeadTrackedButtons(): void {
|
|
757
|
+
console.log('🔧 Creating 4 head-tracked buttons around player...');
|
|
758
|
+
|
|
759
|
+
// Create 4 buttons positioned around the player with more spacing and inward rotation
|
|
760
|
+
const redButton = this.createHeadTrackedButton('🔴 HEAD-TRACKED TL', '#e57373', new THREE.Vector3(-0.8, 0.4, -1.5), new THREE.Euler(0, 0.2, 0));
|
|
761
|
+
const blueButton = this.createHeadTrackedButton('🔵 HEAD-TRACKED TR', '#64b5f6', new THREE.Vector3(0.8, 0.4, -1.5), new THREE.Euler(0, -0.2, 0));
|
|
762
|
+
const greenButton = this.createHeadTrackedButton('🟢 HEAD-TRACKED BL', '#81c784', new THREE.Vector3(-0.8, -0.4, -1.5), new THREE.Euler(0, 0.2, 0));
|
|
763
|
+
const yellowButton = this.createHeadTrackedButton('🟡 HEAD-TRACKED BR', '#fff176', new THREE.Vector3(0.8, -0.4, -1.5), new THREE.Euler(0, -0.2, 0));
|
|
764
|
+
|
|
765
|
+
this.testButtons = { red: redButton, blue: blueButton, green: greenButton, yellow: yellowButton };
|
|
766
|
+
|
|
767
|
+
// Add to world
|
|
768
|
+
this.world.addActor(redButton);
|
|
769
|
+
this.world.addActor(blueButton);
|
|
770
|
+
this.world.addActor(greenButton);
|
|
771
|
+
this.world.addActor(yellowButton);
|
|
772
|
+
|
|
773
|
+
console.log('✅ 4 head-tracked buttons created and added to camera');
|
|
774
|
+
}
|
|
775
|
+
|
|
776
|
+
private createHeadTrackedButton(text: string, color: string, headTrackingOffset: THREE.Vector3, headTrackingRotation?: THREE.Euler): ENGINE.Actor {
|
|
777
|
+
const content: ENGINE.CanvasUIContent = {
|
|
778
|
+
btn: text
|
|
779
|
+
};
|
|
780
|
+
|
|
781
|
+
const uiConfig: ENGINE.CanvasUIConfig = {
|
|
782
|
+
body: {
|
|
783
|
+
fontFamily: 'Arial',
|
|
784
|
+
fontSize: 14,
|
|
785
|
+
backgroundColor: '#1a1a2e',
|
|
786
|
+
fontColor: '#ffffff',
|
|
787
|
+
borderRadius: 10,
|
|
788
|
+
textAlign: 'center'
|
|
789
|
+
},
|
|
790
|
+
btn: {
|
|
791
|
+
type: 'button',
|
|
792
|
+
position: { x: 10, y: 10 },
|
|
793
|
+
width: 280, height: 130,
|
|
794
|
+
backgroundColor: color,
|
|
795
|
+
hover: color + 'AA',
|
|
796
|
+
textAlign: 'center',
|
|
797
|
+
fontSize: 24,
|
|
798
|
+
fontColor: '#ffffff'
|
|
799
|
+
} as ENGINE.UIElementConfig
|
|
800
|
+
};
|
|
801
|
+
|
|
802
|
+
const actor = new ENGINE.Actor({
|
|
803
|
+
rootComponent: new ENGINE.SceneComponent({})
|
|
804
|
+
});
|
|
805
|
+
|
|
806
|
+
console.log(`🔧 Creating head-tracked button "${text}" with offset:`, headTrackingOffset.toArray());
|
|
807
|
+
|
|
808
|
+
const canvasUIComponent = new ENGINE.CanvasUIComponent({
|
|
809
|
+
panelSize: { width: 0.6, height: 0.3 },
|
|
810
|
+
canvasSize: { width: 300, height: 150 },
|
|
811
|
+
opacity: 1.0,
|
|
812
|
+
enableVRInteraction: true,
|
|
813
|
+
enableHeadTracking: true,
|
|
814
|
+
headTrackingOffset,
|
|
815
|
+
headTrackingRotation,
|
|
816
|
+
content,
|
|
817
|
+
uiConfig
|
|
818
|
+
});
|
|
819
|
+
|
|
820
|
+
console.log(`✅ Head-tracked button "${text}" component created with enableHeadTracking: true`);
|
|
821
|
+
|
|
822
|
+
canvasUIComponent.onElementSelect.add(() => {
|
|
823
|
+
console.log(`🎯 ${text} button clicked!`);
|
|
824
|
+
});
|
|
825
|
+
|
|
826
|
+
actor.addComponent(canvasUIComponent);
|
|
827
|
+
return actor;
|
|
828
|
+
}
|
|
829
|
+
|
|
830
|
+
protected override tick(tickTime: ENGINE.TickTime): void {
|
|
831
|
+
super.tick(tickTime);
|
|
832
|
+
this.updateFPS(tickTime);
|
|
833
|
+
this.updateDebugPanel();
|
|
834
|
+
}
|
|
835
|
+
|
|
836
|
+
private updateFPS(tickTime: ENGINE.TickTime): void {
|
|
837
|
+
this.fpsTracker.frameCount++;
|
|
838
|
+
const currentTime = tickTime.currentTimeMS;
|
|
839
|
+
|
|
840
|
+
if (currentTime - this.fpsTracker.lastTime >= 1000) {
|
|
841
|
+
this.fpsTracker.fps = Math.round(this.fpsTracker.frameCount * 1000 / (currentTime - this.fpsTracker.lastTime));
|
|
842
|
+
this.fpsTracker.frameCount = 0;
|
|
843
|
+
this.fpsTracker.lastTime = currentTime;
|
|
844
|
+
}
|
|
845
|
+
}
|
|
846
|
+
|
|
847
|
+
private updateDebugPanel(): void {
|
|
848
|
+
if (!this.debugPanel) return;
|
|
849
|
+
|
|
850
|
+
const canvasUI = this.debugPanel.getComponent(ENGINE.CanvasUIComponent);
|
|
851
|
+
if (!canvasUI) return;
|
|
852
|
+
|
|
853
|
+
if (!this.testButtons) {
|
|
854
|
+
canvasUI.updateElement('spherePositions', 'Test buttons not created yet...');
|
|
855
|
+
return;
|
|
856
|
+
}
|
|
857
|
+
|
|
858
|
+
// Get camera info for debugging
|
|
859
|
+
const xrCamera = this.world.getFirstPlayerPawn()?.getCamera();
|
|
860
|
+
const xrCamPos = xrCamera ? xrCamera.position : new THREE.Vector3();
|
|
861
|
+
const xrCamVisible = xrCamera ? xrCamera.visible : false;
|
|
862
|
+
|
|
863
|
+
// Get world positions of buttons
|
|
864
|
+
const redPos = this.testButtons.red.getWorldPosition();
|
|
865
|
+
const bluePos = this.testButtons.blue.getWorldPosition();
|
|
866
|
+
const greenPos = this.testButtons.green.getWorldPosition();
|
|
867
|
+
const yellowPos = this.testButtons.yellow.getWorldPosition();
|
|
868
|
+
|
|
869
|
+
// Check if head tracking is actually working
|
|
870
|
+
const redComponent = this.testButtons.red.getComponent(ENGINE.CanvasUIComponent);
|
|
871
|
+
const headTrackingEnabled = redComponent?.options.enableHeadTracking ?? false;
|
|
872
|
+
const redCanvasUI = redComponent?.getCanvasUI();
|
|
873
|
+
const isAttachedToCamera = redCanvasUI?.mesh?.parent === xrCamera;
|
|
874
|
+
|
|
875
|
+
const debugText = `FPS: ${this.fpsTracker.fps}
|
|
876
|
+
XR Cam: (${xrCamPos.x.toFixed(2)}, ${xrCamPos.y.toFixed(2)}, ${xrCamPos.z.toFixed(2)})
|
|
877
|
+
XR Cam Visible: ${xrCamVisible}
|
|
878
|
+
XR Presenting: ${this.isXRPresenting() ?? false}
|
|
879
|
+
Head Tracking: ${headTrackingEnabled}
|
|
880
|
+
Attached to Camera: ${isAttachedToCamera} Parent is: ${redCanvasUI?.mesh?.parent?.name}
|
|
881
|
+
|
|
882
|
+
🔴 Red Button: (${redPos.x.toFixed(2)}, ${redPos.y.toFixed(2)}, ${redPos.z.toFixed(2)})
|
|
883
|
+
🔵 Blue Button: (${bluePos.x.toFixed(2)}, ${bluePos.y.toFixed(2)}, ${bluePos.z.toFixed(2)})
|
|
884
|
+
🟢 Green Button: (${greenPos.x.toFixed(2)}, ${greenPos.y.toFixed(2)}, ${greenPos.z.toFixed(2)})
|
|
885
|
+
🟡 Yellow Button: (${yellowPos.x.toFixed(2)}, ${yellowPos.y.toFixed(2)}, ${yellowPos.z.toFixed(2)})`;
|
|
886
|
+
|
|
887
|
+
canvasUI.updateElement('spherePositions', debugText);
|
|
888
|
+
}
|
|
889
|
+
|
|
890
|
+
|
|
891
|
+
private createDebugPanel(): void {
|
|
892
|
+
const content: ENGINE.CanvasUIContent = {
|
|
893
|
+
debugTitle: 'Debug Information',
|
|
894
|
+
spherePositions: 'Sphere positions will update here...',
|
|
895
|
+
instructions: 'This panel shows real-time sphere positions'
|
|
896
|
+
};
|
|
897
|
+
|
|
898
|
+
const uiConfig: ENGINE.CanvasUIConfig = {
|
|
899
|
+
debugTitle: {
|
|
900
|
+
type: 'text',
|
|
901
|
+
position: { x: 0, y: 60 },
|
|
902
|
+
width: 512, height: 30,
|
|
903
|
+
fontSize: 16,
|
|
904
|
+
fontColor: '#ff6b35',
|
|
905
|
+
textAlign: 'center',
|
|
906
|
+
backgroundColor: '#1a1a1a',
|
|
907
|
+
padding: 8
|
|
908
|
+
} as ENGINE.UIElementConfig,
|
|
909
|
+
spherePositions: {
|
|
910
|
+
type: 'text',
|
|
911
|
+
position: { x: 20, y: 100 },
|
|
912
|
+
width: 472, height: 120,
|
|
913
|
+
fontSize: 12,
|
|
914
|
+
fontColor: '#e0e0e0',
|
|
915
|
+
backgroundColor: '#2e2e2e',
|
|
916
|
+
padding: 10,
|
|
917
|
+
fontFamily: 'monospace'
|
|
918
|
+
} as ENGINE.UIElementConfig,
|
|
919
|
+
instructions: {
|
|
920
|
+
type: 'text',
|
|
921
|
+
position: { x: 20, y: 230 },
|
|
922
|
+
width: 472, height: 30,
|
|
923
|
+
fontSize: 11,
|
|
924
|
+
fontColor: '#81c784',
|
|
925
|
+
textAlign: 'center',
|
|
926
|
+
padding: 5
|
|
927
|
+
} as ENGINE.UIElementConfig
|
|
928
|
+
};
|
|
929
|
+
|
|
930
|
+
const panel = this.createUIPanel('Debug Panel', content, uiConfig);
|
|
931
|
+
this.debugPanel = panel;
|
|
932
|
+
|
|
933
|
+
// Position above and in front of player
|
|
934
|
+
panel.rootComponent.position.set(0, 3.2, -4.0);
|
|
935
|
+
console.log('📍 Debug panel positioned at (0, 3.2, -4.0) - above and in front');
|
|
936
|
+
this.world.addActor(panel);
|
|
937
|
+
console.log('🌍 Debug panel added to world');
|
|
938
|
+
}
|
|
939
|
+
|
|
940
|
+
|
|
941
|
+
protected override postStart(): void {
|
|
942
|
+
console.log('🚀 VR UI Demo ready! Put on your VR headset and explore the different UI panels.');
|
|
943
|
+
console.log('🔧 Creating head-tracked buttons with enableHeadTracking: true...');
|
|
944
|
+
this.createHeadTrackedButtons();
|
|
945
|
+
console.log('🎯 Test buttons should be visible: red in front, blue on left, green on right, yellow behind');
|
|
946
|
+
console.log('🌐 Creating wireframe sphere attached to XR camera...');
|
|
947
|
+
this.createWireframeSphere();
|
|
948
|
+
}
|
|
949
|
+
|
|
950
|
+
private createWireframeSphere(): void {
|
|
951
|
+
const actor = new ENGINE.Actor({
|
|
952
|
+
rootComponent: new ENGINE.MeshComponent({
|
|
953
|
+
geometry: new THREE.SphereGeometry(3, 32, 16),
|
|
954
|
+
material: new THREE.MeshBasicMaterial({
|
|
955
|
+
color: 0x00ff00,
|
|
956
|
+
wireframe: true,
|
|
957
|
+
transparent: true,
|
|
958
|
+
opacity: 0.3
|
|
959
|
+
})
|
|
960
|
+
})
|
|
961
|
+
});
|
|
962
|
+
|
|
963
|
+
this.wireframeSphere = actor;
|
|
964
|
+
|
|
965
|
+
// Attach to XR camera instead of copying position
|
|
966
|
+
const xrCamera = this.world.getFirstPlayerPawn()?.getCamera();
|
|
967
|
+
if (xrCamera) {
|
|
968
|
+
xrCamera.add(actor.rootComponent);
|
|
969
|
+
console.log('✅ 1m wireframe sphere attached to XR camera');
|
|
970
|
+
}
|
|
971
|
+
}
|
|
972
|
+
}
|